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-rw-r--r--Master/texmf-dist/doc/latex/backgammon/description.ps.gzbin24551 -> 0 bytes
-rw-r--r--Master/texmf-dist/doc/latex/backgammon/sampletext.dvibin5004 -> 0 bytes
-rw-r--r--Master/texmf-dist/doc/latex/backgammon/sampletext.tex70
-rw-r--r--Master/texmf-dist/fonts/source/public/backgammon/bg.mf1098
-rw-r--r--Master/texmf-dist/fonts/tfm/public/backgammon/bg.tfmbin1096 -> 0 bytes
-rw-r--r--Master/texmf-dist/source/latex/backgammon/README16
-rw-r--r--Master/texmf-dist/source/latex/backgammon/make_font6
-rw-r--r--Master/texmf-dist/tex/latex/backgammon/bg.sty543
-rwxr-xr-xMaster/tlpkg/libexec/ctan2tds1
-rw-r--r--Master/tlpkg/tlpsrc/backgammon.tlpsrc2
-rw-r--r--Master/tlpkg/tlpsrc/collection-games.tlpsrc1
11 files changed, 1 insertions, 1736 deletions
diff --git a/Master/texmf-dist/doc/latex/backgammon/description.ps.gz b/Master/texmf-dist/doc/latex/backgammon/description.ps.gz
deleted file mode 100644
index 73d6ae03c9b..00000000000
--- a/Master/texmf-dist/doc/latex/backgammon/description.ps.gz
+++ /dev/null
Binary files differ
diff --git a/Master/texmf-dist/doc/latex/backgammon/sampletext.dvi b/Master/texmf-dist/doc/latex/backgammon/sampletext.dvi
deleted file mode 100644
index 156f2881d3a..00000000000
--- a/Master/texmf-dist/doc/latex/backgammon/sampletext.dvi
+++ /dev/null
Binary files differ
diff --git a/Master/texmf-dist/doc/latex/backgammon/sampletext.tex b/Master/texmf-dist/doc/latex/backgammon/sampletext.tex
deleted file mode 100644
index 77d39ee571c..00000000000
--- a/Master/texmf-dist/doc/latex/backgammon/sampletext.tex
+++ /dev/null
@@ -1,70 +0,0 @@
-\documentstyle[12pt,bg]{article}
-
-\begin{document}
-
-\setlength{\parindent}{0pt}
-\setlength{\parskip}{1em}
-
-This is a discussion of a position from the newsgroup rec.games.backgammon:
-
-\begin{position}
-\smallboard
-\whitepoint{2}{2}
-\whitepoint{3}{2}
-\whitepoint{4}{2}
-\whitepoint{5}{2}
-\whitepoint{6}{5}
-\whitepoint{9}{1}
-\whitepoint{23}{2}
-\blackpoint{1}{2}
-\blackpoint{4}{2}
-\blackpoint{5}{3}
-\blackpoint{6}{2}
-\blackpoint{8}{3}
-\blackpoint{12}{1}
-\blackpoint{24}{2}
-\middlecube{1}
-
-\boardcaption{Score 0-0 in a 3 point match: White to play 5-4}
-\whiteonmove
-\shownumbers
-\showcube
-
-\end{position}
-
-{\bf Carl Nielsen (nlscar01@uctvax.uct.ac.za) wrote:}
-
-I played 23-14. X rolled 4-2 and played 17-23. I couldn't get back on and
-ended up losing to a gammon. Did I play wrong? Should I have left moving my
-runners till later and moved 9-4 6-2 or something like that?
-
-Suggestions please.
-
-{\bf Kit Woolsey (kwoolsey@netcom.com) wrote:}
-
-Your play looks ok to me. You have to get moving sometime and your
-opponent has plenty of time if you play the waiting game, so it is
-probably best to run now before you have an accident and are forced to
-lose your board by rolling too many threes and fours. You were just
-unlucky. Btw, what is that cube doing in the center? You have a clear
-advantage with some threats, so you have a strong double. Maybe your
-opponent will pass, and maybe he should pass!
-
-Kit
-
-{\bf Kent Goulding (kg1@netcom.com) wrote:}
-
-Biggest error here, by FAR, is the failure to double. As is so often the
-case, the cube errors are the costly ones while checker plays are no big
-deal. I think your opponent should pass. As far as the checker play
-goes, it looks pretty close. Running now gives your opponent a crack at
-grabbing TWO of your checkers, while waiting will likely expose only
-one. Your home board is actually not in great danger of breaking right
-away. You can't play 5s and 6s there, and you will likely run from your
-anchor the next chance you get. Also, it's nice to spread out some
-builders for your ace point in case your opponent runs (either forced or
-by choice). I'm inclined to sit tight and see what happens next.
-
---KG
-
-\end{document}
diff --git a/Master/texmf-dist/fonts/source/public/backgammon/bg.mf b/Master/texmf-dist/fonts/source/public/backgammon/bg.mf
deleted file mode 100644
index 57fde2d5635..00000000000
--- a/Master/texmf-dist/fonts/source/public/backgammon/bg.mf
+++ /dev/null
@@ -1,1098 +0,0 @@
-%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
-% bg.mf : A character set to draw backgammon matches in LaTeX %
-% %
-% Copyright by J. Richter 1994 %
-% %
-% Distribution and use is free, as long as you don't change this file %
-% %
-%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
-
-mode_setup;
-
-size# := 30pt#; % Length of the edge of one square
-number_shadepoints := 15; % Numbers of pixels for black point per row
-
-pensize# := size#/100;
-
-define_pixels(size, pensize);
-
-whitecheckersize := size-3*pensize;
-blackcheckersize := size;
-digitpensize := 5*pensize;
-
-erasediameter := size/2;
-
-font_x_height size#;
-font_quad size#;
-
-%%%%%%%%%%%%%%%%
-% upwhitepoint %
-%%%%%%%%%%%%%%%%
-
-def upwhitepoint(expr i) =
-
-pickup pencircle scaled pensize;
-
-draw (0.1*i*size,0pt)--(0.1*(i+1)*size,size);
-draw ((0.9-i*0.1)*size,size)--((1-i*.1)*size,0pt);
-
-enddef; % upwhitepoint
-
-%%%%%%%%%%%%%%%%%%
-% downwhitepoint %
-%%%%%%%%%%%%%%%%%%
-
-def downwhitepoint(expr i) =
-
-pickup pencircle scaled pensize;
-
-draw (0.1*i*size,size)--(0.1*(i+1)*size,0pt);
-draw ((0.9-i*0.1)*size,0pt)--((1-i*.1)*size,size);
-
-enddef; % downwhitepoint
-
-%%%%%%%%%%%%%%%%
-% upblackpoint %
-%%%%%%%%%%%%%%%%
-
-def upblackpoint(expr i) =
-
-boolean first_time;
-
-x := 0;
-y := 0;
-
-if 2*round(i/2)=i:
- offset := 0;
-else :
- offset := size/(2number_shadepoints);
-fi;
-
-pickup pencircle scaled 2pensize;
-
-for y = 1 upto number_shadepoints :
- if offset = 0 :
- offset := size/(2number_shadepoints)
- else :
- offset := 0;
- fi;
- for x = 0 upto number_shadepoints - 1:
- if (0.1*(i+y/number_shadepoints)*size< x*(size/number_shadepoints)+offset) and
- ((1-(i+y/number_shadepoints)*0.1)*size > x*(size/number_shadepoints)+offset):
- drawdot (x*(size/number_shadepoints)+offset,y*(size/number_shadepoints));
- fi;
- endfor;
-endfor;
-
-pickup pencircle scaled pensize;
-
-draw (0.1*i*size,0pt)--(0.1*(i+1)*size,size);
-draw ((0.9-i*0.1)*size,size)--((1-i*.1)*size,0pt);
-
-enddef; % upblackpoint
-
-%%%%%%%%%%%%%%%%%%
-% downblackpoint %
-%%%%%%%%%%%%%%%%%%
-
-def downblackpoint(expr i) =
-
-boolean first_time;
-
-x := 0;
-y := 0;
-if 2*round(i/2)=i:
- offset := size/(2number_shadepoints);
-else :
- offset := 0;
-fi;
-
-pickup pencircle scaled 2pensize;
-
-for y = 1 upto number_shadepoints :
- if offset = 0 :
- offset := size/(2number_shadepoints)
- else :
- offset := 0;
- fi;
