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authorKarl Berry <karl@freefriends.org>2006-01-17 21:16:42 +0000
committerKarl Berry <karl@freefriends.org>2006-01-17 21:16:42 +0000
commita3d3111bfe26b8e5f5bc6049dfb2a4ca2edc7881 (patch)
treef4a8a34f904c1bb86adcc3ae0e14434badc6dbe4 /Build/source/utils/bzip2
parent6c0eafbb1395d426a72a74538e0b2a95e8344ca6 (diff)
utils 1
git-svn-id: svn://tug.org/texlive/trunk@1484 c570f23f-e606-0410-a88d-b1316a301751
Diffstat (limited to 'Build/source/utils/bzip2')
-rw-r--r--Build/source/utils/bzip2/CHANGES253
-rw-r--r--Build/source/utils/bzip2/LICENSE39
-rw-r--r--Build/source/utils/bzip2/README181
-rw-r--r--Build/source/utils/bzip2/README.COMPILATION.PROBLEMS130
-rw-r--r--Build/source/utils/bzip2/Y2K_INFO34
-rw-r--r--Build/source/utils/bzip2/blocksort.c1141
-rw-r--r--Build/source/utils/bzip2/bz2lib.rc34
-rw-r--r--Build/source/utils/bzip2/bzdiff76
-rw-r--r--Build/source/utils/bzip2/bzdiff.147
-rw-r--r--Build/source/utils/bzip2/bzgrep71
-rw-r--r--Build/source/utils/bzip2/bzgrep.156
-rw-r--r--Build/source/utils/bzip2/bzip2.1453
-rw-r--r--Build/source/utils/bzip2/bzip2.1.preformatted398
-rw-r--r--Build/source/utils/bzip2/bzip2.c2104
-rw-r--r--Build/source/utils/bzip2/bzip2.txt390
-rw-r--r--Build/source/utils/bzip2/bzip2recover.c546
-rw-r--r--Build/source/utils/bzip2/bzlib.c1594
-rw-r--r--Build/source/utils/bzip2/bzlib.h321
-rw-r--r--Build/source/utils/bzip2/bzlib_private.h537
-rw-r--r--Build/source/utils/bzip2/bzmore61
-rw-r--r--Build/source/utils/bzip2/bzmore.1152
-rw-r--r--Build/source/utils/bzip2/compress.c714
-rw-r--r--Build/source/utils/bzip2/crctable.c144
-rw-r--r--Build/source/utils/bzip2/decompress.c660
-rw-r--r--Build/source/utils/bzip2/depend.mak46
-rw-r--r--Build/source/utils/bzip2/dlltest.c176
-rw-r--r--Build/source/utils/bzip2/dlltest.dsp93
-rw-r--r--Build/source/utils/bzip2/huffman.c228
-rw-r--r--Build/source/utils/bzip2/libbz2.def27
-rw-r--r--Build/source/utils/bzip2/libbz2.dsp130
-rw-r--r--Build/source/utils/bzip2/makefile.msc63
-rw-r--r--Build/source/utils/bzip2/manual.pdfbin0 -> 196584 bytes
-rw-r--r--Build/source/utils/bzip2/manual.ps3991
-rw-r--r--Build/source/utils/bzip2/manual.texi2243
-rw-r--r--Build/source/utils/bzip2/manual_1.html81
-rw-r--r--Build/source/utils/bzip2/manual_2.html579
-rw-r--r--Build/source/utils/bzip2/manual_3.html1855
-rw-r--r--Build/source/utils/bzip2/manual_4.html530
-rw-r--r--Build/source/utils/bzip2/manual_abt.html201
-rw-r--r--Build/source/utils/bzip2/manual_ovr.html54
-rw-r--r--Build/source/utils/bzip2/manual_toc.html163
-rw-r--r--Build/source/utils/bzip2/mk251.c16
-rw-r--r--Build/source/utils/bzip2/randtable.c124
-rw-r--r--Build/source/utils/bzip2/sample1.bz2bin0 -> 32348 bytes
-rw-r--r--Build/source/utils/bzip2/sample1.refbin0 -> 98696 bytes
-rw-r--r--Build/source/utils/bzip2/sample2.bz2bin0 -> 73732 bytes
-rw-r--r--Build/source/utils/bzip2/sample2.refbin0 -> 212340 bytes
-rw-r--r--Build/source/utils/bzip2/sample3.ref30007
-rw-r--r--Build/source/utils/bzip2/spewG.c39
-rw-r--r--Build/source/utils/bzip2/unzcrash.c126
-rw-r--r--Build/source/utils/bzip2/win32.mak96
-rw-r--r--Build/source/utils/bzip2/words05
-rw-r--r--Build/source/utils/bzip2/words14
-rw-r--r--Build/source/utils/bzip2/words25
-rw-r--r--Build/source/utils/bzip2/words323
55 files changed, 51041 insertions, 0 deletions
diff --git a/Build/source/utils/bzip2/CHANGES b/Build/source/utils/bzip2/CHANGES
new file mode 100644
index 00000000000..d9843954366
--- /dev/null
+++ b/Build/source/utils/bzip2/CHANGES
@@ -0,0 +1,253 @@
+
+
+0.9.0
+~~~~~
+First version.
+
+
+0.9.0a
+~~~~~~
+Removed 'ranlib' from Makefile, since most modern Unix-es
+don't need it, or even know about it.
+
+
+0.9.0b
+~~~~~~
+Fixed a problem with error reporting in bzip2.c. This does not effect
+the library in any way. Problem is: versions 0.9.0 and 0.9.0a (of the
+program proper) compress and decompress correctly, but give misleading
+error messages (internal panics) when an I/O error occurs, instead of
+reporting the problem correctly. This shouldn't give any data loss
+(as far as I can see), but is confusing.
+
+Made the inline declarations disappear for non-GCC compilers.
+
+
+0.9.0c
+~~~~~~
+Fixed some problems in the library pertaining to some boundary cases.
+This makes the library behave more correctly in those situations. The
+fixes apply only to features (calls and parameters) not used by
+bzip2.c, so the non-fixedness of them in previous versions has no
+effect on reliability of bzip2.c.
+
+In bzlib.c:
+ * made zero-length BZ_FLUSH work correctly in bzCompress().
+ * fixed bzWrite/bzRead to ignore zero-length requests.
+ * fixed bzread to correctly handle read requests after EOF.
+ * wrong parameter order in call to bzDecompressInit in
+ bzBuffToBuffDecompress. Fixed.
+
+In compress.c:
+ * changed setting of nGroups in sendMTFValues() so as to
+ do a bit better on small files. This _does_ effect
+ bzip2.c.
+
+
+0.9.5a
+~~~~~~
+Major change: add a fallback sorting algorithm (blocksort.c)
+to give reasonable behaviour even for very repetitive inputs.
+Nuked --repetitive-best and --repetitive-fast since they are
+no longer useful.
+
+Minor changes: mostly a whole bunch of small changes/
+bugfixes in the driver (bzip2.c). Changes pertaining to the
+user interface are:
+
+ allow decompression of symlink'd files to stdout
+ decompress/test files even without .bz2 extension
+ give more accurate error messages for I/O errors
+ when compressing/decompressing to stdout, don't catch control-C
+ read flags from BZIP2 and BZIP environment variables
+ decline to break hard links to a file unless forced with -f
+ allow -c flag even with no filenames
+ preserve file ownerships as far as possible
+ make -s -1 give the expected block size (100k)
+ add a flag -q --quiet to suppress nonessential warnings
+ stop decoding flags after --, so files beginning in - can be handled
+ resolved inconsistent naming: bzcat or bz2cat ?
+ bzip2 --help now returns 0
+
+Programming-level changes are:
+
+ fixed syntax error in GET_LL4 for Borland C++ 5.02
+ let bzBuffToBuffDecompress return BZ_DATA_ERROR{_MAGIC}
+ fix overshoot of mode-string end in bzopen_or_bzdopen
+ wrapped bzlib.h in #ifdef __cplusplus ... extern "C" { ... }
+ close file handles under all error conditions
+ added minor mods so it compiles with DJGPP out of the box
+ fixed Makefile so it doesn't give problems with BSD make
+ fix uninitialised memory reads in dlltest.c
+
+0.9.5b
+~~~~~~
+Open stdin/stdout in binary mode for DJGPP.
+
+0.9.5c
+~~~~~~
+Changed BZ_N_OVERSHOOT to be ... + 2 instead of ... + 1. The + 1
+version could cause the sorted order to be wrong in some extremely
+obscure cases. Also changed setting of quadrant in blocksort.c.
+
+0.9.5d
+~~~~~~
+The only functional change is to make bzlibVersion() in the library
+return the correct string. This has no effect whatsoever on the
+functioning of the bzip2 program or library. Added a couple of casts
+so the library compiles without warnings at level 3 in MS Visual
+Studio 6.0. Included a Y2K statement in the file Y2K_INFO. All other
+changes are minor documentation changes.
+
+1.0
+~~~
+Several minor bugfixes and enhancements:
+
+* Large file support. The library uses 64-bit counters to
+ count the volume of data passing through it. bzip2.c
+ is now compiled with -D_FILE_OFFSET_BITS=64 to get large
+ file support from the C library. -v correctly prints out
+ file sizes greater than 4 gigabytes. All these changes have
+ been made without assuming a 64-bit platform or a C compiler
+ which supports 64-bit ints, so, except for the C library
+ aspect, they are fully portable.
+
+* Decompression robustness. The library/program should be
+ robust to any corruption of compressed data, detecting and
+ handling _all_ corruption, instead of merely relying on
+ the CRCs. What this means is that the program should
+ never crash, given corrupted data, and the library should
+ always return BZ_DATA_ERROR.
+
+* Fixed an obscure race-condition bug only ever observed on
+ Solaris, in which, if you were very unlucky and issued
+ control-C at exactly the wrong time, both input and output
+ files would be deleted.
+
+* Don't run out of file handles on test/decompression when
+ large numbers of files have invalid magic numbers.
+
+* Avoid library namespace pollution. Prefix all exported
+ symbols with BZ2_.
+
+* Minor sorting enhancements from my DCC2000 paper.
+
+* Advance the version number to 1.0, so as to counteract the
+ (false-in-this-case) impression some people have that programs
+ with version numbers less than 1.0 are in some way, experimental,
+ pre-release versions.
+
+* Create an initial Makefile-libbz2_so to build a shared library.
+ Yes, I know I should really use libtool et al ...
+
+* Make the program exit with 2 instead of 0 when decompression
+ fails due to a bad magic number (ie, an invalid bzip2 header).
+ Also exit with 1 (as the manual claims :-) whenever a diagnostic
+ message would have been printed AND the corresponding operation
+ is aborted, for example
+ bzip2: Output file xx already exists.
+ When a diagnostic message is printed but the operation is not
+ aborted, for example
+ bzip2: Can't guess original name for wurble -- using wurble.out
+ then the exit value 0 is returned, unless some other problem is
+ also detected.
+
+ I think it corresponds more closely to what the manual claims now.
+
+
+1.0.1
+~~~~~
+* Modified dlltest.c so it uses the new BZ2_ naming scheme.
+* Modified makefile-msc to fix minor build probs on Win2k.
+* Updated README.COMPILATION.PROBLEMS.
+
+There are no functionality changes or bug fixes relative to version
+1.0.0. This is just a documentation update + a fix for minor Win32
+build problems. For almost everyone, upgrading from 1.0.0 to 1.0.1 is
+utterly pointless. Don't bother.
+
+
+1.0.2
+~~~~~
+A bug fix release, addressing various minor issues which have appeared
+in the 18 or so months since 1.0.1 was released. Most of the fixes
+are to do with file-handling or documentation bugs. To the best of my
+knowledge, there have been no data-loss-causing bugs reported in the
+compression/decompression engine of 1.0.0 or 1.0.1.
+
+Note that this release does not improve the rather crude build system
+for Unix platforms. The general plan here is to autoconfiscate/
+libtoolise 1.0.2 soon after release, and release the result as 1.1.0
+or perhaps 1.2.0. That, however, is still just a plan at this point.
+
+Here are the changes in 1.0.2. Bug-reporters and/or patch-senders in
+parentheses.
+
+* Fix an infinite segfault loop in 1.0.1 when a directory is
+ encountered in -f (force) mode.
+ (Trond Eivind Glomsrod, Nicholas Nethercote, Volker Schmidt)
+
+* Avoid double fclose() of output file on certain I/O error paths.
+ (Solar Designer)
+
+* Don't fail with internal error 1007 when fed a long stream (> 48MB)
+ of byte 251. Also print useful message suggesting that 1007s may be
+ caused by bad memory.
+ (noticed by Juan Pedro Vallejo, fixed by me)
+
+* Fix uninitialised variable silly bug in demo prog dlltest.c.
+ (Jorj Bauer)
+
+* Remove 512-MB limitation on recovered file size for bzip2recover
+ on selected platforms which support 64-bit ints. At the moment
+ all GCC supported platforms, and Win32.
+ (me, Alson van der Meulen)
+
+* Hard-code header byte values, to give correct operation on platforms
+ using EBCDIC as their native character set (IBM's OS/390).
+ (Leland Lucius)
+
+* Copy file access times correctly.
+ (Marty Leisner)
+
+* Add distclean and check targets to Makefile.
+ (Michael Carmack)
+
+* Parameterise use of ar and ranlib in Makefile. Also add $(LDFLAGS).
+ (Rich Ireland, Bo Thorsen)
+
+* Pass -p (create parent dirs as needed) to mkdir during make install.
+ (Jeremy Fusco)
+
+* Dereference symlinks when copying file permissions in -f mode.
+ (Volker Schmidt)
+
+* Majorly simplify implementation of uInt64_qrm10.
+ (Bo Lindbergh)
+
+* Check the input file still exists before deleting the output one,
+ when aborting in cleanUpAndFail().
+ (Joerg Prante, Robert Linden, Matthias Krings)
+
+Also a bunch of patches courtesy of Philippe Troin, the Debian maintainer
+of bzip2:
+
+* Wrapper scripts (with manpages): bzdiff, bzgrep, bzmore.
+
+* Spelling changes and minor enhancements in bzip2.1.
+
+* Avoid race condition between creating the output file and setting its
+ interim permissions safely, by using fopen_output_safely().
+ No changes to bzip2recover since there is no issue with file
+ permissions there.
+
+* do not print senseless report with -v when compressing an empty
+ file.
+
+* bzcat -f works on non-bzip2 files.
+
+* do not try to escape shell meta-characters on unix (the shell takes
+ care of these).
+
+* added --fast and --best aliases for -1 -9 for gzip compatibility.
+
diff --git a/Build/source/utils/bzip2/LICENSE b/Build/source/utils/bzip2/LICENSE
new file mode 100644
index 00000000000..9d4fa437908
--- /dev/null
+++ b/Build/source/utils/bzip2/LICENSE
@@ -0,0 +1,39 @@
+
+This program, "bzip2" and associated library "libbzip2", are
+copyright (C) 1996-2002 Julian R Seward. All rights reserved.
+
+Redistribution and use in source and binary forms, with or without
+modification, are permitted provided that the following conditions
+are met:
+
+1. Redistributions of source code must retain the above copyright
+ notice, this list of conditions and the following disclaimer.
+
+2. The origin of this software must not be misrepresented; you must
+ not claim that you wrote the original software. If you use this
+ software in a product, an acknowledgment in the product
+ documentation would be appreciated but is not required.
+
+3. Altered source versions must be plainly marked as such, and must
+ not be misrepresented as being the original software.
+
+4. The name of the author may not be used to endorse or promote
+ products derived from this software without specific prior written
+ permission.
+
+THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS
+OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
+WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
+ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY
+DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
+DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE
+GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
+INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
+WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
+NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
+SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+
+Julian Seward, Cambridge, UK.
+jseward@acm.org
+bzip2/libbzip2 version 1.0.2 of 30 December 2001
+
diff --git a/Build/source/utils/bzip2/README b/Build/source/utils/bzip2/README
new file mode 100644
index 00000000000..07505d8f3d6
--- /dev/null
+++ b/Build/source/utils/bzip2/README
@@ -0,0 +1,181 @@
+
+This is the README for bzip2, a block-sorting file compressor, version
+1.0.2. This version is fully compatible with the previous public
+releases, versions 0.1pl2, 0.9.0, 0.9.5, 1.0.0 and 1.0.1.
+
+bzip2-1.0.2 is distributed under a BSD-style license. For details,
+see the file LICENSE.
+
+Complete documentation is available in Postscript form (manual.ps),
+PDF (manual.pdf, amazingly enough) or html (manual_toc.html). A
+plain-text version of the manual page is available as bzip2.txt.
+A statement about Y2K issues is now included in the file Y2K_INFO.
+
+
+HOW TO BUILD -- UNIX
+
+Type `make'. This builds the library libbz2.a and then the
+programs bzip2 and bzip2recover. Six self-tests are run.
+If the self-tests complete ok, carry on to installation:
+
+To install in /usr/bin, /usr/lib, /usr/man and /usr/include, type
+ make install
+To install somewhere else, eg, /xxx/yyy/{bin,lib,man,include}, type
+ make install PREFIX=/xxx/yyy
+If you are (justifiably) paranoid and want to see what 'make install'
+is going to do, you can first do
+ make -n install or
+ make -n install PREFIX=/xxx/yyy respectively.
+The -n instructs make to show the commands it would execute, but
+not actually execute them.
+
+
+HOW TO BUILD -- UNIX, shared library libbz2.so.
+
+Do 'make -f Makefile-libbz2_so'. This Makefile seems to work for
+Linux-ELF (RedHat 7.2 on an x86 box), with gcc. I make no claims
+that it works for any other platform, though I suspect it probably
+will work for most platforms employing both ELF and gcc.
+
+bzip2-shared, a client of the shared library, is also built, but not
+self-tested. So I suggest you also build using the normal Makefile,
+since that conducts a self-test. A second reason to prefer the
+version statically linked to the library is that, on x86 platforms,
+building shared objects makes a valuable register (%ebx) unavailable
+to gcc, resulting in a slowdown of 10%-20%, at least for bzip2.
+
+Important note for people upgrading .so's from 0.9.0/0.9.5 to version
+1.0.X. All the functions in the library have been renamed, from (eg)
+bzCompress to BZ2_bzCompress, to avoid namespace pollution.
+Unfortunately this means that the libbz2.so created by
+Makefile-libbz2_so will not work with any program which used an older
+version of the library. Sorry. I do encourage library clients to
+make the effort to upgrade to use version 1.0, since it is both faster
+and more robust than previous versions.
+
+
+HOW TO BUILD -- Windows 95, NT, DOS, Mac, etc.
+
+It's difficult for me to support compilation on all these platforms.
+My approach is to collect binaries for these platforms, and put them
+on the master web page (http://sources.redhat.com/bzip2). Look there.
+However (FWIW), bzip2-1.0.X is very standard ANSI C and should compile
+unmodified with MS Visual C. If you have difficulties building, you
+might want to read README.COMPILATION.PROBLEMS.
+
+At least using MS Visual C++ 6, you can build from the unmodified
+sources by issuing, in a command shell:
+ nmake -f makefile.msc
+(you may need to first run the MSVC-provided script VCVARS32.BAT
+ so as to set up paths to the MSVC tools correctly).
+
+
+VALIDATION
+
+Correct operation, in the sense that a compressed file can always be
+decompressed to reproduce the original, is obviously of paramount
+importance. To validate bzip2, I used a modified version of Mark
+Nelson's churn program. Churn is an automated test driver which
+recursively traverses a directory structure, using bzip2 to compress
+and then decompress each file it encounters, and checking that the
+decompressed data is the same as the original. There are more details
+in Section 4 of the user guide.
+
+
+
+Please read and be aware of the following:
+
+WARNING:
+
+ This program (attempts to) compress data by performing several
+ non-trivial transformations on it. Unless you are 100% familiar
+ with *all* the algorithms contained herein, and with the
+ consequences of modifying them, you should NOT meddle with the
+ compression or decompression machinery. Incorrect changes can and
+ very likely *will* lead to disastrous loss of data.
+
+
+DISCLAIMER:
+
+ I TAKE NO RESPONSIBILITY FOR ANY LOSS OF DATA ARISING FROM THE
+ USE OF THIS PROGRAM, HOWSOEVER CAUSED.
+
+ Every compression of a file implies an assumption that the
+ compressed file can be decompressed to reproduce the original.
+ Great efforts in design, coding and testing have been made to
+ ensure that this program works correctly. However, the complexity
+ of the algorithms, and, in particular, the presence of various
+ special cases in the code which occur with very low but non-zero
+ probability make it impossible to rule out the possibility of bugs
+ remaining in the program. DO NOT COMPRESS ANY DATA WITH THIS
+ PROGRAM UNLESS YOU ARE PREPARED TO ACCEPT THE POSSIBILITY, HOWEVER
+ SMALL, THAT THE DATA WILL NOT BE RECOVERABLE.
+
+ That is not to say this program is inherently unreliable. Indeed,
+ I very much hope the opposite is true. bzip2 has been carefully
+ constructed and extensively tested.
+
+
+PATENTS:
+
+ To the best of my knowledge, bzip2 does not use any patented
+ algorithms. However, I do not have the resources available to
+ carry out a full patent search. Therefore I cannot give any
+ guarantee of the above statement.
+
+End of legalities.
+
+
+WHAT'S NEW IN 0.9.0 (as compared to 0.1pl2) ?
+
+ * Approx 10% faster compression, 30% faster decompression
+ * -t (test mode) is a lot quicker
+ * Can decompress concatenated compressed files
+ * Programming interface, so programs can directly read/write .bz2 files
+ * Less restrictive (BSD-style) licensing
+ * Flag handling more compatible with GNU gzip
+ * Much more documentation, i.e., a proper user manual
+ * Hopefully, improved portability (at least of the library)
+
+WHAT'S NEW IN 0.9.5 ?
+
+ * Compression speed is much less sensitive to the input
+ data than in previous versions. Specifically, the very
+ slow performance caused by repetitive data is fixed.
+ * Many small improvements in file and flag handling.
+ * A Y2K statement.
+
+WHAT'S NEW IN 1.0.0 ?
+
+ See the CHANGES file.
+
+WHAT'S NEW IN 1.0.2 ?
+
+ See the CHANGES file.
+
+
+I hope you find bzip2 useful. Feel free to contact me at
+ jseward@acm.org
+if you have any suggestions or queries. Many people mailed me with
+comments, suggestions and patches after the releases of bzip-0.15,
+bzip-0.21, and bzip2 versions 0.1pl2, 0.9.0, 0.9.5, 1.0.0 and 1.0.1,
+and the changes in bzip2 are largely a result of this feedback.
+I thank you for your comments.
+
+At least for the time being, bzip2's "home" is (or can be reached via)
+http://sources.redhat.com/bzip2.
+
+Julian Seward
+jseward@acm.org
+
+Cambridge, UK (and what a great town this is!)
+
+18 July 1996 (version 0.15)
+25 August 1996 (version 0.21)
+ 7 August 1997 (bzip2, version 0.1)
+29 August 1997 (bzip2, version 0.1pl2)
+23 August 1998 (bzip2, version 0.9.0)
+ 8 June 1999 (bzip2, version 0.9.5)
+ 4 Sept 1999 (bzip2, version 0.9.5d)
+ 5 May 2000 (bzip2, version 1.0pre8)
+30 December 2001 (bzip2, version 1.0.2pre1) \ No newline at end of file
diff --git a/Build/source/utils/bzip2/README.COMPILATION.PROBLEMS b/Build/source/utils/bzip2/README.COMPILATION.PROBLEMS
new file mode 100644
index 00000000000..bd1822dffbd
--- /dev/null
+++ b/Build/source/utils/bzip2/README.COMPILATION.PROBLEMS
@@ -0,0 +1,130 @@
+
+bzip2-1.0 should compile without problems on the vast majority of
+platforms. Using the supplied Makefile, I've built and tested it
+myself for x86-linux, sparc-solaris, alpha-linux, x86-cygwin32 and
+alpha-tru64unix. With makefile.msc, Visual C++ 6.0 and nmake, you can
+build a native Win32 version too. Large file support seems to work
+correctly on at least alpha-tru64unix and x86-cygwin32 (on Windows
+2000).
+
+When I say "large file" I mean a file of size 2,147,483,648 (2^31)
+bytes or above. Many older OSs can't handle files above this size,
+but many newer ones can. Large files are pretty huge -- most files
+you'll encounter are not Large Files.
+
+Earlier versions of bzip2 (0.1, 0.9.0, 0.9.5) compiled on a wide
+variety of platforms without difficulty, and I hope this version will
+continue in that tradition. However, in order to support large files,
+I've had to include the define -D_FILE_OFFSET_BITS=64 in the Makefile.
+This can cause problems.
+
+The technique of adding -D_FILE_OFFSET_BITS=64 to get large file
+support is, as far as I know, the Recommended Way to get correct large
+file support. For more details, see the Large File Support
+Specification, published by the Large File Summit, at
+ http://www.sas.com/standard/large.file/
+
+As a general comment, if you get compilation errors which you think
+are related to large file support, try removing the above define from
+the Makefile, ie, delete the line
+ BIGFILES=-D_FILE_OFFSET_BITS=64
+from the Makefile, and do 'make clean ; make'. This will give you a
+version of bzip2 without large file support, which, for most
+applications, is probably not a problem.
+
+Alternatively, try some of the platform-specific hints listed below.
+
+You can use the spewG.c program to generate huge files to test bzip2's
+large file support, if you are feeling paranoid. Be aware though that
+any compilation problems which affect bzip2 will also affect spewG.c,
+alas.
+
+
+Known problems as of 1.0pre8:
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
+
+* HP/UX 10.20 and 11.00, using gcc (2.7.2.3 and 2.95.2): A large
+ number of warnings appear, including the following:
+
+ /usr/include/sys/resource.h: In function `getrlimit':
+ /usr/include/sys/resource.h:168:
+ warning: implicit declaration of function `__getrlimit64'
+ /usr/include/sys/resource.h: In function `setrlimit':
+ /usr/include/sys/resource.h:170:
+ warning: implicit declaration of function `__setrlimit64'
+
+ This would appear to be a problem with large file support, header
+ files and gcc. gcc may or may not give up at this point. If it
+ fails, you might be able to improve matters by adding
+ -D__STDC_EXT__=1
+ to the BIGFILES variable in the Makefile (ie, change its definition
+ to
+ BIGFILES=-D_FILE_OFFSET_BITS=64 -D__STDC_EXT__=1
+
+ Even if gcc does produce a binary which appears to work (ie passes
+ its self-tests), you might want to test it to see if it works properly
+ on large files.
+
+
+* HP/UX 10.20 and 11.00, using HP's cc compiler.
+
+ No specific problems for this combination, except that you'll need to
+ specify the -Ae flag, and zap the gcc-specific stuff
+ -Wall -Winline -O2 -fomit-frame-pointer -fno-strength-reduce.
+ You should retain -D_FILE_OFFSET_BITS=64 in order to get large
+ file support -- which is reported to work ok for this HP/UX + cc
+ combination.
+
+
+* SunOS 4.1.X.
+
+ Amazingly, there are still people out there using this venerable old
+ banger. I shouldn't be too rude -- I started life on SunOS, and
+ it was a pretty darn good OS, way back then. Anyway:
+
+ SunOS doesn't seem to have strerror(), so you'll have to use
+ perror(), perhaps by doing adding this (warning: UNTESTED CODE):
+
+ char* strerror ( int errnum )
+ {
+ if (errnum < 0 || errnum >= sys_nerr)
+ return "Unknown error";
+ else
+ return sys_errlist[errnum];
+ }
+
+ Or you could comment out the relevant calls to strerror; they're
+ not mission-critical. Or you could upgrade to Solaris. Ha ha ha!
+ (what?? you think I've got Bad Attitude?)
+
+
+* Making a shared library on Solaris. (Not really a compilation
+ problem, but many people ask ...)
+
+ Firstly, if you have Solaris 8, either you have libbz2.so already
+ on your system, or you can install it from the Solaris CD.
+
+ Secondly, be aware that there are potential naming conflicts
+ between the .so file supplied with Solaris 8, and the .so file
+ which Makefile-libbz2_so will make. Makefile-libbz2_so creates
+ a .so which has the names which I intend to be "official" as
+ of version 1.0.0 and onwards. Unfortunately, the .so in
+ Solaris 8 appeared before I decided on the final names, so
+ the two libraries are incompatible. We have since communicated
+ and I hope that the problems will have been solved in the next
+ version of Solaris, whenever that might appear.
+
+ All that said: you might be able to get somewhere
+ by finding the line in Makefile-libbz2_so which says
+
+ $(CC) -shared -Wl,-soname -Wl,libbz2.so.1.0 -o libbz2.so.1.0.2 $(OBJS)
+
+ and replacing with
+
+ $(CC) -G -shared -o libbz2.so.1.0.2 -h libbz2.so.1.0 $(OBJS)
+
+ If gcc objects to the combination -fpic -fPIC, get rid of
+ the second one, leaving just "-fpic".
+
+
+That's the end of the currently known compilation problems.
diff --git a/Build/source/utils/bzip2/Y2K_INFO b/Build/source/utils/bzip2/Y2K_INFO
new file mode 100644
index 00000000000..55fd56a2edb
--- /dev/null
+++ b/Build/source/utils/bzip2/Y2K_INFO
@@ -0,0 +1,34 @@
+
+Y2K status of bzip2 and libbzip2, versions 0.1, 0.9.0 and 0.9.5
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
+
+Informally speaking:
+ bzip2 is a compression program built on top of libbzip2,
+ a library which does the real work of compression and
+ decompression. As far as I am aware, libbzip2 does not have
+ any date-related code at all.
+
+ bzip2 itself copies dates from source to destination files
+ when compressing or decompressing, using the 'stat' and 'utime'
+ UNIX system calls. It doesn't examine, manipulate or store the
+ dates in any way. So as far as I can see, there shouldn't be any
+ problem with bzip2 providing 'stat' and 'utime' work correctly
+ on your system.
+
+ On non-unix platforms (those for which BZ_UNIX in bzip2.c is
+ not set to 1), bzip2 doesn't even do the date copying.
+
+ Overall, informally speaking, I don't think bzip2 or libbzip2
+ have a Y2K problem.
+
+Formally speaking:
+ I am not prepared to offer you any assurance whatsoever
+ regarding Y2K issues in my software. You alone assume the
+ entire risk of using the software. The disclaimer of liability
+ in the LICENSE file in the bzip2 source distribution continues
+ to apply on this issue as with every other issue pertaining
+ to the software.
+
+Julian Seward
+Cambridge, UK
+25 August 1999
diff --git a/Build/source/utils/bzip2/blocksort.c b/Build/source/utils/bzip2/blocksort.c
new file mode 100644
index 00000000000..aba3efcd312
--- /dev/null
+++ b/Build/source/utils/bzip2/blocksort.c
@@ -0,0 +1,1141 @@
+
+/*-------------------------------------------------------------*/
+/*--- Block sorting machinery ---*/
+/*--- blocksort.c ---*/
+/*-------------------------------------------------------------*/
+
+/*--
+ This file is a part of bzip2 and/or libbzip2, a program and
+ library for lossless, block-sorting data compression.
+
+ Copyright (C) 1996-2002 Julian R Seward. All rights reserved.
+
+ Redistribution and use in source and binary forms, with or without
+ modification, are permitted provided that the following conditions
+ are met:
+
+ 1. Redistributions of source code must retain the above copyright
+ notice, this list of conditions and the following disclaimer.
+
+ 2. The origin of this software must not be misrepresented; you must
+ not claim that you wrote the original software. If you use this
+ software in a product, an acknowledgment in the product
+ documentation would be appreciated but is not required.
+
+ 3. Altered source versions must be plainly marked as such, and must
+ not be misrepresented as being the original software.
+
+ 4. The name of the author may not be used to endorse or promote
+ products derived from this software without specific prior written
+ permission.
+
+ THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS
+ OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
+ WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
+ ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY
+ DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
+ DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE
+ GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
+ INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
+ WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
+ NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
+ SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+
+ Julian Seward, Cambridge, UK.
+ jseward@acm.org
+ bzip2/libbzip2 version 1.0 of 21 March 2000
+
+ This program is based on (at least) the work of:
+ Mike Burrows
+ David Wheeler
+ Peter Fenwick
+ Alistair Moffat
+ Radford Neal
+ Ian H. Witten
+ Robert Sedgewick
+ Jon L. Bentley
+
+ For more information on these sources, see the manual.
+
+ To get some idea how the block sorting algorithms in this file
+ work, read my paper
+ On the Performance of BWT Sorting Algorithms
+ in Proceedings of the IEEE Data Compression Conference 2000,
+ Snowbird, Utah, USA, 27-30 March 2000. The main sort in this
+ file implements the algorithm called cache in the paper.
+--*/
+
+
+#include "bzlib_private.h"
+
+/*---------------------------------------------*/
+/*--- Fallback O(N log(N)^2) sorting ---*/
+/*--- algorithm, for repetitive blocks ---*/
+/*---------------------------------------------*/
+
+/*---------------------------------------------*/
+static
+__inline__
+void fallbackSimpleSort ( UInt32* fmap,
+ UInt32* eclass,
+ Int32 lo,
+ Int32 hi )
+{
+ Int32 i, j, tmp;
+ UInt32 ec_tmp;
+
+ if (lo == hi) return;
+
+ if (hi - lo > 3) {
+ for ( i = hi-4; i >= lo; i-- ) {
+ tmp = fmap[i];
+ ec_tmp = eclass[tmp];
+ for ( j = i+4; j <= hi && ec_tmp > eclass[fmap[j]]; j += 4 )
+ fmap[j-4] = fmap[j];
+ fmap[j-4] = tmp;
+ }
+ }
+
+ for ( i = hi-1; i >= lo; i-- ) {
+ tmp = fmap[i];
+ ec_tmp = eclass[tmp];
+ for ( j = i+1; j <= hi && ec_tmp > eclass[fmap[j]]; j++ )
+ fmap[j-1] = fmap[j];
+ fmap[j-1] = tmp;
+ }
+}
+
+
+/*---------------------------------------------*/
+#define fswap(zz1, zz2) \
+ { Int32 zztmp = zz1; zz1 = zz2; zz2 = zztmp; }
+
+#define fvswap(zzp1, zzp2, zzn) \
+{ \
+ Int32 yyp1 = (zzp1); \
+ Int32 yyp2 = (zzp2); \
+ Int32 yyn = (zzn); \
+ while (yyn > 0) { \
+ fswap(fmap[yyp1], fmap[yyp2]); \
+ yyp1++; yyp2++; yyn--; \
+ } \
+}
+
+
+#define fmin(a,b) ((a) < (b)) ? (a) : (b)
+
+#define fpush(lz,hz) { stackLo[sp] = lz; \
+ stackHi[sp] = hz; \
+ sp++; }
+
+#define fpop(lz,hz) { sp--; \
+ lz = stackLo[sp]; \
+ hz = stackHi[sp]; }
+
+#define FALLBACK_QSORT_SMALL_THRESH 10
+#define FALLBACK_QSORT_STACK_SIZE 100
+
+
+static
+void fallbackQSort3 ( UInt32* fmap,
+ UInt32* eclass,
+ Int32 loSt,
+ Int32 hiSt )
+{
+ Int32 unLo, unHi, ltLo, gtHi, n, m;
+ Int32 sp, lo, hi;
+ UInt32 med, r, r3;
+ Int32 stackLo[FALLBACK_QSORT_STACK_SIZE];
+ Int32 stackHi[FALLBACK_QSORT_STACK_SIZE];
+
+ r = 0;
+
+ sp = 0;
+ fpush ( loSt, hiSt );
+
+ while (sp > 0) {
+
+ AssertH ( sp < FALLBACK_QSORT_STACK_SIZE, 1004 );
+
+ fpop ( lo, hi );
+ if (hi - lo < FALLBACK_QSORT_SMALL_THRESH) {
+ fallbackSimpleSort ( fmap, eclass, lo, hi );
+ continue;
+ }
+
+ /* Random partitioning. Median of 3 sometimes fails to
+ avoid bad cases. Median of 9 seems to help but
+ looks rather expensive. This too seems to work but
+ is cheaper. Guidance for the magic constants
+ 7621 and 32768 is taken from Sedgewick's algorithms
+ book, chapter 35.
+ */
+ r = ((r * 7621) + 1) % 32768;
+ r3 = r % 3;
+ if (r3 == 0) med = eclass[fmap[lo]]; else
+ if (r3 == 1) med = eclass[fmap[(lo+hi)>>1]]; else
+ med = eclass[fmap[hi]];
+
+ unLo = ltLo = lo;
+ unHi = gtHi = hi;
+
+ while (1) {
+ while (1) {
+ if (unLo > unHi) break;
+ n = (Int32)eclass[fmap[unLo]] - (Int32)med;
+ if (n == 0) {
+ fswap(fmap[unLo], fmap[ltLo]);
+ ltLo++; unLo++;
+ continue;
+ };
+ if (n > 0) break;
+ unLo++;
+ }
+ while (1) {
+ if (unLo > unHi) break;
+ n = (Int32)eclass[fmap[unHi]] - (Int32)med;
+ if (n == 0) {
+ fswap(fmap[unHi], fmap[gtHi]);
+ gtHi--; unHi--;
+ continue;
+ };
+ if (n < 0) break;
+ unHi--;
+ }
+ if (unLo > unHi) break;
+ fswap(fmap[unLo], fmap[unHi]); unLo++; unHi--;
+ }
+
+ AssertD ( unHi == unLo-1, "fallbackQSort3(2)" );
+
+ if (gtHi < ltLo) continue;
+
+ n = fmin(ltLo-lo, unLo-ltLo); fvswap(lo, unLo-n, n);
+ m = fmin(hi-gtHi, gtHi-unHi); fvswap(unLo, hi-m+1, m);
+
+ n = lo + unLo - ltLo - 1;
+ m = hi - (gtHi - unHi) + 1;
+
+ if (n - lo > hi - m) {
+ fpush ( lo, n );
+ fpush ( m, hi );
+ } else {
+ fpush ( m, hi );
+ fpush ( lo, n );
+ }
+ }
+}
+
+#undef fmin
+#undef fpush
+#undef fpop
+#undef fswap
+#undef fvswap
+#undef FALLBACK_QSORT_SMALL_THRESH
+#undef FALLBACK_QSORT_STACK_SIZE
+
+
+/*---------------------------------------------*/
+/* Pre:
+ nblock > 0
+ eclass exists for [0 .. nblock-1]
+ ((UChar*)eclass) [0 .. nblock-1] holds block
+ ptr exists for [0 .. nblock-1]
+
+ Post:
+ ((UChar*)eclass) [0 .. nblock-1] holds block
+ All other areas of eclass destroyed
+ fmap [0 .. nblock-1] holds sorted order
+ bhtab [ 0 .. 2+(nblock/32) ] destroyed
+*/
+
+#define SET_BH(zz) bhtab[(zz) >> 5] |= (1 << ((zz) & 31))
+#define CLEAR_BH(zz) bhtab[(zz) >> 5] &= ~(1 << ((zz) & 31))
+#define ISSET_BH(zz) (bhtab[(zz) >> 5] & (1 << ((zz) & 31)))
+#define WORD_BH(zz) bhtab[(zz) >> 5]
+#define UNALIGNED_BH(zz) ((zz) & 0x01f)
+
+static
+void fallbackSort ( UInt32* fmap,
+ UInt32* eclass,
+ UInt32* bhtab,
+ Int32 nblock,
+ Int32 verb )
+{
+ Int32 ftab[257];
+ Int32 ftabCopy[256];
+ Int32 H, i, j, k, l, r, cc, cc1;
+ Int32 nNotDone;
+ Int32 nBhtab;
+ UChar* eclass8 = (UChar*)eclass;
+
+ /*--
+ Initial 1-char radix sort to generate
+ initial fmap and initial BH bits.
+ --*/
+ if (verb >= 4)
+ VPrintf0 ( " bucket sorting ...\n" );
+ for (i = 0; i < 257; i++) ftab[i] = 0;
+ for (i = 0; i < nblock; i++) ftab[eclass8[i]]++;
+ for (i = 0; i < 256; i++) ftabCopy[i] = ftab[i];
+ for (i = 1; i < 257; i++) ftab[i] += ftab[i-1];
+
+ for (i = 0; i < nblock; i++) {
+ j = eclass8[i];
+ k = ftab[j] - 1;
+ ftab[j] = k;
+ fmap[k] = i;
+ }
+
+ nBhtab = 2 + (nblock / 32);
+ for (i = 0; i < nBhtab; i++) bhtab[i] = 0;
+ for (i = 0; i < 256; i++) SET_BH(ftab[i]);
+
+ /*--
+ Inductively refine the buckets. Kind-of an
+ "exponential radix sort" (!), inspired by the
+ Manber-Myers suffix array construction algorithm.
+ --*/
+
+ /*-- set sentinel bits for block-end detection --*/
+ for (i = 0; i < 32; i++) {
+ SET_BH(nblock + 2*i);
+ CLEAR_BH(nblock + 2*i + 1);
+ }
+
+ /*-- the log(N) loop --*/
+ H = 1;
+ while (1) {
+
+ if (verb >= 4)
+ VPrintf1 ( " depth %6d has ", H );
+
+ j = 0;
+ for (i = 0; i < nblock; i++) {
+ if (ISSET_BH(i)) j = i;
+ k = fmap[i] - H; if (k < 0) k += nblock;
+ eclass[k] = j;
+ }
+
+ nNotDone = 0;
+ r = -1;
+ while (1) {
+
+ /*-- find the next non-singleton bucket --*/
+ k = r + 1;
+ while (ISSET_BH(k) && UNALIGNED_BH(k)) k++;
+ if (ISSET_BH(k)) {
+ while (WORD_BH(k) == 0xffffffff) k += 32;
+ while (ISSET_BH(k)) k++;
+ }
+ l = k - 1;
+ if (l >= nblock) break;
+ while (!ISSET_BH(k) && UNALIGNED_BH(k)) k++;
+ if (!ISSET_BH(k)) {
+ while (WORD_BH(k) == 0x00000000) k += 32;
+ while (!ISSET_BH(k)) k++;
+ }
+ r = k - 1;
+ if (r >= nblock) break;
+
+ /*-- now [l, r] bracket current bucket --*/
+ if (r > l) {
+ nNotDone += (r - l + 1);
+ fallbackQSort3 ( fmap, eclass, l, r );
+
+ /*-- scan bucket and generate header bits-- */
+ cc = -1;
+ for (i = l; i <= r; i++) {
+ cc1 = eclass[fmap[i]];
+ if (cc != cc1) { SET_BH(i); cc = cc1; };
+ }
+ }
+ }
+
+ if (verb >= 4)
+ VPrintf1 ( "%6d unresolved strings\n", nNotDone );
+
+ H *= 2;
+ if (H > nblock || nNotDone == 0) break;
+ }
+
+ /*--
+ Reconstruct the original block in
+ eclass8 [0 .. nblock-1], since the
+ previous phase destroyed it.
+ --*/
+ if (verb >= 4)
+ VPrintf0 ( " reconstructing block ...\n" );
+ j = 0;
+ for (i = 0; i < nblock; i++) {
+ while (ftabCopy[j] == 0) j++;
+ ftabCopy[j]--;
+ eclass8[fmap[i]] = (UChar)j;
+ }
+ AssertH ( j < 256, 1005 );
+}
+
+#undef SET_BH
+#undef CLEAR_BH
+#undef ISSET_BH
+#undef WORD_BH
+#undef UNALIGNED_BH
+
+
+/*---------------------------------------------*/
+/*--- The main, O(N^2 log(N)) sorting ---*/
+/*--- algorithm. Faster for "normal" ---*/
+/*--- non-repetitive blocks. ---*/
+/*---------------------------------------------*/
+
+/*---------------------------------------------*/
+static
+__inline__
+Bool mainGtU ( UInt32 i1,
+ UInt32 i2,
+ UChar* block,
+ UInt16* quadrant,
+ UInt32 nblock,
+ Int32* budget )
+{
+ Int32 k;
+ UChar c1, c2;
+ UInt16 s1, s2;
+
+ AssertD ( i1 != i2, "mainGtU" );
+ /* 1 */
+ c1 = block[i1]; c2 = block[i2];
+ if (c1 != c2) return (c1 > c2);
+ i1++; i2++;
+ /* 2 */
+ c1 = block[i1]; c2 = block[i2];
+ if (c1 != c2) return (c1 > c2);
+ i1++; i2++;
+ /* 3 */
+ c1 = block[i1]; c2 = block[i2];
+ if (c1 != c2) return (c1 > c2);
+ i1++; i2++;
+ /* 4 */
+ c1 = block[i1]; c2 = block[i2];
+ if (c1 != c2) return (c1 > c2);
+ i1++; i2++;
+ /* 5 */
+ c1 = block[i1]; c2 = block[i2];
+ if (c1 != c2) return (c1 > c2);
+ i1++; i2++;
+ /* 6 */
+ c1 = block[i1]; c2 = block[i2];
+ if (c1 != c2) return (c1 > c2);
+ i1++; i2++;
+ /* 7 */
+ c1 = block[i1]; c2 = block[i2];
+ if (c1 != c2) return (c1 > c2);
+ i1++; i2++;
+ /* 8 */
+ c1 = block[i1]; c2 = block[i2];
+ if (c1 != c2) return (c1 > c2);
+ i1++; i2++;
+ /* 9 */
+ c1 = block[i1]; c2 = block[i2];
+ if (c1 != c2) return (c1 > c2);
+ i1++; i2++;
+ /* 10 */
+ c1 = block[i1]; c2 = block[i2];
+ if (c1 != c2) return (c1 > c2);
+ i1++; i2++;
+ /* 11 */
+ c1 = block[i1]; c2 = block[i2];
+ if (c1 != c2) return (c1 > c2);
+ i1++; i2++;
+ /* 12 */
+ c1 = block[i1]; c2 = block[i2];
+ if (c1 != c2) return (c1 > c2);
+ i1++; i2++;
+
+ k = nblock + 8;
+
+ do {
+ /* 1 */
+ c1 = block[i1]; c2 = block[i2];
+ if (c1 != c2) return (c1 > c2);
+ s1 = quadrant[i1]; s2 = quadrant[i2];
+ if (s1 != s2) return (s1 > s2);
+ i1++; i2++;
+ /* 2 */
+ c1 = block[i1]; c2 = block[i2];
+ if (c1 != c2) return (c1 > c2);
+ s1 = quadrant[i1]; s2 = quadrant[i2];
+ if (s1 != s2) return (s1 > s2);
+ i1++; i2++;
+ /* 3 */
+ c1 = block[i1]; c2 = block[i2];
+ if (c1 != c2) return (c1 > c2);
+ s1 = quadrant[i1]; s2 = quadrant[i2];
+ if (s1 != s2) return (s1 > s2);
+ i1++; i2++;
+ /* 4 */
+ c1 = block[i1]; c2 = block[i2];
+ if (c1 != c2) return (c1 > c2);
+ s1 = quadrant[i1]; s2 = quadrant[i2];
+ if (s1 != s2) return (s1 > s2);
+ i1++; i2++;
+ /* 5 */
+ c1 = block[i1]; c2 = block[i2];
+ if (c1 != c2) return (c1 > c2);
+ s1 = quadrant[i1]; s2 = quadrant[i2];
+ if (s1 != s2) return (s1 > s2);
+ i1++; i2++;
+ /* 6 */
+ c1 = block[i1]; c2 = block[i2];
+ if (c1 != c2) return (c1 > c2);
+ s1 = quadrant[i1]; s2 = quadrant[i2];
+ if (s1 != s2) return (s1 > s2);
+ i1++; i2++;
+ /* 7 */
+ c1 = block[i1]; c2 = block[i2];
+ if (c1 != c2) return (c1 > c2);
+ s1 = quadrant[i1]; s2 = quadrant[i2];
+ if (s1 != s2) return (s1 > s2);
+ i1++; i2++;
+ /* 8 */
+ c1 = block[i1]; c2 = block[i2];
+ if (c1 != c2) return (c1 > c2);
+ s1 = quadrant[i1]; s2 = quadrant[i2];
+ if (s1 != s2) return (s1 > s2);
+ i1++; i2++;
+
+ if (i1 >= nblock) i1 -= nblock;
+ if (i2 >= nblock) i2 -= nblock;
+
+ k -= 8;
+ (*budget)--;
+ }
+ while (k >= 0);
+
+ return False;
+}
+
+
+/*---------------------------------------------*/
+/*--
+ Knuth's increments seem to work better
+ than Incerpi-Sedgewick here. Possibly
+ because the number of elems to sort is
+ usually small, typically <= 20.
+--*/
+static
+Int32 incs[14] = { 1, 4, 13, 40, 121, 364, 1093, 3280,
+ 9841, 29524, 88573, 265720,
+ 797161, 2391484 };
+
+static
+void mainSimpleSort ( UInt32* ptr,
+ UChar* block,
+ UInt16* quadrant,
+ Int32 nblock,
+ Int32 lo,
+ Int32 hi,
+ Int32 d,
+ Int32* budget )
+{
+ Int32 i, j, h, bigN, hp;
+ UInt32 v;
+
+ bigN = hi - lo + 1;
+ if (bigN < 2) return;
+
+ hp = 0;
+ while (incs[hp] < bigN) hp++;
+ hp--;
+
+ for (; hp >= 0; hp--) {
+ h = incs[hp];
+
+ i = lo + h;
+ while (True) {
+
+ /*-- copy 1 --*/
+ if (i > hi) break;
+ v = ptr[i];
+ j = i;
+ while ( mainGtU (
+ ptr[j-h]+d, v+d, block, quadrant, nblock, budget
+ ) ) {
+ ptr[j] = ptr[j-h];
+ j = j - h;
+ if (j <= (lo + h - 1)) break;
+ }
+ ptr[j] = v;
+ i++;
+
+ /*-- copy 2 --*/
+ if (i > hi) break;
+ v = ptr[i];
+ j = i;
+ while ( mainGtU (
+ ptr[j-h]+d, v+d, block, quadrant, nblock, budget
+ ) ) {
+ ptr[j] = ptr[j-h];
+ j = j - h;
+ if (j <= (lo + h - 1)) break;
+ }
+ ptr[j] = v;
+ i++;
+
+ /*-- copy 3 --*/
+ if (i > hi) break;
+ v = ptr[i];
+ j = i;
+ while ( mainGtU (
+ ptr[j-h]+d, v+d, block, quadrant, nblock, budget
+ ) ) {
+ ptr[j] = ptr[j-h];
+ j = j - h;
+ if (j <= (lo + h - 1)) break;
+ }
+ ptr[j] = v;
+ i++;
+
+ if (*budget < 0) return;
+ }
+ }
+}
+
+
+/*---------------------------------------------*/
+/*--
+ The following is an implementation of
+ an elegant 3-way quicksort for strings,
+ described in a paper "Fast Algorithms for
+ Sorting and Searching Strings", by Robert
+ Sedgewick and Jon L. Bentley.
+--*/
+
+#define mswap(zz1, zz2) \
+ { Int32 zztmp = zz1; zz1 = zz2; zz2 = zztmp; }
+
+#define mvswap(zzp1, zzp2, zzn) \
+{ \
+ Int32 yyp1 = (zzp1); \
+ Int32 yyp2 = (zzp2); \
+ Int32 yyn = (zzn); \
+ while (yyn > 0) { \
+ mswap(ptr[yyp1], ptr[yyp2]); \
+ yyp1++; yyp2++; yyn--; \
+ } \
+}
+
+static
+__inline__
+UChar mmed3 ( UChar a, UChar b, UChar c )
+{
+ UChar t;
+ if (a > b) { t = a; a = b; b = t; };
+ if (b > c) {
+ b = c;
+ if (a > b) b = a;
+ }
+ return b;
+}
+
+#define mmin(a,b) ((a) < (b)) ? (a) : (b)
+
+#define mpush(lz,hz,dz) { stackLo[sp] = lz; \
+ stackHi[sp] = hz; \
+ stackD [sp] = dz; \
+ sp++; }
+
+#define mpop(lz,hz,dz) { sp--; \
+ lz = stackLo[sp]; \
+ hz = stackHi[sp]; \
+ dz = stackD [sp]; }
+
+
+#define mnextsize(az) (nextHi[az]-nextLo[az])
+
+#define mnextswap(az,bz) \
+ { Int32 tz; \
+ tz = nextLo[az]; nextLo[az] = nextLo[bz]; nextLo[bz] = tz; \
+ tz = nextHi[az]; nextHi[az] = nextHi[bz]; nextHi[bz] = tz; \
+ tz = nextD [az]; nextD [az] = nextD [bz]; nextD [bz] = tz; }
+
+
+#define MAIN_QSORT_SMALL_THRESH 20
+#define MAIN_QSORT_DEPTH_THRESH (BZ_N_RADIX + BZ_N_QSORT)
+#define MAIN_QSORT_STACK_SIZE 100
+
+static
+void mainQSort3 ( UInt32* ptr,
+ UChar* block,
+ UInt16* quadrant,
+ Int32 nblock,
+ Int32 loSt,
+ Int32 hiSt,
+ Int32 dSt,
+ Int32* budget )
+{
+ Int32 unLo, unHi, ltLo, gtHi, n, m, med;
+ Int32 sp, lo, hi, d;
+
+ Int32 stackLo[MAIN_QSORT_STACK_SIZE];
+ Int32 stackHi[MAIN_QSORT_STACK_SIZE];
+ Int32 stackD [MAIN_QSORT_STACK_SIZE];
+
+ Int32 nextLo[3];
+ Int32 nextHi[3];
+ Int32 nextD [3];
+
+ sp = 0;
+ mpush ( loSt, hiSt, dSt );
+
+ while (sp > 0) {
+
+ AssertH ( sp < MAIN_QSORT_STACK_SIZE, 1001 );
+
+ mpop ( lo, hi, d );
+ if (hi - lo < MAIN_QSORT_SMALL_THRESH ||
+ d > MAIN_QSORT_DEPTH_THRESH) {
+ mainSimpleSort ( ptr, block, quadrant, nblock, lo, hi, d, budget );
+ if (*budget < 0) return;
+ continue;
+ }
+
+ med = (Int32)
+ mmed3 ( block[ptr[ lo ]+d],
+ block[ptr[ hi ]+d],
+ block[ptr[ (lo+hi)>>1 ]+d] );
+
+ unLo = ltLo = lo;
+ unHi = gtHi = hi;
+
+ while (True) {
+ while (True) {
+ if (unLo > unHi) break;
+ n = ((Int32)block[ptr[unLo]+d]) - med;
+ if (n == 0) {
+ mswap(ptr[unLo], ptr[ltLo]);
+ ltLo++; unLo++; continue;
+ };
+ if (n > 0) break;
+ unLo++;
+ }
+ while (True) {
+ if (unLo > unHi) break;
+ n = ((Int32)block[ptr[unHi]+d]) - med;
+ if (n == 0) {
+ mswap(ptr[unHi], ptr[gtHi]);
+ gtHi--; unHi--; continue;
+ };
+ if (n < 0) break;
+ unHi--;
+ }
+ if (unLo > unHi) break;
+ mswap(ptr[unLo], ptr[unHi]); unLo++; unHi--;
+ }
+
+ AssertD ( unHi == unLo-1, "mainQSort3(2)" );
+
+ if (gtHi < ltLo) {
+ mpush(lo, hi, d+1 );
+ continue;
+ }
+
+ n = mmin(ltLo-lo, unLo-ltLo); mvswap(lo, unLo-n, n);
+ m = mmin(hi-gtHi, gtHi-unHi); mvswap(unLo, hi-m+1, m);
+
+ n = lo + unLo - ltLo - 1;
+ m = hi - (gtHi - unHi) + 1;
+
+ nextLo[0] = lo; nextHi[0] = n; nextD[0] = d;
+ nextLo[1] = m; nextHi[1] = hi; nextD[1] = d;
+ nextLo[2] = n+1; nextHi[2] = m-1; nextD[2] = d+1;
+
+ if (mnextsize(0) < mnextsize(1)) mnextswap(0,1);
+ if (mnextsize(1) < mnextsize(2)) mnextswap(1,2);
+ if (mnextsize(0) < mnextsize(1)) mnextswap(0,1);
+
+ AssertD (mnextsize(0) >= mnextsize(1), "mainQSort3(8)" );
+ AssertD (mnextsize(1) >= mnextsize(2), "mainQSort3(9)" );
+
+ mpush (nextLo[0], nextHi[0], nextD[0]);
+ mpush (nextLo[1], nextHi[1], nextD[1]);
+ mpush (nextLo[2], nextHi[2], nextD[2]);
+ }
+}
+
+#undef mswap
+#undef mvswap
+#undef mpush
+#undef mpop
+#undef mmin
+#undef mnextsize
+#undef mnextswap
+#undef MAIN_QSORT_SMALL_THRESH
+#undef MAIN_QSORT_DEPTH_THRESH
+#undef MAIN_QSORT_STACK_SIZE
+
+
+/*---------------------------------------------*/
+/* Pre:
+ nblock > N_OVERSHOOT
+ block32 exists for [0 .. nblock-1 +N_OVERSHOOT]
+ ((UChar*)block32) [0 .. nblock-1] holds block
+ ptr exists for [0 .. nblock-1]
+
+ Post:
+ ((UChar*)block32) [0 .. nblock-1] holds block
+ All other areas of block32 destroyed
+ ftab [0 .. 65536 ] destroyed
+ ptr [0 .. nblock-1] holds sorted order
+ if (*budget < 0), sorting was abandoned
+*/
+
+#define BIGFREQ(b) (ftab[((b)+1) << 8] - ftab[(b) << 8])
+#define SETMASK (1 << 21)
+#define CLEARMASK (~(SETMASK))
+
+static
+void mainSort ( UInt32* ptr,
+ UChar* block,
+ UInt16* quadrant,
+ UInt32* ftab,
+ Int32 nblock,
+ Int32 verb,
+ Int32* budget )
+{
+ Int32 i, j, k, ss, sb;
+ Int32 runningOrder[256];
+ Bool bigDone[256];
+ Int32 copyStart[256];
+ Int32 copyEnd [256];
+ UChar c1;
+ Int32 numQSorted;
+ UInt16 s;
+ if (verb >= 4) VPrintf0 ( " main sort initialise ...\n" );
+
+ /*-- set up the 2-byte frequency table --*/
+ for (i = 65536; i >= 0; i--) ftab[i] = 0;
+
+ j = block[0] << 8;
+ i = nblock-1;
+ for (; i >= 3; i -= 4) {
+ quadrant[i] = 0;
+ j = (j >> 8) | ( ((UInt16)block[i]) << 8);
+ ftab[j]++;
+ quadrant[i-1] = 0;
+ j = (j >> 8) | ( ((UInt16)block[i-1]) << 8);
+ ftab[j]++;
+ quadrant[i-2] = 0;
+ j = (j >> 8) | ( ((UInt16)block[i-2]) << 8);
+ ftab[j]++;
+ quadrant[i-3] = 0;
+ j = (j >> 8) | ( ((UInt16)block[i-3]) << 8);
+ ftab[j]++;
+ }
+ for (; i >= 0; i--) {
+ quadrant[i] = 0;
+ j = (j >> 8) | ( ((UInt16)block[i]) << 8);
+ ftab[j]++;
+ }
+
+ /*-- (emphasises close relationship of block & quadrant) --*/
+ for (i = 0; i < BZ_N_OVERSHOOT; i++) {
+ block [nblock+i] = block[i];
+ quadrant[nblock+i] = 0;
+ }
+
+ if (verb >= 4) VPrintf0 ( " bucket sorting ...\n" );
+
+ /*-- Complete the initial radix sort --*/
+ for (i = 1; i <= 65536; i++) ftab[i] += ftab[i-1];
+
+ s = block[0] << 8;
+ i = nblock-1;
+ for (; i >= 3; i -= 4) {
+ s = (s >> 8) | (block[i] << 8);
+ j = ftab[s] -1;
+ ftab[s] = j;
+ ptr[j] = i;
+ s = (s >> 8) | (block[i-1] << 8);
+ j = ftab[s] -1;
+ ftab[s] = j;
+ ptr[j] = i-1;
+ s = (s >> 8) | (block[i-2] << 8);
+ j = ftab[s] -1;
+ ftab[s] = j;
+ ptr[j] = i-2;
+ s = (s >> 8) | (block[i-3] << 8);
+ j = ftab[s] -1;
+ ftab[s] = j;
+ ptr[j] = i-3;
+ }
+ for (; i >= 0; i--) {
+ s = (s >> 8) | (block[i] << 8);
+ j = ftab[s] -1;
+ ftab[s] = j;
+ ptr[j] = i;
+ }
+
+ /*--
+ Now ftab contains the first loc of every small bucket.
+ Calculate the running order, from smallest to largest
+ big bucket.
+ --*/
+ for (i = 0; i <= 255; i++) {
+ bigDone [i] = False;
+ runningOrder[i] = i;
+ }
+
+ {
+ Int32 vv;
+ Int32 h = 1;
+ do h = 3 * h + 1; while (h <= 256);
+ do {
+ h = h / 3;
+ for (i = h; i <= 255; i++) {
+ vv = runningOrder[i];
+ j = i;
+ while ( BIGFREQ(runningOrder[j-h]) > BIGFREQ(vv) ) {
+ runningOrder[j] = runningOrder[j-h];
+ j = j - h;
+ if (j <= (h - 1)) goto zero;
+ }
+ zero:
+ runningOrder[j] = vv;
+ }
+ } while (h != 1);
+ }
+
+ /*--
+ The main sorting loop.
+ --*/
+
+ numQSorted = 0;
+
+ for (i = 0; i <= 255; i++) {
+
+ /*--
+ Process big buckets, starting with the least full.
+ Basically this is a 3-step process in which we call
+ mainQSort3 to sort the small buckets [ss, j], but
+ also make a big effort to avoid the calls if we can.
+ --*/
+ ss = runningOrder[i];
+
+ /*--
+ Step 1:
+ Complete the big bucket [ss] by quicksorting
+ any unsorted small buckets [ss, j], for j != ss.
+ Hopefully previous pointer-scanning phases have already
+ completed many of the small buckets [ss, j], so
+ we don't have to sort them at all.
+ --*/
+ for (j = 0; j <= 255; j++) {
+ if (j != ss) {
+ sb = (ss << 8) + j;
+ if ( ! (ftab[sb] & SETMASK) ) {
+ Int32 lo = ftab[sb] & CLEARMASK;
+ Int32 hi = (ftab[sb+1] & CLEARMASK) - 1;
+ if (hi > lo) {
+ if (verb >= 4)
+ VPrintf4 ( " qsort [0x%x, 0x%x] "
+ "done %d this %d\n",
+ ss, j, numQSorted, hi - lo + 1 );
+ mainQSort3 (
+ ptr, block, quadrant, nblock,
+ lo, hi, BZ_N_RADIX, budget
+ );
+ numQSorted += (hi - lo + 1);
+ if (*budget < 0) return;
+ }
+ }
+ ftab[sb] |= SETMASK;
+ }
+ }
+
+ AssertH ( !bigDone[ss], 1006 );
+
+ /*--
+ Step 2:
+ Now scan this big bucket [ss] so as to synthesise the
+ sorted order for small buckets [t, ss] for all t,
+ including, magically, the bucket [ss,ss] too.
+ This will avoid doing Real Work in subsequent Step 1's.
+ --*/
+ {
+ for (j = 0; j <= 255; j++) {
+ copyStart[j] = ftab[(j << 8) + ss] & CLEARMASK;
+ copyEnd [j] = (ftab[(j << 8) + ss + 1] & CLEARMASK) - 1;
+ }
+ for (j = ftab[ss << 8] & CLEARMASK; j < copyStart[ss]; j++) {
+ k = ptr[j]-1; if (k < 0) k += nblock;
+ c1 = block[k];
+ if (!bigDone[c1])
+ ptr[ copyStart[c1]++ ] = k;
+ }
+ for (j = (ftab[(ss+1) << 8] & CLEARMASK) - 1; j > copyEnd[ss]; j--) {
+ k = ptr[j]-1; if (k < 0) k += nblock;
+ c1 = block[k];
+ if (!bigDone[c1])
+ ptr[ copyEnd[c1]-- ] = k;
+ }
+ }
+
+ AssertH ( (copyStart[ss]-1 == copyEnd[ss])
+ ||
+ /* Extremely rare case missing in bzip2-1.0.0 and 1.0.1.
+ Necessity for this case is demonstrated by compressing
+ a sequence of approximately 48.5 million of character
+ 251; 1.0.0/1.0.1 will then die here. */
+ (copyStart[ss] == 0 && copyEnd[ss] == nblock-1),
+ 1007 )
+
+ for (j = 0; j <= 255; j++) ftab[(j << 8) + ss] |= SETMASK;
+
+ /*--
+ Step 3:
+ The [ss] big bucket is now done. Record this fact,
+ and update the quadrant descriptors. Remember to
+ update quadrants in the overshoot area too, if
+ necessary. The "if (i < 255)" test merely skips
+ this updating for the last bucket processed, since
+ updating for the last bucket is pointless.
+
+ The quadrant array provides a way to incrementally
+ cache sort orderings, as they appear, so as to
+ make subsequent comparisons in fullGtU() complete
+ faster. For repetitive blocks this makes a big
+ difference (but not big enough to be able to avoid
+ the fallback sorting mechanism, exponential radix sort).
+
+ The precise meaning is: at all times:
+
+ for 0 <= i < nblock and 0 <= j <= nblock
+
+ if block[i] != block[j],
+
+ then the relative values of quadrant[i] and
+ quadrant[j] are meaningless.
+
+ else {
+ if quadrant[i] < quadrant[j]
+ then the string starting at i lexicographically
+ precedes the string starting at j
+
+ else if quadrant[i] > quadrant[j]
+ then the string starting at j lexicographically
+ precedes the string starting at i
+
+ else
+ the relative ordering of the strings starting
+ at i and j has not yet been determined.
+ }
+ --*/
+ bigDone[ss] = True;
+
+ if (i < 255) {
+ Int32 bbStart = ftab[ss << 8] & CLEARMASK;
+ Int32 bbSize = (ftab[(ss+1) << 8] & CLEARMASK) - bbStart;
+ Int32 shifts = 0;
+
+ while ((bbSize >> shifts) > 65534) shifts++;
+
+ for (j = bbSize-1; j >= 0; j--) {
+ Int32 a2update = ptr[bbStart + j];
+ UInt16 qVal = (UInt16)(j >> shifts);
+ quadrant[a2update] = qVal;
+ if (a2update < BZ_N_OVERSHOOT)
+ quadrant[a2update + nblock] = qVal;
+ }
+ AssertH ( ((bbSize-1) >> shifts) <= 65535, 1002 );
+ }
+
+ }
+
+ if (verb >= 4)
+ VPrintf3 ( " %d pointers, %d sorted, %d scanned\n",
+ nblock, numQSorted, nblock - numQSorted );
+}
+
+#undef BIGFREQ
+#undef SETMASK
+#undef CLEARMASK
+
+
+/*---------------------------------------------*/
+/* Pre:
+ nblock > 0
+ arr2 exists for [0 .. nblock-1 +N_OVERSHOOT]
+ ((UChar*)arr2) [0 .. nblock-1] holds block
+ arr1 exists for [0 .. nblock-1]
+
+ Post:
+ ((UChar*)arr2) [0 .. nblock-1] holds block
+ All other areas of block destroyed
+ ftab [ 0 .. 65536 ] destroyed
+ arr1 [0 .. nblock-1] holds sorted order
+*/
+void BZ2_blockSort ( EState* s )
+{
+ UInt32* ptr = s->ptr;
+ UChar* block = s->block;
+ UInt32* ftab = s->ftab;
+ Int32 nblock = s->nblock;
+ Int32 verb = s->verbosity;
+ Int32 wfact = s->workFactor;
+ UInt16* quadrant;
+ Int32 budget;
+ Int32 budgetInit;
+ Int32 i;
+
+ if (nblock < 10000) {
+ fallbackSort ( s->arr1, s->arr2, ftab, nblock, verb );
+ } else {
+ /* Calculate the location for quadrant, remembering to get
+ the alignment right. Assumes that &(block[0]) is at least
+ 2-byte aligned -- this should be ok since block is really
+ the first section of arr2.
+ */
+ i = nblock+BZ_N_OVERSHOOT;
+ if (i & 1) i++;
+ quadrant = (UInt16*)(&(block[i]));
+
+ /* (wfact-1) / 3 puts the default-factor-30
+ transition point at very roughly the same place as
+ with v0.1 and v0.9.0.
+ Not that it particularly matters any more, since the
+ resulting compressed stream is now the same regardless
+ of whether or not we use the main sort or fallback sort.
+ */
+ if (wfact < 1 ) wfact = 1;
+ if (wfact > 100) wfact = 100;
+ budgetInit = nblock * ((wfact-1) / 3);
+ budget = budgetInit;
+
+ mainSort ( ptr, block, quadrant, ftab, nblock, verb, &budget );
+ if (verb >= 3)
+ VPrintf3 ( " %d work, %d block, ratio %5.2f\n",
+ budgetInit - budget,
+ nblock,
+ (float)(budgetInit - budget) /
+ (float)(nblock==0 ? 1 : nblock) );
+ if (budget < 0) {
+ if (verb >= 2)
+ VPrintf0 ( " too repetitive; using fallback"
+ " sorting algorithm\n" );
+ fallbackSort ( s->arr1, s->arr2, ftab, nblock, verb );
+ }
+ }
+
+ s->origPtr = -1;
+ for (i = 0; i < s->nblock; i++)
+ if (ptr[i] == 0)
+ { s->origPtr = i; break; };
+
+ AssertH( s->origPtr != -1, 1003 );
+}
+
+
+/*-------------------------------------------------------------*/
+/*--- end blocksort.c ---*/
+/*-------------------------------------------------------------*/
diff --git a/Build/source/utils/bzip2/bz2lib.rc b/Build/source/utils/bzip2/bz2lib.rc
new file mode 100644
index 00000000000..be4e5e938ec
--- /dev/null
+++ b/Build/source/utils/bzip2/bz2lib.rc
@@ -0,0 +1,34 @@
+/* bz2lib.rc -*- C -*-
+
+ Copyright (C) 1996-2003 Fabrice Popineau <fabrice.popineau@supelec.fr>
+
+ This file is free software; you can redistribute it and/or modify
+ it under the terms of the GNU General Public License as published
+ by the Free Software Foundation; either version 2, or (at your
+ option) any later version.
+
+ This file is distributed in the hope that it will be useful, but
+ WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ General Public License for more details.
+
+ You should have received a copy of the GNU General Public License
+ along with this file; if not, write to the Free Software
+ Foundation, 59 Temple Place - Suite 330, Boston, MA 02111-1307,
+ USA. */
+
+#define VER_FILEVERSION TEXLIVE_MAJOR_VERSION,TEXLIVE_MINOR_VERSION,TEXLIVE_BETA_NUMBER,TEXLIVE_ALPHA_NUMBER
+#define VER_FILEVERSION_STR TEXLIVE_PRODUCTVERSION_STR " BZip2 library 1.0.2, 30-Dec-2001"
+
+#define VER_INTERNALNAME_STR "bz2lib"
+#define VER_ORIGINALFILENAME_STR "bz2lib.dll"
+
+#define VER_LEGALCOPYRIGHT_STR "(C) 1996-2002 Julian R Seward\0"
+
+#define VER_FILEDESCRIPTION_STR "BZip2 data compression library"
+
+#define VER_FILETYPE VFT_DLL
+
+#include <texlive.version>
+
+/* bz2lib.rc ends here */
diff --git a/Build/source/utils/bzip2/bzdiff b/Build/source/utils/bzip2/bzdiff
new file mode 100644
index 00000000000..3c2eb859fca
--- /dev/null
+++ b/Build/source/utils/bzip2/bzdiff
@@ -0,0 +1,76 @@
+#!/bin/sh
+# sh is buggy on RS/6000 AIX 3.2. Replace above line with #!/bin/ksh
+
+# Bzcmp/diff wrapped for bzip2,
+# adapted from zdiff by Philippe Troin <phil@fifi.org> for Debian GNU/Linux.
+
+# Bzcmp and bzdiff are used to invoke the cmp or the diff pro-
+# gram on compressed files. All options specified are passed
+# directly to cmp or diff. If only 1 file is specified, then
+# the files compared are file1 and an uncompressed file1.gz.
+# If two files are specified, then they are uncompressed (if
+# necessary) and fed to cmp or diff. The exit status from cmp
+# or diff is preserved.
+
+PATH="/usr/bin:$PATH"; export PATH
+prog=`echo $0 | sed 's|.*/||'`
+case "$prog" in
+ *cmp) comp=${CMP-cmp} ;;
+ *) comp=${DIFF-diff} ;;
+esac
+
+OPTIONS=
+FILES=
+for ARG
+do
+ case "$ARG" in
+ -*) OPTIONS="$OPTIONS $ARG";;
+ *) if test -f "$ARG"; then
+ FILES="$FILES $ARG"
+ else
+ echo "${prog}: $ARG not found or not a regular file"
+ exit 1
+ fi ;;
+ esac
+done
+if test -z "$FILES"; then
+ echo "Usage: $prog [${comp}_options] file [file]"
+ exit 1
+fi
+tmp=`tempfile -d /tmp -p bz` || {
+ echo 'cannot create a temporary file' >&2
+ exit 1
+}
+set $FILES
+if test $# -eq 1; then
+ FILE=`echo "$1" | sed 's/.bz2$//'`
+ bzip2 -cd "$FILE.bz2" | $comp $OPTIONS - "$FILE"
+ STAT="$?"
+
+elif test $# -eq 2; then
+ case "$1" in
+ *.bz2)
+ case "$2" in
+ *.bz2)
+ F=`echo "$2" | sed 's|.*/||;s|.bz2$||'`
+ bzip2 -cdfq "$2" > $tmp
+ bzip2 -cdfq "$1" | $comp $OPTIONS - $tmp
+ STAT="$?"
+ /bin/rm -f $tmp;;
+
+ *) bzip2 -cdfq "$1" | $comp $OPTIONS - "$2"
+ STAT="$?";;
+ esac;;
+ *) case "$2" in
+ *.bz2)
+ bzip2 -cdfq "$2" | $comp $OPTIONS "$1" -
+ STAT="$?";;
+ *) $comp $OPTIONS "$1" "$2"
+ STAT="$?";;
+ esac;;
+ esac
+ exit "$STAT"
+else
+ echo "Usage: $prog [${comp}_options] file [file]"
+ exit 1
+fi
diff --git a/Build/source/utils/bzip2/bzdiff.1 b/Build/source/utils/bzip2/bzdiff.1
new file mode 100644
index 00000000000..adb7a8e724e
--- /dev/null
+++ b/Build/source/utils/bzip2/bzdiff.1
@@ -0,0 +1,47 @@
+\"Shamelessly copied from zmore.1 by Philippe Troin <phil@fifi.org>
+\"for Debian GNU/Linux
+.TH BZDIFF 1
+.SH NAME
+bzcmp, bzdiff \- compare bzip2 compressed files
+.SH SYNOPSIS
+.B bzcmp
+[ cmp_options ] file1
+[ file2 ]
+.br
+.B bzdiff
+[ diff_options ] file1
+[ file2 ]
+.SH DESCRIPTION
+.I Bzcmp
+and
+.I bzdiff
+are used to invoke the
+.I cmp
+or the
+.I diff
+program on bzip2 compressed files. All options specified are passed
+directly to
+.I cmp
+or
+.IR diff "."
+If only 1 file is specified, then the files compared are
+.I file1
+and an uncompressed
+.IR file1 ".bz2."
+If two files are specified, then they are uncompressed if necessary and fed to
+.I cmp
+or
+.IR diff "."
+The exit status from
+.I cmp
+or
+.I diff
+is preserved.
+.SH "SEE ALSO"
+cmp(1), diff(1), bzmore(1), bzless(1), bzgrep(1), bzip2(1)
+.SH BUGS
+Messages from the
+.I cmp
+or
+.I diff
+programs refer to temporary filenames instead of those specified.
diff --git a/Build/source/utils/bzip2/bzgrep b/Build/source/utils/bzip2/bzgrep
new file mode 100644
index 00000000000..dbfc00e8dbe
--- /dev/null
+++ b/Build/source/utils/bzip2/bzgrep
@@ -0,0 +1,71 @@
+#!/bin/sh
+
+# Bzgrep wrapped for bzip2,
+# adapted from zgrep by Philippe Troin <phil@fifi.org> for Debian GNU/Linux.
+## zgrep notice:
+## zgrep -- a wrapper around a grep program that decompresses files as needed
+## Adapted from a version sent by Charles Levert <charles@comm.polymtl.ca>
+
+PATH="/usr/bin:$PATH"; export PATH
+
+prog=`echo $0 | sed 's|.*/||'`
+case "$prog" in
+ *egrep) grep=${EGREP-egrep} ;;
+ *fgrep) grep=${FGREP-fgrep} ;;
+ *) grep=${GREP-grep} ;;
+esac
+pat=""
+while test $# -ne 0; do
+ case "$1" in
+ -e | -f) opt="$opt $1"; shift; pat="$1"
+ if test "$grep" = grep; then # grep is buggy with -e on SVR4
+ grep=egrep
+ fi;;
+ -A | -B) opt="$opt $1 $2"; shift;;
+ -*) opt="$opt $1";;
+ *) if test -z "$pat"; then
+ pat="$1"
+ else
+ break;
+ fi;;
+ esac
+ shift
+done
+
+if test -z "$pat"; then
+ echo "grep through bzip2 files"
+ echo "usage: $prog [grep_options] pattern [files]"
+ exit 1
+fi
+
+list=0
+silent=0
+op=`echo "$opt" | sed -e 's/ //g' -e 's/-//g'`
+case "$op" in
+ *l*) list=1
+esac
+case "$op" in
+ *h*) silent=1
+esac
+
+if test $# -eq 0; then
+ bzip2 -cdfq | $grep $opt "$pat"
+ exit $?
+fi
+
+res=0
+for i do
+ if test -f "$i"; then :; else if test -f "$i.bz2"; then i="$i.bz2"; fi; fi
+ if test $list -eq 1; then
+ bzip2 -cdfq "$i" | $grep $opt "$pat" 2>&1 > /dev/null && echo $i
+ r=$?
+ elif test $# -eq 1 -o $silent -eq 1; then
+ bzip2 -cdfq "$i" | $grep $opt "$pat"
+ r=$?
+ else
+ bzip2 -cdfq "$i" | $grep $opt "$pat" | sed "s|^|${i}:|"
+ r=$?
+ fi
+ test "$r" -ne 0 && res="$r"
+done
+exit $res
diff --git a/Build/source/utils/bzip2/bzgrep.1 b/Build/source/utils/bzip2/bzgrep.1
new file mode 100644
index 00000000000..930af8c7fcb
--- /dev/null
+++ b/Build/source/utils/bzip2/bzgrep.1
@@ -0,0 +1,56 @@
+\"Shamelessly copied from zmore.1 by Philippe Troin <phil@fifi.org>
+\"for Debian GNU/Linux
+.TH BZGREP 1
+.SH NAME
+bzgrep, bzfgrep, bzegrep \- search possibly bzip2 compressed files for a regular expression
+.SH SYNOPSIS
+.B bzgrep
+[ grep_options ]
+.BI [\ -e\ ] " pattern"
+.IR filename ".\|.\|."
+.br
+.B bzegrep
+[ egrep_options ]
+.BI [\ -e\ ] " pattern"
+.IR filename ".\|.\|."
+.br
+.B bzfgrep
+[ fgrep_options ]
+.BI [\ -e\ ] " pattern"
+.IR filename ".\|.\|."
+.SH DESCRIPTION
+.IR Bzgrep
+is used to invoke the
+.I grep
+on bzip2-compressed files. All options specified are passed directly to
+.I grep.
+If no file is specified, then the standard input is decompressed
+if necessary and fed to grep.
+Otherwise the given files are uncompressed if necessary and fed to
+.I grep.
+.PP
+If
+.I bzgrep
+is invoked as
+.I bzegrep
+or
+.I bzfgrep
+then
+.I egrep
+or
+.I fgrep
+is used instead of
+.I grep.
+If the GREP environment variable is set,
+.I bzgrep
+uses it as the
+.I grep
+program to be invoked. For example:
+
+ for sh: GREP=fgrep bzgrep string files
+ for csh: (setenv GREP fgrep; bzgrep string files)
+.SH AUTHOR
+Charles Levert (charles@comm.polymtl.ca). Adapted to bzip2 by Philippe
+Troin <phil@fifi.org> for Debian GNU/Linux.
+.SH "SEE ALSO"
+grep(1), egrep(1), fgrep(1), bzdiff(1), bzmore(1), bzless(1), bzip2(1)
diff --git a/Build/source/utils/bzip2/bzip2.1 b/Build/source/utils/bzip2/bzip2.1
new file mode 100644
index 00000000000..623435c2427
--- /dev/null
+++ b/Build/source/utils/bzip2/bzip2.1
@@ -0,0 +1,453 @@
+.PU
+.TH bzip2 1
+.SH NAME
+bzip2, bunzip2 \- a block-sorting file compressor, v1.0.2
+.br
+bzcat \- decompresses files to stdout
+.br
+bzip2recover \- recovers data from damaged bzip2 files
+
+.SH SYNOPSIS
+.ll +8
+.B bzip2
+.RB [ " \-cdfkqstvzVL123456789 " ]
+[
+.I "filenames \&..."
+]
+.ll -8
+.br
+.B bunzip2
+.RB [ " \-fkvsVL " ]
+[
+.I "filenames \&..."
+]
+.br
+.B bzcat
+.RB [ " \-s " ]
+[
+.I "filenames \&..."
+]
+.br
+.B bzip2recover
+.I "filename"
+
+.SH DESCRIPTION
+.I bzip2
+compresses files using the Burrows-Wheeler block sorting
+text compression algorithm, and Huffman coding. Compression is
+generally considerably better than that achieved by more conventional
+LZ77/LZ78-based compressors, and approaches the performance of the PPM
+family of statistical compressors.
+
+The command-line options are deliberately very similar to
+those of
+.I GNU gzip,
+but they are not identical.
+
+.I bzip2
+expects a list of file names to accompany the
+command-line flags. Each file is replaced by a compressed version of
+itself, with the name "original_name.bz2".
+Each compressed file
+has the same modification date, permissions, and, when possible,
+ownership as the corresponding original, so that these properties can
+be correctly restored at decompression time. File name handling is
+naive in the sense that there is no mechanism for preserving original
+file names, permissions, ownerships or dates in filesystems which lack
+these concepts, or have serious file name length restrictions, such as
+MS-DOS.
+
+.I bzip2
+and
+.I bunzip2
+will by default not overwrite existing
+files. If you want this to happen, specify the \-f flag.
+
+If no file names are specified,
+.I bzip2
+compresses from standard
+input to standard output. In this case,
+.I bzip2
+will decline to
+write compressed output to a terminal, as this would be entirely
+incomprehensible and therefore pointless.
+
+.I bunzip2
+(or
+.I bzip2 \-d)
+decompresses all
+specified files. Files which were not created by
+.I bzip2
+will be detected and ignored, and a warning issued.
+.I bzip2
+attempts to guess the filename for the decompressed file
+from that of the compressed file as follows:
+
+ filename.bz2 becomes filename
+ filename.bz becomes filename
+ filename.tbz2 becomes filename.tar
+ filename.tbz becomes filename.tar
+ anyothername becomes anyothername.out
+
+If the file does not end in one of the recognised endings,
+.I .bz2,
+.I .bz,
+.I .tbz2
+or
+.I .tbz,
+.I bzip2
+complains that it cannot
+guess the name of the original file, and uses the original name
+with
+.I .out
+appended.
+
+As with compression, supplying no
+filenames causes decompression from
+standard input to standard output.
+
+.I bunzip2
+will correctly decompress a file which is the
+concatenation of two or more compressed files. The result is the
+concatenation of the corresponding uncompressed files. Integrity
+testing (\-t)
+of concatenated
+compressed files is also supported.
+
+You can also compress or decompress files to the standard output by
+giving the \-c flag. Multiple files may be compressed and
+decompressed like this. The resulting outputs are fed sequentially to
+stdout. Compression of multiple files
+in this manner generates a stream
+containing multiple compressed file representations. Such a stream
+can be decompressed correctly only by
+.I bzip2
+version 0.9.0 or
+later. Earlier versions of
+.I bzip2
+will stop after decompressing
+the first file in the stream.
+
+.I bzcat
+(or
+.I bzip2 -dc)
+decompresses all specified files to
+the standard output.
+
+.I bzip2
+will read arguments from the environment variables
+.I BZIP2
+and
+.I BZIP,
+in that order, and will process them
+before any arguments read from the command line. This gives a
+convenient way to supply default arguments.
+
+Compression is always performed, even if the compressed
+file is slightly
+larger than the original. Files of less than about one hundred bytes
+tend to get larger, since the compression mechanism has a constant
+overhead in the region of 50 bytes. Random data (including the output
+of most file compressors) is coded at about 8.05 bits per byte, giving
+an expansion of around 0.5%.
+
+As a self-check for your protection,
+.I
+bzip2
+uses 32-bit CRCs to
+make sure that the decompressed version of a file is identical to the
+original. This guards against corruption of the compressed data, and
+against undetected bugs in
+.I bzip2
+(hopefully very unlikely). The
+chances of data corruption going undetected is microscopic, about one
+chance in four billion for each file processed. Be aware, though, that
+the check occurs upon decompression, so it can only tell you that
+something is wrong. It can't help you
+recover the original uncompressed
+data. You can use
+.I bzip2recover
+to try to recover data from
+damaged files.
+
+Return values: 0 for a normal exit, 1 for environmental problems (file
+not found, invalid flags, I/O errors, &c), 2 to indicate a corrupt
+compressed file, 3 for an internal consistency error (eg, bug) which
+caused
+.I bzip2
+to panic.
+
+.SH OPTIONS
+.TP
+.B \-c --stdout
+Compress or decompress to standard output.
+.TP
+.B \-d --decompress
+Force decompression.
+.I bzip2,
+.I bunzip2
+and
+.I bzcat
+are
+really the same program, and the decision about what actions to take is
+done on the basis of which name is used. This flag overrides that
+mechanism, and forces
+.I bzip2
+to decompress.
+.TP
+.B \-z --compress
+The complement to \-d: forces compression, regardless of the
+invocation name.
+.TP
+.B \-t --test
+Check integrity of the specified file(s), but don't decompress them.
+This really performs a trial decompression and throws away the result.
+.TP
+.B \-f --force
+Force overwrite of output files. Normally,
+.I bzip2
+will not overwrite
+existing output files. Also forces
+.I bzip2
+to break hard links
+to files, which it otherwise wouldn't do.
