diff options
author | Peter Breitenlohner <peb@mppmu.mpg.de> | 2015-01-07 10:26:49 +0000 |
---|---|---|
committer | Peter Breitenlohner <peb@mppmu.mpg.de> | 2015-01-07 10:26:49 +0000 |
commit | 665b3ed18455c511e885044ad83855f38f291d9d (patch) | |
tree | 2c78c88aa905289f976ac66aa45eadeff667fbf4 /Build/source/texk/dvisvgm | |
parent | 5b37fbdc32dc5d4eaaa8ec78a9d86b6670cbbd08 (diff) |
dvisvgm 1.9
git-svn-id: svn://tug.org/texlive/trunk@35981 c570f23f-e606-0410-a88d-b1316a301751
Diffstat (limited to 'Build/source/texk/dvisvgm')
-rw-r--r-- | Build/source/texk/dvisvgm/dvisvgm-1.9-PATCHES/TL-Changes | 4 | ||||
-rw-r--r-- | Build/source/texk/dvisvgm/dvisvgm-1.9/clipper/clipper.hpp | 858 |
2 files changed, 433 insertions, 429 deletions
diff --git a/Build/source/texk/dvisvgm/dvisvgm-1.9-PATCHES/TL-Changes b/Build/source/texk/dvisvgm/dvisvgm-1.9-PATCHES/TL-Changes index 2cea176752f..6aa6c8033a6 100644 --- a/Build/source/texk/dvisvgm/dvisvgm-1.9-PATCHES/TL-Changes +++ b/Build/source/texk/dvisvgm/dvisvgm-1.9-PATCHES/TL-Changes @@ -15,3 +15,7 @@ Removed: tests/ */Makefile.in +Converted Dos/Win line ends to native: + clipper/clipper.cpp + clipper/clipper.hpp + diff --git a/Build/source/texk/dvisvgm/dvisvgm-1.9/clipper/clipper.hpp b/Build/source/texk/dvisvgm/dvisvgm-1.9/clipper/clipper.hpp index 4919bc0ec0f..566289f82b1 100644 --- a/Build/source/texk/dvisvgm/dvisvgm-1.9/clipper/clipper.hpp +++ b/Build/source/texk/dvisvgm/dvisvgm-1.9/clipper/clipper.hpp @@ -1,429 +1,429 @@ -/*******************************************************************************
-* *
-* Author : Angus Johnson *
-* Version : 6.2.1 *
-* Date : 31 October 2014 *
-* Website : http://www.angusj.com *
-* Copyright : Angus Johnson 2010-2014 *
-* *
-* License: *
-* Use, modification & distribution is subject to Boost Software License Ver 1. *
-* http://www.boost.org/LICENSE_1_0.txt *
-* *
-* Attributions: *
-* The code in this library is an extension of Bala Vatti's clipping algorithm: *
-* "A generic solution to polygon clipping" *
-* Communications of the ACM, Vol 35, Issue 7 (July 1992) pp 56-63. *
-* http://portal.acm.org/citation.cfm?id=129906 *
-* *
-* Computer graphics and geometric modeling: implementation and algorithms *
-* By Max K. Agoston *
-* Springer; 1 edition (January 4, 2005) *
-* http://books.google.com/books?q=vatti+clipping+agoston *
-* *
-* See also: *
-* "Polygon Offsetting by Computing Winding Numbers" *
-* Paper no. DETC2005-85513 pp. 565-575 *
-* ASME 2005 International Design Engineering Technical Conferences *
-* and Computers and Information in Engineering Conference (IDETC/CIE2005) *
-* September 24-28, 2005 , Long Beach, California, USA *
-* http://www.me.berkeley.edu/~mcmains/pubs/DAC05OffsetPolygon.pdf *
-* *
-*******************************************************************************/
-
-#ifndef clipper_hpp
-#define clipper_hpp
-
-#define CLIPPER_VERSION "6.2.1"
-
-//use_int32: When enabled 32bit ints are used instead of 64bit ints. This
-//improve performance but coordinate values are limited to the range +/- 46340
-//#define use_int32
-
-//use_xyz: adds a Z member to IntPoint. Adds a minor cost to perfomance.
-#define use_xyz
-
-//use_lines: Enables line clipping. Adds a very minor cost to performance.
