summaryrefslogtreecommitdiff
path: root/Master/texmf-dist/tex/latex/animate/animate.sty
diff options
context:
space:
mode:
authorKarl Berry <karl@freefriends.org>2007-08-24 18:26:42 +0000
committerKarl Berry <karl@freefriends.org>2007-08-24 18:26:42 +0000
commit7e5d4a6894005a55af8ca409356fff320be6dde3 (patch)
treeaa0144262f353f5dc67f4538edcce09fc70033b0 /Master/texmf-dist/tex/latex/animate/animate.sty
parentf7ddc9080facd61f95673362b5af441285d284fc (diff)
animate update (23aug07)
git-svn-id: svn://tug.org/texlive/trunk@4788 c570f23f-e606-0410-a88d-b1316a301751
Diffstat (limited to 'Master/texmf-dist/tex/latex/animate/animate.sty')
-rw-r--r--Master/texmf-dist/tex/latex/animate/animate.sty732
1 files changed, 512 insertions, 220 deletions
diff --git a/Master/texmf-dist/tex/latex/animate/animate.sty b/Master/texmf-dist/tex/latex/animate/animate.sty
index 6001e2f51aa..98bfe2d76bb 100644
--- a/Master/texmf-dist/tex/latex/animate/animate.sty
+++ b/Master/texmf-dist/tex/latex/animate/animate.sty
@@ -13,10 +13,11 @@
% Supports LaTeX->dvips->ps2pdf or pdfLaTeX workflows.
\NeedsTeXFormat{LaTeX2e}
-\ProvidesPackage{animate}[2007/07/04]
+\ProvidesPackage{animate}[2007/08/23]
\RequirePackage{keyval}
\RequirePackage{ifthen}
\RequirePackage{ifpdf}
+\RequirePackage{ifdraft}
\RequirePackage{calc}
\DeclareOption*{}\ProcessOptions*\relax %allow anything as option
@@ -119,15 +120,13 @@
\fi
\newbox\@anim@box %stores animation frames
-\newdimen\@anim@tmpdima %length register for occasional use
+\newdimen\@anim@tmpdima %length registers for occasional use
+\newdimen\@anim@tmpdimb
%creates Form XObject from graphics file
\def\@anim@pt{pt}
\ifpdf
\def\@anim@ximage#1#2#3{%#1:@anim@num, #2:@anim@curframe@zb, #3:filename
- \IfFileExists{#3}{}{%
- \PackageError{animate}{File `#3' cannot be opened for embedding.}{}%
- }%
%store file in a box
\def\@anim@mps{.mps}%
\ifx\@anim@ext\@anim@mps%
@@ -135,15 +134,12 @@
\else%
\immediate\pdfximage{#3}%
\global\setbox\@anim@box=\hbox{\pdfrefximage\pdflastximage}%
- \fi
+ \fi%
%delegate Form XObject creation
\@anim@xinline{#1}{#2}{\@anim@box}%
}
\else
\def\@anim@ximage#1#2#3{%
- \IfFileExists{#3}{}{%
- \PackageError{animate}{File `#3' cannot be opened for embedding.}{}%
- }%
%store file in a box
\edef\@anim@curfile{{#3}}%
\global\setbox\@anim@box=\hbox{\expandafter\includegraphics\@anim@curfile}%
@@ -292,11 +288,7 @@
\setlength{\unitlength}{1pt}%
\global\setbox\@anim@box=\hbox{%
\pdfliteral{q}%
- \begin{picture}(%
- \@anim@animwidth,\@anim@animtotalheight%
- )(%
- 0,-\@anim@animdepth%
- )%
+ \begin{picture}(\@anim@animwidth,\@anim@animtotalheight)%
\end{picture}%
\pdfliteral{Q\@anim@content}%
}%
@@ -326,8 +318,8 @@
%create container XObjects for play & pause button faces;
\ifpdf
- \def\@anim@makeppcontainer#1#2{% #1: @anim@num, #2: Right or Left
- %OCGs
+ \def\@anim@makeppcontainer#1#2#3{% #1: @anim@num, #2: Right or Left,
+ %OCGs #3: index of existing button face colour combination
\immediate\pdfobj{<</Type/OCG /Name (#1.Play#2)>>}%
\edef\@anim@playocg{\the\pdflastobj\space 0 R}%
\immediate\pdfobj{<< /Type/OCG /Name (#1.Pause#2)>>}%
@@ -342,8 +334,8 @@
/Resources <<%
/Properties <</oc0 \@anim@playocg /oc1 \@anim@pauseocg>>%
/XObject <<%
- /im0 \@anim@getkeyval{btnPlay#2}
- /im1 \@anim@getkeyval{btnPause#2}%
+ /im0 \@anim@getkeyval{btnPlay#2:#3}
+ /im1 \@anim@getkeyval{btnPause#2:#3}%
>>%
>>%
}{%
@@ -352,7 +344,7 @@
\@anim@newkey{btn#1.PlayPause#2}{\the\pdflastobj\space 0 R}%
}
\else
- \def\@anim@makeppcontainer#1#2{%
+ \def\@anim@makeppcontainer#1#2#3{%
\special{ps:
%OCGs
mark /_objdef {#1.Play#2} /type/dict /OBJ pdfmark
@@ -379,8 +371,8 @@
/Resources <<%
/Properties <</oc0 {#1.Play#2} /oc1 {#1.Pause#2}>>%
/XObject <<%
- /im0 {btnPlay#2}
- /im1 {btnPause#2}%
+ /im0 {btnPlay#2:#3}
+ /im1 {btnPause#2:#3}%
>>%
>>%
>> /PUT pdfmark
@@ -392,10 +384,11 @@
\ifpdf
%stroking commands
\def\@anim@btnend{%
+ \@anim@bg\space
2.5 w
1 J
1 j
- 0 G
+ \@anim@fg\space
10 10 130 130 re
S
10 w
@@ -409,10 +402,11 @@
S
}
\def\@anim@btnstep{%
+ \@anim@bg\space
2.5 w
1 J
1 j
- 0 G
+ \@anim@fg\space
10 10 130 130 re
S
10 w
@@ -422,10 +416,11 @@
S
}
