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authorKarl Berry <karl@freefriends.org>2008-01-01 19:44:52 +0000
committerKarl Berry <karl@freefriends.org>2008-01-01 19:44:52 +0000
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-<p><hr>
-<a name="Top"></a>Up:&nbsp;<a rel="up" accesskey="u" href="#dir">(dir)</a>
-<br>
-</div>
-
- <p>The following text is the License for this software. You should
-find it identical to that contained in the file LICENSE in the
-source distribution.
-
- <p>&mdash;&mdash;&mdash;&mdash;&mdash;&mdash;&mdash;&mdash;&ndash; START OF THE LICENSE &mdash;&mdash;&mdash;&mdash;&mdash;&mdash;&mdash;&mdash;&ndash;
-
- <p>This program, <code>bzip2</code>,
-and associated library <code>libbzip2</code>, are
-Copyright (C) 1996-2002 Julian R Seward. All rights reserved.
-
- <p>Redistribution and use in source and binary forms, with or without
-modification, are permitted provided that the following conditions
-are met:
- <ul>
-<li> Redistributions of source code must retain the above copyright
- notice, this list of conditions and the following disclaimer.
-<li> The origin of this software must not be misrepresented; you must
- not claim that you wrote the original software. If you use this
- software in a product, an acknowledgment in the product
- documentation would be appreciated but is not required.
-<li> Altered source versions must be plainly marked as such, and must
- not be misrepresented as being the original software.
-<li> The name of the author may not be used to endorse or promote
- products derived from this software without specific prior written
- permission.
-</ul>
- THIS SOFTWARE IS PROVIDED BY THE AUTHOR &ldquo;AS IS&rdquo; AND ANY EXPRESS
-OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
-WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
-ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY
-DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
-DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE
-GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
-INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
-WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
-NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
-SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
-
- <p>Julian Seward, Cambridge, UK.
-
- <p><code>jseward@acm.org</code>
-
- <p><code>bzip2</code>/<code>libbzip2</code> version 1.0.2 of 30 December 2001.
-
- <p>&mdash;&mdash;&mdash;&mdash;&mdash;&mdash;&mdash;&mdash;&ndash; END OF THE LICENSE &mdash;&mdash;&mdash;&mdash;&mdash;&mdash;&mdash;&mdash;&ndash;
-
- <p>Web sites:
-
- <p><code>http://sources.redhat.com/bzip2</code>
-
- <p><code>http://www.cacheprof.org</code>
-
- <p>PATENTS: To the best of my knowledge, <code>bzip2</code> does not use any patented
-algorithms. However, I do not have the resources available to carry out
-a full patent search. Therefore I cannot give any guarantee of the
-above statement.
-
-<h2 class="chapter">1 Introduction</h2>
-
-<p><code>bzip2</code> compresses files using the Burrows-Wheeler
-block-sorting text compression algorithm, and Huffman coding.
-Compression is generally considerably better than that
-achieved by more conventional LZ77/LZ78-based compressors,
-and approaches the performance of the PPM family of statistical compressors.
-
- <p><code>bzip2</code> is built on top of <code>libbzip2</code>, a flexible library
-for handling compressed data in the <code>bzip2</code> format. This manual
-describes both how to use the program and
-how to work with the library interface. Most of the
-manual is devoted to this library, not the program,
-which is good news if your interest is only in the program.
-
- <p>Chapter 2 describes how to use <code>bzip2</code>; this is the only part
-you need to read if you just want to know how to operate the program.
-Chapter 3 describes the programming interfaces in detail, and
-Chapter 4 records some miscellaneous notes which I thought
-ought to be recorded somewhere.
-
-<h2 class="chapter">2 How to use <code>bzip2</code></h2>
-
-<p>This chapter contains a copy of the <code>bzip2</code> man page,
-and nothing else.
-
- <blockquote>
-
-<h5 class="unnumberedsubsubsec">NAME</h5>
-
- <ul>
-<li><code>bzip2</code>, <code>bunzip2</code>
-- a block-sorting file compressor, v1.0.2
-<li><code>bzcat</code>
-- decompresses files to stdout
-<li><code>bzip2recover</code>
-- recovers data from damaged bzip2 files
-</ul>
-
-<h5 class="unnumberedsubsubsec">SYNOPSIS</h5>
-
- <ul>
-<li><code>bzip2</code> [ -cdfkqstvzVL123456789 ] [ filenames ... ]
-<li><code>bunzip2</code> [ -fkvsVL ] [ filenames ... ]
-<li><code>bzcat</code> [ -s ] [ filenames ... ]
-<li><code>bzip2recover</code> filename
-</ul>
-
-<h5 class="unnumberedsubsubsec">DESCRIPTION</h5>
-
- <p><code>bzip2</code> compresses files using the Burrows-Wheeler block sorting
-text compression algorithm, and Huffman coding. Compression is
-generally considerably better than that achieved by more conventional
-LZ77/LZ78-based compressors, and approaches the performance of the PPM
-family of statistical compressors.
-
- <p>The command-line options are deliberately very similar to those of GNU
-<code>gzip</code>, but they are not identical.
-
- <p><code>bzip2</code> expects a list of file names to accompany the command-line
-flags. Each file is replaced by a compressed version of itself, with
-the name <code>original_name.bz2</code>. Each compressed file has the same
-modification date, permissions, and, when possible, ownership as the
-corresponding original, so that these properties can be correctly
-restored at decompression time. File name handling is naive in the
-sense that there is no mechanism for preserving original file names,
-permissions, ownerships or dates in filesystems which lack these
-concepts, or have serious file name length restrictions, such as MS-DOS.
-
- <p><code>bzip2</code> and <code>bunzip2</code> will by default not overwrite existing
-files. If you want this to happen, specify the <code>-f</code> flag.
-
- <p>If no file names are specified, <code>bzip2</code> compresses from standard
-input to standard output. In this case, <code>bzip2</code> will decline to
-write compressed output to a terminal, as this would be entirely
-incomprehensible and therefore pointless.
-
- <p><code>bunzip2</code> (or <code>bzip2 -d</code>) decompresses all
-specified files. Files which were not created by <code>bzip2</code>
-will be detected and ignored, and a warning issued.
-<code>bzip2</code> attempts to guess the filename for the decompressed file
-from that of the compressed file as follows:
- <ul>
-<li><code>filename.bz2 </code> becomes <code>filename</code>
-<li><code>filename.bz </code> becomes <code>filename</code>
-<li><code>filename.tbz2</code> becomes <code>filename.tar</code>
-<li><code>filename.tbz </code> becomes <code>filename.tar</code>
-<li><code>anyothername </code> becomes <code>anyothername.out</code>
-</ul>
- If the file does not end in one of the recognised endings,
-<code>.bz2</code>, <code>.bz</code>,
-<code>.tbz2</code> or <code>.tbz</code>, <code>bzip2</code> complains that it cannot
-guess the name of the original file, and uses the original name
-with <code>.out</code> appended.
-
- <p>As with compression, supplying no
-filenames causes decompression from standard input to standard output.
-
- <p><code>bunzip2</code> will correctly decompress a file which is the
-concatenation of two or more compressed files. The result is the
-concatenation of the corresponding uncompressed files. Integrity
-testing (<code>-t</code>) of concatenated compressed files is also supported.
-
- <p>You can also compress or decompress files to the standard output by
-giving the <code>-c</code> flag. Multiple files may be compressed and
-decompressed like this. The resulting outputs are fed sequentially to
-stdout. Compression of multiple files in this manner generates a stream
-containing multiple compressed file representations. Such a stream
-can be decompressed correctly only by <code>bzip2</code> version 0.9.0 or
-later. Earlier versions of <code>bzip2</code> will stop after decompressing
-the first file in the stream.
-
- <p><code>bzcat</code> (or <code>bzip2 -dc</code>) decompresses all specified files to
-the standard output.
-
- <p><code>bzip2</code> will read arguments from the environment variables
-<code>BZIP2</code> and <code>BZIP</code>, in that order, and will process them
-before any arguments read from the command line. This gives a
-convenient way to supply default arguments.
-
- <p>Compression is always performed, even if the compressed file is slightly
-larger than the original. Files of less than about one hundred bytes
-tend to get larger, since the compression mechanism has a constant
-overhead in the region of 50 bytes. Random data (including the output
-of most file compressors) is coded at about 8.05 bits per byte, giving
-an expansion of around 0.5%.
-
- <p>As a self-check for your protection, <code>bzip2</code> uses 32-bit CRCs to
-make sure that the decompressed version of a file is identical to the
-original. This guards against corruption of the compressed data, and
-against undetected bugs in <code>bzip2</code> (hopefully very unlikely). The
-chances of data corruption going undetected is microscopic, about one
-chance in four billion for each file processed. Be aware, though, that
-the check occurs upon decompression, so it can only tell you that
-something is wrong. It can't help you recover the original uncompressed
-data. You can use <code>bzip2recover</code> to try to recover data from
-damaged files.
-
- <p>Return values: 0 for a normal exit, 1 for environmental problems (file
-not found, invalid flags, I/O errors, &amp;c), 2 to indicate a corrupt
-compressed file, 3 for an internal consistency error (eg, bug) which
-caused <code>bzip2</code> to panic.
-
-<h5 class="unnumberedsubsubsec">OPTIONS</h5>
-
- <dl>
-<dt><code>-c --stdout</code><dd>Compress or decompress to standard output.
-<br><dt><code>-d --decompress</code><dd>Force decompression. <code>bzip2</code>, <code>bunzip2</code> and <code>bzcat</code> are
-really the same program, and the decision about what actions to take is
-done on the basis of which name is used. This flag overrides that
-mechanism, and forces bzip2 to decompress.
-<br><dt><code>-z --compress</code><dd>The complement to <code>-d</code>: forces compression, regardless of the
-invokation name.
-<br><dt><code>-t --test</code><dd>Check integrity of the specified file(s), but don't decompress them.
-This really performs a trial decompression and throws away the result.
-<br><dt><code>-f --force</code><dd>Force overwrite of output files. Normally, <code>bzip2</code> will not overwrite
-existing output files. Also forces <code>bzip2</code> to break hard links
-to files, which it otherwise wouldn't do.
-
- <p><code>bzip2</code> normally declines to decompress files which don't have the
-correct magic header bytes. If forced (<code>-f</code>), however, it will
-pass such files through unmodified. This is how GNU <code>gzip</code>
-behaves.
-<br><dt><code>-k --keep</code><dd>Keep (don't delete) input files during compression
-or decompression.
-<br><dt><code>-s --small</code><dd>Reduce memory usage, for compression, decompression and testing. Files
-are decompressed and tested using a modified algorithm which only
-requires 2.5 bytes per block byte. This means any file can be
-decompressed in 2300k of memory, albeit at about half the normal speed.
-
- <p>During compression, <code>-s</code> selects a block size of 200k, which limits
-memory use to around the same figure, at the expense of your compression
-ratio. In short, if your machine is low on memory (8 megabytes or
-less), use -s for everything. See MEMORY MANAGEMENT below.
-<br><dt><code>-q --quiet</code><dd>Suppress non-essential warning messages. Messages pertaining to
-I/O errors and other critical events will not be suppressed.
-<br><dt><code>-v --verbose</code><dd>Verbose mode &ndash; show the compression ratio for each file processed.
-Further <code>-v</code>'s increase the verbosity level, spewing out lots of
-information which is primarily of interest for diagnostic purposes.
-<br><dt><code>-L --license -V --version</code><dd>Display the software version, license terms and conditions.
-<br><dt><code>-1 (or --fast) to -9 (or --best)</code><dd>Set the block size to 100 k, 200 k .. 900 k when compressing. Has no
-effect when decompressing. See MEMORY MANAGEMENT below.
-The <code>--fast</code> and <code>--best</code> aliases are primarily for GNU
-<code>gzip</code> compatibility. In particular, <code>--fast</code> doesn't make
-things significantly faster. And <code>--best</code> merely selects the
-default behaviour.
-<br><dt><code>--</code><dd>Treats all subsequent arguments as file names, even if they start
-with a dash. This is so you can handle files with names beginning
-with a dash, for example: <code>bzip2 -- -myfilename</code>.
-<br><dt><code>--repetitive-fast</code><br><dt><code>--repetitive-best</code><dd>These flags are redundant in versions 0.9.5 and above. They provided
-some coarse control over the behaviour of the sorting algorithm in
-earlier versions, which was sometimes useful. 0.9.5 and above have an
-improved algorithm which renders these flags irrelevant.
-</dl>
-
-<h5 class="unnumberedsubsubsec">MEMORY MANAGEMENT</h5>
-
- <p><code>bzip2</code> compresses large files in blocks. The block size affects
-both the compression ratio achieved, and the amount of memory needed for
-compression and decompression. The flags <code>-1</code> through <code>-9</code>
-specify the block size to be 100,000 bytes through 900,000 bytes (the
-default) respectively. At decompression time, the block size used for
-compression is read from the header of the compressed file, and
-<code>bunzip2</code> then allocates itself just enough memory to decompress
-the file. Since block sizes are stored in compressed files, it follows
-that the flags <code>-1</code> to <code>-9</code> are irrelevant to and so ignored
-during decompression.