-#define use_lines
-
-//use_deprecated: Enables temporary support for the obsolete functions
-//#define use_deprecated
-
-#include <vector>
-#include <set>
-#include <stdexcept>
-#include <cstring>
-#include <cstdlib>
-#include <ostream>
-#include <functional>
-#include <queue>
-#include "../src/types.h"
-
-namespace ClipperLib {
-
-enum ClipType { ctIntersection, ctUnion, ctDifference, ctXor };
-enum PolyType { ptSubject, ptClip };
-//By far the most widely used winding rules for polygon filling are
-//EvenOdd & NonZero (GDI, GDI+, XLib, OpenGL, Cairo, AGG, Quartz, SVG, Gr32)
-//Others rules include Positive, Negative and ABS_GTR_EQ_TWO (only in OpenGL)
-//see http://glprogramming.com/red/chapter11.html
-enum PolyFillType { pftEvenOdd, pftNonZero, pftPositive, pftNegative };
-
-struct ZLabel {
- ZLabel () : id(0), t(0) {}
- ZLabel (Int32 ii) : id(ii), t(0) {}
- ZLabel (Int32 ii, double tt) : id(ii), t(tt) {}
- bool operator == (const ZLabel &l) const {return id == l.id;}
- Int32 id;
- double t;
-};
-
-inline std::ostream& operator << (std::ostream &os, const ZLabel &l) {
- return os << l.id << ':' << l.t;
-}
-
-struct ZType {
- ZType (UInt64 v) : label1(v >> 32), label2(v & 0xffffffff) {}
- ZType (Int32 id1, Int32 id2) : label1(id1), label2(id2) {}
- ZType (const ZLabel &l1, const ZLabel &l2) : label1(l1), label2(l2) {}
- const ZLabel& minLabel () const {return (label1.id < label2.id) ? label1 : label2;}
- const ZLabel& maxLabel () const {return (label1.id > label2.id) ? label1 : label2;}
-
- const ZLabel& otherLabel (const ZLabel &l) const {
- return (l.id == label1.id && l.t == label1.t) ? label2 : label1;
- }
-
- bool operator == (const ZType &p) const {return minLabel() == p.minLabel() && maxLabel() == p.maxLabel();}
- operator UInt64 () const {return (UInt64(label1.id) << 32) & label2.id;}
- ZLabel label1, label2;
-};
-
-inline std::ostream& operator << (std::ostream &os, const ZType &z) {
- return os << '[' << z.label1 << '|' << z.label2 << ']';
-}
-
-#ifdef use_int32
- typedef int cInt;
- static cInt const loRange = 0x7FFF;
- static cInt const hiRange = 0x7FFF;
-#else
- typedef signed long long cInt;
- static cInt const loRange = 0x3FFFFFFF;
- static cInt const hiRange = 0x3FFFFFFFFFFFFFFFLL;
- typedef signed long long long64; //used by Int128 class
- typedef unsigned long long ulong64;
-
-#endif
-
-struct IntPoint {
- cInt X;
- cInt Y;
-#ifdef use_xyz
- ZType Z;
- IntPoint(cInt x = 0, cInt y = 0, ZType z = 0): X(x), Y(y), Z(z) {};
-#else
- IntPoint(cInt x = 0, cInt y = 0): X(x), Y(y) {};
-#endif
-
- friend inline bool operator== (const IntPoint& a, const IntPoint& b)
- {
- return a.X == b.X && a.Y == b.Y;
- }
- friend inline bool operator!= (const IntPoint& a, const IntPoint& b)
- {
- return a.X != b.X || a.Y != b.Y;
- }
-};
-//------------------------------------------------------------------------------
-
-typedef std::vector< IntPoint > Path;
-typedef std::vector< Path > Paths;
-
-inline Path& operator <<(Path& poly, const IntPoint& p) {poly.push_back(p); return poly;}
-inline Paths& operator <<(Paths& polys, const Path& p) {polys.push_back(p); return polys;}
-
-std::ostream& operator <<(std::ostream &s, const IntPoint &p);
-std::ostream& operator <<(std::ostream &s, const Path &p);
-std::ostream& operator <<(std::ostream &s, const Paths &p);
-
-struct DoublePoint
-{
- double X;
- double Y;
- DoublePoint(double x = 0, double y = 0) : X(x), Y(y) {}
- DoublePoint(IntPoint ip) : X((double)ip.X), Y((double)ip.Y) {}
-};
-//------------------------------------------------------------------------------
-
-#ifdef use_xyz
-typedef void (*ZFillCallback)(IntPoint& e1bot, IntPoint& e1top, IntPoint& e2bot, IntPoint& e2top, IntPoint& pt);
-#endif
-
-enum InitOptions {ioReverseSolution = 1, ioStrictlySimple = 2, ioPreserveCollinear = 4};
-enum JoinType {jtSquare, jtRound, jtMiter};
-enum EndType {etClosedPolygon, etClosedLine, etOpenButt, etOpenSquare, etOpenRound};