+
+bzip2 normally declines to decompress files which don't have the
+correct magic header bytes. If forced (-f), however, it will pass
+such files through unmodified. This is how GNU gzip behaves.
+.TP
+.B \-k --keep
+Keep (don't delete) input files during compression
+or decompression.
+.TP
+.B \-s --small
+Reduce memory usage, for compression, decompression and testing. Files
+are decompressed and tested using a modified algorithm which only
+requires 2.5 bytes per block byte. This means any file can be
+decompressed in 2300k of memory, albeit at about half the normal speed.
+
+During compression, \-s selects a block size of 200k, which limits
+memory use to around the same figure, at the expense of your compression
+ratio. In short, if your machine is low on memory (8 megabytes or
+less), use \-s for everything. See MEMORY MANAGEMENT below.
+.TP
+.B \-q --quiet
+Suppress non-essential warning messages. Messages pertaining to
+I/O errors and other critical events will not be suppressed.
+.TP
+.B \-v --verbose
+Verbose mode -- show the compression ratio for each file processed.
+Further \-v's increase the verbosity level, spewing out lots of
+information which is primarily of interest for diagnostic purposes.
+.TP
+.B \-L --license -V --version
+Display the software version, license terms and conditions.
+.TP
+.B \-1 (or \-\-fast) to \-9 (or \-\-best)
+Set the block size to 100 k, 200 k .. 900 k when compressing. Has no
+effect when decompressing. See MEMORY MANAGEMENT below.
+The \-\-fast and \-\-best aliases are primarily for GNU gzip
+compatibility. In particular, \-\-fast doesn't make things
+significantly faster.
+And \-\-best merely selects the default behaviour.
+.TP
+.B \--
+Treats all subsequent arguments as file names, even if they start
+with a dash. This is so you can handle files with names beginning
+with a dash, for example: bzip2 \-- \-myfilename.
+.TP
+.B \--repetitive-fast --repetitive-best
+These flags are redundant in versions 0.9.5 and above. They provided
+some coarse control over the behaviour of the sorting algorithm in
+earlier versions, which was sometimes useful. 0.9.5 and above have an
+improved algorithm which renders these flags irrelevant.
+
+.SH MEMORY MANAGEMENT
+.I bzip2
+compresses large files in blocks. The block size affects
+both the compression ratio achieved, and the amount of memory needed for
+compression and decompression. The flags \-1 through \-9
+specify the block size to be 100,000 bytes through 900,000 bytes (the
+default) respectively. At decompression time, the block size used for
+compression is read from the header of the compressed file, and
+.I bunzip2
+then allocates itself just enough memory to decompress
+the file. Since block sizes are stored in compressed files, it follows
+that the flags \-1 to \-9 are irrelevant to and so ignored
+during decompression.
+
+Compression and decompression requirements,
+in bytes, can be estimated as:
+
+ Compression: 400k + ( 8 x block size )
+
+ Decompression: 100k + ( 4 x block size ), or
+ 100k + ( 2.5 x block size )
+
+Larger block sizes give rapidly diminishing marginal returns. Most of
+the compression comes from the first two or three hundred k of block
+size, a fact worth bearing in mind when using
+.I bzip2
+on small machines.
+It is also important to appreciate that the decompression memory
+requirement is set at compression time by the choice of block size.
+
+For files compressed with the default 900k block size,
+.I bunzip2
+will require about 3700 kbytes to decompress. To support decompression
+of any file on a 4 megabyte machine,
+.I bunzip2
+has an option to
+decompress using approximately half this amount of memory, about 2300
+kbytes. Decompression speed is also halved, so you should use this
+option only where necessary. The relevant flag is -s.
+
+In general, try and use the largest block size memory constraints allow,
+since that maximises the compression achieved. Compression and
+decompression speed are virtually unaffected by block size.
+
+Another significant point applies to files which fit in a single block
+-- that means most files you'd encounter using a large block size. The
+amount of real memory touched is proportional to the size of the file,
+since the file is smaller than a block. For example, compressing a file
+20,000 bytes long with the flag -9 will cause the compressor to
+allocate around 7600k of memory, but only touch 400k + 20000 * 8 = 560
+kbytes of it. Similarly, the decompressor will allocate 3700k but only
+touch 100k + 20000 * 4 = 180 kbytes.
+
+Here is a table which summarises the maximum memory usage for different
+block sizes. Also recorded is the total compressed size for 14 files of
+the Calgary Text Compression Corpus totalling 3,141,622 bytes. This
+column gives some feel for how compression varies with block size.
+These figures tend to understate the advantage of larger block sizes for
+larger files, since the Corpus is dominated by smaller files.
+
+ Compress Decompress Decompress Corpus
+ Flag usage usage -s usage Size
+
+ -1 1200k 500k 350k 914704
+ -2 2000k 900k 600k 877703
+ -3 2800k 1300k 850k 860338
+ -4 3600k 1700k 1100k 846899
+ -5 4400k 2100k 1350k 845160
+ -6 5200k 2500k 1600k 838626
+ -7 6100k 2900k 1850k 834096
+ -8 6800k 3300k 2100k 828642
+ -9 7600k 3700k 2350k 828642
+
+.SH RECOVERING DATA FROM DAMAGED FILES
+.I bzip2
+compresses files in blocks, usually 900kbytes long. Each
+block is handled independently. If a media or transmission error causes
+a multi-block .bz2
+file to become damaged, it may be possible to
+recover data from the undamaged blocks in the file.
+
+The compressed representation of each block is delimited by a 48-bit
+pattern, which makes it possible to find the block boundaries with
+reasonable certainty. Each block also carries its own 32-bit CRC, so
+damaged blocks can be distinguished from undamaged ones.
+
+.I bzip2recover
+is a simple program whose purpose is to search for
+blocks in .bz2 files, and write each block out into its own .bz2
+file. You can then use
+.I bzip2
+\-t
+to test the
+integrity of the resulting files, and decompress those which are
+undamaged.
+
+.I bzip2recover
+takes a single argument, the name of the damaged file,
+and writes a number of files "rec00001file.bz2",
+"rec00002file.bz2", etc, containing the extracted blocks.
+The output filenames are designed so that the use of
+wildcards in subsequent processing -- for example,
+"bzip2 -dc rec*file.bz2 > recovered_data" -- processes the files in
+the correct order.
+
+.I bzip2recover
+should be of most use dealing with large .bz2
+files, as these will contain many blocks. It is clearly
+futile to use it on damaged single-block files, since a
+damaged block cannot be recovered. If you wish to minimise
+any potential data loss through media or transmission errors,
+you might consider compressing with a smaller
+block size.
+
+.SH PERFORMANCE NOTES
+The sorting phase of compression gathers together similar strings in the
+file. Because of this, files containing very long runs of repeated
+symbols, like "aabaabaabaab ..." (repeated several hundred times) may
+compress more slowly than normal. Versions 0.9.5 and above fare much
+better than previous versions in this respect. The ratio between
+worst-case and average-case compression time is in the region of 10:1.
+For previous versions, this figure was more like 100:1. You can use the
+\-vvvv option to monitor progress in great detail, if you want.
+
+Decompression speed is unaffected by these phenomena.
+
+.I bzip2
+usually allocates several megabytes of memory to operate
+in, and then charges all over it in a fairly random fashion. This means
+that performance, both for compressing and decompressing, is largely
+determined by the speed at which your machine can service cache misses.
+Because of this, small changes to the code to reduce the miss rate have
+been observed to give disproportionately large performance improvements.
+I imagine
+.I bzip2
+will perform best on machines with very large caches.
+
+.SH CAVEATS
+I/O error messages are not as helpful as they could be.
+.I bzip2
+tries hard to detect I/O errors and exit cleanly, but the details of
+what the problem is sometimes seem rather misleading.
+
+This manual page pertains to version 1.0.2 of
+.I bzip2.
+Compressed data created by this version is entirely forwards and
+backwards compatible with the previous public releases, versions
+0.1pl2, 0.9.0, 0.9.5, 1.0.0 and 1.0.1, but with the following
+exception: 0.9.0 and above can correctly decompress multiple
+concatenated compressed files. 0.1pl2 cannot do this; it will stop
+after decompressing just the first file in the stream.
+
+.I bzip2recover
+versions prior to this one, 1.0.2, used 32-bit integers to represent
+bit positions in compressed files, so it could not handle compressed
+files more than 512 megabytes long. Version 1.0.2 and above uses
+64-bit ints on some platforms which support them (GNU supported
+targets, and Windows). To establish whether or not bzip2recover was
+built with such a limitation, run it without arguments. In any event
+you can build yourself an unlimited version if you can recompile it
+with MaybeUInt64 set to be an unsigned 64-bit integer.
+
+
+
+.SH AUTHOR
+Julian Seward, jseward@acm.org.
+
+http://sources.redhat.com/bzip2
+
+The ideas embodied in
+.I bzip2
+are due to (at least) the following
+people: Michael Burrows and David Wheeler (for the block sorting
+transformation), David Wheeler (again, for the Huffman coder), Peter
+Fenwick (for the structured coding model in the original
+.I bzip,
+and many refinements), and Alistair Moffat, Radford Neal and Ian Witten
+(for the arithmetic coder in the original
+.I bzip).
+I am much
+indebted for their help, support and advice. See the manual in the
+source distribution for pointers to sources of documentation. Christian
+von Roques encouraged me to look for faster sorting algorithms, so as to
+speed up compression. Bela Lubkin encouraged me to improve the
+worst-case compression performance.
+The bz* scripts are derived from those of GNU gzip.
+Many people sent patches, helped
+with portability problems, lent machines, gave advice and were generally
+helpful.
diff --git a/Build/source/utils/bzip2/bzip2.1.preformatted b/Build/source/utils/bzip2/bzip2.1.preformatted
new file mode 100644
index 00000000000..0f20cb5a2b2
--- /dev/null
+++ b/Build/source/utils/bzip2/bzip2.1.preformatted
@@ -0,0 +1,398 @@
+bzip2(1) bzip2(1)
+
+
+
+NNAAMMEE
+ bzip2, bunzip2 - a block-sorting file compressor, v1.0.2
+ bzcat - decompresses files to stdout
+ bzip2recover - recovers data from damaged bzip2 files
+
+
+SSYYNNOOPPSSIISS
+ bbzziipp22 [ --ccddffkkqqssttvvzzVVLL112233445566778899 ] [ _f_i_l_e_n_a_m_e_s _._._. ]
+ bbuunnzziipp22 [ --ffkkvvssVVLL ] [ _f_i_l_e_n_a_m_e_s _._._. ]
+ bbzzccaatt [ --ss ] [ _f_i_l_e_n_a_m_e_s _._._. ]
+ bbzziipp22rreeccoovveerr _f_i_l_e_n_a_m_e
+
+
+DDEESSCCRRIIPPTTIIOONN
+ _b_z_i_p_2 compresses files using the Burrows-Wheeler block
+ sorting text compression algorithm, and Huffman coding.
+ Compression is generally considerably better than that
+ achieved by more conventional LZ77/LZ78-based compressors,
+ and approaches the performance of the PPM family of sta­
+ tistical compressors.
+
+ The command-line options are deliberately very similar to
+ those of _G_N_U _g_z_i_p_, but they are not identical.
+
+ _b_z_i_p_2 expects a list of file names to accompany the com­
+ mand-line flags. Each file is replaced by a compressed
+ version of itself, with the name "original_name.bz2".
+ Each compressed file has the same modification date, per­
+ missions, and, when possible, ownership as the correspond­
+ ing original, so that these properties can be correctly
+ restored at decompression time. File name handling is
+ naive in the sense that there is no mechanism for preserv­
+ ing original file names, permissions, ownerships or dates
+ in filesystems which lack these concepts, or have serious
+ file name length restrictions, such as MS-DOS.
+
+ _b_z_i_p_2 and _b_u_n_z_i_p_2 will by default not overwrite existing
+ files. If you want this to happen, specify the -f flag.
+
+ If no file names are specified, _b_z_i_p_2 compresses from
+ standard input to standard output. In this case, _b_z_i_p_2
+ will decline to write compressed output to a terminal, as
+ this would be entirely incomprehensible and therefore
+ pointless.
+
+ _b_u_n_z_i_p_2 (or _b_z_i_p_2 _-_d_) decompresses all specified files.
+ Files which were not created by _b_z_i_p_2 will be detected and
+ ignored, and a warning issued. _b_z_i_p_2 attempts to guess
+ the filename for the decompressed file from that of the
+ compressed file as follows:
+
+ filename.bz2 becomes filename
+ filename.bz becomes filename
+ filename.tbz2 becomes filename.tar
+ filename.tbz becomes filename.tar
+ anyothername becomes anyothername.out
+
+ If the file does not end in one of the recognised endings,
+ _._b_z_2_, _._b_z_, _._t_b_z_2 or _._t_b_z_, _b_z_i_p_2 complains that it cannot
+ guess the name of the original file, and uses the original
+ name with _._o_u_t appended.
+
+ As with compression, supplying no filenames causes decom­
+ pression from standard input to standard output.
+
+ _b_u_n_z_i_p_2 will correctly decompress a file which is the con­
+ catenation of two or more compressed files. The result is
+ the concatenation of the corresponding uncompressed files.
+ Integrity testing (-t) of concatenated compressed files is
+ also supported.
+
+ You can also compress or decompress files to the standard
+ output by giving the -c flag. Multiple files may be com­
+ pressed and decompressed like this. The resulting outputs
+ are fed sequentially to stdout. Compression of multiple
+ files in this manner generates a stream containing multi­
+ ple compressed file representations. Such a stream can be
+ decompressed correctly only by _b_z_i_p_2 version 0.9.0 or
+ later. Earlier versions of _b_z_i_p_2 will stop after decom­
+ pressing the first file in the stream.
+
+ _b_z_c_a_t (or _b_z_i_p_2 _-_d_c_) decompresses all specified files to
+ the standard output.
+
+ _b_z_i_p_2 will read arguments from the environment variables
+ _B_Z_I_P_2 and _B_Z_I_P_, in that order, and will process them
+ before any arguments read from the command line. This
+ gives a convenient way to supply default arguments.
+
+ Compression is always performed, even if the compressed
+ file is slightly larger than the original. Files of less
+ than about one hundred bytes tend to get larger, since the
+ compression mechanism has a constant overhead in the
+ region of 50 bytes. Random data (including the output of
+ most file compressors) is coded at about 8.05 bits per
+ byte, giving an expansion of around 0.5%.
+
+ As a self-check for your protection, _b_z_i_p_2 uses 32-bit
+ CRCs to make sure that the decompressed version of a file
+ is identical to the original. This guards against corrup­
+ tion of the compressed data, and against undetected bugs
+ in _b_z_i_p_2 (hopefully very unlikely). The chances of data
+ corruption going undetected is microscopic, about one
+ chance in four billion for each file processed. Be aware,
+ though, that the check occurs upon decompression, so it
+ can only tell you that something is wrong. It can't help
+ you recover the original uncompressed data. You can use
+ _b_z_i_p_2_r_e_c_o_v_e_r to try to recover data from damaged files.
+
+ Return values: 0 for a normal exit, 1 for environmental
+ problems (file not found, invalid flags, I/O errors, &c),
+ 2 to indicate a corrupt compressed file, 3 for an internal
+ consistency error (eg, bug) which caused _b_z_i_p_2 to panic.
+
+
+OOPPTTIIOONNSS
+ --cc ----ssttddoouutt
+ Compress or decompress to standard output.
+
+ --dd ----ddeeccoommpprreessss
+ Force decompression. _b_z_i_p_2_, _b_u_n_z_i_p_2 and _b_z_c_a_t are
+ really the same program, and the decision about
+ what actions to take is done on the basis of which
+ name is used. This flag overrides that mechanism,
+ and forces _b_z_i_p_2 to decompress.
+
+ --zz ----ccoommpprreessss
+ The complement to -d: forces compression,
+ regardless of the invocation name.
+
+ --tt ----tteesstt
+ Check integrity of the specified file(s), but don't
+ decompress them. This really performs a trial
+ decompression and throws away the result.
+
+ --ff ----ffoorrccee
+ Force overwrite of output files. Normally, _b_z_i_p_2
+ will not overwrite existing output files. Also
+ forces _b_z_i_p_2 to break hard links to files, which it
+ otherwise wouldn't do.
+
+ bzip2 normally declines to decompress files which
+ don't have the correct magic header bytes. If
+ forced (-f), however, it will pass such files
+ through unmodified. This is how GNU gzip behaves.
+
+ --kk ----kkeeeepp
+ Keep (don't delete) input files during compression
+ or decompression.
+
+ --ss ----ssmmaallll
+ Reduce memory usage, for compression, decompression
+ and testing. Files are decompressed and tested
+ using a modified algorithm which only requires 2.5
+ bytes per block byte. This means any file can be
+ decompressed in 2300k of memory, albeit at about
+ half the normal speed.
+
+ During compression, -s selects a block size of
+ 200k, which limits memory use to around the same
+ figure, at the expense of your compression ratio.
+ In short, if your machine is low on memory (8
+ megabytes or less), use -s for everything. See
+ MEMORY MANAGEMENT below.
+
+ --qq ----qquuiieett
+ Suppress non-essential warning messages. Messages
+ pertaining to I/O errors and other critical events
+ will not be suppressed.
+
+ --vv ----vveerrbboossee
+ Verbose mode -- show the compression ratio for each
+ file processed. Further -v's increase the ver­
+ bosity level, spewing out lots of information which
+ is primarily of interest for diagnostic purposes.
+
+ --LL ----lliicceennssee --VV ----vveerrssiioonn
+ Display the software version, license terms and
+ conditions.
+
+ --11 ((oorr ----ffaasstt)) ttoo --99 ((oorr ----bbeesstt))
+ Set the block size to 100 k, 200 k .. 900 k when
+ compressing. Has no effect when decompressing.
+ See MEMORY MANAGEMENT below. The --fast and --best
+ aliases are primarily for GNU gzip compatibility.
+ In particular, --fast doesn't make things signifi­
+ cantly faster. And --best merely selects the
+ default behaviour.
+
+ ---- Treats all subsequent arguments as file names, even
+ if they start with a dash. This is so you can han­
+ dle files with names beginning with a dash, for
+ example: bzip2 -- -myfilename.
+
+ ----rreeppeettiittiivvee--ffaasstt ----rreeppeettiittiivvee--bbeesstt
+ These flags are redundant in versions 0.9.5 and
+ above. They provided some coarse control over the
+ behaviour of the sorting algorithm in earlier ver­
+ sions, which was sometimes useful. 0.9.5 and above
+ have an improved algorithm which renders these
+ flags irrelevant.
+
+
+MMEEMMOORRYY MMAANNAAGGEEMMEENNTT
+ _b_z_i_p_2 compresses large files in blocks. The block size
+ affects both the compression ratio achieved, and the
+ amount of memory needed for compression and decompression.
+ The flags -1 through -9 specify the block size to be
+ 100,000 bytes through 900,000 bytes (the default) respec­
+ tively. At decompression time, the block size used for
+ compression is read from the header of the compressed
+ file, and _b_u_n_z_i_p_2 then allocates itself just enough memory
+ to decompress the file. Since block sizes are stored in
+ compressed files, it follows that the flags -1 to -9 are
+ irrelevant to and so ignored during decompression.
+
+ Compression and decompression requirements, in bytes, can
+ be estimated as:
+
+ Compression: 400k + ( 8 x block size )
+
+ Decompression: 100k + ( 4 x block size ), or
+ 100k + ( 2.5 x block size )
+
+ Larger block sizes give rapidly diminishing marginal
+ returns. Most of the compression comes from the first two
+ or three hundred k of block size, a fact worth bearing in
+ mind when using _b_z_i_p_2 on small machines. It is also
+ important to appreciate that the decompression memory
+ requirement is set at compression time by the choice of
+ block size.
+
+ For files compressed with the default 900k block size,
+ _b_u_n_z_i_p_2 will require about 3700 kbytes to decompress. To
+ support decompression of any file on a 4 megabyte machine,
+ _b_u_n_z_i_p_2 has an option to decompress using approximately
+ half this amount of memory, about 2300 kbytes. Decompres­
+ sion speed is also halved, so you should use this option
+ only where necessary. The relevant flag is -s.
+
+ In general, try and use the largest block size memory con­
+ straints allow, since that maximises the compression
+ achieved. Compression and decompression speed are virtu­
+ ally unaffected by block size.
+
+ Another significant point applies to files which fit in a
+ single block -- that means most files you'd encounter
+ using a large block size. The amount of real memory
+ touched is proportional to the size of the file, since the
+ file is smaller than a block. For example, compressing a
+ file 20,000 bytes long with the flag -9 will cause the
+ compressor to allocate around 7600k of memory, but only
+ touch 400k + 20000 * 8 = 560 kbytes of it. Similarly, the
+ decompressor will allocate 3700k but only touch 100k +
+ 20000 * 4 = 180 kbytes.
+
+ Here is a table which summarises the maximum memory usage
+ for different block sizes. Also recorded is the total
+ compressed size for 14 files of the Calgary Text Compres­
+ sion Corpus totalling 3,141,622 bytes. This column gives
+ some feel for how compression varies with block size.
+ These figures tend to understate the advantage of larger
+ block sizes for larger files, since the Corpus is domi­
+ nated by smaller files.
+
+ Compress Decompress Decompress Corpus
+ Flag usage usage -s usage Size
+
+ -1 1200k 500k 350k 914704
+ -2 2000k 900k 600k 877703
+ -3 2800k 1300k 850k 860338
+ -4 3600k 1700k 1100k 846899
+ -5 4400k 2100k 1350k 845160
+ -6 5200k 2500k 1600k 838626
+ -7 6100k 2900k 1850k 834096
+ -8 6800k 3300k 2100k 828642
+ -9 7600k 3700k 2350k 828642
+
+
+RREECCOOVVEERRIINNGG DDAATTAA FFRROOMM DDAAMMAAGGEEDD FFIILLEESS
+ _b_z_i_p_2 compresses files in blocks, usually 900kbytes long.
+ Each block is handled independently. If a media or trans­
+ mission error causes a multi-block .bz2 file to become
+ damaged, it may be possible to recover data from the
+ undamaged blocks in the file.
+
+ The compressed representation of each block is delimited
+ by a 48-bit pattern, which makes it possible to find the
+ block boundaries with reasonable certainty. Each block
+ also carries its own 32-bit CRC, so damaged blocks can be
+ distinguished from undamaged ones.
+
+ _b_z_i_p_2_r_e_c_o_v_e_r is a simple program whose purpose is to
+ search for blocks in .bz2 files, and write each block out
+ into its own .bz2 file. You can then use _b_z_i_p_2 -t to test
+ the integrity of the resulting files, and decompress those
+ which are undamaged.
+
+ _b_z_i_p_2_r_e_c_o_v_e_r takes a single argument, the name of the dam­
+ aged file, and writes a number of files
+ "rec00001file.bz2", "rec00002file.bz2", etc, containing
+ the extracted blocks. The output filenames are
+ designed so that the use of wildcards in subsequent pro­
+ cessing -- for example, "bzip2 -dc rec*file.bz2 > recov­
+ ered_data" -- processes the files in the correct order.
+
+ _b_z_i_p_2_r_e_c_o_v_e_r should be of most use dealing with large .bz2
+ files, as these will contain many blocks. It is clearly
+ futile to use it on damaged single-block files, since a
+ damaged block cannot be recovered. If you wish to min­
+ imise any potential data loss through media or transmis­
+ sion errors, you might consider compressing with a smaller
+ block size.
+
+
+PPEERRFFOORRMMAANNCCEE NNOOTTEESS
+ The sorting phase of compression gathers together similar
+ strings in the file. Because of this, files containing
+ very long runs of repeated symbols, like "aabaabaabaab
+ ..." (repeated several hundred times) may compress more
+ slowly than normal. Versions 0.9.5 and above fare much
+ better than previous versions in this respect. The ratio
+ between worst-case and average-case compression time is in
+ the region of 10:1. For previous versions, this figure
+ was more like 100:1. You can use the -vvvv option to mon­
+ itor progress in great detail, if you want.
+
+ Decompression speed is unaffected by these phenomena.
+
+ _b_z_i_p_2 usually allocates several megabytes of memory to
+ operate in, and then charges all over it in a fairly ran­
+ dom fashion. This means that performance, both for com­
+ pressing and decompressing, is largely determined by the
+ speed at which your machine can service cache misses.
+ Because of this, small changes to the code to reduce the
+ miss rate have been observed to give disproportionately
+ large performance improvements. I imagine _b_z_i_p_2 will per­
+ form best on machines with very large caches.
+
+
+CCAAVVEEAATTSS
+ I/O error messages are not as helpful as they could be.
+ _b_z_i_p_2 tries hard to detect I/O errors and exit cleanly,
+ but the details of what the problem is sometimes seem
+ rather misleading.
+
+ This manual page pertains to version 1.0.2 of _b_z_i_p_2_. Com­
+ pressed data created by this version is entirely forwards
+ and backwards compatible with the previous public
+ releases, versions 0.1pl2, 0.9.0, 0.9.5, 1.0.0 and 1.0.1,
+ but with the following exception: 0.9.0 and above can cor­
+ rectly decompress multiple concatenated compressed files.
+ 0.1pl2 cannot do this; it will stop after decompressing
+ just the first file in the stream.
+
+ _b_z_i_p_2_r_e_c_o_v_e_r versions prior to this one, 1.0.2, used
+ 32-bit integers to represent bit positions in compressed
+ files, so it could not handle compressed files more than
+ 512 megabytes long. Version 1.0.2 and above uses 64-bit
+ ints on some platforms which support them (GNU supported
+ targets, and Windows). To establish whether or not
+ bzip2recover was built with such a limitation, run it
+ without arguments. In any event you can build yourself an
+ unlimited version if you can recompile it with MaybeUInt64
+ set to be an unsigned 64-bit integer.
+
+
+
+
+AAUUTTHHOORR
+ Julian Seward, jseward@acm.org.
+
+ http://sources.redhat.com/bzip2
+
+ The ideas embodied in _b_z_i_p_2 are due to (at least) the fol­
+ lowing people: Michael Burrows and David Wheeler (for the
+ block sorting transformation), David Wheeler (again, for
+ the Huffman coder), Peter Fenwick (for the structured cod­
+ ing model in the original _b_z_i_p_, and many refinements), and
+ Alistair Moffat, Radford Neal and Ian Witten (for the
+ arithmetic coder in the original _b_z_i_p_)_. I am much
+ indebted for their help, support and advice. See the man­
+ ual in the source distribution for pointers to sources of
+ documentation. Christian von Roques encouraged me to look
+ for faster sorting algorithms, so as to speed up compres­
+ sion. Bela Lubkin encouraged me to improve the worst-case
+ compression performance. The bz* scripts are derived from
+ those of GNU gzip. Many people sent patches, helped with
+ portability problems, lent machines, gave advice and were
+ generally helpful.
+
+
+
+ bzip2(1)
diff --git a/Build/source/utils/bzip2/bzip2.c b/Build/source/utils/bzip2/bzip2.c
new file mode 100644
index 00000000000..d661d38a224
--- /dev/null
+++ b/Build/source/utils/bzip2/bzip2.c
@@ -0,0 +1,2104 @@
+
+/*-----------------------------------------------------------*/
+/*--- A block-sorting, lossless compressor bzip2.c ---*/
+/*-----------------------------------------------------------*/
+
+/*--
+ This file is a part of bzip2 and/or libbzip2, a program and
+ library for lossless, block-sorting data compression.
+
+ Copyright (C) 1996-2002 Julian R Seward. All rights reserved.
+
+ Redistribution and use in source and binary forms, with or without
+ modification, are permitted provided that the following conditions
+ are met:
+
+ 1. Redistributions of source code must retain the above copyright
+ notice, this list of conditions and the following disclaimer.
+
+ 2. The origin of this software must not be misrepresented; you must
+ not claim that you wrote the original software. If you use this
+ software in a product, an acknowledgment in the product
+ documentation would be appreciated but is not required.
+
+ 3. Altered source versions must be plainly marked as such, and must
+ not be misrepresented as being the original software.
+
+ 4. The name of the author may not be used to endorse or promote
+ products derived from this software without specific prior written
+ permission.
+
+ THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS
+ OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
+ WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
+ ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY
+ DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
+ DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE
+ GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
+ INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
+ WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
+ NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
+ SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+
+ Julian Seward, Cambridge, UK.
+ jseward@acm.org
+ bzip2/libbzip2 version 1.0 of 21 March 2000
+
+ This program is based on (at least) the work of:
+ Mike Burrows
+ David Wheeler
+ Peter Fenwick
+ Alistair Moffat
+ Radford Neal
+ Ian H. Witten
+ Robert Sedgewick
+ Jon L. Bentley
+
+ For more information on these sources, see the manual.
+--*/
+
+
+/*----------------------------------------------------*/
+/*--- IMPORTANT ---*/
+/*----------------------------------------------------*/
+
+/*--
+ WARNING:
+ This program and library (attempts to) compress data by
+ performing several non-trivial transformations on it.
+ Unless you are 100% familiar with *all* the algorithms
+ contained herein, and with the consequences of modifying them,
+ you should NOT meddle with the compression or decompression
+ machinery. Incorrect changes can and very likely *will*
+ lead to disasterous loss of data.
+
+ DISCLAIMER:
+ I TAKE NO RESPONSIBILITY FOR ANY LOSS OF DATA ARISING FROM THE
+ USE OF THIS PROGRAM, HOWSOEVER CAUSED.
+
+ Every compression of a file implies an assumption that the
+ compressed file can be decompressed to reproduce the original.
+ Great efforts in design, coding and testing have been made to
+ ensure that this program works correctly. However, the
+ complexity of the algorithms, and, in particular, the presence
+ of various special cases in the code which occur with very low
+ but non-zero probability make it impossible to rule out the
+ possibility of bugs remaining in the program. DO NOT COMPRESS
+ ANY DATA WITH THIS PROGRAM AND/OR LIBRARY UNLESS YOU ARE PREPARED
+ TO ACCEPT THE POSSIBILITY, HOWEVER SMALL, THAT THE DATA WILL
+ NOT BE RECOVERABLE.
+
+ That is not to say this program is inherently unreliable.
+ Indeed, I very much hope the opposite is true. bzip2/libbzip2
+ has been carefully constructed and extensively tested.
+
+ PATENTS:
+ To the best of my knowledge, bzip2/libbzip2 does not use any
+ patented algorithms. However, I do not have the resources
+ available to carry out a full patent search. Therefore I cannot
+ give any guarantee of the above statement.
+--*/
+
+
+
+/*----------------------------------------------------*/
+/*--- and now for something much more pleasant :-) ---*/
+/*----------------------------------------------------*/
+
+/*---------------------------------------------*/
+/*--
+ Place a 1 beside your platform, and 0 elsewhere.
+--*/
+
+/*--
+ Generic 32-bit Unix.
+ Also works on 64-bit Unix boxes.
+ This is the default.
+--*/
+#define BZ_UNIX 1
+
+/*--
+ Win32, as seen by Jacob Navia's excellent
+ port of (Chris Fraser & David Hanson)'s excellent
+ lcc compiler. Or with MS Visual C.
+ This is selected automatically if compiled by a compiler which
+ defines _WIN32, not including the Cygwin GCC.
+--*/
+#define BZ_LCCWIN32 0
+
+#if defined(_WIN32) && !defined(__CYGWIN__)
+#undef BZ_LCCWIN32
+#define BZ_LCCWIN32 1
+#undef BZ_UNIX
+#define BZ_UNIX 0
+#endif
+
+
+/*---------------------------------------------*/
+/*--
+ Some stuff for all platforms.
+--*/
+
+#include <stdio.h>
+#include <stdlib.h>
+#include <string.h>
+#include <signal.h>
+#include <math.h>
+#include <errno.h>
+#include <ctype.h>
+#include "bzlib.h"
+
+#define ERROR_IF_EOF(i) { if ((i) == EOF) ioError(); }
+#define ERROR_IF_NOT_ZERO(i) { if ((i) != 0) ioError(); }
+#define ERROR_IF_MINUS_ONE(i) { if ((i) == (-1)) ioError(); }
+
+
+/*---------------------------------------------*/
+/*--
+ Platform-specific stuff.
+--*/
+
+#if BZ_UNIX
+# include <fcntl.h>
+# include <sys/types.h>
+# include <utime.h>
+# include <unistd.h>
+# include <sys/stat.h>
+# include <sys/times.h>
+
+# define PATH_SEP '/'
+# define MY_LSTAT lstat
+# define MY_STAT stat
+# define MY_S_ISREG S_ISREG
+# define MY_S_ISDIR S_ISDIR
+
+# define APPEND_FILESPEC(root, name) \
+ root=snocString((root), (name))
+
+# define APPEND_FLAG(root, name) \
+ root=snocString((root), (name))
+
+# define SET_BINARY_MODE(fd) /**/
+
+# ifdef __GNUC__
+# define NORETURN __attribute__ ((noreturn))
+# else
+# define NORETURN /**/
+# endif
+
+# ifdef __DJGPP__
+# include <io.h>
+# include <fcntl.h>
+# undef MY_LSTAT
+# undef MY_STAT
+# define MY_LSTAT stat
+# define MY_STAT stat
+# undef SET_BINARY_MODE
+# define SET_BINARY_MODE(fd) \
+ do { \
+ int retVal = setmode ( fileno ( fd ), \
+ O_BINARY ); \
+ ERROR_IF_MINUS_ONE ( retVal ); \
+ } while ( 0 )
+# endif
+
+# ifdef __CYGWIN__
+# include <io.h>
+# include <fcntl.h>
+# undef SET_BINARY_MODE
+# define SET_BINARY_MODE(fd) \
+ do { \
+ int retVal = setmode ( fileno ( fd ), \
+ O_BINARY ); \
+ ERROR_IF_MINUS_ONE ( retVal ); \
+ } while ( 0 )
+# endif
+#endif /* BZ_UNIX */
+
+
+
+#if BZ_LCCWIN32
+# include <io.h>
+# include <fcntl.h>
+# include <sys\stat.h>
+# include <oldnames.h>
+
+# define NORETURN /**/
+# define PATH_SEP '\\'
+# define MY_LSTAT _stat
+# define MY_STAT _stat
+# define MY_S_ISREG(x) ((x) & _S_IFREG)
+# define MY_S_ISDIR(x) ((x) & _S_IFDIR)
+
+# define APPEND_FLAG(root, name) \
+ root=snocString((root), (name))
+
+# define APPEND_FILESPEC(root, name) \
+ root = snocString ((root), (name))
+
+# define SET_BINARY_MODE(fd) \
+ do { \
+ int retVal = setmode ( fileno ( fd ), \
+ O_BINARY ); \
+ ERROR_IF_MINUS_ONE ( retVal ); \
+ } while ( 0 )
+
+#endif /* BZ_LCCWIN32 */
+
+
+/*---------------------------------------------*/
+/*--
+ Some more stuff for all platforms :-)
+--*/
+
+typedef char Char;
+typedef unsigned char Bool;
+typedef unsigned char UChar;
+typedef int Int32;
+typedef unsigned int UInt32;
+typedef short Int16;
+typedef unsigned short UInt16;
+
+#define True ((Bool)1)
+#define False ((Bool)0)
+
+/*--
+ IntNative is your platform's `native' int size.
+ Only here to avoid probs with 64-bit platforms.
+--*/
+typedef int IntNative;
+
+
+/*---------------------------------------------------*/
+/*--- Misc (file handling) data decls ---*/
+/*---------------------------------------------------*/
+
+Int32 verbosity;
+Bool keepInputFiles, smallMode, deleteOutputOnInterrupt;
+Bool forceOverwrite, testFailsExist, unzFailsExist, noisy;
+Int32 numFileNames, numFilesProcessed, blockSize100k;
+Int32 exitValue;
+
+/*-- source modes; F==file, I==stdin, O==stdout --*/
+#define SM_I2O 1
+#define SM_F2O 2
+#define SM_F2F 3
+
+/*-- operation modes --*/
+#define OM_Z 1
+#define OM_UNZ 2
+#define OM_TEST 3
+
+Int32 opMode;
+Int32 srcMode;
+
+#define FILE_NAME_LEN 1034
+
+Int32 longestFileName;
+Char inName [FILE_NAME_LEN];
+Char outName[FILE_NAME_LEN];
+Char tmpName[FILE_NAME_LEN];
+Char *progName;
+Char progNameReally[FILE_NAME_LEN];
+FILE *outputHandleJustInCase;
+Int32 workFactor;
+
+static void panic ( Char* ) NORETURN;
+static void ioError ( void ) NORETURN;
+static void outOfMemory ( void ) NORETURN;
+static void configError ( void ) NORETURN;
+static void crcError ( void ) NORETURN;
+static void cleanUpAndFail ( Int32 ) NORETURN;
+static void compressedStreamEOF ( void ) NORETURN;
+
+static void copyFileName ( Char*, Char* );
+static void* myMalloc ( Int32 );
+
+
+
+/*---------------------------------------------------*/
+/*--- An implementation of 64-bit ints. Sigh. ---*/
+/*--- Roll on widespread deployment of ANSI C9X ! ---*/
+/*---------------------------------------------------*/
+
+typedef
+ struct { UChar b[8]; }
+ UInt64;
+
+
+static
+void uInt64_from_UInt32s ( UInt64* n, UInt32 lo32, UInt32 hi32 )
+{
+ n->b[7] = (UChar)((hi32 >> 24) & 0xFF);
+ n->b[6] = (UChar)((hi32 >> 16) & 0xFF);
+ n->b[5] = (UChar)((hi32 >> 8) & 0xFF);
+ n->b[4] = (UChar) (hi32 & 0xFF);
+ n->b[3] = (UChar)((lo32 >> 24) & 0xFF);
+ n->b[2] = (UChar)((lo32 >> 16) & 0xFF);
+ n->b[1] = (UChar)((lo32 >> 8) & 0xFF);
+ n->b[0] = (UChar) (lo32 & 0xFF);
+}
+
+
+static
+double uInt64_to_double ( UInt64* n )
+{
+ Int32 i;
+ double base = 1.0;
+ double sum = 0.0;
+ for (i = 0; i < 8; i++) {
+ sum += base * (double)(n->b[i]);
+ base *= 256.0;
+ }
+ return sum;
+}
+
+
+static
+Bool uInt64_isZero ( UInt64* n )
+{
+ Int32 i;
+ for (i = 0; i < 8; i++)
+ if (n->b[i] != 0) return 0;
+ return 1;
+}
+
+
+/* Divide *n by 10, and return the remainder. */
+static
+Int32 uInt64_qrm10 ( UInt64* n )
+{
+ UInt32 rem, tmp;
+ Int32 i;
+ rem = 0;
+ for (i = 7; i >= 0; i--) {
+ tmp = rem * 256 + n->b[i];
+ n->b[i] = tmp / 10;
+ rem = tmp % 10;
+ }
+ return rem;
+}
+
+
+/* ... and the Whole Entire Point of all this UInt64 stuff is
+ so that we can supply the following function.
+*/
+static
+void uInt64_toAscii ( char* outbuf, UInt64* n )
+{
+ Int32 i, q;
+ UChar buf[32];
+ Int32 nBuf = 0;
+ UInt64 n_copy = *n;
+ do {
+ q = uInt64_qrm10 ( &n_copy );
+ buf[nBuf] = q + '0';
+ nBuf++;
+ } while (!uInt64_isZero(&n_copy));
+ outbuf[nBuf] = 0;
+ for (i = 0; i < nBuf; i++)
+ outbuf[i] = buf[nBuf-i-1];
+}
+
+
+/*---------------------------------------------------*/
+/*--- Processing of complete files and streams ---*/
+/*---------------------------------------------------*/
+
+/*---------------------------------------------*/
+static
+Bool myfeof ( FILE* f )
+{
+ Int32 c = fgetc ( f );
+ if (c == EOF) return True;
+ ungetc ( c, f );
+ return False;
+}
+
+
+/*---------------------------------------------*/
+static
+void compressStream ( FILE *stream, FILE *zStream )
+{
+ BZFILE* bzf = NULL;
+ UChar ibuf[5000];
+ Int32 nIbuf;
+ UInt32 nbytes_in_lo32, nbytes_in_hi32;
+ UInt32 nbytes_out_lo32, nbytes_out_hi32;
+ Int32 bzerr, bzerr_dummy, ret;
+
+ SET_BINARY_MODE(stream);
+ SET_BINARY_MODE(zStream);
+
+ if (ferror(stream)) goto errhandler_io;
+ if (ferror(zStream)) goto errhandler_io;
+
+ bzf = BZ2_bzWriteOpen ( &bzerr, zStream,
+ blockSize100k, verbosity, workFactor );
+ if (bzerr != BZ_OK) goto errhandler;
+
+ if (verbosity >= 2) fprintf ( stderr, "\n" );
+
+ while (True) {
+
+ if (myfeof(stream)) break;
+ nIbuf = fread ( ibuf, sizeof(UChar), 5000, stream );
+ if (ferror(stream)) goto errhandler_io;
+ if (nIbuf > 0) BZ2_bzWrite ( &bzerr, bzf, (void*)ibuf, nIbuf );
+ if (bzerr != BZ_OK) goto errhandler;
+
+ }
+
+ BZ2_bzWriteClose64 ( &bzerr, bzf, 0,
+ &nbytes_in_lo32, &nbytes_in_hi32,
+ &nbytes_out_lo32, &nbytes_out_hi32 );
+ if (bzerr != BZ_OK) goto errhandler;
+
+ if (ferror(zStream)) goto errhandler_io;
+ ret = fflush ( zStream );
+ if (ret == EOF) goto errhandler_io;
+ if (zStream != stdout) {
+ ret = fclose ( zStream );
+ outputHandleJustInCase = NULL;
+ if (ret == EOF) goto errhandler_io;
+ }
+ outputHandleJustInCase = NULL;
+ if (ferror(stream)) goto errhandler_io;
+ ret = fclose ( stream );
+ if (ret == EOF) goto errhandler_io;
+
+ if (verbosity >= 1) {
+ if (nbytes_in_lo32 == 0 && nbytes_in_hi32 == 0) {
+ fprintf ( stderr, " no data compressed.\n");
+ } else {
+ Char buf_nin[32], buf_nout[32];
+ UInt64 nbytes_in, nbytes_out;
+ double nbytes_in_d, nbytes_out_d;
+ uInt64_from_UInt32s ( &nbytes_in,
+ nbytes_in_lo32, nbytes_in_hi32 );
+ uInt64_from_UInt32s ( &nbytes_out,
+ nbytes_out_lo32, nbytes_out_hi32 );
+ nbytes_in_d = uInt64_to_double ( &nbytes_in );
+ nbytes_out_d = uInt64_to_double ( &nbytes_out );
+ uInt64_toAscii ( buf_nin, &nbytes_in );
+ uInt64_toAscii ( buf_nout, &nbytes_out );
+ fprintf ( stderr, "%6.3f:1, %6.3f bits/byte, "
+ "%5.2f%% saved, %s in, %s out.\n",
+ nbytes_in_d / nbytes_out_d,
+ (8.0 * nbytes_out_d) / nbytes_in_d,
+ 100.0 * (1.0 - nbytes_out_d / nbytes_in_d),
+ buf_nin,
+ buf_nout
+ );
+ }
+ }
+
+ return;
+
+ errhandler:
+ BZ2_bzWriteClose64 ( &bzerr_dummy, bzf, 1,
+ &nbytes_in_lo32, &nbytes_in_hi32,
+ &nbytes_out_lo32, &nbytes_out_hi32 );
+ switch (bzerr) {
+ case BZ_CONFIG_ERROR:
+ configError(); break;
+ case BZ_MEM_ERROR:
+ outOfMemory (); break;
+ case BZ_IO_ERROR:
+ errhandler_io:
+ ioError(); break;
+ default:
+ panic ( "compress:unexpected error" );
+ }
+
+ panic ( "compress:end" );
+ /*notreached*/
+}
+
+
+
+/*---------------------------------------------*/
+static
+Bool uncompressStream ( FILE *zStream, FILE *stream )
+{
+ BZFILE* bzf = NULL;
+ Int32 bzerr, bzerr_dummy, ret, nread, streamNo, i;
+ UChar obuf[5000];
+ UChar unused[BZ_MAX_UNUSED];
+ Int32 nUnused;
+ UChar* unusedTmp;
+
+ nUnused = 0;
+ streamNo = 0;
+
+ SET_BINARY_MODE(stream);
+ SET_BINARY_MODE(zStream);
+
+ if (ferror(stream)) goto errhandler_io;
+ if (ferror(zStream)) goto errhandler_io;
+
+ while (True) {
+
+ bzf = BZ2_bzReadOpen (
+ &bzerr, zStream, verbosity,
+ (int)smallMode, unused, nUnused
+ );
+ if (bzf == NULL || bzerr != BZ_OK) goto errhandler;
+ streamNo++;
+
+ while (bzerr == BZ_OK) {
+ nread = BZ2_bzRead ( &bzerr, bzf, obuf, 5000 );
+ if (bzerr == BZ_DATA_ERROR_MAGIC) goto trycat;
+ if ((bzerr == BZ_OK || bzerr == BZ_STREAM_END) && nread > 0)
+ fwrite ( obuf, sizeof(UChar), nread, stream );
+ if (ferror(stream)) goto errhandler_io;
+ }
+ if (bzerr != BZ_STREAM_END) goto errhandler;
+
+ BZ2_bzReadGetUnused ( &bzerr, bzf, (void**)(&unusedTmp), &nUnused );
+ if (bzerr != BZ_OK) panic ( "decompress:bzReadGetUnused" );
+
+ for (i = 0; i < nUnused; i++) unused[i] = unusedTmp[i];
+
+ BZ2_bzReadClose ( &bzerr, bzf );
+ if (bzerr != BZ_OK) panic ( "decompress:bzReadGetUnused" );
+
+ if (nUnused == 0 && myfeof(zStream)) break;
+ }
+
+ closeok:
+ if (ferror(zStream)) goto errhandler_io;
+ ret = fclose ( zStream );
+ if (ret == EOF) goto errhandler_io;
+
+ if (ferror(stream)) goto errhandler_io;
+ ret = fflush ( stream );
+ if (ret != 0) goto errhandler_io;
+ if (stream != stdout) {
+ ret = fclose ( stream );
+ outputHandleJustInCase = NULL;
+ if (ret == EOF) goto errhandler_io;
+ }
+ outputHandleJustInCase = NULL;
+ if (verbosity >= 2) fprintf ( stderr, "\n " );
+ return True;
+
+ trycat:
+ if (forceOverwrite) {
+ rewind(zStream);
+ while (True) {
+ if (myfeof(zStream)) break;
+ nread = fread ( obuf, sizeof(UChar), 5000, zStream );
+ if (ferror(zStream)) goto errhandler_io;
+ if (nread > 0) fwrite ( obuf, sizeof(UChar), nread, stream );
+ if (ferror(stream)) goto errhandler_io;
+ }
+ goto closeok;
+ }
+
+ errhandler:
+ BZ2_bzReadClose ( &bzerr_dummy, bzf );
+ switch (bzerr) {
+ case BZ_CONFIG_ERROR:
+ configError(); break;
+ case BZ_IO_ERROR:
+ errhandler_io:
+ ioError(); break;
+ case BZ_DATA_ERROR:
+ crcError();
+ case BZ_MEM_ERROR:
+ outOfMemory();
+ case BZ_UNEXPECTED_EOF:
+ compressedStreamEOF();
+ case BZ_DATA_ERROR_MAGIC:
+ if (zStream != stdin) fclose(zStream);
+ if (stream != stdout) fclose(stream);
+ if (streamNo == 1) {
+ return False;
+ } else {
+ if (noisy)
+ fprintf ( stderr,
+ "\n%s: %s: trailing garbage after EOF ignored\n",
+ progName, inName );
+ return True;
+ }
+ default:
+ panic ( "decompress:unexpected error" );
+ }
+
+ panic ( "decompress:end" );
+ return True; /*notreached*/
+}
+
+
+/*---------------------------------------------*/
+static
+Bool testStream ( FILE *zStream )
+{
+ BZFILE* bzf = NULL;
+ Int32 bzerr, bzerr_dummy, ret, nread, streamNo, i;
+ UChar obuf[5000];
+ UChar unused[BZ_MAX_UNUSED];
+ Int32 nUnused;
+ UChar* unusedTmp;
+
+ nUnused = 0;
+ streamNo = 0;
+
+ SET_BINARY_MODE(zStream);
+ if (ferror(zStream)) goto errhandler_io;
+
+ while (True) {
+
+ bzf = BZ2_bzReadOpen (
+ &bzerr, zStream, verbosity,
+ (int)smallMode, unused, nUnused
+ );
+ if (bzf == NULL || bzerr != BZ_OK) goto errhandler;
+ streamNo++;
+
+ while (bzerr == BZ_OK) {
+ nread = BZ2_bzRead ( &bzerr, bzf, obuf, 5000 );
+ if (bzerr == BZ_DATA_ERROR_MAGIC) goto errhandler;
+ }
+ if (bzerr != BZ_STREAM_END) goto errhandler;
+
+ BZ2_bzReadGetUnused ( &bzerr, bzf, (void**)(&unusedTmp), &nUnused );
+ if (bzerr != BZ_OK) panic ( "test:bzReadGetUnused" );
+
+ for (i = 0; i < nUnused; i++) unused[i] = unusedTmp[i];
+
+ BZ2_bzReadClose ( &bzerr, bzf );
+ if (bzerr != BZ_OK) panic ( "test:bzReadGetUnused" );
+ if (nUnused == 0 && myfeof(zStream)) break;
+
+ }
+
+ if (ferror(zStream)) goto errhandler_io;
+ ret = fclose ( zStream );
+ if (ret == EOF) goto errhandler_io;
+
+ if (verbosity >= 2) fprintf ( stderr, "\n " );
+ return True;
+
+ errhandler:
+ BZ2_bzReadClose ( &bzerr_dummy, bzf );
+ if (verbosity == 0)
+ fprintf ( stderr, "%s: %s: ", progName, inName );
+ switch (bzerr) {
+ case BZ_CONFIG_ERROR:
+ configError(); break;
+ case BZ_IO_ERROR:
+ errhandler_io:
+ ioError(); break;
+ case BZ_DATA_ERROR:
+ fprintf ( stderr,
+ "data integrity (CRC) error in data\n" );
+ return False;
+ case BZ_MEM_ERROR:
+ outOfMemory();
+ case BZ_UNEXPECTED_EOF:
+ fprintf ( stderr,
+ "file ends unexpectedly\n" );
+ return False;
+ case BZ_DATA_ERROR_MAGIC:
+ if (zStream != stdin) fclose(zStream);
+ if (streamNo == 1) {
+ fprintf ( stderr,
+ "bad magic number (file not created by bzip2)\n" );
+ return False;
+ } else {
+ if (noisy)
+ fprintf ( stderr,
+ "trailing garbage after EOF ignored\n" );
+ return True;
+ }
+ default:
+ panic ( "test:unexpected error" );
+ }
+
+ panic ( "test:end" );
+ return True; /*notreached*/
+}
+
+
+/*---------------------------------------------------*/
+/*--- Error [non-] handling grunge ---*/
+/*---------------------------------------------------*/
+
+/*---------------------------------------------*/
+static
+void setExit ( Int32 v )
+{
+ if (v > exitValue) exitValue = v;
+}
+
+
+/*---------------------------------------------*/
+static
+void cadvise ( void )
+{
+ if (noisy)
+ fprintf (
+ stderr,
+ "\nIt is possible that the compressed file(s) have become corrupted.\n"
+ "You can use the -tvv option to test integrity of such files.\n\n"
+ "You can use the `bzip2recover' program to attempt to recover\n"
+ "data from undamaged sections of corrupted files.\n\n"
+ );
+}
+
+
+/*---------------------------------------------*/
+static
+void showFileNames ( void )
+{
+ if (noisy)
+ fprintf (
+ stderr,
+ "\tInput file = %s, output file = %s\n",
+ inName, outName
+ );
+}
+
+
+/*---------------------------------------------*/
+static
+void cleanUpAndFail ( Int32 ec )
+{
+ IntNative retVal;
+ struct MY_STAT statBuf;
+
+ if ( srcMode == SM_F2F
+ && opMode != OM_TEST
+ && deleteOutputOnInterrupt ) {
+
+ /* Check whether input file still exists. Delete output file
+ only if input exists to avoid loss of data. Joerg Prante, 5
+ January 2002. (JRS 06-Jan-2002: other changes in 1.0.2 mean
+ this is less likely to happen. But to be ultra-paranoid, we
+ do the check anyway.) */
+ retVal = MY_STAT ( inName, &statBuf );
+ if (retVal == 0) {
+ if (noisy)
+ fprintf ( stderr,
+ "%s: Deleting output file %s, if it exists.\n",
+ progName, outName );
+ if (outputHandleJustInCase != NULL)
+ fclose ( outputHandleJustInCase );
+ retVal = remove ( outName );
+ if (retVal != 0)
+ fprintf ( stderr,
+ "%s: WARNING: deletion of output file "
+ "(apparently) failed.\n",
+ progName );
+ } else {
+ fprintf ( stderr,
+ "%s: WARNING: deletion of output file suppressed\n",
+ progName );
+ fprintf ( stderr,
+ "%s: since input file no longer exists. Output file\n",
+ progName );
+ fprintf ( stderr,
+ "%s: `%s' may be incomplete.\n",
+ progName, outName );
+ fprintf ( stderr,
+ "%s: I suggest doing an integrity test (bzip2 -tv)"
+ " of it.\n",
+ progName );
+ }
+ }
+
+ if (noisy && numFileNames > 0 && numFilesProcessed < numFileNames) {
+ fprintf ( stderr,
+ "%s: WARNING: some files have not been processed:\n"
+ "%s: %d specified on command line, %d not processed yet.\n\n",
+ progName, progName,
+ numFileNames, numFileNames - numFilesProcessed );
+ }
+ setExit(ec);
+ exit(exitValue);
+}
+
+
+/*---------------------------------------------*/
+static
+void panic ( Char* s )
+{
+ fprintf ( stderr,
+ "\n%s: PANIC -- internal consistency error:\n"
+ "\t%s\n"
+ "\tThis is a BUG. Please report it to me at:\n"
+ "\tjseward@acm.org\n",
+ progName, s );
+ showFileNames();
+ cleanUpAndFail( 3 );
+}
+
+
+/*---------------------------------------------*/
+static
+void crcError ( void )
+{
+ fprintf ( stderr,
+ "\n%s: Data integrity error when decompressing.\n",
+ progName );
+ showFileNames();
+ cadvise();
+ cleanUpAndFail( 2 );
+}
+
+
+/*---------------------------------------------*/
+static
+void compressedStreamEOF ( void )
+{
+ if (noisy) {
+ fprintf ( stderr,
+ "\n%s: Compressed file ends unexpectedly;\n\t"
+ "perhaps it is corrupted? *Possible* reason follows.\n",
+ progName );
+ perror ( progName );
+ showFileNames();
+ cadvise();
+ }
+ cleanUpAndFail( 2 );
+}
+
+
+/*---------------------------------------------*/
+static
+void ioError ( void )
+{
+ fprintf ( stderr,
+ "\n%s: I/O or other error, bailing out. "
+ "Possible reason follows.\n",
+ progName );
+ perror ( progName );
+ showFileNames();
+ cleanUpAndFail( 1 );
+}
+
+
+/*---------------------------------------------*/
+static
+void __cdecl mySignalCatcher ( IntNative n )
+{
+ fprintf ( stderr,
+ "\n%s: Control-C or similar caught, quitting.\n",
+ progName );
+ cleanUpAndFail(1);
+}
+
+
+/*---------------------------------------------*/
+static
+void __cdecl mySIGSEGVorSIGBUScatcher ( IntNative n )
+{
+ if (opMode == OM_Z)
+ fprintf (
+ stderr,
+ "\n%s: Caught a SIGSEGV or SIGBUS whilst compressing.\n"
+ "\n"
+ " Possible causes are (most likely first):\n"
+ " (1) This computer has unreliable memory or cache hardware\n"
+ " (a surprisingly common problem; try a different machine.)\n"
+ " (2) A bug in the compiler used to create this executable\n"
+ " (unlikely, if you didn't compile bzip2 yourself.)\n"
+ " (3) A real bug in bzip2 -- I hope this should never be the case.\n"
+ " The user's manual, Section 4.3, has more info on (1) and (2).\n"
+ " \n"
+ " If you suspect this is a bug in bzip2, or are unsure about (1)\n"
+ " or (2), feel free to report it to me at: jseward@acm.org.\n"
+ " Section 4.3 of the user's manual describes the info a useful\n"
+ " bug report should have. If the manual is available on your\n"
+ " system, please try and read it before mailing me. If you don't\n"
+ " have the manual or can't be bothered to read it, mail me anyway.\n"
+ "\n",
+ progName );
+ else
+ fprintf (
+ stderr,
+ "\n%s: Caught a SIGSEGV or SIGBUS whilst decompressing.\n"
+ "\n"
+ " Possible causes are (most likely first):\n"
+ " (1) The compressed data is corrupted, and bzip2's usual checks\n"
+ " failed to detect this. Try bzip2 -tvv my_file.bz2.\n"
+ " (2) This computer has unreliable memory or cache hardware\n"
+ " (a surprisingly common problem; try a different machine.)\n"
+ " (3) A bug in the compiler used to create this executable\n"
+ " (unlikely, if you didn't compile bzip2 yourself.)\n"
+ " (4) A real bug in bzip2 -- I hope this should never be the case.\n"
+ " The user's manual, Section 4.3, has more info on (2) and (3).\n"
+ " \n"
+ " If you suspect this is a bug in bzip2, or are unsure about (2)\n"
+ " or (3), feel free to report it to me at: jseward@acm.org.\n"
+ " Section 4.3 of the user's manual describes the info a useful\n"
+ " bug report should have. If the manual is available on your\n"
+ " system, please try and read it before mailing me. If you don't\n"
+ " have the manual or can't be bothered to read it, mail me anyway.\n"
+ "\n",
+ progName );
+
+ showFileNames();
+ if (opMode == OM_Z)
+ cleanUpAndFail( 3 ); else
+ { cadvise(); cleanUpAndFail( 2 ); }
+}
+
+
+/*---------------------------------------------*/
+static
+void outOfMemory ( void )
+{
+ fprintf ( stderr,
+ "\n%s: couldn't allocate enough memory\n",
+ progName );
+ showFileNames();
+ cleanUpAndFail(1);
+}
+
+
+/*---------------------------------------------*/
+static
+void configError ( void )
+{
+ fprintf ( stderr,
+ "bzip2: I'm not configured correctly for this platform!\n"
+ "\tI require Int32, Int16 and Char to have sizes\n"
+ "\tof 4, 2 and 1 bytes to run properly, and they don't.\n"
+ "\tProbably you can fix this by defining them correctly,\n"
+ "\tand recompiling. Bye!\n" );
+ setExit(3);
+ exit(exitValue);
+}
+
+
+/*---------------------------------------------------*/
+/*--- The main driver machinery ---*/
+/*---------------------------------------------------*/
+
+/* All rather crufty. The main problem is that input files
+ are stat()d multiple times before use. This should be
+ cleaned up.
+*/
+
+/*---------------------------------------------*/
+static
+void pad ( Char *s )
+{
+ Int32 i;
+ if ( (Int32)strlen(s) >= longestFileName ) return;
+ for (i = 1; i <= longestFileName - (Int32)strlen(s); i++)
+ fprintf ( stderr, " " );
+}
+
+
+/*---------------------------------------------*/
+static
+void copyFileName ( Char* to, Char* from )
+{
+ if ( strlen(from) > FILE_NAME_LEN-10 ) {
+ fprintf (
+ stderr,
+ "bzip2: file name\n`%s'\n"
+ "is suspiciously (more than %d chars) long.\n"
+ "Try using a reasonable file name instead. Sorry! :-)\n",
+ from, FILE_NAME_LEN-10
+ );
+ setExit(1);
+ exit(exitValue);
+ }
+
+ strncpy(to,from,FILE_NAME_LEN-10);
+ to[FILE_NAME_LEN-10]='\0';
+}
+
+
+/*---------------------------------------------*/
+static
+Bool fileExists ( Char* name )
+{
+ FILE *tmp = fopen ( name, "rb" );
+ Bool exists = (tmp != NULL);
+ if (tmp != NULL) fclose ( tmp );
+ return exists;
+}
+
+
+/*---------------------------------------------*/
+/* Open an output file safely with O_EXCL and good permissions.
+ This avoids a race condition in versions < 1.0.2, in which
+ the file was first opened and then had its interim permissions
+ set safely. We instead use open() to create the file with
+ the interim permissions required. (--- --- rw-).
+
+ For non-Unix platforms, if we are not worrying about
+ security issues, simple this simply behaves like fopen.
+*/
+FILE* fopen_output_safely ( Char* name, const char* mode )
+{
+# if BZ_UNIX
+ FILE* fp;
+ IntNative fh;
+ fh = open(name, O_WRONLY|O_CREAT|O_EXCL, S_IWUSR|S_IRUSR);
+ if (fh == -1) return NULL;
+ fp = fdopen(fh, mode);
+ if (fp == NULL) close(fh);
+ return fp;
+# else
+ return fopen(name, mode);
+# endif
+}
+
+
+/*---------------------------------------------*/
+/*--
+ if in doubt, return True
+--*/
+static
+Bool notAStandardFile ( Char* name )
+{
+ IntNative i;
+ struct MY_STAT statBuf;
+
+ i = MY_LSTAT ( name, &statBuf );
+ if (i != 0) return True;
+ if (MY_S_ISREG(statBuf.st_mode)) return False;
+ return True;
+}
+
+
+/*---------------------------------------------*/
+/*--
+ rac 11/21/98 see if file has hard links to it
+--*/
+static
+Int32 countHardLinks ( Char* name )
+{
+ IntNative i;
+ struct MY_STAT statBuf;
+
+ i = MY_LSTAT ( name, &statBuf );
+ if (i != 0) return 0;
+ return (statBuf.st_nlink - 1);
+}
+
+
+/*---------------------------------------------*/
+/* Copy modification date, access date, permissions and owner from the
+ source to destination file. We have to copy this meta-info off
+ into fileMetaInfo before starting to compress / decompress it,
+ because doing it afterwards means we get the wrong access time.
+
+ To complicate matters, in compress() and decompress() below, the
+ sequence of tests preceding the call to saveInputFileMetaInfo()
+ involves calling fileExists(), which in turn establishes its result
+ by attempting to fopen() the file, and if successful, immediately
+ fclose()ing it again. So we have to assume that the fopen() call
+ does not cause the access time field to be updated.
+
+ Reading of the man page for stat() (man 2 stat) on RedHat 7.2 seems
+ to imply that merely doing open() will not affect the access time.
+ Therefore we merely need to hope that the C library only does
+ open() as a result of fopen(), and not any kind of read()-ahead
+ cleverness.
+
+ It sounds pretty fragile to me. Whether this carries across
+ robustly to arbitrary Unix-like platforms (or even works robustly
+ on this one, RedHat 7.2) is unknown to me. Nevertheless ...
+*/
+#if BZ_UNIX
+static
+struct MY_STAT fileMetaInfo;
+#endif
+
+static
+void saveInputFileMetaInfo ( Char *srcName )
+{
+# if BZ_UNIX
+ IntNative retVal;
+ /* Note use of stat here, not lstat. */
+ retVal = MY_STAT( srcName, &fileMetaInfo );
+ ERROR_IF_NOT_ZERO ( retVal );
+# endif
+}
+
+
+static
+void applySavedMetaInfoToOutputFile ( Char *dstName )
+{
+# if BZ_UNIX
+ IntNative retVal;
+ struct utimbuf uTimBuf;
+
+ uTimBuf.actime = fileMetaInfo.st_atime;
+ uTimBuf.modtime = fileMetaInfo.st_mtime;
+
+ retVal = chmod ( dstName, fileMetaInfo.st_mode );
+ ERROR_IF_NOT_ZERO ( retVal );
+
+ retVal = utime ( dstName, &uTimBuf );
+ ERROR_IF_NOT_ZERO ( retVal );
+
+ retVal = chown ( dstName, fileMetaInfo.st_uid, fileMetaInfo.st_gid );
+ /* chown() will in many cases return with EPERM, which can
+ be safely ignored.
+ */
+# endif
+}
+
+
+/*---------------------------------------------*/
+static
+Bool containsDubiousChars ( Char* name )
+{
+# if BZ_UNIX
+ /* On unix, files can contain any characters and the file expansion
+ * is performed by the shell.
+ */
+ return False;
+# else /* ! BZ_UNIX */
+ /* On non-unix (Win* platforms), wildcard characters are not allowed in
+ * filenames.
+ */
+ for (; *name != '\0'; name++)
+ if (*name == '?' || *name == '*') return True;
+ return False;
+# endif /* BZ_UNIX */
+}
+
+
+/*---------------------------------------------*/
+#define BZ_N_SUFFIX_PAIRS 4
+
+Char* zSuffix[BZ_N_SUFFIX_PAIRS]
+ = { ".bz2", ".bz", ".tbz2", ".tbz" };
+Char* unzSuffix[BZ_N_SUFFIX_PAIRS]
+ = { "", "", ".tar", ".tar" };
+
+static
+Bool hasSuffix ( Char* s, Char* suffix )
+{
+ Int32 ns = strlen(s);
+ Int32 nx = strlen(suffix);
+ if (ns < nx) return False;
+ if (strcmp(s + ns - nx, suffix) == 0) return True;
+ return False;
+}
+
+static
+Bool mapSuffix ( Char* name,
+ Char* oldSuffix, Char* newSuffix )
+{
+ if (!hasSuffix(name,oldSuffix)) return False;
+ name[strlen(name)-strlen(oldSuffix)] = 0;
+ strcat ( name, newSuffix );
+ return True;
+}
+
+
+/*---------------------------------------------*/
+static
+void compress ( Char *name )
+{
+ FILE *inStr;
+ FILE *outStr;
+ Int32 n, i;
+ struct MY_STAT statBuf;
+
+ deleteOutputOnInterrupt = False;
+
+ if (name == NULL && srcMode != SM_I2O)
+ panic ( "compress: bad modes\n" );
+
+ switch (srcMode) {
+ case SM_I2O:
+ copyFileName ( inName, "(stdin)" );
+ copyFileName ( outName, "(stdout)" );
+ break;
+ case SM_F2F:
+ copyFileName ( inName, name );
+ copyFileName ( outName, name );
+ strcat ( outName, ".bz2" );
+ break;
+ case SM_F2O:
+ copyFileName ( inName, name );
+ copyFileName ( outName, "(stdout)" );
+ break;
+ }
+
+ if ( srcMode != SM_I2O && containsDubiousChars ( inName ) ) {
+ if (noisy)
+ fprintf ( stderr, "%s: There are no files matching `%s'.\n",
+ progName, inName );
+ setExit(1);
+ return;
+ }
+ if ( srcMode != SM_I2O && !fileExists ( inName ) ) {
+ fprintf ( stderr, "%s: Can't open input file %s: %s.\n",
+ progName, inName, strerror(errno) );
+ setExit(1);
+ return;
+ }
+ for (i = 0; i < BZ_N_SUFFIX_PAIRS; i++) {
+ if (hasSuffix(inName, zSuffix[i])) {
+ if (noisy)
+ fprintf ( stderr,
+ "%s: Input file %s already has %s suffix.\n",
+ progName, inName, zSuffix[i] );
+ setExit(1);
+ return;
+ }
+ }
+ if ( srcMode == SM_F2F || srcMode == SM_F2O ) {
+ MY_STAT(inName, &statBuf);
+ if ( MY_S_ISDIR(statBuf.st_mode) ) {
+ fprintf( stderr,
+ "%s: Input file %s is a directory.\n",
+ progName,inName);
+ setExit(1);
+ return;
+ }
+ }
+ if ( srcMode == SM_F2F && !forceOverwrite && notAStandardFile ( inName )) {
+ if (noisy)
+ fprintf ( stderr, "%s: Input file %s is not a normal file.\n",
+ progName, inName );
+ setExit(1);
+ return;
+ }
+ if ( srcMode == SM_F2F && fileExists ( outName ) ) {
+ if (forceOverwrite) {
+ remove(outName);
+ } else {
+ fprintf ( stderr, "%s: Output file %s already exists.\n",
+ progName, outName );
+ setExit(1);
+ return;
+ }
+ }
+ if ( srcMode == SM_F2F && !forceOverwrite &&
+ (n=countHardLinks ( inName )) > 0) {
+ fprintf ( stderr, "%s: Input file %s has %d other link%s.\n",
+ progName, inName, n, n > 1 ? "s" : "" );
+ setExit(1);
+ return;
+ }
+
+ if ( srcMode == SM_F2F ) {
+ /* Save the file's meta-info before we open it. Doing it later
+ means we mess up the access times. */
+ saveInputFileMetaInfo ( inName );
+ }
+
+ switch ( srcMode ) {
+
+ case SM_I2O:
+ inStr = stdin;
+ outStr = stdout;
+ if ( isatty ( fileno ( stdout ) ) ) {
+ fprintf ( stderr,
+ "%s: I won't write compressed data to a terminal.\n",
+ progName );
+ fprintf ( stderr, "%s: For help, type: `%s --help'.\n",
+ progName, progName );
+ setExit(1);
+ return;
+ };
+ break;
+
+ case SM_F2O:
+ inStr = fopen ( inName, "rb" );
+ outStr = stdout;
+ if ( isatty ( fileno ( stdout ) ) ) {
+ fprintf ( stderr,
+ "%s: I won't write compressed data to a terminal.\n",
+ progName );
+ fprintf ( stderr, "%s: For help, type: `%s --help'.\n",
+ progName, progName );
+ if ( inStr != NULL ) fclose ( inStr );
+ setExit(1);
+ return;
+ };
+ if ( inStr == NULL ) {
+ fprintf ( stderr, "%s: Can't open input file %s: %s.\n",
+ progName, inName, strerror(errno) );
+ setExit(1);
+ return;
+ };
+ break;
+
+ case SM_F2F:
+ inStr = fopen ( inName, "rb" );
+ outStr = fopen_output_safely ( outName, "wb" );
+ if ( outStr == NULL) {
+ fprintf ( stderr, "%s: Can't create output file %s: %s.\n",
+ progName, outName, strerror(errno) );
+ if ( inStr != NULL ) fclose ( inStr );
+ setExit(1);
+ return;
+ }
+ if ( inStr == NULL ) {
+ fprintf ( stderr, "%s: Can't open input file %s: %s.\n",
+ progName, inName, strerror(errno) );
+ if ( outStr != NULL ) fclose ( outStr );
+ setExit(1);
+ return;
+ };
+ break;
+
+ default:
+ panic ( "compress: bad srcMode" );
+ break;
+ }
+
+ if (verbosity >= 1) {
+ fprintf ( stderr, " %s: ", inName );
+ pad ( inName );
+ fflush ( stderr );
+ }
+
+ /*--- Now the input and output handles are sane. Do the Biz. ---*/
+ outputHandleJustInCase = outStr;
+ deleteOutputOnInterrupt = True;
+ compressStream ( inStr, outStr );
+ outputHandleJustInCase = NULL;
+
+ /*--- If there was an I/O error, we won't get here. ---*/
+ if ( srcMode == SM_F2F ) {
+ applySavedMetaInfoToOutputFile ( outName );
+ deleteOutputOnInterrupt = False;
+ if ( !keepInputFiles ) {
+ IntNative retVal = remove ( inName );
+ ERROR_IF_NOT_ZERO ( retVal );
+ }
+ }
+
+ deleteOutputOnInterrupt = False;
+}
+
+
+/*---------------------------------------------*/
+static
+void uncompress ( Char *name )
+{
+ FILE *inStr;
+ FILE *outStr;
+ Int32 n, i;
+ Bool magicNumberOK;
+ Bool cantGuess;
+ struct MY_STAT statBuf;
+
+ deleteOutputOnInterrupt = False;
+
+ if (name == NULL && srcMode != SM_I2O)
+ panic ( "uncompress: bad modes\n" );
+
+ cantGuess = False;
+ switch (srcMode) {
+ case SM_I2O:
+ copyFileName ( inName, "(stdin)" );
+ copyFileName ( outName, "(stdout)" );
+ break;
+ case SM_F2F:
+ copyFileName ( inName, name );
+ copyFileName ( outName, name );
+ for (i = 0; i < BZ_N_SUFFIX_PAIRS; i++)
+ if (mapSuffix(outName,zSuffix[i],unzSuffix[i]))
+ goto zzz;
+ cantGuess = True;
+ strcat ( outName, ".out" );
+ break;
+ case SM_F2O:
+ copyFileName ( inName, name );
+ copyFileName ( outName, "(stdout)" );
+ break;
+ }
+
+ zzz:
+ if ( srcMode != SM_I2O && containsDubiousChars ( inName ) ) {
+ if (noisy)
+ fprintf ( stderr, "%s: There are no files matching `%s'.\n",
+ progName, inName );
+ setExit(1);
+ return;
+ }
+ if ( srcMode != SM_I2O && !fileExists ( inName ) ) {
+ fprintf ( stderr, "%s: Can't open input file %s: %s.\n",
+ progName, inName, strerror(errno) );
+ setExit(1);
+ return;
+ }
+ if ( srcMode == SM_F2F || srcMode == SM_F2O ) {
+ MY_STAT(inName, &statBuf);
+ if ( MY_S_ISDIR(statBuf.st_mode) ) {
+ fprintf( stderr,
+ "%s: Input file %s is a directory.\n",
+ progName,inName);
+ setExit(1);
+ return;
+ }
+ }
+ if ( srcMode == SM_F2F && !forceOverwrite && notAStandardFile ( inName )) {
+ if (noisy)
+ fprintf ( stderr, "%s: Input file %s is not a normal file.\n",
+ progName, inName );
+ setExit(1);
+ return;
+ }
+ if ( /* srcMode == SM_F2F implied && */ cantGuess ) {
+ if (noisy)
+ fprintf ( stderr,
+ "%s: Can't guess original name for %s -- using %s\n",
+ progName, inName, outName );
+ /* just a warning, no return */
+ }
+ if ( srcMode == SM_F2F && fileExists ( outName ) ) {
+ if (forceOverwrite) {
+ remove(outName);
+ } else {
+ fprintf ( stderr, "%s: Output file %s already exists.\n",
+ progName, outName );
+ setExit(1);
+ return;
+ }
+ }
+ if ( srcMode == SM_F2F && !forceOverwrite &&
+ (n=countHardLinks ( inName ) ) > 0) {
+ fprintf ( stderr, "%s: Input file %s has %d other link%s.\n",
+ progName, inName, n, n > 1 ? "s" : "" );
+ setExit(1);
+ return;
+ }
+
+ if ( srcMode == SM_F2F ) {
+ /* Save the file's meta-info before we open it. Doing it later
+ means we mess up the access times. */
+ saveInputFileMetaInfo ( inName );
+ }
+
+ switch ( srcMode ) {
+
+ case SM_I2O:
+ inStr = stdin;
+ outStr = stdout;
+ if ( isatty ( fileno ( stdin ) ) ) {
+ fprintf ( stderr,
+ "%s: I won't read compressed data from a terminal.\n",
+ progName );
+ fprintf ( stderr, "%s: For help, type: `%s --help'.\n",
+ progName, progName );
+ setExit(1);
+ return;
+ };
+ break;
+
+ case SM_F2O:
+ inStr = fopen ( inName, "rb" );
+ outStr = stdout;
+ if ( inStr == NULL ) {
+ fprintf ( stderr, "%s: Can't open input file %s:%s.\n",
+ progName, inName, strerror(errno) );
+ if ( inStr != NULL ) fclose ( inStr );
+ setExit(1);
+ return;
+ };
+ break;
+
+ case SM_F2F:
+ inStr = fopen ( inName, "rb" );
+ outStr = fopen_output_safely ( outName, "wb" );
+ if ( outStr == NULL) {
+ fprintf ( stderr, "%s: Can't create output file %s: %s.\n",
+ progName, outName, strerror(errno) );
+ if ( inStr != NULL ) fclose ( inStr );
+ setExit(1);
+ return;
+ }
+ if ( inStr == NULL ) {
+ fprintf ( stderr, "%s: Can't open input file %s: %s.\n",
+ progName, inName, strerror(errno) );
+ if ( outStr != NULL ) fclose ( outStr );
+ setExit(1);
+ return;
+ };
+ break;
+
+ default:
+ panic ( "uncompress: bad srcMode" );
+ break;
+ }
+
+ if (verbosity >= 1) {
+ fprintf ( stderr, " %s: ", inName );
+ pad ( inName );
+ fflush ( stderr );
+ }
+
+ /*--- Now the input and output handles are sane. Do the Biz. ---*/
+ outputHandleJustInCase = outStr;
+ deleteOutputOnInterrupt = True;
+ magicNumberOK = uncompressStream ( inStr, outStr );
+ outputHandleJustInCase = NULL;
+
+ /*--- If there was an I/O error, we won't get here. ---*/
+ if ( magicNumberOK ) {
+ if ( srcMode == SM_F2F ) {
+ applySavedMetaInfoToOutputFile ( outName );
+ deleteOutputOnInterrupt = False;
+ if ( !keepInputFiles ) {
+ IntNative retVal = remove ( inName );
+ ERROR_IF_NOT_ZERO ( retVal );
+ }
+ }
+ } else {
+ unzFailsExist = True;
+ deleteOutputOnInterrupt = False;
+ if ( srcMode == SM_F2F ) {
+ IntNative retVal = remove ( outName );
+ ERROR_IF_NOT_ZERO ( retVal );
+ }
+ }
+ deleteOutputOnInterrupt = False;
+
+ if ( magicNumberOK ) {
+ if (verbosity >= 1)
+ fprintf ( stderr, "done\n" );
+ } else {
+ setExit(2);
+ if (verbosity >= 1)
+ fprintf ( stderr, "not a bzip2 file.\n" ); else
+ fprintf ( stderr,
+ "%s: %s is not a bzip2 file.\n",
+ progName, inName );
+ }
+
+}
+
+
+/*---------------------------------------------*/
+static
+void testf ( Char *name )
+{
+ FILE *inStr;
+ Bool allOK;
+ struct MY_STAT statBuf;
+
+ deleteOutputOnInterrupt = False;
+
+ if (name == NULL && srcMode != SM_I2O)
+ panic ( "testf: bad modes\n" );
+
+ copyFileName ( outName, "(none)" );
+ switch (srcMode) {
+ case SM_I2O: copyFileName ( inName, "(stdin)" ); break;
+ case SM_F2F: copyFileName ( inName, name ); break;
+ case SM_F2O: copyFileName ( inName, name ); break;
+ }
+
+ if ( srcMode != SM_I2O && containsDubiousChars ( inName ) ) {
+ if (noisy)
+ fprintf ( stderr, "%s: There are no files matching `%s'.\n",
+ progName, inName );
+ setExit(1);
+ return;
+ }
+ if ( srcMode != SM_I2O && !fileExists ( inName ) ) {
+ fprintf ( stderr, "%s: Can't open input %s: %s.\n",
+ progName, inName, strerror(errno) );
+ setExit(1);
+ return;
+ }
+ if ( srcMode != SM_I2O ) {
+ MY_STAT(inName, &statBuf);
+ if ( MY_S_ISDIR(statBuf.st_mode) ) {
+ fprintf( stderr,
+ "%s: Input file %s is a directory.\n",
+ progName,inName);
+ setExit(1);
+ return;
+ }
+ }
+
+ switch ( srcMode ) {
+
+ case SM_I2O:
+ if ( isatty ( fileno ( stdin ) ) ) {
+ fprintf ( stderr,
+ "%s: I won't read compressed data from a terminal.\n",
+ progName );
+ fprintf ( stderr, "%s: For help, type: `%s --help'.\n",
+ progName, progName );
+ setExit(1);
+ return;
+ };
+ inStr = stdin;
+ break;
+
+ case SM_F2O: case SM_F2F:
+ inStr = fopen ( inName, "rb" );
+ if ( inStr == NULL ) {
+ fprintf ( stderr, "%s: Can't open input file %s:%s.\n",
+ progName, inName, strerror(errno) );
+ setExit(1);
+ return;
+ };
+ break;
+
+ default:
+ panic ( "testf: bad srcMode" );
+ break;
+ }
+
+ if (verbosity >= 1) {
+ fprintf ( stderr, " %s: ", inName );
+ pad ( inName );
+ fflush ( stderr );
+ }
+
+ /*--- Now the input handle is sane. Do the Biz. ---*/
+ outputHandleJustInCase = NULL;
+ allOK = testStream ( inStr );
+
+ if (allOK && verbosity >= 1) fprintf ( stderr, "ok\n" );
+ if (!allOK) testFailsExist = True;
+}
+
+
+/*---------------------------------------------*/
+static
+void license ( void )
+{
+ fprintf ( stderr,
+
+ "bzip2, a block-sorting file compressor. "
+ "Version %s.\n"
+ " \n"
+ " Copyright (C) 1996-2002 by Julian Seward.\n"
+ " \n"
+ " This program is free software; you can redistribute it and/or modify\n"
+ " it under the terms set out in the LICENSE file, which is included\n"
+ " in the bzip2-1.0 source distribution.\n"
+ " \n"
+ " This program is distributed in the hope that it will be useful,\n"
+ " but WITHOUT ANY WARRANTY; without even the implied warranty of\n"
+ " MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the\n"
+ " LICENSE file for more details.\n"
+ " \n",
+ BZ2_bzlibVersion()
+ );
+}
+
+
+/*---------------------------------------------*/
+static
+void usage ( Char *fullProgName )
+{
+ fprintf (
+ stderr,
+ "bzip2, a block-sorting file compressor. "
+ "Version %s.\n"
+ "\n usage: %s [flags and input files in any order]\n"
+ "\n"
+ " -h --help print this message\n"
+ " -d --decompress force decompression\n"
+ " -z --compress force compression\n"
+ " -k --keep keep (don't delete) input files\n"
+ " -f --force overwrite existing output files\n"
+ " -t --test test compressed file integrity\n"
+ " -c --stdout output to standard out\n"
+ " -q --quiet suppress noncritical error messages\n"
+ " -v --verbose be verbose (a 2nd -v gives more)\n"
+ " -L --license display software version & license\n"
+ " -V --version display software version & license\n"
+ " -s --small use less memory (at most 2500k)\n"
+ " -1 .. -9 set block size to 100k .. 900k\n"
+ " --fast alias for -1\n"
+ " --best alias for -9\n"
+ "\n"
+ " If invoked as `bzip2', default action is to compress.\n"
+ " as `bunzip2', default action is to decompress.\n"
+ " as `bzcat', default action is to decompress to stdout.\n"
+ "\n"
+ " If no file names are given, bzip2 compresses or decompresses\n"
+ " from standard input to standard output. You can combine\n"
+ " short flags, so `-v -4' means the same as -v4 or -4v, &c.\n"
+# if BZ_UNIX
+ "\n"
+# endif
+ ,
+
+ BZ2_bzlibVersion(),
+ fullProgName
+ );
+}
+
+
+/*---------------------------------------------*/
+static
+void redundant ( Char* flag )
+{
+ fprintf (
+ stderr,
+ "%s: %s is redundant in versions 0.9.5 and above\n",
+ progName, flag );
+}
+
+
+/*---------------------------------------------*/
+/*--
+ All the garbage from here to main() is purely to
+ implement a linked list of command-line arguments,
+ into which main() copies argv[1 .. argc-1].
+
+ The purpose of this exercise is to facilitate
+ the expansion of wildcard characters * and ? in
+ filenames for OSs which don't know how to do it
+ themselves, like MSDOS, Windows 95 and NT.
+
+ The actual Dirty Work is done by the platform-
+ specific macro APPEND_FILESPEC.
+--*/
+
+typedef
+ struct zzzz {
+ Char *name;
+ struct zzzz *link;
+ }
+ Cell;
+
+
+/*---------------------------------------------*/
+static
+void *myMalloc ( Int32 n )
+{
+ void* p;
+
+ p = malloc ( (size_t)n );
+ if (p == NULL) outOfMemory ();
+ return p;
+}
+
+
+/*---------------------------------------------*/
+static
+Cell *mkCell ( void )
+{
+ Cell *c;
+
+ c = (Cell*) myMalloc ( sizeof ( Cell ) );
+ c->name = NULL;
+ c->link = NULL;
+ return c;
+}
+
+
+/*---------------------------------------------*/
+static
+Cell *snocString ( Cell *root, Char *name )
+{
+ if (root == NULL) {
+ Cell *tmp = mkCell();
+ tmp->name = (Char*) myMalloc ( 5 + strlen(name) );
+ strcpy ( tmp->name, name );
+ return tmp;
+ } else {
+ Cell *tmp = root;
+ while (tmp->link != NULL) tmp = tmp->link;
+ tmp->link = snocString ( tmp->link, name );
+ return root;
+ }
+}
+
+
+/*---------------------------------------------*/
+static
+void addFlagsFromEnvVar ( Cell** argList, Char* varName )
+{
+ Int32 i, j, k;
+ Char *envbase, *p;
+
+ envbase = getenv(varName);
+ if (envbase != NULL) {
+ p = envbase;
+ i = 0;
+ while (True) {
+ if (p[i] == 0) break;
+ p += i;
+ i = 0;
+ while (isspace((Int32)(p[0]))) p++;
+ while (p[i] != 0 && !isspace((Int32)(p[i]))) i++;
+ if (i > 0) {
+ k = i; if (k > FILE_NAME_LEN-10) k = FILE_NAME_LEN-10;
+ for (j = 0; j < k; j++) tmpName[j] = p[j];
+ tmpName[k] = 0;
+ APPEND_FLAG(*argList, tmpName);
+ }
+ }
+ }
+}
+
+
+/*---------------------------------------------*/
+#define ISFLAG(s) (strcmp(aa->name, (s))==0)
+
+IntNative main ( IntNative argc, Char *argv[] )
+{
+ Int32 i, j;
+ Char *tmp;
+ Cell *argList;
+ Cell *aa;
+ Bool decode;
+
+ /*-- Be really really really paranoid :-) --*/
+ if (sizeof(Int32) != 4 || sizeof(UInt32) != 4 ||
+ sizeof(Int16) != 2 || sizeof(UInt16) != 2 ||
+ sizeof(Char) != 1 || sizeof(UChar) != 1)
+ configError();
+
+ /*-- Initialise --*/
+ outputHandleJustInCase = NULL;
+ smallMode = False;
+ keepInputFiles = False;
+ forceOverwrite = False;
+ noisy = True;
+ verbosity = 0;
+ blockSize100k = 9;
+ testFailsExist = False;
+ unzFailsExist = False;
+ numFileNames = 0;
+ numFilesProcessed = 0;
+ workFactor = 30;
+ deleteOutputOnInterrupt = False;
+ exitValue = 0;
+ i = j = 0; /* avoid bogus warning from egcs-1.1.X */
+
+ /*-- Set up signal handlers for mem access errors --*/
+ signal (SIGSEGV, mySIGSEGVorSIGBUScatcher);
+# if BZ_UNIX
+# ifndef __DJGPP__
+ signal (SIGBUS, mySIGSEGVorSIGBUScatcher);
+# endif
+# endif
+
+ copyFileName ( inName, "(none)" );
+ copyFileName ( outName, "(none)" );
+
+ copyFileName ( progNameReally, argv[0] );
+ progName = &progNameReally[0];
+ for (tmp = &progNameReally[0]; *tmp != '\0'; tmp++)
+ if (*tmp == PATH_SEP) progName = tmp + 1;
+
+
+ /*-- Copy flags from env var BZIP2, and
+ expand filename wildcards in arg list.
