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authorLuigi Scarso <luigi.scarso@gmail.com>2018-01-18 10:14:36 +0000
committerLuigi Scarso <luigi.scarso@gmail.com>2018-01-18 10:14:36 +0000
commit6499520bc98c0b3ddd4a6558c2b331343a07d300 (patch)
treefadbeea359fe8195f92bee3e0705b0f94c6b436f /Build/source/libs
parenta61a3e2bda8fd54d45b5fa6f2bd61bfb67cf7a27 (diff)
deleted useless files in poppler/splash
git-svn-id: svn://tug.org/texlive/trunk@46368 c570f23f-e606-0410-a88d-b1316a301751
Diffstat (limited to 'Build/source/libs')
-rw-r--r--Build/source/libs/poppler/poppler-src/splash/Splash.cc6479
-rw-r--r--Build/source/libs/poppler/poppler-src/splash/Splash.h431
-rw-r--r--Build/source/libs/poppler/poppler-src/splash/SplashBitmap.cc853
-rw-r--r--Build/source/libs/poppler/poppler-src/splash/SplashBitmap.h126
-rw-r--r--Build/source/libs/poppler/poppler-src/splash/SplashClip.cc411
-rw-r--r--Build/source/libs/poppler/poppler-src/splash/SplashClip.h152
-rw-r--r--Build/source/libs/poppler/poppler-src/splash/SplashErrorCodes.h50
-rw-r--r--Build/source/libs/poppler/poppler-src/splash/SplashFTFont.cc510
-rw-r--r--Build/source/libs/poppler/poppler-src/splash/SplashFTFont.h77
-rw-r--r--Build/source/libs/poppler/poppler-src/splash/SplashFTFontEngine.cc177
-rw-r--r--Build/source/libs/poppler/poppler-src/splash/SplashFTFontEngine.h78
-rw-r--r--Build/source/libs/poppler/poppler-src/splash/SplashFTFontFile.cc149
-rw-r--r--Build/source/libs/poppler/poppler-src/splash/SplashFTFontFile.h87
-rw-r--r--Build/source/libs/poppler/poppler-src/splash/SplashFont.cc224
-rw-r--r--Build/source/libs/poppler/poppler-src/splash/SplashFont.h121
-rw-r--r--Build/source/libs/poppler/poppler-src/splash/SplashFontEngine.cc288
-rw-r--r--Build/source/libs/poppler/poppler-src/splash/SplashFontEngine.h99
-rw-r--r--Build/source/libs/poppler/poppler-src/splash/SplashFontFile.cc124
-rw-r--r--Build/source/libs/poppler/poppler-src/splash/SplashFontFile.h95
-rw-r--r--Build/source/libs/poppler/poppler-src/splash/SplashFontFileID.cc23
-rw-r--r--Build/source/libs/poppler/poppler-src/splash/SplashFontFileID.h28
-rw-r--r--Build/source/libs/poppler/poppler-src/splash/SplashGlyphBitmap.h24
-rw-r--r--Build/source/libs/poppler/poppler-src/splash/SplashMath.h246
-rw-r--r--Build/source/libs/poppler/poppler-src/splash/SplashPath.cc185
-rw-r--r--Build/source/libs/poppler/poppler-src/splash/SplashPath.h123
-rw-r--r--Build/source/libs/poppler/poppler-src/splash/SplashPattern.cc55
-rw-r--r--Build/source/libs/poppler/poppler-src/splash/SplashPattern.h104
-rw-r--r--Build/source/libs/poppler/poppler-src/splash/SplashScreen.cc390
-rw-r--r--Build/source/libs/poppler/poppler-src/splash/SplashScreen.h80
-rw-r--r--Build/source/libs/poppler/poppler-src/splash/SplashState.cc273
-rw-r--r--Build/source/libs/poppler/poppler-src/splash/SplashState.h143
-rw-r--r--Build/source/libs/poppler/poppler-src/splash/SplashXPath.cc473
-rw-r--r--Build/source/libs/poppler/poppler-src/splash/SplashXPath.h107
-rw-r--r--Build/source/libs/poppler/poppler-src/splash/SplashXPathScanner.cc544
-rw-r--r--Build/source/libs/poppler/poppler-src/splash/SplashXPathScanner.h108
35 files changed, 0 insertions, 13437 deletions
diff --git a/Build/source/libs/poppler/poppler-src/splash/Splash.cc b/Build/source/libs/poppler/poppler-src/splash/Splash.cc
deleted file mode 100644
index 129d01f02ce..00000000000
--- a/Build/source/libs/poppler/poppler-src/splash/Splash.cc
+++ /dev/null
@@ -1,6479 +0,0 @@
-//========================================================================
-//
-// Splash.cc
-//
-//========================================================================
-
-//========================================================================
-//
-// Modified under the Poppler project - http://poppler.freedesktop.org
-//
-// All changes made under the Poppler project to this file are licensed
-// under GPL version 2 or later
-//
-// Copyright (C) 2005-2017 Albert Astals Cid <aacid@kde.org>
-// Copyright (C) 2005 Marco Pesenti Gritti <mpg@redhat.com>
-// Copyright (C) 2010-2016 Thomas Freitag <Thomas.Freitag@alfa.de>
-// Copyright (C) 2010 Christian Feuersänger <cfeuersaenger@googlemail.com>
-// Copyright (C) 2011-2013, 2015 William Bader <williambader@hotmail.com>
-// Copyright (C) 2012 Markus Trippelsdorf <markus@trippelsdorf.de>
-// Copyright (C) 2012, 2017 Adrian Johnson <ajohnson@redneon.com>
-// Copyright (C) 2012 Matthias Kramm <kramm@quiss.org>
-//
-// To see a description of the changes please see the Changelog file that
-// came with your tarball or type make ChangeLog if you are building from git
-//
-//========================================================================
-
-#include <config.h>
-
-#ifdef USE_GCC_PRAGMAS
-#pragma implementation
-#endif
-
-#include <stdlib.h>
-#include <string.h>
-#include <limits.h>
-#include <assert.h>
-#include <math.h>
-#include "goo/gmem.h"
-#include "goo/GooLikely.h"
-#include "goo/GooList.h"
-#include "poppler/Error.h"
-#include "SplashErrorCodes.h"
-#include "SplashMath.h"
-#include "SplashBitmap.h"
-#include "SplashState.h"
-#include "SplashPath.h"
-#include "SplashXPath.h"
-#include "SplashXPathScanner.h"
-#include "SplashPattern.h"
-#include "SplashScreen.h"
-#include "SplashFont.h"
-#include "SplashGlyphBitmap.h"
-#include "Splash.h"
-#include <algorithm>
-
-//------------------------------------------------------------------------
-
-#define splashAAGamma 1.5
-
-// distance of Bezier control point from center for circle approximation
-// = (4 * (sqrt(2) - 1) / 3) * r
-#define bezierCircle ((SplashCoord)0.55228475)
-#define bezierCircle2 ((SplashCoord)(0.5 * 0.55228475))
-
-// Divide a 16-bit value (in [0, 255*255]) by 255, returning an 8-bit result.
-static inline Guchar div255(int x) {
- return (Guchar)((x + (x >> 8) + 0x80) >> 8);
-}
-
-// Clip x to lie in [0, 255].
-static inline Guchar clip255(int x) {
- return x < 0 ? 0 : x > 255 ? 255 : x;
-}
-
-template<typename T>
-inline void Guswap( T&a, T&b ) { T tmp = a; a=b; b=tmp; }
-
-// The PDF spec says that all pixels whose *centers* lie within the
-// image target region get painted, so we want to round n+0.5 down to
-// n. But this causes problems, e.g., with PDF files that fill a
-// rectangle with black and then draw an image to the exact same
-// rectangle, so we instead use the fill scan conversion rule.
-// However, the correct rule works better for glyphs, so we also
-// provide that option in fillImageMask.
-#if 0
-static inline int imgCoordMungeLower(SplashCoord x) {
- return splashCeil(x + 0.5) - 1;
-}
-static inline int imgCoordMungeUpper(SplashCoord x) {
- return splashCeil(x + 0.5) - 1;
-}
-#else
-static inline int imgCoordMungeLower(SplashCoord x) {
- return splashFloor(x);
-}
-static inline int imgCoordMungeUpper(SplashCoord x) {
- return splashFloor(x) + 1;
-}
-static inline int imgCoordMungeLowerC(SplashCoord x, GBool glyphMode) {
- return glyphMode ? (splashCeil(x + 0.5) - 1) : splashFloor(x);
-}
-static inline int imgCoordMungeUpperC(SplashCoord x, GBool glyphMode) {
- return glyphMode ? (splashCeil(x + 0.5) - 1) : (splashFloor(x) + 1);
-}
-#endif
-
-// Used by drawImage and fillImageMask to divide the target
-// quadrilateral into sections.
-struct ImageSection {
- int y0, y1; // actual y range
- int ia0, ia1; // vertex indices for edge A
- int ib0, ib1; // vertex indices for edge A
- SplashCoord xa0, ya0, xa1, ya1; // edge A
- SplashCoord dxdya; // slope of edge A
- SplashCoord xb0, yb0, xb1, yb1; // edge B
- SplashCoord dxdyb; // slope of edge B
-};
-
-//------------------------------------------------------------------------
-// SplashPipe
-//------------------------------------------------------------------------
-
-#define splashPipeMaxStages 9
-
-struct SplashPipe {
- // pixel coordinates
- int x, y;
-
- // source pattern
- SplashPattern *pattern;
-
- // source alpha and color
- Guchar aInput;
- GBool usesShape;
- SplashColorPtr cSrc;
- SplashColor cSrcVal;
-
- // non-isolated group alpha0
- Guchar *alpha0Ptr;
-
- // knockout groups
- GBool knockout;
- Guchar knockoutOpacity;
-
- // soft mask
- SplashColorPtr softMaskPtr;
-
- // destination alpha and color
- SplashColorPtr destColorPtr;
- int destColorMask;
- Guchar *destAlphaPtr;
-
- // shape
- Guchar shape;
-
- // result alpha and color
- GBool noTransparency;
- SplashPipeResultColorCtrl resultColorCtrl;
-
- // non-isolated group correction
- GBool nonIsolatedGroup;
-
- // the "run" function
- void (Splash::*run)(SplashPipe *pipe);
-};
-
-SplashPipeResultColorCtrl Splash::pipeResultColorNoAlphaBlend[] = {
- splashPipeResultColorNoAlphaBlendMono,
- splashPipeResultColorNoAlphaBlendMono,
- splashPipeResultColorNoAlphaBlendRGB,
- splashPipeResultColorNoAlphaBlendRGB,
- splashPipeResultColorNoAlphaBlendRGB
-#ifdef SPLASH_CMYK
- ,
- splashPipeResultColorNoAlphaBlendCMYK,
- splashPipeResultColorNoAlphaBlendDeviceN
-#endif
-};
-
-SplashPipeResultColorCtrl Splash::pipeResultColorAlphaNoBlend[] = {
- splashPipeResultColorAlphaNoBlendMono,
- splashPipeResultColorAlphaNoBlendMono,
- splashPipeResultColorAlphaNoBlendRGB,
- splashPipeResultColorAlphaNoBlendRGB,
- splashPipeResultColorAlphaNoBlendRGB
-#ifdef SPLASH_CMYK
- ,
- splashPipeResultColorAlphaNoBlendCMYK,
- splashPipeResultColorAlphaNoBlendDeviceN
-#endif
-};
-
-SplashPipeResultColorCtrl Splash::pipeResultColorAlphaBlend[] = {
- splashPipeResultColorAlphaBlendMono,
- splashPipeResultColorAlphaBlendMono,
- splashPipeResultColorAlphaBlendRGB,
- splashPipeResultColorAlphaBlendRGB,
- splashPipeResultColorAlphaBlendRGB
-#ifdef SPLASH_CMYK
- ,
- splashPipeResultColorAlphaBlendCMYK,
- splashPipeResultColorAlphaBlendDeviceN
-#endif
-};
-
-//------------------------------------------------------------------------
-
-static void blendXor(SplashColorPtr src, SplashColorPtr dest,
- SplashColorPtr blend, SplashColorMode cm) {
- int i;
-
- for (i = 0; i < splashColorModeNComps[cm]; ++i) {
- blend[i] = src[i] ^ dest[i];
- }
-}
-
-//------------------------------------------------------------------------
-// modified region
-//------------------------------------------------------------------------
-
-void Splash::clearModRegion() {
- modXMin = bitmap->getWidth();
- modYMin = bitmap->getHeight();
- modXMax = -1;
- modYMax = -1;
-}
-
-inline void Splash::updateModX(int x) {
- if (x < modXMin) {
- modXMin = x;
- }
- if (x > modXMax) {
- modXMax = x;
- }
-}
-
-inline void Splash::updateModY(int y) {
- if (y < modYMin) {
- modYMin = y;
- }
- if (y > modYMax) {
- modYMax = y;
- }
-}
-
-//------------------------------------------------------------------------
-// pipeline
-//------------------------------------------------------------------------
-
-inline void Splash::pipeInit(SplashPipe *pipe, int x, int y,
- SplashPattern *pattern, SplashColorPtr cSrc,
- Guchar aInput, GBool usesShape,
- GBool nonIsolatedGroup,
- GBool knockout, Guchar knockoutOpacity) {
- pipeSetXY(pipe, x, y);
- pipe->pattern = NULL;
-
- // source color
- if (pattern) {
- if (pattern->isStatic()) {
- pattern->getColor(x, y, pipe->cSrcVal);
- } else {
- pipe->pattern = pattern;
- }
- pipe->cSrc = pipe->cSrcVal;
- } else {
- pipe->cSrc = cSrc;
- }
-
- // source alpha
- pipe->aInput = aInput;
- pipe->usesShape = usesShape;
- pipe->shape = 0;
-
- // knockout
- pipe->knockout = knockout;
- pipe->knockoutOpacity = knockoutOpacity;
-
- // result alpha
- if (aInput == 255 && !state->softMask && !usesShape &&
- !state->inNonIsolatedGroup && !nonIsolatedGroup) {
- pipe->noTransparency = gTrue;
- } else {
- pipe->noTransparency = gFalse;
- }
-
- // result color
- if (pipe->noTransparency) {
- // the !state->blendFunc case is handled separately in pipeRun
- pipe->resultColorCtrl = pipeResultColorNoAlphaBlend[bitmap->mode];
- } else if (!state->blendFunc) {
- pipe->resultColorCtrl = pipeResultColorAlphaNoBlend[bitmap->mode];
- } else {
- pipe->resultColorCtrl = pipeResultColorAlphaBlend[bitmap->mode];
- }
-
- // non-isolated group correction
- pipe->nonIsolatedGroup = nonIsolatedGroup;
-
- // select the 'run' function
- pipe->run = &Splash::pipeRun;
- if (!pipe->pattern && pipe->noTransparency && !state->blendFunc) {
- if (bitmap->mode == splashModeMono1 && !pipe->destAlphaPtr) {
- pipe->run = &Splash::pipeRunSimpleMono1;
- } else if (bitmap->mode == splashModeMono8 && pipe->destAlphaPtr) {
- pipe->run = &Splash::pipeRunSimpleMono8;
- } else if (bitmap->mode == splashModeRGB8 && pipe->destAlphaPtr) {
- pipe->run = &Splash::pipeRunSimpleRGB8;
- } else if (bitmap->mode == splashModeXBGR8 && pipe->destAlphaPtr) {
- pipe->run = &Splash::pipeRunSimpleXBGR8;
- } else if (bitmap->mode == splashModeBGR8 && pipe->destAlphaPtr) {
- pipe->run = &Splash::pipeRunSimpleBGR8;
-#ifdef SPLASH_CMYK
- } else if (bitmap->mode == splashModeCMYK8 && pipe->destAlphaPtr) {
- pipe->run = &Splash::pipeRunSimpleCMYK8;
- } else if (bitmap->mode == splashModeDeviceN8 && pipe->destAlphaPtr) {
- pipe->run = &Splash::pipeRunSimpleDeviceN8;
-#endif
- }
- } else if (!pipe->pattern && !pipe->noTransparency && !state->softMask &&
- pipe->usesShape &&
- !(state->inNonIsolatedGroup && alpha0Bitmap->alpha) &&
- !state->blendFunc && !pipe->nonIsolatedGroup) {
- if (bitmap->mode == splashModeMono1 && !pipe->destAlphaPtr) {
- pipe->run = &Splash::pipeRunAAMono1;
- } else if (bitmap->mode == splashModeMono8 && pipe->destAlphaPtr) {
- pipe->run = &Splash::pipeRunAAMono8;
- } else if (bitmap->mode == splashModeRGB8 && pipe->destAlphaPtr) {
- pipe->run = &Splash::pipeRunAARGB8;
- } else if (bitmap->mode == splashModeXBGR8 && pipe->destAlphaPtr) {
- pipe->run = &Splash::pipeRunAAXBGR8;
- } else if (bitmap->mode == splashModeBGR8 && pipe->destAlphaPtr) {
- pipe->run = &Splash::pipeRunAABGR8;
-#ifdef SPLASH_CMYK
- } else if (bitmap->mode == splashModeCMYK8 && pipe->destAlphaPtr) {
- pipe->run = &Splash::pipeRunAACMYK8;
- } else if (bitmap->mode == splashModeDeviceN8 && pipe->destAlphaPtr) {
- pipe->run = &Splash::pipeRunAADeviceN8;
-#endif
- }
- }
-}
-
-// general case
-void Splash::pipeRun(SplashPipe *pipe) {
- Guchar aSrc, aDest, alphaI, alphaIm1, alpha0, aResult;
- SplashColor cSrcNonIso, cDest, cBlend;
- SplashColorPtr cSrc;
- Guchar cResult0, cResult1, cResult2, cResult3;
- int t;
-#ifdef SPLASH_CMYK
- int cp, mask;
- Guchar cResult[SPOT_NCOMPS+4];
-#endif
-
- //----- source color
-
- // static pattern: handled in pipeInit
- // fixed color: handled in pipeInit
-
- // dynamic pattern
- if (pipe->pattern) {
- if (!pipe->pattern->getColor(pipe->x, pipe->y, pipe->cSrcVal)) {
- pipeIncX(pipe);
- return;
- }
-#ifdef SPLASH_CMYK
- if (bitmap->mode == splashModeCMYK8 || bitmap->mode == splashModeDeviceN8) {
- if (state->fillOverprint && state->overprintMode && pipe->pattern->isCMYK()) {
- Guint mask = 15;
- if (pipe->cSrcVal[0] == 0) {
- mask &= ~1;
- }
- if (pipe->cSrcVal[1] == 0) {
- mask &= ~2;
- }
- if (pipe->cSrcVal[2] == 0) {
- mask &= ~4;
- }
- if (pipe->cSrcVal[3] == 0) {
- mask &= ~8;
- }
- state->overprintMask = mask;
- }
- }
-#endif
- }
-
- if (pipe->noTransparency && !state->blendFunc) {
-
- //----- write destination pixel
-
- switch (bitmap->mode) {
- case splashModeMono1:
- cResult0 = state->grayTransfer[pipe->cSrc[0]];
- if (state->screen->test(pipe->x, pipe->y, cResult0)) {
- *pipe->destColorPtr |= pipe->destColorMask;
- } else {
- *pipe->destColorPtr &= ~pipe->destColorMask;
- }
- if (!(pipe->destColorMask >>= 1)) {
- pipe->destColorMask = 0x80;
- ++pipe->destColorPtr;
- }
- break;
- case splashModeMono8:
- *pipe->destColorPtr++ = state->grayTransfer[pipe->cSrc[0]];
- break;
- case splashModeRGB8:
- *pipe->destColorPtr++ = state->rgbTransferR[pipe->cSrc[0]];
- *pipe->destColorPtr++ = state->rgbTransferG[pipe->cSrc[1]];
- *pipe->destColorPtr++ = state->rgbTransferB[pipe->cSrc[2]];
- break;
- case splashModeXBGR8:
- *pipe->destColorPtr++ = state->rgbTransferB[pipe->cSrc[2]];
- *pipe->destColorPtr++ = state->rgbTransferG[pipe->cSrc[1]];
- *pipe->destColorPtr++ = state->rgbTransferR[pipe->cSrc[0]];
- *pipe->destColorPtr++ = 255;
- break;
- case splashModeBGR8:
- *pipe->destColorPtr++ = state->rgbTransferB[pipe->cSrc[2]];
- *pipe->destColorPtr++ = state->rgbTransferG[pipe->cSrc[1]];
- *pipe->destColorPtr++ = state->rgbTransferR[pipe->cSrc[0]];
- break;
-#ifdef SPLASH_CMYK
- case splashModeCMYK8:
- if (state->overprintMask & 1) {
- pipe->destColorPtr[0] = (state->overprintAdditive) ?
- std::min<int>(pipe->destColorPtr[0] + state->cmykTransferC[pipe->cSrc[0]], 255) :
- state->cmykTransferC[pipe->cSrc[0]];
- }
- if (state->overprintMask & 2) {
- pipe->destColorPtr[1] = (state->overprintAdditive) ?
- std::min<int>(pipe->destColorPtr[1] + state->cmykTransferM[pipe->cSrc[1]], 255) :
- state->cmykTransferM[pipe->cSrc[1]];
- }
- if (state->overprintMask & 4) {
- pipe->destColorPtr[2] = (state->overprintAdditive) ?
- std::min<int>(pipe->destColorPtr[2] + state->cmykTransferY[pipe->cSrc[2]], 255) :
- state->cmykTransferY[pipe->cSrc[2]];
- }
- if (state->overprintMask & 8) {
- pipe->destColorPtr[3] = (state->overprintAdditive) ?
- std::min<int>(pipe->destColorPtr[3] + state->cmykTransferK[pipe->cSrc[3]], 255) :
- state->cmykTransferK[pipe->cSrc[3]];
- }
- pipe->destColorPtr += 4;
- break;
- case splashModeDeviceN8:
- mask = 1;
- for (cp = 0; cp < SPOT_NCOMPS + 4; cp ++) {
- if (state->overprintMask & mask) {
- pipe->destColorPtr[cp] = state->deviceNTransfer[cp][pipe->cSrc[cp]];
- }
- mask <<= 1;
- }
- pipe->destColorPtr += (SPOT_NCOMPS+4);
- break;
-#endif
- }
- if (pipe->destAlphaPtr) {
- *pipe->destAlphaPtr++ = 255;
- }
-
- } else {
-
- //----- read destination pixel
-
- Guchar *destColorPtr;
- if (pipe->shape && state->blendFunc && pipe->knockout && alpha0Bitmap != NULL) {
- destColorPtr = alpha0Bitmap->data + (alpha0Y+pipe->y)*alpha0Bitmap->rowSize;
- switch (bitmap->mode) {
- case splashModeMono1:
- destColorPtr += (alpha0X+pipe->x) / 8;
- break;
- case splashModeMono8:
- destColorPtr += (alpha0X+pipe->x);
- break;
- case splashModeRGB8:
- case splashModeBGR8:
- destColorPtr += (alpha0X+pipe->x) * 3;
- break;
- case splashModeXBGR8:
-#ifdef SPLASH_CMYK
- case splashModeCMYK8:
-#endif
- destColorPtr += (alpha0X+pipe->x) * 4;
- break;
-#ifdef SPLASH_CMYK
- case splashModeDeviceN8:
- destColorPtr += (alpha0X+pipe->x) * (SPOT_NCOMPS + 4);
- break;
-#endif
- }
- } else {
- destColorPtr = pipe->destColorPtr;
- }
- switch (bitmap->mode) {
- case splashModeMono1:
- cDest[0] = (*destColorPtr & pipe->destColorMask) ? 0xff : 0x00;
- break;
- case splashModeMono8:
- cDest[0] = *destColorPtr;
- break;
- case splashModeRGB8:
- cDest[0] = destColorPtr[0];
- cDest[1] = destColorPtr[1];
- cDest[2] = destColorPtr[2];
- break;
- case splashModeXBGR8:
- cDest[0] = destColorPtr[2];
- cDest[1] = destColorPtr[1];
- cDest[2] = destColorPtr[0];
- cDest[3] = 255;
- break;
- case splashModeBGR8:
- cDest[0] = destColorPtr[2];
- cDest[1] = destColorPtr[1];
- cDest[2] = destColorPtr[0];
- break;
-#ifdef SPLASH_CMYK
- case splashModeCMYK8:
- cDest[0] = destColorPtr[0];
- cDest[1] = destColorPtr[1];
- cDest[2] = destColorPtr[2];
- cDest[3] = destColorPtr[3];
- break;
- case splashModeDeviceN8:
- for (cp = 0; cp < SPOT_NCOMPS + 4; cp++)
- cDest[cp] = destColorPtr[cp];
- break;
-#endif
- }
- if (pipe->destAlphaPtr) {
- aDest = *pipe->destAlphaPtr;
- } else {
- aDest = 0xff;
- }
-
- //----- source alpha
-
- if (state->softMask) {
- if (pipe->usesShape) {
- aSrc = div255(div255(pipe->aInput * *pipe->softMaskPtr++) *
- pipe->shape);
- } else {
- aSrc = div255(pipe->aInput * *pipe->softMaskPtr++);
- }
- } else if (pipe->usesShape) {
- aSrc = div255(pipe->aInput * pipe->shape);
- } else {
- aSrc = pipe->aInput;
- }
-
- //----- non-isolated group correction
-
- if (pipe->nonIsolatedGroup) {
- // This path is only used when Splash::composite() is called to
- // composite a non-isolated group onto the backdrop. In this
- // case, pipe->shape is the source (group) alpha.
- if (pipe->shape == 0) {
- // this value will be multiplied by zero later, so it doesn't
- // matter what we use
- cSrc = pipe->cSrc;
- } else {
- t = (aDest * 255) / pipe->shape - aDest;
- switch (bitmap->mode) {
-#ifdef SPLASH_CMYK
- case splashModeDeviceN8:
- for (cp = 0; cp < SPOT_NCOMPS + 4; cp++)
- cSrcNonIso[cp] = clip255(pipe->cSrc[cp] +
- ((pipe->cSrc[cp] - cDest[cp]) * t) / 255);
- break;
- case splashModeCMYK8:
- for (cp = 0; cp < 4; cp++)
- cSrcNonIso[cp] = clip255(pipe->cSrc[cp] +
- ((pipe->cSrc[cp] - cDest[cp]) * t) / 255);
- break;
-#endif
- case splashModeXBGR8:
- cSrcNonIso[3] = 255;
- // fallthrough
- case splashModeRGB8:
- case splashModeBGR8:
- cSrcNonIso[2] = clip255(pipe->cSrc[2] +
- ((pipe->cSrc[2] - cDest[2]) * t) / 255);
- cSrcNonIso[1] = clip255(pipe->cSrc[1] +
- ((pipe->cSrc[1] - cDest[1]) * t) / 255);
- // fallthrough
- case splashModeMono1:
- case splashModeMono8:
- cSrcNonIso[0] = clip255(pipe->cSrc[0] +
- ((pipe->cSrc[0] - cDest[0]) * t) / 255);
- break;
- }
- cSrc = cSrcNonIso;
- // knockout: remove backdrop color
- if (pipe->knockout && pipe->shape >= pipe->knockoutOpacity) {
- aDest = 0;
- }
- }
- } else {
- cSrc = pipe->cSrc;
- }
-
- //----- blend function
-
- if (state->blendFunc) {
-#ifdef SPLASH_CMYK
- if (bitmap->mode == splashModeDeviceN8) {
- for (int k = 4; k < 4 + SPOT_NCOMPS; k++) {
- cBlend[k] = 0;
- }
- }
-#endif
- (*state->blendFunc)(cSrc, cDest, cBlend, bitmap->mode);
- }
-
- //----- result alpha and non-isolated group element correction
-
- if (pipe->noTransparency) {
- alphaI = alphaIm1 = aResult = 255;
- } else {
- aResult = aSrc + aDest - div255(aSrc * aDest);
-
- // alphaI = alpha_i
- // alphaIm1 = alpha_(i-1)
- if (pipe->alpha0Ptr) {
- alpha0 = *pipe->alpha0Ptr++;
- alphaI = aResult + alpha0 - div255(aResult * alpha0);
- alphaIm1 = alpha0 + aDest - div255(alpha0 * aDest);
- } else {
- alphaI = aResult;
- alphaIm1 = aDest;
- }
- }
-
- //----- result color
-
- cResult0 = cResult1 = cResult2 = cResult3 = 0; // make gcc happy
-
- switch (pipe->resultColorCtrl) {
-
- case splashPipeResultColorNoAlphaBlendMono:
- cResult0 = state->grayTransfer[div255((255 - aDest) * cSrc[0] +
- aDest * cBlend[0])];
- break;
- case splashPipeResultColorNoAlphaBlendRGB:
- cResult0 = state->rgbTransferR[div255((255 - aDest) * cSrc[0] +
- aDest * cBlend[0])];
- cResult1 = state->rgbTransferG[div255((255 - aDest) * cSrc[1] +
- aDest * cBlend[1])];
- cResult2 = state->rgbTransferB[div255((255 - aDest) * cSrc[2] +
- aDest * cBlend[2])];
- break;
-#ifdef SPLASH_CMYK
- case splashPipeResultColorNoAlphaBlendCMYK:
- cResult0 = state->cmykTransferC[div255((255 - aDest) * cSrc[0] +
- aDest * cBlend[0])];
- cResult1 = state->cmykTransferM[div255((255 - aDest) * cSrc[1] +
- aDest * cBlend[1])];
- cResult2 = state->cmykTransferY[div255((255 - aDest) * cSrc[2] +
- aDest * cBlend[2])];
- cResult3 = state->cmykTransferK[div255((255 - aDest) * cSrc[3] +
- aDest * cBlend[3])];
- break;
- case splashPipeResultColorNoAlphaBlendDeviceN:
- for (cp = 0; cp < SPOT_NCOMPS+4; cp++)
- cResult[cp] = state->deviceNTransfer[cp][div255((255 - aDest) * cSrc[cp] +
- aDest * cBlend[cp])];
- break;
-#endif
-
- case splashPipeResultColorAlphaNoBlendMono:
- if (alphaI == 0) {
- cResult0 = 0;
- } else {
- cResult0 = state->grayTransfer[((alphaI - aSrc) * cDest[0] +
- aSrc * cSrc[0]) / alphaI];
- }
- break;
- case splashPipeResultColorAlphaNoBlendRGB:
- if (alphaI == 0) {
- cResult0 = 0;
- cResult1 = 0;
- cResult2 = 0;
- } else {
- cResult0 = state->rgbTransferR[((alphaI - aSrc) * cDest[0] +
- aSrc * cSrc[0]) / alphaI];
- cResult1 = state->rgbTransferG[((alphaI - aSrc) * cDest[1] +
- aSrc * cSrc[1]) / alphaI];
- cResult2 = state->rgbTransferB[((alphaI - aSrc) * cDest[2] +
- aSrc * cSrc[2]) / alphaI];
- }
- break;
-#ifdef SPLASH_CMYK
- case splashPipeResultColorAlphaNoBlendCMYK:
- if (alphaI == 0) {
- cResult0 = 0;
- cResult1 = 0;
- cResult2 = 0;
- cResult3 = 0;
- } else {
- cResult0 = state->cmykTransferC[((alphaI - aSrc) * cDest[0] +
- aSrc * cSrc[0]) / alphaI];
- cResult1 = state->cmykTransferM[((alphaI - aSrc) * cDest[1] +
- aSrc * cSrc[1]) / alphaI];
- cResult2 = state->cmykTransferY[((alphaI - aSrc) * cDest[2] +
- aSrc * cSrc[2]) / alphaI];
- cResult3 = state->cmykTransferK[((alphaI - aSrc) * cDest[3] +
- aSrc * cSrc[3]) / alphaI];
- }
- break;
- case splashPipeResultColorAlphaNoBlendDeviceN:
- if (alphaI == 0) {
- for (cp = 0; cp < SPOT_NCOMPS+4; cp++)
- cResult[cp] = 0;
- } else {
- for (cp = 0; cp < SPOT_NCOMPS+4; cp++)
- cResult[cp] = state->deviceNTransfer[cp][((alphaI - aSrc) * cDest[cp] +
- aSrc * cSrc[cp]) / alphaI];
- }
- break;
-#endif
-
- case splashPipeResultColorAlphaBlendMono:
- if (alphaI == 0) {
- cResult0 = 0;
- } else {
- cResult0 = state->grayTransfer[((alphaI - aSrc) * cDest[0] +
- aSrc * ((255 - alphaIm1) * cSrc[0] +
- alphaIm1 * cBlend[0]) / 255) /
- alphaI];
- }
- break;
- case splashPipeResultColorAlphaBlendRGB:
- if (alphaI == 0) {
- cResult0 = 0;
- cResult1 = 0;
- cResult2 = 0;
- } else {
- cResult0 = state->rgbTransferR[((alphaI - aSrc) * cDest[0] +
- aSrc * ((255 - alphaIm1) * cSrc[0] +
- alphaIm1 * cBlend[0]) / 255) /
- alphaI];
- cResult1 = state->rgbTransferG[((alphaI - aSrc) * cDest[1] +
- aSrc * ((255 - alphaIm1) * cSrc[1] +
- alphaIm1 * cBlend[1]) / 255) /
- alphaI];
- cResult2 = state->rgbTransferB[((alphaI - aSrc) * cDest[2] +
- aSrc * ((255 - alphaIm1) * cSrc[2] +
- alphaIm1 * cBlend[2]) / 255) /
- alphaI];
- }
- break;
-#ifdef SPLASH_CMYK
- case splashPipeResultColorAlphaBlendCMYK:
- if (alphaI == 0) {
- cResult0 = 0;
- cResult1 = 0;
- cResult2 = 0;
- cResult3 = 0;
- } else {
- cResult0 = state->cmykTransferC[((alphaI - aSrc) * cDest[0] +
- aSrc * ((255 - alphaIm1) * cSrc[0] +
- alphaIm1 * cBlend[0]) / 255) /
- alphaI];
- cResult1 = state->cmykTransferM[((alphaI - aSrc) * cDest[1] +
- aSrc * ((255 - alphaIm1) * cSrc[1] +
- alphaIm1 * cBlend[1]) / 255) /
- alphaI];
- cResult2 = state->cmykTransferY[((alphaI - aSrc) * cDest[2] +
- aSrc * ((255 - alphaIm1) * cSrc[2] +
- alphaIm1 * cBlend[2]) / 255) /
- alphaI];
- cResult3 = state->cmykTransferK[((alphaI - aSrc) * cDest[3] +
- aSrc * ((255 - alphaIm1) * cSrc[3] +
- alphaIm1 * cBlend[3]) / 255) /
- alphaI];
- }
- break;
- case splashPipeResultColorAlphaBlendDeviceN:
- if (alphaI == 0) {
- for (cp = 0; cp < SPOT_NCOMPS+4; cp++)
- cResult[cp] = 0;
- } else {
- for (cp = 0; cp < SPOT_NCOMPS+4; cp++)
- cResult[cp] = state->deviceNTransfer[cp][((alphaI - aSrc) * cDest[cp] +
- aSrc * ((255 - alphaIm1) * cSrc[cp] +
- alphaIm1 * cBlend[cp]) / 255) /
- alphaI];
- }
- break;
-#endif
- }
-
- //----- write destination pixel
-
- switch (bitmap->mode) {
- case splashModeMono1:
- if (state->screen->test(pipe->x, pipe->y, cResult0)) {
- *pipe->destColorPtr |= pipe->destColorMask;
- } else {
- *pipe->destColorPtr &= ~pipe->destColorMask;
- }
- if (!(pipe->destColorMask >>= 1)) {
- pipe->destColorMask = 0x80;
- ++pipe->destColorPtr;
- }
- break;
- case splashModeMono8:
- *pipe->destColorPtr++ = cResult0;
- break;
- case splashModeRGB8:
- *pipe->destColorPtr++ = cResult0;
- *pipe->destColorPtr++ = cResult1;
- *pipe->destColorPtr++ = cResult2;
- break;
- case splashModeXBGR8:
- *pipe->destColorPtr++ = cResult2;
- *pipe->destColorPtr++ = cResult1;
- *pipe->destColorPtr++ = cResult0;
- *pipe->destColorPtr++ = 255;
- break;
- case splashModeBGR8:
- *pipe->destColorPtr++ = cResult2;
- *pipe->destColorPtr++ = cResult1;
- *pipe->destColorPtr++ = cResult0;
- break;
-#ifdef SPLASH_CMYK
- case splashModeCMYK8:
- if (state->overprintMask & 1) {
- pipe->destColorPtr[0] = (state->overprintAdditive) ?
