diff options
author | Karl Berry <karl@freefriends.org> | 2015-05-11 22:12:25 +0000 |
---|---|---|
committer | Karl Berry <karl@freefriends.org> | 2015-05-11 22:12:25 +0000 |
commit | 0417a4fa56359c545358f5fb8c9b3f88a1845db2 (patch) | |
tree | ed331ec191a82fe896f05005dee844269e406281 /Build/source/utils/asymptote/asy.list | |
parent | e7256bd4adc1d8df03ed8434e3f9cc15817b6f22 (diff) |
asy 2.33 sources
git-svn-id: svn://tug.org/texlive/trunk@37343 c570f23f-e606-0410-a88d-b1316a301751
Diffstat (limited to 'Build/source/utils/asymptote/asy.list')
-rw-r--r-- | Build/source/utils/asymptote/asy.list | 516 |
1 files changed, 287 insertions, 229 deletions
diff --git a/Build/source/utils/asymptote/asy.list b/Build/source/utils/asymptote/asy.list index 8fcde70b569..e63fac45207 100644 --- a/Build/source/utils/asymptote/asy.list +++ b/Build/source/utils/asymptote/asy.list @@ -158,6 +158,8 @@ int JOIN_IN; int JOIN_OUT; projection currentprojection; void endScript(); +real orient(pair a, pair b, pair c); +real orient(triple a, triple b, triple c, triple d); pen linetype(real[] pattern, real offset=<default>, bool scale=<default>, bool adjust=<default>); real[] linetype(pen p=<default>); pen linetype(string pattern, real offset=<default>, bool scale=<default>, bool adjust=<default>); @@ -235,7 +237,7 @@ string min(string[][] a); string min(string[][][] a); pair min(pen p); pair min(frame f); -pair min(path p); +pair min(explicit path p); pair min(path[] p); triple min(path3 p); pair min(picture pic, bool user=<default>); @@ -251,9 +253,9 @@ int search(void()()[] a, void key()(), bool less(void()(), void()())); int search(real[] a, real key, bool less(real, real)); int search(guide[] a, guide key, bool less(guide, guide)); int search(coord[] a, coord key, bool less(coord, coord)); +int search(Legend[] a, Legend key, bool less(Legend, Legend)); int search(pair[] a, pair key, bool less(pair, pair)); int search(object[] a, object key, bool less(object, object)); -int search(Legend[] a, Legend key, bool less(Legend, Legend)); int search(frame[] a, frame key, bool less(frame, frame)); int search(coord[] a, coord key, bool less(coord, coord)); int search(Label[] a, Label key, bool less(Label, Label)); @@ -337,7 +339,7 @@ string max(string[][] a); string max(string[][][] a); pair max(pen p); pair max(frame f); -pair max(path p); +pair max(explicit path p); pair max(path[] p); triple max(path3 p); real max(real M, scaling s, coord[] c); @@ -520,6 +522,7 @@ pen[] copy(pen[] a, int depth=<default>); coord[] copy(coord[] a, int depth=<default>); coord[] copy(coord[] a, int depth=<default>); marker[] copy(marker[] a, int depth=<default>); +Legend[] copy(Legend[] a, int depth=<default>); Label[] copy(Label[] a, int depth=<default>); pen[][] copy(pen[][] a, int depth=<default>); path[] copy(path[] a, int depth=<default>); @@ -532,7 +535,6 @@ pair[] copy(pair[] a, int depth=<default>); bool3[] copy(bool3[] a, int depth=<default>); object[] copy(object[] a, int depth=<default>); picture[] copy(picture[] a, int depth=<default>); -Legend[] copy(Legend[] a, int depth=<default>); pair[][] copy(pair[][] a, int depth=<default>); real[] abs(pair[] a); real[] abs(triple[] a); @@ -573,9 +575,9 @@ pen[][] map(pen[] f(pen[]), pen[][] a); triple[] map(triple f(triple), triple[] a); pen[] map(pen f(pen), pen[] a); object[] map(object f(object), object[] a); -Legend[] map(Legend f(Legend), Legend[] a); pair[] map(pair f(pair), pair[] a); coord[] map(coord f(coord), coord[] a); +Legend[] map(Legend f(Legend), Legend[] a); string[] map(string f(string), string[] a); void()()[] map(void f()()(void()()), void()()[] a); pair[][] map(pair[] f(pair[]), pair[][] a); @@ -603,6 +605,7 @@ pen[][] sequence(pen[] f(int), int n); coord[] sequence(coord f(int), int n); coord[] sequence(coord f(int), int n); marker[] sequence(marker f(int), int n); +Legend[] sequence(Legend f(int), int n); Label[] sequence(Label f(int), int n); int[] sequence(int f(int), int n); string[][] sequence(string[] f(int), int n); @@ -616,7 +619,6 @@ pair[][] sequence(pair[] f(int), int n); bool3[] sequence(bool3 f(int), int n); object[] sequence(object f(int), int n); picture[] sequence(picture f(int), int n); -Legend[] sequence(Legend f(int), int n); real[][] sequence(real[] f(int), int n); real[] sequence(real f(int), int n); int[] sequence(int n, int m); @@ -739,7 +741,6 @@ pair[][] array(int n, pair[] value, int depth=<default>); bool3[] array(int n, bool3 value, int depth=<default>); object[] array(int n, object value, int depth=<default>); picture[] array(int n, picture value, int depth=<default>); -Legend[] array(int n, Legend value, int depth=<default>); real[][] array(int n, real[] value, int depth=<default>); real[] array(int n, real value, int depth=<default>); triple[] array(int n, triple value, int depth=<default>); @@ -749,6 +750,7 @@ pen[][] array(int n, pen[] value, int depth=<default>); coord[] array(int n, coord value, int depth=<default>); coord[] array(int n, coord value, int depth=<default>); marker[] array(int n, marker value, int depth=<default>); +Legend[] array(int n, Legend value, int depth=<default>); Label[] array(int n, Label value, int depth=<default>); int[] array(int n, int value, int depth=<default>); string[][] array(int n, string[] value, int depth=<default>); @@ -938,9 +940,9 @@ arrowhead HookHead(real dir=<default>, real barb=<default>); real[] concat(... real[][]); pair[] concat(... pair[][]); coord[] concat(... coord[][]); +Legend[] concat(... Legend[][]); pen[] concat(... pen[][]); object[] concat(... object[][]); -Legend[] concat(... Legend[][]); path[] concat(... path[][]); coord[] concat(... coord[][]); Label[] concat(... Label[][]); @@ -969,8 +971,8 @@ bool alias(Label[] a, Label[] b); bool alias(pair[] a, pair[] b); bool alias(scaling a, scaling b); bool alias(bounds a, bounds b); -bool alias(scaleT a, scaleT b); -bool alias(Legend a, Legend b); +bool alias(coords3 a, coords3 b); +bool alias(ScaleT a, ScaleT b); bool alias(object a, object b); bool alias(cputime a, cputime b); bool alias(int[] a, int[] b); @@ -980,10 +982,10 @@ bool alias(coord[] a, coord[] b); bool alias(coords2 a, coords2 b); bool alias(pairOrTriple a, pairOrTriple b); bool alias(framedTransformStack a, framedTransformStack b); +bool alias(Legend[] a, Legend[] b); bool alias(real[][] a, real[][] b); bool alias(bool3 a, bool3 b); bool alias(bool3[] a, bool3[] b); -bool alias(light a, light b); bool alias(picture a, picture b); bool alias(position a, position b); bool alias(picture[] a, picture[] b); @@ -992,7 +994,8 @@ bool alias(string[] a, string[] b); bool alias(frame[] a, frame[] b); bool alias(coords2 a, coords2 b); bool alias(coord a, coord b); -bool alias(autoscaleT a, autoscaleT b); +bool alias(scaleT a, scaleT b); +bool alias(Legend a, Legend b); bool alias(bool[] a, bool[] b); bool alias(void()()[] a, void()()[] b); bool alias(pen[][] a, pen[][] b); @@ -1001,11 +1004,10 @@ bool alias(freezableBounds a, freezableBounds b); bool alias(transformation a, transformation b); bool alias(align a, align b); bool alias(object[] a, object[] b); -bool alias(Legend[] a, Legend[] b); bool alias(path[] a, path[] b); bool alias(triple[] a, triple[] b); bool alias(coord a, coord b); -bool alias(coords3 a, coords3 b); +bool alias(light a, light b); bool alias(Label a, Label b); bool alias(marker[] a, marker[] b); bool alias(processtime a, processtime b); @@ -1013,7 +1015,7 @@ bool alias(real[] a, real[] b); bool alias(pen[] a, pen[] b); bool alias(hsv a, hsv b); bool alias(scaling a, scaling b); -bool alias(ScaleT a, ScaleT b); +bool alias(autoscaleT a, autoscaleT b); bool alias(indexedTransform a, indexedTransform b); real pi; int getint(string name=<default>, int default=<default>, string prompt=<default>, bool store=<default>); @@ -1046,10 +1048,10 @@ void()()[] sort(void()()[] a, bool less(void()(), void()())); real[] sort(real[] a, bool less(real, real)); bool[] sort(bool[] a, bool less(bool, bool)); coord[] sort(coord[] a, bool less(coord, coord)); +Legend[] sort(Legend[] a, bool less(Legend, Legend)); pen[] sort(pen[] a, bool less(pen, pen)); pen[][] sort(pen[][] a, bool less(pen[], pen[])); object[] sort(object[] a, bool less(object, object)); -Legend[] sort(Legend[] a, bool less(Legend, Legend)); guide[] sort(guide[] a, bool less(guide, guide)); real[][] sort(real[][] a, bool less(real[], real[])); triple[] sort(triple[] a, bool less(triple, triple)); @@ -1166,7 +1168,6 @@ pair point(object F, pair dir, transform t=<default>); pair point(frame f, pair dir); pen longdashdotted; void usepackage(string s, string options=<default>); -real side(pair a, pair b, pair c); void drawarrow(frame f, arrowhead arrowhead=<default>, path g, pen p=<default>, real size=<default>, real angle=<default>, filltype filltype=<default>, position position=<default>, bool forwards=<default>, marginT margin(path, pen)=<default>, bool center=<default>); void drawarrow2(frame f, arrowhead arrowhead=<default>, path g, pen p=<default>, real size=<default>, real angle=<default>, filltype filltype=<default>, marginT margin(path, pen)=<default>); pen fillrule(int n); @@ -1238,6 +1239,7 @@ real legendlinelength; bool diagnostics; string minipage(string s, real width=<default>); real legendmaxrelativewidth; +real cross(explicit pair z, explicit pair w); triple cross(triple u, triple v); path cross(int n, bool round=<default>, real r=<default>); string operator +(string a, string b); @@ -1382,23 +1384,23 @@ pairOrTriple operator init(); framedTransformStack operator init(); hsv operator init(); scaling operator init(); -ScaleT operator init(); +autoscaleT operator init(); indexedTransform operator init(); coords2 operator init(); coord operator init(); -autoscaleT operator init(); -scaling operator init(); -bounds operator init(); scaleT operator init(); Legend operator init(); +scaling operator init(); +bounds operator init(); +coords3 operator init(); +ScaleT operator init(); object operator init(); cputime operator init(); coord operator init(); -coords3 operator init(); +light operator init(); Label operator init(); processtime operator init(); bool3 operator init(); -light operator init(); picture operator init(); position operator init(); arrowhead operator init(); @@ -1570,24 +1572,24 @@ bool operator ==(file a, file