+ --*/
+ argList = NULL;
+ addFlagsFromEnvVar ( &argList, "BZIP2" );
+ addFlagsFromEnvVar ( &argList, "BZIP" );
+ for (i = 1; i <= argc-1; i++)
+ APPEND_FILESPEC(argList, argv[i]);
+
+
+ /*-- Find the length of the longest filename --*/
+ longestFileName = 7;
+ numFileNames = 0;
+ decode = True;
+ for (aa = argList; aa != NULL; aa = aa->link) {
+ if (ISFLAG("--")) { decode = False; continue; }
+ if (aa->name[0] == '-' && decode) continue;
+ numFileNames++;
+ if (longestFileName < (Int32)strlen(aa->name) )
+ longestFileName = (Int32)strlen(aa->name);
+ }
+
+
+ /*-- Determine source modes; flag handling may change this too. --*/
+ if (numFileNames == 0)
+ srcMode = SM_I2O; else srcMode = SM_F2F;
+
+
+ /*-- Determine what to do (compress/uncompress/test/cat). --*/
+ /*-- Note that subsequent flag handling may change this. --*/
+ opMode = OM_Z;
+
+ if ( (strstr ( progName, "unzip" ) != 0) ||
+ (strstr ( progName, "UNZIP" ) != 0) )
+ opMode = OM_UNZ;
+
+ if ( (strstr ( progName, "z2cat" ) != 0) ||
+ (strstr ( progName, "Z2CAT" ) != 0) ||
+ (strstr ( progName, "zcat" ) != 0) ||
+ (strstr ( progName, "ZCAT" ) != 0) ) {
+ opMode = OM_UNZ;
+ srcMode = (numFileNames == 0) ? SM_I2O : SM_F2O;
+ }
+
+
+ /*-- Look at the flags. --*/
+ for (aa = argList; aa != NULL; aa = aa->link) {
+ if (ISFLAG("--")) break;
+ if (aa->name[0] == '-' && aa->name[1] != '-') {
+ for (j = 1; aa->name[j] != '\0'; j++) {
+ switch (aa->name[j]) {
+ case 'c': srcMode = SM_F2O; break;
+ case 'd': opMode = OM_UNZ; break;
+ case 'z': opMode = OM_Z; break;
+ case 'f': forceOverwrite = True; break;
+ case 't': opMode = OM_TEST; break;
+ case 'k': keepInputFiles = True; break;
+ case 's': smallMode = True; break;
+ case 'q': noisy = False; break;
+ case '1': blockSize100k = 1; break;
+ case '2': blockSize100k = 2; break;
+ case '3': blockSize100k = 3; break;
+ case '4': blockSize100k = 4; break;
+ case '5': blockSize100k = 5; break;
+ case '6': blockSize100k = 6; break;
+ case '7': blockSize100k = 7; break;
+ case '8': blockSize100k = 8; break;
+ case '9': blockSize100k = 9; break;
+ case 'V':
+ case 'L': license(); break;
+ case 'v': verbosity++; break;
+ case 'h': usage ( progName );
+ exit ( 0 );
+ break;
+ default: fprintf ( stderr, "%s: Bad flag `%s'\n",
+ progName, aa->name );
+ usage ( progName );
+ exit ( 1 );
+ break;
+ }
+ }
+ }
+ }
+
+ /*-- And again ... --*/
+ for (aa = argList; aa != NULL; aa = aa->link) {
+ if (ISFLAG("--")) break;
+ if (ISFLAG("--stdout")) srcMode = SM_F2O; else
+ if (ISFLAG("--decompress")) opMode = OM_UNZ; else
+ if (ISFLAG("--compress")) opMode = OM_Z; else
+ if (ISFLAG("--force")) forceOverwrite = True; else
+ if (ISFLAG("--test")) opMode = OM_TEST; else
+ if (ISFLAG("--keep")) keepInputFiles = True; else
+ if (ISFLAG("--small")) smallMode = True; else
+ if (ISFLAG("--quiet")) noisy = False; else
+ if (ISFLAG("--version")) license(); else
+ if (ISFLAG("--license")) license(); else
+ if (ISFLAG("--exponential")) workFactor = 1; else
+ if (ISFLAG("--repetitive-best")) redundant(aa->name); else
+ if (ISFLAG("--repetitive-fast")) redundant(aa->name); else
+ if (ISFLAG("--fast")) blockSize100k = 1; else
+ if (ISFLAG("--best")) blockSize100k = 9; else
+ if (ISFLAG("--verbose")) verbosity++; else
+ if (ISFLAG("--help")) { usage ( progName ); exit ( 0 ); }
+ else
+ if (strncmp ( aa->name, "--", 2) == 0) {
+ fprintf ( stderr, "%s: Bad flag `%s'\n", progName, aa->name );
+ usage ( progName );
+ exit ( 1 );
+ }
+ }
+
+ if (verbosity > 4) verbosity = 4;
+ if (opMode == OM_Z && smallMode && blockSize100k > 2)
+ blockSize100k = 2;
+
+ if (opMode == OM_TEST && srcMode == SM_F2O) {
+ fprintf ( stderr, "%s: -c and -t cannot be used together.\n",
+ progName );
+ exit ( 1 );
+ }
+
+ if (srcMode == SM_F2O && numFileNames == 0)
+ srcMode = SM_I2O;
+
+ if (opMode != OM_Z) blockSize100k = 0;
+
+ if (srcMode == SM_F2F) {
+ signal (SIGINT, mySignalCatcher);
+ signal (SIGTERM, mySignalCatcher);
+# if BZ_UNIX
+ signal (SIGHUP, mySignalCatcher);
+# endif
+ }
+
+ if (opMode == OM_Z) {
+ if (srcMode == SM_I2O) {
+ compress ( NULL );
+ } else {
+ decode = True;
+ for (aa = argList; aa != NULL; aa = aa->link) {
+ if (ISFLAG("--")) { decode = False; continue; }
+ if (aa->name[0] == '-' && decode) continue;
+ numFilesProcessed++;
+ compress ( aa->name );
+ }
+ }
+ }
+ else
+
+ if (opMode == OM_UNZ) {
+ unzFailsExist = False;
+ if (srcMode == SM_I2O) {
+ uncompress ( NULL );
+ } else {
+ decode = True;
+ for (aa = argList; aa != NULL; aa = aa->link) {
+ if (ISFLAG("--")) { decode = False; continue; }
+ if (aa->name[0] == '-' && decode) continue;
+ numFilesProcessed++;
+ uncompress ( aa->name );
+ }
+ }
+ if (unzFailsExist) {
+ setExit(2);
+ exit(exitValue);
+ }
+ }
+
+ else {
+ testFailsExist = False;
+ if (srcMode == SM_I2O) {
+ testf ( NULL );
+ } else {
+ decode = True;
+ for (aa = argList; aa != NULL; aa = aa->link) {
+ if (ISFLAG("--")) { decode = False; continue; }
+ if (aa->name[0] == '-' && decode) continue;
+ numFilesProcessed++;
+ testf ( aa->name );
+ }
+ }
+ if (testFailsExist && noisy) {
+ fprintf ( stderr,
+ "\n"
+ "You can use the `bzip2recover' program to attempt to recover\n"
+ "data from undamaged sections of corrupted files.\n\n"
+ );
+ setExit(2);
+ exit(exitValue);
+ }
+ }
+
+ /* Free the argument list memory to mollify leak detectors
+ (eg) Purify, Checker. Serves no other useful purpose.
+ */
+ aa = argList;
+ while (aa != NULL) {
+ Cell* aa2 = aa->link;
+ if (aa->name != NULL) free(aa->name);
+ free(aa);
+ aa = aa2;
+ }
+
+ return exitValue;
+}
+
+
+/*-----------------------------------------------------------*/
+/*--- end bzip2.c ---*/
+/*-----------------------------------------------------------*/
diff --git a/Build/source/utils/bzip2/bzip2.txt b/Build/source/utils/bzip2/bzip2.txt
new file mode 100644
index 00000000000..6afe3588675
--- /dev/null
+++ b/Build/source/utils/bzip2/bzip2.txt
@@ -0,0 +1,390 @@
+
+NAME
+ bzip2, bunzip2 - a block-sorting file compressor, v1.0.2
+ bzcat - decompresses files to stdout
+ bzip2recover - recovers data from damaged bzip2 files
+
+
+SYNOPSIS
+ bzip2 [ -cdfkqstvzVL123456789 ] [ filenames ... ]
+ bunzip2 [ -fkvsVL ] [ filenames ... ]
+ bzcat [ -s ] [ filenames ... ]
+ bzip2recover filename
+
+
+DESCRIPTION
+ bzip2 compresses files using the Burrows-Wheeler block
+ sorting text compression algorithm, and Huffman coding.
+ Compression is generally considerably better than that
+ achieved by more conventional LZ77/LZ78-based compressors,
+ and approaches the performance of the PPM family of sta­
+ tistical compressors.
+
+ The command-line options are deliberately very similar to
+ those of GNU gzip, but they are not identical.
+
+ bzip2 expects a list of file names to accompany the com­
+ mand-line flags. Each file is replaced by a compressed
+ version of itself, with the name "original_name.bz2".
+ Each compressed file has the same modification date, per­
+ missions, and, when possible, ownership as the correspond­
+ ing original, so that these properties can be correctly
+ restored at decompression time. File name handling is
+ naive in the sense that there is no mechanism for preserv­
+ ing original file names, permissions, ownerships or dates
+ in filesystems which lack these concepts, or have serious
+ file name length restrictions, such as MS-DOS.
+
+ bzip2 and bunzip2 will by default not overwrite existing
+ files. If you want this to happen, specify the -f flag.
+
+ If no file names are specified, bzip2 compresses from
+ standard input to standard output. In this case, bzip2
+ will decline to write compressed output to a terminal, as
+ this would be entirely incomprehensible and therefore
+ pointless.
+
+ bunzip2 (or bzip2 -d) decompresses all specified files.
+ Files which were not created by bzip2 will be detected and
+ ignored, and a warning issued. bzip2 attempts to guess
+ the filename for the decompressed file from that of the
+ compressed file as follows:
+
+ filename.bz2 becomes filename
+ filename.bz becomes filename
+ filename.tbz2 becomes filename.tar
+ filename.tbz becomes filename.tar
+ anyothername becomes anyothername.out
+
+ If the file does not end in one of the recognised endings,
+ .bz2, .bz, .tbz2 or .tbz, bzip2 complains that it cannot
+ guess the name of the original file, and uses the original
+ name with .out appended.
+
+ As with compression, supplying no filenames causes decom­
+ pression from standard input to standard output.
+
+ bunzip2 will correctly decompress a file which is the con­
+ catenation of two or more compressed files. The result is
+ the concatenation of the corresponding uncompressed files.
+ Integrity testing (-t) of concatenated compressed files is
+ also supported.
+
+ You can also compress or decompress files to the standard
+ output by giving the -c flag. Multiple files may be com­
+ pressed and decompressed like this. The resulting outputs
+ are fed sequentially to stdout. Compression of multiple
+ files in this manner generates a stream containing multi­
+ ple compressed file representations. Such a stream can be
+ decompressed correctly only by bzip2 version 0.9.0 or
+ later. Earlier versions of bzip2 will stop after decom­
+ pressing the first file in the stream.
+
+ bzcat (or bzip2 -dc) decompresses all specified files to
+ the standard output.
+
+ bzip2 will read arguments from the environment variables
+ BZIP2 and BZIP, in that order, and will process them
+ before any arguments read from the command line. This
+ gives a convenient way to supply default arguments.
+
+ Compression is always performed, even if the compressed
+ file is slightly larger than the original. Files of less
+ than about one hundred bytes tend to get larger, since the
+ compression mechanism has a constant overhead in the
+ region of 50 bytes. Random data (including the output of
+ most file compressors) is coded at about 8.05 bits per
+ byte, giving an expansion of around 0.5%.
+
+ As a self-check for your protection, bzip2 uses 32-bit
+ CRCs to make sure that the decompressed version of a file
+ is identical to the original. This guards against corrup­
+ tion of the compressed data, and against undetected bugs
+ in bzip2 (hopefully very unlikely). The chances of data
+ corruption going undetected is microscopic, about one
+ chance in four billion for each file processed. Be aware,
+ though, that the check occurs upon decompression, so it
+ can only tell you that something is wrong. It can't help
+ you recover the original uncompressed data. You can use
+ bzip2recover to try to recover data from damaged files.
+
+ Return values: 0 for a normal exit, 1 for environmental
+ problems (file not found, invalid flags, I/O errors, &c),
+ 2 to indicate a corrupt compressed file, 3 for an internal
+ consistency error (eg, bug) which caused bzip2 to panic.
+
+
+OPTIONS
+ -c --stdout
+ Compress or decompress to standard output.
+
+ -d --decompress
+ Force decompression. bzip2, bunzip2 and bzcat are
+ really the same program, and the decision about
+ what actions to take is done on the basis of which
+ name is used. This flag overrides that mechanism,
+ and forces bzip2 to decompress.
+
+ -z --compress
+ The complement to -d: forces compression,
+ regardless of the invocation name.
+
+ -t --test
+ Check integrity of the specified file(s), but don't
+ decompress them. This really performs a trial
+ decompression and throws away the result.
+
+ -f --force
+ Force overwrite of output files. Normally, bzip2
+ will not overwrite existing output files. Also
+ forces bzip2 to break hard links to files, which it
+ otherwise wouldn't do.
+
+ bzip2 normally declines to decompress files which
+ don't have the correct magic header bytes. If
+ forced (-f), however, it will pass such files
+ through unmodified. This is how GNU gzip behaves.
+
+ -k --keep
+ Keep (don't delete) input files during compression
+ or decompression.
+
+ -s --small
+ Reduce memory usage, for compression, decompression
+ and testing. Files are decompressed and tested
+ using a modified algorithm which only requires 2.5
+ bytes per block byte. This means any file can be
+ decompressed in 2300k of memory, albeit at about
+ half the normal speed.
+
+ During compression, -s selects a block size of
+ 200k, which limits memory use to around the same
+ figure, at the expense of your compression ratio.
+ In short, if your machine is low on memory (8
+ megabytes or less), use -s for everything. See
+ MEMORY MANAGEMENT below.
+
+ -q --quiet
+ Suppress non-essential warning messages. Messages
+ pertaining to I/O errors and other critical events
+ will not be suppressed.
+
+ -v --verbose
+ Verbose mode -- show the compression ratio for each
+ file processed. Further -v's increase the ver­
+ bosity level, spewing out lots of information which
+ is primarily of interest for diagnostic purposes.
+
+ -L --license -V --version
+ Display the software version, license terms and
+ conditions.
+
+ -1 (or --fast) to -9 (or --best)
+ Set the block size to 100 k, 200 k .. 900 k when
+ compressing. Has no effect when decompressing.
+ See MEMORY MANAGEMENT below. The --fast and --best
+ aliases are primarily for GNU gzip compatibility.
+ In particular, --fast doesn't make things signifi­
+ cantly faster. And --best merely selects the
+ default behaviour.
+
+ -- Treats all subsequent arguments as file names, even
+ if they start with a dash. This is so you can han­
+ dle files with names beginning with a dash, for
+ example: bzip2 -- -myfilename.
+
+ --repetitive-fast --repetitive-best
+ These flags are redundant in versions 0.9.5 and
+ above. They provided some coarse control over the
+ behaviour of the sorting algorithm in earlier ver­
+ sions, which was sometimes useful. 0.9.5 and above
+ have an improved algorithm which renders these
+ flags irrelevant.
+
+
+MEMORY MANAGEMENT
+ bzip2 compresses large files in blocks. The block size
+ affects both the compression ratio achieved, and the
+ amount of memory needed for compression and decompression.
+ The flags -1 through -9 specify the block size to be
+ 100,000 bytes through 900,000 bytes (the default) respec­
+ tively. At decompression time, the block size used for
+ compression is read from the header of the compressed
+ file, and bunzip2 then allocates itself just enough memory
+ to decompress the file. Since block sizes are stored in
+ compressed files, it follows that the flags -1 to -9 are
+ irrelevant to and so ignored during decompression.
+
+ Compression and decompression requirements, in bytes, can
+ be estimated as:
+
+ Compression: 400k + ( 8 x block size )
+
+ Decompression: 100k + ( 4 x block size ), or
+ 100k + ( 2.5 x block size )
+
+ Larger block sizes give rapidly diminishing marginal
+ returns. Most of the compression comes from the first two
+ or three hundred k of block size, a fact worth bearing in
+ mind when using bzip2 on small machines. It is also
+ important to appreciate that the decompression memory
+ requirement is set at compression time by the choice of
+ block size.
+
+ For files compressed with the default 900k block size,
+ bunzip2 will require about 3700 kbytes to decompress. To
+ support decompression of any file on a 4 megabyte machine,
+ bunzip2 has an option to decompress using approximately
+ half this amount of memory, about 2300 kbytes. Decompres­
+ sion speed is also halved, so you should use this option
+ only where necessary. The relevant flag is -s.
+
+ In general, try and use the largest block size memory con­
+ straints allow, since that maximises the compression
+ achieved. Compression and decompression speed are virtu­
+ ally unaffected by block size.
+
+ Another significant point applies to files which fit in a
+ single block -- that means most files you'd encounter
+ using a large block size. The amount of real memory
+ touched is proportional to the size of the file, since the
+ file is smaller than a block. For example, compressing a
+ file 20,000 bytes long with the flag -9 will cause the
+ compressor to allocate around 7600k of memory, but only
+ touch 400k + 20000 * 8 = 560 kbytes of it. Similarly, the
+ decompressor will allocate 3700k but only touch 100k +
+ 20000 * 4 = 180 kbytes.
+
+ Here is a table which summarises the maximum memory usage
+ for different block sizes. Also recorded is the total
+ compressed size for 14 files of the Calgary Text Compres­
+ sion Corpus totalling 3,141,622 bytes. This column gives
+ some feel for how compression varies with block size.
+ These figures tend to understate the advantage of larger
+ block sizes for larger files, since the Corpus is domi­
+ nated by smaller files.
+
+ Compress Decompress Decompress Corpus
+ Flag usage usage -s usage Size
+
+ -1 1200k 500k 350k 914704
+ -2 2000k 900k 600k 877703
+ -3 2800k 1300k 850k 860338
+ -4 3600k 1700k 1100k 846899
+ -5 4400k 2100k 1350k 845160
+ -6 5200k 2500k 1600k 838626
+ -7 6100k 2900k 1850k 834096
+ -8 6800k 3300k 2100k 828642
+ -9 7600k 3700k 2350k 828642
+
+
+RECOVERING DATA FROM DAMAGED FILES
+ bzip2 compresses files in blocks, usually 900kbytes long.
+ Each block is handled independently. If a media or trans­
+ mission error causes a multi-block .bz2 file to become
+ damaged, it may be possible to recover data from the
+ undamaged blocks in the file.
+
+ The compressed representation of each block is delimited
+ by a 48-bit pattern, which makes it possible to find the
+ block boundaries with reasonable certainty. Each block
+ also carries its own 32-bit CRC, so damaged blocks can be
+ distinguished from undamaged ones.
+
+ bzip2recover is a simple program whose purpose is to
+ search for blocks in .bz2 files, and write each block out
+ into its own .bz2 file. You can then use bzip2 -t to test
+ the integrity of the resulting files, and decompress those
+ which are undamaged.
+
+ bzip2recover takes a single argument, the name of the dam­
+ aged file, and writes a number of files
+ "rec00001file.bz2", "rec00002file.bz2", etc, containing
+ the extracted blocks. The output filenames are
+ designed so that the use of wildcards in subsequent pro­
+ cessing -- for example, "bzip2 -dc rec*file.bz2 > recov­
+ ered_data" -- processes the files in the correct order.
+
+ bzip2recover should be of most use dealing with large .bz2
+ files, as these will contain many blocks. It is clearly
+ futile to use it on damaged single-block files, since a
+ damaged block cannot be recovered. If you wish to min­
+ imise any potential data loss through media or transmis­
+ sion errors, you might consider compressing with a smaller
+ block size.
+
+
+PERFORMANCE NOTES
+ The sorting phase of compression gathers together similar
+ strings in the file. Because of this, files containing
+ very long runs of repeated symbols, like "aabaabaabaab
+ ..." (repeated several hundred times) may compress more
+ slowly than normal. Versions 0.9.5 and above fare much
+ better than previous versions in this respect. The ratio
+ between worst-case and average-case compression time is in
+ the region of 10:1. For previous versions, this figure
+ was more like 100:1. You can use the -vvvv option to mon­
+ itor progress in great detail, if you want.
+
+ Decompression speed is unaffected by these phenomena.
+
+ bzip2 usually allocates several megabytes of memory to
+ operate in, and then charges all over it in a fairly ran­
+ dom fashion. This means that performance, both for com­
+ pressing and decompressing, is largely determined by the
+ speed at which your machine can service cache misses.
+ Because of this, small changes to the code to reduce the
+ miss rate have been observed to give disproportionately
+ large performance improvements. I imagine bzip2 will per­
+ form best on machines with very large caches.
+
+
+CAVEATS
+ I/O error messages are not as helpful as they could be.
+ bzip2 tries hard to detect I/O errors and exit cleanly,
+ but the details of what the problem is sometimes seem
+ rather misleading.
+
+ This manual page pertains to version 1.0.2 of bzip2. Com­
+ pressed data created by this version is entirely forwards
+ and backwards compatible with the previous public
+ releases, versions 0.1pl2, 0.9.0, 0.9.5, 1.0.0 and 1.0.1,
+ but with the following exception: 0.9.0 and above can cor­
+ rectly decompress multiple concatenated compressed files.
+ 0.1pl2 cannot do this; it will stop after decompressing
+ just the first file in the stream.
+
+ bzip2recover versions prior to this one, 1.0.2, used
+ 32-bit integers to represent bit positions in compressed
+ files, so it could not handle compressed files more than
+ 512 megabytes long. Version 1.0.2 and above uses 64-bit
+ ints on some platforms which support them (GNU supported
+ targets, and Windows). To establish whether or not
+ bzip2recover was built with such a limitation, run it
+ without arguments. In any event you can build yourself an
+ unlimited version if you can recompile it with MaybeUInt64
+ set to be an unsigned 64-bit integer.
+
+
+AUTHOR
+ Julian Seward, jseward@acm.org.
+
+ http://sources.redhat.com/bzip2
+
+ The ideas embodied in bzip2 are due to (at least) the fol­
+ lowing people: Michael Burrows and David Wheeler (for the
+ block sorting transformation), David Wheeler (again, for
+ the Huffman coder), Peter Fenwick (for the structured cod­
+ ing model in the original bzip, and many refinements), and
+ Alistair Moffat, Radford Neal and Ian Witten (for the
+ arithmetic coder in the original bzip). I am much
+ indebted for their help, support and advice. See the man­
+ ual in the source distribution for pointers to sources of
+ documentation. Christian von Roques encouraged me to look
+ for faster sorting algorithms, so as to speed up compres­
+ sion. Bela Lubkin encouraged me to improve the worst-case
+ compression performance. The bz* scripts are derived from
+ those of GNU gzip. Many people sent patches, helped with
+ portability problems, lent machines, gave advice and were
+ generally helpful.
+
diff --git a/Build/source/utils/bzip2/bzip2recover.c b/Build/source/utils/bzip2/bzip2recover.c
new file mode 100644
index 00000000000..286873b8c07
--- /dev/null
+++ b/Build/source/utils/bzip2/bzip2recover.c
@@ -0,0 +1,546 @@
+
+/*-----------------------------------------------------------*/
+/*--- Block recoverer program for bzip2 ---*/
+/*--- bzip2recover.c ---*/
+/*-----------------------------------------------------------*/
+
+/*--
+ This program is bzip2recover, a program to attempt data
+ salvage from damaged files created by the accompanying
+ bzip2-1.0 program.
+
+ Copyright (C) 1996-2002 Julian R Seward. All rights reserved.
+
+ Redistribution and use in source and binary forms, with or without
+ modification, are permitted provided that the following conditions
+ are met:
+
+ 1. Redistributions of source code must retain the above copyright
+ notice, this list of conditions and the following disclaimer.
+
+ 2. The origin of this software must not be misrepresented; you must
+ not claim that you wrote the original software. If you use this
+ software in a product, an acknowledgment in the product
+ documentation would be appreciated but is not required.
+
+ 3. Altered source versions must be plainly marked as such, and must
+ not be misrepresented as being the original software.
+
+ 4. The name of the author may not be used to endorse or promote
+ products derived from this software without specific prior written
+ permission.
+
+ THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS
+ OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
+ WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
+ ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY
+ DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
+ DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE
+ GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
+ INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
+ WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
+ NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
+ SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+
+ Julian Seward, Cambridge, UK.
+ jseward@acm.org
+ bzip2/libbzip2 version 1.0 of 21 March 2000
+--*/
+
+/*--
+ This program is a complete hack and should be rewritten
+ properly. It isn't very complicated.
+--*/
+
+#include <stdio.h>
+#include <errno.h>
+#include <stdlib.h>
+#include <string.h>
+
+
+/* This program records bit locations in the file to be recovered.
+ That means that if 64-bit ints are not supported, we will not
+ be able to recover .bz2 files over 512MB (2^32 bits) long.
+ On GNU supported platforms, we take advantage of the 64-bit
+ int support to circumvent this problem. Ditto MSVC.
+
+ This change occurred in version 1.0.2; all prior versions have
+ the 512MB limitation.
+*/
+#ifdef __GNUC__
+ typedef unsigned long long int MaybeUInt64;
+# define MaybeUInt64_FMT "%Lu"
+#else
+#ifdef _MSC_VER
+ typedef unsigned __int64 MaybeUInt64;
+# define MaybeUInt64_FMT "%I64u"
+#else
+ typedef unsigned int MaybeUInt64;
+# define MaybeUInt64_FMT "%u"
+#endif
+#endif
+
+typedef unsigned int UInt32;
+typedef int Int32;
+typedef unsigned char UChar;
+typedef char Char;
+typedef unsigned char Bool;
+#define True ((Bool)1)
+#define False ((Bool)0)
+
+
+#define BZ_MAX_FILENAME 2000
+
+Char inFileName[BZ_MAX_FILENAME];
+Char outFileName[BZ_MAX_FILENAME];
+Char progName[BZ_MAX_FILENAME];
+
+MaybeUInt64 bytesOut = 0;
+MaybeUInt64 bytesIn = 0;
+
+
+/*---------------------------------------------------*/
+/*--- Header bytes ---*/
+/*---------------------------------------------------*/
+
+#define BZ_HDR_B 0x42 /* 'B' */
+#define BZ_HDR_Z 0x5a /* 'Z' */
+#define BZ_HDR_h 0x68 /* 'h' */
+#define BZ_HDR_0 0x30 /* '0' */
+
+
+/*---------------------------------------------------*/
+/*--- I/O errors ---*/
+/*---------------------------------------------------*/
+
+/*---------------------------------------------*/
+void readError ( void )
+{
+ fprintf ( stderr,
+ "%s: I/O error reading `%s', possible reason follows.\n",
+ progName, inFileName );
+ perror ( progName );
+ fprintf ( stderr, "%s: warning: output file(s) may be incomplete.\n",
+ progName );
+ exit ( 1 );
+}
+
+
+/*---------------------------------------------*/
+void writeError ( void )
+{
+ fprintf ( stderr,
+ "%s: I/O error reading `%s', possible reason follows.\n",
+ progName, inFileName );
+ perror ( progName );
+ fprintf ( stderr, "%s: warning: output file(s) may be incomplete.\n",
+ progName );
+ exit ( 1 );
+}
+
+
+/*---------------------------------------------*/
+void mallocFail ( Int32 n )
+{
+ fprintf ( stderr,
+ "%s: malloc failed on request for %d bytes.\n",
+ progName, n );
+ fprintf ( stderr, "%s: warning: output file(s) may be incomplete.\n",
+ progName );
+ exit ( 1 );
+}
+
+
+/*---------------------------------------------*/
+void tooManyBlocks ( Int32 max_handled_blocks )
+{
+ fprintf ( stderr,
+ "%s: `%s' appears to contain more than %d blocks\n",
+ progName, inFileName, max_handled_blocks );
+ fprintf ( stderr,
+ "%s: and cannot be handled. To fix, increase\n",
+ progName );
+ fprintf ( stderr,
+ "%s: BZ_MAX_HANDLED_BLOCKS in bzip2recover.c, and recompile.\n",
+ progName );
+ exit ( 1 );
+}
+
+
+
+/*---------------------------------------------------*/
+/*--- Bit stream I/O ---*/
+/*---------------------------------------------------*/
+
+typedef
+ struct {
+ FILE* handle;
+ Int32 buffer;
+ Int32 buffLive;
+ Char mode;
+ }
+ BitStream;
+
+
+/*---------------------------------------------*/
+BitStream* bsOpenReadStream ( FILE* stream )
+{
+ BitStream *bs = malloc ( sizeof(BitStream) );
+ if (bs == NULL) mallocFail ( sizeof(BitStream) );
+ bs->handle = stream;
+ bs->buffer = 0;
+ bs->buffLive = 0;
+ bs->mode = 'r';
+ return bs;
+}
+
+
+/*---------------------------------------------*/
+BitStream* bsOpenWriteStream ( FILE* stream )
+{
+ BitStream *bs = malloc ( sizeof(BitStream) );
+ if (bs == NULL) mallocFail ( sizeof(BitStream) );
+ bs->handle = stream;
+ bs->buffer = 0;
+ bs->buffLive = 0;
+ bs->mode = 'w';
+ return bs;
+}
+
+
+/*---------------------------------------------*/
+void bsPutBit ( BitStream* bs, Int32 bit )
+{
+ if (bs->buffLive == 8) {
+ Int32 retVal = putc ( (UChar) bs->buffer, bs->handle );
+ if (retVal == EOF) writeError();
+ bytesOut++;
+ bs->buffLive = 1;
+ bs->buffer = bit & 0x1;
+ } else {
+ bs->buffer = ( (bs->buffer << 1) | (bit & 0x1) );
+ bs->buffLive++;
+ };
+}
+
+
+/*---------------------------------------------*/
+/*--
+ Returns 0 or 1, or 2 to indicate EOF.
+--*/
+Int32 bsGetBit ( BitStream* bs )
+{
+ if (bs->buffLive > 0) {
+ bs->buffLive --;
+ return ( ((bs->buffer) >> (bs->buffLive)) & 0x1 );
+ } else {
+ Int32 retVal = getc ( bs->handle );
+ if ( retVal == EOF ) {
+ if (errno != 0) readError();
+ return 2;
+ }
+ bs->buffLive = 7;
+ bs->buffer = retVal;
+ return ( ((bs->buffer) >> 7) & 0x1 );
+ }
+}
+
+
+/*---------------------------------------------*/
+void bsClose ( BitStream* bs )
+{
+ Int32 retVal;
+
+ if ( bs->mode == 'w' ) {
+ while ( bs->buffLive < 8 ) {
+ bs->buffLive++;
+ bs->buffer <<= 1;
+ };
+ retVal = putc ( (UChar) (bs->buffer), bs->handle );
+ if (retVal == EOF) writeError();
+ bytesOut++;
+ retVal = fflush ( bs->handle );
+ if (retVal == EOF) writeError();
+ }
+ retVal = fclose ( bs->handle );
+ if (retVal == EOF) {
+ if (bs->mode == 'w') writeError(); else readError();
+ }
+ free ( bs );
+}
+
+
+/*---------------------------------------------*/
+void bsPutUChar ( BitStream* bs, UChar c )
+{
+ Int32 i;
+ for (i = 7; i >= 0; i--)
+ bsPutBit ( bs, (((UInt32) c) >> i) & 0x1 );
+}
+
+
+/*---------------------------------------------*/
+void bsPutUInt32 ( BitStream* bs, UInt32 c )
+{
+ Int32 i;
+
+ for (i = 31; i >= 0; i--)
+ bsPutBit ( bs, (c >> i) & 0x1 );
+}
+
+
+/*---------------------------------------------*/
+Bool endsInBz2 ( Char* name )
+{
+ Int32 n = strlen ( name );
+ if (n <= 4) return False;
+ return
+ (name[n-4] == '.' &&
+ name[n-3] == 'b' &&
+ name[n-2] == 'z' &&
+ name[n-1] == '2');
+}
+
+
+/*---------------------------------------------------*/
+/*--- ---*/
+/*---------------------------------------------------*/
+
+/* This logic isn't really right when it comes to Cygwin. */
+#ifdef _WIN32
+# define BZ_SPLIT_SYM '\\' /* path splitter on Windows platform */
+#else
+# define BZ_SPLIT_SYM '/' /* path splitter on Unix platform */
+#endif
+
+#define BLOCK_HEADER_HI 0x00003141UL
+#define BLOCK_HEADER_LO 0x59265359UL
+
+#define BLOCK_ENDMARK_HI 0x00001772UL
+#define BLOCK_ENDMARK_LO 0x45385090UL
+
+/* Increase if necessary. However, a .bz2 file with > 50000 blocks
+ would have an uncompressed size of at least 40GB, so the chances
+ are low you'll need to up this.
+*/
+#define BZ_MAX_HANDLED_BLOCKS 50000
+
+MaybeUInt64 bStart [BZ_MAX_HANDLED_BLOCKS];
+MaybeUInt64 bEnd [BZ_MAX_HANDLED_BLOCKS];
+MaybeUInt64 rbStart[BZ_MAX_HANDLED_BLOCKS];
+MaybeUInt64 rbEnd [BZ_MAX_HANDLED_BLOCKS];
+
+Int32 main ( Int32 argc, Char** argv )
+{
+ FILE* inFile;
+ FILE* outFile;
+ BitStream* bsIn, *bsWr;
+ Int32 b, wrBlock, currBlock, rbCtr;
+ MaybeUInt64 bitsRead;
+
+ UInt32 buffHi, buffLo, blockCRC;
+ Char* p;
+
+ strcpy ( progName, argv[0] );
+ inFileName[0] = outFileName[0] = 0;
+
+ fprintf ( stderr,
+ "bzip2recover 1.0.2: extracts blocks from damaged .bz2 files.\n" );
+
+ if (argc != 2) {
+ fprintf ( stderr, "%s: usage is `%s damaged_file_name'.\n",
+ progName, progName );
+ switch (sizeof(MaybeUInt64)) {
+ case 8:
+ fprintf(stderr,
+ "\trestrictions on size of recovered file: None\n");
+ break;
+ case 4:
+ fprintf(stderr,
+ "\trestrictions on size of recovered file: 512 MB\n");
+ fprintf(stderr,
+ "\tto circumvent, recompile with MaybeUInt64 as an\n"
+ "\tunsigned 64-bit int.\n");
+ break;
+ default:
+ fprintf(stderr,
+ "\tsizeof(MaybeUInt64) is not 4 or 8 -- "
+ "configuration error.\n");
+ break;
+ }
+ exit(1);
+ }
+
+ if (strlen(argv[1]) >= BZ_MAX_FILENAME-20) {
+ fprintf ( stderr,
+ "%s: supplied filename is suspiciously (>= %d chars) long. Bye!\n",
+ progName, strlen(argv[1]) );
+ exit(1);
+ }
+
+ strcpy ( inFileName, argv[1] );
+
+ inFile = fopen ( inFileName, "rb" );
+ if (inFile == NULL) {
+ fprintf ( stderr, "%s: can't read `%s'\n", progName, inFileName );
+ exit(1);
+ }
+
+ bsIn = bsOpenReadStream ( inFile );
+ fprintf ( stderr, "%s: searching for block boundaries ...\n", progName );
+
+ bitsRead = 0;
+ buffHi = buffLo = 0;
+ currBlock = 0;
+ bStart[currBlock] = 0;
+
+ rbCtr = 0;
+
+ while (True) {
+ b = bsGetBit ( bsIn );
+ bitsRead++;
+ if (b == 2) {
+ if (bitsRead >= bStart[currBlock] &&
+ (bitsRead - bStart[currBlock]) >= 40) {
+ bEnd[currBlock] = bitsRead-1;
+ if (currBlock > 0)
+ fprintf ( stderr, " block %d runs from " MaybeUInt64_FMT
+ " to " MaybeUInt64_FMT " (incomplete)\n",
+ currBlock, bStart[currBlock], bEnd[currBlock] );
+ } else
+ currBlock--;
+ break;
+ }
+ buffHi = (buffHi << 1) | (buffLo >> 31);
+ buffLo = (buffLo << 1) | (b & 1);
+ if ( ( (buffHi & 0x0000ffff) == BLOCK_HEADER_HI
+ && buffLo == BLOCK_HEADER_LO)
+ ||
+ ( (buffHi & 0x0000ffff) == BLOCK_ENDMARK_HI
+ && buffLo == BLOCK_ENDMARK_LO)
+ ) {
+ if (bitsRead > 49) {
+ bEnd[currBlock] = bitsRead-49;
+ } else {
+ bEnd[currBlock] = 0;
+ }
+ if (currBlock > 0 &&
+ (bEnd[currBlock] - bStart[currBlock]) >= 130) {
+ fprintf ( stderr, " block %d runs from " MaybeUInt64_FMT
+ " to " MaybeUInt64_FMT "\n",
+ rbCtr+1, bStart[currBlock], bEnd[currBlock] );
+ rbStart[rbCtr] = bStart[currBlock];
+ rbEnd[rbCtr] = bEnd[currBlock];
+ rbCtr++;
+ }
+ if (currBlock >= BZ_MAX_HANDLED_BLOCKS)
+ tooManyBlocks(BZ_MAX_HANDLED_BLOCKS);
+ currBlock++;
+
+ bStart[currBlock] = bitsRead;
+ }
+ }
+
+ bsClose ( bsIn );
+
+ /*-- identified blocks run from 1 to rbCtr inclusive. --*/
+
+ if (rbCtr < 1) {
+ fprintf ( stderr,
+ "%s: sorry, I couldn't find any block boundaries.\n",
+ progName );
+ exit(1);
+ };
+
+ fprintf ( stderr, "%s: splitting into blocks\n", progName );
+
+ inFile = fopen ( inFileName, "rb" );
+ if (inFile == NULL) {
+ fprintf ( stderr, "%s: can't open `%s'\n", progName, inFileName );
+ exit(1);
+ }
+ bsIn = bsOpenReadStream ( inFile );
+
+ /*-- placate gcc's dataflow analyser --*/
+ blockCRC = 0; bsWr = 0;
+
+ bitsRead = 0;
+ outFile = NULL;
+ wrBlock = 0;
+ while (True) {
+ b = bsGetBit(bsIn);
+ if (b == 2) break;
+ buffHi = (buffHi << 1) | (buffLo >> 31);
+ buffLo = (buffLo << 1) | (b & 1);
+ if (bitsRead == 47+rbStart[wrBlock])
+ blockCRC = (buffHi << 16) | (buffLo >> 16);
+
+ if (outFile != NULL && bitsRead >= rbStart[wrBlock]
+ && bitsRead <= rbEnd[wrBlock]) {
+ bsPutBit ( bsWr, b );
+ }
+
+ bitsRead++;
+
+ if (bitsRead == rbEnd[wrBlock]+1) {
+ if (outFile != NULL) {
+ bsPutUChar ( bsWr, 0x17 ); bsPutUChar ( bsWr, 0x72 );
+ bsPutUChar ( bsWr, 0x45 ); bsPutUChar ( bsWr, 0x38 );
+ bsPutUChar ( bsWr, 0x50 ); bsPutUChar ( bsWr, 0x90 );
+ bsPutUInt32 ( bsWr, blockCRC );
+ bsClose ( bsWr );
+ }
+ if (wrBlock >= rbCtr) break;
+ wrBlock++;
+ } else
+ if (bitsRead == rbStart[wrBlock]) {
+ /* Create the output file name, correctly handling leading paths.
+ (31.10.2001 by Sergey E. Kusikov) */
+ Char* split;
+ Int32 ofs, k;
+ for (k = 0; k < BZ_MAX_FILENAME; k++)
+ outFileName[k] = 0;
+ strcpy (outFileName, inFileName);
+ split = strrchr (outFileName, BZ_SPLIT_SYM);
+ if (split == NULL) {
+ split = outFileName;
+ } else {
+ ++split;
+ }
+ /* Now split points to the start of the basename. */
+ ofs = split - outFileName;
+ sprintf (split, "rec%5d", wrBlock+1);
+ for (p = split; *p != 0; p++) if (*p == ' ') *p = '0';
+ strcat (outFileName, inFileName + ofs);
+
+ if ( !endsInBz2(outFileName)) strcat ( outFileName, ".bz2" );
+
+ fprintf ( stderr, " writing block %d to `%s' ...\n",
+ wrBlock+1, outFileName );
+
+ outFile = fopen ( outFileName, "wb" );
+ if (outFile == NULL) {
+ fprintf ( stderr, "%s: can't write `%s'\n",
+ progName, outFileName );
+ exit(1);
+ }
+ bsWr = bsOpenWriteStream ( outFile );
+ bsPutUChar ( bsWr, BZ_HDR_B );
+ bsPutUChar ( bsWr, BZ_HDR_Z );
+ bsPutUChar ( bsWr, BZ_HDR_h );
+ bsPutUChar ( bsWr, BZ_HDR_0 + 9 );
+ bsPutUChar ( bsWr, 0x31 ); bsPutUChar ( bsWr, 0x41 );
+ bsPutUChar ( bsWr, 0x59 ); bsPutUChar ( bsWr, 0x26 );
+ bsPutUChar ( bsWr, 0x53 ); bsPutUChar ( bsWr, 0x59 );
+ }
+ }
+
+ fprintf ( stderr, "%s: finished\n", progName );
+ return 0;
+}
+
+
+
+/*-----------------------------------------------------------*/
+/*--- end bzip2recover.c ---*/
+/*-----------------------------------------------------------*/
diff --git a/Build/source/utils/bzip2/bzlib.c b/Build/source/utils/bzip2/bzlib.c
new file mode 100644
index 00000000000..e0ff51f8f0a
--- /dev/null
+++ b/Build/source/utils/bzip2/bzlib.c
@@ -0,0 +1,1594 @@
+
+/*-------------------------------------------------------------*/
+/*--- Library top-level functions. ---*/
+/*--- bzlib.c ---*/
+/*-------------------------------------------------------------*/
+
+/*--
+ This file is a part of bzip2 and/or libbzip2, a program and
+ library for lossless, block-sorting data compression.
+
+ Copyright (C) 1996-2002 Julian R Seward. All rights reserved.
+
+ Redistribution and use in source and binary forms, with or without
+ modification, are permitted provided that the following conditions
+ are met:
+
+ 1. Redistributions of source code must retain the above copyright
+ notice, this list of conditions and the following disclaimer.
+
+ 2. The origin of this software must not be misrepresented; you must
+ not claim that you wrote the original software. If you use this
+ software in a product, an acknowledgment in the product
+ documentation would be appreciated but is not required.
+
+ 3. Altered source versions must be plainly marked as such, and must
+ not be misrepresented as being the original software.
+
+ 4. The name of the author may not be used to endorse or promote
+ products derived from this software without specific prior written
+ permission.
+
+ THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS
+ OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
+ WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
+ ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY
+ DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
+ DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE
+ GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
+ INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
+ WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
+ NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
+ SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+
+ Julian Seward, Cambridge, UK.
+ jseward@acm.org
+ bzip2/libbzip2 version 1.0 of 21 March 2000
+
+ This program is based on (at least) the work of:
+ Mike Burrows
+ David Wheeler
+ Peter Fenwick
+ Alistair Moffat
+ Radford Neal
+ Ian H. Witten
+ Robert Sedgewick
+ Jon L. Bentley
+
+ For more information on these sources, see the manual.
+--*/
+
+/*--
+ CHANGES
+ ~~~~~~~
+ 0.9.0 -- original version.
+
+ 0.9.0a/b -- no changes in this file.
+
+ 0.9.0c
+ * made zero-length BZ_FLUSH work correctly in bzCompress().
+ * fixed bzWrite/bzRead to ignore zero-length requests.
+ * fixed bzread to correctly handle read requests after EOF.
+ * wrong parameter order in call to bzDecompressInit in
+ bzBuffToBuffDecompress. Fixed.
+--*/
+
+#include "bzlib_private.h"
+
+
+/*---------------------------------------------------*/
+/*--- Compression stuff ---*/
+/*---------------------------------------------------*/
+
+
+/*---------------------------------------------------*/
+#ifndef BZ_NO_STDIO
+void BZ2_bz__AssertH__fail ( int errcode )
+{
+ fprintf(stderr,
+ "\n\nbzip2/libbzip2: internal error number %d.\n"
+ "This is a bug in bzip2/libbzip2, %s.\n"
+ "Please report it to me at: jseward@acm.org. If this happened\n"
+ "when you were using some program which uses libbzip2 as a\n"
+ "component, you should also report this bug to the author(s)\n"
+ "of that program. Please make an effort to report this bug;\n"
+ "timely and accurate bug reports eventually lead to higher\n"
+ "quality software. Thanks. Julian Seward, 30 December 2001.\n\n",
+ errcode,
+ BZ2_bzlibVersion()
+ );
+
+ if (errcode == 1007) {
+ fprintf(stderr,
+ "\n*** A special note about internal error number 1007 ***\n"
+ "\n"
+ "Experience suggests that a common cause of i.e. 1007\n"
+ "is unreliable memory or other hardware. The 1007 assertion\n"
+ "just happens to cross-check the results of huge numbers of\n"
+ "memory reads/writes, and so acts (unintendedly) as a stress\n"
+ "test of your memory system.\n"
+ "\n"
+ "I suggest the following: try compressing the file again,\n"
+ "possibly monitoring progress in detail with the -vv flag.\n"
+ "\n"
+ "* If the error cannot be reproduced, and/or happens at different\n"
+ " points in compression, you may have a flaky memory system.\n"
+ " Try a memory-test program. I have used Memtest86\n"
+ " (www.memtest86.com). At the time of writing it is free (GPLd).\n"
+ " Memtest86 tests memory much more thorougly than your BIOSs\n"
+ " power-on test, and may find failures that the BIOS doesn't.\n"
+ "\n"
+ "* If the error can be repeatably reproduced, this is a bug in\n"
+ " bzip2, and I would very much like to hear about it. Please\n"
+ " let me know, and, ideally, save a copy of the file causing the\n"
+ " problem -- without which I will be unable to investigate it.\n"
+ "\n"
+ );
+ }
+
+ exit(3);
+}
+#endif
+
+
+/*---------------------------------------------------*/
+static
+int bz_config_ok ( void )
+{
+ if (sizeof(int) != 4) return 0;
+ if (sizeof(short) != 2) return 0;
+ if (sizeof(char) != 1) return 0;
+ return 1;
+}
+
+
+/*---------------------------------------------------*/
+static
+void* default_bzalloc ( void* opaque, Int32 items, Int32 size )
+{
+ void* v = malloc ( items * size );
+ return v;
+}
+
+static
+void default_bzfree ( void* opaque, void* addr )
+{
+ if (addr != NULL) free ( addr );
+}
+
+
+/*---------------------------------------------------*/
+static
+void prepare_new_block ( EState* s )
+{
+ Int32 i;
+ s->nblock = 0;
+ s->numZ = 0;
+ s->state_out_pos = 0;
+ BZ_INITIALISE_CRC ( s->blockCRC );
+ for (i = 0; i < 256; i++) s->inUse[i] = False;
+ s->blockNo++;
+}
+
+
+/*---------------------------------------------------*/
+static
+void init_RL ( EState* s )
+{
+ s->state_in_ch = 256;
+ s->state_in_len = 0;
+}
+
+
+static
+Bool isempty_RL ( EState* s )
+{
+ if (s->state_in_ch < 256 && s->state_in_len > 0)
+ return False; else
+ return True;
+}
+
+
+/*---------------------------------------------------*/
+int BZ_API(BZ2_bzCompressInit)
+ ( bz_stream* strm,
+ int blockSize100k,
+ int verbosity,
+ int workFactor )
+{
+ Int32 n;
+ EState* s;
+
+ if (!bz_config_ok()) return BZ_CONFIG_ERROR;
+
+ if (strm == NULL ||
+ blockSize100k < 1 || blockSize100k > 9 ||
+ workFactor < 0 || workFactor > 250)
+ return BZ_PARAM_ERROR;
+
+ if (workFactor == 0) workFactor = 30;
+ if (strm->bzalloc == NULL) strm->bzalloc = default_bzalloc;
+ if (strm->bzfree == NULL) strm->bzfree = default_bzfree;
+
+ s = BZALLOC( sizeof(EState) );
+ if (s == NULL) return BZ_MEM_ERROR;
+ s->strm = strm;
+
+ s->arr1 = NULL;
+ s->arr2 = NULL;
+ s->ftab = NULL;
+
+ n = 100000 * blockSize100k;
+ s->arr1 = BZALLOC( n * sizeof(UInt32) );
+ s->arr2 = BZALLOC( (n+BZ_N_OVERSHOOT) * sizeof(UInt32) );
+ s->ftab = BZALLOC( 65537 * sizeof(UInt32) );
+
+ if (s->arr1 == NULL || s->arr2 == NULL || s->ftab == NULL) {
+ if (s->arr1 != NULL) BZFREE(s->arr1);
+ if (s->arr2 != NULL) BZFREE(s->arr2);
+ if (s->ftab != NULL) BZFREE(s->ftab);
+ if (s != NULL) BZFREE(s);
+ return BZ_MEM_ERROR;
+ }
+
+ s->blockNo = 0;
+ s->state = BZ_S_INPUT;
+ s->mode = BZ_M_RUNNING;
+ s->combinedCRC = 0;
+ s->blockSize100k = blockSize100k;
+ s->nblockMAX = 100000 * blockSize100k - 19;
+ s->verbosity = verbosity;
+ s->workFactor = workFactor;
+
+ s->block = (UChar*)s->arr2;
+ s->mtfv = (UInt16*)s->arr1;
+ s->zbits = NULL;
+ s->ptr = (UInt32*)s->arr1;
+
+ strm->state = s;
+ strm->total_in_lo32 = 0;
+ strm->total_in_hi32 = 0;
+ strm->total_out_lo32 = 0;
+ strm->total_out_hi32 = 0;
+ init_RL ( s );
+ prepare_new_block ( s );
+ return BZ_OK;
+}
+
+
+/*---------------------------------------------------*/
+static
+void add_pair_to_block ( EState* s )
+{
+ Int32 i;
+ UChar ch = (UChar)(s->state_in_ch);
+ for (i = 0; i < s->state_in_len; i++) {
+ BZ_UPDATE_CRC( s->blockCRC, ch );
+ }
+ s->inUse[s->state_in_ch] = True;
+ switch (s->state_in_len) {
+ case 1:
+ s->block[s->nblock] = (UChar)ch; s->nblock++;
+ break;
+ case 2:
+ s->block[s->nblock] = (UChar)ch; s->nblock++;
+ s->block[s->nblock] = (UChar)ch; s->nblock++;
+ break;
+ case 3:
+ s->block[s->nblock] = (UChar)ch; s->nblock++;
+ s->block[s->nblock] = (UChar)ch; s->nblock++;
+ s->block[s->nblock] = (UChar)ch; s->nblock++;
+ break;
+ default:
+ s->inUse[s->state_in_len-4] = True;
+ s->block[s->nblock] = (UChar)ch; s->nblock++;
+ s->block[s->nblock] = (UChar)ch; s->nblock++;
+ s->block[s->nblock] = (UChar)ch; s->nblock++;
+ s->block[s->nblock] = (UChar)ch; s->nblock++;
+ s->block[s->nblock] = ((UChar)(s->state_in_len-4));
+ s->nblock++;
+ break;
+ }
+}
+
+
+/*---------------------------------------------------*/
+static
+void flush_RL ( EState* s )
+{
+ if (s->state_in_ch < 256) add_pair_to_block ( s );
+ init_RL ( s );
+}
+
+
+/*---------------------------------------------------*/
+#define ADD_CHAR_TO_BLOCK(zs,zchh0) \
+{ \
+ UInt32 zchh = (UInt32)(zchh0); \
+ /*-- fast track the common case --*/ \
+ if (zchh != zs->state_in_ch && \
+ zs->state_in_len == 1) { \
+ UChar ch = (UChar)(zs->state_in_ch); \
+ BZ_UPDATE_CRC( zs->blockCRC, ch ); \
+ zs->inUse[zs->state_in_ch] = True; \
+ zs->block[zs->nblock] = (UChar)ch; \
+ zs->nblock++; \
+ zs->state_in_ch = zchh; \
+ } \
+ else \
+ /*-- general, uncommon cases --*/ \
+ if (zchh != zs->state_in_ch || \
+ zs->state_in_len == 255) { \
+ if (zs->state_in_ch < 256) \
+ add_pair_to_block ( zs ); \
+ zs->state_in_ch = zchh; \
+ zs->state_in_len = 1; \
+ } else { \
+ zs->state_in_len++; \
+ } \
+}
+
+
+/*---------------------------------------------------*/
+static
+Bool copy_input_until_stop ( EState* s )
+{
+ Bool progress_in = False;
+
+ if (s->mode == BZ_M_RUNNING) {
+
+ /*-- fast track the common case --*/
+ while (True) {
+ /*-- block full? --*/
+ if (s->nblock >= s->nblockMAX) break;
+ /*-- no input? --*/
+ if (s->strm->avail_in == 0) break;
+ progress_in = True;
+ ADD_CHAR_TO_BLOCK ( s, (UInt32)(*((UChar*)(s->strm->next_in))) );
+ s->strm->next_in++;
+ s->strm->avail_in--;
+ s->strm->total_in_lo32++;
+ if (s->strm->total_in_lo32 == 0) s->strm->total_in_hi32++;
+ }
+
+ } else {
+
+ /*-- general, uncommon case --*/
+ while (True) {
+ /*-- block full? --*/
+ if (s->nblock >= s->nblockMAX) break;
+ /*-- no input? --*/
+ if (s->strm->avail_in == 0) break;
+ /*-- flush/finish end? --*/
+ if (s->avail_in_expect == 0) break;
+ progress_in = True;
+ ADD_CHAR_TO_BLOCK ( s, (UInt32)(*((UChar*)(s->strm->next_in))) );
+ s->strm->next_in++;
+ s->strm->avail_in--;
+ s->strm->total_in_lo32++;
+ if (s->strm->total_in_lo32 == 0) s->strm->total_in_hi32++;
+ s->avail_in_expect--;
+ }
+ }
+ return progress_in;
+}
+
+
+/*---------------------------------------------------*/
+static
+Bool copy_output_until_stop ( EState* s )
+{
+ Bool progress_out = False;
+
+ while (True) {
+
+ /*-- no output space? --*/
+ if (s->strm->avail_out == 0) break;
+
+ /*-- block done? --*/
+ if (s->state_out_pos >= s->numZ) break;
+
+ progress_out = True;
+ *(s->strm->next_out) = s->zbits[s->state_out_pos];
+ s->state_out_pos++;
+ s->strm->avail_out--;
+ s->strm->next_out++;
+ s->strm->total_out_lo32++;
+ if (s->strm->total_out_lo32 == 0) s->strm->total_out_hi32++;
+ }
+
+ return progress_out;
+}
+
+
+/*---------------------------------------------------*/
+static
+Bool handle_compress ( bz_stream* strm )
+{
+ Bool progress_in = False;
+ Bool progress_out = False;
+ EState* s = strm->state;
+
+ while (True) {
+
+ if (s->state == BZ_S_OUTPUT) {
+ progress_out |= copy_output_until_stop ( s );
+ if (s->state_out_pos < s->numZ) break;
+ if (s->mode == BZ_M_FINISHING &&
+ s->avail_in_expect == 0 &&
+ isempty_RL(s)) break;
+ prepare_new_block ( s );
+ s->state = BZ_S_INPUT;
+ if (s->mode == BZ_M_FLUSHING &&
+ s->avail_in_expect == 0 &&
+ isempty_RL(s)) break;
+ }
+
+ if (s->state == BZ_S_INPUT) {
+ progress_in |= copy_input_until_stop ( s );
+ if (s->mode != BZ_M_RUNNING && s->avail_in_expect == 0) {
+ flush_RL ( s );
+ BZ2_compressBlock ( s, (Bool)(s->mode == BZ_M_FINISHING) );
+ s->state = BZ_S_OUTPUT;
+ }
+ else
+ if (s->nblock >= s->nblockMAX) {
+ BZ2_compressBlock ( s, False );
+ s->state = BZ_S_OUTPUT;
+ }
+ else
+ if (s->strm->avail_in == 0) {
+ break;
+ }
+ }
+
+ }
+
+ return progress_in || progress_out;
+}
+
+
+/*---------------------------------------------------*/
+int BZ_API(BZ2_bzCompress) ( bz_stream *strm, int action )
+{
+ Bool progress;
+ EState* s;
+ if (strm == NULL) return BZ_PARAM_ERROR;
+ s = strm->state;
+ if (s == NULL) return BZ_PARAM_ERROR;
+ if (s->strm != strm) return BZ_PARAM_ERROR;
+
+ preswitch:
+ switch (s->mode) {
+
+ case BZ_M_IDLE:
+ return BZ_SEQUENCE_ERROR;
+
+ case BZ_M_RUNNING:
+ if (action == BZ_RUN) {
+ progress = handle_compress ( strm );
+ return progress ? BZ_RUN_OK : BZ_PARAM_ERROR;
+ }
+ else
+ if (action == BZ_FLUSH) {
+ s->avail_in_expect = strm->avail_in;
+ s->mode = BZ_M_FLUSHING;
+ goto preswitch;
+ }
+ else
+ if (action == BZ_FINISH) {
+ s->avail_in_expect = strm->avail_in;
+ s->mode = BZ_M_FINISHING;
+ goto preswitch;
+ }
+ else
+ return BZ_PARAM_ERROR;
+
+ case BZ_M_FLUSHING:
+ if (action != BZ_FLUSH) return BZ_SEQUENCE_ERROR;
+ if (s->avail_in_expect != s->strm->avail_in)
+ return BZ_SEQUENCE_ERROR;
+ progress = handle_compress ( strm );
+ if (s->avail_in_expect > 0 || !isempty_RL(s) ||
+ s->state_out_pos < s->numZ) return BZ_FLUSH_OK;
+ s->mode = BZ_M_RUNNING;
+ return BZ_RUN_OK;
+
+ case BZ_M_FINISHING:
+ if (action != BZ_FINISH) return BZ_SEQUENCE_ERROR;
+ if (s->avail_in_expect != s->strm->avail_in)
+ return BZ_SEQUENCE_ERROR;
+ progress = handle_compress ( strm );
+ if (!progress) return BZ_SEQUENCE_ERROR;
+ if (s->avail_in_expect > 0 || !isempty_RL(s) ||
+ s->state_out_pos < s->numZ) return BZ_FINISH_OK;
+ s->mode = BZ_M_IDLE;
+ return BZ_STREAM_END;
+ }
+ return BZ_OK; /*--not reached--*/
+}
+
+
+/*---------------------------------------------------*/
+int BZ_API(BZ2_bzCompressEnd) ( bz_stream *strm )
+{
+ EState* s;
+ if (strm == NULL) return BZ_PARAM_ERROR;
+ s = strm->state;
+ if (s == NULL) return BZ_PARAM_ERROR;
+ if (s->strm != strm) return BZ_PARAM_ERROR;
+
+ if (s->arr1 != NULL) BZFREE(s->arr1);
+ if (s->arr2 != NULL) BZFREE(s->arr2);
+ if (s->ftab != NULL) BZFREE(s->ftab);
+ BZFREE(strm->state);
+
+ strm->state = NULL;
+
+ return BZ_OK;
+}
+
+
+/*---------------------------------------------------*/
+/*--- Decompression stuff ---*/
+/*---------------------------------------------------*/
+
+/*---------------------------------------------------*/
+int BZ_API(BZ2_bzDecompressInit)
+ ( bz_stream* strm,
+ int verbosity,
+ int small )
+{
+ DState* s;
+
+ if (!bz_config_ok()) return BZ_CONFIG_ERROR;
+
+ if (strm == NULL) return BZ_PARAM_ERROR;
+ if (small != 0 && small != 1) return BZ_PARAM_ERROR;
+ if (verbosity < 0 || verbosity > 4) return BZ_PARAM_ERROR;
+
+ if (strm->bzalloc == NULL) strm->bzalloc = default_bzalloc;
+ if (strm->bzfree == NULL) strm->bzfree = default_bzfree;
+
+ s = BZALLOC( sizeof(DState) );
+ if (s == NULL) return BZ_MEM_ERROR;
+ s->strm = strm;
+ strm->state = s;
+ s->state = BZ_X_MAGIC_1;
+ s->bsLive = 0;
+ s->bsBuff = 0;
+ s->calculatedCombinedCRC = 0;
+ strm->total_in_lo32 = 0;
+ strm->total_in_hi32 = 0;
+ strm->total_out_lo32 = 0;
+ strm->total_out_hi32 = 0;
+ s->smallDecompress = (Bool)small;
+ s->ll4 = NULL;
+ s->ll16 = NULL;
+ s->tt = NULL;
+ s->currBlockNo = 0;
+ s->verbosity = verbosity;
+
+ return BZ_OK;
+}
+
+
+/*---------------------------------------------------*/
+static
+void unRLE_obuf_to_output_FAST ( DState* s )
+{
+ UChar k1;
+
+ if (s->blockRandomised) {
+
+ while (True) {
+ /* try to finish existing run */
+ while (True) {
+ if (s->strm->avail_out == 0) return;
+ if (s->state_out_len == 0) break;
+ *( (UChar*)(s->strm->next_out) ) = s->state_out_ch;
+ BZ_UPDATE_CRC ( s->calculatedBlockCRC, s->state_out_ch );
+ s->state_out_len--;
+ s->strm->next_out++;
+ s->strm->avail_out--;
+ s->strm->total_out_lo32++;
+ if (s->strm->total_out_lo32 == 0) s->strm->total_out_hi32++;
+ }
+
+ /* can a new run be started? */
+ if (s->nblock_used == s->save_nblock+1) return;
+
+
+ s->state_out_len = 1;
+ s->state_out_ch = s->k0;
+ BZ_GET_FAST(k1); BZ_RAND_UPD_MASK;
+ k1 ^= BZ_RAND_MASK; s->nblock_used++;
+ if (s->nblock_used == s->save_nblock+1) continue;
+ if (k1 != s->k0) { s->k0 = k1; continue; };
+
+ s->state_out_len = 2;
+ BZ_GET_FAST(k1); BZ_RAND_UPD_MASK;
+ k1 ^= BZ_RAND_MASK; s->nblock_used++;
+ if (s->nblock_used == s->save_nblock+1) continue;
+ if (k1 != s->k0) { s->k0 = k1; continue; };
+
+ s->state_out_len = 3;
+ BZ_GET_FAST(k1); BZ_RAND_UPD_MASK;
+ k1 ^= BZ_RAND_MASK; s->nblock_used++;
+ if (s->nblock_used == s->save_nblock+1) continue;
+ if (k1 != s->k0) { s->k0 = k1; continue; };
+
+ BZ_GET_FAST(k1); BZ_RAND_UPD_MASK;
+ k1 ^= BZ_RAND_MASK; s->nblock_used++;
+ s->state_out_len = ((Int32)k1) + 4;
+ BZ_GET_FAST(s->k0); BZ_RAND_UPD_MASK;
+ s->k0 ^= BZ_RAND_MASK; s->nblock_used++;
+ }
+
+ } else {
+
+ /* restore */
+ UInt32 c_calculatedBlockCRC = s->calculatedBlockCRC;
+ UChar c_state_out_ch = s->state_out_ch;
+ Int32 c_state_out_len = s->state_out_len;
+ Int32 c_nblock_used = s->nblock_used;
+ Int32 c_k0 = s->k0;
+ UInt32* c_tt = s->tt;
+ UInt32 c_tPos = s->tPos;
+ char* cs_next_out = s->strm->next_out;
+ unsigned int cs_avail_out = s->strm->avail_out;
+ /* end restore */
+
+ UInt32 avail_out_INIT = cs_avail_out;
+ Int32 s_save_nblockPP = s->save_nblock+1;
+ unsigned int total_out_lo32_old;
+
+ while (True) {
+
+ /* try to finish existing run */
+ if (c_state_out_len > 0) {
+ while (True) {
+ if (cs_avail_out == 0) goto return_notr;
+ if (c_state_out_len == 1) break;
+ *( (UChar*)(cs_next_out) ) = c_state_out_ch;
+ BZ_UPDATE_CRC ( c_calculatedBlockCRC, c_state_out_ch );
+ c_state_out_len--;
+ cs_next_out++;
+ cs_avail_out--;
+ }
+ s_state_out_len_eq_one:
+ {
+ if (cs_avail_out == 0) {
+ c_state_out_len = 1; goto return_notr;
+ };
+ *( (UChar*)(cs_next_out) ) = c_state_out_ch;
+ BZ_UPDATE_CRC ( c_calculatedBlockCRC, c_state_out_ch );
+ cs_next_out++;
+ cs_avail_out--;
+ }
+ }
+ /* can a new run be started? */
+ if (c_nblock_used == s_save_nblockPP) {
+ c_state_out_len = 0; goto return_notr;
+ };
+ c_state_out_ch = c_k0;
+ BZ_GET_FAST_C(k1); c_nblock_used++;
+ if (k1 != c_k0) {
+ c_k0 = k1; goto s_state_out_len_eq_one;
+ };
+ if (c_nblock_used == s_save_nblockPP)
+ goto s_state_out_len_eq_one;
+
+ c_state_out_len = 2;
+ BZ_GET_FAST_C(k1); c_nblock_used++;
+ if (c_nblock_used == s_save_nblockPP) continue;
+ if (k1 != c_k0) { c_k0 = k1; continue; };
+
+ c_state_out_len = 3;
+ BZ_GET_FAST_C(k1); c_nblock_used++;
+ if (c_nblock_used == s_save_nblockPP) continue;
+ if (k1 != c_k0) { c_k0 = k1; continue; };
+
+ BZ_GET_FAST_C(k1); c_nblock_used++;
+ c_state_out_len = ((Int32)k1) + 4;
+ BZ_GET_FAST_C(c_k0); c_nblock_used++;
+ }
+
+ return_notr:
+ total_out_lo32_old = s->strm->total_out_lo32;
+ s->strm->total_out_lo32 += (avail_out_INIT - cs_avail_out);
+ if (s->strm->total_out_lo32 < total_out_lo32_old)
+ s->strm->total_out_hi32++;
+
+ /* save */
+ s->calculatedBlockCRC = c_calculatedBlockCRC;
+ s->state_out_ch = c_state_out_ch;
+ s->state_out_len = c_state_out_len;
+ s->nblock_used = c_nblock_used;
+ s->k0 = c_k0;
+ s->tt = c_tt;
+ s->tPos = c_tPos;
+ s->strm->next_out = cs_next_out;
+ s->strm->avail_out = cs_avail_out;
+ /* end save */
+ }
+}
+
+
+
+/*---------------------------------------------------*/
+__inline__ Int32 BZ2_indexIntoF ( Int32 indx, Int32 *cftab )
+{
+ Int32 nb, na, mid;
+ nb = 0;
+ na = 256;
+ do {
+ mid = (nb + na) >> 1;
+ if (indx >= cftab[mid]) nb = mid; else na = mid;
+ }
+ while (na - nb != 1);
+ return nb;
+}
+
+
+/*---------------------------------------------------*/
+static
+void unRLE_obuf_to_output_SMALL ( DState* s )
+{
+ UChar k1;
+
+ if (s->blockRandomised) {
+
+ while (True) {
+ /* try to finish existing run */
+ while (True) {
+ if (s->strm->avail_out == 0) return;
+ if (s->state_out_len == 0) break;
+ *( (UChar*)(s->strm->next_out) ) = s->state_out_ch;
+ BZ_UPDATE_CRC ( s->calculatedBlockCRC, s->state_out_ch );
+ s->state_out_len--;
+ s->strm->next_out++;
+ s->strm->avail_out--;
+ s->strm->total_out_lo32++;
+ if (s->strm->total_out_lo32 == 0) s->strm->total_out_hi32++;
+ }
+
+ /* can a new run be started? */
+ if (s->nblock_used == s->save_nblock+1) return;
+
+
+ s->state_out_len = 1;
+ s->state_out_ch = s->k0;
+ BZ_GET_SMALL(k1); BZ_RAND_UPD_MASK;
+ k1 ^= BZ_RAND_MASK; s->nblock_used++;
+ if (s->nblock_used == s->save_nblock+1) continue;
+ if (k1 != s->k0) { s->k0 = k1; continue; };
+
+ s->state_out_len = 2;
+ BZ_GET_SMALL(k1); BZ_RAND_UPD_MASK;
+ k1 ^= BZ_RAND_MASK; s->nblock_used++;
+ if (s->nblock_used == s->save_nblock+1) continue;
+ if (k1 != s->k0) { s->k0 = k1; continue; };
+
+ s->state_out_len = 3;
+ BZ_GET_SMALL(k1); BZ_RAND_UPD_MASK;
+ k1 ^= BZ_RAND_MASK; s->nblock_used++;
+ if (s->nblock_used == s->save_nblock+1) continue;
+ if (k1 != s->k0) { s->k0 = k1; continue; };
+
+ BZ_GET_SMALL(k1); BZ_RAND_UPD_MASK;
+ k1 ^= BZ_RAND_MASK; s->nblock_used++;
+ s->state_out_len = ((Int32)k1) + 4;
+ BZ_GET_SMALL(s->k0); BZ_RAND_UPD_MASK;
+ s->k0 ^= BZ_RAND_MASK; s->nblock_used++;
+ }
+
+ } else {
+
+ while (True) {
+ /* try to finish existing run */
+ while (True) {
+ if (s->strm->avail_out == 0) return;
+ if (s->state_out_len == 0) break;
+ *( (UChar*)(s->strm->next_out) ) = s->state_out_ch;
+ BZ_UPDATE_CRC ( s->calculatedBlockCRC, s->state_out_ch );
+ s->state_out_len--;
+ s->strm->next_out++;
+ s->strm->avail_out--;
+ s->strm->total_out_lo32++;
+ if (s->strm->total_out_lo32 == 0) s->strm->total_out_hi32++;
+ }
+
+ /* can a new run be started? */
+ if (s->nblock_used == s->save_nblock+1) return;
+
+ s->state_out_len = 1;
+ s->state_out_ch = s->k0;
+ BZ_GET_SMALL(k1); s->nblock_used++;
+ if (s->nblock_used == s->save_nblock+1) continue;
+ if (k1 != s->k0) { s->k0 = k1; continue; };
+
+ s->state_out_len = 2;
+ BZ_GET_SMALL(k1); s->nblock_used++;
+ if (s->nblock_used == s->save_nblock+1) continue;
+ if (k1 != s->k0) { s->k0 = k1; continue; };
+
+ s->state_out_len = 3;
+ BZ_GET_SMALL(k1); s->nblock_used++;
+ if (s->nblock_used == s->save_nblock+1) continue;
+ if (k1 != s->k0) { s->k0 = k1; continue; };
+
+ BZ_GET_SMALL(k1); s->nblock_used++;
+ s->state_out_len = ((Int32)k1) + 4;
+ BZ_GET_SMALL(s->k0); s->nblock_used++;
+ }
+
+ }
+}
+
+
+/*---------------------------------------------------*/
+int BZ_API(BZ2_bzDecompress) ( bz_stream *strm )
+{
+ DState* s;
+ if (strm == NULL) return BZ_PARAM_ERROR;
+ s = strm->state;
+ if (s == NULL) return BZ_PARAM_ERROR;
+ if (s->strm != strm) return BZ_PARAM_ERROR;
+
+ while (True) {
+ if (s->state == BZ_X_IDLE) return BZ_SEQUENCE_ERROR;
+ if (s->state == BZ_X_OUTPUT) {
+ if (s->smallDecompress)
+ unRLE_obuf_to_output_SMALL ( s ); else
+ unRLE_obuf_to_output_FAST ( s );
+ if (s->nblock_used == s->save_nblock+1 && s->state_out_len == 0) {
+ BZ_FINALISE_CRC ( s->calculatedBlockCRC );
+ if (s->verbosity >= 3)
+ VPrintf2 ( " {0x%x, 0x%x}", s->storedBlockCRC,
+ s->calculatedBlockCRC );
+ if (s->verbosity >= 2) VPrintf0 ( "]" );
+ if (s->calculatedBlockCRC != s->storedBlockCRC)
+ return BZ_DATA_ERROR;
+ s->calculatedCombinedCRC
+ = (s->calculatedCombinedCRC << 1) |
+ (s->calculatedCombinedCRC >> 31);
+ s->calculatedCombinedCRC ^= s->calculatedBlockCRC;
+ s->state = BZ_X_BLKHDR_1;
+ } else {
+ return BZ_OK;
+ }
+ }
+ if (s->state >= BZ_X_MAGIC_1) {
+ Int32 r = BZ2_decompress ( s );
+ if (r == BZ_STREAM_END) {
+ if (s->verbosity >= 3)
+ VPrintf2 ( "\n combined CRCs: stored = 0x%x, computed = 0x%x",
+ s->storedCombinedCRC, s->calculatedCombinedCRC );
+ if (s->calculatedCombinedCRC != s->storedCombinedCRC)
+ return BZ_DATA_ERROR;
+ return r;
+ }
+ if (s->state != BZ_X_OUTPUT) return r;
+ }
+ }
+
+ AssertH ( 0, 6001 );
+
+ return 0; /*NOTREACHED*/
+}
+
+
+/*---------------------------------------------------*/
+int BZ_API(BZ2_bzDecompressEnd) ( bz_stream *strm )
+{
+ DState* s;
+ if (strm == NULL) return BZ_PARAM_ERROR;
+ s = strm->state;
+ if (s == NULL) return BZ_PARAM_ERROR;
+ if (s->strm != strm) return BZ_PARAM_ERROR;
+
+ if (s->tt != NULL) BZFREE(s->tt);
+ if (s->ll16 != NULL) BZFREE(s->ll16);
+ if (s->ll4 != NULL) BZFREE(s->ll4);
+
+ BZFREE(strm->state);
+ strm->state = NULL;
+
+ return BZ_OK;
+}
+
+
+#ifndef BZ_NO_STDIO
+/*---------------------------------------------------*/
+/*--- File I/O stuff ---*/
+/*---------------------------------------------------*/
+
+#define BZ_SETERR(eee) \
+{ \
+ if (bzerror != NULL) *bzerror = eee; \
+ if (bzf != NULL) bzf->lastErr = eee; \
+}
+
+typedef
+ struct {
+ FILE* handle;
+ Char buf[BZ_MAX_UNUSED];
+ Int32 bufN;
+ Bool writing;
+ bz_stream strm;
+ Int32 lastErr;
+ Bool initialisedOk;
+ }
+ bzFile;
+
+
+/*---------------------------------------------*/
+static Bool myfeof ( FILE* f )
+{
+ Int32 c = fgetc ( f );
+ if (c == EOF) return True;
+ ungetc ( c, f );
+ return False;
+}
+
+
+/*---------------------------------------------------*/
+BZFILE* BZ_API(BZ2_bzWriteOpen)
+ ( int* bzerror,
+ FILE* f,
+ int blockSize100k,
+ int verbosity,
+ int workFactor )
+{
+ Int32 ret;
+ bzFile* bzf = NULL;
+
+ BZ_SETERR(BZ_OK);
+
+ if (f == NULL ||
+ (blockSize100k < 1 || blockSize100k > 9) ||
+ (workFactor < 0 || workFactor > 250) ||
+ (verbosity < 0 || verbosity > 4))
+ { BZ_SETERR(BZ_PARAM_ERROR); return NULL; };
+
+ if (ferror(f))
+ { BZ_SETERR(BZ_IO_ERROR); return NULL; };
+
+ bzf = malloc ( sizeof(bzFile) );
+ if (bzf == NULL)
+ { BZ_SETERR(BZ_MEM_ERROR); return NULL; };
+
+ BZ_SETERR(BZ_OK);
+ bzf->initialisedOk = False;
+ bzf->bufN = 0;
+ bzf->handle = f;
+ bzf->writing = True;
+ bzf->strm.bzalloc = NULL;
+ bzf->strm.bzfree = NULL;
+ bzf->strm.opaque = NULL;
+
+ if (workFactor == 0) workFactor = 30;
+ ret = BZ2_bzCompressInit ( &(bzf->strm), blockSize100k,
+ verbosity, workFactor );
+ if (ret != BZ_OK)
+ { BZ_SETERR(ret); free(bzf); return NULL; };
+
+ bzf->strm.avail_in = 0;
+ bzf->initialisedOk = True;
+ return bzf;
+}
+
+
+
+/*---------------------------------------------------*/
+void BZ_API(BZ2_bzWrite)
+ ( int* bzerror,
+ BZFILE* b,
+ void* buf,
+ int len )
+{
+ Int32 n, n2, ret;
+ bzFile* bzf = (bzFile*)b;
+
+ BZ_SETERR(BZ_OK);
+ if (bzf == NULL || buf == NULL || len < 0)
+ { BZ_SETERR(BZ_PARAM_ERROR); return; };
+ if (!(bzf->writing))
+ { BZ_SETERR(BZ_SEQUENCE_ERROR); return; };
+ if (ferror(bzf->handle))
+ { BZ_SETERR(BZ_IO_ERROR); return; };
+
+ if (len == 0)
+ { BZ_SETERR(BZ_OK); return; };
+
+ bzf->strm.avail_in = len;
+ bzf->strm.next_in = buf;
+
+ while (True) {
+ bzf->strm.avail_out = BZ_MAX_UNUSED;
+ bzf->strm.next_out = bzf->buf;
+ ret = BZ2_bzCompress ( &(bzf->strm), BZ_RUN );
+ if (ret != BZ_RUN_OK)
+ { BZ_SETERR(ret); return; };
+
+ if (bzf->strm.avail_out < BZ_MAX_UNUSED) {
+ n = BZ_MAX_UNUSED - bzf->strm.avail_out;
+ n2 = fwrite ( (void*)(bzf->buf), sizeof(UChar),
+ n, bzf->handle );
+ if (n != n2 || ferror(bzf->handle))
+ { BZ_SETERR(BZ_IO_ERROR); return; };
+ }
+
+ if (bzf->strm.avail_in == 0)
+ { BZ_SETERR(BZ_OK); return; };
+ }
+}
+
+
+/*---------------------------------------------------*/
+void BZ_API(BZ2_bzWriteClose)
+ ( int* bzerror,
+ BZFILE* b,
+ int abandon,
+ unsigned int* nbytes_in,
+ unsigned int* nbytes_out )
+{
+ BZ2_bzWriteClose64 ( bzerror, b, abandon,
+ nbytes_in, NULL, nbytes_out, NULL );
+}
+
+
+void BZ_API(BZ2_bzWriteClose64)
+ ( int* bzerror,
+ BZFILE* b,
+ int abandon,
+ unsigned int* nbytes_in_lo32,
+ unsigned int* nbytes_in_hi32,
+ unsigned int* nbytes_out_lo32,
+ unsigned int* nbytes_out_hi32 )
+{
+ Int32 n, n2, ret;
+ bzFile* bzf = (bzFile*)b;
+
+ if (bzf == NULL)
+ { BZ_SETERR(BZ_OK); return; };
+ if (!(bzf->writing))
+ { BZ_SETERR(BZ_SEQUENCE_ERROR); return; };
+ if (ferror(bzf->handle))
+ { BZ_SETERR(BZ_IO_ERROR); return; };
+
+ if (nbytes_in_lo32 != NULL) *nbytes_in_lo32 = 0;
+ if (nbytes_in_hi32 != NULL) *nbytes_in_hi32 = 0;
+ if (nbytes_out_lo32 != NULL) *nbytes_out_lo32 = 0;
+ if (nbytes_out_hi32 != NULL) *nbytes_out_hi32 = 0;
+
+ if ((!abandon) && bzf->lastErr == BZ_OK) {
+ while (True) {
+ bzf->strm.avail_out = BZ_MAX_UNUSED;
+ bzf->strm.next_out = bzf->buf;
+ ret = BZ2_bzCompress ( &(bzf->strm), BZ_FINISH );
+ if (ret != BZ_FINISH_OK && ret != BZ_STREAM_END)
+ { BZ_SETERR(ret); return; };
+
+ if (bzf->strm.avail_out < BZ_MAX_UNUSED) {
+ n = BZ_MAX_UNUSED - bzf->strm.avail_out;
+ n2 = fwrite ( (void*)(bzf->buf), sizeof(UChar),
+ n, bzf->handle );
+ if (n != n2 || ferror(bzf->handle))
+ { BZ_SETERR(BZ_IO_ERROR); return; };
+ }
+
+ if (ret == BZ_STREAM_END) break;
+ }
+ }
+
+ if ( !abandon && !ferror ( bzf->handle ) ) {
+ fflush ( bzf->handle );
+ if (ferror(bzf->handle))
+ { BZ_SETERR(BZ_IO_ERROR); return; };
+ }
+
+ if (nbytes_in_lo32 != NULL)
+ *nbytes_in_lo32 = bzf->strm.total_in_lo32;
+ if (nbytes_in_hi32 != NULL)
+ *nbytes_in_hi32 = bzf->strm.total_in_hi32;
+ if (nbytes_out_lo32 != NULL)
+ *nbytes_out_lo32 = bzf->strm.total_out_lo32;
+ if (nbytes_out_hi32 != NULL)
+ *nbytes_out_hi32 = bzf->strm.total_out_hi32;
+
+ BZ_SETERR(BZ_OK);
+ BZ2_bzCompressEnd ( &(bzf->strm) );
+ free ( bzf );
+}
+
+
+/*---------------------------------------------------*/
+BZFILE* BZ_API(BZ2_bzReadOpen)
+ ( int* bzerror,
+ FILE* f,
+ int verbosity,
+ int small,
+ void* unused,
+ int nUnused )
+{
+ bzFile* bzf = NULL;
+ int ret;
+
+ BZ_SETERR(BZ_OK);
+
+ if (f == NULL ||
+ (small != 0 && small != 1) ||
+ (verbosity < 0 || verbosity > 4) ||
+ (unused == NULL && nUnused != 0) ||
+ (unused != NULL && (nUnused < 0 || nUnused > BZ_MAX_UNUSED)))
+ { BZ_SETERR(BZ_PARAM_ERROR); return NULL; };
+
+ if (ferror(f))
+ { BZ_SETERR(BZ_IO_ERROR); return NULL; };
+
+ bzf = malloc ( sizeof(bzFile) );
+ if (bzf == NULL)
+ { BZ_SETERR(BZ_MEM_ERROR); return NULL; };
+
+ BZ_SETERR(BZ_OK);
+
+ bzf->initialisedOk = False;
+ bzf->handle = f;
+ bzf->bufN = 0;
+ bzf->writing = False;
+ bzf->strm.bzalloc = NULL;
+ bzf->strm.bzfree = NULL;
+ bzf->strm.opaque = NULL;
+
+ while (nUnused > 0) {
+ bzf->buf[bzf->bufN] = *((UChar*)(unused)); bzf->bufN++;
+ unused = ((void*)( 1 + ((UChar*)(unused)) ));
+ nUnused--;
+ }
+
+ ret = BZ2_bzDecompressInit ( &(bzf->strm), verbosity, small );
+ if (ret != BZ_OK)
+ { BZ_SETERR(ret); free(bzf); return NULL; };
+
+ bzf->strm.avail_in = bzf->bufN;
+ bzf->strm.next_in = bzf->buf;
+
+ bzf->initialisedOk = True;
+ return bzf;
+}
+
+
+/*---------------------------------------------------*/
+void BZ_API(BZ2_bzReadClose) ( int *bzerror, BZFILE *b )
+{
+ bzFile* bzf = (bzFile*)b;
+
+ BZ_SETERR(BZ_OK);
+ if (bzf == NULL)
+ { BZ_SETERR(BZ_OK); return; };
+
+ if (bzf->writing)
+ { BZ_SETERR(BZ_SEQUENCE_ERROR); return; };
+
+ if (bzf->initialisedOk)
+ (void)BZ2_bzDecompressEnd ( &(bzf->strm) );
+ free ( bzf );
+}
+
+
+/*---------------------------------------------------*/
+int BZ_API(BZ2_bzRead)
+ ( int* bzerror,
+ BZFILE* b,
+ void* buf,
+ int len )
+{
+ Int32 n, ret;
+ bzFile* bzf = (bzFile*)b;
+
+ BZ_SETERR(BZ_OK);
+
+ if (bzf == NULL || buf == NULL || len < 0)
+ { BZ_SETERR(BZ_PARAM_ERROR); return 0; };
+
+ if (bzf->writing)
+ { BZ_SETERR(BZ_SEQUENCE_ERROR); return 0; };
+
+ if (len == 0)
+ { BZ_SETERR(BZ_OK); return 0; };
+
+ bzf->strm.avail_out = len;
+ bzf->strm.next_out = buf;
+
+ while (True) {
+
+ if (ferror(bzf->handle))
+ { BZ_SETERR(BZ_IO_ERROR); return 0; };
+
+ if (bzf->strm.avail_in == 0 && !myfeof(bzf->handle)) {
+ n = fread ( bzf->buf, sizeof(UChar),
+ BZ_MAX_UNUSED, bzf->handle );
+ if (ferror(bzf->handle))
+ { BZ_SETERR(BZ_IO_ERROR); return 0; };
+ bzf->bufN = n;
+ bzf->strm.avail_in = bzf->bufN;
+ bzf->strm.next_in = bzf->buf;
+ }
+
+ ret = BZ2_bzDecompress ( &(bzf->strm) );
+
+ if (ret != BZ_OK && ret != BZ_STREAM_END)
+ { BZ_SETERR(ret); return 0; };
+
+ if (ret == BZ_OK && myfeof(bzf->handle) &&
+ bzf->strm.avail_in == 0 && bzf->strm.avail_out > 0)
+ { BZ_SETERR(BZ_UNEXPECTED_EOF); return 0; };
+
+ if (ret == BZ_STREAM_END)
+ { BZ_SETERR(BZ_STREAM_END);
+ return len - bzf->strm.avail_out; };
+ if (bzf->strm.avail_out == 0)
+ { BZ_SETERR(BZ_OK); return len; };
+
+ }
+
+ return 0; /*not reached*/
+}
+
+
+/*---------------------------------------------------*/
+void BZ_API(BZ2_bzReadGetUnused)
+ ( int* bzerror,
+ BZFILE* b,
+ void** unused,
+ int* nUnused )
+{
+ bzFile* bzf = (bzFile*)b;
+ if (bzf == NULL)
+ { BZ_SETERR(BZ_PARAM_ERROR); return; };
+ if (bzf->lastErr != BZ_STREAM_END)
+ { BZ_SETERR(BZ_SEQUENCE_ERROR); return; };
+ if (unused == NULL || nUnused == NULL)
+ { BZ_SETERR(BZ_PARAM_ERROR); return; };
+
+ BZ_SETERR(BZ_OK);
+ *nUnused = bzf->strm.avail_in;
+ *unused = bzf->strm.next_in;
+}
+#endif
+
+
+/*---------------------------------------------------*/
+/*--- Misc convenience stuff ---*/
+/*---------------------------------------------------*/
+
+/*---------------------------------------------------*/
+int BZ_API(BZ2_bzBuffToBuffCompress)
+ ( char* dest,
+ unsigned int* destLen,
+ char* source,
+ unsigned int sourceLen,
+ int blockSize100k,
+ int verbosity,
+ int workFactor )
+{
+ bz_stream strm;
+ int ret;
+
+ if (dest == NULL || destLen == NULL ||
+ source == NULL ||
+ blockSize100k < 1 || blockSize100k > 9 ||
+ verbosity < 0 || verbosity > 4 ||
+ workFactor < 0 || workFactor > 250)
+ return BZ_PARAM_ERROR;
+
+ if (workFactor == 0) workFactor = 30;
+ strm.bzalloc = NULL;
+ strm.bzfree = NULL;
+ strm.opaque = NULL;
+ ret = BZ2_bzCompressInit ( &strm, blockSize100k,
+ verbosity, workFactor );
+ if (ret != BZ_OK) return ret;
+
+ strm.next_in = source;
+ strm.next_out = dest;
+ strm.avail_in = sourceLen;
+ strm.avail_out = *destLen;
+
+ ret = BZ2_bzCompress ( &strm, BZ_FINISH );
+ if (ret == BZ_FINISH_OK) goto output_overflow;
+ if (ret != BZ_STREAM_END) goto errhandler;
+
+ /* normal termination */
+ *destLen -= strm.avail_out;
+ BZ2_bzCompressEnd ( &strm );
+ return BZ_OK;
+
+ output_overflow:
+ BZ2_bzCompressEnd ( &strm );
+ return BZ_OUTBUFF_FULL;
+
+ errhandler:
+ BZ2_bzCompressEnd ( &strm );
+ return ret;
+}
+
+
+/*---------------------------------------------------*/
+int BZ_API(BZ2_bzBuffToBuffDecompress)
+ ( char* dest,
+ unsigned int* destLen,
+ char* source,
+ unsigned int sourceLen,
+ int small,
+ int verbosity )
+{
+ bz_stream strm;
+ int ret;
+
+ if (dest == NULL || destLen == NULL ||
+ source == NULL ||
+ (small != 0 && small != 1) ||
+ verbosity < 0 || verbosity > 4)
+ return BZ_PARAM_ERROR;
+
+ strm.bzalloc = NULL;
+ strm.bzfree = NULL;
+ strm.opaque = NULL;
+ ret = BZ2_bzDecompressInit ( &strm, verbosity, small );
+ if (ret != BZ_OK) return ret;
+
+ strm.next_in = source;
+ strm.next_out = dest;
+ strm.avail_in = sourceLen;
+ strm.avail_out = *destLen;
+
+ ret = BZ2_bzDecompress ( &strm );
+ if (ret == BZ_OK) goto output_overflow_or_eof;
+ if (ret != BZ_STREAM_END) goto errhandler;
+
+ /* normal termination */
+ *destLen -= strm.avail_out;
+ BZ2_bzDecompressEnd ( &strm );
+ return BZ_OK;
+
+ output_overflow_or_eof:
+ if (strm.avail_out > 0) {
+ BZ2_bzDecompressEnd ( &strm );
+ return BZ_UNEXPECTED_EOF;
+ } else {
+ BZ2_bzDecompressEnd ( &strm );
+ return BZ_OUTBUFF_FULL;
+ };
+
+ errhandler:
+ BZ2_bzDecompressEnd ( &strm );
+ return ret;
+}
+
+
+/*---------------------------------------------------*/
+/*--
+ Code contributed by Yoshioka Tsuneo
+ (QWF00133@niftyserve.or.jp/tsuneo-y@is.aist-nara.ac.jp),
+ to support better zlib compatibility.