-
- <p>Compression and decompression requirements, in bytes, can be estimated
-as:
- <pre class="example"> Compression: 400k + ( 8 x block size )
-
- Decompression: 100k + ( 4 x block size ), or
- 100k + ( 2.5 x block size )
- </pre>
- <p>Larger block sizes give rapidly diminishing marginal returns. Most of
-the compression comes from the first two or three hundred k of block
-size, a fact worth bearing in mind when using <code>bzip2</code> on small machines.
-It is also important to appreciate that the decompression memory
-requirement is set at compression time by the choice of block size.
-
- <p>For files compressed with the default 900k block size, <code>bunzip2</code>
-will require about 3700 kbytes to decompress. To support decompression
-of any file on a 4 megabyte machine, <code>bunzip2</code> has an option to
-decompress using approximately half this amount of memory, about 2300
-kbytes. Decompression speed is also halved, so you should use this
-option only where necessary. The relevant flag is <code>-s</code>.
-
- <p>In general, try and use the largest block size memory constraints allow,
-since that maximises the compression achieved. Compression and
-decompression speed are virtually unaffected by block size.
-
- <p>Another significant point applies to files which fit in a single block
-&ndash; that means most files you'd encounter using a large block size. The
-amount of real memory touched is proportional to the size of the file,
-since the file is smaller than a block. For example, compressing a file
-20,000 bytes long with the flag <code>-9</code> will cause the compressor to
-allocate around 7600k of memory, but only touch 400k + 20000 * 8 = 560
-kbytes of it. Similarly, the decompressor will allocate 3700k but only
-touch 100k + 20000 * 4 = 180 kbytes.
-
- <p>Here is a table which summarises the maximum memory usage for different
-block sizes. Also recorded is the total compressed size for 14 files of
-the Calgary Text Compression Corpus totalling 3,141,622 bytes. This
-column gives some feel for how compression varies with block size.
-These figures tend to understate the advantage of larger block sizes for
-larger files, since the Corpus is dominated by smaller files.
- <pre class="example"> Compress Decompress Decompress Corpus
- Flag usage usage -s usage Size
-
- -1 1200k 500k 350k 914704
- -2 2000k 900k 600k 877703
- -3 2800k 1300k 850k 860338
- -4 3600k 1700k 1100k 846899
- -5 4400k 2100k 1350k 845160
- -6 5200k 2500k 1600k 838626
- -7 6100k 2900k 1850k 834096
- -8 6800k 3300k 2100k 828642
- -9 7600k 3700k 2350k 828642
- </pre>
- <h5 class="unnumberedsubsubsec">RECOVERING DATA FROM DAMAGED FILES</h5>
-
- <p><code>bzip2</code> compresses files in blocks, usually 900kbytes long. Each
-block is handled independently. If a media or transmission error causes
-a multi-block <code>.bz2</code> file to become damaged, it may be possible to
-recover data from the undamaged blocks in the file.
-
- <p>The compressed representation of each block is delimited by a 48-bit
-pattern, which makes it possible to find the block boundaries with
-reasonable certainty. Each block also carries its own 32-bit CRC, so
-damaged blocks can be distinguished from undamaged ones.
-
- <p><code>bzip2recover</code> is a simple program whose purpose is to search for
-blocks in <code>.bz2</code> files, and write each block out into its own
-<code>.bz2</code> file. You can then use <code>bzip2 -t</code> to test the
-integrity of the resulting files, and decompress those which are
-undamaged.
-
- <p><code>bzip2recover</code>
-takes a single argument, the name of the damaged file, and writes a
-number of files <code>rec00001file.bz2</code>, <code>rec00002file.bz2</code>, etc,
-containing the extracted blocks. The output filenames are designed so
-that the use of wildcards in subsequent processing &ndash; for example,
-<code>bzip2 -dc rec*file.bz2 &gt; recovered_data</code> &ndash; processes the files in
-the correct order.
-
- <p><code>bzip2recover</code> should be of most use dealing with large <code>.bz2</code>
-files, as these will contain many blocks. It is clearly futile to use
-it on damaged single-block files, since a damaged block cannot be
-recovered. If you wish to minimise any potential data loss through
-media or transmission errors, you might consider compressing with a
-smaller block size.
-
-<h5 class="unnumberedsubsubsec">PERFORMANCE NOTES</h5>
-
- <p>The sorting phase of compression gathers together similar strings in the
-file. Because of this, files containing very long runs of repeated
-symbols, like "aabaabaabaab ..." (repeated several hundred times) may
-compress more slowly than normal. Versions 0.9.5 and above fare much
-better than previous versions in this respect. The ratio between
-worst-case and average-case compression time is in the region of 10:1.
-For previous versions, this figure was more like 100:1. You can use the
-<code>-vvvv</code> option to monitor progress in great detail, if you want.
-
- <p>Decompression speed is unaffected by these phenomena.
-
- <p><code>bzip2</code> usually allocates several megabytes of memory to operate
-in, and then charges all over it in a fairly random fashion. This means
-that performance, both for compressing and decompressing, is largely
-determined by the speed at which your machine can service cache misses.
-Because of this, small changes to the code to reduce the miss rate have
-been observed to give disproportionately large performance improvements.
-I imagine <code>bzip2</code> will perform best on machines with very large
-caches.
-
-<h5 class="unnumberedsubsubsec">CAVEATS</h5>
-
- <p>I/O error messages are not as helpful as they could be. <code>bzip2</code>
-tries hard to detect I/O errors and exit cleanly, but the details of
-what the problem is sometimes seem rather misleading.
-
- <p>This manual page pertains to version 1.0.2 of <code>bzip2</code>. Compressed
-data created by this version is entirely forwards and backwards
-compatible with the previous public releases, versions 0.1pl2, 0.9.0,
-0.9.5, 1.0.0 and 1.0.1, but with the following exception: 0.9.0 and
-above can correctly decompress multiple concatenated compressed files.
-0.1pl2 cannot do this; it will stop after decompressing just the first
-file in the stream.
-
- <p><code>bzip2recover</code> versions prior to this one, 1.0.2, used 32-bit
-integers to represent bit positions in compressed files, so it could not
-handle compressed files more than 512 megabytes long. Version 1.0.2 and
-above uses 64-bit ints on some platforms which support them (GNU
-supported targets, and Windows). To establish whether or not
-<code>bzip2recover</code> was built with such a limitation, run it without
-arguments. In any event you can build yourself an unlimited version if
-you can recompile it with <code>MaybeUInt64</code> set to be an unsigned
-64-bit integer.
-
-<h5 class="unnumberedsubsubsec">AUTHOR</h5>
-
- <p>Julian Seward, <code>jseward@acm.org</code>.
-
- <p><code>http://sources.redhat.com/bzip2</code>
-
- <p>The ideas embodied in <code>bzip2</code> are due to (at least) the following
-people: Michael Burrows and David Wheeler (for the block sorting
-transformation), David Wheeler (again, for the Huffman coder), Peter
-Fenwick (for the structured coding model in the original <code>bzip</code>,
-and many refinements), and Alistair Moffat, Radford Neal and Ian Witten
-(for the arithmetic coder in the original <code>bzip</code>). I am much
-indebted for their help, support and advice. See the manual in the
-source distribution for pointers to sources of documentation. Christian
-von Roques encouraged me to look for faster sorting algorithms, so as to
-speed up compression. Bela Lubkin encouraged me to improve the
-worst-case compression performance. The <code>bz*</code> scripts are derived
-from those of GNU <code>gzip</code>. Many people sent patches, helped with
-portability problems, lent machines, gave advice and were generally
-helpful.
-
- </blockquote>
-
-<h2 class="chapter">3 Programming with <code>libbzip2</code></h2>
-
-<p>This chapter describes the programming interface to <code>libbzip2</code>.
-
- <p>For general background information, particularly about memory
-use and performance aspects, you'd be well advised to read Chapter 2
-as well.
-
-<h3 class="section">3.1 Top-level structure</h3>
-
-<p><code>libbzip2</code> is a flexible library for compressing and decompressing
-data in the <code>bzip2</code> data format. Although packaged as a single
-entity, it helps to regard the library as three separate parts: the low
-level interface, and the high level interface, and some utility
-functions.
-
- <p>The structure of <code>libbzip2</code>'s interfaces is similar to
-that of Jean-loup Gailly's and Mark Adler's excellent <code>zlib</code>
-library.
-
- <p>All externally visible symbols have names beginning <code>BZ2_</code>.
-This is new in version 1.0. The intention is to minimise pollution
-of the namespaces of library clients.
-
-<h4 class="subsection">3.1.1 Low-level summary</h4>
-
-<p>This interface provides services for compressing and decompressing
-data in memory. There's no provision for dealing with files, streams
-or any other I/O mechanisms, just straight memory-to-memory work.
-In fact, this part of the library can be compiled without inclusion
-of <code>stdio.h</code>, which may be helpful for embedded applications.
-
- <p>The low-level part of the library has no global variables and
-is therefore thread-safe.
-
- <p>Six routines make up the low level interface:
-<code>BZ2_bzCompressInit</code>, <code>BZ2_bzCompress</code>, and <br> <code>BZ2_bzCompressEnd</code>
-for compression,
-and a corresponding trio <code>BZ2_bzDecompressInit</code>, <br> <code>BZ2_bzDecompress</code>
-and <code>BZ2_bzDecompressEnd</code> for decompression.
-The <code>*Init</code> functions allocate
-memory for compression/decompression and do other
-initialisations, whilst the <code>*End</code> functions close down operations
-and release memory.
-
- <p>The real work is done by <code>BZ2_bzCompress</code> and <code>BZ2_bzDecompress</code>.
-These compress and decompress data from a user-supplied input buffer
-to a user-supplied output buffer. These buffers can be any size;
-arbitrary quantities of data are handled by making repeated calls
-to these functions. This is a flexible mechanism allowing a
-consumer-pull style of activity, or producer-push, or a mixture of
-both.
-
-<h4 class="subsection">3.1.2 High-level summary</h4>
-
-<p>This interface provides some handy wrappers around the low-level
-interface to facilitate reading and writing <code>bzip2</code> format
-files (<code>.bz2</code> files). The routines provide hooks to facilitate
-reading files in which the <code>bzip2</code> data stream is embedded
-within some larger-scale file structure, or where there are
-multiple <code>bzip2</code> data streams concatenated end-to-end.
-
- <p>For reading files, <code>BZ2_bzReadOpen</code>, <code>BZ2_bzRead</code>,
-<code>BZ2_bzReadClose</code> and <br> <code>BZ2_bzReadGetUnused</code> are supplied. For
-writing files, <code>BZ2_bzWriteOpen</code>, <code>BZ2_bzWrite</code> and
-<code>BZ2_bzWriteFinish</code> are available.
-
- <p>As with the low-level library, no global variables are used
-so the library is per se thread-safe. However, if I/O errors
-occur whilst reading or writing the underlying compressed files,
-you may have to consult <code>errno</code> to determine the cause of
-the error. In that case, you'd need a C library which correctly
-supports <code>errno</code> in a multithreaded environment.
-
- <p>To make the library a little simpler and more portable,
-<code>BZ2_bzReadOpen</code> and <code>BZ2_bzWriteOpen</code> require you to pass them file
-handles (<code>FILE*</code>s) which have previously been opened for reading or
-writing respectively. That avoids portability problems associated with
-file operations and file attributes, whilst not being much of an
-imposition on the programmer.
-
-<h4 class="subsection">3.1.3 Utility functions summary</h4>
-
-<p>For very simple needs, <code>BZ2_bzBuffToBuffCompress</code> and
-<code>BZ2_bzBuffToBuffDecompress</code> are provided. These compress
-data in memory from one buffer to another buffer in a single
-function call. You should assess whether these functions
-fulfill your memory-to-memory compression/decompression
-requirements before investing effort in understanding the more
-general but more complex low-level interface.
-
- <p>Yoshioka Tsuneo (<code>QWF00133@niftyserve.or.jp</code> /
-<code>tsuneo-y@is.aist-nara.ac.jp</code>) has contributed some functions to
-give better <code>zlib</code> compatibility. These functions are
-<code>BZ2_bzopen</code>, <code>BZ2_bzread</code>, <code>BZ2_bzwrite</code>, <code>BZ2_bzflush</code>,
-<code>BZ2_bzclose</code>,
-<code>BZ2_bzerror</code> and <code>BZ2_bzlibVersion</code>. You may find these functions
-more convenient for simple file reading and writing, than those in the
-high-level interface. These functions are not (yet) officially part of
-the library, and are minimally documented here. If they break, you
-get to keep all the pieces. I hope to document them properly when time
-permits.
-
- <p>Yoshioka also contributed modifications to allow the library to be
-built as a Windows DLL.
-
-<h3 class="section">3.2 Error handling</h3>
-
-<p>The library is designed to recover cleanly in all situations, including
-the worst-case situation of decompressing random data. I'm not
-100% sure that it can always do this, so you might want to add
-a signal handler to catch segmentation violations during decompression
-if you are feeling especially paranoid. I would be interested in
-hearing more about the robustness of the library to corrupted
-compressed data.