-
-class PolyNode;
-typedef std::vector< PolyNode* > PolyNodes;
-
-class PolyNode
-{
-public:
- PolyNode();
- virtual ~PolyNode(){};
- Path Contour;
- PolyNodes Childs;
- PolyNode* Parent;
- PolyNode* GetNext() const;
- bool IsHole() const;
- bool IsOpen() const;
- int ChildCount() const;
-private:
- unsigned Index; //node index in Parent.Childs
- bool m_IsOpen;
- JoinType m_jointype;
- EndType m_endtype;
- PolyNode* GetNextSiblingUp() const;
- void AddChild(PolyNode& child);
- friend class Clipper; //to access Index
- friend class ClipperOffset;
-};
-
-class PolyTree: public PolyNode
-{
-public:
- ~PolyTree(){Clear();};
- PolyNode* GetFirst() const;
- void Clear();
- int Total() const;
-private:
- PolyNodes AllNodes;
- friend class Clipper; //to access AllNodes
-};
-
-bool Orientation(const Path &poly);
-double Area(const Path &poly);
-int PointInPolygon(const IntPoint &pt, const Path &path);
-
-void SimplifyPolygon(const Path &in_poly, Paths &out_polys, PolyFillType fillType = pftEvenOdd);
-void SimplifyPolygons(const Paths &in_polys, Paths &out_polys, PolyFillType fillType = pftEvenOdd);
-void SimplifyPolygons(Paths &polys, PolyFillType fillType = pftEvenOdd);
-
-void CleanPolygon(const Path& in_poly, Path& out_poly, double distance = 1.415);
-void CleanPolygon(Path& poly, double distance = 1.415);
-void CleanPolygons(const Paths& in_polys, Paths& out_polys, double distance = 1.415);
-void CleanPolygons(Paths& polys, double distance = 1.415);
-
-void MinkowskiSum(const Path& pattern, const Path& path, Paths& solution, bool pathIsClosed);
-void MinkowskiSum(const Path& pattern, const Paths& paths, Paths& solution, bool pathIsClosed);
-void MinkowskiDiff(const Path& poly1, const Path& poly2, Paths& solution);
-
-void PolyTreeToPaths(const PolyTree& polytree, Paths& paths);
-void ClosedPathsFromPolyTree(const PolyTree& polytree, Paths& paths);
-void OpenPathsFromPolyTree(PolyTree& polytree, Paths& paths);
-
-void ReversePath(Path& p);
-void ReversePaths(Paths& p);
-
-struct IntRect { cInt left; cInt top; cInt right; cInt bottom; };
-
-//enums that are used internally ...
-enum EdgeSide { esLeft = 1, esRight = 2};
-
-//forward declarations (for stuff used internally) ...
-struct TEdge;
-struct IntersectNode;
-struct LocalMinimum;
-struct Scanbeam;
-struct OutPt;
-struct OutRec;
-struct Join;
-
-typedef std::vector < OutRec* > PolyOutList;
-typedef std::vector < TEdge* > EdgeList;
-typedef std::vector < Join* > JoinList;
-typedef std::vector < IntersectNode* > IntersectList;
-
-//------------------------------------------------------------------------------
-
-//ClipperBase is the ancestor to the Clipper class. It should not be
-//instantiated directly. This class simply abstracts the conversion of sets of
-//polygon coordinates into edge objects that are stored in a LocalMinima list.
-class ClipperBase
-{
-public:
- ClipperBase();
- virtual ~ClipperBase();
- bool AddPath(const Path &pg, PolyType PolyTyp, bool Closed);
- bool AddPaths(const Paths &ppg, PolyType PolyTyp, bool Closed);
- virtual void Clear();
- IntRect GetBounds();
- bool PreserveCollinear() {return m_PreserveCollinear;};
- void PreserveCollinear(bool value) {m_PreserveCollinear = value;};
-protected:
- void DisposeLocalMinimaList();
- TEdge* AddBoundsToLML(TEdge *e, bool IsClosed);
- void PopLocalMinima();
- virtual void Reset();
- TEdge* ProcessBound(TEdge* E, bool IsClockwise);
- void DoMinimaLML(TEdge* E1, TEdge* E2, bool IsClosed);
- TEdge* DescendToMin(TEdge *&E);
- void AscendToMax(TEdge *&E, bool Appending, bool IsClosed);
-
- typedef std::vector<LocalMinimum> MinimaList;
- MinimaList::iterator m_CurrentLM;
- MinimaList m_MinimaList;
-
- bool m_UseFullRange;
- EdgeList m_edges;
- bool m_PreserveCollinear;
- bool m_HasOpenPaths;
-};
-//------------------------------------------------------------------------------
-
-class Clipper : public virtual ClipperBase