+ This code is not _officially_ part of libbzip2 (yet);
+ I haven't tested it, documented it, or considered the
+ threading-safeness of it.
+ If this code breaks, please contact both Yoshioka and me.
+--*/
+/*---------------------------------------------------*/
+
+/*---------------------------------------------------*/
+/*--
+ return version like "0.9.0c".
+--*/
+const char * BZ_API(BZ2_bzlibVersion)(void)
+{
+ return BZ_VERSION;
+}
+
+
+#ifndef BZ_NO_STDIO
+/*---------------------------------------------------*/
+
+#if defined(_WIN32) || defined(OS2) || defined(MSDOS)
+# include <fcntl.h>
+# include <io.h>
+# include <oldnames.h>
+# define SET_BINARY_MODE(file) setmode(fileno(file),O_BINARY)
+#else
+# define SET_BINARY_MODE(file)
+#endif
+static
+BZFILE * bzopen_or_bzdopen
+ ( const char *path, /* no use when bzdopen */
+ int fd, /* no use when bzdopen */
+ const char *mode,
+ int open_mode) /* bzopen: 0, bzdopen:1 */
+{
+ int bzerr;
+ char unused[BZ_MAX_UNUSED];
+ int blockSize100k = 9;
+ int writing = 0;
+ char mode2[10] = "";
+ FILE *fp = NULL;
+ BZFILE *bzfp = NULL;
+ int verbosity = 0;
+ int workFactor = 30;
+ int smallMode = 0;
+ int nUnused = 0;
+
+ if (mode == NULL) return NULL;
+ while (*mode) {
+ switch (*mode) {
+ case 'r':
+ writing = 0; break;
+ case 'w':
+ writing = 1; break;
+ case 's':
+ smallMode = 1; break;
+ default:
+ if (isdigit((int)(*mode))) {
+ blockSize100k = *mode-BZ_HDR_0;
+ }
+ }
+ mode++;
+ }
+ strcat(mode2, writing ? "w" : "r" );
+ strcat(mode2,"b"); /* binary mode */
+
+ if (open_mode==0) {
+ if (path==NULL || strcmp(path,"")==0) {
+ fp = (writing ? stdout : stdin);
+ SET_BINARY_MODE(fp);
+ } else {
+ fp = fopen(path,mode2);
+ }
+ } else {
+#ifdef BZ_STRICT_ANSI
+ fp = NULL;
+#else
+ fp = fdopen(fd,mode2);
+#endif
+ }
+ if (fp == NULL) return NULL;
+
+ if (writing) {
+ /* Guard against total chaos and anarchy -- JRS */
+ if (blockSize100k < 1) blockSize100k = 1;
+ if (blockSize100k > 9) blockSize100k = 9;
+ bzfp = BZ2_bzWriteOpen(&bzerr,fp,blockSize100k,
+ verbosity,workFactor);
+ } else {
+ bzfp = BZ2_bzReadOpen(&bzerr,fp,verbosity,smallMode,
+ unused,nUnused);
+ }
+ if (bzfp == NULL) {
+ if (fp != stdin && fp != stdout) fclose(fp);
+ return NULL;
+ }
+ return bzfp;
+}
+
+
+/*---------------------------------------------------*/
+/*--
+ open file for read or write.
+ ex) bzopen("file","w9")
+ case path="" or NULL => use stdin or stdout.
+--*/
+BZFILE * BZ_API(BZ2_bzopen)
+ ( const char *path,
+ const char *mode )
+{
+ return bzopen_or_bzdopen(path,-1,mode,/*bzopen*/0);
+}
+
+
+/*---------------------------------------------------*/
+BZFILE * BZ_API(BZ2_bzdopen)
+ ( int fd,
+ const char *mode )
+{
+ return bzopen_or_bzdopen(NULL,fd,mode,/*bzdopen*/1);
+}
+
+
+/*---------------------------------------------------*/
+int BZ_API(BZ2_bzread) (BZFILE* b, void* buf, int len )
+{
+ int bzerr, nread;
+ if (((bzFile*)b)->lastErr == BZ_STREAM_END) return 0;
+ nread = BZ2_bzRead(&bzerr,b,buf,len);
+ if (bzerr == BZ_OK || bzerr == BZ_STREAM_END) {
+ return nread;
+ } else {
+ return -1;
+ }
+}
+
+
+/*---------------------------------------------------*/
+int BZ_API(BZ2_bzwrite) (BZFILE* b, void* buf, int len )
+{
+ int bzerr;
+
+ BZ2_bzWrite(&bzerr,b,buf,len);
+ if(bzerr == BZ_OK){
+ return len;
+ }else{
+ return -1;
+ }
+}
+
+
+/*---------------------------------------------------*/
+int BZ_API(BZ2_bzflush) (BZFILE *b)
+{
+ /* do nothing now... */
+ return 0;
+}
+
+
+/*---------------------------------------------------*/
+void BZ_API(BZ2_bzclose) (BZFILE* b)
+{
+ int bzerr;
+ FILE *fp = ((bzFile *)b)->handle;
+
+ if (b==NULL) {return;}
+ if(((bzFile*)b)->writing){
+ BZ2_bzWriteClose(&bzerr,b,0,NULL,NULL);
+ if(bzerr != BZ_OK){
+ BZ2_bzWriteClose(NULL,b,1,NULL,NULL);
+ }
+ }else{
+ BZ2_bzReadClose(&bzerr,b);
+ }
+ if(fp!=stdin && fp!=stdout){
+ fclose(fp);
+ }
+}
+
+
+/*---------------------------------------------------*/
+/*--
+ return last error code
+--*/
+static char *bzerrorstrings[] = {
+ "OK"
+ ,"SEQUENCE_ERROR"
+ ,"PARAM_ERROR"
+ ,"MEM_ERROR"
+ ,"DATA_ERROR"
+ ,"DATA_ERROR_MAGIC"
+ ,"IO_ERROR"
+ ,"UNEXPECTED_EOF"
+ ,"OUTBUFF_FULL"
+ ,"CONFIG_ERROR"
+ ,"???" /* for future */
+ ,"???" /* for future */
+ ,"???" /* for future */
+ ,"???" /* for future */
+ ,"???" /* for future */
+ ,"???" /* for future */
+};
+
+
+const char * BZ_API(BZ2_bzerror) (BZFILE *b, int *errnum)
+{
+ int err = ((bzFile *)b)->lastErr;
+
+ if(err>0) err = 0;
+ *errnum = err;
+ return bzerrorstrings[err*-1];
+}
+#endif
+
+
+/*-------------------------------------------------------------*/
+/*--- end bzlib.c ---*/
+/*-------------------------------------------------------------*/
diff --git a/Build/source/utils/bzip2/bzlib.h b/Build/source/utils/bzip2/bzlib.h
new file mode 100644
index 00000000000..5b4ce18ac23
--- /dev/null
+++ b/Build/source/utils/bzip2/bzlib.h
@@ -0,0 +1,321 @@
+
+/*-------------------------------------------------------------*/
+/*--- Public header file for the library. ---*/
+/*--- bzlib.h ---*/
+/*-------------------------------------------------------------*/
+
+/*--
+ This file is a part of bzip2 and/or libbzip2, a program and
+ library for lossless, block-sorting data compression.
+
+ Copyright (C) 1996-2002 Julian R Seward. All rights reserved.
+
+ Redistribution and use in source and binary forms, with or without
+ modification, are permitted provided that the following conditions
+ are met:
+
+ 1. Redistributions of source code must retain the above copyright
+ notice, this list of conditions and the following disclaimer.
+
+ 2. The origin of this software must not be misrepresented; you must
+ not claim that you wrote the original software. If you use this
+ software in a product, an acknowledgment in the product
+ documentation would be appreciated but is not required.
+
+ 3. Altered source versions must be plainly marked as such, and must
+ not be misrepresented as being the original software.
+
+ 4. The name of the author may not be used to endorse or promote
+ products derived from this software without specific prior written
+ permission.
+
+ THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS
+ OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
+ WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
+ ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY
+ DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
+ DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE
+ GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
+ INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
+ WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
+ NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
+ SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+
+ Julian Seward, Cambridge, UK.
+ jseward@acm.org
+ bzip2/libbzip2 version 1.0 of 21 March 2000
+
+ This program is based on (at least) the work of:
+ Mike Burrows
+ David Wheeler
+ Peter Fenwick
+ Alistair Moffat
+ Radford Neal
+ Ian H. Witten
+ Robert Sedgewick
+ Jon L. Bentley
+
+ For more information on these sources, see the manual.
+--*/
+
+
+#ifndef _BZLIB_H
+#define _BZLIB_H
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+#define BZ_RUN 0
+#define BZ_FLUSH 1
+#define BZ_FINISH 2
+
+#define BZ_OK 0
+#define BZ_RUN_OK 1
+#define BZ_FLUSH_OK 2
+#define BZ_FINISH_OK 3
+#define BZ_STREAM_END 4
+#define BZ_SEQUENCE_ERROR (-1)
+#define BZ_PARAM_ERROR (-2)
+#define BZ_MEM_ERROR (-3)
+#define BZ_DATA_ERROR (-4)
+#define BZ_DATA_ERROR_MAGIC (-5)
+#define BZ_IO_ERROR (-6)
+#define BZ_UNEXPECTED_EOF (-7)
+#define BZ_OUTBUFF_FULL (-8)
+#define BZ_CONFIG_ERROR (-9)
+
+typedef
+ struct {
+ char *next_in;
+ unsigned int avail_in;
+ unsigned int total_in_lo32;
+ unsigned int total_in_hi32;
+
+ char *next_out;
+ unsigned int avail_out;
+ unsigned int total_out_lo32;
+ unsigned int total_out_hi32;
+
+ void *state;
+
+ void *(*bzalloc)(void *,int,int);
+ void (*bzfree)(void *,void *);
+ void *opaque;
+ }
+ bz_stream;
+
+
+#ifndef BZ_IMPORT
+#define BZ_EXPORT
+#endif
+
+/* Need a definitition for FILE */
+#include <stdio.h>
+
+#ifdef _WIN32
+# include <windows.h>
+# ifdef small
+ /* windows.h define small to char */
+# undef small
+# endif
+# ifdef BZ_EXPORT
+# define BZ_API(func) WINAPI func
+# define BZ_EXTERN extern __declspec(dllexport)
+# else
+ /* import windows dll dynamically */
+# define BZ_API(func) (WINAPI * func)
+# define BZ_EXTERN __declspec(dllimport)
+# endif
+#else
+# define BZ_API(func) func
+# define BZ_EXTERN extern
+#endif
+
+
+/*-- Core (low-level) library functions --*/
+
+BZ_EXTERN int BZ_API(BZ2_bzCompressInit) (
+ bz_stream* strm,
+ int blockSize100k,
+ int verbosity,
+ int workFactor
+ );
+
+BZ_EXTERN int BZ_API(BZ2_bzCompress) (
+ bz_stream* strm,
+ int action
+ );
+
+BZ_EXTERN int BZ_API(BZ2_bzCompressEnd) (
+ bz_stream* strm
+ );
+
+BZ_EXTERN int BZ_API(BZ2_bzDecompressInit) (
+ bz_stream *strm,
+ int verbosity,
+ int small
+ );
+
+BZ_EXTERN int BZ_API(BZ2_bzDecompress) (
+ bz_stream* strm
+ );
+
+BZ_EXTERN int BZ_API(BZ2_bzDecompressEnd) (
+ bz_stream *strm
+ );
+
+
+
+/*-- High(er) level library functions --*/
+
+#ifndef BZ_NO_STDIO
+#define BZ_MAX_UNUSED 5000
+
+typedef void BZFILE;
+
+BZ_EXTERN BZFILE* BZ_API(BZ2_bzReadOpen) (
+ int* bzerror,
+ FILE* f,
+ int verbosity,
+ int small,
+ void* unused,
+ int nUnused
+ );
+
+BZ_EXTERN void BZ_API(BZ2_bzReadClose) (
+ int* bzerror,
+ BZFILE* b
+ );
+
+BZ_EXTERN void BZ_API(BZ2_bzReadGetUnused) (
+ int* bzerror,
+ BZFILE* b,
+ void** unused,
+ int* nUnused
+ );
+
+BZ_EXTERN int BZ_API(BZ2_bzRead) (
+ int* bzerror,
+ BZFILE* b,
+ void* buf,
+ int len
+ );
+
+BZ_EXTERN BZFILE* BZ_API(BZ2_bzWriteOpen) (
+ int* bzerror,
+ FILE* f,
+ int blockSize100k,
+ int verbosity,
+ int workFactor
+ );
+
+BZ_EXTERN void BZ_API(BZ2_bzWrite) (
+ int* bzerror,
+ BZFILE* b,
+ void* buf,
+ int len
+ );
+
+BZ_EXTERN void BZ_API(BZ2_bzWriteClose) (
+ int* bzerror,
+ BZFILE* b,
+ int abandon,
+ unsigned int* nbytes_in,
+ unsigned int* nbytes_out
+ );
+
+BZ_EXTERN void BZ_API(BZ2_bzWriteClose64) (
+ int* bzerror,
+ BZFILE* b,
+ int abandon,
+ unsigned int* nbytes_in_lo32,
+ unsigned int* nbytes_in_hi32,
+ unsigned int* nbytes_out_lo32,
+ unsigned int* nbytes_out_hi32
+ );
+#endif
+
+
+/*-- Utility functions --*/
+
+BZ_EXTERN int BZ_API(BZ2_bzBuffToBuffCompress) (
+ char* dest,
+ unsigned int* destLen,
+ char* source,
+ unsigned int sourceLen,
+ int blockSize100k,
+ int verbosity,
+ int workFactor
+ );
+
+BZ_EXTERN int BZ_API(BZ2_bzBuffToBuffDecompress) (
+ char* dest,
+ unsigned int* destLen,
+ char* source,
+ unsigned int sourceLen,
+ int small,
+ int verbosity
+ );
+
+
+/*--
+ Code contributed by Yoshioka Tsuneo
+ (QWF00133@niftyserve.or.jp/tsuneo-y@is.aist-nara.ac.jp),
+ to support better zlib compatibility.
+ This code is not _officially_ part of libbzip2 (yet);
+ I haven't tested it, documented it, or considered the
+ threading-safeness of it.
+ If this code breaks, please contact both Yoshioka and me.
+--*/
+
+BZ_EXTERN const char * BZ_API(BZ2_bzlibVersion) (
+ void
+ );
+
+#ifndef BZ_NO_STDIO
+BZ_EXTERN BZFILE * BZ_API(BZ2_bzopen) (
+ const char *path,
+ const char *mode
+ );
+
+BZ_EXTERN BZFILE * BZ_API(BZ2_bzdopen) (
+ int fd,
+ const char *mode
+ );
+
+BZ_EXTERN int BZ_API(BZ2_bzread) (
+ BZFILE* b,
+ void* buf,
+ int len
+ );
+
+BZ_EXTERN int BZ_API(BZ2_bzwrite) (
+ BZFILE* b,
+ void* buf,
+ int len
+ );
+
+BZ_EXTERN int BZ_API(BZ2_bzflush) (
+ BZFILE* b
+ );
+
+BZ_EXTERN void BZ_API(BZ2_bzclose) (
+ BZFILE* b
+ );
+
+BZ_EXTERN const char * BZ_API(BZ2_bzerror) (
+ BZFILE *b,
+ int *errnum
+ );
+#endif
+
+#ifdef __cplusplus
+}
+#endif
+
+#endif
+
+/*-------------------------------------------------------------*/
+/*--- end bzlib.h ---*/
+/*-------------------------------------------------------------*/
diff --git a/Build/source/utils/bzip2/bzlib_private.h b/Build/source/utils/bzip2/bzlib_private.h
new file mode 100644
index 00000000000..ff973c3bfd0
--- /dev/null
+++ b/Build/source/utils/bzip2/bzlib_private.h
@@ -0,0 +1,537 @@
+
+/*-------------------------------------------------------------*/
+/*--- Private header file for the library. ---*/
+/*--- bzlib_private.h ---*/
+/*-------------------------------------------------------------*/
+
+/*--
+ This file is a part of bzip2 and/or libbzip2, a program and
+ library for lossless, block-sorting data compression.
+
+ Copyright (C) 1996-2002 Julian R Seward. All rights reserved.
+
+ Redistribution and use in source and binary forms, with or without
+ modification, are permitted provided that the following conditions
+ are met:
+
+ 1. Redistributions of source code must retain the above copyright
+ notice, this list of conditions and the following disclaimer.
+
+ 2. The origin of this software must not be misrepresented; you must
+ not claim that you wrote the original software. If you use this
+ software in a product, an acknowledgment in the product
+ documentation would be appreciated but is not required.
+
+ 3. Altered source versions must be plainly marked as such, and must
+ not be misrepresented as being the original software.
+
+ 4. The name of the author may not be used to endorse or promote
+ products derived from this software without specific prior written
+ permission.
+
+ THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS
+ OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
+ WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
+ ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY
+ DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
+ DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE
+ GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
+ INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
+ WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
+ NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
+ SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+
+ Julian Seward, Cambridge, UK.
+ jseward@acm.org
+ bzip2/libbzip2 version 1.0 of 21 March 2000
+
+ This program is based on (at least) the work of:
+ Mike Burrows
+ David Wheeler
+ Peter Fenwick
+ Alistair Moffat
+ Radford Neal
+ Ian H. Witten
+ Robert Sedgewick
+ Jon L. Bentley
+
+ For more information on these sources, see the manual.
+--*/
+
+
+#ifndef _BZLIB_PRIVATE_H
+#define _BZLIB_PRIVATE_H
+
+#include <stdlib.h>
+
+#ifndef BZ_NO_STDIO
+#include <stdio.h>
+#include <ctype.h>
+#include <string.h>
+#endif
+
+#include "bzlib.h"
+
+
+
+/*-- General stuff. --*/
+
+#define BZ_VERSION "1.0.2, 30-Dec-2001"
+
+typedef char Char;
+typedef unsigned char Bool;
+typedef unsigned char UChar;
+typedef int Int32;
+typedef unsigned int UInt32;
+typedef short Int16;
+typedef unsigned short UInt16;
+
+#define True ((Bool)1)
+#define False ((Bool)0)
+
+#ifndef __GNUC__
+#define __inline__ /* */
+#endif
+
+#ifndef BZ_NO_STDIO
+extern void BZ2_bz__AssertH__fail ( int errcode );
+#define AssertH(cond,errcode) \
+ { if (!(cond)) BZ2_bz__AssertH__fail ( errcode ); }
+#if BZ_DEBUG
+#define AssertD(cond,msg) \
+ { if (!(cond)) { \
+ fprintf ( stderr, \
+ "\n\nlibbzip2(debug build): internal error\n\t%s\n", msg );\
+ exit(1); \
+ }}
+#else
+#define AssertD(cond,msg) /* */
+#endif
+#define VPrintf0(zf) \
+ fprintf(stderr,zf)
+#define VPrintf1(zf,za1) \
+ fprintf(stderr,zf,za1)
+#define VPrintf2(zf,za1,za2) \
+ fprintf(stderr,zf,za1,za2)
+#define VPrintf3(zf,za1,za2,za3) \
+ fprintf(stderr,zf,za1,za2,za3)
+#define VPrintf4(zf,za1,za2,za3,za4) \
+ fprintf(stderr,zf,za1,za2,za3,za4)
+#define VPrintf5(zf,za1,za2,za3,za4,za5) \
+ fprintf(stderr,zf,za1,za2,za3,za4,za5)
+#else
+extern void bz_internal_error ( int errcode );
+#define AssertH(cond,errcode) \
+ { if (!(cond)) bz_internal_error ( errcode ); }
+#define AssertD(cond,msg) /* */
+#define VPrintf0(zf) /* */
+#define VPrintf1(zf,za1) /* */
+#define VPrintf2(zf,za1,za2) /* */
+#define VPrintf3(zf,za1,za2,za3) /* */
+#define VPrintf4(zf,za1,za2,za3,za4) /* */
+#define VPrintf5(zf,za1,za2,za3,za4,za5) /* */
+#endif
+
+
+#define BZALLOC(nnn) (strm->bzalloc)(strm->opaque,(nnn),1)
+#define BZFREE(ppp) (strm->bzfree)(strm->opaque,(ppp))
+
+
+/*-- Header bytes. --*/
+
+#define BZ_HDR_B 0x42 /* 'B' */
+#define BZ_HDR_Z 0x5a /* 'Z' */
+#define BZ_HDR_h 0x68 /* 'h' */
+#define BZ_HDR_0 0x30 /* '0' */
+
+/*-- Constants for the back end. --*/
+
+#define BZ_MAX_ALPHA_SIZE 258
+#define BZ_MAX_CODE_LEN 23
+
+#define BZ_RUNA 0
+#define BZ_RUNB 1
+
+#define BZ_N_GROUPS 6
+#define BZ_G_SIZE 50
+#define BZ_N_ITERS 4
+
+#define BZ_MAX_SELECTORS (2 + (900000 / BZ_G_SIZE))
+
+
+
+/*-- Stuff for randomising repetitive blocks. --*/
+
+extern Int32 BZ2_rNums[512];
+
+#define BZ_RAND_DECLS \
+ Int32 rNToGo; \
+ Int32 rTPos \
+
+#define BZ_RAND_INIT_MASK \
+ s->rNToGo = 0; \
+ s->rTPos = 0 \
+
+#define BZ_RAND_MASK ((s->rNToGo == 1) ? 1 : 0)
+
+#define BZ_RAND_UPD_MASK \
+ if (s->rNToGo == 0) { \
+ s->rNToGo = BZ2_rNums[s->rTPos]; \
+ s->rTPos++; \
+ if (s->rTPos == 512) s->rTPos = 0; \
+ } \
+ s->rNToGo--;
+
+
+
+/*-- Stuff for doing CRCs. --*/
+
+extern UInt32 BZ2_crc32Table[256];
+
+#define BZ_INITIALISE_CRC(crcVar) \
+{ \
+ crcVar = 0xffffffffL; \
+}
+
+#define BZ_FINALISE_CRC(crcVar) \
+{ \
+ crcVar = ~(crcVar); \
+}
+
+#define BZ_UPDATE_CRC(crcVar,cha) \
+{ \
+ crcVar = (crcVar << 8) ^ \
+ BZ2_crc32Table[(crcVar >> 24) ^ \
+ ((UChar)cha)]; \
+}
+
+
+
+/*-- States and modes for compression. --*/
+
+#define BZ_M_IDLE 1
+#define BZ_M_RUNNING 2
+#define BZ_M_FLUSHING 3
+#define BZ_M_FINISHING 4
+
+#define BZ_S_OUTPUT 1
+#define BZ_S_INPUT 2
+
+#define BZ_N_RADIX 2
+#define BZ_N_QSORT 12
+#define BZ_N_SHELL 18
+#define BZ_N_OVERSHOOT (BZ_N_RADIX + BZ_N_QSORT + BZ_N_SHELL + 2)
+
+
+
+
+/*-- Structure holding all the compression-side stuff. --*/
+
+typedef
+ struct {
+ /* pointer back to the struct bz_stream */
+ bz_stream* strm;
+
+ /* mode this stream is in, and whether inputting */
+ /* or outputting data */
+ Int32 mode;
+ Int32 state;
+
+ /* remembers avail_in when flush/finish requested */
+ UInt32 avail_in_expect;
+
+ /* for doing the block sorting */
+ UInt32* arr1;
+ UInt32* arr2;
+ UInt32* ftab;
+ Int32 origPtr;
+
+ /* aliases for arr1 and arr2 */
+ UInt32* ptr;
+ UChar* block;
+ UInt16* mtfv;
+ UChar* zbits;
+
+ /* for deciding when to use the fallback sorting algorithm */
+ Int32 workFactor;
+
+ /* run-length-encoding of the input */
+ UInt32 state_in_ch;
+ Int32 state_in_len;
+ BZ_RAND_DECLS;
+
+ /* input and output limits and current posns */
+ Int32 nblock;
+ Int32 nblockMAX;
+ Int32 numZ;
+ Int32 state_out_pos;
+
+ /* map of bytes used in block */
+ Int32 nInUse;
+ Bool inUse[256];
+ UChar unseqToSeq[256];
+
+ /* the buffer for bit stream creation */
+ UInt32 bsBuff;
+ Int32 bsLive;
+
+ /* block and combined CRCs */
+ UInt32 blockCRC;
+ UInt32 combinedCRC;
+
+ /* misc administratium */
+ Int32 verbosity;
+ Int32 blockNo;
+ Int32 blockSize100k;
+
+ /* stuff for coding the MTF values */
+ Int32 nMTF;
+ Int32 mtfFreq [BZ_MAX_ALPHA_SIZE];
+ UChar selector [BZ_MAX_SELECTORS];
+ UChar selectorMtf[BZ_MAX_SELECTORS];
+
+ UChar len [BZ_N_GROUPS][BZ_MAX_ALPHA_SIZE];
+ Int32 code [BZ_N_GROUPS][BZ_MAX_ALPHA_SIZE];
+ Int32 rfreq [BZ_N_GROUPS][BZ_MAX_ALPHA_SIZE];
+ /* second dimension: only 3 needed; 4 makes index calculations faster */
+ UInt32 len_pack[BZ_MAX_ALPHA_SIZE][4];
+
+ }
+ EState;
+
+
+
+/*-- externs for compression. --*/
+
+extern void
+BZ2_blockSort ( EState* );
+
+extern void
+BZ2_compressBlock ( EState*, Bool );
+
+extern void
+BZ2_bsInitWrite ( EState* );
+
+extern void
+BZ2_hbAssignCodes ( Int32*, UChar*, Int32, Int32, Int32 );
+
+extern void
+BZ2_hbMakeCodeLengths ( UChar*, Int32*, Int32, Int32 );
+
+
+
+/*-- states for decompression. --*/
+
+#define BZ_X_IDLE 1
+#define BZ_X_OUTPUT 2
+
+#define BZ_X_MAGIC_1 10
+#define BZ_X_MAGIC_2 11
+#define BZ_X_MAGIC_3 12
+#define BZ_X_MAGIC_4 13
+#define BZ_X_BLKHDR_1 14
+#define BZ_X_BLKHDR_2 15
+#define BZ_X_BLKHDR_3 16
+#define BZ_X_BLKHDR_4 17
+#define BZ_X_BLKHDR_5 18
+#define BZ_X_BLKHDR_6 19
+#define BZ_X_BCRC_1 20
+#define BZ_X_BCRC_2 21
+#define BZ_X_BCRC_3 22
+#define BZ_X_BCRC_4 23
+#define BZ_X_RANDBIT 24
+#define BZ_X_ORIGPTR_1 25
+#define BZ_X_ORIGPTR_2 26
+#define BZ_X_ORIGPTR_3 27
+#define BZ_X_MAPPING_1 28
+#define BZ_X_MAPPING_2 29
+#define BZ_X_SELECTOR_1 30
+#define BZ_X_SELECTOR_2 31
+#define BZ_X_SELECTOR_3 32
+#define BZ_X_CODING_1 33
+#define BZ_X_CODING_2 34
+#define BZ_X_CODING_3 35
+#define BZ_X_MTF_1 36
+#define BZ_X_MTF_2 37
+#define BZ_X_MTF_3 38
+#define BZ_X_MTF_4 39
+#define BZ_X_MTF_5 40
+#define BZ_X_MTF_6 41
+#define BZ_X_ENDHDR_2 42
+#define BZ_X_ENDHDR_3 43
+#define BZ_X_ENDHDR_4 44
+#define BZ_X_ENDHDR_5 45
+#define BZ_X_ENDHDR_6 46
+#define BZ_X_CCRC_1 47
+#define BZ_X_CCRC_2 48
+#define BZ_X_CCRC_3 49
+#define BZ_X_CCRC_4 50
+
+
+
+/*-- Constants for the fast MTF decoder. --*/
+
+#define MTFA_SIZE 4096
+#define MTFL_SIZE 16
+
+
+
+/*-- Structure holding all the decompression-side stuff. --*/
+
+typedef
+ struct {
+ /* pointer back to the struct bz_stream */
+ bz_stream* strm;
+
+ /* state indicator for this stream */
+ Int32 state;
+
+ /* for doing the final run-length decoding */
+ UChar state_out_ch;
+ Int32 state_out_len;
+ Bool blockRandomised;
+ BZ_RAND_DECLS;
+
+ /* the buffer for bit stream reading */
+ UInt32 bsBuff;
+ Int32 bsLive;
+
+ /* misc administratium */
+ Int32 blockSize100k;
+ Bool smallDecompress;
+ Int32 currBlockNo;
+ Int32 verbosity;
+
+ /* for undoing the Burrows-Wheeler transform */
+ Int32 origPtr;
+ UInt32 tPos;
+ Int32 k0;
+ Int32 unzftab[256];
+ Int32 nblock_used;
+ Int32 cftab[257];
+ Int32 cftabCopy[257];
+
+ /* for undoing the Burrows-Wheeler transform (FAST) */
+ UInt32 *tt;
+
+ /* for undoing the Burrows-Wheeler transform (SMALL) */
+ UInt16 *ll16;
+ UChar *ll4;
+
+ /* stored and calculated CRCs */
+ UInt32 storedBlockCRC;
+ UInt32 storedCombinedCRC;
+ UInt32 calculatedBlockCRC;
+ UInt32 calculatedCombinedCRC;
+
+ /* map of bytes used in block */
+ Int32 nInUse;
+ Bool inUse[256];
+ Bool inUse16[16];
+ UChar seqToUnseq[256];
+
+ /* for decoding the MTF values */
+ UChar mtfa [MTFA_SIZE];
+ Int32 mtfbase[256 / MTFL_SIZE];
+ UChar selector [BZ_MAX_SELECTORS];
+ UChar selectorMtf[BZ_MAX_SELECTORS];
+ UChar len [BZ_N_GROUPS][BZ_MAX_ALPHA_SIZE];
+
+ Int32 limit [BZ_N_GROUPS][BZ_MAX_ALPHA_SIZE];
+ Int32 base [BZ_N_GROUPS][BZ_MAX_ALPHA_SIZE];
+ Int32 perm [BZ_N_GROUPS][BZ_MAX_ALPHA_SIZE];
+ Int32 minLens[BZ_N_GROUPS];
+
+ /* save area for scalars in the main decompress code */
+ Int32 save_i;
+ Int32 save_j;
+ Int32 save_t;
+ Int32 save_alphaSize;
+ Int32 save_nGroups;
+ Int32 save_nSelectors;
+ Int32 save_EOB;
+ Int32 save_groupNo;
+ Int32 save_groupPos;
+ Int32 save_nextSym;
+ Int32 save_nblockMAX;
+ Int32 save_nblock;
+ Int32 save_es;
+ Int32 save_N;
+ Int32 save_curr;
+ Int32 save_zt;
+ Int32 save_zn;
+ Int32 save_zvec;
+ Int32 save_zj;
+ Int32 save_gSel;
+ Int32 save_gMinlen;
+ Int32* save_gLimit;
+ Int32* save_gBase;
+ Int32* save_gPerm;
+
+ }
+ DState;
+
+
+
+/*-- Macros for decompression. --*/
+
+#define BZ_GET_FAST(cccc) \
+ s->tPos = s->tt[s->tPos]; \
+ cccc = (UChar)(s->tPos & 0xff); \
+ s->tPos >>= 8;
+
+#define BZ_GET_FAST_C(cccc) \
+ c_tPos = c_tt[c_tPos]; \
+ cccc = (UChar)(c_tPos & 0xff); \
+ c_tPos >>= 8;
+
+#define SET_LL4(i,n) \
+ { if (((i) & 0x1) == 0) \
+ s->ll4[(i) >> 1] = (s->ll4[(i) >> 1] & 0xf0) | (n); else \
+ s->ll4[(i) >> 1] = (s->ll4[(i) >> 1] & 0x0f) | ((n) << 4); \
+ }
+
+#define GET_LL4(i) \
+ ((((UInt32)(s->ll4[(i) >> 1])) >> (((i) << 2) & 0x4)) & 0xF)
+
+#define SET_LL(i,n) \
+ { s->ll16[i] = (UInt16)(n & 0x0000ffff); \
+ SET_LL4(i, n >> 16); \
+ }
+
+#define GET_LL(i) \
+ (((UInt32)s->ll16[i]) | (GET_LL4(i) << 16))
+
+#define BZ_GET_SMALL(cccc) \
+ cccc = BZ2_indexIntoF ( s->tPos, s->cftab ); \
+ s->tPos = GET_LL(s->tPos);
+
+
+/*-- externs for decompression. --*/
+
+extern Int32
+BZ2_indexIntoF ( Int32, Int32* );
+
+extern Int32
+BZ2_decompress ( DState* );
+
+extern void
+BZ2_hbCreateDecodeTables ( Int32*, Int32*, Int32*, UChar*,
+ Int32, Int32, Int32 );
+
+
+#endif
+
+
+/*-- BZ_NO_STDIO seems to make NULL disappear on some platforms. --*/
+
+#ifdef BZ_NO_STDIO
+#ifndef NULL
+#define NULL 0
+#endif
+#endif
+
+
+/*-------------------------------------------------------------*/
+/*--- end bzlib_private.h ---*/
+/*-------------------------------------------------------------*/
diff --git a/Build/source/utils/bzip2/bzmore b/Build/source/utils/bzip2/bzmore
new file mode 100644
index 00000000000..d3140434049
--- /dev/null
+++ b/Build/source/utils/bzip2/bzmore
@@ -0,0 +1,61 @@
+#!/bin/sh
+
+# Bzmore wrapped for bzip2,
+# adapted from zmore by Philippe Troin <phil@fifi.org> for Debian GNU/Linux.
+
+PATH="/usr/bin:$PATH"; export PATH
+
+prog=`echo $0 | sed 's|.*/||'`
+case "$prog" in
+ *less) more=less ;;
+ *) more=more ;;
+esac
+
+if test "`echo -n a`" = "-n a"; then
+ # looks like a SysV system:
+ n1=''; n2='\c'
+else
+ n1='-n'; n2=''
+fi
+oldtty=`stty -g 2>/dev/null`
+if stty -cbreak 2>/dev/null; then
+ cb='cbreak'; ncb='-cbreak'
+else
+ # 'stty min 1' resets eof to ^a on both SunOS and SysV!
+ cb='min 1 -icanon'; ncb='icanon eof ^d'
+fi
+if test $? -eq 0 -a -n "$oldtty"; then
+ trap 'stty $oldtty 2>/dev/null; exit' 0 2 3 5 10 13 15
+else
+ trap 'stty $ncb echo 2>/dev/null; exit' 0 2 3 5 10 13 15
+fi
+
+if test $# = 0; then
+ if test -t 0; then
+ echo usage: $prog files...
+ else
+ bzip2 -cdfq | eval $more
+ fi
+else
+ FIRST=1
+ for FILE
+ do
+ if test $FIRST -eq 0; then
+ echo $n1 "--More--(Next file: $FILE)$n2"
+ stty $cb -echo 2>/dev/null
+ ANS=`dd bs=1 count=1 2>/dev/null`
+ stty $ncb echo 2>/dev/null
+ echo " "
+ if test "$ANS" = 'e' -o "$ANS" = 'q'; then
+ exit
+ fi
+ fi
+ if test "$ANS" != 's'; then
+ echo "------> $FILE <------"
+ bzip2 -cdfq "$FILE" | eval $more
+ fi
+ if test -t; then
+ FIRST=0
+ fi
+ done
+fi
diff --git a/Build/source/utils/bzip2/bzmore.1 b/Build/source/utils/bzip2/bzmore.1
new file mode 100644
index 00000000000..b437d3b031f
--- /dev/null
+++ b/Build/source/utils/bzip2/bzmore.1
@@ -0,0 +1,152 @@
+.\"Shamelessly copied from zmore.1 by Philippe Troin <phil@fifi.org>
+.\"for Debian GNU/Linux
+.TH BZMORE 1
+.SH NAME
+bzmore, bzless \- file perusal filter for crt viewing of bzip2 compressed text
+.SH SYNOPSIS
+.B bzmore
+[ name ... ]
+.br
+.B bzless
+[ name ... ]
+.SH NOTE
+In the following description,
+.I bzless
+and
+.I less
+can be used interchangeably with
+.I bzmore
+and
+.I more.
+.SH DESCRIPTION
+.I Bzmore
+is a filter which allows examination of compressed or plain text files
+one screenful at a time on a soft-copy terminal.
+.I bzmore
+works on files compressed with
+.I bzip2
+and also on uncompressed files.
+If a file does not exist,
+.I bzmore
+looks for a file of the same name with the addition of a .bz2 suffix.
+.PP
+.I Bzmore
+normally pauses after each screenful, printing --More--
+at the bottom of the screen.
+If the user then types a carriage return, one more line is displayed.
+If the user hits a space,
+another screenful is displayed. Other possibilities are enumerated later.
+.PP
+.I Bzmore
+looks in the file
+.I /etc/termcap
+to determine terminal characteristics,
+and to determine the default window size.
+On a terminal capable of displaying 24 lines,
+the default window size is 22 lines.
+Other sequences which may be typed when
+.I bzmore
+pauses, and their effects, are as follows (\fIi\fP is an optional integer
+argument, defaulting to 1) :
+.PP
+.IP \fIi\|\fP<space>
+display
+.I i
+more lines, (or another screenful if no argument is given)
+.PP
+.IP ^D
+display 11 more lines (a ``scroll'').
+If
+.I i
+is given, then the scroll size is set to \fIi\|\fP.
+.PP
+.IP d
+same as ^D (control-D)
+.PP
+.IP \fIi\|\fPz
+same as typing a space except that \fIi\|\fP, if present, becomes the new
+window size. Note that the window size reverts back to the default at the
+end of the current file.
+.PP
+.IP \fIi\|\fPs
+skip \fIi\|\fP lines and print a screenful of lines
+.PP
+.IP \fIi\|\fPf
+skip \fIi\fP screenfuls and print a screenful of lines
+.PP
+.IP "q or Q"
+quit reading the current file; go on to the next (if any)
+.PP
+.IP "e or q"
+When the prompt --More--(Next file:
+.IR file )
+is printed, this command causes bzmore to exit.
+.PP
+.IP s
+When the prompt --More--(Next file:
+.IR file )
+is printed, this command causes bzmore to skip the next file and continue.
+.PP
+.IP =
+Display the current line number.
+.PP
+.IP \fIi\|\fP/expr
+search for the \fIi\|\fP-th occurrence of the regular expression \fIexpr.\fP
+If the pattern is not found,
+.I bzmore
+goes on to the next file (if any).
+Otherwise, a screenful is displayed, starting two lines before the place
+where the expression was found.
+The user's erase and kill characters may be used to edit the regular
+expression.
+Erasing back past the first column cancels the search command.
+.PP
+.IP \fIi\|\fPn
+search for the \fIi\|\fP-th occurrence of the last regular expression entered.
+.PP
+.IP !command
+invoke a shell with \fIcommand\|\fP.
+The character `!' in "command" are replaced with the
+previous shell command. The sequence "\\!" is replaced by "!".
+.PP
+.IP ":q or :Q"
+quit reading the current file; go on to the next (if any)
+(same as q or Q).
+.PP
+.IP .
+(dot) repeat the previous command.
+.PP
+The commands take effect immediately, i.e., it is not necessary to
+type a carriage return.
+Up to the time when the command character itself is given,
+the user may hit the line kill character to cancel the numerical
+argument being formed.
+In addition, the user may hit the erase character to redisplay the
+--More-- message.
+.PP
+At any time when output is being sent to the terminal, the user can
+hit the quit key (normally control\-\\).
+.I Bzmore
+will stop sending output, and will display the usual --More--
+prompt.
+The user may then enter one of the above commands in the normal manner.
+Unfortunately, some output is lost when this is done, due to the
+fact that any characters waiting in the terminal's output queue
+are flushed when the quit signal occurs.
+.PP
+The terminal is set to
+.I noecho
+mode by this program so that the output can be continuous.
+What you type will thus not show on your terminal, except for the / and !
+commands.
+.PP
+If the standard output is not a teletype, then
+.I bzmore
+acts just like
+.I bzcat,
+except that a header is printed before each file.
+.SH FILES
+.DT
+/etc/termcap Terminal data base
+.SH "SEE ALSO"
+more(1), less(1), bzip2(1), bzdiff(1), bzgrep(1)
diff --git a/Build/source/utils/bzip2/compress.c b/Build/source/utils/bzip2/compress.c
new file mode 100644
index 00000000000..56501c11553
--- /dev/null
+++ b/Build/source/utils/bzip2/compress.c
@@ -0,0 +1,714 @@
+
+/*-------------------------------------------------------------*/
+/*--- Compression machinery (not incl block sorting) ---*/
+/*--- compress.c ---*/
+/*-------------------------------------------------------------*/
+
+/*--
+ This file is a part of bzip2 and/or libbzip2, a program and
+ library for lossless, block-sorting data compression.
+
+ Copyright (C) 1996-2002 Julian R Seward. All rights reserved.
+
+ Redistribution and use in source and binary forms, with or without
+ modification, are permitted provided that the following conditions
+ are met:
+
+ 1. Redistributions of source code must retain the above copyright
+ notice, this list of conditions and the following disclaimer.
+
+ 2. The origin of this software must not be misrepresented; you must
+ not claim that you wrote the original software. If you use this
+ software in a product, an acknowledgment in the product
+ documentation would be appreciated but is not required.
+
+ 3. Altered source versions must be plainly marked as such, and must
+ not be misrepresented as being the original software.
+
+ 4. The name of the author may not be used to endorse or promote
+ products derived from this software without specific prior written
+ permission.
+
+ THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS
+ OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
+ WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
+ ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY
+ DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
+ DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE
+ GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
+ INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
+ WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
+ NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
+ SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+
+ Julian Seward, Cambridge, UK.
+ jseward@acm.org
+ bzip2/libbzip2 version 1.0 of 21 March 2000
+
+ This program is based on (at least) the work of:
+ Mike Burrows
+ David Wheeler
+ Peter Fenwick
+ Alistair Moffat
+ Radford Neal
+ Ian H. Witten
+ Robert Sedgewick
+ Jon L. Bentley
+
+ For more information on these sources, see the manual.
+--*/
+
+/*--
+ CHANGES
+ ~~~~~~~
+ 0.9.0 -- original version.
+
+ 0.9.0a/b -- no changes in this file.
+
+ 0.9.0c
+ * changed setting of nGroups in sendMTFValues() so as to
+ do a bit better on small files
+--*/
+
+#include "bzlib_private.h"
+
+
+/*---------------------------------------------------*/
+/*--- Bit stream I/O ---*/
+/*---------------------------------------------------*/
+
+/*---------------------------------------------------*/
+void BZ2_bsInitWrite ( EState* s )
+{
+ s->bsLive = 0;
+ s->bsBuff = 0;
+}
+
+
+/*---------------------------------------------------*/
+static
+void bsFinishWrite ( EState* s )
+{
+ while (s->bsLive > 0) {
+ s->zbits[s->numZ] = (UChar)(s->bsBuff >> 24);
+ s->numZ++;
+ s->bsBuff <<= 8;
+ s->bsLive -= 8;
+ }
+}
+
+
+/*---------------------------------------------------*/
+#define bsNEEDW(nz) \
+{ \
+ while (s->bsLive >= 8) { \
+ s->zbits[s->numZ] \
+ = (UChar)(s->bsBuff >> 24); \
+ s->numZ++; \
+ s->bsBuff <<= 8; \
+ s->bsLive -= 8; \
+ } \
+}
+
+
+/*---------------------------------------------------*/
+static
+__inline__
+void bsW ( EState* s, Int32 n, UInt32 v )
+{
+ bsNEEDW ( n );
+ s->bsBuff |= (v << (32 - s->bsLive - n));
+ s->bsLive += n;
+}
+
+
+/*---------------------------------------------------*/
+static
+void bsPutUInt32 ( EState* s, UInt32 u )
+{
+ bsW ( s, 8, (u >> 24) & 0xffL );
+ bsW ( s, 8, (u >> 16) & 0xffL );
+ bsW ( s, 8, (u >> 8) & 0xffL );
+ bsW ( s, 8, u & 0xffL );
+}
+
+
+/*---------------------------------------------------*/
+static
+void bsPutUChar ( EState* s, UChar c )
+{
+ bsW( s, 8, (UInt32)c );
+}
+
+
+/*---------------------------------------------------*/
+/*--- The back end proper ---*/
+/*---------------------------------------------------*/
+
+/*---------------------------------------------------*/
+static
+void makeMaps_e ( EState* s )
+{
+ Int32 i;
+ s->nInUse = 0;
+ for (i = 0; i < 256; i++)
+ if (s->inUse[i]) {
+ s->unseqToSeq[i] = s->nInUse;
+ s->nInUse++;
+ }
+}
+
+
+/*---------------------------------------------------*/
+static
+void generateMTFValues ( EState* s )
+{
+ UChar yy[256];
+ Int32 i, j;
+ Int32 zPend;
+ Int32 wr;
+ Int32 EOB;
+
+ /*
+ After sorting (eg, here),
+ s->arr1 [ 0 .. s->nblock-1 ] holds sorted order,
+ and
+ ((UChar*)s->arr2) [ 0 .. s->nblock-1 ]
+ holds the original block data.
+
+ The first thing to do is generate the MTF values,
+ and put them in
+ ((UInt16*)s->arr1) [ 0 .. s->nblock-1 ].
+ Because there are strictly fewer or equal MTF values
+ than block values, ptr values in this area are overwritten
+ with MTF values only when they are no longer needed.
+
+ The final compressed bitstream is generated into the
+ area starting at
+ (UChar*) (&((UChar*)s->arr2)[s->nblock])
+
+ These storage aliases are set up in bzCompressInit(),
+ except for the last one, which is arranged in
+ compressBlock().
+ */
+ UInt32* ptr = s->ptr;
+ UChar* block = s->block;
+ UInt16* mtfv = s->mtfv;
+
+ makeMaps_e ( s );
+ EOB = s->nInUse+1;
+
+ for (i = 0; i <= EOB; i++) s->mtfFreq[i] = 0;
+
+ wr = 0;
+ zPend = 0;
+ for (i = 0; i < s->nInUse; i++) yy[i] = (UChar) i;
+
+ for (i = 0; i < s->nblock; i++) {
+ UChar ll_i;
+ AssertD ( wr <= i, "generateMTFValues(1)" );
+ j = ptr[i]-1; if (j < 0) j += s->nblock;
+ ll_i = s->unseqToSeq[block[j]];
+ AssertD ( ll_i < s->nInUse, "generateMTFValues(2a)" );
+
+ if (yy[0] == ll_i) {
+ zPend++;
+ } else {
+
+ if (zPend > 0) {
+ zPend--;
+ while (True) {
+ if (zPend & 1) {
+ mtfv[wr] = BZ_RUNB; wr++;
+ s->mtfFreq[BZ_RUNB]++;
+ } else {
+ mtfv[wr] = BZ_RUNA; wr++;
+ s->mtfFreq[BZ_RUNA]++;
+ }
+ if (zPend < 2) break;
+ zPend = (zPend - 2) / 2;
+ };
+ zPend = 0;
+ }
+ {
+ register UChar rtmp;
+ register UChar* ryy_j;
+ register UChar rll_i;
+ rtmp = yy[1];
+ yy[1] = yy[0];
+ ryy_j = &(yy[1]);
+ rll_i = ll_i;
+ while ( rll_i != rtmp ) {
+ register UChar rtmp2;
+ ryy_j++;
+ rtmp2 = rtmp;
+ rtmp = *ryy_j;
+ *ryy_j = rtmp2;
+ };
+ yy[0] = rtmp;
+ j = ryy_j - &(yy[0]);
+ mtfv[wr] = j+1; wr++; s->mtfFreq[j+1]++;
+ }
+
+ }
+ }
+
+ if (zPend > 0) {
+ zPend--;
+ while (True) {
+ if (zPend & 1) {
+ mtfv[wr] = BZ_RUNB; wr++;
+ s->mtfFreq[BZ_RUNB]++;
+ } else {
+ mtfv[wr] = BZ_RUNA; wr++;
+ s->mtfFreq[BZ_RUNA]++;
+ }
+ if (zPend < 2) break;
+ zPend = (zPend - 2) / 2;
+ };
+ zPend = 0;
+ }
+
+ mtfv[wr] = EOB; wr++; s->mtfFreq[EOB]++;
+
+ s->nMTF = wr;
+}
+
+
+/*---------------------------------------------------*/
+#define BZ_LESSER_ICOST 0
+#define BZ_GREATER_ICOST 15
+
+static
+void sendMTFValues ( EState* s )
+{
+ Int32 v, t, i, j, gs, ge, totc, bt, bc, iter;
+ Int32 nSelectors, alphaSize, minLen, maxLen, selCtr;
+ Int32 nGroups, nBytes;
+
+ /*--
+ UChar len [BZ_N_GROUPS][BZ_MAX_ALPHA_SIZE];
+ is a global since the decoder also needs it.
+
+ Int32 code[BZ_N_GROUPS][BZ_MAX_ALPHA_SIZE];
+ Int32 rfreq[BZ_N_GROUPS][BZ_MAX_ALPHA_SIZE];
+ are also globals only used in this proc.
+ Made global to keep stack frame size small.
+ --*/
+
+
+ UInt16 cost[BZ_N_GROUPS];
+ Int32 fave[BZ_N_GROUPS];
+
+ UInt16* mtfv = s->mtfv;
+
+ if (s->verbosity >= 3)
+ VPrintf3( " %d in block, %d after MTF & 1-2 coding, "
+ "%d+2 syms in use\n",
+ s->nblock, s->nMTF, s->nInUse );
+
+ alphaSize = s->nInUse+2;
+ for (t = 0; t < BZ_N_GROUPS; t++)
+ for (v = 0; v < alphaSize; v++)
+ s->len[t][v] = BZ_GREATER_ICOST;
+
+ /*--- Decide how many coding tables to use ---*/
+ AssertH ( s->nMTF > 0, 3001 );
+ if (s->nMTF < 200) nGroups = 2; else
+ if (s->nMTF < 600) nGroups = 3; else
+ if (s->nMTF < 1200) nGroups = 4; else
+ if (s->nMTF < 2400) nGroups = 5; else
+ nGroups = 6;
+
+ /*--- Generate an initial set of coding tables ---*/
+ {
+ Int32 nPart, remF, tFreq, aFreq;
+
+ nPart = nGroups;
+ remF = s->nMTF;
+ gs = 0;
+ while (nPart > 0) {
+ tFreq = remF / nPart;
+ ge = gs-1;
+ aFreq = 0;
+ while (aFreq < tFreq && ge < alphaSize-1) {
+ ge++;
+ aFreq += s->mtfFreq[ge];
+ }
+
+ if (ge > gs
+ && nPart != nGroups && nPart != 1
+ && ((nGroups-nPart) % 2 == 1)) {
+ aFreq -= s->mtfFreq[ge];
+ ge--;
+ }
+
+ if (s->verbosity >= 3)
+ VPrintf5( " initial group %d, [%d .. %d], "
+ "has %d syms (%4.1f%%)\n",
+ nPart, gs, ge, aFreq,
+ (100.0 * (float)aFreq) / (float)(s->nMTF) );
+
+ for (v = 0; v < alphaSize; v++)
+ if (v >= gs && v <= ge)
+ s->len[nPart-1][v] = BZ_LESSER_ICOST; else
+ s->len[nPart-1][v] = BZ_GREATER_ICOST;
+
+ nPart--;
+ gs = ge+1;
+ remF -= aFreq;
+ }
+ }
+
+ /*---
+ Iterate up to BZ_N_ITERS times to improve the tables.
+ ---*/
+ for (iter = 0; iter < BZ_N_ITERS; iter++) {
+
+ for (t = 0; t < nGroups; t++) fave[t] = 0;
+
+ for (t = 0; t < nGroups; t++)
+ for (v = 0; v < alphaSize; v++)
+ s->rfreq[t][v] = 0;
+
+ /*---
+ Set up an auxiliary length table which is used to fast-track
+ the common case (nGroups == 6).
+ ---*/
+ if (nGroups == 6) {
+ for (v = 0; v < alphaSize; v++) {
+ s->len_pack[v][0] = (s->len[1][v] << 16) | s->len[0][v];
+ s->len_pack[v][1] = (s->len[3][v] << 16) | s->len[2][v];
+ s->len_pack[v][2] = (s->len[5][v] << 16) | s->len[4][v];
+ }
+ }
+
+ nSelectors = 0;
+ totc = 0;
+ gs = 0;
+ while (True) {
+
+ /*--- Set group start & end marks. --*/
+ if (gs >= s->nMTF) break;
+ ge = gs + BZ_G_SIZE - 1;
+ if (ge >= s->nMTF) ge = s->nMTF-1;
+
+ /*--
+ Calculate the cost of this group as coded
+ by each of the coding tables.
+ --*/
+ for (t = 0; t < nGroups; t++) cost[t] = 0;
+
+ if (nGroups == 6 && 50 == ge-gs+1) {
+ /*--- fast track the common case ---*/
+ register UInt32 cost01, cost23, cost45;
+ register UInt16 icv;
+ cost01 = cost23 = cost45 = 0;
+
+# define BZ_ITER(nn) \
+ icv = mtfv[gs+(nn)]; \
+ cost01 += s->len_pack[icv][0]; \
+ cost23 += s->len_pack[icv][1]; \
+ cost45 += s->len_pack[icv][2]; \
+
+ BZ_ITER(0); BZ_ITER(1); BZ_ITER(2); BZ_ITER(3); BZ_ITER(4);
+ BZ_ITER(5); BZ_ITER(6); BZ_ITER(7); BZ_ITER(8); BZ_ITER(9);
+ BZ_ITER(10); BZ_ITER(11); BZ_ITER(12); BZ_ITER(13); BZ_ITER(14);
+ BZ_ITER(15); BZ_ITER(16); BZ_ITER(17); BZ_ITER(18); BZ_ITER(19);
+ BZ_ITER(20); BZ_ITER(21); BZ_ITER(22); BZ_ITER(23); BZ_ITER(24);
+ BZ_ITER(25); BZ_ITER(26); BZ_ITER(27); BZ_ITER(28); BZ_ITER(29);
+ BZ_ITER(30); BZ_ITER(31); BZ_ITER(32); BZ_ITER(33); BZ_ITER(34);
+ BZ_ITER(35); BZ_ITER(36); BZ_ITER(37); BZ_ITER(38); BZ_ITER(39);
+ BZ_ITER(40); BZ_ITER(41); BZ_ITER(42); BZ_ITER(43); BZ_ITER(44);
+ BZ_ITER(45); BZ_ITER(46); BZ_ITER(47); BZ_ITER(48); BZ_ITER(49);
+
+# undef BZ_ITER
+
+ cost[0] = cost01 & 0xffff; cost[1] = cost01 >> 16;
+ cost[2] = cost23 & 0xffff; cost[3] = cost23 >> 16;
+ cost[4] = cost45 & 0xffff; cost[5] = cost45 >> 16;
+
+ } else {
+ /*--- slow version which correctly handles all situations ---*/
+ for (i = gs; i <= ge; i++) {
+ UInt16 icv = mtfv[i];
+ for (t = 0; t < nGroups; t++) cost[t] += s->len[t][icv];
+ }
+ }
+
+ /*--
+ Find the coding table which is best for this group,
+ and record its identity in the selector table.
+ --*/
+ bc = 999999999; bt = -1;
+ for (t = 0; t < nGroups; t++)
+ if (cost[t] < bc) { bc = cost[t]; bt = t; };
+ totc += bc;
+ fave[bt]++;
+ s->selector[nSelectors] = bt;
+ nSelectors++;
+
+ /*--
+ Increment the symbol frequencies for the selected table.
+ --*/
+ if (nGroups == 6 && 50 == ge-gs+1) {
+ /*--- fast track the common case ---*/
+
+# define BZ_ITUR(nn) s->rfreq[bt][ mtfv[gs+(nn)] ]++
+
+ BZ_ITUR(0); BZ_ITUR(1); BZ_ITUR(2); BZ_ITUR(3); BZ_ITUR(4);
+ BZ_ITUR(5); BZ_ITUR(6); BZ_ITUR(7); BZ_ITUR(8); BZ_ITUR(9);
+ BZ_ITUR(10); BZ_ITUR(11); BZ_ITUR(12); BZ_ITUR(13); BZ_ITUR(14);
+ BZ_ITUR(15); BZ_ITUR(16); BZ_ITUR(17); BZ_ITUR(18); BZ_ITUR(19);
+ BZ_ITUR(20); BZ_ITUR(21); BZ_ITUR(22); BZ_ITUR(23); BZ_ITUR(24);
+ BZ_ITUR(25); BZ_ITUR(26); BZ_ITUR(27); BZ_ITUR(28); BZ_ITUR(29);
+ BZ_ITUR(30); BZ_ITUR(31); BZ_ITUR(32); BZ_ITUR(33); BZ_ITUR(34);
+ BZ_ITUR(35); BZ_ITUR(36); BZ_ITUR(37); BZ_ITUR(38); BZ_ITUR(39);
+ BZ_ITUR(40); BZ_ITUR(41); BZ_ITUR(42); BZ_ITUR(43); BZ_ITUR(44);
+ BZ_ITUR(45); BZ_ITUR(46); BZ_ITUR(47); BZ_ITUR(48); BZ_ITUR(49);
+
+# undef BZ_ITUR
+
+ } else {
+ /*--- slow version which correctly handles all situations ---*/
+ for (i = gs; i <= ge; i++)
+ s->rfreq[bt][ mtfv[i] ]++;
+ }
+
+ gs = ge+1;
+ }
+ if (s->verbosity >= 3) {
+ VPrintf2 ( " pass %d: size is %d, grp uses are ",
+ iter+1, totc/8 );
+ for (t = 0; t < nGroups; t++)
+ VPrintf1 ( "%d ", fave[t] );
+ VPrintf0 ( "\n" );
+ }
+
+ /*--
+ Recompute the tables based on the accumulated frequencies.
+ --*/
+ for (t = 0; t < nGroups; t++)
+ BZ2_hbMakeCodeLengths ( &(s->len[t][0]), &(s->rfreq[t][0]),
+ alphaSize, 20 );
+ }
+
+
+ AssertH( nGroups < 8, 3002 );
+ AssertH( nSelectors < 32768 &&
+ nSelectors <= (2 + (900000 / BZ_G_SIZE)),
+ 3003 );
+
+
+ /*--- Compute MTF values for the selectors. ---*/
+ {
+ UChar pos[BZ_N_GROUPS], ll_i, tmp2, tmp;
+ for (i = 0; i < nGroups; i++) pos[i] = i;
+ for (i = 0; i < nSelectors; i++) {
+ ll_i = s->selector[i];
+ j = 0;
+ tmp = pos[j];
+ while ( ll_i != tmp ) {
+ j++;
+ tmp2 = tmp;
+ tmp = pos[j];
+ pos[j] = tmp2;
+ };
+ pos[0] = tmp;
+ s->selectorMtf[i] = j;
+ }
+ };
+
+ /*--- Assign actual codes for the tables. --*/
+ for (t = 0; t < nGroups; t++) {
+ minLen = 32;
+ maxLen = 0;
+ for (i = 0; i < alphaSize; i++) {
+ if (s->len[t][i] > maxLen) maxLen = s->len[t][i];
+ if (s->len[t][i] < minLen) minLen = s->len[t][i];
+ }
+ AssertH ( !(maxLen > 20), 3004 );
+ AssertH ( !(minLen < 1), 3005 );
+ BZ2_hbAssignCodes ( &(s->code[t][0]), &(s->len[t][0]),
+ minLen, maxLen, alphaSize );
+ }
+
+ /*--- Transmit the mapping table. ---*/
+ {
+ Bool inUse16[16];
+ for (i = 0; i < 16; i++) {
+ inUse16[i] = False;
+ for (j = 0; j < 16; j++)
+ if (s->inUse[i * 16 + j]) inUse16[i] = True;
+ }
+
+ nBytes = s->numZ;
+ for (i = 0; i < 16; i++)
+ if (inUse16[i]) bsW(s,1,1); else bsW(s,1,0);
+
+ for (i = 0; i < 16; i++)
+ if (inUse16[i])
+ for (j = 0; j < 16; j++) {
+ if (s->inUse[i * 16 + j]) bsW(s,1,1); else bsW(s,1,0);
+ }
+
+ if (s->verbosity >= 3)
+ VPrintf1( " bytes: mapping %d, ", s->numZ-nBytes );
+ }
+
+ /*--- Now the selectors. ---*/
+ nBytes = s->numZ;
+ bsW ( s, 3, nGroups );
+ bsW ( s, 15, nSelectors );
+ for (i = 0; i < nSelectors; i++) {
+ for (j = 0; j < s->selectorMtf[i]; j++) bsW(s,1,1);
+ bsW(s,1,0);
+ }
+ if (s->verbosity >= 3)
+ VPrintf1( "selectors %d, ", s->numZ-nBytes );
+
+ /*--- Now the coding tables. ---*/
+ nBytes = s->numZ;
+
+ for (t = 0; t < nGroups; t++) {
+ Int32 curr = s->len[t][0];
+ bsW ( s, 5, curr );
+ for (i = 0; i < alphaSize; i++) {
+ while (curr < s->len[t][i]) { bsW(s,2,2); curr++; /* 10 */ };
+ while (curr > s->len[t][i]) { bsW(s,2,3); curr--; /* 11 */ };
+ bsW ( s, 1, 0 );
+ }
+ }
+
+ if (s->verbosity >= 3)
+ VPrintf1 ( "code lengths %d, ", s->numZ-nBytes );
+
+ /*--- And finally, the block data proper ---*/
+ nBytes = s->numZ;
+ selCtr = 0;
+ gs = 0;
+ while (True) {
+ if (gs >= s->nMTF) break;
+ ge = gs + BZ_G_SIZE - 1;
+ if (ge >= s->nMTF) ge = s->nMTF-1;
+ AssertH ( s->selector[selCtr] < nGroups, 3006 );
+
+ if (nGroups == 6 && 50 == ge-gs+1) {
+ /*--- fast track the common case ---*/
+ UInt16 mtfv_i;
+ UChar* s_len_sel_selCtr
+ = &(s->len[s->selector[selCtr]][0]);
+ Int32* s_code_sel_selCtr
+ = &(s->code[s->selector[selCtr]][0]);
+
+# define BZ_ITAH(nn) \
+ mtfv_i = mtfv[gs+(nn)]; \
+ bsW ( s, \
+ s_len_sel_selCtr[mtfv_i], \
+ s_code_sel_selCtr[mtfv_i] )
+
+ BZ_ITAH(0); BZ_ITAH(1); BZ_ITAH(2); BZ_ITAH(3); BZ_ITAH(4);
+ BZ_ITAH(5); BZ_ITAH(6); BZ_ITAH(7); BZ_ITAH(8); BZ_ITAH(9);
+ BZ_ITAH(10); BZ_ITAH(11); BZ_ITAH(12); BZ_ITAH(13); BZ_ITAH(14);
+ BZ_ITAH(15); BZ_ITAH(16); BZ_ITAH(17); BZ_ITAH(18); BZ_ITAH(19);
+ BZ_ITAH(20); BZ_ITAH(21); BZ_ITAH(22); BZ_ITAH(23); BZ_ITAH(24);
+ BZ_ITAH(25); BZ_ITAH(26); BZ_ITAH(27); BZ_ITAH(28); BZ_ITAH(29);
+ BZ_ITAH(30); BZ_ITAH(31); BZ_ITAH(32); BZ_ITAH(33); BZ_ITAH(34);
+ BZ_ITAH(35); BZ_ITAH(36); BZ_ITAH(37); BZ_ITAH(38); BZ_ITAH(39);
+ BZ_ITAH(40); BZ_ITAH(41); BZ_ITAH(42); BZ_ITAH(43); BZ_ITAH(44);
+ BZ_ITAH(45); BZ_ITAH(46); BZ_ITAH(47); BZ_ITAH(48); BZ_ITAH(49);
+
+# undef BZ_ITAH
+
+ } else {
+ /*--- slow version which correctly handles all situations ---*/
+ for (i = gs; i <= ge; i++) {
+ bsW ( s,
+ s->len [s->selector[selCtr]] [mtfv[i]],
+ s->code [s->selector[selCtr]] [mtfv[i]] );
+ }
+ }
+
+
+ gs = ge+1;
+ selCtr++;
+ }
+ AssertH( selCtr == nSelectors, 3007 );
+
+ if (s->verbosity >= 3)
+ VPrintf1( "codes %d\n", s->numZ-nBytes );
+}
+
+
+/*---------------------------------------------------*/
+void BZ2_compressBlock ( EState* s, Bool is_last_block )
+{
+ if (s->nblock > 0) {
+
+ BZ_FINALISE_CRC ( s->blockCRC );
+ s->combinedCRC = (s->combinedCRC << 1) | (s->combinedCRC >> 31);
+ s->combinedCRC ^= s->blockCRC;
+ if (s->blockNo > 1) s->numZ = 0;
+
+ if (s->verbosity >= 2)
+ VPrintf4( " block %d: crc = 0x%8x, "
+ "combined CRC = 0x%8x, size = %d\n",
+ s->blockNo, s->blockCRC, s->combinedCRC, s->nblock );
+
+ BZ2_blockSort ( s );
+ }
+
+ s->zbits = (UChar*) (&((UChar*)s->arr2)[s->nblock]);
+
+ /*-- If this is the first block, create the stream header. --*/
+ if (s->blockNo == 1) {
+ BZ2_bsInitWrite ( s );
+ bsPutUChar ( s, BZ_HDR_B );
+ bsPutUChar ( s, BZ_HDR_Z );
+ bsPutUChar ( s, BZ_HDR_h );
+ bsPutUChar ( s, (UChar)(BZ_HDR_0 + s->blockSize100k) );
+ }
+
+ if (s->nblock > 0) {
+
+ bsPutUChar ( s, 0x31 ); bsPutUChar ( s, 0x41 );
+ bsPutUChar ( s, 0x59 ); bsPutUChar ( s, 0x26 );
+ bsPutUChar ( s, 0x53 ); bsPutUChar ( s, 0x59 );
+
+ /*-- Now the block's CRC, so it is in a known place. --*/
+ bsPutUInt32 ( s, s->blockCRC );
+
+ /*--
+ Now a single bit indicating (non-)randomisation.
+ As of version 0.9.5, we use a better sorting algorithm
+ which makes randomisation unnecessary. So always set
+ the randomised bit to 'no'. Of course, the decoder
+ still needs to be able to handle randomised blocks
+ so as to maintain backwards compatibility with
+ older versions of bzip2.
+ --*/
+ bsW(s,1,0);
+
+ bsW ( s, 24, s->origPtr );
+ generateMTFValues ( s );
+ sendMTFValues ( s );
+ }
+
+
+ /*-- If this is the last block, add the stream trailer. --*/
+ if (is_last_block) {
+
+ bsPutUChar ( s, 0x17 ); bsPutUChar ( s, 0x72 );
+ bsPutUChar ( s, 0x45 ); bsPutUChar ( s, 0x38 );
+ bsPutUChar ( s, 0x50 ); bsPutUChar ( s, 0x90 );
+ bsPutUInt32 ( s, s->combinedCRC );
+ if (s->verbosity >= 2)
+ VPrintf1( " final combined CRC = 0x%x\n ", s->combinedCRC );
+ bsFinishWrite ( s );
+ }
+}
+
+
+/*-------------------------------------------------------------*/
+/*--- end compress.c ---*/
+/*-------------------------------------------------------------*/
diff --git a/Build/source/utils/bzip2/crctable.c b/Build/source/utils/bzip2/crctable.c
new file mode 100644
index 00000000000..b16746ae194
--- /dev/null
+++ b/Build/source/utils/bzip2/crctable.c
@@ -0,0 +1,144 @@
+
+/*-------------------------------------------------------------*/
+/*--- Table for doing CRCs ---*/
+/*--- crctable.c ---*/
+/*-------------------------------------------------------------*/
+
+/*--
+ This file is a part of bzip2 and/or libbzip2, a program and
+ library for lossless, block-sorting data compression.
+
+ Copyright (C) 1996-2002 Julian R Seward. All rights reserved.
+
+ Redistribution and use in source and binary forms, with or without
+ modification, are permitted provided that the following conditions
+ are met:
+
+ 1. Redistributions of source code must retain the above copyright
+ notice, this list of conditions and the following disclaimer.
+
+ 2. The origin of this software must not be misrepresented; you must
+ not claim that you wrote the original software. If you use this
+ software in a product, an acknowledgment in the product
+ documentation would be appreciated but is not required.
+
+ 3. Altered source versions must be plainly marked as such, and must
+ not be misrepresented as being the original software.
+
+ 4. The name of the author may not be used to endorse or promote
+ products derived from this software without specific prior written
+ permission.
+
+ THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS
+ OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
+ WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
+ ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY
+ DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
+ DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE
+ GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
+ INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
+ WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
+ NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
+ SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+
+ Julian Seward, Cambridge, UK.
+ jseward@acm.org
+ bzip2/libbzip2 version 1.0 of 21 March 2000
+
+ This program is based on (at least) the work of:
+ Mike Burrows
+ David Wheeler
+ Peter Fenwick
+ Alistair Moffat
+ Radford Neal
+ Ian H. Witten
+ Robert Sedgewick
+ Jon L. Bentley
+
+ For more information on these sources, see the manual.
+--*/
+
+
+#include "bzlib_private.h"
+
+/*--
+ I think this is an implementation of the AUTODIN-II,
+ Ethernet & FDDI 32-bit CRC standard. Vaguely derived
+ from code by Rob Warnock, in Section 51 of the
+ comp.compression FAQ.
+--*/
+
+UInt32 BZ2_crc32Table[256] = {
+
+ /*-- Ugly, innit? --*/
+
+ 0x00000000L, 0x04c11db7L, 0x09823b6eL, 0x0d4326d9L,
+ 0x130476dcL, 0x17c56b6bL, 0x1a864db2L, 0x1e475005L,
+ 0x2608edb8L, 0x22c9f00fL, 0x2f8ad6d6L, 0x2b4bcb61L,
+ 0x350c9b64L, 0x31cd86d3L, 0x3c8ea00aL, 0x384fbdbdL,
+ 0x4c11db70L, 0x48d0c6c7L, 0x4593e01eL, 0x4152fda9L,
+ 0x5f15adacL, 0x5bd4b01bL, 0x569796c2L, 0x52568b75L,
+ 0x6a1936c8L, 0x6ed82b7fL, 0x639b0da6L, 0x675a1011L,
+ 0x791d4014L, 0x7ddc5da3L, 0x709f7b7aL, 0x745e66cdL,
+ 0x9823b6e0L, 0x9ce2ab57L, 0x91a18d8eL, 0x95609039L,
+ 0x8b27c03cL, 0x8fe6dd8bL, 0x82a5fb52L, 0x8664e6e5L,
+ 0xbe2b5b58L, 0xbaea46efL, 0xb7a96036L, 0xb3687d81L,
+ 0xad2f2d84L, 0xa9ee3033L, 0xa4ad16eaL, 0xa06c0b5dL,
+ 0xd4326d90L, 0xd0f37027L, 0xddb056feL, 0xd9714b49L,
+ 0xc7361b4cL, 0xc3f706fbL, 0xceb42022L, 0xca753d95L,
+ 0xf23a8028L, 0xf6fb9d9fL, 0xfbb8bb46L, 0xff79a6f1L,
+ 0xe13ef6f4L, 0xe5ffeb43L, 0xe8bccd9aL, 0xec7dd02dL,
+ 0x34867077L, 0x30476dc0L, 0x3d044b19L, 0x39c556aeL,
+ 0x278206abL, 0x23431b1cL, 0x2e003dc5L, 0x2ac12072L,
+ 0x128e9dcfL, 0x164f8078L, 0x1b0ca6a1L, 0x1fcdbb16L,
+ 0x018aeb13L, 0x054bf6a4L, 0x0808d07dL, 0x0cc9cdcaL,
+ 0x7897ab07L, 0x7c56b6b0L, 0x71159069L, 0x75d48ddeL,
+ 0x6b93dddbL, 0x6f52c06cL, 0x6211e6b5L, 0x66d0fb02L,
+ 0x5e9f46bfL, 0x5a5e5b08L, 0x571d7dd1L, 0x53dc6066L,
+ 0x4d9b3063L, 0x495a2dd4L, 0x44190b0dL, 0x40d816baL,
+ 0xaca5c697L, 0xa864db20L, 0xa527fdf9L, 0xa1e6e04eL,
+ 0xbfa1b04bL, 0xbb60adfcL, 0xb6238b25L, 0xb2e29692L,
+ 0x8aad2b2fL, 0x8e6c3698L, 0x832f1041L, 0x87ee0df6L,
+ 0x99a95df3L, 0x9d684044L, 0x902b669dL, 0x94ea7b2aL,
+ 0xe0b41de7L, 0xe4750050L, 0xe9362689L, 0xedf73b3eL,
+ 0xf3b06b3bL, 0xf771768cL, 0xfa325055L, 0xfef34de2L,
+ 0xc6bcf05fL, 0xc27dede8L, 0xcf3ecb31L, 0xcbffd686L,
+ 0xd5b88683L, 0xd1799b34L, 0xdc3abdedL, 0xd8fba05aL,
+ 0x690ce0eeL, 0x6dcdfd59L, 0x608edb80L, 0x644fc637L,
+ 0x7a089632L, 0x7ec98b85L, 0x738aad5cL, 0x774bb0ebL,
+ 0x4f040d56L, 0x4bc510e1L, 0x46863638L, 0x42472b8fL,
+ 0x5c007b8aL, 0x58c1663dL, 0x558240e4L, 0x51435d53L,
+ 0x251d3b9eL, 0x21dc2629L, 0x2c9f00f0L, 0x285e1d47L,
+ 0x36194d42L, 0x32d850f5L, 0x3f9b762cL, 0x3b5a6b9bL,
+ 0x0315d626L, 0x07d4cb91L, 0x0a97ed48L, 0x0e56f0ffL,
+ 0x1011a0faL, 0x14d0bd4dL, 0x19939b94L, 0x1d528623L,
+ 0xf12f560eL, 0xf5ee4bb9L, 0xf8ad6d60L, 0xfc6c70d7L,
+ 0xe22b20d2L, 0xe6ea3d65L, 0xeba91bbcL, 0xef68060bL,
+ 0xd727bbb6L, 0xd3e6a601L, 0xdea580d8L, 0xda649d6fL,
+ 0xc423cd6aL, 0xc0e2d0ddL, 0xcda1f604L, 0xc960ebb3L,
+ 0xbd3e8d7eL, 0xb9ff90c9L, 0xb4bcb610L, 0xb07daba7L,
+ 0xae3afba2L, 0xaafbe615L, 0xa7b8c0ccL, 0xa379dd7bL,
+ 0x9b3660c6L, 0x9ff77d71L, 0x92b45ba8L, 0x9675461fL,
+ 0x8832161aL, 0x8cf30badL, 0x81b02d74L, 0x857130c3L,
+ 0x5d8a9099L, 0x594b8d2eL, 0x5408abf7L, 0x50c9b640L,
+ 0x4e8ee645L, 0x4a4ffbf2L, 0x470cdd2bL, 0x43cdc09cL,
+ 0x7b827d21L, 0x7f436096L, 0x7200464fL, 0x76c15bf8L,
+ 0x68860bfdL, 0x6c47164aL, 0x61043093L, 0x65c52d24L,
+ 0x119b4be9L, 0x155a565eL, 0x18197087L, 0x1cd86d30L,
+ 0x029f3d35L, 0x065e2082L, 0x0b1d065bL, 0x0fdc1becL,
+ 0x3793a651L, 0x3352bbe6L, 0x3e119d3fL, 0x3ad08088L,
+ 0x2497d08dL, 0x2056cd3aL, 0x2d15ebe3L, 0x29d4f654L,
+ 0xc5a92679L, 0xc1683bceL, 0xcc2b1d17L, 0xc8ea00a0L,
+ 0xd6ad50a5L, 0xd26c4d12L, 0xdf2f6bcbL, 0xdbee767cL,
+ 0xe3a1cbc1L, 0xe760d676L, 0xea23f0afL, 0xeee2ed18L,
+ 0xf0a5bd1dL, 0xf464a0aaL, 0xf9278673L, 0xfde69bc4L,
+ 0x89b8fd09L, 0x8d79e0beL, 0x803ac667L, 0x84fbdbd0L,
+ 0x9abc8bd5L, 0x9e7d9662L, 0x933eb0bbL, 0x97ffad0cL,
+ 0xafb010b1L, 0xab710d06L, 0xa6322bdfL, 0xa2f33668L,
+ 0xbcb4666dL, 0xb8757bdaL, 0xb5365d03L, 0xb1f740b4L
+};
+
+
+/*-------------------------------------------------------------*/
+/*--- end crctable.c ---*/
+/*-------------------------------------------------------------*/
diff --git a/Build/source/utils/bzip2/decompress.c b/Build/source/utils/bzip2/decompress.c
new file mode 100644
index 00000000000..e9213473acf
--- /dev/null
+++ b/Build/source/utils/bzip2/decompress.c
@@ -0,0 +1,660 @@
+
+/*-------------------------------------------------------------*/
+/*--- Decompression machinery ---*/
+/*--- decompress.c ---*/
+/*-------------------------------------------------------------*/
+
+/*--
+ This file is a part of bzip2 and/or libbzip2, a program and
+ library for lossless, block-sorting data compression.
+
+ Copyright (C) 1996-2002 Julian R Seward. All rights reserved.
+
+ Redistribution and use in source and binary forms, with or without
+ modification, are permitted provided that the following conditions
+ are met:
+
+ 1. Redistributions of source code must retain the above copyright
+ notice, this list of conditions and the following disclaimer.
+
+ 2. The origin of this software must not be misrepresented; you must
+ not claim that you wrote the original software. If you use this
+ software in a product, an acknowledgment in the product
+ documentation would be appreciated but is not required.
+
+ 3. Altered source versions must be plainly marked as such, and must
+ not be misrepresented as being the original software.
+
+ 4. The name of the author may not be used to endorse or promote
+ products derived from this software without specific prior written
+ permission.
+
+ THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS
+ OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
+ WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
+ ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY
+ DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
+ DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE
+ GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
+ INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
+ WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
+ NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
+ SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+
+ Julian Seward, Cambridge, UK.
+ jseward@acm.org
+ bzip2/libbzip2 version 1.0 of 21 March 2000
+
+ This program is based on (at least) the work of:
+ Mike Burrows
+ David Wheeler
+ Peter Fenwick
+ Alistair Moffat
+ Radford Neal
+ Ian H. Witten
+ Robert Sedgewick
+ Jon L. Bentley
+
+ For more information on these sources, see the manual.