\def\@anim@btnplay{%
+ \@anim@bg\space
2.5 w
1 J
1 j
- 0 G
+ \@anim@fg\space
10 10 130 130 re
S
10 w
@@ -436,9 +431,10 @@
S
}
\def\@anim@btnpause{%
+ \@anim@bg\space
2.5 w
1 j
- 0 G
+ \@anim@fg\space
0 10 m
140 10 l
140 140 l
@@ -450,10 +446,11 @@
S
}
\def\@anim@btnminus{%
+ \@anim@bg\space
2.5 w
1 J
1 j
- 0 G
+ \@anim@fg\space
10 10 130 130 re
S
10 w
@@ -463,10 +460,11 @@
S
}
\def\@anim@btnplus{%
+ \@anim@bg\space
2.5 w
1 J
1 j
- 0 G
+ \@anim@fg\space
10 10 130 130 re
S
10 w
@@ -478,17 +476,18 @@
S
}
\def\@anim@btnreset{%
+ \@anim@bg\space
2.5 w
1 J
1 j
- 0 G
+ \@anim@fg\space
10 10 130 130 re
S
10 w
75 40 m
75 110 l
S
- 0 g
+ \@anim@@@fg\space
35 50 m
70 75 l
35 100 l
@@ -505,62 +504,63 @@
115 75 l
S
}
- \def\@anim@makebuttons{%
+ \def\@anim@makebuttons#1{%
\@anim@xbutton{EndLeft}{%
q -0.1 0 0 0.1 15 0 cm
\@anim@btnend\space Q%
- }%
+ }{#1}%
\@anim@xbutton{EndRight}{%
q 0.1 0 0 0.1 0 0 cm
\@anim@btnend\space Q%
- }%
+ }{#1}%
\@anim@xbutton{Minus}{%
q 0.1 0 0 0.1 0 0 cm
\@anim@btnminus\space Q%
- }%
+ }{#1}%
\@anim@xbutton{PauseLeft}{%
q -0.1 0 0 0.1 15 0 cm
\@anim@btnpause\space Q%
- }%
+ }{#1}%
\@anim@xbutton{PauseRight}{%
q 0.1 0 0 0.1 0 0 cm
\@anim@btnpause\space Q%
- }%
+ }{#1}%
\@anim@xbutton{PlayLeft}{%
q -0.1 0 0 0.1 15 0 cm
\@anim@btnplay\space Q%
- }%
+ }{#1}%
\@anim@xbutton{PlayRight}{%
q 0.1 0 0 0.1 0 0 cm
\@anim@btnplay\space Q%
- }%
+ }{#1}%
\@anim@xbutton{Plus}{%
q 0.1 0 0 0.1 0 0 cm
\@anim@btnplus\space Q%
- }%
+ }{#1}%
\@anim@xbutton{Reset}{%
q 0.1 0 0 0.1 0 0 cm
\@anim@btnreset\space Q%
- }%
+ }{#1}%
\@anim@xbutton{StepLeft}{%
q -0.1 0 0 0.1 15 0 cm
\@anim@btnstep\space Q%
- }%
+ }{#1}%
\@anim@xbutton{StepRight}{%
q 0.1 0 0 0.1 0 0 cm
\@anim@btnstep\space Q%
- }%
+ }{#1}%
}
%XObject creation
- \def\@anim@xbutton#1#2{% #1 name, #2 stroking commands
+ \def\@anim@xbutton#1#2#3{% #1 name, #2 stroking commands, #3 @anim@num
\immediate\pdfobj stream attr{%
/Type/XObject/Subtype/Form/BBox [0 0 15 15]%
}{#2}%
- \@anim@newkey{btn#1}{\the\pdflastobj\space 0 R}%
+ \@anim@newkey{btn#1:#3}{\the\pdflastobj\space 0 R}%
}
\else
\def\@anim@btnend{%
- 0 setgray
+ \@anim@bg\space
+ \@anim@fg\space
0.25 setlinewidth
1 setlinecap
1 setlinejoin
@@ -581,7 +581,8 @@
stroke
}
\def\@anim@btnstep{%
- 0 setgray
+ \@anim@bg\space
+ \@anim@fg\space
0.25 setlinewidth
1 setlinecap
1 setlinejoin
@@ -598,7 +599,8 @@
stroke
}
\def\@anim@btnplay{%
- 0 setgray
+ \@anim@bg\space
+ \@anim@fg\space
0.25 setlinewidth
1 setlinecap
1 setlinejoin
@@ -616,7 +618,8 @@
stroke
}
\def\@anim@btnpause{%
- 0 setgray
+ \@anim@bg\space
+ \@anim@fg\space
0.25 setlinewidth
0 setlinecap
1 setlinejoin
@@ -631,7 +634,8 @@
stroke
}
\def\@anim@btnminus{%
- 0 setgray
+ \@anim@bg\space
+ \@anim@fg\space
0.25 setlinewidth
1 setlinecap
1 setlinejoin
@@ -648,7 +652,8 @@
stroke
}
\def\@anim@btnplus{%
- 0 setgray
+ \@anim@bg\space
+ \@anim@fg\space
0.25 setlinewidth
1 setlinecap
1 setlinejoin
@@ -667,7 +672,8 @@
stroke
}
\def\@anim@btnreset{%
- 0 setgray
+ \@anim@bg\space
+ \@anim@fg\space
0.25 setlinewidth
1 setlinecap
1 setlinejoin
@@ -700,50 +706,50 @@
11.5 7.5 lineto
stroke
}
- \def\@anim@makebuttons{%
+ \def\@anim@makebuttons#1{% #1: @anim@num
\@anim@xbutton{EndLeft}{%
[-1 0 0 1 15 0] concat
\@anim@btnend%
- }%
+ }{#1}%
\@anim@xbutton{EndRight}{%
\@anim@btnend%
- }%
+ }{#1}%
\@anim@xbutton{Minus}{%
\@anim@btnminus%
- }%
+ }{#1}%
\@anim@xbutton{PauseLeft}{%
[-1 0 0 1 15 0] concat
\@anim@btnpause%
- }%
+ }{#1}%
\@anim@xbutton{PauseRight}{%
\@anim@btnpause%
- }%
+ }{#1}%
\@anim@xbutton{PlayLeft}{%
[-1 0 0 1 15 0] concat
\@anim@btnplay%
- }%
+ }{#1}%
\@anim@xbutton{PlayRight}{%
\@anim@btnplay%
- }%
+ }{#1}%
\@anim@xbutton{Plus}{%
\@anim@btnplus%
- }%
+ }{#1}%
\@anim@xbutton{Reset}{%
\@anim@btnreset%
- }%
+ }{#1}%
\@anim@xbutton{StepLeft}{%
[-1 0 0 1 15 0] concat
\@anim@btnstep%
- }%
+ }{#1}%
\@anim@xbutton{StepRight}{%
\@anim@btnstep%
- }%
+ }{#1}%
}
- \def\@anim@xbutton#1#2{% #1: name; #2: stroking commands
+ \def\@anim@xbutton#1#2#3{% #1: name; #2: stroking commands, #3 @anim@num
\special{ps:
gsave
mark
- /_objdef {btn#1}
+ /_objdef {btn#1:#3}
/BBox [0 0 15 15]