-{
-public:
- Clipper(int initOptions = 0);
- ~Clipper();
- bool Execute(ClipType clipType,
- Paths &solution,
- PolyFillType subjFillType = pftEvenOdd,
- PolyFillType clipFillType = pftEvenOdd);
- bool Execute(ClipType clipType,
- PolyTree &polytree,
- PolyFillType subjFillType = pftEvenOdd,
- PolyFillType clipFillType = pftEvenOdd);
- bool ReverseSolution() {return m_ReverseOutput;};
- void ReverseSolution(bool value) {m_ReverseOutput = value;};
- bool StrictlySimple() {return m_StrictSimple;};
- void StrictlySimple(bool value) {m_StrictSimple = value;};
- //set the callback function for z value filling on intersections (otherwise Z is 0)
-#ifdef use_xyz
- void ZFillFunction(ZFillCallback zFillFunc);
-#endif
-protected:
- void Reset();
- virtual bool ExecuteInternal();
-private:
- PolyOutList m_PolyOuts;
- JoinList m_Joins;
- JoinList m_GhostJoins;
- IntersectList m_IntersectList;
- ClipType m_ClipType;
- typedef std::priority_queue<cInt> ScanbeamList;
- ScanbeamList m_Scanbeam;
- TEdge *m_ActiveEdges;
- TEdge *m_SortedEdges;
- bool m_ExecuteLocked;
- PolyFillType m_ClipFillType;
- PolyFillType m_SubjFillType;
- bool m_ReverseOutput;
- bool m_UsingPolyTree;
- bool m_StrictSimple;
-#ifdef use_xyz
- ZFillCallback m_ZFill; //custom callback
-#endif
- void SetWindingCount(TEdge& edge);
- bool IsEvenOddFillType(const TEdge& edge) const;
- bool IsEvenOddAltFillType(const TEdge& edge) const;
- void InsertScanbeam(const cInt Y);
- cInt PopScanbeam();
- void InsertLocalMinimaIntoAEL(const cInt botY);
- void InsertEdgeIntoAEL(TEdge *edge, TEdge* startEdge);
- void AddEdgeToSEL(TEdge *edge);
- void CopyAELToSEL();
- void DeleteFromSEL(TEdge *e);
- void DeleteFromAEL(TEdge *e);
- void UpdateEdgeIntoAEL(TEdge *&e);
- void SwapPositionsInSEL(TEdge *edge1, TEdge *edge2);
- bool IsContributing(const TEdge& edge) const;
- bool IsTopHorz(const cInt XPos);
- void SwapPositionsInAEL(TEdge *edge1, TEdge *edge2);
- void DoMaxima(TEdge *e);
- void ProcessHorizontals(bool IsTopOfScanbeam);
- void ProcessHorizontal(TEdge *horzEdge, bool isTopOfScanbeam);
- void AddLocalMaxPoly(TEdge *e1, TEdge *e2, const IntPoint &pt);
- OutPt* AddLocalMinPoly(TEdge *e1, TEdge *e2, const IntPoint &pt);
- OutRec* GetOutRec(int idx);
- void AppendPolygon(TEdge *e1, TEdge *e2);
- void IntersectEdges(TEdge *e1, TEdge *e2, IntPoint &pt);
- OutRec* CreateOutRec();
- OutPt* AddOutPt(TEdge *e, const IntPoint &pt);
- void DisposeAllOutRecs();
- void DisposeOutRec(PolyOutList::size_type index);
- bool ProcessIntersections(const cInt topY);
- void BuildIntersectList(const cInt topY);
- void ProcessIntersectList();
- void ProcessEdgesAtTopOfScanbeam(const cInt topY);
- void BuildResult(Paths& polys);
- void BuildResult2(PolyTree& polytree);
- void SetHoleState(TEdge *e, OutRec *outrec);
- void DisposeIntersectNodes();
- bool FixupIntersectionOrder();
- void FixupOutPolygon(OutRec &outrec);
- bool IsHole(TEdge *e);
- bool FindOwnerFromSplitRecs(OutRec &outRec, OutRec *&currOrfl);
- void FixHoleLinkage(OutRec &outrec);
- void AddJoin(OutPt *op1, OutPt *op2, const IntPoint offPt);
- void ClearJoins();
- void ClearGhostJoins();
- void AddGhostJoin(OutPt *op, const IntPoint offPt);
- bool JoinPoints(Join *j, OutRec* outRec1, OutRec* outRec2);
- void JoinCommonEdges();
- void DoSimplePolygons();
- void FixupFirstLefts1(OutRec* OldOutRec, OutRec* NewOutRec);
- void FixupFirstLefts2(OutRec* OldOutRec, OutRec* NewOutRec);
-#ifdef use_xyz
- void SetZ(IntPoint& pt, TEdge& e1, TEdge& e2);
-#endif
-};
-//------------------------------------------------------------------------------
-
-class ClipperOffset
-{
-public:
- ClipperOffset(double miterLimit = 2.0, double roundPrecision = 0.25);
- ~ClipperOffset();
- void AddPath(const Path& path, JoinType joinType, EndType endType);
- void AddPaths(const Paths& paths, JoinType joinType, EndType endType);
- void Execute(Paths& solution, double delta);