- for x = 0 upto number_shadepoints - 1:
- if (0.1*(i+(1-y/number_shadepoints))*size< x*(size/number_shadepoints)+offset) and
- ((1-(i+(1-y/number_shadepoints))*0.1)*size > x*(size/number_shadepoints)+offset):
- drawdot (x*(size/number_shadepoints)+offset,y*(size/number_shadepoints));
- fi;
- endfor;
-endfor;
-
-pickup pencircle scaled pensize;
-
-draw (0.1*i*size,size)--(0.1*(i+1)*size,0pt);
-draw ((0.9-i*0.1)*size,0pt)--((1-i*.1)*size,size);
-
-enddef; % upblackpoint
-
-%%%%%%%%%%%%%%%%
-% whitechecker %
-%%%%%%%%%%%%%%%%
-
-def whitechecker =
-
-pickup pencircle scaled 3pensize;
-
-erase fill fullcircle scaled whitecheckersize shifted (size/2, size/2);
-draw fullcircle scaled whitecheckersize shifted (size/2, size/2);
-
-enddef; % whitechecker
-
-%%%%%%%%%%%%%%%%
-% blackchecker %
-%%%%%%%%%%%%%%%%
-
-def blackchecker =
-
-pickup pencircle scaled 3pensize;
-
-fill fullcircle scaled blackcheckersize shifted (size/2, size/2);
-
-enddef; % blackchecker
-
-%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
-% Macros to draw the digits from 0 to 9 %
-%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
-
-
-def drawdigit_zero(expr xstart,ystart,scale) =
-
-pickup pencircle xscaled digitpensize yscaled pensize;
-draw (xstart+scale*size/4,ystart+scale*size){right}..(xstart+scale*size/2,ystart+scale*size/2){down}..(xstart+scale*size/4,ystart+scale*0){left}..(xstart+scale*0,ystart+scale*size/2){up}..cycle;
-
-enddef; %drawdigit_zero
-
-def drawdigit_one(expr xstart,ystart,scale) =
-
-pickup pencircle xscaled digitpensize yscaled pensize;
-draw (xstart+scale*0,ystart+scale*3size/4)--(xstart+scale*size/4,ystart+scale*size)--(xstart+scale*size/4,ystart+scale*0);
-draw (xstart+scale*0,ystart+scale*0)--(xstart+scale*size/2,ystart+scale*0);
-
-enddef; %drawdigit_one
-
-def drawdigit_two(expr xstart,ystart,scale) =
-
-pickup pencircle xscaled digitpensize yscaled pensize;
-draw (xstart+scale*0,ystart+scale*3size/4){up}..(xstart+scale*size/4,ystart+scale*size){right}..(xstart+scale*size/2,ystart+scale*3size/4){down}..(xstart+scale*0,ystart+scale*0){dir 270};
-draw(xstart+scale*0,ystart+scale*0)--(xstart+scale*size/2,ystart+scale*0);
-
-enddef; %drawdigit_two
-
-def drawdigit_three(expr xstart,ystart,scale) =
-
-pickup pencircle xscaled digitpensize yscaled pensize;
-draw (xstart+scale*0,ystart+scale*7size/8){dir 45}..(xstart+scale*size/4,ystart+scale*size){right}..(xstart+scale*size/2,ystart+scale*13size/16){down}..(xstart+scale*size/8,ystart+scale*55size/100){left};
-draw (xstart+scale*size/8,ystart+scale*55size/100){right}..(xstart+scale*size/2,ystart+scale*5size/16){down}..(xstart+scale*size/4,ystart+scale*0){left}..(xstart+scale*0,ystart+scale*size/8){up};
-
-enddef; %drawdigit_three
-
-def drawdigit_four(expr xstart,ystart,scale) =
-
-pickup pencircle xscaled digitpensize yscaled pensize;
-
-draw (xstart+scale*size/2,ystart+scale*size/4)--(xstart+scale*0,ystart+scale*size/4)--(xstart+scale*3size/8,ystart+scale*size)--(xstart+scale*3size/8,ystart+scale*0)
-
-enddef; %drawdigit_four
-
-def drawdigit_five(expr xstart,ystart,scale) =
-
-pickup pencircle xscaled digitpensize yscaled pensize;
-
-draw (xstart+scale*size/2,ystart+scale*size)--(xstart+scale*0,ystart+scale*size)--(xstart+scale*0,ystart+scale*55size/100){dir 13}..(xstart+scale*size/2,ystart+scale*size/4){down}..(xstart+scale*size/4,ystart+scale*0){left}..(xstart+scale*0,ystart+scale*size/4){up}
-
-enddef; %drawdigit_five
-
-def drawdigit_six(expr xstart,ystart,scale) =
-
-pickup pencircle xscaled digitpensize yscaled pensize;
-
-draw (xstart+scale*size/2,ystart+scale*size){left}..(xstart+scale*0,ystart+scale*3size/10){down}..(xstart+scale*size/4,ystart+scale*0){right}..(xstart+scale*size/2,ystart+scale*3size/10){up}..(xstart+scale*size/4,ystart+scale*6size/10){left}..(xstart+scale*0,ystart+scale*3size/10){down}
-
-enddef; %drawdigit_six
-
-def drawdigit_seven(expr xstart,ystart,scale) =
-
-pickup pencircle xscaled digitpensize yscaled pensize;
-
-draw (xstart+scale*0,ystart+scale*size)--(xstart+scale*size/2,ystart+scale*size)--(xstart+scale*0,ystart+scale*0)
-
-enddef; %drawdigit_seven
-
-def drawdigit_eight(expr xstart,ystart,scale) =
-
-pickup pencircle xscaled digitpensize yscaled pensize;
-
-diameter1 := scale*0.9size/2;
-diameter2 := scale*1.1size/2;
-draw fullcircle scaled diameter1 shifted (xstart+scale*size/4,ystart+scale*1.55size/2);
-draw fullcircle scaled diameter2 shifted (xstart+scale*size/4,ystart+scale*0.55size/2);
-
-enddef; %drawdigit_eight
-
-def drawdigit_nine(expr xstart,ystart,scale) =
-
-pickup pencircle xscaled digitpensize yscaled pensize;
-
-draw (xstart+scale*0,ystart+scale*0){right}..(xstart+scale*size/2,ystart+scale*7size/10){up}..(xstart+scale*size/4,ystart+scale*size){left}..(xstart+scale*0,ystart+scale*7size/10){down}..(xstart+scale*size/4,ystart+scale*4size/10){right}..(xstart+scale*size/2,ystart+scale*7size/10){up}
-
-enddef; %drawdigit_nine
-
-%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
-% The numbers from 1 to 24 to number the boardpoints %
-%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
-
-beginchar(128, size#, size#, 0);
-
-drawdigit_one(0.425size,0.35size,0.3)
-
-endchar;
-
-beginchar(129, size#, size#, 0);
-
-drawdigit_two(0.425size,0.35size,0.3)
-
-endchar;
-
-beginchar(130, size#, size#, 0);
-
-drawdigit_three(0.425size,0.35size,0.3)
-
-endchar;
-
-beginchar(131, size#, size#, 0);
-
-drawdigit_four(0.425size,0.35size,0.3)
-
-endchar;
-
-beginchar(132, size#, size#, 0);
-
-drawdigit_five(0.425size,0.35size,0.3)
-
-endchar;
-
-beginchar(133, size#, size#, 0);
-
-drawdigit_six(0.425size,0.35size,0.3)
-
-endchar;
-
-beginchar(134, size#, size#, 0);
-
-drawdigit_seven(0.44size,0.35size,0.3)
-
-endchar;
-
-beginchar(135, size#, size#, 0);
-
-drawdigit_eight(0.425size,0.35size,0.3)
-
-endchar;
-
-beginchar(136, size#, size#, 0);
-
-drawdigit_nine(0.425size,0.35size,0.3)
-
-endchar;
-
-beginchar(137, size#, size#, 0);
-
-drawdigit_one(0.32size,0.35size,0.3)
-drawdigit_zero(0.55size,0.35size,0.3)
-
-endchar;
-
-beginchar(138, size#, size#, 0);
-
-drawdigit_one(0.32size,0.35size,0.3)
-drawdigit_one(0.55size,0.35size,0.3)
-
-endchar;
-
-beginchar(139, size#, size#, 0);
-
-drawdigit_one(0.32size,0.35size,0.3)
-drawdigit_two(0.55size,0.35size,0.3)
-
-endchar;
-
-beginchar(140, size#, size#, 0);
-
-drawdigit_one(0.32size,0.35size,0.3)
-drawdigit_three(0.55size,0.35size,0.3)
-
-endchar;
-
-beginchar(141, size#, size#, 0);
-
-drawdigit_one(0.32size,0.35size,0.3)
-drawdigit_four(0.55size,0.35size,0.3)
-
-endchar;
-
-beginchar(142, size#, size#, 0);