+--*/
+
+
+#include "bzlib_private.h"
+
+
+/*---------------------------------------------------*/
+static
+void makeMaps_d ( DState* s )
+{
+ Int32 i;
+ s->nInUse = 0;
+ for (i = 0; i < 256; i++)
+ if (s->inUse[i]) {
+ s->seqToUnseq[s->nInUse] = i;
+ s->nInUse++;
+ }
+}
+
+
+/*---------------------------------------------------*/
+#define RETURN(rrr) \
+ { retVal = rrr; goto save_state_and_return; };
+
+#define GET_BITS(lll,vvv,nnn) \
+ case lll: s->state = lll; \
+ while (True) { \
+ if (s->bsLive >= nnn) { \
+ UInt32 v; \
+ v = (s->bsBuff >> \
+ (s->bsLive-nnn)) & ((1 << nnn)-1); \
+ s->bsLive -= nnn; \
+ vvv = v; \
+ break; \
+ } \
+ if (s->strm->avail_in == 0) RETURN(BZ_OK); \
+ s->bsBuff \
+ = (s->bsBuff << 8) | \
+ ((UInt32) \
+ (*((UChar*)(s->strm->next_in)))); \
+ s->bsLive += 8; \
+ s->strm->next_in++; \
+ s->strm->avail_in--; \
+ s->strm->total_in_lo32++; \
+ if (s->strm->total_in_lo32 == 0) \
+ s->strm->total_in_hi32++; \
+ }
+
+#define GET_UCHAR(lll,uuu) \
+ GET_BITS(lll,uuu,8)
+
+#define GET_BIT(lll,uuu) \
+ GET_BITS(lll,uuu,1)
+
+/*---------------------------------------------------*/
+#define GET_MTF_VAL(label1,label2,lval) \
+{ \
+ if (groupPos == 0) { \
+ groupNo++; \
+ if (groupNo >= nSelectors) \
+ RETURN(BZ_DATA_ERROR); \
+ groupPos = BZ_G_SIZE; \
+ gSel = s->selector[groupNo]; \
+ gMinlen = s->minLens[gSel]; \
+ gLimit = &(s->limit[gSel][0]); \
+ gPerm = &(s->perm[gSel][0]); \
+ gBase = &(s->base[gSel][0]); \
+ } \
+ groupPos--; \
+ zn = gMinlen; \
+ GET_BITS(label1, zvec, zn); \
+ while (1) { \
+ if (zn > 20 /* the longest code */) \
+ RETURN(BZ_DATA_ERROR); \
+ if (zvec <= gLimit[zn]) break; \
+ zn++; \
+ GET_BIT(label2, zj); \
+ zvec = (zvec << 1) | zj; \
+ }; \
+ if (zvec - gBase[zn] < 0 \
+ || zvec - gBase[zn] >= BZ_MAX_ALPHA_SIZE) \
+ RETURN(BZ_DATA_ERROR); \
+ lval = gPerm[zvec - gBase[zn]]; \
+}
+
+
+/*---------------------------------------------------*/
+Int32 BZ2_decompress ( DState* s )
+{
+ UChar uc;
+ Int32 retVal;
+ Int32 minLen, maxLen;
+ bz_stream* strm = s->strm;
+
+ /* stuff that needs to be saved/restored */
+ Int32 i;
+ Int32 j;
+ Int32 t;
+ Int32 alphaSize;
+ Int32 nGroups;
+ Int32 nSelectors;
+ Int32 EOB;
+ Int32 groupNo;
+ Int32 groupPos;
+ Int32 nextSym;
+ Int32 nblockMAX;
+ Int32 nblock;
+ Int32 es;
+ Int32 N;
+ Int32 curr;
+ Int32 zt;
+ Int32 zn;
+ Int32 zvec;
+ Int32 zj;
+ Int32 gSel;
+ Int32 gMinlen;
+ Int32* gLimit;
+ Int32* gBase;
+ Int32* gPerm;
+
+ if (s->state == BZ_X_MAGIC_1) {
+ /*initialise the save area*/
+ s->save_i = 0;
+ s->save_j = 0;
+ s->save_t = 0;
+ s->save_alphaSize = 0;
+ s->save_nGroups = 0;
+ s->save_nSelectors = 0;
+ s->save_EOB = 0;
+ s->save_groupNo = 0;
+ s->save_groupPos = 0;
+ s->save_nextSym = 0;
+ s->save_nblockMAX = 0;
+ s->save_nblock = 0;
+ s->save_es = 0;
+ s->save_N = 0;
+ s->save_curr = 0;
+ s->save_zt = 0;
+ s->save_zn = 0;
+ s->save_zvec = 0;
+ s->save_zj = 0;
+ s->save_gSel = 0;
+ s->save_gMinlen = 0;
+ s->save_gLimit = NULL;
+ s->save_gBase = NULL;
+ s->save_gPerm = NULL;
+ }
+
+ /*restore from the save area*/
+ i = s->save_i;
+ j = s->save_j;
+ t = s->save_t;
+ alphaSize = s->save_alphaSize;
+ nGroups = s->save_nGroups;
+ nSelectors = s->save_nSelectors;
+ EOB = s->save_EOB;
+ groupNo = s->save_groupNo;
+ groupPos = s->save_groupPos;
+ nextSym = s->save_nextSym;
+ nblockMAX = s->save_nblockMAX;
+ nblock = s->save_nblock;
+ es = s->save_es;
+ N = s->save_N;
+ curr = s->save_curr;
+ zt = s->save_zt;
+ zn = s->save_zn;
+ zvec = s->save_zvec;
+ zj = s->save_zj;
+ gSel = s->save_gSel;
+ gMinlen = s->save_gMinlen;
+ gLimit = s->save_gLimit;
+ gBase = s->save_gBase;
+ gPerm = s->save_gPerm;
+
+ retVal = BZ_OK;
+
+ switch (s->state) {
+
+ GET_UCHAR(BZ_X_MAGIC_1, uc);
+ if (uc != BZ_HDR_B) RETURN(BZ_DATA_ERROR_MAGIC);
+
+ GET_UCHAR(BZ_X_MAGIC_2, uc);
+ if (uc != BZ_HDR_Z) RETURN(BZ_DATA_ERROR_MAGIC);
+
+ GET_UCHAR(BZ_X_MAGIC_3, uc)
+ if (uc != BZ_HDR_h) RETURN(BZ_DATA_ERROR_MAGIC);
+
+ GET_BITS(BZ_X_MAGIC_4, s->blockSize100k, 8)
+ if (s->blockSize100k < (BZ_HDR_0 + 1) ||
+ s->blockSize100k > (BZ_HDR_0 + 9)) RETURN(BZ_DATA_ERROR_MAGIC);
+ s->blockSize100k -= BZ_HDR_0;
+
+ if (s->smallDecompress) {
+ s->ll16 = BZALLOC( s->blockSize100k * 100000 * sizeof(UInt16) );
+ s->ll4 = BZALLOC(
+ ((1 + s->blockSize100k * 100000) >> 1) * sizeof(UChar)
+ );
+ if (s->ll16 == NULL || s->ll4 == NULL) RETURN(BZ_MEM_ERROR);
+ } else {
+ s->tt = BZALLOC( s->blockSize100k * 100000 * sizeof(Int32) );
+ if (s->tt == NULL) RETURN(BZ_MEM_ERROR);
+ }
+
+ GET_UCHAR(BZ_X_BLKHDR_1, uc);
+
+ if (uc == 0x17) goto endhdr_2;
+ if (uc != 0x31) RETURN(BZ_DATA_ERROR);
+ GET_UCHAR(BZ_X_BLKHDR_2, uc);
+ if (uc != 0x41) RETURN(BZ_DATA_ERROR);
+ GET_UCHAR(BZ_X_BLKHDR_3, uc);
+ if (uc != 0x59) RETURN(BZ_DATA_ERROR);
+ GET_UCHAR(BZ_X_BLKHDR_4, uc);
+ if (uc != 0x26) RETURN(BZ_DATA_ERROR);
+ GET_UCHAR(BZ_X_BLKHDR_5, uc);
+ if (uc != 0x53) RETURN(BZ_DATA_ERROR);
+ GET_UCHAR(BZ_X_BLKHDR_6, uc);
+ if (uc != 0x59) RETURN(BZ_DATA_ERROR);
+
+ s->currBlockNo++;
+ if (s->verbosity >= 2)
+ VPrintf1 ( "\n [%d: huff+mtf ", s->currBlockNo );
+
+ s->storedBlockCRC = 0;
+ GET_UCHAR(BZ_X_BCRC_1, uc);
+ s->storedBlockCRC = (s->storedBlockCRC << 8) | ((UInt32)uc);
+ GET_UCHAR(BZ_X_BCRC_2, uc);
+ s->storedBlockCRC = (s->storedBlockCRC << 8) | ((UInt32)uc);
+ GET_UCHAR(BZ_X_BCRC_3, uc);
+ s->storedBlockCRC = (s->storedBlockCRC << 8) | ((UInt32)uc);
+ GET_UCHAR(BZ_X_BCRC_4, uc);
+ s->storedBlockCRC = (s->storedBlockCRC << 8) | ((UInt32)uc);
+
+ GET_BITS(BZ_X_RANDBIT, s->blockRandomised, 1);
+
+ s->origPtr = 0;
+ GET_UCHAR(BZ_X_ORIGPTR_1, uc);
+ s->origPtr = (s->origPtr << 8) | ((Int32)uc);
+ GET_UCHAR(BZ_X_ORIGPTR_2, uc);
+ s->origPtr = (s->origPtr << 8) | ((Int32)uc);
+ GET_UCHAR(BZ_X_ORIGPTR_3, uc);
+ s->origPtr = (s->origPtr << 8) | ((Int32)uc);
+
+ if (s->origPtr < 0)
+ RETURN(BZ_DATA_ERROR);
+ if (s->origPtr > 10 + 100000*s->blockSize100k)
+ RETURN(BZ_DATA_ERROR);
+
+ /*--- Receive the mapping table ---*/
+ for (i = 0; i < 16; i++) {
+ GET_BIT(BZ_X_MAPPING_1, uc);
+ if (uc == 1)
+ s->inUse16[i] = True; else
+ s->inUse16[i] = False;
+ }
+
+ for (i = 0; i < 256; i++) s->inUse[i] = False;
+
+ for (i = 0; i < 16; i++)
+ if (s->inUse16[i])
+ for (j = 0; j < 16; j++) {
+ GET_BIT(BZ_X_MAPPING_2, uc);
+ if (uc == 1) s->inUse[i * 16 + j] = True;
+ }
+ makeMaps_d ( s );
+ if (s->nInUse == 0) RETURN(BZ_DATA_ERROR);
+ alphaSize = s->nInUse+2;
+
+ /*--- Now the selectors ---*/
+ GET_BITS(BZ_X_SELECTOR_1, nGroups, 3);
+ if (nGroups < 2 || nGroups > 6) RETURN(BZ_DATA_ERROR);
+ GET_BITS(BZ_X_SELECTOR_2, nSelectors, 15);
+ if (nSelectors < 1) RETURN(BZ_DATA_ERROR);
+ for (i = 0; i < nSelectors; i++) {
+ j = 0;
+ while (True) {
+ GET_BIT(BZ_X_SELECTOR_3, uc);
+ if (uc == 0) break;
+ j++;
+ if (j >= nGroups) RETURN(BZ_DATA_ERROR);
+ }
+ s->selectorMtf[i] = j;
+ }
+
+ /*--- Undo the MTF values for the selectors. ---*/
+ {
+ UChar pos[BZ_N_GROUPS], tmp, v;
+ for (v = 0; v < nGroups; v++) pos[v] = v;
+
+ for (i = 0; i < nSelectors; i++) {
+ v = s->selectorMtf[i];
+ tmp = pos[v];
+ while (v > 0) { pos[v] = pos[v-1]; v--; }
+ pos[0] = tmp;
+ s->selector[i] = tmp;
+ }
+ }
+
+ /*--- Now the coding tables ---*/
+ for (t = 0; t < nGroups; t++) {
+ GET_BITS(BZ_X_CODING_1, curr, 5);
+ for (i = 0; i < alphaSize; i++) {
+ while (True) {
+ if (curr < 1 || curr > 20) RETURN(BZ_DATA_ERROR);
+ GET_BIT(BZ_X_CODING_2, uc);
+ if (uc == 0) break;
+ GET_BIT(BZ_X_CODING_3, uc);
+ if (uc == 0) curr++; else curr--;
+ }
+ s->len[t][i] = curr;
+ }
+ }
+
+ /*--- Create the Huffman decoding tables ---*/
+ for (t = 0; t < nGroups; t++) {
+ minLen = 32;
+ maxLen = 0;
+ for (i = 0; i < alphaSize; i++) {
+ if (s->len[t][i] > maxLen) maxLen = s->len[t][i];
+ if (s->len[t][i] < minLen) minLen = s->len[t][i];
+ }
+ BZ2_hbCreateDecodeTables (
+ &(s->limit[t][0]),
+ &(s->base[t][0]),
+ &(s->perm[t][0]),
+ &(s->len[t][0]),
+ minLen, maxLen, alphaSize
+ );
+ s->minLens[t] = minLen;
+ }
+
+ /*--- Now the MTF values ---*/
+
+ EOB = s->nInUse+1;
+ nblockMAX = 100000 * s->blockSize100k;
+ groupNo = -1;
+ groupPos = 0;
+
+ for (i = 0; i <= 255; i++) s->unzftab[i] = 0;
+
+ /*-- MTF init --*/
+ {
+ Int32 ii, jj, kk;
+ kk = MTFA_SIZE-1;
+ for (ii = 256 / MTFL_SIZE - 1; ii >= 0; ii--) {
+ for (jj = MTFL_SIZE-1; jj >= 0; jj--) {
+ s->mtfa[kk] = (UChar)(ii * MTFL_SIZE + jj);
+ kk--;
+ }
+ s->mtfbase[ii] = kk + 1;
+ }
+ }
+ /*-- end MTF init --*/
+
+ nblock = 0;
+ GET_MTF_VAL(BZ_X_MTF_1, BZ_X_MTF_2, nextSym);
+
+ while (True) {
+
+ if (nextSym == EOB) break;
+
+ if (nextSym == BZ_RUNA || nextSym == BZ_RUNB) {
+
+ es = -1;
+ N = 1;
+ do {
+ if (nextSym == BZ_RUNA) es = es + (0+1) * N; else
+ if (nextSym == BZ_RUNB) es = es + (1+1) * N;
+ N = N * 2;
+ GET_MTF_VAL(BZ_X_MTF_3, BZ_X_MTF_4, nextSym);
+ }
+ while (nextSym == BZ_RUNA || nextSym == BZ_RUNB);
+
+ es++;
+ uc = s->seqToUnseq[ s->mtfa[s->mtfbase[0]] ];
+ s->unzftab[uc] += es;
+
+ if (s->smallDecompress)
+ while (es > 0) {
+ if (nblock >= nblockMAX) RETURN(BZ_DATA_ERROR);
+ s->ll16[nblock] = (UInt16)uc;
+ nblock++;
+ es--;
+ }
+ else
+ while (es > 0) {
+ if (nblock >= nblockMAX) RETURN(BZ_DATA_ERROR);
+ s->tt[nblock] = (UInt32)uc;
+ nblock++;
+ es--;
+ };
+
+ continue;
+
+ } else {
+
+ if (nblock >= nblockMAX) RETURN(BZ_DATA_ERROR);
+
+ /*-- uc = MTF ( nextSym-1 ) --*/
+ {
+ Int32 ii, jj, kk, pp, lno, off;
+ UInt32 nn;
+ nn = (UInt32)(nextSym - 1);
+
+ if (nn < MTFL_SIZE) {
+ /* avoid general-case expense */
+ pp = s->mtfbase[0];
+ uc = s->mtfa[pp+nn];
+ while (nn > 3) {
+ Int32 z = pp+nn;
+ s->mtfa[(z) ] = s->mtfa[(z)-1];
+ s->mtfa[(z)-1] = s->mtfa[(z)-2];
+ s->mtfa[(z)-2] = s->mtfa[(z)-3];
+ s->mtfa[(z)-3] = s->mtfa[(z)-4];
+ nn -= 4;
+ }
+ while (nn > 0) {
+ s->mtfa[(pp+nn)] = s->mtfa[(pp+nn)-1]; nn--;
+ };
+ s->mtfa[pp] = uc;
+ } else {
+ /* general case */
+ lno = nn / MTFL_SIZE;
+ off = nn % MTFL_SIZE;
+ pp = s->mtfbase[lno] + off;
+ uc = s->mtfa[pp];
+ while (pp > s->mtfbase[lno]) {
+ s->mtfa[pp] = s->mtfa[pp-1]; pp--;
+ };
+ s->mtfbase[lno]++;
+ while (lno > 0) {
+ s->mtfbase[lno]--;
+ s->mtfa[s->mtfbase[lno]]
+ = s->mtfa[s->mtfbase[lno-1] + MTFL_SIZE - 1];
+ lno--;
+ }
+ s->mtfbase[0]--;
+ s->mtfa[s->mtfbase[0]] = uc;
+ if (s->mtfbase[0] == 0) {
+ kk = MTFA_SIZE-1;
+ for (ii = 256 / MTFL_SIZE-1; ii >= 0; ii--) {
+ for (jj = MTFL_SIZE-1; jj >= 0; jj--) {
+ s->mtfa[kk] = s->mtfa[s->mtfbase[ii] + jj];
+ kk--;
+ }
+ s->mtfbase[ii] = kk + 1;
+ }
+ }
+ }
+ }
+ /*-- end uc = MTF ( nextSym-1 ) --*/
+
+ s->unzftab[s->seqToUnseq[uc]]++;
+ if (s->smallDecompress)
+ s->ll16[nblock] = (UInt16)(s->seqToUnseq[uc]); else
+ s->tt[nblock] = (UInt32)(s->seqToUnseq[uc]);
+ nblock++;
+
+ GET_MTF_VAL(BZ_X_MTF_5, BZ_X_MTF_6, nextSym);
+ continue;
+ }
+ }
+
+ /* Now we know what nblock is, we can do a better sanity
+ check on s->origPtr.
+ */
+ if (s->origPtr < 0 || s->origPtr >= nblock)
+ RETURN(BZ_DATA_ERROR);
+
+ s->state_out_len = 0;
+ s->state_out_ch = 0;
+ BZ_INITIALISE_CRC ( s->calculatedBlockCRC );
+ s->state = BZ_X_OUTPUT;
+ if (s->verbosity >= 2) VPrintf0 ( "rt+rld" );
+
+ /*-- Set up cftab to facilitate generation of T^(-1) --*/
+ s->cftab[0] = 0;
+ for (i = 1; i <= 256; i++) s->cftab[i] = s->unzftab[i-1];
+ for (i = 1; i <= 256; i++) s->cftab[i] += s->cftab[i-1];
+
+ if (s->smallDecompress) {
+
+ /*-- Make a copy of cftab, used in generation of T --*/
+ for (i = 0; i <= 256; i++) s->cftabCopy[i] = s->cftab[i];
+
+ /*-- compute the T vector --*/
+ for (i = 0; i < nblock; i++) {
+ uc = (UChar)(s->ll16[i]);
+ SET_LL(i, s->cftabCopy[uc]);
+ s->cftabCopy[uc]++;
+ }
+
+ /*-- Compute T^(-1) by pointer reversal on T --*/
+ i = s->origPtr;
+ j = GET_LL(i);
+ do {
+ Int32 tmp = GET_LL(j);
+ SET_LL(j, i);
+ i = j;
+ j = tmp;
+ }
+ while (i != s->origPtr);
+
+ s->tPos = s->origPtr;
+ s->nblock_used = 0;
+ if (s->blockRandomised) {
+ BZ_RAND_INIT_MASK;
+ BZ_GET_SMALL(s->k0); s->nblock_used++;
+ BZ_RAND_UPD_MASK; s->k0 ^= BZ_RAND_MASK;
+ } else {
+ BZ_GET_SMALL(s->k0); s->nblock_used++;
+ }
+
+ } else {
+
+ /*-- compute the T^(-1) vector --*/
+ for (i = 0; i < nblock; i++) {
+ uc = (UChar)(s->tt[i] & 0xff);
+ s->tt[s->cftab[uc]] |= (i << 8);
+ s->cftab[uc]++;
+ }
+
+ s->tPos = s->tt[s->origPtr] >> 8;
+ s->nblock_used = 0;
+ if (s->blockRandomised) {
+ BZ_RAND_INIT_MASK;
+ BZ_GET_FAST(s->k0); s->nblock_used++;
+ BZ_RAND_UPD_MASK; s->k0 ^= BZ_RAND_MASK;
+ } else {
+ BZ_GET_FAST(s->k0); s->nblock_used++;
+ }
+
+ }
+
+ RETURN(BZ_OK);
+
+
+
+ endhdr_2:
+
+ GET_UCHAR(BZ_X_ENDHDR_2, uc);
+ if (uc != 0x72) RETURN(BZ_DATA_ERROR);
+ GET_UCHAR(BZ_X_ENDHDR_3, uc);
+ if (uc != 0x45) RETURN(BZ_DATA_ERROR);
+ GET_UCHAR(BZ_X_ENDHDR_4, uc);
+ if (uc != 0x38) RETURN(BZ_DATA_ERROR);
+ GET_UCHAR(BZ_X_ENDHDR_5, uc);
+ if (uc != 0x50) RETURN(BZ_DATA_ERROR);
+ GET_UCHAR(BZ_X_ENDHDR_6, uc);
+ if (uc != 0x90) RETURN(BZ_DATA_ERROR);
+
+ s->storedCombinedCRC = 0;
+ GET_UCHAR(BZ_X_CCRC_1, uc);
+ s->storedCombinedCRC = (s->storedCombinedCRC << 8) | ((UInt32)uc);
+ GET_UCHAR(BZ_X_CCRC_2, uc);
+ s->storedCombinedCRC = (s->storedCombinedCRC << 8) | ((UInt32)uc);
+ GET_UCHAR(BZ_X_CCRC_3, uc);
+ s->storedCombinedCRC = (s->storedCombinedCRC << 8) | ((UInt32)uc);
+ GET_UCHAR(BZ_X_CCRC_4, uc);
+ s->storedCombinedCRC = (s->storedCombinedCRC << 8) | ((UInt32)uc);
+
+ s->state = BZ_X_IDLE;
+ RETURN(BZ_STREAM_END);
+
+ default: AssertH ( False, 4001 );
+ }
+
+ AssertH ( False, 4002 );
+
+ save_state_and_return:
+
+ s->save_i = i;
+ s->save_j = j;
+ s->save_t = t;
+ s->save_alphaSize = alphaSize;
+ s->save_nGroups = nGroups;
+ s->save_nSelectors = nSelectors;
+ s->save_EOB = EOB;
+ s->save_groupNo = groupNo;
+ s->save_groupPos = groupPos;
+ s->save_nextSym = nextSym;
+ s->save_nblockMAX = nblockMAX;
+ s->save_nblock = nblock;
+ s->save_es = es;
+ s->save_N = N;
+ s->save_curr = curr;
+ s->save_zt = zt;
+ s->save_zn = zn;
+ s->save_zvec = zvec;
+ s->save_zj = zj;
+ s->save_gSel = gSel;
+ s->save_gMinlen = gMinlen;
+ s->save_gLimit = gLimit;
+ s->save_gBase = gBase;
+ s->save_gPerm = gPerm;
+
+ return retVal;
+}
+
+
+/*-------------------------------------------------------------*/
+/*--- end decompress.c ---*/
+/*-------------------------------------------------------------*/
diff --git a/Build/source/utils/bzip2/depend.mak b/Build/source/utils/bzip2/depend.mak
new file mode 100644
index 00000000000..da948ec1e18
--- /dev/null
+++ b/Build/source/utils/bzip2/depend.mak
@@ -0,0 +1,46 @@
+$(objdir)/mk251.obj: \
+
+
+$(objdir)/dlltest.obj: \
+ bzlib.h
+
+$(objdir)/huffman.obj: \
+ bzlib_private.h \
+ bzlib.h
+
+$(objdir)/crctable.obj: \
+ bzlib_private.h \
+ bzlib.h
+
+$(objdir)/compress.obj: \
+ bzlib_private.h \
+ bzlib.h
+
+$(objdir)/unzcrash.obj: \
+ bzlib.h
+
+$(objdir)/bzip2recover.obj: \
+
+
+$(objdir)/randtable.obj: \
+ bzlib_private.h \
+ bzlib.h
+
+$(objdir)/bzip2.obj: \
+ bzlib.h
+
+$(objdir)/spewG.obj: \
+
+
+$(objdir)/bzlib.obj: \
+ bzlib_private.h \
+ bzlib.h
+
+$(objdir)/decompress.obj: \
+ bzlib_private.h \
+ bzlib.h
+
+$(objdir)/blocksort.obj: \
+ bzlib_private.h \
+ bzlib.h
+
diff --git a/Build/source/utils/bzip2/dlltest.c b/Build/source/utils/bzip2/dlltest.c
new file mode 100644
index 00000000000..eb86bb61a59
--- /dev/null
+++ b/Build/source/utils/bzip2/dlltest.c
@@ -0,0 +1,176 @@
+/*
+ minibz2
+ libbz2.dll test program.
+ by Yoshioka Tsuneo(QWF00133@nifty.ne.jp/tsuneo-y@is.aist-nara.ac.jp)
+ This file is Public Domain.
+ welcome any email to me.
+
+ usage: minibz2 [-d] [-{1,2,..9}] [[srcfilename] destfilename]
+*/
+
+#define BZ_IMPORT
+#include <stdio.h>
+#include <stdlib.h>
+#include "bzlib.h"
+#ifdef _WIN32
+#include <io.h>
+#endif
+
+
+#ifdef _WIN32
+
+#define BZ2_LIBNAME "libbz2-1.0.2.DLL"
+
+#include <windows.h>
+static int BZ2DLLLoaded = 0;
+static HINSTANCE BZ2DLLhLib;
+int BZ2DLLLoadLibrary(void)
+{
+ HINSTANCE hLib;
+
+ if(BZ2DLLLoaded==1){return 0;}
+ hLib=LoadLibrary(BZ2_LIBNAME);
+ if(hLib == NULL){
+ fprintf(stderr,"Can't load %s\n",BZ2_LIBNAME);
+ return -1;
+ }
+ BZ2_bzlibVersion=GetProcAddress(hLib,"BZ2_bzlibVersion");
+ BZ2_bzopen=GetProcAddress(hLib,"BZ2_bzopen");
+ BZ2_bzdopen=GetProcAddress(hLib,"BZ2_bzdopen");
+ BZ2_bzread=GetProcAddress(hLib,"BZ2_bzread");
+ BZ2_bzwrite=GetProcAddress(hLib,"BZ2_bzwrite");
+ BZ2_bzflush=GetProcAddress(hLib,"BZ2_bzflush");
+ BZ2_bzclose=GetProcAddress(hLib,"BZ2_bzclose");
+ BZ2_bzerror=GetProcAddress(hLib,"BZ2_bzerror");
+
+ if (!BZ2_bzlibVersion || !BZ2_bzopen || !BZ2_bzdopen
+ || !BZ2_bzread || !BZ2_bzwrite || !BZ2_bzflush
+ || !BZ2_bzclose || !BZ2_bzerror) {
+ fprintf(stderr,"GetProcAddress failed.\n");
+ return -1;
+ }
+ BZ2DLLLoaded=1;
+ BZ2DLLhLib=hLib;
+ return 0;
+
+}
+int BZ2DLLFreeLibrary(void)
+{
+ if(BZ2DLLLoaded==0){return 0;}
+ FreeLibrary(BZ2DLLhLib);
+ BZ2DLLLoaded=0;
+}
+#endif /* WIN32 */
+
+void usage(void)
+{
+ puts("usage: minibz2 [-d] [-{1,2,..9}] [[srcfilename] destfilename]");
+}
+
+int main(int argc,char *argv[])
+{
+ int decompress = 0;
+ int level = 9;
+ char *fn_r = NULL;
+ char *fn_w = NULL;
+
+#ifdef _WIN32
+ if(BZ2DLLLoadLibrary()<0){
+ fprintf(stderr,"Loading of %s failed. Giving up.\n", BZ2_LIBNAME);
+ exit(1);
+ }
+ printf("Loading of %s succeeded. Library version is %s.\n",
+ BZ2_LIBNAME, BZ2_bzlibVersion() );
+#endif
+ while(++argv,--argc){
+ if(**argv =='-' || **argv=='/'){
+ char *p;
+
+ for(p=*argv+1;*p;p++){
+ if(*p=='d'){
+ decompress = 1;
+ }else if('1'<=*p && *p<='9'){
+ level = *p - '0';
+ }else{
+ usage();
+ exit(1);
+ }
+ }
+ }else{
+ break;
+ }
+ }
+ if(argc>=1){
+ fn_r = *argv;
+ argc--;argv++;
+ }else{
+ fn_r = NULL;
+ }
+ if(argc>=1){
+ fn_w = *argv;
+ argc--;argv++;
+ }else{
+ fn_w = NULL;
+ }
+ {
+ int len;
+ char buff[0x1000];
+ char mode[10];
+
+ if(decompress){
+ BZFILE *BZ2fp_r = NULL;
+ FILE *fp_w = NULL;
+
+ if(fn_w){
+ if((fp_w = fopen(fn_w,"wb"))==NULL){
+ printf("can't open [%s]\n",fn_w);
+ perror("reason:");
+ exit(1);
+ }
+ }else{
+ fp_w = stdout;
+ }
+ if((fn_r == NULL && (BZ2fp_r = BZ2_bzdopen(fileno(stdin),"rb"))==NULL)
+ || (fn_r != NULL && (BZ2fp_r = BZ2_bzopen(fn_r,"rb"))==NULL)){
+ printf("can't bz2openstream\n");
+ exit(1);
+ }
+ while((len=BZ2_bzread(BZ2fp_r,buff,0x1000))>0){
+ fwrite(buff,1,len,fp_w);
+ }
+ BZ2_bzclose(BZ2fp_r);
+ if(fp_w != stdout) fclose(fp_w);
+ }else{
+ BZFILE *BZ2fp_w = NULL;
+ FILE *fp_r = NULL;
+
+ if(fn_r){
+ if((fp_r = fopen(fn_r,"rb"))==NULL){
+ printf("can't open [%s]\n",fn_r);
+ perror("reason:");
+ exit(1);
+ }
+ }else{
+ fp_r = stdin;
+ }
+ mode[0]='w';
+ mode[1] = '0' + level;
+ mode[2] = '\0';
+
+ if((fn_w == NULL && (BZ2fp_w = BZ2_bzdopen(fileno(stdout),mode))==NULL)
+ || (fn_w !=NULL && (BZ2fp_w = BZ2_bzopen(fn_w,mode))==NULL)){
+ printf("can't bz2openstream\n");
+ exit(1);
+ }
+ while((len=fread(buff,1,0x1000,fp_r))>0){
+ BZ2_bzwrite(BZ2fp_w,buff,len);
+ }
+ BZ2_bzclose(BZ2fp_w);
+ if(fp_r!=stdin)fclose(fp_r);
+ }
+ }
+#ifdef _WIN32
+ BZ2DLLFreeLibrary();
+#endif
+ return 0;
+}
diff --git a/Build/source/utils/bzip2/dlltest.dsp b/Build/source/utils/bzip2/dlltest.dsp
new file mode 100644
index 00000000000..04819a49563
--- /dev/null
+++ b/Build/source/utils/bzip2/dlltest.dsp
@@ -0,0 +1,93 @@
+# Microsoft Developer Studio Project File - Name="dlltest" - Package Owner=<4>
+# Microsoft Developer Studio Generated Build File, Format Version 5.00
+# ** •ÒW‚µ‚È‚¢‚Å‚­‚¾‚³‚¢ **
+
+# TARGTYPE "Win32 (x86) Console Application" 0x0103
+
+CFG=dlltest - Win32 Debug
+!MESSAGE ‚±‚ê‚Í—LŒø‚ÈÒ²¸Ì§²Ù‚Å‚Í‚ ‚è‚Ü‚¹‚ñB ‚±‚ÌÌßÛ¼Þª¸Ä‚ðËÞÙÄÞ‚·‚邽‚ß‚É‚Í NMAKE ‚ðŽg—p‚µ‚Ä‚­‚¾‚³‚¢B
+!MESSAGE [Ò²¸Ì§²Ù‚Ì´¸½Îß°Ä] ºÏÝÄÞ‚ðŽg—p‚µ‚ÄŽÀs‚µ‚Ä‚­‚¾‚³‚¢
+!MESSAGE
+!MESSAGE NMAKE /f "dlltest.mak".
+!MESSAGE
+!MESSAGE NMAKE ‚ÌŽÀsŽž‚É\¬‚ðŽw’è‚Å‚«‚Ü‚·
+!MESSAGE ºÏÝÄÞ ×²Ýã‚ÅϸۂÌÝ’è‚ð’è‹`‚µ‚Ü‚·B—á:
+!MESSAGE
+!MESSAGE NMAKE /f "dlltest.mak" CFG="dlltest - Win32 Debug"
+!MESSAGE
+!MESSAGE ‘I‘ð‰Â”\‚ÈËÞÙÄÞ Ó°ÄÞ:
+!MESSAGE
+!MESSAGE "dlltest - Win32 Release" ("Win32 (x86) Console Application" —p)
+!MESSAGE "dlltest - Win32 Debug" ("Win32 (x86) Console Application" —p)
+!MESSAGE
+
+# Begin Project
+# PROP Scc_ProjName ""
+# PROP Scc_LocalPath ""
+CPP=cl.exe
+RSC=rc.exe
+
+!IF "$(CFG)" == "dlltest - Win32 Release"
+
+# PROP BASE Use_MFC 0
+# PROP BASE Use_Debug_Libraries 0
+# PROP BASE Output_Dir "Release"
+# PROP BASE Intermediate_Dir "Release"
+# PROP BASE Target_Dir ""
+# PROP Use_MFC 0
+# PROP Use_Debug_Libraries 0
+# PROP Output_Dir "Release"
+# PROP Intermediate_Dir "Release"
+# PROP Ignore_Export_Lib 0
+# PROP Target_Dir ""
+# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
+# ADD CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
+# ADD BASE RSC /l 0x411 /d "NDEBUG"
+# ADD RSC /l 0x411 /d "NDEBUG"
+BSC32=bscmake.exe
+# ADD BASE BSC32 /nologo
+# ADD BSC32 /nologo
+LINK32=link.exe
+# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386
+# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386 /out:"minibz2.exe"
+
+!ELSEIF "$(CFG)" == "dlltest - Win32 Debug"
+
+# PROP BASE Use_MFC 0
+# PROP BASE Use_Debug_Libraries 1
+# PROP BASE Output_Dir "dlltest_"
+# PROP BASE Intermediate_Dir "dlltest_"
+# PROP BASE Target_Dir ""
+# PROP Use_MFC 0
+# PROP Use_Debug_Libraries 1
+# PROP Output_Dir "dlltest_"
+# PROP Intermediate_Dir "dlltest_"
+# PROP Ignore_Export_Lib 0
+# PROP Target_Dir ""
+# ADD BASE CPP /nologo /W3 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
+# ADD CPP /nologo /W3 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
+# ADD BASE RSC /l 0x411 /d "_DEBUG"
+# ADD RSC /l 0x411 /d "_DEBUG"
+BSC32=bscmake.exe
+# ADD BASE BSC32 /nologo
+# ADD BSC32 /nologo
+LINK32=link.exe
+# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept
+# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /out:"minibz2.exe" /pdbtype:sept
+
+!ENDIF
+
+# Begin Target
+
+# Name "dlltest - Win32 Release"
+# Name "dlltest - Win32 Debug"
+# Begin Source File
+
+SOURCE=.\bzlib.h
+# End Source File
+# Begin Source File
+
+SOURCE=.\dlltest.c
+# End Source File
+# End Target
+# End Project
diff --git a/Build/source/utils/bzip2/huffman.c b/Build/source/utils/bzip2/huffman.c
new file mode 100644
index 00000000000..293095c170c
--- /dev/null
+++ b/Build/source/utils/bzip2/huffman.c
@@ -0,0 +1,228 @@
+
+/*-------------------------------------------------------------*/
+/*--- Huffman coding low-level stuff ---*/
+/*--- huffman.c ---*/
+/*-------------------------------------------------------------*/
+
+/*--
+ This file is a part of bzip2 and/or libbzip2, a program and
+ library for lossless, block-sorting data compression.
+
+ Copyright (C) 1996-2002 Julian R Seward. All rights reserved.
+
+ Redistribution and use in source and binary forms, with or without
+ modification, are permitted provided that the following conditions
+ are met:
+
+ 1. Redistributions of source code must retain the above copyright
+ notice, this list of conditions and the following disclaimer.
+
+ 2. The origin of this software must not be misrepresented; you must
+ not claim that you wrote the original software. If you use this
+ software in a product, an acknowledgment in the product
+ documentation would be appreciated but is not required.
+
+ 3. Altered source versions must be plainly marked as such, and must
+ not be misrepresented as being the original software.
+
+ 4. The name of the author may not be used to endorse or promote
+ products derived from this software without specific prior written
+ permission.
+
+ THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS
+ OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
+ WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
+ ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY
+ DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
+ DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE
+ GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
+ INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
+ WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
+ NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
+ SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+
+ Julian Seward, Cambridge, UK.
+ jseward@acm.org
+ bzip2/libbzip2 version 1.0 of 21 March 2000
+
+ This program is based on (at least) the work of:
+ Mike Burrows
+ David Wheeler
+ Peter Fenwick
+ Alistair Moffat
+ Radford Neal
+ Ian H. Witten
+ Robert Sedgewick
+ Jon L. Bentley
+
+ For more information on these sources, see the manual.
+--*/
+
+
+#include "bzlib_private.h"
+
+/*---------------------------------------------------*/
+#define WEIGHTOF(zz0) ((zz0) & 0xffffff00)
+#define DEPTHOF(zz1) ((zz1) & 0x000000ff)
+#define MYMAX(zz2,zz3) ((zz2) > (zz3) ? (zz2) : (zz3))
+
+#define ADDWEIGHTS(zw1,zw2) \
+ (WEIGHTOF(zw1)+WEIGHTOF(zw2)) | \
+ (1 + MYMAX(DEPTHOF(zw1),DEPTHOF(zw2)))
+
+#define UPHEAP(z) \
+{ \
+ Int32 zz, tmp; \
+ zz = z; tmp = heap[zz]; \
+ while (weight[tmp] < weight[heap[zz >> 1]]) { \
+ heap[zz] = heap[zz >> 1]; \
+ zz >>= 1; \
+ } \
+ heap[zz] = tmp; \
+}
+
+#define DOWNHEAP(z) \
+{ \
+ Int32 zz, yy, tmp; \
+ zz = z; tmp = heap[zz]; \
+ while (True) { \
+ yy = zz << 1; \
+ if (yy > nHeap) break; \
+ if (yy < nHeap && \
+ weight[heap[yy+1]] < weight[heap[yy]]) \
+ yy++; \
+ if (weight[tmp] < weight[heap[yy]]) break; \
+ heap[zz] = heap[yy]; \
+ zz = yy; \
+ } \
+ heap[zz] = tmp; \
+}
+
+
+/*---------------------------------------------------*/
+void BZ2_hbMakeCodeLengths ( UChar *len,
+ Int32 *freq,
+ Int32 alphaSize,
+ Int32 maxLen )
+{
+ /*--
+ Nodes and heap entries run from 1. Entry 0
+ for both the heap and nodes is a sentinel.
+ --*/
+ Int32 nNodes, nHeap, n1, n2, i, j, k;
+ Bool tooLong;
+
+ Int32 heap [ BZ_MAX_ALPHA_SIZE + 2 ];
+ Int32 weight [ BZ_MAX_ALPHA_SIZE * 2 ];
+ Int32 parent [ BZ_MAX_ALPHA_SIZE * 2 ];
+
+ for (i = 0; i < alphaSize; i++)
+ weight[i+1] = (freq[i] == 0 ? 1 : freq[i]) << 8;
+
+ while (True) {
+
+ nNodes = alphaSize;
+ nHeap = 0;
+
+ heap[0] = 0;
+ weight[0] = 0;
+ parent[0] = -2;
+
+ for (i = 1; i <= alphaSize; i++) {
+ parent[i] = -1;
+ nHeap++;
+ heap[nHeap] = i;
+ UPHEAP(nHeap);
+ }
+
+ AssertH( nHeap < (BZ_MAX_ALPHA_SIZE+2), 2001 );
+
+ while (nHeap > 1) {
+ n1 = heap[1]; heap[1] = heap[nHeap]; nHeap--; DOWNHEAP(1);
+ n2 = heap[1]; heap[1] = heap[nHeap]; nHeap--; DOWNHEAP(1);
+ nNodes++;
+ parent[n1] = parent[n2] = nNodes;
+ weight[nNodes] = ADDWEIGHTS(weight[n1], weight[n2]);
+ parent[nNodes] = -1;
+ nHeap++;
+ heap[nHeap] = nNodes;
+ UPHEAP(nHeap);
+ }
+
+ AssertH( nNodes < (BZ_MAX_ALPHA_SIZE * 2), 2002 );
+
+ tooLong = False;
+ for (i = 1; i <= alphaSize; i++) {
+ j = 0;
+ k = i;
+ while (parent[k] >= 0) { k = parent[k]; j++; }
+ len[i-1] = j;
+ if (j > maxLen) tooLong = True;
+ }
+
+ if (! tooLong) break;
+
+ for (i = 1; i < alphaSize; i++) {
+ j = weight[i] >> 8;
+ j = 1 + (j / 2);
+ weight[i] = j << 8;
+ }
+ }
+}
+
+
+/*---------------------------------------------------*/
+void BZ2_hbAssignCodes ( Int32 *code,
+ UChar *length,
+ Int32 minLen,
+ Int32 maxLen,
+ Int32 alphaSize )
+{
+ Int32 n, vec, i;
+
+ vec = 0;
+ for (n = minLen; n <= maxLen; n++) {
+ for (i = 0; i < alphaSize; i++)
+ if (length[i] == n) { code[i] = vec; vec++; };
+ vec <<= 1;
+ }
+}
+
+
+/*---------------------------------------------------*/
+void BZ2_hbCreateDecodeTables ( Int32 *limit,
+ Int32 *base,
+ Int32 *perm,
+ UChar *length,
+ Int32 minLen,
+ Int32 maxLen,
+ Int32 alphaSize )
+{
+ Int32 pp, i, j, vec;
+
+ pp = 0;
+ for (i = minLen; i <= maxLen; i++)
+ for (j = 0; j < alphaSize; j++)
+ if (length[j] == i) { perm[pp] = j; pp++; };
+
+ for (i = 0; i < BZ_MAX_CODE_LEN; i++) base[i] = 0;
+ for (i = 0; i < alphaSize; i++) base[length[i]+1]++;
+
+ for (i = 1; i < BZ_MAX_CODE_LEN; i++) base[i] += base[i-1];
+
+ for (i = 0; i < BZ_MAX_CODE_LEN; i++) limit[i] = 0;
+ vec = 0;
+
+ for (i = minLen; i <= maxLen; i++) {
+ vec += (base[i+1] - base[i]);
+ limit[i] = vec-1;
+ vec <<= 1;
+ }
+ for (i = minLen + 1; i <= maxLen; i++)
+ base[i] = ((limit[i-1] + 1) << 1) - base[i];
+}
+
+
+/*-------------------------------------------------------------*/
+/*--- end huffman.c ---*/
+/*-------------------------------------------------------------*/
diff --git a/Build/source/utils/bzip2/libbz2.def b/Build/source/utils/bzip2/libbz2.def
new file mode 100644
index 00000000000..4f83fcc6102
--- /dev/null
+++ b/Build/source/utils/bzip2/libbz2.def
@@ -0,0 +1,27 @@
+LIBRARY LIBBZ2
+DESCRIPTION "libbzip2: library for data compression"
+EXPORTS
+ BZ2_bzCompressInit
+ BZ2_bzCompress
+ BZ2_bzCompressEnd
+ BZ2_bzDecompressInit
+ BZ2_bzDecompress
+ BZ2_bzDecompressEnd
+ BZ2_bzReadOpen
+ BZ2_bzReadClose
+ BZ2_bzReadGetUnused
+ BZ2_bzRead
+ BZ2_bzWriteOpen
+ BZ2_bzWrite
+ BZ2_bzWriteClose
+ BZ2_bzWriteClose64
+ BZ2_bzBuffToBuffCompress
+ BZ2_bzBuffToBuffDecompress
+ BZ2_bzlibVersion
+ BZ2_bzopen
+ BZ2_bzdopen
+ BZ2_bzread
+ BZ2_bzwrite
+ BZ2_bzflush
+ BZ2_bzclose
+ BZ2_bzerror
diff --git a/Build/source/utils/bzip2/libbz2.dsp b/Build/source/utils/bzip2/libbz2.dsp
new file mode 100644
index 00000000000..06c1d376251
--- /dev/null
+++ b/Build/source/utils/bzip2/libbz2.dsp
@@ -0,0 +1,130 @@
+# Microsoft Developer Studio Project File - Name="libbz2" - Package Owner=<4>
+# Microsoft Developer Studio Generated Build File, Format Version 5.00
+# ** •ÒW‚µ‚È‚¢‚Å‚­‚¾‚³‚¢ **
+
+# TARGTYPE "Win32 (x86) Dynamic-Link Library" 0x0102
+
+CFG=libbz2 - Win32 Debug
+!MESSAGE ‚±‚ê‚Í—LŒø‚ÈÒ²¸Ì§²Ù‚Å‚Í‚ ‚è‚Ü‚¹‚ñB ‚±‚ÌÌßÛ¼Þª¸Ä‚ðËÞÙÄÞ‚·‚邽‚ß‚É‚Í NMAKE ‚ðŽg—p‚µ‚Ä‚­‚¾‚³‚¢B
+!MESSAGE [Ò²¸Ì§²Ù‚Ì´¸½Îß°Ä] ºÏÝÄÞ‚ðŽg—p‚µ‚ÄŽÀs‚µ‚Ä‚­‚¾‚³‚¢
+!MESSAGE
+!MESSAGE NMAKE /f "libbz2.mak".
+!MESSAGE
+!MESSAGE NMAKE ‚ÌŽÀsŽž‚É\¬‚ðŽw’è‚Å‚«‚Ü‚·
+!MESSAGE ºÏÝÄÞ ×²Ýã‚ÅϸۂÌÝ’è‚ð’è‹`‚µ‚Ü‚·B—á:
+!MESSAGE
+!MESSAGE NMAKE /f "libbz2.mak" CFG="libbz2 - Win32 Debug"
+!MESSAGE
+!MESSAGE ‘I‘ð‰Â”\‚ÈËÞÙÄÞ Ó°ÄÞ:
+!MESSAGE
+!MESSAGE "libbz2 - Win32 Release" ("Win32 (x86) Dynamic-Link Library" —p)
+!MESSAGE "libbz2 - Win32 Debug" ("Win32 (x86) Dynamic-Link Library" —p)
+!MESSAGE
+
+# Begin Project
+# PROP Scc_ProjName ""
+# PROP Scc_LocalPath ""
+CPP=cl.exe
+MTL=midl.exe
+RSC=rc.exe
+
+!IF "$(CFG)" == "libbz2 - Win32 Release"
+
+# PROP BASE Use_MFC 0
+# PROP BASE Use_Debug_Libraries 0
+# PROP BASE Output_Dir "Release"
+# PROP BASE Intermediate_Dir "Release"
+# PROP BASE Target_Dir ""
+# PROP Use_MFC 0
+# PROP Use_Debug_Libraries 0
+# PROP Output_Dir "Release"
+# PROP Intermediate_Dir "Release"
+# PROP Ignore_Export_Lib 0
+# PROP Target_Dir ""
+# ADD BASE CPP /nologo /MT /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /YX /FD /c
+# ADD CPP /nologo /MT /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /YX /FD /c
+# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /o NUL /win32
+# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /o NUL /win32
+# ADD BASE RSC /l 0x411 /d "NDEBUG"
+# ADD RSC /l 0x411 /d "NDEBUG"
+BSC32=bscmake.exe
+# ADD BASE BSC32 /nologo
+# ADD BSC32 /nologo
+LINK32=link.exe
+# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /dll /machine:I386
+# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /dll /machine:I386 /out:"libbz2.dll"
+
+!ELSEIF "$(CFG)" == "libbz2 - Win32 Debug"
+
+# PROP BASE Use_MFC 0
+# PROP BASE Use_Debug_Libraries 1
+# PROP BASE Output_Dir "Debug"
+# PROP BASE Intermediate_Dir "Debug"
+# PROP BASE Target_Dir ""
+# PROP Use_MFC 0
+# PROP Use_Debug_Libraries 1
+# PROP Output_Dir "Debug"
+# PROP Intermediate_Dir "Debug"
+# PROP Ignore_Export_Lib 0
+# PROP Target_Dir ""
+# ADD BASE CPP /nologo /MTd /W3 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /YX /FD /c
+# ADD CPP /nologo /MTd /W3 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /YX /FD /c
+# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /o NUL /win32
+# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /o NUL /win32
+# ADD BASE RSC /l 0x411 /d "_DEBUG"
+# ADD RSC /l 0x411 /d "_DEBUG"
+BSC32=bscmake.exe
+# ADD BASE BSC32 /nologo
+# ADD BSC32 /nologo
+LINK32=link.exe
+# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /dll /debug /machine:I386 /pdbtype:sept
+# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /dll /debug /machine:I386 /out:"libbz2.dll" /pdbtype:sept
+
+!ENDIF
+
+# Begin Target
+
+# Name "libbz2 - Win32 Release"
+# Name "libbz2 - Win32 Debug"
+# Begin Source File
+
+SOURCE=.\blocksort.c
+# End Source File
+# Begin Source File
+
+SOURCE=.\bzlib.c
+# End Source File
+# Begin Source File
+
+SOURCE=.\bzlib.h
+# End Source File
+# Begin Source File
+
+SOURCE=.\bzlib_private.h
+# End Source File
+# Begin Source File
+
+SOURCE=.\compress.c
+# End Source File
+# Begin Source File
+
+SOURCE=.\crctable.c
+# End Source File
+# Begin Source File
+
+SOURCE=.\decompress.c
+# End Source File
+# Begin Source File
+
+SOURCE=.\huffman.c
+# End Source File
+# Begin Source File
+
+SOURCE=.\libbz2.def
+# End Source File
+# Begin Source File
+
+SOURCE=.\randtable.c
+# End Source File
+# End Target
+# End Project
diff --git a/Build/source/utils/bzip2/makefile.msc b/Build/source/utils/bzip2/makefile.msc
new file mode 100644
index 00000000000..6a628a753a0
--- /dev/null
+++ b/Build/source/utils/bzip2/makefile.msc
@@ -0,0 +1,63 @@
+# Makefile for Microsoft Visual C++ 6.0
+# usage: nmake -f makefile.msc
+# K.M. Syring (syring@gsf.de)
+# Fixed up by JRS for bzip2-0.9.5d release.
+
+CC=cl
+CFLAGS= -DWIN32 -MD -Ox -D_FILE_OFFSET_BITS=64 -nologo
+
+OBJS= blocksort.obj \
+ huffman.obj \
+ crctable.obj \
+ randtable.obj \
+ compress.obj \
+ decompress.obj \
+ bzlib.obj
+
+all: lib bzip2 test
+
+bzip2: lib
+ $(CC) $(CFLAGS) -o bzip2 bzip2.c libbz2.lib setargv.obj
+ $(CC) $(CFLAGS) -o bzip2recover bzip2recover.c
+
+lib: $(OBJS)
+ lib /out:libbz2.lib $(OBJS)
+
+test: bzip2
+ type words1
+ .\\bzip2 -1 < sample1.ref > sample1.rb2
+ .\\bzip2 -2 < sample2.ref > sample2.rb2
+ .\\bzip2 -3 < sample3.ref > sample3.rb2
+ .\\bzip2 -d < sample1.bz2 > sample1.tst
+ .\\bzip2 -d < sample2.bz2 > sample2.tst
+ .\\bzip2 -ds < sample3.bz2 > sample3.tst
+ @echo All six of the fc's should find no differences.
+ @echo If fc finds an error on sample3.bz2, this could be
+ @echo because WinZip's 'TAR file smart CR/LF conversion'
+ @echo is too clever for its own good. Disable this option.
+ @echo The correct size for sample3.ref is 120,244. If it
+ @echo is 150,251, WinZip has messed it up.
+ fc sample1.bz2 sample1.rb2
+ fc sample2.bz2 sample2.rb2
+ fc sample3.bz2 sample3.rb2
+ fc sample1.tst sample1.ref
+ fc sample2.tst sample2.ref
+ fc sample3.tst sample3.ref
+
+
+
+clean:
+ del *.obj
+ del libbz2.lib
+ del bzip2.exe
+ del bzip2recover.exe
+ del sample1.rb2
+ del sample2.rb2
+ del sample3.rb2
+ del sample1.tst
+ del sample2.tst
+ del sample3.tst
+
+.c.obj:
+ $(CC) $(CFLAGS) -c $*.c -o $*.obj
+
diff --git a/Build/source/utils/bzip2/manual.pdf b/Build/source/utils/bzip2/manual.pdf
new file mode 100644
index 00000000000..3688da2ccf1
--- /dev/null
+++ b/Build/source/utils/bzip2/manual.pdf
Binary files differ
diff --git a/Build/source/utils/bzip2/manual.ps b/Build/source/utils/bzip2/manual.ps
new file mode 100644
index 00000000000..41d1a7e44ff
--- /dev/null
+++ b/Build/source/utils/bzip2/manual.ps
@@ -0,0 +1,3991 @@
+%!PS-Adobe-2.0
+%%Creator: dvips(k) 5.86 Copyright 1999 Radical Eye Software
+%%Title: manual.dvi
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+++ b/Build/source/utils/bzip2/manual.texi
@@ -0,0 +1,2243 @@
+\input texinfo @c -*- Texinfo -*-
+@setfilename bzip2.info
+
+@ignore
+This file documents bzip2 version 1.0.2, and associated library
+libbzip2, written by Julian Seward (jseward@acm.org).
+
+Copyright (C) 1996-2002 Julian R Seward
+
+Permission is granted to make and distribute verbatim copies of
+this manual provided the copyright notice and this permission notice
+are preserved on all copies.
+
+Permission is granted to copy and distribute translations of this manual
+into another language, under the above conditions for verbatim copies.
+@end ignore
+
+@ifinfo
+@format
+START-INFO-DIR-ENTRY
+* Bzip2: (bzip2). A program and library for data compression.
+END-INFO-DIR-ENTRY
+@end format
+
+@end ifinfo
+
+@iftex
+@c @finalout
+@settitle bzip2 and libbzip2
+@titlepage
+@title bzip2 and libbzip2
+@subtitle a program and library for data compression
+@subtitle copyright (C) 1996-2002 Julian Seward
+@subtitle version 1.0.2 of 30 December 2001
+@author Julian Seward
+
+@end titlepage
+
+@parindent 0mm
+@parskip 2mm
+
+@end iftex
+@node Top,,, (dir)
+
+The following text is the License for this software. You should
+find it identical to that contained in the file LICENSE in the
+source distribution.
+
+@bf{------------------ START OF THE LICENSE ------------------}
+
+This program, @code{bzip2},
+and associated library @code{libbzip2}, are
+Copyright (C) 1996-2002 Julian R Seward. All rights reserved.
+
+Redistribution and use in source and binary forms, with or without
+modification, are permitted provided that the following conditions
+are met:
+@itemize @bullet
+@item
+ Redistributions of source code must retain the above copyright
+ notice, this list of conditions and the following disclaimer.
+@item
+ The origin of this software must not be misrepresented; you must
+ not claim that you wrote the original software. If you use this
+ software in a product, an acknowledgment in the product
+ documentation would be appreciated but is not required.
+@item
+ Altered source versions must be plainly marked as such, and must
+ not be misrepresented as being the original software.
+@item
+ The name of the author may not be used to endorse or promote
+ products derived from this software without specific prior written
+ permission.
+@end itemize
+THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS
+OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
+WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
+ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY
+DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
+DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE
+GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
+INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
+WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
+NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
+SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+
+Julian Seward, Cambridge, UK.
+
+@code{jseward@@acm.org}
+
+@code{bzip2}/@code{libbzip2} version 1.0.2 of 30 December 2001.
+
+@bf{------------------ END OF THE LICENSE ------------------}
+
+Web sites:
+
+@code{http://sources.redhat.com/bzip2}
+
+@code{http://www.cacheprof.org}
+
+PATENTS: To the best of my knowledge, @code{bzip2} does not use any patented
+algorithms. However, I do not have the resources available to carry out
+a full patent search. Therefore I cannot give any guarantee of the
+above statement.
+
+
+
+
+
+
+
+@chapter Introduction
+
+@code{bzip2} compresses files using the Burrows-Wheeler
+block-sorting text compression algorithm, and Huffman coding.
+Compression is generally considerably better than that
+achieved by more conventional LZ77/LZ78-based compressors,
+and approaches the performance of the PPM family of statistical compressors.
+
+@code{bzip2} is built on top of @code{libbzip2}, a flexible library
+for handling compressed data in the @code{bzip2} format. This manual
+describes both how to use the program and
+how to work with the library interface. Most of the
+manual is devoted to this library, not the program,
+which is good news if your interest is only in the program.
+
+Chapter 2 describes how to use @code{bzip2}; this is the only part
+you need to read if you just want to know how to operate the program.
+Chapter 3 describes the programming interfaces in detail, and
+Chapter 4 records some miscellaneous notes which I thought
+ought to be recorded somewhere.
+
+
+@chapter How to use @code{bzip2}
+
+This chapter contains a copy of the @code{bzip2} man page,
+and nothing else.
+
+@quotation
+
+@unnumberedsubsubsec NAME
+@itemize
+@item @code{bzip2}, @code{bunzip2}
+- a block-sorting file compressor, v1.0.2
+@item @code{bzcat}
+- decompresses files to stdout
+@item @code{bzip2recover}
+- recovers data from damaged bzip2 files
+@end itemize
+
+@unnumberedsubsubsec SYNOPSIS
+@itemize
+@item @code{bzip2} [ -cdfkqstvzVL123456789 ] [ filenames ... ]
+@item @code{bunzip2} [ -fkvsVL ] [ filenames ... ]
+@item @code{bzcat} [ -s ] [ filenames ... ]
+@item @code{bzip2recover} filename
+@end itemize
+
+@unnumberedsubsubsec DESCRIPTION
+
+@code{bzip2} compresses files using the Burrows-Wheeler block sorting
+text compression algorithm, and Huffman coding. Compression is
+generally considerably better than that achieved by more conventional
+LZ77/LZ78-based compressors, and approaches the performance of the PPM
+family of statistical compressors.
+
+The command-line options are deliberately very similar to those of GNU
+@code{gzip}, but they are not identical.
+
+@code{bzip2} expects a list of file names to accompany the command-line
+flags. Each file is replaced by a compressed version of itself, with
+the name @code{original_name.bz2}. Each compressed file has the same
+modification date, permissions, and, when possible, ownership as the
+corresponding original, so that these properties can be correctly
+restored at decompression time. File name handling is naive in the
+sense that there is no mechanism for preserving original file names,
+permissions, ownerships or dates in filesystems which lack these
+concepts, or have serious file name length restrictions, such as MS-DOS.
+
+@code{bzip2} and @code{bunzip2} will by default not overwrite existing
+files. If you want this to happen, specify the @code{-f} flag.
+
+If no file names are specified, @code{bzip2} compresses from standard
+input to standard output. In this case, @code{bzip2} will decline to
+write compressed output to a terminal, as this would be entirely
+incomprehensible and therefore pointless.
+
+@code{bunzip2} (or @code{bzip2 -d}) decompresses all
+specified files. Files which were not created by @code{bzip2}
+will be detected and ignored, and a warning issued.
+@code{bzip2} attempts to guess the filename for the decompressed file
+from that of the compressed file as follows:
+@itemize
+@item @code{filename.bz2 } becomes @code{filename}
+@item @code{filename.bz } becomes @code{filename}
+@item @code{filename.tbz2} becomes @code{filename.tar}
+@item @code{filename.tbz } becomes @code{filename.tar}
+@item @code{anyothername } becomes @code{anyothername.out}
+@end itemize
+If the file does not end in one of the recognised endings,
+@code{.bz2}, @code{.bz},
+@code{.tbz2} or @code{.tbz}, @code{bzip2} complains that it cannot
+guess the name of the original file, and uses the original name
+with @code{.out} appended.
+
+As with compression, supplying no
+filenames causes decompression from standard input to standard output.
+
+@code{bunzip2} will correctly decompress a file which is the
+concatenation of two or more compressed files. The result is the
+concatenation of the corresponding uncompressed files. Integrity
+testing (@code{-t}) of concatenated compressed files is also supported.
+
+You can also compress or decompress files to the standard output by
+giving the @code{-c} flag. Multiple files may be compressed and
+decompressed like this. The resulting outputs are fed sequentially to
+stdout. Compression of multiple files in this manner generates a stream
+containing multiple compressed file representations. Such a stream
+can be decompressed correctly only by @code{bzip2} version 0.9.0 or
+later. Earlier versions of @code{bzip2} will stop after decompressing
+the first file in the stream.
+
+@code{bzcat} (or @code{bzip2 -dc}) decompresses all specified files to
+the standard output.
+
+@code{bzip2} will read arguments from the environment variables
+@code{BZIP2} and @code{BZIP}, in that order, and will process them
+before any arguments read from the command line. This gives a
+convenient way to supply default arguments.
+
+Compression is always performed, even if the compressed file is slightly
+larger than the original. Files of less than about one hundred bytes
+tend to get larger, since the compression mechanism has a constant
+overhead in the region of 50 bytes. Random data (including the output
+of most file compressors) is coded at about 8.05 bits per byte, giving
+an expansion of around 0.5%.
+
+As a self-check for your protection, @code{bzip2} uses 32-bit CRCs to
+make sure that the decompressed version of a file is identical to the
+original. This guards against corruption of the compressed data, and
+against undetected bugs in @code{bzip2} (hopefully very unlikely). The
+chances of data corruption going undetected is microscopic, about one
+chance in four billion for each file processed. Be aware, though, that
+the check occurs upon decompression, so it can only tell you that
+something is wrong. It can't help you recover the original uncompressed
+data. You can use @code{bzip2recover} to try to recover data from
+damaged files.
+
+Return values: 0 for a normal exit, 1 for environmental problems (file
+not found, invalid flags, I/O errors, &c), 2 to indicate a corrupt
+compressed file, 3 for an internal consistency error (eg, bug) which
+caused @code{bzip2} to panic.
+
+
+@unnumberedsubsubsec OPTIONS
+@table @code
+@item -c --stdout
+Compress or decompress to standard output.
+@item -d --decompress
+Force decompression. @code{bzip2}, @code{bunzip2} and @code{bzcat} are
+really the same program, and the decision about what actions to take is
+done on the basis of which name is used. This flag overrides that
+mechanism, and forces bzip2 to decompress.
+@item -z --compress
+The complement to @code{-d}: forces compression, regardless of the
+invokation name.
+@item -t --test
+Check integrity of the specified file(s), but don't decompress them.
+This really performs a trial decompression and throws away the result.
+@item -f --force
+Force overwrite of output files. Normally, @code{bzip2} will not overwrite
+existing output files. Also forces @code{bzip2} to break hard links
+to files, which it otherwise wouldn't do.
+
+@code{bzip2} normally declines to decompress files which don't have the
+correct magic header bytes. If forced (@code{-f}), however, it will
+pass such files through unmodified. This is how GNU @code{gzip}
+behaves.
+@item -k --keep
+Keep (don't delete) input files during compression
+or decompression.
+@item -s --small
+Reduce memory usage, for compression, decompression and testing. Files
+are decompressed and tested using a modified algorithm which only
+requires 2.5 bytes per block byte. This means any file can be
+decompressed in 2300k of memory, albeit at about half the normal speed.
+
+During compression, @code{-s} selects a block size of 200k, which limits
+memory use to around the same figure, at the expense of your compression
+ratio. In short, if your machine is low on memory (8 megabytes or
+less), use -s for everything. See MEMORY MANAGEMENT below.
+@item -q --quiet
+Suppress non-essential warning messages. Messages pertaining to
+I/O errors and other critical events will not be suppressed.
+@item -v --verbose
+Verbose mode -- show the compression ratio for each file processed.
+Further @code{-v}'s increase the verbosity level, spewing out lots of
+information which is primarily of interest for diagnostic purposes.
+@item -L --license -V --version
+Display the software version, license terms and conditions.
+@item -1 (or --fast) to -9 (or --best)
+Set the block size to 100 k, 200 k .. 900 k when compressing. Has no
+effect when decompressing. See MEMORY MANAGEMENT below.
+The @code{--fast} and @code{--best} aliases are primarily for GNU
+@code{gzip} compatibility. In particular, @code{--fast} doesn't make
+things significantly faster. And @code{--best} merely selects the
+default behaviour.
+@item --
+Treats all subsequent arguments as file names, even if they start
+with a dash. This is so you can handle files with names beginning
+with a dash, for example: @code{bzip2 -- -myfilename}.
+@item --repetitive-fast
+@item --repetitive-best
+These flags are redundant in versions 0.9.5 and above. They provided
+some coarse control over the behaviour of the sorting algorithm in
+earlier versions, which was sometimes useful. 0.9.5 and above have an
+improved algorithm which renders these flags irrelevant.
+@end table
+
+
+@unnumberedsubsubsec MEMORY MANAGEMENT
+
+@code{bzip2} compresses large files in blocks. The block size affects
+both the compression ratio achieved, and the amount of memory needed for
+compression and decompression. The flags @code{-1} through @code{-9}
+specify the block size to be 100,000 bytes through 900,000 bytes (the
+default) respectively. At decompression time, the block size used for
+compression is read from the header of the compressed file, and
+@code{bunzip2} then allocates itself just enough memory to decompress
+the file. Since block sizes are stored in compressed files, it follows
+that the flags @code{-1} to @code{-9} are irrelevant to and so ignored
+during decompression.
+
+Compression and decompression requirements, in bytes, can be estimated
+as:
+@example
+ Compression: 400k + ( 8 x block size )
+
+ Decompression: 100k + ( 4 x block size ), or
+ 100k + ( 2.5 x block size )
+@end example
+Larger block sizes give rapidly diminishing marginal returns. Most of
+the compression comes from the first two or three hundred k of block
+size, a fact worth bearing in mind when using @code{bzip2} on small machines.
+It is also important to appreciate that the decompression memory
+requirement is set at compression time by the choice of block size.
+
+For files compressed with the default 900k block size, @code{bunzip2}
+will require about 3700 kbytes to decompress. To support decompression
+of any file on a 4 megabyte machine, @code{bunzip2} has an option to
+decompress using approximately half this amount of memory, about 2300
+kbytes. Decompression speed is also halved, so you should use this
+option only where necessary. The relevant flag is @code{-s}.
+
+In general, try and use the largest block size memory constraints allow,
+since that maximises the compression achieved. Compression and
+decompression speed are virtually unaffected by block size.
+
+Another significant point applies to files which fit in a single block
+-- that means most files you'd encounter using a large block size. The
+amount of real memory touched is proportional to the size of the file,
+since the file is smaller than a block. For example, compressing a file
+20,000 bytes long with the flag @code{-9} will cause the compressor to
+allocate around 7600k of memory, but only touch 400k + 20000 * 8 = 560
+kbytes of it. Similarly, the decompressor will allocate 3700k but only
+touch 100k + 20000 * 4 = 180 kbytes.
+
+Here is a table which summarises the maximum memory usage for different
+block sizes. Also recorded is the total compressed size for 14 files of
+the Calgary Text Compression Corpus totalling 3,141,622 bytes. This
+column gives some feel for how compression varies with block size.
+These figures tend to understate the advantage of larger block sizes for
+larger files, since the Corpus is dominated by smaller files.
+@example
+ Compress Decompress Decompress Corpus
+ Flag usage usage -s usage Size
+
+ -1 1200k 500k 350k 914704
+ -2 2000k 900k 600k 877703
+ -3 2800k 1300k 850k 860338
+ -4 3600k 1700k 1100k 846899
+ -5 4400k 2100k 1350k 845160
+ -6 5200k 2500k 1600k 838626
+ -7 6100k 2900k 1850k 834096
+ -8 6800k 3300k 2100k 828642
+ -9 7600k 3700k 2350k 828642
+@end example
+
+@unnumberedsubsubsec RECOVERING DATA FROM DAMAGED FILES
+
+@code{bzip2} compresses files in blocks, usually 900kbytes long. Each
+block is handled independently. If a media or transmission error causes
+a multi-block @code{.bz2} file to become damaged, it may be possible to
+recover data from the undamaged blocks in the file.
+
+The compressed representation of each block is delimited by a 48-bit
+pattern, which makes it possible to find the block boundaries with
+reasonable certainty. Each block also carries its own 32-bit CRC, so
+damaged blocks can be distinguished from undamaged ones.
+
+@code{bzip2recover} is a simple program whose purpose is to search for
+blocks in @code{.bz2} files, and write each block out into its own
+@code{.bz2} file. You can then use @code{bzip2 -t} to test the
+integrity of the resulting files, and decompress those which are
+undamaged.
+
+@code{bzip2recover}
+takes a single argument, the name of the damaged file, and writes a
+number of files @code{rec00001file.bz2}, @code{rec00002file.bz2}, etc,
+containing the extracted blocks. The output filenames are designed so
+that the use of wildcards in subsequent processing -- for example,
+@code{bzip2 -dc rec*file.bz2 > recovered_data} -- processes the files in
+the correct order.
+
+@code{bzip2recover} should be of most use dealing with large @code{.bz2}
+files, as these will contain many blocks. It is clearly futile to use
+it on damaged single-block files, since a damaged block cannot be
+recovered. If you wish to minimise any potential data loss through
+media or transmission errors, you might consider compressing with a
+smaller block size.
+
+
+@unnumberedsubsubsec PERFORMANCE NOTES
+
+The sorting phase of compression gathers together similar strings in the
+file. Because of this, files containing very long runs of repeated
+symbols, like "aabaabaabaab ..." (repeated several hundred times) may
+compress more slowly than normal. Versions 0.9.5 and above fare much
+better than previous versions in this respect. The ratio between
+worst-case and average-case compression time is in the region of 10:1.
+For previous versions, this figure was more like 100:1. You can use the
+@code{-vvvv} option to monitor progress in great detail, if you want.
+
+Decompression speed is unaffected by these phenomena.
+
+@code{bzip2} usually allocates several megabytes of memory to operate
+in, and then charges all over it in a fairly random fashion. This means
+that performance, both for compressing and decompressing, is largely
+determined by the speed at which your machine can service cache misses.
+Because of this, small changes to the code to reduce the miss rate have
+been observed to give disproportionately large performance improvements.
+I imagine @code{bzip2} will perform best on machines with very large
+caches.
+
+
+@unnumberedsubsubsec CAVEATS
+
+I/O error messages are not as helpful as they could be. @code{bzip2}
+tries hard to detect I/O errors and exit cleanly, but the details of
+what the problem is sometimes seem rather misleading.
+
+This manual page pertains to version 1.0.2 of @code{bzip2}. Compressed
+data created by this version is entirely forwards and backwards
+compatible with the previous public releases, versions 0.1pl2, 0.9.0,
+0.9.5, 1.0.0 and 1.0.1, but with the following exception: 0.9.0 and
+above can correctly decompress multiple concatenated compressed files.
+0.1pl2 cannot do this; it will stop after decompressing just the first
+file in the stream.
+
+@code{bzip2recover} versions prior to this one, 1.0.2, used 32-bit
+integers to represent bit positions in compressed files, so it could not
+handle compressed files more than 512 megabytes long. Version 1.0.2 and
+above uses 64-bit ints on some platforms which support them (GNU
+supported targets, and Windows). To establish whether or not
+@code{bzip2recover} was built with such a limitation, run it without
+arguments. In any event you can build yourself an unlimited version if
+you can recompile it with @code{MaybeUInt64} set to be an unsigned
+64-bit integer.
+
+
+
+@unnumberedsubsubsec AUTHOR
+Julian Seward, @code{jseward@@acm.org}.
+
+@code{http://sources.redhat.com/bzip2}
+
+The ideas embodied in @code{bzip2} are due to (at least) the following
+people: Michael Burrows and David Wheeler (for the block sorting
+transformation), David Wheeler (again, for the Huffman coder), Peter
+Fenwick (for the structured coding model in the original @code{bzip},
+and many refinements), and Alistair Moffat, Radford Neal and Ian Witten
+(for the arithmetic coder in the original @code{bzip}). I am much
+indebted for their help, support and advice. See the manual in the
+source distribution for pointers to sources of documentation. Christian
+von Roques encouraged me to look for faster sorting algorithms, so as to
+speed up compression. Bela Lubkin encouraged me to improve the
+worst-case compression performance. The @code{bz*} scripts are derived
+from those of GNU @code{gzip}. Many people sent patches, helped with
+portability problems, lent machines, gave advice and were generally
+helpful.
+
+@end quotation
+
+
+
+
+@chapter Programming with @code{libbzip2}
+
+This chapter describes the programming interface to @code{libbzip2}.
+
+For general background information, particularly about memory
+use and performance aspects, you'd be well advised to read Chapter 2
+as well.
+
+@section Top-level structure
+
+@code{libbzip2} is a flexible library for compressing and decompressing
+data in the @code{bzip2} data format. Although packaged as a single
+entity, it helps to regard the library as three separate parts: the low
+level interface, and the high level interface, and some utility
+functions.
+
+The structure of @code{libbzip2}'s interfaces is similar to
+that of Jean-loup Gailly's and Mark Adler's excellent @code{zlib}
+library.
+
+All externally visible symbols have names beginning @code{BZ2_}.
+This is new in version 1.0. The intention is to minimise pollution
+of the namespaces of library clients.
+
+@subsection Low-level summary
+
+This interface provides services for compressing and decompressing
+data in memory. There's no provision for dealing with files, streams
+or any other I/O mechanisms, just straight memory-to-memory work.
+In fact, this part of the library can be compiled without inclusion
+of @code{stdio.h}, which may be helpful for embedded applications.
+
+The low-level part of the library has no global variables and
+is therefore thread-safe.
+
+Six routines make up the low level interface:
+@code{BZ2_bzCompressInit}, @code{BZ2_bzCompress}, and @* @code{BZ2_bzCompressEnd}
+for compression,
+and a corresponding trio @code{BZ2_bzDecompressInit}, @* @code{BZ2_bzDecompress}
+and @code{BZ2_bzDecompressEnd} for decompression.
+The @code{*Init} functions allocate
+memory for compression/decompression and do other
+initialisations, whilst the @code{*End} functions close down operations
+and release memory.
+
+The real work is done by @code{BZ2_bzCompress} and @code{BZ2_bzDecompress}.
+These compress and decompress data from a user-supplied input buffer
+to a user-supplied output buffer. These buffers can be any size;
+arbitrary quantities of data are handled by making repeated calls
+to these functions. This is a flexible mechanism allowing a
+consumer-pull style of activity, or producer-push, or a mixture of
+both.
+
+
+
+@subsection High-level summary
+
+This interface provides some handy wrappers around the low-level
+interface to facilitate reading and writing @code{bzip2} format
+files (@code{.bz2} files). The routines provide hooks to facilitate
+reading files in which the @code{bzip2} data stream is embedded
+within some larger-scale file structure, or where there are
+multiple @code{bzip2} data streams concatenated end-to-end.
+
+For reading files, @code{BZ2_bzReadOpen}, @code{BZ2_bzRead},
+@code{BZ2_bzReadClose} and @* @code{BZ2_bzReadGetUnused} are supplied. For
+writing files, @code{BZ2_bzWriteOpen}, @code{BZ2_bzWrite} and
+@code{BZ2_bzWriteFinish} are available.
+
+As with the low-level library, no global variables are used
+so the library is per se thread-safe. However, if I/O errors
+occur whilst reading or writing the underlying compressed files,
+you may have to consult @code{errno} to determine the cause of
+the error. In that case, you'd need a C library which correctly
+supports @code{errno} in a multithreaded environment.
+
+To make the library a little simpler and more portable,
+@code{BZ2_bzReadOpen} and @code{BZ2_bzWriteOpen} require you to pass them file
+handles (@code{FILE*}s) which have previously been opened for reading or
+writing respectively. That avoids portability problems associated with
+file operations and file attributes, whilst not being much of an
+imposition on the programmer.
+
+
+
+@subsection Utility functions summary
+For very simple needs, @code{BZ2_bzBuffToBuffCompress} and
+@code{BZ2_bzBuffToBuffDecompress} are provided. These compress
+data in memory from one buffer to another buffer in a single
+function call. You should assess whether these functions
+fulfill your memory-to-memory compression/decompression
+requirements before investing effort in understanding the more
+general but more complex low-level interface.
+
+Yoshioka Tsuneo (@code{QWF00133@@niftyserve.or.jp} /
+@code{tsuneo-y@@is.aist-nara.ac.jp}) has contributed some functions to
+give better @code{zlib} compatibility. These functions are
+@code{BZ2_bzopen}, @code{BZ2_bzread}, @code{BZ2_bzwrite}, @code{BZ2_bzflush},
+@code{BZ2_bzclose},
+@code{BZ2_bzerror} and @code{BZ2_bzlibVersion}. You may find these functions
+more convenient for simple file reading and writing, than those in the
+high-level interface. These functions are not (yet) officially part of
+the library, and are minimally documented here. If they break, you
+get to keep all the pieces. I hope to document them properly when time
+permits.
+
+Yoshioka also contributed modifications to allow the library to be
+built as a Windows DLL.
+
+
+@section Error handling
+
+The library is designed to recover cleanly in all situations, including
+the worst-case situation of decompressing random data. I'm not
+100% sure that it can always do this, so you might want to add
+a signal handler to catch segmentation violations during decompression
+if you are feeling especially paranoid. I would be interested in
+hearing more about the robustness of the library to corrupted
+compressed data.
+
+Version 1.0 is much more robust in this respect than
+0.9.0 or 0.9.5. Investigations with Checker (a tool for
+detecting problems with memory management, similar to Purify)
+indicate that, at least for the few files I tested, all single-bit
+errors in the decompressed data are caught properly, with no
+segmentation faults, no reads of uninitialised data and no
+out of range reads or writes. So it's certainly much improved,
+although I wouldn't claim it to be totally bombproof.
+
+The file @code{bzlib.h} contains all definitions needed to use
+the library. In particular, you should definitely not include
+@code{bzlib_private.h}.
+
+In @code{bzlib.h}, the various return values are defined. The following
+list is not intended as an exhaustive description of the circumstances
+in which a given value may be returned -- those descriptions are given
+later. Rather, it is intended to convey the rough meaning of each
+return value. The first five actions are normal and not intended to
+denote an error situation.
+@table @code
+@item BZ_OK
+The requested action was completed successfully.
+@item BZ_RUN_OK
+@itemx BZ_FLUSH_OK
+@itemx BZ_FINISH_OK
+In @code{BZ2_bzCompress}, the requested flush/finish/nothing-special action
+was completed successfully.
+@item BZ_STREAM_END
+Compression of data was completed, or the logical stream end was
+detected during decompression.
+@end table
+
+The following return values indicate an error of some kind.
+@table @code
+@item BZ_CONFIG_ERROR
+Indicates that the library has been improperly compiled on your
+platform -- a major configuration error. Specifically, it means
+that @code{sizeof(char)}, @code{sizeof(short)} and @code{sizeof(int)}
+are not 1, 2 and 4 respectively, as they should be. Note that the
+library should still work properly on 64-bit platforms which follow
+the LP64 programming model -- that is, where @code{sizeof(long)}
+and @code{sizeof(void*)} are 8. Under LP64, @code{sizeof(int)} is
+still 4, so @code{libbzip2}, which doesn't use the @code{long} type,
+is OK.
+@item BZ_SEQUENCE_ERROR
+When using the library, it is important to call the functions in the
+correct sequence and with data structures (buffers etc) in the correct
+states. @code{libbzip2} checks as much as it can to ensure this is
+happening, and returns @code{BZ_SEQUENCE_ERROR} if not. Code which
+complies precisely with the function semantics, as detailed below,
+should never receive this value; such an event denotes buggy code
+which you should investigate.
+@item BZ_PARAM_ERROR
+Returned when a parameter to a function call is out of range
+or otherwise manifestly incorrect. As with @code{BZ_SEQUENCE_ERROR},
+this denotes a bug in the client code. The distinction between
+@code{BZ_PARAM_ERROR} and @code{BZ_SEQUENCE_ERROR} is a bit hazy, but still worth
+making.
+@item BZ_MEM_ERROR
+Returned when a request to allocate memory failed. Note that the
+quantity of memory needed to decompress a stream cannot be determined
+until the stream's header has been read. So @code{BZ2_bzDecompress} and
+@code{BZ2_bzRead} may return @code{BZ_MEM_ERROR} even though some of
+the compressed data has been read. The same is not true for
+compression; once @code{BZ2_bzCompressInit} or @code{BZ2_bzWriteOpen} have
+successfully completed, @code{BZ_MEM_ERROR} cannot occur.
+@item BZ_DATA_ERROR
+Returned when a data integrity error is detected during decompression.
+Most importantly, this means when stored and computed CRCs for the
+data do not match. This value is also returned upon detection of any
+other anomaly in the compressed data.
+@item BZ_DATA_ERROR_MAGIC
+As a special case of @code{BZ_DATA_ERROR}, it is sometimes useful to
+know when the compressed stream does not start with the correct
+magic bytes (@code{'B' 'Z' 'h'}).
+@item BZ_IO_ERROR
+Returned by @code{BZ2_bzRead} and @code{BZ2_bzWrite} when there is an error
+reading or writing in the compressed file, and by @code{BZ2_bzReadOpen}
+and @code{BZ2_bzWriteOpen} for attempts to use a file for which the
+error indicator (viz, @code{ferror(f)}) is set.
+On receipt of @code{BZ_IO_ERROR}, the caller should consult
+@code{errno} and/or @code{perror} to acquire operating-system
+specific information about the problem.
+@item BZ_UNEXPECTED_EOF
+Returned by @code{BZ2_bzRead} when the compressed file finishes
+before the logical end of stream is detected.
+@item BZ_OUTBUFF_FULL
+Returned by @code{BZ2_bzBuffToBuffCompress} and
+@code{BZ2_bzBuffToBuffDecompress} to indicate that the output data
+will not fit into the output buffer provided.
+@end table
+
+
+
+@section Low-level interface
+
+@subsection @code{BZ2_bzCompressInit}
+@example
+typedef
+ struct @{
+ char *next_in;
+ unsigned int avail_in;
+ unsigned int total_in_lo32;
+ unsigned int total_in_hi32;
+
+ char *next_out;
+ unsigned int avail_out;
+ unsigned int total_out_lo32;
+ unsigned int total_out_hi32;
+
+ void *state;
+
+ void *(*bzalloc)(void *,int,int);
+ void (*bzfree)(void *,void *);
+ void *opaque;
+ @}
+ bz_stream;
+
+int BZ2_bzCompressInit ( bz_stream *strm,
+ int blockSize100k,
+ int verbosity,
+ int workFactor );
+
+@end example
+
+Prepares for compression. The @code{bz_stream} structure
+holds all data pertaining to the compression activity.
+A @code{bz_stream} structure should be allocated and initialised
+prior to the call.
+The fields of @code{bz_stream}
+comprise the entirety of the user-visible data. @code{state}
+is a pointer to the private data structures required for compression.
+
+Custom memory allocators are supported, via fields @code{bzalloc},
+@code{bzfree},
+and @code{opaque}. The value
+@code{opaque} is passed to as the first argument to
+all calls to @code{bzalloc} and @code{bzfree}, but is
+otherwise ignored by the library.
+The call @code{bzalloc ( opaque, n, m )} is expected to return a
+pointer @code{p} to
+@code{n * m} bytes of memory, and @code{bzfree ( opaque, p )}
+should free
+that memory.
+
+If you don't want to use a custom memory allocator, set @code{bzalloc},
+@code{bzfree} and
+@code{opaque} to @code{NULL},
+and the library will then use the standard @code{malloc}/@code{free}
+routines.
+
+Before calling @code{BZ2_bzCompressInit}, fields @code{bzalloc},
+@code{bzfree} and @code{opaque} should
+be filled appropriately, as just described. Upon return, the internal
+state will have been allocated and initialised, and @code{total_in_lo32},
+@code{total_in_hi32}, @code{total_out_lo32} and
+@code{total_out_hi32} will have been set to zero.
+These four fields are used by the library
+to inform the caller of the total amount of data passed into and out of
+the library, respectively. You should not try to change them.
+As of version 1.0, 64-bit counts are maintained, even on 32-bit
+platforms, using the @code{_hi32} fields to store the upper 32 bits
+of the count. So, for example, the total amount of data in
+is @code{(total_in_hi32 << 32) + total_in_lo32}.
+
+Parameter @code{blockSize100k} specifies the block size to be used for
+compression. It should be a value between 1 and 9 inclusive, and the
+actual block size used is 100000 x this figure. 9 gives the best
+compression but takes most memory.
+
+Parameter @code{verbosity} should be set to a number between 0 and 4
+inclusive. 0 is silent, and greater numbers give increasingly verbose
+monitoring/debugging output. If the library has been compiled with
+@code{-DBZ_NO_STDIO}, no such output will appear for any verbosity
+setting.
+
+Parameter @code{workFactor} controls how the compression phase behaves
+when presented with worst case, highly repetitive, input data. If
+compression runs into difficulties caused by repetitive data, the
+library switches from the standard sorting algorithm to a fallback
+algorithm. The fallback is slower than the standard algorithm by
+perhaps a factor of three, but always behaves reasonably, no matter how
+bad the input.
+
+Lower values of @code{workFactor} reduce the amount of effort the
+standard algorithm will expend before resorting to the fallback. You
+should set this parameter carefully; too low, and many inputs will be
+handled by the fallback algorithm and so compress rather slowly, too
+high, and your average-to-worst case compression times can become very
+large. The default value of 30 gives reasonable behaviour over a wide
+range of circumstances.
+
+Allowable values range from 0 to 250 inclusive. 0 is a special case,
+equivalent to using the default value of 30.
+
+Note that the compressed output generated is the same regardless of
+whether or not the fallback algorithm is used.
+
+Be aware also that this parameter may disappear entirely in future
+versions of the library. In principle it should be possible to devise a
+good way to automatically choose which algorithm to use. Such a
+mechanism would render the parameter obsolete.
+
+Possible return values:
+@display
+ @code{BZ_CONFIG_ERROR}
+ if the library has been mis-compiled
+ @code{BZ_PARAM_ERROR}
+ if @code{strm} is @code{NULL}
+ or @code{blockSize} < 1 or @code{blockSize} > 9
+ or @code{verbosity} < 0 or @code{verbosity} > 4
+ or @code{workFactor} < 0 or @code{workFactor} > 250
+ @code{BZ_MEM_ERROR}
+ if not enough memory is available
+ @code{BZ_OK}
+ otherwise
+@end display
+Allowable next actions:
+@display
+ @code{BZ2_bzCompress}
+ if @code{BZ_OK} is returned
+ no specific action needed in case of error
+@end display
+
+@subsection @code{BZ2_bzCompress}
+@example
+ int BZ2_bzCompress ( bz_stream *strm, int action );
+@end example
+Provides more input and/or output buffer space for the library. The
+caller maintains input and output buffers, and calls @code{BZ2_bzCompress} to
+transfer data between them.
+
+Before each call to @code{BZ2_bzCompress}, @code{next_in} should point at
+the data to be compressed, and @code{avail_in} should indicate how many
+bytes the library may read. @code{BZ2_bzCompress} updates @code{next_in},
+@code{avail_in} and @code{total_in} to reflect the number of bytes it
+has read.
+
+Similarly, @code{next_out} should point to a buffer in which the
+compressed data is to be placed, with @code{avail_out} indicating how
+much output space is available. @code{BZ2_bzCompress} updates
+@code{next_out}, @code{avail_out} and @code{total_out} to reflect the
+number of bytes output.
+
+You may provide and remove as little or as much data as you like on each
+call of @code{BZ2_bzCompress}. In the limit, it is acceptable to supply and
+remove data one byte at a time, although this would be terribly
+inefficient. You should always ensure that at least one byte of output
+space is available at each call.
+
+A second purpose of @code{BZ2_bzCompress} is to request a change of mode of the
+compressed stream.
+
+Conceptually, a compressed stream can be in one of four states: IDLE,
+RUNNING, FLUSHING and FINISHING. Before initialisation
+(@code{BZ2_bzCompressInit}) and after termination (@code{BZ2_bzCompressEnd}), a
+stream is regarded as IDLE.
+
+Upon initialisation (@code{BZ2_bzCompressInit}), the stream is placed in the
+RUNNING state. Subsequent calls to @code{BZ2_bzCompress} should pass
+@code{BZ_RUN} as the requested action; other actions are illegal and
+will result in @code{BZ_SEQUENCE_ERROR}.
+
+At some point, the calling program will have provided all the input data
+it wants to. It will then want to finish up -- in effect, asking the
+library to process any data it might have buffered internally. In this
+state, @code{BZ2_bzCompress} will no longer attempt to read data from
+@code{next_in}, but it will want to write data to @code{next_out}.
+Because the output buffer supplied by the user can be arbitrarily small,
+the finishing-up operation cannot necessarily be done with a single call
+of @code{BZ2_bzCompress}.
+
+Instead, the calling program passes @code{BZ_FINISH} as an action to
+@code{BZ2_bzCompress}. This changes the stream's state to FINISHING. Any
+remaining input (ie, @code{next_in[0 .. avail_in-1]}) is compressed and
+transferred to the output buffer. To do this, @code{BZ2_bzCompress} must be
+called repeatedly until all the output has been consumed. At that
+point, @code{BZ2_bzCompress} returns @code{BZ_STREAM_END}, and the stream's
+state is set back to IDLE. @code{BZ2_bzCompressEnd} should then be
+called.
