diff options
author | Karl Berry <karl@freefriends.org> | 2013-05-20 21:56:42 +0000 |
---|---|---|
committer | Karl Berry <karl@freefriends.org> | 2013-05-20 21:56:42 +0000 |
commit | 5518b881bc1878377e0a352cde6c70c5dbe81744 (patch) | |
tree | 0889788f5e70f81884f32da51e7398a3913e10ad /Build/source/utils/asymptote/asy.list | |
parent | da93ed94c7e38ed33a1f7471b34a4bce193e99fa (diff) |
asy 2.23 sources
git-svn-id: svn://tug.org/texlive/trunk@30590 c570f23f-e606-0410-a88d-b1316a301751
Diffstat (limited to 'Build/source/utils/asymptote/asy.list')
-rw-r--r-- | Build/source/utils/asymptote/asy.list | 398 |
1 files changed, 199 insertions, 199 deletions
diff --git a/Build/source/utils/asymptote/asy.list b/Build/source/utils/asymptote/asy.list index d573f1cf2c5..a6d1da77d06 100644 --- a/Build/source/utils/asymptote/asy.list +++ b/Build/source/utils/asymptote/asy.list @@ -252,20 +252,20 @@ int search(real[] a, real key, bool less(real, real)); int search(guide[] a, guide key, bool less(guide, guide)); int search(coord[] a, coord key, bool less(coord, coord)); int search(pair[] a, pair key, bool less(pair, pair)); -int search(coord[] a, coord key, bool less(coord, coord)); int search(object[] a, object key, bool less(object, object)); -int search(picture[] a, picture key, bool less(picture, picture)); +int search(Legend[] a, Legend key, bool less(Legend, Legend)); int search(frame[] a, frame key, bool less(frame, frame)); +int search(coord[] a, coord key, bool less(coord, coord)); int search(Label[] a, Label key, bool less(Label, Label)); int search(int[] a, int key, bool less(int, int)); int search(bool3[] a, bool3 key, bool less(bool3, bool3)); +int search(picture[] a, picture key, bool less(picture, picture)); int search(marker[] a, marker key, bool less(marker, marker)); int search(string[] a, string key, bool less(string, string)); int search(path[] a, path key, bool less(path, path)); int search(pen[] a, pen key, bool less(pen, pen)); int search(bool[] a, bool key, bool less(bool, bool)); int search(triple[] a, triple key, bool less(triple, triple)); -int search(Legend[] a, Legend key, bool less(Legend, Legend)); filltype RadialShadeDraw(real xmargin=<default>, real ymargin=<default>, pen penc, pen penr, pen drawpen=<default>); real sin(real x); real[] sin(real[] a); @@ -341,10 +341,10 @@ pair max(path p); pair max(path[] p); triple max(path3 p); real max(real M, scaling s, coord[] c); +real max(real M, scaling s, coord[] c); int max(... int[] a); pair max(picture pic, bool user=<default>); real max(... real[] a); -real max(real M, scaling s, coord[] c); Label Label(Label L, pair position, align align=<default>, pen p=<default>, transform embed(transform)=<default>, filltype filltype=<default>); Label Label(string s, string size=<default>, explicit position position, align align=<default>, pen p=<default>, transform embed(transform)=<default>, filltype filltype=<default>); Label Label(Label L, explicit position position, align align=<default>, pen p=<default>, transform embed(transform)=<default>, filltype filltype=<default>); @@ -518,8 +518,8 @@ bool[] copy(bool[] a, int depth=<default>); real[][] copy(real[][] a, int depth=<default>); pen[] copy(pen[] a, int depth=<default>); coord[] copy(coord[] a, int depth=<default>); +coord[] copy(coord[] a, int depth=<default>); marker[] copy(marker[] a, int depth=<default>); -Legend[] copy(Legend[] a, int depth=<default>); Label[] copy(Label[] a, int depth=<default>); pen[][] copy(pen[][] a, int depth=<default>); path[] copy(path[] a, int depth=<default>); @@ -530,9 +530,9 @@ string[][] copy(string[][] a, int depth=<default>); frame[] copy(frame[] a, int depth=<default>); pair[] copy(pair[] a, int depth=<default>); bool3[] copy(bool3[] a, int depth=<default>); -coord[] copy(coord[] a, int depth=<default>); object[] copy(object[] a, int depth=<default>); picture[] copy(picture[] a, int depth=<default>); +Legend[] copy(Legend[] a, int depth=<default>); pair[][] copy(pair[][] a, int depth=<default>); real[] abs(pair[] a); real[] abs(triple[] a); @@ -565,21 +565,21 @@ pen palered; real[] map(real f(pair), pair[] a); int[] map(int f(real), real[] a); bool3[] map(bool3 f(bool3), bool3[] a); +picture[] map(picture f(picture), picture[] a); frame[] map(frame f(frame), frame[] a); +coord[] map(coord f(coord), coord[] a); Label[] map(Label f(Label), Label[] a); pen[][] map(pen[] f(pen[]), pen[][] a); triple[] map(triple f(triple), triple[] a); pen[] map(pen f(pen), pen[] a); -coord[] map(coord f(coord), coord[] a); object[] map(object f(object), object[] a); -picture[] map(picture f(picture), picture[] a); +Legend[] map(Legend f(Legend), Legend[] a); pair[] map(pair f(pair), pair[] a); coord[] map(coord f(coord), coord[] a); string[] map(string f(string), string[] a); void()()[] map(void f()()(void()()), void()()[] a); pair[][] map(pair[] f(pair[]), pair[][] a); real[] map(real f(real), real[] a); -Legend[] map(Legend f(Legend), Legend[] a); int[] map(int f(int), int[] a); string[][] map(string[] f(string[]), string[][] a); bool[] map(bool f(bool), bool[] a); @@ -601,8 +601,8 @@ pair minratio(path3 g); int[] sequence(int n); pen[][] sequence(pen[] f(int), int n); coord[] sequence(coord f(int), int n); +coord[] sequence(coord f(int), int n); marker[] sequence(marker f(int), int n); -Legend[] sequence(Legend f(int), int n); Label[] sequence(Label f(int), int n); int[] sequence(int f(int), int n); string[][] sequence(string[] f(int), int n); @@ -614,9 +614,9 @@ bool[] sequence(bool f(int), int n); string[] sequence(string f(int), int n); pair[][] sequence(pair[] f(int), int n); bool3[] sequence(bool3 f(int), int n); -coord[] sequence(coord f(int), int n); object[] sequence(object f(int), int n); picture[] sequence(picture f(int), int n); +Legend[] sequence(Legend f(int), int n); real[][] sequence(real[] f(int), int n); real[] sequence(real f(int), int n); int[] sequence(int n, int m); @@ -737,9 +737,9 @@ bool[] array(int n, bool value, int depth=<default>); string[] array(int n, string value, int depth=<default>); pair[][] array(int n, pair[] value, int depth=<default>); bool3[] array(int n, bool3 value, int depth=<default>); -coord[] array(int n, coord value, int depth=<default>); object[] array(int n, object value, int depth=<default>); picture[] array(int n, picture value, int depth=<default>); +Legend[] array(int n, Legend value, int depth=<default>); real[][] array(int n, real[] value, int depth=<default>); real[] array(int n, real value, int depth=<default>); triple[] array(int n, triple value, int depth=<default>); @@ -747,8 +747,8 @@ path[] array(int n, path value, int depth=<default>); frame[] array(int n, frame value, int depth=<default>); pen[][] array(int n, pen[] value, int depth=<default>); coord[] array(int n, coord value, int depth=<default>); +coord[] array(int n, coord value, int depth=<default>); marker[] array(int n, marker value, int depth=<default>); -Legend[] array(int n, Legend value, int depth=<default>); Label[] array(int n, Label value, int depth=<default>); int[] array(int n, int value, int depth=<default>); string[][] array(int n, string[] value, int depth=<default>); @@ -872,6 +872,7 @@ void write(file file=<default>, string s=<default>, guide x, void suffix(file)=< void write(file file=<default>, string s=<default>, pen x, void suffix(file)=<default> ... pen[]); void write(file file, string s=<default>, explicit guide[] x, void suffix(file)=<default>); void write(string s=<default>, cputime c, string format=<default>, void suffix(file)=<default>); +void write(pairOrTriple a); void write(string s=<default>, explicit path[] x, void suffix(file)=<default>); void write(file file, void suffix(file)=<default>); void write(file file=<default>, string s=<default>, pen[] p); @@ -879,7 +880,6 @@ void write(void suffix(file)=<default>); void write(file file, string s=<default>, explicit path[] x, void suffix(file)=<default>); void write(file file=<default>, Label L, void suffix(file)=<default>); void write(file file, string s=<default>, cputime c, string format=<default>, void suffix(file)=<default>); -void write(pairOrTriple a); void write(string s=<default>, bool3 b, void suffix(file)=<default>); void write(file file, string s=<default>, bool3 b, void suffix(file)=<default>); void write(string s=<default>, explicit guide[] x, void suffix(file)=<default>); @@ -935,19 +935,19 @@ pen dotted; string blend(pen p); arrowhead HookHead; arrowhead HookHead(real dir=<default>, real barb=<default>); -Legend[] concat(... Legend[][]); real[] concat(... real[][]); pair[] concat(... pair[][]); coord[] concat(... coord[][]); pen[] concat(... pen[][]); -coord[] concat(... coord[][]); object[] concat(... object[][]); -picture[] concat(... picture[][]); +Legend[] concat(... Legend[][]); path[] concat(... path[][]); +coord[] concat(... coord[][]); Label[] concat(... Label[][]); int[] concat(... int[][]); void()()[] concat(... void()()[][]); bool3[] concat(... bool3[][]); +picture[] concat(... picture[][]); string[] concat(... string[][]); marker[] concat(... marker[][]); triple[] concat(... triple[][]); @@ -961,15 +961,16 @@ real infinity; bool alias(pair[][] a, pair[][] b); bool alias(guide[] a, guide[] b); bool alias(marginT a, marginT b); +bool alias(coord[] a, coord[] b); bool alias(projection a, projection b); bool alias(side a, side b); bool alias(marker a, marker b); bool alias(Label[] a, Label[] b); bool alias(pair[] a, pair[] b); -bool alias(coord a, coord b); +bool alias(scaling a, scaling b); bool alias(bounds a, bounds b); bool alias(scaleT a, scaleT b); -bool