/BP pdfmark { #2 } ?pdfmark mark /EP pdfmark
grestore
@@ -809,8 +815,98 @@
\newcount\@anim@curframe
\newcount\@anim@curframe@zb% zero based
-\newboolean{@anim@buttonsmade} %true if button faces have been made
-\setboolean{@anim@buttonsmade}{false}
+%draftbox from file
+\ifpdf
+ \def\@anim@filedraftbox#1{% #1: filename
+ %store file in a box
+ \def\@anim@mps{.mps}%
+ \ifx\@anim@ext\@anim@mps%
+ \global\setbox\@anim@box=\hbox{\convertMPtoPDF{#1}{1}{1}}%
+ \else%
+ \immediate\pdfximage{#1}%
+ \global\setbox\@anim@box=\hbox{\pdfrefximage\pdflastximage}%
+ \fi%
+ \@anim@draftbox{\@anim@box}% draw draft box with controls (if set)
+ }
+\else
+ \def\@anim@filedraftbox#1{%
+ \edef\@anim@curfile{{#1}}%
+ \global\setbox\@anim@box=\hbox{\expandafter\includegraphics\@anim@curfile}%
+ \@anim@draftbox{\@anim@box}%
+ }
+\fi
+
+%draftbox from savebox (lowlevel macro)
+\def\@anim@draftbox#1{% #1: box number
+ %get size
+ \xdef\@anim@animwidth{\strip@pt\wd#1}%
+ \xdef\@anim@animheight{\strip@pt\ht#1}%
+ \xdef\@anim@animdepth{\strip@pt\dp#1}%
+ \setlength{\@anim@tmpdima}{\ht#1}%
+ \addtolength{\@anim@tmpdima}{\dp#1}%
+ \xdef\@anim@animtotalheight{\strip@pt\@anim@tmpdima}%
+ \@anim@rescale% rescale box
+ \edef\@anim@oldunitlength{\the\unitlength}%
+ \setlength{\unitlength}{1pt}%
+ \vtop{% draw boxes
+ \offinterlineskip%
+ \hbox{%
+ \raisebox{-\@anim@animdepth\@anim@pt}{%
+ \begin{picture}(\@anim@animwidth,\@anim@animtotalheight)%
+ \put(0,0){\framebox(\@anim@animwidth,\@anim@animtotalheight){}}%
+ \end{picture}%
+ }%
+ }%
+ \if@anim@controls%
+ \setlength{\@anim@tmpdima}{\@anim@btnsize}%
+ \vskip 0.1\@anim@tmpdima%
+ \hbox to \@anim@animwidth\@anim@pt {%
+ \hss%
+ \setlength{\@anim@tmpdimb}{2\@anim@tmpdima}%
+ \begin{picture}(\strip@pt\@anim@tmpdimb,\strip@pt\@anim@tmpdima)%
+ \put(0,0){\line(1,0){\strip@pt\@anim@tmpdimb}}%
+ \put(0,\strip@pt\@anim@tmpdima){%
+ \line(1,0){\strip@pt\@anim@tmpdimb}%
+ }%
+ \put(0,0){\line(0,1){\strip@pt\@anim@tmpdima}}%
+ \end{picture}%
+ \if@anim@step\else%
+ \begin{picture}(\strip@pt\@anim@tmpdimb,\strip@pt\@anim@tmpdima)%
+ \put(0,0){\line(1,0){\strip@pt\@anim@tmpdimb}}%
+ \put(0,\strip@pt\@anim@tmpdima){%
+ \line(1,0){\strip@pt\@anim@tmpdimb}%
+ }%
+ \end{picture}%
+ \fi%
+ \begin{picture}(\strip@pt\@anim@tmpdimb,\strip@pt\@anim@tmpdima)%
+ \put(0,0){\line(1,0){\strip@pt\@anim@tmpdimb}}%
+ \put(0,\strip@pt\@anim@tmpdima){%
+ \line(1,0){\strip@pt\@anim@tmpdimb}%
+ }%
+ \put(\strip@pt\@anim@tmpdimb,0){%
+ \line(0,1){\strip@pt\@anim@tmpdima}%
+ }%
+ \end{picture}%
+ \if@anim@step\else%
+ \hskip 0.3\@anim@tmpdima%
+ \setlength{\@anim@tmpdimb}{3\@anim@tmpdima}%
+ \begin{picture}(\strip@pt\@anim@tmpdimb,\strip@pt\@anim@tmpdima)%
+ \put(0,0){\line(0,1){\strip@pt\@anim@tmpdima}}%
+ \put(0,0){\line(1,0){\strip@pt\@anim@tmpdimb}}%
+ \put(0,\strip@pt\@anim@tmpdima){%
+ \line(1,0){\strip@pt\@anim@tmpdimb}%
+ }%
+ \put(\strip@pt\@anim@tmpdimb,0){%
+ \line(0,1){\strip@pt\@anim@tmpdima}%
+ }%
+ \end{picture}%
+ \fi%
+ \hss%
+ }%
+ \fi%
+ \setlength{\unitlength}{\@anim@oldunitlength}%
+ }%
+}
%user command for embedding animation sequence
% #1: options
@@ -829,74 +925,86 @@
\def\@anim@first{#4}%
\def\@anim@last{#5}%
%
- \if@anim@controls%
- %create button faces if necessary
- \if@anim@buttonsmade\else%
- \@anim@makebuttons%
- \setboolean{@anim@buttonsmade}{true}%
- \fi%
- \if@anim@step\else%
- %combine Pause & Play button faces into one XObject
- \@anim@makeppcontainer{\the\@anim@num}{Right}%
- \@anim@makeppcontainer{\the\@anim@num}{Left}%
- \fi%
- \fi%
- \xdef\@anim@fps{#2}% current frame rate
- \xdef\@anim@nfps{#2}%
- \xdef\@anim@pauseat{}%
- \xdef\@anim@nfpsat{}%
- \xdef\@anim@pfpsat{}%
- %
- %read all frames of the sequence
\@anim@curframe=\@anim@first%
\@anim@curframe@zb=0%
- \loop\ifnum\@anim@curframe>\@anim@last\else%
- %get file name extension of current file
- \@anim@getext{%
- \@anim@base\@anim@pad{\@anim@first}{\the\@anim@curframe}%
- }%
- %embed graphics
- \@anim@ximage{\the\@anim@num}{\the\@anim@curframe@zb}{%
- \@anim@base\@anim@pad{\@anim@first}{\the\@anim@curframe}\@anim@ext%
- }%
- \advance\@anim@curframe by 1%
- \advance\@anim@curframe@zb by 1%