b); bool operator ==(path a, path b); bool operator ==(path3 a, path3 b); bool operator ==(bool3 a, bool3 b); -bool operator ==(light a, light b); bool operator ==(picture a, picture b); bool operator ==(position a, position b); bool operator ==(arrowhead a, arrowhead b); bool operator ==(coords2 a, coords2 b); bool operator ==(coord a, coord b); -bool operator ==(autoscaleT a, autoscaleT b); +bool operator ==(scaleT a, scaleT b); +bool operator ==(Legend a, Legend b); bool operator ==(filltype a, filltype b); bool operator ==(freezableBounds a, freezableBounds b); bool operator ==(transformation a, transformation b); bool operator ==(align a, align b); bool operator ==(coord a, coord b); -bool operator ==(coords3 a, coords3 b); +bool operator ==(light a, light b); bool operator ==(Label a, Label b); bool operator ==(processtime a, processtime b); bool operator ==(hsv a, hsv b); bool operator ==(scaling a, scaling b); -bool operator ==(ScaleT a, ScaleT b); +bool operator ==(autoscaleT a, autoscaleT b); bool operator ==(indexedTransform a, indexedTransform b); bool operator ==(bool3 a, bool b); bool operator ==(marginT a, marginT b); @@ -1596,8 +1598,8 @@ bool operator ==(side a, side b); bool operator ==(marker a, marker b); bool operator ==(scaling a, scaling b); bool operator ==(bounds a, bounds b); -bool operator ==(scaleT a, scaleT b); -bool operator ==(Legend a, Legend b); +bool operator ==(coords3 a, coords3 b); +bool operator ==(ScaleT a, ScaleT b); bool operator ==(object a, object b); bool operator ==(cputime a, cputime b); bool operator ==(bool a, bool3 b); @@ -1642,24 +1644,24 @@ bool operator !=(file a, file b); bool operator !=(path a, path b); bool operator !=(path3 a, path3 b); bool operator !=(bool3 a, bool3 b); -bool operator !=(light a, light b); bool operator !=(picture a, picture b); bool operator !=(position a, position b); bool operator !=(arrowhead a, arrowhead b); bool operator !=(coords2 a, coords2 b); bool operator !=(coord a, coord b); -bool operator !=(autoscaleT a, autoscaleT b); +bool operator !=(scaleT a, scaleT b); +bool operator !=(Legend a, Legend b); bool operator !=(filltype a, filltype b); bool operator !=(freezableBounds a, freezableBounds b); bool operator !=(transformation a, transformation b); bool operator !=(align a, align b); bool operator !=(coord a, coord b); -bool operator !=(coords3 a, coords3 b); +bool operator !=(light a, light b); bool operator !=(Label a, Label b); bool operator !=(processtime a, processtime b); bool operator !=(hsv a, hsv b); bool operator !=(scaling a, scaling b); -bool operator !=(ScaleT a, ScaleT b); +bool operator !=(autoscaleT a, autoscaleT b); bool operator !=(indexedTransform a, indexedTransform b); bool operator !=(bool3 a, bool b); bool operator !=(marginT a, marginT b); @@ -1668,8 +1670,8 @@ bool operator !=(side a, side b); bool operator !=(marker a, marker b); bool operator !=(scaling a, scaling b); bool operator !=(bounds a, bounds b); -bool operator !=(scaleT a, scaleT b); -bool operator !=(Legend a, Legend b); +bool operator !=(coords3 a, coords3 b); +bool operator !=(ScaleT a, ScaleT b); bool operator !=(object a, object b); bool operator !=(cputime a, cputime b); bool operator !=(bool a, bool3 b); @@ -1791,6 +1793,7 @@ frame Seascape(frame f); bool interior(int windingnumber, pen fillrule); real[] intersect(path p, path q, real fuzz=<default>); real[] intersect(path3 p, path3 q, real fuzz=<default>); +real[] intersect(path3 p, triple[][] p, real fuzz=<default>); bool interactive(); real[][] intersections(path p, path q, real fuzz=<default>); real[] intersections(path p, explicit pair a, explicit pair b, real fuzz=<default>); @@ -1812,6 +1815,7 @@ real[] uniform(real a, real b, int n); pair viewportsize; pair viewportmargin; string VERSION; +real insphere(triple a, triple b, triple c, triple d, triple e); void filldraw(picture pic=<default>, path[] g, pen fillpen=<default>, pen drawpen=<default>); void filldraw(frame f, path[] g, pen fillpen=<default>, pen drawpen=<default>); real dot(real[] a, real[] b); @@ -1952,7 +1956,6 @@ bool shipped; pair[] fft(pair[] a, int sign=<default>); pair SE; pen nobasealign; -sCAD operator init(); real animationdelay; animation operator init(); frame NoBox(frame f); @@ -1999,6 +2002,16 @@ bsp operator init(); picture operator cast(face f); face operator cast(path3 p); void add(picture pic=<default>, face[] faces, projection P=<default>); +sCAD operator init(); +surface surface(vertex[][] g); +weighted operator init(); +bucket operator init(); +vertex operator init(); +object operator init(); +vertex[][] contour3(triple[][][] v, real[][][] f, real[][][] midpoint=<default>, projection P=<default>); +vertex[][] contour3(real[][][] f, real[][][] midpoint=<default>, triple a, triple b, projection P=<default>); +vertex[][] contour3(real f(real, real, real), triple a, triple b, int nx=<default>, int ny=<default>, int nz=<default>, projection P=<default>); +real eps; segment case1(pair p0, pair p1, int edge); void draw(picture pic=<default>, Label[] L=<default>, guide[][] g, pen[] p); void draw(picture pic=<default>, Label[] L=<default>, guide[][] g, pen p=<default>); @@ -2018,15 +2031,6 @@ guide[][] contour(real f(real, real), pair a, pair b, real[] c, int nx=<default> guide[][] contour(real f(pair), pair a, pair b, real[] c, int nx=<default>, int ny=<default>, guide join(... guide[])=<default>); guide[][] contour(pair[] z, real[] f, real[] c, guide join(... guide[])=<default>); real eps; -surface surface(vertex[][] g); -weighted operator init(); -bucket operator init(); -vertex operator init(); -object operator init(); -vertex[][] contour3(triple[][][] v, real[][][] f, real[][][] midpoint=<default>, projection P=<default>); -vertex[][] contour3(real[][][] f, real[][][] midpoint=<default>, triple a, triple b, projection P=<default>); -vertex[][] contour3(real f(real, real, real), triple a, triple b, int nx=<default>, int ny=<default>, int nz=<default>, projection P=<default>); -real eps; void draw(TreeNode root, pair pos); real treeNodeStep; void drawAll(TreeNode node, frame f); @@ -2432,6 +2436,9 @@ transform projection(line l1, line l2, bool safe=<default>); bool degenerate(conic c); bool degenerate(circle c); bool degenerate(ellipse el); +segment segment(point A, point B); +segment segment(line l); +segment segment(explicit side side); line line(point A, bool extendA=<default>, point B, bool extendB=<default>); line line(segment s); line line(real a, point A=<default>); @@ -2647,9 +2654,6 @@ mass operator /(explicit mass M, real x); mass operator /(explicit mass M, int x); transform scaleO(real x); real operator ^(point M, explicit circle c); -segment segment(point A, point B); -segment segment(line l); -segment segment(explicit side side); bool operator ==(coordsys c1, coordsys c2); bool operator ==(explicit point M, explicit point N); bool operator ==(explicit vector u, explicit vector v); @@ -2797,6 +2801,118 @@ abscissa curabscissa(ellipse el, point M); abscissa curabscissa(parabola p, point M); abscissa curabscissa(conic co, point M); abscissa curabscissa(arc a, point M); +locateT operator init(); +void Straight(flatguide3)(... void(flatguide3)[]); +void graph(flatguide3)(triple F(real), real, real, int)(void join(flatguide3)(... void(flatguide3)[])); +void(flatguide3)[] graph(triple F(real), real, real, int)(void join(flatguide3)(... void(flatguide3)[]), bool3 cond(real)); +void graph(flatguide3)(picture pic=<default>, real x(real), real y(real), real z(real), real a, real b, int n=<default>, void join(flatguide3)(... void(flatguide3)[])=<default>); +void(flatguide3)[] graph(picture pic=<default>, real x(real), real y(real), real z(real), real a, real b, int n=<default>, bool3 cond(real), void join(flatguide3)(... void(flatguide3)[])=<default>); +void graph(flatguide3)(picture pic=<default>, triple v(real), real a, real b, int n=<default>, void join(flatguide3)(... void(flatguide3)[])=<default>); +void(flatguide3)[] graph(picture pic=<default>, triple v(real), real a, real b, int n=<default>, bool3 cond(real), void join(flatguide3)(... void(flatguide3)[])=<default>); +void graph(flatguide3)(picture pic=<default>, triple[] v, void join(flatguide3)(... void(flatguide3)[])=<default>); +void(flatguide3)[] graph(picture pic=<default>, triple[] v, bool3[] cond, void join(flatguide3)(... void(flatguide3)[])=<default>); +void graph(flatguide3)(picture pic=<default>, real[] x, real[] y, real[] z, void join(flatguide3)(... void(flatguide3)[])=<default>); +void(flatguide3)[] graph(picture pic=<default>, real[] x, real[] y, real[] z, bool3[] cond, void join(flatguide3)(... void(flatguide3)[])=<default>); +void graph(flatguide3)(triple F(path, real), path p, int n=<default>, void join(flatguide3)(... void(flatguide3)[])=<default>); +void graph(flatguide3)(triple F(pair), path p, int n=<default>, void join(flatguide3)(... void(flatguide3)[])=<default>); +void graph(flatguide3)(picture pic=<default>, real f(pair), path p, int n=<default>, void join(flatguide3)(... void(flatguide3)[])=<default>); +void graph(flatguide3)(real f(pair), path p, int n=<default>, real T(pair), void join(flatguide3)(... void(flatguide3)[])=<default>); +void(flatguide3)[][] lift(real f(real x, real y), guide[][] g, void join(flatguide3)(... void(flatguide3)[])=<default>); +void(flatguide3)[][] lift(real f(pair z), guide[][] g, void join(flatguide3)(... void(flatguide3)[])=<default>); +triple polar(real r, real theta, real phi); +void polargraph(flatguide3)(real r(real, real), real theta(real), real phi(real), int n=<default>, void join(flatguide3)(... void(flatguide3)[])=<default>); +void xaxis3At(picture pic=<default>, Label L=<default>, void axis(picture, axisT), real xmin=<default>, real xmax=<default>, pen p=<default>, void ticks(picture, real[][], Label, path3, path3, pen, bool(picture, path3, material, marginT3(path3, pen), light, light), marginT3(path3, pen), ticklocate, int[], bool opposite=<default>, bool primary=<default>)=<default>, bool arrow(picture, path3, material, marginT3(path3, pen), light, light)=<default>, marginT3 margin(path3, pen)=<default>, bool above=<default>, bool opposite=<default>, bool opposite2=<default>, bool primary=<default>); +void yaxis3At(picture pic=<default>, Label L=<default>, void