- std::min<int>(pipe->destColorPtr[0] + cResult0, 255) :
- cResult0;
- }
- if (state->overprintMask & 2) {
- pipe->destColorPtr[1] = (state->overprintAdditive) ?
- std::min<int>(pipe->destColorPtr[1] + cResult1, 255) :
- cResult1;
- }
- if (state->overprintMask & 4) {
- pipe->destColorPtr[2] = (state->overprintAdditive) ?
- std::min<int>(pipe->destColorPtr[2] + cResult2, 255) :
- cResult2;
- }
- if (state->overprintMask & 8) {
- pipe->destColorPtr[3] = (state->overprintAdditive) ?
- std::min<int>(pipe->destColorPtr[3] + cResult3, 255) :
- cResult3;
- }
- pipe->destColorPtr += 4;
- break;
- case splashModeDeviceN8:
- mask = 1;
- for (cp = 0; cp < SPOT_NCOMPS+4; cp++) {
- if (state->overprintMask & mask) {
- pipe->destColorPtr[cp] = cResult[cp];
- }
- mask <<=1;
- }
- pipe->destColorPtr += (SPOT_NCOMPS+4);
- break;
-#endif
- }
- if (pipe->destAlphaPtr) {
- *pipe->destAlphaPtr++ = aResult;
- }
-
- }
-
- ++pipe->x;
-}
-
-// special case:
-// !pipe->pattern && pipe->noTransparency && !state->blendFunc &&
-// bitmap->mode == splashModeMono1 && !pipe->destAlphaPtr) {
-void Splash::pipeRunSimpleMono1(SplashPipe *pipe) {
- Guchar cResult0;
-
- //----- write destination pixel
- cResult0 = state->grayTransfer[pipe->cSrc[0]];
- if (state->screen->test(pipe->x, pipe->y, cResult0)) {
- *pipe->destColorPtr |= pipe->destColorMask;
- } else {
- *pipe->destColorPtr &= ~pipe->destColorMask;
- }
- if (!(pipe->destColorMask >>= 1)) {
- pipe->destColorMask = 0x80;
- ++pipe->destColorPtr;
- }
-
- ++pipe->x;
-}
-
-// special case:
-// !pipe->pattern && pipe->noTransparency && !state->blendFunc &&
-// bitmap->mode == splashModeMono8 && pipe->destAlphaPtr) {
-void Splash::pipeRunSimpleMono8(SplashPipe *pipe) {
- //----- write destination pixel
- *pipe->destColorPtr++ = state->grayTransfer[pipe->cSrc[0]];
- *pipe->destAlphaPtr++ = 255;
-
- ++pipe->x;
-}
-
-// special case:
-// !pipe->pattern && pipe->noTransparency && !state->blendFunc &&
-// bitmap->mode == splashModeRGB8 && pipe->destAlphaPtr) {
-void Splash::pipeRunSimpleRGB8(SplashPipe *pipe) {
- //----- write destination pixel
- *pipe->destColorPtr++ = state->rgbTransferR[pipe->cSrc[0]];
- *pipe->destColorPtr++ = state->rgbTransferG[pipe->cSrc[1]];
- *pipe->destColorPtr++ = state->rgbTransferB[pipe->cSrc[2]];
- *pipe->destAlphaPtr++ = 255;
-
- ++pipe->x;
-}
-
-// special case:
-// !pipe->pattern && pipe->noTransparency && !state->blendFunc &&
-// bitmap->mode == splashModeXBGR8 && pipe->destAlphaPtr) {
-void Splash::pipeRunSimpleXBGR8(SplashPipe *pipe) {
- //----- write destination pixel
- *pipe->destColorPtr++ = state->rgbTransferB[pipe->cSrc[2]];
- *pipe->destColorPtr++ = state->rgbTransferG[pipe->cSrc[1]];
- *pipe->destColorPtr++ = state->rgbTransferR[pipe->cSrc[0]];
- *pipe->destColorPtr++ = 255;
- *pipe->destAlphaPtr++ = 255;
-
- ++pipe->x;
-}
-
-// special case:
-// !pipe->pattern && pipe->noTransparency && !state->blendFunc &&
-// bitmap->mode == splashModeBGR8 && pipe->destAlphaPtr) {
-void Splash::pipeRunSimpleBGR8(SplashPipe *pipe) {
- //----- write destination pixel
- *pipe->destColorPtr++ = state->rgbTransferB[pipe->cSrc[2]];
- *pipe->destColorPtr++ = state->rgbTransferG[pipe->cSrc[1]];
- *pipe->destColorPtr++ = state->rgbTransferR[pipe->cSrc[0]];
- *pipe->destAlphaPtr++ = 255;
-
- ++pipe->x;
-}
-
-#ifdef SPLASH_CMYK
-// special case:
-// !pipe->pattern && pipe->noTransparency && !state->blendFunc &&
-// bitmap->mode == splashModeCMYK8 && pipe->destAlphaPtr) {
-void Splash::pipeRunSimpleCMYK8(SplashPipe *pipe) {
- //----- write destination pixel
- if (state->overprintMask & 1) {
- pipe->destColorPtr[0] = (state->overprintAdditive) ?
- std::min<int>(pipe->destColorPtr[0] + state->cmykTransferC[pipe->cSrc[0]], 255) :
- state->cmykTransferC[pipe->cSrc[0]];
- }
- if (state->overprintMask & 2) {
- pipe->destColorPtr[1] = (state->overprintAdditive) ?
- std::min<int>(pipe->destColorPtr[1] + state->cmykTransferM[pipe->cSrc[1]], 255) :
- state->cmykTransferM[pipe->cSrc[1]];
- }
- if (state->overprintMask & 4) {
- pipe->destColorPtr[2] = (state->overprintAdditive) ?
- std::min<int>(pipe->destColorPtr[2] + state->cmykTransferY[pipe->cSrc[2]], 255) :
- state->cmykTransferY[pipe->cSrc[2]];
- }
- if (state->overprintMask & 8) {
- pipe->destColorPtr[3] = (state->overprintAdditive) ?
- std::min<int>(pipe->destColorPtr[3] + state->cmykTransferK[pipe->cSrc[3]], 255) :
- state->cmykTransferK[pipe->cSrc[3]];
- }
- pipe->destColorPtr += 4;
- *pipe->destAlphaPtr++ = 255;
-
- ++pipe->x;
-}
-
-// special case:
-// !pipe->pattern && pipe->noTransparency && !state->blendFunc &&
-// bitmap->mode == splashModeDeviceN8 && pipe->destAlphaPtr) {
-void Splash::pipeRunSimpleDeviceN8(SplashPipe *pipe) {
- //----- write destination pixel
- int mask = 1;
- for (int cp = 0; cp < SPOT_NCOMPS+4; cp++) {
- if (state->overprintMask & mask) {
- pipe->destColorPtr[cp] = state->deviceNTransfer[cp][pipe->cSrc[cp]];
- }
- mask <<=1;
- }
- pipe->destColorPtr += (SPOT_NCOMPS+4);
- *pipe->destAlphaPtr++ = 255;
-
- ++pipe->x;
-}
-#endif
-
-// special case:
-// !pipe->pattern && !pipe->noTransparency && !state->softMask &&
-// pipe->usesShape && !pipe->alpha0Ptr && !state->blendFunc &&
-// !pipe->nonIsolatedGroup &&
-// bitmap->mode == splashModeMono1 && !pipe->destAlphaPtr
-void Splash::pipeRunAAMono1(SplashPipe *pipe) {
- Guchar aSrc;
- SplashColor cDest;
- Guchar cResult0;
-
- //----- read destination pixel
- cDest[0] = (*pipe->destColorPtr & pipe->destColorMask) ? 0xff : 0x00;
-
- //----- source alpha
- aSrc = div255(pipe->aInput * pipe->shape);
-
- //----- result color
- // note: aDest = alpha2 = aResult = 0xff
- cResult0 = state->grayTransfer[(Guchar)div255((0xff - aSrc) * cDest[0] +
- aSrc * pipe->cSrc[0])];
-
- //----- write destination pixel
- if (state->screen->test(pipe->x, pipe->y, cResult0)) {
- *pipe->destColorPtr |= pipe->destColorMask;
- } else {
- *pipe->destColorPtr &= ~pipe->destColorMask;
- }
- if (!(pipe->destColorMask >>= 1)) {
- pipe->destColorMask = 0x80;
- ++pipe->destColorPtr;
- }
-
- ++pipe->x;
-}
-
-// special case:
-// !pipe->pattern && !pipe->noTransparency && !state->softMask &&
-// pipe->usesShape && !pipe->alpha0Ptr && !state->blendFunc &&
-// !pipe->nonIsolatedGroup &&
-// bitmap->mode == splashModeMono8 && pipe->destAlphaPtr
-void Splash::pipeRunAAMono8(SplashPipe *pipe) {
- Guchar aSrc, aDest, alpha2, aResult;
- SplashColor cDest;
- Guchar cResult0;
-
- //----- read destination pixel
- cDest[0] = *pipe->destColorPtr;
- aDest = *pipe->destAlphaPtr;
-
- //----- source alpha
- aSrc = div255(pipe->aInput * pipe->shape);
-
- //----- result alpha and non-isolated group element correction
- aResult = aSrc + aDest - div255(aSrc * aDest);
- alpha2 = aResult;
-
- //----- result color
- if (alpha2 == 0) {
- cResult0 = 0;
- } else {
- cResult0 = state->grayTransfer[(Guchar)(((alpha2 - aSrc) * cDest[0] +
- aSrc * pipe->cSrc[0]) / alpha2)];
- }
-
- //----- write destination pixel
- *pipe->destColorPtr++ = cResult0;
- *pipe->destAlphaPtr++ = aResult;
-
- ++pipe->x;
-}
-
-// special case:
-// !pipe->pattern && !pipe->noTransparency && !state->softMask &&
-// pipe->usesShape && !pipe->alpha0Ptr && !state->blendFunc &&
-// !pipe->nonIsolatedGroup &&
-// bitmap->mode == splashModeRGB8 && pipe->destAlphaPtr
-void Splash::pipeRunAARGB8(SplashPipe *pipe) {
- Guchar aSrc, aDest, alpha2, aResult;
- SplashColor cDest;
- Guchar cResult0, cResult1, cResult2;
-
- //----- read destination pixel
- cDest[0] = pipe->destColorPtr[0];
- cDest[1] = pipe->destColorPtr[1];
- cDest[2] = pipe->destColorPtr[2];
- aDest = *pipe->destAlphaPtr;
-
- //----- source alpha
- aSrc = div255(pipe->aInput * pipe->shape);
-
- //----- result alpha and non-isolated group element correction
- aResult = aSrc + aDest - div255(aSrc * aDest);
- alpha2 = aResult;
-
- //----- result color
- if (alpha2 == 0) {
- cResult0 = 0;
- cResult1 = 0;
- cResult2 = 0;
- } else {
- cResult0 = state->rgbTransferR[(Guchar)(((alpha2 - aSrc) * cDest[0] +
- aSrc * pipe->cSrc[0]) / alpha2)];
- cResult1 = state->rgbTransferG[(Guchar)(((alpha2 - aSrc) * cDest[1] +
- aSrc * pipe->cSrc[1]) / alpha2)];
- cResult2 = state->rgbTransferB[(Guchar)(((alpha2 - aSrc) * cDest[2] +
- aSrc * pipe->cSrc[2]) / alpha2)];
- }
-
- //----- write destination pixel
- *pipe->destColorPtr++ = cResult0;
- *pipe->destColorPtr++ = cResult1;
- *pipe->destColorPtr++ = cResult2;
- *pipe->destAlphaPtr++ = aResult;
-
- ++pipe->x;
-}
-
-// special case:
-// !pipe->pattern && !pipe->noTransparency && !state->softMask &&
-// pipe->usesShape && !pipe->alpha0Ptr && !state->blendFunc &&
-// !pipe->nonIsolatedGroup &&
-// bitmap->mode == splashModeXBGR8 && pipe->destAlphaPtr
-void Splash::pipeRunAAXBGR8(SplashPipe *pipe) {
- Guchar aSrc, aDest, alpha2, aResult;
- SplashColor cDest;
- Guchar cResult0, cResult1, cResult2;
-
- //----- read destination pixel
- cDest[0] = pipe->destColorPtr[2];
- cDest[1] = pipe->destColorPtr[1];
- cDest[2] = pipe->destColorPtr[0];
- aDest = *pipe->destAlphaPtr;
-
- //----- source alpha
- aSrc = div255(pipe->aInput * pipe->shape);
-
- //----- result alpha and non-isolated group element correction
- aResult = aSrc + aDest - div255(aSrc * aDest);
- alpha2 = aResult;
-
- //----- result color
- if (alpha2 == 0) {
- cResult0 = 0;
- cResult1 = 0;
- cResult2 = 0;
- } else {
- cResult0 = state->rgbTransferR[(Guchar)(((alpha2 - aSrc) * cDest[0] +
- aSrc * pipe->cSrc[0]) / alpha2)];
- cResult1 = state->rgbTransferG[(Guchar)(((alpha2 - aSrc) * cDest[1] +
- aSrc * pipe->cSrc[1]) / alpha2)];
- cResult2 = state->rgbTransferB[(Guchar)(((alpha2 - aSrc) * cDest[2] +
- aSrc * pipe->cSrc[2]) / alpha2)];
- }
-
- //----- write destination pixel
- *pipe->destColorPtr++ = cResult2;
- *pipe->destColorPtr++ = cResult1;
- *pipe->destColorPtr++ = cResult0;
- *pipe->destColorPtr++ = 255;
- *pipe->destAlphaPtr++ = aResult;
-
- ++pipe->x;
-}
-
-// special case:
-// !pipe->pattern && !pipe->noTransparency && !state->softMask &&
-// pipe->usesShape && !pipe->alpha0Ptr && !state->blendFunc &&
-// !pipe->nonIsolatedGroup &&
-// bitmap->mode == splashModeBGR8 && pipe->destAlphaPtr
-void Splash::pipeRunAABGR8(SplashPipe *pipe) {
- Guchar aSrc, aDest, alpha2, aResult;
- SplashColor cDest;
- Guchar cResult0, cResult1, cResult2;
-
- //----- read destination pixel
- cDest[0] = pipe->destColorPtr[2];
- cDest[1] = pipe->destColorPtr[1];
- cDest[2] = pipe->destColorPtr[0];
- aDest = *pipe->destAlphaPtr;
-
- //----- source alpha
- aSrc = div255(pipe->aInput * pipe->shape);
-
- //----- result alpha and non-isolated group element correction
- aResult = aSrc + aDest - div255(aSrc * aDest);
- alpha2 = aResult;
-
- //----- result color
- if (alpha2 == 0) {
- cResult0 = 0;
- cResult1 = 0;
- cResult2 = 0;
- } else {
- cResult0 = state->rgbTransferR[(Guchar)(((alpha2 - aSrc) * cDest[0] +
- aSrc * pipe->cSrc[0]) / alpha2)];
- cResult1 = state->rgbTransferG[(Guchar)(((alpha2 - aSrc) * cDest[1] +
- aSrc * pipe->cSrc[1]) / alpha2)];
- cResult2 = state->rgbTransferB[(Guchar)(((alpha2 - aSrc) * cDest[2] +
- aSrc * pipe->cSrc[2]) / alpha2)];
- }
-
- //----- write destination pixel
- *pipe->destColorPtr++ = cResult2;
- *pipe->destColorPtr++ = cResult1;
- *pipe->destColorPtr++ = cResult0;
- *pipe->destAlphaPtr++ = aResult;
-
- ++pipe->x;
-}
-
-#ifdef SPLASH_CMYK
-// special case:
-// !pipe->pattern && !pipe->noTransparency && !state->softMask &&
-// pipe->usesShape && !pipe->alpha0Ptr && !state->blendFunc &&
-// !pipe->nonIsolatedGroup &&
-// bitmap->mode == splashModeCMYK8 && pipe->destAlphaPtr
-void Splash::pipeRunAACMYK8(SplashPipe *pipe) {
- Guchar aSrc, aDest, alpha2, aResult;
- SplashColor cDest;
- Guchar cResult0, cResult1, cResult2, cResult3;
-
- //----- read destination pixel
- cDest[0] = pipe->destColorPtr[0];
- cDest[1] = pipe->destColorPtr[1];
- cDest[2] = pipe->destColorPtr[2];
- cDest[3] = pipe->destColorPtr[3];
- aDest = *pipe->destAlphaPtr;
-
- //----- source alpha
- aSrc = div255(pipe->aInput * pipe->shape);
-
- //----- result alpha and non-isolated group element correction
- aResult = aSrc + aDest - div255(aSrc * aDest);
- alpha2 = aResult;
-
- //----- result color
- if (alpha2 == 0) {
- cResult0 = 0;
- cResult1 = 0;
- cResult2 = 0;
- cResult3 = 0;
- } else {
- cResult0 = state->cmykTransferC[(Guchar)(((alpha2 - aSrc) * cDest[0] +
- aSrc * pipe->cSrc[0]) / alpha2)];
- cResult1 = state->cmykTransferM[(Guchar)(((alpha2 - aSrc) * cDest[1] +
- aSrc * pipe->cSrc[1]) / alpha2)];
- cResult2 = state->cmykTransferY[(Guchar)(((alpha2 - aSrc) * cDest[2] +
- aSrc * pipe->cSrc[2]) / alpha2)];
- cResult3 = state->cmykTransferK[(Guchar)(((alpha2 - aSrc) * cDest[3] +
- aSrc * pipe->cSrc[3]) / alpha2)];
- }
-
- //----- write destination pixel
- if (state->overprintMask & 1) {
- pipe->destColorPtr[0] = (state->overprintAdditive && pipe->shape != 0) ?
- std::min<int>(pipe->destColorPtr[0] + cResult0, 255) :
- cResult0;
- }
- if (state->overprintMask & 2) {
- pipe->destColorPtr[1] = (state->overprintAdditive && pipe->shape != 0) ?
- std::min<int>(pipe->destColorPtr[1] + cResult1, 255) :
- cResult1;
- }
- if (state->overprintMask & 4) {
- pipe->destColorPtr[2] = (state->overprintAdditive && pipe->shape != 0) ?
- std::min<int>(pipe->destColorPtr[2] + cResult2, 255) :
- cResult2;
- }
- if (state->overprintMask & 8) {
- pipe->destColorPtr[3] = (state->overprintAdditive && pipe->shape != 0) ?
- std::min<int>(pipe->destColorPtr[3] + cResult3, 255) :
- cResult3;
- }
- pipe->destColorPtr += 4;
- *pipe->destAlphaPtr++ = aResult;
-
- ++pipe->x;
-}
-
-// special case:
-// !pipe->pattern && !pipe->noTransparency && !state->softMask &&
-// pipe->usesShape && !pipe->alpha0Ptr && !state->blendFunc &&
-// !pipe->nonIsolatedGroup &&
-// bitmap->mode == splashModeDeviceN8 && pipe->destAlphaPtr
-void Splash::pipeRunAADeviceN8(SplashPipe *pipe) {
- Guchar aSrc, aDest, alpha2, aResult;
- SplashColor cDest;
- Guchar cResult[SPOT_NCOMPS+4];
- int cp, mask;
-
- //----- read destination pixel
- for (cp=0; cp < SPOT_NCOMPS+4; cp++)
- cDest[cp] = pipe->destColorPtr[cp];
- aDest = *pipe->destAlphaPtr;
-
- //----- source alpha
- aSrc = div255(pipe->aInput * pipe->shape);
-
- //----- result alpha and non-isolated group element correction
- aResult = aSrc + aDest - div255(aSrc * aDest);
- alpha2 = aResult;
-
- //----- result color
- if (alpha2 == 0) {
- for (cp=0; cp < SPOT_NCOMPS+4; cp++)
- cResult[cp] = 0;
- } else {
- for (cp=0; cp < SPOT_NCOMPS+4; cp++)
- cResult[cp] = state->deviceNTransfer[cp][(Guchar)(((alpha2 - aSrc) * cDest[cp] +
- aSrc * pipe->cSrc[cp]) / alpha2)];
- }
-
- //----- write destination pixel
- mask = 1;
- for (cp=0; cp < SPOT_NCOMPS+4; cp++) {
- if (state->overprintMask & mask) {
- pipe->destColorPtr[cp] = cResult[cp];
- }
- mask <<= 1;
- }
- pipe->destColorPtr += (SPOT_NCOMPS+4);
- *pipe->destAlphaPtr++ = aResult;
-
- ++pipe->x;
-}
-#endif
-
-inline void Splash::pipeSetXY(SplashPipe *pipe, int x, int y) {
- pipe->x = x;
- pipe->y = y;
- if (state->softMask) {
- pipe->softMaskPtr =
- &state->softMask->data[y * state->softMask->rowSize + x];
- }
- switch (bitmap->mode) {
- case splashModeMono1:
- pipe->destColorPtr = &bitmap->data[y * bitmap->rowSize + (x >> 3)];
- pipe->destColorMask = 0x80 >> (x & 7);
- break;
- case splashModeMono8:
- pipe->destColorPtr = &bitmap->data[y * bitmap->rowSize + x];
- break;
- case splashModeRGB8:
- case splashModeBGR8:
- pipe->destColorPtr = &bitmap->data[y * bitmap->rowSize + 3 * x];
- break;
- case splashModeXBGR8:
- pipe->destColorPtr = &bitmap->data[y * bitmap->rowSize + 4 * x];
- break;
-#ifdef SPLASH_CMYK
- case splashModeCMYK8:
- pipe->destColorPtr = &bitmap->data[y * bitmap->rowSize + 4 * x];
- break;
- case splashModeDeviceN8:
- pipe->destColorPtr = &bitmap->data[y * bitmap->rowSize + (SPOT_NCOMPS + 4) * x];
- break;
-#endif
- }
- if (bitmap->alpha) {
- pipe->destAlphaPtr = &bitmap->alpha[y * bitmap->width + x];
- } else {
- pipe->destAlphaPtr = NULL;
- }
- if (state->inNonIsolatedGroup && alpha0Bitmap->alpha) {
- pipe->alpha0Ptr =
- &alpha0Bitmap->alpha[(alpha0Y + y) * alpha0Bitmap->width +
- (alpha0X + x)];
- } else {
- pipe->alpha0Ptr = NULL;
- }
-}
-
-inline void Splash::pipeIncX(SplashPipe *pipe) {
- ++pipe->x;
- if (state->softMask) {
- ++pipe->softMaskPtr;
- }
- switch (bitmap->mode) {
- case splashModeMono1:
- if (!(pipe->destColorMask >>= 1)) {
- pipe->destColorMask = 0x80;
- ++pipe->destColorPtr;
- }
- break;
- case splashModeMono8:
- ++pipe->destColorPtr;
- break;
- case splashModeRGB8:
- case splashModeBGR8:
- pipe->destColorPtr += 3;
- break;
- case splashModeXBGR8:
- pipe->destColorPtr += 4;
- break;
-#ifdef SPLASH_CMYK
- case splashModeCMYK8:
- pipe->destColorPtr += 4;
- break;
- case splashModeDeviceN8:
- pipe->destColorPtr += (SPOT_NCOMPS+4);
- break;
-#endif
- }
- if (pipe->destAlphaPtr) {
- ++pipe->destAlphaPtr;
- }
- if (pipe->alpha0Ptr) {
- ++pipe->alpha0Ptr;
- }
-}
-
-inline void Splash::drawPixel(SplashPipe *pipe, int x, int y, GBool noClip) {
- if (unlikely(y < 0))
- return;
-
- if (noClip || state->clip->test(x, y)) {
- pipeSetXY(pipe, x, y);
- (this->*pipe->run)(pipe);
- updateModX(x);
- updateModY(y);
- }
-}
-
-inline void Splash::drawAAPixelInit() {
- aaBufY = -1;
-}
-
-inline void Splash::drawAAPixel(SplashPipe *pipe, int x, int y) {
-#if splashAASize == 4
- static int bitCount4[16] = { 0, 1, 1, 2, 1, 2, 2, 3,
- 1, 2, 2, 3, 2, 3, 3, 4 };
- int w;
-#else
- int xx, yy;
-#endif
- SplashColorPtr p;
- int x0, x1, t;
-
- if (x < 0 || x >= bitmap->width ||
- y < state->clip->getYMinI() || y > state->clip->getYMaxI()) {
- return;
- }
-
- // update aaBuf
- if (y != aaBufY) {
- memset(aaBuf->getDataPtr(), 0xff,
- aaBuf->getRowSize() * aaBuf->getHeight());
- x0 = 0;
- x1 = bitmap->width - 1;
- state->clip->clipAALine(aaBuf, &x0, &x1, y);
- aaBufY = y;
- }
-
- // compute the shape value
-#if splashAASize == 4
- p = aaBuf->getDataPtr() + (x >> 1);
- w = aaBuf->getRowSize();
- if (x & 1) {
- t = bitCount4[*p & 0x0f] + bitCount4[p[w] & 0x0f] +
- bitCount4[p[2*w] & 0x0f] + bitCount4[p[3*w] & 0x0f];
- } else {
- t = bitCount4[*p >> 4] + bitCount4[p[w] >> 4] +
- bitCount4[p[2*w] >> 4] + bitCount4[p[3*w] >> 4];
- }
-#else
- t = 0;
- for (yy = 0; yy < splashAASize; ++yy) {
- for (xx = 0; xx < splashAASize; ++xx) {
- p = aaBuf->getDataPtr() + yy * aaBuf->getRowSize() +
- ((x * splashAASize + xx) >> 3);
- t += (*p >> (7 - ((x * splashAASize + xx) & 7))) & 1;
- }
- }
-#endif
-
- // draw the pixel
- if (t != 0) {
- pipeSetXY(pipe, x, y);
- pipe->shape = div255(aaGamma[t] * pipe->shape);
- (this->*pipe->run)(pipe);
- updateModX(x);
- updateModY(y);
- }
-}
-
-inline void Splash::drawSpan(SplashPipe *pipe, int x0, int x1, int y,
- GBool noClip) {
- int x;
-
- if (noClip) {
- pipeSetXY(pipe, x0, y);
- for (x = x0; x <= x1; ++x) {
- (this->*pipe->run)(pipe);
- }
- updateModX(x0);
- updateModX(x1);
- updateModY(y);
- } else {
- if (x0 < state->clip->getXMinI()) {
- x0 = state->clip->getXMinI();
- }
- if (x1 > state->clip->getXMaxI()) {
- x1 = state->clip->getXMaxI();
- }
- pipeSetXY(pipe, x0, y);
- for (x = x0; x <= x1; ++x) {
- if (state->clip->test(x, y)) {
- (this->*pipe->run)(pipe);
- updateModX(x);
- updateModY(y);
- } else {
- pipeIncX(pipe);
- }
- }
- }
-}
-
-inline void Splash::drawAALine(SplashPipe *pipe, int x0, int x1, int y, GBool adjustLine, Guchar lineOpacity) {
-#if splashAASize == 4
- static int bitCount4[16] = { 0, 1, 1, 2, 1, 2, 2, 3,
- 1, 2, 2, 3, 2, 3, 3, 4 };
- SplashColorPtr p0, p1, p2, p3;
- int t;
-#else
- SplashColorPtr p;
- int xx, yy, t;
-#endif
- int x;
-
-#if splashAASize == 4
- p0 = aaBuf->getDataPtr() + (x0 >> 1);
- p1 = p0 + aaBuf->getRowSize();
- p2 = p1 + aaBuf->getRowSize();
- p3 = p2 + aaBuf->getRowSize();
-#endif
- pipeSetXY(pipe, x0, y);
- for (x = x0; x <= x1; ++x) {
-
- // compute the shape value
-#if splashAASize == 4
- if (x & 1) {
- t = bitCount4[*p0 & 0x0f] + bitCount4[*p1 & 0x0f] +
- bitCount4[*p2 & 0x0f] + bitCount4[*p3 & 0x0f];
- ++p0; ++p1; ++p2; ++p3;
- } else {
- t = bitCount4[*p0 >> 4] + bitCount4[*p1 >> 4] +
- bitCount4[*p2 >> 4] + bitCount4[*p3 >> 4];
- }
-#else
- t = 0;
- for (yy = 0; yy < splashAASize; ++yy) {
- for (xx = 0; xx < splashAASize; ++xx) {
- p = aaBuf->getDataPtr() + yy * aaBuf->getRowSize() +
- ((x * splashAASize + xx) >> 3);
- t += (*p >> (7 - ((x * splashAASize + xx) & 7))) & 1;
- }
- }
-#endif
-
- if (t != 0) {
- pipe->shape = (adjustLine) ? div255((int) lineOpacity * (double)aaGamma[t]) : (double)aaGamma[t];
- (this->*pipe->run)(pipe);
- updateModX(x);
- updateModY(y);
- } else {
- pipeIncX(pipe);
- }
- }
-}
-
-//------------------------------------------------------------------------
-
-// Transform a point from user space to device space.