-
-drawdigit_one(0.32size,0.35size,0.3)
-drawdigit_five(0.55size,0.35size,0.3)
-
-endchar;
-
-beginchar(143, size#, size#, 0);
-
-drawdigit_one(0.32size,0.35size,0.3)
-drawdigit_six(0.55size,0.35size,0.3)
-
-endchar;
-
-beginchar(144, size#, size#, 0);
-
-drawdigit_one(0.32size,0.35size,0.3)
-drawdigit_seven(0.55size,0.35size,0.3)
-
-endchar;
-
-beginchar(145, size#, size#, 0);
-
-drawdigit_one(0.32size,0.35size,0.3)
-drawdigit_eight(0.55size,0.35size,0.3)
-
-endchar;
-
-beginchar(146, size#, size#, 0);
-
-drawdigit_one(0.32size,0.35size,0.3)
-drawdigit_nine(0.55size,0.35size,0.3)
-
-endchar;
-
-beginchar(147, size#, size#, 0);
-
-drawdigit_two(0.32size,0.35size,0.3)
-drawdigit_zero(0.55size,0.35size,0.3)
-
-endchar;
-
-beginchar(148, size#, size#, 0);
-
-drawdigit_two(0.32size,0.35size,0.3)
-drawdigit_one(0.55size,0.35size,0.3)
-
-endchar;
-
-beginchar(149, size#, size#, 0);
-
-drawdigit_two(0.32size,0.35size,0.3)
-drawdigit_two(0.55size,0.35size,0.3)
-
-endchar;
-
-beginchar(150, size#, size#, 0);
-
-drawdigit_two(0.32size,0.35size,0.3)
-drawdigit_three(0.55size,0.35size,0.3)
-
-endchar;
-
-beginchar(151, size#, size#, 0);
-
-drawdigit_two(0.32size,0.35size,0.3)
-drawdigit_four(0.55size,0.35size,0.3)
-
-endchar;
-
-%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
-% checkers with numbers on it %
-%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
-
-code := 142;
-
-for background = 1 upto 5:
-
-for colour = 1 upto 2:
-
-code := code + 10;
-
-beginchar(code, size#, size#, 0);
-
-if background = 2: downwhitepoint(4) fi
-if background = 3: downblackpoint(4) fi
-if background = 4: upwhitepoint(4) fi
-if background = 5: upblackpoint(4) fi
-
-if colour = 1: whitechecker
-else: blackchecker
-fi
-
-erase fill (size/4,size/4)--(size/4,3size/4)--(3size/4,3size/4)--(3size/4,size/4)--cycle;
-
-drawdigit_six(0.425size,0.35size,0.3)
-
-endchar;
-
-beginchar(code+1, size#, size#, 0);
-
-if background = 2: downwhitepoint(4) fi
-if background = 3: downblackpoint(4) fi
-if background = 4: upwhitepoint(4) fi
-if background = 5: upblackpoint(4) fi
-
-if colour = 1: whitechecker
-else: blackchecker
-fi
-
-erase fill (size/4,size/4)--(size/4,3size/4)--(3size/4,3size/4)--(3size/4,size/4)--cycle;
-
-
-drawdigit_seven(0.44size,0.35size,0.3)
-
-endchar;
-
-beginchar(code+2, size#, size#, 0);
-
-if background = 2: downwhitepoint(4) fi
-if background = 3: downblackpoint(4) fi
-if background = 4: upwhitepoint(4) fi
-if background = 5: upblackpoint(4) fi
-
-if colour = 1: whitechecker
-else: blackchecker
-fi
-
-erase fill (size/4,size/4)--(size/4,3size/4)--(3size/4,3size/4)--(3size/4,size/4)--cycle;
-
-
-drawdigit_eight(0.425size,0.35size,0.3)
-
-endchar;
-
-beginchar(code+3, size#, size#, 0);
-
-if background = 2: downwhitepoint(4) fi
-if background = 3: downblackpoint(4) fi
-if background = 4: upwhitepoint(4) fi
-if background = 5: upblackpoint(4) fi
-
-if colour = 1: whitechecker
-else: blackchecker
-fi
-
-erase fill (size/4,size/4)--(size/4,3size/4)--(3size/4,3size/4)--(3size/4,size/4)--cycle;
-
-
-drawdigit_nine(0.425size,0.35size,0.3)
-
-endchar;
-
-beginchar(code+4, size#, size#, 0);
-
-if background = 2: downwhitepoint(4) fi
-if background = 3: downblackpoint(4) fi
-if background = 4: upwhitepoint(4) fi
-if background = 5: upblackpoint(4) fi
-
-if colour = 1: whitechecker
-else: blackchecker
-fi
-
-erase fill (size/4,size/4)--(size/4,3size/4)--(3size/4,3size/4)--(3size/4,size/4)--cycle;
-
-
-drawdigit_one(0.32size,0.35size,0.3)
-drawdigit_zero(0.55size,0.35size,0.3)
-
-endchar;
-
-beginchar(code+5, size#, size#, 0);
-
-if background = 2: downwhitepoint(4) fi
-if background = 3: downblackpoint(4) fi
-if background = 4: upwhitepoint(4) fi
-if background = 5: upblackpoint(4) fi
-
-if colour = 1: whitechecker
-else: blackchecker
-fi
-
-erase fill (size/4,size/4)--(size/4,3size/4)--(3size/4,3size/4)--(3size/4,size/4)--cycle;
-
-
-drawdigit_one(0.32size,0.35size,0.3)
-drawdigit_one(0.55size,0.35size,0.3)
-
-endchar;
-
-beginchar(code+6, size#, size#, 0);
-
-if background = 2: downwhitepoint(4) fi
-if background = 3: downblackpoint(4) fi
-if background = 4: upwhitepoint(4) fi
-if background = 5: upblackpoint(4) fi
-
-if colour = 1: whitechecker
-else: blackchecker
-fi
-
-erase fill (size/4,size/4)--(size/4,3size/4)--(3size/4,3size/4)--(3size/4,size/4)--cycle;
-
-
-drawdigit_one(0.32size,0.35size,0.3)
-drawdigit_two(0.55size,0.35size,0.3)
-
-endchar;
-
-beginchar(code+7, size#, size#, 0);
-
-if background = 2: downwhitepoint(4) fi
-if background = 3: downblackpoint(4) fi
-if background = 4: upwhitepoint(4) fi
-if background = 5: upblackpoint(4) fi
-
-if colour = 1: whitechecker
-else: blackchecker
-fi
-
-erase fill (size/4,size/4)--(size/4,3size/4)--(3size/4,3size/4)--(3size/4,size/4)--cycle;
-
-
-drawdigit_one(0.32size,0.35size,0.3)
-drawdigit_three(0.55size,0.35size,0.3)
-
-endchar;
-
-beginchar(code+8, size#, size#, 0);
-
-if background = 2: downwhitepoint(4) fi
-if background = 3: downblackpoint(4) fi
-if background = 4: upwhitepoint(4) fi
-if background = 5: upblackpoint(4) fi
-
-if colour = 1: whitechecker
-else: blackchecker
-fi
-
-erase fill (size/4,size/4)--(size/4,3size/4)--(3size/4,3size/4)--(3size/4,size/4)--cycle;
-
-
-drawdigit_one(0.32size,0.35size,0.3)
-drawdigit_four(0.55size,0.35size,0.3)
-
-endchar;
-
-beginchar(code+9, size#, size#, 0);
-
-if background = 2: downwhitepoint(4) fi
-if background = 3: downblackpoint(4) fi
-if background = 4: upwhitepoint(4) fi
-if background = 5: upblackpoint(4) fi
-
-if colour = 1: whitechecker
-else: blackchecker
-fi
-
-erase fill (size/4,size/4)--(size/4,3size/4)--(3size/4,3size/4)--(3size/4,size/4)--cycle;
-
-
-drawdigit_one(0.32size,0.35size,0.3)
-drawdigit_five(0.55size,0.35size,0.3)
-
-endchar;
-
-endfor;
-
-endfor;
-
-%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
-% white points without checkers %
-%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
-
-beginchar("a", size#, size#, 0);
-
-upwhitepoint(0)
-
-endchar;
-
-beginchar("b", size#, size#, 0);
-
-upwhitepoint(1)
-
-endchar;
-
-beginchar("c", size#, size#, 0);
-
-upwhitepoint(2)
-
-endchar;
-
-beginchar("d", size#, size#, 0);
-
-upwhitepoint(3)
-
-endchar;
-
-beginchar("e", size#, size#, 0);
-
-upwhitepoint(4)
-
-endchar;
-
-beginchar("k", size#, size#, 0);
-
-downwhitepoint(0)
-
-endchar;
-
-beginchar("l", size#, size#, 0);
-
-downwhitepoint(1)
-
-endchar;
-
-beginchar("m", size#, size#, 0);
-
-downwhitepoint(2)
-
-endchar;
-
-beginchar("n", size#, size#, 0);
-
-downwhitepoint(3)
-
-endchar;
-
-beginchar("o", size#, size#, 0);
