diff options
author | Karl Berry <karl@freefriends.org> | 2017-04-16 17:27:26 +0000 |
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committer | Karl Berry <karl@freefriends.org> | 2017-04-16 17:27:26 +0000 |
commit | fbb7e835bffb3653af5165cbcc62aef0df8bfe93 (patch) | |
tree | 556994e281f2760742f38823577c476dbcb84122 /Master/texmf-dist/asymptote/three_surface.asy | |
parent | df88f83b1126c57b3ca9b0371071f36caba3fbbf (diff) |
asymptote 2.41 for TL17
git-svn-id: svn://tug.org/texlive/trunk@43843 c570f23f-e606-0410-a88d-b1316a301751
Diffstat (limited to 'Master/texmf-dist/asymptote/three_surface.asy')
-rw-r--r-- | Master/texmf-dist/asymptote/three_surface.asy | 17 |
1 files changed, 7 insertions, 10 deletions
diff --git a/Master/texmf-dist/asymptote/three_surface.asy b/Master/texmf-dist/asymptote/three_surface.asy index c6d439e9fb0..6e10246c774 100644 --- a/Master/texmf-dist/asymptote/three_surface.asy +++ b/Master/texmf-dist/asymptote/three_surface.asy @@ -1273,13 +1273,15 @@ patch subpatch(patch s, pair a, pair b) return patch(subpatch(s.P,a,b),s.straight,s.planar); } -// return an array containing an intersection times of path p and surface s. +// return an array containing the times for one intersection of path p and +// patch s. real[] intersect(path3 p, patch s, real fuzz=-1) { return intersect(p,s.P,fuzz); } -// return an array containing an intersection times of path p and surface s. +// return an array containing the times for one intersection of path p and +// surface s. real[] intersect(path3 p, surface s, real fuzz=-1) { for(int i=0; i < s.s.length; ++i) { @@ -1402,14 +1404,9 @@ void draw3D(frame f, int type=0, patch s, triple center=O, material m, if(prc()) PRCshininess=PRCshininess(m.shininess); - if(s.triangular) - drawbeziertriangle(f,s.P,center,s.straight && s.planar,m.p, - m.opacity,m.shininess,PRCshininess,s.colors, - interaction.type); - else - draw(f,s.P,center,s.straight && s.planar,m.p,m.opacity,m.shininess, - PRCshininess,s.planar ? s.normal(0.5,0.5) : O,s.colors, - interaction.type,prc); + (s.triangular ? drawbeziertriangle : draw) + (f,s.P,center,s.straight && s.planar,m.p,m.opacity,m.shininess, + PRCshininess,s.colors,interaction.type,prc); } // Draw triangles on a frame. |