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authorPeter Breitenlohner <peb@mppmu.mpg.de>2009-03-25 10:26:13 +0000
committerPeter Breitenlohner <peb@mppmu.mpg.de>2009-03-25 10:26:13 +0000
commit1d49a87a191295313dd1fdbce07dfb18ddd65bfc (patch)
tree631332a3d14e82388951a15501845cb1b8c15e45 /Build/source/texk/dvipng/RELEASE
parent2d7aa45b6526bc79bd79a64fc30acc7f44d55cec (diff)
new build system: dvipng 1.11 -> 1.12
git-svn-id: svn://tug.org/texlive/trunk@12514 c570f23f-e606-0410-a88d-b1316a301751
Diffstat (limited to 'Build/source/texk/dvipng/RELEASE')
-rw-r--r--Build/source/texk/dvipng/RELEASE32
1 files changed, 12 insertions, 20 deletions
diff --git a/Build/source/texk/dvipng/RELEASE b/Build/source/texk/dvipng/RELEASE
index 8b5c0c63b0a..95decb747c3 100644
--- a/Build/source/texk/dvipng/RELEASE
+++ b/Build/source/texk/dvipng/RELEASE
@@ -1,30 +1,22 @@
-Release notes for version 1.11 of the dvipng package:
+Release notes for version 1.12 of the dvipng package:
This program makes PNG graphics from DVI files as obtained from TeX
and its relatives.
-The 1.11 release is a regression fix for v 1.10.
+The main code addition in v 1.12 is to allow usage of recent versions
+of the xcolor package, which also will reenable much of the PSTricks
+package.
-From v 1.10, dvipng will be available under the LGPL rather than the
-GPL. This is because the GPL restricts inclusion in some rendering
-systems out there. I have decided to change to LGPL because a) there
-are other possible albeit slower conversion paths from DVI to PNG, and
-b) dvipng has been available (pre-release and release) for five years
-now, which should be enough of a head start for the GNU community.
+Still it is the case that dvipng can only handle drawing PostScript
+code at the moment, not PostScript code intended to make dvips + gs
+scale, rotate, or move DVI glyphs (characters). This is because the
+graphics state cannot be communicated back to dvipng from gs. So no
+guarantees. Also, the performance in terms of runtime could be better.
-
-The main code addition in v 1.10 is limited support for literal
-PostScript specials, using gs. For example, most of the PSTricks
-package can now be rendered using dvipng. Unfortunately, dvipng can
-only handle drawing PostScript code at the moment, not PostScript code
-intended to make dvips + gs scale, rotate, or move DVI glyphs
-(characters). This is because the graphics state cannot be
-communicated back to dvipng from gs. So no guarantees. Also, the
-performance in terms of runtime could be better.
-
-Other changes include internal changes to the DVI stack, DVI flags,
-some build issues on AIX and glyph-index-checking fixes.
+Other changes include a fix for inclusion of bitmaps with transparent
+background and a typo in the file-handling code on machines that do
+not have mmap.
Report any bugs you find, see README for instructions.