-
-downwhitepoint(4)
-
-endchar;
-
-%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
-% black points without checkers %
-%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
-
-beginchar("f", size#, size#, 0);
-
-upblackpoint(0)
-
-endchar;
-
-beginchar("g", size#, size#, 0);
-
-upblackpoint(1)
-
-endchar;
-
-beginchar("h", size#, size#, 0);
-
-upblackpoint(2)
-
-endchar;
-
-beginchar("i", size#, size#, 0);
-
-upblackpoint(3)
-
-endchar;
-
-beginchar("j", size#, size#, 0);
-
-upblackpoint(4)
-
-endchar;
-
-beginchar("p", size#, size#, 0);
-
-downblackpoint(0)
-
-endchar;
-
-beginchar("q", size#, size#, 0);
-
-downblackpoint(1)
-
-endchar;
-
-beginchar("r", size#, size#, 0);
-
-downblackpoint(2)
-
-endchar;
-
-beginchar("s", size#, size#, 0);
-
-downblackpoint(3)
-
-endchar;
-
-beginchar("t", size#, size#, 0);
-
-downblackpoint(4)
-
-endchar;
-
-%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
-% white points with white checkers %
-%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
-
-beginchar("A", size#, size#, 0);
-
-upwhitepoint(0)
-whitechecker
-
-endchar;
-
-beginchar("B", size#, size#, 0);
-
-upwhitepoint(1)
-whitechecker
-
-endchar;
-
-
-beginchar("C", size#, size#, 0);
-
-upwhitepoint(2)
-whitechecker
-
-endchar;
-
-beginchar("D", size#, size#, 0);
-
-upwhitepoint(3)
-
-whitechecker
-endchar;
-
-beginchar("E", size#, size#, 0);
-
-upwhitepoint(4)
-whitechecker
-
-endchar;
-
-beginchar("K", size#, size#, 0);
-
-downwhitepoint(0)
-whitechecker
-
-endchar;
-
-beginchar("L", size#, size#, 0);
-
-downwhitepoint(1)
-whitechecker
-
-endchar;
-
-beginchar("M", size#, size#, 0);
-
-downwhitepoint(2)
-whitechecker
-
-endchar;
-
-beginchar("N", size#, size#, 0);
-
-downwhitepoint(3)
-
-whitechecker
-endchar;
-
-beginchar("O", size#, size#, 0);
-
-downwhitepoint(4)
-whitechecker
-
-endchar;
-
-%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
-% white points with black checkers %
-%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
-
-beginchar("0", size#, size#, 0);
-
-upwhitepoint(0)
-blackchecker
-
-endchar;
-
-beginchar("1", size#, size#, 0);
-
-upwhitepoint(1)
-blackchecker
-
-endchar;
-
-
-beginchar("2", size#, size#, 0);
-
-upwhitepoint(2)
-blackchecker
-
-endchar;
-
-beginchar("3", size#, size#, 0);
-
-upwhitepoint(3)
-
-blackchecker
-endchar;
-
-beginchar("4", size#, size#, 0);
-
-upwhitepoint(4)
-blackchecker
-
-endchar;
-
-beginchar("P", size#, size#, 0);
-
-downwhitepoint(0)
-blackchecker
-
-endchar;
-
-beginchar("Q", size#, size#, 0);
-
-downwhitepoint(1)
-blackchecker
-
-endchar;
-
-beginchar("R", size#, size#, 0);
-
-downwhitepoint(2)
-blackchecker
-
-endchar;
-
-beginchar("S", size#, size#, 0);
-
-downwhitepoint(3)
-
-blackchecker
-endchar;
-
-beginchar("T", size#, size#, 0);
-
-downwhitepoint(4)
-blackchecker
-
-endchar;
-
-%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
-% black points with white checkers %
-%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
-
-beginchar("F", size#, size#, 0);
-
-upblackpoint(0);
-whitechecker;
-
-endchar;
-
-beginchar("G", size#, size#, 0);
-
-upblackpoint(1);
-whitechecker;
-
-endchar;
-
-beginchar("H", size#, size#, 0);
-
-upblackpoint(2);
-whitechecker;
-
-endchar;
-
-beginchar("I", size#, size#, 0);
-
-upblackpoint(3);
-
-whitechecker;
-endchar;
-
-beginchar("J", size#, size#, 0);
-
-upblackpoint(4);
-whitechecker;
-
-endchar;
-
-beginchar("U", size#, size#, 0);
-
-downblackpoint(0);
-whitechecker;
-
-endchar;
-
-beginchar("V", size#, size#, 0);
-
-downblackpoint(1);
-whitechecker;
-
-endchar;
-
-
-beginchar("W", size#, size#, 0);
-
-downblackpoint(2);
-whitechecker;
-
-endchar;
-
-beginchar("X", size#, size#, 0);
-
-downblackpoint(3);
-
-whitechecker;
-endchar;
-
-beginchar("Y", size#, size#, 0);
-
-downblackpoint(4);
-whitechecker;
-
-endchar;
-
-%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
-% black points with black checkers %
-%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
-
-beginchar("5", size#, size#, 0);
-
-upblackpoint(0)
-blackchecker
-
-endchar;
-beginchar("6", size#, size#, 0);
-
-upblackpoint(1)
-blackchecker
-
-endchar;
-
-
-beginchar("7", size#, size#, 0);
-
-upblackpoint(2)
-blackchecker
-
-endchar;
-
-beginchar("8", size#, size#, 0);
-
-upblackpoint(3)
-
-blackchecker
-endchar;
-
-beginchar("9", size#, size#, 0);
-
-upblackpoint(4)
-blackchecker
-
-endchar;
-
-beginchar("u", size#, size#, 0);
-
-downblackpoint(0)
-blackchecker
-
-endchar;
-
-beginchar("v", size#, size#, 0);
-
-downblackpoint(1)
-blackchecker
-
-endchar;
-
-beginchar("w", size#, size#, 0);
-
-downblackpoint(2)
-blackchecker
-
-endchar;
-
-beginchar("x", size#, size#, 0);
-
-downblackpoint(3)
-
-blackchecker
-endchar;
-
-beginchar("y", size#, size#, 0);
-
-downblackpoint(4)
-blackchecker
-
-endchar;
-
-%%%%%%%%%%%%%%%%%%%
-% An empty square %
-%%%%%%%%%%%%%%%%%%%
-
-beginchar("z", size#, size#, 0);
-
-endchar;
-
-%%%%%%%%%%%%%%%%%%%%%%%%%%%%
-% A (left or right) border %
-%%%%%%%%%%%%%%%%%%%%%%%%%%%%
-
-beginchar("Z", pensize#, size#, 0);
-
-pickup pencircle scaled pensize;
-
-draw (0pt,0pt)--(0pt,size);
-
-endchar;
-
-%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
-% An (upper or lower) border %
-%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
-
-beginchar("-", size#, pensize#, 0);
-
-pickup pencircle scaled pensize;
-
-draw (0pt,0pt)--(size,0pt);
-
-endchar;
-
-%%%%%%%%%%%%%%%%%%%%%%%%%%%
-% A "boarderthick" filler %
-%%%%%%%%%%%%%%%%%%%%%%%%%%%
-
-beginchar(0, pensize#, pensize#, 0);
-
-endchar;
-
-%%%%%%%%%%%%%%%%%%%
-% A black Checker %
-%%%%%%%%%%%%%%%%%%%
-
-beginchar("@", size#, size#, 0);
-
-blackchecker
-
-endchar;
-
-
-%%%%%%%%%%%%%%%%%%%
-% A white Checker %
-%%%%%%%%%%%%%%%%%%%
-
-beginchar("*", size#, size#, 0);
-
-whitechecker
-
-endchar;
-
-end
-
diff --git a/Master/texmf-dist/fonts/tfm/public/backgammon/bg.tfm b/Master/texmf-dist/fonts/tfm/public/backgammon/bg.tfm
deleted file mode 100644
index 7e937d5662d..00000000000
--- a/Master/texmf-dist/fonts/tfm/public/backgammon/bg.tfm
+++ /dev/null
Binary files differ
diff --git a/Master/texmf-dist/source/latex/backgammon/README b/Master/texmf-dist/source/latex/backgammon/README
deleted file mode 100644
index a0d71dc3c30..00000000000
--- a/Master/texmf-dist/source/latex/backgammon/README
+++ /dev/null
@@ -1,16 +0,0 @@
-This package consists of the following files:
-
-README
-bg.150gf
-bg.150pk
-bg.225gf
-bg.225pk
-bg.75gf
-bg.75pk
-bg.mf
-bg.sty
-description.ps
-make_font
-sampletext.tex
-
-The description and use of this package is described in the file description.ps.