- \repeat%
- \xdef\@anim@frames{\the\@anim@curframe@zb}% total number
- %build timeline from optional timeline file
- \if@anim@timeline\@anim@buildtmln{\the\@anim@num}\fi%
- \@anim@makecontainer{\the\@anim@num}% create container XObject
- %insert animation widget & controls
- \@anim@insertwidgets{\the\@anim@num}%
+ \if@anim@draft%
+ %test for existence of all files of the sequence
+ \loop\ifnum\@anim@curframe>\@anim@last\else%
+ %get file name extension of current file (also tests for existence)
+ \@anim@getext{%
+ \@anim@base\@anim@pad{\@anim@first}{\the\@anim@curframe}%
+ }%
+ \advance\@anim@curframe by 1%
+ \advance\@anim@curframe@zb by 1%
+ \repeat%
+ %draw draftbox according to dimensions of the first frame
+ \@anim@filedraftbox{\@anim@base\@anim@first\@anim@ext}%
+ \else%
+ \if@anim@controls%
+ %create button faces only once in the current colour combination
+ \expandafter\ifx\csname
+ btncol:\@anim@bgcolour:\@anim@fgcolour\endcsname\relax%
+ \@anim@makebuttons{\the\@anim@num}%
+ \@anim@newkey{btncol:\@anim@bgcolour:\@anim@fgcolour}{\the\@anim@num}%
+ \fi%
+ \if@anim@step\else%
+ %combine Pause & Play button faces into one XObject
+ \@anim@makeppcontainer{\the\@anim@num}{Right}{%
+ \@anim@getkeyval{btncol:\@anim@bgcolour:\@anim@fgcolour}}%
+ \@anim@makeppcontainer{\the\@anim@num}{Left}{%
+ \@anim@getkeyval{btncol:\@anim@bgcolour:\@anim@fgcolour}}%
+ \fi%
+ \fi%
+ \xdef\@anim@fps{#2}% current frame rate
+ \xdef\@anim@nfps{#2}%
+ %
+ %read all frames of the sequence
+ \loop\ifnum\@anim@curframe>\@anim@last\else%
+ %get file name extension of current file
+ \@anim@getext{%
+ \@anim@base\@anim@pad{\@anim@first}{\the\@anim@curframe}%
+ }%
+ %embed graphics
+ \@anim@ximage{\the\@anim@num}{\the\@anim@curframe@zb}{%
+ \@anim@base\@anim@pad{\@anim@first}{\the\@anim@curframe}\@anim@ext%
+ }%
+ \advance\@anim@curframe by 1%
+ \advance\@anim@curframe@zb by 1%
+ \repeat%
+ \xdef\@anim@frames{\the\@anim@curframe@zb}% total number
+ %build timeline from optional timeline file
+ \if@anim@timeline\@anim@buildtmln{\the\@anim@num}\fi%
+ \@anim@makecontainer{\the\@anim@num}% create container XObject
+ %insert animation widget & controls
+ \@anim@insertwidgets{\the\@anim@num}{%
+ \@anim@getkeyval{btncol:\@anim@bgcolour:\@anim@fgcolour}}%
+ \fi%
\global\advance\@anim@num by 1%
}%
-%insert the animation and control button widgets
-\def\@anim@insertwidgets#1{%#1:@anim@num
+%inserts animation and control button widgets
+\def\@anim@insertwidgets#1#2{%#1:@anim@num, #2 existing btn colour combination
\vtop{%
\offinterlineskip%
\hbox{\@anim@animwidget{#1}}%
\if@anim@controls%
\setlength{\@anim@tmpdima}{\@anim@btnsize}%
- \setlength{\@anim@tmpdima}{0.1\@anim@tmpdima}%
- \vskip \@anim@tmpdima%
+ \vskip 0.1\@anim@tmpdima%
\hbox to \@anim@animwidth\@anim@pt {%
\hss%
- \@anim@buttonwidget{#1}{EndLeft}{EndLeft}%
- \@anim@buttonwidget{#1}{StepLeft}{StepLeft}%
+ \@anim@buttonwidget{#1}{EndLeft}{EndLeft:#2}%
+ \@anim@buttonwidget{#1}{StepLeft}{StepLeft:#2}%
\if@anim@step\else%
\@anim@buttonwidget{#1}{PlayPauseLeft}{#1.PlayPauseLeft}%
\@anim@buttonwidget{#1}{PlayPauseRight}{#1.PlayPauseRight}%
\fi%
- \@anim@buttonwidget{#1}{StepRight}{StepRight}%
- \@anim@buttonwidget{#1}{EndRight}{EndRight}%
+ \@anim@buttonwidget{#1}{StepRight}{StepRight:#2}%
+ \@anim@buttonwidget{#1}{EndRight}{EndRight:#2}%
\if@anim@step\else%
- \setlength{\@anim@tmpdima}{\@anim@btnsize}%
- \setlength{\@anim@tmpdima}{0.3\@anim@tmpdima}%
- \hskip \@anim@tmpdima%
- \@anim@buttonwidget{#1}{Minus}{Minus}%
- \@anim@buttonwidget{#1}{Reset}{Reset}%
- \@anim@buttonwidget{#1}{Plus}{Plus}%
+ \hskip 0.3\@anim@tmpdima%
+ \@anim@buttonwidget{#1}{Minus}{Minus:#2}%
+ \@anim@buttonwidget{#1}{Reset}{Reset:#2}%
+ \@anim@buttonwidget{#1}{Plus}{Plus:#2}%
\fi%
\hss%
}%
@@ -963,6 +1071,9 @@
\setlength{\@anim@tmpdima}{\@anim@animdepth\@anim@pt}%
\setlength{\@anim@tmpdima}{\@anim@boxscale\@anim@tmpdima}%
\xdef\@anim@animdepth{\strip@pt\@anim@tmpdima}%
+ \setlength{\@anim@tmpdima}{\@anim@animheight\@anim@pt}%
+ \addtolength{\@anim@tmpdima}{\@anim@animdepth\@anim@pt}%
+ \xdef\@anim@animtotalheight{\strip@pt\@anim@tmpdima}%
