diff options
author | Karl Berry <karl@freefriends.org> | 2011-06-18 22:32:52 +0000 |
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committer | Karl Berry <karl@freefriends.org> | 2011-06-18 22:32:52 +0000 |
commit | 98f7836b6d90b603493db0711e2034eb1b9b4a11 (patch) | |
tree | 8d205987af09a3c4681887297504bf9270b43d49 /Build/source/utils/asymptote/asy.list | |
parent | d5ba3cbe3e11d400bd14a4dead31fb850516595f (diff) |
asy 2.11 sources
git-svn-id: svn://tug.org/texlive/trunk@23044 c570f23f-e606-0410-a88d-b1316a301751
Diffstat (limited to 'Build/source/utils/asymptote/asy.list')
-rw-r--r-- | Build/source/utils/asymptote/asy.list | 65 |
1 files changed, 33 insertions, 32 deletions
diff --git a/Build/source/utils/asymptote/asy.list b/Build/source/utils/asymptote/asy.list index 4ec363ddcd6..818affd5e9a 100644 --- a/Build/source/utils/asymptote/asy.list +++ b/Build/source/utils/asymptote/asy.list @@ -249,13 +249,13 @@ int search(int[] a, int key); int search(real[] a, real key); int search(string[] a, string key); int search(void()()[] a, void key()(), bool less(void()(), void()())); +int search(marker[] a, marker key, bool less(marker, marker)); int search(real[] a, real key, bool less(real, real)); int search(guide[] a, guide key, bool less(guide, guide)); int search(object[] a, object key, bool less(object, object)); int search(coord[] a, coord key, bool less(coord, coord)); int search(pair[] a, pair key, bool less(pair, pair)); int search(coord[] a, coord key, bool less(coord, coord)); -int search(marker[] a, marker key, bool less(marker, marker)); int search(frame[] a, frame key, bool less(frame, frame)); int search(int[] a, int key, bool less(int, int)); int search(picture[] a, picture key, bool less(picture, picture)); @@ -512,10 +512,10 @@ side LeftSide; path nullpath; real[][] copy(real[][] a); guide[] copy(guide[] a); +marker[] copy(marker[] a); string[] copy(string[] a); pair[][] copy(pair[][] a); void()()[] copy(void()()[] a); -marker[] copy(marker[] a); pen[][] copy(pen[][] a); path[] copy(path[] a); bool3[] copy(bool3[] a); @@ -565,7 +565,6 @@ real[] map(real f(pair), pair[] a); int[] map(int f(real), real[] a); picture[] map(picture f(picture), picture[] a); frame[] map(frame f(frame), frame[] a); -marker[] map(marker f(marker), marker[] a); triple[] map(triple f(triple), triple[] a); pen[] map(pen f(pen), pen[] a); coord[] map(coord f(coord), coord[] a); @@ -573,6 +572,7 @@ coord[] map(coord f(coord), coord[] a); pair[] map(pair f(pair), pair[] a); object[] map(object f(object), object[] a); string[] map(string f(string), string[] a); +marker[] map(marker f(marker), marker[] a); void()()[] map(void f()()(void()()), void()()[] a); real[] map(real f(real), real[] a); int[] map(int f(int), int[] a); @@ -600,13 +600,13 @@ int[] sequence(int f(int), int n); pair[] sequence(pair f(int), int n); guide[] sequence(guide f(int), int n); pen[] sequence(pen f(int), int n); -marker[] sequence(marker f(int), int n); void()()[] sequence(void f()()(int), int n); bool[] sequence(bool f(int), int n); string[] sequence(string f(int), int n); bool3[] sequence(bool3 f(int), int n); coord[] sequence(coord f(int), int n); picture[] sequence(picture f(int), int n); +marker[] sequence(marker f(int), int n); real[] sequence(real f(int), int n); int[] sequence(int n, int m); coord[] sequence(coord f(int), int n); @@ -729,6 +729,7 @@ pair[][] array(int n, pair[] value, int depth=<default>); bool3[] array(int n, bool3 value, int depth=<default>); coord[] array(int n, coord value, int depth=<default>); picture[] array(int n, picture value, int depth=<default>); +marker[] array(int n, marker value, int depth=<default>); real[][] array(int n, real[] value, int depth=<default>); real[] array(int n, real value, int depth=<default>); coord[] array(int n, coord value, int depth=<default>); @@ -744,7 +745,6 @@ string[][] array(int n, string[] value, int depth=<default>); pair[] array(int n, pair value, int depth=<default>); guide[] array(int n, guide value, int depth=<default>); pen[] array(int n, pen value, int depth=<default>); -marker[] array(int