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+++ b/Build/source/libs/freetype2/freetype-src/docs/reference/ft2-lcd_filtering.html
@@ -3,7 +3,7 @@
<html>
<head>
<meta http-equiv="Content-Type" content="text/html; charset=utf-8">
-<title>FreeType-2.6.2 API Reference</title>
+<title>FreeType-2.6.3 API Reference</title>
<style type="text/css">
a:link { color: #0000EF; }
a:visited { color: #51188E; }
@@ -100,7 +100,7 @@
<body>
<table class="index-toc-link"><tr><td class="left">[<a href="ft2-index.html">Index</a>]</td><td class="right">[<a href="ft2-toc.html">TOC</a>]</td></tr></table>
-<h1>FreeType-2.6.2 API Reference</h1>
+<h1>FreeType-2.6.3 API Reference</h1>
<h1 id="lcd_filtering">LCD Filtering</h1>
<h2>Synopsis</h2>
@@ -111,7 +111,7 @@
<p>Subpixel rendering exploits the color-striped structure of LCD pixels, increasing the available resolution in the direction of the stripe (usually horizontal RGB) by a factor of&nbsp;3. Since these subpixels are color pixels, using them unfiltered creates severe color fringes. Use the <a href="ft2-lcd_filtering.html#FT_Library_SetLcdFilter">FT_Library_SetLcdFilter</a> API to specify a low-pass filter, which is then applied to subpixel-rendered bitmaps generated through <a href="ft2-base_interface.html#FT_Render_Glyph">FT_Render_Glyph</a>. The filter sacrifices some of the higher resolution to reduce color fringes, making the glyph image slightly blurrier. Positional improvements will remain.</p>
-<p>Note that no filter is active by default, and that this function is <b>not</b> implemented in default builds of the library. You need to #define FT_CONFIG_OPTION_SUBPIXEL_RENDERING in your &lsquo;ftoption.h&rsquo; file in order to activate it.</p>
+<p>Note that no filter is active by default, and that this function is <b>not</b> implemented in default builds of the library. You need to #define FT_CONFIG_OPTION_SUBPIXEL_RENDERING in your &lsquo;ftoption.h&rsquo; file in order to activate it and explicitly call <a href="ft2-lcd_filtering.html#FT_Library_SetLcdFilter">FT_Library_SetLcdFilter</a> to enable it.</p>
<p>A filter should have two properties:</p>
<p>1) It should be normalized, meaning the sum of the 5&nbsp;components should be 256 (0x100). It is possible to go above or under this target sum, however: going under means tossing out contrast, going over means invoking clamping and thereby non-linearities that increase contrast somewhat at the expense of greater distortion and color-fringing. Contrast is better enhanced through stem darkening.</p>
<p>2) It should be color-balanced, meaning a filter &lsquo;{&nbsp;a, b, c, b, a&nbsp;}&rsquo; where a&nbsp;+ b&nbsp;=&nbsp;c. It distributes the computed coverage for one subpixel to all subpixels equally, sacrificing some won resolution but drastically reducing color-fringing. Positioning improvements remain! Note that color-fringing can only really be minimized when using a color-balanced filter and alpha-blending the glyph onto a surface in linear space; see <a href="ft2-base_interface.html#FT_Render_Glyph">FT_Render_Glyph</a>.</p>
@@ -123,6 +123,8 @@
<p>- [0x00 0x4c 0x66 0x4c 0x00] is boxily beveled and normalized but not balanced.</p>
<p>- [0x00 0x55 0x56 0x55 0x00] is boxy, normalized, and almost balanced.</p>
<p>- [0x08 0x4D 0x56 0x4D 0x08] is beveled, normalized and, almost balanced.</p>
+<p>The filter affects glyph bitmaps rendered through <a href="ft2-base_interface.html#FT_Render_Glyph">FT_Render_Glyph</a>, <a href="ft2-base_interface.html#FT_Load_Glyph">FT_Load_Glyph</a>, and <a href="ft2-base_interface.html#FT_Load_Char">FT_Load_Char</a>. It does <i>not</i> affect the output of <a href="ft2-outline_processing.html#FT_Outline_Render">FT_Outline_Render</a> and <a href="ft2-outline_processing.html#FT_Outline_Get_Bitmap">FT_Outline_Get_Bitmap</a>.</p>
+<p>If this feature is activated, the dimensions of LCD glyph bitmaps are either wider or taller than the dimensions of the corresponding outline with regard to the pixel grid. For example, for <a href="ft2-base_interface.html#FT_Render_Mode">FT_RENDER_MODE_LCD</a>, the filter adds 3&nbsp;subpixels to the left, and 3&nbsp;subpixels to the right. The bitmap offset values are adjusted accordingly, so clients shouldn't need to modify their layout and glyph positioning code when enabling the filter.</p>
<p>It is important to understand that linear alpha blending and gamma correction is critical for correctly rendering glyphs onto surfaces without artifacts and even more critical when subpixel rendering is involved.</p>
<p>Each of the 3&nbsp;alpha values (subpixels) is independently used to blend one color channel. That is, red alpha blends the red channel of the text color with the red channel of the background pixel. The distribution of density values by the color-balanced filter assumes alpha blending is done in linear space; only then color artifacts cancel out.</p>
@@ -152,11 +154,11 @@
</td></tr>
<tr><td class="val" id="FT_LCD_FILTER_DEFAULT">FT_LCD_FILTER_DEFAULT</td><td class="desc">