axis(picture, axisT), real ymin=<default>, real ymax=<default>, pen p=<default>, void ticks(picture, real[][], Label, path3, path3, pen, bool(picture, path3, material, marginT3(path3, pen), light, light), marginT3(path3, pen), ticklocate, int[], bool opposite=<default>, bool primary=<default>)=<default>, bool arrow(picture, path3, material, marginT3(path3, pen), light, light)=<default>, marginT3 margin(path3, pen)=<default>, bool above=<default>, bool opposite=<default>, bool opposite2=<default>, bool primary=<default>); +void zaxis3At(picture pic=<default>, Label L=<default>, void axis(picture, axisT), real zmin=<default>, real zmax=<default>, pen p=<default>, void ticks(picture, real[][], Label, path3, path3, pen, bool(picture, path3, material, marginT3(path3, pen), light, light), marginT3(path3, pen), ticklocate, int[], bool opposite=<default>, bool primary=<default>)=<default>, bool arrow(picture, path3, material, marginT3(path3, pen), light, light)=<default>, marginT3 margin(path3, pen)=<default>, bool above=<default>, bool opposite=<default>, bool opposite2=<default>, bool primary=<default>); +void xaxis3(picture pic=<default>, Label L=<default>, void axis(picture, axisT)=<default>, real xmin=<default>, real xmax=<default>, pen p=<default>, void ticks(picture, real[][], Label, path3, path3, pen, bool(picture, path3, material, marginT3(path3, pen), light, light), marginT3(path3, pen), ticklocate, int[], bool opposite=<default>, bool primary=<default>)=<default>, bool arrow(picture, path3, material, marginT3(path3, pen), light, light)=<default>, marginT3 margin(path3, pen)=<default>, bool above=<default>); +void yaxis3(picture pic=<default>, Label L=<default>, void axis(picture, axisT)=<default>, real ymin=<default>, real ymax=<default>, pen p=<default>, void ticks(picture, real[][], Label, path3, path3, pen, bool(picture, path3, material, marginT3(path3, pen), light, light), marginT3(path3, pen), ticklocate, int[], bool opposite=<default>, bool primary=<default>)=<default>, bool arrow(picture, path3, material, marginT3(path3, pen), light, light)=<default>, marginT3 margin(path3, pen)=<default>, bool above=<default>); +void zaxis3(picture pic=<default>, Label L=<default>, void axis(picture, axisT)=<default>, real zmin=<default>, real zmax=<default>, pen p=<default>, void ticks(picture, real[][], Label, path3, path3, pen, bool(picture, path3, material, marginT3(path3, pen), light, light), marginT3(path3, pen), ticklocate, int[], bool opposite=<default>, bool primary=<default>)=<default>, bool arrow(picture, path3, material, marginT3(path3, pen), light, light)=<default>, marginT3 margin(path3, pen)=<default>, bool above=<default>); +bool uperiodic(triple[][] a); +bool vperiodic(triple[][] a); +void OutTicks(picture, real[][], Label, path3, path3, pen, bool(picture, path3, material, marginT3(path3, pen), light, light), marginT3(path3, pen), ticklocate, int[], bool opposite=<default>, bool primary=<default>)(Label format=<default>, string ticklabel(real)=<default>, bool beginlabel=<default>, bool endlabel=<default>, int N=<default>, int n=<default>, real Step=<default>, real step=<default>, bool begin=<default>, bool end=<default>, tickvalues modify(tickvalues)=<default>, real Size=<default>, real size=<default>, bool extend=<default>, pen pTick=<default>, pen ptick=<default>); +void OutTicks(picture, real[][], Label, path3, path3, pen, bool(picture, path3, material, marginT3(path3, pen), light, light), marginT3(path3, pen), ticklocate, int[], bool opposite=<default>, bool primary=<default>)(Label format=<default>, string ticklabel(real)=<default>, bool beginlabel=<default>, bool endlabel=<default>, real[] Ticks, real[] ticks=<default>, real Size=<default>, real size=<default>, bool extend=<default>, pen pTick=<default>, pen ptick=<default>); +void OutTicks(picture, real[][], Label, path3, path3, pen, bool(picture, path3, material, marginT3(path3, pen), light, light), marginT3(path3, pen), ticklocate, int[], bool opposite=<default>, bool primary=<default>); +void axis(picture pic=<default>, Label L=<default>, path3 g, path3 g2=<default>, pen p=<default>, void ticks(picture, real[][], Label, path3, path3, pen, bool(picture, path3, material, marginT3(path3, pen), light, light), marginT3(path3, pen), ticklocate, int[], bool opposite=<default>, bool primary=<default>), ticklocate locate, bool arrow(picture, path3, material, marginT3(path3, pen), light, light)=<default>, marginT3 margin(path3, pen)=<default>, int[] divisor=<default>, bool above=<default>, bool opposite=<default>); +void Bounds(picture, axisT)(int type=<default>, int type2=<default>, triple align=<default>, bool extend=<default>); +void Bounds(picture, axisT); +void XZZero(picture, axisT)(triple align=<default>, bool extend=<default>); +void XZZero(picture, axisT); +void YZZero(picture, axisT)(triple align=<default>, bool extend=<default>); +void YZZero(picture, axisT); +surface surface(triple[][] f, bool[][] cond=<default>); +surface surface(real[][] f, real[] x, real[] y, real[] xsplinetype(real[], real[])=<default>, real[] ysplinetype(real[], real[])=<default>, bool[][] cond=<default>); +surface surface(real[][] f, pair a, pair b, real[] xsplinetype(real[], real[]), real[] ysplinetype(real[], real[])=<default>, bool[][] cond=<default>); +surface surface(real[][] f, pair a, pair b, bool[][] cond=<default>); +surface surface(triple f(pair z), pair a, pair b, int nu=<default>, int nv=<default>, bool cond(pair z)=<default>); +surface surface(triple f(pair z), pair a, pair b, int nu=<default>, int nv=<default>, real[](real[], real[])[] usplinetype, real[](real[], real[])[] vsplinetype=<default>, bool cond(pair z)=<default>); +surface surface(real f(pair z), pair a, pair b, int nx=<default>, int ny=<default>, bool cond(pair z)=<default>); +surface surface(real f(pair z), pair a, pair b, int nx=<default>, int ny=<default>, real[] xsplinetype(real[], real[]), real[] ysplinetype(real[], real[])=<default>, bool cond(pair z)=<default>); +void XYEquals(picture, axisT)(real x, real y, triple align=<default>, bool extend=<default>); +triple Dir(real)(triple dir); +void draw(picture pic=<default>, Label[] L=<default>, void(flatguide3)[][] g, pen[] p, light light=<default>, string name=<default>, render render=<default>, interaction interaction=<default>); +void draw(picture pic=<default>, Label[] L=<default>, void(flatguide3)[][] g, pen p=<default>, light light=<default>, string name=<default>, render render=<default>, interaction interaction=<default>); +void Ticks3(picture, real[][], Label, path3, path3, pen, bool(picture, path3, material, marginT3(path3, pen), light, light), marginT3(path3, pen), ticklocate, int[], bool opposite=<default>, bool primary=<default>)(int sign, Label F=<default>, string ticklabel(real)=<default>, bool beginlabel=<default>, bool endlabel=<default>, real[] Ticks=<default>, real[] ticks=<default>, int N=<default>, bool begin=<default>, bool end=<default>, real Size=<default>, real size=<default>, bool extend=<default>, pen pTick=<default>, pen ptick=<default>); +void Ticks3(picture, real[][], Label, path3, path3, pen, bool(picture, path3, material, marginT3(path3, pen), light, light), marginT3(path3, pen), ticklocate, int[], bool opposite=<default>, bool primary=<default>)(int sign, Label F=<default>, string ticklabel(real)=<default>, bool beginlabel=<default>, bool endlabel=<default>, int N, int n=<default>, real Step=<default>, real step=<default>, bool begin=<default>, bool end=<default>, tickvalues modify(tickvalues)=<default>, real Size=<default>, real size=<default>, bool extend=<default>, pen pTick=<default>, pen ptick=<default>); +real maxlength(triple f(pair z), pair a, pair b, int nu, int nv); +void drawtick(picture pic, real[][] T, path3 g, path3 g2, ticklocate locate, real val, real Size, int sign, pen p, bool extend); +triple tickMin3(picture pic); +triple tickMax3(picture pic); +triple Scale(picture pic=<default>, triple v); +real ScaleZ(picture pic=<default>, real z); +picture vectorfield(path3 vector(pair v), triple f(pair z), pair a, pair b, int nu=<default>, int nv=<default>, bool truesize=<default>, real maxlength=<default>, bool cond(pair z)=<default>, pen p=<default>, bool arrow(picture, path3, material, marginT3(path3, pen), light, light)=<default>, marginT3 margin(path3, pen)=<default>, string name=<default>, render render=<default>); +path3 Circle(triple c, real r, triple normal=<default>, int n=<default>); +void InTicks(picture, real[][], Label, path3, path3, pen, bool(picture, path3, material, marginT3(path3, pen), light, light), marginT3(path3, pen), ticklocate, int[], bool opposite=<default>, bool primary=<default>)(Label format=<default>, string ticklabel(real)=<default>, bool beginlabel=<default>, bool endlabel=<default>, int N=<default>, int n=<default>, real Step=<default>, real step=<default>, bool begin=<default>, bool end=<default>, tickvalues modify(tickvalues)=<default>, real Size=<default>, real size=<default>, bool extend=<default>, pen pTick=<default>, pen ptick=<default>); +void InTicks(picture, real[][], Label, path3, path3, pen, bool(picture, path3, material, marginT3(path3, pen), light, light), marginT3(path3, pen), ticklocate, int[], bool opposite=<default>, bool primary=<default>)(Label format=<default>, string ticklabel(real)=<default>, bool beginlabel=<default>, bool endlabel=<default>, real[] Ticks, real[] ticks=<default>, real Size=<default>, real size=<default>, bool extend=<default>, pen pTick=<default>, pen ptick=<default>); +void InTicks(picture, real[][], Label, path3, path3, pen, bool(picture, path3, material, marginT3(path3, pen), light, light), marginT3(path3, pen), ticklocate, int[], bool opposite=<default>, bool primary=<default>); +void Spline(flatguide3)(... void(flatguide3)[]); +void InOutTicks(picture, real[][], Label, path3, path3, pen, bool(picture, path3, material, marginT3(path3, pen), light, light), marginT3(path3, pen), ticklocate, int[], bool opposite=<default>, bool primary=<default>)(Label format=<default>, string ticklabel(real)=<default>, bool beginlabel=<default>, bool endlabel=<default>, int N=<default>, int n=<default>, real Step=<default>, real step=<default>, bool begin=<default>, bool end=<default>, tickvalues modify(tickvalues)=<default>, real Size=<default>, real