-
- <p>Version 1.0 is much more robust in this respect than
-0.9.0 or 0.9.5. Investigations with Checker (a tool for
-detecting problems with memory management, similar to Purify)
-indicate that, at least for the few files I tested, all single-bit
-errors in the decompressed data are caught properly, with no
-segmentation faults, no reads of uninitialised data and no
-out of range reads or writes. So it's certainly much improved,
-although I wouldn't claim it to be totally bombproof.
-
- <p>The file <code>bzlib.h</code> contains all definitions needed to use
-the library. In particular, you should definitely not include
-<code>bzlib_private.h</code>.
-
- <p>In <code>bzlib.h</code>, the various return values are defined. The following
-list is not intended as an exhaustive description of the circumstances
-in which a given value may be returned &ndash; those descriptions are given
-later. Rather, it is intended to convey the rough meaning of each
-return value. The first five actions are normal and not intended to
-denote an error situation.
- <dl>
-<dt><code>BZ_OK</code><dd>The requested action was completed successfully.
-<br><dt><code>BZ_RUN_OK</code><dt><code>BZ_FLUSH_OK</code><dt><code>BZ_FINISH_OK</code><dd>In <code>BZ2_bzCompress</code>, the requested flush/finish/nothing-special action
-was completed successfully.
-<br><dt><code>BZ_STREAM_END</code><dd>Compression of data was completed, or the logical stream end was
-detected during decompression.
-</dl>
-
- <p>The following return values indicate an error of some kind.
- <dl>
-<dt><code>BZ_CONFIG_ERROR</code><dd>Indicates that the library has been improperly compiled on your
-platform &ndash; a major configuration error. Specifically, it means
-that <code>sizeof(char)</code>, <code>sizeof(short)</code> and <code>sizeof(int)</code>
-are not 1, 2 and 4 respectively, as they should be. Note that the
-library should still work properly on 64-bit platforms which follow
-the LP64 programming model &ndash; that is, where <code>sizeof(long)</code>
-and <code>sizeof(void*)</code> are 8. Under LP64, <code>sizeof(int)</code> is
-still 4, so <code>libbzip2</code>, which doesn't use the <code>long</code> type,
-is OK.
-<br><dt><code>BZ_SEQUENCE_ERROR</code><dd>When using the library, it is important to call the functions in the
-correct sequence and with data structures (buffers etc) in the correct
-states. <code>libbzip2</code> checks as much as it can to ensure this is
-happening, and returns <code>BZ_SEQUENCE_ERROR</code> if not. Code which
-complies precisely with the function semantics, as detailed below,
-should never receive this value; such an event denotes buggy code
-which you should investigate.
-<br><dt><code>BZ_PARAM_ERROR</code><dd>Returned when a parameter to a function call is out of range
-or otherwise manifestly incorrect. As with <code>BZ_SEQUENCE_ERROR</code>,
-this denotes a bug in the client code. The distinction between
-<code>BZ_PARAM_ERROR</code> and <code>BZ_SEQUENCE_ERROR</code> is a bit hazy, but still worth
-making.
-<br><dt><code>BZ_MEM_ERROR</code><dd>Returned when a request to allocate memory failed. Note that the
-quantity of memory needed to decompress a stream cannot be determined
-until the stream's header has been read. So <code>BZ2_bzDecompress</code> and
-<code>BZ2_bzRead</code> may return <code>BZ_MEM_ERROR</code> even though some of
-the compressed data has been read. The same is not true for
-compression; once <code>BZ2_bzCompressInit</code> or <code>BZ2_bzWriteOpen</code> have
-successfully completed, <code>BZ_MEM_ERROR</code> cannot occur.
-<br><dt><code>BZ_DATA_ERROR</code><dd>Returned when a data integrity error is detected during decompression.
-Most importantly, this means when stored and computed CRCs for the
-data do not match. This value is also returned upon detection of any
-other anomaly in the compressed data.
-<br><dt><code>BZ_DATA_ERROR_MAGIC</code><dd>As a special case of <code>BZ_DATA_ERROR</code>, it is sometimes useful to
-know when the compressed stream does not start with the correct
-magic bytes (<code>'B' 'Z' 'h'</code>).
-<br><dt><code>BZ_IO_ERROR</code><dd>Returned by <code>BZ2_bzRead</code> and <code>BZ2_bzWrite</code> when there is an error
-reading or writing in the compressed file, and by <code>BZ2_bzReadOpen</code>
-and <code>BZ2_bzWriteOpen</code> for attempts to use a file for which the
-error indicator (viz, <code>ferror(f)</code>) is set.
-On receipt of <code>BZ_IO_ERROR</code>, the caller should consult
-<code>errno</code> and/or <code>perror</code> to acquire operating-system
-specific information about the problem.
-<br><dt><code>BZ_UNEXPECTED_EOF</code><dd>Returned by <code>BZ2_bzRead</code> when the compressed file finishes
-before the logical end of stream is detected.
-<br><dt><code>BZ_OUTBUFF_FULL</code><dd>Returned by <code>BZ2_bzBuffToBuffCompress</code> and
-<code>BZ2_bzBuffToBuffDecompress</code> to indicate that the output data
-will not fit into the output buffer provided.
-</dl>
-
-<h3 class="section">3.3 Low-level interface</h3>
-
-<h4 class="subsection">3.3.1 <code>BZ2_bzCompressInit</code></h4>
-
-<pre class="example"> typedef
- struct {
- char *next_in;
- unsigned int avail_in;
- unsigned int total_in_lo32;
- unsigned int total_in_hi32;
-
- char *next_out;
- unsigned int avail_out;
- unsigned int total_out_lo32;
- unsigned int total_out_hi32;
-
- void *state;
-
- void *(*bzalloc)(void *,int,int);
- void (*bzfree)(void *,void *);
- void *opaque;
- }
- bz_stream;
-
- int BZ2_bzCompressInit ( bz_stream *strm,
- int blockSize100k,
- int verbosity,
- int workFactor );
-
-</pre>
- <p>Prepares for compression. The <code>bz_stream</code> structure
-holds all data pertaining to the compression activity.
-A <code>bz_stream</code> structure should be allocated and initialised
-prior to the call.
-The fields of <code>bz_stream</code>
-comprise the entirety of the user-visible data. <code>state</code>
-is a pointer to the private data structures required for compression.
-
- <p>Custom memory allocators are supported, via fields <code>bzalloc</code>,
-<code>bzfree</code>,
-and <code>opaque</code>. The value
-<code>opaque</code> is passed to as the first argument to
-all calls to <code>bzalloc</code> and <code>bzfree</code>, but is
-otherwise ignored by the library.
-The call <code>bzalloc ( opaque, n, m )</code> is expected to return a
-pointer <code>p</code> to
-<code>n * m</code> bytes of memory, and <code>bzfree ( opaque, p )</code>
-should free
-that memory.
-
- <p>If you don't want to use a custom memory allocator, set <code>bzalloc</code>,
-<code>bzfree</code> and
-<code>opaque</code> to <code>NULL</code>,
-and the library will then use the standard <code>malloc</code>/<code>free</code>
-routines.
-
- <p>Before calling <code>BZ2_bzCompressInit</code>, fields <code>bzalloc</code>,
-<code>bzfree</code> and <code>opaque</code> should
-be filled appropriately, as just described. Upon return, the internal
-state will have been allocated and initialised, and <code>total_in_lo32</code>,
-<code>total_in_hi32</code>, <code>total_out_lo32</code> and
-<code>total_out_hi32</code> will have been set to zero.
-These four fields are used by the library
-to inform the caller of the total amount of data passed into and out of
-the library, respectively. You should not try to change them.
-As of version 1.0, 64-bit counts are maintained, even on 32-bit
-platforms, using the <code>_hi32</code> fields to store the upper 32 bits
-of the count. So, for example, the total amount of data in
-is <code>(total_in_hi32 &lt;&lt; 32) + total_in_lo32</code>.
-
- <p>Parameter <code>blockSize100k</code> specifies the block size to be used for
-compression. It should be a value between 1 and 9 inclusive, and the
-actual block size used is 100000 x this figure. 9 gives the best
-compression but takes most memory.
-
- <p>Parameter <code>verbosity</code> should be set to a number between 0 and 4
-inclusive. 0 is silent, and greater numbers give increasingly verbose
-monitoring/debugging output. If the library has been compiled with
-<code>-DBZ_NO_STDIO</code>, no such output will appear for any verbosity
-setting.
-
- <p>Parameter <code>workFactor</code> controls how the compression phase behaves
-when presented with worst case, highly repetitive, input data. If
-compression runs into difficulties caused by repetitive data, the
-library switches from the standard sorting algorithm to a fallback
-algorithm. The fallback is slower than the standard algorithm by
-perhaps a factor of three, but always behaves reasonably, no matter how
-bad the input.
-
- <p>Lower values of <code>workFactor</code> reduce the amount of effort the
-standard algorithm will expend before resorting to the fallback. You
-should set this parameter carefully; too low, and many inputs will be
-handled by the fallback algorithm and so compress rather slowly, too
-high, and your average-to-worst case compression times can become very
-large. The default value of 30 gives reasonable behaviour over a wide
-range of circumstances.
-
- <p>Allowable values range from 0 to 250 inclusive. 0 is a special case,
-equivalent to using the default value of 30.
-
- <p>Note that the compressed output generated is the same regardless of
-whether or not the fallback algorithm is used.
-
- <p>Be aware also that this parameter may disappear entirely in future
-versions of the library. In principle it should be possible to devise a
-good way to automatically choose which algorithm to use. Such a
-mechanism would render the parameter obsolete.
-
- <p>Possible return values:
-<pre class="display"> <code>BZ_CONFIG_ERROR</code>
- if the library has been mis-compiled
- <code>BZ_PARAM_ERROR</code>
- if <code>strm</code> is <code>NULL</code>
- or <code>blockSize</code> &lt; 1 or <code>blockSize</code> &gt; 9
- or <code>verbosity</code> &lt; 0 or <code>verbosity</code> &gt; 4
- or <code>workFactor</code> &lt; 0 or <code>workFactor</code> &gt; 250
- <code>BZ_MEM_ERROR</code>
- if not enough memory is available
- <code>BZ_OK</code>
- otherwise
-</pre>
- <p>Allowable next actions:
-<pre class="display"> <code>BZ2_bzCompress</code>
- if <code>BZ_OK</code> is returned
- no specific action needed in case of error
-</pre>
- <h4 class="subsection">3.3.2 <code>BZ2_bzCompress</code></h4>
-
-<pre class="example"> int BZ2_bzCompress ( bz_stream *strm, int action );
-</pre>
- <p>Provides more input and/or output buffer space for the library. The
-caller maintains input and output buffers, and calls <code>BZ2_bzCompress</code> to
-transfer data between them.
-
- <p>Before each call to <code>BZ2_bzCompress</code>, <code>next_in</code> should point at
-the data to be compressed, and <code>avail_in</code> should indicate how many
-bytes the library may read. <code>BZ2_bzCompress</code> updates <code>next_in</code>,
-<code>avail_in</code> and <code>total_in</code> to reflect the number of bytes it
-has read.
-
- <p>Similarly, <code>next_out</code> should point to a buffer in which the
-compressed data is to be placed, with <code>avail_out</code> indicating how
-much output space is available. <code>BZ2_bzCompress</code> updates
-<code>next_out</code>, <code>avail_out</code> and <code>total_out</code> to reflect the
-number of bytes output.
-
- <p>You may provide and remove as little or as much data as you like on each
-call of <code>BZ2_bzCompress</code>. In the limit, it is acceptable to supply and
-remove data one byte at a time, although this would be terribly
-inefficient. You should always ensure that at least one byte of output
-space is available at each call.
-
- <p>A second purpose of <code>BZ2_bzCompress</code> is to request a change of mode of the
-compressed stream.
-
- <p>Conceptually, a compressed stream can be in one of four states: IDLE,
-RUNNING, FLUSHING and FINISHING. Before initialisation
-(<code>BZ2_bzCompressInit</code>) and after termination (<code>BZ2_bzCompressEnd</code>), a
-stream is regarded as IDLE.
-
- <p>Upon initialisation (<code>BZ2_bzCompressInit</code>), the stream is placed in the
-RUNNING state. Subsequent calls to <code>BZ2_bzCompress</code> should pass
-<code>BZ_RUN</code> as the requested action; other actions are illegal and
-will result in <code>BZ_SEQUENCE_ERROR</code>.
-
- <p>At some point, the calling program will have provided all the input data
-it wants to. It will then want to finish up &ndash; in effect, asking the
-library to process any data it might have buffered internally. In this
-state, <code>BZ2_bzCompress</code> will no longer attempt to read data from
-<code>next_in</code>, but it will want to write data to <code>next_out</code>.
-Because the output buffer supplied by the user can be arbitrarily small,
-the finishing-up operation cannot necessarily be done with a single call
-of <code>BZ2_bzCompress</code>.
-
- <p>Instead, the calling program passes <code>BZ_FINISH</code> as an action to
-<code>BZ2_bzCompress</code>. This changes the stream's state to FINISHING. Any
-remaining input (ie, <code>next_in[0 .. avail_in-1]</code>) is compressed and
-transferred to the output buffer. To do this, <code>BZ2_bzCompress</code> must be
-called repeatedly until all the output has been consumed. At that
-point, <code>BZ2_bzCompress</code> returns <code>BZ_STREAM_END</code>, and the stream's
-state is set back to IDLE. <code>BZ2_bzCompressEnd</code> should then be
-called.