diff --git a/Master/texmf-dist/source/latex/backgammon/make_font b/Master/texmf-dist/source/latex/backgammon/make_font
deleted file mode 100644
index 82fd2af5270..00000000000
--- a/Master/texmf-dist/source/latex/backgammon/make_font
+++ /dev/null
@@ -1,6 +0,0 @@
-mf '\mode=localfont; mag=0.75; input bg'
-gftopk bg.225gf
-mf '\mode=localfont; mag=0.5; input bg'
-gftopk bg.150gf
-mf '\mode=localfont; mag=0.25; input bg'
-gftopk bg.75gf
diff --git a/Master/texmf-dist/tex/latex/backgammon/bg.sty b/Master/texmf-dist/tex/latex/backgammon/bg.sty
deleted file mode 100644
index 952f7c12d21..00000000000
--- a/Master/texmf-dist/tex/latex/backgammon/bg.sty
+++ /dev/null
@@ -1,543 +0,0 @@
-%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
-% bg.sty : A style file to annote backgammon matches and positions %
-% %
-% Copyright by J. Richter 1994 %
-% %
-% Distribution and use is free, as long as you don't change this file %
-% %
-%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
-
-\newcount\@value
-\newcount\@f
-\newcount\@t
-
-\newcount\@movenumber
-\newfont{\@bigboardfont}{bg scaled 750}
-\newfont{\@normalboardfont}{bg scaled 500}
-\newfont{\@smallboardfont}{bg scaled 250}
-
-\newdimen\@whiteskip
-\@whiteskip=\textwidth
-\divide\@whiteskip by 2
-
-\def\@black{-1}
-\def\@white{1}
-\def\@middle{0}
-
-\newif\ifcube % only true if the cubevalue should be printed with the boards
-\newif\ifblack % only true if black is on move
-\newif\ifnumbers % only true if boardpoints are numbered
-\newif\ifmoves % only true if \move prints out his arguments
-\newif\ifindent % only true if the moves of white are indented by \@whiteskip
-\newif\ifptsonmove % only true if points are numbered from the view of the one on move
-\newif\ifbothhalfs % only true if both halfs of the board are printed
-\newif\ifsecmove % only true if the move numbers change only every second move
-
-%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
-% Some global default settings of the switches %
-%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
-
-\def\boardtype{drawnormalboard}
-\indenttrue
-\numberstrue
-\cubetrue
-\movestrue
-\blacktrue
-\ptsonmovetrue
-\bothhalfstrue
-\secmovetrue
-
-%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
-% Macros to set and get the value of a point %
-%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
-
-\def\@set[#1](#2){
- \expandafter\xdef\csname point#1\endcsname{#2}}
-
-\def\@get#1[#2]{
- \edef#1{\csname point#2\endcsname}}
-
-%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
-% Macro to make all points of the board empty %
-%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
-
-\def\@clearboard{
-\@value=0{
-\loop \@set[\the\@value](0) \ifnum\@value<27\advance\@value by 1 \repeat}
-}
-
-%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
-% Macro to set the board to the configuration at the start of the game %
-%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
-
-% White plays from 0 to 24 with 0 being the bar of White
-% Black plays from 25 to 1 with 25 being the bar of Black
-
-% a positive value means that White has this number of checkers on the point
-% a negative value means that Black has the negative of this number as
-% chechers on this point
-
-\def\initboard{
-\@set[0](0) \@set[1](2) \@set[2](0) \@set[3](0) \@set[4](0) \@set[5](0) \@set[6](-5)
-\@set[7](0) \@set[8](-3) \@set[9](0) \@set[10](0) \@set[11](0) \@set[12](5)
-\@set[13](-5) \@set[14](0) \@set[15](0) \@set[16](0) \@set[17](3) \@set[18](0)
-\@set[19](5) \@set[20](0) \@set[21](0) \@set[22](0) \@set[23](0) \@set[24](-2)
-\@set[25](0)
-}
-
-%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
-% Macros to draw a single point %
-%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
-
-\def\@whitehangingpoint[#1]{
-\@get\@dummy[#1]
-\@value=\@dummy{
-\ifnum\@value=0\vbox{\hbox{k}\hbox{l}\hbox{m}\hbox{n}\hbox{o}}\else
-\ifnum\@value=1\vbox{\hbox{K}\hbox{l}\hbox{m}\hbox{n}\hbox{o}}\else
-\ifnum\@value=2\vbox{\hbox{K}\hbox{L}\hbox{m}\hbox{n}\hbox{o}}\else
-\ifnum\@value=3\vbox{\hbox{K}\hbox{L}\hbox{M}\hbox{n}\hbox{o}}\else
-\ifnum\@value=4\vbox{\hbox{K}\hbox{L}\hbox{M}\hbox{N}\hbox{o}}\else
-\ifnum\@value=5\vbox{\hbox{K}\hbox{L}\hbox{M}\hbox{N}\hbox{O}}\else
-\ifnum\@value>5\advance\@value by 166
-\vbox{\hbox{K}\hbox{L}\hbox{M}\hbox{N}\hbox{\char\the\@value}}\else
-\ifnum\@value=-1\vbox{\hbox{P}\hbox{l}\hbox{m}\hbox{n}\hbox{o}}\else
-\ifnum\@value=-2\vbox{\hbox{P}\hbox{Q}\hbox{m}\hbox{n}\hbox{o}}\else
-\ifnum\@value=-3\vbox{\hbox{P}\hbox{Q}\hbox{R}\hbox{n}\hbox{o}}\else
-\ifnum\@value=-4\vbox{\hbox{P}\hbox{Q}\hbox{R}\hbox{S}\hbox{o}}\else
-\ifnum\@value=-5\vbox{\hbox{P}\hbox{Q}\hbox{R}\hbox{S}\hbox{T}}\else
-\ifnum\@value<-5\multiply\@value by -1\advance\@value by 176
-\vbox{\hbox{P}\hbox{Q}\hbox{R}\hbox{S}\hbox{\char\the\@value}}
-\fi\fi\fi\fi\fi\fi\fi\fi\fi\fi\fi\fi\fi}
-}
-
-\def\@blackhangingpoint[#1]{
-\@get\@dummy[#1]
-\@value=\@dummy{
-\ifnum\@value=0\vbox{\hbox{p}\hbox{q}\hbox{r}\hbox{s}\hbox{t}}\else
-\ifnum\@value=1\vbox{\hbox{U}\hbox{q}\hbox{r}\hbox{s}\hbox{t}}\else
-\ifnum\@value=2\vbox{\hbox{U}\hbox{V}\hbox{r}\hbox{s}\hbox{t}}\else
-\ifnum\@value=3\vbox{\hbox{U}\hbox{V}\hbox{W}\hbox{s}\hbox{t}}\else
-\ifnum\@value=4\vbox{\hbox{U}\hbox{V}\hbox{W}\hbox{X}\hbox{t}}\else
-\ifnum\@value=5\vbox{\hbox{U}\hbox{V}\hbox{W}\hbox{X}\hbox{Y}}\else
-\ifnum\@value>5\advance\@value by 186