alias(picture a, picture b); +bool alias(Legend a, Legend b); bool alias(object a, object b); bool alias(cputime a, cputime b); bool alias(int[] a, int[] b); @@ -977,41 +978,40 @@ bool alias(string[][] a, string[][] b); bool alias(slice a, slice b); bool alias(coord[] a, coord[] b); bool alias(coords2 a, coords2 b); -bool alias(Legend a, Legend b); +bool alias(pairOrTriple a, pairOrTriple b); bool alias(framedTransformStack a, framedTransformStack b); bool alias(real[][] a, real[][] b); bool alias(bool3 a, bool3 b); bool alias(bool3[] a, bool3[] b); bool alias(light a, light b); +bool alias(picture a, picture b); bool alias(position a, position b); +bool alias(picture[] a, picture[] b); bool alias(arrowhead a, arrowhead b); bool alias(string[] a, string[] b); bool alias(frame[] a, frame[] b); -bool alias(scaling a, scaling b); +bool alias(coords2 a, coords2 b); bool alias(coord a, coord b); bool alias(autoscaleT a, autoscaleT b); -bool alias(Legend[] a, Legend[] b); bool alias(bool[] a, bool[] b); bool alias(void()()[] a, void()()[] b); bool alias(pen[][] a, pen[][] b); bool alias(filltype a, filltype b); -bool alias(coord[] a, coord[] b); bool alias(freezableBounds a, freezableBounds b); bool alias(transformation a, transformation b); bool alias(align a, align b); bool alias(object[] a, object[] b); -bool alias(picture[] a, picture[] b); +bool alias(Legend[] a, Legend[] b); bool alias(path[] a, path[] b); bool alias(triple[] a, triple[] b); +bool alias(coord a, coord b); bool alias(coords3 a, coords3 b); -bool alias(pairOrTriple a, pairOrTriple b); bool alias(Label a, Label b); bool alias(marker[] a, marker[] b); bool alias(processtime a, processtime b); bool alias(real[] a, real[] b); bool alias(pen[] a, pen[] b); bool alias(hsv a, hsv b); -bool alias(coords2 a, coords2 b); bool alias(scaling a, scaling b); bool alias(ScaleT a, ScaleT b); bool alias(indexedTransform a, indexedTransform b); @@ -1041,7 +1041,6 @@ real[][] sort(real[][] a); string[] sort(string[] a); string[][] sort(string[][] a); path[] sort(path[] a, bool less(path, path)); -Legend[] sort(Legend[] a, bool less(Legend, Legend)); pair[] sort(pair[] a, bool less(pair, pair)); void()()[] sort(void()()[] a, bool less(void()(), void()())); real[] sort(real[] a, bool less(real, real)); @@ -1049,17 +1048,18 @@ bool[] sort(bool[] a, bool less(bool, bool)); coord[] sort(coord[] a, bool less(coord, coord)); pen[] sort(pen[] a, bool less(pen, pen)); pen[][] sort(pen[][] a, bool less(pen[], pen[])); -coord[] sort(coord[] a, bool less(coord, coord)); object[] sort(object[] a, bool less(object, object)); -picture[] sort(picture[] a, bool less(picture, picture)); +Legend[] sort(Legend[] a, bool less(Legend, Legend)); guide[] sort(guide[] a, bool less(guide, guide)); real[][] sort(real[][] a, bool less(real[], real[])); triple[] sort(triple[] a, bool less(triple, triple)); +coord[] sort(coord[] a, bool less(coord, coord)); Label[] sort(Label[] a, bool less(Label, Label)); string[] sort(string[] a, bool less(string, string)); int[] sort(int[] a, bool less(int, int)); string[][] sort(string[][] a, bool less(string[], string[])); bool3[] sort(bool3[] a, bool less(bool3, bool3)); +picture[] sort(picture[] a, bool less(picture, picture)); pair[][] sort(pair[][] a, bool less(pair[], pair[])); marker[] sort(marker[] a, bool less(marker, marker)); frame[] sort(frame[] a, bool less(frame, frame)); @@ -1347,15 +1347,15 @@ triple operator *(real[][] t, triple v); triple operator *(real x, triple v); triple operator *(triple v, real x); path3 operator *(real[][] t, path3 g); -picture operator *(real[][] t, picture orig); side operator *(real x, side s); Label operator *(real[][] t, Label L); +picture operator *(real[][] t, picture orig); path[] operator *(transform t, explicit path[] p); bounds operator *(transform t, bounds b); -picture operator *(transform t, picture orig); object operator *(transform t, explicit object F); pair[] operator *(transform t, pair[] z); Label operator *(transform t, Label L); +picture operator *(transform t, picture orig); bool operator init(); int operator init(); real operator init(); @@ -1378,28 +1378,28 @@ transformation operator init(); align operator init(); slice operator init(); coords2 operator init(); -Legend operator init(); +pairOrTriple operator init(); framedTransformStack operator init(); hsv operator init(); -coords2 operator init(); scaling operator init(); ScaleT operator init(); indexedTransform operator init(); -scaling operator init(); +coords2 operator init(); coord operator init(); autoscaleT operator init(); -coord operator init(); +scaling operator init(); bounds operator init(); scaleT operator init(); -picture operator init(); +Legend operator init(); object operator init(); cputime operator init(); +coord operator init(); coords3 operator init(); -pairOrTriple operator init(); Label operator init(); processtime operator init(); bool3 operator init(); light operator init(); +picture operator init(); position operator init(); arrowhead operator init(); real operator cast(int); @@ -1450,8 +1450,6 @@ Label operator cast(string s); frame operator cast(object F); bool3[] operator cast(bool[] b); align operator cast(side side); -pair operator cast(pairOrTriple a); -triple operator cast(pairOrTriple a); position operator cast(pair x); guide[] operator cast(pair[] z); path[] operator cast(guide[] g); @@ -1466,6 +1464,8 @@ path[] operator cast(pair[] z); path[] operator cast(path p); bool[] operator cast(bool3[] b); align operator cast(triple dir); +pair operator cast(pairOrTriple a); +triple operator cast(pairOrTriple a); bool3 operator cast(bool b); pen operator cast(hsv hsv); position operator cast(int x); @@ -1571,21 +1571,21 @@ bool operator ==(path a, path b); bool operator ==(path3 a, path3 b); bool operator ==(bool3 a, bool3 b); bool operator ==(light a, light b); +bool operator ==(picture a, picture b); bool operator ==(position a, position b); bool operator ==(arrowhead a, arrowhead b); -bool operator ==(scaling a, scaling b); +bool operator ==(coords2 a, coords2 b); bool operator ==(coord a, coord b); bool operator ==(autoscaleT a, autoscaleT b); bool operator ==(filltype a, filltype b); bool operator ==(freezableBounds a, freezableBounds b); bool operator ==(transformation a, transformation b); bool operator ==(align a, align b); +bool operator ==(coord a, coord b); bool operator ==(coords3 a, coords3 b); -bool operator ==(pairOrTriple a, pairOrTriple b); bool operator ==(Label a, Label b); bool operator ==(processtime a, processtime b); bool operator ==(hsv a, hsv b); -bool operator ==(coords2 a, coords2 b); bool operator ==(scaling a, scaling b); bool operator ==(ScaleT a, ScaleT b); bool operator ==(indexedTransform a, indexedTransform b); @@ -1594,16 +1594,16 @@ bool operator ==(marginT a, marginT b); bool operator ==(projection a, projection b); bool operator ==(side a, side b); bool operator ==(marker a, marker b); -bool operator ==(coord a, coord b); +bool operator ==(scaling a, scaling b); bool operator ==(bounds a, bounds b); bool operator ==(scaleT a, scaleT b); -bool operator ==(picture a, picture b); +bool operator ==(Legend a, Legend b); bool operator ==(object a, object b); bool operator ==(cputime a, cputime b); bool operator ==(bool a, bool3 b); bool operator ==(slice a, slice b); bool operator ==(coords2 a, coords2 b); -bool operator ==(Legend a, Legend b); +bool operator ==(pairOrTriple a, pairOrTriple b); bool operator ==(framedTransformStack a, framedTransformStack b); bool operator !=(bool a, bool b); bool[] operator !=(bool a, bool[] b); @@ -1643,21 +1643,21 @@ bool operator !=(path a, path b); bool operator !=(path3 a, path3 b); bool operator !=(bool3 a, bool3 b); bool operator !=(light a, light b); +bool operator !=(picture a, picture b); bool operator !=(position a, position b); bool operator !=(arrowhead a, arrowhead b); -bool operator !=(scaling a, scaling b); +bool operator !=(coords2 a, coords2 b); bool operator !=(coord a, coord b); bool operator !=(autoscaleT a, autoscaleT b); bool operator !=(filltype a, filltype b); bool operator !=(freezableBounds a, freezableBounds b); bool operator !=(transformation a, transformation b); bool operator !=(align a, align b); +bool operator !=(coord a, coord b); bool operator !=(coords3 a, coords3 b); -bool operator !=(pairOrTriple a, pairOrTriple b); bool operator !=(Label a, Label b); bool operator !=(processtime a, processtime b); bool operator !=(hsv a, hsv b); -bool operator !=(coords2 a, coords2 b); bool operator !=(scaling a, scaling b); bool operator !=(ScaleT a, ScaleT b); bool operator !=(indexedTransform a, indexedTransform b); @@ -1666,16 +1666,16 @@ bool operator !=(marginT a, marginT b); bool operator !=(projection a, projection b); bool operator !=(side a, side b); bool operator !=(marker a, marker b); -bool operator !=(coord a, coord b); +bool operator !=(scaling a, scaling b); bool operator !=(bounds a, bounds b); bool operator !=(scaleT a, scaleT b); -bool operator !=(picture a, picture b); +bool operator !=(Legend a, Legend b); bool operator !=(object a, object b); bool operator !=(cputime a, cputime b); bool operator !=(bool a, bool3 b); bool operator !=(slice a, slice b); bool operator !=(coords2 a, coords2 b); -bool operator !=(Legend a, Legend b); +bool operator !=(pairOrTriple a, pairOrTriple b); bool operator !