-
- <p>Just to make sure the calling program does not cheat, the library makes
-a note of <code>avail_in</code> at the time of the first call to
-<code>BZ2_bzCompress</code> which has <code>BZ_FINISH</code> as an action (ie, at the
-time the program has announced its intention to not supply any more
-input). By comparing this value with that of <code>avail_in</code> over
-subsequent calls to <code>BZ2_bzCompress</code>, the library can detect any
-attempts to slip in more data to compress. Any calls for which this is
-detected will return <code>BZ_SEQUENCE_ERROR</code>. This indicates a
-programming mistake which should be corrected.
-
- <p>Instead of asking to finish, the calling program may ask
-<code>BZ2_bzCompress</code> to take all the remaining input, compress it and
-terminate the current (Burrows-Wheeler) compression block. This could
-be useful for error control purposes. The mechanism is analogous to
-that for finishing: call <code>BZ2_bzCompress</code> with an action of
-<code>BZ_FLUSH</code>, remove output data, and persist with the
-<code>BZ_FLUSH</code> action until the value <code>BZ_RUN</code> is returned. As
-with finishing, <code>BZ2_bzCompress</code> detects any attempt to provide more
-input data once the flush has begun.
-
- <p>Once the flush is complete, the stream returns to the normal RUNNING
-state.
-
- <p>This all sounds pretty complex, but isn't really. Here's a table
-which shows which actions are allowable in each state, what action
-will be taken, what the next state is, and what the non-error return
-values are. Note that you can't explicitly ask what state the
-stream is in, but nor do you need to &ndash; it can be inferred from the
-values returned by <code>BZ2_bzCompress</code>.
-<pre class="display"> IDLE/<code>any</code>
- Illegal. IDLE state only exists after <code>BZ2_bzCompressEnd</code> or
- before <code>BZ2_bzCompressInit</code>.
- Return value = <code>BZ_SEQUENCE_ERROR</code>
-
- RUNNING/<code>BZ_RUN</code>
- Compress from <code>next_in</code> to <code>next_out</code> as much as possible.
- Next state = RUNNING
- Return value = <code>BZ_RUN_OK</code>
-
- RUNNING/<code>BZ_FLUSH</code>
- Remember current value of <code>next_in</code>. Compress from <code>next_in</code>
- to <code>next_out</code> as much as possible, but do not accept any more input.
- Next state = FLUSHING
- Return value = <code>BZ_FLUSH_OK</code>
-
- RUNNING/<code>BZ_FINISH</code>
- Remember current value of <code>next_in</code>. Compress from <code>next_in</code>
- to <code>next_out</code> as much as possible, but do not accept any more input.
- Next state = FINISHING
- Return value = <code>BZ_FINISH_OK</code>
-
- FLUSHING/<code>BZ_FLUSH</code>
- Compress from <code>next_in</code> to <code>next_out</code> as much as possible,
- but do not accept any more input.
- If all the existing input has been used up and all compressed
- output has been removed
- Next state = RUNNING; Return value = <code>BZ_RUN_OK</code>
- else
- Next state = FLUSHING; Return value = <code>BZ_FLUSH_OK</code>
-
- FLUSHING/other
- Illegal.
- Return value = <code>BZ_SEQUENCE_ERROR</code>
-
- FINISHING/<code>BZ_FINISH</code>
- Compress from <code>next_in</code> to <code>next_out</code> as much as possible,
- but to not accept any more input.
- If all the existing input has been used up and all compressed
- output has been removed
- Next state = IDLE; Return value = <code>BZ_STREAM_END</code>
- else
- Next state = FINISHING; Return value = <code>BZ_FINISHING</code>
-
- FINISHING/other
- Illegal.
- Return value = <code>BZ_SEQUENCE_ERROR</code>
-</pre>
- <p>That still looks complicated? Well, fair enough. The usual sequence
-of calls for compressing a load of data is:
- <ul>
-<li>Get started with <code>BZ2_bzCompressInit</code>.
-<li>Shovel data in and shlurp out its compressed form using zero or more
-calls of <code>BZ2_bzCompress</code> with action = <code>BZ_RUN</code>.
-<li>Finish up.
-Repeatedly call <code>BZ2_bzCompress</code> with action = <code>BZ_FINISH</code>,
-copying out the compressed output, until <code>BZ_STREAM_END</code> is returned.
-<li>Close up and go home. Call <code>BZ2_bzCompressEnd</code>.
-</ul>
- If the data you want to compress fits into your input buffer all
-at once, you can skip the calls of <code>BZ2_bzCompress ( ..., BZ_RUN )</code> and
-just do the <code>BZ2_bzCompress ( ..., BZ_FINISH )</code> calls.
-
- <p>All required memory is allocated by <code>BZ2_bzCompressInit</code>. The
-compression library can accept any data at all (obviously). So you
-shouldn't get any error return values from the <code>BZ2_bzCompress</code> calls.
-If you do, they will be <code>BZ_SEQUENCE_ERROR</code>, and indicate a bug in
-your programming.
-
- <p>Trivial other possible return values:
-<pre class="display"> <code>BZ_PARAM_ERROR</code>
- if <code>strm</code> is <code>NULL</code>, or <code>strm-&gt;s</code> is <code>NULL</code>
-</pre>
- <h4 class="subsection">3.3.3 <code>BZ2_bzCompressEnd</code></h4>
-
-<pre class="example"> int BZ2_bzCompressEnd ( bz_stream *strm );
-</pre>
- <p>Releases all memory associated with a compression stream.
-
- <p>Possible return values:
-<pre class="display"> <code>BZ_PARAM_ERROR</code> if <code>strm</code> is <code>NULL</code> or <code>strm-&gt;s</code> is <code>NULL</code>
- <code>BZ_OK</code> otherwise
-</pre>
- <h4 class="subsection">3.3.4 <code>BZ2_bzDecompressInit</code></h4>
-
-<pre class="example"> int BZ2_bzDecompressInit ( bz_stream *strm, int verbosity, int small );
-</pre>
- <p>Prepares for decompression. As with <code>BZ2_bzCompressInit</code>, a
-<code>bz_stream</code> record should be allocated and initialised before the
-call. Fields <code>bzalloc</code>, <code>bzfree</code> and <code>opaque</code> should be
-set if a custom memory allocator is required, or made <code>NULL</code> for
-the normal <code>malloc</code>/<code>free</code> routines. Upon return, the internal
-state will have been initialised, and <code>total_in</code> and
-<code>total_out</code> will be zero.
-
- <p>For the meaning of parameter <code>verbosity</code>, see <code>BZ2_bzCompressInit</code>.
-
- <p>If <code>small</code> is nonzero, the library will use an alternative
-decompression algorithm which uses less memory but at the cost of
-decompressing more slowly (roughly speaking, half the speed, but the
-maximum memory requirement drops to around 2300k). See Chapter 2 for
-more information on memory management.
-
- <p>Note that the amount of memory needed to decompress
-a stream cannot be determined until the stream's header has been read,
-so even if <code>BZ2_bzDecompressInit</code> succeeds, a subsequent
-<code>BZ2_bzDecompress</code> could fail with <code>BZ_MEM_ERROR</code>.
-
- <p>Possible return values:
-<pre class="display"> <code>BZ_CONFIG_ERROR</code>
- if the library has been mis-compiled
- <code>BZ_PARAM_ERROR</code>
- if <code>(small != 0 &amp;&amp; small != 1)</code>
- or <code>(verbosity &lt; 0 || verbosity &gt; 4)</code>
- <code>BZ_MEM_ERROR</code>
- if insufficient memory is available
-</pre>
- <p>Allowable next actions:
-<pre class="display"> <code>BZ2_bzDecompress</code>
- if <code>BZ_OK</code> was returned
- no specific action required in case of error
-</pre>
- <h4 class="subsection">3.3.5 <code>BZ2_bzDecompress</code></h4>
-
-<pre class="example"> int BZ2_bzDecompress ( bz_stream *strm );
-</pre>
- <p>Provides more input and/out output buffer space for the library. The
-caller maintains input and output buffers, and uses <code>BZ2_bzDecompress</code>
-to transfer data between them.
-
- <p>Before each call to <code>BZ2_bzDecompress</code>, <code>next_in</code>
-should point at the compressed data,
-and <code>avail_in</code> should indicate how many bytes the library
-may read. <code>BZ2_bzDecompress</code> updates <code>next_in</code>, <code>avail_in</code>
-and <code>total_in</code>
-to reflect the number of bytes it has read.
-
- <p>Similarly, <code>next_out</code> should point to a buffer in which the uncompressed
-output is to be placed, with <code>avail_out</code> indicating how much output space
-is available. <code>BZ2_bzCompress</code> updates <code>next_out</code>,
-<code>avail_out</code> and <code>total_out</code> to reflect
-the number of bytes output.
-
- <p>You may provide and remove as little or as much data as you like on
-each call of <code>BZ2_bzDecompress</code>.
-In the limit, it is acceptable to
-supply and remove data one byte at a time, although this would be
-terribly inefficient. You should always ensure that at least one
-byte of output space is available at each call.
-
- <p>Use of <code>BZ2_bzDecompress</code> is simpler than <code>BZ2_bzCompress</code>.
-
- <p>You should provide input and remove output as described above, and
-repeatedly call <code>BZ2_bzDecompress</code> until <code>BZ_STREAM_END</code> is
-returned. Appearance of <code>BZ_STREAM_END</code> denotes that
-<code>BZ2_bzDecompress</code> has detected the logical end of the compressed
-stream. <code>BZ2_bzDecompress</code> will not produce <code>BZ_STREAM_END</code> until
-all output data has been placed into the output buffer, so once
-<code>BZ_STREAM_END</code> appears, you are guaranteed to have available all
-the decompressed output, and <code>BZ2_bzDecompressEnd</code> can safely be
-called.
-
- <p>If case of an error return value, you should call <code>BZ2_bzDecompressEnd</code>
-to clean up and release memory.
-
- <p>Possible return values:
-<pre class="display"> <code>BZ_PARAM_ERROR</code>
- if <code>strm</code> is <code>NULL</code> or <code>strm-&gt;s</code> is <code>NULL</code>
- or <code>strm-&gt;avail_out &lt; 1</code>
- <code>BZ_DATA_ERROR</code>
- if a data integrity error is detected in the compressed stream
- <code>BZ_DATA_ERROR_MAGIC</code>
- if the compressed stream doesn't begin with the right magic bytes
- <code>BZ_MEM_ERROR</code>
- if there wasn't enough memory available
- <code>BZ_STREAM_END</code>
- if the logical end of the data stream was detected and all
- output in has been consumed, eg <code>s-&gt;avail_out &gt; 0</code>
- <code>BZ_OK</code>
- otherwise
-</pre>
- <p>Allowable next actions:
-<pre class="display"> <code>BZ2_bzDecompress</code>
- if <code>BZ_OK</code> was returned
- <code>BZ2_bzDecompressEnd</code>
- otherwise
-</pre>
- <h4 class="subsection">3.3.6 <code>BZ2_bzDecompressEnd</code></h4>
-
-<pre class="example"> int BZ2_bzDecompressEnd ( bz_stream *strm );
-</pre>
- <p>Releases all memory associated with a decompression stream.
-
- <p>Possible return values:
-<pre class="display"> <code>BZ_PARAM_ERROR</code>
- if <code>strm</code> is <code>NULL</code> or <code>strm-&gt;s</code> is <code>NULL</code>
- <code>BZ_OK</code>
- otherwise
-</pre>
- <p>Allowable next actions:
-<pre class="display"> None.
-</pre>
- <h3 class="section">3.4 High-level interface</h3>
-
-<p>This interface provides functions for reading and writing
-<code>bzip2</code> format files. First, some general points.
-
- <ul>
-<li>All of the functions take an <code>int*</code> first argument,
- <code>bzerror</code>.
- After each call, <code>bzerror</code> should be consulted first to determine
- the outcome of the call. If <code>bzerror</code> is <code>BZ_OK</code>,
- the call completed
- successfully, and only then should the return value of the function
- (if any) be consulted. If <code>bzerror</code> is <code>BZ_IO_ERROR</code>,
- there was an error
- reading/writing the underlying compressed file, and you should
- then consult <code>errno</code>/<code>perror</code> to determine the
- cause of the difficulty.
- <code>bzerror</code> may also be set to various other values; precise details are
- given on a per-function basis below.
-<li>If <code>bzerror</code> indicates an error
- (ie, anything except <code>BZ_OK</code> and <code>BZ_STREAM_END</code>),
- you should immediately call <code>BZ2_bzReadClose</code> (or <code>BZ2_bzWriteClose</code>,
- depending on whether you are attempting to read or to write)
- to free up all resources associated
- with the stream. Once an error has been indicated, behaviour of all calls
- except <code>BZ2_bzReadClose</code> (<code>BZ2_bzWriteClose</code>) is undefined.