-\vbox{\hbox{U}\hbox{V}\hbox{W}\hbox{X}\hbox{\char\the\@value}}\else
-\ifnum\@value=-1\vbox{\hbox{u}\hbox{q}\hbox{r}\hbox{s}\hbox{t}}\else
-\ifnum\@value=-2\vbox{\hbox{u}\hbox{v}\hbox{r}\hbox{s}\hbox{t}}\else
-\ifnum\@value=-3\vbox{\hbox{u}\hbox{v}\hbox{w}\hbox{s}\hbox{t}}\else
-\ifnum\@value=-4\vbox{\hbox{u}\hbox{v}\hbox{w}\hbox{x}\hbox{t}}\else
-\ifnum\@value=-5\vbox{\hbox{u}\hbox{v}\hbox{w}\hbox{x}\hbox{y}}\else
-\ifnum\@value<-5\multiply\@value by -1\advance\@value by 196
-\vbox{\hbox{u}\hbox{v}\hbox{w}\hbox{x}\hbox{\char\the\@value}}
-\fi\fi\fi\fi\fi\fi\fi\fi\fi\fi\fi\fi\fi}
-}
-
-\def\@whitestandingpoint[#1]{
-\@get\@dummy[#1]
-\@value=\@dummy{
-\ifnum\@value=0\vbox{\hbox{e}\hbox{d}\hbox{c}\hbox{b}\hbox{a}}\else
-\ifnum\@value=1\vbox{\hbox{e}\hbox{d}\hbox{c}\hbox{b}\hbox{A}}\else
-\ifnum\@value=2\vbox{\hbox{e}\hbox{d}\hbox{c}\hbox{B}\hbox{A}}\else
-\ifnum\@value=3\vbox{\hbox{e}\hbox{d}\hbox{C}\hbox{B}\hbox{A}}\else
-\ifnum\@value=4\vbox{\hbox{e}\hbox{D}\hbox{C}\hbox{B}\hbox{A}}\else
-\ifnum\@value=5\vbox{\hbox{E}\hbox{D}\hbox{C}\hbox{B}\hbox{A}}\else
-\ifnum\@value>5\advance\@value by 206
-\vbox{\hbox{\char\the\@value}\hbox{D}\hbox{C}\hbox{B}\hbox{A}}\else
-\ifnum\@value=-1\vbox{\hbox{e}\hbox{d}\hbox{c}\hbox{b}\hbox{0}}\else
-\ifnum\@value=-2\vbox{\hbox{e}\hbox{d}\hbox{c}\hbox{1}\hbox{0}}\else
-\ifnum\@value=-3\vbox{\hbox{e}\hbox{d}\hbox{2}\hbox{1}\hbox{0}}\else
-\ifnum\@value=-4\vbox{\hbox{e}\hbox{3}\hbox{2}\hbox{1}\hbox{0}}\else
-\ifnum\@value=-5\vbox{\hbox{4}\hbox{3}\hbox{2}\hbox{1}\hbox{0}}\else
-\ifnum\@value<-5\multiply\@value by -1\advance\@value by 216
-\vbox{\hbox{\char\the\@value}\hbox{3}\hbox{2}\hbox{1}\hbox{0}}
-\fi\fi\fi\fi\fi\fi\fi\fi\fi\fi\fi\fi\fi}
-}
-
-\def\@blackstandingpoint[#1]{
-\@get\@dummy[#1]
-\@value=\@dummy{
-\ifnum\@value=0\vbox{\hbox{j}\hbox{i}\hbox{h}\hbox{g}\hbox{f}}\else
-\ifnum\@value=1\vbox{\hbox{j}\hbox{i}\hbox{h}\hbox{g}\hbox{F}}\else
-\ifnum\@value=2\vbox{\hbox{j}\hbox{i}\hbox{h}\hbox{G}\hbox{F}}\else
-\ifnum\@value=3\vbox{\hbox{j}\hbox{i}\hbox{H}\hbox{G}\hbox{F}}\else
-\ifnum\@value=4\vbox{\hbox{j}\hbox{I}\hbox{H}\hbox{G}\hbox{F}}\else
-\ifnum\@value=5\vbox{\hbox{J}\hbox{I}\hbox{H}\hbox{G}\hbox{F}}\else
-\ifnum\@value>5\advance\@value by 226
-\vbox{\hbox{\char\the\@value}\hbox{I}\hbox{H}\hbox{G}\hbox{F}}\else
-\ifnum\@value=-1\vbox{\hbox{j}\hbox{i}\hbox{h}\hbox{g}\hbox{5}}\else
-\ifnum\@value=-2\vbox{\hbox{j}\hbox{i}\hbox{h}\hbox{6}\hbox{5}}\else
-\ifnum\@value=-3\vbox{\hbox{j}\hbox{i}\hbox{7}\hbox{6}\hbox{5}}\else
-\ifnum\@value=-4\vbox{\hbox{j}\hbox{8}\hbox{7}\hbox{6}\hbox{5}}\else
-\ifnum\@value=-5\vbox{\hbox{9}\hbox{8}\hbox{7}\hbox{6}\hbox{5}}\else
-\ifnum\@value<-5\multiply\@value by -1\advance\@value by 236
-\vbox{\hbox{\char\the\@value}\hbox{8}\hbox{7}\hbox{6}\hbox{5}}
-\fi\fi\fi\fi\fi\fi\fi\fi\fi\fi\fi\fi\fi}
-}
-
-%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
-% Macro to draw the pieces on the bar %
-%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
-
-\def\hangingbar[#1]{
-\@get\@dummy[#1]
-\@value=\@dummy{
-\ifnum\@value=0\vbox{\hbox{z}\hbox{z}\hbox{z}\hbox{z}\hbox{z}}\else
-\ifnum\@value=1\vbox{\hbox{*}\hbox{z}\hbox{z}\hbox{z}\hbox{z}}\else
-\ifnum\@value=2\vbox{\hbox{*}\hbox{*}\hbox{z}\hbox{z}\hbox{z}}\else
-\ifnum\@value=3\vbox{\hbox{*}\hbox{*}\hbox{*}\hbox{z}\hbox{z}}\else
-\ifnum\@value=4\vbox{\hbox{*}\hbox{*}\hbox{*}\hbox{*}\hbox{z}}\else
-\ifnum\@value=5\vbox{\hbox{*}\hbox{*}\hbox{*}\hbox{*}\hbox{*}}\else
-\ifnum\@value>5\advance\@value by 146
-\vbox{\hbox{*}\hbox{*}\hbox{*}\hbox{*}\hbox{\char\the\@value}}\else
-\ifnum\@value=-1\vbox{\hbox{@}\hbox{z}\hbox{z}\hbox{z}\hbox{z}}\else
-\ifnum\@value=-2\vbox{\hbox{@}\hbox{@}\hbox{z}\hbox{z}\hbox{z}}\else
-\ifnum\@value=-3\vbox{\hbox{@}\hbox{@}\hbox{@}\hbox{z}\hbox{z}}\else
-\ifnum\@value=-4\vbox{\hbox{@}\hbox{@}\hbox{@}\hbox{@}\hbox{z}}\else
-\ifnum\@value=-5\vbox{\hbox{@}\hbox{@}\hbox{@}\hbox{@}\hbox{@}}\else
-\ifnum\@value<-5\multiply\@value by -1\advance\@value by 156
-\vbox{\hbox{@}\hbox{@}\hbox{@}\hbox{@}\hbox{\char\the\@value}}
-\fi\fi\fi\fi\fi\fi\fi\fi\fi\fi\fi\fi\fi}
-}
-
-\def\standingbar[#1]{
-\@get\@dummy[#1]
-\@value=\@dummy{
-\ifnum\@value=0\vbox{\hbox{z}\hbox{z}\hbox{z}\hbox{z}\hbox{z}}\else
-\ifnum\@value=1\vbox{\hbox{z}\hbox{z}\hbox{z}\hbox{z}\hbox{*}}\else
-\ifnum\@value=2\vbox{\hbox{z}\hbox{z}\hbox{z}\hbox{*}\hbox{*}}\else
-\ifnum\@value=3\vbox{\hbox{z}\hbox{z}\hbox{*}\hbox{*}\hbox{*}}\else
-\ifnum\@value=4\vbox{\hbox{z}\hbox{*}\hbox{*}\hbox{*}\hbox{*}}\else
-\ifnum\@value=5\vbox{\hbox{*}\hbox{*}\hbox{*}\hbox{*}\hbox{*}}\else
-\ifnum\@value>5\advance\@value by 146
-\vbox{\hbox{\char\the\@value}\hbox{*}\hbox{*}\hbox{*}\hbox{*}}\else
-\ifnum\@value=-1\vbox{\hbox{z}\hbox{z}\hbox{z}\hbox{z}\hbox{@}}\else
-\ifnum\@value=-2\vbox{\hbox{z}\hbox{z}\hbox{z}\hbox{@}\hbox{@}}\else
-\ifnum\@value=-3\vbox{\hbox{z}\hbox{z}\hbox{@}\hbox{@}\hbox{@}}\else
-\ifnum\@value=-4\vbox{\hbox{z}\hbox{@}\hbox{@}\hbox{@}\hbox{@}}\else
-\ifnum\@value=-5\vbox{\hbox{@}\hbox{@}\hbox{@}\hbox{@}\hbox{@}}else
-\ifnum\@value<-5\multiply\@value by -1\advance\@value by 156
-\vbox{\hbox{\char\the\@value}\hbox{@}\hbox{@}\hbox{@}\hbox{@}}
-\fi\fi\fi\fi\fi\fi\fi\fi\fi\fi\fi\fi\fi}
-}
-
-%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
-% Macros to draw some borders %
-%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
-
-\def\@verticalborder{
-\@value=1\vbox{
-\loop \hbox{Z} \ifnum\@value<5\advance\@value by 1 \repeat}