}
%creates animation widget
@@ -991,7 +1102,6 @@
/T (anm@#1)%
/MK <<%
/TP 1% icon, no caption
- /BG [\@anim@bg]%
/IF <</SW/A/S/A>>% scale icon freely within widget
>>%
/AA <<% bind JavaScripts to trigger events
@@ -1044,7 +1154,6 @@
/T (anm@#1)%
/MK <<%
/TP 1
- /BG [\@anim@bg]%
/IF <</SW/A/S/A>>%
>>%
/AA <<%
@@ -1081,7 +1190,6 @@
/T (btn@#1@#2)%
/MK <<%
/TP 1%
- /BG [\@anim@btnbg]%
/IF <</SW/A/S/A>>% scale button face icon freely within widget
>>%
/A <</S/JavaScript/JS (\@anim@upjscriptstring)>>%
@@ -1120,7 +1228,6 @@
/T (btn@#1@#2)%
/MK <<
/TP 1
- /BG [\@anim@btnbg]
/IF <</SW/A/S/A>>
>>%
/A <</S/JavaScript/JS (\@anim@upjscriptstring)>>%
@@ -1147,20 +1254,24 @@
\setboolean{@anim@inside}{true}%
\@anim@reset% to default settings
\setkeys{anim@user}{#1}%
- %create button faces if necessary
- \if@anim@controls%
- \if@anim@buttonsmade\else%
- \@anim@makebuttons%
- \setboolean{@anim@buttonsmade}{true}%
- \fi%
- \if@anim@step\else%
- %combine Pause & Play button faces into one XObject
- \@anim@makeppcontainer{\the\@anim@num}{Right}%
- \@anim@makeppcontainer{\the\@anim@num}{Left}%
+ \if@anim@draft\else%
+ %create button faces if necessary
+ \if@anim@controls%
+ \expandafter\ifx\csname
+ btncol:\@anim@bgcolour:\@anim@fgcolour\endcsname\relax%
+ \@anim@makebuttons{\the\@anim@num}%
+ \@anim@newkey{btncol:\@anim@bgcolour:\@anim@fgcolour}{\the\@anim@num}%
+ \fi%
+ \if@anim@step\else%
+ \@anim@makeppcontainer{\the\@anim@num}{Right}{%
+ \@anim@getkeyval{btncol:\@anim@bgcolour:\@anim@fgcolour}}%
+ \@anim@makeppcontainer{\the\@anim@num}{Left}{%
+ \@anim@getkeyval{btncol:\@anim@bgcolour:\@anim@fgcolour}}%
+ \fi%
\fi%
+ \xdef\@anim@fps{#2}%
+ \xdef\@anim@nfps{#2}% current frame rate (for use in \newframe)
\fi%
- \xdef\@anim@fps{#2}%
- \xdef\@anim@nfps{#2}% current frame rate (for use in \newframe)
\global\@anim@curframe@zb=0%
\@anim@beginframe%
\ignorespaces%
@@ -1168,12 +1279,15 @@
\unskip%
\@anim@endframe{\the\@anim@num}{\the\@anim@curframe@zb}%
\global\advance\@anim@curframe@zb by 1%
- \xdef\@anim@frames{\the\@anim@curframe@zb}% total number
- %build timeline from optional timeline file
- \if@anim@timeline\@anim@buildtmln{\the\@anim@num}\fi%
- \@anim@makecontainer{\the\@anim@num}% create container XObject
- %insert animation widget & controls
- \@anim@insertwidgets{\the\@anim@num}%
+ \if@anim@draft\else%
+ \xdef\@anim@frames{\the\@anim@curframe@zb}% total number
+ %build timeline from optional timeline file
+ \if@anim@timeline\@anim@buildtmln{\the\@anim@num}\fi%
+ \@anim@makecontainer{\the\@anim@num}% create container XObject
+ %insert animation widget & controls
+ \@anim@insertwidgets{\the\@anim@num}{%
+ \@anim@getkeyval{btncol:\@anim@bgcolour:\@anim@fgcolour}}%
+ \fi%
\global\advance\@anim@num by 1%
\setboolean{@anim@inside}{false}%
}
@@ -1191,33 +1305,30 @@
\@anim@endframe{\the\@anim@num}{\the\@anim@curframe@zb}%
\@ifstar\@anim@newframestar\@anim@newframe%
}
-\newcommand{\@anim@newframestar}[1][]{% starred variant to pause animation
- \if@anim@step\else% % #1: new frame rate
- \if@anim@timeline\else%
- %build JavaScript commands to fill the `pauseAt' array
- \xdef\@anim@pauseat{%
- \@anim@pauseat%
- a\the\@anim@num.pauseAt[\the\@anim@curframe@zb]=1;%
- }%
- \setboolean{@anim@pauseframes}{true}%
- \xdef\@anim@pfps{\@anim@nfps}%
- \xdef\@anim@nfps{#1}%
- \ifx\@anim@nfps\@empty%
- \xdef\@anim@nfps{\@anim@pfps}%
- \else%
- \ifnum\@anim@curframe@zb=0%
- \xdef\@anim@fps{#1}%
+\newcommand{\@anim@newframe}[1][]{% #1: new frame rate
+ \if@anim@draft\else%
+ \if@anim@step\else%
+ \if@anim@timeline\else%
+ \edef\@anim@pfps{\@anim@nfps}%
+ \edef\@anim@nfps{#1}%
+ \ifx\@anim@nfps\@empty%
+ \edef\@anim@nfps{\@anim@pfps}%
+ \else%
+ \ifnum\@anim@curframe@zb=0%
+ \xdef\@anim@fps{#1}%
+ \fi%
+ %build JavaScript commands to fill the `nFpsAt' & `pFpsAt' arrays
+ \xdef\@anim@nfpsat{%
+ \@anim@nfpsat%
+ a\the\@anim@num.nFpsAt[\the\@anim@curframe@zb]=Math.abs(#1);%
+ }%
+ \xdef\@anim@pfpsat{%
+ \@anim@pfpsat%
+ a\the\@anim@num.pFpsAt[\the\@anim@curframe@zb]=%
+ Math.abs(\@anim@pfps);%
+ }%
+ \setboolean{@anim@chfps}{true}% change fps
\fi%