size=<default>, bool extend=<default>, pen pTick=<default>, pen ptick=<default>); +void InOutTicks(picture, real[][], Label, path3, path3, pen, bool(picture, path3, material, marginT3(path3, pen), light, light), marginT3(path3, pen), ticklocate, int[], bool opposite=<default>, bool primary=<default>)(Label format=<default>, string ticklabel(real)=<default>, bool beginlabel=<default>, bool endlabel=<default>, real[] Ticks, real[] ticks=<default>, real Size=<default>, real size=<default>, bool extend=<default>, pen pTick=<default>, pen ptick=<default>); +void InOutTicks(picture, real[][], Label, path3, path3, pen, bool(picture, path3, material, marginT3(path3, pen), light, light), marginT3(path3, pen), ticklocate, int[], bool opposite=<default>, bool primary=<default>); +void axes3(picture pic=<default>, Label xlabel=<default>, Label ylabel=<default>, Label zlabel=<default>, bool extend=<default>, triple min=<default>, triple max=<default>, pen p=<default>, bool arrow(picture, path3, material, marginT3(path3, pen), light, light)=<default>, marginT3 margin(path3, pen)=<default>); +void label(picture pic, Label L, triple v, real x, align align, string format, pen p); +void labelx(picture pic=<default>, Label L=<default>, triple v, align align=<default>, string format=<default>, pen p=<default>); +void labelx3(picture pic=<default>, Label L=<default>, real x, align align=<default>, string format=<default>, pen p=<default>); +void labeltick(picture pic, real[][] T, path3 g, ticklocate locate, real val, int sign, real Size, string ticklabel(real), Label F, real norm=<default>); +void labelaxis(picture pic, real[][] T, Label L, path3 g, ticklocate locate=<default>, int sign=<default>, bool ticklabels=<default>); +void labely(picture pic=<default>, Label L=<default>, triple v, align align=<default>, string format=<default>, pen p=<default>); +void labely3(picture pic=<default>, Label L=<default>, real y, align align=<default>, string format=<default>, pen p=<default>); +void labelz(picture pic=<default>, Label L=<default>, triple v, align align=<default>, string format=<default>, pen p=<default>); +void labelz3(picture pic=<default>, Label L=<default>, real z, align align=<default>, string format=<default>, pen p=<default>); +void autoscale3(picture pic=<default>, void axis(picture, axisT)); +void xtick(picture pic=<default>, triple v, triple dir=<default>, real size=<default>, pen p=<default>); +void xtick(picture pic=<default>, Label L, triple v, triple dir=<default>, string format=<default>, real size=<default>, pen p=<default>); +void xtick3(picture pic=<default>, real x, triple dir=<default>, real size=<default>, pen p=<default>); +void xtick3(picture pic=<default>, Label L, real x, triple dir=<default>, string format=<default>, real size=<default>, pen p=<default>); +void ytick(picture pic=<default>, triple v, triple dir=<default>, real size=<default>, pen p=<default>); +void ytick(picture pic=<default>, Label L, triple v, triple dir=<default>, string format=<default>, real size=<default>, pen p=<default>); +void ytick3(picture pic=<default>, real y, triple dir=<default>, real size=<default>, pen p=<default>); +void ytick3(picture pic=<default>, Label L, real y, triple dir=<default>, string format=<default>, real size=<default>, pen p=<default>); +void ztick(picture pic=<default>, triple v, triple dir=<default>, real size=<default>, pen p=<default>); +void ztick(picture pic=<default>, Label L, triple v, triple dir=<default>, string format=<default>, real size=<default>, pen p=<default>); +void ztick3(picture pic=<default>, real z, triple dir=<default>, real size=<default>, pen p=<default>); +void ztick3(picture pic=<default>, Label L, real z, triple dir=<default>, string format=<default>, real size=<default>, pen p=<default>); +triple zero3(real); +triple defaultdir(triple X, triple Y, triple Z, bool opposite=<default>, projection P); +real xtrans(real[][] t, real x); +real ytrans(real[][] t, real y); +real ztrans(real[][] t, real z); +ticklocate ticklocate(real a, real b, autoscaleT S=<default>, real tickmin=<default>, real tickmax=<default>, real time(real)=<default>, triple dir(real)); +triple ticklabelshift(triple align, pen p=<default>); +path3 Arc(triple c, triple v1, triple v2, triple normal=<default>, bool direction=<default>, int n=<default>); +path3 Arc(triple c, real r, real theta1, real phi1, real theta2, real phi2, triple normal=<default>, bool direction, int n=<default>); +path3 Arc(triple c, real r, real theta1, real phi1, real theta2, real phi2, triple normal=<default>, int n=<default>); +void limits(picture pic=<default>, triple min, triple max); +void XZEquals(picture, axisT)(real x, real z, triple align=<default>, bool extend=<default>); +void YZEquals(picture, axisT)(real y, real z, triple align=<default>, bool extend=<default>); +void XYZero(picture, axisT)(triple align=<default>, bool extend=<default>); +void XYZero(picture, axisT); +void zlimits(picture pic=<default>, real min=<default>, real max=<default>, bool crop=<default>); +void tick(picture pic=<default>, triple v, triple dir, real size=<default>, pen p=<default>); +void tick(picture pic=<default>, Label L, real value, triple v, triple dir, string format=<default>, real size=<default>, pen p=<default>); +surface bispline(real[][] z, real[][] p, real[][] q, real[][] r, real[] x, real[] y, bool[][] cond=<default>); +path3[] segment(triple[] v, bool[] cond, void join(flatguide3)(... void(flatguide3)[])=<default>); +void NoTicks3(picture, real[][], Label, path3, path3, pen, bool(picture, path3, material, marginT3(path3, pen), light, light), marginT3(path3, pen), ticklocate, int[], bool opposite=<default>, bool primary=<default>)(); +void NoTicks3(picture, real[][], Label, path3, path3, pen, bool(picture, path3, material, marginT3(path3, pen), light, light), marginT3(path3, pen), ticklocate, int[], bool opposite=<default>, bool primary=<default>); string DefaultFormat(real); string DefaultLogFormat(real)(int base); string DefaultLogFormat(real); @@ -2824,9 +2940,6 @@ axisT axis; void axis(picture pic=<default>, Label L=<default>, path g, path g2=<default>, pen p=<default>, void ticks(frame, transform, Label, pair, path, path, pen, bool(picture, path, pen, marginT(path, pen)), marginT(path, pen), ticklocate, int[], bool opposite=<default>), ticklocate locate, bool arrow(picture, path, pen, marginT(path, pen))=<default>, marginT margin(path, pen)=<default>, int[] divisor=<default>, bool above=<default>, bool opposite=<default>); void drawtick(frame f, transform T, path g, path g2, ticklocate locate, real val, real Size, int sign, pen p, bool extend); real maxlength(pair a, pair b, int nx, int ny); -tickvalues OmitTickIntervals(tickvalues)(real[] a, real[] b); -tickvalues OmitTickInterval(tickvalues)(real a, real b); -tickvalues OmitTick(tickvalues)(... real[] x); void errorbar(picture pic, pair z, pair dp, pair dm, pen p=<default>, real size=<default>); void errorbars(picture pic=<default>, pair[] z, pair[] dp, pair[] dm=<default>, bool[] cond=<default>, pen p=<default>, real size=<default>); void errorbars(picture pic=<default>, real[] x, real[] y, real[] dpx, real[] dpy, real[] dmx=<default>, real[] dmy=<default>, bool[] cond=<default>, pen p=<default>, real size=<default>); @@ -2841,6 +2954,9 @@ void crop(picture pic=<default>); picture vectorfield(path vector(real), path g, int n, bool truesize=<default>, pen p=<default>, bool arrow(picture, path, pen, marginT(path, pen))=<default>, marginT margin(path, pen)=<default>); picture vectorfield(path vector(pair), pair a, pair b, int nx=<default>, int ny=<default>, bool truesize=<default>, real maxlength=<default>, bool cond(pair z)=<default>, pen p=<default>, bool arrow(picture, path, pen, marginT(path, pen))=<default>, marginT margin(path, pen)=<default>); string OmitFormat(real)(string s=<default> ... real[] x); +tickvalues OmitTickIntervals(tickvalues)(real[] a, real[] b); +tickvalues OmitTickInterval(tickvalues)(real a, real b); +tickvalues OmitTick(tickvalues)(... real[] x); guide Straight(... guide[]); int Min; string trailingzero; @@ -2851,23 +2967,19 @@ void labelx(picture pic=<default>, Label L, string format=<default>, explicit pe path Arc(pair c, real r, real angle1, real angle2, bool direction, int n=<default>); path Arc(pair c, real r, real angle1, real angle2, int n=<default>); path Arc(pair c, explicit pair z1, explicit pair z2, bool direction=<default>, int n=<default>); +pair labeltick(frame d, transform T, path g, ticklocate locate, real val, pair side, int sign, real Size, string ticklabel(real), Label F, real norm=<default>); +void labelaxis(frame f, transform T, Label L, path g, ticklocate locate=<default>, int sign=<default>, bool ticklabels=<default>); void labely(picture pic=<default>, Label L=<default>, explicit pair z, align align=<default>, string format=<default>, pen p=<default>); void labely(picture pic=<default>, Label L=<default>, real y, align align=<default>, string format=<default>, pen p=<default>); void labely(picture pic=<default>, Label L, string format=<default>, explicit pen p=<default>); -pair labeltick(frame d, transform T, path g, ticklocate locate, real val, pair side, int sign, real Size, string ticklabel(real), Label F, real norm=<default>); -void labelaxis(frame f, transform T, Label L, path g, ticklocate locate=<default>, int sign=<default>, bool ticklabels=<default>); -void xaxisAt(picture pic=<default>, Label L=<default>, void axis(picture, axisT), real xmin=<default>, real xmax=<default>, pen p=<default>, void ticks(frame, transform, Label, pair, path, path, pen, bool(picture, path, pen, marginT(path, pen)), marginT(path, pen), ticklocate, int[], bool opposite=<default>)=<default>, bool arrow(picture, path, pen, marginT(path, pen))=<default>, marginT margin(path, pen)=<default>, bool above=<default>, bool opposite=<default>); void xtick(picture pic=<default>, explicit pair z, pair dir=<default>, real size=<default>, pen p=<default>); void xtick(picture pic=<default>, real x, pair dir=<default>, real size=<default>, pen p=<default>); void xtick(picture pic=<default>, Label L, explicit pair z, pair dir=<default>, string format=<default>, real size=<default>, pen p=<default>); void xtick(picture pic=<default>, Label L, real x, pair dir=<default>, string