<p>The default filter reduces color fringes considerably, at the cost of a slight blurriness in the output.</p>
-<p>It is a beveled, normalized, and color-balanced five-tap filter that is more forgiving to screens with non-ideal gamma curves and viewing angles. Note that while color-fringing is reduced, it can only be minimized by using linear alpha blending and gamma correction to render glyphs onto surfaces.</p>
+<p>It is a beveled, normalized, and color-balanced five-tap filter that is more forgiving to screens with non-ideal gamma curves and viewing angles. Note that while color-fringing is reduced, it can only be minimized by using linear alpha blending and gamma correction to render glyphs onto surfaces. The default filter weights are [0x08 0x4D 0x56 0x4D 0x08].</p>
</td></tr>
<tr><td class="val" id="FT_LCD_FILTER_LIGHT">FT_LCD_FILTER_LIGHT</td><td class="desc">
<p>The light filter is a variant that is sharper at the cost of slightly more color fringes than the default one.</p>
-<p>It is a boxy, normalized, and color-balanced three-tap filter that is less forgiving to screens with non-ideal gamma curves and viewing angles. This filter works best when the rendering system uses linear alpha blending and gamma correction to render glyphs onto surfaces.</p>
+<p>It is a boxy, normalized, and color-balanced three-tap filter that is less forgiving to screens with non-ideal gamma curves and viewing angles. This filter works best when the rendering system uses linear alpha blending and gamma correction to render glyphs onto surfaces. The light filter weights are [0x00 0x55 0x56 0x55 0x00].</p>
</td></tr>
<tr><td class="val" id="FT_LCD_FILTER_LEGACY">FT_LCD_FILTER_LEGACY</td><td class="desc">
<p>This filter corresponds to the original libXft color filter. It provides high contrast output but can exhibit really bad color fringes if glyphs are not extremely well hinted to the pixel grid. In other words, it only works well if the TrueType bytecode interpreter is enabled <b>and</b> high-quality hinted fonts are used.</p>
@@ -201,10 +203,6 @@
<h4>note</h4>
<p>This feature is always disabled by default. Clients must make an explicit call to this function with a &lsquo;filter&rsquo; value other than <a href="ft2-lcd_filtering.html#FT_LcdFilter">FT_LCD_FILTER_NONE</a> in order to enable it.</p>
<p>Due to <b>PATENTS</b> covering subpixel rendering, this function doesn't do anything except returning &lsquo;FT_Err_Unimplemented_Feature&rsquo; if the configuration macro FT_CONFIG_OPTION_SUBPIXEL_RENDERING is not defined in your build of the library, which should correspond to all default builds of FreeType.</p>
-<p>The filter affects glyph bitmaps rendered through <a href="ft2-base_interface.html#FT_Render_Glyph">FT_Render_Glyph</a>, <a href="ft2-outline_processing.html#FT_Outline_Get_Bitmap">FT_Outline_Get_Bitmap</a>, <a href="ft2-base_interface.html#FT_Load_Glyph">FT_Load_Glyph</a>, and <a href="ft2-base_interface.html#FT_Load_Char">FT_Load_Char</a>.</p>
-<p>It does <i>not</i> affect the output of <a href="ft2-outline_processing.html#FT_Outline_Render">FT_Outline_Render</a> and <a href="ft2-outline_processing.html#FT_Outline_Get_Bitmap">FT_Outline_Get_Bitmap</a>.</p>
-<p>If this feature is activated, the dimensions of LCD glyph bitmaps are either larger or taller than the dimensions of the corresponding outline with regards to the pixel grid. For example, for <a href="ft2-base_interface.html#FT_Render_Mode">FT_RENDER_MODE_LCD</a>, the filter adds up to 3&nbsp;pixels to the left, and up to 3&nbsp;pixels to the right.</p>
-<p>The bitmap offset values are adjusted correctly, so clients shouldn't need to modify their layout and glyph positioning code when enabling the filter.</p>
<h4>since</h4>
<p>2.3.0</p>
@@ -221,7 +219,7 @@
<span class="keyword">unsigned</span> <span class="keyword">char</span> *weights );
</pre>
-<p>Use this function to override the filter weights selected by <a href="ft2-lcd_filtering.html#FT_Library_SetLcdFilter">FT_Library_SetLcdFilter</a>. By default, FreeType uses the quintuple (0x00, 0x55, 0x56, 0x55, 0x00) for FT_LCD_FILTER_LIGHT, and (0x10, 0x40, 0x70, 0x40, 0x10) for FT_LCD_FILTER_DEFAULT and FT_LCD_FILTER_LEGACY.</p>
+<p>This function can be used to enable LCD filter with custom weights, instead of using presets in <a href="ft2-lcd_filtering.html#FT_Library_SetLcdFilter">FT_Library_SetLcdFilter</a>.</p>
<h4>input</h4>
<table class="fields">
@@ -238,7 +236,6 @@
<h4>note</h4>
<p>Due to <b>PATENTS</b> covering subpixel rendering, this function doesn't do anything except returning &lsquo;FT_Err_Unimplemented_Feature&rsquo; if the configuration macro FT_CONFIG_OPTION_SUBPIXEL_RENDERING is not defined in your build of the library, which should correspond to all default builds of FreeType.</p>
-<p>This function must be called after <a href="ft2-lcd_filtering.html#FT_Library_SetLcdFilter">FT_Library_SetLcdFilter</a> to have any effect.</p>
<h4>since</h4>
<p>2.4.0</p>