-inline void Splash::transform(SplashCoord *matrix,
- SplashCoord xi, SplashCoord yi,
- SplashCoord *xo, SplashCoord *yo) {
- // [ m[0] m[1] 0 ]
- // [xo yo 1] = [xi yi 1] * [ m[2] m[3] 0 ]
- // [ m[4] m[5] 1 ]
- *xo = xi * matrix[0] + yi * matrix[2] + matrix[4];
- *yo = xi * matrix[1] + yi * matrix[3] + matrix[5];
-}
-
-//------------------------------------------------------------------------
-// Splash
-//------------------------------------------------------------------------
-
-Splash::Splash(SplashBitmap *bitmapA, GBool vectorAntialiasA,
- SplashScreenParams *screenParams) {
- int i;
-
- bitmap = bitmapA;
- vectorAntialias = vectorAntialiasA;
- inShading = gFalse;
- state = new SplashState(bitmap->width, bitmap->height, vectorAntialias,
- screenParams);
- if (vectorAntialias) {
- aaBuf = new SplashBitmap(splashAASize * bitmap->width, splashAASize,
- 1, splashModeMono1, gFalse);
- for (i = 0; i <= splashAASize * splashAASize; ++i) {
- aaGamma[i] = (Guchar)splashRound(
- splashPow((SplashCoord)i /
- (SplashCoord)(splashAASize * splashAASize),
- splashAAGamma) * 255);
- }
- } else {
- aaBuf = NULL;
- }
- minLineWidth = 0;
- thinLineMode = splashThinLineDefault;
- clearModRegion();
- debugMode = gFalse;
- alpha0Bitmap = NULL;
-}
-
-Splash::Splash(SplashBitmap *bitmapA, GBool vectorAntialiasA,
- SplashScreen *screenA) {
- int i;
-
- bitmap = bitmapA;
- inShading = gFalse;
- vectorAntialias = vectorAntialiasA;
- state = new SplashState(bitmap->width, bitmap->height, vectorAntialias,
- screenA);
- if (vectorAntialias) {
- aaBuf = new SplashBitmap(splashAASize * bitmap->width, splashAASize,
- 1, splashModeMono1, gFalse);
- for (i = 0; i <= splashAASize * splashAASize; ++i) {
- aaGamma[i] = (Guchar)splashRound(
- splashPow((SplashCoord)i /
- (SplashCoord)(splashAASize * splashAASize),
- splashAAGamma) * 255);
- }
- } else {
- aaBuf = NULL;
- }
- minLineWidth = 0;
- thinLineMode = splashThinLineDefault;
- clearModRegion();
- debugMode = gFalse;
- alpha0Bitmap = NULL;
-}
-
-Splash::~Splash() {
- while (state->next) {
- restoreState();
- }
- delete state;
- delete aaBuf;
-}
-
-//------------------------------------------------------------------------
-// state read
-//------------------------------------------------------------------------
-
-SplashCoord *Splash::getMatrix() {
- return state->matrix;
-}
-
-SplashPattern *Splash::getStrokePattern() {
- return state->strokePattern;
-}
-
-SplashPattern *Splash::getFillPattern() {
- return state->fillPattern;
-}
-
-SplashScreen *Splash::getScreen() {
- return state->screen;
-}
-
-SplashBlendFunc Splash::getBlendFunc() {
- return state->blendFunc;
-}
-
-SplashCoord Splash::getStrokeAlpha() {
- return state->strokeAlpha;
-}
-
-SplashCoord Splash::getFillAlpha() {
- return state->fillAlpha;
-}
-
-SplashCoord Splash::getLineWidth() {
- return state->lineWidth;
-}
-
-int Splash::getLineCap() {
- return state->lineCap;
-}
-
-int Splash::getLineJoin() {
- return state->lineJoin;
-}
-
-SplashCoord Splash::getMiterLimit() {
- return state->miterLimit;
-}
-
-SplashCoord Splash::getFlatness() {
- return state->flatness;
-}
-
-SplashCoord *Splash::getLineDash() {
- return state->lineDash;
-}
-
-int Splash::getLineDashLength() {
- return state->lineDashLength;
-}
-
-SplashCoord Splash::getLineDashPhase() {
- return state->lineDashPhase;
-}
-
-GBool Splash::getStrokeAdjust() {
- return state->strokeAdjust;
-}
-
-SplashClip *Splash::getClip() {
- return state->clip;
-}
-
-SplashBitmap *Splash::getSoftMask() {
- return state->softMask;
-}
-
-GBool Splash::getInNonIsolatedGroup() {
- return state->inNonIsolatedGroup;
-}
-
-//------------------------------------------------------------------------
-// state write
-//------------------------------------------------------------------------
-
-void Splash::setMatrix(SplashCoord *matrix) {
- memcpy(state->matrix, matrix, 6 * sizeof(SplashCoord));
-}
-
-void Splash::setStrokePattern(SplashPattern *strokePattern) {
- state->setStrokePattern(strokePattern);
-}
-
-void Splash::setFillPattern(SplashPattern *fillPattern) {
- state->setFillPattern(fillPattern);
-}
-
-void Splash::setScreen(SplashScreen *screen) {
- state->setScreen(screen);
-}
-
-void Splash::setBlendFunc(SplashBlendFunc func) {
- state->blendFunc = func;
-}
-
-void Splash::setStrokeAlpha(SplashCoord alpha) {
- state->strokeAlpha = (state->multiplyPatternAlpha) ? alpha * state->patternStrokeAlpha : alpha;
-}
-
-void Splash::setFillAlpha(SplashCoord alpha) {
- state->fillAlpha = (state->multiplyPatternAlpha) ? alpha * state->patternFillAlpha : alpha;
-}
-
-void Splash::setPatternAlpha(SplashCoord strokeAlpha, SplashCoord fillAlpha) {
- state->patternStrokeAlpha = strokeAlpha;
- state->patternFillAlpha = fillAlpha;
- state->multiplyPatternAlpha = gTrue;
-}
-
-void Splash::clearPatternAlpha() {
- state->patternStrokeAlpha = 1;
- state->patternFillAlpha = 1;
- state->multiplyPatternAlpha = gFalse;
-}
-
-void Splash::setFillOverprint(GBool fop) {
- state->fillOverprint = fop;
-}
-
-void Splash::setStrokeOverprint(GBool gop) {
- state->strokeOverprint = gop;
-}
-
-void Splash::setOverprintMode(int opm) {
- state->overprintMode = opm;
-}
-
-void Splash::setLineWidth(SplashCoord lineWidth) {
- state->lineWidth = lineWidth;
-}
-
-void Splash::setLineCap(int lineCap) {
- state->lineCap = lineCap;
-}
-
-void Splash::setLineJoin(int lineJoin) {
- state->lineJoin = lineJoin;
-}
-
-void Splash::setMiterLimit(SplashCoord miterLimit) {
- state->miterLimit = miterLimit;
-}
-
-void Splash::setFlatness(SplashCoord flatness) {
- if (flatness < 1) {
- state->flatness = 1;
- } else {
- state->flatness = flatness;
- }
-}
-
-void Splash::setLineDash(SplashCoord *lineDash, int lineDashLength,
- SplashCoord lineDashPhase) {
- state->setLineDash(lineDash, lineDashLength, lineDashPhase);
-}
-
-void Splash::setStrokeAdjust(GBool strokeAdjust) {
- state->strokeAdjust = strokeAdjust;
-}
-
-void Splash::clipResetToRect(SplashCoord x0, SplashCoord y0,
- SplashCoord x1, SplashCoord y1) {
- state->clip->resetToRect(x0, y0, x1, y1);
-}
-
-SplashError Splash::clipToRect(SplashCoord x0, SplashCoord y0,
- SplashCoord x1, SplashCoord y1) {
- return state->clip->clipToRect(x0, y0, x1, y1);
-}
-
-SplashError Splash::clipToPath(SplashPath *path, GBool eo) {
- return state->clip->clipToPath(path, state->matrix, state->flatness, eo);
-}
-
-void Splash::setSoftMask(SplashBitmap *softMask) {
- state->setSoftMask(softMask);
-}
-
-void Splash::setInNonIsolatedGroup(SplashBitmap *alpha0BitmapA,
- int alpha0XA, int alpha0YA) {
- alpha0Bitmap = alpha0BitmapA;
- alpha0X = alpha0XA;
- alpha0Y = alpha0YA;
- state->inNonIsolatedGroup = gTrue;
-}
-
-void Splash::setTransfer(Guchar *red, Guchar *green, Guchar *blue,
- Guchar *gray) {
- state->setTransfer(red, green, blue, gray);
-}
-
-void Splash::setOverprintMask(Guint overprintMask, GBool additive) {
- state->overprintMask = overprintMask;
- state->overprintAdditive = additive;
-}
-
-//------------------------------------------------------------------------
-// state save/restore
-//------------------------------------------------------------------------
-
-void Splash::saveState() {
- SplashState *newState;
-
- newState = state->copy();
- newState->next = state;
- state = newState;
-}
-
-SplashError Splash::restoreState() {
- SplashState *oldState;
-
- if (!state->next) {
- return splashErrNoSave;
- }
- oldState = state;
- state = state->next;
- delete oldState;
- return splashOk;
-}
-
-//------------------------------------------------------------------------
-// drawing operations
-//------------------------------------------------------------------------
-
-void Splash::clear(SplashColorPtr color, Guchar alpha) {
- SplashColorPtr row, p;
- Guchar mono;
- int x, y;
-
- switch (bitmap->mode) {
- case splashModeMono1:
- mono = (color[0] & 0x80) ? 0xff : 0x00;
- if (bitmap->rowSize < 0) {
- memset(bitmap->data + bitmap->rowSize * (bitmap->height - 1),
- mono, -bitmap->rowSize * bitmap->height);
- } else {
- memset(bitmap->data, mono, bitmap->rowSize * bitmap->height);
- }
- break;
- case splashModeMono8:
- if (bitmap->rowSize < 0) {
- memset(bitmap->data + bitmap->rowSize * (bitmap->height - 1),
- color[0], -bitmap->rowSize * bitmap->height);
- } else {
- memset(bitmap->data, color[0], bitmap->rowSize * bitmap->height);
- }
- break;
- case splashModeRGB8:
- if (color[0] == color[1] && color[1] == color[2]) {
- if (bitmap->rowSize < 0) {
- memset(bitmap->data + bitmap->rowSize * (bitmap->height - 1),
- color[0], -bitmap->rowSize * bitmap->height);
- } else {
- memset(bitmap->data, color[0], bitmap->rowSize * bitmap->height);
- }
- } else {
- row = bitmap->data;
- for (y = 0; y < bitmap->height; ++y) {
- p = row;
- for (x = 0; x < bitmap->width; ++x) {
- *p++ = color[2];
- *p++ = color[1];
- *p++ = color[0];
- }
- row += bitmap->rowSize;
- }
- }
- break;
- case splashModeXBGR8:
- if (color[0] == color[1] && color[1] == color[2]) {
- if (bitmap->rowSize < 0) {
- memset(bitmap->data + bitmap->rowSize * (bitmap->height - 1),
- color[0], -bitmap->rowSize * bitmap->height);
- } else {
- memset(bitmap->data, color[0], bitmap->rowSize * bitmap->height);
- }
- } else {
- row = bitmap->data;
- for (y = 0; y < bitmap->height; ++y) {
- p = row;
- for (x = 0; x < bitmap->width; ++x) {
- *p++ = color[0];
- *p++ = color[1];
- *p++ = color[2];
- *p++ = 255;
- }
- row += bitmap->rowSize;
- }
- }
- break;
- case splashModeBGR8:
- if (color[0] == color[1] && color[1] == color[2]) {
- if (bitmap->rowSize < 0) {
- memset(bitmap->data + bitmap->rowSize * (bitmap->height - 1),
- color[0], -bitmap->rowSize * bitmap->height);
- } else {
- memset(bitmap->data, color[0], bitmap->rowSize * bitmap->height);
- }
- } else {
- row = bitmap->data;
- for (y = 0; y < bitmap->height; ++y) {
- p = row;
- for (x = 0; x < bitmap->width; ++x) {
- *p++ = color[0];
- *p++ = color[1];
- *p++ = color[2];
- }
- row += bitmap->rowSize;
- }
- }
- break;
-#ifdef SPLASH_CMYK
- case splashModeCMYK8:
- if (color[0] == color[1] && color[1] == color[2] && color[2] == color[3]) {
- if (bitmap->rowSize < 0) {
- memset(bitmap->data + bitmap->rowSize * (bitmap->height - 1),
- color[0], -bitmap->rowSize * bitmap->height);
- } else {
- memset(bitmap->data, color[0], bitmap->rowSize * bitmap->height);
- }
- } else {
- row = bitmap->data;
- for (y = 0; y < bitmap->height; ++y) {
- p = row;
- for (x = 0; x < bitmap->width; ++x) {
- *p++ = color[0];
- *p++ = color[1];
- *p++ = color[2];
- *p++ = color[3];
- }
- row += bitmap->rowSize;
- }
- }
- break;
- case splashModeDeviceN8:
- row = bitmap->data;
- for (y = 0; y < bitmap->height; ++y) {
- p = row;
- for (x = 0; x < bitmap->width; ++x) {
- for (int cp = 0; cp < SPOT_NCOMPS+4; cp++)
- *p++ = color[cp];
- }
- row += bitmap->rowSize;
- }
- break;
-#endif
- }
-
- if (bitmap->alpha) {
- memset(bitmap->alpha, alpha, bitmap->width * bitmap->height);
- }
-
- updateModX(0);
- updateModY(0);
- updateModX(bitmap->width - 1);
- updateModY(bitmap->height - 1);
-}
-
-SplashError Splash::stroke(SplashPath *path) {
- SplashPath *path2, *dPath;
- SplashCoord d1, d2, t1, t2, w;
-
- if (debugMode) {
- printf("stroke [dash:%d] [width:%.2f]:\n",
- state->lineDashLength, (double)state->lineWidth);
- dumpPath(path);
- }
- opClipRes = splashClipAllOutside;
- if (path->length == 0) {
- return splashErrEmptyPath;
- }
- path2 = flattenPath(path, state->matrix, state->flatness);
- if (state->lineDashLength > 0) {
- dPath = makeDashedPath(path2);
- delete path2;
- path2 = dPath;
- if (path2->length == 0) {
- delete path2;
- return splashErrEmptyPath;
- }
- }
-
- // transform a unit square, and take the half the max of the two
- // diagonals; the product of this number and the line width is the
- // (approximate) transformed line width
- t1 = state->matrix[0] + state->matrix[2];
- t2 = state->matrix[1] + state->matrix[3];
- d1 = t1 * t1 + t2 * t2;
- t1 = state->matrix[0] - state->matrix[2];
- t2 = state->matrix[1] - state->matrix[3];
- d2 = t1 * t1 + t2 * t2;
- if (d2 > d1) {
- d1 = d2;
- }
- d1 *= 0.5;
- if (d1 > 0 &&
- d1 * state->lineWidth * state->lineWidth < minLineWidth * minLineWidth) {
- w = minLineWidth / splashSqrt(d1);
- strokeWide(path2, w);
- } else if (bitmap->mode == splashModeMono1) {
- // this gets close to Adobe's behavior in mono mode
- if (d1 * state->lineWidth <= 2) {
- strokeNarrow(path2);
- } else {
- strokeWide(path2, state->lineWidth);
- }
- } else {
- if (state->lineWidth == 0) {
- strokeNarrow(path2);
- } else {
- strokeWide(path2, state->lineWidth);
- }
- }
-
- delete path2;
- return splashOk;
-}
-
-void Splash::strokeNarrow(SplashPath *path) {
- SplashPipe pipe;
- SplashXPath *xPath;
- SplashXPathSeg *seg;
- int x0, x1, y0, y1, xa, xb, y;
- SplashCoord dxdy;
- SplashClipResult clipRes;
- int nClipRes[3];
- int i;
-
- nClipRes[0] = nClipRes[1] = nClipRes[2] = 0;
-
- xPath = new SplashXPath(path, state->matrix, state->flatness, gFalse);
-
- pipeInit(&pipe, 0, 0, state->strokePattern, NULL,
- (Guchar)splashRound(state->strokeAlpha * 255),
- gFalse, gFalse);
-
- for (i = 0, seg = xPath->segs; i < xPath->length; ++i, ++seg) {
- if (seg->y0 <= seg->y1) {
- y0 = splashFloor(seg->y0);
- y1 = splashFloor(seg->y1);
- x0 = splashFloor(seg->x0);
- x1 = splashFloor(seg->x1);
- } else {
- y0 = splashFloor(seg->y1);
- y1 = splashFloor(seg->y0);
- x0 = splashFloor(seg->x1);
- x1 = splashFloor(seg->x0);
- }
- if ((clipRes = state->clip->testRect(x0 <= x1 ? x0 : x1, y0,
- x0 <= x1 ? x1 : x0, y1))
- != splashClipAllOutside) {
- if (y0 == y1) {
- if (x0 <= x1) {
- drawSpan(&pipe, x0, x1, y0, clipRes == splashClipAllInside);
- } else {
- drawSpan(&pipe, x1, x0, y0, clipRes == splashClipAllInside);
- }
- } else {
- dxdy = seg->dxdy;
- if (y0 < state->clip->getYMinI()) {
- y0 = state->clip->getYMinI();
- x0 = splashFloor(seg->x0 + ((SplashCoord)y0 - seg->y0) * dxdy);
- }
- if (y1 > state->clip->getYMaxI()) {
- y1 = state->clip->getYMaxI();
- x1 = splashFloor(seg->x0 + ((SplashCoord)y1 - seg->y0) * dxdy);
- }
- if (x0 <= x1) {
- xa = x0;
- for (y = y0; y <= y1; ++y) {
- if (y < y1) {
- xb = splashFloor(seg->x0 +
- ((SplashCoord)y + 1 - seg->y0) * dxdy);
- } else {
- xb = x1 + 1;
- }
- if (xa == xb) {
- drawPixel(&pipe, xa, y, clipRes == splashClipAllInside);
- } else {
- drawSpan(&pipe, xa, xb - 1, y, clipRes == splashClipAllInside);
- }
- xa = xb;
- }
- } else {
- xa = x0;
- for (y = y0; y <= y1; ++y) {
- if (y < y1) {
- xb = splashFloor(seg->x0 +
- ((SplashCoord)y + 1 - seg->y0) * dxdy);
- } else {
- xb = x1 - 1;
- }
- if (xa == xb) {
- drawPixel(&pipe, xa, y, clipRes == splashClipAllInside);
- } else {
- drawSpan(&pipe, xb + 1, xa, y, clipRes == splashClipAllInside);
- }
- xa = xb;
- }
- }
- }
- }
- ++nClipRes[clipRes];
- }
- if (nClipRes[splashClipPartial] ||
- (nClipRes[splashClipAllInside] && nClipRes[splashClipAllOutside])) {
- opClipRes = splashClipPartial;
- } else if (nClipRes[splashClipAllInside]) {
- opClipRes = splashClipAllInside;
- } else {
- opClipRes = splashClipAllOutside;
- }
-
- delete xPath;
-}
-
-void Splash::strokeWide(SplashPath *path, SplashCoord w) {
- SplashPath *path2;
-
- path2 = makeStrokePath(path, w, gFalse);
- fillWithPattern(path2, gFalse, state->strokePattern, state->strokeAlpha);
- delete path2;
-}
-
-SplashPath *Splash::flattenPath(SplashPath *path, SplashCoord *matrix,
- SplashCoord flatness) {
- SplashPath *fPath;
- SplashCoord flatness2;
- Guchar flag;
- int i;
-
- fPath = new SplashPath();
-#ifdef USE_FIXEDPOINT
- flatness2 = flatness;
-#else
- flatness2 = flatness * flatness;
-#endif
- i = 0;
- while (i < path->length) {
- flag = path->flags[i];
- if (flag & splashPathFirst) {
- fPath->moveTo(path->pts[i].x, path->pts[i].y);
- ++i;
- } else {
- if (flag & splashPathCurve) {
- flattenCurve(path->pts[i-1].x, path->pts[i-1].y,
- path->pts[i ].x, path->pts[i ].y,
- path->pts[i+1].x, path->pts[i+1].y,
- path->pts[i+2].x, path->pts[i+2].y,
- matrix, flatness2, fPath);
- i += 3;
- } else {
- fPath->lineTo(path->pts[i].x, path->pts[i].y);
- ++i;
- }
- if (path->flags[i-1] & splashPathClosed) {
- fPath->close();
- }
- }
- }
- return fPath;
-}
-
-void Splash::flattenCurve(SplashCoord x0, SplashCoord y0,
- SplashCoord x1, SplashCoord y1,
- SplashCoord x2, SplashCoord y2,
- SplashCoord x3, SplashCoord y3,
- SplashCoord *matrix, SplashCoord flatness2,
- SplashPath *fPath) {
- SplashCoord cx[splashMaxCurveSplits + 1][3];
- SplashCoord cy[splashMaxCurveSplits + 1][3];
- int cNext[splashMaxCurveSplits + 1];
- SplashCoord xl0, xl1, xl2, xr0, xr1, xr2, xr3, xx1, xx2, xh;
- SplashCoord yl0, yl1, yl2, yr0, yr1, yr2, yr3, yy1, yy2, yh;
- SplashCoord dx, dy, mx, my, tx, ty, d1, d2;
- int p1, p2, p3;
-
- // initial segment
- p1 = 0;
- p2 = splashMaxCurveSplits;
- cx[p1][0] = x0; cy[p1][0] = y0;
- cx[p1][1] = x1; cy[p1][1] = y1;
- cx[p1][2] = x2; cy[p1][2] = y2;
- cx[p2][0] = x3; cy[p2][0] = y3;
- cNext[p1] = p2;
-
- while (p1 < splashMaxCurveSplits) {
-
- // get the next segment
- xl0 = cx[p1][0]; yl0 = cy[p1][0];
- xx1 = cx[p1][1]; yy1 = cy[p1][1];
- xx2 = cx[p1][2]; yy2 = cy[p1][2];
- p2 = cNext[p1];
- xr3 = cx[p2][0]; yr3 = cy[p2][0];
-
- // compute the distances (in device space) from the control points
- // to the midpoint of the straight line (this is a bit of a hack,
- // but it's much faster than computing the actual distances to the
- // line)
- transform(matrix, (xl0 + xr3) * 0.5, (yl0 + yr3) * 0.5, &mx, &my);
- transform(matrix, xx1, yy1, &tx, &ty);
-#ifdef USE_FIXEDPOINT
- d1 = splashDist(tx, ty, mx, my);
-#else
- dx = tx - mx;
- dy = ty - my;
- d1 = dx*dx + dy*dy;
-#endif
- transform(matrix, xx2, yy2, &tx, &ty);
-#ifdef USE_FIXEDPOINT
- d2 = splashDist(tx, ty, mx, my);
-#else
- dx = tx - mx;
- dy = ty - my;
- d2 = dx*dx + dy*dy;
-#endif
-
- // if the curve is flat enough, or no more subdivisions are
- // allowed, add the straight line segment
- if (p2 - p1 == 1 || (d1 <= flatness2 && d2 <= flatness2)) {
- fPath->lineTo(xr3, yr3);
- p1 = p2;
-
- // otherwise, subdivide the curve
- } else {
- xl1 = splashAvg(xl0, xx1);
- yl1 = splashAvg(yl0, yy1);
- xh = splashAvg(xx1, xx2);
- yh = splashAvg(yy1, yy2);
- xl2 = splashAvg(xl1, xh);
- yl2 = splashAvg(yl1, yh);
- xr2 = splashAvg(xx2, xr3);
- yr2 = splashAvg(yy2, yr3);
- xr1 = splashAvg(xh, xr2);
- yr1 = splashAvg(yh, yr2);
- xr0 = splashAvg(xl2, xr1);
- yr0 = splashAvg(yl2, yr1);
- // add the new subdivision points
- p3 = (p1 + p2) / 2;
- cx[p1][1] = xl1; cy[p1][1] = yl1;
- cx[p1][2] = xl2; cy[p1][2] = yl2;
- cNext[p1] = p3;
- cx[p3][0] = xr0; cy[p3][0] = yr0;
- cx[p3][1] = xr1; cy[p3][1] = yr1;
- cx[p3][2] = xr2; cy[p3][2] = yr2;
- cNext[p3] = p2;
- }
- }
-}
-
-SplashPath *Splash::makeDashedPath(SplashPath *path) {
- SplashPath *dPath;
- SplashCoord lineDashTotal;
- SplashCoord lineDashStartPhase, lineDashDist, segLen;
- SplashCoord x0, y0, x1, y1, xa, ya;
- GBool lineDashStartOn, lineDashOn, newPath;
- int lineDashStartIdx, lineDashIdx;
- int i, j, k;
-
- lineDashTotal = 0;
- for (i = 0; i < state->lineDashLength; ++i) {
- lineDashTotal += state->lineDash[i];
- }
- // Acrobat simply draws nothing if the dash array is [0]
- if (lineDashTotal == 0) {
- return new SplashPath();
- }
- lineDashStartPhase = state->lineDashPhase;
- i = splashFloor(lineDashStartPhase / lineDashTotal);
- lineDashStartPhase -= (SplashCoord)i * lineDashTotal;
- lineDashStartOn = gTrue;
- lineDashStartIdx = 0;
- if (lineDashStartPhase > 0) {
- while (lineDashStartIdx < state->lineDashLength && lineDashStartPhase >= state->lineDash[lineDashStartIdx]) {
- lineDashStartOn = !lineDashStartOn;
- lineDashStartPhase -= state->lineDash[lineDashStartIdx];
- ++lineDashStartIdx;
- }
- if (unlikely(lineDashStartIdx == state->lineDashLength)) {
- return new SplashPath();
- }
- }
-
- dPath = new SplashPath();
-
- // process each subpath
- i = 0;
- while (i < path->length) {
-
- // find the end of the subpath
- for (j = i;
- j < path->length - 1 && !(path->flags[j] & splashPathLast);
- ++j) ;
-
- // initialize the dash parameters
- lineDashOn = lineDashStartOn;
- lineDashIdx = lineDashStartIdx;
- lineDashDist = state->lineDash[lineDashIdx] - lineDashStartPhase;
-
- // process each segment of the subpath
- newPath = gTrue;
- for (k = i; k < j; ++k) {
-
- // grab the segment
- x0 = path->pts[k].x;
- y0 = path->pts[k].y;
- x1 = path->pts[k+1].x;
- y1 = path->pts[k+1].y;
- segLen = splashDist(x0, y0, x1, y1);
-
- // process the segment
- while (segLen > 0) {
-
- if (lineDashDist >= segLen) {
- if (lineDashOn) {
- if (newPath) {
- dPath->moveTo(x0, y0);
- newPath = gFalse;
- }
- dPath->lineTo(x1, y1);
- }
- lineDashDist -= segLen;
- segLen = 0;
-
- } else {
- xa = x0 + (lineDashDist / segLen) * (x1 - x0);
- ya = y0 + (lineDashDist / segLen) * (y1 - y0);
- if (lineDashOn) {
- if (newPath) {
- dPath->moveTo(x0, y0);
- newPath = gFalse;
- }
- dPath->lineTo(xa, ya);
- }
- x0 = xa;
- y0 = ya;
- segLen -= lineDashDist;
- lineDashDist = 0;
- }
-
- // get the next entry in the dash array
- if (lineDashDist <= 0) {
- lineDashOn = !lineDashOn;
- if (++lineDashIdx == state->lineDashLength) {
- lineDashIdx = 0;
- }
- lineDashDist = state->lineDash[lineDashIdx];
- newPath = gTrue;
- }
- }
- }
- i = j + 1;
- }
-
- if (dPath->length == 0) {
- GBool allSame = gTrue;
- for (int i = 0; allSame && i < path->length - 1; ++i) {
- allSame = path->pts[i].x == path->pts[i + 1].x && path->pts[i].y == path->pts[i + 1].y;
- }
- if (allSame) {
- x0 = path->pts[0].x;
- y0 = path->pts[0].y;
- dPath->moveTo(x0, y0);
- dPath->lineTo(x0, y0);
- }
- }
-
- return dPath;
-}
-
-SplashError Splash::fill(SplashPath *path, GBool eo) {
- if (debugMode) {
- printf("fill [eo:%d]:\n", eo);
- dumpPath(path);
- }
- return fillWithPattern(path, eo, state->fillPattern, state->fillAlpha);
-}
-
-inline void Splash::getBBoxFP(SplashPath *path, SplashCoord *xMinA, SplashCoord *yMinA,
- SplashCoord *xMaxA, SplashCoord *yMaxA) {
- SplashCoord xMinFP, yMinFP, xMaxFP, yMaxFP, tx, ty;
-
- // make compiler happy:
- xMinFP = xMaxFP = yMinFP = yMaxFP = 0;
- for (int i = 0; i < path->length; ++i) {
- transform(state->matrix, path->pts[i].x, path->pts[i].y, &tx, &ty);
- if (i == 0) {
- xMinFP = xMaxFP = tx;
- yMinFP = yMaxFP = ty;
- } else {
- if (tx < xMinFP) xMinFP = tx;
- if (tx > xMaxFP) xMaxFP = tx;
- if (ty < yMinFP) yMinFP = ty;
- if (ty > yMaxFP) yMaxFP = ty;
- }
- }
-
- *xMinA = xMinFP;
- *yMinA = yMinFP;
- *xMaxA = xMaxFP;
- *yMaxA = yMaxFP;
-}
-
-SplashError Splash::fillWithPattern(SplashPath *path, GBool eo,
- SplashPattern *pattern,
- SplashCoord alpha) {
- SplashPipe pipe;
- SplashXPath *xPath;
- SplashXPathScanner *scanner;
- int xMinI, yMinI, xMaxI, yMaxI, x0, x1, y;
- SplashClipResult clipRes, clipRes2;
- GBool adjustLine = gFalse;
- int linePosI = 0;
-
- if (path->length == 0) {
- return splashErrEmptyPath;
- }
- if (pathAllOutside(path)) {
- opClipRes = splashClipAllOutside;
- return splashOk;
- }
-
- // add stroke adjustment hints for filled rectangles -- this only
- // applies to paths that consist of a single subpath
- // (this appears to match Acrobat's behavior)
- if (state->strokeAdjust && !path->hints) {
- int n;
- n = path->getLength();
- if (n == 4 &&
- !(path->flags[0] & splashPathClosed) &&
- !(path->flags[1] & splashPathLast) &&
- !(path->flags[2] & splashPathLast)) {
- path->close(gTrue);
- path->addStrokeAdjustHint(0, 2, 0, 4);
- path->addStrokeAdjustHint(1, 3, 0, 4);
- } else if (n == 5 &&
- (path->flags[0] & splashPathClosed) &&
- !(path->flags[1] & splashPathLast) &&
- !(path->flags[2] & splashPathLast) &&
- !(path->flags[3] & splashPathLast)) {
- path->addStrokeAdjustHint(0, 2, 0, 4);
- path->addStrokeAdjustHint(1, 3, 0, 4);
- }
- }
-
- if (thinLineMode != splashThinLineDefault) {
- if (state->clip->getXMinI() == state->clip->getXMaxI()) {
- linePosI = state->clip->getXMinI();
- adjustLine = gTrue;
- } else if (state->clip->getXMinI() == state->clip->getXMaxI() - 1) {
- adjustLine = gTrue;
- linePosI = splashFloor(state->clip->getXMin() + state->lineWidth);
- } else if (state->clip->getYMinI() == state->clip->getYMaxI()) {
- linePosI = state->clip->getYMinI();
- adjustLine = gTrue;
- } else if (state->clip->getYMinI() == state->clip->getYMaxI() - 1) {
- adjustLine = gTrue;
- linePosI = splashFloor(state->clip->getYMin() + state->lineWidth);
- }
- }
-
- xPath = new SplashXPath(path, state->matrix, state->flatness, gTrue,
- adjustLine, linePosI);
- if (vectorAntialias && !inShading) {
- xPath->aaScale();
- }
- xPath->sort();
- yMinI = state->clip->getYMinI();
- yMaxI = state->clip->getYMaxI();
- if (vectorAntialias && !inShading) {
- yMinI = yMinI * splashAASize;
- yMaxI = (yMaxI + 1) * splashAASize - 1;
- }
- scanner = new SplashXPathScanner(xPath, eo, yMinI, yMaxI);
-
- // get the min and max x and y values
- if (vectorAntialias && !inShading) {
- scanner->getBBoxAA(&xMinI, &yMinI, &xMaxI, &yMaxI);
- } else {
- scanner->getBBox(&xMinI, &yMinI, &xMaxI, &yMaxI);
- }
-
- if (eo && (yMinI == yMaxI || xMinI == xMaxI) && thinLineMode != splashThinLineDefault) {
- SplashCoord delta, xMinFP, yMinFP, xMaxFP, yMaxFP;
- getBBoxFP(path, &xMinFP, &yMinFP, &xMaxFP, &yMaxFP);
- delta = (yMinI == yMaxI) ? yMaxFP - yMinFP : xMaxFP - xMinFP;
- if (delta < 0.2) {
- opClipRes = splashClipAllOutside;
- delete scanner;
- delete xPath;
- return splashOk;
- }
- }
-
- // check clipping
- if ((clipRes = state->clip->testRect(xMinI, yMinI, xMaxI, yMaxI))
- != splashClipAllOutside) {
- if (scanner->hasPartialClip()) {
- clipRes = splashClipPartial;
- }
-
- pipeInit(&pipe, 0, yMinI, pattern, NULL, (Guchar)splashRound(alpha * 255),
- vectorAntialias && !inShading, gFalse);
-
- // draw the spans
- if (vectorAntialias && !inShading) {
- for (y = yMinI; y <= yMaxI; ++y) {
- scanner->renderAALine(aaBuf, &x0, &x1, y, thinLineMode != splashThinLineDefault && xMinI == xMaxI);
- if (clipRes != splashClipAllInside) {
- state->clip->clipAALine(aaBuf, &x0, &x1, y, thinLineMode != splashThinLineDefault && xMinI == xMaxI);
- }
- Guchar lineShape = 255;
- GBool adjustLine = gFalse;
- if (thinLineMode == splashThinLineShape && (xMinI == xMaxI || yMinI == yMaxI)) {
- // compute line shape for thin lines:
- SplashCoord mx, my, delta;
- transform(state->matrix, 0, 0, &mx, &my);
- transform(state->matrix, state->lineWidth, 0, &delta, &my);
- adjustLine = gTrue;
- lineShape = clip255((delta - mx) * 255);
- }
- drawAALine(&pipe, x0, x1, y, adjustLine, lineShape);
- }
- } else {
- for (y = yMinI; y <= yMaxI; ++y) {
- while (scanner->getNextSpan(y, &x0, &x1)) {
- if (clipRes == splashClipAllInside) {
- drawSpan(&pipe, x0, x1, y, gTrue);
- } else {
- // limit the x range
- if (x0 < state->clip->getXMinI()) {
- x0 = state->clip->getXMinI();
- }
- if (x1 > state->clip->getXMaxI()) {
- x1 = state->clip->getXMaxI();
- }
- clipRes2 = state->clip->testSpan(x0, x1, y);
- drawSpan(&pipe, x0, x1, y, clipRes2 == splashClipAllInside);
- }
- }
- }
- }
- }
- opClipRes = clipRes;
-
- delete scanner;
- delete xPath;
- return splashOk;
-}
-
-GBool Splash::pathAllOutside(SplashPath *path) {
- SplashCoord xMin1, yMin1, xMax1, yMax1;
- SplashCoord xMin2, yMin2, xMax2, yMax2;
- SplashCoord x, y;
- int xMinI, yMinI, xMaxI, yMaxI;
- int i;
-
- xMin1 = xMax1 = path->pts[0].x;
- yMin1 = yMax1 = path->pts[0].y;
- for (i = 1; i < path->length; ++i) {
- if (path->pts[i].x < xMin1) {
- xMin1 = path->pts[i].x;
- } else if (path->pts[i].x > xMax1) {
- xMax1 = path->pts[i].x;
- }
- if (path->pts[i].y < yMin1) {
- yMin1 = path->pts[i].y;
- } else if (path->pts[i].y > yMax1) {
- yMax1 = path->pts[i].y;
- }
- }
-
- transform(state->matrix, xMin1, yMin1, &x, &y);
- xMin2 = xMax2 = x;
- yMin2 = yMax2 = y;
- transform(state->matrix, xMin1, yMax1, &x, &y);
- if (x < xMin2) {
- xMin2 = x;
- } else if (x > xMax2) {
- xMax2 = x;
- }
- if (y < yMin2) {
- yMin2 = y;
- } else if (y > yMax2) {
- yMax2 = y;
- }
- transform(state->matrix, xMax1, yMin1, &x, &y);
- if (x < xMin2) {
- xMin2 = x;
- } else if (x > xMax2) {
- xMax2 = x;
- }
- if (y < yMin2) {
- yMin2 = y;
- } else if (y > yMax2) {
- yMax2 = y;
- }
