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author | Karl Berry <karl@freefriends.org> | 2006-01-09 00:49:07 +0000 |
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committer | Karl Berry <karl@freefriends.org> | 2006-01-09 00:49:07 +0000 |
commit | 007f67a693e4d031fd3d792df8e4d5f43e2cb2e7 (patch) | |
tree | 90d17e00e572ecb1e24764b6f29c80e098b08d29 /Master/texmf-dist/doc/latex/backgammon | |
parent | 950209b26f70aa87ed07c54f82a95b6f03b7c3a0 (diff) |
doc/latex
git-svn-id: svn://tug.org/texlive/trunk@84 c570f23f-e606-0410-a88d-b1316a301751
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-rw-r--r-- | Master/texmf-dist/doc/latex/backgammon/description.ps.gz | bin | 0 -> 24551 bytes | |||
-rw-r--r-- | Master/texmf-dist/doc/latex/backgammon/sampletext.tex | 70 |
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diff --git a/Master/texmf-dist/doc/latex/backgammon/description.ps.gz b/Master/texmf-dist/doc/latex/backgammon/description.ps.gz Binary files differnew file mode 100644 index 00000000000..73d6ae03c9b --- /dev/null +++ b/Master/texmf-dist/doc/latex/backgammon/description.ps.gz diff --git a/Master/texmf-dist/doc/latex/backgammon/sampletext.tex b/Master/texmf-dist/doc/latex/backgammon/sampletext.tex new file mode 100644 index 00000000000..77d39ee571c --- /dev/null +++ b/Master/texmf-dist/doc/latex/backgammon/sampletext.tex @@ -0,0 +1,70 @@ +\documentstyle[12pt,bg]{article} + +\begin{document} + +\setlength{\parindent}{0pt} +\setlength{\parskip}{1em} + +This is a discussion of a position from the newsgroup rec.games.backgammon: + +\begin{position} +\smallboard +\whitepoint{2}{2} +\whitepoint{3}{2} +\whitepoint{4}{2} +\whitepoint{5}{2} +\whitepoint{6}{5} +\whitepoint{9}{1} +\whitepoint{23}{2} +\blackpoint{1}{2} +\blackpoint{4}{2} +\blackpoint{5}{3} +\blackpoint{6}{2} +\blackpoint{8}{3} +\blackpoint{12}{1} +\blackpoint{24}{2} +\middlecube{1} + +\boardcaption{Score 0-0 in a 3 point match: White to play 5-4} +\whiteonmove +\shownumbers +\showcube + +\end{position} + +{\bf Carl Nielsen (nlscar01@uctvax.uct.ac.za) wrote:} + +I played 23-14. X rolled 4-2 and played 17-23. I couldn't get back on and +ended up losing to a gammon. Did I play wrong? Should I have left moving my +runners till later and moved 9-4 6-2 or something like that? + +Suggestions please. + +{\bf Kit Woolsey (kwoolsey@netcom.com) wrote:} + +Your play looks ok to me. You have to get moving sometime and your +opponent has plenty of time if you play the waiting game, so it is +probably best to run now before you have an accident and are forced to +lose your board by rolling too many threes and fours. You were just +unlucky. Btw, what is that cube doing in the center? You have a clear +advantage with some threats, so you have a strong double. Maybe your +opponent will pass, and maybe he should pass! + +Kit + +{\bf Kent Goulding (kg1@netcom.com) wrote:} + +Biggest error here, by FAR, is the failure to double. As is so often the +case, the cube errors are the costly ones while checker plays are no big +deal. I think your opponent should pass. As far as the checker play +goes, it looks pretty close. Running now gives your opponent a crack at +grabbing TWO of your checkers, while waiting will likely expose only +one. Your home board is actually not in great danger of breaking right +away. You can't play 5s and 6s there, and you will likely run from your +anchor the next chance you get. Also, it's nice to spread out some +builders for your ace point in case your opponent runs (either forced or +by choice). I'm inclined to sit tight and see what happens next. + +--KG + +\end{document} |