- The implication is that (1) <code>bzerror</code> should
- be checked after each call, and (2) if <code>bzerror</code> indicates an error,
- <code>BZ2_bzReadClose</code> (<code>BZ2_bzWriteClose</code>) should then be called to clean up.
-<li>The <code>FILE*</code> arguments passed to
- <code>BZ2_bzReadOpen</code>/<code>BZ2_bzWriteOpen</code>
- should be set to binary mode.
- Most Unix systems will do this by default, but other platforms,
- including Windows and Mac, will not. If you omit this, you may
- encounter problems when moving code to new platforms.
-<li>Memory allocation requests are handled by
- <code>malloc</code>/<code>free</code>.
- At present
- there is no facility for user-defined memory allocators in the file I/O
- functions (could easily be added, though).
-</ul>
-
-<h4 class="subsection">3.4.1 <code>BZ2_bzReadOpen</code></h4>
-
-<pre class="example"> typedef void BZFILE;
-
- BZFILE *BZ2_bzReadOpen ( int *bzerror, FILE *f,
- int small, int verbosity,
- void *unused, int nUnused );
-</pre>
- <p>Prepare to read compressed data from file handle <code>f</code>. <code>f</code>
-should refer to a file which has been opened for reading, and for which
-the error indicator (<code>ferror(f)</code>)is not set. If <code>small</code> is 1,
-the library will try to decompress using less memory, at the expense of
-speed.
-
- <p>For reasons explained below, <code>BZ2_bzRead</code> will decompress the
-<code>nUnused</code> bytes starting at <code>unused</code>, before starting to read
-from the file <code>f</code>. At most <code>BZ_MAX_UNUSED</code> bytes may be
-supplied like this. If this facility is not required, you should pass
-<code>NULL</code> and <code>0</code> for <code>unused</code> and n<code>Unused</code>
-respectively.
-
- <p>For the meaning of parameters <code>small</code> and <code>verbosity</code>,
-see <code>BZ2_bzDecompressInit</code>.
-
- <p>The amount of memory needed to decompress a file cannot be determined
-until the file's header has been read. So it is possible that
-<code>BZ2_bzReadOpen</code> returns <code>BZ_OK</code> but a subsequent call of
-<code>BZ2_bzRead</code> will return <code>BZ_MEM_ERROR</code>.
-
- <p>Possible assignments to <code>bzerror</code>:
-<pre class="display"> <code>BZ_CONFIG_ERROR</code>
- if the library has been mis-compiled
- <code>BZ_PARAM_ERROR</code>
- if <code>f</code> is <code>NULL</code>
- or <code>small</code> is neither <code>0</code> nor <code>1</code>
- or <code>(unused == NULL &amp;&amp; nUnused != 0)</code>
- or <code>(unused != NULL &amp;&amp; !(0 &lt;= nUnused &lt;= BZ_MAX_UNUSED))</code>
- <code>BZ_IO_ERROR</code>
- if <code>ferror(f)</code> is nonzero
- <code>BZ_MEM_ERROR</code>
- if insufficient memory is available
- <code>BZ_OK</code>
- otherwise.
-</pre>
- <p>Possible return values:
-<pre class="display"> Pointer to an abstract <code>BZFILE</code>
- if <code>bzerror</code> is <code>BZ_OK</code>
- <code>NULL</code>
- otherwise
-</pre>
- <p>Allowable next actions:
-<pre class="display"> <code>BZ2_bzRead</code>
- if <code>bzerror</code> is <code>BZ_OK</code>
- <code>BZ2_bzClose</code>
- otherwise
-</pre>
- <h4 class="subsection">3.4.2 <code>BZ2_bzRead</code></h4>
-
-<pre class="example"> int BZ2_bzRead ( int *bzerror, BZFILE *b, void *buf, int len );
-</pre>
- <p>Reads up to <code>len</code> (uncompressed) bytes from the compressed file
-<code>b</code> into
-the buffer <code>buf</code>. If the read was successful,
-<code>bzerror</code> is set to <code>BZ_OK</code>
-and the number of bytes read is returned. If the logical end-of-stream
-was detected, <code>bzerror</code> will be set to <code>BZ_STREAM_END</code>,
-and the number
-of bytes read is returned. All other <code>bzerror</code> values denote an error.
-
- <p><code>BZ2_bzRead</code> will supply <code>len</code> bytes,
-unless the logical stream end is detected
-or an error occurs. Because of this, it is possible to detect the
-stream end by observing when the number of bytes returned is
-less than the number
-requested. Nevertheless, this is regarded as inadvisable; you should
-instead check <code>bzerror</code> after every call and watch out for
-<code>BZ_STREAM_END</code>.
-
- <p>Internally, <code>BZ2_bzRead</code> copies data from the compressed file in chunks
-of size <code>BZ_MAX_UNUSED</code> bytes
-before decompressing it. If the file contains more bytes than strictly
-needed to reach the logical end-of-stream, <code>BZ2_bzRead</code> will almost certainly
-read some of the trailing data before signalling <code>BZ_SEQUENCE_END</code>.
-To collect the read but unused data once <code>BZ_SEQUENCE_END</code> has
-appeared, call <code>BZ2_bzReadGetUnused</code> immediately before <code>BZ2_bzReadClose</code>.
-
- <p>Possible assignments to <code>bzerror</code>:
-<pre class="display"> <code>BZ_PARAM_ERROR</code>
- if <code>b</code> is <code>NULL</code> or <code>buf</code> is <code>NULL</code> or <code>len &lt; 0</code>
- <code>BZ_SEQUENCE_ERROR</code>
- if <code>b</code> was opened with <code>BZ2_bzWriteOpen</code>
- <code>BZ_IO_ERROR</code>
- if there is an error reading from the compressed file
- <code>BZ_UNEXPECTED_EOF</code>
- if the compressed file ended before the logical end-of-stream was detected
- <code>BZ_DATA_ERROR</code>
- if a data integrity error was detected in the compressed stream
- <code>BZ_DATA_ERROR_MAGIC</code>
- if the stream does not begin with the requisite header bytes (ie, is not
- a <code>bzip2</code> data file). This is really a special case of <code>BZ_DATA_ERROR</code>.
- <code>BZ_MEM_ERROR</code>
- if insufficient memory was available
- <code>BZ_STREAM_END</code>
- if the logical end of stream was detected.
- <code>BZ_OK</code>
- otherwise.
-</pre>
- <p>Possible return values:
-<pre class="display"> number of bytes read
- if <code>bzerror</code> is <code>BZ_OK</code> or <code>BZ_STREAM_END</code>
- undefined
- otherwise
-</pre>
- <p>Allowable next actions:
-<pre class="display"> collect data from <code>buf</code>, then <code>BZ2_bzRead</code> or <code>BZ2_bzReadClose</code>
- if <code>bzerror</code> is <code>BZ_OK</code>
- collect data from <code>buf</code>, then <code>BZ2_bzReadClose</code> or <code>BZ2_bzReadGetUnused</code>
- if <code>bzerror</code> is <code>BZ_SEQUENCE_END</code>
- <code>BZ2_bzReadClose</code>
- otherwise
-</pre>
- <h4 class="subsection">3.4.3 <code>BZ2_bzReadGetUnused</code></h4>
-
-<pre class="example"> void BZ2_bzReadGetUnused ( int* bzerror, BZFILE *b,
- void** unused, int* nUnused );
-</pre>
- <p>Returns data which was read from the compressed file but was not needed
-to get to the logical end-of-stream. <code>*unused</code> is set to the address
-of the data, and <code>*nUnused</code> to the number of bytes. <code>*nUnused</code> will
-be set to a value between <code>0</code> and <code>BZ_MAX_UNUSED</code> inclusive.
-
- <p>This function may only be called once <code>BZ2_bzRead</code> has signalled
-<code>BZ_STREAM_END</code> but before <code>BZ2_bzReadClose</code>.
-
- <p>Possible assignments to <code>bzerror</code>:
-<pre class="display"> <code>BZ_PARAM_ERROR</code>
- if <code>b</code> is <code>NULL</code>
- or <code>unused</code> is <code>NULL</code> or <code>nUnused</code> is <code>NULL</code>
- <code>BZ_SEQUENCE_ERROR</code>
- if <code>BZ_STREAM_END</code> has not been signalled
- or if <code>b</code> was opened with <code>BZ2_bzWriteOpen</code>
- <code>BZ_OK</code>
- otherwise
-</pre>
- <p>Allowable next actions:
-<pre class="display"> <code>BZ2_bzReadClose</code>
-</pre>
- <h4 class="subsection">3.4.4 <code>BZ2_bzReadClose</code></h4>
-
-<pre class="example"> void BZ2_bzReadClose ( int *bzerror, BZFILE *b );
-</pre>
- <p>Releases all memory pertaining to the compressed file <code>b</code>.
-<code>BZ2_bzReadClose</code> does not call <code>fclose</code> on the underlying file
-handle, so you should do that yourself if appropriate.
-<code>BZ2_bzReadClose</code> should be called to clean up after all error
-situations.
-
- <p>Possible assignments to <code>bzerror</code>:
-<pre class="display"> <code>BZ_SEQUENCE_ERROR</code>
- if <code>b</code> was opened with <code>BZ2_bzOpenWrite</code>
- <code>BZ_OK</code>
- otherwise
-</pre>
- <p>Allowable next actions:
-<pre class="display"> none
-</pre>
- <h4 class="subsection">3.4.5 <code>BZ2_bzWriteOpen</code></h4>
-
-<pre class="example"> BZFILE *BZ2_bzWriteOpen ( int *bzerror, FILE *f,
- int blockSize100k, int verbosity,
- int workFactor );
-</pre>
- <p>Prepare to write compressed data to file handle <code>f</code>.
-<code>f</code> should refer to
-a file which has been opened for writing, and for which the error
-indicator (<code>ferror(f)</code>)is not set.
-
- <p>For the meaning of parameters <code>blockSize100k</code>,
-<code>verbosity</code> and <code>workFactor</code>, see
-<br> <code>BZ2_bzCompressInit</code>.
-
- <p>All required memory is allocated at this stage, so if the call
-completes successfully, <code>BZ_MEM_ERROR</code> cannot be signalled by a
-subsequent call to <code>BZ2_bzWrite</code>.
-
- <p>Possible assignments to <code>bzerror</code>:
-<pre class="display"> <code>BZ_CONFIG_ERROR</code>
- if the library has been mis-compiled
- <code>BZ_PARAM_ERROR</code>
- if <code>f</code> is <code>NULL</code>
- or <code>blockSize100k &lt; 1</code> or <code>blockSize100k &gt; 9</code>
- <code>BZ_IO_ERROR</code>
- if <code>ferror(f)</code> is nonzero
- <code>BZ_MEM_ERROR</code>
- if insufficient memory is available
- <code>BZ_OK</code>
- otherwise
-</pre>
- <p>Possible return values:
-<pre class="display"> Pointer to an abstract <code>BZFILE</code>
- if <code>bzerror</code> is <code>BZ_OK</code>
- <code>NULL</code>
- otherwise
-</pre>
- <p>Allowable next actions:
-<pre class="display"> <code>BZ2_bzWrite</code>
- if <code>bzerror</code> is <code>BZ_OK</code>
- (you could go directly to <code>BZ2_bzWriteClose</code>, but this would be pretty pointless)
- <code>BZ2_bzWriteClose</code>
- otherwise
-</pre>
- <h4 class="subsection">3.4.6 <code>BZ2_bzWrite</code></h4>
-
-<pre class="example"> void BZ2_bzWrite ( int *bzerror, BZFILE *b, void *buf, int len );
-</pre>
- <p>Absorbs <code>len</code> bytes from the buffer <code>buf</code>, eventually to be
-compressed and written to the file.
-
- <p>Possible assignments to <code>bzerror</code>:
-<pre class="display"> <code>BZ_PARAM_ERROR</code>
- if <code>b</code> is <code>NULL</code> or <code>buf</code> is <code>NULL</code> or <code>len &lt; 0</code>
- <code>BZ_SEQUENCE_ERROR</code>
- if b was opened with <code>BZ2_bzReadOpen</code>
- <code>BZ_IO_ERROR</code>
- if there is an error writing the compressed file.
- <code>BZ_OK</code>
- otherwise
-</pre>
- <h4 class="subsection">3.4.7 <code>BZ2_bzWriteClose</code></h4>
-
-<pre class="example"> void BZ2_bzWriteClose ( int *bzerror, BZFILE* f,
- int abandon,
- unsigned int* nbytes_in,
- unsigned int* nbytes_out );
-
- void BZ2_bzWriteClose64 ( int *bzerror, BZFILE* f,
- int abandon,
- unsigned int* nbytes_in_lo32,
- unsigned int* nbytes_in_hi32,
- unsigned int* nbytes_out_lo32,
- unsigned int* nbytes_out_hi32 );
-</pre>
- <p>Compresses and flushes to the compressed file all data so far supplied
-by <code>BZ2_bzWrite</code>. The logical end-of-stream markers are also written, so
-subsequent calls to <code>BZ2_bzWrite</code> are illegal. All memory associated
-with the compressed file <code>b</code> is released.
-<code>fflush</code> is called on the
-compressed file, but it is not <code>fclose</code>'d.
