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author | Karl Berry <karl@freefriends.org> | 2014-06-30 22:40:57 +0000 |
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committer | Karl Berry <karl@freefriends.org> | 2014-06-30 22:40:57 +0000 |
commit | 3aa44db1e4dea11619c4a7260854303656fbe2c4 (patch) | |
tree | a82af70f8cd615b8ed4bf06a285f156f063f0306 /Master/texmf-dist/doc/latex/logicpuzzle/CHANGES | |
parent | 96269d837dc550d7b3276e44afcfc7a4b42b5259 (diff) |
logicpuzzle (29jun14)
git-svn-id: svn://tug.org/texlive/trunk@34491 c570f23f-e606-0410-a88d-b1316a301751
Diffstat (limited to 'Master/texmf-dist/doc/latex/logicpuzzle/CHANGES')
-rw-r--r-- | Master/texmf-dist/doc/latex/logicpuzzle/CHANGES | 238 |
1 files changed, 0 insertions, 238 deletions
diff --git a/Master/texmf-dist/doc/latex/logicpuzzle/CHANGES b/Master/texmf-dist/doc/latex/logicpuzzle/CHANGES deleted file mode 100644 index 1e1a6270e91..00000000000 --- a/Master/texmf-dist/doc/latex/logicpuzzle/CHANGES +++ /dev/null @@ -1,238 +0,0 @@ -== Logicpuzzle bundel (v2.4) == - -04/06/2013 added magnets environment [jk] - \minus{H|V}, \plus{H|V}, \{PM|MP}{V|H}, \magnets{H|V} - -03/06/2013 added masyu environment [jk] - \masyuline, \MasyuW, \MasyuB - -03/06/2013 added \setcells [jk] - -03/06/2013 added magiclabyrinth environment [jk] - and \mlline - -== Logicpuzzle bundel (v2.3) == - -29/05/2013 added numberlink environment [jk] - \link, \numberlinkcell - -28/05/2013 added fourwinds environment [jk] - \fourwindscell - -28/05/2013 Bugfix: \framepuzzle only worked correctly for quadratic puzzles [jk] - -27/05/2013 added resuko environment [jk] - \xtikzpath, \Curve{B|T}{L|R}, \Straight{H|V}, - \Cross{H|V}, \Graveltrap. \parkinglot, \pitlane, - \track, \trackH, \trackV - -== Logicpuzzle bundel (v2.2) == - -16/05/2013 added bridges environment [jk] - \bridgesrow, \bridgescolumn and \bridge - -15/05/2013 added starbattle environment [jk] - -14/05/2013 added sunandmoon and starsandarrows environments [jk] - \Star, \Cloud, \Moon{{T,B},{R,L}} and arrows - \Right,...,\Left,...,\RightDown - -== Logicpuzzle bundel (v2.1) == - -07/05/2013 reduced package counters -> LP@rows, LP@columns [jk] - -06/05/2013 updated lpsmag for v2.0+ [jk] - -06/05/2013 added schatzsuche environment and \kakurocolumn, \Diamond [jk] - -05/05/2013 added kakuro environment and \kakurorow, \KKR, \Black [jk] - -04/05/2013 added tentsandtrees environment and \Tree, \Tent [jk] - -== Logicpuzzle bundel (v2.0) == - -30/04/2013 moved package contents to logicpuzzle.sty [jk] - -23/04/2013 added tunnel environment and \portal, \tube [jk] - -22/04/2013 added minesweeper environment and \Mine [jk] - -== Logicpuzzle bundel (v1.9) == - --- slitherlink.sty (v1.0) -- - -15/04/2013 added slitherlink.sty [jk] - --- laserbeam.sty (v1.0) -- - -17/04/2013 added laserbeam.sty - --- logicpuzzle.sty (v1.9) -- - -17/04/2013 added \placecross, \placemirror, \placearrow [jk] - -15/04/2013 added \setbigcell, \setgridlinestyle, [jk] - \setnormallinewidth, \setthicklinewidth - -== Logicpuzzle bundel (v1.8) == - --- killersudoku.sty (v1.0) -- - -09/04/2013 added killersudoku.sty [jk] - --- kendoku.sty (v1.0) -- - -09/04/2013 added kendoku.sty - --- battleship.sty (v1.4a) -- - -10/04/2013 Bugfix: renamed counter LP@whiledo -> LP@whiledo@i [jk] - --- logicpuzzle.sty (v1.8) -- - -09/04/2013 added \colorarea (\framearea without frame) [jk] - -09/04/2013 