n, marker value, int depth=<default>); file binput(string name, bool check=<default>); bool BeginBar(picture, path, pen, marginT(path, pen))(real size=<default>); bool BeginBar(picture, path, pen, marginT(path, pen)); @@ -787,15 +787,15 @@ void draw(frame f, triple[] p, real[] knot, real[] weights=<default>, pen p); void draw(frame f, triple[][] p, real[] uknot, real[] vknot, real[][] weights=<default>, pen[] p, real opacity, real shininess, real prcshininess, pen[] colors, bool lighton); void draw(picture pic=<default>, path[] g, pen fillrule=<default>, pen[] p); void draw(frame f, explicit path[] g, pen p=<default>); +object draw(picture pic=<default>, Label L, path e(frame dest, frame src=<default>, real xmargin=<default>, real ymargin=<default>, pen p=<default>, filltype filltype=<default>, bool above=<default>), pair position, real xmargin=<default>, real ymargin=<default>, pen p=<default>, filltype filltype=<default>, bool above=<default>); void draw(picture pic=<default>, Label L=<default>, path g, align align=<default>, pen p=<default>, bool arrow(picture, path, pen, marginT(path, pen))=<default>, bool bar(picture, path, pen, marginT(path, pen))=<default>, marginT margin(path, pen)=<default>, Label legend=<default>, marker marker=<default>); void draw(pair origin, picture pic=<default>, Label L=<default>, path g, align align=<default>, pen p=<default>, bool arrow(picture, path, pen, marginT(path, pen))=<default>, bool bar(picture, path, pen, marginT(path, pen))=<default>, marginT margin(path, pen)=<default>, Label legend=<default>, marker marker=<default>); -object draw(picture pic=<default>, Label L, path e(frame dest, frame src=<default>, real xmargin=<default>, real ymargin=<default>, pen p=<default>, filltype filltype=<default>, bool above=<default>), pair position, real xmargin=<default>, real ymargin=<default>, pen p=<default>, filltype filltype=<default>, bool above=<default>); void draw(picture pic=<default>, guide[] g, pen p=<default>, Label legend=<default>, marker marker=<default>); void draw(pair origin, picture pic=<default>, guide[] g, pen p=<default>, Label legend=<default>, marker marker=<default>); -void draw(picture pic=<default>, explicit path[] g, pen p=<default>, Label legend=<default>, marker marker=<default>); -void draw(pair origin, picture pic=<default>, explicit path[] g, pen p=<default>, Label legend=<default>, marker marker=<default>); void draw(frame f, guide[] g, pen p=<default>); void draw(frame f, path g, pen p=<default>, bool arrow(picture, path, pen, marginT(path, pen))); +void draw(picture pic=<default>, explicit path[] g, pen p=<default>, Label legend=<default>, marker marker=<default>); +void draw(pair origin, picture pic=<default>, explicit path[] g, pen p=<default>, Label legend=<default>, marker marker=<default>); object draw(picture pic=<default>, Label L, path e(frame dest, frame src=<default>, real xmargin=<default>, real ymargin=<default>, pen p=<default>, filltype filltype=<default>, bool above=<default>), real xmargin=<default>, real ymargin=<default>, pen p=<default>, filltype filltype=<default>, bool above=<default>); void draw(frame f, path g, pen p=<default>); int mantissaBits; @@ -926,6 +926,7 @@ string blend(pen p); arrowhead HookHead; arrowhead HookHead(real dir=<default>, real barb=<default>); real[] concat(... real[][]); +marker[] concat(... marker[][]); pair[] concat(... pair[][]); object[] concat(... object[][]); Label[] concat(... Label[][]); @@ -943,7 +944,6 @@ bool3[] concat(... bool3[][]); frame[] concat(... frame[][]); guide[] concat(... guide[][]); bool[] concat(... bool[][]); -marker[] concat(... marker[][]); int OR(int a, int b); real log1p(real x); real[] log1p(real[] a); @@ -952,9 +952,8 @@ bool alias(pair[][] a, pair[][] b); bool alias(guide[] a, guide[] b); bool alias(coords2 a, coords2 b); bool alias(Legend a, Legend b); -bool alias(cputime a, cputime b); bool alias(light a, light b); -bool alias(framedTransformStack a, framedTransformStack b); +bool alias(arrowhead a, arrowhead b); bool alias(pair[] a, pair[] b); bool