-
- <p>If <code>BZ2_bzWriteClose</code> is called to clean up after an error, the only
-action is to release the memory. The library records the error codes
-issued by previous calls, so this situation will be detected
-automatically. There is no attempt to complete the compression
-operation, nor to <code>fflush</code> the compressed file. You can force this
-behaviour to happen even in the case of no error, by passing a nonzero
-value to <code>abandon</code>.
-
- <p>If <code>nbytes_in</code> is non-null, <code>*nbytes_in</code> will be set to be the
-total volume of uncompressed data handled. Similarly, <code>nbytes_out</code>
-will be set to the total volume of compressed data written. For
-compatibility with older versions of the library, <code>BZ2_bzWriteClose</code>
-only yields the lower 32 bits of these counts. Use
-<code>BZ2_bzWriteClose64</code> if you want the full 64 bit counts. These
-two functions are otherwise absolutely identical.
-
- <p>Possible assignments to <code>bzerror</code>:
-<pre class="display"> <code>BZ_SEQUENCE_ERROR</code>
- if <code>b</code> was opened with <code>BZ2_bzReadOpen</code>
- <code>BZ_IO_ERROR</code>
- if there is an error writing the compressed file
- <code>BZ_OK</code>
- otherwise
-</pre>
- <h4 class="subsection">3.4.8 Handling embedded compressed data streams</h4>
-
-<p>The high-level library facilitates use of
-<code>bzip2</code> data streams which form some part of a surrounding, larger
-data stream.
- <ul>
-<li>For writing, the library takes an open file handle, writes
-compressed data to it, <code>fflush</code>es it but does not <code>fclose</code> it.
-The calling application can write its own data before and after the
-compressed data stream, using that same file handle.
-<li>Reading is more complex, and the facilities are not as general
-as they could be since generality is hard to reconcile with efficiency.
-<code>BZ2_bzRead</code> reads from the compressed file in blocks of size
-<code>BZ_MAX_UNUSED</code> bytes, and in doing so probably will overshoot
-the logical end of compressed stream.
-To recover this data once decompression has
-ended, call <code>BZ2_bzReadGetUnused</code> after the last call of <code>BZ2_bzRead</code>
-(the one returning <code>BZ_STREAM_END</code>) but before calling
-<code>BZ2_bzReadClose</code>.
-</ul>
-
- <p>This mechanism makes it easy to decompress multiple <code>bzip2</code>
-streams placed end-to-end. As the end of one stream, when <code>BZ2_bzRead</code>
-returns <code>BZ_STREAM_END</code>, call <code>BZ2_bzReadGetUnused</code> to collect the
-unused data (copy it into your own buffer somewhere).
-That data forms the start of the next compressed stream.
-To start uncompressing that next stream, call <code>BZ2_bzReadOpen</code> again,
-feeding in the unused data via the <code>unused</code>/<code>nUnused</code>
-parameters.
-Keep doing this until <code>BZ_STREAM_END</code> return coincides with the
-physical end of file (<code>feof(f)</code>). In this situation
-<code>BZ2_bzReadGetUnused</code>
-will of course return no data.
-
- <p>This should give some feel for how the high-level interface can be used.
-If you require extra flexibility, you'll have to bite the bullet and get
-to grips with the low-level interface.
-
-<h4 class="subsection">3.4.9 Standard file-reading/writing code</h4>
-
-<p>Here's how you'd write data to a compressed file:
-<pre class="example"> FILE* f;
- BZFILE* b;
- int nBuf;
- char buf[ /* whatever size you like */ ];
- int bzerror;
- int nWritten;
-
- f = fopen ( "myfile.bz2", "w" );
- if (!f) {
- /* handle error */
- }
- b = BZ2_bzWriteOpen ( &amp;bzerror, f, 9 );
- if (bzerror != BZ_OK) {
- BZ2_bzWriteClose ( b );
- /* handle error */
- }
-
- while ( /* condition */ ) {
- /* get data to write into buf, and set nBuf appropriately */
- nWritten = BZ2_bzWrite ( &amp;bzerror, b, buf, nBuf );
- if (bzerror == BZ_IO_ERROR) {
- BZ2_bzWriteClose ( &amp;bzerror, b );
- /* handle error */
- }
- }
-
- BZ2_bzWriteClose ( &amp;bzerror, b );
- if (bzerror == BZ_IO_ERROR) {
- /* handle error */
- }
-</pre>
- <p>And to read from a compressed file:
-<pre class="example"> FILE* f;
- BZFILE* b;
- int nBuf;
- char buf[ /* whatever size you like */ ];
- int bzerror;
- int nWritten;
-
- f = fopen ( "myfile.bz2", "r" );
- if (!f) {
- /* handle error */
- }
- b = BZ2_bzReadOpen ( &amp;bzerror, f, 0, NULL, 0 );
- if (bzerror != BZ_OK) {
- BZ2_bzReadClose ( &amp;bzerror, b );
- /* handle error */
- }
-
- bzerror = BZ_OK;
- while (bzerror == BZ_OK &amp;&amp; /* arbitrary other conditions */) {
- nBuf = BZ2_bzRead ( &amp;bzerror, b, buf, /* size of buf */ );
- if (bzerror == BZ_OK) {
- /* do something with buf[0 .. nBuf-1] */
- }
- }
- if (bzerror != BZ_STREAM_END) {
- BZ2_bzReadClose ( &amp;bzerror, b );
- /* handle error */
- } else {
- BZ2_bzReadClose ( &amp;bzerror );
- }
-</pre>
- <h3 class="section">3.5 Utility functions</h3>
-
-<h4 class="subsection">3.5.1 <code>BZ2_bzBuffToBuffCompress</code></h4>
-
-<pre class="example"> int BZ2_bzBuffToBuffCompress( char* dest,
- unsigned int* destLen,
- char* source,
- unsigned int sourceLen,
- int blockSize100k,
- int verbosity,
- int workFactor );
-</pre>
- <p>Attempts to compress the data in <code>source[0 .. sourceLen-1]</code>
-into the destination buffer, <code>dest[0 .. *destLen-1]</code>.
-If the destination buffer is big enough, <code>*destLen</code> is
-set to the size of the compressed data, and <code>BZ_OK</code> is
-returned. If the compressed data won't fit, <code>*destLen</code>
-is unchanged, and <code>BZ_OUTBUFF_FULL</code> is returned.
-
- <p>Compression in this manner is a one-shot event, done with a single call
-to this function. The resulting compressed data is a complete
-<code>bzip2</code> format data stream. There is no mechanism for making
-additional calls to provide extra input data. If you want that kind of
-mechanism, use the low-level interface.
-
- <p>For the meaning of parameters <code>blockSize100k</code>, <code>verbosity</code>
-and <code>workFactor</code>, <br> see <code>BZ2_bzCompressInit</code>.
-
- <p>To guarantee that the compressed data will fit in its buffer, allocate
-an output buffer of size 1% larger than the uncompressed data, plus
-six hundred extra bytes.
-
- <p><code>BZ2_bzBuffToBuffDecompress</code> will not write data at or
-beyond <code>dest[*destLen]</code>, even in case of buffer overflow.
-
- <p>Possible return values:
-<pre class="display"> <code>BZ_CONFIG_ERROR</code>
- if the library has been mis-compiled
- <code>BZ_PARAM_ERROR</code>
- if <code>dest</code> is <code>NULL</code> or <code>destLen</code> is <code>NULL</code>
- or <code>blockSize100k &lt; 1</code> or <code>blockSize100k &gt; 9</code>
- or <code>verbosity &lt; 0</code> or <code>verbosity &gt; 4</code>
- or <code>workFactor &lt; 0</code> or <code>workFactor &gt; 250</code>
- <code>BZ_MEM_ERROR</code>
- if insufficient memory is available
- <code>BZ_OUTBUFF_FULL</code>
- if the size of the compressed data exceeds <code>*destLen</code>
- <code>BZ_OK</code>
- otherwise
-</pre>
- <h4 class="subsection">3.5.2 <code>BZ2_bzBuffToBuffDecompress</code></h4>
-
-<pre class="example"> int BZ2_bzBuffToBuffDecompress ( char* dest,
- unsigned int* destLen,
- char* source,
- unsigned int sourceLen,
- int small,
- int verbosity );
-</pre>
- <p>Attempts to decompress the data in <code>source[0 .. sourceLen-1]</code>
-into the destination buffer, <code>dest[0 .. *destLen-1]</code>.
-If the destination buffer is big enough, <code>*destLen</code> is
-set to the size of the uncompressed data, and <code>BZ_OK</code> is
-returned. If the compressed data won't fit, <code>*destLen</code>
-is unchanged, and <code>BZ_OUTBUFF_FULL</code> is returned.
-
- <p><code>source</code> is assumed to hold a complete <code>bzip2</code> format
-data stream. <br> <code>BZ2_bzBuffToBuffDecompress</code> tries to decompress
-the entirety of the stream into the output buffer.
-
- <p>For the meaning of parameters <code>small</code> and <code>verbosity</code>,
-see <code>BZ2_bzDecompressInit</code>.
-
- <p>Because the compression ratio of the compressed data cannot be known in
-advance, there is no easy way to guarantee that the output buffer will
-be big enough. You may of course make arrangements in your code to
-record the size of the uncompressed data, but such a mechanism is beyond
-the scope of this library.
-
- <p><code>BZ2_bzBuffToBuffDecompress</code> will not write data at or
-beyond <code>dest[*destLen]</code>, even in case of buffer overflow.
-
- <p>Possible return values:
-<pre class="display"> <code>BZ_CONFIG_ERROR</code>
- if the library has been mis-compiled
- <code>BZ_PARAM_ERROR</code>
- if <code>dest</code> is <code>NULL</code> or <code>destLen</code> is <code>NULL</code>
- or <code>small != 0 &amp;&amp; small != 1</code>
- or <code>verbosity &lt; 0</code> or <code>verbosity &gt; 4</code>
- <code>BZ_MEM_ERROR</code>
- if insufficient memory is available
- <code>BZ_OUTBUFF_FULL</code>
- if the size of the compressed data exceeds <code>*destLen</code>
- <code>BZ_DATA_ERROR</code>
- if a data integrity error was detected in the compressed data
- <code>BZ_DATA_ERROR_MAGIC</code>
- if the compressed data doesn't begin with the right magic bytes
- <code>BZ_UNEXPECTED_EOF</code>
- if the compressed data ends unexpectedly
- <code>BZ_OK</code>
- otherwise
-</pre>
- <h3 class="section">3.6 <code>zlib</code> compatibility functions</h3>
-
-<p>Yoshioka Tsuneo has contributed some functions to
-give better <code>zlib</code> compatibility. These functions are
-<code>BZ2_bzopen</code>, <code>BZ2_bzread</code>, <code>BZ2_bzwrite</code>, <code>BZ2_bzflush</code>,
-<code>BZ2_bzclose</code>,
-<code>BZ2_bzerror</code> and <code>BZ2_bzlibVersion</code>.
-These functions are not (yet) officially part of
-the library. If they break, you get to keep all the pieces.
-Nevertheless, I think they work ok.
-<pre class="example"> typedef void BZFILE;
-
- const char * BZ2_bzlibVersion ( void );
-</pre>
- <p>Returns a string indicating the library version.
-<pre class="example"> BZFILE * BZ2_bzopen ( const char *path, const char *mode );
- BZFILE * BZ2_bzdopen ( int fd, const char *mode );
-</pre>
- <p>Opens a <code>.bz2</code> file for reading or writing, using either its name
-or a pre-existing file descriptor.
-Analogous to <code>fopen</code> and <code>fdopen</code>.
-<pre class="example"> int BZ2_bzread ( BZFILE* b, void* buf, int len );
- int BZ2_bzwrite ( BZFILE* b, void* buf, int len );
-</pre>
- <p>Reads/writes data from/to a previously opened <code>BZFILE</code>.
-Analogous to <code>fread</code> and <code>fwrite</code>.
-<pre class="example"> int BZ2_bzflush ( BZFILE* b );
- void BZ2_bzclose ( BZFILE* b );
-</pre>
- <p>Flushes/closes a <code>BZFILE</code>. <code>BZ2_bzflush</code> doesn't actually do
-anything. Analogous to <code>fflush</code> and <code>fclose</code>.
-
-<pre class="example"> const char * BZ2_bzerror ( BZFILE *b, int *errnum )
-</pre>
- <p>Returns a string describing the more recent error status of
-<code>b</code>, and also sets <code>*errnum</code> to its numerical value.
-
-<h3 class="section">3.7 Using the library in a <code>stdio</code>-free environment</h3>
-
-<h4 class="subsection">3.7.1 Getting rid of <code>stdio</code></h4>
-
-<p>In a deeply embedded application, you might want to use just
-the memory-to-memory functions. You can do this conveniently
-by compiling the library with preprocessor symbol <code>BZ_NO_STDIO</code>
-defined. Doing this gives you a library containing only the following
-eight functions:
-
- <p><code>BZ2_bzCompressInit</code>, <code>BZ2_bzCompress</code>, <code>BZ2_bzCompressEnd</code> <br>
-<code>BZ2_bzDecompressInit</code>, <code>BZ2_bzDecompress</code>, <code>BZ2_bzDecompressEnd</code> <br>
-<code>BZ2_bzBuffToBuffCompress</code>, <code>BZ2_bzBuffToBuffDecompress</code>
-
- <p>When compiled like this, all functions will ignore <code>verbosity</code>
-settings.