=(framedTransformStack a, framedTransformStack b); bool operator <(int a, int b); bool[] operator <(int a, int[] b); @@ -1946,6 +1946,7 @@ bool shipped; pair[] fft(pair[] a, int sign=<default>); pair SE; pen nobasealign; +sCAD operator init(); real animationdelay; animation operator init(); frame NoBox(frame f); @@ -1991,16 +1992,6 @@ bsp operator init(); picture operator cast(face f); face operator cast(path3 p); void add(picture pic=<default>, face[] faces, projection P=<default>); -sCAD operator init(); -surface surface(vertex[][] g); -weighted operator init(); -bucket operator init(); -vertex operator init(); -object operator init(); -vertex[][] contour3(triple[][][] v, real[][][] f, real[][][] midpoint=<default>, projection P=<default>); -vertex[][] contour3(real[][][] f, real[][][] midpoint=<default>, triple a, triple b, projection P=<default>); -vertex[][] contour3(real f(real, real, real), triple a, triple b, int nx=<default>, int ny=<default>, int nz=<default>, projection P=<default>); -real eps; void searchindex(boxcontour bc, bool forward, void f(int i, int j)); segment case1(pair p0, pair p1, pair p2, real v0, real v1, real v2); void draw(picture pic=<default>, Label[] L=<default>, guide[][] g, pen[] p); @@ -2013,6 +2004,7 @@ guide connect(Segment S, pair[][] z, guide join(... guide[])); guide[] connect(Segment[] S, pair[][] z, guide join(... guide[])); guide[][] connect(Segment[][] S, pair[][] z, guide join(... guide[])); guide[][] connect(pair[][][] points, real[] c, guide join(... guide[])); +bool same(gridpoint gp1, gridpoint gp2); bool connected(boxcontour bc1, boxcontour bc2); int exterior; int connectedindex(boxcontour bc, boxcontour[] bca, bool activeonly=<default>); @@ -2021,7 +2013,6 @@ segment case2(pair p0, pair p1, pair p2, real v0, real v1, real v2); void collect(pair[][][] points, real[] c); int hyperbola; int edge; -bool same(gridpoint gp1, gridpoint gp2); int line; segment case3(pair p0, pair p1, pair p2, real v0, real v1, real v2); segment checktriangle(pair p0, pair p1, pair p2, real v0, real v1, real v2); @@ -2039,11 +2030,20 @@ guide[][] contour(real f(pair), pair a, pair b, real[] c, int nx=<default>, int guide[][] contour(pair[] z, real[] f, real[] c, guide join(... guide[])=<default>); segment[][] contouredges(real[][] f, real[] c, int subsample=<default>); void setcontour(real f00, real f10, real f01, real f11, real epsf, boxdata bd, int i, int j, int index); +Segment[] Segment(segment[] s); +Segment[][] Segment(segment[][] s); real eps; segment case4(pair p0, pair p1, pair p2, real v0, real v1, real v2); bool isCCW(pair p0, pair p1, pair p2); -Segment[] Segment(segment[] s); -Segment[][] Segment(segment[][] s); +surface surface(vertex[][] g); +weighted operator init(); +bucket operator init(); +vertex operator init(); +object operator init(); +vertex[][] contour3(triple[][][] v, real[][][] f, real[][][] midpoint=<default>, projection P=<default>); +vertex[][] contour3(real[][][] f, real[][][] midpoint=<default>, triple a, triple b, projection P=<default>); +vertex[][] contour3(real f(real, real, real), triple a, triple b, int nx=<default>, int ny=<default>, int nz=<default>, projection P=<default>); +real eps; void draw(TreeNode root, pair pos); real treeNodeStep; void drawAll(TreeNode node, frame f); @@ -2449,9 +2449,6 @@ transform projection(line l1, line l2, bool safe=<default>); bool degenerate(conic c); bool degenerate(circle c); bool degenerate(ellipse el); -segment segment(point A, point B); -segment segment(line l); -segment segment(explicit side side); line line(point A, bool extendA=<default>, point B, bool extendB=<default>); line line(segment s); line line(real a, point A=<default>); @@ -2667,6 +2664,9 @@ mass operator /(explicit mass M, real x); mass operator /(explicit mass M, int x); transform scaleO(real x); real operator ^(point M, explicit circle c); +segment segment(point A, point B); +segment segment(line l); +segment segment(explicit side side); bool operator ==(coordsys c1, coordsys c2); bool operator ==(explicit point M, explicit point N); bool operator ==(explicit vector u, explicit vector v); @@ -2814,118 +2814,6 @@ abscissa curabscissa(ellipse el, point M); abscissa curabscissa(parabola p, point M); abscissa curabscissa(conic co, point M); abscissa curabscissa(arc a, point M); -locateT operator init(); -void Straight(flatguide3)(... void(flatguide3)[]); -void graph(flatguide3)(triple F(real), real, real, int)(void join(flatguide3)(... void(flatguide3)[])); -void(flatguide3)[] graph(triple F(real), real, real, int)(void join(flatguide3)(... void(flatguide3)[]), bool3 cond(real)); -void graph(flatguide3)(picture pic=<default>, real x(real), real y(real), real z(real), real a, real b, int n=<default>, void join(flatguide3)(... void(flatguide3)[])=<default>); -void(flatguide3)[] graph(picture pic=<default>, real x(real), real y(real), real z(real), real a, real b, int n=<default>, bool3 cond(real), void join(flatguide3)(... void(flatguide3)[])=<default>); -void graph(flatguide3)(picture pic=<default>, triple v(real), real a, real b, int n=<default>, void join(flatguide3)(... void(flatguide3)[])=<default>); -void(flatguide3)[] graph(picture pic=<default>, triple v(real), real a, real b, int n=<default>, bool3 cond(real), void join(flatguide3)(... void(flatguide3)[])=<default>); -void graph(flatguide3)(picture pic=<default>, triple[] v, void join(flatguide3)(... void(flatguide3)[])=<default>); -void(flatguide3)[] graph(picture pic=<default>, triple[] v, bool3[] cond, void join(flatguide3)(... void(flatguide3)[])=<default>); -void graph(flatguide3)(picture pic=<default>, real[] x, real[] y, real[] z, void join(flatguide3)(... void(flatguide3)[])=<default>); -void(flatguide3)[] graph(picture pic=<default>, real[] x, real[] y, real[] z, bool3[] cond, void join(flatguide3)(... void(flatguide3)[])=<default>); -void graph(flatguide3)(triple F(path, real), path p, int n=<default>, void join(flatguide3)(... void(flatguide3)[])=<default>); -void graph(flatguide3)(triple F(pair), path p, int n=<default>, void join(flatguide3)(... void(flatguide3)[])=<default>); -void graph(flatguide3)(picture pic=<default>, real f(pair), path p, int n=<default>, void join(flatguide3)(... void(flatguide3)[])=<default>); -void graph(flatguide3)(real f(pair), path p, int n=<default>, real T(pair), void join(flatguide3)(... void(flatguide3)[])=<default>); -void(flatguide3)[][] lift(real f(real x, real y), guide[][] g, void join(flatguide3)(... void(flatguide3)[])=<default>); -void(flatguide3)[][] lift(real f(pair z), guide[][] g, void join(flatguide3)(... void(flatguide3)[])=<default>); -triple polar(real r, real theta, real phi); -void polargraph(flatguide3)(real r(real, real), real theta(real), real phi(real), int n=<default>, void join(flatguide3)(... void(flatguide3)[])=<default>); -void xaxis3At(picture pic=<default>, Label L=<default>, void axis(picture, axisT), real xmin=<default>, real xmax=<default>, pen p=<default>, void ticks(picture, real[][], Label, path3, path3, pen, bool(picture, path3, material, marginT3(path3, pen), light, light), marginT3(path3, pen), ticklocate, int[], bool opposite=<default>, bool primary=<default>)=<default>, bool arrow(picture, path3, material, marginT3(path3, pen), light, light)=<default>, marginT3 margin(path3, pen)=<default>, bool above=<default>, bool opposite=<default>, bool opposite2=<default>, bool primary=<default>); -void yaxis3At(picture pic=<default>, Label L=<default>, void axis(picture, axisT), real ymin=<default>, real ymax=<default>, pen p=<default>, void ticks(picture, real[][], Label, path3, path3, pen, bool(picture, path3, material, marginT3(path3, pen), light, light), marginT3(path3, pen), ticklocate, int[], bool opposite=<default>, bool primary=<default>)=<default>, bool arrow(picture, path3, material, marginT3(path3, pen), light, light)=<default>, marginT3 margin(path3, pen)=<default>, bool above=<default>, bool opposite=<default>, bool opposite2=<default>, bool primary=<default>); -void zaxis3At(picture pic=<default>, Label L=<default>, void axis(picture, axisT), real zmin=<default>, real zmax=<default>, pen p=<default>, void ticks(picture, real[][], Label, path3, path3, pen, bool(picture, path3, material, marginT3(path3, pen), light, light), marginT3(path3, pen), ticklocate, int[], bool opposite=<default>, bool primary=<default>)=<default>, bool arrow(picture, path3, material, marginT3(path3, pen), light, light)=<default>, marginT3 margin(path3, pen)=<default>, bool above=<default>, bool opposite=<default>, bool opposite2=<default>, bool primary=<default>); -void xaxis3(picture pic=<default>, Label L=<default>, void axis(picture, axisT)=<default>, real xmin=<default>, real xmax=<default>, pen p=<default>, void ticks(picture, real[][], Label, path3, path3, pen, bool(picture, path3, material, marginT3(path3, pen), light, light), marginT3(path3, pen), ticklocate, int[], bool opposite=<default>, bool primary=<default>)=<default>, bool arrow(picture, path3, material, marginT3(path3, pen), light, light)=<default>, marginT3 margin(path3, pen)=<default>, bool above=<default>); -void yaxis3(picture pic=<default>, Label L=<default>, void axis(picture, axisT)=<default>, real ymin=<default>, real ymax=<default>, pen p=<default>, void ticks(picture, real[][], Label, path3, path3, pen, bool(picture, path3, material, marginT3(path3, pen), light, light), marginT3(path3, pen), ticklocate, int[], bool opposite=<default>, bool primary=<default>)=<default>, bool arrow(picture, path3, material, marginT3(path3, pen), light, light)=<default>, marginT3 margin(path3, pen)=<default>, bool above=<default>); -void zaxis3(picture pic=<default>, Label L=<default>, void axis(picture, axisT)=<default>, real zmin=<default>, real zmax=<default>, pen