format=<default>, real size=<default>, pen p=<default>); -void yaxisAt(picture pic=<default>, Label L=<default>, void axis(picture, axisT), real ymin=<default>, real ymax=<default>, pen p=<default>, void ticks(frame, transform, Label, pair, path, path, pen, bool(picture, path, pen, marginT(path, pen)), marginT(path, pen), ticklocate, int[], bool opposite=<default>)=<default>, bool arrow(picture, path, pen, marginT(path, pen))=<default>, marginT margin(path, pen)=<default>, bool above=<default>, bool opposite=<default>); void ytick(picture pic=<default>, explicit pair z, pair dir=<default>, real size=<default>, pen p=<default>); void ytick(picture pic=<default>, real y, pair dir=<default>, real size=<default>, pen p=<default>); void ytick(picture pic=<default>, Label L, explicit pair z, pair dir=<default>, string format=<default>, real size=<default>, pen p=<default>); void ytick(picture pic=<default>, Label L, real y, pair dir=<default>, string format=<default>, real size=<default>, pen p=<default>); -void xaxis(picture pic=<default>, Label L=<default>, void axis(picture, axisT)=<default>, real xmin=<default>, real xmax=<default>, pen p=<default>, void ticks(frame, transform, Label, pair, path, path, pen, bool(picture, path, pen, marginT(path, pen)), marginT(path, pen), ticklocate, int[], bool opposite=<default>)=<default>, bool arrow(picture, path, pen, marginT(path, pen))=<default>, marginT margin(path, pen)=<default>, bool above=<default>); -void yaxis(picture pic=<default>, Label L=<default>, void axis(picture, axisT)=<default>, real ymin=<default>, real ymax=<default>, pen p=<default>, void ticks(frame, transform, Label, pair, path, path, pen, bool(picture, path, pen, marginT(path, pen)), marginT(path, pen), ticklocate, int[], bool opposite=<default>)=<default>, bool arrow(picture, path, pen, marginT(path, pen))=<default>, marginT margin(path, pen)=<default>, bool above=<default>, bool autorotate=<default>); picture secondaryX(picture primary=<default>, void f(picture)); picture secondaryY(picture primary=<default>, void f(picture)); Label Break; @@ -2876,6 +2988,10 @@ scaleT Linear; scaleT Linear(bool automin=<default>, bool automax=<default>, real s=<default>, real intercept=<default>); pair tickMin(picture pic); pair tickMax(picture pic); +void xaxisAt(picture pic=<default>, Label L=<default>, void axis(picture, axisT), real xmin=<default>, real xmax=<default>, pen p=<default>, void ticks(frame, transform, Label, pair, path, path, pen, bool(picture, path, pen, marginT(path, pen)), marginT(path, pen), ticklocate, int[], bool opposite=<default>)=<default>, bool arrow(picture, path, pen, marginT(path, pen))=<default>, marginT margin(path, pen)=<default>, bool above=<default>, bool opposite=<default>); +void yaxisAt(picture pic=<default>, Label L=<default>, void axis(picture, axisT), real ymin=<default>, real ymax=<default>, pen p=<default>, void ticks(frame, transform, Label, pair, path, path, pen, bool(picture, path, pen, marginT(path, pen)), marginT(path, pen), ticklocate, int[], bool opposite=<default>)=<default>, bool arrow(picture, path, pen, marginT(path, pen))=<default>, marginT margin(path, pen)=<default>, bool above=<default>, bool opposite=<default>); +void xaxis(picture pic=<default>, Label L=<default>, void axis(picture, axisT)=<default>, real xmin=<default>, real xmax=<default>, pen p=<default>, void ticks(frame, transform, Label, pair, path, path, pen, bool(picture, path, pen, marginT(path, pen)), marginT(path, pen), ticklocate, int[], bool opposite=<default>)=<default>, bool arrow(picture, path, pen, marginT(path, pen))=<default>, marginT margin(path, pen)=<default>, bool above=<default>); +void yaxis(picture pic=<default>, Label L=<default>, void axis(picture, axisT)=<default>, real ymin=<default>, real ymax=<default>, pen p=<default>, void ticks(frame, transform, Label, pair, path, path, pen, bool(picture, path, pen, marginT(path, pen)), marginT(path, pen), ticklocate, int[], bool opposite=<default>)=<default>, bool arrow(picture, path, pen, marginT(path, pen))=<default>, marginT margin(path, pen)=<default>, bool above=<default>, bool autorotate=<default>); string autoformat(string format=<default>, real norm ... real[] a); real linear(real)(real S(real x)=<default>, real Min, real Max); pair polar(real r, real theta); @@ -2887,6 +3003,7 @@ void LeftTicks(frame, transform, Label, pair, path, path, pen, bool(picture, pat void LeftTicks(frame, transform, Label, pair, path, path, pen, bool(picture, path, pen, marginT(path, pen)), marginT(path, pen), ticklocate, int[], bool opposite=<default>); tickvalues NoZero(tickvalues); string NoZeroFormat(real); +path[] segment(pair[] z, bool[] cond, guide join(... guide[])=<default>); guide Hermite(... guide[])(real[] splinetype(real[], real[])); guide Hermite(... guide[]); path Circle(pair c, real r, int n=<default>); @@ -2919,7 +3036,6 @@ ticklocate operator init(); locateT operator init(); tickvalues operator init(); axisT operator init(); -path[] segment(pair[] z, bool[] cond, guide join(... guide[])=<default>); int Both; void axes(picture pic=<default>, Label xlabel=<default>, Label ylabel=<default>, bool extend=<default>, pair min=<default>, pair max=<default>, pen p=<default>, bool arrow(picture, path, pen, marginT(path, pen))=<default>, marginT margin(path, pen)=<default>, bool above=<default>); string signedtrailingzero; @@ -2956,118 +3072,6 @@ void autoscale(picture pic=<default>, void axis(picture, axisT)); guide Spline(... guide[]); void LeftRight(picture, axisT)(bool extend=<default>); void LeftRight(picture, axisT); -locateT operator init(); -void Straight(flatguide3)(... void(flatguide3)[]); -void graph(flatguide3)(triple F(real), real, real, int)(void join(flatguide3)(... void(flatguide3)[])); -void(flatguide3)[] graph(triple F(real), real, real, int)(void join(flatguide3)(... void(flatguide3)[]), bool3 cond(real)); -void graph(flatguide3)(picture pic=<default>, real x(real), real y(real), real z(real), real a, real b, int n=<default>, void join(flatguide3)(... void(flatguide3)[])=<default>); -void(flatguide3)[] graph(picture pic=<default>, real x(real), real y(real), real z(real), real a, real b, int n=<default>, bool3 cond(real), void join(flatguide3)(... void(flatguide3)[])=<default>); -void graph(flatguide3)(picture pic=<default>, triple v(real), real a, real b, int n=<default>, void join(flatguide3)(... void(flatguide3)[])=<default>); -void(flatguide3)[] graph(picture pic=<default>, triple v(real), real a, real b, int n=<default>, bool3 cond(real), void join(flatguide3)(... void(flatguide3)[])=<default>); -void graph(flatguide3)(picture pic=<default>, triple[] v, void join(flatguide3)(... void(flatguide3)[])=<default>); -void(flatguide3)[] graph(picture pic=<default>, triple[] v, bool3[] cond, void join(flatguide3)(... void(flatguide3)[])=<default>); -void graph(flatguide3)(picture pic=<default>, real[] x, real[] y, real[] z, void join(flatguide3)(... void(flatguide3)[])=<default>); -void(flatguide3)[] graph(picture pic=<default>, real[] x, real[] y, real[] z, bool3[] cond, void join(flatguide3)(... void(flatguide3)[])=<default>); -void graph(flatguide3)(triple F(path, real), path p, int n=<default>, void join(flatguide3)(... void(flatguide3)[])=<default>); -void graph(flatguide3)(triple F(pair), path p, int n=<default>, void join(flatguide3)(... void(flatguide3)[])=<default>); -void graph(flatguide3)(picture pic=<default>, real f(pair), path p, int n=<default>, void join(flatguide3)(... void(flatguide3)[])=<default>); -void graph(flatguide3)(real f(pair), path p, int n=<default>, real T(pair), void join(flatguide3)(... void(flatguide3)[])=<default>); -void(flatguide3)[][] lift(real f(real x, real y), guide[][] g, void join(flatguide3)(... void(flatguide3)[])=<default>); -void(flatguide3)[][] lift(real f(pair z), guide[][] g, void join(flatguide3)(... void(flatguide3)[])=<default>); -triple polar(real r, real theta, real phi); -void polargraph(flatguide3)(real r(real, real), real theta(real), real phi(real), int n=<default>, void join(flatguide3)(... void(flatguide3)[])=<default>); -void xaxis3At(picture pic=<default>, Label L=<default>, void axis(picture, axisT), real xmin=<default>, real xmax=<default>, pen p=<default>, void ticks(picture, real[][], Label, path3, path3, pen, bool(picture, path3, material, marginT3(path3, pen), light, light), marginT3(path3, pen), ticklocate, int[], bool opposite=<default>, bool primary=<default>)=<default>, bool arrow(picture, path3, material, marginT3(path3, pen), light, light)=<default>, marginT3 margin(path3, pen)=<default>, bool above=<default>, bool opposite=<default>, bool opposite2=<default>, bool primary=<default>); -void yaxis3At(picture pic=<default>, Label L=<default>, void axis(picture, axisT), real ymin=<default>, real ymax=<default>, pen p=<default>, void ticks(picture, real[][], Label, path3, path3, pen, bool(picture, path3, material, marginT3(path3, pen), light, light), marginT3(path3, pen), ticklocate, int[], bool opposite=<default>, bool primary=<default>)=<default>, bool arrow(picture, path3, material, marginT3(path3, pen), light, light)=<default>, marginT3 margin(path3, pen)=<default>, bool above=<default>, bool opposite=<default>, bool opposite2=<default>, bool primary=<default>); -void zaxis3At(picture pic=<default>, Label L=<default>, void axis(picture, axisT), real zmin=<default>, real zmax=<default>, pen p=<default>, void ticks(picture, real[][], Label, path3, path3, pen, bool(picture, path3, material, marginT3(path3, pen), light, light), marginT3(path3, pen), ticklocate, int[], bool opposite=<default>, bool primary=<default>)=<default>, bool arrow(picture, path3, material, marginT3(path3, pen), light, light)=<default>, marginT3 margin(path3, pen)=<default>, bool above=<default>, bool opposite=<default>, bool opposite2=<default>, bool primary=<default>); -void xaxis3(picture pic=<default>, Label L=<default>, void axis(picture, axisT)=<default>, real xmin=<default>, real xmax=<default>, pen p=<default>, void ticks(picture, real[][], Label, path3, path3, pen, bool(picture, path3, material, marginT3(path3, pen), light, light), marginT3(path3, pen), ticklocate, int[], bool opposite=<default>, bool primary=<default>)=<default>, bool arrow(picture, path3, material, marginT3(path3, pen), light, light)=<default>, marginT3 