- transform(state->matrix, xMax1, yMax1, &x, &y);
- if (x < xMin2) {
- xMin2 = x;
- } else if (x > xMax2) {
- xMax2 = x;
- }
- if (y < yMin2) {
- yMin2 = y;
- } else if (y > yMax2) {
- yMax2 = y;
- }
- xMinI = splashFloor(xMin2);
- yMinI = splashFloor(yMin2);
- xMaxI = splashFloor(xMax2);
- yMaxI = splashFloor(yMax2);
-
- return state->clip->testRect(xMinI, yMinI, xMaxI, yMaxI) ==
- splashClipAllOutside;
-}
-
-SplashError Splash::xorFill(SplashPath *path, GBool eo) {
- SplashPipe pipe;
- SplashXPath *xPath;
- SplashXPathScanner *scanner;
- int xMinI, yMinI, xMaxI, yMaxI, x0, x1, y;
- SplashClipResult clipRes, clipRes2;
- SplashBlendFunc origBlendFunc;
-
- if (path->length == 0) {
- return splashErrEmptyPath;
- }
- xPath = new SplashXPath(path, state->matrix, state->flatness, gTrue);
- xPath->sort();
- scanner = new SplashXPathScanner(xPath, eo, state->clip->getYMinI(),
- state->clip->getYMaxI());
-
- // get the min and max x and y values
- scanner->getBBox(&xMinI, &yMinI, &xMaxI, &yMaxI);
-
- // check clipping
- if ((clipRes = state->clip->testRect(xMinI, yMinI, xMaxI, yMaxI))
- != splashClipAllOutside) {
- if (scanner->hasPartialClip()) {
- clipRes = splashClipPartial;
- }
-
- origBlendFunc = state->blendFunc;
- state->blendFunc = &blendXor;
- pipeInit(&pipe, 0, yMinI, state->fillPattern, NULL, 255, gFalse, gFalse);
-
- // draw the spans
- for (y = yMinI; y <= yMaxI; ++y) {
- while (scanner->getNextSpan(y, &x0, &x1)) {
- if (clipRes == splashClipAllInside) {
- drawSpan(&pipe, x0, x1, y, gTrue);
- } else {
- // limit the x range
- if (x0 < state->clip->getXMinI()) {
- x0 = state->clip->getXMinI();
- }
- if (x1 > state->clip->getXMaxI()) {
- x1 = state->clip->getXMaxI();
- }
- clipRes2 = state->clip->testSpan(x0, x1, y);
- drawSpan(&pipe, x0, x1, y, clipRes2 == splashClipAllInside);
- }
- }
- }
- state->blendFunc = origBlendFunc;
- }
- opClipRes = clipRes;
-
- delete scanner;
- delete xPath;
- return splashOk;
-}
-
-SplashError Splash::fillChar(SplashCoord x, SplashCoord y,
- int c, SplashFont *font) {
- SplashGlyphBitmap glyph;
- SplashCoord xt, yt;
- int x0, y0, xFrac, yFrac;
- SplashClipResult clipRes;
-
- if (debugMode) {
- printf("fillChar: x=%.2f y=%.2f c=%3d=0x%02x='%c'\n",
- (double)x, (double)y, c, c, c);
- }
- transform(state->matrix, x, y, &xt, &yt);
- x0 = splashFloor(xt);
- xFrac = splashFloor((xt - x0) * splashFontFraction);
- y0 = splashFloor(yt);
- yFrac = splashFloor((yt - y0) * splashFontFraction);
- if (!font->getGlyph(c, xFrac, yFrac, &glyph, x0, y0, state->clip, &clipRes)) {
- return splashErrNoGlyph;
- }
- if (clipRes != splashClipAllOutside) {
- fillGlyph2(x0, y0, &glyph, clipRes == splashClipAllInside);
- }
- opClipRes = clipRes;
- if (glyph.freeData) {
- gfree(glyph.data);
- }
- return splashOk;
-}
-
-void Splash::fillGlyph(SplashCoord x, SplashCoord y,
- SplashGlyphBitmap *glyph) {
- SplashCoord xt, yt;
- int x0, y0;
-
- transform(state->matrix, x, y, &xt, &yt);
- x0 = splashFloor(xt);
- y0 = splashFloor(yt);
- SplashClipResult clipRes = state->clip->testRect(x0 - glyph->x,
- y0 - glyph->y,
- x0 - glyph->x + glyph->w - 1,
- y0 - glyph->y + glyph->h - 1);
- if (clipRes != splashClipAllOutside) {
- fillGlyph2(x0, y0, glyph, clipRes == splashClipAllInside);
- }
- opClipRes = clipRes;
-}
-
-void Splash::fillGlyph2(int x0, int y0, SplashGlyphBitmap *glyph, GBool noClip) {
- SplashPipe pipe;
- int alpha0;
- Guchar alpha;
- Guchar *p;
- int x1, y1, xx, xx1, yy;
-
- p = glyph->data;
- int xStart = x0 - glyph->x;
- int yStart = y0 - glyph->y;
- int xxLimit = glyph->w;
- int yyLimit = glyph->h;
- int xShift = 0;
-
- if (yStart < 0)
- {
- p += (glyph->aa ? glyph->w : splashCeil(glyph->w / 8.0)) * -yStart; // move p to the beginning of the first painted row
- yyLimit += yStart;
- yStart = 0;
- }
-
- if (xStart < 0)
- {
- if (glyph->aa) {
- p += -xStart;
- } else {
- p += (-xStart) / 8;
- xShift = (-xStart) % 8;
- }
- xxLimit += xStart;
- xStart = 0;
- }
-
- if (xxLimit + xStart >= bitmap->width) xxLimit = bitmap->width - xStart;
- if (yyLimit + yStart >= bitmap->height) yyLimit = bitmap->height - yStart;
-
- if (noClip) {
- if (glyph->aa) {
- pipeInit(&pipe, xStart, yStart,
- state->fillPattern, NULL, (Guchar)splashRound(state->fillAlpha * 255), gTrue, gFalse);
- for (yy = 0, y1 = yStart; yy < yyLimit; ++yy, ++y1) {
- pipeSetXY(&pipe, xStart, y1);
- for (xx = 0, x1 = xStart; xx < xxLimit; ++xx, ++x1) {
- alpha = p[xx];
- if (alpha != 0) {
- pipe.shape = alpha;
- (this->*pipe.run)(&pipe);
- updateModX(x1);
- updateModY(y1);
- } else {
- pipeIncX(&pipe);
- }
- }
- p += glyph->w;
- }
- } else {
- const int widthEight = splashCeil(glyph->w / 8.0);
-
- pipeInit(&pipe, xStart, yStart,
- state->fillPattern, NULL, (Guchar)splashRound(state->fillAlpha * 255), gFalse, gFalse);
- for (yy = 0, y1 = yStart; yy < yyLimit; ++yy, ++y1) {
- pipeSetXY(&pipe, xStart, y1);
- for (xx = 0, x1 = xStart; xx < xxLimit; xx += 8) {
- alpha0 = (xShift > 0 ? (p[xx / 8] << xShift) | (p[xx / 8 + 1] >> (8 - xShift)) : p[xx / 8]);
- for (xx1 = 0; xx1 < 8 && xx + xx1 < xxLimit; ++xx1, ++x1) {
- if (alpha0 & 0x80) {
- (this->*pipe.run)(&pipe);
- updateModX(x1);
- updateModY(y1);
- } else {
- pipeIncX(&pipe);
- }
- alpha0 <<= 1;
- }
- }
- p += widthEight;
- }
- }
- } else {
- if (glyph->aa) {
- pipeInit(&pipe, xStart, yStart,
- state->fillPattern, NULL, (Guchar)splashRound(state->fillAlpha * 255), gTrue, gFalse);
- for (yy = 0, y1 = yStart; yy < yyLimit; ++yy, ++y1) {
- pipeSetXY(&pipe, xStart, y1);
- for (xx = 0, x1 = xStart; xx < xxLimit; ++xx, ++x1) {
- if (state->clip->test(x1, y1)) {
- alpha = p[xx];
- if (alpha != 0) {
- pipe.shape = alpha;
- (this->*pipe.run)(&pipe);
- updateModX(x1);
- updateModY(y1);
- } else {
- pipeIncX(&pipe);
- }
- } else {
- pipeIncX(&pipe);
- }
- }
- p += glyph->w;
- }
- } else {
- const int widthEight = splashCeil(glyph->w / 8.0);
-
- pipeInit(&pipe, xStart, yStart,
- state->fillPattern, NULL, (Guchar)splashRound(state->fillAlpha * 255), gFalse, gFalse);
- for (yy = 0, y1 = yStart; yy < yyLimit; ++yy, ++y1) {
- pipeSetXY(&pipe, xStart, y1);
- for (xx = 0, x1 = xStart; xx < xxLimit; xx += 8) {
- alpha0 = (xShift > 0 ? (p[xx / 8] << xShift) | (p[xx / 8 + 1] >> (8 - xShift)) : p[xx / 8]);
- for (xx1 = 0; xx1 < 8 && xx + xx1 < xxLimit; ++xx1, ++x1) {
- if (state->clip->test(x1, y1)) {
- if (alpha0 & 0x80) {
- (this->*pipe.run)(&pipe);
- updateModX(x1);
- updateModY(y1);
- } else {
- pipeIncX(&pipe);
- }
- } else {
- pipeIncX(&pipe);
- }
- alpha0 <<= 1;
- }
- }
- p += widthEight;
- }
- }
- }
-}
-
-SplashError Splash::fillImageMask(SplashImageMaskSource src, void *srcData,
- int w, int h, SplashCoord *mat,
- GBool glyphMode) {
- SplashBitmap *scaledMask;
- SplashClipResult clipRes;
- GBool minorAxisZero;
- int x0, y0, x1, y1, scaledWidth, scaledHeight;
- int yp;
-
- if (debugMode) {
- printf("fillImageMask: w=%d h=%d mat=[%.2f %.2f %.2f %.2f %.2f %.2f]\n",
- w, h, (double)mat[0], (double)mat[1], (double)mat[2],
- (double)mat[3], (double)mat[4], (double)mat[5]);
- }
-
- if (w == 0 && h == 0) return splashErrZeroImage;
-
- // check for singular matrix
- if (!splashCheckDet(mat[0], mat[1], mat[2], mat[3], 0.000001)) {
- return splashErrSingularMatrix;
- }
-
- minorAxisZero = mat[1] == 0 && mat[2] == 0;
-
- // scaling only
- if (mat[0] > 0 && minorAxisZero && mat[3] > 0) {
- x0 = imgCoordMungeLowerC(mat[4], glyphMode);
- y0 = imgCoordMungeLowerC(mat[5], glyphMode);
- x1 = imgCoordMungeUpperC(mat[0] + mat[4], glyphMode);
- y1 = imgCoordMungeUpperC(mat[3] + mat[5], glyphMode);
- // make sure narrow images cover at least one pixel
- if (x0 == x1) {
- ++x1;
- }
- if (y0 == y1) {
- ++y1;
- }
- clipRes = state->clip->testRect(x0, y0, x1 - 1, y1 - 1);
- opClipRes = clipRes;
- if (clipRes != splashClipAllOutside) {
- scaledWidth = x1 - x0;
- scaledHeight = y1 - y0;
- yp = h / scaledHeight;
- if (yp < 0 || yp > INT_MAX - 1) {
- return splashErrBadArg;
- }
- scaledMask = scaleMask(src, srcData, w, h, scaledWidth, scaledHeight);
- blitMask(scaledMask, x0, y0, clipRes);
- delete scaledMask;
- }
-
- // scaling plus vertical flip
- } else if (mat[0] > 0 && minorAxisZero && mat[3] < 0) {
- x0 = imgCoordMungeLowerC(mat[4], glyphMode);
- y0 = imgCoordMungeLowerC(mat[3] + mat[5], glyphMode);
- x1 = imgCoordMungeUpperC(mat[0] + mat[4], glyphMode);
- y1 = imgCoordMungeUpperC(mat[5], glyphMode);
- // make sure narrow images cover at least one pixel
- if (x0 == x1) {
- ++x1;
- }
- if (y0 == y1) {
- ++y1;
- }
- clipRes = state->clip->testRect(x0, y0, x1 - 1, y1 - 1);
- opClipRes = clipRes;
- if (clipRes != splashClipAllOutside) {
- scaledWidth = x1 - x0;
- scaledHeight = y1 - y0;
- yp = h / scaledHeight;
- if (yp < 0 || yp > INT_MAX - 1) {
- return splashErrBadArg;
- }
- scaledMask = scaleMask(src, srcData, w, h, scaledWidth, scaledHeight);
- vertFlipImage(scaledMask, scaledWidth, scaledHeight, 1);
- blitMask(scaledMask, x0, y0, clipRes);
- delete scaledMask;
- }
-
- // all other cases
- } else {
- arbitraryTransformMask(src, srcData, w, h, mat, glyphMode);
- }
-
- return splashOk;
-}
-
-void Splash::arbitraryTransformMask(SplashImageMaskSource src, void *srcData,
- int srcWidth, int srcHeight,
- SplashCoord *mat, GBool glyphMode) {
- SplashBitmap *scaledMask;
- SplashClipResult clipRes, clipRes2;
- SplashPipe pipe;
- int scaledWidth, scaledHeight, t0, t1;
- SplashCoord r00, r01, r10, r11, det, ir00, ir01, ir10, ir11;
- SplashCoord vx[4], vy[4];
- int xMin, yMin, xMax, yMax;
- ImageSection section[3];
- int nSections;
- int y, xa, xb, x, i, xx, yy;
-
- // compute the four vertices of the target quadrilateral
- vx[0] = mat[4]; vy[0] = mat[5];
- vx[1] = mat[2] + mat[4]; vy[1] = mat[3] + mat[5];
- vx[2] = mat[0] + mat[2] + mat[4]; vy[2] = mat[1] + mat[3] + mat[5];
- vx[3] = mat[0] + mat[4]; vy[3] = mat[1] + mat[5];
-
- // clipping
- xMin = imgCoordMungeLowerC(vx[0], glyphMode);
- xMax = imgCoordMungeUpperC(vx[0], glyphMode);
- yMin = imgCoordMungeLowerC(vy[0], glyphMode);
- yMax = imgCoordMungeUpperC(vy[0], glyphMode);
- for (i = 1; i < 4; ++i) {
- t0 = imgCoordMungeLowerC(vx[i], glyphMode);
- if (t0 < xMin) {
- xMin = t0;
- }
- t0 = imgCoordMungeUpperC(vx[i], glyphMode);
- if (t0 > xMax) {
- xMax = t0;
- }
- t1 = imgCoordMungeLowerC(vy[i], glyphMode);
- if (t1 < yMin) {
- yMin = t1;
- }
- t1 = imgCoordMungeUpperC(vy[i], glyphMode);
- if (t1 > yMax) {
- yMax = t1;
- }
- }
- clipRes = state->clip->testRect(xMin, yMin, xMax - 1, yMax - 1);
- opClipRes = clipRes;
- if (clipRes == splashClipAllOutside) {
- return;
- }
-
- // compute the scale factors
- if (mat[0] >= 0) {
- t0 = imgCoordMungeUpperC(mat[0] + mat[4], glyphMode) -
- imgCoordMungeLowerC(mat[4], glyphMode);
- } else {
- t0 = imgCoordMungeUpperC(mat[4], glyphMode) -
- imgCoordMungeLowerC(mat[0] + mat[4], glyphMode);
- }
- if (mat[1] >= 0) {
- t1 = imgCoordMungeUpperC(mat[1] + mat[5], glyphMode) -
- imgCoordMungeLowerC(mat[5], glyphMode);
- } else {
- t1 = imgCoordMungeUpperC(mat[5], glyphMode) -
- imgCoordMungeLowerC(mat[1] + mat[5], glyphMode);
- }
- scaledWidth = t0 > t1 ? t0 : t1;
- if (mat[2] >= 0) {
- t0 = imgCoordMungeUpperC(mat[2] + mat[4], glyphMode) -
- imgCoordMungeLowerC(mat[4], glyphMode);
- } else {
- t0 = imgCoordMungeUpperC(mat[4], glyphMode) -
- imgCoordMungeLowerC(mat[2] + mat[4], glyphMode);
- }
- if (mat[3] >= 0) {
- t1 = imgCoordMungeUpperC(mat[3] + mat[5], glyphMode) -
- imgCoordMungeLowerC(mat[5], glyphMode);
- } else {
- t1 = imgCoordMungeUpperC(mat[5], glyphMode) -
- imgCoordMungeLowerC(mat[3] + mat[5], glyphMode);
- }
- scaledHeight = t0 > t1 ? t0 : t1;
- if (scaledWidth == 0) {
- scaledWidth = 1;
- }
- if (scaledHeight == 0) {
- scaledHeight = 1;
- }
-
- // compute the inverse transform (after scaling) matrix
- r00 = mat[0] / scaledWidth;
- r01 = mat[1] / scaledWidth;
- r10 = mat[2] / scaledHeight;
- r11 = mat[3] / scaledHeight;
- det = r00 * r11 - r01 * r10;
- if (splashAbs(det) < 1e-6) {
- // this should be caught by the singular matrix check in fillImageMask
- return;
- }
- ir00 = r11 / det;
- ir01 = -r01 / det;
- ir10 = -r10 / det;
- ir11 = r00 / det;
-
- // scale the input image
- scaledMask = scaleMask(src, srcData, srcWidth, srcHeight,
- scaledWidth, scaledHeight);
- if (scaledMask->data == NULL) {
- error(errInternal, -1, "scaledMask->data is NULL in Splash::arbitraryTransformMask");
- delete scaledMask;
- return;
- }
-
- // construct the three sections
- i = (vy[2] <= vy[3]) ? 2 : 3;
- if (vy[1] <= vy[i]) {
- i = 1;
- }
- if (vy[0] < vy[i] || (i != 3 && vy[0] == vy[i])) {
- i = 0;
- }
- if (vy[i] == vy[(i+1) & 3]) {
- section[0].y0 = imgCoordMungeLowerC(vy[i], glyphMode);
- section[0].y1 = imgCoordMungeUpperC(vy[(i+2) & 3], glyphMode) - 1;
- if (vx[i] < vx[(i+1) & 3]) {
- section[0].ia0 = i;
- section[0].ia1 = (i+3) & 3;
- section[0].ib0 = (i+1) & 3;
- section[0].ib1 = (i+2) & 3;
- } else {
- section[0].ia0 = (i+1) & 3;
- section[0].ia1 = (i+2) & 3;
- section[0].ib0 = i;
- section[0].ib1 = (i+3) & 3;
- }
- nSections = 1;
- } else {
- section[0].y0 = imgCoordMungeLowerC(vy[i], glyphMode);
- section[2].y1 = imgCoordMungeUpperC(vy[(i+2) & 3], glyphMode) - 1;
- section[0].ia0 = section[0].ib0 = i;
- section[2].ia1 = section[2].ib1 = (i+2) & 3;
- if (vx[(i+1) & 3] < vx[(i+3) & 3]) {
- section[0].ia1 = section[2].ia0 = (i+1) & 3;
- section[0].ib1 = section[2].ib0 = (i+3) & 3;
- } else {
- section[0].ia1 = section[2].ia0 = (i+3) & 3;
- section[0].ib1 = section[2].ib0 = (i+1) & 3;
- }
- if (vy[(i+1) & 3] < vy[(i+3) & 3]) {
- section[1].y0 = imgCoordMungeLowerC(vy[(i+1) & 3], glyphMode);
- section[2].y0 = imgCoordMungeUpperC(vy[(i+3) & 3], glyphMode);
- if (vx[(i+1) & 3] < vx[(i+3) & 3]) {
- section[1].ia0 = (i+1) & 3;
- section[1].ia1 = (i+2) & 3;
- section[1].ib0 = i;
- section[1].ib1 = (i+3) & 3;
- } else {
- section[1].ia0 = i;
- section[1].ia1 = (i+3) & 3;
- section[1].ib0 = (i+1) & 3;
- section[1].ib1 = (i+2) & 3;
- }
- } else {
- section[1].y0 = imgCoordMungeLowerC(vy[(i+3) & 3], glyphMode);
- section[2].y0 = imgCoordMungeUpperC(vy[(i+1) & 3], glyphMode);
- if (vx[(i+1) & 3] < vx[(i+3) & 3]) {
- section[1].ia0 = i;
- section[1].ia1 = (i+1) & 3;
- section[1].ib0 = (i+3) & 3;
- section[1].ib1 = (i+2) & 3;
- } else {
- section[1].ia0 = (i+3) & 3;
- section[1].ia1 = (i+2) & 3;
- section[1].ib0 = i;
- section[1].ib1 = (i+1) & 3;
- }
- }
- section[0].y1 = section[1].y0 - 1;
- section[1].y1 = section[2].y0 - 1;
- nSections = 3;
- }
- for (i = 0; i < nSections; ++i) {
- section[i].xa0 = vx[section[i].ia0];
- section[i].ya0 = vy[section[i].ia0];
- section[i].xa1 = vx[section[i].ia1];
- section[i].ya1 = vy[section[i].ia1];
- section[i].xb0 = vx[section[i].ib0];
- section[i].yb0 = vy[section[i].ib0];
- section[i].xb1 = vx[section[i].ib1];
- section[i].yb1 = vy[section[i].ib1];
- section[i].dxdya = (section[i].xa1 - section[i].xa0) /
- (section[i].ya1 - section[i].ya0);
- section[i].dxdyb = (section[i].xb1 - section[i].xb0) /
- (section[i].yb1 - section[i].yb0);
- }
-
- // initialize the pixel pipe
- pipeInit(&pipe, 0, 0, state->fillPattern, NULL,
- (Guchar)splashRound(state->fillAlpha * 255), gTrue, gFalse);
- if (vectorAntialias) {
- drawAAPixelInit();
- }
-
- // make sure narrow images cover at least one pixel
- if (nSections == 1) {
- if (section[0].y0 == section[0].y1) {
- ++section[0].y1;
- clipRes = opClipRes = splashClipPartial;
- }
- } else {
- if (section[0].y0 == section[2].y1) {
- ++section[1].y1;
- clipRes = opClipRes = splashClipPartial;
- }
- }
-
- // scan all pixels inside the target region
- for (i = 0; i < nSections; ++i) {
- for (y = section[i].y0; y <= section[i].y1; ++y) {
- xa = imgCoordMungeLowerC(section[i].xa0 +
- ((SplashCoord)y + 0.5 - section[i].ya0) *
- section[i].dxdya,
- glyphMode);
- xb = imgCoordMungeUpperC(section[i].xb0 +
- ((SplashCoord)y + 0.5 - section[i].yb0) *
- section[i].dxdyb,
- glyphMode);
- if (unlikely(xa < 0))
- xa = 0;
- // make sure narrow images cover at least one pixel
- if (xa == xb) {
- ++xb;
- }
- if (clipRes != splashClipAllInside) {
- clipRes2 = state->clip->testSpan(xa, xb - 1, y);
- } else {
- clipRes2 = clipRes;
- }
- for (x = xa; x < xb; ++x) {
- // map (x+0.5, y+0.5) back to the scaled image
- xx = splashFloor(((SplashCoord)x + 0.5 - mat[4]) * ir00 +
- ((SplashCoord)y + 0.5 - mat[5]) * ir10);
- yy = splashFloor(((SplashCoord)x + 0.5 - mat[4]) * ir01 +
- ((SplashCoord)y + 0.5 - mat[5]) * ir11);
- // xx should always be within bounds, but floating point
- // inaccuracy can cause problems
- if (xx < 0) {
- xx = 0;
- } else if (xx >= scaledWidth) {
- xx = scaledWidth - 1;
- }
- if (yy < 0) {
- yy = 0;
- } else if (yy >= scaledHeight) {
- yy = scaledHeight - 1;
- }
- pipe.shape = scaledMask->data[yy * scaledWidth + xx];
- if (vectorAntialias && clipRes2 != splashClipAllInside) {
- drawAAPixel(&pipe, x, y);
- } else {
- drawPixel(&pipe, x, y, clipRes2 == splashClipAllInside);
- }
- }
- }
- }
-
- delete scaledMask;
-}
-
-// Scale an image mask into a SplashBitmap.
-SplashBitmap *Splash::scaleMask(SplashImageMaskSource src, void *srcData,
- int srcWidth, int srcHeight,
- int scaledWidth, int scaledHeight) {
- SplashBitmap *dest;
-
- dest = new SplashBitmap(scaledWidth, scaledHeight, 1, splashModeMono8,
- gFalse);
- if (scaledHeight < srcHeight) {
- if (scaledWidth < srcWidth) {
- scaleMaskYdXd(src, srcData, srcWidth, srcHeight,
- scaledWidth, scaledHeight, dest);
- } else {
- scaleMaskYdXu(src, srcData, srcWidth, srcHeight,
- scaledWidth, scaledHeight, dest);
- }
- } else {
- if (scaledWidth < srcWidth) {
- scaleMaskYuXd(src, srcData, srcWidth, srcHeight,
- scaledWidth, scaledHeight, dest);
- } else {
- scaleMaskYuXu(src, srcData, srcWidth, srcHeight,
- scaledWidth, scaledHeight, dest);
- }
- }
- return dest;
-}
-
-void Splash::scaleMaskYdXd(SplashImageMaskSource src, void *srcData,
- int srcWidth, int srcHeight,
- int scaledWidth, int scaledHeight,
- SplashBitmap *dest) {
- Guchar *lineBuf;
- Guint *pixBuf;
- Guint pix;
- Guchar *destPtr;
- int yp, yq, xp, xq, yt, y, yStep, xt, x, xStep, xx, d, d0, d1;
- int i, j;
-
- // Bresenham parameters for y scale
- yp = srcHeight / scaledHeight;
- yq = srcHeight % scaledHeight;
-
- // Bresenham parameters for x scale
- xp = srcWidth / scaledWidth;
- xq = srcWidth % scaledWidth;
-
- // allocate buffers
- lineBuf = (Guchar *)gmalloc(srcWidth);
- pixBuf = (Guint *)gmallocn(srcWidth, sizeof(int));
-
- // init y scale Bresenham
- yt = 0;
-
- destPtr = dest->data;
- for (y = 0; y < scaledHeight; ++y) {
-
- // y scale Bresenham
- if ((yt += yq) >= scaledHeight) {
- yt -= scaledHeight;
- yStep = yp + 1;
- } else {
- yStep = yp;
- }
-
- // read rows from image
- memset(pixBuf, 0, srcWidth * sizeof(int));
- for (i = 0; i < yStep; ++i) {
- (*src)(srcData, lineBuf);
- for (j = 0; j < srcWidth; ++j) {
- pixBuf[j] += lineBuf[j];
- }
- }
-
- // init x scale Bresenham
- xt = 0;
- d0 = (255 << 23) / (yStep * xp);
- d1 = (255 << 23) / (yStep * (xp + 1));
-
- xx = 0;
- for (x = 0; x < scaledWidth; ++x) {
-
- // x scale Bresenham
- if ((xt += xq) >= scaledWidth) {
- xt -= scaledWidth;
- xStep = xp + 1;
- d = d1;
- } else {
- xStep = xp;
- d = d0;
- }
-
- // compute the final pixel
- pix = 0;
- for (i = 0; i < xStep; ++i) {
- pix += pixBuf[xx++];
- }
- // (255 * pix) / xStep * yStep
- pix = (pix * d) >> 23;
-
- // store the pixel
- *destPtr++ = (Guchar)pix;
- }
- }
-
- gfree(pixBuf);
- gfree(lineBuf);
-}
-
-void Splash::scaleMaskYdXu(SplashImageMaskSource src, void *srcData,
- int srcWidth, int srcHeight,
- int scaledWidth, int scaledHeight,
- SplashBitmap *dest) {
- Guchar *lineBuf;
- Guint *pixBuf;
- Guint pix;
- Guchar *destPtr;
- int yp, yq, xp, xq, yt, y, yStep, xt, x, xStep, d;
- int i, j;
-
- destPtr = dest->data;
- if (destPtr == NULL) {
- error(errInternal, -1, "dest->data is NULL in Splash::scaleMaskYdXu");
- return;
- }
-
- // Bresenham parameters for y scale
- yp = srcHeight / scaledHeight;
- yq = srcHeight % scaledHeight;
-
- // Bresenham parameters for x scale
- xp = scaledWidth / srcWidth;
- xq = scaledWidth % srcWidth;
-
- // allocate buffers
- lineBuf = (Guchar *)gmalloc(srcWidth);
- pixBuf = (Guint *)gmallocn(srcWidth, sizeof(int));
-
- // init y scale Bresenham
- yt = 0;
-
- for (y = 0; y < scaledHeight; ++y) {
-
- // y scale Bresenham
- if ((yt += yq) >= scaledHeight) {
- yt -= scaledHeight;
- yStep = yp + 1;
- } else {
- yStep = yp;
- }
-
- // read rows from image
- memset(pixBuf, 0, srcWidth * sizeof(int));
- for (i = 0; i < yStep; ++i) {
- (*src)(srcData, lineBuf);
- for (j = 0; j < srcWidth; ++j) {
- pixBuf[j] += lineBuf[j];
- }
- }
-
- // init x scale Bresenham
- xt = 0;
- d = (255 << 23) / yStep;
-
- for (x = 0; x < srcWidth; ++x) {
-
- // x scale Bresenham
- if ((xt += xq) >= srcWidth) {
- xt -= srcWidth;
- xStep = xp + 1;
- } else {
- xStep = xp;
- }
-
- // compute the final pixel
- pix = pixBuf[x];
- // (255 * pix) / yStep
- pix = (pix * d) >> 23;
-
- // store the pixel
- for (i = 0; i < xStep; ++i) {
- *destPtr++ = (Guchar)pix;
- }
- }
- }
-
- gfree(pixBuf);
- gfree(lineBuf);
-}
-
-void Splash::scaleMaskYuXd(SplashImageMaskSource src, void *srcData,
- int srcWidth, int srcHeight,
- int scaledWidth, int scaledHeight,
- SplashBitmap *dest) {
- Guchar *lineBuf;
- Guint pix;
- Guchar *destPtr0, *destPtr;
- int yp, yq, xp, xq, yt, y, yStep, xt, x, xStep, xx, d, d0, d1;
- int i;
-
- destPtr0 = dest->data;
- if (destPtr0 == NULL) {
- error(errInternal, -1, "dest->data is NULL in Splash::scaleMaskYuXd");
- return;
- }
-
- // Bresenham parameters for y scale
- yp = scaledHeight / srcHeight;
- yq = scaledHeight % srcHeight;
-
- // Bresenham parameters for x scale
- xp = srcWidth / scaledWidth;
- xq = srcWidth % scaledWidth;
-
- // allocate buffers
- lineBuf = (Guchar *)gmalloc(srcWidth);
-
- // init y scale Bresenham
- yt = 0;
-
- for (y = 0; y < srcHeight; ++y) {
-
- // y scale Bresenham
- if ((yt += yq) >= srcHeight) {
- yt -= srcHeight;
- yStep = yp + 1;
- } else {
- yStep = yp;
- }
-
- // read row from image
- (*src)(srcData, lineBuf);
-
- // init x scale Bresenham
- xt = 0;
- d0 = (255 << 23) / xp;
- d1 = (255 << 23) / (xp + 1);
-
- xx = 0;
- for (x = 0; x < scaledWidth; ++x) {
-
- // x scale Bresenham
- if ((xt += xq) >= scaledWidth) {
- xt -= scaledWidth;
- xStep = xp + 1;
- d = d1;
- } else {
- xStep = xp;
- d = d0;
- }
-
- // compute the final pixel
- pix = 0;
- for (i = 0; i < xStep; ++i) {
- pix += lineBuf[xx++];
- }
- // (255 * pix) / xStep
- pix = (pix * d) >> 23;
-
- // store the pixel
- for (i = 0; i < yStep; ++i) {
- destPtr = destPtr0 + i * scaledWidth + x;
- *destPtr = (Guchar)pix;
- }
- }
-
- destPtr0 += yStep * scaledWidth;
- }
-
- gfree(lineBuf);
-}
-
-void Splash::scaleMaskYuXu(SplashImageMaskSource src, void *srcData,
- int srcWidth, int srcHeight,
- int scaledWidth, int scaledHeight,
- SplashBitmap *dest) {
- Guchar *lineBuf;
- Guint pix;
- Guchar *destPtr0, *destPtr;
- int yp, yq, xp, xq, yt, y, yStep, xt, x, xStep, xx;
- int i, j;
-
- destPtr0 = dest->data;
- if (destPtr0 == NULL) {
- error(errInternal, -1, "dest->data is NULL in Splash::scaleMaskYuXu");
- return;
- }
-
- // Bresenham parameters for y scale
- yp = scaledHeight / srcHeight;
- yq = scaledHeight % srcHeight;
-
- // Bresenham parameters for x scale
- xp = scaledWidth / srcWidth;
- xq = scaledWidth % srcWidth;
-
- // allocate buffers
- lineBuf = (Guchar *)gmalloc(srcWidth);
-
- // init y scale Bresenham
- yt = 0;
-
- for (y = 0; y < srcHeight; ++y) {
-
- // y scale Bresenham
- if ((yt += yq) >= srcHeight) {
- yt -= srcHeight;
- yStep = yp + 1;
- } else {
- yStep = yp;
- }
-
- // read row from image
- (*src)(srcData, lineBuf);
-
- // init x scale Bresenham
- xt = 0;
-
- xx = 0;
- for (x = 0; x < srcWidth; ++x) {
-
- // x scale Bresenham
- if ((xt += xq) >= srcWidth) {
- xt -= srcWidth;
- xStep = xp + 1;
- } else {
- xStep = xp;
- }
-
- // compute the final pixel
- pix = lineBuf[x] ? 255 : 0;
-
- // store the pixel
- for (i = 0; i < yStep; ++i) {
- for (j = 0; j < xStep; ++j) {
- destPtr = destPtr0 + i * scaledWidth + xx + j;
- *destPtr++ = (Guchar)pix;
- }
- }
-
- xx += xStep;
- }
-
- destPtr0 += yStep * scaledWidth;
- }
-
- gfree(lineBuf);
-}
-
-void Splash::blitMask(SplashBitmap *src, int xDest, int yDest,
- SplashClipResult clipRes) {
- SplashPipe pipe;
- Guchar *p;
- int w, h, x, y;
-
- w = src->getWidth();
- h = src->getHeight();
- p = src->getDataPtr();
- if (p == NULL) {
- error(errInternal, -1, "src->getDataPtr() is NULL in Splash::blitMask");
- return;
- }
- if (vectorAntialias && clipRes != splashClipAllInside) {
- pipeInit(&pipe, xDest, yDest, state->fillPattern, NULL,
- (Guchar)splashRound(state->fillAlpha * 255), gTrue, gFalse);
- drawAAPixelInit();
- for (y = 0; y < h; ++y) {
- for (x = 0; x < w; ++x) {
- pipe.shape = *p++;
- drawAAPixel(&pipe, xDest + x, yDest + y);
- }
- }
- } else {
- pipeInit(&pipe, xDest, yDest, state->fillPattern, NULL,
- (Guchar)splashRound(state->fillAlpha * 255), gTrue, gFalse);
- if (clipRes == splashClipAllInside) {
- for (y = 0; y < h; ++y) {
- pipeSetXY(&pipe, xDest, yDest + y);
- for (x = 0; x < w; ++x) {
- if (*p) {
- pipe.shape = *p;
- (this->*pipe.run)(&pipe);
- } else {
- pipeIncX(&pipe);
- }
- ++p;
- }
- }
- updateModX(xDest);
- updateModX(xDest + w - 1);
- updateModY(yDest);
- updateModY(yDest + h - 1);
- } else {
- for (y = 0; y < h; ++y) {
- pipeSetXY(&pipe, xDest, yDest + y);
- for (x = 0; x < w; ++x) {
- if (*p && state->clip->test(xDest + x, yDest + y)) {
- pipe.shape = *p;
- (this->*pipe.run)(&pipe);
- updateModX(xDest + x);
- updateModY(yDest + y);
- } else {
- pipeIncX(&pipe);
- }
- ++p;
- }
- }
- }
- }
-}
-
-SplashError Splash::drawImage(SplashImageSource src, SplashICCTransform tf, void *srcData,
- SplashColorMode srcMode, GBool srcAlpha,
- int w, int h, SplashCoord *mat, GBool interpolate,
- GBool tilingPattern) {
- GBool ok;
- SplashBitmap *scaledImg;
- SplashClipResult clipRes;
- GBool minorAxisZero;
- int x0, y0, x1, y1, scaledWidth, scaledHeight;
- int nComps;
- int yp;
-
- if (debugMode) {
- printf("drawImage: srcMode=%d srcAlpha=%d w=%d h=%d mat=[%.2f %.2f %.2f %.2f %.2f %.2f]\n",
- srcMode, srcAlpha, w, h, (double)mat[0], (double)mat[1], (double)mat[2],
- (double)mat[3], (double)mat[4], (double)mat[5]);
- }
-
- // check color modes
- ok = gFalse; // make gcc happy
- nComps = 0; // make gcc happy
- switch (bitmap->mode) {
- case splashModeMono1:
- case splashModeMono8:
- ok = srcMode == splashModeMono8;
- nComps = 1;
- break;
- case splashModeRGB8:
- ok = srcMode == splashModeRGB8;
- nComps = 3;
- break;
- case splashModeXBGR8:
- ok = srcMode == splashModeXBGR8;
- nComps = 4;
- break;
- case splashModeBGR8:
- ok = srcMode == splashModeBGR8;
- nComps = 3;
- break;
-#ifdef SPLASH_CMYK
- case splashModeCMYK8:
- ok = srcMode == splashModeCMYK8;
- nComps = 4;
- break;
- case splashModeDeviceN8:
- ok = srcMode == splashModeDeviceN8;
- nComps = SPOT_NCOMPS+4;
- break;
-#endif
- default:
- ok = gFalse;
- break;
- }
- if (!ok) {
- return splashErrModeMismatch;
- }
-
- // check for singular matrix
- if (!splashCheckDet(mat[0], mat[1], mat[2], mat[3], 0.000001)) {
- return splashErrSingularMatrix;
- }
-
- minorAxisZero = mat[1] == 0 && mat[2] == 0;
-
- // scaling only
- if (mat[0] > 0 && minorAxisZero && mat[3] > 0) {
- x0 = imgCoordMungeLower(mat[4]);
- y0 = imgCoordMungeLower(mat[5]);
- x1 = imgCoordMungeUpper(mat[0] + mat[4]);
- y1 = imgCoordMungeUpper(mat[3] + mat[5]);
- // make sure narrow images cover at least one pixel
- if (x0 == x1) {
- ++x1;
- }
- if (y0 == y1) {
- ++y1;
- }
- clipRes = state->clip->testRect(x0, y0, x1 - 1, y1 - 1);
- opClipRes = clipRes;
- if (clipRes != splashClipAllOutside) {
- scaledWidth = x1 - x0;
- scaledHeight = y1 - y0;
- yp = h / scaledHeight;
- if (yp < 0 || yp > INT_MAX - 1) {
- return splashErrBadArg;
- }
- scaledImg = scaleImage(src, srcData, srcMode, nComps, srcAlpha, w, h,
- scaledWidth, scaledHeight, interpolate, tilingPattern);
- if (scaledImg == NULL) {
- return splashErrBadArg;
- }
- if (tf != NULL) {
- (*tf)(srcData, scaledImg);
- }
- blitImage(scaledImg, srcAlpha, x0, y0, clipRes);
- delete scaledImg;