- %build JavaScript commands to fill the `nFpsAt' & `pFpsAt' arrays
- \xdef\@anim@nfpsat{%
- \@anim@nfpsat%
- a\the\@anim@num.nFpsAt[\the\@anim@curframe@zb]=Math.abs(#1);%
- }%
- \xdef\@anim@pfpsat{%
- \@anim@pfpsat%
- a\the\@anim@num.pFpsAt[\the\@anim@curframe@zb]=Math.abs(\@anim@pfps);%
- }%
- \setboolean{@anim@chfps}{true}% change fps
\fi%
\fi%
\fi%
@@ -1225,27 +1336,36 @@
\@anim@beginframe%
\ignorespaces%
}
-\newcommand{\@anim@newframe}[1][]{% #1: new frame rate
- \if@anim@step\else%
- \if@anim@timeline\else%
- \edef\@anim@pfps{\@anim@nfps}%
- \edef\@anim@nfps{#1}%
- \ifx\@anim@nfps\@empty%
- \edef\@anim@nfps{\@anim@pfps}%
- \else%
- \ifnum\@anim@curframe@zb=0%
- \xdef\@anim@fps{#1}%
- \fi%
- %build JavaScript commands to fill the `nFpsAt' & `pFpsAt' arrays
- \xdef\@anim@nfpsat{%
- \@anim@nfpsat%
- a\the\@anim@num.nFpsAt[\the\@anim@curframe@zb]=Math.abs(#1);%
- }%
- \xdef\@anim@pfpsat{%
- \@anim@pfpsat%
- a\the\@anim@num.pFpsAt[\the\@anim@curframe@zb]=Math.abs(\@anim@pfps);%
+\newcommand{\@anim@newframestar}[1][]{% starred variant for pauseing animation
+ \if@anim@draft\else% #1: new frame rate
+ \if@anim@step\else%
+ \if@anim@timeline\else%
+ %build JavaScript commands to fill the `pauseAt' array
+ \xdef\@anim@pauseat{%
+ \@anim@pauseat%
+ a\the\@anim@num.pauseAt[\the\@anim@curframe@zb]=1;%
}%
- \setboolean{@anim@chfps}{true}% change fps
+ \setboolean{@anim@pauseframes}{true}%
+ \xdef\@anim@pfps{\@anim@nfps}%
+ \xdef\@anim@nfps{#1}%
+ \ifx\@anim@nfps\@empty%
+ \xdef\@anim@nfps{\@anim@pfps}%
+ \else%
+ \ifnum\@anim@curframe@zb=0%
+ \xdef\@anim@fps{#1}%
+ \fi%
+ %build JavaScript commands to fill the `nFpsAt' & `pFpsAt' arrays
+ \xdef\@anim@nfpsat{%
+ \@anim@nfpsat%
+ a\the\@anim@num.nFpsAt[\the\@anim@curframe@zb]=Math.abs(#1);%
+ }%
+ \xdef\@anim@pfpsat{%
+ \@anim@pfpsat%
+ a\the\@anim@num.pFpsAt[\the\@anim@curframe@zb]=%
+ Math.abs(\@anim@pfps);%
+ }%
+ \setboolean{@anim@chfps}{true}% change fps
+ \fi%
\fi%
\fi%
\fi%
@@ -1254,9 +1374,9 @@
\ignorespaces%
}
-%starts a new frame
+%starts new frame
\def\@anim@beginframe{%
- \begin{lrbox}{\@anim@box}% store the graphics in a box
+ \begin{lrbox}{\@anim@box}% store graphics in a box
\the\@anim@begin%
}
@@ -1264,7 +1384,7 @@
\def\@anim@endframe#1#2{%
\the\@anim@end%
\end{lrbox}%
- \message{< a#1, fr#2}%
+ \if@anim@draft\else\message{< a#1, fr#2}\fi%
%determine size of graphics
\ifnum #2=0%
\xdef\@anim@animwidth{\strip@pt\wd\@anim@box}%
@@ -1285,10 +1405,11 @@
}{}%
\fi%
\fi%
+ %draw draftbox according to dimensions of the first frame
+ \if@anim@draft\@anim@draftbox{\@anim@box}\fi%
\fi%
%now create Form XObject of box contents
- \@anim@xinline{#1}{#2}{\@anim@box}%
- \message{>}%
+ \if@anim@draft\else\@anim@xinline{#1}{#2}{\@anim@box}\message{>}\fi%
}
%prints zero padded integers
@@ -1325,7 +1446,7 @@
\edef\@anim@endlinechar{\the\endlinechar}%
\endlinechar=-1% suppress trailing space at input line end
\global\@anim@curframe@zb=0%
- %read timeline file a first time to get number lines (= number of frames)
+ %read timeline file a first time to get number of lines (= number of frames)
\openin\@anim@@tmlnfile=\@anim@tmlnfile%
\read\@anim@@tmlnfile to \@anim@inputline%
\edef\@anim@inputline{\@anim@inputline\space}%
@@ -1346,7 +1467,7 @@
\setboolean{@anim@eof}{false}\fi%
}%
\closein\@anim@@tmlnfile%
- \xdef\@anim@images{\@anim@frames}% total number of images
+ \xdef\@anim@transp{\@anim@frames}% total number of transp
\xdef\@anim@frames{\the\@anim@curframe@zb}% total number of anim positions
\global\@anim@curframe@zb=0%
%reopen timeline file and build timeline
@@ -1413,11 +1534,11 @@
\@anim@parsethird#3,:;%
}
-%parses 3rd column of timeline file (comma separated list of image specs)
+%parses 3rd column of timeline file (comma separated list of transp. specs)
\def\@anim@parsethird#1,#2;{%
\def\@anim@firstarg{#1}%
\ifx\@anim@firstarg\@empty\else%
- \@anim@process#1x:;% process one image spec
+ \@anim@process#1x:;% process one transparency spec
\fi%
\ifx #2:\else%
\@anim@parsethird#2;%
@@ -1425,9 +1546,10 @@
}
\newcount\@anim@tmpcnt %scratch counter for different uses
-%process image spec, such as 123 or 456x78 or 9x0