-
-<h4 class="subsection">3.7.2 Critical error handling</h4>
-
-<p><code>libbzip2</code> contains a number of internal assertion checks which
-should, needless to say, never be activated. Nevertheless, if an
-assertion should fail, behaviour depends on whether or not the library
-was compiled with <code>BZ_NO_STDIO</code> set.
-
- <p>For a normal compile, an assertion failure yields the message
-<pre class="example"> bzip2/libbzip2: internal error number N.
- This is a bug in bzip2/libbzip2, 1.0.2, 30-Dec-2001.
- Please report it to me at: jseward@acm.org. If this happened
- when you were using some program which uses libbzip2 as a
- component, you should also report this bug to the author(s)
- of that program. Please make an effort to report this bug;
- timely and accurate bug reports eventually lead to higher
- quality software. Thanks. Julian Seward, 30 December 2001.
-</pre>
- <p>where <code>N</code> is some error code number. If <code>N == 1007</code>, it also
-prints some extra text advising the reader that unreliable memory is
-often associated with internal error 1007. (This is a
-frequently-observed-phenomenon with versions 1.0.0/1.0.1).
-
- <p><code>exit(3)</code> is then called.
-
- <p>For a <code>stdio</code>-free library, assertion failures result
-in a call to a function declared as:
-<pre class="example"> extern void bz_internal_error ( int errcode );
-</pre>
- <p>The relevant code is passed as a parameter. You should supply
-such a function.
-
- <p>In either case, once an assertion failure has occurred, any
-<code>bz_stream</code> records involved can be regarded as invalid.
-You should not attempt to resume normal operation with them.
-
- <p>You may, of course, change critical error handling to suit
-your needs. As I said above, critical errors indicate bugs
-in the library and should not occur. All "normal" error
-situations are indicated via error return codes from functions,
-and can be recovered from.
-
-<h3 class="section">3.8 Making a Windows DLL</h3>
-
-<p>Everything related to Windows has been contributed by Yoshioka Tsuneo
-<br> (<code>QWF00133@niftyserve.or.jp</code> /
-<code>tsuneo-y@is.aist-nara.ac.jp</code>), so you should send your queries to
-him (but perhaps Cc: me, <code>jseward@acm.org</code>).
-
- <p>My vague understanding of what to do is: using Visual C++ 5.0,
-open the project file <code>libbz2.dsp</code>, and build. That's all.
-
- <p>If you can't
-open the project file for some reason, make a new one, naming these files:
-<code>blocksort.c</code>, <code>bzlib.c</code>, <code>compress.c</code>,
-<code>crctable.c</code>, <code>decompress.c</code>, <code>huffman.c</code>, <br>
-<code>randtable.c</code> and <code>libbz2.def</code>. You will also need
-to name the header files <code>bzlib.h</code> and <code>bzlib_private.h</code>.
-
- <p>If you don't use VC++, you may need to define the proprocessor symbol
-<code>_WIN32</code>.
-
- <p>Finally, <code>dlltest.c</code> is a sample program using the DLL. It has a
-project file, <code>dlltest.dsp</code>.
-
- <p>If you just want a makefile for Visual C, have a look at
-<code>makefile.msc</code>.
-
- <p>Be aware that if you compile <code>bzip2</code> itself on Win32, you must set
-<code>BZ_UNIX</code> to 0 and <code>BZ_LCCWIN32</code> to 1, in the file
-<code>bzip2.c</code>, before compiling. Otherwise the resulting binary won't
-work correctly.
-
- <p>I haven't tried any of this stuff myself, but it all looks plausible.
-
-<h2 class="chapter">4 Miscellanea</h2>
-
-<p>These are just some random thoughts of mine. Your mileage may
-vary.
-
-<h3 class="section">4.1 Limitations of the compressed file format</h3>
-
-<p><code>bzip2-1.0</code>, <code>0.9.5</code> and <code>0.9.0</code>
-use exactly the same file format as the previous
-version, <code>bzip2-0.1</code>. This decision was made in the interests of
-stability. Creating yet another incompatible compressed file format
-would create further confusion and disruption for users.
-
- <p>Nevertheless, this is not a painless decision. Development
-work since the release of <code>bzip2-0.1</code> in August 1997
-has shown complexities in the file format which slow down
-decompression and, in retrospect, are unnecessary. These are:
- <ul>
-<li>The run-length encoder, which is the first of the
- compression transformations, is entirely irrelevant.
- The original purpose was to protect the sorting algorithm
- from the very worst case input: a string of repeated
- symbols. But algorithm steps Q6a and Q6b in the original
- Burrows-Wheeler technical report (SRC-124) show how
- repeats can be handled without difficulty in block
- sorting.
-<li>The randomisation mechanism doesn't really need to be
- there. Udi Manber and Gene Myers published a suffix
- array construction algorithm a few years back, which
- can be employed to sort any block, no matter how
- repetitive, in O(N log N) time. Subsequent work by
- Kunihiko Sadakane has produced a derivative O(N (log N)^2)
- algorithm which usually outperforms the Manber-Myers
- algorithm.
-
- <p>I could have changed to Sadakane's algorithm, but I find
- it to be slower than <code>bzip2</code>'s existing algorithm for
- most inputs, and the randomisation mechanism protects
- adequately against bad cases. I didn't think it was
- a good tradeoff to make. Partly this is due to the fact
- that I was not flooded with email complaints about
- <code>bzip2-0.1</code>'s performance on repetitive data, so
- perhaps it isn't a problem for real inputs.
-
- <p>Probably the best long-term solution,
- and the one I have incorporated into 0.9.5 and above,
- is to use the existing sorting
- algorithm initially, and fall back to a O(N (log N)^2)
- algorithm if the standard algorithm gets into difficulties.
-<li>The compressed file format was never designed to be
- handled by a library, and I have had to jump though
- some hoops to produce an efficient implementation of
- decompression. It's a bit hairy. Try passing
- <code>decompress.c</code> through the C preprocessor
- and you'll see what I mean. Much of this complexity
- could have been avoided if the compressed size of
- each block of data was recorded in the data stream.
-<li>An Adler-32 checksum, rather than a CRC32 checksum,
- would be faster to compute.
-</ul>
- It would be fair to say that the <code>bzip2</code> format was frozen
-before I properly and fully understood the performance
-consequences of doing so.
-
- <p>Improvements which I was able to incorporate into
-0.9.0, despite using the same file format, are:
- <ul>
-<li>Single array implementation of the inverse BWT. This
- significantly speeds up decompression, presumably
- because it reduces the number of cache misses.
-<li>Faster inverse MTF transform for large MTF values. The
- new implementation is based on the notion of sliding blocks
- of values.
-<li><code>bzip2-0.9.0</code> now reads and writes files with <code>fread</code>
- and <code>fwrite</code>; version 0.1 used <code>putc</code> and <code>getc</code>.
- Duh! Well, you live and learn.
-
- </ul>
- Further ahead, it would be nice
-to be able to do random access into files. This will
-require some careful design of compressed file formats.
-
-<h3 class="section">4.2 Portability issues</h3>
-
-<p>After some consideration, I have decided not to use
-GNU <code>autoconf</code> to configure 0.9.5 or 1.0.
-
- <p><code>autoconf</code>, admirable and wonderful though it is,
-mainly assists with portability problems between Unix-like
-platforms. But <code>bzip2</code> doesn't have much in the way
-of portability problems on Unix; most of the difficulties appear
-when porting to the Mac, or to Microsoft's operating systems.
-<code>autoconf</code> doesn't help in those cases, and brings in a
-whole load of new complexity.
-
- <p>Most people should be able to compile the library and program
-under Unix straight out-of-the-box, so to speak, especially
-if you have a version of GNU C available.
-
- <p>There are a couple of <code>__inline__</code> directives in the code. GNU C
-(<code>gcc</code>) should be able to handle them. If you're not using
-GNU C, your C compiler shouldn't see them at all.
-If your compiler does, for some reason, see them and doesn't
-like them, just <code>#define</code> <code>__inline__</code> to be <code>/* */</code>. One
-easy way to do this is to compile with the flag <code>-D__inline__=</code>,
-which should be understood by most Unix compilers.
-
- <p>If you still have difficulties, try compiling with the macro
-<code>BZ_STRICT_ANSI</code> defined. This should enable you to build the
-library in a strictly ANSI compliant environment. Building the program
-itself like this is dangerous and not supported, since you remove
-<code>bzip2</code>'s checks against compressing directories, symbolic links,
-devices, and other not-really-a-file entities. This could cause
-filesystem corruption!
-
- <p>One other thing: if you create a <code>bzip2</code> binary for public
-distribution, please try and link it statically (<code>gcc -s</code>). This
-avoids all sorts of library-version issues that others may encounter
-later on.
-
- <p>If you build <code>bzip2</code> on Win32, you must set <code>BZ_UNIX</code> to 0 and
-<code>BZ_LCCWIN32</code> to 1, in the file <code>bzip2.c</code>, before compiling.
-Otherwise the resulting binary won't work correctly.
-
-<h3 class="section">4.3 Reporting bugs</h3>
-
-<p>I tried pretty hard to make sure <code>bzip2</code> is
-bug free, both by design and by testing. Hopefully
-you'll never need to read this section for real.
-
- <p>Nevertheless, if <code>bzip2</code> dies with a segmentation
-fault, a bus error or an internal assertion failure, it
-will ask you to email me a bug report. Experience with
-version 0.1 shows that almost all these problems can
-be traced to either compiler bugs or hardware problems.
- <ul>
-<li>Recompile the program with no optimisation, and see if it
-works. And/or try a different compiler.
-I heard all sorts of stories about various flavours
-of GNU C (and other compilers) generating bad code for
-<code>bzip2</code>, and I've run across two such examples myself.
-
- <p>2.7.X versions of GNU C are known to generate bad code from
-time to time, at high optimisation levels.
-If you get problems, try using the flags
-<code>-O2</code> <code>-fomit-frame-pointer</code> <code>-fno-strength-reduce</code>.
-You should specifically <em>not</em> use <code>-funroll-loops</code>.
-
- <p>You may notice that the Makefile runs six tests as part of
-the build process. If the program passes all of these, it's
-a pretty good (but not 100%) indication that the compiler has
-done its job correctly.
-<li>If <code>bzip2</code> crashes randomly, and the crashes are not
-repeatable, you may have a flaky memory subsystem. <code>bzip2</code>
-really hammers your memory hierarchy, and if it's a bit marginal,
-you may get these problems. Ditto if your disk or I/O subsystem
-is slowly failing. Yup, this really does happen.
-
- <p>Try using a different machine of the same type, and see if
-you can repeat the problem.
-<li>This isn't really a bug, but ... If <code>bzip2</code> tells
-you your file is corrupted on decompression, and you
-obtained the file via FTP, there is a possibility that you
-forgot to tell FTP to do a binary mode transfer. That absolutely
-will cause the file to be non-decompressible. You'll have to transfer
-it again.
-</ul>
-
- <p>If you've incorporated <code>libbzip2</code> into your own program
-and are getting problems, please, please, please, check that the
-parameters you are passing in calls to the library, are
-correct, and in accordance with what the documentation says
-is allowable. I have tried to make the library robust against
-such problems, but I'm sure I haven't succeeded.
-
- <p>Finally, if the above comments don't help, you'll have to send
-me a bug report. Now, it's just amazing how many people will
-send me a bug report saying something like
-<pre class="display"> bzip2 crashed with segmentation fault on my machine
-</pre>
- <p>and absolutely nothing else. Needless to say, a such a report
-is <em>totally, utterly, completely and comprehensively 100% useless;
-a waste of your time, my time, and net bandwidth</em>.
-With no details at all, there's no way I can possibly begin
-to figure out what the problem is.
-
- <p>The rules of the game are: facts, facts, facts. Don't omit
-them because "oh, they won't be relevant". At the bare
-minimum:
-<pre class="display"> Machine type. Operating system version.
- Exact version of <code>bzip2</code> (do <code>bzip2 -V</code>).
- Exact version of the compiler used.
- Flags passed to the compiler.
-</pre>
- <p>However, the most important single thing that will help me is
-the file that you were trying to compress or decompress at the
-time the problem happened. Without that, my ability to do anything
-more than speculate about the cause, is limited.
-
- <p>Please remember that I connect to the Internet with a modem, so
-you should contact me before mailing me huge files.
-
-<h3 class="section">4.4 Did you get the right package?</h3>
-
-<p><code>bzip2</code> is a resource hog. It soaks up large amounts of CPU cycles
-and memory. Also, it gives very large latencies. In the worst case, you
-can feed many megabytes of uncompressed data into the library before
-getting any compressed output, so this probably rules out applications
-requiring interactive behaviour.
-
- <p>These aren't faults of my implementation, I hope, but more
-an intrinsic property of the Burrows-Wheeler transform (unfortunately).
-Maybe this isn't what you want.