- }
-
- // scaling plus vertical flip
- } else if (mat[0] > 0 && minorAxisZero && mat[3] < 0) {
- x0 = imgCoordMungeLower(mat[4]);
- y0 = imgCoordMungeLower(mat[3] + mat[5]);
- x1 = imgCoordMungeUpper(mat[0] + mat[4]);
- y1 = imgCoordMungeUpper(mat[5]);
- if (x0 == x1) {
- if (mat[4] + mat[0] * 0.5 < x0) {
- --x0;
- } else {
- ++x1;
- }
- }
- if (y0 == y1) {
- if (mat[5] + mat[1] * 0.5 < y0) {
- --y0;
- } else {
- ++y1;
- }
- }
- clipRes = state->clip->testRect(x0, y0, x1 - 1, y1 - 1);
- opClipRes = clipRes;
- if (clipRes != splashClipAllOutside) {
- scaledWidth = x1 - x0;
- scaledHeight = y1 - y0;
- yp = h / scaledHeight;
- if (yp < 0 || yp > INT_MAX - 1) {
- return splashErrBadArg;
- }
- scaledImg = scaleImage(src, srcData, srcMode, nComps, srcAlpha, w, h,
- scaledWidth, scaledHeight, interpolate, tilingPattern);
- if (scaledImg == NULL) {
- return splashErrBadArg;
- }
- if (tf != NULL) {
- (*tf)(srcData, scaledImg);
- }
- vertFlipImage(scaledImg, scaledWidth, scaledHeight, nComps);
- blitImage(scaledImg, srcAlpha, x0, y0, clipRes);
- delete scaledImg;
- }
-
- // all other cases
- } else {
- return arbitraryTransformImage(src, tf, srcData, srcMode, nComps, srcAlpha,
- w, h, mat, interpolate, tilingPattern);
- }
-
- return splashOk;
-}
-
-SplashError Splash::arbitraryTransformImage(SplashImageSource src, SplashICCTransform tf, void *srcData,
- SplashColorMode srcMode, int nComps,
- GBool srcAlpha,
- int srcWidth, int srcHeight,
- SplashCoord *mat, GBool interpolate,
- GBool tilingPattern) {
- SplashBitmap *scaledImg;
- SplashClipResult clipRes, clipRes2;
- SplashPipe pipe;
- SplashColor pixel;
- int scaledWidth, scaledHeight, t0, t1, th;
- SplashCoord r00, r01, r10, r11, det, ir00, ir01, ir10, ir11;
- SplashCoord vx[4], vy[4];
- int xMin, yMin, xMax, yMax;
- ImageSection section[3];
- int nSections;
- int y, xa, xb, x, i, xx, yy, yp;
-
- // compute the four vertices of the target quadrilateral
- vx[0] = mat[4]; vy[0] = mat[5];
- vx[1] = mat[2] + mat[4]; vy[1] = mat[3] + mat[5];
- vx[2] = mat[0] + mat[2] + mat[4]; vy[2] = mat[1] + mat[3] + mat[5];
- vx[3] = mat[0] + mat[4]; vy[3] = mat[1] + mat[5];
-
- // clipping
- xMin = imgCoordMungeLower(vx[0]);
- xMax = imgCoordMungeUpper(vx[0]);
- yMin = imgCoordMungeLower(vy[0]);
- yMax = imgCoordMungeUpper(vy[0]);
- for (i = 1; i < 4; ++i) {
- t0 = imgCoordMungeLower(vx[i]);
- if (t0 < xMin) {
- xMin = t0;
- }
- t0 = imgCoordMungeUpper(vx[i]);
- if (t0 > xMax) {
- xMax = t0;
- }
- t1 = imgCoordMungeLower(vy[i]);
- if (t1 < yMin) {
- yMin = t1;
- }
- t1 = imgCoordMungeUpper(vy[i]);
- if (t1 > yMax) {
- yMax = t1;
- }
- }
- clipRes = state->clip->testRect(xMin, yMin, xMax, yMax);
- opClipRes = clipRes;
- if (clipRes == splashClipAllOutside) {
- return splashOk;
- }
-
- // compute the scale factors
- if (splashAbs(mat[0]) >= splashAbs(mat[1])) {
- scaledWidth = xMax - xMin;
- scaledHeight = yMax - yMin;
- } else {
- scaledWidth = yMax - yMin;
- scaledHeight = xMax - xMin;
- }
- if (scaledHeight <= 1 || scaledWidth <= 1 || tilingPattern) {
- if (mat[0] >= 0) {
- t0 = imgCoordMungeUpper(mat[0] + mat[4]) - imgCoordMungeLower(mat[4]);
- } else {
- t0 = imgCoordMungeUpper(mat[4]) - imgCoordMungeLower(mat[0] + mat[4]);
- }
- if (mat[1] >= 0) {
- t1 = imgCoordMungeUpper(mat[1] + mat[5]) - imgCoordMungeLower(mat[5]);
- } else {
- t1 = imgCoordMungeUpper(mat[5]) - imgCoordMungeLower(mat[1] + mat[5]);
- }
- scaledWidth = t0 > t1 ? t0 : t1;
- if (mat[2] >= 0) {
- t0 = imgCoordMungeUpper(mat[2] + mat[4]) - imgCoordMungeLower(mat[4]);
- if (splashAbs(mat[1]) >= 1) {
- th = imgCoordMungeUpper(mat[2]) - imgCoordMungeLower(mat[0] * mat[3] / mat[1]);
- if (th > t0) t0 = th;
- }
- } else {
- t0 = imgCoordMungeUpper(mat[4]) - imgCoordMungeLower(mat[2] + mat[4]);
- if (splashAbs(mat[1]) >= 1) {
- th = imgCoordMungeUpper(mat[0] * mat[3] / mat[1]) - imgCoordMungeLower(mat[2]);
- if (th > t0) t0 = th;
- }
- }
- if (mat[3] >= 0) {
- t1 = imgCoordMungeUpper(mat[3] + mat[5]) - imgCoordMungeLower(mat[5]);
- if (splashAbs(mat[0]) >= 1) {
- th = imgCoordMungeUpper(mat[3]) - imgCoordMungeLower(mat[1] * mat[2] / mat[0]);
- if (th > t1) t1 = th;
- }
- } else {
- t1 = imgCoordMungeUpper(mat[5]) - imgCoordMungeLower(mat[3] + mat[5]);
- if (splashAbs(mat[0]) >= 1) {
- th = imgCoordMungeUpper(mat[1] * mat[2] / mat[0]) - imgCoordMungeLower(mat[3]);
- if (th > t1) t1 = th;
- }
- }
- scaledHeight = t0 > t1 ? t0 : t1;
- }
- if (scaledWidth == 0) {
- scaledWidth = 1;
- }
- if (scaledHeight == 0) {
- scaledHeight = 1;
- }
-
- // compute the inverse transform (after scaling) matrix
- r00 = mat[0] / scaledWidth;
- r01 = mat[1] / scaledWidth;
- r10 = mat[2] / scaledHeight;
- r11 = mat[3] / scaledHeight;
- det = r00 * r11 - r01 * r10;
- if (splashAbs(det) < 1e-6) {
- // this should be caught by the singular matrix check in drawImage
- return splashErrBadArg;
- }
- ir00 = r11 / det;
- ir01 = -r01 / det;
- ir10 = -r10 / det;
- ir11 = r00 / det;
-
- // scale the input image
- yp = srcHeight / scaledHeight;
- if (yp < 0 || yp > INT_MAX - 1) {
- return splashErrBadArg;
- }
- scaledImg = scaleImage(src, srcData, srcMode, nComps, srcAlpha,
- srcWidth, srcHeight, scaledWidth, scaledHeight, interpolate);
-
- if (scaledImg == NULL) {
- return splashErrBadArg;
- }
-
- if (tf != NULL) {
- (*tf)(srcData, scaledImg);
- }
- // construct the three sections
- i = 0;
- if (vy[1] < vy[i]) {
- i = 1;
- }
- if (vy[2] < vy[i]) {
- i = 2;
- }
- if (vy[3] < vy[i]) {
- i = 3;
- }
- // NB: if using fixed point, 0.000001 will be truncated to zero,
- // so these two comparisons must be <=, not <
- if (splashAbs(vy[i] - vy[(i-1) & 3]) <= 0.000001 &&
- vy[(i-1) & 3] < vy[(i+1) & 3]) {
- i = (i-1) & 3;
- }
- if (splashAbs(vy[i] - vy[(i+1) & 3]) <= 0.000001) {
- section[0].y0 = imgCoordMungeLower(vy[i]);
- section[0].y1 = imgCoordMungeUpper(vy[(i+2) & 3]) - 1;
- if (vx[i] < vx[(i+1) & 3]) {
- section[0].ia0 = i;
- section[0].ia1 = (i+3) & 3;
- section[0].ib0 = (i+1) & 3;
- section[0].ib1 = (i+2) & 3;
- } else {
- section[0].ia0 = (i+1) & 3;
- section[0].ia1 = (i+2) & 3;
- section[0].ib0 = i;
- section[0].ib1 = (i+3) & 3;
- }
- nSections = 1;
- } else {
- section[0].y0 = imgCoordMungeLower(vy[i]);
- section[2].y1 = imgCoordMungeUpper(vy[(i+2) & 3]) - 1;
- section[0].ia0 = section[0].ib0 = i;
- section[2].ia1 = section[2].ib1 = (i+2) & 3;
- if (vx[(i+1) & 3] < vx[(i+3) & 3]) {
- section[0].ia1 = section[2].ia0 = (i+1) & 3;
- section[0].ib1 = section[2].ib0 = (i+3) & 3;
- } else {
- section[0].ia1 = section[2].ia0 = (i+3) & 3;
- section[0].ib1 = section[2].ib0 = (i+1) & 3;
- }
- if (vy[(i+1) & 3] < vy[(i+3) & 3]) {
- section[1].y0 = imgCoordMungeLower(vy[(i+1) & 3]);
- section[2].y0 = imgCoordMungeUpper(vy[(i+3) & 3]);
- if (vx[(i+1) & 3] < vx[(i+3) & 3]) {
- section[1].ia0 = (i+1) & 3;
- section[1].ia1 = (i+2) & 3;
- section[1].ib0 = i;
- section[1].ib1 = (i+3) & 3;
- } else {
- section[1].ia0 = i;
- section[1].ia1 = (i+3) & 3;
- section[1].ib0 = (i+1) & 3;
- section[1].ib1 = (i+2) & 3;
- }
- } else {
- section[1].y0 = imgCoordMungeLower(vy[(i+3) & 3]);
- section[2].y0 = imgCoordMungeUpper(vy[(i+1) & 3]);
- if (vx[(i+1) & 3] < vx[(i+3) & 3]) {
- section[1].ia0 = i;
- section[1].ia1 = (i+1) & 3;
- section[1].ib0 = (i+3) & 3;
- section[1].ib1 = (i+2) & 3;
- } else {
- section[1].ia0 = (i+3) & 3;
- section[1].ia1 = (i+2) & 3;
- section[1].ib0 = i;
- section[1].ib1 = (i+1) & 3;
- }
- }
- section[0].y1 = section[1].y0 - 1;
- section[1].y1 = section[2].y0 - 1;
- nSections = 3;
- }
- for (i = 0; i < nSections; ++i) {
- section[i].xa0 = vx[section[i].ia0];
- section[i].ya0 = vy[section[i].ia0];
- section[i].xa1 = vx[section[i].ia1];
- section[i].ya1 = vy[section[i].ia1];
- section[i].xb0 = vx[section[i].ib0];
- section[i].yb0 = vy[section[i].ib0];
- section[i].xb1 = vx[section[i].ib1];
- section[i].yb1 = vy[section[i].ib1];
- section[i].dxdya = (section[i].xa1 - section[i].xa0) /
- (section[i].ya1 - section[i].ya0);
- section[i].dxdyb = (section[i].xb1 - section[i].xb0) /
- (section[i].yb1 - section[i].yb0);
- }
-
- // initialize the pixel pipe
- pipeInit(&pipe, 0, 0, NULL, pixel,
- (Guchar)splashRound(state->fillAlpha * 255),
- srcAlpha || (vectorAntialias && clipRes != splashClipAllInside),
- gFalse);
- if (vectorAntialias) {
- drawAAPixelInit();
- }
-
- // make sure narrow images cover at least one pixel
- if (nSections == 1) {
- if (section[0].y0 == section[0].y1) {
- ++section[0].y1;
- clipRes = opClipRes = splashClipPartial;
- }
- } else {
- if (section[0].y0 == section[2].y1) {
- ++section[1].y1;
- clipRes = opClipRes = splashClipPartial;
- }
- }
-
- // scan all pixels inside the target region
- for (i = 0; i < nSections; ++i) {
- for (y = section[i].y0; y <= section[i].y1; ++y) {
- xa = imgCoordMungeLower(section[i].xa0 +
- ((SplashCoord)y + 0.5 - section[i].ya0) *
- section[i].dxdya);
- if (unlikely(xa < 0))
- xa = 0;
- xb = imgCoordMungeUpper(section[i].xb0 +
- ((SplashCoord)y + 0.5 - section[i].yb0) *
- section[i].dxdyb);
- // make sure narrow images cover at least one pixel
- if (xa == xb) {
- ++xb;
- }
- if (clipRes != splashClipAllInside) {
- clipRes2 = state->clip->testSpan(xa, xb - 1, y);
- } else {
- clipRes2 = clipRes;
- }
- for (x = xa; x < xb; ++x) {
- // map (x+0.5, y+0.5) back to the scaled image
- xx = splashFloor(((SplashCoord)x + 0.5 - mat[4]) * ir00 +
- ((SplashCoord)y + 0.5 - mat[5]) * ir10);
- yy = splashFloor(((SplashCoord)x + 0.5 - mat[4]) * ir01 +
- ((SplashCoord)y + 0.5 - mat[5]) * ir11);
- // xx should always be within bounds, but floating point
- // inaccuracy can cause problems
- if (xx < 0) {
- xx = 0;
- } else if (xx >= scaledWidth) {
- xx = scaledWidth - 1;
- }
- if (yy < 0) {
- yy = 0;
- } else if (yy >= scaledHeight) {
- yy = scaledHeight - 1;
- }
- scaledImg->getPixel(xx, yy, pixel);
- if (srcAlpha) {
- pipe.shape = scaledImg->alpha[yy * scaledWidth + xx];
- } else {
- pipe.shape = 255;
- }
- if (vectorAntialias && clipRes2 != splashClipAllInside) {
- drawAAPixel(&pipe, x, y);
- } else {
- drawPixel(&pipe, x, y, clipRes2 == splashClipAllInside);
- }
- }
- }
- }
-
- delete scaledImg;
- return splashOk;
-}
-
-// determine if a scaled image requires interpolation based on the scale and
-// the interpolate flag from the image dictionary
-static GBool isImageInterpolationRequired(int srcWidth, int srcHeight,
- int scaledWidth, int scaledHeight,
- GBool interpolate) {
- if (interpolate || srcWidth == 0 || srcHeight == 0)
- return gTrue;
-
- /* When scale factor is >= 400% we don't interpolate. See bugs #25268, #9860 */
- if (scaledWidth / srcWidth >= 4 || scaledHeight / srcHeight >= 4)
- return gFalse;
-
- return gTrue;
-}
-
-// Scale an image into a SplashBitmap.
-SplashBitmap *Splash::scaleImage(SplashImageSource src, void *srcData,
- SplashColorMode srcMode, int nComps,
- GBool srcAlpha, int srcWidth, int srcHeight,
- int scaledWidth, int scaledHeight, GBool interpolate, GBool tilingPattern) {
- SplashBitmap *dest;
-
- dest = new SplashBitmap(scaledWidth, scaledHeight, 1, srcMode, srcAlpha, gTrue, bitmap->getSeparationList());
- if (dest->getDataPtr() != NULL && srcHeight > 0 && srcWidth > 0) {
- if (scaledHeight < srcHeight) {
- if (scaledWidth < srcWidth) {
- scaleImageYdXd(src, srcData, srcMode, nComps, srcAlpha,
- srcWidth, srcHeight, scaledWidth, scaledHeight, dest);
- } else {
- scaleImageYdXu(src, srcData, srcMode, nComps, srcAlpha,
- srcWidth, srcHeight, scaledWidth, scaledHeight, dest);
- }
- } else {
- if (scaledWidth < srcWidth) {
- scaleImageYuXd(src, srcData, srcMode, nComps, srcAlpha,
- srcWidth, srcHeight, scaledWidth, scaledHeight, dest);
- } else {
- if (!tilingPattern && isImageInterpolationRequired(srcWidth, srcHeight, scaledWidth, scaledHeight, interpolate)) {
- scaleImageYuXuBilinear(src, srcData, srcMode, nComps, srcAlpha,
- srcWidth, srcHeight, scaledWidth, scaledHeight, dest);
- } else {
- scaleImageYuXu(src, srcData, srcMode, nComps, srcAlpha,
- srcWidth, srcHeight, scaledWidth, scaledHeight, dest);
- }
- }
- }
- } else {
- delete dest;
- dest = NULL;
- }
- return dest;
-}
-
-void Splash::scaleImageYdXd(SplashImageSource src, void *srcData,
- SplashColorMode srcMode, int nComps,
- GBool srcAlpha, int srcWidth, int srcHeight,
- int scaledWidth, int scaledHeight,
- SplashBitmap *dest) {
- Guchar *lineBuf, *alphaLineBuf;
- Guint *pixBuf, *alphaPixBuf;
- Guint pix0, pix1, pix2;
-#ifdef SPLASH_CMYK
- Guint pix3;
- Guint pix[SPOT_NCOMPS+4], cp;
-#endif
- Guint alpha;
- Guchar *destPtr, *destAlphaPtr;
- int yp, yq, xp, xq, yt, y, yStep, xt, x, xStep, xx, xxa, d, d0, d1;
- int i, j;
-
- // Bresenham parameters for y scale
- yp = srcHeight / scaledHeight;
- yq = srcHeight % scaledHeight;
-
- // Bresenham parameters for x scale
- xp = srcWidth / scaledWidth;
- xq = srcWidth % scaledWidth;
-
- // allocate buffers
- lineBuf = (Guchar *)gmallocn(srcWidth, nComps);
- pixBuf = (Guint *)gmallocn(srcWidth, nComps * sizeof(int));
- if (srcAlpha) {
- alphaLineBuf = (Guchar *)gmalloc(srcWidth);
- alphaPixBuf = (Guint *)gmallocn(srcWidth, sizeof(int));
- } else {
- alphaLineBuf = NULL;
- alphaPixBuf = NULL;
- }
-
- // init y scale Bresenham
- yt = 0;
-
- destPtr = dest->data;
- destAlphaPtr = dest->alpha;
- for (y = 0; y < scaledHeight; ++y) {
-
- // y scale Bresenham
- if ((yt += yq) >= scaledHeight) {
- yt -= scaledHeight;
- yStep = yp + 1;
- } else {
- yStep = yp;
- }
-
- // read rows from image
- memset(pixBuf, 0, srcWidth * nComps * sizeof(int));
- if (srcAlpha) {
- memset(alphaPixBuf, 0, srcWidth * sizeof(int));
- }
- for (i = 0; i < yStep; ++i) {
- (*src)(srcData, lineBuf, alphaLineBuf);
- for (j = 0; j < srcWidth * nComps; ++j) {
- pixBuf[j] += lineBuf[j];
- }
- if (srcAlpha) {
- for (j = 0; j < srcWidth; ++j) {
- alphaPixBuf[j] += alphaLineBuf[j];
- }
- }
- }
-
- // init x scale Bresenham
- xt = 0;
- d0 = (1 << 23) / (yStep * xp);
- d1 = (1 << 23) / (yStep * (xp + 1));
-
- xx = xxa = 0;
- for (x = 0; x < scaledWidth; ++x) {
-
- // x scale Bresenham
- if ((xt += xq) >= scaledWidth) {
- xt -= scaledWidth;
- xStep = xp + 1;
- d = d1;
- } else {
- xStep = xp;
- d = d0;
- }
-
- switch (srcMode) {
-
- case splashModeMono8:
-
- // compute the final pixel
- pix0 = 0;
- for (i = 0; i < xStep; ++i) {
- pix0 += pixBuf[xx++];
- }
- // pix / xStep * yStep
- pix0 = (pix0 * d) >> 23;
-
- // store the pixel
- *destPtr++ = (Guchar)pix0;
- break;
-
- case splashModeRGB8:
-
- // compute the final pixel
- pix0 = pix1 = pix2 = 0;
- for (i = 0; i < xStep; ++i) {
- pix0 += pixBuf[xx];
- pix1 += pixBuf[xx+1];
- pix2 += pixBuf[xx+2];
- xx += 3;
- }
- // pix / xStep * yStep
- pix0 = (pix0 * d) >> 23;
- pix1 = (pix1 * d) >> 23;
- pix2 = (pix2 * d) >> 23;
-
- // store the pixel
- *destPtr++ = (Guchar)pix0;
- *destPtr++ = (Guchar)pix1;
- *destPtr++ = (Guchar)pix2;
- break;
-
- case splashModeXBGR8:
-
- // compute the final pixel
- pix0 = pix1 = pix2 = 0;
- for (i = 0; i < xStep; ++i) {
- pix0 += pixBuf[xx];
- pix1 += pixBuf[xx+1];
- pix2 += pixBuf[xx+2];
- xx += 4;
- }
- // pix / xStep * yStep
- pix0 = (pix0 * d) >> 23;
- pix1 = (pix1 * d) >> 23;
- pix2 = (pix2 * d) >> 23;
-
- // store the pixel
- *destPtr++ = (Guchar)pix2;
- *destPtr++ = (Guchar)pix1;
- *destPtr++ = (Guchar)pix0;
- *destPtr++ = (Guchar)255;
- break;
-
- case splashModeBGR8:
-
- // compute the final pixel
- pix0 = pix1 = pix2 = 0;
- for (i = 0; i < xStep; ++i) {
- pix0 += pixBuf[xx];
- pix1 += pixBuf[xx+1];
- pix2 += pixBuf[xx+2];
- xx += 3;
- }
- // pix / xStep * yStep
- pix0 = (pix0 * d) >> 23;
- pix1 = (pix1 * d) >> 23;
- pix2 = (pix2 * d) >> 23;
-
- // store the pixel
- *destPtr++ = (Guchar)pix2;
- *destPtr++ = (Guchar)pix1;
- *destPtr++ = (Guchar)pix0;
- break;
-
-#ifdef SPLASH_CMYK
- case splashModeCMYK8:
-
- // compute the final pixel
- pix0 = pix1 = pix2 = pix3 = 0;
- for (i = 0; i < xStep; ++i) {
- pix0 += pixBuf[xx];
- pix1 += pixBuf[xx+1];
- pix2 += pixBuf[xx+2];
- pix3 += pixBuf[xx+3];
- xx += 4;
- }
- // pix / xStep * yStep
- pix0 = (pix0 * d) >> 23;
- pix1 = (pix1 * d) >> 23;
- pix2 = (pix2 * d) >> 23;
- pix3 = (pix3 * d) >> 23;
-
- // store the pixel
- *destPtr++ = (Guchar)pix0;
- *destPtr++ = (Guchar)pix1;
- *destPtr++ = (Guchar)pix2;
- *destPtr++ = (Guchar)pix3;
- break;
- case splashModeDeviceN8:
-
- // compute the final pixel
- for (cp = 0; cp < SPOT_NCOMPS+4; cp++)
- pix[cp] = 0;
- for (i = 0; i < xStep; ++i) {
- for (cp = 0; cp < SPOT_NCOMPS+4; cp++) {
- pix[cp] += pixBuf[xx + cp];
- }
- xx += (SPOT_NCOMPS+4);
- }
- // pix / xStep * yStep
- for (cp = 0; cp < SPOT_NCOMPS+4; cp++)
- pix[cp] = (pix[cp] * d) >> 23;
-
- // store the pixel
- for (cp = 0; cp < SPOT_NCOMPS+4; cp++)
- *destPtr++ = (Guchar)pix[cp];
- break;
-#endif
-
-
- case splashModeMono1: // mono1 is not allowed
- default:
- break;
- }
-
- // process alpha
- if (srcAlpha) {
- alpha = 0;
- for (i = 0; i < xStep; ++i, ++xxa) {
- alpha += alphaPixBuf[xxa];
- }
- // alpha / xStep * yStep
- alpha = (alpha * d) >> 23;
- *destAlphaPtr++ = (Guchar)alpha;
- }
- }
- }
-
- gfree(alphaPixBuf);
- gfree(alphaLineBuf);
- gfree(pixBuf);
- gfree(lineBuf);
-}
-
-void Splash::scaleImageYdXu(SplashImageSource src, void *srcData,
- SplashColorMode srcMode, int nComps,
- GBool srcAlpha, int srcWidth, int srcHeight,
- int scaledWidth, int scaledHeight,
- SplashBitmap *dest) {
- Guchar *lineBuf, *alphaLineBuf;
- Guint *pixBuf, *alphaPixBuf;
- Guint pix[splashMaxColorComps];
- Guint alpha;
- Guchar *destPtr, *destAlphaPtr;
- int yp, yq, xp, xq, yt, y, yStep, xt, x, xStep, d;
- int i, j;
-
- // Bresenham parameters for y scale
- yp = srcHeight / scaledHeight;
- yq = srcHeight % scaledHeight;
-
- // Bresenham parameters for x scale
- xp = scaledWidth / srcWidth;
- xq = scaledWidth % srcWidth;
-
- // allocate buffers
- lineBuf = (Guchar *)gmallocn(srcWidth, nComps);
- pixBuf = (Guint *)gmallocn(srcWidth, nComps * sizeof(int));
- if (srcAlpha) {
- alphaLineBuf = (Guchar *)gmalloc(srcWidth);
- alphaPixBuf = (Guint *)gmallocn(srcWidth, sizeof(int));
- } else {
- alphaLineBuf = NULL;
- alphaPixBuf = NULL;
- }
-
- // init y scale Bresenham
- yt = 0;
-
- destPtr = dest->data;
- destAlphaPtr = dest->alpha;
- for (y = 0; y < scaledHeight; ++y) {
-
- // y scale Bresenham
- if ((yt += yq) >= scaledHeight) {
- yt -= scaledHeight;
- yStep = yp + 1;
- } else {
- yStep = yp;
- }
-
- // read rows from image
- memset(pixBuf, 0, srcWidth * nComps * sizeof(int));
- if (srcAlpha) {
- memset(alphaPixBuf, 0, srcWidth * sizeof(int));
- }
- for (i = 0; i < yStep; ++i) {
- (*src)(srcData, lineBuf, alphaLineBuf);
- for (j = 0; j < srcWidth * nComps; ++j) {
- pixBuf[j] += lineBuf[j];
- }
- if (srcAlpha) {
- for (j = 0; j < srcWidth; ++j) {
- alphaPixBuf[j] += alphaLineBuf[j];
- }
- }
- }
-
- // init x scale Bresenham
- xt = 0;
- d = (1 << 23) / yStep;
-
- for (x = 0; x < srcWidth; ++x) {
-
- // x scale Bresenham
- if ((xt += xq) >= srcWidth) {
- xt -= srcWidth;
- xStep = xp + 1;
- } else {
- xStep = xp;
- }
-
- // compute the final pixel
- for (i = 0; i < nComps; ++i) {
- // pixBuf[] / yStep
- pix[i] = (pixBuf[x * nComps + i] * d) >> 23;
- }
-
- // store the pixel
- switch (srcMode) {
- case splashModeMono1: // mono1 is not allowed
- break;
- case splashModeMono8:
- for (i = 0; i < xStep; ++i) {
- *destPtr++ = (Guchar)pix[0];
- }
- break;
- case splashModeRGB8:
- for (i = 0; i < xStep; ++i) {
- *destPtr++ = (Guchar)pix[0];
- *destPtr++ = (Guchar)pix[1];
- *destPtr++ = (Guchar)pix[2];
- }
- break;
- case splashModeXBGR8:
- for (i = 0; i < xStep; ++i) {
- *destPtr++ = (Guchar)pix[2];
- *destPtr++ = (Guchar)pix[1];
- *destPtr++ = (Guchar)pix[0];
- *destPtr++ = (Guchar)255;
- }
- break;
- case splashModeBGR8:
- for (i = 0; i < xStep; ++i) {
- *destPtr++ = (Guchar)pix[2];
- *destPtr++ = (Guchar)pix[1];
- *destPtr++ = (Guchar)pix[0];
- }
- break;
-#ifdef SPLASH_CMYK
- case splashModeCMYK8:
- for (i = 0; i < xStep; ++i) {
- *destPtr++ = (Guchar)pix[0];
- *destPtr++ = (Guchar)pix[1];
- *destPtr++ = (Guchar)pix[2];
- *destPtr++ = (Guchar)pix[3];
- }
- break;
- case splashModeDeviceN8:
- for (i = 0; i < xStep; ++i) {
- for (int cp = 0; cp < SPOT_NCOMPS+4; cp++)
- *destPtr++ = (Guchar)pix[cp];
- }
- break;
-#endif
- }
-
- // process alpha
- if (srcAlpha) {
- // alphaPixBuf[] / yStep
- alpha = (alphaPixBuf[x] * d) >> 23;
- for (i = 0; i < xStep; ++i) {
- *destAlphaPtr++ = (Guchar)alpha;
- }
- }
- }
- }
-
- gfree(alphaPixBuf);
- gfree(alphaLineBuf);
- gfree(pixBuf);
- gfree(lineBuf);
-}
-
-void Splash::scaleImageYuXd(SplashImageSource src, void *srcData,
- SplashColorMode srcMode, int nComps,
- GBool srcAlpha, int srcWidth, int srcHeight,
- int scaledWidth, int scaledHeight,
- SplashBitmap *dest) {
- Guchar *lineBuf, *alphaLineBuf;
- Guint pix[splashMaxColorComps];
- Guint alpha;
- Guchar *destPtr0, *destPtr, *destAlphaPtr0, *destAlphaPtr;
- int yp, yq, xp, xq, yt, y, yStep, xt, x, xStep, xx, xxa, d, d0, d1;
- int i, j;
-
- // Bresenham parameters for y scale
- yp = scaledHeight / srcHeight;
- yq = scaledHeight % srcHeight;
-
- // Bresenham parameters for x scale
- xp = srcWidth / scaledWidth;
- xq = srcWidth % scaledWidth;
-
- // allocate buffers
- lineBuf = (Guchar *)gmallocn_checkoverflow(srcWidth, nComps);
- if (unlikely(!lineBuf))
- return;
- if (srcAlpha) {
- alphaLineBuf = (Guchar *)gmalloc(srcWidth);
- } else {
- alphaLineBuf = NULL;
- }
-
- // init y scale Bresenham
- yt = 0;
-
- destPtr0 = dest->data;
- destAlphaPtr0 = dest->alpha;
- for (y = 0; y < srcHeight; ++y) {
-
- // y scale Bresenham
- if ((yt += yq) >= srcHeight) {
- yt -= srcHeight;
- yStep = yp + 1;
- } else {
- yStep = yp;
- }
-
- // read row from image
- (*src)(srcData, lineBuf, alphaLineBuf);
-
- // init x scale Bresenham
- xt = 0;
- d0 = (1 << 23) / xp;
- d1 = (1 << 23) / (xp + 1);
-
- xx = xxa = 0;
- for (x = 0; x < scaledWidth; ++x) {
-
- // x scale Bresenham
- if ((xt += xq) >= scaledWidth) {
- xt -= scaledWidth;
- xStep = xp + 1;
- d = d1;
- } else {
- xStep = xp;
- d = d0;
- }
-
- // compute the final pixel
- for (i = 0; i < nComps; ++i) {
- pix[i] = 0;
- }
- for (i = 0; i < xStep; ++i) {
- for (j = 0; j < nComps; ++j, ++xx) {
- pix[j] += lineBuf[xx];
- }
- }
- for (i = 0; i < nComps; ++i) {
- // pix[] / xStep
- pix[i] = (pix[i] * d) >> 23;
- }
-
- // store the pixel
- switch (srcMode) {
- case splashModeMono1: // mono1 is not allowed
- break;
- case splashModeMono8:
- for (i = 0; i < yStep; ++i) {
- destPtr = destPtr0 + (i * scaledWidth + x) * nComps;
- *destPtr++ = (Guchar)pix[0];
- }
- break;
- case splashModeRGB8:
- for (i = 0; i < yStep; ++i) {
- destPtr = destPtr0 + (i * scaledWidth + x) * nComps;
- *destPtr++ = (Guchar)pix[0];
- *destPtr++ = (Guchar)pix[1];
- *destPtr++ = (Guchar)pix[2];
- }
- break;
- case splashModeXBGR8:
- for (i = 0; i < yStep; ++i) {
- destPtr = destPtr0 + (i * scaledWidth + x) * nComps;
- *destPtr++ = (Guchar)pix[2];
- *destPtr++ = (Guchar)pix[1];
- *destPtr++ = (Guchar)pix[0];
- *destPtr++ = (Guchar)255;
- }
- break;
- case splashModeBGR8:
- for (i = 0; i < yStep; ++i) {
- destPtr = destPtr0 + (i * scaledWidth + x) * nComps;
- *destPtr++ = (Guchar)pix[2];
- *destPtr++ = (Guchar)pix[1];
- *destPtr++ = (Guchar)pix[0];
- }
- break;
-#ifdef SPLASH_CMYK
- case splashModeCMYK8:
- for (i = 0; i < yStep; ++i) {
- destPtr = destPtr0 + (i * scaledWidth + x) * nComps;
- *destPtr++ = (Guchar)pix[0];
- *destPtr++ = (Guchar)pix[1];
- *destPtr++ = (Guchar)pix[2];
- *destPtr++ = (Guchar)pix[3];
- }
- break;
- case splashModeDeviceN8:
- for (i = 0; i < yStep; ++i) {
- destPtr = destPtr0 + (i * scaledWidth + x) * nComps;
- for (int cp = 0; cp < SPOT_NCOMPS+4; cp++)
- *destPtr++ = (Guchar)pix[cp];
- }
- break;
-#endif
- }
-
- // process alpha
- if (srcAlpha) {
- alpha = 0;
- for (i = 0; i < xStep; ++i, ++xxa) {
- alpha += alphaLineBuf[xxa];
- }
- // alpha / xStep
- alpha = (alpha * d) >> 23;
- for (i = 0; i < yStep; ++i) {
- destAlphaPtr = destAlphaPtr0 + i * scaledWidth + x;
- *destAlphaPtr = (Guchar)alpha;
- }
- }
- }
-
- destPtr0 += yStep * scaledWidth * nComps;
- if (srcAlpha) {
- destAlphaPtr0 += yStep * scaledWidth;
- }
- }
-
- gfree(alphaLineBuf);
- gfree(lineBuf);
-}
-
-void Splash::scaleImageYuXu(SplashImageSource src, void *srcData,
- SplashColorMode srcMode, int nComps,
- GBool srcAlpha, int srcWidth, int srcHeight,
- int scaledWidth, int scaledHeight,
- SplashBitmap *dest) {
- Guchar *lineBuf, *alphaLineBuf;
- Guint pix[splashMaxColorComps];
- Guint alpha;
- Guchar *destPtr0, *destPtr, *destAlphaPtr0, *destAlphaPtr;
- int yp, yq, xp, xq, yt, y, yStep, xt, x, xStep, xx;
- int i, j;
-
- // Bresenham parameters for y scale
- yp = scaledHeight / srcHeight;
- yq = scaledHeight % srcHeight;
-
- // Bresenham parameters for x scale
- xp = scaledWidth / srcWidth;
- xq = scaledWidth % srcWidth;
-
- // allocate buffers
- lineBuf = (Guchar *)gmallocn(srcWidth, nComps);
- if (srcAlpha) {
- alphaLineBuf = (Guchar *)gmalloc(srcWidth);
- } else {
- alphaLineBuf = NULL;
- }
-
- // init y scale Bresenham
- yt = 0;
-
- destPtr0 = dest->data;
- destAlphaPtr0 = dest->alpha;
- for (y = 0; y < srcHeight; ++y) {
-
- // y scale Bresenham
- if ((yt += yq) >= srcHeight) {
- yt -= srcHeight;
- yStep = yp + 1;
- } else {
- yStep = yp;
- }
-
- // read row from image
- (*src)(srcData, lineBuf, alphaLineBuf);
-
- // init x scale Bresenham
- xt = 0;
-
- xx = 0;
- for (x = 0; x < srcWidth; ++x) {
-
- // x scale Bresenham
- if ((xt += xq) >= srcWidth) {
- xt -= srcWidth;
- xStep = xp + 1;
- } else {
- xStep = xp;
- }
-
- // compute the final pixel
- for (i = 0; i < nComps; ++i) {
- pix[i] = lineBuf[x * nComps + i];
- }
-
- // store the pixel
- switch (srcMode) {
- case splashModeMono1: // mono1 is not allowed
- break;
- case splashModeMono8:
- for (i = 0; i < yStep; ++i) {
- for (j = 0; j < xStep; ++j) {
- destPtr = destPtr0 + (i * scaledWidth + xx + j) * nComps;
- *destPtr++ = (Guchar)pix[0];
- }
- }
- break;
- case splashModeRGB8:
- for (i = 0; i < yStep; ++i) {
- for (j = 0; j < xStep; ++j) {
- destPtr = destPtr0 + (i * scaledWidth + xx + j) * nComps;
- *destPtr++ = (Guchar)pix[0];
- *destPtr++ = (Guchar)pix[1];
- *destPtr++ = (Guchar)pix[2];
- }
- }
- break;
- case splashModeXBGR8:
- for (i = 0; i < yStep; ++i) {
- for (j = 0; j < xStep; ++j) {
- destPtr = destPtr0 + (i * scaledWidth + xx + j) * nComps;
- *destPtr++ = (Guchar)pix[2];
- *destPtr++ = (Guchar)pix[1];
- *destPtr++ = (Guchar)pix[0];
- *destPtr++ = (Guchar)255;
- }
- }
- break;
- case splashModeBGR8:
- for (i = 0; i < yStep; ++i) {
- for (j = 0; j < xStep; ++j) {
- destPtr = destPtr0 + (i * scaledWidth + xx + j) * nComps;
- *destPtr++ = (Guchar)pix[2];
- *destPtr++ = (Guchar)pix[1];
- *destPtr++ = (Guchar)pix[0];
- }
- }
- break;
-#ifdef SPLASH_CMYK
- case splashModeCMYK8:
- for (i = 0; i < yStep; ++i) {
- for (j = 0; j < xStep; ++j) {
- destPtr = destPtr0 + (i * scaledWidth + xx + j) * nComps;
- *destPtr++ = (Guchar)pix[0];
- *destPtr++ = (Guchar)pix[1];
- *destPtr++ = (Guchar)pix[2];
- *destPtr++ = (Guchar)pix[3];
- }
- }
- break;
- case splashModeDeviceN8:
- for (i = 0; i < yStep; ++i) {
- for (j = 0; j < xStep; ++j) {
- destPtr = destPtr0 + (i * scaledWidth + xx + j) * nComps;
- for (int cp = 0; cp < SPOT_NCOMPS+4; cp++)
- *destPtr++ = (Guchar)pix[cp];
- }
- }
- break;
-#endif
- }
-
- // process alpha
- if (srcAlpha) {
- alpha = alphaLineBuf[x];
- for (i = 0; i < yStep; ++i) {
- for (j = 0; j < xStep; ++j) {
- destAlphaPtr = destAlphaPtr0 + i * scaledWidth + xx + j;
- *destAlphaPtr = (Guchar)alpha;
- }
- }
- }
-
- xx += xStep;
- }
-
- destPtr0 += yStep * scaledWidth * nComps;
- if (srcAlpha) {
- destAlphaPtr0 += yStep * scaledWidth;
- }
- }
-
- gfree(alphaLineBuf);
- gfree(lineBuf);
-}
-
-// expand source row to scaledWidth using linear interpolation
-static void expandRow(Guchar *srcBuf, Guchar *dstBuf, int srcWidth, int scaledWidth, int nComps)
-{
- double xStep = (double)srcWidth/scaledWidth;
- double xSrc = 0.0;
- double xFrac, xInt;
- int p;
-
- // pad the source with an extra pixel equal to the last pixel
- // so that when xStep is inside the last pixel we still have two
- // pixels to interpolate between.