p=<default>, void ticks(picture, real[][], Label, path3, path3, pen, bool(picture, path3, material, marginT3(path3, pen), light, light), marginT3(path3, pen), ticklocate, int[], bool opposite=<default>, bool primary=<default>)=<default>, bool arrow(picture, path3, material, marginT3(path3, pen), light, light)=<default>, marginT3 margin(path3, pen)=<default>, bool above=<default>); -bool uperiodic(triple[][] a); -bool vperiodic(triple[][] a); -void OutTicks(picture, real[][], Label, path3, path3, pen, bool(picture, path3, material, marginT3(path3, pen), light, light), marginT3(path3, pen), ticklocate, int[], bool opposite=<default>, bool primary=<default>)(Label format=<default>, string ticklabel(real)=<default>, bool beginlabel=<default>, bool endlabel=<default>, int N=<default>, int n=<default>, real Step=<default>, real step=<default>, bool begin=<default>, bool end=<default>, tickvalues modify(tickvalues)=<default>, real Size=<default>, real size=<default>, bool extend=<default>, pen pTick=<default>, pen ptick=<default>); -void OutTicks(picture, real[][], Label, path3, path3, pen, bool(picture, path3, material, marginT3(path3, pen), light, light), marginT3(path3, pen), ticklocate, int[], bool opposite=<default>, bool primary=<default>)(Label format=<default>, string ticklabel(real)=<default>, bool beginlabel=<default>, bool endlabel=<default>, real[] Ticks, real[] ticks=<default>, real Size=<default>, real size=<default>, bool extend=<default>, pen pTick=<default>, pen ptick=<default>); -void OutTicks(picture, real[][], Label, path3, path3, pen, bool(picture, path3, material, marginT3(path3, pen), light, light), marginT3(path3, pen), ticklocate, int[], bool opposite=<default>, bool primary=<default>); -void axis(picture pic=<default>, Label L=<default>, path3 g, path3 g2=<default>, pen p=<default>, void ticks(picture, real[][], Label, path3, path3, pen, bool(picture, path3, material, marginT3(path3, pen), light, light), marginT3(path3, pen), ticklocate, int[], bool opposite=<default>, bool primary=<default>), ticklocate locate, bool arrow(picture, path3, material, marginT3(path3, pen), light, light)=<default>, marginT3 margin(path3, pen)=<default>, int[] divisor=<default>, bool above=<default>, bool opposite=<default>); -void Bounds(picture, axisT)(int type=<default>, int type2=<default>, triple align=<default>, bool extend=<default>); -void Bounds(picture, axisT); -void XZZero(picture, axisT)(triple align=<default>, bool extend=<default>); -void XZZero(picture, axisT); -void YZZero(picture, axisT)(triple align=<default>, bool extend=<default>); -void YZZero(picture, axisT); -surface surface(triple[][] f, bool[][] cond=<default>); -surface surface(real[][] f, real[] x, real[] y, real[] xsplinetype(real[], real[])=<default>, real[] ysplinetype(real[], real[])=<default>, bool[][] cond=<default>); -surface surface(real[][] f, pair a, pair b, real[] xsplinetype(real[], real[]), real[] ysplinetype(real[], real[])=<default>, bool[][] cond=<default>); -surface surface(real[][] f, pair a, pair b, bool[][] cond=<default>); -surface surface(triple f(pair z), pair a, pair b, int nu=<default>, int nv=<default>, bool cond(pair z)=<default>); -surface surface(triple f(pair z), pair a, pair b, int nu=<default>, int nv=<default>, real[](real[], real[])[] usplinetype, real[](real[], real[])[] vsplinetype=<default>, bool cond(pair z)=<default>); -surface surface(real f(pair z), pair a, pair b, int nx=<default>, int ny=<default>, bool cond(pair z)=<default>); -surface surface(real f(pair z), pair a, pair b, int nx=<default>, int ny=<default>, real[] xsplinetype(real[], real[]), real[] ysplinetype(real[], real[])=<default>, bool cond(pair z)=<default>); -void XYEquals(picture, axisT)(real x, real y, triple align=<default>, bool extend=<default>); -triple Dir(real)(triple dir); -void draw(picture pic=<default>, Label[] L=<default>, void(flatguide3)[][] g, pen[] p, light light=<default>, string name=<default>, render render=<default>, interaction interaction=<default>); -void draw(picture pic=<default>, Label[] L=<default>, void(flatguide3)[][] g, pen p=<default>, light light=<default>, string name=<default>, render render=<default>, interaction interaction=<default>); -void Ticks3(picture, real[][], Label, path3, path3, pen, bool(picture, path3, material, marginT3(path3, pen), light, light), marginT3(path3, pen), ticklocate, int[], bool opposite=<default>, bool primary=<default>)(int sign, Label F=<default>, string ticklabel(real)=<default>, bool beginlabel=<default>, bool endlabel=<default>, real[] Ticks=<default>, real[] ticks=<default>, int N=<default>, bool begin=<default>, bool end=<default>, real Size=<default>, real size=<default>, bool extend=<default>, pen pTick=<default>, pen ptick=<default>); -void Ticks3(picture, real[][], Label, path3, path3, pen, bool(picture, path3, material, marginT3(path3, pen), light, light), marginT3(path3, pen), ticklocate, int[], bool opposite=<default>, bool primary=<default>)(int sign, Label F=<default>, string ticklabel(real)=<default>, bool beginlabel=<default>, bool endlabel=<default>, int N, int n=<default>, real Step=<default>, real step=<default>, bool begin=<default>, bool end=<default>, tickvalues modify(tickvalues)=<default>, real Size=<default>, real size=<default>, bool extend=<default>, pen pTick=<default>, pen ptick=<default>); -real maxlength(triple f(pair z), pair a, pair b, int nu, int nv); -void drawtick(picture pic, real[][] T, path3 g, path3 g2, ticklocate locate, real val, real Size, int sign, pen p, bool extend); -triple tickMin3(picture pic); -triple tickMax3(picture pic); -triple Scale(picture pic=<default>, triple v); -real ScaleZ(picture pic=<default>, real z); -picture vectorfield(path3 vector(pair v), triple f(pair z), pair a, pair b, int nu=<default>, int nv=<default>, bool truesize=<default>, real maxlength=<default>, bool cond(pair z)=<default>, pen p=<default>, bool arrow(picture, path3, material, marginT3(path3, pen), light, light)=<default>, marginT3 margin(path3, pen)=<default>, string name=<default>, render render=<default>); -path3 Circle(triple c, real r, triple normal=<default>, int n=<default>); -void InTicks(picture, real[][], Label, path3, path3, pen, bool(picture, path3, material, marginT3(path3, pen), light, light), marginT3(path3, pen), ticklocate, int[], bool opposite=<default>, bool primary=<default>)(Label format=<default>, string ticklabel(real)=<default>, bool beginlabel=<default>, bool endlabel=<default>, int N=<default>, int n=<default>, real Step=<default>, real step=<default>, bool begin=<default>, bool end=<default>, tickvalues modify(tickvalues)=<default>, real Size=<default>, real size=<default>, bool extend=<default>, pen pTick=<default>, pen ptick=<default>); -void InTicks(picture, real[][], Label, path3, path3, pen, bool(picture, path3, material, marginT3(path3, pen), light, light), marginT3(path3, pen), ticklocate, int[], bool opposite=<default>, bool primary=<default>)(Label format=<default>, string ticklabel(real)=<default>, bool beginlabel=<default>, bool endlabel=<default>, real[] Ticks, real[] ticks=<default>, real Size=<default>, real size=<default>, bool extend=<default>, pen pTick=<default>, pen ptick=<default>); -void InTicks(picture, real[][], Label, path3, path3, pen, bool(picture, path3, material, marginT3(path3, pen), light, light), marginT3(path3, pen), ticklocate, int[], bool opposite=<default>, bool primary=<default>); -void Spline(flatguide3)(... void(flatguide3)[]); -void InOutTicks(picture, real[][], Label, path3, path3, pen, bool(picture, path3, material, marginT3(path3, pen), light, light), marginT3(path3, pen), ticklocate, int[], bool opposite=<default>, bool primary=<default>)(Label format=<default>, string ticklabel(real)=<default>, bool beginlabel=<default>, bool endlabel=<default>, int N=<default>, int n=<default>, real Step=<default>, real step=<default>, bool begin=<default>, bool end=<default>, tickvalues modify(tickvalues)=<default>, real Size=<default>, real size=<default>, bool extend=<default>, pen pTick=<default>, pen ptick=<default>); -void InOutTicks(picture, real[][], Label, path3, path3, pen, bool(picture, path3, material, marginT3(path3, pen), light, light), marginT3(path3, pen), ticklocate, int[], bool opposite=<default>, bool primary=<default>)(Label format=<default>, string ticklabel(real)=<default>, bool beginlabel=<default>, bool endlabel=<default>, real[] Ticks, real[] ticks=<default>, real Size=<default>, real size=<default>, bool extend=<default>, pen pTick=<default>, pen ptick=<default>); -void InOutTicks(picture, real[][], Label, path3, path3, pen, bool(picture, path3, material, marginT3(path3, pen), light, light), marginT3(path3, pen), ticklocate, int[], bool opposite=<default>, bool primary=<default>); -void axes3(picture pic=<default>, Label xlabel=<default>, Label ylabel=<default>, Label zlabel=<default>, bool extend=<default>, triple min=<default>, triple max=<default>, pen p=<default>, bool arrow(picture, path3, material, marginT3(path3, pen), light, light)=<default>, marginT3 margin(path3, pen)=<default>); -void label(picture pic, Label L, triple v, real x, align align, string format, pen p); -void labelx(picture pic=<default>, Label L=<default>, triple v, align align=<default>, string format=<default>, pen p=<default>); -void labelx3(picture pic=<default>, Label L=<default>, real x, align align=<default>, string format=<default>, pen p=<default>); -void labeltick(picture pic, real[][] T, path3 g, ticklocate locate, real val, int sign, real Size, string ticklabel(real), Label