margin(path3, pen)=<default>, bool above=<default>); -void yaxis3(picture pic=<default>, Label L=<default>, void axis(picture, axisT)=<default>, real ymin=<default>, real ymax=<default>, pen p=<default>, void ticks(picture, real[][], Label, path3, path3, pen, bool(picture, path3, material, marginT3(path3, pen), light, light), marginT3(path3, pen), ticklocate, int[], bool opposite=<default>, bool primary=<default>)=<default>, bool arrow(picture, path3, material, marginT3(path3, pen), light, light)=<default>, marginT3 margin(path3, pen)=<default>, bool above=<default>); -bool uperiodic(triple[][] a); -void zaxis3(picture pic=<default>, Label L=<default>, void axis(picture, axisT)=<default>, real zmin=<default>, real zmax=<default>, pen p=<default>, void ticks(picture, real[][], Label, path3, path3, pen, bool(picture, path3, material, marginT3(path3, pen), light, light), marginT3(path3, pen), ticklocate, int[], bool opposite=<default>, bool primary=<default>)=<default>, bool arrow(picture, path3, material, marginT3(path3, pen), light, light)=<default>, marginT3 margin(path3, pen)=<default>, bool above=<default>); -bool vperiodic(triple[][] a); -void OutTicks(picture, real[][], Label, path3, path3, pen, bool(picture, path3, material, marginT3(path3, pen), light, light), marginT3(path3, pen), ticklocate, int[], bool opposite=<default>, bool primary=<default>)(Label format=<default>, string ticklabel(real)=<default>, bool beginlabel=<default>, bool endlabel=<default>, int N=<default>, int n=<default>, real Step=<default>, real step=<default>, bool begin=<default>, bool end=<default>, tickvalues modify(tickvalues)=<default>, real Size=<default>, real size=<default>, bool extend=<default>, pen pTick=<default>, pen ptick=<default>); -void OutTicks(picture, real[][], Label, path3, path3, pen, bool(picture, path3, material, marginT3(path3, pen), light, light), marginT3(path3, pen), ticklocate, int[], bool opposite=<default>, bool primary=<default>)(Label format=<default>, string ticklabel(real)=<default>, bool beginlabel=<default>, bool endlabel=<default>, real[] Ticks, real[] ticks=<default>, real Size=<default>, real size=<default>, bool extend=<default>, pen pTick=<default>, pen ptick=<default>); -void OutTicks(picture, real[][], Label, path3, path3, pen, bool(picture, path3, material, marginT3(path3, pen), light, light), marginT3(path3, pen), ticklocate, int[], bool opposite=<default>, bool primary=<default>); -void axis(picture pic=<default>, Label L=<default>, path3 g, path3 g2=<default>, pen p=<default>, void ticks(picture, real[][], Label, path3, path3, pen, bool(picture, path3, material, marginT3(path3, pen), light, light), marginT3(path3, pen), ticklocate, int[], bool opposite=<default>, bool primary=<default>), ticklocate locate, bool arrow(picture, path3, material, marginT3(path3, pen), light, light)=<default>, marginT3 margin(path3, pen)=<default>, int[] divisor=<default>, bool above=<default>, bool opposite=<default>); -void Bounds(picture, axisT)(int type=<default>, int type2=<default>, triple align=<default>, bool extend=<default>); -void Bounds(picture, axisT); -void XZZero(picture, axisT)(triple align=<default>, bool extend=<default>); -void XZZero(picture, axisT); -void YZZero(picture, axisT)(triple align=<default>, bool extend=<default>); -void YZZero(picture, axisT); -surface surface(triple[][] f, bool[][] cond=<default>); -surface surface(real[][] f, real[] x, real[] y, real[] xsplinetype(real[], real[])=<default>, real[] ysplinetype(real[], real[])=<default>, bool[][] cond=<default>); -surface surface(real[][] f, pair a, pair b, real[] xsplinetype(real[], real[]), real[] ysplinetype(real[], real[])=<default>, bool[][] cond=<default>); -surface surface(real[][] f, pair a, pair b, bool[][] cond=<default>); -surface surface(triple f(pair z), pair a, pair b, int nu=<default>, int nv=<default>, bool cond(pair z)=<default>); -surface surface(triple f(pair z), pair a, pair b, int nu=<default>, int nv=<default>, real[](real[], real[])[] usplinetype, real[](real[], real[])[] vsplinetype=<default>, bool cond(pair z)=<default>); -surface surface(real f(pair z), pair a, pair b, int nx=<default>, int ny=<default>, bool cond(pair z)=<default>); -surface surface(real f(pair z), pair a, pair b, int nx=<default>, int ny=<default>, real[] xsplinetype(real[], real[]), real[] ysplinetype(real[], real[])=<default>, bool cond(pair z)=<default>); -void XYEquals(picture, axisT)(real x, real y, triple align=<default>, bool extend=<default>); -triple Dir(real)(triple dir); -void draw(picture pic=<default>, Label[] L=<default>, void(flatguide3)[][] g, pen[] p, light light=<default>, string name=<default>, render render=<default>, interaction interaction=<default>); -void draw(picture pic=<default>, Label[] L=<default>, void(flatguide3)[][] g, pen p=<default>, light light=<default>, string name=<default>, render render=<default>, interaction interaction=<default>); -void Ticks3(picture, real[][], Label, path3, path3, pen, bool(picture, path3, material, marginT3(path3, pen), light, light), marginT3(path3, pen), ticklocate, int[], bool opposite=<default>, bool primary=<default>)(int sign, Label F=<default>, string ticklabel(real)=<default>, bool beginlabel=<default>, bool endlabel=<default>, real[] Ticks=<default>, real[] ticks=<default>, int N=<default>, bool begin=<default>, bool end=<default>, real Size=<default>, real size=<default>, bool extend=<default>, pen pTick=<default>, pen ptick=<default>); -void Ticks3(picture, real[][], Label, path3, path3, pen, bool(picture, path3, material, marginT3(path3, pen), light, light), marginT3(path3, pen), ticklocate, int[], bool opposite=<default>, bool primary=<default>)(int sign, Label F=<default>, string ticklabel(real)=<default>, bool beginlabel=<default>, bool endlabel=<default>, int N, int n=<default>, real Step=<default>, real step=<default>, bool begin=<default>, bool end=<default>, tickvalues modify(tickvalues)=<default>, real Size=<default>, real size=<default>, bool extend=<default>, pen pTick=<default>, pen ptick=<default>); -real maxlength(triple f(pair z), pair a, pair b, int nu, int nv); -void drawtick(picture pic, real[][] T, path3 g, path3 g2, ticklocate locate, real val, real Size, int sign, pen p, bool extend); -triple tickMin3(picture pic); -triple tickMax3(picture pic); -triple Scale(picture pic=<default>, triple v); -real ScaleZ(picture pic=<default>, real z); -picture vectorfield(path3 vector(pair v), triple f(pair z), pair a, pair b, int nu=<default>, int nv=<default>, bool truesize=<default>, real maxlength=<default>, bool cond(pair z)=<default>, pen p=<default>, bool arrow(picture, path3, material, marginT3(path3, pen), light, light)=<default>, marginT3 margin(path3, pen)=<default>, string name=<default>, render render=<default>); -path3 Circle(triple c, real r, triple normal=<default>, int n=<default>); -void InTicks(picture, real[][], Label, path3, path3, pen, bool(picture, path3, material, marginT3(path3, pen), light, light), marginT3(path3, pen), ticklocate, int[], bool opposite=<default>, bool primary=<default>)(Label format=<default>, string ticklabel(real)=<default>, bool beginlabel=<default>, bool endlabel=<default>, int N=<default>, int n=<default>, real Step=<default>, real step=<default>, bool begin=<default>, bool end=<default>, tickvalues modify(tickvalues)=<default>, real Size=<default>, real size=<default>, bool extend=<default>, pen pTick=<default>, pen ptick=<default>); -void InTicks(picture, real[][], Label, path3, path3, pen, bool(picture, path3, material, marginT3(path3, pen), light, light), marginT3(path3, pen), ticklocate, int[], bool opposite=<default>, bool primary=<default>)(Label format=<default>, string ticklabel(real)=<default>, bool beginlabel=<default>, bool endlabel=<default>, real[] Ticks, real[] ticks=<default>, real Size=<default>, real size=<default>, bool extend=<default>, pen pTick=<default>, pen ptick=<default>); -void InTicks(picture, real[][], Label, path3, path3, pen, bool(picture, path3, material, marginT3(path3, pen), light, light), marginT3(path3, pen), ticklocate, int[], bool opposite=<default>, bool primary=<default>); -void Spline(flatguide3)(... void(flatguide3)[]); -void InOutTicks(picture, real[][], Label, path3, path3, pen, bool(picture, path3, material, marginT3(path3, pen), light, light), marginT3(path3, pen), ticklocate, int[], bool opposite=<default>, bool primary=<default>)(Label format=<default>, string ticklabel(real)=<default>, bool beginlabel=<default>, bool endlabel=<default>, int N=<default>, int n=<default>, real Step=<default>, real step=<default>, bool begin=<default>, bool end=<default>, tickvalues modify(tickvalues)=<default>, real Size=<default>, real size=<default>, bool extend=<default>, pen pTick=<default>, pen ptick=<default>); -void InOutTicks(picture, real[][], Label, path3, path3, pen, bool(picture, path3, material, marginT3(path3, pen), light, light), marginT3(path3, pen), ticklocate, int[], bool opposite=<default>, bool primary=<default>)(Label format=<default>, string ticklabel(real)=<default>, bool beginlabel=<default>, bool endlabel=<default>, real[] Ticks, real[] ticks=<default>, real Size=<default>, real size=<default>, bool extend=<default>, pen pTick=<default>, pen ptick=<default>); -void InOutTicks(picture, real[][], Label, path3, path3, pen, bool(picture, path3, material, marginT3(path3, pen), light, light), marginT3(path3, pen), ticklocate, int[], bool opposite=<default>, bool primary=<default>); -void axes3(picture pic=<default>, Label xlabel=<default>, Label ylabel=<default>, Label zlabel=<default>, bool extend=<default>, triple min=<default>, triple max=<default>, pen p=<default>, bool arrow(picture, path3, material, marginT3(path3, pen), light, light)=<default>, marginT3 margin(path3, pen)=<default>); -void label(picture pic, Label L, triple v, real x, align align, string format, pen p); -void labelx(picture pic=<default>, Label L=<default>, triple v, align align=<default>, string format=<default>, pen p=<default>); -void labely(picture pic=<default>, Label L=<default>, triple v, align align=<default>, string format=<default>, pen p=<default>); -void labeltick(picture pic, real[][] T, path3 g, ticklocate locate, real val, int sign, real