+
+Just to make sure the calling program does not cheat, the library makes
+a note of @code{avail_in} at the time of the first call to
+@code{BZ2_bzCompress} which has @code{BZ_FINISH} as an action (ie, at the
+time the program has announced its intention to not supply any more
+input). By comparing this value with that of @code{avail_in} over
+subsequent calls to @code{BZ2_bzCompress}, the library can detect any
+attempts to slip in more data to compress. Any calls for which this is
+detected will return @code{BZ_SEQUENCE_ERROR}. This indicates a
+programming mistake which should be corrected.
+
+Instead of asking to finish, the calling program may ask
+@code{BZ2_bzCompress} to take all the remaining input, compress it and
+terminate the current (Burrows-Wheeler) compression block. This could
+be useful for error control purposes. The mechanism is analogous to
+that for finishing: call @code{BZ2_bzCompress} with an action of
+@code{BZ_FLUSH}, remove output data, and persist with the
+@code{BZ_FLUSH} action until the value @code{BZ_RUN} is returned. As
+with finishing, @code{BZ2_bzCompress} detects any attempt to provide more
+input data once the flush has begun.
+
+Once the flush is complete, the stream returns to the normal RUNNING
+state.
+
+This all sounds pretty complex, but isn't really. Here's a table
+which shows which actions are allowable in each state, what action
+will be taken, what the next state is, and what the non-error return
+values are. Note that you can't explicitly ask what state the
+stream is in, but nor do you need to -- it can be inferred from the
+values returned by @code{BZ2_bzCompress}.
+@display
+IDLE/@code{any}
+ Illegal. IDLE state only exists after @code{BZ2_bzCompressEnd} or
+ before @code{BZ2_bzCompressInit}.
+ Return value = @code{BZ_SEQUENCE_ERROR}
+
+RUNNING/@code{BZ_RUN}
+ Compress from @code{next_in} to @code{next_out} as much as possible.
+ Next state = RUNNING
+ Return value = @code{BZ_RUN_OK}
+
+RUNNING/@code{BZ_FLUSH}
+ Remember current value of @code{next_in}. Compress from @code{next_in}
+ to @code{next_out} as much as possible, but do not accept any more input.
+ Next state = FLUSHING
+ Return value = @code{BZ_FLUSH_OK}
+
+RUNNING/@code{BZ_FINISH}
+ Remember current value of @code{next_in}. Compress from @code{next_in}
+ to @code{next_out} as much as possible, but do not accept any more input.
+ Next state = FINISHING
+ Return value = @code{BZ_FINISH_OK}
+
+FLUSHING/@code{BZ_FLUSH}
+ Compress from @code{next_in} to @code{next_out} as much as possible,
+ but do not accept any more input.
+ If all the existing input has been used up and all compressed
+ output has been removed
+ Next state = RUNNING; Return value = @code{BZ_RUN_OK}
+ else
+ Next state = FLUSHING; Return value = @code{BZ_FLUSH_OK}
+
+FLUSHING/other
+ Illegal.
+ Return value = @code{BZ_SEQUENCE_ERROR}
+
+FINISHING/@code{BZ_FINISH}
+ Compress from @code{next_in} to @code{next_out} as much as possible,
+ but to not accept any more input.
+ If all the existing input has been used up and all compressed
+ output has been removed
+ Next state = IDLE; Return value = @code{BZ_STREAM_END}
+ else
+ Next state = FINISHING; Return value = @code{BZ_FINISHING}
+
+FINISHING/other
+ Illegal.
+ Return value = @code{BZ_SEQUENCE_ERROR}
+@end display
+
+That still looks complicated? Well, fair enough. The usual sequence
+of calls for compressing a load of data is:
+@itemize @bullet
+@item Get started with @code{BZ2_bzCompressInit}.
+@item Shovel data in and shlurp out its compressed form using zero or more
+calls of @code{BZ2_bzCompress} with action = @code{BZ_RUN}.
+@item Finish up.
+Repeatedly call @code{BZ2_bzCompress} with action = @code{BZ_FINISH},
+copying out the compressed output, until @code{BZ_STREAM_END} is returned.
+@item Close up and go home. Call @code{BZ2_bzCompressEnd}.
+@end itemize
+If the data you want to compress fits into your input buffer all
+at once, you can skip the calls of @code{BZ2_bzCompress ( ..., BZ_RUN )} and
+just do the @code{BZ2_bzCompress ( ..., BZ_FINISH )} calls.
+
+All required memory is allocated by @code{BZ2_bzCompressInit}. The
+compression library can accept any data at all (obviously). So you
+shouldn't get any error return values from the @code{BZ2_bzCompress} calls.
+If you do, they will be @code{BZ_SEQUENCE_ERROR}, and indicate a bug in
+your programming.
+
+Trivial other possible return values:
+@display
+ @code{BZ_PARAM_ERROR}
+ if @code{strm} is @code{NULL}, or @code{strm->s} is @code{NULL}
+@end display
+
+@subsection @code{BZ2_bzCompressEnd}
+@example
+int BZ2_bzCompressEnd ( bz_stream *strm );
+@end example
+Releases all memory associated with a compression stream.
+
+Possible return values:
+@display
+ @code{BZ_PARAM_ERROR} if @code{strm} is @code{NULL} or @code{strm->s} is @code{NULL}
+ @code{BZ_OK} otherwise
+@end display
+
+
+@subsection @code{BZ2_bzDecompressInit}
+@example
+int BZ2_bzDecompressInit ( bz_stream *strm, int verbosity, int small );
+@end example
+Prepares for decompression. As with @code{BZ2_bzCompressInit}, a
+@code{bz_stream} record should be allocated and initialised before the
+call. Fields @code{bzalloc}, @code{bzfree} and @code{opaque} should be
+set if a custom memory allocator is required, or made @code{NULL} for
+the normal @code{malloc}/@code{free} routines. Upon return, the internal
+state will have been initialised, and @code{total_in} and
+@code{total_out} will be zero.
+
+For the meaning of parameter @code{verbosity}, see @code{BZ2_bzCompressInit}.
+
+If @code{small} is nonzero, the library will use an alternative
+decompression algorithm which uses less memory but at the cost of
+decompressing more slowly (roughly speaking, half the speed, but the
+maximum memory requirement drops to around 2300k). See Chapter 2 for
+more information on memory management.
+
+Note that the amount of memory needed to decompress
+a stream cannot be determined until the stream's header has been read,
+so even if @code{BZ2_bzDecompressInit} succeeds, a subsequent
+@code{BZ2_bzDecompress} could fail with @code{BZ_MEM_ERROR}.
+
+Possible return values:
+@display
+ @code{BZ_CONFIG_ERROR}
+ if the library has been mis-compiled
+ @code{BZ_PARAM_ERROR}
+ if @code{(small != 0 && small != 1)}
+ or @code{(verbosity < 0 || verbosity > 4)}
+ @code{BZ_MEM_ERROR}
+ if insufficient memory is available
+@end display
+
+Allowable next actions:
+@display
+ @code{BZ2_bzDecompress}
+ if @code{BZ_OK} was returned
+ no specific action required in case of error
+@end display
+
+
+
+@subsection @code{BZ2_bzDecompress}
+@example
+int BZ2_bzDecompress ( bz_stream *strm );
+@end example
+Provides more input and/out output buffer space for the library. The
+caller maintains input and output buffers, and uses @code{BZ2_bzDecompress}
+to transfer data between them.
+
+Before each call to @code{BZ2_bzDecompress}, @code{next_in}
+should point at the compressed data,
+and @code{avail_in} should indicate how many bytes the library
+may read. @code{BZ2_bzDecompress} updates @code{next_in}, @code{avail_in}
+and @code{total_in}
+to reflect the number of bytes it has read.
+
+Similarly, @code{next_out} should point to a buffer in which the uncompressed
+output is to be placed, with @code{avail_out} indicating how much output space
+is available. @code{BZ2_bzCompress} updates @code{next_out},
+@code{avail_out} and @code{total_out} to reflect
+the number of bytes output.
+
+You may provide and remove as little or as much data as you like on
+each call of @code{BZ2_bzDecompress}.
+In the limit, it is acceptable to
+supply and remove data one byte at a time, although this would be
+terribly inefficient. You should always ensure that at least one
+byte of output space is available at each call.
+
+Use of @code{BZ2_bzDecompress} is simpler than @code{BZ2_bzCompress}.
+
+You should provide input and remove output as described above, and
+repeatedly call @code{BZ2_bzDecompress} until @code{BZ_STREAM_END} is
+returned. Appearance of @code{BZ_STREAM_END} denotes that
+@code{BZ2_bzDecompress} has detected the logical end of the compressed
+stream. @code{BZ2_bzDecompress} will not produce @code{BZ_STREAM_END} until
+all output data has been placed into the output buffer, so once
+@code{BZ_STREAM_END} appears, you are guaranteed to have available all
+the decompressed output, and @code{BZ2_bzDecompressEnd} can safely be
+called.
+
+If case of an error return value, you should call @code{BZ2_bzDecompressEnd}
+to clean up and release memory.
+
+Possible return values:
+@display
+ @code{BZ_PARAM_ERROR}
+ if @code{strm} is @code{NULL} or @code{strm->s} is @code{NULL}
+ or @code{strm->avail_out < 1}
+ @code{BZ_DATA_ERROR}
+ if a data integrity error is detected in the compressed stream
+ @code{BZ_DATA_ERROR_MAGIC}
+ if the compressed stream doesn't begin with the right magic bytes
+ @code{BZ_MEM_ERROR}
+ if there wasn't enough memory available
+ @code{BZ_STREAM_END}
+ if the logical end of the data stream was detected and all
+ output in has been consumed, eg @code{s->avail_out > 0}
+ @code{BZ_OK}
+ otherwise
+@end display
+Allowable next actions:
+@display
+ @code{BZ2_bzDecompress}
+ if @code{BZ_OK} was returned
+ @code{BZ2_bzDecompressEnd}
+ otherwise
+@end display
+
+
+@subsection @code{BZ2_bzDecompressEnd}
+@example
+int BZ2_bzDecompressEnd ( bz_stream *strm );
+@end example
+Releases all memory associated with a decompression stream.
+
+Possible return values:
+@display
+ @code{BZ_PARAM_ERROR}
+ if @code{strm} is @code{NULL} or @code{strm->s} is @code{NULL}
+ @code{BZ_OK}
+ otherwise
+@end display
+
+Allowable next actions:
+@display
+ None.
+@end display
+
+
+@section High-level interface
+
+This interface provides functions for reading and writing
+@code{bzip2} format files. First, some general points.
+
+@itemize @bullet
+@item All of the functions take an @code{int*} first argument,
+ @code{bzerror}.
+ After each call, @code{bzerror} should be consulted first to determine
+ the outcome of the call. If @code{bzerror} is @code{BZ_OK},
+ the call completed
+ successfully, and only then should the return value of the function
+ (if any) be consulted. If @code{bzerror} is @code{BZ_IO_ERROR},
+ there was an error
+ reading/writing the underlying compressed file, and you should
+ then consult @code{errno}/@code{perror} to determine the
+ cause of the difficulty.
+ @code{bzerror} may also be set to various other values; precise details are
+ given on a per-function basis below.
+@item If @code{bzerror} indicates an error
+ (ie, anything except @code{BZ_OK} and @code{BZ_STREAM_END}),
+ you should immediately call @code{BZ2_bzReadClose} (or @code{BZ2_bzWriteClose},
+ depending on whether you are attempting to read or to write)
+ to free up all resources associated
+ with the stream. Once an error has been indicated, behaviour of all calls
+ except @code{BZ2_bzReadClose} (@code{BZ2_bzWriteClose}) is undefined.
+ The implication is that (1) @code{bzerror} should
+ be checked after each call, and (2) if @code{bzerror} indicates an error,
+ @code{BZ2_bzReadClose} (@code{BZ2_bzWriteClose}) should then be called to clean up.
+@item The @code{FILE*} arguments passed to
+ @code{BZ2_bzReadOpen}/@code{BZ2_bzWriteOpen}
+ should be set to binary mode.
+ Most Unix systems will do this by default, but other platforms,
+ including Windows and Mac, will not. If you omit this, you may
+ encounter problems when moving code to new platforms.
+@item Memory allocation requests are handled by
+ @code{malloc}/@code{free}.
+ At present
+ there is no facility for user-defined memory allocators in the file I/O
+ functions (could easily be added, though).
+@end itemize
+
+
+
+@subsection @code{BZ2_bzReadOpen}
+@example
+ typedef void BZFILE;
+
+ BZFILE *BZ2_bzReadOpen ( int *bzerror, FILE *f,
+ int small, int verbosity,
+ void *unused, int nUnused );
+@end example
+Prepare to read compressed data from file handle @code{f}. @code{f}
+should refer to a file which has been opened for reading, and for which
+the error indicator (@code{ferror(f)})is not set. If @code{small} is 1,
+the library will try to decompress using less memory, at the expense of
+speed.
+
+For reasons explained below, @code{BZ2_bzRead} will decompress the
+@code{nUnused} bytes starting at @code{unused}, before starting to read
+from the file @code{f}. At most @code{BZ_MAX_UNUSED} bytes may be
+supplied like this. If this facility is not required, you should pass
+@code{NULL} and @code{0} for @code{unused} and n@code{Unused}
+respectively.
+
+For the meaning of parameters @code{small} and @code{verbosity},
+see @code{BZ2_bzDecompressInit}.
+
+The amount of memory needed to decompress a file cannot be determined
+until the file's header has been read. So it is possible that
+@code{BZ2_bzReadOpen} returns @code{BZ_OK} but a subsequent call of
+@code{BZ2_bzRead} will return @code{BZ_MEM_ERROR}.
+
+Possible assignments to @code{bzerror}:
+@display
+ @code{BZ_CONFIG_ERROR}
+ if the library has been mis-compiled
+ @code{BZ_PARAM_ERROR}
+ if @code{f} is @code{NULL}
+ or @code{small} is neither @code{0} nor @code{1}
+ or @code{(unused == NULL && nUnused != 0)}
+ or @code{(unused != NULL && !(0 <= nUnused <= BZ_MAX_UNUSED))}
+ @code{BZ_IO_ERROR}
+ if @code{ferror(f)} is nonzero
+ @code{BZ_MEM_ERROR}
+ if insufficient memory is available
+ @code{BZ_OK}
+ otherwise.
+@end display
+
+Possible return values:
+@display
+ Pointer to an abstract @code{BZFILE}
+ if @code{bzerror} is @code{BZ_OK}
+ @code{NULL}
+ otherwise
+@end display
+
+Allowable next actions:
+@display
+ @code{BZ2_bzRead}
+ if @code{bzerror} is @code{BZ_OK}
+ @code{BZ2_bzClose}
+ otherwise
+@end display
+
+
+@subsection @code{BZ2_bzRead}
+@example
+ int BZ2_bzRead ( int *bzerror, BZFILE *b, void *buf, int len );
+@end example
+Reads up to @code{len} (uncompressed) bytes from the compressed file
+@code{b} into
+the buffer @code{buf}. If the read was successful,
+@code{bzerror} is set to @code{BZ_OK}
+and the number of bytes read is returned. If the logical end-of-stream
+was detected, @code{bzerror} will be set to @code{BZ_STREAM_END},
+and the number
+of bytes read is returned. All other @code{bzerror} values denote an error.
+
+@code{BZ2_bzRead} will supply @code{len} bytes,
+unless the logical stream end is detected
+or an error occurs. Because of this, it is possible to detect the
+stream end by observing when the number of bytes returned is
+less than the number
+requested. Nevertheless, this is regarded as inadvisable; you should
+instead check @code{bzerror} after every call and watch out for
+@code{BZ_STREAM_END}.
+
+Internally, @code{BZ2_bzRead} copies data from the compressed file in chunks
+of size @code{BZ_MAX_UNUSED} bytes
+before decompressing it. If the file contains more bytes than strictly
+needed to reach the logical end-of-stream, @code{BZ2_bzRead} will almost certainly
+read some of the trailing data before signalling @code{BZ_SEQUENCE_END}.
+To collect the read but unused data once @code{BZ_SEQUENCE_END} has
+appeared, call @code{BZ2_bzReadGetUnused} immediately before @code{BZ2_bzReadClose}.
+
+Possible assignments to @code{bzerror}:
+@display
+ @code{BZ_PARAM_ERROR}
+ if @code{b} is @code{NULL} or @code{buf} is @code{NULL} or @code{len < 0}
+ @code{BZ_SEQUENCE_ERROR}
+ if @code{b} was opened with @code{BZ2_bzWriteOpen}
+ @code{BZ_IO_ERROR}
+ if there is an error reading from the compressed file
+ @code{BZ_UNEXPECTED_EOF}
+ if the compressed file ended before the logical end-of-stream was detected
+ @code{BZ_DATA_ERROR}
+ if a data integrity error was detected in the compressed stream
+ @code{BZ_DATA_ERROR_MAGIC}
+ if the stream does not begin with the requisite header bytes (ie, is not
+ a @code{bzip2} data file). This is really a special case of @code{BZ_DATA_ERROR}.
+ @code{BZ_MEM_ERROR}
+ if insufficient memory was available
+ @code{BZ_STREAM_END}
+ if the logical end of stream was detected.
+ @code{BZ_OK}
+ otherwise.
+@end display
+
+Possible return values:
+@display
+ number of bytes read
+ if @code{bzerror} is @code{BZ_OK} or @code{BZ_STREAM_END}
+ undefined
+ otherwise
+@end display
+
+Allowable next actions:
+@display
+ collect data from @code{buf}, then @code{BZ2_bzRead} or @code{BZ2_bzReadClose}
+ if @code{bzerror} is @code{BZ_OK}
+ collect data from @code{buf}, then @code{BZ2_bzReadClose} or @code{BZ2_bzReadGetUnused}
+ if @code{bzerror} is @code{BZ_SEQUENCE_END}
+ @code{BZ2_bzReadClose}
+ otherwise
+@end display
+
+
+
+@subsection @code{BZ2_bzReadGetUnused}
+@example
+ void BZ2_bzReadGetUnused ( int* bzerror, BZFILE *b,
+ void** unused, int* nUnused );
+@end example
+Returns data which was read from the compressed file but was not needed
+to get to the logical end-of-stream. @code{*unused} is set to the address
+of the data, and @code{*nUnused} to the number of bytes. @code{*nUnused} will
+be set to a value between @code{0} and @code{BZ_MAX_UNUSED} inclusive.
+
+This function may only be called once @code{BZ2_bzRead} has signalled
+@code{BZ_STREAM_END} but before @code{BZ2_bzReadClose}.
+
+Possible assignments to @code{bzerror}:
+@display
+ @code{BZ_PARAM_ERROR}
+ if @code{b} is @code{NULL}
+ or @code{unused} is @code{NULL} or @code{nUnused} is @code{NULL}
+ @code{BZ_SEQUENCE_ERROR}
+ if @code{BZ_STREAM_END} has not been signalled
+ or if @code{b} was opened with @code{BZ2_bzWriteOpen}
+ @code{BZ_OK}
+ otherwise
+@end display
+
+Allowable next actions:
+@display
+ @code{BZ2_bzReadClose}
+@end display
+
+
+@subsection @code{BZ2_bzReadClose}
+@example
+ void BZ2_bzReadClose ( int *bzerror, BZFILE *b );
+@end example
+Releases all memory pertaining to the compressed file @code{b}.
+@code{BZ2_bzReadClose} does not call @code{fclose} on the underlying file
+handle, so you should do that yourself if appropriate.
+@code{BZ2_bzReadClose} should be called to clean up after all error
+situations.
+
+Possible assignments to @code{bzerror}:
+@display
+ @code{BZ_SEQUENCE_ERROR}
+ if @code{b} was opened with @code{BZ2_bzOpenWrite}
+ @code{BZ_OK}
+ otherwise
+@end display
+
+Allowable next actions:
+@display
+ none
+@end display
+
+
+
+@subsection @code{BZ2_bzWriteOpen}
+@example
+ BZFILE *BZ2_bzWriteOpen ( int *bzerror, FILE *f,
+ int blockSize100k, int verbosity,
+ int workFactor );
+@end example
+Prepare to write compressed data to file handle @code{f}.
+@code{f} should refer to
+a file which has been opened for writing, and for which the error
+indicator (@code{ferror(f)})is not set.
+
+For the meaning of parameters @code{blockSize100k},
+@code{verbosity} and @code{workFactor}, see
+@* @code{BZ2_bzCompressInit}.
+
+All required memory is allocated at this stage, so if the call
+completes successfully, @code{BZ_MEM_ERROR} cannot be signalled by a
+subsequent call to @code{BZ2_bzWrite}.
+
+Possible assignments to @code{bzerror}:
+@display
+ @code{BZ_CONFIG_ERROR}
+ if the library has been mis-compiled
+ @code{BZ_PARAM_ERROR}
+ if @code{f} is @code{NULL}
+ or @code{blockSize100k < 1} or @code{blockSize100k > 9}
+ @code{BZ_IO_ERROR}
+ if @code{ferror(f)} is nonzero
+ @code{BZ_MEM_ERROR}
+ if insufficient memory is available
+ @code{BZ_OK}
+ otherwise
+@end display
+
+Possible return values:
+@display
+ Pointer to an abstract @code{BZFILE}
+ if @code{bzerror} is @code{BZ_OK}
+ @code{NULL}
+ otherwise
+@end display
+
+Allowable next actions:
+@display
+ @code{BZ2_bzWrite}
+ if @code{bzerror} is @code{BZ_OK}
+ (you could go directly to @code{BZ2_bzWriteClose}, but this would be pretty pointless)
+ @code{BZ2_bzWriteClose}
+ otherwise
+@end display
+
+
+
+@subsection @code{BZ2_bzWrite}
+@example
+ void BZ2_bzWrite ( int *bzerror, BZFILE *b, void *buf, int len );
+@end example
+Absorbs @code{len} bytes from the buffer @code{buf}, eventually to be
+compressed and written to the file.
+
+Possible assignments to @code{bzerror}:
+@display
+ @code{BZ_PARAM_ERROR}
+ if @code{b} is @code{NULL} or @code{buf} is @code{NULL} or @code{len < 0}
+ @code{BZ_SEQUENCE_ERROR}
+ if b was opened with @code{BZ2_bzReadOpen}
+ @code{BZ_IO_ERROR}
+ if there is an error writing the compressed file.
+ @code{BZ_OK}
+ otherwise
+@end display
+
+
+
+
+@subsection @code{BZ2_bzWriteClose}
+@example
+ void BZ2_bzWriteClose ( int *bzerror, BZFILE* f,
+ int abandon,
+ unsigned int* nbytes_in,
+ unsigned int* nbytes_out );
+
+ void BZ2_bzWriteClose64 ( int *bzerror, BZFILE* f,
+ int abandon,
+ unsigned int* nbytes_in_lo32,
+ unsigned int* nbytes_in_hi32,
+ unsigned int* nbytes_out_lo32,
+ unsigned int* nbytes_out_hi32 );
+@end example
+
+Compresses and flushes to the compressed file all data so far supplied
+by @code{BZ2_bzWrite}. The logical end-of-stream markers are also written, so
+subsequent calls to @code{BZ2_bzWrite} are illegal. All memory associated
+with the compressed file @code{b} is released.
+@code{fflush} is called on the
+compressed file, but it is not @code{fclose}'d.
+
+If @code{BZ2_bzWriteClose} is called to clean up after an error, the only
+action is to release the memory. The library records the error codes
+issued by previous calls, so this situation will be detected
+automatically. There is no attempt to complete the compression
+operation, nor to @code{fflush} the compressed file. You can force this
+behaviour to happen even in the case of no error, by passing a nonzero
+value to @code{abandon}.
+
+If @code{nbytes_in} is non-null, @code{*nbytes_in} will be set to be the
+total volume of uncompressed data handled. Similarly, @code{nbytes_out}
+will be set to the total volume of compressed data written. For
+compatibility with older versions of the library, @code{BZ2_bzWriteClose}
+only yields the lower 32 bits of these counts. Use
+@code{BZ2_bzWriteClose64} if you want the full 64 bit counts. These
+two functions are otherwise absolutely identical.
+
+
+Possible assignments to @code{bzerror}:
+@display
+ @code{BZ_SEQUENCE_ERROR}
+ if @code{b} was opened with @code{BZ2_bzReadOpen}
+ @code{BZ_IO_ERROR}
+ if there is an error writing the compressed file
+ @code{BZ_OK}
+ otherwise
+@end display
+
+@subsection Handling embedded compressed data streams
+
+The high-level library facilitates use of
+@code{bzip2} data streams which form some part of a surrounding, larger
+data stream.
+@itemize @bullet
+@item For writing, the library takes an open file handle, writes
+compressed data to it, @code{fflush}es it but does not @code{fclose} it.
+The calling application can write its own data before and after the
+compressed data stream, using that same file handle.
+@item Reading is more complex, and the facilities are not as general
+as they could be since generality is hard to reconcile with efficiency.
+@code{BZ2_bzRead} reads from the compressed file in blocks of size
+@code{BZ_MAX_UNUSED} bytes, and in doing so probably will overshoot
+the logical end of compressed stream.
+To recover this data once decompression has
+ended, call @code{BZ2_bzReadGetUnused} after the last call of @code{BZ2_bzRead}
+(the one returning @code{BZ_STREAM_END}) but before calling
+@code{BZ2_bzReadClose}.
+@end itemize
+
+This mechanism makes it easy to decompress multiple @code{bzip2}
+streams placed end-to-end. As the end of one stream, when @code{BZ2_bzRead}
+returns @code{BZ_STREAM_END}, call @code{BZ2_bzReadGetUnused} to collect the
+unused data (copy it into your own buffer somewhere).
+That data forms the start of the next compressed stream.
+To start uncompressing that next stream, call @code{BZ2_bzReadOpen} again,
+feeding in the unused data via the @code{unused}/@code{nUnused}
+parameters.
+Keep doing this until @code{BZ_STREAM_END} return coincides with the
+physical end of file (@code{feof(f)}). In this situation
+@code{BZ2_bzReadGetUnused}
+will of course return no data.
+
+This should give some feel for how the high-level interface can be used.
+If you require extra flexibility, you'll have to bite the bullet and get
+to grips with the low-level interface.
+
+@subsection Standard file-reading/writing code
+Here's how you'd write data to a compressed file:
+@example @code
+FILE* f;
+BZFILE* b;
+int nBuf;
+char buf[ /* whatever size you like */ ];
+int bzerror;
+int nWritten;
+
+f = fopen ( "myfile.bz2", "w" );
+if (!f) @{
+ /* handle error */
+@}
+b = BZ2_bzWriteOpen ( &bzerror, f, 9 );
+if (bzerror != BZ_OK) @{
+ BZ2_bzWriteClose ( b );
+ /* handle error */
+@}
+
+while ( /* condition */ ) @{
+ /* get data to write into buf, and set nBuf appropriately */
+ nWritten = BZ2_bzWrite ( &bzerror, b, buf, nBuf );
+ if (bzerror == BZ_IO_ERROR) @{
+ BZ2_bzWriteClose ( &bzerror, b );
+ /* handle error */
+ @}
+@}
+
+BZ2_bzWriteClose ( &bzerror, b );
+if (bzerror == BZ_IO_ERROR) @{
+ /* handle error */
+@}
+@end example
+And to read from a compressed file:
+@example
+FILE* f;
+BZFILE* b;
+int nBuf;
+char buf[ /* whatever size you like */ ];
+int bzerror;
+int nWritten;
+
+f = fopen ( "myfile.bz2", "r" );
+if (!f) @{
+ /* handle error */
+@}
+b = BZ2_bzReadOpen ( &bzerror, f, 0, NULL, 0 );
+if (bzerror != BZ_OK) @{
+ BZ2_bzReadClose ( &bzerror, b );
+ /* handle error */
+@}
+
+bzerror = BZ_OK;
+while (bzerror == BZ_OK && /* arbitrary other conditions */) @{
+ nBuf = BZ2_bzRead ( &bzerror, b, buf, /* size of buf */ );
+ if (bzerror == BZ_OK) @{
+ /* do something with buf[0 .. nBuf-1] */
+ @}
+@}
+if (bzerror != BZ_STREAM_END) @{
+ BZ2_bzReadClose ( &bzerror, b );
+ /* handle error */
+@} else @{
+ BZ2_bzReadClose ( &bzerror );
+@}
+@end example
+
+
+
+@section Utility functions
+@subsection @code{BZ2_bzBuffToBuffCompress}
+@example
+ int BZ2_bzBuffToBuffCompress( char* dest,
+ unsigned int* destLen,
+ char* source,
+ unsigned int sourceLen,
+ int blockSize100k,
+ int verbosity,
+ int workFactor );
+@end example
+Attempts to compress the data in @code{source[0 .. sourceLen-1]}
+into the destination buffer, @code{dest[0 .. *destLen-1]}.
+If the destination buffer is big enough, @code{*destLen} is
+set to the size of the compressed data, and @code{BZ_OK} is
+returned. If the compressed data won't fit, @code{*destLen}
+is unchanged, and @code{BZ_OUTBUFF_FULL} is returned.
+
+Compression in this manner is a one-shot event, done with a single call
+to this function. The resulting compressed data is a complete
+@code{bzip2} format data stream. There is no mechanism for making
+additional calls to provide extra input data. If you want that kind of
+mechanism, use the low-level interface.
+
+For the meaning of parameters @code{blockSize100k}, @code{verbosity}
+and @code{workFactor}, @* see @code{BZ2_bzCompressInit}.
+
+To guarantee that the compressed data will fit in its buffer, allocate
+an output buffer of size 1% larger than the uncompressed data, plus
+six hundred extra bytes.
+
+@code{BZ2_bzBuffToBuffDecompress} will not write data at or
+beyond @code{dest[*destLen]}, even in case of buffer overflow.
+
+Possible return values:
+@display
+ @code{BZ_CONFIG_ERROR}
+ if the library has been mis-compiled
+ @code{BZ_PARAM_ERROR}
+ if @code{dest} is @code{NULL} or @code{destLen} is @code{NULL}
+ or @code{blockSize100k < 1} or @code{blockSize100k > 9}
+ or @code{verbosity < 0} or @code{verbosity > 4}
+ or @code{workFactor < 0} or @code{workFactor > 250}
+ @code{BZ_MEM_ERROR}
+ if insufficient memory is available
+ @code{BZ_OUTBUFF_FULL}
+ if the size of the compressed data exceeds @code{*destLen}
+ @code{BZ_OK}
+ otherwise
+@end display
+
+
+
+@subsection @code{BZ2_bzBuffToBuffDecompress}
+@example
+ int BZ2_bzBuffToBuffDecompress ( char* dest,
+ unsigned int* destLen,
+ char* source,
+ unsigned int sourceLen,
+ int small,
+ int verbosity );
+@end example
+Attempts to decompress the data in @code{source[0 .. sourceLen-1]}
+into the destination buffer, @code{dest[0 .. *destLen-1]}.
+If the destination buffer is big enough, @code{*destLen} is
+set to the size of the uncompressed data, and @code{BZ_OK} is
+returned. If the compressed data won't fit, @code{*destLen}
+is unchanged, and @code{BZ_OUTBUFF_FULL} is returned.
+
+@code{source} is assumed to hold a complete @code{bzip2} format
+data stream. @* @code{BZ2_bzBuffToBuffDecompress} tries to decompress
+the entirety of the stream into the output buffer.
+
+For the meaning of parameters @code{small} and @code{verbosity},
+see @code{BZ2_bzDecompressInit}.
+
+Because the compression ratio of the compressed data cannot be known in
+advance, there is no easy way to guarantee that the output buffer will
+be big enough. You may of course make arrangements in your code to
+record the size of the uncompressed data, but such a mechanism is beyond
+the scope of this library.
+
+@code{BZ2_bzBuffToBuffDecompress} will not write data at or
+beyond @code{dest[*destLen]}, even in case of buffer overflow.
+
+Possible return values:
+@display
+ @code{BZ_CONFIG_ERROR}
+ if the library has been mis-compiled
+ @code{BZ_PARAM_ERROR}
+ if @code{dest} is @code{NULL} or @code{destLen} is @code{NULL}
+ or @code{small != 0 && small != 1}
+ or @code{verbosity < 0} or @code{verbosity > 4}
+ @code{BZ_MEM_ERROR}
+ if insufficient memory is available
+ @code{BZ_OUTBUFF_FULL}
+ if the size of the compressed data exceeds @code{*destLen}
+ @code{BZ_DATA_ERROR}
+ if a data integrity error was detected in the compressed data
+ @code{BZ_DATA_ERROR_MAGIC}
+ if the compressed data doesn't begin with the right magic bytes
+ @code{BZ_UNEXPECTED_EOF}
+ if the compressed data ends unexpectedly
+ @code{BZ_OK}
+ otherwise
+@end display
+
+
+
+@section @code{zlib} compatibility functions
+Yoshioka Tsuneo has contributed some functions to
+give better @code{zlib} compatibility. These functions are
+@code{BZ2_bzopen}, @code{BZ2_bzread}, @code{BZ2_bzwrite}, @code{BZ2_bzflush},
+@code{BZ2_bzclose},
+@code{BZ2_bzerror} and @code{BZ2_bzlibVersion}.
+These functions are not (yet) officially part of
+the library. If they break, you get to keep all the pieces.
+Nevertheless, I think they work ok.
+@example
+typedef void BZFILE;
+
+const char * BZ2_bzlibVersion ( void );
+@end example
+Returns a string indicating the library version.
+@example
+BZFILE * BZ2_bzopen ( const char *path, const char *mode );
+BZFILE * BZ2_bzdopen ( int fd, const char *mode );
+@end example
+Opens a @code{.bz2} file for reading or writing, using either its name
+or a pre-existing file descriptor.
+Analogous to @code{fopen} and @code{fdopen}.
+@example
+int BZ2_bzread ( BZFILE* b, void* buf, int len );
+int BZ2_bzwrite ( BZFILE* b, void* buf, int len );
+@end example
+Reads/writes data from/to a previously opened @code{BZFILE}.
+Analogous to @code{fread} and @code{fwrite}.
+@example
+int BZ2_bzflush ( BZFILE* b );
+void BZ2_bzclose ( BZFILE* b );
+@end example
+Flushes/closes a @code{BZFILE}. @code{BZ2_bzflush} doesn't actually do
+anything. Analogous to @code{fflush} and @code{fclose}.
+
+@example
+const char * BZ2_bzerror ( BZFILE *b, int *errnum )
+@end example
+Returns a string describing the more recent error status of
+@code{b}, and also sets @code{*errnum} to its numerical value.
+
+
+@section Using the library in a @code{stdio}-free environment
+
+@subsection Getting rid of @code{stdio}
+
+In a deeply embedded application, you might want to use just
+the memory-to-memory functions. You can do this conveniently
+by compiling the library with preprocessor symbol @code{BZ_NO_STDIO}
+defined. Doing this gives you a library containing only the following
+eight functions:
+
+@code{BZ2_bzCompressInit}, @code{BZ2_bzCompress}, @code{BZ2_bzCompressEnd} @*
+@code{BZ2_bzDecompressInit}, @code{BZ2_bzDecompress}, @code{BZ2_bzDecompressEnd} @*
+@code{BZ2_bzBuffToBuffCompress}, @code{BZ2_bzBuffToBuffDecompress}
+
+When compiled like this, all functions will ignore @code{verbosity}
+settings.
+
+@subsection Critical error handling
+@code{libbzip2} contains a number of internal assertion checks which
+should, needless to say, never be activated. Nevertheless, if an
+assertion should fail, behaviour depends on whether or not the library
+was compiled with @code{BZ_NO_STDIO} set.
+
+For a normal compile, an assertion failure yields the message
+@example
+ bzip2/libbzip2: internal error number N.
+ This is a bug in bzip2/libbzip2, 1.0.2, 30-Dec-2001.
+ Please report it to me at: jseward@@acm.org. If this happened
+ when you were using some program which uses libbzip2 as a
+ component, you should also report this bug to the author(s)
+ of that program. Please make an effort to report this bug;
+ timely and accurate bug reports eventually lead to higher
+ quality software. Thanks. Julian Seward, 30 December 2001.
+@end example
+where @code{N} is some error code number. If @code{N == 1007}, it also
+prints some extra text advising the reader that unreliable memory is
+often associated with internal error 1007. (This is a
+frequently-observed-phenomenon with versions 1.0.0/1.0.1).
+
+@code{exit(3)} is then called.
+
+For a @code{stdio}-free library, assertion failures result
+in a call to a function declared as:
+@example
+ extern void bz_internal_error ( int errcode );
+@end example
+The relevant code is passed as a parameter. You should supply
+such a function.
+
+In either case, once an assertion failure has occurred, any
+@code{bz_stream} records involved can be regarded as invalid.
+You should not attempt to resume normal operation with them.
+
+You may, of course, change critical error handling to suit
+your needs. As I said above, critical errors indicate bugs
+in the library and should not occur. All "normal" error
+situations are indicated via error return codes from functions,
+and can be recovered from.
+
+
+@section Making a Windows DLL
+Everything related to Windows has been contributed by Yoshioka Tsuneo
+@* (@code{QWF00133@@niftyserve.or.jp} /
+@code{tsuneo-y@@is.aist-nara.ac.jp}), so you should send your queries to
+him (but perhaps Cc: me, @code{jseward@@acm.org}).
+
+My vague understanding of what to do is: using Visual C++ 5.0,
+open the project file @code{libbz2.dsp}, and build. That's all.
+
+If you can't
+open the project file for some reason, make a new one, naming these files:
+@code{blocksort.c}, @code{bzlib.c}, @code{compress.c},
+@code{crctable.c}, @code{decompress.c}, @code{huffman.c}, @*
+@code{randtable.c} and @code{libbz2.def}. You will also need
+to name the header files @code{bzlib.h} and @code{bzlib_private.h}.
+
+If you don't use VC++, you may need to define the proprocessor symbol
+@code{_WIN32}.
+
+Finally, @code{dlltest.c} is a sample program using the DLL. It has a
+project file, @code{dlltest.dsp}.
+
+If you just want a makefile for Visual C, have a look at
+@code{makefile.msc}.
+
+Be aware that if you compile @code{bzip2} itself on Win32, you must set
+@code{BZ_UNIX} to 0 and @code{BZ_LCCWIN32} to 1, in the file
+@code{bzip2.c}, before compiling. Otherwise the resulting binary won't
+work correctly.
+
+I haven't tried any of this stuff myself, but it all looks plausible.
+
+
+
+@chapter Miscellanea
+
+These are just some random thoughts of mine. Your mileage may
+vary.
+
+@section Limitations of the compressed file format
+@code{bzip2-1.0}, @code{0.9.5} and @code{0.9.0}
+use exactly the same file format as the previous
+version, @code{bzip2-0.1}. This decision was made in the interests of
+stability. Creating yet another incompatible compressed file format
+would create further confusion and disruption for users.
+
+Nevertheless, this is not a painless decision. Development
+work since the release of @code{bzip2-0.1} in August 1997
+has shown complexities in the file format which slow down
+decompression and, in retrospect, are unnecessary. These are:
+@itemize @bullet
+@item The run-length encoder, which is the first of the
+ compression transformations, is entirely irrelevant.
+ The original purpose was to protect the sorting algorithm
+ from the very worst case input: a string of repeated
+ symbols. But algorithm steps Q6a and Q6b in the original
+ Burrows-Wheeler technical report (SRC-124) show how
+ repeats can be handled without difficulty in block
+ sorting.
+@item The randomisation mechanism doesn't really need to be
+ there. Udi Manber and Gene Myers published a suffix
+ array construction algorithm a few years back, which
+ can be employed to sort any block, no matter how
+ repetitive, in O(N log N) time. Subsequent work by
+ Kunihiko Sadakane has produced a derivative O(N (log N)^2)
+ algorithm which usually outperforms the Manber-Myers
+ algorithm.
+
+ I could have changed to Sadakane's algorithm, but I find
+ it to be slower than @code{bzip2}'s existing algorithm for
+ most inputs, and the randomisation mechanism protects
+ adequately against bad cases. I didn't think it was
+ a good tradeoff to make. Partly this is due to the fact
+ that I was not flooded with email complaints about
+ @code{bzip2-0.1}'s performance on repetitive data, so
+ perhaps it isn't a problem for real inputs.
+
+ Probably the best long-term solution,
+ and the one I have incorporated into 0.9.5 and above,
+ is to use the existing sorting
+ algorithm initially, and fall back to a O(N (log N)^2)
+ algorithm if the standard algorithm gets into difficulties.
+@item The compressed file format was never designed to be
+ handled by a library, and I have had to jump though
+ some hoops to produce an efficient implementation of
+ decompression. It's a bit hairy. Try passing
+ @code{decompress.c} through the C preprocessor
+ and you'll see what I mean. Much of this complexity
+ could have been avoided if the compressed size of
+ each block of data was recorded in the data stream.
+@item An Adler-32 checksum, rather than a CRC32 checksum,
+ would be faster to compute.
+@end itemize
+It would be fair to say that the @code{bzip2} format was frozen
+before I properly and fully understood the performance
+consequences of doing so.
+
+Improvements which I was able to incorporate into
+0.9.0, despite using the same file format, are:
+@itemize @bullet
+@item Single array implementation of the inverse BWT. This
+ significantly speeds up decompression, presumably
+ because it reduces the number of cache misses.
+@item Faster inverse MTF transform for large MTF values. The
+ new implementation is based on the notion of sliding blocks
+ of values.
+@item @code{bzip2-0.9.0} now reads and writes files with @code{fread}
+ and @code{fwrite}; version 0.1 used @code{putc} and @code{getc}.
+ Duh! Well, you live and learn.
+
+@end itemize
+Further ahead, it would be nice
+to be able to do random access into files. This will
+require some careful design of compressed file formats.
+
+
+
+@section Portability issues
+After some consideration, I have decided not to use
+GNU @code{autoconf} to configure 0.9.5 or 1.0.
+
+@code{autoconf}, admirable and wonderful though it is,
+mainly assists with portability problems between Unix-like
+platforms. But @code{bzip2} doesn't have much in the way
+of portability problems on Unix; most of the difficulties appear
+when porting to the Mac, or to Microsoft's operating systems.
+@code{autoconf} doesn't help in those cases, and brings in a
+whole load of new complexity.
+
+Most people should be able to compile the library and program
+under Unix straight out-of-the-box, so to speak, especially
+if you have a version of GNU C available.
+
+There are a couple of @code{__inline__} directives in the code. GNU C
+(@code{gcc}) should be able to handle them. If you're not using
+GNU C, your C compiler shouldn't see them at all.
+If your compiler does, for some reason, see them and doesn't
+like them, just @code{#define} @code{__inline__} to be @code{/* */}. One
+easy way to do this is to compile with the flag @code{-D__inline__=},
+which should be understood by most Unix compilers.
+
+If you still have difficulties, try compiling with the macro
+@code{BZ_STRICT_ANSI} defined. This should enable you to build the
+library in a strictly ANSI compliant environment. Building the program
+itself like this is dangerous and not supported, since you remove
+@code{bzip2}'s checks against compressing directories, symbolic links,
+devices, and other not-really-a-file entities. This could cause
+filesystem corruption!
+
+One other thing: if you create a @code{bzip2} binary for public
+distribution, please try and link it statically (@code{gcc -s}). This
+avoids all sorts of library-version issues that others may encounter
+later on.
+
+If you build @code{bzip2} on Win32, you must set @code{BZ_UNIX} to 0 and
+@code{BZ_LCCWIN32} to 1, in the file @code{bzip2.c}, before compiling.
+Otherwise the resulting binary won't work correctly.
+
+
+
+@section Reporting bugs
+I tried pretty hard to make sure @code{bzip2} is
+bug free, both by design and by testing. Hopefully
+you'll never need to read this section for real.
+
+Nevertheless, if @code{bzip2} dies with a segmentation
+fault, a bus error or an internal assertion failure, it
+will ask you to email me a bug report. Experience with
+version 0.1 shows that almost all these problems can
+be traced to either compiler bugs or hardware problems.
+@itemize @bullet
+@item
+Recompile the program with no optimisation, and see if it
+works. And/or try a different compiler.
+I heard all sorts of stories about various flavours
+of GNU C (and other compilers) generating bad code for
+@code{bzip2}, and I've run across two such examples myself.
+
+2.7.X versions of GNU C are known to generate bad code from
+time to time, at high optimisation levels.
+If you get problems, try using the flags
+@code{-O2} @code{-fomit-frame-pointer} @code{-fno-strength-reduce}.
+You should specifically @emph{not} use @code{-funroll-loops}.
+
+You may notice that the Makefile runs six tests as part of
+the build process. If the program passes all of these, it's
+a pretty good (but not 100%) indication that the compiler has
+done its job correctly.
+@item
+If @code{bzip2} crashes randomly, and the crashes are not
+repeatable, you may have a flaky memory subsystem. @code{bzip2}
+really hammers your memory hierarchy, and if it's a bit marginal,
+you may get these problems. Ditto if your disk or I/O subsystem
+is slowly failing. Yup, this really does happen.
+
+Try using a different machine of the same type, and see if
+you can repeat the problem.
+@item This isn't really a bug, but ... If @code{bzip2} tells
+you your file is corrupted on decompression, and you
+obtained the file via FTP, there is a possibility that you
+forgot to tell FTP to do a binary mode transfer. That absolutely
+will cause the file to be non-decompressible. You'll have to transfer
+it again.
+@end itemize
+
+If you've incorporated @code{libbzip2} into your own program
+and are getting problems, please, please, please, check that the
+parameters you are passing in calls to the library, are
+correct, and in accordance with what the documentation says
+is allowable. I have tried to make the library robust against
+such problems, but I'm sure I haven't succeeded.
+
+Finally, if the above comments don't help, you'll have to send
+me a bug report. Now, it's just amazing how many people will
+send me a bug report saying something like
+@display
+ bzip2 crashed with segmentation fault on my machine
+@end display
+and absolutely nothing else. Needless to say, a such a report
+is @emph{totally, utterly, completely and comprehensively 100% useless;
+a waste of your time, my time, and net bandwidth}.
+With no details at all, there's no way I can possibly begin
+to figure out what the problem is.
+
+The rules of the game are: facts, facts, facts. Don't omit
+them because "oh, they won't be relevant". At the bare
+minimum:
+@display
+ Machine type. Operating system version.
+ Exact version of @code{bzip2} (do @code{bzip2 -V}).
+ Exact version of the compiler used.
+ Flags passed to the compiler.
+@end display
+However, the most important single thing that will help me is
+the file that you were trying to compress or decompress at the
+time the problem happened. Without that, my ability to do anything
+more than speculate about the cause, is limited.
+
+Please remember that I connect to the Internet with a modem, so
+you should contact me before mailing me huge files.
+
+
+@section Did you get the right package?
+
+@code{bzip2} is a resource hog. It soaks up large amounts of CPU cycles
+and memory. Also, it gives very large latencies. In the worst case, you
+can feed many megabytes of uncompressed data into the library before
+getting any compressed output, so this probably rules out applications
+requiring interactive behaviour.
+
+These aren't faults of my implementation, I hope, but more
+an intrinsic property of the Burrows-Wheeler transform (unfortunately).
+Maybe this isn't what you want.
+
+If you want a compressor and/or library which is faster, uses less
+memory but gets pretty good compression, and has minimal latency,
+consider Jean-loup
+Gailly's and Mark Adler's work, @code{zlib-1.1.3} and
+@code{gzip-1.2.4}. Look for them at
+
+@code{http://www.zlib.org} and
+@code{http://www.gzip.org} respectively.
+
+For something faster and lighter still, you might try Markus F X J
+Oberhumer's @code{LZO} real-time compression/decompression library, at
+@* @code{http://wildsau.idv.uni-linz.ac.at/mfx/lzo.html}.
+
+If you want to use the @code{bzip2} algorithms to compress small blocks
+of data, 64k bytes or smaller, for example on an on-the-fly disk
+compressor, you'd be well advised not to use this library. Instead,
+I've made a special library tuned for that kind of use. It's part of
+@code{e2compr-0.40}, an on-the-fly disk compressor for the Linux
+@code{ext2} filesystem. Look at
+@code{http://www.netspace.net.au/~reiter/e2compr}.
+
+
+
+@section Testing
+
+A record of the tests I've done.
+
+First, some data sets:
+@itemize @bullet
+@item B: a directory containing 6001 files, one for every length in the
+ range 0 to 6000 bytes. The files contain random lowercase
+ letters. 18.7 megabytes.
+@item H: my home directory tree. Documents, source code, mail files,
+ compressed data. H contains B, and also a directory of
+ files designed as boundary cases for the sorting; mostly very
+ repetitive, nasty files. 565 megabytes.
+@item A: directory tree holding various applications built from source:
+ @code{egcs}, @code{gcc-2.8.1}, KDE, GTK, Octave, etc.
+ 2200 megabytes.
+@end itemize
+The tests conducted are as follows. Each test means compressing
+(a copy of) each file in the data set, decompressing it and
+comparing it against the original.
+
+First, a bunch of tests with block sizes and internal buffer
+sizes set very small,
+to detect any problems with the
+blocking and buffering mechanisms.
+This required modifying the source code so as to try to
+break it.
+@enumerate
+@item Data set H, with
+ buffer size of 1 byte, and block size of 23 bytes.
+@item Data set B, buffer sizes 1 byte, block size 1 byte.
+@item As (2) but small-mode decompression.
+@item As (2) with block size 2 bytes.
+@item As (2) with block size 3 bytes.
+@item As (2) with block size 4 bytes.
+@item As (2) with block size 5 bytes.
+@item As (2) with block size 6 bytes and small-mode decompression.
+@item H with buffer size of 1 byte, but normal block
+ size (up to 900000 bytes).
+@end enumerate
+Then some tests with unmodified source code.
+@enumerate
+@item H, all settings normal.
+@item As (1), with small-mode decompress.
+@item H, compress with flag @code{-1}.
+@item H, compress with flag @code{-s}, decompress with flag @code{-s}.
+@item Forwards compatibility: H, @code{bzip2-0.1pl2} compressing,
+ @code{bzip2-0.9.5} decompressing, all settings normal.
+@item Backwards compatibility: H, @code{bzip2-0.9.5} compressing,
+ @code{bzip2-0.1pl2} decompressing, all settings normal.
+@item Bigger tests: A, all settings normal.
+@item As (7), using the fallback (Sadakane-like) sorting algorithm.
+@item As (8), compress with flag @code{-1}, decompress with flag
+ @code{-s}.
+@item H, using the fallback sorting algorithm.
+@item Forwards compatibility: A, @code{bzip2-0.1pl2} compressing,
+ @code{bzip2-0.9.5} decompressing, all settings normal.
+@item Backwards compatibility: A, @code{bzip2-0.9.5} compressing,
+ @code{bzip2-0.1pl2} decompressing, all settings normal.
+@item Misc test: about 400 megabytes of @code{.tar} files with
+ @code{bzip2} compiled with Checker (a memory access error
+ detector, like Purify).
+@item Misc tests to make sure it builds and runs ok on non-Linux/x86
+ platforms.
+@end enumerate
+These tests were conducted on a 225 MHz IDT WinChip machine, running
+Linux 2.0.36. They represent nearly a week of continuous computation.
+All tests completed successfully.
+
+
+@section Further reading
+@code{bzip2} is not research work, in the sense that it doesn't present
+any new ideas. Rather, it's an engineering exercise based on existing
+ideas.
+
+Four documents describe essentially all the ideas behind @code{bzip2}:
+@example
+Michael Burrows and D. J. Wheeler:
+ "A block-sorting lossless data compression algorithm"
+ 10th May 1994.
+ Digital SRC Research Report 124.
+ ftp://ftp.digital.com/pub/DEC/SRC/research-reports/SRC-124.ps.gz
+ If you have trouble finding it, try searching at the
+ New Zealand Digital Library, http://www.nzdl.org.
+
+Daniel S. Hirschberg and Debra A. LeLewer
+ "Efficient Decoding of Prefix Codes"
+ Communications of the ACM, April 1990, Vol 33, Number 4.
+ You might be able to get an electronic copy of this
+ from the ACM Digital Library.
+
+David J. Wheeler
+ Program bred3.c and accompanying document bred3.ps.
+ This contains the idea behind the multi-table Huffman
+ coding scheme.
+ ftp://ftp.cl.cam.ac.uk/users/djw3/
+
+Jon L. Bentley and Robert Sedgewick
+ "Fast Algorithms for Sorting and Searching Strings"
+ Available from Sedgewick's web page,
+ www.cs.princeton.edu/~rs
+@end example
+The following paper gives valuable additional insights into the
+algorithm, but is not immediately the basis of any code
+used in bzip2.
+@example
+Peter Fenwick:
+ Block Sorting Text Compression
+ Proceedings of the 19th Australasian Computer Science Conference,
+ Melbourne, Australia. Jan 31 - Feb 2, 1996.
+ ftp://ftp.cs.auckland.ac.nz/pub/peter-f/ACSC96paper.ps
+@end example
+Kunihiko Sadakane's sorting algorithm, mentioned above,
+is available from:
+@example
+http://naomi.is.s.u-tokyo.ac.jp/~sada/papers/Sada98b.ps.gz
+@end example
+The Manber-Myers suffix array construction
+algorithm is described in a paper
+available from:
+@example
+http://www.cs.arizona.edu/people/gene/PAPERS/suffix.ps
+@end example
+Finally, the following paper documents some recent investigations
+I made into the performance of sorting algorithms:
+@example
+Julian Seward:
+ On the Performance of BWT Sorting Algorithms
+ Proceedings of the IEEE Data Compression Conference 2000
+ Snowbird, Utah. 28-30 March 2000.
+@end example
+
+
+@contents
+
+@bye
+
diff --git a/Build/source/utils/bzip2/manual_1.html b/Build/source/utils/bzip2/manual_1.html
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+ Olaf Bachmann <obachman@mathematik.uni-kl.de>
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+<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="manual_abt.html#SEC_About"> ? </A>]</TD>
+</TR></TABLE>
+<H1> 1. Introduction </H1>
+<!--docid::SEC1::-->
+<P>
+
+<CODE>bzip2</CODE> compresses files using the Burrows-Wheeler
+block-sorting text compression algorithm, and Huffman coding.
+Compression is generally considerably better than that
+achieved by more conventional LZ77/LZ78-based compressors,
+and approaches the performance of the PPM family of statistical compressors.
+</P><P>
+
+<CODE>bzip2</CODE> is built on top of <CODE>libbzip2</CODE>, a flexible library
+for handling compressed data in the <CODE>bzip2</CODE> format. This manual
+describes both how to use the program and
+how to work with the library interface. Most of the
+manual is devoted to this library, not the program,
+which is good news if your interest is only in the program.
+</P><P>
+
+Chapter 2 describes how to use <CODE>bzip2</CODE>; this is the only part
+you need to read if you just want to know how to operate the program.
+Chapter 3 describes the programming interfaces in detail, and
+Chapter 4 records some miscellaneous notes which I thought
+ought to be recorded somewhere.
+</P><P>
+
+<HR SIZE="6">
+<TABLE CELLPADDING=1 CELLSPACING=1 BORDER=0>
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+ Olaf Bachmann <obachman@mathematik.uni-kl.de>
+ and many others.
+Maintained by: Olaf Bachmann <obachman@mathematik.uni-kl.de>
+Send bugs and suggestions to <texi2html@mathematik.uni-kl.de>
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+<TITLE>Untitled Document: 2. How to use <CODE>bzip2</CODE></TITLE>
+
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+<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="manual_toc.html#SEC_Contents">Contents</A>]</TD>
+<TD VALIGN="MIDDLE" ALIGN="LEFT">[Index]</TD>
+<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="manual_abt.html#SEC_About"> ? </A>]</TD>
+</TR></TABLE>
+<H1> 2. How to use <CODE>bzip2</CODE> </H1>
+<!--docid::SEC2::-->
+<P>
+
+This chapter contains a copy of the <CODE>bzip2</CODE> man page,
+and nothing else.
+</P><P>
+
+<BLOCKQUOTE>
+<P>
+
+<HR SIZE="6">
+<A NAME="SEC3"></A>
+<TABLE CELLPADDING=1 CELLSPACING=1 BORDER=0>
+<TR><TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="manual_2.html#SEC2"> &lt; </A>]</TD>
+<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="manual_2.html#SEC4"> &gt; </A>]</TD>
+<TD VALIGN="MIDDLE" ALIGN="LEFT"> &nbsp; <TD VALIGN="MIDDLE" ALIGN="LEFT">[ &lt;&lt; ]</TD>
+<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="manual.html#SEC_Top"> Up </A>]</TD>
+<TD VALIGN="MIDDLE" ALIGN="LEFT">[ &gt;&gt; ]</TD>
+<TD VALIGN="MIDDLE" ALIGN="LEFT"> &nbsp; <TD VALIGN="MIDDLE" ALIGN="LEFT"> &nbsp; <TD VALIGN="MIDDLE" ALIGN="LEFT"> &nbsp; <TD VALIGN="MIDDLE" ALIGN="LEFT"> &nbsp; <TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="manual.html#SEC_Top">Top</A>]</TD>
+<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="manual_toc.html#SEC_Contents">Contents</A>]</TD>
+<TD VALIGN="MIDDLE" ALIGN="LEFT">[Index]</TD>
+<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="manual_abt.html#SEC_About"> ? </A>]</TD>
+</TR></TABLE>
+<H4> NAME </H4>
+<!--docid::SEC3::-->
+<UL>
+<LI><CODE>bzip2</CODE>, <CODE>bunzip2</CODE>
+- a block-sorting file compressor, v1.0.2
+<LI><CODE>bzcat</CODE>
+- decompresses files to stdout
+<LI><CODE>bzip2recover</CODE>
+- recovers data from damaged bzip2 files
+</UL>
+<P>
+
+<HR SIZE="6">
+<A NAME="SEC4"></A>
+<TABLE CELLPADDING=1 CELLSPACING=1 BORDER=0>
+<TR><TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="manual_2.html#SEC3"> &lt; </A>]</TD>
+<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="manual_2.html#SEC5"> &gt; </A>]</TD>
+<TD VALIGN="MIDDLE" ALIGN="LEFT"> &nbsp; <TD VALIGN="MIDDLE" ALIGN="LEFT">[ &lt;&lt; ]</TD>
+<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="manual.html#SEC_Top"> Up </A>]</TD>
+<TD VALIGN="MIDDLE" ALIGN="LEFT">[ &gt;&gt; ]</TD>
+<TD VALIGN="MIDDLE" ALIGN="LEFT"> &nbsp; <TD VALIGN="MIDDLE" ALIGN="LEFT"> &nbsp; <TD VALIGN="MIDDLE" ALIGN="LEFT"> &nbsp; <TD VALIGN="MIDDLE" ALIGN="LEFT"> &nbsp; <TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="manual.html#SEC_Top">Top</A>]</TD>
+<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="manual_toc.html#SEC_Contents">Contents</A>]</TD>
+<TD VALIGN="MIDDLE" ALIGN="LEFT">[Index]</TD>
+<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="manual_abt.html#SEC_About"> ? </A>]</TD>
+</TR></TABLE>
+<H4> SYNOPSIS </H4>
+<!--docid::SEC4::-->
+<UL>
+<LI><CODE>bzip2</CODE> [ -cdfkqstvzVL123456789 ] [ filenames ... ]
+<LI><CODE>bunzip2</CODE> [ -fkvsVL ] [ filenames ... ]
+<LI><CODE>bzcat</CODE> [ -s ] [ filenames ... ]
+<LI><CODE>bzip2recover</CODE> filename
+</UL>
+<P>
+
+<HR SIZE="6">
+<A NAME="SEC5"></A>
+<TABLE CELLPADDING=1 CELLSPACING=1 BORDER=0>
+<TR><TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="manual_2.html#SEC4"> &lt; </A>]</TD>
+<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="manual_2.html#SEC6"> &gt; </A>]</TD>
+<TD VALIGN="MIDDLE" ALIGN="LEFT"> &nbsp; <TD VALIGN="MIDDLE" ALIGN="LEFT">[ &lt;&lt; ]</TD>
+<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="manual.html#SEC_Top"> Up </A>]</TD>
+<TD VALIGN="MIDDLE" ALIGN="LEFT">[ &gt;&gt; ]</TD>
+<TD VALIGN="MIDDLE" ALIGN="LEFT"> &nbsp; <TD VALIGN="MIDDLE" ALIGN="LEFT"> &nbsp; <TD VALIGN="MIDDLE" ALIGN="LEFT"> &nbsp; <TD VALIGN="MIDDLE" ALIGN="LEFT"> &nbsp; <TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="manual.html#SEC_Top">Top</A>]</TD>
+<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="manual_toc.html#SEC_Contents">Contents</A>]</TD>
+<TD VALIGN="MIDDLE" ALIGN="LEFT">[Index]</TD>
+<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="manual_abt.html#SEC_About"> ? </A>]</TD>
+</TR></TABLE>
+<H4> DESCRIPTION </H4>
+<!--docid::SEC5::-->
+<P>
+
+<CODE>bzip2</CODE> compresses files using the Burrows-Wheeler block sorting
+text compression algorithm, and Huffman coding. Compression is
+generally considerably better than that achieved by more conventional
+LZ77/LZ78-based compressors, and approaches the performance of the PPM
+family of statistical compressors.
+</P><P>
+
+The command-line options are deliberately very similar to those of GNU
+<CODE>gzip</CODE>, but they are not identical.
+</P><P>
+
+<CODE>bzip2</CODE> expects a list of file names to accompany the command-line
+flags. Each file is replaced by a compressed version of itself, with
+the name <CODE>original_name.bz2</CODE>. Each compressed file has the same
+modification date, permissions, and, when possible, ownership as the
+corresponding original, so that these properties can be correctly
+restored at decompression time. File name handling is naive in the
+sense that there is no mechanism for preserving original file names,
+permissions, ownerships or dates in filesystems which lack these
+concepts, or have serious file name length restrictions, such as MS-DOS.
+</P><P>
+
+<CODE>bzip2</CODE> and <CODE>bunzip2</CODE> will by default not overwrite existing
+files. If you want this to happen, specify the <CODE>-f</CODE> flag.
+</P><P>
+
+If no file names are specified, <CODE>bzip2</CODE> compresses from standard
+input to standard output. In this case, <CODE>bzip2</CODE> will decline to
+write compressed output to a terminal, as this would be entirely
+incomprehensible and therefore pointless.
+</P><P>
+
+<CODE>bunzip2</CODE> (or <CODE>bzip2 -d</CODE>) decompresses all
+specified files. Files which were not created by <CODE>bzip2</CODE>
+will be detected and ignored, and a warning issued.
+<CODE>bzip2</CODE> attempts to guess the filename for the decompressed file
+from that of the compressed file as follows:
+<UL>
+<LI><CODE>filename.bz2 </CODE> becomes <CODE>filename</CODE>
+<LI><CODE>filename.bz </CODE> becomes <CODE>filename</CODE>
+<LI><CODE>filename.tbz2</CODE> becomes <CODE>filename.tar</CODE>
+<LI><CODE>filename.tbz </CODE> becomes <CODE>filename.tar</CODE>
+<LI><CODE>anyothername </CODE> becomes <CODE>anyothername.out</CODE>
+</UL>
+If the file does not end in one of the recognised endings,
+<CODE>.bz2</CODE>, <CODE>.bz</CODE>,
+<CODE>.tbz2</CODE> or <CODE>.tbz</CODE>, <CODE>bzip2</CODE> complains that it cannot
+guess the name of the original file, and uses the original name
+with <CODE>.out</CODE> appended.
+<P>
+
+As with compression, supplying no
+filenames causes decompression from standard input to standard output.
+</P><P>
+
+<CODE>bunzip2</CODE> will correctly decompress a file which is the
+concatenation of two or more compressed files. The result is the
+concatenation of the corresponding uncompressed files. Integrity
+testing (<CODE>-t</CODE>) of concatenated compressed files is also supported.
+</P><P>
+
+You can also compress or decompress files to the standard output by
+giving the <CODE>-c</CODE> flag. Multiple files may be compressed and
+decompressed like this. The resulting outputs are fed sequentially to
+stdout. Compression of multiple files in this manner generates a stream
+containing multiple compressed file representations. Such a stream
+can be decompressed correctly only by <CODE>bzip2</CODE> version 0.9.0 or
+later. Earlier versions of <CODE>bzip2</CODE> will stop after decompressing
+the first file in the stream.
+</P><P>
+
+<CODE>bzcat</CODE> (or <CODE>bzip2 -dc</CODE>) decompresses all specified files to
+the standard output.
+</P><P>
+
+<CODE>bzip2</CODE> will read arguments from the environment variables
+<CODE>BZIP2</CODE> and <CODE>BZIP</CODE>, in that order, and will process them
+before any arguments read from the command line. This gives a
+convenient way to supply default arguments.
+</P><P>
+
+Compression is always performed, even if the compressed file is slightly
+larger than the original. Files of less than about one hundred bytes
+tend to get larger, since the compression mechanism has a constant
+overhead in the region of 50 bytes. Random data (including the output
+of most file compressors) is coded at about 8.05 bits per byte, giving
+an expansion of around 0.5%.
+</P><P>
+
+As a self-check for your protection, <CODE>bzip2</CODE> uses 32-bit CRCs to
+make sure that the decompressed version of a file is identical to the
+original. This guards against corruption of the compressed data, and
+against undetected bugs in <CODE>bzip2</CODE> (hopefully very unlikely). The
+chances of data corruption going undetected is microscopic, about one
+chance in four billion for each file processed. Be aware, though, that
+the check occurs upon decompression, so it can only tell you that
+something is wrong. It can't help you recover the original uncompressed
+data. You can use <CODE>bzip2recover</CODE> to try to recover data from
+damaged files.
+</P><P>
+
+Return values: 0 for a normal exit, 1 for environmental problems (file
+not found, invalid flags, I/O errors, &#38;c), 2 to indicate a corrupt
+compressed file, 3 for an internal consistency error (eg, bug) which
+caused <CODE>bzip2</CODE> to panic.
+</P><P>
+
+<HR SIZE="6">
+<A NAME="SEC6"></A>
+<TABLE CELLPADDING=1 CELLSPACING=1 BORDER=0>
+<TR><TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="manual_2.html#SEC5"> &lt; </A>]</TD>
+<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="manual_2.html#SEC7"> &gt; </A>]</TD>
+<TD VALIGN="MIDDLE" ALIGN="LEFT"> &nbsp; <TD VALIGN="MIDDLE" ALIGN="LEFT">[ &lt;&lt; ]</TD>
+<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="manual.html#SEC_Top"> Up </A>]</TD>
+<TD VALIGN="MIDDLE" ALIGN="LEFT">[ &gt;&gt; ]</TD>
+<TD VALIGN="MIDDLE" ALIGN="LEFT"> &nbsp; <TD VALIGN="MIDDLE" ALIGN="LEFT"> &nbsp; <TD VALIGN="MIDDLE" ALIGN="LEFT"> &nbsp; <TD VALIGN="MIDDLE" ALIGN="LEFT"> &nbsp; <TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="manual.html#SEC_Top">Top</A>]</TD>
+<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="manual_toc.html#SEC_Contents">Contents</A>]</TD>
+<TD VALIGN="MIDDLE" ALIGN="LEFT">[Index]</TD>
+<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="manual_abt.html#SEC_About"> ? </A>]</TD>
+</TR></TABLE>
+<H4> OPTIONS </H4>
+<!--docid::SEC6::-->
+<DL COMPACT>
+<DT><CODE>-c --stdout</CODE>
+<DD>Compress or decompress to standard output.
+<DT><CODE>-d --decompress</CODE>
+<DD>Force decompression. <CODE>bzip2</CODE>, <CODE>bunzip2</CODE> and <CODE>bzcat</CODE> are
+really the same program, and the decision about what actions to take is
+done on the basis of which name is used. This flag overrides that
+mechanism, and forces bzip2 to decompress.
+<DT><CODE>-z --compress</CODE>
+<DD>The complement to <CODE>-d</CODE>: forces compression, regardless of the
+invokation name.
+<DT><CODE>-t --test</CODE>
+<DD>Check integrity of the specified file(s), but don't decompress them.
+This really performs a trial decompression and throws away the result.
+<DT><CODE>-f --force</CODE>
+<DD>Force overwrite of output files. Normally, <CODE>bzip2</CODE> will not overwrite
+existing output files. Also forces <CODE>bzip2</CODE> to break hard links
+to files, which it otherwise wouldn't do.
+<P>
+
+<CODE>bzip2</CODE> normally declines to decompress files which don't have the
+correct magic header bytes. If forced (<CODE>-f</CODE>), however, it will
+pass such files through unmodified. This is how GNU <CODE>gzip</CODE>
+behaves.
+<DT><CODE>-k --keep</CODE>
+<DD>Keep (don't delete) input files during compression
+or decompression.
+<DT><CODE>-s --small</CODE>
+<DD>Reduce memory usage, for compression, decompression and testing. Files
+are decompressed and tested using a modified algorithm which only
+requires 2.5 bytes per block byte. This means any file can be
+decompressed in 2300k of memory, albeit at about half the normal speed.
+<P>
+
+During compression, <CODE>-s</CODE> selects a block size of 200k, which limits
+memory use to around the same figure, at the expense of your compression
+ratio. In short, if your machine is low on memory (8 megabytes or
+less), use -s for everything. See MEMORY MANAGEMENT below.
+<DT><CODE>-q --quiet</CODE>
+<DD>Suppress non-essential warning messages. Messages pertaining to
+I/O errors and other critical events will not be suppressed.
+<DT><CODE>-v --verbose</CODE>
+<DD>Verbose mode -- show the compression ratio for each file processed.
+Further <CODE>-v</CODE>'s increase the verbosity level, spewing out lots of
+information which is primarily of interest for diagnostic purposes.
+<DT><CODE>-L --license -V --version</CODE>
+<DD>Display the software version, license terms and conditions.
+<DT><CODE>-1 (or --fast) to -9 (or --best)</CODE>
+<DD>Set the block size to 100 k, 200 k .. 900 k when compressing. Has no
+effect when decompressing. See MEMORY MANAGEMENT below.
+The <CODE>--fast</CODE> and <CODE>--best</CODE> aliases are primarily for GNU
+<CODE>gzip</CODE> compatibility. In particular, <CODE>--fast</CODE> doesn't make
+things significantly faster. And <CODE>--best</CODE> merely selects the
+default behaviour.
+<DT><CODE>--</CODE>
+<DD>Treats all subsequent arguments as file names, even if they start
+with a dash. This is so you can handle files with names beginning
+with a dash, for example: <CODE>bzip2 -- -myfilename</CODE>.
+<DT><CODE>--repetitive-fast</CODE>
+<DD><DT><CODE>--repetitive-best</CODE>
+<DD>These flags are redundant in versions 0.9.5 and above. They provided
+some coarse control over the behaviour of the sorting algorithm in
+earlier versions, which was sometimes useful. 0.9.5 and above have an
+improved algorithm which renders these flags irrelevant.
+</DL>
+<P>
+
+<HR SIZE="6">
+<A NAME="SEC7"></A>
+<TABLE CELLPADDING=1 CELLSPACING=1 BORDER=0>
+<TR><TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="manual_2.html#SEC6"> &lt; </A>]</TD>
+<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="manual_2.html#SEC8"> &gt; </A>]</TD>
+<TD VALIGN="MIDDLE" ALIGN="LEFT"> &nbsp; <TD VALIGN="MIDDLE" ALIGN="LEFT">[ &lt;&lt; ]</TD>
+<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="manual.html#SEC_Top"> Up </A>]</TD>
+<TD VALIGN="MIDDLE" ALIGN="LEFT">[ &gt;&gt; ]</TD>
+<TD VALIGN="MIDDLE" ALIGN="LEFT"> &nbsp; <TD VALIGN="MIDDLE" ALIGN="LEFT"> &nbsp; <TD VALIGN="MIDDLE" ALIGN="LEFT"> &nbsp; <TD VALIGN="MIDDLE" ALIGN="LEFT"> &nbsp; <TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="manual.html#SEC_Top">Top</A>]</TD>
+<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="manual_toc.html#SEC_Contents">Contents</A>]</TD>
+<TD VALIGN="MIDDLE" ALIGN="LEFT">[Index]</TD>
+<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="manual_abt.html#SEC_About"> ? </A>]</TD>
+</TR></TABLE>
+<H4> MEMORY MANAGEMENT </H4>
+<!--docid::SEC7::-->
+<P>
+
+<CODE>bzip2</CODE> compresses large files in blocks. The block size affects
+both the compression ratio achieved, and the amount of memory needed for
+compression and decompression. The flags <CODE>-1</CODE> through <CODE>-9</CODE>
+specify the block size to be 100,000 bytes through 900,000 bytes (the
+default) respectively. At decompression time, the block size used for
+compression is read from the header of the compressed file, and
+<CODE>bunzip2</CODE> then allocates itself just enough memory to decompress
+the file. Since block sizes are stored in compressed files, it follows
+that the flags <CODE>-1</CODE> to <CODE>-9</CODE> are irrelevant to and so ignored
+during decompression.
+</P><P>
+
+Compression and decompression requirements, in bytes, can be estimated
+as:
+<TABLE><tr><td>&nbsp;</td><td class=example><pre> Compression: 400k + ( 8 x block size )
+
+ Decompression: 100k + ( 4 x block size ), or
+ 100k + ( 2.5 x block size )
+</pre></td></tr></table>Larger block sizes give rapidly diminishing marginal returns. Most of
+the compression comes from the first two or three hundred k of block
+size, a fact worth bearing in mind when using <CODE>bzip2</CODE> on small machines.
+It is also important to appreciate that the decompression memory
+requirement is set at compression time by the choice of block size.
+</P><P>
+
+For files compressed with the default 900k block size, <CODE>bunzip2</CODE>
+will require about 3700 kbytes to decompress. To support decompression
+of any file on a 4 megabyte machine, <CODE>bunzip2</CODE> has an option to
+decompress using approximately half this amount of memory, about 2300
+kbytes. Decompression speed is also halved, so you should use this
+option only where necessary. The relevant flag is <CODE>-s</CODE>.
+</P><P>
+
+In general, try and use the largest block size memory constraints allow,
+since that maximises the compression achieved. Compression and
+decompression speed are virtually unaffected by block size.
+</P><P>
+
+Another significant point applies to files which fit in a single block
+-- that means most files you'd encounter using a large block size. The
+amount of real memory touched is proportional to the size of the file,
+since the file is smaller than a block. For example, compressing a file
+20,000 bytes long with the flag <CODE>-9</CODE> will cause the compressor to
+allocate around 7600k of memory, but only touch 400k + 20000 * 8 = 560
+kbytes of it. Similarly, the decompressor will allocate 3700k but only
+touch 100k + 20000 * 4 = 180 kbytes.
+</P><P>
+
+Here is a table which summarises the maximum memory usage for different
+block sizes. Also recorded is the total compressed size for 14 files of
+the Calgary Text Compression Corpus totalling 3,141,622 bytes. This
+column gives some feel for how compression varies with block size.
+These figures tend to understate the advantage of larger block sizes for
+larger files, since the Corpus is dominated by smaller files.
+<TABLE><tr><td>&nbsp;</td><td class=example><pre> Compress Decompress Decompress Corpus
+ Flag usage usage -s usage Size
+
+ -1 1200k 500k 350k 914704
+ -2 2000k 900k 600k 877703
+ -3 2800k 1300k 850k 860338
+ -4 3600k 1700k 1100k 846899
+ -5 4400k 2100k 1350k 845160
+ -6 5200k 2500k 1600k 838626
+ -7 6100k 2900k 1850k 834096
+ -8 6800k 3300k 2100k 828642
+ -9 7600k 3700k 2350k 828642
+</pre></td></tr></table></P><P>
+
+<HR SIZE="6">
+<A NAME="SEC8"></A>
+<TABLE CELLPADDING=1 CELLSPACING=1 BORDER=0>
+<TR><TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="manual_2.html#SEC7"> &lt; </A>]</TD>
+<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="manual_2.html#SEC9"> &gt; </A>]</TD>
+<TD VALIGN="MIDDLE" ALIGN="LEFT"> &nbsp; <TD VALIGN="MIDDLE" ALIGN="LEFT">[ &lt;&lt; ]</TD>
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+<TD VALIGN="MIDDLE" ALIGN="LEFT">[ &gt;&gt; ]</TD>
+<TD VALIGN="MIDDLE" ALIGN="LEFT"> &nbsp; <TD VALIGN="MIDDLE" ALIGN="LEFT"> &nbsp; <TD VALIGN="MIDDLE" ALIGN="LEFT"> &nbsp; <TD VALIGN="MIDDLE" ALIGN="LEFT"> &nbsp; <TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="manual.html#SEC_Top">Top</A>]</TD>
+<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="manual_toc.html#SEC_Contents">Contents</A>]</TD>
+<TD VALIGN="MIDDLE" ALIGN="LEFT">[Index]</TD>
+<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="manual_abt.html#SEC_About"> ? </A>]</TD>
+</TR></TABLE>
+<H4> RECOVERING DATA FROM DAMAGED FILES </H4>
+<!--docid::SEC8::-->
+<P>
+
+<CODE>bzip2</CODE> compresses files in blocks, usually 900kbytes long. Each
+block is handled independently. If a media or transmission error causes
+a multi-block <CODE>.bz2</CODE> file to become damaged, it may be possible to
+recover data from the undamaged blocks in the file.
+</P><P>
+
+The compressed representation of each block is delimited by a 48-bit
+pattern, which makes it possible to find the block boundaries with
+reasonable certainty. Each block also carries its own 32-bit CRC, so
+damaged blocks can be distinguished from undamaged ones.
+</P><P>
+
+<CODE>bzip2recover</CODE> is a simple program whose purpose is to search for
+blocks in <CODE>.bz2</CODE> files, and write each block out into its own
+<CODE>.bz2</CODE> file. You can then use <CODE>bzip2 -t</CODE> to test the
+integrity of the resulting files, and decompress those which are
+undamaged.
+</P><P>
+
+<CODE>bzip2recover</CODE>
+takes a single argument, the name of the damaged file, and writes a
+number of files <CODE>rec00001file.bz2</CODE>, <CODE>rec00002file.bz2</CODE>, etc,
+containing the extracted blocks. The output filenames are designed so
+that the use of wildcards in subsequent processing -- for example,
+<CODE>bzip2 -dc rec*file.bz2 &#62; recovered_data</CODE> -- processes the files in
+the correct order.
+</P><P>
+
+<CODE>bzip2recover</CODE> should be of most use dealing with large <CODE>.bz2</CODE>
+files, as these will contain many blocks. It is clearly futile to use
+it on damaged single-block files, since a damaged block cannot be
+recovered. If you wish to minimise any potential data loss through
+media or transmission errors, you might consider compressing with a
+smaller block size.
+</P><P>
+
+<HR SIZE="6">
+<A NAME="SEC9"></A>
+<TABLE CELLPADDING=1 CELLSPACING=1 BORDER=0>
+<TR><TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="manual_2.html#SEC8"> &lt; </A>]</TD>
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+<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="manual_abt.html#SEC_About"> ? </A>]</TD>
+</TR></TABLE>
+<H4> PERFORMANCE NOTES </H4>
+<!--docid::SEC9::-->
+<P>
+
+The sorting phase of compression gathers together similar strings in the
+file. Because of this, files containing very long runs of repeated
+symbols, like "aabaabaabaab ..." (repeated several hundred times) may
+compress more slowly than normal. Versions 0.9.5 and above fare much
+better than previous versions in this respect. The ratio between
+worst-case and average-case compression time is in the region of 10:1.
+For previous versions, this figure was more like 100:1. You can use the
+<CODE>-vvvv</CODE> option to monitor progress in great detail, if you want.
+</P><P>
+
+Decompression speed is unaffected by these phenomena.
+</P><P>
+
+<CODE>bzip2</CODE> usually allocates several megabytes of memory to operate
+in, and then charges all over it in a fairly random fashion. This means
+that performance, both for compressing and decompressing, is largely
+determined by the speed at which your machine can service cache misses.
+Because of this, small changes to the code to reduce the miss rate have
+been observed to give disproportionately large performance improvements.
+I imagine <CODE>bzip2</CODE> will perform best on machines with very large
+caches.
+</P><P>
+
+<HR SIZE="6">
+<A NAME="SEC10"></A>
+<TABLE CELLPADDING=1 CELLSPACING=1 BORDER=0>
+<TR><TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="manual_2.html#SEC9"> &lt; </A>]</TD>
+<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="manual_2.html#SEC11"> &gt; </A>]</TD>
+<TD VALIGN="MIDDLE" ALIGN="LEFT"> &nbsp; <TD VALIGN="MIDDLE" ALIGN="LEFT">[ &lt;&lt; ]</TD>
+<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="manual.html#SEC_Top"> Up </A>]</TD>
+<TD VALIGN="MIDDLE" ALIGN="LEFT">[ &gt;&gt; ]</TD>
+<TD VALIGN="MIDDLE" ALIGN="LEFT"> &nbsp; <TD VALIGN="MIDDLE" ALIGN="LEFT"> &nbsp; <TD VALIGN="MIDDLE" ALIGN="LEFT"> &nbsp; <TD VALIGN="MIDDLE" ALIGN="LEFT"> &nbsp; <TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="manual.html#SEC_Top">Top</A>]</TD>
+<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="manual_toc.html#SEC_Contents">Contents</A>]</TD>
+<TD VALIGN="MIDDLE" ALIGN="LEFT">[Index]</TD>
+<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="manual_abt.html#SEC_About"> ? </A>]</TD>
+</TR></TABLE>
+<H4> CAVEATS </H4>
+<!--docid::SEC10::-->
+<P>
+
+I/O error messages are not as helpful as they could be. <CODE>bzip2</CODE>
+tries hard to detect I/O errors and exit cleanly, but the details of
+what the problem is sometimes seem rather misleading.
+</P><P>
+
+This manual page pertains to version 1.0.2 of <CODE>bzip2</CODE>. Compressed
+data created by this version is entirely forwards and backwards
+compatible with the previous public releases, versions 0.1pl2, 0.9.0,
+0.9.5, 1.0.0 and 1.0.1, but with the following exception: 0.9.0 and
+above can correctly decompress multiple concatenated compressed files.
+0.1pl2 cannot do this; it will stop after decompressing just the first
+file in the stream.
+</P><P>
+
+<CODE>bzip2recover</CODE> versions prior to this one, 1.0.2, used 32-bit
+integers to represent bit positions in compressed files, so it could not
+handle compressed files more than 512 megabytes long. Version 1.0.2 and
+above uses 64-bit ints on some platforms which support them (GNU
+supported targets, and Windows). To establish whether or not
+<CODE>bzip2recover</CODE> was built with such a limitation, run it without
+arguments. In any event you can build yourself an unlimited version if
+you can recompile it with <CODE>MaybeUInt64</CODE> set to be an unsigned
+64-bit integer.
+</P><P>
+
+<HR SIZE="6">
+<A NAME="SEC11"></A>
+<TABLE CELLPADDING=1 CELLSPACING=1 BORDER=0>
+<TR><TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="manual_2.html#SEC10"> &lt; </A>]</TD>
+<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="manual_3.html#SEC12"> &gt; </A>]</TD>
+<TD VALIGN="MIDDLE" ALIGN="LEFT"> &nbsp; <TD VALIGN="MIDDLE" ALIGN="LEFT">[ &lt;&lt; ]</TD>
+<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="manual.html#SEC_Top"> Up </A>]</TD>
+<TD VALIGN="MIDDLE" ALIGN="LEFT">[ &gt;&gt; ]</TD>
+<TD VALIGN="MIDDLE" ALIGN="LEFT"> &nbsp; <TD VALIGN="MIDDLE" ALIGN="LEFT"> &nbsp; <TD VALIGN="MIDDLE" ALIGN="LEFT"> &nbsp; <TD VALIGN="MIDDLE" ALIGN="LEFT"> &nbsp; <TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="manual.html#SEC_Top">Top</A>]</TD>
+<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="manual_toc.html#SEC_Contents">Contents</A>]</TD>
+<TD VALIGN="MIDDLE" ALIGN="LEFT">[Index]</TD>
+<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="manual_abt.html#SEC_About"> ? </A>]</TD>
+</TR></TABLE>
+<H4> AUTHOR </H4>
+<!--docid::SEC11::-->
+Julian Seward, <CODE>jseward@acm.org</CODE>.
+<P>
+
+<CODE>http://sources.redhat.com/bzip2</CODE>
+</P><P>
+
+The ideas embodied in <CODE>bzip2</CODE> are due to (at least) the following
+people: Michael Burrows and David Wheeler (for the block sorting
+transformation), David Wheeler (again, for the Huffman coder), Peter
+Fenwick (for the structured coding model in the original <CODE>bzip</CODE>,
+and many refinements), and Alistair Moffat, Radford Neal and Ian Witten
+(for the arithmetic coder in the original <CODE>bzip</CODE>). I am much
+indebted for their help, support and advice. See the manual in the
+source distribution for pointers to sources of documentation. Christian
+von Roques encouraged me to look for faster sorting algorithms, so as to
+speed up compression. Bela Lubkin encouraged me to improve the
+worst-case compression performance. The <CODE>bz*</CODE> scripts are derived
+from those of GNU <CODE>gzip</CODE>. Many people sent patches, helped with
+portability problems, lent machines, gave advice and were generally
+helpful.
+</P><P>
+
+</BLOCKQUOTE>
+
+<HR SIZE="6">
+<TABLE CELLPADDING=1 CELLSPACING=1 BORDER=0>
+<TR><TD VALIGN="MIDDLE" ALIGN="LEFT">[ &lt;&lt; ]</TD>
+<TD VALIGN="MIDDLE" ALIGN="LEFT">[ &gt;&gt; ]</TD>
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+<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="manual_toc.html#SEC_Contents">Contents</A>]</TD>
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+<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="manual_abt.html#SEC_About"> ? </A>]</TD>
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+<BR>
+<FONT SIZE="-1">
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+<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="manual_toc.html#SEC_Contents">Contents</A>]</TD>
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+<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="manual_abt.html#SEC_About"> ? </A>]</TD>
+</TR></TABLE>
+<H1> 3. Programming with <CODE>libbzip2</CODE> </H1>
+<!--docid::SEC12::-->
+<P>
+
+This chapter describes the programming interface to <CODE>libbzip2</CODE>.
+</P><P>
+
+For general background information, particularly about memory
+use and performance aspects, you'd be well advised to read Chapter 2
+as well.