F, real norm=<default>); -void labelaxis(picture pic, real[][] T, Label L, path3 g, ticklocate locate=<default>, int sign=<default>, bool ticklabels=<default>); -void labely(picture pic=<default>, Label L=<default>, triple v, align align=<default>, string format=<default>, pen p=<default>); -void labely3(picture pic=<default>, Label L=<default>, real y, align align=<default>, string format=<default>, pen p=<default>); -void labelz(picture pic=<default>, Label L=<default>, triple v, align align=<default>, string format=<default>, pen p=<default>); -void labelz3(picture pic=<default>, Label L=<default>, real z, align align=<default>, string format=<default>, pen p=<default>); -void autoscale3(picture pic=<default>, void axis(picture, axisT)); -void xtick(picture pic=<default>, triple v, triple dir=<default>, real size=<default>, pen p=<default>); -void xtick(picture pic=<default>, Label L, triple v, triple dir=<default>, string format=<default>, real size=<default>, pen p=<default>); -void xtick3(picture pic=<default>, real x, triple dir=<default>, real size=<default>, pen p=<default>); -void xtick3(picture pic=<default>, Label L, real x, triple dir=<default>, string format=<default>, real size=<default>, pen p=<default>); -void ytick(picture pic=<default>, triple v, triple dir=<default>, real size=<default>, pen p=<default>); -void ytick(picture pic=<default>, Label L, triple v, triple dir=<default>, string format=<default>, real size=<default>, pen p=<default>); -void ytick3(picture pic=<default>, real y, triple dir=<default>, real size=<default>, pen p=<default>); -void ytick3(picture pic=<default>, Label L, real y, triple dir=<default>, string format=<default>, real size=<default>, pen p=<default>); -void ztick(picture pic=<default>, triple v, triple dir=<default>, real size=<default>, pen p=<default>); -void ztick(picture pic=<default>, Label L, triple v, triple dir=<default>, string format=<default>, real size=<default>, pen p=<default>); -void ztick3(picture pic=<default>, real z, triple dir=<default>, real size=<default>, pen p=<default>); -void ztick3(picture pic=<default>, Label L, real z, triple dir=<default>, string format=<default>, real size=<default>, pen p=<default>); -triple zero3(real); -triple defaultdir(triple X, triple Y, triple Z, bool opposite=<default>, projection P); -real xtrans(real[][] t, real x); -real ytrans(real[][] t, real y); -real ztrans(real[][] t, real z); -ticklocate ticklocate(real a, real b, autoscaleT S=<default>, real tickmin=<default>, real tickmax=<default>, real time(real)=<default>, triple dir(real)); -triple ticklabelshift(triple align, pen p=<default>); -path3 Arc(triple c, triple v1, triple v2, triple normal=<default>, bool direction=<default>, int n=<default>); -path3 Arc(triple c, real r, real theta1, real phi1, real theta2, real phi2, triple normal=<default>, bool direction, int n=<default>); -path3 Arc(triple c, real r, real theta1, real phi1, real theta2, real phi2, triple normal=<default>, int n=<default>); -void limits(picture pic=<default>, triple min, triple max); -void XZEquals(picture, axisT)(real x, real z, triple align=<default>, bool extend=<default>); -void YZEquals(picture, axisT)(real y, real z, triple align=<default>, bool extend=<default>); -void XYZero(picture, axisT)(triple align=<default>, bool extend=<default>); -void XYZero(picture, axisT); -void zlimits(picture pic=<default>, real min=<default>, real max=<default>, bool crop=<default>); -void tick(picture pic=<default>, triple v, triple dir, real size=<default>, pen p=<default>); -void tick(picture pic=<default>, Label L, real value, triple v, triple dir, string format=<default>, real size=<default>, pen p=<default>); -surface bispline(real[][] z, real[][] p, real[][] q, real[][] r, real[] x, real[] y, bool[][] cond=<default>); -path3[] segment(triple[] v, bool[] cond, void join(flatguide3)(... void(flatguide3)[])=<default>); -void NoTicks3(picture, real[][], Label, path3, path3, pen, bool(picture, path3, material, marginT3(path3, pen), light, light), marginT3(path3, pen), ticklocate, int[], bool opposite=<default>, bool primary=<default>)(); -void NoTicks3(picture, real[][], Label, path3, path3, pen, bool(picture, path3, material, marginT3(path3, pen), light, light), marginT3(path3, pen), ticklocate, int[], bool opposite=<default>, bool primary=<default>); string DefaultFormat(real); string DefaultLogFormat(real)(int base); string DefaultLogFormat(real); @@ -2953,6 +2841,9 @@ axisT axis; void axis(picture pic=<default>, Label L=<default>, path g, path g2=<default>, pen p=<default>, void ticks(frame, transform, Label, pair, path, path, pen, bool(picture, path, pen, marginT(path, pen)), marginT(path, pen), ticklocate, int[], bool opposite=<default>), ticklocate locate, bool arrow(picture, path, pen, marginT(path, pen))=<default>, marginT margin(path, pen)=<default>, int[] divisor=<default>, bool above=<default>, bool opposite=<default>); void drawtick(frame f, transform T, path g, path g2, ticklocate locate, real val, real Size, int sign, pen p, bool extend); real maxlength(pair a, pair b, int nx, int ny); +tickvalues OmitTickIntervals(tickvalues)(real[] a, real[] b); +tickvalues OmitTickInterval(tickvalues)(real a, real b); +tickvalues OmitTick(tickvalues)(... real[] x); void errorbar(picture pic, pair z, pair dp, pair dm, pen p=<default>, real size=<default>); void errorbars(picture pic=<default>, pair[] z, pair[] dp, pair[] dm=<default>, bool[] cond=<default>, pen p=<default>, real size=<default>); void errorbars(picture pic=<default>, real[] x, real[] y, real[] dpx, real[] dpy, real[] dmx=<default>, real[] dmy=<default>, bool[] cond=<default>, pen p=<default>, real size=<default>); @@ -2967,9 +2858,6 @@ void crop(picture pic=<default>); picture vectorfield(path vector(real), path g, int n, bool truesize=<default>, pen p=<default>, bool arrow(picture, path, pen, marginT(path, pen))=<default>, marginT margin(path, pen)=<default>); picture vectorfield(path vector(pair), pair a, pair b, int nx=<default>, int ny=<default>, bool truesize=<default>, real maxlength=<default>, bool cond(pair z)=<default>, pen p=<default>, bool arrow(picture, path, pen, marginT(path, pen))=<default>, marginT margin(path, pen)=<default>); string OmitFormat(real)(string s=<default> ... real[] x); -tickvalues OmitTickIntervals(tickvalues)(real[] a, real[] b); -tickvalues OmitTickInterval(tickvalues)(real a, real b); -tickvalues OmitTick(tickvalues)(... real[] x); guide Straight(... guide[]); int Min; string trailingzero; @@ -2980,19 +2868,23 @@ void labelx(picture pic=<default>, Label L, string format=<default>, explicit pe path Arc(pair c, real r, real angle1, real angle2, bool direction, int n=<default>); path Arc(pair c, real r, real angle1, real angle2, int n=<default>); path Arc(pair c, explicit pair z1, explicit pair z2, bool direction=<default>, int n=<default>); -pair labeltick(frame d, transform T, path g, ticklocate locate, real val, pair side, int sign, real Size, string ticklabel(real), Label F, real norm=<default>); -void labelaxis(frame f, transform T, Label L, path g, ticklocate locate=<default>, int sign=<default>, bool ticklabels=<default>); void labely(picture pic=<default>, Label L=<default>, explicit pair z, align align=<default>, string format=<default>, pen p=<default>); void labely(picture pic=<default>, Label L=<default>, real y, align align=<default>, string format=<default>, pen p=<default>); void labely(picture pic=<default>, Label L, string format=<default>, explicit pen p=<default>); +pair labeltick(frame d, transform T, path g, ticklocate locate, real val, pair side, int sign, real Size, string ticklabel(real), Label F, real norm=<default>); +void labelaxis(frame f, transform T, Label L, path g, ticklocate locate=<default>, int sign=<default>, bool ticklabels=<default>); +void xaxisAt(picture pic=<default>, Label L=<default>, void axis(picture, axisT), real xmin=<default>, real xmax=<default>, pen p=<default>, void ticks(frame, transform, Label, pair, path, path, pen, bool(picture, path, pen, marginT(path, pen)), marginT(path, pen), ticklocate, int[], bool opposite=<default>)=<default>, bool arrow(picture, path, pen, marginT(path, pen))=<default>, marginT margin(path, pen)=<default>, bool above=<default>, bool opposite=<default>); +void yaxisAt(picture pic=<default>, Label L=<default>, void axis(picture, axisT), real ymin=<default>, real ymax=<default>, pen p=<default>, void ticks(frame, transform, Label, pair, path, path, pen, bool(picture, path, pen, marginT(path, pen)), marginT(path, pen), ticklocate, int[], bool opposite=<default>)=<default>, bool arrow(picture, path, pen, marginT(path, pen))=<default>, marginT margin(path, pen)=<default>, bool above=<default>, bool opposite=<default>); void xtick(picture pic=<default>, explicit pair z, pair dir=<default>, real size=<default>, pen p=<default>); void xtick(picture pic=<default>, real x, pair dir=<default>, real size=<default>, pen p=<default>); void xtick(picture pic=<default>, Label L, explicit pair z, pair dir=<default>, string format=<default>, real size=<default>, pen p=<default>); void xtick(picture pic=<default>, Label L, real x, pair dir=<default>, string format=<default>, real size=<default>, pen p=<default>); +void xaxis(picture pic=<default>, Label L=<default>, void axis(picture, axisT)=<default>, real xmin=<default>, real xmax=<default>, pen p=<default>, void ticks(frame, transform, Label, pair, path, path, pen, bool(picture, path, pen, marginT(path, pen)), marginT(path, pen), ticklocate, int[], bool