Size, string ticklabel(real), Label F, real norm=<default>); -void labelaxis(picture pic, real[][] T, Label L, path3 g, ticklocate locate=<default>, int sign=<default>, bool ticklabels=<default>); -void labelx3(picture pic=<default>, Label L=<default>, real x, align align=<default>, string format=<default>, pen p=<default>); -void labely3(picture pic=<default>, Label L=<default>, real y, align align=<default>, string format=<default>, pen p=<default>); -void labelz(picture pic=<default>, Label L=<default>, triple v, align align=<default>, string format=<default>, pen p=<default>); -void labelz3(picture pic=<default>, Label L=<default>, real z, align align=<default>, string format=<default>, pen p=<default>); -void autoscale3(picture pic=<default>, void axis(picture, axisT)); -void xtick(picture pic=<default>, triple v, triple dir=<default>, real size=<default>, pen p=<default>); -void xtick(picture pic=<default>, Label L, triple v, triple dir=<default>, string format=<default>, real size=<default>, pen p=<default>); -void ytick(picture pic=<default>, triple v, triple dir=<default>, real size=<default>, pen p=<default>); -void ytick(picture pic=<default>, Label L, triple v, triple dir=<default>, string format=<default>, real size=<default>, pen p=<default>); -void xtick3(picture pic=<default>, real x, triple dir=<default>, real size=<default>, pen p=<default>); -void xtick3(picture pic=<default>, Label L, real x, triple dir=<default>, string format=<default>, real size=<default>, pen p=<default>); -void ytick3(picture pic=<default>, real y, triple dir=<default>, real size=<default>, pen p=<default>); -void ytick3(picture pic=<default>, Label L, real y, triple dir=<default>, string format=<default>, real size=<default>, pen p=<default>); -void ztick(picture pic=<default>, triple v, triple dir=<default>, real size=<default>, pen p=<default>); -void ztick(picture pic=<default>, Label L, triple v, triple dir=<default>, string format=<default>, real size=<default>, pen p=<default>); -void ztick3(picture pic=<default>, real z, triple dir=<default>, real size=<default>, pen p=<default>); -void ztick3(picture pic=<default>, Label L, real z, triple dir=<default>, string format=<default>, real size=<default>, pen p=<default>); -triple zero3(real); -triple defaultdir(triple X, triple Y, triple Z, bool opposite=<default>, projection P); -real xtrans(real[][] t, real x); -real ytrans(real[][] t, real y); -real ztrans(real[][] t, real z); -ticklocate ticklocate(real a, real b, autoscaleT S=<default>, real tickmin=<default>, real tickmax=<default>, real time(real)=<default>, triple dir(real)); -triple ticklabelshift(triple align, pen p=<default>); -path3 Arc(triple c, triple v1, triple v2, triple normal=<default>, bool direction=<default>, int n=<default>); -path3 Arc(triple c, real r, real theta1, real phi1, real theta2, real phi2, triple normal=<default>, bool direction, int n=<default>); -path3 Arc(triple c, real r, real theta1, real phi1, real theta2, real phi2, triple normal=<default>, int n=<default>); -void limits(picture pic=<default>, triple min, triple max); -void XZEquals(picture, axisT)(real x, real z, triple align=<default>, bool extend=<default>); -void YZEquals(picture, axisT)(real y, real z, triple align=<default>, bool extend=<default>); -void XYZero(picture, axisT)(triple align=<default>, bool extend=<default>); -void XYZero(picture, axisT); -void zlimits(picture pic=<default>, real min=<default>, real max=<default>, bool crop=<default>); -void tick(picture pic=<default>, triple v, triple dir, real size=<default>, pen p=<default>); -void tick(picture pic=<default>, Label L, real value, triple v, triple dir, string format=<default>, real size=<default>, pen p=<default>); -surface bispline(real[][] z, real[][] p, real[][] q, real[][] r, real[] x, real[] y, bool[][] cond=<default>); -path3[] segment(triple[] v, bool[] cond, void join(flatguide3)(... void(flatguide3)[])=<default>); -void NoTicks3(picture, real[][], Label, path3, path3, pen, bool(picture, path3, material, marginT3(path3, pen), light, light), marginT3(path3, pen), ticklocate, int[], bool opposite=<default>, bool primary=<default>)(); -void NoTicks3(picture, real[][], Label, path3, path3, pen, bool(picture, path3, material, marginT3(path3, pen), light, light), marginT3(path3, pen), ticklocate, int[], bool opposite=<default>, bool primary=<default>); bool Crop; int ngraph; real epsilon; @@ -3106,16 +3110,16 @@ grid3(picture pic)[] XYXgrid(position pos=<default>); grid3(picture pic)[] XYXgrid; grid3(picture pic)[] XY_XZgrid(position posa=<default>, position posb=<default>); grid3(picture pic)[] XY_XZgrid; -position middle; grid3(picture pic)[] ZX_ZYgrid(position posa=<default>, position posb=<default>); grid3(picture pic)[] ZX_ZYgrid; +void xaxis3(picture pic=<default>, Label L=<default>, void axis(picture, axisT)=<default>, pen p=<default>, ticksgridT ticks(), bool arrow(picture, path3, material, marginT3(path3, pen), light, light)=<default>, bool above=<default>); +void yaxis3(picture pic=<default>, Label L=<default>, void axis(picture, axisT)=<default>, pen p=<default>, ticksgridT ticks(), bool arrow(picture, path3, material, marginT3(path3, pen), light, light)=<default>, bool above=<default>); +void zaxis3(picture pic=<default>, Label L=<default>, void axis(picture, axisT)=<default>, pen p=<default>, ticksgridT ticks(), bool arrow(picture, path3, material, marginT3(path3, pen), light, light)=<default>, bool above=<default>); grid3 XYgrid(picture pic)(position pos=<default>); grid3 XYgrid(picture pic); grid3 ZYgrid(picture pic)(position pos=<default>); grid3 ZYgrid(picture pic); -void xaxis3(picture pic=<default>, Label L=<default>, void axis(picture, axisT)=<default>, pen p=<default>, ticksgridT ticks(), bool arrow(picture, path3, material, marginT3(path3, pen), light, light)=<default>, bool above=<default>); -void yaxis3(picture pic=<default>, Label L=<default>, void axis(picture, axisT)=<default>, pen p=<default>, ticksgridT ticks(), bool arrow(picture, path3, material, marginT3(path3, pen), light, light)=<default>, bool above=<default>); -void zaxis3(picture pic=<default>, Label L=<default>, void axis(picture, axisT)=<default>, pen p=<default>, ticksgridT ticks(), bool arrow(picture, path3, material, marginT3(path3, pen), light, light)=<default>, bool above=<default>); +position middle; void grid3(picture pic=<default>, grid3(picture pic)[][] gridroutine=<default>, int N=<default>, int n=<default>, real Step=<default>, real step=<default>, bool begin=<default>, bool end=<default>, pen pGrid=<default>, pen pgrid=<default>, bool above=<default>); void grid3(picture pic=<default>, grid3(picture pic)[][] gridroutine, int N=<default>, int n=<default>, real Step=<default>, real step=<default>, bool begin=<default>, bool end=<default>, pen[] pGrid, pen[] pgrid, bool above=<default>); ticksgridT OutTicks()(Label F=<default>, string ticklabel(real)=<default>, bool beginlabel=<default>, bool endlabel=<default>, int N=<default>, int n=<default>, real Step=<default>, real step=<default>, bool begin=<default>, bool end=<default>, real Size=<default>, real size=<default>, pen pTick=<default>, pen ptick=<default>, grid3(picture pic)[][] gridroutine, pen pGrid=<default>, pen pgrid=<default>); @@ -3152,16 +3156,16 @@ horner diffdiv(real[] x, real[] y); horner hdiffdiv(real[] x, real[] y, real[] dy); horner operator init(); real fhorner(real)(horner sh); -void labelpath(frame f, Label L, path g, string justify=<default>, pen p=<default>); -void labelpath(picture pic=<default>, Label L, path g, string justify=<default>, pen p=<default>); -string LeftJustified; -string Centered; -string RightJustified; surface labelpath(string s, path3 p, real angle=<default>, triple optional=<default>); triple[] firstframe(path3 p, triple optional=<default>); triple[] nextframe(path3 p, real reltimestart, triple[] start, real reltimeend, int subdiv=<default>); real eps; triple nextnormal(triple p, triple q); +void labelpath(frame f, Label L, path g, string justify=<default>, pen p=<default>); +void labelpath(picture pic=<default>, Label L, path g, string justify=<default>, pen p=<default>); +string LeftJustified; +string Centered; +string RightJustified; string[] lm_infmsg; void lm_qrfac(int m, int n, real[] a, bool pivot, int[] ipvt, real[] rdiag, real[] acnorm, real[] wa); void lm_qrsolv(int n, real[] r, int ldr, int[] ipvt, real[] diag, real[] qtb, real[] x, real[] sdiag, real[] wa); @@ -3248,13 +3252,13 @@ bool rectangular(pair[][] m); bool rectangular(triple[][] m); bool polygon(path p); pair unityroot(int n, int k=<default>); +int[][] segmentlimits(bool[] b); +int[][] segment(bool[] b); real acot(real x); pair[][] fft(pair[][] a, int sign=<default>); real slope(path g, real x, int n=<default>); real slope(path g, explicit pair z, int n=<default>); picture grid(int Nx, int Ny, pen p=<default>); -int[][] segmentlimits(bool[] b); -int[][] segment(bool[] b); real frac(real x); real asec(real x); real time(path g, real x, int n=<default>); @@ -3279,7 +3283,7 @@ RKTableau E_Euler; real error(real error, real initial, real lowOrder, real norm, real diff); RKTableau RK5; real stepfactor; -solution integrate(real y, real c=<default>, real g(real t, real y), real a, real b=<default>, real h=<default>, int n=<default>, bool dynamic=<default>, real tolmin=<default>, real tolmax=<default>, real dtmin=<default>, real dtmax=<default>, RKTableau tableau, bool verbose=<default>); +solution integrate(real y, real c=<default>, real f(real t, real y), real a, real b=<default>, real h=<default>, int n=<default>, bool dynamic=<default>, real tolmin=<default>, real tolmax=<default>, real dtmin=<default>, real dtmax=<default>, RKTableau tableau, bool verbose=<default>); Solution integrate(real[] y, real[] f(real t, real[] y), real a, real b=<default>, real h=<default>, int n=<default>, bool dynamic=<default>, real tolmin=<default>, real tolmax=<default>, real dtmin=<default>, real dtmax=<default>, RKTableau tableau, bool verbose=<default>); RKTableau RK4; real[] newton(int iterations=<default>, real[] f(real[]), real[][] jacobian(real[]), real[] t); @@ -3394,8 +3398,8 @@ pen backgroundcolor; void normalvideo(); void title(string s, pair position=<default>, pair align=<default>, pen p=<default>, bool