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author | Karl Berry <karl@freefriends.org> | 2017-01-31 18:37:40 +0000 |
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committer | Karl Berry <karl@freefriends.org> | 2017-01-31 18:37:40 +0000 |
commit | 4c245316c293169ee655c8e2f922b4bee454f9bc (patch) | |
tree | 2d3b72165f3e7e1298df8dad8b52f119a42228dc /Build/source/texk/dvisvgm/dvisvgm-src/src/Unicode.hpp | |
parent | 54a2f67f996dceca3c89276dea798f746b3cacaf (diff) |
import original dvisvgm-2.1
git-svn-id: svn://tug.org/texlive/trunk@43102 c570f23f-e606-0410-a88d-b1316a301751
Diffstat (limited to 'Build/source/texk/dvisvgm/dvisvgm-src/src/Unicode.hpp')
-rw-r--r-- | Build/source/texk/dvisvgm/dvisvgm-src/src/Unicode.hpp | 34 |
1 files changed, 34 insertions, 0 deletions
diff --git a/Build/source/texk/dvisvgm/dvisvgm-src/src/Unicode.hpp b/Build/source/texk/dvisvgm/dvisvgm-src/src/Unicode.hpp new file mode 100644 index 00000000000..b44ed6e1a67 --- /dev/null +++ b/Build/source/texk/dvisvgm/dvisvgm-src/src/Unicode.hpp @@ -0,0 +1,34 @@ +/************************************************************************* +** Unicode.hpp ** +** ** +** This file is part of dvisvgm -- a fast DVI to SVG converter ** +** Copyright (C) 2005-2017 Martin Gieseking <martin.gieseking@uos.de> ** +** ** +** This program is free software; you can redistribute it and/or ** +** modify it under the terms of the GNU General Public License as ** +** published by the Free Software Foundation; either version 3 of ** +** the License, or (at your option) any later version. ** +** ** +** This program is distributed in the hope that it will be useful, but ** +** WITHOUT ANY WARRANTY; without even the implied warranty of ** +** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the ** +** GNU General Public License for more details. ** +** ** +** You should have received a copy of the GNU General Public License ** +** along with this program; if not, see <http://www.gnu.org/licenses/>. ** +*************************************************************************/ + +#ifndef UNICODE_HPP +#define UNICODE_HPP + +#include <string> + +struct Unicode +{ + static bool isValidCodepoint (uint32_t code); + static uint32_t charToCodepoint (uint32_t c); + static std::string utf8 (int32_t c); + static int32_t aglNameToCodepoint (const std::string &name); +}; + +#endif |