opposite=<default>)=<default>, bool arrow(picture, path, pen, marginT(path, pen))=<default>, marginT margin(path, pen)=<default>, bool above=<default>); void ytick(picture pic=<default>, explicit pair z, pair dir=<default>, real size=<default>, pen p=<default>); void ytick(picture pic=<default>, real y, pair dir=<default>, real size=<default>, pen p=<default>); void ytick(picture pic=<default>, Label L, explicit pair z, pair dir=<default>, string format=<default>, real size=<default>, pen p=<default>); void ytick(picture pic=<default>, Label L, real y, pair dir=<default>, string format=<default>, real size=<default>, pen p=<default>); +void yaxis(picture pic=<default>, Label L=<default>, void axis(picture, axisT)=<default>, real ymin=<default>, real ymax=<default>, pen p=<default>, void ticks(frame, transform, Label, pair, path, path, pen, bool(picture, path, pen, marginT(path, pen)), marginT(path, pen), ticklocate, int[], bool opposite=<default>)=<default>, bool arrow(picture, path, pen, marginT(path, pen))=<default>, marginT margin(path, pen)=<default>, bool above=<default>, bool autorotate=<default>); picture secondaryX(picture primary=<default>, void f(picture)); picture secondaryY(picture primary=<default>, void f(picture)); Label Break; @@ -3001,10 +2893,6 @@ scaleT Linear; scaleT Linear(bool automin=<default>, bool automax=<default>, real s=<default>, real intercept=<default>); pair tickMin(picture pic); pair tickMax(picture pic); -void xaxisAt(picture pic=<default>, Label L=<default>, void axis(picture, axisT), real xmin=<default>, real xmax=<default>, pen p=<default>, void ticks(frame, transform, Label, pair, path, path, pen, bool(picture, path, pen, marginT(path, pen)), marginT(path, pen), ticklocate, int[], bool opposite=<default>)=<default>, bool arrow(picture, path, pen, marginT(path, pen))=<default>, marginT margin(path, pen)=<default>, bool above=<default>, bool opposite=<default>); -void yaxisAt(picture pic=<default>, Label L=<default>, void axis(picture, axisT), real ymin=<default>, real ymax=<default>, pen p=<default>, void ticks(frame, transform, Label, pair, path, path, pen, bool(picture, path, pen, marginT(path, pen)), marginT(path, pen), ticklocate, int[], bool opposite=<default>)=<default>, bool arrow(picture, path, pen, marginT(path, pen))=<default>, marginT margin(path, pen)=<default>, bool above=<default>, bool opposite=<default>); -void xaxis(picture pic=<default>, Label L=<default>, void axis(picture, axisT)=<default>, real xmin=<default>, real xmax=<default>, pen p=<default>, void ticks(frame, transform, Label, pair, path, path, pen, bool(picture, path, pen, marginT(path, pen)), marginT(path, pen), ticklocate, int[], bool opposite=<default>)=<default>, bool arrow(picture, path, pen, marginT(path, pen))=<default>, marginT margin(path, pen)=<default>, bool above=<default>); -void yaxis(picture pic=<default>, Label L=<default>, void axis(picture, axisT)=<default>, real ymin=<default>, real ymax=<default>, pen p=<default>, void ticks(frame, transform, Label, pair, path, path, pen, bool(picture, path, pen, marginT(path, pen)), marginT(path, pen), ticklocate, int[], bool opposite=<default>)=<default>, bool arrow(picture, path, pen, marginT(path, pen))=<default>, marginT margin(path, pen)=<default>, bool above=<default>, bool autorotate=<default>); string autoformat(string format=<default>, real norm ... real[] a); real linear(real)(real S(real x)=<default>, real Min, real Max); pair polar(real r, real theta); @@ -3016,7 +2904,6 @@ void LeftTicks(frame, transform, Label, pair, path, path, pen, bool(picture, pat void LeftTicks(frame, transform, Label, pair, path, path, pen, bool(picture, path, pen, marginT(path, pen)), marginT(path, pen), ticklocate, int[], bool opposite=<default>); tickvalues NoZero(tickvalues); string NoZeroFormat(real); -path[] segment(pair[] z, bool[] cond, guide join(... guide[])=<default>); guide Hermite(... guide[])(real[] splinetype(real[], real[])); guide Hermite(... guide[]); path Circle(pair c, real r, int n=<default>); @@ -3049,6 +2936,7 @@ ticklocate operator init(); locateT operator init(); tickvalues operator init(); axisT operator init(); +path[] segment(pair[] z, bool[] cond, guide join(... guide[])=<default>); int Both; void axes(picture pic=<default>, Label xlabel=<default>, Label ylabel=<default>, bool extend=<default>, pair min=<default>, pair max=<default>, pen p=<default>, bool arrow(picture, path, pen, marginT(path, pen))=<default>, marginT margin(path, pen)=<default>, bool above=<default>); string signedtrailingzero; @@ -3085,6 +2973,118 @@ void autoscale(picture pic=<default>, void axis(picture, axisT)); guide Spline(... guide[]); void LeftRight(picture, axisT)(bool extend=<default>); void LeftRight(picture, axisT); +locateT operator init(); +void Straight(flatguide3)(... void(flatguide3)[]); +void graph(flatguide3)(triple F(real), real, real, int)(void join(flatguide3)(... void(flatguide3)[])); +void(flatguide3)[] graph(triple F(real), real, real, int)(void join(flatguide3)(... void(flatguide3)[]), bool3 cond(real)); +void graph(flatguide3)(picture pic=<default>, real x(real), real y(real), real z(real), real a, real b, int n=<default>, void join(flatguide3)(... void(flatguide3)[])=<default>); +void(flatguide3)[] graph(picture pic=<default>, real x(real), real y(real), real z(real), real a, real b, int n=<default>, bool3 cond(real), void join(flatguide3)(... void(flatguide3)[])=<default>); +void graph(flatguide3)(picture pic=<default>, triple v(real), real a, real b, int n=<default>, void join(flatguide3)(... void(flatguide3)[])=<default>); +void(flatguide3)[] graph(picture pic=<default>, triple v(real), real a, real b, int n=<default>, bool3 cond(real), void join(flatguide3)(... void(flatguide3)[])=<default>); +void graph(flatguide3)(picture pic=<default>, triple[] v, void join(flatguide3)(... void(flatguide3)[])=<default>); +void(flatguide3)[] graph(picture pic=<default>, triple[] v, bool3[] cond, void join(flatguide3)(... void(flatguide3)[])=<default>); +void graph(flatguide3)(picture pic=<default>, real[] x, real[] y, real[] z, void join(flatguide3)(... void(flatguide3)[])=<default>); +void(flatguide3)[] graph(picture pic=<default>, real[] x, real[] y, real[] z, bool3[] cond, void join(flatguide3)(... void(flatguide3)[])=<default>); +void graph(flatguide3)(triple F(path, real), path p, int n=<default>, void join(flatguide3)(... void(flatguide3)[])=<default>); +void graph(flatguide3)(triple F(pair), path p, int n=<default>, void join(flatguide3)(... void(flatguide3)[])=<default>); +void graph(flatguide3)(picture pic=<default>, real f(pair), path p, int n=<default>, void join(flatguide3)(... void(flatguide3)[])=<default>); +void graph(flatguide3)(real f(pair), path p, int n=<default>, real T(pair), void join(flatguide3)(... void(flatguide3)[])=<default>); +void(flatguide3)[][] lift(real f(real x, real y), guide[][] g, void join(flatguide3)(... void(flatguide3)[])=<default>); +void(flatguide3)[][] lift(real f(pair z), guide[][] g, void join(flatguide3)(... void(flatguide3)[])=<default>); +triple polar(real r, real theta, real phi); +void polargraph(flatguide3)(real r(real, real), real theta(real), real phi(real), int n=<default>, void join(flatguide3)(... void(flatguide3)[])=<default>); +void xaxis3At(picture pic=<default>, Label L=<default>, void axis(picture, axisT), real xmin=<default>, real xmax=<default>, pen p=<default>, void ticks(picture, real[][], Label, path3, path3, pen, bool(picture, path3, material, marginT3(path3, pen), light, light), marginT3(path3, pen), ticklocate, int[], bool opposite=<default>, bool primary=<default>)=<default>, bool arrow(picture, path3, material, marginT3(path3, pen), light, light)=<default>, marginT3 margin(path3, pen)=<default>, bool above=<default>, bool opposite=<default>, bool opposite2=<default>, bool primary=<default>); +void yaxis3At(picture pic=<default>, Label L=<default>, void axis(picture, axisT), real ymin=<default>, real ymax=<default>, pen p=<default>, void ticks(picture, real[][], Label, path3, path3, pen, bool(picture, path3, material, marginT3(path3, pen), light, light), marginT3(path3, pen), ticklocate, int[], bool opposite=<default>, bool primary=<default>)=<default>, bool arrow(picture, path3, material, marginT3(path3, pen), light, light)=<default>, marginT3 margin(path3, pen)=<default>, bool above=<default>, bool opposite=<default>, bool opposite2=<default>, bool primary=<default>); +void zaxis3At(picture pic=<default>, Label L=<default>, void axis(picture, axisT), real zmin=<default>, real zmax=<default>, pen p=<default>, void ticks(picture, real[][], Label, path3, path3, pen, bool(picture, path3, material, marginT3(path3, pen), light, light), marginT3(path3, pen), ticklocate, int[], bool opposite=<default>, bool primary=<default>)=<default>, bool arrow(picture, path3, material, marginT3(path3, pen), light, light)=<default>, marginT3 margin(path3, pen)=<default>, bool above=<default>, bool opposite=<default>, bool opposite2=<default>, bool primary=<default>); +void xaxis3(picture pic=<default>, Label L=<default>, void axis(picture, axisT)=<default>, real xmin=<default>, real xmax=<default>, pen p=<default>, void ticks(picture, real[][], Label, path3, path3, pen, bool(picture, path3, material, marginT3(path3, pen), light, light), marginT3(path3, pen), ticklocate, int[], bool opposite=<default>, bool primary=<default>)=<default>, bool arrow(picture, path3, material, marginT3(path3, pen), light, light)=<default>, marginT3 margin(path3, pen)=<default>, bool above=<default>); +void yaxis3(picture