newslide=<default>); pen titlepen; -void nextpage(pen p=<default>); real titleskip; +void nextpage(pen p=<default>); pair dateskip; pair titlealign; pen titlepagepen; @@ -3422,8 +3426,8 @@ void incrementposition(pair z); pen institutionpen; void skip(real n=<default>); bool stepping; -void item(string s, pen p=<default>, bool step=<default>); real pagemargin; +void item(string s, pen p=<default>, bool step=<default>); pen steppagenumberpen; bool empty(); void currentexitfunction(); @@ -3449,6 +3453,60 @@ path curve(pair c, real f(real, real), pair a, pair b); path curve(pair c, real f(real), pair a, pair b); picture slopefield(real f(real, real), pair a, pair b, int nx=<default>, int ny=<default>, real tickfactor=<default>, pen p=<default>, bool arrow(picture, path, pen, marginT(path, pen))=<default>); picture slopefield(real f(real), pair a, pair b, int nx=<default>, int ny=<default>, pen p=<default>, bool arrow(picture, path, pen, marginT(path, pen))=<default>); +real[] apply(real[][] matrix, real[] v); +real[] applytranspose(real[][] matrix, real[] v); +real B23(real t); +path3 pathinface(positionedvector v1, positionedvector v2, triple facenorm, triple edge1normout, triple edge2normout); +path3 pathinface(positionedvector v1, positionedvector v2, int face, int edge1face, int edge2face); +path3 bisector(path3 edgecycle, int[] savevertices); +int XHIGH; +int YHIGH; +int ZHIGH; +real B03(real t); +real[][] AtA(real[][] matrix); +real(real)[] bernstein; +path3 pathbetween(positionedvector v1, positionedvector v2); +path3 pathbetween(path3 edgecycle, int vertex1, int vertex2); +patch patchwithnormals(path3 external, triple[] u0normals, triple[] u1normals, triple[] v0normals, triple[] v1normals); +patch patchwithnormals(path3 external, triple normalat(triple)); +real angledegrees(triple a, triple b); +triple projecttospan(triple toproject, triple v1, triple v2, real mincoeff=<default>); +real[] projecttospan_findcoeffs(triple toproject, triple v1, triple v2, bool warn=<default>); +triple nGrad(triple)(real f(triple)); +triple normalout(int face); +patch[] quadpatches(path3 edgecycle, positionedvector[] corners, real f(triple), triple grad(triple), triple a, triple b); +int NULL_VERTEX; +int[] makecircle(edge[] edges); +real B13(real t); +bool check_fpt_zero(triple testpoint, real f(triple), triple grad(triple)); +bool checkptincube(triple pt, triple a, triple b); +bool checkpt(triple testpt, real f(triple), triple grad(triple), triple a, triple b); +int XLOW; +int YLOW; +int ZLOW; +pathwithnormals_settings operator init(); +rootfinder_settings operator init(); +intset operator init(); +int_to_intset operator init(); +edge operator init(); +positionedvector operator init(); +evaluatedpoint operator init(); +gridwithzeros operator init(); +surface implicitsurface(real f(triple)=<default>, real ff(real, real, real)=<default>, triple a, triple b, int n=<default>, bool keyword overlapedges=<default>, int keyword nx=<default>, int keyword ny=<default>, int keyword nz=<default>, int keyword maxdepth=<default>); +string operator cast(edge e); +string operator cast(edge[] edges); +string operator cast(positionedvector vv); +triple operator cast(evaluatedpoint p); +bool operator ==(edge a, edge b); +patch[] triangletoquads(path3 external, real f(triple), triple grad(triple), triple a, triple b); +real[] leastsquares(real[][] A, real[] b, bool warn=<default>); +evaluatedpoint[][][] make3dgrid(triple a, triple b, int nx, int ny, int nz, real f(triple), bool allowzero=<default>); +real B33(real t); +evaluatedpoint[][] slice(evaluatedpoint[][] a, int start1, int end1, int start2, int end2); +evaluatedpoint[][][] slice(evaluatedpoint[][][] a, int start1, int end1, int start2, int end2, int start3, int end3); +positionedvector[][] slice(positionedvector[][] a, int start1, int end1, int start2, int end2); +positionedvector[][][] slice(positionedvector[][][] a, int start1, int end1, int start2, int end2, int start3, int end3); +real findroot(real f(real), real a, real b, real tolerance=<default>, real fa=<default>, real fb=<default>); revolution operator *(real[][] t, revolution r); skeleton operator init(); revolution operator init(); @@ -3461,8 +3519,6 @@ pen defaultbackpen; path[] cylinder(path3 base, real h, triple axis=<default>, projection P); revolution cylinder(triple c=<default>, real r, real h, triple axis=<default>); revolution cone(triple c=<default>, real r, real h, triple axis=<default>, int n=<default>); -void histogram(picture pic=<default>, real[] bins, real[] count, real low=<default>, pen fillpen=<default>, pen drawpen=<default>, bool bars=<default>, Label legend=<default>, real markersize=<default>); -void histogram(picture pic=<default>, real[] data, real a, real b, int n, bool normalize=<default>, real low=<default>, pen fillpen=<default>, pen drawpen=<default>, bool bars=<default>, Label legend=<default>, real markersize=<default>); real rms(real[] A); int[] frequency(real[] data, real[] bins); int[] frequency(real[] data, real a, real b, int n); @@ -3472,28 +3528,33 @@ int[][] frequency(pair[] z, pair a, pair b, int nx, int ny=<default>); real mean(real[] A); int bins(real[] data, int max=<default>); path topbox(pair a, pair b); -real stdev(real[] A); +void histogram(picture pic=<default>, real[] bins, real[] count, real low=<default>, pen fillpen=<default>, pen drawpen=<default>, bool bars=<default>, Label legend=<default>, real markersize=<default>); +void histogram(picture pic=<default>, real[] data, real a, real b, int n, bool normalize=<default>, real low=<default>, pen fillpen=<default>, pen drawpen=<default>, bool bars=<default>, Label legend=<default>, real markersize=<default>); path halfbox(pair a, pair b); +real stdev(real[] A); real variance(real[] A); real legendmarkersize; real variancebiased(real[] A); -real Gaussian(real x, real sigma); -real Gaussian(real x); -pair Gaussrandpair(); -real Gaussrand(); linefit operator init(); real skewness(real[] A); linefit leastsquares(real[] x, real[] y); real kurtosis(real[] A); real kurtosisexcess(real[] A); +real Gaussian(real x, real sigma); +real Gaussian(real x); +pair Gaussrandpair(); +real Gaussrand(); +Component wye; pair[] endpoints(guide[] a); +Braid apply(Relation r, Braid b, int step, int place); +real hwratio; Relation r3; +Relation r4a; picture tableau(frame[] cards, bool number=<default>); pair min(pair[] z); Component bp; Component phi; real gapfactor; -Braid apply(Relation r, Braid b, int step, int place); Component bm; Relation operator -(Relation r); Component operator init(); @@ -3501,37 +3562,37 @@ Braid operator init(); Relation operator init(); Syzygy operator init(); Relation r4b; -Component wye; -real hwratio; -Relation r4a; pair max(pair[] z); pen Orchid; pen Magenta; +pen VioletRed; pen BrickRed; -pen Salmon; +pen Violet; pen CadetBlue; pen CarnationPink; pen SpringGreen; pen MidnightBlue; pen OliveGreen; +pen Thistle; pen Apricot; pen Cyan; +pen DarkOrchid; pen Red; pen RawSienna; pen Mahogany; +pen WildStrawberry; pen Gray; pen Plum; pen BlueGreen; pen Cerulean; -pen Aquamarine; pen Blue; pen BlueViolet; pen RedOrange; pen Goldenrod; pen ForestGreen; -pen Lavender; pen BurntOrange; pen Tan; +pen Salmon; pen Brown; pen RubineRed; pen TealBlue; @@ -3544,34 +3605,31 @@ pen Fuchsia; pen Peach; pen PineGreen; pen Dandelion; -pen YellowOrange; -pen Maroon; -pen YellowGreen; pen Black; pen NavyBlue; pen Rhodamine; pen ProcessBlue; -pen Sepia; pen LimeGreen; +pen Aquamarine; pen Green; pen GreenYellow; -pen VioletRed; -pen Violet; +pen Lavender; pen Emerald; pen Mulberry; pen RedViolet; pen SkyBlue; pen SeaGreen; -pen Thistle; pen Periwinkle; -pen DarkOrchid; +pen YellowOrange; +pen Maroon; +pen YellowGreen; pen Yellow; -pen WildStrawberry; pen JungleGreen; pen CornflowerBlue; pen RoyalBlue; pen Melon; pen RoyalPurple; +pen Sepia; pen Turquoise; int lookup(tree t, int key); tree newtree(); @@ -3598,30 +3656,32 @@ real degrees(rmf a, rmf b); string VERSION; pen Orchid; pen Indigo; -pen GhostWhite; pen Beige; pen SlateBlue; pen SlateGray; +pen SandyBrown; pen Magenta; -pen Salmon; +pen Violet; pen CadetBlue; pen DeepPink; +pen DeepSkyBlue; pen SpringGreen; pen MidnightBlue; -pen LavenderBlush; pen Olive; -pen Wheat; pen OliveDrab; +pen Thistle; pen Chocolate; +pen Cornsilk; pen Cyan; pen Gainsboro; -pen SteelBlue; +pen DarkOrchid; pen Ivory; pen PapayaWhip; pen Red; pen Pink; pen MintCream; pen DarkTurquoise; +pen Seashell; pen Gray; pen MediumBlue; pen MediumOrchid; @@ -3632,17 +3692,14 @@ pen MediumAquamarine; pen MediumSpringGreen; pen MediumTurquoise; pen MediumVioletRed; +pen GhostWhite; pen Plum; -pen LemonChiffon; -pen Aquamarine; pen Blue; pen Sienna; pen Gold; pen BlueViolet; pen Goldenrod; pen ForestGreen; -pen Lavender; -pen Aqua; pen Chartreuse; pen NavajoWhite; pen Tan; @@ -3650,8 +3707,11 @@ pen DarkMagenta; pen AntiqueWhite; pen PaleTurquoise; pen IndianRed; +pen LavenderBlush; pen Crimson; +pen Wheat; pen Azure; +pen Salmon; pen LawnGreen; pen Brown; pen BurlyWood; @@ -3665,29 +3725,27 @@ pen DimGray; pen Orange; pen OrangeRed; pen Fuchsia; +pen SteelBlue; pen PeachPuff; pen Honeydew; -pen Maroon; pen Bisque; -pen YellowGreen; pen RosyBrown; pen Black; pen Khaki; pen FireBrick; +pen LemonChiffon; pen Snow; -pen DarkOliveGreen; -pen DarkOrange; pen LimeGreen; +pen Aqua; pen Lime; +pen Aquamarine; pen OldLace; -pen Silver; pen Green; pen GreenYellow; +pen Lavender; pen DarkCyan; pen FloralWhite; -pen Violet; pen DarkRed; -pen SandyBrown; pen BlanchedAlmond; pen PowderBlue; pen DarkGray; @@ -3696,23 +3754,23 @@ pen DarkGoldenrod; pen SkyBlue; pen SeaGreen; pen DarkViolet; -pen Thistle; pen Teal; pen AliceBlue; -pen DeepSkyBlue; pen HotPink; pen DodgerBlue; pen SaddleBrown; pen Tomato; pen DarkKhaki; -pen DarkOrchid; +pen Maroon; +pen YellowGreen; pen LightBlue; pen LightCoral; -pen Cornsilk; pen LightCyan; pen Yellow; pen LightGreen; +pen DarkOliveGreen; pen PaleGreen; +pen DarkOrange; pen Linen; pen LightGoldenrodYellow; pen LightGrey; @@ -3725,12 +3783,12 @@ pen LightSkyBlue; pen LightSlateGray; pen PaleVioletRed; pen LightSteelBlue; -pen LightYellow; pen CornflowerBlue; +pen LightYellow; pen rgbint(int r, int g, int b); pen Coral; pen MistyRose; -pen Seashell; +pen Silver; pen DarkSalmon; pen DarkSeaGreen; pen RoyalBlue; |