-}
-
-\def\@horizontalborder{
-\ifbothhalfs
-\@value=1\hbox{
-\loop \hbox{-} \ifnum\@value<13\advance\@value by 1 \repeat}
-\else
-\@value=1\hbox{
-\loop \hbox{-} \ifnum\@value<7\advance\@value by 1 \repeat}
-\fi
-}
-
-\def\@middleoftheboard{
-\ifbothhalfs
-\hbox{ \vsize=0.5em
- \hbox{Z}
- \@value=1{
- \loop \hbox{z} \ifnum\@value<6\advance\@value by 1 \repeat}
- \hbox{ZzZ}
- \@value=1{
- \loop \hbox{z} \ifnum\@value<6\advance\@value by 1 \repeat}
- \hbox{Z}
-}
-\else
-\hbox{ \vsize=0.5em
- \hbox{Z}
- \@value=1{
- \loop \hbox{z} \ifnum\@value<6\advance\@value by 1 \repeat}
- \hbox{ZzZ}
-}
-\fi
-}
-
-
-%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
-% Macros to write boards in various sizes %
-%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
-
-\def\@onetotwelfe{\ifptsonmove
-\hbox{\char0\char128\char129\char130\char131\char132\char133\char0z\char0
-\ifbothhalfs
-\char134\char135\char136\char137\char138\char139\fi}
-\else
-\hbox{\char0\char151\char150\char149\char148\char147\char146\char0z\char0
-\ifbothhalfs
-\char145\char144\char143\char142\char141\char140
-\fi}
-\fi
-}
-\def\@twentyfourtothirteen{\ifptsonmove
-\hbox{\char0\char151\char150\char149\char148\char147\char146\char0z\char0
-\ifbothhalfs
-\char145\char144\char143\char142\char141\char140\fi}
-\else
-\hbox{\char0\char128\char129\char130\char131\char132\char133\char0z\char0
-\ifbothhalfs
-\char134\char135\char136\char137\char138\char139
-\fi}
-\fi
-}
-
-\def\@drawcube{
-\ifcube\@value=\cubeowner\relax
-\ifnum\@value=\@black\@value=\@cubevalue
-\advance\@value by 127
-\vbox{\hbox to 1.5em{ \hfill
- \vbox{ \hbox{z}\hbox{z}\hbox{z}\hbox{z}\hbox{z}\hbox{z}\hbox{z}
- \hbox{z}\hbox{z}\hbox{z}\hbox{z}
- \hbox{-}\hbox{\hbox{Z}\char\the\@value\hbox{Z}}\hbox{-}
- \hbox{z}}
- }
-}
-\else\ifnum\@value=\@white\@value=\@cubevalue
-\advance\@value by 127
-\vbox{\hbox to 1.5em{ \hfill
- \vbox{ \hbox{z}
- \hbox{-}\hbox{\hbox{Z}\char\the\@value\hbox{Z}}\hbox{-}
- \hbox{z}\hbox{z}\hbox{z}\hbox{z}\hbox{z}
- \hbox{z}\hbox{z}\hbox{z}\hbox{z}\hbox{z}\hbox{z}}
- }
-}
-\else\ifnum\@value=\@middle\@value=\@cubevalue
-\advance\@value by 127
-\vbox{\hbox to 1.5em{ \hfill
- \vbox{ \hbox{z}\hbox{z}\hbox{z}\hbox{z}\hbox{z}\hbox{z}
- \hbox{-}\hbox{\hbox{Z}\char\the\@value\hbox{Z}}\hbox{-}
- \hbox{z}\hbox{z}\hbox{z}\hbox{z}\hbox{z}\hbox{z}}
- }
-}
-\fi\fi\fi\fi
-}
-
-\def\@drawboard{
-\offinterlineskip
-\vbox{
- \ifnumbers\ifblack\@twentyfourtothirteen\else\@onetotwelfe\fi\fi
- \@horizontalborder
- \hbox{ \@verticalborder
- \@blackhangingpoint [24]
- \@whitehangingpoint [23]
- \@blackhangingpoint [22]
- \@whitehangingpoint [21]
- \@blackhangingpoint [20]
- \@whitehangingpoint [19]
- \@verticalborder
- \hangingbar [0]
- \@verticalborder
- \ifbothhalfs
- \@blackhangingpoint [18]
- \@whitehangingpoint [17]
- \@blackhangingpoint [16]
- \@whitehangingpoint [15]
- \@blackhangingpoint [14]
- \@whitehangingpoint [13]
- \@verticalborder
- \fi
- }
- \@middleoftheboard
- \hbox{ \@verticalborder
- \@whitestandingpoint [1]
- \@blackstandingpoint [2]
- \@whitestandingpoint [3]
- \@blackstandingpoint [4]
- \@whitestandingpoint [5]
- \@blackstandingpoint [6]
- \@verticalborder
- \standingbar [25]
- \@verticalborder
- \ifbothhalfs
- \@whitestandingpoint [7]
- \@blackstandingpoint [8]
- \@whitestandingpoint [9]
- \@blackstandingpoint [10]
- \@whitestandingpoint [11]
- \@blackstandingpoint [12]
- \@verticalborder
- \fi
- }
- \@horizontalborder
- \ifnumbers\ifblack\@onetotwelfe\else\@twentyfourtothirteen\fi\fi
-}
-\@drawcube
-}
-
-\def\@drawbigboard{
-{\@bigboardfont
-\@drawboard
-}
-}
-
-\def\@drawnormalboard{
-{\@normalboardfont
-\@drawboard
-}
-}
-
-\def\@drawsmallboard{
-{\@smallboardfont
-\@drawboard
-}
-}
-
-%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
-% Macro to move a single checker %
-%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
-
-\def\@movechecker(#1-#2){
-%
-\ifblack
-\xdef\from{#1}\xdef\to{#2}\xdef\@movecolour{\@black}\xdef\@negmovecolour{\@white}
-\else
-\@value=#1\multiply\@value by -1\advance\@value by 25\xdef\from{\the\@value}
-\@value=#2\multiply\@value by -1\advance\@value by 25\xdef\to{\the\@value}
-\xdef\@movecolour{\@white}\xdef\@negmovecolour{\@black}
-\fi
-%
-\@value=\@movecolour\multiply\@value by 25\advance\@value by 25\divide\@value by 2\relax
-\ifnum\@value=\to
-% bearoff %
-\@get\@dummy[\from]\@value=\@dummy\advance\@value by \@negmovecolour\@set[\from](\the\@value)
-\else\@get\@dummy[\to]\@value=\@dummy\multiply\@value by \@movecolour\relax
-\ifnum\@value=-1
-%A checker is hit%
-\gdef\washit{*}
-\@get\@dummy[\from]\@value=\@dummy\advance\@value by \@negmovecolour\@set[\from](\the\@value)
-\@set[\to](\@movecolour)
-\@value=\@movecolour\multiply\@value by 25\advance\@value by 25\divide\@value by 2\xdef\hit{\the\@value}
-\@get\@dummy[\hit]\@value=\@dummy\advance\@value by \@negmovecolour\@set[\hit](\the\@value)
-\else
-%normal move%
-\@get\@dummy[\from]\@value=\@dummy\advance\@value by \@negmovecolour\@set[\from](\the\@value)
-\@get\@dummy[\to]\@value=\@dummy\advance\@value by \@movecolour\@set[\to](\the\@value)
-\fi\fi
-}
-
-%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
-% Macro to perform all moves contained in a string which %
-% starts with a , and ends with 69-69,69-69. %
-% defines \stringofmoves, which contains the formatted move %
-%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