- for (int i = 0; i < nComps; i++)
- srcBuf[srcWidth*nComps + i] = srcBuf[(srcWidth-1)*nComps + i];
-
- for (int x = 0; x < scaledWidth; x++) {
- xFrac = modf(xSrc, &xInt);
- p = (int)xInt;
- for (int c = 0; c < nComps; c++) {
- dstBuf[nComps*x + c] = srcBuf[nComps*p + c]*(1.0 - xFrac) + srcBuf[nComps*(p+1) + c]*xFrac;
- }
- xSrc += xStep;
- }
-}
-
-// Scale up image using bilinear interpolation
-void Splash::scaleImageYuXuBilinear(SplashImageSource src, void *srcData,
- SplashColorMode srcMode, int nComps,
- GBool srcAlpha, int srcWidth, int srcHeight,
- int scaledWidth, int scaledHeight,
- SplashBitmap *dest) {
- Guchar *srcBuf, *lineBuf1, *lineBuf2, *alphaSrcBuf, *alphaLineBuf1, *alphaLineBuf2;
- Guint pix[splashMaxColorComps];
- Guchar *destPtr0, *destPtr, *destAlphaPtr0, *destAlphaPtr;
- int i;
-
- if (srcWidth < 1 || srcHeight < 1)
- return;
-
- // allocate buffers
- srcBuf = (Guchar *)gmallocn(srcWidth+1, nComps); // + 1 pixel of padding
- lineBuf1 = (Guchar *)gmallocn(scaledWidth, nComps);
- lineBuf2 = (Guchar *)gmallocn(scaledWidth, nComps);
- if (srcAlpha) {
- alphaSrcBuf = (Guchar *)gmalloc(srcWidth+1); // + 1 pixel of padding
- alphaLineBuf1 = (Guchar *)gmalloc(scaledWidth);
- alphaLineBuf2 = (Guchar *)gmalloc(scaledWidth);
- } else {
- alphaSrcBuf = NULL;
- alphaLineBuf1 = NULL;
- alphaLineBuf2 = NULL;
- }
-
- double ySrc = 0.0;
- double yStep = (double)srcHeight/scaledHeight;
- double yFrac, yInt;
- int currentSrcRow = -1;
- (*src)(srcData, srcBuf, alphaSrcBuf);
- expandRow(srcBuf, lineBuf2, srcWidth, scaledWidth, nComps);
- if (srcAlpha)
- expandRow(alphaSrcBuf, alphaLineBuf2, srcWidth, scaledWidth, 1);
-
- destPtr0 = dest->data;
- destAlphaPtr0 = dest->alpha;
- for (int y = 0; y < scaledHeight; y++) {
- yFrac = modf(ySrc, &yInt);
- if ((int)yInt > currentSrcRow) {
- currentSrcRow++;
- // Copy line2 data to line1 and get next line2 data.
- // If line2 already contains the last source row we don't touch it.
- // This effectively adds an extra row of padding for interpolating the
- // last source row with.
- memcpy(lineBuf1, lineBuf2, scaledWidth * nComps);
- if (srcAlpha)
- memcpy(alphaLineBuf1, alphaLineBuf2, scaledWidth);
- if (currentSrcRow < srcHeight) {
- (*src)(srcData, srcBuf, alphaSrcBuf);
- expandRow(srcBuf, lineBuf2, srcWidth, scaledWidth, nComps);
- if (srcAlpha)
- expandRow(alphaSrcBuf, alphaLineBuf2, srcWidth, scaledWidth, 1);
- }
- }
-
- // write row y using linear interpolation on lineBuf1 and lineBuf2
- for (int x = 0; x < scaledWidth; ++x) {
- // compute the final pixel
- for (i = 0; i < nComps; ++i) {
- pix[i] = lineBuf1[x*nComps + i]*(1.0 - yFrac) + lineBuf2[x*nComps + i]*yFrac;
- }
-
- // store the pixel
- destPtr = destPtr0 + (y * scaledWidth + x) * nComps;
- switch (srcMode) {
- case splashModeMono1: // mono1 is not allowed
- break;
- case splashModeMono8:
- *destPtr++ = (Guchar)pix[0];
- break;
- case splashModeRGB8:
- *destPtr++ = (Guchar)pix[0];
- *destPtr++ = (Guchar)pix[1];
- *destPtr++ = (Guchar)pix[2];
- break;
- case splashModeXBGR8:
- *destPtr++ = (Guchar)pix[2];
- *destPtr++ = (Guchar)pix[1];
- *destPtr++ = (Guchar)pix[0];
- *destPtr++ = (Guchar)255;
- break;
- case splashModeBGR8:
- *destPtr++ = (Guchar)pix[2];
- *destPtr++ = (Guchar)pix[1];
- *destPtr++ = (Guchar)pix[0];
- break;
-#ifdef SPLASH_CMYK
- case splashModeCMYK8:
- *destPtr++ = (Guchar)pix[0];
- *destPtr++ = (Guchar)pix[1];
- *destPtr++ = (Guchar)pix[2];
- *destPtr++ = (Guchar)pix[3];
- break;
- case splashModeDeviceN8:
- for (int cp = 0; cp < SPOT_NCOMPS+4; cp++)
- *destPtr++ = (Guchar)pix[cp];
- break;
-#endif
- }
-
- // process alpha
- if (srcAlpha) {
- destAlphaPtr = destAlphaPtr0 + y*scaledWidth + x;
- *destAlphaPtr = alphaLineBuf1[x]*(1.0 - yFrac) + alphaLineBuf2[x]*yFrac;
- }
- }
-
- ySrc += yStep;
- }
-
- gfree(alphaSrcBuf);
- gfree(alphaLineBuf1);
- gfree(alphaLineBuf2);
- gfree(srcBuf);
- gfree(lineBuf1);
- gfree(lineBuf2);
-}
-
-void Splash::vertFlipImage(SplashBitmap *img, int width, int height,
- int nComps) {
- Guchar *lineBuf;
- Guchar *p0, *p1;
- int w;
-
- if (unlikely(img->data == NULL)) {
- error(errInternal, -1, "img->data is NULL in Splash::vertFlipImage");
- return;
- }
-
- w = width * nComps;
- lineBuf = (Guchar *)gmalloc(w);
- for (p0 = img->data, p1 = img->data + (height - 1) * w;
- p0 < p1;
- p0 += w, p1 -= w) {
- memcpy(lineBuf, p0, w);
- memcpy(p0, p1, w);
- memcpy(p1, lineBuf, w);
- }
- if (img->alpha) {
- for (p0 = img->alpha, p1 = img->alpha + (height - 1) * width;
- p0 < p1;
- p0 += width, p1 -= width) {
- memcpy(lineBuf, p0, width);
- memcpy(p0, p1, width);
- memcpy(p1, lineBuf, width);
- }
- }
- gfree(lineBuf);
-}
-
-void Splash::blitImage(SplashBitmap *src, GBool srcAlpha, int xDest, int yDest) {
- SplashClipResult clipRes = state->clip->testRect(xDest, yDest, xDest + src->getWidth() - 1, yDest + src->getHeight() - 1);
- if (clipRes != splashClipAllOutside) {
- blitImage(src, srcAlpha, xDest, yDest, clipRes);
- }
-}
-
-void Splash::blitImage(SplashBitmap *src, GBool srcAlpha, int xDest, int yDest,
- SplashClipResult clipRes) {
- SplashPipe pipe;
- SplashColor pixel;
- Guchar *ap;
- int w, h, x0, y0, x1, y1, x, y;
-
- // split the image into clipped and unclipped regions
- w = src->getWidth();
- h = src->getHeight();
- if (clipRes == splashClipAllInside) {
- x0 = 0;
- y0 = 0;
- x1 = w;
- y1 = h;
- } else {
- if (state->clip->getNumPaths()) {
- x0 = x1 = w;
- y0 = y1 = h;
- } else {
- if ((x0 = splashCeil(state->clip->getXMin()) - xDest) < 0) {
- x0 = 0;
- }
- if ((y0 = splashCeil(state->clip->getYMin()) - yDest) < 0) {
- y0 = 0;
- }
- if ((x1 = splashFloor(state->clip->getXMax()) - xDest) > w) {
- x1 = w;
- }
- if (x1 < x0) {
- x1 = x0;
- }
- if ((y1 = splashFloor(state->clip->getYMax()) - yDest) > h) {
- y1 = h;
- }
- if (y1 < y0) {
- y1 = y0;
- }
- }
- }
-
- // draw the unclipped region
- if (x0 < w && y0 < h && x0 < x1 && y0 < y1) {
- pipeInit(&pipe, xDest + x0, yDest + y0, NULL, pixel,
- (Guchar)splashRound(state->fillAlpha * 255), srcAlpha, gFalse);
- if (srcAlpha) {
- for (y = y0; y < y1; ++y) {
- pipeSetXY(&pipe, xDest + x0, yDest + y);
- ap = src->getAlphaPtr() + y * w + x0;
- for (x = x0; x < x1; ++x) {
- src->getPixel(x, y, pixel);
- pipe.shape = *ap++;
- (this->*pipe.run)(&pipe);
- }
- }
- } else {
- for (y = y0; y < y1; ++y) {
- pipeSetXY(&pipe, xDest + x0, yDest + y);
- for (x = x0; x < x1; ++x) {
- src->getPixel(x, y, pixel);
- (this->*pipe.run)(&pipe);
- }
- }
- }
- updateModX(xDest + x0);
- updateModX(xDest + x1 - 1);
- updateModY(yDest + y0);
- updateModY(yDest + y1 - 1);
- }
-
- // draw the clipped regions
- if (y0 > 0) {
- blitImageClipped(src, srcAlpha, 0, 0, xDest, yDest, w, y0);
- }
- if (y1 < h) {
- blitImageClipped(src, srcAlpha, 0, y1, xDest, yDest + y1, w, h - y1);
- }
- if (x0 > 0 && y0 < y1) {
- blitImageClipped(src, srcAlpha, 0, y0, xDest, yDest + y0, x0, y1 - y0);
- }
- if (x1 < w && y0 < y1) {
- blitImageClipped(src, srcAlpha, x1, y0, xDest + x1, yDest + y0,
- w - x1, y1 - y0);
- }
-}
-
-void Splash::blitImageClipped(SplashBitmap *src, GBool srcAlpha,
- int xSrc, int ySrc, int xDest, int yDest,
- int w, int h) {
- SplashPipe pipe;
- SplashColor pixel;
- Guchar *ap;
- int x, y;
-
- if (vectorAntialias) {
- pipeInit(&pipe, xDest, yDest, NULL, pixel,
- (Guchar)splashRound(state->fillAlpha * 255), gTrue, gFalse);
- drawAAPixelInit();
- if (srcAlpha) {
- for (y = 0; y < h; ++y) {
- ap = src->getAlphaPtr() + (ySrc + y) * src->getWidth() + xSrc;
- for (x = 0; x < w; ++x) {
- src->getPixel(xSrc + x, ySrc + y, pixel);
- pipe.shape = *ap++;
- drawAAPixel(&pipe, xDest + x, yDest + y);
- }
- }
- } else {
- for (y = 0; y < h; ++y) {
- for (x = 0; x < w; ++x) {
- src->getPixel(xSrc + x, ySrc + y, pixel);
- pipe.shape = 255;
- drawAAPixel(&pipe, xDest + x, yDest + y);
- }
- }
- }
- } else {
- pipeInit(&pipe, xDest, yDest, NULL, pixel,
- (Guchar)splashRound(state->fillAlpha * 255), srcAlpha, gFalse);
- if (srcAlpha) {
- for (y = 0; y < h; ++y) {
- ap = src->getAlphaPtr() + (ySrc + y) * src->getWidth() + xSrc;
- pipeSetXY(&pipe, xDest, yDest + y);
- for (x = 0; x < w; ++x) {
- if (state->clip->test(xDest + x, yDest + y)) {
- src->getPixel(xSrc + x, ySrc + y, pixel);
- pipe.shape = *ap++;
- (this->*pipe.run)(&pipe);
- updateModX(xDest + x);
- updateModY(yDest + y);
- } else {
- pipeIncX(&pipe);
- ++ap;
- }
- }
- }
- } else {
- for (y = 0; y < h; ++y) {
- pipeSetXY(&pipe, xDest, yDest + y);
- for (x = 0; x < w; ++x) {
- if (state->clip->test(xDest + x, yDest + y)) {
- src->getPixel(xSrc + x, ySrc + y, pixel);
- (this->*pipe.run)(&pipe);
- updateModX(xDest + x);
- updateModY(yDest + y);
- } else {
- pipeIncX(&pipe);
- }
- }
- }
- }
- }
-}
-
-SplashError Splash::composite(SplashBitmap *src, int xSrc, int ySrc,
- int xDest, int yDest, int w, int h,
- GBool noClip, GBool nonIsolated,
- GBool knockout, SplashCoord knockoutOpacity) {
- SplashPipe pipe;
- SplashColor pixel;
- Guchar alpha;
- Guchar *ap;
- int x, y;
-
- if (src->mode != bitmap->mode) {
- return splashErrModeMismatch;
- }
-
- if (unlikely(!bitmap->data)) {
- return splashErrZeroImage;
- }
-
- if(src->getSeparationList()->getLength() > bitmap->getSeparationList()->getLength()) {
- for (x = bitmap->getSeparationList()->getLength(); x < src->getSeparationList()->getLength(); x++)
- bitmap->getSeparationList()->append(((GfxSeparationColorSpace *)src->getSeparationList()->get(x))->copy());
- }
- if (src->alpha) {
- pipeInit(&pipe, xDest, yDest, NULL, pixel,
- (Guchar)splashRound(state->fillAlpha * 255), gTrue, nonIsolated,
- knockout, (Guchar)splashRound(knockoutOpacity * 255));
- if (noClip) {
- for (y = 0; y < h; ++y) {
- pipeSetXY(&pipe, xDest, yDest + y);
- ap = src->getAlphaPtr() + (ySrc + y) * src->getWidth() + xSrc;
- for (x = 0; x < w; ++x) {
- src->getPixel(xSrc + x, ySrc + y, pixel);
- alpha = *ap++;
- // this uses shape instead of alpha, which isn't technically
- // correct, but works out the same
- pipe.shape = alpha;
- (this->*pipe.run)(&pipe);
- }
- }
- updateModX(xDest);
- updateModX(xDest + w - 1);
- updateModY(yDest);
- updateModY(yDest + h - 1);
- } else {
- for (y = 0; y < h; ++y) {
- pipeSetXY(&pipe, xDest, yDest + y);
- ap = src->getAlphaPtr() + (ySrc + y) * src->getWidth() + xSrc;
- for (x = 0; x < w; ++x) {
- src->getPixel(xSrc + x, ySrc + y, pixel);
- alpha = *ap++;
- if (state->clip->test(xDest + x, yDest + y)) {
- // this uses shape instead of alpha, which isn't technically
- // correct, but works out the same
- pipe.shape = alpha;
- (this->*pipe.run)(&pipe);
- updateModX(xDest + x);
- updateModY(yDest + y);
- } else {
- pipeIncX(&pipe);
- }
- }
- }
- }
- } else {
- pipeInit(&pipe, xDest, yDest, NULL, pixel,
- (Guchar)splashRound(state->fillAlpha * 255), gFalse, nonIsolated);
- if (noClip) {
- for (y = 0; y < h; ++y) {
- pipeSetXY(&pipe, xDest, yDest + y);
- for (x = 0; x < w; ++x) {
- src->getPixel(xSrc + x, ySrc + y, pixel);
- (this->*pipe.run)(&pipe);
- }
- }
- updateModX(xDest);
- updateModX(xDest + w - 1);
- updateModY(yDest);
- updateModY(yDest + h - 1);
- } else {
- for (y = 0; y < h; ++y) {
- pipeSetXY(&pipe, xDest, yDest + y);
- for (x = 0; x < w; ++x) {
- src->getPixel(xSrc + x, ySrc + y, pixel);
- if (state->clip->test(xDest + x, yDest + y)) {
- (this->*pipe.run)(&pipe);
- updateModX(xDest + x);
- updateModY(yDest + y);
- } else {
- pipeIncX(&pipe);
- }
- }
- }
- }
- }
-
- return splashOk;
-}
-
-void Splash::compositeBackground(SplashColorPtr color) {
- SplashColorPtr p;
- Guchar *q;
- Guchar alpha, alpha1, c, color0, color1, color2;
-#ifdef SPLASH_CMYK
- Guchar color3;
- Guchar colorsp[SPOT_NCOMPS+4], cp;
-#endif
- int x, y, mask;
-
- if (unlikely(bitmap->alpha == NULL)) {
- error(errInternal, -1, "bitmap->alpha is NULL in Splash::compositeBackground");
- return;
- }
-
- switch (bitmap->mode) {
- case splashModeMono1:
- color0 = color[0];
- for (y = 0; y < bitmap->height; ++y) {
- p = &bitmap->data[y * bitmap->rowSize];
- q = &bitmap->alpha[y * bitmap->width];
- mask = 0x80;
- for (x = 0; x < bitmap->width; ++x) {
- alpha = *q++;
- alpha1 = 255 - alpha;
- c = (*p & mask) ? 0xff : 0x00;
- c = div255(alpha1 * color0 + alpha * c);
- if (c & 0x80) {
- *p |= mask;
- } else {
- *p &= ~mask;
- }
- if (!(mask >>= 1)) {
- mask = 0x80;
- ++p;
- }
- }
- }
- break;
- case splashModeMono8:
- color0 = color[0];
- for (y = 0; y < bitmap->height; ++y) {
- p = &bitmap->data[y * bitmap->rowSize];
- q = &bitmap->alpha[y * bitmap->width];
- for (x = 0; x < bitmap->width; ++x) {
- alpha = *q++;
- alpha1 = 255 - alpha;
- p[0] = div255(alpha1 * color0 + alpha * p[0]);
- ++p;
- }
- }
- break;
- case splashModeRGB8:
- case splashModeBGR8:
- color0 = color[0];
- color1 = color[1];
- color2 = color[2];
- for (y = 0; y < bitmap->height; ++y) {
- p = &bitmap->data[y * bitmap->rowSize];
- q = &bitmap->alpha[y * bitmap->width];
- for (x = 0; x < bitmap->width; ++x) {
- alpha = *q++;
- if (alpha == 0)
- {
- p[0] = color0;
- p[1] = color1;
- p[2] = color2;
- }
- else if (alpha != 255)
- {
- alpha1 = 255 - alpha;
- p[0] = div255(alpha1 * color0 + alpha * p[0]);
- p[1] = div255(alpha1 * color1 + alpha * p[1]);
- p[2] = div255(alpha1 * color2 + alpha * p[2]);
- }
- p += 3;
- }
- }
- break;
- case splashModeXBGR8:
- color0 = color[0];
- color1 = color[1];
- color2 = color[2];
- for (y = 0; y < bitmap->height; ++y) {
- p = &bitmap->data[y * bitmap->rowSize];
- q = &bitmap->alpha[y * bitmap->width];
- for (x = 0; x < bitmap->width; ++x) {
- alpha = *q++;
- if (alpha == 0)
- {
- p[0] = color0;
- p[1] = color1;
- p[2] = color2;
- }
- else if (alpha != 255)
- {
- alpha1 = 255 - alpha;
- p[0] = div255(alpha1 * color0 + alpha * p[0]);
- p[1] = div255(alpha1 * color1 + alpha * p[1]);
- p[2] = div255(alpha1 * color2 + alpha * p[2]);
- }
- p[3] = 255;
- p += 4;
- }
- }
- break;
-#ifdef SPLASH_CMYK
- case splashModeCMYK8:
- color0 = color[0];
- color1 = color[1];
- color2 = color[2];
- color3 = color[3];
- for (y = 0; y < bitmap->height; ++y) {
- p = &bitmap->data[y * bitmap->rowSize];
- q = &bitmap->alpha[y * bitmap->width];
- for (x = 0; x < bitmap->width; ++x) {
- alpha = *q++;
- if (alpha == 0)
- {
- p[0] = color0;
- p[1] = color1;
- p[2] = color2;
- p[3] = color3;
- }
- else if (alpha != 255)
- {
- alpha1 = 255 - alpha;
- p[0] = div255(alpha1 * color0 + alpha * p[0]);
- p[1] = div255(alpha1 * color1 + alpha * p[1]);
- p[2] = div255(alpha1 * color2 + alpha * p[2]);
- p[3] = div255(alpha1 * color3 + alpha * p[3]);
- }
- p += 4;
- }
- }
- break;
- case splashModeDeviceN8:
- for (cp = 0; cp < SPOT_NCOMPS+4; cp++)
- colorsp[cp] = color[cp];
- for (y = 0; y < bitmap->height; ++y) {
- p = &bitmap->data[y * bitmap->rowSize];
- q = &bitmap->alpha[y * bitmap->width];
- for (x = 0; x < bitmap->width; ++x) {
- alpha = *q++;
- if (alpha == 0)
- {
- for (cp = 0; cp < SPOT_NCOMPS+4; cp++)
- p[cp] = colorsp[cp];
- }
- else if (alpha != 255)
- {
- alpha1 = 255 - alpha;
- for (cp = 0; cp < SPOT_NCOMPS+4; cp++)
- p[cp] = div255(alpha1 * colorsp[cp] + alpha * p[cp]);
- }
- p += (SPOT_NCOMPS+4);
- }
- }
- break;
-#endif
- }
- memset(bitmap->alpha, 255, bitmap->width * bitmap->height);
-}
-
-GBool Splash::gouraudTriangleShadedFill(SplashGouraudColor *shading)
-{
- double xdbl[3] = {0., 0., 0.};
- double ydbl[3] = {0., 0., 0.};
- int x[3] = {0, 0, 0};
- int y[3] = {0, 0, 0};
- double xt=0., xa=0., yt=0.;
- double ca=0., ct=0.;
-
- // triangle interpolation:
- //
- double scanLimitMapL[2] = {0., 0.};
- double scanLimitMapR[2] = {0., 0.};
- double scanColorMapL[2] = {0., 0.};
- double scanColorMapR[2] = {0., 0.};
- double scanColorMap[2] = {0., 0.};
- int scanEdgeL[2] = { 0, 0 };
- int scanEdgeR[2] = { 0, 0 };
- GBool hasFurtherSegment = gFalse;
-
- int scanLineOff = 0;
- int bitmapOff = 0;
- int scanLimitR = 0, scanLimitL = 0;
-
- int bitmapWidth = bitmap->getWidth();
- SplashClip* clip = getClip();
- SplashBitmap *blitTarget = bitmap;
- SplashColorPtr bitmapData = bitmap->getDataPtr();
- int bitmapOffLimit = bitmap->getHeight() * bitmap->getRowSize();
- SplashColorPtr bitmapAlpha = bitmap->getAlphaPtr();
- SplashColorPtr cur = NULL;
- SplashCoord* userToCanvasMatrix = getMatrix();
- SplashColorMode bitmapMode = bitmap->getMode();
- GBool hasAlpha = (bitmapAlpha != NULL);
- int rowSize = bitmap->getRowSize();
- int colorComps = 0;
- switch (bitmapMode) {
- case splashModeMono1:
- break;
- case splashModeMono8:
- colorComps=1;
- break;
- case splashModeRGB8:
- colorComps=3;
- break;
- case splashModeBGR8:
- colorComps=3;
- break;
- case splashModeXBGR8:
- colorComps=4;
- break;
-#ifdef SPLASH_CMYK
- case splashModeCMYK8:
- colorComps=4;
- break;
- case splashModeDeviceN8:
- colorComps=SPOT_NCOMPS+4;
- break;
-#endif
- }
-
- SplashPipe pipe;
- SplashColor cSrcVal;
-
- pipeInit(&pipe, 0, 0, NULL, cSrcVal, (Guchar)splashRound(state->strokeAlpha * 255), gFalse, gFalse);
-
- if (vectorAntialias) {
- if (aaBuf == NULL)
- return gFalse; // fall back to old behaviour
- drawAAPixelInit();
- }
-
- // idea:
- // 1. If pipe->noTransparency && !state->blendFunc
- // -> blit directly into the drawing surface!
- // -> disable alpha manually.
- // 2. Otherwise:
- // - blit also directly, but into an intermediate surface.
- // Afterwards, blit the intermediate surface using the drawing pipeline.
- // This is necessary because triangle elements can be on top of each
- // other, so the complete shading needs to be drawn before opacity is
- // applied.
- // - the final step, is performed using a SplashPipe:
- // - assign the actual color into cSrcVal: pipe uses cSrcVal by reference
- // - invoke drawPixel(&pipe,X,Y,bNoClip);
- GBool bDirectBlit = vectorAntialias ? gFalse : pipe.noTransparency && !state->blendFunc;
- if (!bDirectBlit) {
- blitTarget = new SplashBitmap(bitmap->getWidth(),
- bitmap->getHeight(),
- bitmap->getRowPad(),
- bitmap->getMode(),
- gTrue,
- bitmap->getRowSize() >= 0);
- bitmapData = blitTarget->getDataPtr();
- bitmapAlpha = blitTarget->getAlphaPtr();
-
- // initialisation seems to be necessary:
- int S = bitmap->getWidth() * bitmap->getHeight();
- for (int i = 0; i < S; ++i)
- bitmapAlpha[i] = 0;
- hasAlpha = gTrue;
- }
-
- if (shading->isParameterized()) {
- double color[3];
- double colorinterp;
-
- for (int i = 0; i < shading->getNTriangles(); ++i) {
- shading->getTriangle(i,
- xdbl + 0, ydbl + 0, color + 0,
- xdbl + 1, ydbl + 1, color + 1,
- xdbl + 2, ydbl + 2, color + 2);
- for (int m = 0; m < 3; ++m) {
- xt = xdbl[m] * (double)userToCanvasMatrix[0] + ydbl[m] * (double)userToCanvasMatrix[2] + (double)userToCanvasMatrix[4];
- yt = xdbl[m] * (double)userToCanvasMatrix[1] + ydbl[m] * (double)userToCanvasMatrix[3] + (double)userToCanvasMatrix[5];
- xdbl[m] = xt;
- ydbl[m] = yt;
- // we operate on scanlines which are integer offsets into the
- // raster image. The double offsets are of no use here.
- x[m] = splashRound(xt);
- y[m] = splashRound(yt);
- }
- // sort according to y coordinate to simplify sweep through scanlines:
- // INSERTION SORT.
- if (y[0] > y[1]) {
- Guswap(x[0], x[1]);
- Guswap(y[0], y[1]);
- Guswap(color[0], color[1]);
- }
- // first two are sorted.
- assert(y[0] <= y[1]);
- if (y[1] > y[2]) {
- int tmpX = x[2];
- int tmpY = y[2];
- double tmpC = color[2];
- x[2] = x[1]; y[2] = y[1]; color[2] = color[1];
-
- if (y[0] > tmpY) {
- x[1] = x[0]; y[1] = y[0]; color[1] = color[0];
- x[0] = tmpX; y[0] = tmpY; color[0] = tmpC;
- } else {
- x[1] = tmpX; y[1] = tmpY; color[1] = tmpC;
- }
- }
- // first three are sorted
- assert(y[0] <= y[1]);
- assert(y[1] <= y[2]);
- /////
-
- // this here is det( T ) == 0
- // where T is the matrix to map to barycentric coordinates.
- if ((x[0] - x[2]) * (y[1] - y[2]) - (x[1] - x[2]) * (y[0] - y[2]) == 0)
- continue; // degenerate triangle.
-
- // this here initialises the scanline generation.
- // We start with low Y coordinates and sweep up to the large Y
- // coordinates.
- //
- // scanEdgeL[m] in {0,1,2} m=0,1
- // scanEdgeR[m] in {0,1,2} m=0,1
- //
- // are the two edges between which scanlines are (currently)
- // sweeped. The values {0,1,2} are indices into 'x' and 'y'.
- // scanEdgeL[0] = 0 means: the left scan edge has (x[0],y[0]) as vertex.
- //
- scanEdgeL[0] = 0;
- scanEdgeR[0] = 0;
- if (y[0] == y[1]) {
- scanEdgeL[0] = 1;
- scanEdgeL[1] = scanEdgeR[1] = 2;
-
- } else {
- scanEdgeL[1] = 1; scanEdgeR[1] = 2;
- }
- assert(y[scanEdgeL[0]] < y[scanEdgeL[1]]);
- assert(y[scanEdgeR[0]] < y[scanEdgeR[1]]);
-
- // Ok. Now prepare the linear maps which map the y coordinate of
- // the current scanline to the corresponding LEFT and RIGHT x
- // coordinate (which define the scanline).