-
- <p>If you want a compressor and/or library which is faster, uses less
-memory but gets pretty good compression, and has minimal latency,
-consider Jean-loup
-Gailly's and Mark Adler's work, <code>zlib-1.1.3</code> and
-<code>gzip-1.2.4</code>. Look for them at
-
- <p><code>http://www.zlib.org</code> and
-<code>http://www.gzip.org</code> respectively.
-
- <p>For something faster and lighter still, you might try Markus F X J
-Oberhumer's <code>LZO</code> real-time compression/decompression library, at
-<br> <code>http://wildsau.idv.uni-linz.ac.at/mfx/lzo.html</code>.
-
- <p>If you want to use the <code>bzip2</code> algorithms to compress small blocks
-of data, 64k bytes or smaller, for example on an on-the-fly disk
-compressor, you'd be well advised not to use this library. Instead,
-I've made a special library tuned for that kind of use. It's part of
-<code>e2compr-0.40</code>, an on-the-fly disk compressor for the Linux
-<code>ext2</code> filesystem. Look at
-<code>http://www.netspace.net.au/~reiter/e2compr</code>.
-
-<h3 class="section">4.5 Testing</h3>
-
-<p>A record of the tests I've done.
-
- <p>First, some data sets:
- <ul>
-<li>B: a directory containing 6001 files, one for every length in the
- range 0 to 6000 bytes. The files contain random lowercase
- letters. 18.7 megabytes.
-<li>H: my home directory tree. Documents, source code, mail files,
- compressed data. H contains B, and also a directory of
- files designed as boundary cases for the sorting; mostly very
- repetitive, nasty files. 565 megabytes.
-<li>A: directory tree holding various applications built from source:
- <code>egcs</code>, <code>gcc-2.8.1</code>, KDE, GTK, Octave, etc.
- 2200 megabytes.
-</ul>
- The tests conducted are as follows. Each test means compressing
-(a copy of) each file in the data set, decompressing it and
-comparing it against the original.
-
- <p>First, a bunch of tests with block sizes and internal buffer
-sizes set very small,
-to detect any problems with the
-blocking and buffering mechanisms.
-This required modifying the source code so as to try to
-break it.
- <ol type=1 start=1>
-<li>Data set H, with
- buffer size of 1 byte, and block size of 23 bytes.
-<li>Data set B, buffer sizes 1 byte, block size 1 byte.
-<li>As (2) but small-mode decompression.
-<li>As (2) with block size 2 bytes.
-<li>As (2) with block size 3 bytes.
-<li>As (2) with block size 4 bytes.
-<li>As (2) with block size 5 bytes.
-<li>As (2) with block size 6 bytes and small-mode decompression.
-<li>H with buffer size of 1 byte, but normal block
- size (up to 900000 bytes).
- </ol>
-Then some tests with unmodified source code.
- <ol type=1 start=1>
-<li>H, all settings normal.
-<li>As (1), with small-mode decompress.
-<li>H, compress with flag <code>-1</code>.
-<li>H, compress with flag <code>-s</code>, decompress with flag <code>-s</code>.
-<li>Forwards compatibility: H, <code>bzip2-0.1pl2</code> compressing,
- <code>bzip2-0.9.5</code> decompressing, all settings normal.
-<li>Backwards compatibility: H, <code>bzip2-0.9.5</code> compressing,
- <code>bzip2-0.1pl2</code> decompressing, all settings normal.
-<li>Bigger tests: A, all settings normal.
-<li>As (7), using the fallback (Sadakane-like) sorting algorithm.
-<li>As (8), compress with flag <code>-1</code>, decompress with flag
- <code>-s</code>.
-<li>H, using the fallback sorting algorithm.
-<li>Forwards compatibility: A, <code>bzip2-0.1pl2</code> compressing,
- <code>bzip2-0.9.5</code> decompressing, all settings normal.
-<li>Backwards compatibility: A, <code>bzip2-0.9.5</code> compressing,
- <code>bzip2-0.1pl2</code> decompressing, all settings normal.
-<li>Misc test: about 400 megabytes of <code>.tar</code> files with
- <code>bzip2</code> compiled with Checker (a memory access error
- detector, like Purify).
-<li>Misc tests to make sure it builds and runs ok on non-Linux/x86
- platforms.
- </ol>
-These tests were conducted on a 225 MHz IDT WinChip machine, running
-Linux 2.0.36. They represent nearly a week of continuous computation.
-All tests completed successfully.
-
-<h3 class="section">4.6 Further reading</h3>
-
-<p><code>bzip2</code> is not research work, in the sense that it doesn't present
-any new ideas. Rather, it's an engineering exercise based on existing
-ideas.
-
- <p>Four documents describe essentially all the ideas behind <code>bzip2</code>:
-<pre class="example"> Michael Burrows and D. J. Wheeler:
- "A block-sorting lossless data compression algorithm"
- 10th May 1994.
- Digital SRC Research Report 124.
- ftp://ftp.digital.com/pub/DEC/SRC/research-reports/SRC-124.ps.gz
- If you have trouble finding it, try searching at the
- New Zealand Digital Library, http://www.nzdl.org.
-
- Daniel S. Hirschberg and Debra A. LeLewer
- "Efficient Decoding of Prefix Codes"
- Communications of the ACM, April 1990, Vol 33, Number 4.
- You might be able to get an electronic copy of this
- from the ACM Digital Library.
-
- David J. Wheeler
- Program bred3.c and accompanying document bred3.ps.
- This contains the idea behind the multi-table Huffman
- coding scheme.
- ftp://ftp.cl.cam.ac.uk/users/djw3/
-
- Jon L. Bentley and Robert Sedgewick
- "Fast Algorithms for Sorting and Searching Strings"
- Available from Sedgewick's web page,
- www.cs.princeton.edu/~rs
-</pre>
- <p>The following paper gives valuable additional insights into the
-algorithm, but is not immediately the basis of any code
-used in bzip2.
-<pre class="example"> Peter Fenwick:
- Block Sorting Text Compression
- Proceedings of the 19th Australasian Computer Science Conference,
- Melbourne, Australia. Jan 31 - Feb 2, 1996.
- ftp://ftp.cs.auckland.ac.nz/pub/peter-f/ACSC96paper.ps
-</pre>
- <p>Kunihiko Sadakane's sorting algorithm, mentioned above,
-is available from:
-<pre class="example"> http://naomi.is.s.u-tokyo.ac.jp/~sada/papers/Sada98b.ps.gz
-</pre>
- <p>The Manber-Myers suffix array construction
-algorithm is described in a paper
-available from:
-<pre class="example"> http://www.cs.arizona.edu/people/gene/PAPERS/suffix.ps
-</pre>
- <p>Finally, the following paper documents some recent investigations
-I made into the performance of sorting algorithms:
-<pre class="example"> Julian Seward:
- On the Performance of BWT Sorting Algorithms
- Proceedings of the IEEE Data Compression Conference 2000
- Snowbird, Utah. 28-30 March 2000.
-</pre>
- <div class="contents">
-<h2>Table of Contents</h2>
-<ul>
-<li><a name="toc_Top" href="#Top">1 Introduction</a>
-<li><a name="toc_Top" href="#Top">2 How to use <code>bzip2</code></a>
-<ul>
-<ul>
-<ul>
-<li><a href="#Top">NAME</a>
-<li><a href="#Top">SYNOPSIS</a>
-<li><a href="#Top">DESCRIPTION</a>
-<li><a href="#Top">OPTIONS</a>
-<li><a href="#Top">MEMORY MANAGEMENT</a>
-<li><a href="#Top">RECOVERING DATA FROM DAMAGED FILES</a>
-<li><a href="#Top">PERFORMANCE NOTES</a>
-<li><a href="#Top">CAVEATS</a>
-<li><a href="#Top">AUTHOR</a>
-</li></ul>
-</li></ul>
-</li></ul>
-<li><a name="toc_Top" href="#Top">3 Programming with <code>libbzip2</code></a>
-<ul>
-<li><a href="#Top">3.1 Top-level structure</a>
-<ul>
-<li><a href="#Top">3.1.1 Low-level summary</a>
-<li><a href="#Top">3.1.2 High-level summary</a>
-<li><a href="#Top">3.1.3 Utility functions summary</a>
-</li></ul>
-<li><a href="#Top">3.2 Error handling</a>
-<li><a href="#Top">3.3 Low-level interface</a>
-<ul>
-<li><a href="#Top">3.3.1 <code>BZ2_bzCompressInit</code></a>
-<li><a href="#Top">3.3.2 <code>BZ2_bzCompress</code></a>
-<li><a href="#Top">3.3.3 <code>BZ2_bzCompressEnd</code></a>
-<li><a href="#Top">3.3.4 <code>BZ2_bzDecompressInit</code></a>
-<li><a href="#Top">3.3.5 <code>BZ2_bzDecompress</code></a>
-<li><a href="#Top">3.3.6 <code>BZ2_bzDecompressEnd</code></a>
-</li></ul>
-<li><a href="#Top">3.4 High-level interface</a>
-<ul>
-<li><a href="#Top">3.4.1 <code>BZ2_bzReadOpen</code></a>
-<li><a href="#Top">3.4.2 <code>BZ2_bzRead</code></a>
-<li><a href="#Top">3.4.3 <code>BZ2_bzReadGetUnused</code></a>
-<li><a href="#Top">3.4.4 <code>BZ2_bzReadClose</code></a>
-<li><a href="#Top">3.4.5 <code>BZ2_bzWriteOpen</code></a>
-<li><a href="#Top">3.4.6 <code>BZ2_bzWrite</code></a>
-<li><a href="#Top">3.4.7 <code>BZ2_bzWriteClose</code></a>
-<li><a href="#Top">3.4.8 Handling embedded compressed data streams</a>
-<li><a href="#Top">3.4.9 Standard file-reading/writing code</a>
-</li></ul>
-<li><a href="#Top">3.5 Utility functions</a>
-<ul>
-<li><a href="#Top">3.5.1 <code>BZ2_bzBuffToBuffCompress</code></a>
-<li><a href="#Top">3.5.2 <code>BZ2_bzBuffToBuffDecompress</code></a>
-</li></ul>
-<li><a href="#Top">3.6 <code>zlib</code> compatibility functions</a>
-<li><a href="#Top">3.7 Using the library in a <code>stdio</code>-free environment</a>
-<ul>
-<li><a href="#Top">3.7.1 Getting rid of <code>stdio</code></a>
-<li><a href="#Top">3.7.2 Critical error handling</a>
-</li></ul>
-<li><a href="#Top">3.8 Making a Windows DLL</a>
-</li></ul>
-<li><a name="toc_Top" href="#Top">4 Miscellanea</a>
-<ul>
-<li><a href="#Top">4.1 Limitations of the compressed file format</a>
-<li><a href="#Top">4.2 Portability issues</a>
-<li><a href="#Top">4.3 Reporting bugs</a>
-<li><a href="#Top">4.4 Did you get the right package?</a>
-<li><a href="#Top">4.5 Testing</a>
-<li><a href="#Top">4.6 Further reading</a>
-</li></ul>
-</li></ul>
-</div>
-
-</body></html>
-
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-<!DOCTYPE html PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN">
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-
-The following text is the License for this software. You should
-find it identical to that contained in the file LICENSE in the
-source distribution.
-</P><P>
-
-@bf{------------------ START OF THE LICENSE ------------------}
-</P><P>
-
-This program, <CODE>bzip2</CODE>,
-and associated library <CODE>libbzip2</CODE>, are
-Copyright (C) 1996-2002 Julian R Seward. All rights reserved.
-</P><P>
-
-Redistribution and use in source and binary forms, with or without
-modification, are permitted provided that the following conditions
-are met:
-<UL>
-<LI>
- Redistributions of source code must retain the above copyright
- notice, this list of conditions and the following disclaimer.
-<LI>
- The origin of this software must not be misrepresented; you must
- not claim that you wrote the original software. If you use this
- software in a product, an acknowledgment in the product
- documentation would be appreciated but is not required.
-<LI>
- Altered source versions must be plainly marked as such, and must
- not be misrepresented as being the original software.
-<LI>
- The name of the author may not be used to endorse or promote
- products derived from this software without specific prior written
- permission.
-</UL>
-THIS SOFTWARE IS PROVIDED BY THE AUTHOR "AS IS" AND ANY EXPRESS
-OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
-WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
-ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY
-DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
-DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE
-GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
-INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
-WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
-NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
-SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
-<P>
-
-Julian Seward, Cambridge, UK.
-</P><P>
-
-<CODE>jseward@acm.org</CODE>
-</P><P>
-
-<CODE>bzip2</CODE>/<CODE>libbzip2</CODE> version 1.0.2 of 30 December 2001.
-</P><P>
-
-@bf{------------------ END OF THE LICENSE ------------------}
-</P><P>
-
-Web sites:
-</P><P>
-
-<CODE>http://sources.redhat.com/bzip2</CODE>
-</P><P>
-
-<CODE>http://www.cacheprof.org</CODE>
-</P><P>
-
-PATENTS: To the best of my knowledge, <CODE>bzip2</CODE> does not use any patented
-algorithms. However, I do not have the resources available to carry out
-a full patent search. Therefore I cannot give any guarantee of the
-above statement.
-</P><P>
-
-<HR SIZE=1>
-<BR>
-<FONT SIZE="-1">
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