+</P><P>
+
+<HR SIZE="6">
+<A NAME="SEC13"></A>
+<TABLE CELLPADDING=1 CELLSPACING=1 BORDER=0>
+<TR><TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="manual_3.html#SEC12"> &lt; </A>]</TD>
+<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="manual_3.html#SEC14"> &gt; </A>]</TD>
+<TD VALIGN="MIDDLE" ALIGN="LEFT"> &nbsp; <TD VALIGN="MIDDLE" ALIGN="LEFT">[ &lt;&lt; ]</TD>
+<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="manual.html#SEC_Top"> Up </A>]</TD>
+<TD VALIGN="MIDDLE" ALIGN="LEFT">[ &gt;&gt; ]</TD>
+<TD VALIGN="MIDDLE" ALIGN="LEFT"> &nbsp; <TD VALIGN="MIDDLE" ALIGN="LEFT"> &nbsp; <TD VALIGN="MIDDLE" ALIGN="LEFT"> &nbsp; <TD VALIGN="MIDDLE" ALIGN="LEFT"> &nbsp; <TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="manual.html#SEC_Top">Top</A>]</TD>
+<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="manual_toc.html#SEC_Contents">Contents</A>]</TD>
+<TD VALIGN="MIDDLE" ALIGN="LEFT">[Index]</TD>
+<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="manual_abt.html#SEC_About"> ? </A>]</TD>
+</TR></TABLE>
+<H2> 3.1 Top-level structure </H2>
+<!--docid::SEC13::-->
+<P>
+
+<CODE>libbzip2</CODE> is a flexible library for compressing and decompressing
+data in the <CODE>bzip2</CODE> data format. Although packaged as a single
+entity, it helps to regard the library as three separate parts: the low
+level interface, and the high level interface, and some utility
+functions.
+</P><P>
+
+The structure of <CODE>libbzip2</CODE>'s interfaces is similar to
+that of Jean-loup Gailly's and Mark Adler's excellent <CODE>zlib</CODE>
+library.
+</P><P>
+
+All externally visible symbols have names beginning <CODE>BZ2_</CODE>.
+This is new in version 1.0. The intention is to minimise pollution
+of the namespaces of library clients.
+</P><P>
+
+<HR SIZE="6">
+<A NAME="SEC14"></A>
+<TABLE CELLPADDING=1 CELLSPACING=1 BORDER=0>
+<TR><TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="manual_3.html#SEC13"> &lt; </A>]</TD>
+<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="manual_3.html#SEC15"> &gt; </A>]</TD>
+<TD VALIGN="MIDDLE" ALIGN="LEFT"> &nbsp; <TD VALIGN="MIDDLE" ALIGN="LEFT">[ &lt;&lt; ]</TD>
+<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="manual.html#SEC_Top"> Up </A>]</TD>
+<TD VALIGN="MIDDLE" ALIGN="LEFT">[ &gt;&gt; ]</TD>
+<TD VALIGN="MIDDLE" ALIGN="LEFT"> &nbsp; <TD VALIGN="MIDDLE" ALIGN="LEFT"> &nbsp; <TD VALIGN="MIDDLE" ALIGN="LEFT"> &nbsp; <TD VALIGN="MIDDLE" ALIGN="LEFT"> &nbsp; <TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="manual.html#SEC_Top">Top</A>]</TD>
+<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="manual_toc.html#SEC_Contents">Contents</A>]</TD>
+<TD VALIGN="MIDDLE" ALIGN="LEFT">[Index]</TD>
+<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="manual_abt.html#SEC_About"> ? </A>]</TD>
+</TR></TABLE>
+<H3> 3.1.1 Low-level summary </H3>
+<!--docid::SEC14::-->
+<P>
+
+This interface provides services for compressing and decompressing
+data in memory. There's no provision for dealing with files, streams
+or any other I/O mechanisms, just straight memory-to-memory work.
+In fact, this part of the library can be compiled without inclusion
+of <CODE>stdio.h</CODE>, which may be helpful for embedded applications.
+</P><P>
+
+The low-level part of the library has no global variables and
+is therefore thread-safe.
+</P><P>
+
+Six routines make up the low level interface:
+<CODE>BZ2_bzCompressInit</CODE>, <CODE>BZ2_bzCompress</CODE>, and <BR> <CODE>BZ2_bzCompressEnd</CODE>
+for compression,
+and a corresponding trio <CODE>BZ2_bzDecompressInit</CODE>, <BR> <CODE>BZ2_bzDecompress</CODE>
+and <CODE>BZ2_bzDecompressEnd</CODE> for decompression.
+The <CODE>*Init</CODE> functions allocate
+memory for compression/decompression and do other
+initialisations, whilst the <CODE>*End</CODE> functions close down operations
+and release memory.
+</P><P>
+
+The real work is done by <CODE>BZ2_bzCompress</CODE> and <CODE>BZ2_bzDecompress</CODE>.
+These compress and decompress data from a user-supplied input buffer
+to a user-supplied output buffer. These buffers can be any size;
+arbitrary quantities of data are handled by making repeated calls
+to these functions. This is a flexible mechanism allowing a
+consumer-pull style of activity, or producer-push, or a mixture of
+both.
+</P><P>
+
+<HR SIZE="6">
+<A NAME="SEC15"></A>
+<TABLE CELLPADDING=1 CELLSPACING=1 BORDER=0>
+<TR><TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="manual_3.html#SEC14"> &lt; </A>]</TD>
+<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="manual_3.html#SEC16"> &gt; </A>]</TD>
+<TD VALIGN="MIDDLE" ALIGN="LEFT"> &nbsp; <TD VALIGN="MIDDLE" ALIGN="LEFT">[ &lt;&lt; ]</TD>
+<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="manual.html#SEC_Top"> Up </A>]</TD>
+<TD VALIGN="MIDDLE" ALIGN="LEFT">[ &gt;&gt; ]</TD>
+<TD VALIGN="MIDDLE" ALIGN="LEFT"> &nbsp; <TD VALIGN="MIDDLE" ALIGN="LEFT"> &nbsp; <TD VALIGN="MIDDLE" ALIGN="LEFT"> &nbsp; <TD VALIGN="MIDDLE" ALIGN="LEFT"> &nbsp; <TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="manual.html#SEC_Top">Top</A>]</TD>
+<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="manual_toc.html#SEC_Contents">Contents</A>]</TD>
+<TD VALIGN="MIDDLE" ALIGN="LEFT">[Index]</TD>
+<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="manual_abt.html#SEC_About"> ? </A>]</TD>
+</TR></TABLE>
+<H3> 3.1.2 High-level summary </H3>
+<!--docid::SEC15::-->
+<P>
+
+This interface provides some handy wrappers around the low-level
+interface to facilitate reading and writing <CODE>bzip2</CODE> format
+files (<CODE>.bz2</CODE> files). The routines provide hooks to facilitate
+reading files in which the <CODE>bzip2</CODE> data stream is embedded
+within some larger-scale file structure, or where there are
+multiple <CODE>bzip2</CODE> data streams concatenated end-to-end.
+</P><P>
+
+For reading files, <CODE>BZ2_bzReadOpen</CODE>, <CODE>BZ2_bzRead</CODE>,
+<CODE>BZ2_bzReadClose</CODE> and <BR> <CODE>BZ2_bzReadGetUnused</CODE> are supplied. For
+writing files, <CODE>BZ2_bzWriteOpen</CODE>, <CODE>BZ2_bzWrite</CODE> and
+<CODE>BZ2_bzWriteFinish</CODE> are available.
+</P><P>
+
+As with the low-level library, no global variables are used
+so the library is per se thread-safe. However, if I/O errors
+occur whilst reading or writing the underlying compressed files,
+you may have to consult <CODE>errno</CODE> to determine the cause of
+the error. In that case, you'd need a C library which correctly
+supports <CODE>errno</CODE> in a multithreaded environment.
+</P><P>
+
+To make the library a little simpler and more portable,
+<CODE>BZ2_bzReadOpen</CODE> and <CODE>BZ2_bzWriteOpen</CODE> require you to pass them file
+handles (<CODE>FILE*</CODE>s) which have previously been opened for reading or
+writing respectively. That avoids portability problems associated with
+file operations and file attributes, whilst not being much of an
+imposition on the programmer.
+</P><P>
+
+<HR SIZE="6">
+<A NAME="SEC16"></A>
+<TABLE CELLPADDING=1 CELLSPACING=1 BORDER=0>
+<TR><TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="manual_3.html#SEC15"> &lt; </A>]</TD>
+<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="manual_3.html#SEC17"> &gt; </A>]</TD>
+<TD VALIGN="MIDDLE" ALIGN="LEFT"> &nbsp; <TD VALIGN="MIDDLE" ALIGN="LEFT">[ &lt;&lt; ]</TD>
+<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="manual.html#SEC_Top"> Up </A>]</TD>
+<TD VALIGN="MIDDLE" ALIGN="LEFT">[ &gt;&gt; ]</TD>
+<TD VALIGN="MIDDLE" ALIGN="LEFT"> &nbsp; <TD VALIGN="MIDDLE" ALIGN="LEFT"> &nbsp; <TD VALIGN="MIDDLE" ALIGN="LEFT"> &nbsp; <TD VALIGN="MIDDLE" ALIGN="LEFT"> &nbsp; <TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="manual.html#SEC_Top">Top</A>]</TD>
+<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="manual_toc.html#SEC_Contents">Contents</A>]</TD>
+<TD VALIGN="MIDDLE" ALIGN="LEFT">[Index]</TD>
+<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="manual_abt.html#SEC_About"> ? </A>]</TD>
+</TR></TABLE>
+<H3> 3.1.3 Utility functions summary </H3>
+<!--docid::SEC16::-->
+For very simple needs, <CODE>BZ2_bzBuffToBuffCompress</CODE> and
+<CODE>BZ2_bzBuffToBuffDecompress</CODE> are provided. These compress
+data in memory from one buffer to another buffer in a single
+function call. You should assess whether these functions
+fulfill your memory-to-memory compression/decompression
+requirements before investing effort in understanding the more
+general but more complex low-level interface.
+<P>
+
+Yoshioka Tsuneo (<CODE>QWF00133@niftyserve.or.jp</CODE> /
+<CODE>tsuneo-y@is.aist-nara.ac.jp</CODE>) has contributed some functions to
+give better <CODE>zlib</CODE> compatibility. These functions are
+<CODE>BZ2_bzopen</CODE>, <CODE>BZ2_bzread</CODE>, <CODE>BZ2_bzwrite</CODE>, <CODE>BZ2_bzflush</CODE>,
+<CODE>BZ2_bzclose</CODE>,
+<CODE>BZ2_bzerror</CODE> and <CODE>BZ2_bzlibVersion</CODE>. You may find these functions
+more convenient for simple file reading and writing, than those in the
+high-level interface. These functions are not (yet) officially part of
+the library, and are minimally documented here. If they break, you
+get to keep all the pieces. I hope to document them properly when time
+permits.
+</P><P>
+
+Yoshioka also contributed modifications to allow the library to be
+built as a Windows DLL.
+</P><P>
+
+<HR SIZE="6">
+<A NAME="SEC17"></A>
+<TABLE CELLPADDING=1 CELLSPACING=1 BORDER=0>
+<TR><TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="manual_3.html#SEC16"> &lt; </A>]</TD>
+<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="manual_3.html#SEC18"> &gt; </A>]</TD>
+<TD VALIGN="MIDDLE" ALIGN="LEFT"> &nbsp; <TD VALIGN="MIDDLE" ALIGN="LEFT">[ &lt;&lt; ]</TD>
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+<TD VALIGN="MIDDLE" ALIGN="LEFT">[ &gt;&gt; ]</TD>
+<TD VALIGN="MIDDLE" ALIGN="LEFT"> &nbsp; <TD VALIGN="MIDDLE" ALIGN="LEFT"> &nbsp; <TD VALIGN="MIDDLE" ALIGN="LEFT"> &nbsp; <TD VALIGN="MIDDLE" ALIGN="LEFT"> &nbsp; <TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="manual.html#SEC_Top">Top</A>]</TD>
+<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="manual_toc.html#SEC_Contents">Contents</A>]</TD>
+<TD VALIGN="MIDDLE" ALIGN="LEFT">[Index]</TD>
+<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="manual_abt.html#SEC_About"> ? </A>]</TD>
+</TR></TABLE>
+<H2> 3.2 Error handling </H2>
+<!--docid::SEC17::-->
+<P>
+
+The library is designed to recover cleanly in all situations, including
+the worst-case situation of decompressing random data. I'm not
+100% sure that it can always do this, so you might want to add
+a signal handler to catch segmentation violations during decompression
+if you are feeling especially paranoid. I would be interested in
+hearing more about the robustness of the library to corrupted
+compressed data.
+</P><P>
+
+Version 1.0 is much more robust in this respect than
+0.9.0 or 0.9.5. Investigations with Checker (a tool for
+detecting problems with memory management, similar to Purify)
+indicate that, at least for the few files I tested, all single-bit
+errors in the decompressed data are caught properly, with no
+segmentation faults, no reads of uninitialised data and no
+out of range reads or writes. So it's certainly much improved,
+although I wouldn't claim it to be totally bombproof.
+</P><P>
+
+The file <CODE>bzlib.h</CODE> contains all definitions needed to use
+the library. In particular, you should definitely not include
+<CODE>bzlib_private.h</CODE>.
+</P><P>
+
+In <CODE>bzlib.h</CODE>, the various return values are defined. The following
+list is not intended as an exhaustive description of the circumstances
+in which a given value may be returned -- those descriptions are given
+later. Rather, it is intended to convey the rough meaning of each
+return value. The first five actions are normal and not intended to
+denote an error situation.
+<DL COMPACT>
+<DT><CODE>BZ_OK</CODE>
+<DD>The requested action was completed successfully.
+<DT><CODE>BZ_RUN_OK</CODE>
+<DD><DT><CODE>BZ_FLUSH_OK</CODE>
+<DD><DT><CODE>BZ_FINISH_OK</CODE>
+<DD>In <CODE>BZ2_bzCompress</CODE>, the requested flush/finish/nothing-special action
+was completed successfully.
+<DT><CODE>BZ_STREAM_END</CODE>
+<DD>Compression of data was completed, or the logical stream end was
+detected during decompression.
+</DL>
+<P>
+
+The following return values indicate an error of some kind.
+<DL COMPACT>
+<DT><CODE>BZ_CONFIG_ERROR</CODE>
+<DD>Indicates that the library has been improperly compiled on your
+platform -- a major configuration error. Specifically, it means
+that <CODE>sizeof(char)</CODE>, <CODE>sizeof(short)</CODE> and <CODE>sizeof(int)</CODE>
+are not 1, 2 and 4 respectively, as they should be. Note that the
+library should still work properly on 64-bit platforms which follow
+the LP64 programming model -- that is, where <CODE>sizeof(long)</CODE>
+and <CODE>sizeof(void*)</CODE> are 8. Under LP64, <CODE>sizeof(int)</CODE> is
+still 4, so <CODE>libbzip2</CODE>, which doesn't use the <CODE>long</CODE> type,
+is OK.
+<DT><CODE>BZ_SEQUENCE_ERROR</CODE>
+<DD>When using the library, it is important to call the functions in the
+correct sequence and with data structures (buffers etc) in the correct
+states. <CODE>libbzip2</CODE> checks as much as it can to ensure this is
+happening, and returns <CODE>BZ_SEQUENCE_ERROR</CODE> if not. Code which
+complies precisely with the function semantics, as detailed below,
+should never receive this value; such an event denotes buggy code
+which you should investigate.
+<DT><CODE>BZ_PARAM_ERROR</CODE>
+<DD>Returned when a parameter to a function call is out of range
+or otherwise manifestly incorrect. As with <CODE>BZ_SEQUENCE_ERROR</CODE>,
+this denotes a bug in the client code. The distinction between
+<CODE>BZ_PARAM_ERROR</CODE> and <CODE>BZ_SEQUENCE_ERROR</CODE> is a bit hazy, but still worth
+making.
+<DT><CODE>BZ_MEM_ERROR</CODE>
+<DD>Returned when a request to allocate memory failed. Note that the
+quantity of memory needed to decompress a stream cannot be determined
+until the stream's header has been read. So <CODE>BZ2_bzDecompress</CODE> and
+<CODE>BZ2_bzRead</CODE> may return <CODE>BZ_MEM_ERROR</CODE> even though some of
+the compressed data has been read. The same is not true for
+compression; once <CODE>BZ2_bzCompressInit</CODE> or <CODE>BZ2_bzWriteOpen</CODE> have
+successfully completed, <CODE>BZ_MEM_ERROR</CODE> cannot occur.
+<DT><CODE>BZ_DATA_ERROR</CODE>
+<DD>Returned when a data integrity error is detected during decompression.
+Most importantly, this means when stored and computed CRCs for the
+data do not match. This value is also returned upon detection of any
+other anomaly in the compressed data.
+<DT><CODE>BZ_DATA_ERROR_MAGIC</CODE>
+<DD>As a special case of <CODE>BZ_DATA_ERROR</CODE>, it is sometimes useful to
+know when the compressed stream does not start with the correct
+magic bytes (<CODE>'B' 'Z' 'h'</CODE>).
+<DT><CODE>BZ_IO_ERROR</CODE>
+<DD>Returned by <CODE>BZ2_bzRead</CODE> and <CODE>BZ2_bzWrite</CODE> when there is an error
+reading or writing in the compressed file, and by <CODE>BZ2_bzReadOpen</CODE>
+and <CODE>BZ2_bzWriteOpen</CODE> for attempts to use a file for which the
+error indicator (viz, <CODE>ferror(f)</CODE>) is set.
+On receipt of <CODE>BZ_IO_ERROR</CODE>, the caller should consult
+<CODE>errno</CODE> and/or <CODE>perror</CODE> to acquire operating-system
+specific information about the problem.
+<DT><CODE>BZ_UNEXPECTED_EOF</CODE>
+<DD>Returned by <CODE>BZ2_bzRead</CODE> when the compressed file finishes
+before the logical end of stream is detected.
+<DT><CODE>BZ_OUTBUFF_FULL</CODE>
+<DD>Returned by <CODE>BZ2_bzBuffToBuffCompress</CODE> and
+<CODE>BZ2_bzBuffToBuffDecompress</CODE> to indicate that the output data
+will not fit into the output buffer provided.
+</DL>
+<P>
+
+<HR SIZE="6">
+<A NAME="SEC18"></A>
+<TABLE CELLPADDING=1 CELLSPACING=1 BORDER=0>
+<TR><TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="manual_3.html#SEC17"> &lt; </A>]</TD>
+<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="manual_3.html#SEC19"> &gt; </A>]</TD>
+<TD VALIGN="MIDDLE" ALIGN="LEFT"> &nbsp; <TD VALIGN="MIDDLE" ALIGN="LEFT">[ &lt;&lt; ]</TD>
+<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="manual.html#SEC_Top"> Up </A>]</TD>
+<TD VALIGN="MIDDLE" ALIGN="LEFT">[ &gt;&gt; ]</TD>
+<TD VALIGN="MIDDLE" ALIGN="LEFT"> &nbsp; <TD VALIGN="MIDDLE" ALIGN="LEFT"> &nbsp; <TD VALIGN="MIDDLE" ALIGN="LEFT"> &nbsp; <TD VALIGN="MIDDLE" ALIGN="LEFT"> &nbsp; <TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="manual.html#SEC_Top">Top</A>]</TD>
+<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="manual_toc.html#SEC_Contents">Contents</A>]</TD>
+<TD VALIGN="MIDDLE" ALIGN="LEFT">[Index]</TD>
+<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="manual_abt.html#SEC_About"> ? </A>]</TD>
+</TR></TABLE>
+<H2> 3.3 Low-level interface </H2>
+<!--docid::SEC18::-->
+<P>
+
+<HR SIZE="6">
+<A NAME="SEC19"></A>
+<TABLE CELLPADDING=1 CELLSPACING=1 BORDER=0>
+<TR><TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="manual_3.html#SEC18"> &lt; </A>]</TD>
+<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="manual_3.html#SEC20"> &gt; </A>]</TD>
+<TD VALIGN="MIDDLE" ALIGN="LEFT"> &nbsp; <TD VALIGN="MIDDLE" ALIGN="LEFT">[ &lt;&lt; ]</TD>
+<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="manual.html#SEC_Top"> Up </A>]</TD>
+<TD VALIGN="MIDDLE" ALIGN="LEFT">[ &gt;&gt; ]</TD>
+<TD VALIGN="MIDDLE" ALIGN="LEFT"> &nbsp; <TD VALIGN="MIDDLE" ALIGN="LEFT"> &nbsp; <TD VALIGN="MIDDLE" ALIGN="LEFT"> &nbsp; <TD VALIGN="MIDDLE" ALIGN="LEFT"> &nbsp; <TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="manual.html#SEC_Top">Top</A>]</TD>
+<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="manual_toc.html#SEC_Contents">Contents</A>]</TD>
+<TD VALIGN="MIDDLE" ALIGN="LEFT">[Index]</TD>
+<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="manual_abt.html#SEC_About"> ? </A>]</TD>
+</TR></TABLE>
+<H3> 3.3.1 <CODE>BZ2_bzCompressInit</CODE> </H3>
+<!--docid::SEC19::-->
+<TABLE><tr><td>&nbsp;</td><td class=example><pre>typedef
+ struct {
+ char *next_in;
+ unsigned int avail_in;
+ unsigned int total_in_lo32;
+ unsigned int total_in_hi32;
+
+ char *next_out;
+ unsigned int avail_out;
+ unsigned int total_out_lo32;
+ unsigned int total_out_hi32;
+
+ void *state;
+
+ void *(*bzalloc)(void *,int,int);
+ void (*bzfree)(void *,void *);
+ void *opaque;
+ }
+ bz_stream;
+
+int BZ2_bzCompressInit ( bz_stream *strm,
+ int blockSize100k,
+ int verbosity,
+ int workFactor );
+
+</pre></td></tr></table><P>
+
+Prepares for compression. The <CODE>bz_stream</CODE> structure
+holds all data pertaining to the compression activity.
+A <CODE>bz_stream</CODE> structure should be allocated and initialised
+prior to the call.
+The fields of <CODE>bz_stream</CODE>
+comprise the entirety of the user-visible data. <CODE>state</CODE>
+is a pointer to the private data structures required for compression.
+</P><P>
+
+Custom memory allocators are supported, via fields <CODE>bzalloc</CODE>,
+<CODE>bzfree</CODE>,
+and <CODE>opaque</CODE>. The value
+<CODE>opaque</CODE> is passed to as the first argument to
+all calls to <CODE>bzalloc</CODE> and <CODE>bzfree</CODE>, but is
+otherwise ignored by the library.
+The call <CODE>bzalloc ( opaque, n, m )</CODE> is expected to return a
+pointer <CODE>p</CODE> to
+<CODE>n * m</CODE> bytes of memory, and <CODE>bzfree ( opaque, p )</CODE>
+should free
+that memory.
+</P><P>
+
+If you don't want to use a custom memory allocator, set <CODE>bzalloc</CODE>,
+<CODE>bzfree</CODE> and
+<CODE>opaque</CODE> to <CODE>NULL</CODE>,
+and the library will then use the standard <CODE>malloc</CODE>/<CODE>free</CODE>
+routines.
+</P><P>
+
+Before calling <CODE>BZ2_bzCompressInit</CODE>, fields <CODE>bzalloc</CODE>,
+<CODE>bzfree</CODE> and <CODE>opaque</CODE> should
+be filled appropriately, as just described. Upon return, the internal
+state will have been allocated and initialised, and <CODE>total_in_lo32</CODE>,
+<CODE>total_in_hi32</CODE>, <CODE>total_out_lo32</CODE> and
+<CODE>total_out_hi32</CODE> will have been set to zero.
+These four fields are used by the library
+to inform the caller of the total amount of data passed into and out of
+the library, respectively. You should not try to change them.
+As of version 1.0, 64-bit counts are maintained, even on 32-bit
+platforms, using the <CODE>_hi32</CODE> fields to store the upper 32 bits
+of the count. So, for example, the total amount of data in
+is <CODE>(total_in_hi32 &#60;&#60; 32) + total_in_lo32</CODE>.
+</P><P>
+
+Parameter <CODE>blockSize100k</CODE> specifies the block size to be used for
+compression. It should be a value between 1 and 9 inclusive, and the
+actual block size used is 100000 x this figure. 9 gives the best
+compression but takes most memory.
+</P><P>
+
+Parameter <CODE>verbosity</CODE> should be set to a number between 0 and 4
+inclusive. 0 is silent, and greater numbers give increasingly verbose
+monitoring/debugging output. If the library has been compiled with
+<CODE>-DBZ_NO_STDIO</CODE>, no such output will appear for any verbosity
+setting.
+</P><P>
+
+Parameter <CODE>workFactor</CODE> controls how the compression phase behaves
+when presented with worst case, highly repetitive, input data. If
+compression runs into difficulties caused by repetitive data, the
+library switches from the standard sorting algorithm to a fallback
+algorithm. The fallback is slower than the standard algorithm by
+perhaps a factor of three, but always behaves reasonably, no matter how
+bad the input.
+</P><P>
+
+Lower values of <CODE>workFactor</CODE> reduce the amount of effort the
+standard algorithm will expend before resorting to the fallback. You
+should set this parameter carefully; too low, and many inputs will be
+handled by the fallback algorithm and so compress rather slowly, too
+high, and your average-to-worst case compression times can become very
+large. The default value of 30 gives reasonable behaviour over a wide
+range of circumstances.
+</P><P>
+
+Allowable values range from 0 to 250 inclusive. 0 is a special case,
+equivalent to using the default value of 30.
+</P><P>
+
+Note that the compressed output generated is the same regardless of
+whether or not the fallback algorithm is used.
+</P><P>
+
+Be aware also that this parameter may disappear entirely in future
+versions of the library. In principle it should be possible to devise a
+good way to automatically choose which algorithm to use. Such a
+mechanism would render the parameter obsolete.
+</P><P>
+
+Possible return values:
+<TABLE><tr><td>&nbsp;</td><td class=display><pre style="font-family: serif"> <CODE>BZ_CONFIG_ERROR</CODE>
+ if the library has been mis-compiled
+ <CODE>BZ_PARAM_ERROR</CODE>
+ if <CODE>strm</CODE> is <CODE>NULL</CODE>
+ or <CODE>blockSize</CODE> &#60; 1 or <CODE>blockSize</CODE> &#62; 9
+ or <CODE>verbosity</CODE> &#60; 0 or <CODE>verbosity</CODE> &#62; 4
+ or <CODE>workFactor</CODE> &#60; 0 or <CODE>workFactor</CODE> &#62; 250
+ <CODE>BZ_MEM_ERROR</CODE>
+ if not enough memory is available
+ <CODE>BZ_OK</CODE>
+ otherwise
+</pre></td></tr></table>Allowable next actions:
+<TABLE><tr><td>&nbsp;</td><td class=display><pre style="font-family: serif"> <CODE>BZ2_bzCompress</CODE>
+ if <CODE>BZ_OK</CODE> is returned
+ no specific action needed in case of error
+</pre></td></tr></table></P><P>
+
+<HR SIZE="6">
+<A NAME="SEC20"></A>
+<TABLE CELLPADDING=1 CELLSPACING=1 BORDER=0>
+<TR><TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="manual_3.html#SEC19"> &lt; </A>]</TD>
+<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="manual_3.html#SEC21"> &gt; </A>]</TD>
+<TD VALIGN="MIDDLE" ALIGN="LEFT"> &nbsp; <TD VALIGN="MIDDLE" ALIGN="LEFT">[ &lt;&lt; ]</TD>
+<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="manual.html#SEC_Top"> Up </A>]</TD>
+<TD VALIGN="MIDDLE" ALIGN="LEFT">[ &gt;&gt; ]</TD>
+<TD VALIGN="MIDDLE" ALIGN="LEFT"> &nbsp; <TD VALIGN="MIDDLE" ALIGN="LEFT"> &nbsp; <TD VALIGN="MIDDLE" ALIGN="LEFT"> &nbsp; <TD VALIGN="MIDDLE" ALIGN="LEFT"> &nbsp; <TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="manual.html#SEC_Top">Top</A>]</TD>
+<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="manual_toc.html#SEC_Contents">Contents</A>]</TD>
+<TD VALIGN="MIDDLE" ALIGN="LEFT">[Index]</TD>
+<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="manual_abt.html#SEC_About"> ? </A>]</TD>
+</TR></TABLE>
+<H3> 3.3.2 <CODE>BZ2_bzCompress</CODE> </H3>
+<!--docid::SEC20::-->
+<TABLE><tr><td>&nbsp;</td><td class=example><pre> int BZ2_bzCompress ( bz_stream *strm, int action );
+</pre></td></tr></table>Provides more input and/or output buffer space for the library. The
+caller maintains input and output buffers, and calls <CODE>BZ2_bzCompress</CODE> to
+transfer data between them.
+<P>
+
+Before each call to <CODE>BZ2_bzCompress</CODE>, <CODE>next_in</CODE> should point at
+the data to be compressed, and <CODE>avail_in</CODE> should indicate how many
+bytes the library may read. <CODE>BZ2_bzCompress</CODE> updates <CODE>next_in</CODE>,
+<CODE>avail_in</CODE> and <CODE>total_in</CODE> to reflect the number of bytes it
+has read.
+</P><P>
+
+Similarly, <CODE>next_out</CODE> should point to a buffer in which the
+compressed data is to be placed, with <CODE>avail_out</CODE> indicating how
+much output space is available. <CODE>BZ2_bzCompress</CODE> updates
+<CODE>next_out</CODE>, <CODE>avail_out</CODE> and <CODE>total_out</CODE> to reflect the
+number of bytes output.
+</P><P>
+
+You may provide and remove as little or as much data as you like on each
+call of <CODE>BZ2_bzCompress</CODE>. In the limit, it is acceptable to supply and
+remove data one byte at a time, although this would be terribly
+inefficient. You should always ensure that at least one byte of output
+space is available at each call.
+</P><P>
+
+A second purpose of <CODE>BZ2_bzCompress</CODE> is to request a change of mode of the
+compressed stream.
+</P><P>
+
+Conceptually, a compressed stream can be in one of four states: IDLE,
+RUNNING, FLUSHING and FINISHING. Before initialisation
+(<CODE>BZ2_bzCompressInit</CODE>) and after termination (<CODE>BZ2_bzCompressEnd</CODE>), a
+stream is regarded as IDLE.
+</P><P>
+
+Upon initialisation (<CODE>BZ2_bzCompressInit</CODE>), the stream is placed in the
+RUNNING state. Subsequent calls to <CODE>BZ2_bzCompress</CODE> should pass
+<CODE>BZ_RUN</CODE> as the requested action; other actions are illegal and
+will result in <CODE>BZ_SEQUENCE_ERROR</CODE>.
+</P><P>
+
+At some point, the calling program will have provided all the input data
+it wants to. It will then want to finish up -- in effect, asking the
+library to process any data it might have buffered internally. In this
+state, <CODE>BZ2_bzCompress</CODE> will no longer attempt to read data from
+<CODE>next_in</CODE>, but it will want to write data to <CODE>next_out</CODE>.
+Because the output buffer supplied by the user can be arbitrarily small,
+the finishing-up operation cannot necessarily be done with a single call
+of <CODE>BZ2_bzCompress</CODE>.
+</P><P>
+
+Instead, the calling program passes <CODE>BZ_FINISH</CODE> as an action to
+<CODE>BZ2_bzCompress</CODE>. This changes the stream's state to FINISHING. Any
+remaining input (ie, <CODE>next_in[0 .. avail_in-1]</CODE>) is compressed and
+transferred to the output buffer. To do this, <CODE>BZ2_bzCompress</CODE> must be
+called repeatedly until all the output has been consumed. At that
+point, <CODE>BZ2_bzCompress</CODE> returns <CODE>BZ_STREAM_END</CODE>, and the stream's
+state is set back to IDLE. <CODE>BZ2_bzCompressEnd</CODE> should then be
+called.
+</P><P>
+
+Just to make sure the calling program does not cheat, the library makes
+a note of <CODE>avail_in</CODE> at the time of the first call to
+<CODE>BZ2_bzCompress</CODE> which has <CODE>BZ_FINISH</CODE> as an action (ie, at the
+time the program has announced its intention to not supply any more
+input). By comparing this value with that of <CODE>avail_in</CODE> over
+subsequent calls to <CODE>BZ2_bzCompress</CODE>, the library can detect any
+attempts to slip in more data to compress. Any calls for which this is
+detected will return <CODE>BZ_SEQUENCE_ERROR</CODE>. This indicates a
+programming mistake which should be corrected.
+</P><P>
+
+Instead of asking to finish, the calling program may ask
+<CODE>BZ2_bzCompress</CODE> to take all the remaining input, compress it and
+terminate the current (Burrows-Wheeler) compression block. This could
+be useful for error control purposes. The mechanism is analogous to
+that for finishing: call <CODE>BZ2_bzCompress</CODE> with an action of
+<CODE>BZ_FLUSH</CODE>, remove output data, and persist with the
+<CODE>BZ_FLUSH</CODE> action until the value <CODE>BZ_RUN</CODE> is returned. As
+with finishing, <CODE>BZ2_bzCompress</CODE> detects any attempt to provide more
+input data once the flush has begun.
+</P><P>
+
+Once the flush is complete, the stream returns to the normal RUNNING
+state.
+</P><P>
+
+This all sounds pretty complex, but isn't really. Here's a table
+which shows which actions are allowable in each state, what action
+will be taken, what the next state is, and what the non-error return
+values are. Note that you can't explicitly ask what state the
+stream is in, but nor do you need to -- it can be inferred from the
+values returned by <CODE>BZ2_bzCompress</CODE>.
+<TABLE><tr><td>&nbsp;</td><td class=display><pre style="font-family: serif">IDLE/<CODE>any</CODE>
+ Illegal. IDLE state only exists after <CODE>BZ2_bzCompressEnd</CODE> or
+ before <CODE>BZ2_bzCompressInit</CODE>.
+ Return value = <CODE>BZ_SEQUENCE_ERROR</CODE>
+
+RUNNING/<CODE>BZ_RUN</CODE>
+ Compress from <CODE>next_in</CODE> to <CODE>next_out</CODE> as much as possible.
+ Next state = RUNNING
+ Return value = <CODE>BZ_RUN_OK</CODE>
+
+RUNNING/<CODE>BZ_FLUSH</CODE>
+ Remember current value of <CODE>next_in</CODE>. Compress from <CODE>next_in</CODE>
+ to <CODE>next_out</CODE> as much as possible, but do not accept any more input.
+ Next state = FLUSHING
+ Return value = <CODE>BZ_FLUSH_OK</CODE>
+
+RUNNING/<CODE>BZ_FINISH</CODE>
+ Remember current value of <CODE>next_in</CODE>. Compress from <CODE>next_in</CODE>
+ to <CODE>next_out</CODE> as much as possible, but do not accept any more input.
+ Next state = FINISHING
+ Return value = <CODE>BZ_FINISH_OK</CODE>
+
+FLUSHING/<CODE>BZ_FLUSH</CODE>
+ Compress from <CODE>next_in</CODE> to <CODE>next_out</CODE> as much as possible,
+ but do not accept any more input.
+ If all the existing input has been used up and all compressed
+ output has been removed
+ Next state = RUNNING; Return value = <CODE>BZ_RUN_OK</CODE>
+ else
+ Next state = FLUSHING; Return value = <CODE>BZ_FLUSH_OK</CODE>
+
+FLUSHING/other
+ Illegal.
+ Return value = <CODE>BZ_SEQUENCE_ERROR</CODE>
+
+FINISHING/<CODE>BZ_FINISH</CODE>
+ Compress from <CODE>next_in</CODE> to <CODE>next_out</CODE> as much as possible,
+ but to not accept any more input.
+ If all the existing input has been used up and all compressed
+ output has been removed
+ Next state = IDLE; Return value = <CODE>BZ_STREAM_END</CODE>
+ else
+ Next state = FINISHING; Return value = <CODE>BZ_FINISHING</CODE>
+
+FINISHING/other
+ Illegal.
+ Return value = <CODE>BZ_SEQUENCE_ERROR</CODE>
+</pre></td></tr></table></P><P>
+
+That still looks complicated? Well, fair enough. The usual sequence
+of calls for compressing a load of data is:
+<UL>
+<LI>Get started with <CODE>BZ2_bzCompressInit</CODE>.
+<LI>Shovel data in and shlurp out its compressed form using zero or more
+calls of <CODE>BZ2_bzCompress</CODE> with action = <CODE>BZ_RUN</CODE>.
+<LI>Finish up.
+Repeatedly call <CODE>BZ2_bzCompress</CODE> with action = <CODE>BZ_FINISH</CODE>,
+copying out the compressed output, until <CODE>BZ_STREAM_END</CODE> is returned.
+<LI>Close up and go home. Call <CODE>BZ2_bzCompressEnd</CODE>.
+</UL>
+If the data you want to compress fits into your input buffer all
+at once, you can skip the calls of <CODE>BZ2_bzCompress ( ..., BZ_RUN )</CODE> and
+just do the <CODE>BZ2_bzCompress ( ..., BZ_FINISH )</CODE> calls.
+<P>
+
+All required memory is allocated by <CODE>BZ2_bzCompressInit</CODE>. The
+compression library can accept any data at all (obviously). So you
+shouldn't get any error return values from the <CODE>BZ2_bzCompress</CODE> calls.
+If you do, they will be <CODE>BZ_SEQUENCE_ERROR</CODE>, and indicate a bug in
+your programming.
+</P><P>
+
+Trivial other possible return values:
+<TABLE><tr><td>&nbsp;</td><td class=display><pre style="font-family: serif"> <CODE>BZ_PARAM_ERROR</CODE>
+ if <CODE>strm</CODE> is <CODE>NULL</CODE>, or <CODE>strm-&#62;s</CODE> is <CODE>NULL</CODE>
+</pre></td></tr></table></P><P>
+
+<HR SIZE="6">
+<A NAME="SEC21"></A>
+<TABLE CELLPADDING=1 CELLSPACING=1 BORDER=0>
+<TR><TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="manual_3.html#SEC20"> &lt; </A>]</TD>
+<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="manual_3.html#SEC22"> &gt; </A>]</TD>
+<TD VALIGN="MIDDLE" ALIGN="LEFT"> &nbsp; <TD VALIGN="MIDDLE" ALIGN="LEFT">[ &lt;&lt; ]</TD>
+<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="manual.html#SEC_Top"> Up </A>]</TD>
+<TD VALIGN="MIDDLE" ALIGN="LEFT">[ &gt;&gt; ]</TD>
+<TD VALIGN="MIDDLE" ALIGN="LEFT"> &nbsp; <TD VALIGN="MIDDLE" ALIGN="LEFT"> &nbsp; <TD VALIGN="MIDDLE" ALIGN="LEFT"> &nbsp; <TD VALIGN="MIDDLE" ALIGN="LEFT"> &nbsp; <TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="manual.html#SEC_Top">Top</A>]</TD>
+<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="manual_toc.html#SEC_Contents">Contents</A>]</TD>
+<TD VALIGN="MIDDLE" ALIGN="LEFT">[Index]</TD>
+<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="manual_abt.html#SEC_About"> ? </A>]</TD>
+</TR></TABLE>
+<H3> 3.3.3 <CODE>BZ2_bzCompressEnd</CODE> </H3>
+<!--docid::SEC21::-->
+<TABLE><tr><td>&nbsp;</td><td class=example><pre>int BZ2_bzCompressEnd ( bz_stream *strm );
+</pre></td></tr></table>Releases all memory associated with a compression stream.
+<P>
+
+Possible return values:
+<TABLE><tr><td>&nbsp;</td><td class=display><pre style="font-family: serif"> <CODE>BZ_PARAM_ERROR</CODE> if <CODE>strm</CODE> is <CODE>NULL</CODE> or <CODE>strm-&#62;s</CODE> is <CODE>NULL</CODE>
+ <CODE>BZ_OK</CODE> otherwise
+</pre></td></tr></table></P><P>
+
+<HR SIZE="6">
+<A NAME="SEC22"></A>
+<TABLE CELLPADDING=1 CELLSPACING=1 BORDER=0>
+<TR><TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="manual_3.html#SEC21"> &lt; </A>]</TD>
+<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="manual_3.html#SEC23"> &gt; </A>]</TD>
+<TD VALIGN="MIDDLE" ALIGN="LEFT"> &nbsp; <TD VALIGN="MIDDLE" ALIGN="LEFT">[ &lt;&lt; ]</TD>
+<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="manual.html#SEC_Top"> Up </A>]</TD>
+<TD VALIGN="MIDDLE" ALIGN="LEFT">[ &gt;&gt; ]</TD>
+<TD VALIGN="MIDDLE" ALIGN="LEFT"> &nbsp; <TD VALIGN="MIDDLE" ALIGN="LEFT"> &nbsp; <TD VALIGN="MIDDLE" ALIGN="LEFT"> &nbsp; <TD VALIGN="MIDDLE" ALIGN="LEFT"> &nbsp; <TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="manual.html#SEC_Top">Top</A>]</TD>
+<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="manual_toc.html#SEC_Contents">Contents</A>]</TD>
+<TD VALIGN="MIDDLE" ALIGN="LEFT">[Index]</TD>
+<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="manual_abt.html#SEC_About"> ? </A>]</TD>
+</TR></TABLE>
+<H3> 3.3.4 <CODE>BZ2_bzDecompressInit</CODE> </H3>
+<!--docid::SEC22::-->
+<TABLE><tr><td>&nbsp;</td><td class=example><pre>int BZ2_bzDecompressInit ( bz_stream *strm, int verbosity, int small );
+</pre></td></tr></table>Prepares for decompression. As with <CODE>BZ2_bzCompressInit</CODE>, a
+<CODE>bz_stream</CODE> record should be allocated and initialised before the
+call. Fields <CODE>bzalloc</CODE>, <CODE>bzfree</CODE> and <CODE>opaque</CODE> should be
+set if a custom memory allocator is required, or made <CODE>NULL</CODE> for
+the normal <CODE>malloc</CODE>/<CODE>free</CODE> routines. Upon return, the internal
+state will have been initialised, and <CODE>total_in</CODE> and
+<CODE>total_out</CODE> will be zero.
+<P>
+
+For the meaning of parameter <CODE>verbosity</CODE>, see <CODE>BZ2_bzCompressInit</CODE>.
+</P><P>
+
+If <CODE>small</CODE> is nonzero, the library will use an alternative
+decompression algorithm which uses less memory but at the cost of
+decompressing more slowly (roughly speaking, half the speed, but the
+maximum memory requirement drops to around 2300k). See Chapter 2 for
+more information on memory management.
+</P><P>
+
+Note that the amount of memory needed to decompress
+a stream cannot be determined until the stream's header has been read,
+so even if <CODE>BZ2_bzDecompressInit</CODE> succeeds, a subsequent
+<CODE>BZ2_bzDecompress</CODE> could fail with <CODE>BZ_MEM_ERROR</CODE>.
+</P><P>
+
+Possible return values:
+<TABLE><tr><td>&nbsp;</td><td class=display><pre style="font-family: serif"> <CODE>BZ_CONFIG_ERROR</CODE>
+ if the library has been mis-compiled
+ <CODE>BZ_PARAM_ERROR</CODE>
+ if <CODE>(small != 0 &#38;&#38; small != 1)</CODE>
+ or <CODE>(verbosity &#60; 0 || verbosity &#62; 4)</CODE>
+ <CODE>BZ_MEM_ERROR</CODE>
+ if insufficient memory is available
+</pre></td></tr></table></P><P>
+
+Allowable next actions:
+<TABLE><tr><td>&nbsp;</td><td class=display><pre style="font-family: serif"> <CODE>BZ2_bzDecompress</CODE>
+ if <CODE>BZ_OK</CODE> was returned
+ no specific action required in case of error
+</pre></td></tr></table></P><P>
+
+
+</P><P>
+
+<HR SIZE="6">
+<A NAME="SEC23"></A>
+<TABLE CELLPADDING=1 CELLSPACING=1 BORDER=0>
+<TR><TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="manual_3.html#SEC22"> &lt; </A>]</TD>
+<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="manual_3.html#SEC24"> &gt; </A>]</TD>
+<TD VALIGN="MIDDLE" ALIGN="LEFT"> &nbsp; <TD VALIGN="MIDDLE" ALIGN="LEFT">[ &lt;&lt; ]</TD>
+<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="manual.html#SEC_Top"> Up </A>]</TD>
+<TD VALIGN="MIDDLE" ALIGN="LEFT">[ &gt;&gt; ]</TD>
+<TD VALIGN="MIDDLE" ALIGN="LEFT"> &nbsp; <TD VALIGN="MIDDLE" ALIGN="LEFT"> &nbsp; <TD VALIGN="MIDDLE" ALIGN="LEFT"> &nbsp; <TD VALIGN="MIDDLE" ALIGN="LEFT"> &nbsp; <TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="manual.html#SEC_Top">Top</A>]</TD>
+<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="manual_toc.html#SEC_Contents">Contents</A>]</TD>
+<TD VALIGN="MIDDLE" ALIGN="LEFT">[Index]</TD>
+<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="manual_abt.html#SEC_About"> ? </A>]</TD>
+</TR></TABLE>
+<H3> 3.3.5 <CODE>BZ2_bzDecompress</CODE> </H3>
+<!--docid::SEC23::-->
+<TABLE><tr><td>&nbsp;</td><td class=example><pre>int BZ2_bzDecompress ( bz_stream *strm );
+</pre></td></tr></table>Provides more input and/out output buffer space for the library. The
+caller maintains input and output buffers, and uses <CODE>BZ2_bzDecompress</CODE>
+to transfer data between them.
+<P>
+
+Before each call to <CODE>BZ2_bzDecompress</CODE>, <CODE>next_in</CODE>
+should point at the compressed data,
+and <CODE>avail_in</CODE> should indicate how many bytes the library
+may read. <CODE>BZ2_bzDecompress</CODE> updates <CODE>next_in</CODE>, <CODE>avail_in</CODE>
+and <CODE>total_in</CODE>
+to reflect the number of bytes it has read.
+</P><P>
+
+Similarly, <CODE>next_out</CODE> should point to a buffer in which the uncompressed
+output is to be placed, with <CODE>avail_out</CODE> indicating how much output space
+is available. <CODE>BZ2_bzCompress</CODE> updates <CODE>next_out</CODE>,
+<CODE>avail_out</CODE> and <CODE>total_out</CODE> to reflect
+the number of bytes output.
+</P><P>
+
+You may provide and remove as little or as much data as you like on
+each call of <CODE>BZ2_bzDecompress</CODE>.
+In the limit, it is acceptable to
+supply and remove data one byte at a time, although this would be
+terribly inefficient. You should always ensure that at least one
+byte of output space is available at each call.
+</P><P>
+
+Use of <CODE>BZ2_bzDecompress</CODE> is simpler than <CODE>BZ2_bzCompress</CODE>.
+</P><P>
+
+You should provide input and remove output as described above, and
+repeatedly call <CODE>BZ2_bzDecompress</CODE> until <CODE>BZ_STREAM_END</CODE> is
+returned. Appearance of <CODE>BZ_STREAM_END</CODE> denotes that
+<CODE>BZ2_bzDecompress</CODE> has detected the logical end of the compressed
+stream. <CODE>BZ2_bzDecompress</CODE> will not produce <CODE>BZ_STREAM_END</CODE> until
+all output data has been placed into the output buffer, so once
+<CODE>BZ_STREAM_END</CODE> appears, you are guaranteed to have available all
+the decompressed output, and <CODE>BZ2_bzDecompressEnd</CODE> can safely be
+called.
+</P><P>
+
+If case of an error return value, you should call <CODE>BZ2_bzDecompressEnd</CODE>
+to clean up and release memory.
+</P><P>
+
+Possible return values:
+<TABLE><tr><td>&nbsp;</td><td class=display><pre style="font-family: serif"> <CODE>BZ_PARAM_ERROR</CODE>
+ if <CODE>strm</CODE> is <CODE>NULL</CODE> or <CODE>strm-&#62;s</CODE> is <CODE>NULL</CODE>
+ or <CODE>strm-&#62;avail_out &#60; 1</CODE>
+ <CODE>BZ_DATA_ERROR</CODE>
+ if a data integrity error is detected in the compressed stream
+ <CODE>BZ_DATA_ERROR_MAGIC</CODE>
+ if the compressed stream doesn't begin with the right magic bytes
+ <CODE>BZ_MEM_ERROR</CODE>
+ if there wasn't enough memory available
+ <CODE>BZ_STREAM_END</CODE>
+ if the logical end of the data stream was detected and all
+ output in has been consumed, eg <CODE>s-&#62;avail_out &#62; 0</CODE>
+ <CODE>BZ_OK</CODE>
+ otherwise
+</pre></td></tr></table>Allowable next actions:
+<TABLE><tr><td>&nbsp;</td><td class=display><pre style="font-family: serif"> <CODE>BZ2_bzDecompress</CODE>
+ if <CODE>BZ_OK</CODE> was returned
+ <CODE>BZ2_bzDecompressEnd</CODE>
+ otherwise
+</pre></td></tr></table></P><P>
+
+<HR SIZE="6">
+<A NAME="SEC24"></A>
+<TABLE CELLPADDING=1 CELLSPACING=1 BORDER=0>
+<TR><TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="manual_3.html#SEC23"> &lt; </A>]</TD>
+<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="manual_3.html#SEC25"> &gt; </A>]</TD>
+<TD VALIGN="MIDDLE" ALIGN="LEFT"> &nbsp; <TD VALIGN="MIDDLE" ALIGN="LEFT">[ &lt;&lt; ]</TD>
+<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="manual.html#SEC_Top"> Up </A>]</TD>
+<TD VALIGN="MIDDLE" ALIGN="LEFT">[ &gt;&gt; ]</TD>
+<TD VALIGN="MIDDLE" ALIGN="LEFT"> &nbsp; <TD VALIGN="MIDDLE" ALIGN="LEFT"> &nbsp; <TD VALIGN="MIDDLE" ALIGN="LEFT"> &nbsp; <TD VALIGN="MIDDLE" ALIGN="LEFT"> &nbsp; <TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="manual.html#SEC_Top">Top</A>]</TD>
+<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="manual_toc.html#SEC_Contents">Contents</A>]</TD>
+<TD VALIGN="MIDDLE" ALIGN="LEFT">[Index]</TD>
+<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="manual_abt.html#SEC_About"> ? </A>]</TD>
+</TR></TABLE>
+<H3> 3.3.6 <CODE>BZ2_bzDecompressEnd</CODE> </H3>
+<!--docid::SEC24::-->
+<TABLE><tr><td>&nbsp;</td><td class=example><pre>int BZ2_bzDecompressEnd ( bz_stream *strm );
+</pre></td></tr></table>Releases all memory associated with a decompression stream.
+<P>
+
+Possible return values:
+<TABLE><tr><td>&nbsp;</td><td class=display><pre style="font-family: serif"> <CODE>BZ_PARAM_ERROR</CODE>
+ if <CODE>strm</CODE> is <CODE>NULL</CODE> or <CODE>strm-&#62;s</CODE> is <CODE>NULL</CODE>
+ <CODE>BZ_OK</CODE>
+ otherwise
+</pre></td></tr></table></P><P>
+
+Allowable next actions:
+<TABLE><tr><td>&nbsp;</td><td class=display><pre style="font-family: serif"> None.
+</pre></td></tr></table></P><P>
+
+<HR SIZE="6">
+<A NAME="SEC25"></A>
+<TABLE CELLPADDING=1 CELLSPACING=1 BORDER=0>
+<TR><TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="manual_3.html#SEC24"> &lt; </A>]</TD>
+<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="manual_3.html#SEC26"> &gt; </A>]</TD>
+<TD VALIGN="MIDDLE" ALIGN="LEFT"> &nbsp; <TD VALIGN="MIDDLE" ALIGN="LEFT">[ &lt;&lt; ]</TD>
+<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="manual.html#SEC_Top"> Up </A>]</TD>
+<TD VALIGN="MIDDLE" ALIGN="LEFT">[ &gt;&gt; ]</TD>
+<TD VALIGN="MIDDLE" ALIGN="LEFT"> &nbsp; <TD VALIGN="MIDDLE" ALIGN="LEFT"> &nbsp; <TD VALIGN="MIDDLE" ALIGN="LEFT"> &nbsp; <TD VALIGN="MIDDLE" ALIGN="LEFT"> &nbsp; <TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="manual.html#SEC_Top">Top</A>]</TD>
+<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="manual_toc.html#SEC_Contents">Contents</A>]</TD>
+<TD VALIGN="MIDDLE" ALIGN="LEFT">[Index]</TD>
+<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="manual_abt.html#SEC_About"> ? </A>]</TD>
+</TR></TABLE>
+<H2> 3.4 High-level interface </H2>
+<!--docid::SEC25::-->
+<P>
+
+This interface provides functions for reading and writing
+<CODE>bzip2</CODE> format files. First, some general points.
+</P><P>
+
+<UL>
+<LI>All of the functions take an <CODE>int*</CODE> first argument,
+ <CODE>bzerror</CODE>.
+ After each call, <CODE>bzerror</CODE> should be consulted first to determine
+ the outcome of the call. If <CODE>bzerror</CODE> is <CODE>BZ_OK</CODE>,
+ the call completed
+ successfully, and only then should the return value of the function
+ (if any) be consulted. If <CODE>bzerror</CODE> is <CODE>BZ_IO_ERROR</CODE>,
+ there was an error
+ reading/writing the underlying compressed file, and you should
+ then consult <CODE>errno</CODE>/<CODE>perror</CODE> to determine the
+ cause of the difficulty.
+ <CODE>bzerror</CODE> may also be set to various other values; precise details are
+ given on a per-function basis below.
+<LI>If <CODE>bzerror</CODE> indicates an error
+ (ie, anything except <CODE>BZ_OK</CODE> and <CODE>BZ_STREAM_END</CODE>),
+ you should immediately call <CODE>BZ2_bzReadClose</CODE> (or <CODE>BZ2_bzWriteClose</CODE>,
+ depending on whether you are attempting to read or to write)
+ to free up all resources associated
+ with the stream. Once an error has been indicated, behaviour of all calls
+ except <CODE>BZ2_bzReadClose</CODE> (<CODE>BZ2_bzWriteClose</CODE>) is undefined.
+ The implication is that (1) <CODE>bzerror</CODE> should
+ be checked after each call, and (2) if <CODE>bzerror</CODE> indicates an error,
+ <CODE>BZ2_bzReadClose</CODE> (<CODE>BZ2_bzWriteClose</CODE>) should then be called to clean up.
+<LI>The <CODE>FILE*</CODE> arguments passed to
+ <CODE>BZ2_bzReadOpen</CODE>/<CODE>BZ2_bzWriteOpen</CODE>
+ should be set to binary mode.
+ Most Unix systems will do this by default, but other platforms,
+ including Windows and Mac, will not. If you omit this, you may
+ encounter problems when moving code to new platforms.
+<LI>Memory allocation requests are handled by
+ <CODE>malloc</CODE>/<CODE>free</CODE>.
+ At present
+ there is no facility for user-defined memory allocators in the file I/O
+ functions (could easily be added, though).
+</UL>
+<P>
+
+<HR SIZE="6">
+<A NAME="SEC26"></A>
+<TABLE CELLPADDING=1 CELLSPACING=1 BORDER=0>
+<TR><TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="manual_3.html#SEC25"> &lt; </A>]</TD>
+<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="manual_3.html#SEC27"> &gt; </A>]</TD>
+<TD VALIGN="MIDDLE" ALIGN="LEFT"> &nbsp; <TD VALIGN="MIDDLE" ALIGN="LEFT">[ &lt;&lt; ]</TD>
+<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="manual.html#SEC_Top"> Up </A>]</TD>
+<TD VALIGN="MIDDLE" ALIGN="LEFT">[ &gt;&gt; ]</TD>
+<TD VALIGN="MIDDLE" ALIGN="LEFT"> &nbsp; <TD VALIGN="MIDDLE" ALIGN="LEFT"> &nbsp; <TD VALIGN="MIDDLE" ALIGN="LEFT"> &nbsp; <TD VALIGN="MIDDLE" ALIGN="LEFT"> &nbsp; <TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="manual.html#SEC_Top">Top</A>]</TD>
+<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="manual_toc.html#SEC_Contents">Contents</A>]</TD>
+<TD VALIGN="MIDDLE" ALIGN="LEFT">[Index]</TD>
+<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="manual_abt.html#SEC_About"> ? </A>]</TD>
+</TR></TABLE>
+<H3> 3.4.1 <CODE>BZ2_bzReadOpen</CODE> </H3>
+<!--docid::SEC26::-->
+<TABLE><tr><td>&nbsp;</td><td class=example><pre> typedef void BZFILE;
+
+ BZFILE *BZ2_bzReadOpen ( int *bzerror, FILE *f,
+ int small, int verbosity,
+ void *unused, int nUnused );
+</pre></td></tr></table>Prepare to read compressed data from file handle <CODE>f</CODE>. <CODE>f</CODE>
+should refer to a file which has been opened for reading, and for which
+the error indicator (<CODE>ferror(f)</CODE>)is not set. If <CODE>small</CODE> is 1,
+the library will try to decompress using less memory, at the expense of
+speed.
+<P>
+
+For reasons explained below, <CODE>BZ2_bzRead</CODE> will decompress the
+<CODE>nUnused</CODE> bytes starting at <CODE>unused</CODE>, before starting to read
+from the file <CODE>f</CODE>. At most <CODE>BZ_MAX_UNUSED</CODE> bytes may be
+supplied like this. If this facility is not required, you should pass
+<CODE>NULL</CODE> and <CODE>0</CODE> for <CODE>unused</CODE> and n<CODE>Unused</CODE>
+respectively.
+</P><P>
+
+For the meaning of parameters <CODE>small</CODE> and <CODE>verbosity</CODE>,
+see <CODE>BZ2_bzDecompressInit</CODE>.
+</P><P>
+
+The amount of memory needed to decompress a file cannot be determined
+until the file's header has been read. So it is possible that
+<CODE>BZ2_bzReadOpen</CODE> returns <CODE>BZ_OK</CODE> but a subsequent call of
+<CODE>BZ2_bzRead</CODE> will return <CODE>BZ_MEM_ERROR</CODE>.
+</P><P>
+
+Possible assignments to <CODE>bzerror</CODE>:
+<TABLE><tr><td>&nbsp;</td><td class=display><pre style="font-family: serif"> <CODE>BZ_CONFIG_ERROR</CODE>
+ if the library has been mis-compiled
+ <CODE>BZ_PARAM_ERROR</CODE>
+ if <CODE>f</CODE> is <CODE>NULL</CODE>
+ or <CODE>small</CODE> is neither <CODE>0</CODE> nor <CODE>1</CODE>
+ or <CODE>(unused == NULL &#38;&#38; nUnused != 0)</CODE>
+ or <CODE>(unused != NULL &#38;&#38; !(0 &#60;= nUnused &#60;= BZ_MAX_UNUSED))</CODE>
+ <CODE>BZ_IO_ERROR</CODE>
+ if <CODE>ferror(f)</CODE> is nonzero
+ <CODE>BZ_MEM_ERROR</CODE>
+ if insufficient memory is available
+ <CODE>BZ_OK</CODE>
+ otherwise.
+</pre></td></tr></table></P><P>
+
+Possible return values:
+<TABLE><tr><td>&nbsp;</td><td class=display><pre style="font-family: serif"> Pointer to an abstract <CODE>BZFILE</CODE>
+ if <CODE>bzerror</CODE> is <CODE>BZ_OK</CODE>
+ <CODE>NULL</CODE>
+ otherwise
+</pre></td></tr></table></P><P>
+
+Allowable next actions:
+<TABLE><tr><td>&nbsp;</td><td class=display><pre style="font-family: serif"> <CODE>BZ2_bzRead</CODE>
+ if <CODE>bzerror</CODE> is <CODE>BZ_OK</CODE>
+ <CODE>BZ2_bzClose</CODE>
+ otherwise
+</pre></td></tr></table></P><P>
+
+<HR SIZE="6">
+<A NAME="SEC27"></A>
+<TABLE CELLPADDING=1 CELLSPACING=1 BORDER=0>
+<TR><TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="manual_3.html#SEC26"> &lt; </A>]</TD>
+<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="manual_3.html#SEC28"> &gt; </A>]</TD>
+<TD VALIGN="MIDDLE" ALIGN="LEFT"> &nbsp; <TD VALIGN="MIDDLE" ALIGN="LEFT">[ &lt;&lt; ]</TD>
+<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="manual.html#SEC_Top"> Up </A>]</TD>
+<TD VALIGN="MIDDLE" ALIGN="LEFT">[ &gt;&gt; ]</TD>
+<TD VALIGN="MIDDLE" ALIGN="LEFT"> &nbsp; <TD VALIGN="MIDDLE" ALIGN="LEFT"> &nbsp; <TD VALIGN="MIDDLE" ALIGN="LEFT"> &nbsp; <TD VALIGN="MIDDLE" ALIGN="LEFT"> &nbsp; <TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="manual.html#SEC_Top">Top</A>]</TD>
+<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="manual_toc.html#SEC_Contents">Contents</A>]</TD>
+<TD VALIGN="MIDDLE" ALIGN="LEFT">[Index]</TD>
+<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="manual_abt.html#SEC_About"> ? </A>]</TD>
+</TR></TABLE>
+<H3> 3.4.2 <CODE>BZ2_bzRead</CODE> </H3>
+<!--docid::SEC27::-->
+<TABLE><tr><td>&nbsp;</td><td class=example><pre> int BZ2_bzRead ( int *bzerror, BZFILE *b, void *buf, int len );
+</pre></td></tr></table>Reads up to <CODE>len</CODE> (uncompressed) bytes from the compressed file
+<CODE>b</CODE> into
+the buffer <CODE>buf</CODE>. If the read was successful,
+<CODE>bzerror</CODE> is set to <CODE>BZ_OK</CODE>
+and the number of bytes read is returned. If the logical end-of-stream
+was detected, <CODE>bzerror</CODE> will be set to <CODE>BZ_STREAM_END</CODE>,
+and the number
+of bytes read is returned. All other <CODE>bzerror</CODE> values denote an error.
+<P>
+
+<CODE>BZ2_bzRead</CODE> will supply <CODE>len</CODE> bytes,
+unless the logical stream end is detected
+or an error occurs. Because of this, it is possible to detect the
+stream end by observing when the number of bytes returned is
+less than the number
+requested. Nevertheless, this is regarded as inadvisable; you should
+instead check <CODE>bzerror</CODE> after every call and watch out for
+<CODE>BZ_STREAM_END</CODE>.
+</P><P>
+
+Internally, <CODE>BZ2_bzRead</CODE> copies data from the compressed file in chunks
+of size <CODE>BZ_MAX_UNUSED</CODE> bytes
+before decompressing it. If the file contains more bytes than strictly
+needed to reach the logical end-of-stream, <CODE>BZ2_bzRead</CODE> will almost certainly
+read some of the trailing data before signalling <CODE>BZ_SEQUENCE_END</CODE>.
+To collect the read but unused data once <CODE>BZ_SEQUENCE_END</CODE> has
+appeared, call <CODE>BZ2_bzReadGetUnused</CODE> immediately before <CODE>BZ2_bzReadClose</CODE>.
+</P><P>
+
+Possible assignments to <CODE>bzerror</CODE>:
+<TABLE><tr><td>&nbsp;</td><td class=display><pre style="font-family: serif"> <CODE>BZ_PARAM_ERROR</CODE>
+ if <CODE>b</CODE> is <CODE>NULL</CODE> or <CODE>buf</CODE> is <CODE>NULL</CODE> or <CODE>len &#60; 0</CODE>
+ <CODE>BZ_SEQUENCE_ERROR</CODE>
+ if <CODE>b</CODE> was opened with <CODE>BZ2_bzWriteOpen</CODE>
+ <CODE>BZ_IO_ERROR</CODE>
+ if there is an error reading from the compressed file
+ <CODE>BZ_UNEXPECTED_EOF</CODE>
+ if the compressed file ended before the logical end-of-stream was detected
+ <CODE>BZ_DATA_ERROR</CODE>
+ if a data integrity error was detected in the compressed stream
+ <CODE>BZ_DATA_ERROR_MAGIC</CODE>
+ if the stream does not begin with the requisite header bytes (ie, is not
+ a <CODE>bzip2</CODE> data file). This is really a special case of <CODE>BZ_DATA_ERROR</CODE>.
+ <CODE>BZ_MEM_ERROR</CODE>
+ if insufficient memory was available
+ <CODE>BZ_STREAM_END</CODE>
+ if the logical end of stream was detected.
+ <CODE>BZ_OK</CODE>
+ otherwise.
+</pre></td></tr></table></P><P>
+
+Possible return values:
+<TABLE><tr><td>&nbsp;</td><td class=display><pre style="font-family: serif"> number of bytes read
+ if <CODE>bzerror</CODE> is <CODE>BZ_OK</CODE> or <CODE>BZ_STREAM_END</CODE>
+ undefined
+ otherwise
+</pre></td></tr></table></P><P>
+
+Allowable next actions:
+<TABLE><tr><td>&nbsp;</td><td class=display><pre style="font-family: serif"> collect data from <CODE>buf</CODE>, then <CODE>BZ2_bzRead</CODE> or <CODE>BZ2_bzReadClose</CODE>
+ if <CODE>bzerror</CODE> is <CODE>BZ_OK</CODE>
+ collect data from <CODE>buf</CODE>, then <CODE>BZ2_bzReadClose</CODE> or <CODE>BZ2_bzReadGetUnused</CODE>
+ if <CODE>bzerror</CODE> is <CODE>BZ_SEQUENCE_END</CODE>
+ <CODE>BZ2_bzReadClose</CODE>
+ otherwise
+</pre></td></tr></table></P><P>
+
+<HR SIZE="6">
+<A NAME="SEC28"></A>
+<TABLE CELLPADDING=1 CELLSPACING=1 BORDER=0>
+<TR><TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="manual_3.html#SEC27"> &lt; </A>]</TD>
+<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="manual_3.html#SEC29"> &gt; </A>]</TD>
+<TD VALIGN="MIDDLE" ALIGN="LEFT"> &nbsp; <TD VALIGN="MIDDLE" ALIGN="LEFT">[ &lt;&lt; ]</TD>
+<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="manual.html#SEC_Top"> Up </A>]</TD>
+<TD VALIGN="MIDDLE" ALIGN="LEFT">[ &gt;&gt; ]</TD>
+<TD VALIGN="MIDDLE" ALIGN="LEFT"> &nbsp; <TD VALIGN="MIDDLE" ALIGN="LEFT"> &nbsp; <TD VALIGN="MIDDLE" ALIGN="LEFT"> &nbsp; <TD VALIGN="MIDDLE" ALIGN="LEFT"> &nbsp; <TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="manual.html#SEC_Top">Top</A>]</TD>
+<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="manual_toc.html#SEC_Contents">Contents</A>]</TD>
+<TD VALIGN="MIDDLE" ALIGN="LEFT">[Index]</TD>
+<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="manual_abt.html#SEC_About"> ? </A>]</TD>
+</TR></TABLE>
+<H3> 3.4.3 <CODE>BZ2_bzReadGetUnused</CODE> </H3>
+<!--docid::SEC28::-->
+<TABLE><tr><td>&nbsp;</td><td class=example><pre> void BZ2_bzReadGetUnused ( int* bzerror, BZFILE *b,
+ void** unused, int* nUnused );
+</pre></td></tr></table>Returns data which was read from the compressed file but was not needed
+to get to the logical end-of-stream. <CODE>*unused</CODE> is set to the address
+of the data, and <CODE>*nUnused</CODE> to the number of bytes. <CODE>*nUnused</CODE> will
+be set to a value between <CODE>0</CODE> and <CODE>BZ_MAX_UNUSED</CODE> inclusive.
+<P>
+
+This function may only be called once <CODE>BZ2_bzRead</CODE> has signalled
+<CODE>BZ_STREAM_END</CODE> but before <CODE>BZ2_bzReadClose</CODE>.
+</P><P>
+
+Possible assignments to <CODE>bzerror</CODE>:
+<TABLE><tr><td>&nbsp;</td><td class=display><pre style="font-family: serif"> <CODE>BZ_PARAM_ERROR</CODE>
+ if <CODE>b</CODE> is <CODE>NULL</CODE>
+ or <CODE>unused</CODE> is <CODE>NULL</CODE> or <CODE>nUnused</CODE> is <CODE>NULL</CODE>
+ <CODE>BZ_SEQUENCE_ERROR</CODE>
+ if <CODE>BZ_STREAM_END</CODE> has not been signalled
+ or if <CODE>b</CODE> was opened with <CODE>BZ2_bzWriteOpen</CODE>
+ <CODE>BZ_OK</CODE>
+ otherwise
+</pre></td></tr></table></P><P>
+
+Allowable next actions:
+<TABLE><tr><td>&nbsp;</td><td class=display><pre style="font-family: serif"> <CODE>BZ2_bzReadClose</CODE>
+</pre></td></tr></table></P><P>
+
+<HR SIZE="6">
+<A NAME="SEC29"></A>
+<TABLE CELLPADDING=1 CELLSPACING=1 BORDER=0>
+<TR><TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="manual_3.html#SEC28"> &lt; </A>]</TD>
+<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="manual_3.html#SEC30"> &gt; </A>]</TD>
+<TD VALIGN="MIDDLE" ALIGN="LEFT"> &nbsp; <TD VALIGN="MIDDLE" ALIGN="LEFT">[ &lt;&lt; ]</TD>
+<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="manual.html#SEC_Top"> Up </A>]</TD>
+<TD VALIGN="MIDDLE" ALIGN="LEFT">[ &gt;&gt; ]</TD>
+<TD VALIGN="MIDDLE" ALIGN="LEFT"> &nbsp; <TD VALIGN="MIDDLE" ALIGN="LEFT"> &nbsp; <TD VALIGN="MIDDLE" ALIGN="LEFT"> &nbsp; <TD VALIGN="MIDDLE" ALIGN="LEFT"> &nbsp; <TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="manual.html#SEC_Top">Top</A>]</TD>
+<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="manual_toc.html#SEC_Contents">Contents</A>]</TD>
+<TD VALIGN="MIDDLE" ALIGN="LEFT">[Index]</TD>
+<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="manual_abt.html#SEC_About"> ? </A>]</TD>
+</TR></TABLE>
+<H3> 3.4.4 <CODE>BZ2_bzReadClose</CODE> </H3>
+<!--docid::SEC29::-->
+<TABLE><tr><td>&nbsp;</td><td class=example><pre> void BZ2_bzReadClose ( int *bzerror, BZFILE *b );
+</pre></td></tr></table>Releases all memory pertaining to the compressed file <CODE>b</CODE>.
+<CODE>BZ2_bzReadClose</CODE> does not call <CODE>fclose</CODE> on the underlying file
+handle, so you should do that yourself if appropriate.
+<CODE>BZ2_bzReadClose</CODE> should be called to clean up after all error
+situations.
+<P>
+
+Possible assignments to <CODE>bzerror</CODE>:
+<TABLE><tr><td>&nbsp;</td><td class=display><pre style="font-family: serif"> <CODE>BZ_SEQUENCE_ERROR</CODE>
+ if <CODE>b</CODE> was opened with <CODE>BZ2_bzOpenWrite</CODE>
+ <CODE>BZ_OK</CODE>
+ otherwise
+</pre></td></tr></table></P><P>
+
+Allowable next actions:
+<TABLE><tr><td>&nbsp;</td><td class=display><pre style="font-family: serif"> none
+</pre></td></tr></table></P><P>
+
+<HR SIZE="6">
+<A NAME="SEC30"></A>
+<TABLE CELLPADDING=1 CELLSPACING=1 BORDER=0>
+<TR><TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="manual_3.html#SEC29"> &lt; </A>]</TD>
+<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="manual_3.html#SEC31"> &gt; </A>]</TD>
+<TD VALIGN="MIDDLE" ALIGN="LEFT"> &nbsp; <TD VALIGN="MIDDLE" ALIGN="LEFT">[ &lt;&lt; ]</TD>
+<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="manual.html#SEC_Top"> Up </A>]</TD>
+<TD VALIGN="MIDDLE" ALIGN="LEFT">[ &gt;&gt; ]</TD>
+<TD VALIGN="MIDDLE" ALIGN="LEFT"> &nbsp; <TD VALIGN="MIDDLE" ALIGN="LEFT"> &nbsp; <TD VALIGN="MIDDLE" ALIGN="LEFT"> &nbsp; <TD VALIGN="MIDDLE" ALIGN="LEFT"> &nbsp; <TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="manual.html#SEC_Top">Top</A>]</TD>
+<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="manual_toc.html#SEC_Contents">Contents</A>]</TD>
+<TD VALIGN="MIDDLE" ALIGN="LEFT">[Index]</TD>
+<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="manual_abt.html#SEC_About"> ? </A>]</TD>
+</TR></TABLE>
+<H3> 3.4.5 <CODE>BZ2_bzWriteOpen</CODE> </H3>
+<!--docid::SEC30::-->
+<TABLE><tr><td>&nbsp;</td><td class=example><pre> BZFILE *BZ2_bzWriteOpen ( int *bzerror, FILE *f,
+ int blockSize100k, int verbosity,
+ int workFactor );
+</pre></td></tr></table>Prepare to write compressed data to file handle <CODE>f</CODE>.
+<CODE>f</CODE> should refer to
+a file which has been opened for writing, and for which the error
+indicator (<CODE>ferror(f)</CODE>)is not set.
+<P>
+
+For the meaning of parameters <CODE>blockSize100k</CODE>,
+<CODE>verbosity</CODE> and <CODE>workFactor</CODE>, see
+<BR> <CODE>BZ2_bzCompressInit</CODE>.
+</P><P>
+
+All required memory is allocated at this stage, so if the call
+completes successfully, <CODE>BZ_MEM_ERROR</CODE> cannot be signalled by a
+subsequent call to <CODE>BZ2_bzWrite</CODE>.
+</P><P>
+
+Possible assignments to <CODE>bzerror</CODE>:
+<TABLE><tr><td>&nbsp;</td><td class=display><pre style="font-family: serif"> <CODE>BZ_CONFIG_ERROR</CODE>
+ if the library has been mis-compiled
+ <CODE>BZ_PARAM_ERROR</CODE>
+ if <CODE>f</CODE> is <CODE>NULL</CODE>
+ or <CODE>blockSize100k &#60; 1</CODE> or <CODE>blockSize100k &#62; 9</CODE>
+ <CODE>BZ_IO_ERROR</CODE>
+ if <CODE>ferror(f)</CODE> is nonzero
+ <CODE>BZ_MEM_ERROR</CODE>
+ if insufficient memory is available
+ <CODE>BZ_OK</CODE>
+ otherwise
+</pre></td></tr></table></P><P>
+
+Possible return values:
+<TABLE><tr><td>&nbsp;</td><td class=display><pre style="font-family: serif"> Pointer to an abstract <CODE>BZFILE</CODE>
+ if <CODE>bzerror</CODE> is <CODE>BZ_OK</CODE>
+ <CODE>NULL</CODE>
+ otherwise
+</pre></td></tr></table></P><P>
+
+Allowable next actions:
+<TABLE><tr><td>&nbsp;</td><td class=display><pre style="font-family: serif"> <CODE>BZ2_bzWrite</CODE>
+ if <CODE>bzerror</CODE> is <CODE>BZ_OK</CODE>
+ (you could go directly to <CODE>BZ2_bzWriteClose</CODE>, but this would be pretty pointless)
+ <CODE>BZ2_bzWriteClose</CODE>
+ otherwise
+</pre></td></tr></table></P><P>
+
+<HR SIZE="6">
+<A NAME="SEC31"></A>
+<TABLE CELLPADDING=1 CELLSPACING=1 BORDER=0>
+<TR><TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="manual_3.html#SEC30"> &lt; </A>]</TD>
+<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="manual_3.html#SEC32"> &gt; </A>]</TD>
+<TD VALIGN="MIDDLE" ALIGN="LEFT"> &nbsp; <TD VALIGN="MIDDLE" ALIGN="LEFT">[ &lt;&lt; ]</TD>
+<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="manual.html#SEC_Top"> Up </A>]</TD>
+<TD VALIGN="MIDDLE" ALIGN="LEFT">[ &gt;&gt; ]</TD>
+<TD VALIGN="MIDDLE" ALIGN="LEFT"> &nbsp; <TD VALIGN="MIDDLE" ALIGN="LEFT"> &nbsp; <TD VALIGN="MIDDLE" ALIGN="LEFT"> &nbsp; <TD VALIGN="MIDDLE" ALIGN="LEFT"> &nbsp; <TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="manual.html#SEC_Top">Top</A>]</TD>
+<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="manual_toc.html#SEC_Contents">Contents</A>]</TD>
+<TD VALIGN="MIDDLE" ALIGN="LEFT">[Index]</TD>
+<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="manual_abt.html#SEC_About"> ? </A>]</TD>
+</TR></TABLE>
+<H3> 3.4.6 <CODE>BZ2_bzWrite</CODE> </H3>
+<!--docid::SEC31::-->
+<TABLE><tr><td>&nbsp;</td><td class=example><pre> void BZ2_bzWrite ( int *bzerror, BZFILE *b, void *buf, int len );
+</pre></td></tr></table>Absorbs <CODE>len</CODE> bytes from the buffer <CODE>buf</CODE>, eventually to be
+compressed and written to the file.
+<P>
+
+Possible assignments to <CODE>bzerror</CODE>:
+<TABLE><tr><td>&nbsp;</td><td class=display><pre style="font-family: serif"> <CODE>BZ_PARAM_ERROR</CODE>
+ if <CODE>b</CODE> is <CODE>NULL</CODE> or <CODE>buf</CODE> is <CODE>NULL</CODE> or <CODE>len &#60; 0</CODE>
+ <CODE>BZ_SEQUENCE_ERROR</CODE>
+ if b was opened with <CODE>BZ2_bzReadOpen</CODE>
+ <CODE>BZ_IO_ERROR</CODE>
+ if there is an error writing the compressed file.
+ <CODE>BZ_OK</CODE>
+ otherwise
+</pre></td></tr></table></P><P>
+
+<HR SIZE="6">
+<A NAME="SEC32"></A>
+<TABLE CELLPADDING=1 CELLSPACING=1 BORDER=0>
+<TR><TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="manual_3.html#SEC31"> &lt; </A>]</TD>
+<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="manual_3.html#SEC33"> &gt; </A>]</TD>
+<TD VALIGN="MIDDLE" ALIGN="LEFT"> &nbsp; <TD VALIGN="MIDDLE" ALIGN="LEFT">[ &lt;&lt; ]</TD>
+<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="manual.html#SEC_Top"> Up </A>]</TD>
+<TD VALIGN="MIDDLE" ALIGN="LEFT">[ &gt;&gt; ]</TD>
+<TD VALIGN="MIDDLE" ALIGN="LEFT"> &nbsp; <TD VALIGN="MIDDLE" ALIGN="LEFT"> &nbsp; <TD VALIGN="MIDDLE" ALIGN="LEFT"> &nbsp; <TD VALIGN="MIDDLE" ALIGN="LEFT"> &nbsp; <TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="manual.html#SEC_Top">Top</A>]</TD>
+<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="manual_toc.html#SEC_Contents">Contents</A>]</TD>
+<TD VALIGN="MIDDLE" ALIGN="LEFT">[Index]</TD>
+<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="manual_abt.html#SEC_About"> ? </A>]</TD>
+</TR></TABLE>
+<H3> 3.4.7 <CODE>BZ2_bzWriteClose</CODE> </H3>
+<!--docid::SEC32::-->
+<TABLE><tr><td>&nbsp;</td><td class=example><pre> void BZ2_bzWriteClose ( int *bzerror, BZFILE* f,
+ int abandon,
+ unsigned int* nbytes_in,
+ unsigned int* nbytes_out );
+
+ void BZ2_bzWriteClose64 ( int *bzerror, BZFILE* f,
+ int abandon,
+ unsigned int* nbytes_in_lo32,
+ unsigned int* nbytes_in_hi32,
+ unsigned int* nbytes_out_lo32,
+ unsigned int* nbytes_out_hi32 );
+</pre></td></tr></table><P>
+
+Compresses and flushes to the compressed file all data so far supplied
+by <CODE>BZ2_bzWrite</CODE>. The logical end-of-stream markers are also written, so
+subsequent calls to <CODE>BZ2_bzWrite</CODE> are illegal. All memory associated
+with the compressed file <CODE>b</CODE> is released.
+<CODE>fflush</CODE> is called on the
+compressed file, but it is not <CODE>fclose</CODE>'d.
+</P><P>
+
+If <CODE>BZ2_bzWriteClose</CODE> is called to clean up after an error, the only
+action is to release the memory. The library records the error codes
+issued by previous calls, so this situation will be detected
+automatically. There is no attempt to complete the compression
+operation, nor to <CODE>fflush</CODE> the compressed file. You can force this
+behaviour to happen even in the case of no error, by passing a nonzero
+value to <CODE>abandon</CODE>.
+</P><P>
+
+If <CODE>nbytes_in</CODE> is non-null, <CODE>*nbytes_in</CODE> will be set to be the
+total volume of uncompressed data handled. Similarly, <CODE>nbytes_out</CODE>
+will be set to the total volume of compressed data written. For
+compatibility with older versions of the library, <CODE>BZ2_bzWriteClose</CODE>
+only yields the lower 32 bits of these counts. Use
+<CODE>BZ2_bzWriteClose64</CODE> if you want the full 64 bit counts. These
+two functions are otherwise absolutely identical.
+</P><P>
+
+Possible assignments to <CODE>bzerror</CODE>:
+<TABLE><tr><td>&nbsp;</td><td class=display><pre style="font-family: serif"> <CODE>BZ_SEQUENCE_ERROR</CODE>
+ if <CODE>b</CODE> was opened with <CODE>BZ2_bzReadOpen</CODE>
+ <CODE>BZ_IO_ERROR</CODE>
+ if there is an error writing the compressed file
+ <CODE>BZ_OK</CODE>
+ otherwise
+</pre></td></tr></table></P><P>
+
+<HR SIZE="6">
+<A NAME="SEC33"></A>
+<TABLE CELLPADDING=1 CELLSPACING=1 BORDER=0>
+<TR><TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="manual_3.html#SEC32"> &lt; </A>]</TD>
+<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="manual_3.html#SEC34"> &gt; </A>]</TD>
+<TD VALIGN="MIDDLE" ALIGN="LEFT"> &nbsp; <TD VALIGN="MIDDLE" ALIGN="LEFT">[ &lt;&lt; ]</TD>
+<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="manual.html#SEC_Top"> Up </A>]</TD>
+<TD VALIGN="MIDDLE" ALIGN="LEFT">[ &gt;&gt; ]</TD>
+<TD VALIGN="MIDDLE" ALIGN="LEFT"> &nbsp; <TD VALIGN="MIDDLE" ALIGN="LEFT"> &nbsp; <TD VALIGN="MIDDLE" ALIGN="LEFT"> &nbsp; <TD VALIGN="MIDDLE" ALIGN="LEFT"> &nbsp; <TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="manual.html#SEC_Top">Top</A>]</TD>
+<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="manual_toc.html#SEC_Contents">Contents</A>]</TD>
+<TD VALIGN="MIDDLE" ALIGN="LEFT">[Index]</TD>
+<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="manual_abt.html#SEC_About"> ? </A>]</TD>
+</TR></TABLE>
+<H3> 3.4.8 Handling embedded compressed data streams </H3>
+<!--docid::SEC33::-->
+<P>
+
+The high-level library facilitates use of
+<CODE>bzip2</CODE> data streams which form some part of a surrounding, larger
+data stream.
+<UL>
+<LI>For writing, the library takes an open file handle, writes
+compressed data to it, <CODE>fflush</CODE>es it but does not <CODE>fclose</CODE> it.
+The calling application can write its own data before and after the
+compressed data stream, using that same file handle.
+<LI>Reading is more complex, and the facilities are not as general
+as they could be since generality is hard to reconcile with efficiency.
+<CODE>BZ2_bzRead</CODE> reads from the compressed file in blocks of size
+<CODE>BZ_MAX_UNUSED</CODE> bytes, and in doing so probably will overshoot
+the logical end of compressed stream.
+To recover this data once decompression has
+ended, call <CODE>BZ2_bzReadGetUnused</CODE> after the last call of <CODE>BZ2_bzRead</CODE>
+(the one returning <CODE>BZ_STREAM_END</CODE>) but before calling
+<CODE>BZ2_bzReadClose</CODE>.
+</UL>
+<P>
+
+This mechanism makes it easy to decompress multiple <CODE>bzip2</CODE>
+streams placed end-to-end. As the end of one stream, when <CODE>BZ2_bzRead</CODE>
+returns <CODE>BZ_STREAM_END</CODE>, call <CODE>BZ2_bzReadGetUnused</CODE> to collect the
+unused data (copy it into your own buffer somewhere).
+That data forms the start of the next compressed stream.
+To start uncompressing that next stream, call <CODE>BZ2_bzReadOpen</CODE> again,
+feeding in the unused data via the <CODE>unused</CODE>/<CODE>nUnused</CODE>
+parameters.
+Keep doing this until <CODE>BZ_STREAM_END</CODE> return coincides with the
+physical end of file (<CODE>feof(f)</CODE>). In this situation
+<CODE>BZ2_bzReadGetUnused</CODE>
+will of course return no data.
+</P><P>
+
+This should give some feel for how the high-level interface can be used.
+If you require extra flexibility, you'll have to bite the bullet and get
+to grips with the low-level interface.