- scanLimitMapL[0] = double(x[scanEdgeL[1]] - x[scanEdgeL[0]]) / (y[scanEdgeL[1]] - y[scanEdgeL[0]]);
- scanLimitMapL[1] = x[scanEdgeL[0]] - y[scanEdgeL[0]] * scanLimitMapL[0];
- scanLimitMapR[0] = double(x[scanEdgeR[1]] - x[scanEdgeR[0]]) / (y[scanEdgeR[1]] - y[scanEdgeR[0]]);
- scanLimitMapR[1] = x[scanEdgeR[0]] - y[scanEdgeR[0]] * scanLimitMapR[0];
-
- xa = y[1] * scanLimitMapL[0] + scanLimitMapL[1];
- xt = y[1] * scanLimitMapR[0] + scanLimitMapR[1];
- if (xa > xt) {
- // I have "left" is to the right of "right".
- // Exchange sides!
- Guswap(scanEdgeL[0], scanEdgeR[0]);
- Guswap(scanEdgeL[1], scanEdgeR[1]);
- Guswap(scanLimitMapL[0], scanLimitMapR[0]);
- Guswap(scanLimitMapL[1], scanLimitMapR[1]);
- // FIXME I'm sure there is a more efficient way to check this.
- }
-
- // Same game: we can linearly interpolate the color based on the
- // current y coordinate (that's correct for triangle
- // interpolation due to linearity. We could also have done it in
- // barycentric coordinates, but that's slightly more involved)
- scanColorMapL[0] = (color[scanEdgeL[1]] - color[scanEdgeL[0]]) / (y[scanEdgeL[1]] - y[scanEdgeL[0]]);
- scanColorMapL[1] = color[scanEdgeL[0]] - y[scanEdgeL[0]] * scanColorMapL[0];
- scanColorMapR[0] = (color[scanEdgeR[1]] - color[scanEdgeR[0]]) / (y[scanEdgeR[1]] - y[scanEdgeR[0]]);
- scanColorMapR[1] = color[scanEdgeR[0]] - y[scanEdgeR[0]] * scanColorMapR[0];
-
- hasFurtherSegment = (y[1] < y[2]);
- scanLineOff = y[0] * rowSize;
-
- for (int Y = y[0]; Y <= y[2]; ++Y, scanLineOff += rowSize) {
- if (hasFurtherSegment && Y == y[1]) {
- // SWEEP EVENT: we encountered the next segment.
- //
- // switch to next segment, either at left end or at right
- // end:
- if (scanEdgeL[1] == 1) {
- scanEdgeL[0] = 1;
- scanEdgeL[1] = 2;
- scanLimitMapL[0] = double(x[scanEdgeL[1]] - x[scanEdgeL[0]]) / (y[scanEdgeL[1]] - y[scanEdgeL[0]]);
- scanLimitMapL[1] = x[scanEdgeL[0]] - y[scanEdgeL[0]] * scanLimitMapL[0];
-
- scanColorMapL[0] = (color[scanEdgeL[1]] - color[scanEdgeL[0]]) / (y[scanEdgeL[1]] - y[scanEdgeL[0]]);
- scanColorMapL[1] = color[scanEdgeL[0]] - y[scanEdgeL[0]] * scanColorMapL[0];
- } else if (scanEdgeR[1] == 1) {
- scanEdgeR[0] = 1;
- scanEdgeR[1] = 2;
- scanLimitMapR[0] = double(x[scanEdgeR[1]] - x[scanEdgeR[0]]) / (y[scanEdgeR[1]] - y[scanEdgeR[0]]);
- scanLimitMapR[1] = x[scanEdgeR[0]] - y[scanEdgeR[0]] * scanLimitMapR[0];
-
- scanColorMapR[0] = (color[scanEdgeR[1]] - color[scanEdgeR[0]]) / (y[scanEdgeR[1]] - y[scanEdgeR[0]]);
- scanColorMapR[1] = color[scanEdgeR[0]] - y[scanEdgeR[0]] * scanColorMapR[0];
- }
- assert( y[scanEdgeL[0]] < y[scanEdgeL[1]] );
- assert( y[scanEdgeR[0]] < y[scanEdgeR[1]] );
- hasFurtherSegment = gFalse;
- }
-
- yt = Y;
-
- xa = yt * scanLimitMapL[0] + scanLimitMapL[1];
- xt = yt * scanLimitMapR[0] + scanLimitMapR[1];
-
- ca = yt * scanColorMapL[0] + scanColorMapL[1];
- ct = yt * scanColorMapR[0] + scanColorMapR[1];
-
- scanLimitL = splashRound(xa);
- scanLimitR = splashRound(xt);
-
- // Ok. Now: init the color interpolation depending on the X
- // coordinate inside of the current scanline:
- scanColorMap[0] = (scanLimitR == scanLimitL) ? 0. : ((ct - ca) / (scanLimitR - scanLimitL));
- scanColorMap[1] = ca - scanLimitL * scanColorMap[0];
-
- // handled by clipping:
- // assert( scanLimitL >= 0 && scanLimitR < bitmap->getWidth() );
- assert(scanLimitL <= scanLimitR || abs(scanLimitL - scanLimitR) <= 2); // allow rounding inaccuracies
- assert(scanLineOff == Y * rowSize);
-
- colorinterp = scanColorMap[0] * scanLimitL + scanColorMap[1];
-
- bitmapOff = scanLineOff + scanLimitL * colorComps;
- if (likely(bitmapOff >= 0)) {
- for (int X = scanLimitL; X <= scanLimitR && bitmapOff + colorComps <= bitmapOffLimit; ++X, colorinterp += scanColorMap[0], bitmapOff += colorComps) {
- // FIXME : standard rectangular clipping can be done for a
- // complete scanline which is faster
- // --> see SplashClip and its methods
- if (!clip->test(X, Y))
- continue;
-
- assert(fabs(colorinterp - (scanColorMap[0] * X + scanColorMap[1])) < 1e-10);
- assert(bitmapOff == Y * rowSize + colorComps * X && scanLineOff == Y * rowSize);
-
- shading->getParameterizedColor(colorinterp, bitmapMode, &bitmapData[bitmapOff]);
-
- // make the shading visible.
- // Note that opacity is handled by the bDirectBlit stuff, see
- // above for comments and below for implementation.
- if (hasAlpha)
- bitmapAlpha[Y * bitmapWidth + X] = 255;
- }
- }
- }
- }
- } else {
- if (!bDirectBlit) {
- delete blitTarget;
- }
- return gFalse;
- }
-
- if (!bDirectBlit) {
- // ok. Finalize the stuff by blitting the shading into the final
- // geometry, this time respecting the rendering pipe.
- int W = blitTarget->getWidth();
- int H = blitTarget->getHeight();
- cur = cSrcVal;
-
- for (int X = 0; X < W; ++X) {
- for (int Y = 0; Y < H; ++Y) {
- if (!bitmapAlpha[Y * bitmapWidth + X])
- continue; // draw only parts of the shading!
- bitmapOff = Y * rowSize + colorComps * X;
-
- for (int m = 0; m < colorComps; ++m)
- cur[m] = bitmapData[bitmapOff + m];
- if (vectorAntialias) {
- drawAAPixel(&pipe, X, Y);
- } else {
- drawPixel(&pipe, X, Y, gTrue); // no clipping - has already been done.
- }
- }
- }
-
- delete blitTarget;
- blitTarget = NULL;
- }
-
- return gTrue;
-}
-
-SplashError Splash::blitTransparent(SplashBitmap *src, int xSrc, int ySrc,
- int xDest, int yDest, int w, int h) {
- SplashColorPtr p, sp;
- Guchar *q;
- int x, y, mask, srcMask;
-
- if (src->mode != bitmap->mode) {
- return splashErrModeMismatch;
- }
-
- if (unlikely(!bitmap->data)) {
- return splashErrZeroImage;
- }
-
- switch (bitmap->mode) {
- case splashModeMono1:
- for (y = 0; y < h; ++y) {
- p = &bitmap->data[(yDest + y) * bitmap->rowSize + (xDest >> 3)];
- mask = 0x80 >> (xDest & 7);
- sp = &src->data[(ySrc + y) * src->rowSize + (xSrc >> 3)];
- srcMask = 0x80 >> (xSrc & 7);
- for (x = 0; x < w; ++x) {
- if (*sp & srcMask) {
- *p |= mask;
- } else {
- *p &= ~mask;
- }
- if (!(mask >>= 1)) {
- mask = 0x80;
- ++p;
- }
- if (!(srcMask >>= 1)) {
- srcMask = 0x80;
- ++sp;
- }
- }
- }
- break;
- case splashModeMono8:
- for (y = 0; y < h; ++y) {
- p = &bitmap->data[(yDest + y) * bitmap->rowSize + xDest];
- sp = &src->data[(ySrc + y) * bitmap->rowSize + xSrc];
- for (x = 0; x < w; ++x) {
- *p++ = *sp++;
- }
- }
- break;
- case splashModeRGB8:
- case splashModeBGR8:
- for (y = 0; y < h; ++y) {
- p = &bitmap->data[(yDest + y) * bitmap->rowSize + 3 * xDest];
- sp = &src->data[(ySrc + y) * src->rowSize + 3 * xSrc];
- for (x = 0; x < w; ++x) {
- *p++ = *sp++;
- *p++ = *sp++;
- *p++ = *sp++;
- }
- }
- break;
- case splashModeXBGR8:
- for (y = 0; y < h; ++y) {
- p = &bitmap->data[(yDest + y) * bitmap->rowSize + 4 * xDest];
- sp = &src->data[(ySrc + y) * src->rowSize + 4 * xSrc];
- for (x = 0; x < w; ++x) {
- *p++ = *sp++;
- *p++ = *sp++;
- *p++ = *sp++;
- *p++ = 255;
- sp++;
- }
- }
- break;
-#ifdef SPLASH_CMYK
- case splashModeCMYK8:
- for (y = 0; y < h; ++y) {
- p = &bitmap->data[(yDest + y) * bitmap->rowSize + 4 * xDest];
- sp = &src->data[(ySrc + y) * src->rowSize + 4 * xSrc];
- for (x = 0; x < w; ++x) {
- *p++ = *sp++;
- *p++ = *sp++;
- *p++ = *sp++;
- *p++ = *sp++;
- }
- }
- break;
- case splashModeDeviceN8:
- for (y = 0; y < h; ++y) {
- p = &bitmap->data[(yDest + y) * bitmap->rowSize + (SPOT_NCOMPS+4) * xDest];
- sp = &src->data[(ySrc + y) * src->rowSize + (SPOT_NCOMPS+4) * xSrc];
- for (x = 0; x < w; ++x) {
- for (int cp=0; cp < SPOT_NCOMPS+4; cp++)
- *p++ = *sp++;
- }
- }
- break;
-#endif
- }
-
- if (bitmap->alpha) {
- for (y = 0; y < h; ++y) {
- q = &bitmap->alpha[(yDest + y) * bitmap->width + xDest];
- memset(q, 0x00, w);
- }
- }
-
- return splashOk;
-}
-
-SplashPath *Splash::makeStrokePath(SplashPath *path, SplashCoord w,
- GBool flatten) {
-SplashPath *pathIn, *dashPath, *pathOut;
- SplashCoord d, dx, dy, wdx, wdy, dxNext, dyNext, wdxNext, wdyNext;
- SplashCoord crossprod, dotprod, miter, m;
- GBool first, last, closed, hasangle;
- int subpathStart0, subpathStart1, seg, i0, i1, j0, j1, k0, k1;
- int left0, left1, left2, right0, right1, right2, join0, join1, join2;
- int leftFirst, rightFirst, firstPt;
-
- pathOut = new SplashPath();
-
- if (path->length == 0) {
- return pathOut;
- }
-
- if (flatten) {
- pathIn = flattenPath(path, state->matrix, state->flatness);
- if (state->lineDashLength > 0) {
- dashPath = makeDashedPath(pathIn);
- delete pathIn;
- pathIn = dashPath;
- if (pathIn->length == 0) {
- delete pathIn;
- return pathOut;
- }
- }
- } else {
- pathIn = path;
- }
-
- subpathStart0 = subpathStart1 = 0; // make gcc happy
- seg = 0; // make gcc happy
- closed = gFalse; // make gcc happy
- left0 = left1 = right0 = right1 = join0 = join1 = 0; // make gcc happy
- leftFirst = rightFirst = firstPt = 0; // make gcc happy
-
- i0 = 0;
- for (i1 = i0;
- !(pathIn->flags[i1] & splashPathLast) &&
- i1 + 1 < pathIn->length &&
- pathIn->pts[i1+1].x == pathIn->pts[i1].x &&
- pathIn->pts[i1+1].y == pathIn->pts[i1].y;
- ++i1) ;
-
- while (i1 < pathIn->length) {
- if ((first = pathIn->flags[i0] & splashPathFirst)) {
- subpathStart0 = i0;
- subpathStart1 = i1;
- seg = 0;
- closed = pathIn->flags[i0] & splashPathClosed;
- }
- j0 = i1 + 1;
- if (j0 < pathIn->length) {
- for (j1 = j0;
- !(pathIn->flags[j1] & splashPathLast) &&
- j1 + 1 < pathIn->length &&
- pathIn->pts[j1+1].x == pathIn->pts[j1].x &&
- pathIn->pts[j1+1].y == pathIn->pts[j1].y;
- ++j1) ;
- } else {
- j1 = j0;
- }
- if (pathIn->flags[i1] & splashPathLast) {
- if (first && state->lineCap == splashLineCapRound) {
- // special case: zero-length subpath with round line caps -->
- // draw a circle
- pathOut->moveTo(pathIn->pts[i0].x + (SplashCoord)0.5 * w,
- pathIn->pts[i0].y);
- pathOut->curveTo(pathIn->pts[i0].x + (SplashCoord)0.5 * w,
- pathIn->pts[i0].y + bezierCircle2 * w,
- pathIn->pts[i0].x + bezierCircle2 * w,
- pathIn->pts[i0].y + (SplashCoord)0.5 * w,
- pathIn->pts[i0].x,
- pathIn->pts[i0].y + (SplashCoord)0.5 * w);
- pathOut->curveTo(pathIn->pts[i0].x - bezierCircle2 * w,
- pathIn->pts[i0].y + (SplashCoord)0.5 * w,
- pathIn->pts[i0].x - (SplashCoord)0.5 * w,
- pathIn->pts[i0].y + bezierCircle2 * w,
- pathIn->pts[i0].x - (SplashCoord)0.5 * w,
- pathIn->pts[i0].y);
- pathOut->curveTo(pathIn->pts[i0].x - (SplashCoord)0.5 * w,
- pathIn->pts[i0].y - bezierCircle2 * w,
- pathIn->pts[i0].x - bezierCircle2 * w,
- pathIn->pts[i0].y - (SplashCoord)0.5 * w,
- pathIn->pts[i0].x,
- pathIn->pts[i0].y - (SplashCoord)0.5 * w);
- pathOut->curveTo(pathIn->pts[i0].x + bezierCircle2 * w,
- pathIn->pts[i0].y - (SplashCoord)0.5 * w,
- pathIn->pts[i0].x + (SplashCoord)0.5 * w,
- pathIn->pts[i0].y - bezierCircle2 * w,
- pathIn->pts[i0].x + (SplashCoord)0.5 * w,
- pathIn->pts[i0].y);
- pathOut->close();
- }
- i0 = j0;
- i1 = j1;
- continue;
- }
- last = pathIn->flags[j1] & splashPathLast;
- if (last) {
- k0 = subpathStart1 + 1;
- } else {
- k0 = j1 + 1;
- }
- for (k1 = k0;
- !(pathIn->flags[k1] & splashPathLast) &&
- k1 + 1 < pathIn->length &&
- pathIn->pts[k1+1].x == pathIn->pts[k1].x &&
- pathIn->pts[k1+1].y == pathIn->pts[k1].y;
- ++k1) ;
-
- // compute the deltas for segment (i1, j0)
-#ifdef USE_FIXEDPOINT
- // the 1/d value can be small, which introduces significant
- // inaccuracies in fixed point mode
- d = splashDist(pathIn->pts[i1].x, pathIn->pts[i1].y,
- pathIn->pts[j0].x, pathIn->pts[j0].y);
- dx = (pathIn->pts[j0].x - pathIn->pts[i1].x) / d;
- dy = (pathIn->pts[j0].y - pathIn->pts[i1].y) / d;
-#else
- d = (SplashCoord)1 / splashDist(pathIn->pts[i1].x, pathIn->pts[i1].y,
- pathIn->pts[j0].x, pathIn->pts[j0].y);
- dx = d * (pathIn->pts[j0].x - pathIn->pts[i1].x);
- dy = d * (pathIn->pts[j0].y - pathIn->pts[i1].y);
-#endif
- wdx = (SplashCoord)0.5 * w * dx;
- wdy = (SplashCoord)0.5 * w * dy;
-
- // draw the start cap
- pathOut->moveTo(pathIn->pts[i0].x - wdy, pathIn->pts[i0].y + wdx);
- if (i0 == subpathStart0) {
- firstPt = pathOut->length - 1;
- }
- if (first && !closed) {
- switch (state->lineCap) {
- case splashLineCapButt:
- pathOut->lineTo(pathIn->pts[i0].x + wdy, pathIn->pts[i0].y - wdx);
- break;
- case splashLineCapRound:
- pathOut->curveTo(pathIn->pts[i0].x - wdy - bezierCircle * wdx,
- pathIn->pts[i0].y + wdx - bezierCircle * wdy,
- pathIn->pts[i0].x - wdx - bezierCircle * wdy,
- pathIn->pts[i0].y - wdy + bezierCircle * wdx,
- pathIn->pts[i0].x - wdx,
- pathIn->pts[i0].y - wdy);
- pathOut->curveTo(pathIn->pts[i0].x - wdx + bezierCircle * wdy,
- pathIn->pts[i0].y - wdy - bezierCircle * wdx,
- pathIn->pts[i0].x + wdy - bezierCircle * wdx,
- pathIn->pts[i0].y - wdx - bezierCircle * wdy,
- pathIn->pts[i0].x + wdy,
- pathIn->pts[i0].y - wdx);
- break;
- case splashLineCapProjecting:
- pathOut->lineTo(pathIn->pts[i0].x - wdx - wdy,
- pathIn->pts[i0].y + wdx - wdy);
- pathOut->lineTo(pathIn->pts[i0].x - wdx + wdy,
- pathIn->pts[i0].y - wdx - wdy);
- pathOut->lineTo(pathIn->pts[i0].x + wdy,
- pathIn->pts[i0].y - wdx);
- break;
- }
- } else {
- pathOut->lineTo(pathIn->pts[i0].x + wdy, pathIn->pts[i0].y - wdx);
- }
-
- // draw the left side of the segment rectangle
- left2 = pathOut->length - 1;
- pathOut->lineTo(pathIn->pts[j0].x + wdy, pathIn->pts[j0].y - wdx);
-
- // draw the end cap
- if (last && !closed) {
- switch (state->lineCap) {
- case splashLineCapButt:
- pathOut->lineTo(pathIn->pts[j0].x - wdy, pathIn->pts[j0].y + wdx);
- break;
- case splashLineCapRound:
- pathOut->curveTo(pathIn->pts[j0].x + wdy + bezierCircle * wdx,
- pathIn->pts[j0].y - wdx + bezierCircle * wdy,
- pathIn->pts[j0].x + wdx + bezierCircle * wdy,
- pathIn->pts[j0].y + wdy - bezierCircle * wdx,
- pathIn->pts[j0].x + wdx,
- pathIn->pts[j0].y + wdy);
- pathOut->curveTo(pathIn->pts[j0].x + wdx - bezierCircle * wdy,
- pathIn->pts[j0].y + wdy + bezierCircle * wdx,
- pathIn->pts[j0].x - wdy + bezierCircle * wdx,
- pathIn->pts[j0].y + wdx + bezierCircle * wdy,
- pathIn->pts[j0].x - wdy,
- pathIn->pts[j0].y + wdx);
- break;
- case splashLineCapProjecting:
- pathOut->lineTo(pathIn->pts[j0].x + wdy + wdx,
- pathIn->pts[j0].y - wdx + wdy);
- pathOut->lineTo(pathIn->pts[j0].x - wdy + wdx,
- pathIn->pts[j0].y + wdx + wdy);
- pathOut->lineTo(pathIn->pts[j0].x - wdy,
- pathIn->pts[j0].y + wdx);
- break;
- }
- } else {
- pathOut->lineTo(pathIn->pts[j0].x - wdy, pathIn->pts[j0].y + wdx);
- }
-
- // draw the right side of the segment rectangle
- // (NB: if stroke adjustment is enabled, the closepath operation MUST
- // add a segment because this segment is used for a hint)
- right2 = pathOut->length - 1;
- pathOut->close(state->strokeAdjust);
-
- // draw the join
- join2 = pathOut->length;
- if (!last || closed) {
-
- // compute the deltas for segment (j1, k0)
-#ifdef USE_FIXEDPOINT
- // the 1/d value can be small, which introduces significant
- // inaccuracies in fixed point mode
- d = splashDist(pathIn->pts[j1].x, pathIn->pts[j1].y,
- pathIn->pts[k0].x, pathIn->pts[k0].y);
- dxNext = (pathIn->pts[k0].x - pathIn->pts[j1].x) / d;
- dyNext = (pathIn->pts[k0].y - pathIn->pts[j1].y) / d;
-#else
- d = (SplashCoord)1 / splashDist(pathIn->pts[j1].x, pathIn->pts[j1].y,
- pathIn->pts[k0].x, pathIn->pts[k0].y);
- dxNext = d * (pathIn->pts[k0].x - pathIn->pts[j1].x);
- dyNext = d * (pathIn->pts[k0].y - pathIn->pts[j1].y);
-#endif
- wdxNext = (SplashCoord)0.5 * w * dxNext;
- wdyNext = (SplashCoord)0.5 * w * dyNext;
-
- // compute the join parameters
- crossprod = dx * dyNext - dy * dxNext;
- dotprod = -(dx * dxNext + dy * dyNext);
- hasangle = crossprod != 0 || dx * dxNext < 0 || dy * dyNext < 0;
- if (dotprod > 0.9999) {
- // avoid a divide-by-zero -- set miter to something arbitrary
- // such that sqrt(miter) will exceed miterLimit (and m is never
- // used in that situation)
- // (note: the comparison value (0.9999) has to be less than
- // 1-epsilon, where epsilon is the smallest value
- // representable in the fixed point format)
- miter = (state->miterLimit + 1) * (state->miterLimit + 1);
- m = 0;
- } else {
- miter = (SplashCoord)2 / ((SplashCoord)1 - dotprod);
- if (miter < 1) {
- // this can happen because of floating point inaccuracies
- miter = 1;
- }
- m = splashSqrt(miter - 1);
- }
-
- // round join
- if (hasangle && state->lineJoin == splashLineJoinRound) {
- pathOut->moveTo(pathIn->pts[j0].x + (SplashCoord)0.5 * w,
- pathIn->pts[j0].y);
- pathOut->curveTo(pathIn->pts[j0].x + (SplashCoord)0.5 * w,
- pathIn->pts[j0].y + bezierCircle2 * w,
- pathIn->pts[j0].x + bezierCircle2 * w,
- pathIn->pts[j0].y + (SplashCoord)0.5 * w,
- pathIn->pts[j0].x,
- pathIn->pts[j0].y + (SplashCoord)0.5 * w);
- pathOut->curveTo(pathIn->pts[j0].x - bezierCircle2 * w,
- pathIn->pts[j0].y + (SplashCoord)0.5 * w,
- pathIn->pts[j0].x - (SplashCoord)0.5 * w,
- pathIn->pts[j0].y + bezierCircle2 * w,
- pathIn->pts[j0].x - (SplashCoord)0.5 * w,
- pathIn->pts[j0].y);
- pathOut->curveTo(pathIn->pts[j0].x - (SplashCoord)0.5 * w,
- pathIn->pts[j0].y - bezierCircle2 * w,
- pathIn->pts[j0].x - bezierCircle2 * w,
- pathIn->pts[j0].y - (SplashCoord)0.5 * w,
- pathIn->pts[j0].x,
- pathIn->pts[j0].y - (SplashCoord)0.5 * w);
- pathOut->curveTo(pathIn->pts[j0].x + bezierCircle2 * w,
- pathIn->pts[j0].y - (SplashCoord)0.5 * w,
- pathIn->pts[j0].x + (SplashCoord)0.5 * w,
- pathIn->pts[j0].y - bezierCircle2 * w,
- pathIn->pts[j0].x + (SplashCoord)0.5 * w,
- pathIn->pts[j0].y);
-
- } else if (hasangle) {
- pathOut->moveTo(pathIn->pts[j0].x, pathIn->pts[j0].y);
-
- // angle < 180
- if (crossprod < 0) {
- pathOut->lineTo(pathIn->pts[j0].x - wdyNext,
- pathIn->pts[j0].y + wdxNext);
- // miter join inside limit
- if (state->lineJoin == splashLineJoinMiter &&
- splashSqrt(miter) <= state->miterLimit) {
- pathOut->lineTo(pathIn->pts[j0].x - wdy + wdx * m,
- pathIn->pts[j0].y + wdx + wdy * m);
- pathOut->lineTo(pathIn->pts[j0].x - wdy,
- pathIn->pts[j0].y + wdx);
- // bevel join or miter join outside limit
- } else {
- pathOut->lineTo(pathIn->pts[j0].x - wdy,
- pathIn->pts[j0].y + wdx);
- }
-
- // angle >= 180
- } else {
- pathOut->lineTo(pathIn->pts[j0].x + wdy,
- pathIn->pts[j0].y - wdx);
- // miter join inside limit
- if (state->lineJoin == splashLineJoinMiter &&
- splashSqrt(miter) <= state->miterLimit) {
- pathOut->lineTo(pathIn->pts[j0].x + wdy + wdx * m,
- pathIn->pts[j0].y - wdx + wdy * m);
- pathOut->lineTo(pathIn->pts[j0].x + wdyNext,
- pathIn->pts[j0].y - wdxNext);
- // bevel join or miter join outside limit
- } else {
- pathOut->lineTo(pathIn->pts[j0].x + wdyNext,
- pathIn->pts[j0].y - wdxNext);
- }
- }
- }
-
- pathOut->close();
- }
-
- // add stroke adjustment hints
- if (state->strokeAdjust) {
- if (seg == 0 && !closed) {
- if (state->lineCap == splashLineCapButt) {
- pathOut->addStrokeAdjustHint(firstPt, left2 + 1,
- firstPt, firstPt + 1);
- if (last) {
- pathOut->addStrokeAdjustHint(firstPt, left2 + 1,
- left2 + 1, left2 + 2);
- }
- } else if (state->lineCap == splashLineCapProjecting) {
- if (last) {
- pathOut->addStrokeAdjustHint(firstPt + 1, left2 + 2,
- firstPt + 1, firstPt + 2);
- pathOut->addStrokeAdjustHint(firstPt + 1, left2 + 2,
- left2 + 2, left2 + 3);
- } else {
- pathOut->addStrokeAdjustHint(firstPt + 1, left2 + 1,
- firstPt + 1, firstPt + 2);
- }
- }
- }
- if (seg >= 1) {
- if (seg >= 2) {
- pathOut->addStrokeAdjustHint(left1, right1, left0 + 1, right0);
- pathOut->addStrokeAdjustHint(left1, right1, join0, left2);
- } else {
- pathOut->addStrokeAdjustHint(left1, right1, firstPt, left2);
- }
- pathOut->addStrokeAdjustHint(left1, right1, right2 + 1, right2 + 1);
- }
- left0 = left1;
- left1 = left2;
- right0 = right1;
- right1 = right2;
- join0 = join1;
- join1 = join2;
- if (seg == 0) {
- leftFirst = left2;
- rightFirst = right2;
- }
- if (last) {
- if (seg >= 2) {
- pathOut->addStrokeAdjustHint(left1, right1, left0 + 1, right0);
- pathOut->addStrokeAdjustHint(left1, right1,
- join0, pathOut->length - 1);
- } else {
- pathOut->addStrokeAdjustHint(left1, right1,
- firstPt, pathOut->length - 1);
- }
- if (closed) {
- pathOut->addStrokeAdjustHint(left1, right1, firstPt, leftFirst);
- pathOut->addStrokeAdjustHint(left1, right1,
- rightFirst + 1, rightFirst + 1);
- pathOut->addStrokeAdjustHint(leftFirst, rightFirst,
- left1 + 1, right1);
- pathOut->addStrokeAdjustHint(leftFirst, rightFirst,
- join1, pathOut->length - 1);
- }
- if (!closed && seg > 0) {
- if (state->lineCap == splashLineCapButt) {
- pathOut->addStrokeAdjustHint(left1 - 1, left1 + 1,
- left1 + 1, left1 + 2);
- } else if (state->lineCap == splashLineCapProjecting) {
- pathOut->addStrokeAdjustHint(left1 - 1, left1 + 2,
- left1 + 2, left1 + 3);
- }
- }
- }
- }
-
- i0 = j0;
- i1 = j1;
- ++seg;
- }
-
- if (pathIn != path) {
- delete pathIn;
- }
-
- return pathOut;
-}
-
-void Splash::dumpPath(SplashPath *path) {
- int i;
-
- for (i = 0; i < path->length; ++i) {
- printf(" %3d: x=%8.2f y=%8.2f%s%s%s%s\n",
- i, (double)path->pts[i].x, (double)path->pts[i].y,
- (path->flags[i] & splashPathFirst) ? " first" : "",
- (path->flags[i] & splashPathLast) ? " last" : "",
- (path->flags[i] & splashPathClosed) ? " closed" : "",
- (path->flags[i] & splashPathCurve) ? " curve" : "");
- }
-}
-
-void Splash::dumpXPath(SplashXPath *path) {
- int i;
-
- for (i = 0; i < path->length; ++i) {
- printf(" %4d: x0=%8.2f y0=%8.2f x1=%8.2f y1=%8.2f %s%s%s\n",
- i, (double)path->segs[i].x0, (double)path->segs[i].y0,
- (double)path->segs[i].x1, (double)path->segs[i].y1,
- (path->segs[i].flags & splashXPathHoriz) ? "H" : " ",
- (path->segs[i].flags & splashXPathVert) ? "V" : " ",
- (path->segs[i].flags & splashXPathFlip) ? "P" : " ");
- }
-}
-
-SplashError Splash::shadedFill(SplashPath *path, GBool hasBBox,
- SplashPattern *pattern) {
- SplashPipe pipe;
- SplashXPath *xPath;
- SplashXPathScanner *scanner;
- int xMinI, yMinI, xMaxI, yMaxI, x0, x1, y;
- SplashClipResult clipRes;
-
- if (vectorAntialias && aaBuf == NULL) { // should not happen, but to be secure
- return splashErrGeneric;
- }
- if (path->length == 0) {
- return splashErrEmptyPath;
- }
- xPath = new SplashXPath(path, state->matrix, state->flatness, gTrue);
- if (vectorAntialias) {
- xPath->aaScale();
- }
- xPath->sort();
- yMinI = state->clip->getYMinI();
- yMaxI = state->clip->getYMaxI();
- if (vectorAntialias && !inShading) {
- yMinI = yMinI * splashAASize;
- yMaxI = (yMaxI + 1) * splashAASize - 1;
- }
- scanner = new SplashXPathScanner(xPath, gFalse, yMinI, yMaxI);
-
- // get the min and max x and y values
- if (vectorAntialias) {
- scanner->getBBoxAA(&xMinI, &yMinI, &xMaxI, &yMaxI);
- } else {
- scanner->getBBox(&xMinI, &yMinI, &xMaxI, &yMaxI);
- }
-
- // check clipping
- if ((clipRes = state->clip->testRect(xMinI, yMinI, xMaxI, yMaxI)) != splashClipAllOutside) {
- // limit the y range
- if (yMinI < state->clip->getYMinI()) {
- yMinI = state->clip->getYMinI();
- }
- if (yMaxI > state->clip->getYMaxI()) {
- yMaxI = state->clip->getYMaxI();
- }
-
- pipeInit(&pipe, 0, yMinI, pattern, NULL, (Guchar)splashRound(state->fillAlpha * 255), vectorAntialias && !hasBBox, gFalse);
-
- // draw the spans
- if (vectorAntialias) {
- for (y = yMinI; y <= yMaxI; ++y) {
- scanner->renderAALine(aaBuf, &x0, &x1, y);
- if (clipRes != splashClipAllInside) {
- state->clip->clipAALine(aaBuf, &x0, &x1, y);
- }
-#if splashAASize == 4
- if (!hasBBox && y > yMinI && y < yMaxI) {
- // correct shape on left side if clip is
- // vertical through the middle of shading:
- Guchar *p0, *p1, *p2, *p3;
- Guchar c1, c2, c3, c4;
- p0 = aaBuf->getDataPtr() + (x0 >> 1);
- p1 = p0 + aaBuf->getRowSize();
- p2 = p1 + aaBuf->getRowSize();
- p3 = p2 + aaBuf->getRowSize();
- if (x0 & 1) {
- c1 = (*p0 & 0x0f); c2 =(*p1 & 0x0f); c3 = (*p2 & 0x0f) ; c4 = (*p3 & 0x0f);
- } else {
- c1 = (*p0 >> 4); c2 = (*p1 >> 4); c3 = (*p2 >> 4); c4 = (*p3 >> 4);
- }
- if ( (c1 & 0x03) == 0x03 && (c2 & 0x03) == 0x03 && (c3 & 0x03) == 0x03 && (c4 & 0x03) == 0x03
- && c1 == c2 && c2 == c3 && c3 == c4 &&
- pattern->testPosition(x0 - 1, y) )
- {
- Guchar shapeCorrection = (x0 & 1) ? 0x0f : 0xf0;
- *p0 |= shapeCorrection;
- *p1 |= shapeCorrection;
- *p2 |= shapeCorrection;
- *p3 |= shapeCorrection;
- }
- // correct shape on right side if clip is
- // through the middle of shading:
- p0 = aaBuf->getDataPtr() + (x1 >> 1);
- p1 = p0 + aaBuf->getRowSize();
- p2 = p1 + aaBuf->getRowSize();
- p3 = p2 + aaBuf->getRowSize();
- if (x1 & 1) {
- c1 = (*p0 & 0x0f); c2 =(*p1 & 0x0f); c3 = (*p2 & 0x0f) ; c4 = (*p3 & 0x0f);
- } else {
- c1 = (*p0 >> 4); c2 = (*p1 >> 4); c3 = (*p2 >> 4); c4 = (*p3 >> 4);
- }
-
- if ( (c1 & 0xc) == 0x0c && (c2 & 0x0c) == 0x0c && (c3 & 0x0c) == 0x0c && (c4 & 0x0c) == 0x0c
- && c1 == c2 && c2 == c3 && c3 == c4 &&
- pattern->testPosition(x1 + 1, y) )
- {
- Guchar shapeCorrection = (x1 & 1) ? 0x0f : 0xf0;
- *p0 |= shapeCorrection;
- *p1 |= shapeCorrection;
- *p2 |= shapeCorrection;
- *p3 |= shapeCorrection;
- }
- }
-#endif
- drawAALine(&pipe, x0, x1, y);
- }
- } else {
- SplashClipResult clipRes2;
- for (y = yMinI; y <= yMaxI; ++y) {
- while (scanner->getNextSpan(y, &x0, &x1)) {
- if (clipRes == splashClipAllInside) {
- drawSpan(&pipe, x0, x1, y, gTrue);
- } else {
- // limit the x range
- if (x0 < state->clip->getXMinI()) {
- x0 = state->clip->getXMinI();
- }
- if (x1 > state->clip->getXMaxI()) {
- x1 = state->clip->getXMaxI();
- }
- clipRes2 = state->clip->testSpan(x0, x1, y);
- drawSpan(&pipe, x0, x1, y, clipRes2 == splashClipAllInside);
- }
- }
- }
- }
- }
- opClipRes = clipRes;
-
- delete scanner;
- delete xPath;
- return splashOk;
-}
diff --git a/Build/source/libs/poppler/poppler-src/splash/Splash.h b/Build/source/libs/poppler/poppler-src/splash/Splash.h
deleted file mode 100644
index 907e4c3b6ee..00000000000
--- a/Build/source/libs/poppler/poppler-src/splash/Splash.h
+++ /dev/null
@@ -1,431 +0,0 @@
-//========================================================================
-//
-// Splash.h
-//
-//========================================================================
-
-//========================================================================
-//
-// Modified under the Poppler project - http://poppler.freedesktop.org
-//
-// All changes made under the Poppler project to this file are licensed
-// under GPL version 2 or later
-//
-// Copyright (C) 2005 Marco Pesenti Gritti <mpg@redhat.com>
-// Copyright (C) 2007, 2011 Albert Astals Cid <aacid@kde.org>
-// Copyright (C) 2010-2013, 2015 Thomas Freitag <Thomas.Freitag@alfa.de>
-// Copyright (C) 2010 Christian Feuersänger <cfeuersaenger@googlemail.com>
-// Copyright (C) 2012, 2017 Adrian Johnson <ajohnson@redneon.com>
-//
-// To see a description of the changes please see the Changelog file that
-// came with your tarball or type make ChangeLog if you are building from git
-//
-//========================================================================
-
-#ifndef SPLASH_H
-#define SPLASH_H
-
-#ifdef USE_GCC_PRAGMAS
-#pragma interface
-#endif
-
-#include <stddef.h>
-#include "SplashTypes.h"
-#include "SplashClip.h"
-#include "SplashPattern.h"
-
-class SplashBitmap;
-struct SplashGlyphBitmap;
-class SplashState;
-class SplashScreen;
-class SplashPath;
-class SplashXPath;
-class SplashFont;
-struct SplashPipe;
-
-//------------------------------------------------------------------------
-
-// Retrieves the next line of pixels in an image mask. Normally,
-// fills in *<line> and returns true. If the image stream is
-// exhausted, returns false.