+
+%process transparency spec, such as 123 or 456x78 or 9x0
\def\@anim@process#1x#2;{%
- %determine number of repetitions of current image
+ %determine number of repetitions of current transparency
\ifx #2:%
\gdef\@anim@repeats{1}%
\else%
@@ -1444,9 +1566,9 @@
\edef\@anim@repeatuntil{\the\@anim@tmpcnt}%
\fi%
\fi%
- %build contents of animation frames according to image specifications
- \ifnum\@anim@images<#1\else% ignore image specifications which do not exist
- \ifnum\@anim@images=#1\else%
+ %build contents of animation frames according to transparency specifications
+ \ifnum\@anim@transp<#1\else% ignore non-existing transparencies
+ \ifnum\@anim@transp=#1\else%
\@anim@tmpcnt=\@anim@curframe@zb%
\loop\ifnum\@anim@repeatuntil>\@anim@tmpcnt%
\@anim@newkey{@anim@content@\the\@anim@tmpcnt}{%
@@ -1481,15 +1603,97 @@
\define@key{anim@user}{scale}{%
\gdef\@anim@boxscale{#1}%
}
-
-\define@key{anim@user}{screenbg}{%background colour
- \gdef\@anim@bg{#1}%
-}
\define@key{anim@user}{buttonsize}{%
\gdef\@anim@btnsize{#1}%
}
-\define@key{anim@user}{buttonbg}{%background of buttons
- \gdef\@anim@btnbg{#1}%
+\def\@anim@colours#1:#2;{% helper macro to get number of colour components and
+ \xdef\@anim@colour{\@anim@colour\space #1}% to replace : by ` ' in the arg
+ \ifx #2!\else%
+ \global\advance\@anim@tmpcnt by 1%
+ \@anim@colours#2;%
+ \fi%
+}
+\ifpdf %background frame of buttons
+ \def\@anim@@@bg{%
+ 0 j
+ 0 0 150 150 re
+ f%
+ }
+\else
+ \def\@anim@@@bg{%
+ 0 setlinejoin
+ 0 0 moveto
+ 15 0 lineto
+ 15 15 lineto
+ 0 15 lineto
+ closepath
+ fill%
+ }
+\fi
+\define@key{anim@user}{buttonbg}{%background colour of buttons
+ \global\@anim@tmpcnt=1%
+ \gdef\@anim@colour{}%
+ \@anim@colours#1:!;%
+ \xdef\@anim@bgcolour{\@anim@colour}%
+ \ifpdf%
+ \ifnum\@anim@tmpcnt=1
+ \xdef\@anim@bg{\@anim@colour\space g\space\@anim@@@bg}%
+ \else%
+ \ifnum\@anim@tmpcnt=3
+ \xdef\@anim@bg{\@anim@colour\space rg\space\@anim@@@bg}%
+ \else%
+ \ifnum\@anim@tmpcnt=4
+ \xdef\@anim@bg{\@anim@colour\space k\space\@anim@@@bg}%
+ \fi%
+ \fi%
+ \fi%
+ \else%
+ \ifnum\@anim@tmpcnt=1
+ \xdef\@anim@bg{\@anim@colour\space setgray\space\@anim@@@bg}%
+ \else%
+ \ifnum\@anim@tmpcnt=3
+ \xdef\@anim@bg{\@anim@colour\space setrgbcolor\space\@anim@@@bg}%
+ \else%
+ \ifnum\@anim@tmpcnt=4
+ \xdef\@anim@bg{\@anim@colour\space setcmykcolor\space\@anim@@@bg}%
+ \fi%
+ \fi%
+ \fi%
+ \fi%
+}
+\define@key{anim@user}{buttonfg}{%stroking colour of buttons
+ \global\@anim@tmpcnt=1%
+ \gdef\@anim@colour{}%
+ \@anim@colours#1:!;%
+ \xdef\@anim@fgcolour{\@anim@colour}%
+ \ifpdf%
+ \ifthenelse{\the\@anim@tmpcnt=1}{%
+ \xdef\@anim@fg{\@anim@colour\space G}%
+ \xdef\@anim@@@fg{\@anim@colour\space g}%
+ }{%
+ \ifthenelse{\the\@anim@tmpcnt=3}{%
+ \xdef\@anim@fg{\@anim@colour\space RG}%
+ \xdef\@anim@@@fg{\@anim@colour\space rg}%
+ }{%
+ \ifthenelse{\the\@anim@tmpcnt=4}{%
+ \xdef\@anim@fg{\@anim@colour\space K}%
+ \xdef\@anim@@@fg{\@anim@colour\space k}%
+ }{}%
+ }%
+ }%
+ \else%
+ \ifthenelse{\the\@anim@tmpcnt=1}{%
+ \xdef\@anim@fg{\@anim@colour\space setgray}%
+ }{%
+ \ifthenelse{\the\@anim@tmpcnt=3}{%
+ \xdef\@anim@fg{\@anim@colour\space setrgbcolor}%
+ }{%
+ \ifthenelse{\the\@anim@tmpcnt=4}{%
+ \xdef\@anim@fg{\@anim@colour\space setcmykcolor}%
+ }{}%
+ }%
+ }%
+ \fi%
}
\newboolean{@anim@controls}
\setboolean{@anim@controls}{false}
@@ -1505,9 +1709,7 @@
\setboolean{@anim@autoplay}{false}
\define@key{anim@user}{autoplay}[true]{%
\setboolean{@anim@autoplay}{#1}%
- \if@anim@autoplay
- \setboolean{@anim@autoresume}{false}
- \fi%
+ \if@anim@autoplay\setboolean{@anim@autoresume}{false}\fi%
}
\newboolean{@anim@autoresume}
\setboolean{@anim@autoresume}{false}
@@ -1541,6 +1743,18 @@
\define@key{anim@user}{step}[true]{%
\setboolean{@anim@step}{#1}%
}
+\newboolean{@anim@draft}
+\setboolean{@anim@draft}{false}
+\define@key{anim@user}{draft}[true]{%
+ \setboolean{@anim@draft}{#1}%
+}
+\define@key{anim@user}{final}[true]{%
+ \ifthenelse{\equal{#1}{true}}{%
+ \setboolean{@anim@draft}{false}%
+ }{%
+ \setboolean{@anim@draft}{true}%
+ }%
+}
\define@key{anim@user}{timeline}{%
\IfFileExists{#1}{%
\gdef\@anim@tmlnfile{#1}%