- void Execute(PolyTree& solution, double delta);
- void Clear();
- double MiterLimit;
- double ArcTolerance;
-private:
- Paths m_destPolys;
- Path m_srcPoly;
- Path m_destPoly;
- std::vector<DoublePoint> m_normals;
- double m_delta, m_sinA, m_sin, m_cos;
- double m_miterLim, m_StepsPerRad;
- IntPoint m_lowest;
- PolyNode m_polyNodes;
-
- void FixOrientations();
- void DoOffset(double delta);
- void OffsetPoint(int j, int& k, JoinType jointype);
- void DoSquare(int j, int k);
- void DoMiter(int j, int k, double r);
- void DoRound(int j, int k);
-};
-//------------------------------------------------------------------------------
-
-class clipperException : public std::exception
-{
- public:
- clipperException(const char* description): m_descr(description) {}
- virtual ~clipperException() throw() {}
- virtual const char* what() const throw() {return m_descr.c_str();}
- private:
- std::string m_descr;
-};
-//------------------------------------------------------------------------------
-
-} //ClipperLib namespace
-
-#endif //clipper_hpp
-
-
+/******************************************************************************* +* * +* Author : Angus Johnson * +* Version : 6.2.1 * +* Date : 31 October 2014 * +* Website : http://www.angusj.com * +* Copyright : Angus Johnson 2010-2014 * +* * +* License: * +* Use, modification & distribution is subject to Boost Software License Ver 1. * +* http://www.boost.org/LICENSE_1_0.txt * +* * +* Attributions: * +* The code in this library is an extension of Bala Vatti's clipping algorithm: * +* "A generic solution to polygon clipping" * +* Communications of the ACM, Vol 35, Issue 7 (July 1992) pp 56-63. * +* http://portal.acm.org/citation.cfm?id=129906 * +* * +* Computer graphics and geometric modeling: implementation and algorithms * +* By Max K. Agoston * +* Springer; 1 edition (January 4, 2005) * +* http://books.google.com/books?q=vatti+clipping+agoston * +* * +* See also: * +* "Polygon Offsetting by Computing Winding Numbers" * +* Paper no. DETC2005-85513 pp. 565-575 * +* ASME 2005 International Design Engineering Technical Conferences * +* and Computers and Information in Engineering Conference (IDETC/CIE2005) * +* September 24-28, 2005 , Long Beach, California, USA * +* http://www.me.berkeley.edu/~mcmains/pubs/DAC05OffsetPolygon.pdf * +* * +*******************************************************************************/ + +#ifndef clipper_hpp +#define clipper_hpp + +#define CLIPPER_VERSION "6.2.1" + +//use_int32: When enabled 32bit ints are used instead of 64bit ints. This +//improve performance but coordinate values are limited to the range +/- 46340 +//#define use_int32 + +//use_xyz: adds a Z member to IntPoint. Adds a minor cost to perfomance. +#define use_xyz + +//use_lines: Enables line clipping. Adds a very minor cost to performance. +#define use_lines + +//use_deprecated: Enables temporary support for the obsolete functions +//#define use_deprecated + +#include <vector> +#include <set> +#include <stdexcept> +#include <cstring> +#include <cstdlib> +#include <ostream> +#include <functional> +#include <queue> +#include "../src/types.h" + +namespace ClipperLib { + +enum ClipType { ctIntersection, ctUnion, ctDifference, ctXor }; +enum PolyType { ptSubject, ptClip }; +//By far the most widely used winding rules for polygon filling are +//EvenOdd & NonZero (GDI, GDI+, XLib, OpenGL, Cairo, AGG, Quartz, SVG, Gr32) +//Others rules include Positive, Negative and ABS_GTR_EQ_TWO (only in OpenGL) +//see http://glprogramming.com/red/chapter11.html +enum PolyFillType { pftEvenOdd, pftNonZero, pftPositive, pftNegative }; + +struct ZLabel { + ZLabel () : id(0), t(0) {} + ZLabel (Int32 ii) : id(ii), t(0) {} + ZLabel (Int32 ii, double tt) : id(ii), t(tt) {} + bool operator == (const ZLabel &l) const {return id == l.id;} + Int32 id; + double t; +}; + +inline std::ostream& operator << (std::ostream &os, const ZLabel &l) { + return os << l.id << ':' << l.t; +} + +struct ZType { + ZType (UInt64 v) : label1(v >> 32), label2(v & 0xffffffff) {} + ZType (Int32 id1, Int32 id2) : label1(id1), label2(id2) {} + ZType (const ZLabel &l1, const ZLabel &l2) : label1(l1), label2(l2) {} + const ZLabel& minLabel () const {return (label1.id < label2.id) ? label1 : label2;} + const ZLabel& maxLabel () const {return (label1.id > label2.id) ? label1 : label2;} + + const ZLabel& otherLabel (const ZLabel &l) const { + return (l.id == label1.id && l.t == label1.t) ? label2 : label1; + } + + bool operator == (const ZType &p) const {return minLabel() == p.minLabel() && maxLabel() == p.maxLabel();} + operator UInt64 () const {return (UInt64(label1.id) << 32) & label2.id;} + ZLabel label1, label2; +}; + +inline std::ostream& operator << (std::ostream &os, const ZType &z) { + return os << '[' << z.label1 << '|' << z.label2 << ']'; +} + +#ifdef use_int32 + typedef int cInt; + static cInt const loRange = 0x7FFF; + static cInt const hiRange = 0x7FFF; +#else + typedef signed long long cInt; + static cInt const loRange = 0x3FFFFFFF; + static cInt const hiRange = 0x3FFFFFFFFFFFFFFFLL; + typedef signed long long long64; //used by Int128 class + typedef unsigned long long ulong64; + +#endif + +struct IntPoint { + cInt X; + cInt Y; +#ifdef use_xyz + ZType Z; + IntPoint(cInt x = 0, cInt y = 0, ZType z = 0): X(x), Y(y), Z(z) {}; +#else + IntPoint(cInt x = 0, cInt y = 0): X(x), Y(y) {}; +#endif + + friend inline bool operator== (const IntPoint& a, const IntPoint& b) + { + return a.X == b.X && a.Y == b.Y; + } + friend inline bool operator!= (const IntPoint& a, const IntPoint& b) + { + return a.X != b.X || a.Y != b.Y; + } +}; +//------------------------------------------------------------------------------ + +typedef std::vector< IntPoint > Path; +typedef std::vector< Path > Paths; + +inline Path& operator <<(Path& poly, const IntPoint& p) {poly.push_back(p); return poly;} +inline Paths& operator <<(Paths& polys, const Path& p) {polys.push_back(p); return polys;} + +std::ostream& operator <<(std::ostream &s, const IntPoint &p); +std::ostream& operator <<(std::ostream &s, const Path &p); +std::ostream& operator <<(std::ostream &s, const Paths &p); + +struct DoublePoint +{ + double X; + double Y; + DoublePoint(double x = 0, double y = 0) : X(x), Y(y) {} + DoublePoint(IntPoint ip) : X((double)ip.X), Y((double)ip.Y) {} +}; +//------------------------------------------------------------------------------ + +#ifdef use_xyz +typedef void (*ZFillCallback)(IntPoint& e1bot, IntPoint& e1top, IntPoint& e2bot, IntPoint& e2top, IntPoint& pt); +#endif + +enum InitOptions {ioReverseSolution = 1, ioStrictlySimple = 2, ioPreserveCollinear = 4}; +enum JoinType {jtSquare, jtRound, jtMiter}; +enum EndType {etClosedPolygon, etClosedLine, etOpenButt, etOpenSquare, etOpenRound}; + +class PolyNode; +typedef std::vector< PolyNode* > PolyNodes; + +class PolyNode +{ +public: + PolyNode(); + virtual ~PolyNode(){}; + Path Contour; + PolyNodes Childs; + PolyNode* Parent; + PolyNode* GetNext() const; + bool IsHole() const; + bool IsOpen() const; + int ChildCount() const; +private: + unsigned Index; //node index in Parent.Childs + bool m_IsOpen; + JoinType m_jointype; + EndType m_endtype; + PolyNode* GetNextSiblingUp() const; + void AddChild(PolyNode& child); + friend class Clipper; //to access Index + friend class ClipperOffset; +}; + +class PolyTree: public PolyNode +{ +public: + ~PolyTree(){Clear();}; + PolyNode* GetFirst() const; + void Clear(); + int Total() const; +private: + PolyNodes AllNodes; + friend class Clipper; //to access AllNodes +}; + +bool Orientation(const Path &poly); +double Area(const Path &poly); +int PointInPolygon(const IntPoint &pt, const Path &path); + +void SimplifyPolygon(const Path &in_poly, Paths &out_polys, PolyFillType fillType = pftEvenOdd); +void SimplifyPolygons(const Paths &in_polys, Paths &out_polys, PolyFillType fillType = pftEvenOdd); +void SimplifyPolygons(Paths &polys, PolyFillType fillType = pftEvenOdd); + +void CleanPolygon(const Path& in_poly, Path& out_poly, double distance = 1.415); +void CleanPolygon(Path& poly, double distance = 1.415); +void CleanPolygons(const Paths& in_polys, Paths& out_polys, double distance = 1.415); +void CleanPolygons(Paths& polys, double distance = 1.415); + +void MinkowskiSum(const Path& pattern, const Path& path, Paths& solution, bool pathIsClosed); +void MinkowskiSum(const Path& pattern, const Paths& paths, Paths& solution, bool pathIsClosed); +void MinkowskiDiff(const Path& poly1, const Path& poly2, Paths& solution); + +void PolyTreeToPaths(const PolyTree& polytree, Paths& paths); +void ClosedPathsFromPolyTree(const PolyTree& polytree, Paths& paths); +void OpenPathsFromPolyTree(PolyTree& polytree, Paths& paths); + +void ReversePath(Path& p); +void ReversePaths(Paths& p); + +struct IntRect { cInt left; cInt top; cInt right; cInt bottom; }; + +//enums that are used internally ... +enum EdgeSide { esLeft = 1, esRight = 2}; + +//forward declarations (for stuff used internally) ... +struct TEdge; +struct IntersectNode; +struct LocalMinimum; +struct Scanbeam; +struct OutPt; +struct OutRec; +struct Join; + +typedef std::vector < OutRec* > PolyOutList; +typedef std::vector < TEdge* > EdgeList; +typedef std::vector < Join* > JoinList; +typedef std::vector < IntersectNode* > IntersectList; + +//------------------------------------------------------------------------------ + +//ClipperBase is the ancestor to the Clipper class. It should not be +//instantiated directly. This class simply abstracts the conversion of sets of +//polygon coordinates into edge objects that are stored in a LocalMinima list. +class ClipperBase +{ +public: + ClipperBase(); + virtual ~ClipperBase(); + bool AddPath(const Path &pg, PolyType PolyTyp, bool Closed); + bool AddPaths(const Paths &ppg, PolyType PolyTyp, bool Closed); + virtual void Clear(); + IntRect GetBounds(); + bool PreserveCollinear() {return m_PreserveCollinear;}; + void PreserveCollinear(bool value) {m_PreserveCollinear = value;}; +protected: + void DisposeLocalMinimaList(); + TEdge* AddBoundsToLML(TEdge *e, bool IsClosed); + void PopLocalMinima(); + virtual void Reset(); + TEdge* ProcessBound(TEdge* E, bool IsClockwise); + void DoMinimaLML(TEdge* E1, TEdge* E2, bool IsClosed); + TEdge* DescendToMin(TEdge *&E); + void AscendToMax(TEdge *&E, bool Appending, bool IsClosed); + + typedef std::vector<LocalMinimum> MinimaList; + MinimaList::iterator m_CurrentLM; + MinimaList m_MinimaList; + + bool m_UseFullRange; + EdgeList m_edges; + bool m_PreserveCollinear; + bool m_HasOpenPaths; +}; +//------------------------------------------------------------------------------ + +class Clipper : public virtual ClipperBase +{ +public: + Clipper(int initOptions = 0); + ~Clipper(); + bool Execute(ClipType clipType, + Paths &solution, + PolyFillType subjFillType = pftEvenOdd, + PolyFillType clipFillType = pftEvenOdd); + bool Execute(ClipType clipType, + PolyTree &polytree, + PolyFillType subjFillType = pftEvenOdd, + PolyFillType clipFillType = pftEvenOdd); + bool ReverseSolution() {return m_ReverseOutput;}; + void ReverseSolution(bool value) {m_ReverseOutput = value;}; + bool StrictlySimple() {return m_StrictSimple;}; + void StrictlySimple(bool value) {m_StrictSimple = value;}; + //set the callback function for z value filling on intersections (otherwise Z is 0) +#ifdef use_xyz + void ZFillFunction(ZFillCallback zFillFunc); +#endif +protected: + void Reset(); + virtual bool ExecuteInternal(); +private: + PolyOutList m_PolyOuts; + JoinList m_Joins; + JoinList m_GhostJoins; + IntersectList m_IntersectList; + ClipType m_ClipType; + typedef std::priority_queue<cInt> ScanbeamList; + ScanbeamList m_Scanbeam; + TEdge *m_ActiveEdges; + TEdge *m_SortedEdges; + bool