alias(bool3[] a, bool3[] b); bool alias(coord a, coord b); @@ -966,18 +965,19 @@ bool alias(scaling a, scaling b); bool alias(pairOrTriple a, pairOrTriple b); bool alias(coords3 a, coords3 b); bool alias(object[] a, object[] b); +bool alias(processtime a, processtime b); bool alias(real[][] a, real[][] b); bool alias(coords2 a, coords2 b); bool alias(Label a, Label b); -bool alias(marker[] a, marker[] b); bool alias(slice a, slice b); bool alias(freezableBounds a, freezableBounds b); bool alias(picture a, picture b); bool alias(picture[] a, picture[] b); bool alias(string[] a, string[] b); bool alias(scaleT a, scaleT b); -bool alias(marker a, marker b); +bool alias(framedTransformStack a, framedTransformStack b); bool alias(Label[] a, Label[] b); +bool alias(cputime a, cputime b); bool alias(frame[] a, frame[] b); bool alias(scaling a, scaling b); bool alias(bounds a, bounds b); @@ -989,7 +989,6 @@ bool alias(pen[][] a, pen[][] b); bool alias(bool3 a, bool3 b); bool alias(coord[] a, coord[] b); bool alias(autoscaleT a, autoscaleT b); -bool alias(arrowhead a, arrowhead b); bool alias(path[] a, path[] b); bool alias(transformation a, transformation b); bool alias(triple[] a, triple[] b); @@ -999,10 +998,11 @@ bool alias(Legend[] a, Legend[] b); bool alias(real[] a, real[] b); bool alias(coord a, coord b); bool alias(ScaleT a, ScaleT b); -bool alias(processtime a, processtime b); bool alias(pen[] a, pen[] b); bool alias(projection a, projection b); bool alias(indexedTransform a, indexedTransform b); +bool alias(marker a, marker b); +bool alias(marker[] a, marker[] b); bool alias(coord[] a, coord[] b); bool alias(side a, side b); real pi; @@ -1032,11 +1032,11 @@ string[] sort(string[] a); string[][] sort(string[][] a); bool3[] sort(bool3[] a, bool less(bool3, bool3)); path[] sort(path[] a, bool less(path, path)); -marker[] sort(marker[] a, bool less(marker, marker)); pair[] sort(pair[] a, bool less(pair, pair)); void()()[] sort(void()()[] a, bool less(void()(), void()())); real[] sort(real[] a, bool less(real, real)); bool[] sort(bool[] a, bool less(bool, bool)); +marker[] sort(marker[] a, bool less(marker, marker)); object[] sort(object[] a, bool less(object, object)); Label[] sort(Label[] a, bool less(Label, Label)); pen[] sort(pen[] a, bool less(pen, pen)); @@ -1360,20 +1360,20 @@ scaling operator init(); pairOrTriple operator init(); coords2 operator init(); Legend operator init(); -cputime operator init(); coord operator init(); ScaleT operator init(); -processtime operator init(); bool3 operator init(); autoscaleT operator init(); -arrowhead operator init(); scaleT operator init(); -marker operator init(); +framedTransformStack operator init(); +cputime operator init(); coords3 operator init(); +processtime operator init(); light operator init(); -framedTransformStack operator init(); +arrowhead operator init(); projection operator init(); indexedTransform operator init(); +marker operator init(); transformation operator init(); scaling operator init(); bounds operator init(); @@ -1555,7 +1555,8 @@ bool operator ==(slice a, slice b); bool operator ==(freezableBounds a, freezableBounds b); bool operator ==(picture a, picture b); bool operator ==(scaleT a, scaleT b); -bool operator ==(marker a, marker b); +bool operator ==(framedTransformStack a, framedTransformStack b); +bool operator ==(cputime a, cputime b); bool operator ==(bool a, bool3 b); bool operator ==(scaling a, scaling b); bool operator ==(bounds a, bounds b); @@ -1563,28 +1564,27 @@ bool operator ==(object a, object b); bool operator ==(filltype a, filltype b); bool operator ==(bool3 a, bool3 b); bool operator ==(autoscaleT a, autoscaleT b); -bool operator ==(arrowhead a, arrowhead b); bool operator ==(transformation a, transformation b); bool operator ==(marginT a, marginT b); bool operator ==(align a, align b); bool operator ==(coord a, coord b); bool operator ==(ScaleT a, ScaleT b); -bool operator ==(processtime a, processtime b); bool operator ==(projection a, projection b); bool operator ==(indexedTransform a, indexedTransform b); +bool operator ==(marker a, marker b); bool operator ==(bool3 a, bool b); bool operator ==(side a, side b); bool operator ==(coords2 a, coords2 b); bool operator ==(Legend a, Legend b); -bool operator ==(cputime a, cputime b); bool operator ==(light a, light b); -bool operator ==(framedTransformStack a, framedTransformStack b); +bool operator ==(arrowhead a, arrowhead b); bool operator ==(coord a, coord b); bool operator ==(position a, position b); bool operator ==(hsv a, hsv b); bool operator ==(scaling a, scaling b); bool operator ==(pairOrTriple a, pairOrTriple b); bool operator ==(coords3 a, coords3 b); +bool operator ==(processtime a, processtime b); bool operator ==(coords2 a, coords2 b); bool operator ==(Label a, Label b); bool operator !=(bool a, bool b); @@ -1627,7 +1627,8 @@ bool operator !=(slice a, slice b); bool operator !=(freezableBounds a, freezableBounds b); bool operator !=(picture a, picture b); bool operator !=(scaleT a, scaleT b); -bool operator !=(marker a, marker b); +bool operator !=(framedTransformStack a, framedTransformStack b); +bool operator !=(cputime a, cputime b); bool operator !=(bool a, bool3 b); bool operator !=(scaling a, scaling b); bool operator !=(bounds a, bounds b); @@ -1635,28 +1636,27 @@ bool operator !=(object a, object b); bool operator !=(filltype a, filltype b); bool operator !=(bool3 a, bool3 b); bool operator !=(autoscaleT a, autoscaleT b); -bool operator !=(arrowhead a, arrowhead b); bool operator !=(transformation a, transformation b); bool operator !=(marginT a, marginT b); bool operator !=(align a, align b); bool operator !=(coord a, coord b); bool operator !=(ScaleT a, ScaleT b); -bool operator !=(processtime a, processtime b); bool operator !=(projection a, projection b); bool operator !=(indexedTransform a, indexedTransform b); +bool operator !=(marker a, marker b); bool operator !=(bool3 a, bool b); bool operator !=(side a, side b); bool operator !=(coords2 a, coords2 b); bool operator !=(Legend a, Legend b); -bool operator !=(cputime a, cputime b); bool operator !=(light a, light b); -bool operator !=(framedTransformStack a, framedTransformStack b); +bool operator !=(arrowhead a, arrowhead b); bool operator !=(coord a, coord b); bool operator !=(position a, position b); bool operator !=(hsv a, hsv b); bool operator !=(scaling a, scaling b); bool operator !=(pairOrTriple a, pairOrTriple b); bool operator !=(coords3 a, coords3 b); +bool operator !=(processtime a, processtime b); bool operator !=(coords2 a, coords2 b); bool operator !=(Label a, Label b); bool operator <(int a, int b); @@ -3310,13 +3310,14 @@ void image(frame f, pen[][] data, pair initial, pair final, bool transpose=<defa bounds image(picture pic=<default>, real[][] f, bounds range(picture pic, real min, real max)=<default>, pair initial, pair final, pen[] palette, bool transpose=<default>, bool copy=<default>, bool antialias=<default>); bounds image(picture pic=<default>, real f(real, real), bounds range(picture pic, real min, real max)=<default>, pair initial, pair final, int nx=<default>, int ny=<default>, pen[] palette, bool antialias=<default>); void image(picture pic=<default>, pen[][] data, pair initial, pair final, bool transpose=<default>, bool copy=<default>, bool antialias=<default>); -void image(picture pic=<default>, pen f(int, int), int width, int height, pair initial, pair final, bool antialias=<default>); +void image(picture pic=<default>, pen f(int, int), int width, int height, pair initial, pair final, bool transpose=<default>, bool antialias=<default>); bounds image(picture pic=<default>, pair[] z, real[] f, bounds range(picture pic, real min, real max)=<default>, pen[] palette); bounds image(picture pic=<default>, real[] x, real[] y, real[] f, bounds range(picture pic, real min, real max)=<default>, pen[] palette); pen[] cmyk(pen[] Palette); pen[] BWRainbow(int NColors, bool two); pen[] BWRainbow(int NColors=<default>); pen[] BWRainbow2(int NColors=<default>); +transform swap; bounds Automatic(picture pic, real min, real max); real[] sequencereal; pen[] Rainbow(int NColors=<default>); |