@@ -1568,7 +1782,10 @@
\gdef\@anim@boxheight{}%
\gdef\@anim@boxwidth{}%
\xdef\@anim@bg{\@anim@@bg}%
- \xdef\@anim@btnbg{\@anim@@btnbg}%
+ \xdef\@anim@fg{\@anim@@fg}%
+ \ifpdf\xdef\@anim@@@fg{\@anim@@@@fg}\fi%
+ \xdef\@anim@bgcolour{\@anim@@bgcolour}% default button colours
+ \xdef\@anim@fgcolour{\@anim@@fgcolour}%
\xdef\@anim@btnsize{\@anim@@btnsize}%
\xdef\@anim@poster{\@anim@@poster}%
\let\if@anim@controls=\if@anim@@controls%
@@ -1578,6 +1795,7 @@
\let\if@anim@autopause=\if@anim@@autopause%
\let\if@anim@palindrome=\if@anim@@palindrome%
\let\if@anim@step=\if@anim@@step%
+ \let\if@anim@draft=\if@anim@@draft%
\gdef\@anim@posterocg{}%
\gdef\@anim@properties{}%
\gdef\@anim@xobject{}%
@@ -1594,18 +1812,79 @@
}
%package options
-\def\@anim@@bg{}%
-\define@key{anim@pkg}{screenbg}{%
- \gdef\@anim@@bg{#1}%
+\def\@anim@@bg{}
+\def\@anim@@bgcolour{}
+\define@key{anim@pkg}{buttonbg}{%background colour of buttons
+ \global\@anim@tmpcnt=1%
+ \gdef\@anim@colour{}%
+ \@anim@colours#1:!;%
+ \xdef\@anim@@bgcolour{\@anim@colour}%
+ \ifpdf%
+ \ifnum\@anim@tmpcnt=1
+ \xdef\@anim@@bg{\@anim@colour\space g\space\@anim@@@bg}%
+ \else%
+ \ifnum\@anim@tmpcnt=3
+ \xdef\@anim@@bg{\@anim@colour\space rg\space\@anim@@@bg}%
+ \else%
+ \ifnum\@anim@tmpcnt=4
+ \xdef\@anim@@bg{\@anim@colour\space k\space\@anim@@@bg}%
+ \fi%
+ \fi%
+ \fi%
+ \else%
+ \ifnum\@anim@tmpcnt=1
+ \xdef\@anim@@bg{\@anim@colour\space setgray\space\@anim@@@bg}%
+ \else%
+ \ifnum\@anim@tmpcnt=3
+ \xdef\@anim@@bg{\@anim@colour\space setrgbcolor\space\@anim@@@bg}%
+ \else%
+ \ifnum\@anim@tmpcnt=4
+ \xdef\@anim@@bg{\@anim@colour\space setcmykcolor\space\@anim@@@bg}%
+ \fi%
+ \fi%
+ \fi%
+ \fi%
+}
+\ifpdf\def\@anim@@fg{0 G}\def\@anim@@@@fg{0 g}\else\def\@anim@@fg{0 setgray}\fi
+\def\@anim@@fgcolour{}
+\define@key{anim@pkg}{buttonfg}{%stroking colour of buttons
+ \global\@anim@tmpcnt=1%
+ \gdef\@anim@colour{}%
+ \@anim@colours#1:!;%
+ \xdef\@anim@@fgcolour{\@anim@colour}%
+ \ifpdf%
+ \ifthenelse{\the\@anim@tmpcnt=1}{%
+ \xdef\@anim@@fg{\@anim@colour\space G}%
+ \xdef\@anim@@@@fg{\@anim@colour\space g}%
+ }{%
+ \ifthenelse{\the\@anim@tmpcnt=3}{%
+ \xdef\@anim@@fg{\@anim@colour\space RG}%
+ \xdef\@anim@@@@fg{\@anim@colour\space rg}%
+ }{%
+ \ifthenelse{\the\@anim@tmpcnt=4}{%
+ \xdef\@anim@@fg{\@anim@colour\space K}%
+ \xdef\@anim@@@@fg{\@anim@colour\space k}%
+ }{}%
+ }%
+ }%
+ \else%
+ \ifthenelse{\the\@anim@tmpcnt=1}{%
+ \xdef\@anim@@fg{\@anim@colour\space setgray}%
+ }{%
+ \ifthenelse{\the\@anim@tmpcnt=3}{%
+ \xdef\@anim@@fg{\@anim@colour\space setrgbcolor}%
+ }{%
+ \ifthenelse{\the\@anim@tmpcnt=4}{%
+ \xdef\@anim@@fg{\@anim@colour\space setcmykcolor}%
+ }{}%
+ }%
+ }%
+ \fi%
}
\def\@anim@@btnsize{1.44em}%
\define@key{anim@pkg}{buttonsize}{%
\gdef\@anim@@btnsize{#1}%
}
-\def\@anim@@btnbg{}%
-\define@key{anim@pkg}{buttonbg}{%
- \gdef\@anim@@btnbg{#1}%
-}
\newboolean{@anim@@controls}
\setboolean{@anim@@controls}{false}%
\define@key{anim@pkg}{controls}[true]{%
@@ -1654,6 +1933,22 @@
\define@key{anim@pkg}{step}[true]{%
\setboolean{@anim@@step}{#1}%
}
+\newboolean{@anim@@draft}
+\ifdraft{%globally set by document class
+ \setboolean{@anim@@draft}{true}%
+}{%
+ \setboolean{@anim@@draft}{false}%
+}%
+\define@key{anim@pkg}{draft}[true]{%
+ \setboolean{@anim@@draft}{#1}%
+}
+\define@key{anim@pkg}{final}[true]{%
+ \ifthenelse{\equal{#1}{true}}{%
+ \setboolean{@anim@@draft}{false}%
+ }{%
+ \setboolean{@anim@@draft}{true}%
+ }%
+}
%process package options
\def\@anim@setpkgkeys#1{\setkeys{anim@pkg}{#1}}
@@ -1664,21 +1959,18 @@
%animation widget's PageOpen event
\ifpdf
\def\@anim@pojscript#1{%
- \gdef\@anim@posterlast{last}%
- \gdef\@anim@posternone{none}%
\immediate\pdfobj stream {\@anim@@pojscript{#1}}%
\xdef\@anim@pojscriptobj{\the\pdflastobj\space 0 R}%
}
\else
\def\@anim@pojscript#1{%
- \gdef\@anim@posterlast{last}%
- \gdef\@anim@posternone{none}%
\special{ps:
mark /_objdef {a#1@pojscript} /type/stream /OBJ pdfmark
mark {a#1@pojscript} (\@anim@@pojscript{#1}) /PUT pdfmark
}%
}
\fi
+\def\@anim@posterlast{last}% helper macro
\def\@anim@@pojscript#1{% #1: @anim@num
% console.show();%
% console.clear();%