m_ExecuteLocked; + PolyFillType m_ClipFillType; + PolyFillType m_SubjFillType; + bool m_ReverseOutput; + bool m_UsingPolyTree; + bool m_StrictSimple; +#ifdef use_xyz + ZFillCallback m_ZFill; //custom callback +#endif + void SetWindingCount(TEdge& edge); + bool IsEvenOddFillType(const TEdge& edge) const; + bool IsEvenOddAltFillType(const TEdge& edge) const; + void InsertScanbeam(const cInt Y); + cInt PopScanbeam(); + void InsertLocalMinimaIntoAEL(const cInt botY); + void InsertEdgeIntoAEL(TEdge *edge, TEdge* startEdge); + void AddEdgeToSEL(TEdge *edge); + void CopyAELToSEL(); + void DeleteFromSEL(TEdge *e); + void DeleteFromAEL(TEdge *e); + void UpdateEdgeIntoAEL(TEdge *&e); + void SwapPositionsInSEL(TEdge *edge1, TEdge *edge2); + bool IsContributing(const TEdge& edge) const; + bool IsTopHorz(const cInt XPos); + void SwapPositionsInAEL(TEdge *edge1, TEdge *edge2); + void DoMaxima(TEdge *e); + void ProcessHorizontals(bool IsTopOfScanbeam); + void ProcessHorizontal(TEdge *horzEdge, bool isTopOfScanbeam); + void AddLocalMaxPoly(TEdge *e1, TEdge *e2, const IntPoint &pt); + OutPt* AddLocalMinPoly(TEdge *e1, TEdge *e2, const IntPoint &pt); + OutRec* GetOutRec(int idx); + void AppendPolygon(TEdge *e1, TEdge *e2); + void IntersectEdges(TEdge *e1, TEdge *e2, IntPoint &pt); + OutRec* CreateOutRec(); + OutPt* AddOutPt(TEdge *e, const IntPoint &pt); + void DisposeAllOutRecs(); + void DisposeOutRec(PolyOutList::size_type index); + bool ProcessIntersections(const cInt topY); + void BuildIntersectList(const cInt topY); + void ProcessIntersectList(); + void ProcessEdgesAtTopOfScanbeam(const cInt topY); + void BuildResult(Paths& polys); + void BuildResult2(PolyTree& polytree); + void SetHoleState(TEdge *e, OutRec *outrec); + void DisposeIntersectNodes(); + bool FixupIntersectionOrder(); + void FixupOutPolygon(OutRec &outrec); + bool IsHole(TEdge *e); + bool FindOwnerFromSplitRecs(OutRec &outRec, OutRec *&currOrfl); + void FixHoleLinkage(OutRec &outrec); + void AddJoin(OutPt *op1, OutPt *op2, const IntPoint offPt); + void ClearJoins(); + void ClearGhostJoins(); + void AddGhostJoin(OutPt *op, const IntPoint offPt); + bool JoinPoints(Join *j, OutRec* outRec1, OutRec* outRec2); + void JoinCommonEdges(); + void DoSimplePolygons(); + void FixupFirstLefts1(OutRec* OldOutRec, OutRec* NewOutRec); + void FixupFirstLefts2(OutRec* OldOutRec, OutRec* NewOutRec); +#ifdef use_xyz + void SetZ(IntPoint& pt, TEdge& e1, TEdge& e2); +#endif +}; +//------------------------------------------------------------------------------ + +class ClipperOffset +{ +public: + ClipperOffset(double miterLimit = 2.0, double roundPrecision = 0.25); + ~ClipperOffset(); + void AddPath(const Path& path, JoinType joinType, EndType endType); + void AddPaths(const Paths& paths, JoinType joinType, EndType endType); + void Execute(Paths& solution, double delta); + void Execute(PolyTree& solution, double delta); + void Clear(); + double MiterLimit; + double ArcTolerance; +private: + Paths m_destPolys; + Path m_srcPoly; + Path m_destPoly; + std::vector<DoublePoint> m_normals; + double m_delta, m_sinA, m_sin, m_cos; + double m_miterLim, m_StepsPerRad; + IntPoint m_lowest; + PolyNode m_polyNodes; + + void FixOrientations(); + void DoOffset(double delta); + void OffsetPoint(int j, int& k, JoinType jointype); + void DoSquare(int j, int k); + void DoMiter(int j, int k, double r); + void DoRound(int j, int k); +}; +//------------------------------------------------------------------------------ + +class clipperException : public std::exception +{ + public: + clipperException(const char* description): m_descr(description) {} + virtual ~clipperException() throw() {} + virtual const char* what() const throw() {return m_descr.c_str();} + private: + std::string m_descr; +}; +//------------------------------------------------------------------------------ + +} //ClipperLib namespace + +#endif //clipper_hpp + + |