pic=<default>, Label L=<default>, void axis(picture, axisT)=<default>, real ymin=<default>, real ymax=<default>, pen p=<default>, void ticks(picture, real[][], Label, path3, path3, pen, bool(picture, path3, material, marginT3(path3, pen), light, light), marginT3(path3, pen), ticklocate, int[], bool opposite=<default>, bool primary=<default>)=<default>, bool arrow(picture, path3, material, marginT3(path3, pen), light, light)=<default>, marginT3 margin(path3, pen)=<default>, bool above=<default>); +bool uperiodic(triple[][] a); +void zaxis3(picture pic=<default>, Label L=<default>, void axis(picture, axisT)=<default>, real zmin=<default>, real zmax=<default>, pen p=<default>, void ticks(picture, real[][], Label, path3, path3, pen, bool(picture, path3, material, marginT3(path3, pen), light, light), marginT3(path3, pen), ticklocate, int[], bool opposite=<default>, bool primary=<default>)=<default>, bool arrow(picture, path3, material, marginT3(path3, pen), light, light)=<default>, marginT3 margin(path3, pen)=<default>, bool above=<default>); +bool vperiodic(triple[][] a); +void OutTicks(picture, real[][], Label, path3, path3, pen, bool(picture, path3, material, marginT3(path3, pen), light, light), marginT3(path3, pen), ticklocate, int[], bool opposite=<default>, bool primary=<default>)(Label format=<default>, string ticklabel(real)=<default>, bool beginlabel=<default>, bool endlabel=<default>, int N=<default>, int n=<default>, real Step=<default>, real step=<default>, bool begin=<default>, bool end=<default>, tickvalues modify(tickvalues)=<default>, real Size=<default>, real size=<default>, bool extend=<default>, pen pTick=<default>, pen ptick=<default>); +void OutTicks(picture, real[][], Label, path3, path3, pen, bool(picture, path3, material, marginT3(path3, pen), light, light), marginT3(path3, pen), ticklocate, int[], bool opposite=<default>, bool primary=<default>)(Label format=<default>, string ticklabel(real)=<default>, bool beginlabel=<default>, bool endlabel=<default>, real[] Ticks, real[] ticks=<default>, real Size=<default>, real size=<default>, bool extend=<default>, pen pTick=<default>, pen ptick=<default>); +void OutTicks(picture, real[][], Label, path3, path3, pen, bool(picture, path3, material, marginT3(path3, pen), light, light), marginT3(path3, pen), ticklocate, int[], bool opposite=<default>, bool primary=<default>); +void axis(picture pic=<default>, Label L=<default>, path3 g, path3 g2=<default>, pen p=<default>, void ticks(picture, real[][], Label, path3, path3, pen, bool(picture, path3, material, marginT3(path3, pen), light, light), marginT3(path3, pen), ticklocate, int[], bool opposite=<default>, bool primary=<default>), ticklocate locate, bool arrow(picture, path3, material, marginT3(path3, pen), light, light)=<default>, marginT3 margin(path3, pen)=<default>, int[] divisor=<default>, bool above=<default>, bool opposite=<default>); +void Bounds(picture, axisT)(int type=<default>, int type2=<default>, triple align=<default>, bool extend=<default>); +void Bounds(picture, axisT); +void XZZero(picture, axisT)(triple align=<default>, bool extend=<default>); +void XZZero(picture, axisT); +void YZZero(picture, axisT)(triple align=<default>, bool extend=<default>); +void YZZero(picture, axisT); +surface surface(triple[][] f, bool[][] cond=<default>); +surface surface(real[][] f, real[] x, real[] y, real[] xsplinetype(real[], real[])=<default>, real[] ysplinetype(real[], real[])=<default>, bool[][] cond=<default>); +surface surface(real[][] f, pair a, pair b, real[] xsplinetype(real[], real[]), real[] ysplinetype(real[], real[])=<default>, bool[][] cond=<default>); +surface surface(real[][] f, pair a, pair b, bool[][] cond=<default>); +surface surface(triple f(pair z), pair a, pair b, int nu=<default>, int nv=<default>, bool cond(pair z)=<default>); +surface surface(triple f(pair z), pair a, pair b, int nu=<default>, int nv=<default>, real[](real[], real[])[] usplinetype, real[](real[], real[])[] vsplinetype=<default>, bool cond(pair z)=<default>); +surface surface(real f(pair z), pair a, pair b, int nx=<default>, int ny=<default>, bool cond(pair z)=<default>); +surface surface(real f(pair z), pair a, pair b, int nx=<default>, int ny=<default>, real[] xsplinetype(real[], real[]), real[] ysplinetype(real[], real[])=<default>, bool cond(pair z)=<default>); +void XYEquals(picture, axisT)(real x, real y, triple align=<default>, bool extend=<default>); +triple Dir(real)(triple dir); +void draw(picture pic=<default>, Label[] L=<default>, void(flatguide3)[][] g, pen[] p, light light=<default>, string name=<default>, render render=<default>, interaction interaction=<default>); +void draw(picture pic=<default>, Label[] L=<default>, void(flatguide3)[][] g, pen p=<default>, light light=<default>, string name=<default>, render render=<default>, interaction interaction=<default>); +void Ticks3(picture, real[][], Label, path3, path3, pen, bool(picture, path3, material, marginT3(path3, pen), light, light), marginT3(path3, pen), ticklocate, int[], bool opposite=<default>, bool primary=<default>)(int sign, Label F=<default>, string ticklabel(real)=<default>, bool beginlabel=<default>, bool endlabel=<default>, real[] Ticks=<default>, real[] ticks=<default>, int N=<default>, bool begin=<default>, bool end=<default>, real Size=<default>, real size=<default>, bool extend=<default>, pen pTick=<default>, pen ptick=<default>); +void Ticks3(picture, real[][], Label, path3, path3, pen, bool(picture, path3, material, marginT3(path3, pen), light, light), marginT3(path3, pen), ticklocate, int[], bool opposite=<default>, bool primary=<default>)(int sign, Label F=<default>, string ticklabel(real)=<default>, bool beginlabel=<default>, bool endlabel=<default>, int N, int n=<default>, real Step=<default>, real step=<default>, bool begin=<default>, bool end=<default>, tickvalues modify(tickvalues)=<default>, real Size=<default>, real size=<default>, bool extend=<default>, pen pTick=<default>, pen ptick=<default>); +real maxlength(triple f(pair z), pair a, pair b, int nu, int nv); +void drawtick(picture pic, real[][] T, path3 g, path3 g2, ticklocate locate, real val, real Size, int sign, pen p, bool extend); +triple tickMin3(picture pic); +triple tickMax3(picture pic); +triple Scale(picture pic=<default>, triple v); +real ScaleZ(picture pic=<default>, real z); +picture vectorfield(path3 vector(pair v), triple f(pair z), pair a, pair b, int nu=<default>, int nv=<default>, bool truesize=<default>, real maxlength=<default>, bool cond(pair z)=<default>, pen p=<default>, bool arrow(picture, path3, material, marginT3(path3, pen), light, light)=<default>, marginT3 margin(path3, pen)=<default>, string name=<default>, render render=<default>); +path3 Circle(triple c, real r, triple normal=<default>, int n=<default>); +void InTicks(picture, real[][], Label, path3, path3, pen, bool(picture, path3, material, marginT3(path3, pen), light, light), marginT3(path3, pen), ticklocate, int[], bool opposite=<default>, bool primary=<default>)(Label format=<default>, string ticklabel(real)=<default>, bool beginlabel=<default>, bool endlabel=<default>, int N=<default>, int n=<default>, real Step=<default>, real step=<default>, bool begin=<default>, bool end=<default>, tickvalues modify(tickvalues)=<default>, real Size=<default>, real size=<default>, bool extend=<default>, pen pTick=<default>, pen ptick=<default>); +void InTicks(picture, real[][], Label, path3, path3, pen, bool(picture, path3, material, marginT3(path3, pen), light, light), marginT3(path3, pen), ticklocate, int[], bool opposite=<default>, bool primary=<default>)(Label format=<default>, string ticklabel(real)=<default>, bool beginlabel=<default>, bool endlabel=<default>, real[] Ticks, real[] ticks=<default>, real Size=<default>, real size=<default>, bool extend=<default>, pen pTick=<default>, pen ptick=<default>); +void InTicks(picture, real[][], Label, path3, path3, pen, bool(picture, path3, material, marginT3(path3, pen), light, light), marginT3(path3, pen), ticklocate, int[], bool opposite=<default>, bool primary=<default>); +void Spline(flatguide3)(... void(flatguide3)[]); +void InOutTicks(picture, real[][], Label, path3, path3, pen, bool(picture, path3, material, marginT3(path3, pen), light, light), marginT3(path3, pen), ticklocate, int[], bool opposite=<default>, bool primary=<default>)(Label format=<default>, string ticklabel(real)=<default>, bool beginlabel=<default>, bool endlabel=<default>, int N=<default>, int n=<default>, real Step=<default>, real step=<default>, bool begin=<default>, bool end=<default>, tickvalues modify(tickvalues)=<default>, real Size=<default>, real size=<default>, bool extend=<default>, pen pTick=<default>, pen ptick=<default>); +void InOutTicks(picture, real[][], Label, path3, path3, pen, bool(picture, path3, material, marginT3(path3, pen), light, light), marginT3(path3, pen), ticklocate, int[], bool opposite=<default>, bool primary=<default>)(Label format=<default>, string ticklabel(real)=<default>, bool beginlabel=<default>, bool endlabel=<default>, real[] Ticks, real[] ticks=<default>, real Size=<default>, real size=<default>, bool extend=<default>, pen pTick=<default>, pen ptick=<default>); +void InOutTicks(picture, real[][], Label, path3, path3, pen, bool(picture, path3, material, marginT3(path3, pen), light, light), marginT3(path3, pen), ticklocate, int[], bool opposite=<default>, bool primary=<default>); +void axes3(picture pic=<default>, Label xlabel=<default>, Label ylabel=<default>, Label zlabel=<default>, bool extend=<default>, triple