+</P><P>
+
+<HR SIZE="6">
+<A NAME="SEC34"></A>
+<TABLE CELLPADDING=1 CELLSPACING=1 BORDER=0>
+<TR><TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="manual_3.html#SEC33"> &lt; </A>]</TD>
+<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="manual_3.html#SEC35"> &gt; </A>]</TD>
+<TD VALIGN="MIDDLE" ALIGN="LEFT"> &nbsp; <TD VALIGN="MIDDLE" ALIGN="LEFT">[ &lt;&lt; ]</TD>
+<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="manual.html#SEC_Top"> Up </A>]</TD>
+<TD VALIGN="MIDDLE" ALIGN="LEFT">[ &gt;&gt; ]</TD>
+<TD VALIGN="MIDDLE" ALIGN="LEFT"> &nbsp; <TD VALIGN="MIDDLE" ALIGN="LEFT"> &nbsp; <TD VALIGN="MIDDLE" ALIGN="LEFT"> &nbsp; <TD VALIGN="MIDDLE" ALIGN="LEFT"> &nbsp; <TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="manual.html#SEC_Top">Top</A>]</TD>
+<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="manual_toc.html#SEC_Contents">Contents</A>]</TD>
+<TD VALIGN="MIDDLE" ALIGN="LEFT">[Index]</TD>
+<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="manual_abt.html#SEC_About"> ? </A>]</TD>
+</TR></TABLE>
+<H3> 3.4.9 Standard file-reading/writing code </H3>
+<!--docid::SEC34::-->
+Here's how you'd write data to a compressed file:
+<TABLE><tr><td>&nbsp;</td><td class=example><pre>FILE* f;
+BZFILE* b;
+int nBuf;
+char buf[ /* whatever size you like */ ];
+int bzerror;
+int nWritten;
+
+f = fopen ( "myfile.bz2", "w" );
+if (!f) {
+ /* handle error */
+}
+b = BZ2_bzWriteOpen ( &#38;bzerror, f, 9 );
+if (bzerror != BZ_OK) {
+ BZ2_bzWriteClose ( b );
+ /* handle error */
+}
+
+while ( /* condition */ ) {
+ /* get data to write into buf, and set nBuf appropriately */
+ nWritten = BZ2_bzWrite ( &#38;bzerror, b, buf, nBuf );
+ if (bzerror == BZ_IO_ERROR) {
+ BZ2_bzWriteClose ( &#38;bzerror, b );
+ /* handle error */
+ }
+}
+
+BZ2_bzWriteClose ( &#38;bzerror, b );
+if (bzerror == BZ_IO_ERROR) {
+ /* handle error */
+}
+</pre></td></tr></table>And to read from a compressed file:
+<TABLE><tr><td>&nbsp;</td><td class=example><pre>FILE* f;
+BZFILE* b;
+int nBuf;
+char buf[ /* whatever size you like */ ];
+int bzerror;
+int nWritten;
+
+f = fopen ( "myfile.bz2", "r" );
+if (!f) {
+ /* handle error */
+}
+b = BZ2_bzReadOpen ( &#38;bzerror, f, 0, NULL, 0 );
+if (bzerror != BZ_OK) {
+ BZ2_bzReadClose ( &#38;bzerror, b );
+ /* handle error */
+}
+
+bzerror = BZ_OK;
+while (bzerror == BZ_OK &#38;&#38; /* arbitrary other conditions */) {
+ nBuf = BZ2_bzRead ( &#38;bzerror, b, buf, /* size of buf */ );
+ if (bzerror == BZ_OK) {
+ /* do something with buf[0 .. nBuf-1] */
+ }
+}
+if (bzerror != BZ_STREAM_END) {
+ BZ2_bzReadClose ( &#38;bzerror, b );
+ /* handle error */
+} else {
+ BZ2_bzReadClose ( &#38;bzerror );
+}
+</pre></td></tr></table><P>
+
+<HR SIZE="6">
+<A NAME="SEC35"></A>
+<TABLE CELLPADDING=1 CELLSPACING=1 BORDER=0>
+<TR><TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="manual_3.html#SEC34"> &lt; </A>]</TD>
+<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="manual_3.html#SEC36"> &gt; </A>]</TD>
+<TD VALIGN="MIDDLE" ALIGN="LEFT"> &nbsp; <TD VALIGN="MIDDLE" ALIGN="LEFT">[ &lt;&lt; ]</TD>
+<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="manual.html#SEC_Top"> Up </A>]</TD>
+<TD VALIGN="MIDDLE" ALIGN="LEFT">[ &gt;&gt; ]</TD>
+<TD VALIGN="MIDDLE" ALIGN="LEFT"> &nbsp; <TD VALIGN="MIDDLE" ALIGN="LEFT"> &nbsp; <TD VALIGN="MIDDLE" ALIGN="LEFT"> &nbsp; <TD VALIGN="MIDDLE" ALIGN="LEFT"> &nbsp; <TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="manual.html#SEC_Top">Top</A>]</TD>
+<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="manual_toc.html#SEC_Contents">Contents</A>]</TD>
+<TD VALIGN="MIDDLE" ALIGN="LEFT">[Index]</TD>
+<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="manual_abt.html#SEC_About"> ? </A>]</TD>
+</TR></TABLE>
+<H2> 3.5 Utility functions </H2>
+<!--docid::SEC35::-->
+<HR SIZE="6">
+<A NAME="SEC36"></A>
+<TABLE CELLPADDING=1 CELLSPACING=1 BORDER=0>
+<TR><TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="manual_3.html#SEC35"> &lt; </A>]</TD>
+<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="manual_3.html#SEC37"> &gt; </A>]</TD>
+<TD VALIGN="MIDDLE" ALIGN="LEFT"> &nbsp; <TD VALIGN="MIDDLE" ALIGN="LEFT">[ &lt;&lt; ]</TD>
+<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="manual.html#SEC_Top"> Up </A>]</TD>
+<TD VALIGN="MIDDLE" ALIGN="LEFT">[ &gt;&gt; ]</TD>
+<TD VALIGN="MIDDLE" ALIGN="LEFT"> &nbsp; <TD VALIGN="MIDDLE" ALIGN="LEFT"> &nbsp; <TD VALIGN="MIDDLE" ALIGN="LEFT"> &nbsp; <TD VALIGN="MIDDLE" ALIGN="LEFT"> &nbsp; <TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="manual.html#SEC_Top">Top</A>]</TD>
+<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="manual_toc.html#SEC_Contents">Contents</A>]</TD>
+<TD VALIGN="MIDDLE" ALIGN="LEFT">[Index]</TD>
+<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="manual_abt.html#SEC_About"> ? </A>]</TD>
+</TR></TABLE>
+<H3> 3.5.1 <CODE>BZ2_bzBuffToBuffCompress</CODE> </H3>
+<!--docid::SEC36::-->
+<TABLE><tr><td>&nbsp;</td><td class=example><pre> int BZ2_bzBuffToBuffCompress( char* dest,
+ unsigned int* destLen,
+ char* source,
+ unsigned int sourceLen,
+ int blockSize100k,
+ int verbosity,
+ int workFactor );
+</pre></td></tr></table>Attempts to compress the data in <CODE>source[0 .. sourceLen-1]</CODE>
+into the destination buffer, <CODE>dest[0 .. *destLen-1]</CODE>.
+If the destination buffer is big enough, <CODE>*destLen</CODE> is
+set to the size of the compressed data, and <CODE>BZ_OK</CODE> is
+returned. If the compressed data won't fit, <CODE>*destLen</CODE>
+is unchanged, and <CODE>BZ_OUTBUFF_FULL</CODE> is returned.
+<P>
+
+Compression in this manner is a one-shot event, done with a single call
+to this function. The resulting compressed data is a complete
+<CODE>bzip2</CODE> format data stream. There is no mechanism for making
+additional calls to provide extra input data. If you want that kind of
+mechanism, use the low-level interface.
+</P><P>
+
+For the meaning of parameters <CODE>blockSize100k</CODE>, <CODE>verbosity</CODE>
+and <CODE>workFactor</CODE>, <BR> see <CODE>BZ2_bzCompressInit</CODE>.
+</P><P>
+
+To guarantee that the compressed data will fit in its buffer, allocate
+an output buffer of size 1% larger than the uncompressed data, plus
+six hundred extra bytes.
+</P><P>
+
+<CODE>BZ2_bzBuffToBuffDecompress</CODE> will not write data at or
+beyond <CODE>dest[*destLen]</CODE>, even in case of buffer overflow.
+</P><P>
+
+Possible return values:
+<TABLE><tr><td>&nbsp;</td><td class=display><pre style="font-family: serif"> <CODE>BZ_CONFIG_ERROR</CODE>
+ if the library has been mis-compiled
+ <CODE>BZ_PARAM_ERROR</CODE>
+ if <CODE>dest</CODE> is <CODE>NULL</CODE> or <CODE>destLen</CODE> is <CODE>NULL</CODE>
+ or <CODE>blockSize100k &#60; 1</CODE> or <CODE>blockSize100k &#62; 9</CODE>
+ or <CODE>verbosity &#60; 0</CODE> or <CODE>verbosity &#62; 4</CODE>
+ or <CODE>workFactor &#60; 0</CODE> or <CODE>workFactor &#62; 250</CODE>
+ <CODE>BZ_MEM_ERROR</CODE>
+ if insufficient memory is available
+ <CODE>BZ_OUTBUFF_FULL</CODE>
+ if the size of the compressed data exceeds <CODE>*destLen</CODE>
+ <CODE>BZ_OK</CODE>
+ otherwise
+</pre></td></tr></table></P><P>
+
+<HR SIZE="6">
+<A NAME="SEC37"></A>
+<TABLE CELLPADDING=1 CELLSPACING=1 BORDER=0>
+<TR><TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="manual_3.html#SEC36"> &lt; </A>]</TD>
+<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="manual_3.html#SEC38"> &gt; </A>]</TD>
+<TD VALIGN="MIDDLE" ALIGN="LEFT"> &nbsp; <TD VALIGN="MIDDLE" ALIGN="LEFT">[ &lt;&lt; ]</TD>
+<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="manual.html#SEC_Top"> Up </A>]</TD>
+<TD VALIGN="MIDDLE" ALIGN="LEFT">[ &gt;&gt; ]</TD>
+<TD VALIGN="MIDDLE" ALIGN="LEFT"> &nbsp; <TD VALIGN="MIDDLE" ALIGN="LEFT"> &nbsp; <TD VALIGN="MIDDLE" ALIGN="LEFT"> &nbsp; <TD VALIGN="MIDDLE" ALIGN="LEFT"> &nbsp; <TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="manual.html#SEC_Top">Top</A>]</TD>
+<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="manual_toc.html#SEC_Contents">Contents</A>]</TD>
+<TD VALIGN="MIDDLE" ALIGN="LEFT">[Index]</TD>
+<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="manual_abt.html#SEC_About"> ? </A>]</TD>
+</TR></TABLE>
+<H3> 3.5.2 <CODE>BZ2_bzBuffToBuffDecompress</CODE> </H3>
+<!--docid::SEC37::-->
+<TABLE><tr><td>&nbsp;</td><td class=example><pre> int BZ2_bzBuffToBuffDecompress ( char* dest,
+ unsigned int* destLen,
+ char* source,
+ unsigned int sourceLen,
+ int small,
+ int verbosity );
+</pre></td></tr></table>Attempts to decompress the data in <CODE>source[0 .. sourceLen-1]</CODE>
+into the destination buffer, <CODE>dest[0 .. *destLen-1]</CODE>.
+If the destination buffer is big enough, <CODE>*destLen</CODE> is
+set to the size of the uncompressed data, and <CODE>BZ_OK</CODE> is
+returned. If the compressed data won't fit, <CODE>*destLen</CODE>
+is unchanged, and <CODE>BZ_OUTBUFF_FULL</CODE> is returned.
+<P>
+
+<CODE>source</CODE> is assumed to hold a complete <CODE>bzip2</CODE> format
+data stream. <BR> <CODE>BZ2_bzBuffToBuffDecompress</CODE> tries to decompress
+the entirety of the stream into the output buffer.
+</P><P>
+
+For the meaning of parameters <CODE>small</CODE> and <CODE>verbosity</CODE>,
+see <CODE>BZ2_bzDecompressInit</CODE>.
+</P><P>
+
+Because the compression ratio of the compressed data cannot be known in
+advance, there is no easy way to guarantee that the output buffer will
+be big enough. You may of course make arrangements in your code to
+record the size of the uncompressed data, but such a mechanism is beyond
+the scope of this library.
+</P><P>
+
+<CODE>BZ2_bzBuffToBuffDecompress</CODE> will not write data at or
+beyond <CODE>dest[*destLen]</CODE>, even in case of buffer overflow.
+</P><P>
+
+Possible return values:
+<TABLE><tr><td>&nbsp;</td><td class=display><pre style="font-family: serif"> <CODE>BZ_CONFIG_ERROR</CODE>
+ if the library has been mis-compiled
+ <CODE>BZ_PARAM_ERROR</CODE>
+ if <CODE>dest</CODE> is <CODE>NULL</CODE> or <CODE>destLen</CODE> is <CODE>NULL</CODE>
+ or <CODE>small != 0 &#38;&#38; small != 1</CODE>
+ or <CODE>verbosity &#60; 0</CODE> or <CODE>verbosity &#62; 4</CODE>
+ <CODE>BZ_MEM_ERROR</CODE>
+ if insufficient memory is available
+ <CODE>BZ_OUTBUFF_FULL</CODE>
+ if the size of the compressed data exceeds <CODE>*destLen</CODE>
+ <CODE>BZ_DATA_ERROR</CODE>
+ if a data integrity error was detected in the compressed data
+ <CODE>BZ_DATA_ERROR_MAGIC</CODE>
+ if the compressed data doesn't begin with the right magic bytes
+ <CODE>BZ_UNEXPECTED_EOF</CODE>
+ if the compressed data ends unexpectedly
+ <CODE>BZ_OK</CODE>
+ otherwise
+</pre></td></tr></table></P><P>
+
+<HR SIZE="6">
+<A NAME="SEC38"></A>
+<TABLE CELLPADDING=1 CELLSPACING=1 BORDER=0>
+<TR><TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="manual_3.html#SEC37"> &lt; </A>]</TD>
+<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="manual_3.html#SEC39"> &gt; </A>]</TD>
+<TD VALIGN="MIDDLE" ALIGN="LEFT"> &nbsp; <TD VALIGN="MIDDLE" ALIGN="LEFT">[ &lt;&lt; ]</TD>
+<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="manual.html#SEC_Top"> Up </A>]</TD>
+<TD VALIGN="MIDDLE" ALIGN="LEFT">[ &gt;&gt; ]</TD>
+<TD VALIGN="MIDDLE" ALIGN="LEFT"> &nbsp; <TD VALIGN="MIDDLE" ALIGN="LEFT"> &nbsp; <TD VALIGN="MIDDLE" ALIGN="LEFT"> &nbsp; <TD VALIGN="MIDDLE" ALIGN="LEFT"> &nbsp; <TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="manual.html#SEC_Top">Top</A>]</TD>
+<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="manual_toc.html#SEC_Contents">Contents</A>]</TD>
+<TD VALIGN="MIDDLE" ALIGN="LEFT">[Index]</TD>
+<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="manual_abt.html#SEC_About"> ? </A>]</TD>
+</TR></TABLE>
+<H2> 3.6 <CODE>zlib</CODE> compatibility functions </H2>
+<!--docid::SEC38::-->
+Yoshioka Tsuneo has contributed some functions to
+give better <CODE>zlib</CODE> compatibility. These functions are
+<CODE>BZ2_bzopen</CODE>, <CODE>BZ2_bzread</CODE>, <CODE>BZ2_bzwrite</CODE>, <CODE>BZ2_bzflush</CODE>,
+<CODE>BZ2_bzclose</CODE>,
+<CODE>BZ2_bzerror</CODE> and <CODE>BZ2_bzlibVersion</CODE>.
+These functions are not (yet) officially part of
+the library. If they break, you get to keep all the pieces.
+Nevertheless, I think they work ok.
+<TABLE><tr><td>&nbsp;</td><td class=example><pre>typedef void BZFILE;
+
+const char * BZ2_bzlibVersion ( void );
+</pre></td></tr></table>Returns a string indicating the library version.
+<TABLE><tr><td>&nbsp;</td><td class=example><pre>BZFILE * BZ2_bzopen ( const char *path, const char *mode );
+BZFILE * BZ2_bzdopen ( int fd, const char *mode );
+</pre></td></tr></table>Opens a <CODE>.bz2</CODE> file for reading or writing, using either its name
+or a pre-existing file descriptor.
+Analogous to <CODE>fopen</CODE> and <CODE>fdopen</CODE>.
+<TABLE><tr><td>&nbsp;</td><td class=example><pre>int BZ2_bzread ( BZFILE* b, void* buf, int len );
+int BZ2_bzwrite ( BZFILE* b, void* buf, int len );
+</pre></td></tr></table>Reads/writes data from/to a previously opened <CODE>BZFILE</CODE>.
+Analogous to <CODE>fread</CODE> and <CODE>fwrite</CODE>.
+<TABLE><tr><td>&nbsp;</td><td class=example><pre>int BZ2_bzflush ( BZFILE* b );
+void BZ2_bzclose ( BZFILE* b );
+</pre></td></tr></table>Flushes/closes a <CODE>BZFILE</CODE>. <CODE>BZ2_bzflush</CODE> doesn't actually do
+anything. Analogous to <CODE>fflush</CODE> and <CODE>fclose</CODE>.
+<P>
+
+<TABLE><tr><td>&nbsp;</td><td class=example><pre>const char * BZ2_bzerror ( BZFILE *b, int *errnum )
+</pre></td></tr></table>Returns a string describing the more recent error status of
+<CODE>b</CODE>, and also sets <CODE>*errnum</CODE> to its numerical value.
+</P><P>
+
+<HR SIZE="6">
+<A NAME="SEC39"></A>
+<TABLE CELLPADDING=1 CELLSPACING=1 BORDER=0>
+<TR><TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="manual_3.html#SEC38"> &lt; </A>]</TD>
+<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="manual_3.html#SEC40"> &gt; </A>]</TD>
+<TD VALIGN="MIDDLE" ALIGN="LEFT"> &nbsp; <TD VALIGN="MIDDLE" ALIGN="LEFT">[ &lt;&lt; ]</TD>
+<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="manual.html#SEC_Top"> Up </A>]</TD>
+<TD VALIGN="MIDDLE" ALIGN="LEFT">[ &gt;&gt; ]</TD>
+<TD VALIGN="MIDDLE" ALIGN="LEFT"> &nbsp; <TD VALIGN="MIDDLE" ALIGN="LEFT"> &nbsp; <TD VALIGN="MIDDLE" ALIGN="LEFT"> &nbsp; <TD VALIGN="MIDDLE" ALIGN="LEFT"> &nbsp; <TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="manual.html#SEC_Top">Top</A>]</TD>
+<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="manual_toc.html#SEC_Contents">Contents</A>]</TD>
+<TD VALIGN="MIDDLE" ALIGN="LEFT">[Index]</TD>
+<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="manual_abt.html#SEC_About"> ? </A>]</TD>
+</TR></TABLE>
+<H2> 3.7 Using the library in a <CODE>stdio</CODE>-free environment </H2>
+<!--docid::SEC39::-->
+<P>
+
+<HR SIZE="6">
+<A NAME="SEC40"></A>
+<TABLE CELLPADDING=1 CELLSPACING=1 BORDER=0>
+<TR><TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="manual_3.html#SEC39"> &lt; </A>]</TD>
+<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="manual_3.html#SEC41"> &gt; </A>]</TD>
+<TD VALIGN="MIDDLE" ALIGN="LEFT"> &nbsp; <TD VALIGN="MIDDLE" ALIGN="LEFT">[ &lt;&lt; ]</TD>
+<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="manual.html#SEC_Top"> Up </A>]</TD>
+<TD VALIGN="MIDDLE" ALIGN="LEFT">[ &gt;&gt; ]</TD>
+<TD VALIGN="MIDDLE" ALIGN="LEFT"> &nbsp; <TD VALIGN="MIDDLE" ALIGN="LEFT"> &nbsp; <TD VALIGN="MIDDLE" ALIGN="LEFT"> &nbsp; <TD VALIGN="MIDDLE" ALIGN="LEFT"> &nbsp; <TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="manual.html#SEC_Top">Top</A>]</TD>
+<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="manual_toc.html#SEC_Contents">Contents</A>]</TD>
+<TD VALIGN="MIDDLE" ALIGN="LEFT">[Index]</TD>
+<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="manual_abt.html#SEC_About"> ? </A>]</TD>
+</TR></TABLE>
+<H3> 3.7.1 Getting rid of <CODE>stdio</CODE> </H3>
+<!--docid::SEC40::-->
+<P>
+
+In a deeply embedded application, you might want to use just
+the memory-to-memory functions. You can do this conveniently
+by compiling the library with preprocessor symbol <CODE>BZ_NO_STDIO</CODE>
+defined. Doing this gives you a library containing only the following
+eight functions:
+</P><P>
+
+<CODE>BZ2_bzCompressInit</CODE>, <CODE>BZ2_bzCompress</CODE>, <CODE>BZ2_bzCompressEnd</CODE> <BR>
+<CODE>BZ2_bzDecompressInit</CODE>, <CODE>BZ2_bzDecompress</CODE>, <CODE>BZ2_bzDecompressEnd</CODE> <BR>
+<CODE>BZ2_bzBuffToBuffCompress</CODE>, <CODE>BZ2_bzBuffToBuffDecompress</CODE>
+</P><P>
+
+When compiled like this, all functions will ignore <CODE>verbosity</CODE>
+settings.
+</P><P>
+
+<HR SIZE="6">
+<A NAME="SEC41"></A>
+<TABLE CELLPADDING=1 CELLSPACING=1 BORDER=0>
+<TR><TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="manual_3.html#SEC40"> &lt; </A>]</TD>
+<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="manual_3.html#SEC42"> &gt; </A>]</TD>
+<TD VALIGN="MIDDLE" ALIGN="LEFT"> &nbsp; <TD VALIGN="MIDDLE" ALIGN="LEFT">[ &lt;&lt; ]</TD>
+<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="manual.html#SEC_Top"> Up </A>]</TD>
+<TD VALIGN="MIDDLE" ALIGN="LEFT">[ &gt;&gt; ]</TD>
+<TD VALIGN="MIDDLE" ALIGN="LEFT"> &nbsp; <TD VALIGN="MIDDLE" ALIGN="LEFT"> &nbsp; <TD VALIGN="MIDDLE" ALIGN="LEFT"> &nbsp; <TD VALIGN="MIDDLE" ALIGN="LEFT"> &nbsp; <TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="manual.html#SEC_Top">Top</A>]</TD>
+<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="manual_toc.html#SEC_Contents">Contents</A>]</TD>
+<TD VALIGN="MIDDLE" ALIGN="LEFT">[Index]</TD>
+<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="manual_abt.html#SEC_About"> ? </A>]</TD>
+</TR></TABLE>
+<H3> 3.7.2 Critical error handling </H3>
+<!--docid::SEC41::-->
+<CODE>libbzip2</CODE> contains a number of internal assertion checks which
+should, needless to say, never be activated. Nevertheless, if an
+assertion should fail, behaviour depends on whether or not the library
+was compiled with <CODE>BZ_NO_STDIO</CODE> set.
+<P>
+
+For a normal compile, an assertion failure yields the message
+<TABLE><tr><td>&nbsp;</td><td class=example><pre> bzip2/libbzip2: internal error number N.
+ This is a bug in bzip2/libbzip2, 1.0.2, 30-Dec-2001.
+ Please report it to me at: jseward@acm.org. If this happened
+ when you were using some program which uses libbzip2 as a
+ component, you should also report this bug to the author(s)
+ of that program. Please make an effort to report this bug;
+ timely and accurate bug reports eventually lead to higher
+ quality software. Thanks. Julian Seward, 30 December 2001.
+</pre></td></tr></table>where <CODE>N</CODE> is some error code number. If <CODE>N == 1007</CODE>, it also
+prints some extra text advising the reader that unreliable memory is
+often associated with internal error 1007. (This is a
+frequently-observed-phenomenon with versions 1.0.0/1.0.1).
+</P><P>
+
+<CODE>exit(3)</CODE> is then called.
+</P><P>
+
+For a <CODE>stdio</CODE>-free library, assertion failures result
+in a call to a function declared as:
+<TABLE><tr><td>&nbsp;</td><td class=example><pre> extern void bz_internal_error ( int errcode );
+</pre></td></tr></table>The relevant code is passed as a parameter. You should supply
+such a function.
+</P><P>
+
+In either case, once an assertion failure has occurred, any
+<CODE>bz_stream</CODE> records involved can be regarded as invalid.
+You should not attempt to resume normal operation with them.
+</P><P>
+
+You may, of course, change critical error handling to suit
+your needs. As I said above, critical errors indicate bugs
+in the library and should not occur. All "normal" error
+situations are indicated via error return codes from functions,
+and can be recovered from.
+</P><P>
+
+<HR SIZE="6">
+<A NAME="SEC42"></A>
+<TABLE CELLPADDING=1 CELLSPACING=1 BORDER=0>
+<TR><TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="manual_3.html#SEC41"> &lt; </A>]</TD>
+<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="manual_4.html#SEC43"> &gt; </A>]</TD>
+<TD VALIGN="MIDDLE" ALIGN="LEFT"> &nbsp; <TD VALIGN="MIDDLE" ALIGN="LEFT">[ &lt;&lt; ]</TD>
+<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="manual.html#SEC_Top"> Up </A>]</TD>
+<TD VALIGN="MIDDLE" ALIGN="LEFT">[ &gt;&gt; ]</TD>
+<TD VALIGN="MIDDLE" ALIGN="LEFT"> &nbsp; <TD VALIGN="MIDDLE" ALIGN="LEFT"> &nbsp; <TD VALIGN="MIDDLE" ALIGN="LEFT"> &nbsp; <TD VALIGN="MIDDLE" ALIGN="LEFT"> &nbsp; <TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="manual.html#SEC_Top">Top</A>]</TD>
+<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="manual_toc.html#SEC_Contents">Contents</A>]</TD>
+<TD VALIGN="MIDDLE" ALIGN="LEFT">[Index]</TD>
+<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="manual_abt.html#SEC_About"> ? </A>]</TD>
+</TR></TABLE>
+<H2> 3.8 Making a Windows DLL </H2>
+<!--docid::SEC42::-->
+Everything related to Windows has been contributed by Yoshioka Tsuneo
+<BR> (<CODE>QWF00133@niftyserve.or.jp</CODE> /
+<CODE>tsuneo-y@is.aist-nara.ac.jp</CODE>), so you should send your queries to
+him (but perhaps Cc: me, <CODE>jseward@acm.org</CODE>).
+<P>
+
+My vague understanding of what to do is: using Visual C++ 5.0,
+open the project file <CODE>libbz2.dsp</CODE>, and build. That's all.
+</P><P>
+
+If you can't
+open the project file for some reason, make a new one, naming these files:
+<CODE>blocksort.c</CODE>, <CODE>bzlib.c</CODE>, <CODE>compress.c</CODE>,
+<CODE>crctable.c</CODE>, <CODE>decompress.c</CODE>, <CODE>huffman.c</CODE>, <BR>
+<CODE>randtable.c</CODE> and <CODE>libbz2.def</CODE>. You will also need
+to name the header files <CODE>bzlib.h</CODE> and <CODE>bzlib_private.h</CODE>.
+</P><P>
+
+If you don't use VC++, you may need to define the proprocessor symbol
+<CODE>_WIN32</CODE>.
+</P><P>
+
+Finally, <CODE>dlltest.c</CODE> is a sample program using the DLL. It has a
+project file, <CODE>dlltest.dsp</CODE>.
+</P><P>
+
+If you just want a makefile for Visual C, have a look at
+<CODE>makefile.msc</CODE>.
+</P><P>
+
+Be aware that if you compile <CODE>bzip2</CODE> itself on Win32, you must set
+<CODE>BZ_UNIX</CODE> to 0 and <CODE>BZ_LCCWIN32</CODE> to 1, in the file
+<CODE>bzip2.c</CODE>, before compiling. Otherwise the resulting binary won't
+work correctly.
+</P><P>
+
+I haven't tried any of this stuff myself, but it all looks plausible.
+</P><P>
+
+<HR SIZE="6">
+<TABLE CELLPADDING=1 CELLSPACING=1 BORDER=0>
+<TR><TD VALIGN="MIDDLE" ALIGN="LEFT">[ &lt;&lt; ]</TD>
+<TD VALIGN="MIDDLE" ALIGN="LEFT">[ &gt;&gt; ]</TD>
+<TD VALIGN="MIDDLE" ALIGN="LEFT"> &nbsp; <TD VALIGN="MIDDLE" ALIGN="LEFT"> &nbsp; <TD VALIGN="MIDDLE" ALIGN="LEFT"> &nbsp; <TD VALIGN="MIDDLE" ALIGN="LEFT"> &nbsp; <TD VALIGN="MIDDLE" ALIGN="LEFT"> &nbsp; <TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="manual.html#SEC_Top">Top</A>]</TD>
+<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="manual_toc.html#SEC_Contents">Contents</A>]</TD>
+<TD VALIGN="MIDDLE" ALIGN="LEFT">[Index]</TD>
+<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="manual_abt.html#SEC_About"> ? </A>]</TD>
+</TR></TABLE>
+<BR>
+<FONT SIZE="-1">
+This document was generated
+by <I>Julian Seward</I> on <I>January, 5 2002</I>
+using <A HREF="http://www.mathematik.uni-kl.de/~obachman/Texi2html
+"><I>texi2html</I></A>
+
+</BODY>
+</HTML>
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+<H1> 4. Miscellanea </H1>
+<!--docid::SEC43::-->
+<P>
+
+These are just some random thoughts of mine. Your mileage may
+vary.
+</P><P>
+
+<HR SIZE="6">
+<A NAME="SEC44"></A>
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+<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="manual_abt.html#SEC_About"> ? </A>]</TD>
+</TR></TABLE>
+<H2> 4.1 Limitations of the compressed file format </H2>
+<!--docid::SEC44::-->
+<CODE>bzip2-1.0</CODE>, <CODE>0.9.5</CODE> and <CODE>0.9.0</CODE>
+use exactly the same file format as the previous
+version, <CODE>bzip2-0.1</CODE>. This decision was made in the interests of
+stability. Creating yet another incompatible compressed file format
+would create further confusion and disruption for users.
+<P>
+
+Nevertheless, this is not a painless decision. Development
+work since the release of <CODE>bzip2-0.1</CODE> in August 1997
+has shown complexities in the file format which slow down
+decompression and, in retrospect, are unnecessary. These are:
+<UL>
+<LI>The run-length encoder, which is the first of the
+ compression transformations, is entirely irrelevant.
+ The original purpose was to protect the sorting algorithm
+ from the very worst case input: a string of repeated
+ symbols. But algorithm steps Q6a and Q6b in the original
+ Burrows-Wheeler technical report (SRC-124) show how
+ repeats can be handled without difficulty in block
+ sorting.
+<LI>The randomisation mechanism doesn't really need to be
+ there. Udi Manber and Gene Myers published a suffix
+ array construction algorithm a few years back, which
+ can be employed to sort any block, no matter how
+ repetitive, in O(N log N) time. Subsequent work by
+ Kunihiko Sadakane has produced a derivative O(N (log N)^2)
+ algorithm which usually outperforms the Manber-Myers
+ algorithm.
+<P>
+
+ I could have changed to Sadakane's algorithm, but I find
+ it to be slower than <CODE>bzip2</CODE>'s existing algorithm for
+ most inputs, and the randomisation mechanism protects
+ adequately against bad cases. I didn't think it was
+ a good tradeoff to make. Partly this is due to the fact
+ that I was not flooded with email complaints about
+ <CODE>bzip2-0.1</CODE>'s performance on repetitive data, so
+ perhaps it isn't a problem for real inputs.
+</P><P>
+
+ Probably the best long-term solution,
+ and the one I have incorporated into 0.9.5 and above,
+ is to use the existing sorting
+ algorithm initially, and fall back to a O(N (log N)^2)
+ algorithm if the standard algorithm gets into difficulties.
+<LI>The compressed file format was never designed to be
+ handled by a library, and I have had to jump though
+ some hoops to produce an efficient implementation of
+ decompression. It's a bit hairy. Try passing
+ <CODE>decompress.c</CODE> through the C preprocessor
+ and you'll see what I mean. Much of this complexity
+ could have been avoided if the compressed size of
+ each block of data was recorded in the data stream.
+<LI>An Adler-32 checksum, rather than a CRC32 checksum,
+ would be faster to compute.
+</UL>
+It would be fair to say that the <CODE>bzip2</CODE> format was frozen
+before I properly and fully understood the performance
+consequences of doing so.
+<P>
+
+Improvements which I was able to incorporate into
+0.9.0, despite using the same file format, are:
+<UL>
+<LI>Single array implementation of the inverse BWT. This
+ significantly speeds up decompression, presumably
+ because it reduces the number of cache misses.
+<LI>Faster inverse MTF transform for large MTF values. The
+ new implementation is based on the notion of sliding blocks
+ of values.
+<LI><CODE>bzip2-0.9.0</CODE> now reads and writes files with <CODE>fread</CODE>
+ and <CODE>fwrite</CODE>; version 0.1 used <CODE>putc</CODE> and <CODE>getc</CODE>.
+ Duh! Well, you live and learn.
+<P>
+
+</UL>
+Further ahead, it would be nice
+to be able to do random access into files. This will
+require some careful design of compressed file formats.
+<P>
+
+<HR SIZE="6">
+<A NAME="SEC45"></A>
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+<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="manual_abt.html#SEC_About"> ? </A>]</TD>
+</TR></TABLE>
+<H2> 4.2 Portability issues </H2>
+<!--docid::SEC45::-->
+After some consideration, I have decided not to use
+GNU <CODE>autoconf</CODE> to configure 0.9.5 or 1.0.
+<P>
+
+<CODE>autoconf</CODE>, admirable and wonderful though it is,
+mainly assists with portability problems between Unix-like
+platforms. But <CODE>bzip2</CODE> doesn't have much in the way
+of portability problems on Unix; most of the difficulties appear
+when porting to the Mac, or to Microsoft's operating systems.
+<CODE>autoconf</CODE> doesn't help in those cases, and brings in a
+whole load of new complexity.
+</P><P>
+
+Most people should be able to compile the library and program
+under Unix straight out-of-the-box, so to speak, especially
+if you have a version of GNU C available.
+</P><P>
+
+There are a couple of <CODE>__inline__</CODE> directives in the code. GNU C
+(<CODE>gcc</CODE>) should be able to handle them. If you're not using
+GNU C, your C compiler shouldn't see them at all.
+If your compiler does, for some reason, see them and doesn't
+like them, just <CODE>#define</CODE> <CODE>__inline__</CODE> to be <CODE>/* */</CODE>. One
+easy way to do this is to compile with the flag <CODE>-D__inline__=</CODE>,
+which should be understood by most Unix compilers.
+</P><P>
+
+If you still have difficulties, try compiling with the macro
+<CODE>BZ_STRICT_ANSI</CODE> defined. This should enable you to build the
+library in a strictly ANSI compliant environment. Building the program
+itself like this is dangerous and not supported, since you remove
+<CODE>bzip2</CODE>'s checks against compressing directories, symbolic links,
+devices, and other not-really-a-file entities. This could cause
+filesystem corruption!
+</P><P>
+
+One other thing: if you create a <CODE>bzip2</CODE> binary for public
+distribution, please try and link it statically (<CODE>gcc -s</CODE>). This
+avoids all sorts of library-version issues that others may encounter
+later on.
+</P><P>
+
+If you build <CODE>bzip2</CODE> on Win32, you must set <CODE>BZ_UNIX</CODE> to 0 and
+<CODE>BZ_LCCWIN32</CODE> to 1, in the file <CODE>bzip2.c</CODE>, before compiling.
+Otherwise the resulting binary won't work correctly.
+</P><P>
+
+<HR SIZE="6">
+<A NAME="SEC46"></A>
+<TABLE CELLPADDING=1 CELLSPACING=1 BORDER=0>
+<TR><TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="manual_4.html#SEC45"> &lt; </A>]</TD>
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+<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="manual_abt.html#SEC_About"> ? </A>]</TD>
+</TR></TABLE>
+<H2> 4.3 Reporting bugs </H2>
+<!--docid::SEC46::-->
+I tried pretty hard to make sure <CODE>bzip2</CODE> is
+bug free, both by design and by testing. Hopefully
+you'll never need to read this section for real.
+<P>
+
+Nevertheless, if <CODE>bzip2</CODE> dies with a segmentation
+fault, a bus error or an internal assertion failure, it
+will ask you to email me a bug report. Experience with
+version 0.1 shows that almost all these problems can
+be traced to either compiler bugs or hardware problems.
+<UL>
+<LI>
+Recompile the program with no optimisation, and see if it
+works. And/or try a different compiler.
+I heard all sorts of stories about various flavours
+of GNU C (and other compilers) generating bad code for
+<CODE>bzip2</CODE>, and I've run across two such examples myself.
+<P>
+
+2.7.X versions of GNU C are known to generate bad code from
+time to time, at high optimisation levels.
+If you get problems, try using the flags
+<CODE>-O2</CODE> <CODE>-fomit-frame-pointer</CODE> <CODE>-fno-strength-reduce</CODE>.
+You should specifically <EM>not</EM> use <CODE>-funroll-loops</CODE>.
+</P><P>
+
+You may notice that the Makefile runs six tests as part of
+the build process. If the program passes all of these, it's
+a pretty good (but not 100%) indication that the compiler has
+done its job correctly.
+<LI>
+If <CODE>bzip2</CODE> crashes randomly, and the crashes are not
+repeatable, you may have a flaky memory subsystem. <CODE>bzip2</CODE>
+really hammers your memory hierarchy, and if it's a bit marginal,
+you may get these problems. Ditto if your disk or I/O subsystem
+is slowly failing. Yup, this really does happen.
+<P>
+
+Try using a different machine of the same type, and see if
+you can repeat the problem.
+<LI>This isn't really a bug, but ... If <CODE>bzip2</CODE> tells
+you your file is corrupted on decompression, and you
+obtained the file via FTP, there is a possibility that you
+forgot to tell FTP to do a binary mode transfer. That absolutely
+will cause the file to be non-decompressible. You'll have to transfer
+it again.
+</UL>
+<P>
+
+If you've incorporated <CODE>libbzip2</CODE> into your own program
+and are getting problems, please, please, please, check that the
+parameters you are passing in calls to the library, are
+correct, and in accordance with what the documentation says
+is allowable. I have tried to make the library robust against
+such problems, but I'm sure I haven't succeeded.
+</P><P>
+
+Finally, if the above comments don't help, you'll have to send
+me a bug report. Now, it's just amazing how many people will
+send me a bug report saying something like
+<TABLE><tr><td>&nbsp;</td><td class=display><pre style="font-family: serif"> bzip2 crashed with segmentation fault on my machine
+</pre></td></tr></table>and absolutely nothing else. Needless to say, a such a report
+is <EM>totally, utterly, completely and comprehensively 100% useless;
+a waste of your time, my time, and net bandwidth</EM>.
+With no details at all, there's no way I can possibly begin
+to figure out what the problem is.
+</P><P>
+
+The rules of the game are: facts, facts, facts. Don't omit
+them because "oh, they won't be relevant". At the bare
+minimum:
+<TABLE><tr><td>&nbsp;</td><td class=display><pre style="font-family: serif"> Machine type. Operating system version.
+ Exact version of <CODE>bzip2</CODE> (do <CODE>bzip2 -V</CODE>).
+ Exact version of the compiler used.
+ Flags passed to the compiler.
+</pre></td></tr></table>However, the most important single thing that will help me is
+the file that you were trying to compress or decompress at the
+time the problem happened. Without that, my ability to do anything
+more than speculate about the cause, is limited.
+</P><P>
+
+Please remember that I connect to the Internet with a modem, so
+you should contact me before mailing me huge files.
+</P><P>
+
+<HR SIZE="6">
+<A NAME="SEC47"></A>
+<TABLE CELLPADDING=1 CELLSPACING=1 BORDER=0>
+<TR><TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="manual_4.html#SEC46"> &lt; </A>]</TD>
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+<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="manual_toc.html#SEC_Contents">Contents</A>]</TD>
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+<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="manual_abt.html#SEC_About"> ? </A>]</TD>
+</TR></TABLE>
+<H2> 4.4 Did you get the right package? </H2>
+<!--docid::SEC47::-->
+<P>
+
+<CODE>bzip2</CODE> is a resource hog. It soaks up large amounts of CPU cycles
+and memory. Also, it gives very large latencies. In the worst case, you
+can feed many megabytes of uncompressed data into the library before
+getting any compressed output, so this probably rules out applications
+requiring interactive behaviour.
+</P><P>
+
+These aren't faults of my implementation, I hope, but more
+an intrinsic property of the Burrows-Wheeler transform (unfortunately).
+Maybe this isn't what you want.
+</P><P>
+
+If you want a compressor and/or library which is faster, uses less
+memory but gets pretty good compression, and has minimal latency,
+consider Jean-loup
+Gailly's and Mark Adler's work, <CODE>zlib-1.1.3</CODE> and
+<CODE>gzip-1.2.4</CODE>. Look for them at
+</P><P>
+
+<CODE>http://www.zlib.org</CODE> and
+<CODE>http://www.gzip.org</CODE> respectively.
+</P><P>
+
+For something faster and lighter still, you might try Markus F X J
+Oberhumer's <CODE>LZO</CODE> real-time compression/decompression library, at
+<BR> <CODE>http://wildsau.idv.uni-linz.ac.at/mfx/lzo.html</CODE>.
+</P><P>
+
+If you want to use the <CODE>bzip2</CODE> algorithms to compress small blocks
+of data, 64k bytes or smaller, for example on an on-the-fly disk
+compressor, you'd be well advised not to use this library. Instead,
+I've made a special library tuned for that kind of use. It's part of
+<CODE>e2compr-0.40</CODE>, an on-the-fly disk compressor for the Linux
+<CODE>ext2</CODE> filesystem. Look at
+<CODE>http://www.netspace.net.au/~reiter/e2compr</CODE>.
+</P><P>
+
+<HR SIZE="6">
+<A NAME="SEC48"></A>
+<TABLE CELLPADDING=1 CELLSPACING=1 BORDER=0>
+<TR><TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="manual_4.html#SEC47"> &lt; </A>]</TD>
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+<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="manual_abt.html#SEC_About"> ? </A>]</TD>
+</TR></TABLE>
+<H2> 4.5 Testing </H2>
+<!--docid::SEC48::-->
+<P>
+
+A record of the tests I've done.
+</P><P>
+
+First, some data sets:
+<UL>
+<LI>B: a directory containing 6001 files, one for every length in the
+ range 0 to 6000 bytes. The files contain random lowercase
+ letters. 18.7 megabytes.
+<LI>H: my home directory tree. Documents, source code, mail files,
+ compressed data. H contains B, and also a directory of
+ files designed as boundary cases for the sorting; mostly very
+ repetitive, nasty files. 565 megabytes.
+<LI>A: directory tree holding various applications built from source:
+ <CODE>egcs</CODE>, <CODE>gcc-2.8.1</CODE>, KDE, GTK, Octave, etc.
+ 2200 megabytes.
+</UL>
+The tests conducted are as follows. Each test means compressing
+(a copy of) each file in the data set, decompressing it and
+comparing it against the original.
+<P>
+
+First, a bunch of tests with block sizes and internal buffer
+sizes set very small,
+to detect any problems with the
+blocking and buffering mechanisms.
+This required modifying the source code so as to try to
+break it.
+<OL>
+<LI>Data set H, with
+ buffer size of 1 byte, and block size of 23 bytes.
+<LI>Data set B, buffer sizes 1 byte, block size 1 byte.
+<LI>As (2) but small-mode decompression.
+<LI>As (2) with block size 2 bytes.
+<LI>As (2) with block size 3 bytes.
+<LI>As (2) with block size 4 bytes.
+<LI>As (2) with block size 5 bytes.
+<LI>As (2) with block size 6 bytes and small-mode decompression.
+<LI>H with buffer size of 1 byte, but normal block
+ size (up to 900000 bytes).
+</OL>
+Then some tests with unmodified source code.
+<OL>
+<LI>H, all settings normal.
+<LI>As (1), with small-mode decompress.
+<LI>H, compress with flag <CODE>-1</CODE>.
+<LI>H, compress with flag <CODE>-s</CODE>, decompress with flag <CODE>-s</CODE>.
+<LI>Forwards compatibility: H, <CODE>bzip2-0.1pl2</CODE> compressing,
+ <CODE>bzip2-0.9.5</CODE> decompressing, all settings normal.
+<LI>Backwards compatibility: H, <CODE>bzip2-0.9.5</CODE> compressing,
+ <CODE>bzip2-0.1pl2</CODE> decompressing, all settings normal.
+<LI>Bigger tests: A, all settings normal.
+<LI>As (7), using the fallback (Sadakane-like) sorting algorithm.
+<LI>As (8), compress with flag <CODE>-1</CODE>, decompress with flag
+ <CODE>-s</CODE>.
+<LI>H, using the fallback sorting algorithm.
+<LI>Forwards compatibility: A, <CODE>bzip2-0.1pl2</CODE> compressing,
+ <CODE>bzip2-0.9.5</CODE> decompressing, all settings normal.
+<LI>Backwards compatibility: A, <CODE>bzip2-0.9.5</CODE> compressing,
+ <CODE>bzip2-0.1pl2</CODE> decompressing, all settings normal.
+<LI>Misc test: about 400 megabytes of <CODE>.tar</CODE> files with
+ <CODE>bzip2</CODE> compiled with Checker (a memory access error
+ detector, like Purify).
+<LI>Misc tests to make sure it builds and runs ok on non-Linux/x86
+ platforms.
+</OL>
+These tests were conducted on a 225 MHz IDT WinChip machine, running
+Linux 2.0.36. They represent nearly a week of continuous computation.
+All tests completed successfully.
+<P>
+
+<HR SIZE="6">
+<A NAME="SEC49"></A>
+<TABLE CELLPADDING=1 CELLSPACING=1 BORDER=0>
+<TR><TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="manual_4.html#SEC48"> &lt; </A>]</TD>
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+<TD VALIGN="MIDDLE" ALIGN="LEFT"> &nbsp; <TD VALIGN="MIDDLE" ALIGN="LEFT">[ &lt;&lt; ]</TD>
+<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="manual.html#SEC_Top"> Up </A>]</TD>
+<TD VALIGN="MIDDLE" ALIGN="LEFT">[ &gt;&gt; ]</TD>
+<TD VALIGN="MIDDLE" ALIGN="LEFT"> &nbsp; <TD VALIGN="MIDDLE" ALIGN="LEFT"> &nbsp; <TD VALIGN="MIDDLE" ALIGN="LEFT"> &nbsp; <TD VALIGN="MIDDLE" ALIGN="LEFT"> &nbsp; <TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="manual.html#SEC_Top">Top</A>]</TD>
+<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="manual_toc.html#SEC_Contents">Contents</A>]</TD>
+<TD VALIGN="MIDDLE" ALIGN="LEFT">[Index]</TD>
+<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="manual_abt.html#SEC_About"> ? </A>]</TD>
+</TR></TABLE>
+<H2> 4.6 Further reading </H2>
+<!--docid::SEC49::-->
+<CODE>bzip2</CODE> is not research work, in the sense that it doesn't present
+any new ideas. Rather, it's an engineering exercise based on existing
+ideas.
+<P>
+
+Four documents describe essentially all the ideas behind <CODE>bzip2</CODE>:
+<TABLE><tr><td>&nbsp;</td><td class=example><pre>Michael Burrows and D. J. Wheeler:
+ "A block-sorting lossless data compression algorithm"
+ 10th May 1994.
+ Digital SRC Research Report 124.
+ ftp://ftp.digital.com/pub/DEC/SRC/research-reports/SRC-124.ps.gz
+ If you have trouble finding it, try searching at the
+ New Zealand Digital Library, http://www.nzdl.org.
+
+Daniel S. Hirschberg and Debra A. LeLewer
+ "Efficient Decoding of Prefix Codes"
+ Communications of the ACM, April 1990, Vol 33, Number 4.
+ You might be able to get an electronic copy of this
+ from the ACM Digital Library.
+
+David J. Wheeler
+ Program bred3.c and accompanying document bred3.ps.
+ This contains the idea behind the multi-table Huffman
+ coding scheme.
+ ftp://ftp.cl.cam.ac.uk/users/djw3/
+
+Jon L. Bentley and Robert Sedgewick
+ "Fast Algorithms for Sorting and Searching Strings"
+ Available from Sedgewick's web page,
+ www.cs.princeton.edu/~rs
+</pre></td></tr></table>The following paper gives valuable additional insights into the
+algorithm, but is not immediately the basis of any code
+used in bzip2.
+<TABLE><tr><td>&nbsp;</td><td class=example><pre>Peter Fenwick:
+ Block Sorting Text Compression
+ Proceedings of the 19th Australasian Computer Science Conference,
+ Melbourne, Australia. Jan 31 - Feb 2, 1996.
+ ftp://ftp.cs.auckland.ac.nz/pub/peter-f/ACSC96paper.ps
+</pre></td></tr></table>Kunihiko Sadakane's sorting algorithm, mentioned above,
+is available from:
+<TABLE><tr><td>&nbsp;</td><td class=example><pre>http://naomi.is.s.u-tokyo.ac.jp/~sada/papers/Sada98b.ps.gz
+</pre></td></tr></table>The Manber-Myers suffix array construction
+algorithm is described in a paper
+available from:
+<TABLE><tr><td>&nbsp;</td><td class=example><pre>http://www.cs.arizona.edu/people/gene/PAPERS/suffix.ps
+</pre></td></tr></table>Finally, the following paper documents some recent investigations
+I made into the performance of sorting algorithms:
+<TABLE><tr><td>&nbsp;</td><td class=example><pre>Julian Seward:
+ On the Performance of BWT Sorting Algorithms
+ Proceedings of the IEEE Data Compression Conference 2000
+ Snowbird, Utah. 28-30 March 2000.
+</pre></td></tr></table></P><P>
+
+<HR SIZE="6">
+<TABLE CELLPADDING=1 CELLSPACING=1 BORDER=0>
+<TR><TD VALIGN="MIDDLE" ALIGN="LEFT">[ &lt;&lt; ]</TD>
+<TD VALIGN="MIDDLE" ALIGN="LEFT">[ &gt;&gt; ]</TD>
+<TD VALIGN="MIDDLE" ALIGN="LEFT"> &nbsp; <TD VALIGN="MIDDLE" ALIGN="LEFT"> &nbsp; <TD VALIGN="MIDDLE" ALIGN="LEFT"> &nbsp; <TD VALIGN="MIDDLE" ALIGN="LEFT"> &nbsp; <TD VALIGN="MIDDLE" ALIGN="LEFT"> &nbsp; <TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="manual.html#SEC_Top">Top</A>]</TD>
+<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="manual_toc.html#SEC_Contents">Contents</A>]</TD>
+<TD VALIGN="MIDDLE" ALIGN="LEFT">[Index]</TD>
+<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="manual_abt.html#SEC_About"> ? </A>]</TD>
+</TR></TABLE>
+<BR>
+<FONT SIZE="-1">
+This document was generated
+by <I>Julian Seward</I> on <I>January, 5 2002</I>
+using <A HREF="http://www.mathematik.uni-kl.de/~obachman/Texi2html
+"><I>texi2html</I></A>
+
+</BODY>
+</HTML>
diff --git a/Build/source/utils/bzip2/manual_abt.html b/Build/source/utils/bzip2/manual_abt.html
new file mode 100644
index 00000000000..d7f54723603
--- /dev/null
+++ b/Build/source/utils/bzip2/manual_abt.html
@@ -0,0 +1,201 @@
+<HTML>
+<!DOCTYPE html PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN">
+<!-- Created on January, 5 2002 by texi2html 1.64 -->
+<!--
+Written by: Lionel Cons <Lionel.Cons@cern.ch> (original author)
+ Karl Berry <karl@freefriends.org>
+ Olaf Bachmann <obachman@mathematik.uni-kl.de>
+ and many others.
+Maintained by: Olaf Bachmann <obachman@mathematik.uni-kl.de>
+Send bugs and suggestions to <texi2html@mathematik.uni-kl.de>
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+<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="manual_toc.html#SEC_Contents">Contents</A>]</TD>
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+<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="manual_abt.html#SEC_About"> ? </A>]</TD>
+</TR></TABLE>
+<H1>About this document</H1>
+This document was generated by <I>Julian Seward</I> on <I>January, 5 2002</I>
+using <A HREF="http://www.mathematik.uni-kl.de/~obachman/Texi2html
+"><I>texi2html</I></A>
+<P></P>
+The buttons in the navigation panels have the following meaning:
+<P></P>
+<table border = "1">
+<TR>
+<TH> Button </TH>
+<TH> Name </TH>
+<TH> Go to </TH>
+<TH> From 1.2.3 go to</TH>
+</TR>
+<TR>
+<TD ALIGN="CENTER">
+ [ &lt; ] </TD>
+<TD ALIGN="CENTER">
+Back
+</TD>
+<TD>
+previous section in reading order
+</TD>
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+<TD ALIGN="CENTER">
+Forward
+</TD>
+<TD>
+next section in reading order
+</TD>
+<TD>
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+FastBack
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+previous or up-and-previous section
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+</TD>
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+<TR>
+<TD ALIGN="CENTER">
+ [ &gt;&gt; ] </TD>
+<TD ALIGN="CENTER">
+FastForward
+</TD>
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+next or up-and-next section
+</TD>
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+</TD>
+<TD>
+cover (top) of document
+</TD>
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+<TR>
+<TD ALIGN="CENTER">
+ [Contents] </TD>
+<TD ALIGN="CENTER">
+Contents
+</TD>
+<TD>
+table of contents
+</TD>
+<TD>
+ &nbsp;
+</TD>
+</TR>
+<TR>
+<TD ALIGN="CENTER">
+ [Index] </TD>
+<TD ALIGN="CENTER">
+Index
+</TD>
+<TD>
+concept index
+</TD>
+<TD>
+ &nbsp;
+</TD>
+</TR>
+<TR>
+<TD ALIGN="CENTER">
+ [ ? ] </TD>
+<TD ALIGN="CENTER">
+About
+</TD>
+<TD>
+this page
+</TD>
+<TD>
+ &nbsp;
+</TD>
+</TR>
+</TABLE>
+<P></P>
+where the <STRONG> Example </STRONG> assumes that the current position
+is at <STRONG> Subsubsection One-Two-Three </STRONG> of a document of
+the following structure:
+<UL>
+<LI> 1. Section One </LI>
+<UL>
+<LI>1.1 Subsection One-One</LI>
+<UL>
+<LI> ... </LI>
+</UL>
+<LI>1.2 Subsection One-Two</LI>
+<UL>
+<LI>1.2.1 Subsubsection One-Two-One
+</LI><LI>1.2.2 Subsubsection One-Two-Two
+</LI><LI>1.2.3 Subsubsection One-Two-Three &nbsp; &nbsp; <STRONG>
+&lt;== Current Position </STRONG>
+</LI><LI>1.2.4 Subsubsection One-Two-Four
+</LI></UL>
+<LI>1.3 Subsection One-Three</LI>
+<UL>
+<LI> ... </LI>
+</UL>
+<LI>1.4 Subsection One-Four</LI>
+</UL>
+</UL>
+
+<HR SIZE=1>
+<BR>
+<FONT SIZE="-1">
+This document was generated
+by <I>Julian Seward</I> on <I>January, 5 2002</I>
+using <A HREF="http://www.mathematik.uni-kl.de/~obachman/Texi2html
+"><I>texi2html</I></A>
+
+</BODY>
+</HTML>
diff --git a/Build/source/utils/bzip2/manual_ovr.html b/Build/source/utils/bzip2/manual_ovr.html
new file mode 100644
index 00000000000..3b102b9e1a8
--- /dev/null
+++ b/Build/source/utils/bzip2/manual_ovr.html
@@ -0,0 +1,54 @@
+<HTML>
+<!DOCTYPE html PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN">
+<!-- Created on January, 5 2002 by texi2html 1.64 -->
+<!--
+Written by: Lionel Cons <Lionel.Cons@cern.ch> (original author)
+ Karl Berry <karl@freefriends.org>
+ Olaf Bachmann <obachman@mathematik.uni-kl.de>
+ and many others.
+Maintained by: Olaf Bachmann <obachman@mathematik.uni-kl.de>
+Send bugs and suggestions to <texi2html@mathematik.uni-kl.de>
+
+-->
+<HEAD>
+<TITLE>Untitled Document: Short Table of Contents</TITLE>
+
+<META NAME="description" CONTENT="Untitled Document: Short Table of Contents">
+<META NAME="keywords" CONTENT="Untitled Document: Short Table of Contents">
+<META NAME="resource-type" CONTENT="document">
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+
+</HEAD>
+
+<BODY LANG="" BGCOLOR="#FFFFFF" TEXT="#000000" LINK="#0000FF" VLINK="#800080" ALINK="#FF0000">
+
+<A NAME="SEC_OVERVIEW"></A>
+<TABLE CELLPADDING=1 CELLSPACING=1 BORDER=0>
+<TR><TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="manual.html#SEC_Top">Top</A>]</TD>
+<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="manual_toc.html#SEC_Contents">Contents</A>]</TD>
+<TD VALIGN="MIDDLE" ALIGN="LEFT">[Index]</TD>
+<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="manual_abt.html#SEC_About"> ? </A>]</TD>
+</TR></TABLE>
+<H1>Short Table of Contents</H1>
+<BLOCKQUOTE>
+<A NAME="TOC1" HREF="manual_1.html#SEC1">1. Introduction</A>
+<BR>
+<A NAME="TOC2" HREF="manual_2.html#SEC2">2. How to use <CODE>bzip2</CODE></A>
+<BR>
+<A NAME="TOC12" HREF="manual_3.html#SEC12">3. Programming with <CODE>libbzip2</CODE></A>
+<BR>
+<A NAME="TOC43" HREF="manual_4.html#SEC43">4. Miscellanea</A>
+<BR>
+
+</BLOCKQUOTE>
+<HR SIZE=1>
+<BR>
+<FONT SIZE="-1">
+This document was generated
+by <I>Julian Seward</I> on <I>January, 5 2002</I>
+using <A HREF="http://www.mathematik.uni-kl.de/~obachman/Texi2html
+"><I>texi2html</I></A>
+
+</BODY>
+</HTML>
diff --git a/Build/source/utils/bzip2/manual_toc.html b/Build/source/utils/bzip2/manual_toc.html
new file mode 100644
index 00000000000..bc087059769
--- /dev/null
+++ b/Build/source/utils/bzip2/manual_toc.html
@@ -0,0 +1,163 @@
+<HTML>
+<!DOCTYPE html PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN">
+<!-- Created on January, 5 2002 by texi2html 1.64 -->
+<!--
+Written by: Lionel Cons <Lionel.Cons@cern.ch> (original author)
+ Karl Berry <karl@freefriends.org>
+ Olaf Bachmann <obachman@mathematik.uni-kl.de>
+ and many others.
+Maintained by: Olaf Bachmann <obachman@mathematik.uni-kl.de>
+Send bugs and suggestions to <texi2html@mathematik.uni-kl.de>
+
+-->
+<HEAD>
+<TITLE>Untitled Document: Table of Contents</TITLE>
+
+<META NAME="description" CONTENT="Untitled Document: Table of Contents">
+<META NAME="keywords" CONTENT="Untitled Document: Table of Contents">
+<META NAME="resource-type" CONTENT="document">
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+<META NAME="Generator" CONTENT="texi2html 1.64">
+
+</HEAD>
+
+<BODY LANG="" BGCOLOR="#FFFFFF" TEXT="#000000" LINK="#0000FF" VLINK="#800080" ALINK="#FF0000">
+
+<A NAME="SEC_Contents"></A>
+<TABLE CELLPADDING=1 CELLSPACING=1 BORDER=0>
+<TR><TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="manual.html#SEC_Top">Top</A>]</TD>
+<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="manual_toc.html#SEC_Contents">Contents</A>]</TD>
+<TD VALIGN="MIDDLE" ALIGN="LEFT">[Index]</TD>
+<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="manual_abt.html#SEC_About"> ? </A>]</TD>
+</TR></TABLE>
+<H1>Table of Contents</H1>
+<UL>
+<A NAME="TOC1" HREF="manual_1.html#SEC1">1. Introduction</A>
+<BR>
+<A NAME="TOC2" HREF="manual_2.html#SEC2">2. How to use <CODE>bzip2</CODE></A>
+<BR>
+<UL>
+<UL>
+<UL>
+<A NAME="TOC3" HREF="manual_2.html#SEC3">NAME</A>
+<BR>
+<A NAME="TOC4" HREF="manual_2.html#SEC4">SYNOPSIS</A>
+<BR>
+<A NAME="TOC5" HREF="manual_2.html#SEC5">DESCRIPTION</A>
+<BR>
+<A NAME="TOC6" HREF="manual_2.html#SEC6">OPTIONS</A>
+<BR>
+<A NAME="TOC7" HREF="manual_2.html#SEC7">MEMORY MANAGEMENT</A>
+<BR>
+<A NAME="TOC8" HREF="manual_2.html#SEC8">RECOVERING DATA FROM DAMAGED FILES</A>
+<BR>
+<A NAME="TOC9" HREF="manual_2.html#SEC9">PERFORMANCE NOTES</A>
+<BR>
+<A NAME="TOC10" HREF="manual_2.html#SEC10">CAVEATS</A>
+<BR>
+<A NAME="TOC11" HREF="manual_2.html#SEC11">AUTHOR</A>
+<BR>
+</UL>
+</UL>
+</UL>
+<A NAME="TOC12" HREF="manual_3.html#SEC12">3. Programming with <CODE>libbzip2</CODE></A>
+<BR>
+<UL>
+<A NAME="TOC13" HREF="manual_3.html#SEC13">3.1 Top-level structure</A>
+<BR>
+<UL>
+<A NAME="TOC14" HREF="manual_3.html#SEC14">3.1.1 Low-level summary</A>
+<BR>
+<A NAME="TOC15" HREF="manual_3.html#SEC15">3.1.2 High-level summary</A>
+<BR>
+<A NAME="TOC16" HREF="manual_3.html#SEC16">3.1.3 Utility functions summary</A>
+<BR>
+</UL>
+<A NAME="TOC17" HREF="manual_3.html#SEC17">3.2 Error handling</A>
+<BR>
+<A NAME="TOC18" HREF="manual_3.html#SEC18">3.3 Low-level interface</A>
+<BR>
+<UL>
+<A NAME="TOC19" HREF="manual_3.html#SEC19">3.3.1 <CODE>BZ2_bzCompressInit</CODE></A>
+<BR>
+<A NAME="TOC20" HREF="manual_3.html#SEC20">3.3.2 <CODE>BZ2_bzCompress</CODE></A>
+<BR>
+<A NAME="TOC21" HREF="manual_3.html#SEC21">3.3.3 <CODE>BZ2_bzCompressEnd</CODE></A>
+<BR>
+<A NAME="TOC22" HREF="manual_3.html#SEC22">3.3.4 <CODE>BZ2_bzDecompressInit</CODE></A>
+<BR>
+<A NAME="TOC23" HREF="manual_3.html#SEC23">3.3.5 <CODE>BZ2_bzDecompress</CODE></A>
+<BR>
+<A NAME="TOC24" HREF="manual_3.html#SEC24">3.3.6 <CODE>BZ2_bzDecompressEnd</CODE></A>
+<BR>
+</UL>
+<A NAME="TOC25" HREF="manual_3.html#SEC25">3.4 High-level interface</A>
+<BR>
+<UL>
+<A NAME="TOC26" HREF="manual_3.html#SEC26">3.4.1 <CODE>BZ2_bzReadOpen</CODE></A>
+<BR>
+<A NAME="TOC27" HREF="manual_3.html#SEC27">3.4.2 <CODE>BZ2_bzRead</CODE></A>
+<BR>
+<A NAME="TOC28" HREF="manual_3.html#SEC28">3.4.3 <CODE>BZ2_bzReadGetUnused</CODE></A>
+<BR>
+<A NAME="TOC29" HREF="manual_3.html#SEC29">3.4.4 <CODE>BZ2_bzReadClose</CODE></A>
+<BR>
+<A NAME="TOC30" HREF="manual_3.html#SEC30">3.4.5 <CODE>BZ2_bzWriteOpen</CODE></A>
+<BR>
+<A NAME="TOC31" HREF="manual_3.html#SEC31">3.4.6 <CODE>BZ2_bzWrite</CODE></A>
+<BR>
+<A NAME="TOC32" HREF="manual_3.html#SEC32">3.4.7 <CODE>BZ2_bzWriteClose</CODE></A>
+<BR>
+<A NAME="TOC33" HREF="manual_3.html#SEC33">3.4.8 Handling embedded compressed data streams</A>
+<BR>
+<A NAME="TOC34" HREF="manual_3.html#SEC34">3.4.9 Standard file-reading/writing code</A>
+<BR>
+</UL>
+<A NAME="TOC35" HREF="manual_3.html#SEC35">3.5 Utility functions</A>
+<BR>
+<UL>
+<A NAME="TOC36" HREF="manual_3.html#SEC36">3.5.1 <CODE>BZ2_bzBuffToBuffCompress</CODE></A>
+<BR>
+<A NAME="TOC37" HREF="manual_3.html#SEC37">3.5.2 <CODE>BZ2_bzBuffToBuffDecompress</CODE></A>
+<BR>
+</UL>
+<A NAME="TOC38" HREF="manual_3.html#SEC38">3.6 <CODE>zlib</CODE> compatibility functions</A>
+<BR>
+<A NAME="TOC39" HREF="manual_3.html#SEC39">3.7 Using the library in a <CODE>stdio</CODE>-free environment</A>
+<BR>
+<UL>
+<A NAME="TOC40" HREF="manual_3.html#SEC40">3.7.1 Getting rid of <CODE>stdio</CODE></A>
+<BR>
+<A NAME="TOC41" HREF="manual_3.html#SEC41">3.7.2 Critical error handling</A>
+<BR>
+</UL>
+<A NAME="TOC42" HREF="manual_3.html#SEC42">3.8 Making a Windows DLL</A>
+<BR>
+</UL>
+<A NAME="TOC43" HREF="manual_4.html#SEC43">4. Miscellanea</A>
+<BR>
+<UL>
+<A NAME="TOC44" HREF="manual_4.html#SEC44">4.1 Limitations of the compressed file format</A>
+<BR>
+<A NAME="TOC45" HREF="manual_4.html#SEC45">4.2 Portability issues</A>
+<BR>
+<A NAME="TOC46" HREF="manual_4.html#SEC46">4.3 Reporting bugs</A>
+<BR>
+<A NAME="TOC47" HREF="manual_4.html#SEC47">4.4 Did you get the right package?</A>
+<BR>
+<A NAME="TOC48" HREF="manual_4.html#SEC48">4.5 Testing</A>
+<BR>
+<A NAME="TOC49" HREF="manual_4.html#SEC49">4.6 Further reading</A>
+<BR>
+</UL>
+</UL>
+<HR SIZE=1>
+<BR>
+<FONT SIZE="-1">
+This document was generated
+by <I>Julian Seward</I> on <I>January, 5 2002</I>
+using <A HREF="http://www.mathematik.uni-kl.de/~obachman/Texi2html
+"><I>texi2html</I></A>
+
+</BODY>
+</HTML>
diff --git a/Build/source/utils/bzip2/mk251.c b/Build/source/utils/bzip2/mk251.c
new file mode 100644
index 00000000000..205778a84e6
--- /dev/null
+++ b/Build/source/utils/bzip2/mk251.c
@@ -0,0 +1,16 @@
+
+/* Spew out a long sequence of the byte 251. When fed to bzip2
+ versions 1.0.0 or 1.0.1, causes it to die with internal error
+ 1007 in blocksort.c. This assertion misses an extremely rare
+ case, which is fixed in this version (1.0.2) and above.
+*/
+
+#include <stdio.h>
+
+int main ()
+{
+ int i;
+ for (i = 0; i < 48500000 ; i++)
+ putchar(251);
+ return 0;
+}
diff --git a/Build/source/utils/bzip2/randtable.c b/Build/source/utils/bzip2/randtable.c
new file mode 100644
index 00000000000..5c922e94f3c
--- /dev/null
+++ b/Build/source/utils/bzip2/randtable.c
@@ -0,0 +1,124 @@
+
+/*-------------------------------------------------------------*/
+/*--- Table for randomising repetitive blocks ---*/
+/*--- randtable.c ---*/
+/*-------------------------------------------------------------*/
+
+/*--
+ This file is a part of bzip2 and/or libbzip2, a program and
+ library for lossless, block-sorting data compression.
+
+ Copyright (C) 1996-2002 Julian R Seward. All rights reserved.
+
+ Redistribution and use in source and binary forms, with or without
+ modification, are permitted provided that the following conditions
+ are met:
+
+ 1. Redistributions of source code must retain the above copyright
+ notice, this list of conditions and the following disclaimer.
+
+ 2. The origin of this software must not be misrepresented; you must
+ not claim that you wrote the original software. If you use this
+ software in a product, an acknowledgment in the product
+ documentation would be appreciated but is not required.
+
+ 3. Altered source versions must be plainly marked as such, and must
+ not be misrepresented as being the original software.
+
+ 4. The name of the author may not be used to endorse or promote
+ products derived from this software without specific prior written
+ permission.
+
+ THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS
+ OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
+ WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
+ ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY
+ DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
+ DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE
+ GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
+ INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
+ WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
+ NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
+ SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+
+ Julian Seward, Cambridge, UK.
+ jseward@acm.org
+ bzip2/libbzip2 version 1.0 of 21 March 2000
+
+ This program is based on (at least) the work of:
+ Mike Burrows
+ David Wheeler
+ Peter Fenwick
+ Alistair Moffat
+ Radford Neal
+ Ian H. Witten
+ Robert Sedgewick
+ Jon L. Bentley
+
+ For more information on these sources, see the manual.
+--*/
+
+
+#include "bzlib_private.h"
+
+
+/*---------------------------------------------*/
+Int32 BZ2_rNums[512] = {
+ 619, 720, 127, 481, 931, 816, 813, 233, 566, 247,
+ 985, 724, 205, 454, 863, 491, 741, 242, 949, 214,
+ 733, 859, 335, 708, 621, 574, 73, 654, 730, 472,
+ 419, 436, 278, 496, 867, 210, 399, 680, 480, 51,
+ 878, 465, 811, 169, 869, 675, 611, 697, 867, 561,
+ 862, 687, 507, 283, 482, 129, 807, 591, 733, 623,
+ 150, 238, 59, 379, 684, 877, 625, 169, 643, 105,
+ 170, 607, 520, 932, 727, 476, 693, 425, 174, 647,
+ 73, 122, 335, 530, 442, 853, 695, 249, 445, 515,
+ 909, 545, 703, 919, 874, 474, 882, 500, 594, 612,
+ 641, 801, 220, 162, 819, 984, 589, 513, 495, 799,
+ 161, 604, 958, 533, 221, 400, 386, 867, 600, 782,
+ 382, 596, 414, 171, 516, 375, 682, 485, 911, 276,
+ 98, 553, 163, 354, 666, 933, 424, 341, 533, 870,
+ 227, 730, 475, 186, 263, 647, 537, 686, 600, 224,
+ 469, 68, 770, 919, 190, 373, 294, 822, 808, 206,
+ 184, 943, 795, 384, 383, 461, 404, 758, 839, 887,
+ 715, 67, 618, 276, 204, 918, 873, 777, 604, 560,
+ 951, 160, 578, 722, 79, 804, 96, 409, 713, 940,
+ 652, 934, 970, 447, 318, 353, 859, 672, 112, 785,
+ 645, 863, 803, 350, 139, 93, 354, 99, 820, 908,
+ 609, 772, 154, 274, 580, 184, 79, 626, 630, 742,
+ 653, 282, 762, 623, 680, 81, 927, 626, 789, 125,
+ 411, 521, 938, 300, 821, 78, 343, 175, 128, 250,
+ 170, 774, 972, 275, 999, 639, 495, 78, 352, 126,
+ 857, 956, 358, 619, 580, 124, 737, 594, 701, 612,
+ 669, 112, 134, 694, 363, 992, 809, 743, 168, 974,
+ 944, 375, 748, 52, 600, 747, 642, 182, 862, 81,
+ 344, 805, 988, 739, 511, 655, 814, 334, 249, 515,
+ 897, 955, 664, 981, 649, 113, 974, 459, 893, 228,
+ 433, 837, 553, 268, 926, 240, 102, 654, 459, 51,
+ 686, 754, 806, 760, 493, 403, 415, 394, 687, 700,
+ 946, 670, 656, 610, 738, 392, 760, 799, 887, 653,
+ 978, 321, 576, 617, 626, 502, 894, 679, 243, 440,
+ 680, 879, 194, 572, 640, 724, 926, 56, 204, 700,
+ 707, 151, 457, 449, 797, 195, 791, 558, 945, 679,
+ 297, 59, 87, 824, 713, 663, 412, 693, 342, 606,
+ 134, 108, 571, 364, 631, 212, 174, 643, 304, 329,
+ 343, 97, 430, 751, 497, 314, 983, 374, 822, 928,
+ 140, 206, 73, 263, 980, 736, 876, 478, 430, 305,
+ 170, 514, 364, 692, 829, 82, 855, 953, 676, 246,
+ 369, 970, 294, 750, 807, 827, 150, 790, 288, 923,
+ 804, 378, 215, 828, 592, 281, 565, 555, 710, 82,
+ 896, 831, 547, 261, 524, 462, 293, 465, 502, 56,
+ 661, 821, 976, 991, 658, 869, 905, 758, 745, 193,
+ 768, 550, 608, 933, 378, 286, 215, 979, 792, 961,
+ 61, 688, 793, 644, 986, 403, 106, 366, 905, 644,
+ 372, 567, 466, 434, 645, 210, 389, 550, 919, 135,
+ 780, 773, 635, 389, 707, 100, 626, 958, 165, 504,
+ 920, 176, 193, 713, 857, 265, 203, 50, 668, 108,
+ 645, 990, 626, 197, 510, 357, 358, 850, 858, 364,
+ 936, 638
+};
+
+
+/*-------------------------------------------------------------*/
+/*--- end randtable.c ---*/
+/*-------------------------------------------------------------*/
diff --git a/Build/source/utils/bzip2/sample1.bz2 b/Build/source/utils/bzip2/sample1.bz2
new file mode 100644
index 00000000000..18dea60043b
--- /dev/null
+++ b/Build/source/utils/bzip2/sample1.bz2
Binary files differ
diff --git a/Build/source/utils/bzip2/sample1.ref b/Build/source/utils/bzip2/sample1.ref
new file mode 100644
index 00000000000..a56e52b77f9
--- /dev/null
+++ b/Build/source/utils/bzip2/sample1.ref
Binary files differ
diff --git a/Build/source/utils/bzip2/sample2.bz2 b/Build/source/utils/bzip2/sample2.bz2
new file mode 100644
index 00000000000..d5a6160ba20
--- /dev/null
+++ b/Build/source/utils/bzip2/sample2.bz2
Binary files differ
diff --git a/Build/source/utils/bzip2/sample2.ref b/Build/source/utils/bzip2/sample2.ref
new file mode 100644
index 00000000000..34af95839a0
--- /dev/null
+++ b/Build/source/utils/bzip2/sample2.ref
Binary files differ
diff --git a/Build/source/utils/bzip2/sample3.ref b/Build/source/utils/bzip2/sample3.ref
new file mode 100644
index 00000000000..775a2f68e21
--- /dev/null
+++ b/Build/source/utils/bzip2/sample3.ref
@@ -0,0 +1,30007 @@
+This file is exceedingly boring. If you find yourself
+reading it, please (1) take it from me that you can safely
+guess what the rest of the file says, and (2) seek professional
+help.
+
+ps. there are no further sarcastic remarks in this file.
+
+ugh
+ugh
+ugh
+ugh
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diff --git a/Build/source/utils/bzip2/spewG.c b/Build/source/utils/bzip2/spewG.c
new file mode 100644
index 00000000000..7934e765818
--- /dev/null
+++ b/Build/source/utils/bzip2/spewG.c
@@ -0,0 +1,39 @@
+
+/* spew out a thoroughly gigantic file designed so that bzip2
+ can compress it reasonably rapidly. This is to help test
+ support for large files (> 2GB) in a reasonable amount of time.
+ I suggest you use the undocumented --exponential option to
+ bzip2 when compressing the resulting file; this saves a bit of
+ time. Note: *don't* bother with --exponential when compressing
+ Real Files; it'll just waste a lot of CPU time :-)
+ (but is otherwise harmless).
+*/
+
+#define _FILE_OFFSET_BITS 64
+
+#include <stdio.h>
+#include <stdlib.h>
+
+/* The number of megabytes of junk to spew out (roughly) */
+#define MEGABYTES 5000
+
+#define N_BUF 1000000
+char buf[N_BUF];
+
+int main ( int argc, char** argv )
+{
+ int ii, kk, p;
+ srandom(1);
+ setbuffer ( stdout, buf, N_BUF );
+ for (kk = 0; kk < MEGABYTES * 515; kk+=3) {
+ p = 25+random()%50;
+ for (ii = 0; ii < p; ii++)
+ printf ( "aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa" );
+ for (ii = 0; ii < p-1; ii++)
+ printf ( "bbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbb" );
+ for (ii = 0; ii < p+1; ii++)
+ printf ( "ccccccccccccccccccccccccccccccccccccc" );
+ }
+ fflush(stdout);
+ return 0;
+}
diff --git a/Build/source/utils/bzip2/unzcrash.c b/Build/source/utils/bzip2/unzcrash.c
new file mode 100644
index 00000000000..f0f17fcca53
--- /dev/null
+++ b/Build/source/utils/bzip2/unzcrash.c
@@ -0,0 +1,126 @@
+
+/* A test program written to test robustness to decompression of
+ corrupted data. Usage is
+ unzcrash filename
+ and the program will read the specified file, compress it (in memory),
+ and then repeatedly decompress it, each time with a different bit of
+ the compressed data inverted, so as to test all possible one-bit errors.
+ This should not cause any invalid memory accesses. If it does,
+ I want to know about it!
+
+ p.s. As you can see from the above description, the process is
+ incredibly slow. A file of size eg 5KB will cause it to run for
+ many hours.
+*/
+
+#include <stdio.h>
+#include <assert.h>
+#include "bzlib.h"
+
+#define M_BLOCK 1000000
+
+typedef unsigned char uchar;
+
+#define M_BLOCK_OUT (M_BLOCK + 1000000)
+uchar inbuf[M_BLOCK];
+uchar outbuf[M_BLOCK_OUT];
+uchar zbuf[M_BLOCK + 600 + (M_BLOCK / 100)];
+
+int nIn, nOut, nZ;
+
+static char *bzerrorstrings[] = {
+ "OK"
+ ,"SEQUENCE_ERROR"
+ ,"PARAM_ERROR"
+ ,"MEM_ERROR"
+ ,"DATA_ERROR"
+ ,"DATA_ERROR_MAGIC"
+ ,"IO_ERROR"
+ ,"UNEXPECTED_EOF"
+ ,"OUTBUFF_FULL"
+ ,"???" /* for future */
+ ,"???" /* for future */
+ ,"???" /* for future */
+ ,"???" /* for future */
+ ,"???" /* for future */
+ ,"???" /* for future */
+};
+
+void flip_bit ( int bit )
+{
+ int byteno = bit / 8;
+ int bitno = bit % 8;
+ uchar mask = 1 << bitno;
+ //fprintf ( stderr, "(byte %d bit %d mask %d)",
+ // byteno, bitno, (int)mask );
+ zbuf[byteno] ^= mask;
+}
+
+int main ( int argc, char** argv )
+{
+ FILE* f;
+ int r;
+ int bit;
+ int i;
+
+ if (argc != 2) {
+ fprintf ( stderr, "usage: unzcrash filename\n" );
+ return 1;
+ }
+
+ f = fopen ( argv[1], "r" );
+ if (!f) {
+ fprintf ( stderr, "unzcrash: can't open %s\n", argv[1] );
+ return 1;
+ }
+
+ nIn = fread ( inbuf, 1, M_BLOCK, f );
+ fprintf ( stderr, "%d bytes read\n", nIn );
+
+ nZ = M_BLOCK;
+ r = BZ2_bzBuffToBuffCompress (
+ zbuf, &nZ, inbuf, nIn, 9, 0, 30 );
+
+ assert (r == BZ_OK);
+ fprintf ( stderr, "%d after compression\n", nZ );
+
+ for (bit = 0; bit < nZ*8; bit++) {
+ fprintf ( stderr, "bit %d ", bit );
+ flip_bit ( bit );
+ nOut = M_BLOCK_OUT;
+ r = BZ2_bzBuffToBuffDecompress (
+ outbuf, &nOut, zbuf, nZ, 0, 0 );
+ fprintf ( stderr, " %d %s ", r, bzerrorstrings[-r] );
+
+ if (r != BZ_OK) {
+ fprintf ( stderr, "\n" );
+ } else {
+ if (nOut != nIn) {
+ fprintf(stderr, "nIn/nOut mismatch %d %d\n", nIn, nOut );
+ return 1;
+ } else {
+ for (i = 0; i < nOut; i++)
+ if (inbuf[i] != outbuf[i]) {
+ fprintf(stderr, "mismatch at %d\n", i );
+ return 1;
+ }
+ if (i == nOut) fprintf(stderr, "really ok!\n" );
+ }
+ }
+
+ flip_bit ( bit );
+ }
+
+#if 0
+ assert (nOut == nIn);
+ for (i = 0; i < nOut; i++) {
+ if (inbuf[i] != outbuf[i]) {
+ fprintf ( stderr, "difference at %d !\n", i );
+ return 1;
+ }
+ }
+#endif
+
+ fprintf ( stderr, "all ok\n" );
+ return 0;
+}
diff --git a/Build/source/utils/bzip2/win32.mak b/Build/source/utils/bzip2/win32.mak
new file mode 100644
index 00000000000..dc0c2089306
--- /dev/null
+++ b/Build/source/utils/bzip2/win32.mak
@@ -0,0 +1,96 @@
+################################################################################
+#
+# Makefile : Bzip2
+# Author : Fabrice Popineau <Fabrice.Popineau@supelec.fr>
+# Platform : Win32, Microsoft VC++ 6.0, depends upon fpTeX 0.5 sources
+# Time-stamp: <04/03/14 19:28:04 popineau>
+#
+################################################################################
+root_srcdir = ..\..
+!ifdef DEVELOPMENT
+INCLUDE=$(INCLUDE);$(root_srcdir)\texk.development
+!else
+INCLUDE=$(INCLUDE);$(root_srcdir)\texk
+!endif
+
+USE_GNUW32 = 1
+USE_BZIP2 = 1
+MAKE_BZIP2 = 1
+
+!include <msvc/common.mak>
+
+programs = $(bzip2dll) $(objdir)\bzip2.exe $(objdir)\bzip2recover.exe
+libfiles = $(bzip2lib)
+includefiles = bzlib.h
+manfiles = bzip2.1
+infofiles = manual.info
+pdfdocfiles = manual.pdf
+docsubdir = bzip2
+installinfoflags = --entry="* Bzip2 (bzip2): An enhance compressor"\
+ --section="Miscellaneous"
+
+objects= $(objdir)\blocksort.obj \
+ $(objdir)\huffman.obj \
+ $(objdir)\crctable.obj \
+ $(objdir)\randtable.obj \
+ $(objdir)\compress.obj \
+ $(objdir)\decompress.obj \
+ $(objdir)\bzlib.obj
+
+default: all
+
+all: $(objdir) $(libfiles) $(programs)
+
+lib: $(objdir) $(libfiles)
+
+!ifdef BZIP2_DLL
+
+$(bzip2lib): $(objdir) $(objects)
+ $(archive) /DEF $(objects)
+
+$(bzip2dll): $(bzip2lib) $(objects) $(objdir)\bz2lib.res $(gnuw32lib)
+ $(link_dll) $(**) $(bzip2lib:.lib=.exp) $(conlibs)
+!else
+
+$(bzip2lib): $(objdir) $(objects)
+ $(archive) $(objects)
+!endif
+
+$(objdir)\bzip2.exe: $(objdir)\bzip2.obj $(bzip2lib)
+ $(link) $(**) $(setargvobj) $(conlibs)
+
+$(objdir)\bzip2recover.exe: $(objdir)\bzip2recover.obj $(bzip2lib)
+ $(link) $(**) $(setargvobj) $(conlibs)
+
+!include <msvc/config.mak>
+!include <msvc/install.mak>
+
+makeinfo_flags = $(makeinfo_flags) --force
+
+install:: install-exec install-lib install-include
+
+test: $(objdir)\bzip2.exe
+ @type words1
+ .\$(objdir)\bzip2 -1 < sample1.ref > sample1.rb2
+ .\$(objdir)\bzip2 -2 < sample2.ref > sample2.rb2
+ .\$(objdir)\bzip2 -d < sample1.bz2 > sample1.tst
+ .\$(objdir)\bzip2 -d < sample2.bz2 > sample2.tst
+ @type words2
+ fc sample1.bz2 sample1.rb2
+ fc sample2.bz2 sample2.rb2
+ fc sample1.tst sample1.ref
+ fc sample2.tst sample2.ref
+ @type words3
+
+!include <msvc/clean.mak>
+
+clean::
+ -@$(del) sample1.rb2 sample2.rb2 sample1.tst sample2.tst
+
+!include <msvc/rdepend.mak>
+!include "./depend.mak"
+
+#
+# Local Variables:
+# mode: makefile
+# End: \ No newline at end of file
diff --git a/Build/source/utils/bzip2/words0 b/Build/source/utils/bzip2/words0
new file mode 100644
index 00000000000..164a8ed287a
--- /dev/null
+++ b/Build/source/utils/bzip2/words0
@@ -0,0 +1,5 @@
+
+If compilation produces errors, or a large number of warnings,
+please read README.COMPILATION.PROBLEMS -- you might be able to
+adjust the flags in this Makefile to improve matters.
+
diff --git a/Build/source/utils/bzip2/words1 b/Build/source/utils/bzip2/words1
new file mode 100644
index 00000000000..2e83de9f083
--- /dev/null
+++ b/Build/source/utils/bzip2/words1
@@ -0,0 +1,4 @@
+
+Doing 6 tests (3 compress, 3 uncompress) ...
+If there's a problem, things might stop at this point.
+
diff --git a/Build/source/utils/bzip2/words2 b/Build/source/utils/bzip2/words2
new file mode 100644
index 00000000000..203ee39c4c2
--- /dev/null
+++ b/Build/source/utils/bzip2/words2
@@ -0,0 +1,5 @@
+
+Checking test results. If any of the four "cmp"s which follow
+report any differences, something is wrong. If you can't easily
+figure out what, please let me know (jseward@acm.org).
+
diff --git a/Build/source/utils/bzip2/words3 b/Build/source/utils/bzip2/words3
new file mode 100644
index 00000000000..7a6b462443c
--- /dev/null
+++ b/Build/source/utils/bzip2/words3
@@ -0,0 +1,23 @@
+
+If you got this far and the "cmp"s didn't complain, it looks
+like you're in business.
+
+To install in /usr/bin, /usr/lib, /usr/man and /usr/include, type
+ make install
+To install somewhere else, eg, /xxx/yyy/{bin,lib,man,include}, type
+ make install PREFIX=/xxx/yyy
+If you are (justifiably) paranoid and want to see what 'make install'
+is going to do, you can first do
+ make -n install or
+ make -n install PREFIX=/xxx/yyy respectively.
+The -n instructs make to show the commands it would execute, but
+not actually execute them.
+
+Instructions for use are in the preformatted manual page, in the file
+bzip2.txt. For more detailed documentation, read the full manual.
+It is available in Postscript form (manual.ps), PDF form (manual.pdf),
+and HTML form (manual_toc.html).
+
+You can also do "bzip2 --help" to see some helpful information.
+"bzip2 -L" displays the software license.
+