-
-\def\@moveallcheckers#1-#2,#3.{
-\@value=#1
-\ifnum\@value=69 %reached end of the list%
-\else\@f=#1\@t=#2%Delete blanks in #1 and #2 %
-\gdef\washit{}\@movechecker(\the\@f-\the\@t)
-\xdef\@dummy{\stringofmoves}
-\ifnum\@f=25\def\from{bar}\else\def\from{\the\@f}\fi
-\ifnum\@t=0\def\to{off}\else\def\to{\the\@t}\fi
-\edef\stringofmoves{\@dummy\comma\from--\to\washit}\gdef\comma{, }
-\expandafter\@moveallcheckers#3.\fi
-}
-
-%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
-% Commands for the position and the game environment %
-%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
-
-\newcommand{\blackpoint}[2]{\@value=#1\@set[\the\@value](-#2)}
-\newcommand{\whitepoint}[2]{\@value=#1\advance\@value by -25
- \multiply\@value by -1
- \@set[\the\@value](#2)}
-\newcommand{\whitebar}[1]{\@set[0](#1)}
-\newcommand{\blackbar}[1]{\@set[25](-#1)}
-\newcommand{\smallboard}{\def\@boardtype{@drawsmallboard}}
-\newcommand{\normalboard}{\def\@boardtype{@drawnormalboard}}
-\newcommand{\bigboard}{\def\@boardtype{@drawbigboard}}
-\newcommand{\boardcaption}[1]{\def\capt{#1}}
-\newcommand{\blackonmove}{\global\blacktrue}
-\newcommand{\whiteonmove}{\global\blackfalse}
-\newcommand{\dontshownumbers}{\global\numbersfalse}
-\newcommand{\shownumbers}{\global\numberstrue}
-\newcommand{\togglenumbers}{\ifptsonmove\global\ptsonmovefalse\else\ptsonmovetrue\fi}
-\newcommand{\dontshowcube}{\global\cubefalse}
-\newcommand{\showcube}{\global\cubetrue}
-\newcommand{\blackcube}[1]{\gdef\cubeowner{\@black}\edef\@cubevalue{#1}}
-\newcommand{\whitecube}[1]{\gdef\cubeowner{\@white}\edef\@cubevalue{#1}}
-\newcommand{\middlecube}[1]{\gdef\cubeowner{\@middle}\edef\@cubevalue{#1}}
-\newcommand{\showmoves}{\global\movestrue}
-\newcommand{\dontshowmoves}{\global\movesfalse}
-\newcommand{\indentwhite}{\global\indenttrue}
-\newcommand{\dontindentwhite}{\global\indentfalse}
-\newcommand{\halfboard}{\global\bothhalfsfalse}
-\newcommand{\fullboard}{\global\bothhalfstrue}
-\newcommand{\halfincr}{\global\secmovetrue}
-\newcommand{\fullincr}{\global\secmovefalse}
-\newcommand{\printboard}{\par\vspace{2em}
-\centerline{\csname \@boardtype \endcsname}\par
-\vspace{0.5em}
-\centerline{\capt}
-\vspace*{1.5em}\par}
-\newcommand{\rawboard}{\mbox{\csname\@boardtype\endcsname}}
-\def\dices(#1#2){\@value=#1\multiply\@value by 10\advance\@value by #2\relax
-\the\@value}
-\newcommand{\move}[2]{\gdef\comma{}\gdef\stringofmoves{}\relax\expandafter\@moveallcheckers#2,69-69,69-69.
-\ifmoves
-\par\ifindent\ifblack\else\hspace*{\@whiteskip}\fi\fi
-\ifsecmove
-\@value=\@movenumber\advance\@value by 1\divide\@value 2
-\else
-\@value=\@movenumber
-\fi
-\the\@value. \ifblack$\bullet$ \else$\circ$ \fi
-\dices(#1)
-: \stringofmoves\par
-\fi
-\ifblack\global\blackfalse\else\blacktrue\fi
-\advance \@movenumber by 1}
-\newcommand{\textmove}[1]{\ifmoves
-\par\ifblack\else\ifindent\hspace*{\@whiteskip}\fi\fi
-\ifsecmove
-\@value=\@movenumber\advance\@value by 1\divide\@value 2
-\else
-\@value=\@movenumber
-\fi
-\the\@value. \ifblack$\bullet$ \else$\circ$ \fi#1\par
-\fi
-\ifblack\global\blackfalse\else\blacktrue\fi
-\advance \@movenumber by 1}
-\newcommand{\takecube}{\ifblack\gdef\cubeowner{\@white}\else\gdef\cubeowner{\@black}\fi
-\@value=\@cubevalue\multiply\@value by 2\edef\@cubevalue{\the\@value}}
-
-
-%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
-% The position environment to produce a single board %
-%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
-
-\newenvironment{position}%
-{\@clearboard
-\gdef\capt{}
-\gdef\cubeowner{\@middle}
-\gdef\@cubevalue{1}
-}%
-{\printboard}
-
-%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
-% The game environment to annotate matches %
-%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
-
-\newenvironment{game}[2]%
-{\initboard
-\gdef\capt{}
-\global\blacktrue
-\gdef\cubeowner{\@middle}
-\gdef\@cubevalue{1}
-\global\@movenumber=1
-\ifx\@empty#1\else\ifx\@empty#2\else
-\ifindent
-\par\hbox{\large\hbox to \@whiteskip{$\bullet$ #1\hfill}\hbox{$\circ$ #2}}\par
-\else
-\par\vbox{\large\hbox{$\bullet$ #1\hfill}\hbox{$\circ$ #2}}\par
-\fi
-\vspace*{4ex}
-\fi\fi
-}%
-{}
diff --git a/Master/tlpkg/libexec/ctan2tds b/Master/tlpkg/libexec/ctan2tds
index 3caf586db6d..b45dca10aa1 100755
--- a/Master/tlpkg/libexec/ctan2tds
+++ b/Master/tlpkg/libexec/ctan2tds
@@ -78,6 +78,7 @@ chdir $startdir || die "chdir($startdir) failed: $!"; # back to raw
'augie', "&MAKEaugie",
'aurical', "&MAKEaurical",
'aurora', "die 'skipping, nocommercial license'",
+ 'backgammon', "die 'skipping, nonfree license'",
'bangtex', "&MAKEflatten",
'bardiag', "&MAKEbardiag",
# bbm is split into bbm (fonts) and bbm-macros (macros)
diff --git a/Master/tlpkg/tlpsrc/backgammon.tlpsrc b/Master/tlpkg/tlpsrc/backgammon.tlpsrc
deleted file mode 100644
index fb0ee4d4c33..00000000000
--- a/Master/tlpkg/tlpsrc/backgammon.tlpsrc
+++ /dev/null
@@ -1,2 +0,0 @@
-name backgammon
-category Package
diff --git a/Master/tlpkg/tlpsrc/collection-games.tlpsrc b/Master/tlpkg/tlpsrc/collection-games.tlpsrc
index 32a0c401441..50723492df3 100644
--- a/Master/tlpkg/tlpsrc/collection-games.tlpsrc
+++ b/Master/tlpkg/tlpsrc/collection-games.tlpsrc
@@ -2,7 +2,6 @@ name collection-games
category Collection
shortdesc Games typesetting
longdesc Setups for typesetting various games, including chess.
-depend backgammon
depend cchess
depend chess
depend chess-problem-diagrams