min=<default>, triple max=<default>, pen p=<default>, bool arrow(picture, path3, material, marginT3(path3, pen), light, light)=<default>, marginT3 margin(path3, pen)=<default>); +void label(picture pic, Label L, triple v, real x, align align, string format, pen p); +void labelx(picture pic=<default>, Label L=<default>, triple v, align align=<default>, string format=<default>, pen p=<default>); +void labely(picture pic=<default>, Label L=<default>, triple v, align align=<default>, string format=<default>, pen p=<default>); +void labeltick(picture pic, real[][] T, path3 g, ticklocate locate, real val, int sign, real Size, string ticklabel(real), Label F, real norm=<default>); +void labelaxis(picture pic, real[][] T, Label L, path3 g, ticklocate locate=<default>, int sign=<default>, bool ticklabels=<default>); +void labelx3(picture pic=<default>, Label L=<default>, real x, align align=<default>, string format=<default>, pen p=<default>); +void labely3(picture pic=<default>, Label L=<default>, real y, align align=<default>, string format=<default>, pen p=<default>); +void labelz(picture pic=<default>, Label L=<default>, triple v, align align=<default>, string format=<default>, pen p=<default>); +void labelz3(picture pic=<default>, Label L=<default>, real z, align align=<default>, string format=<default>, pen p=<default>); +void autoscale3(picture pic=<default>, void axis(picture, axisT)); +void xtick(picture pic=<default>, triple v, triple dir=<default>, real size=<default>, pen p=<default>); +void xtick(picture pic=<default>, Label L, triple v, triple dir=<default>, string format=<default>, real size=<default>, pen p=<default>); +void ytick(picture pic=<default>, triple v, triple dir=<default>, real size=<default>, pen p=<default>); +void ytick(picture pic=<default>, Label L, triple v, triple dir=<default>, string format=<default>, real size=<default>, pen p=<default>); +void xtick3(picture pic=<default>, real x, triple dir=<default>, real size=<default>, pen p=<default>); +void xtick3(picture pic=<default>, Label L, real x, triple dir=<default>, string format=<default>, real size=<default>, pen p=<default>); +void ytick3(picture pic=<default>, real y, triple dir=<default>, real size=<default>, pen p=<default>); +void ytick3(picture pic=<default>, Label L, real y, triple dir=<default>, string format=<default>, real size=<default>, pen p=<default>); +void ztick(picture pic=<default>, triple v, triple dir=<default>, real size=<default>, pen p=<default>); +void ztick(picture pic=<default>, Label L, triple v, triple dir=<default>, string format=<default>, real size=<default>, pen p=<default>); +void ztick3(picture pic=<default>, real z, triple dir=<default>, real size=<default>, pen p=<default>); +void ztick3(picture pic=<default>, Label L, real z, triple dir=<default>, string format=<default>, real size=<default>, pen p=<default>); +triple zero3(real); +triple defaultdir(triple X, triple Y, triple Z, bool opposite=<default>, projection P); +real xtrans(real[][] t, real x); +real ytrans(real[][] t, real y); +real ztrans(real[][] t, real z); +ticklocate ticklocate(real a, real b, autoscaleT S=<default>, real tickmin=<default>, real tickmax=<default>, real time(real)=<default>, triple dir(real)); +triple ticklabelshift(triple align, pen p=<default>); +path3 Arc(triple c, triple v1, triple v2, triple normal=<default>, bool direction=<default>, int n=<default>); +path3 Arc(triple c, real r, real theta1, real phi1, real theta2, real phi2, triple normal=<default>, bool direction, int n=<default>); +path3 Arc(triple c, real r, real theta1, real phi1, real theta2, real phi2, triple normal=<default>, int n=<default>); +void limits(picture pic=<default>, triple min, triple max); +void XZEquals(picture, axisT)(real x, real z, triple align=<default>, bool extend=<default>); +void YZEquals(picture, axisT)(real y, real z, triple align=<default>, bool extend=<default>); +void XYZero(picture, axisT)(triple align=<default>, bool extend=<default>); +void XYZero(picture, axisT); +void zlimits(picture pic=<default>, real min=<default>, real max=<default>, bool crop=<default>); +void tick(picture pic=<default>, triple v, triple dir, real size=<default>, pen p=<default>); +void tick(picture pic=<default>, Label L, real value, triple v, triple dir, string format=<default>, real size=<default>, pen p=<default>); +surface bispline(real[][] z, real[][] p, real[][] q, real[][] r, real[] x, real[] y, bool[][] cond=<default>); +path3[] segment(triple[] v, bool[] cond, void join(flatguide3)(... void(flatguide3)[])=<default>); +void NoTicks3(picture, real[][], Label, path3, path3, pen, bool(picture, path3, material, marginT3(path3, pen), light, light), marginT3(path3, pen), ticklocate, int[], bool opposite=<default>, bool primary=<default>)(); +void NoTicks3(picture, real[][], Label, path3, path3, pen, bool(picture, path3, material, marginT3(path3, pen), light, light), marginT3(path3, pen), ticklocate, int[], bool opposite=<default>, bool primary=<default>); bool Crop; int ngraph; real epsilon; @@ -3125,13 +3125,13 @@ grid3(picture pic)[] XY_XZgrid(position posa=<default>, position posb=<default>) grid3(picture pic)[] XY_XZgrid; grid3(picture pic)[] ZX_ZYgrid(position posa=<default>, position posb=<default>); grid3(picture pic)[] ZX_ZYgrid; -void xaxis3(picture pic=<default>, Label L=<default>, void axis(picture, axisT)=<default>, pen p=<default>, ticksgridT ticks(), bool arrow(picture, path3, material, marginT3(path3, pen), light, light)=<default>, bool above=<default>); -void yaxis3(picture pic=<default>, Label L=<default>, void axis(picture, axisT)=<default>, pen p=<default>, ticksgridT ticks(), bool arrow(picture, path3, material, marginT3(path3, pen), light, light)=<default>, bool above=<default>); -void zaxis3(picture pic=<default>, Label L=<default>, void axis(picture, axisT)=<default>, pen p=<default>, ticksgridT ticks(), bool arrow(picture, path3, material, marginT3(path3, pen), light, light)=<default>, bool above=<default>); grid3 XYgrid(picture pic)(position pos=<default>); grid3 XYgrid(picture pic); grid3 ZYgrid(picture pic)(position pos=<default>); grid3 ZYgrid(picture pic); +void xaxis3(picture pic=<default>, Label L=<default>, void axis(picture, axisT)=<default>, pen p=<default>, ticksgridT ticks(), bool arrow(picture, path3, material, marginT3(path3, pen), light, light)=<default>, bool above=<default>); +void yaxis3(picture pic=<default>, Label L=<default>, void axis(picture, axisT)=<default>, pen p=<default>, ticksgridT ticks(), bool arrow(picture, path3, material, marginT3(path3, pen), light, light)=<default>, bool above=<default>); +void zaxis3(picture pic=<default>, Label L=<default>, void axis(picture, axisT)=<default>, pen p=<default>, ticksgridT ticks(), bool arrow(picture, path3, material, marginT3(path3, pen), light, light)=<default>, bool above=<default>); void grid3(picture pic=<default>, grid3(picture pic)[][] gridroutine=<default>, int N=<default>, int n=<default>, real Step=<default>, real step=<default>, bool begin=<default>, bool end=<default>, pen pGrid=<default>, pen pgrid=<default>, bool above=<default>); void grid3(picture pic=<default>, grid3(picture pic)[][] gridroutine, int N=<default>, int n=<default>, real Step=<default>, real step=<default>, bool begin=<default>, bool end=<default>, pen[] pGrid, pen[] pgrid, bool above=<default>); ticksgridT OutTicks()(Label F=<default>, string ticklabel(real)=<default>, bool beginlabel=<default>, bool endlabel=<default>, int N=<default>, int n=<default>, real Step=<default>, real step=<default>, bool begin=<default>, bool end=<default>, real Size=<default>, real size=<default>, pen pTick=<default>, pen ptick=<default>, grid3(picture pic)[][] gridroutine, pen pGrid=<default>, pen pgrid=<default>); @@ -3169,16 +3169,16 @@ horner diffdiv(real[] x, real[] y); horner hdiffdiv(real[] x, real[] y, real[] dy); horner operator init(); real fhorner(real)(horner sh); -surface labelpath(string s, path3 p, real angle=<default>, triple optional=<default>); -triple[] firstframe(path3 p, triple optional=<default>); -triple[] nextframe(path3 p, real reltimestart, triple[] start, real reltimeend, int subdiv=<default>); -real eps; -triple nextnormal(triple p, triple q); void labelpath(frame f, Label L, path g, string justify=<default>, pen p=<default>); void labelpath(picture pic=<default>, Label L, path g, string justify=<default>, pen p=<default>); string LeftJustified; string Centered; string RightJustified; +surface labelpath(string s, path3 p, real angle=<default>, triple optional=<default>); +triple[] firstframe(path3 p, triple optional=<default>); +triple[] nextframe(path3 p, real reltimestart, triple[] start, real reltimeend, int subdiv=<default>); +real eps; +triple nextnormal(triple p, triple q); string[] lm_infmsg; void lm_qrfac(int m, int n, real[] a, bool pivot, int[] ipvt, real[] rdiag, real[] acnorm, real[] wa); void lm_qrsolv(int n, real[] r, int ldr, int[] ipvt, real[] diag, real[] qtb, real[] x, real[] sdiag, real[] wa); @@ -3265,13 +3265,13 @@ bool rectangular(pair[][] m); bool rectangular(triple[][] m); bool polygon(path p); pair unityroot(int n, int k=<default>); -int[][] segmentlimits(bool[] b); -int[][] segment(bool[] b); real acot(real x); pair[][] fft(pair[][] a, int sign=<default>); real slope(path g, real x, int n=<default>); real slope(path g, explicit pair z, int n=<default>); picture grid(int Nx, int Ny, pen p=<default>); +int[][] segmentlimits(bool[] b); +int[][] segment(bool[] b); real frac(real x); real asec(real x); real time(path g, real x, int n=<default>); |