added \setrule for setting calculation rules [jk] - into the top left corner of a cell - -08/04/2013 added \tikzpath for contructing a tikz path [jk] - -== Logicpuzzle bundel (v1.7) == - --- ddsudoku.sty (v1.0) -- - -28/03/2013 added ddsudoku.sty [jk] - --- hitori.sty (v1.0) -- - -03/04/2013 added hitori.sty - --- logicpuzzle.sty (v1.3) -- - -03/04/2013 added \setcolorrow, \setcolorcolumn [jk] - and \LP@definecolor - Bugfix: \setcolumn -> usage of \LP@setrowcontents - -02/04/2013 added documentation for logicpuzzle.sty - -28/03/2013 added \LP@init@counter, \LP@define@key and - \LP@define@choicekey@fontsize - -== Logicpuzzle bundel (v1.6) == - --- lpsudoku.sty (v1.0) -- - -21/03/2013 added lpsmag [jk] -20/03/2013 added createlpsudoku [jk] -18/03/2013 added lpsudoku.sty [jk] - -== Logicpuzzle bundel (v1.5) == - --- chaossudoku.sty (v1.0) -- - -14/03/2013 added chaossudoku.sty [jk] - --- hakyuu.sty (v1.0) -- - -13/03/2013 added hakyuu.sty [jk] - --- logicpuzzle.sty (v1.2a) -- - -13/03/2013 Bugfix: added pgf layer LPbgcolor for drawing colored background [jk] - -== Logicpuzzle bundel (v1.4) == - --- skyline.sty (v1.0) -- - -06/03/2013 added option sudoku [jk] - -05/03/2013 added \skylinecell [jk] - -05/03/2013 added skelton of skyline.sty [jk] - --- bokkusu.sty (v1.1) -- - -05/03/2013 added \lets for \valueH, \valueV, - \sumH, \sumV [jk] - see: logicpuzzle.sty v1.2 (05/03/2012) - --- logicpuzzle.sty (v1.2) -- - -06/03/2013 added \LP@drawsudokugrid [jk] - -06/03/2013 added \setcell [jk] - -06/03/2013 added \framearea, \fillarea [jk] - -06/03/2013 added environments puzzlebackground, puzzleforeground [jk] - -> added pgf layer LPbackground, LPforeground - -05/03/2013 deleted option color [jk] - -05/03/2013 added \setrow, \setcolumn [jk] - -05/03/2013 added \LP@bottomrow, \LP@toprow, - \LP@leftcolumn. \LP@leftcolumn [jk] - -== Logicpuzzle bundel (v1.3) == - --- bokkusu.sty (v1.0) -- - -28/02/2013 added bokkusu.sty [jk] - --- battleship.sty (v1.3) -- - -27/02/2013 added option cvoffset [jk] - to set indiviual vertical counter offsets - --- logicpuzzle.sty (v1.1) -- - -26/02/2013 added \LP@ingrid to \fillcell [jk] - -26/02/2013 added \valueH, \valueV, \sumH, \sumV, \fillcell, - \fillrow, \fillcolumn [jk] - -26/02/2013 Bugfix: mix up column and row in \setXcontents [jk] - --- battleship.sty (v1.2) -- - -19/02/2013 implemented \classicgame [jk] - for drawing game sheets for classic Battleship - -18/02/2013 implemented option title [jk] - -> \titleformat - -18/02/2013 implemented option counterstyle [jk] - -> \puzzlecounter, \setpuzzlecounter - \definecounterstyle - -17/02/2013 implemented option bgcolor [jk] - -17/02/2013 moved code base for logic puzzles into logicpuzzle.sty [jk] - --- battleship.sty (v1.1) -- - -12/02/2013 added \placewater [jk] - puts a water marker into the grid - -12/02/2013 added \placeisland [jk] - puts an island with random outline into the grid - -12/02/2013 renamed \ship -> \placesegment [jk] - added \let\ship\placesegment - -11/02/2013 implemented \placeship{direction}{column}{row}{length} [jk] - placement of complete ship at (column,row) in direction {V|H} - with length length. - -11/02/2013 implemented \BS@ingrid [jk] - checks if coordinate is in the grid - -> PackageError - -10/02/2013 added \battleshipsetup [jk] - for resetting global options - --- battleship bundle -- - -2013/02/09 IPO of battleship on CTAN - |