-typedef GBool (*SplashImageMaskSource)(void *data, SplashColorPtr pixel);
-
-// Retrieves the next line of pixels in an image. Normally, fills in
-// *<line> and returns true. If the image stream is exhausted,
-// returns false.
-typedef GBool (*SplashImageSource)(void *data, SplashColorPtr colorLine,
- Guchar *alphaLine);
-
-// Use ICCColorSpace to transform a bitmap
-typedef void (*SplashICCTransform)(void *data, SplashBitmap *bitmap);
-
-//------------------------------------------------------------------------
-
-enum SplashPipeResultColorCtrl {
-#ifdef SPLASH_CMYK
- splashPipeResultColorNoAlphaBlendCMYK,
- splashPipeResultColorNoAlphaBlendDeviceN,
-#endif
- splashPipeResultColorNoAlphaBlendRGB,
- splashPipeResultColorNoAlphaBlendMono,
- splashPipeResultColorAlphaNoBlendMono,
- splashPipeResultColorAlphaNoBlendRGB,
-#ifdef SPLASH_CMYK
- splashPipeResultColorAlphaNoBlendCMYK,
- splashPipeResultColorAlphaNoBlendDeviceN,
-#endif
- splashPipeResultColorAlphaBlendMono,
- splashPipeResultColorAlphaBlendRGB
-#ifdef SPLASH_CMYK
- ,
- splashPipeResultColorAlphaBlendCMYK,
- splashPipeResultColorAlphaBlendDeviceN
-#endif
-};
-
-//------------------------------------------------------------------------
-// Splash
-//------------------------------------------------------------------------
-
-class Splash {
-public:
-
- // Create a new rasterizer object.
- Splash(SplashBitmap *bitmapA, GBool vectorAntialiasA,
- SplashScreenParams *screenParams = NULL);
- Splash(SplashBitmap *bitmapA, GBool vectorAntialiasA,
- SplashScreen *screenA);
-
- ~Splash();
-
- //----- state read
-
- SplashCoord *getMatrix();
- SplashPattern *getStrokePattern();
- SplashPattern *getFillPattern();
- SplashScreen *getScreen();
- SplashBlendFunc getBlendFunc();
- SplashCoord getStrokeAlpha();
- SplashCoord getFillAlpha();
- SplashCoord getLineWidth();
- int getLineCap();
- int getLineJoin();
- SplashCoord getMiterLimit();
- SplashCoord getFlatness();
- SplashCoord *getLineDash();
- int getLineDashLength();
- SplashCoord getLineDashPhase();
- GBool getStrokeAdjust();
- SplashClip *getClip();
- SplashBitmap *getSoftMask();
- GBool getInNonIsolatedGroup();
-
- //----- state write
-
- void setMatrix(SplashCoord *matrix);
- void setStrokePattern(SplashPattern *strokeColor);
- void setFillPattern(SplashPattern *fillColor);
- void setScreen(SplashScreen *screen);
- void setBlendFunc(SplashBlendFunc func);
- void setStrokeAlpha(SplashCoord alpha);
- void setFillAlpha(SplashCoord alpha);
- void setPatternAlpha(SplashCoord strokeAlpha, SplashCoord fillAlpha);
- void clearPatternAlpha();
- void setFillOverprint(GBool fop);
- void setStrokeOverprint(GBool sop);
- void setOverprintMode(int opm);
- void setLineWidth(SplashCoord lineWidth);
- void setLineCap(int lineCap);
- void setLineJoin(int lineJoin);
- void setMiterLimit(SplashCoord miterLimit);
- void setFlatness(SplashCoord flatness);
- // the <lineDash> array will be copied
- void setLineDash(SplashCoord *lineDash, int lineDashLength,
- SplashCoord lineDashPhase);
- void setStrokeAdjust(GBool strokeAdjust);
- // NB: uses transformed coordinates.
- void clipResetToRect(SplashCoord x0, SplashCoord y0,
- SplashCoord x1, SplashCoord y1);
- // NB: uses transformed coordinates.
- SplashError clipToRect(SplashCoord x0, SplashCoord y0,
- SplashCoord x1, SplashCoord y1);
- // NB: uses untransformed coordinates.
- SplashError clipToPath(SplashPath *path, GBool eo);
- void setSoftMask(SplashBitmap *softMask);
- void setInNonIsolatedGroup(SplashBitmap *alpha0BitmapA,
- int alpha0XA, int alpha0YA);
- void setTransfer(Guchar *red, Guchar *green, Guchar *blue, Guchar *gray);
- void setOverprintMask(Guint overprintMask, GBool additive);
-
- //----- state save/restore
-
- void saveState();
- SplashError restoreState();
-
- //----- drawing operations
-
- // Fill the bitmap with <color>. This is not subject to clipping.
- void clear(SplashColorPtr color, Guchar alpha = 0x00);
-
- // Stroke a path using the current stroke pattern.
- SplashError stroke(SplashPath *path);
-
- // Fill a path using the current fill pattern.
- SplashError fill(SplashPath *path, GBool eo);
-
- // Fill a path, XORing with the current fill pattern.
- SplashError xorFill(SplashPath *path, GBool eo);
-
- // Draw a character, using the current fill pattern.
- SplashError fillChar(SplashCoord x, SplashCoord y, int c, SplashFont *font);
-
- // Draw a glyph, using the current fill pattern. This function does
- // not free any data, i.e., it ignores glyph->freeData.
- void fillGlyph(SplashCoord x, SplashCoord y,
- SplashGlyphBitmap *glyph);
-
- // Draws an image mask using the fill color. This will read <h>
- // lines of <w> pixels from <src>, starting with the top line. "1"
- // pixels will be drawn with the current fill color; "0" pixels are
- // transparent. The matrix:
- // [ mat[0] mat[1] 0 ]
- // [ mat[2] mat[3] 0 ]
- // [ mat[4] mat[5] 1 ]
- // maps a unit square to the desired destination for the image, in
- // PostScript style:
- // [x' y' 1] = [x y 1] * mat
- // Note that the Splash y axis points downward, and the image source
- // is assumed to produce pixels in raster order, starting from the
- // top line.
- SplashError fillImageMask(SplashImageMaskSource src, void *srcData,
- int w, int h, SplashCoord *mat,
- GBool glyphMode);
-
- // Draw an image. This will read <h> lines of <w> pixels from
- // <src>, starting with the top line. These pixels are assumed to
- // be in the source mode, <srcMode>. If <srcAlpha> is true, the
- // alpha values returned by <src> are used; otherwise they are
- // ignored. The following combinations of source and target modes
- // are supported:
- // source target
- // ------ ------
- // Mono1 Mono1
- // Mono8 Mono1 -- with dithering
- // Mono8 Mono8
- // RGB8 RGB8
- // BGR8 BGR8
- // CMYK8 CMYK8
- // The matrix behaves as for fillImageMask.
- SplashError drawImage(SplashImageSource src, SplashICCTransform tf, void *srcData,
- SplashColorMode srcMode, GBool srcAlpha,
- int w, int h, SplashCoord *mat, GBool interpolate,
- GBool tilingPattern = gFalse);
-
- // Composite a rectangular region from <src> onto this Splash
- // object.
- SplashError composite(SplashBitmap *src, int xSrc, int ySrc,
- int xDest, int yDest, int w, int h,
- GBool noClip, GBool nonIsolated,
- GBool knockout = gFalse, SplashCoord knockoutOpacity = 1.0);
-
- // Composite this Splash object onto a background color. The
- // background alpha is assumed to be 1.
- void compositeBackground(SplashColorPtr color);
-
- // Copy a rectangular region from <src> onto the bitmap belonging to
- // this Splash object. The destination alpha values are all set to
- // zero.
- SplashError blitTransparent(SplashBitmap *src, int xSrc, int ySrc,
- int xDest, int yDest, int w, int h);
- void blitImage(SplashBitmap *src, GBool srcAlpha, int xDest, int yDest);
-
- //----- misc
-
- // Construct a path for a stroke, given the path to be stroked and
- // the line width <w>. All other stroke parameters are taken from
- // the current state. If <flatten> is true, this function will
- // first flatten the path and handle the linedash.
- SplashPath *makeStrokePath(SplashPath *path, SplashCoord w,
- GBool flatten = gTrue);
-
- // Return the associated bitmap.
- SplashBitmap *getBitmap() { return bitmap; }
-
- // Set the minimum line width.
- void setMinLineWidth(SplashCoord w) { minLineWidth = w; }
-
- // Setter/Getter for thin line mode
- void setThinLineMode(SplashThinLineMode thinLineModeA) { thinLineMode = thinLineModeA; }
- SplashThinLineMode getThinLineMode() { return thinLineMode; }
-
- // Get a bounding box which includes all modifications since the
- // last call to clearModRegion.
- void getModRegion(int *xMin, int *yMin, int *xMax, int *yMax)
- { *xMin = modXMin; *yMin = modYMin; *xMax = modXMax; *yMax = modYMax; }
-
- // Clear the modified region bounding box.
- void clearModRegion();
-
- // Get clipping status for the last drawing operation subject to
- // clipping.
- SplashClipResult getClipRes() { return opClipRes; }
-
- // Toggle debug mode on or off.
- void setDebugMode(GBool debugModeA) { debugMode = debugModeA; }
-
-#if 1 //~tmp: turn off anti-aliasing temporarily
- void setInShading(GBool sh) { inShading = sh; }
- GBool getVectorAntialias() { return vectorAntialias; }
- void setVectorAntialias(GBool vaa) { vectorAntialias = vaa; }
-#endif
-
- // Do shaded fills with dynamic patterns
- SplashError shadedFill(SplashPath *path, GBool hasBBox,
- SplashPattern *pattern);
- // Draw a gouraud triangle shading.
- GBool gouraudTriangleShadedFill(SplashGouraudColor *shading);
-
-private:
-
- void pipeInit(SplashPipe *pipe, int x, int y,
- SplashPattern *pattern, SplashColorPtr cSrc,
- Guchar aInput, GBool usesShape,
- GBool nonIsolatedGroup,
- GBool knockout = gFalse, Guchar knockoutOpacity = 255);
- void pipeRun(SplashPipe *pipe);
- void pipeRunSimpleMono1(SplashPipe *pipe);
- void pipeRunSimpleMono8(SplashPipe *pipe);
- void pipeRunSimpleRGB8(SplashPipe *pipe);
- void pipeRunSimpleXBGR8(SplashPipe *pipe);
- void pipeRunSimpleBGR8(SplashPipe *pipe);
-#ifdef SPLASH_CMYK
- void pipeRunSimpleCMYK8(SplashPipe *pipe);
- void pipeRunSimpleDeviceN8(SplashPipe *pipe);
-#endif
- void pipeRunAAMono1(SplashPipe *pipe);
- void pipeRunAAMono8(SplashPipe *pipe);
- void pipeRunAARGB8(SplashPipe *pipe);
- void pipeRunAAXBGR8(SplashPipe *pipe);
- void pipeRunAABGR8(SplashPipe *pipe);
-#ifdef SPLASH_CMYK
- void pipeRunAACMYK8(SplashPipe *pipe);
- void pipeRunAADeviceN8(SplashPipe *pipe);
-#endif
- void pipeSetXY(SplashPipe *pipe, int x, int y);
- void pipeIncX(SplashPipe *pipe);
- void drawPixel(SplashPipe *pipe, int x, int y, GBool noClip);
- void drawAAPixelInit();
- void drawAAPixel(SplashPipe *pipe, int x, int y);
- void drawSpan(SplashPipe *pipe, int x0, int x1, int y, GBool noClip);
- void drawAALine(SplashPipe *pipe, int x0, int x1, int y, GBool adjustLine = gFalse, Guchar lineOpacity = 0);
- void transform(SplashCoord *matrix, SplashCoord xi, SplashCoord yi,
- SplashCoord *xo, SplashCoord *yo);
- void updateModX(int x);
- void updateModY(int y);
- void strokeNarrow(SplashPath *path);
- void strokeWide(SplashPath *path, SplashCoord w);
- SplashPath *flattenPath(SplashPath *path, SplashCoord *matrix,
- SplashCoord flatness);
- void flattenCurve(SplashCoord x0, SplashCoord y0,
- SplashCoord x1, SplashCoord y1,
- SplashCoord x2, SplashCoord y2,
- SplashCoord x3, SplashCoord y3,
- SplashCoord *matrix, SplashCoord flatness2,
- SplashPath *fPath);
- SplashPath *makeDashedPath(SplashPath *xPath);
- void getBBoxFP(SplashPath *path, SplashCoord *xMinA, SplashCoord *yMinA, SplashCoord *xMaxA, SplashCoord *yMaxA);
- SplashError fillWithPattern(SplashPath *path, GBool eo,
- SplashPattern *pattern, SplashCoord alpha);
- GBool pathAllOutside(SplashPath *path);
- void fillGlyph2(int x0, int y0, SplashGlyphBitmap *glyph, GBool noclip);
- void arbitraryTransformMask(SplashImageMaskSource src, void *srcData,
- int srcWidth, int srcHeight,
- SplashCoord *mat, GBool glyphMode);
- SplashBitmap *scaleMask(SplashImageMaskSource src, void *srcData,
- int srcWidth, int srcHeight,
- int scaledWidth, int scaledHeight);
- void scaleMaskYdXd(SplashImageMaskSource src, void *srcData,
- int srcWidth, int srcHeight,
- int scaledWidth, int scaledHeight,
- SplashBitmap *dest);
- void scaleMaskYdXu(SplashImageMaskSource src, void *srcData,
- int srcWidth, int srcHeight,
- int scaledWidth, int scaledHeight,
- SplashBitmap *dest);
- void scaleMaskYuXd(SplashImageMaskSource src, void *srcData,
- int srcWidth, int srcHeight,
- int scaledWidth, int scaledHeight,
- SplashBitmap *dest);
- void scaleMaskYuXu(SplashImageMaskSource src, void *srcData,
- int srcWidth, int srcHeight,
- int scaledWidth, int scaledHeight,
- SplashBitmap *dest);
- void blitMask(SplashBitmap *src, int xDest, int yDest,
- SplashClipResult clipRes);
- SplashError arbitraryTransformImage(SplashImageSource src, SplashICCTransform tf, void *srcData,
- SplashColorMode srcMode, int nComps,
- GBool srcAlpha,
- int srcWidth, int srcHeight,
- SplashCoord *mat, GBool interpolate, GBool tilingPattern = gFalse);
- SplashBitmap *scaleImage(SplashImageSource src, void *srcData,
- SplashColorMode srcMode, int nComps,
- GBool srcAlpha, int srcWidth, int srcHeight,
- int scaledWidth, int scaledHeight, GBool interpolate, GBool tilingPattern = gFalse);
- void scaleImageYdXd(SplashImageSource src, void *srcData,
- SplashColorMode srcMode, int nComps,
- GBool srcAlpha, int srcWidth, int srcHeight,
- int scaledWidth, int scaledHeight,
- SplashBitmap *dest);
- void scaleImageYdXu(SplashImageSource src, void *srcData,
- SplashColorMode srcMode, int nComps,
- GBool srcAlpha, int srcWidth, int srcHeight,
- int scaledWidth, int scaledHeight,
- SplashBitmap *dest);
- void scaleImageYuXd(SplashImageSource src, void *srcData,
- SplashColorMode srcMode, int nComps,
- GBool srcAlpha, int srcWidth, int srcHeight,
- int scaledWidth, int scaledHeight,
- SplashBitmap *dest);
- void scaleImageYuXu(SplashImageSource src, void *srcData,
- SplashColorMode srcMode, int nComps,
- GBool srcAlpha, int srcWidth, int srcHeight,
- int scaledWidth, int scaledHeight,
- SplashBitmap *dest);
- void scaleImageYuXuBilinear(SplashImageSource src, void *srcData,
- SplashColorMode srcMode, int nComps,
- GBool srcAlpha, int srcWidth, int srcHeight,
- int scaledWidth, int scaledHeight,
- SplashBitmap *dest);
- void vertFlipImage(SplashBitmap *img, int width, int height,
- int nComps);
- void blitImage(SplashBitmap *src, GBool srcAlpha, int xDest, int yDest,
- SplashClipResult clipRes);
- void blitImageClipped(SplashBitmap *src, GBool srcAlpha,
- int xSrc, int ySrc, int xDest, int yDest,
- int w, int h);
- void dumpPath(SplashPath *path);
- void dumpXPath(SplashXPath *path);
-
- static SplashPipeResultColorCtrl pipeResultColorNoAlphaBlend[];
- static SplashPipeResultColorCtrl pipeResultColorAlphaNoBlend[];
- static SplashPipeResultColorCtrl pipeResultColorAlphaBlend[];
- static int pipeNonIsoGroupCorrection[];
-
- SplashBitmap *bitmap;
- SplashState *state;
- SplashBitmap *aaBuf;
- int aaBufY;
- SplashBitmap *alpha0Bitmap; // for non-isolated groups, this is the
- // bitmap containing the alpha0 values
- int alpha0X, alpha0Y; // offset within alpha0Bitmap
- SplashCoord aaGamma[splashAASize * splashAASize + 1];
- SplashCoord minLineWidth;
- SplashThinLineMode thinLineMode;
- int modXMin, modYMin, modXMax, modYMax;
- SplashClipResult opClipRes;
- GBool vectorAntialias;
- GBool inShading;
- GBool debugMode;
-};
-
-#endif
diff --git a/Build/source/libs/poppler/poppler-src/splash/SplashBitmap.cc b/Build/source/libs/poppler/poppler-src/splash/SplashBitmap.cc
deleted file mode 100644
index 5acee7d0bd6..00000000000
--- a/Build/source/libs/poppler/poppler-src/splash/SplashBitmap.cc
+++ /dev/null
@@ -1,853 +0,0 @@
-//========================================================================
-//
-// SplashBitmap.cc
-//
-//========================================================================
-
-//========================================================================
-//
-// Modified under the Poppler project - http://poppler.freedesktop.org
-//
-// All changes made under the Poppler project to this file are licensed
-// under GPL version 2 or later
-//
-// Copyright (C) 2006, 2009, 2010, 2012, 2015 Albert Astals Cid <aacid@kde.org>
-// Copyright (C) 2007 Ilmari Heikkinen <ilmari.heikkinen@gmail.com>
-// Copyright (C) 2009 Shen Liang <shenzhuxi@gmail.com>
-// Copyright (C) 2009 Stefan Thomas <thomas@eload24.com>
-// Copyright (C) 2010, 2012, 2017 Adrian Johnson <ajohnson@redneon.com>
-// Copyright (C) 2010 Harry Roberts <harry.roberts@midnight-labs.org>
-// Copyright (C) 2010 Christian Feuersänger <cfeuersaenger@googlemail.com>
-// Copyright (C) 2010, 2015 William Bader <williambader@hotmail.com>
-// Copyright (C) 2011-2013 Thomas Freitag <Thomas.Freitag@alfa.de>
-// Copyright (C) 2012 Anthony Wesley <awesley@smartnetworks.com.au>
-// Copyright (C) 2015 Adam Reichold <adamreichold@myopera.com>
-// Copyright (C) 2016 Kenji Uno <ku@digitaldolphins.jp>
-//
-// To see a description of the changes please see the Changelog file that
-// came with your tarball or type make ChangeLog if you are building from git
-//
-//========================================================================
-
-#include <config.h>
-
-#ifdef USE_GCC_PRAGMAS
-#pragma implementation
-#endif
-
-#include <stdio.h>
-#include <string.h>
-#include <stdlib.h>
-#include <limits.h>
-#include "goo/gmem.h"
-#include "SplashErrorCodes.h"
-#include "SplashBitmap.h"
-#include "poppler/Error.h"
-#include "goo/JpegWriter.h"
-#include "goo/PNGWriter.h"
-#include "goo/TiffWriter.h"
-#include "goo/ImgWriter.h"
-#include "goo/GooList.h"
-
-//------------------------------------------------------------------------
-// SplashBitmap
-//------------------------------------------------------------------------
-
-SplashBitmap::SplashBitmap(int widthA, int heightA, int rowPadA,
- SplashColorMode modeA, GBool alphaA,
- GBool topDown, GooList *separationListA) {
- width = widthA;
- height = heightA;
- mode = modeA;
- rowPad = rowPadA;
- switch (mode) {
- case splashModeMono1:
- if (width > 0) {
- rowSize = (width + 7) >> 3;
- } else {
- rowSize = -1;
- }
- break;
- case splashModeMono8:
- if (width > 0) {
- rowSize = width;
- } else {
- rowSize = -1;
- }
- break;
- case splashModeRGB8:
- case splashModeBGR8:
- if (width > 0 && width <= INT_MAX / 3) {
- rowSize = width * 3;
- } else {
- rowSize = -1;
- }
- break;
- case splashModeXBGR8:
- if (width > 0 && width <= INT_MAX / 4) {
- rowSize = width * 4;
- } else {
- rowSize = -1;
- }
- break;
-#ifdef SPLASH_CMYK
- case splashModeCMYK8:
- if (width > 0 && width <= INT_MAX / 4) {
- rowSize = width * 4;
- } else {
- rowSize = -1;
- }
- break;
- case splashModeDeviceN8:
- if (width > 0 && width <= INT_MAX / 4) {
- rowSize = width * (SPOT_NCOMPS + 4);
- } else {
- rowSize = -1;
- }
- break;
-#endif
- }
- if (rowSize > 0) {
- rowSize += rowPad - 1;
- rowSize -= rowSize % rowPad;
- }
- data = (SplashColorPtr)gmallocn_checkoverflow(rowSize, height);
- if (data != NULL) {
- if (!topDown) {
- data += (height - 1) * rowSize;
- rowSize = -rowSize;
- }
- if (alphaA) {
- alpha = (Guchar *)gmallocn(width, height);
- } else {
- alpha = NULL;
- }
- } else {
- alpha = NULL;
- }
- separationList = new GooList();
- if (separationListA != NULL)
- for (int i = 0; i < separationListA->getLength(); i++)
- separationList->append(((GfxSeparationColorSpace *) separationListA->get(i))->copy());
-}
-
-SplashBitmap *SplashBitmap::copy(SplashBitmap *src) {
- SplashBitmap *result = new SplashBitmap(src->getWidth(), src->getHeight(), src->getRowPad(),
- src->getMode(), src->getAlphaPtr() != NULL, src->getRowSize() >= 0, src->getSeparationList());
- Guchar *dataSource = src->getDataPtr();
- Guchar *dataDest = result->getDataPtr();
- int amount = src->getRowSize();
- if (amount < 0) {
- dataSource = dataSource + (src->getHeight() - 1) * amount;
- dataDest = dataDest + (src->getHeight() - 1) * amount;
- amount *= -src->getHeight();
- } else {
- amount *= src->getHeight();
- }
- memcpy(dataDest, dataSource, amount);
- if (src->getAlphaPtr() != NULL) {
- memcpy(result->getAlphaPtr(), src->getAlphaPtr(), src->getWidth() * src->getHeight());
- }
- return result;
-}
-
-SplashBitmap::~SplashBitmap() {
- if (data) {
- if (rowSize < 0) {
- gfree(data + (height - 1) * rowSize);
- } else {
- gfree(data);
- }
- }
- gfree(alpha);
- deleteGooList(separationList, GfxSeparationColorSpace);
-}
-
-
-SplashError SplashBitmap::writePNMFile(char *fileName) {
- FILE *f;
- SplashError e;
-
- if (!(f = fopen(fileName, "wb"))) {
- return splashErrOpenFile;
- }
-
- e = this->writePNMFile(f);
-
- fclose(f);
- return e;
-}
-
-
-SplashError SplashBitmap::writePNMFile(FILE *f) {
- SplashColorPtr row, p;
- int x, y;
-
- switch (mode) {
-
- case splashModeMono1:
- fprintf(f, "P4\n%d %d\n", width, height);
- row = data;
- for (y = 0; y < height; ++y) {
- p = row;
- for (x = 0; x < width; x += 8) {
- fputc(*p ^ 0xff, f);
- ++p;
- }
- row += rowSize;
- }
- break;
-
- case splashModeMono8:
- fprintf(f, "P5\n%d %d\n255\n", width, height);
- row = data;
- for (y = 0; y < height; ++y) {
- fwrite(row, 1, width, f);
- row += rowSize;
- }
- break;
-
- case splashModeRGB8:
- fprintf(f, "P6\n%d %d\n255\n", width, height);
- row = data;
- for (y = 0; y < height; ++y) {
- fwrite(row, 1, 3 * width, f);
- row += rowSize;
- }
- break;
-
- case splashModeXBGR8:
- fprintf(f, "P6\n%d %d\n255\n", width, height);
- row = data;
- for (y = 0; y < height; ++y) {
- p = row;
- for (x = 0; x < width; ++x) {
- fputc(splashBGR8R(p), f);
- fputc(splashBGR8G(p), f);
- fputc(splashBGR8B(p), f);
- p += 4;
- }
- row += rowSize;
- }
- break;
-
-
- case splashModeBGR8:
- fprintf(f, "P6\n%d %d\n255\n", width, height);
- row = data;
- for (y = 0; y < height; ++y) {
- p = row;
- for (x = 0; x < width; ++x) {
- fputc(splashBGR8R(p), f);
- fputc(splashBGR8G(p), f);
- fputc(splashBGR8B(p), f);
- p += 3;
- }
- row += rowSize;
- }
- break;
-
-#ifdef SPLASH_CMYK
- case splashModeCMYK8:
- case splashModeDeviceN8:
- // PNM doesn't support CMYK
- error(errInternal, -1, "unsupported SplashBitmap mode");
- return splashErrGeneric;
- break;
-#endif
- }
- return splashOk;
-}
-
-SplashError SplashBitmap::writeAlphaPGMFile(char *fileName) {
- FILE *f;
-
- if (!alpha) {
- return splashErrModeMismatch;
- }
- if (!(f = fopen(fileName, "wb"))) {
- return splashErrOpenFile;
- }
- fprintf(f, "P5\n%d %d\n255\n", width, height);
- fwrite(alpha, 1, width * height, f);
- fclose(f);
- return splashOk;
-}
-
-void SplashBitmap::getPixel(int x, int y, SplashColorPtr pixel) {
- SplashColorPtr p;
-
- if (y < 0 || y >= height || x < 0 || x >= width || !data) {
- return;
- }
- switch (mode) {
- case splashModeMono1:
- p = &data[y * rowSize + (x >> 3)];
- pixel[0] = (p[0] & (0x80 >> (x & 7))) ? 0xff : 0x00;
- break;
- case splashModeMono8:
- p = &data[y * rowSize + x];
- pixel[0] = p[0];
- break;
- case splashModeRGB8:
- p = &data[y * rowSize + 3 * x];
- pixel[0] = p[0];
- pixel[1] = p[1];
- pixel[2] = p[2];
- break;
- case splashModeXBGR8:
- p = &data[y * rowSize + 4 * x];
- pixel[0] = p[2];
- pixel[1] = p[1];
- pixel[2] = p[0];
- pixel[3] = p[3];
- break;
- case splashModeBGR8:
- p = &data[y * rowSize + 3 * x];
- pixel[0] = p[2];
- pixel[1] = p[1];
- pixel[2] = p[0];
- break;
-#ifdef SPLASH_CMYK
- case splashModeCMYK8:
- p = &data[y * rowSize + 4 * x];
- pixel[0] = p[0];
- pixel[1] = p[1];
- pixel[2] = p[2];
- pixel[3] = p[3];
- break;
- case splashModeDeviceN8:
- p = &data[y * rowSize + (SPOT_NCOMPS + 4) * x];
- for (int cp = 0; cp < SPOT_NCOMPS + 4; cp++)
- pixel[cp] = p[cp];
- break;
-#endif
- }
-}
-
-Guchar SplashBitmap::getAlpha(int x, int y) {
- return alpha[y * width + x];
-}
-
-SplashColorPtr SplashBitmap::takeData() {
- SplashColorPtr data2;
-
- data2 = data;
- data = NULL;
- return data2;
-}
-
-SplashError SplashBitmap::writeImgFile(SplashImageFileFormat format, char *fileName, int hDPI, int vDPI, WriteImgParams* params) {
- FILE *f;
- SplashError e;
-
- if (!(f = fopen(fileName, "wb"))) {
- return splashErrOpenFile;
- }
-
- e = writeImgFile(format, f, hDPI, vDPI, params);
-
- fclose(f);
- return e;
-}
-
-void SplashBitmap::setJpegParams(ImgWriter *writer, WriteImgParams* params)
-{
-#ifdef ENABLE_LIBJPEG
- if (params) {
- static_cast<JpegWriter*>(writer)->setProgressive(params->jpegProgressive);
- if (params->jpegQuality >= 0)
- static_cast<JpegWriter*>(writer)->setQuality(params->jpegQuality);
- }
-#endif
-}
-
-SplashError SplashBitmap::writeImgFile(SplashImageFileFormat format, FILE *f, int hDPI, int vDPI, WriteImgParams* params) {
- ImgWriter *writer;
- SplashError e;
-
- SplashColorMode imageWriterFormat = splashModeRGB8;
-
- switch (format) {
- #ifdef ENABLE_LIBPNG
- case splashFormatPng:
- writer = new PNGWriter();
- break;
- #endif
-
- #ifdef ENABLE_LIBJPEG
- #ifdef SPLASH_CMYK
- case splashFormatJpegCMYK:
- writer = new JpegWriter(JpegWriter::CMYK);
- setJpegParams(writer, params);
- break;
- #endif
- case splashFormatJpeg:
- writer = new JpegWriter();
- setJpegParams(writer, params);
- break;
- #endif
-
- #ifdef ENABLE_LIBTIFF
- case splashFormatTiff:
- switch (mode) {
- case splashModeMono1:
- writer = new TiffWriter(TiffWriter::MONOCHROME);
- imageWriterFormat = splashModeMono1;
- break;
- case splashModeMono8:
- writer = new TiffWriter(TiffWriter::GRAY);
- imageWriterFormat = splashModeMono8;
- break;
- case splashModeRGB8:
- case splashModeBGR8:
- writer = new TiffWriter(TiffWriter::RGB);
- break;
-#ifdef SPLASH_CMYK
- case splashModeCMYK8:
- case splashModeDeviceN8:
- writer = new TiffWriter(TiffWriter::CMYK);
- break;
-#endif
- default:
- fprintf(stderr, "TiffWriter: Mode %d not supported\n", mode);
- writer = new TiffWriter();
- }
- if (writer && params) {
- ((TiffWriter *)writer)->setCompressionString(params->tiffCompression.getCString());
- }
- break;
- #endif
-
- default:
- // Not the greatest error message, but users of this function should
- // have already checked whether their desired format is compiled in.
- error(errInternal, -1, "Support for this image type not compiled in");
- return splashErrGeneric;
- }
-
- e = writeImgFile(writer, f, hDPI, vDPI, imageWriterFormat);
- delete writer;
- return e;
-}
-
-#include "poppler/GfxState_helpers.h"
-
-void SplashBitmap::getRGBLine(int yl, SplashColorPtr line) {
- SplashColor col;
- double c, m, y, k, c1, m1, y1, k1, r, g, b;
-
- for (int x = 0; x < width; x++) {
- getPixel(x, yl, col);
- c = byteToDbl(col[0]);
- m = byteToDbl(col[1]);
- y = byteToDbl(col[2]);
- k = byteToDbl(col[3]);
-#ifdef SPLASH_CMYK
- if (separationList->getLength() > 0) {
- for (int i = 0; i < separationList->getLength(); i++) {
- if (col[i+4] > 0) {
- GfxCMYK cmyk;
- GfxColor input;
- input.c[0] = byteToCol(col[i+4]);
- GfxSeparationColorSpace *sepCS = (GfxSeparationColorSpace *)separationList->get(i);
- sepCS->getCMYK(&input, &cmyk);
- col[0] = colToByte(cmyk.c);
- col[1] = colToByte(cmyk.m);
- col[2] = colToByte(cmyk.y);
- col[3] = colToByte(cmyk.k);
- c += byteToDbl(col[0]);
- m += byteToDbl(col[1]);
- y += byteToDbl(col[2]);
- k += byteToDbl(col[3]);
- }
- }
- if (c > 1) c = 1;
- if (m > 1) m = 1;
- if (y > 1) y = 1;
- if (k > 1) k = 1;
- }
-#endif
- c1 = 1 - c;
- m1 = 1 - m;
- y1 = 1 - y;
- k1 = 1 - k;
- cmykToRGBMatrixMultiplication(c, m, y, k, c1, m1, y1, k1, r, g, b);
- *line++ = dblToByte(clip01(r));
- *line++ = dblToByte(clip01(g));
- *line++ = dblToByte(clip01(b));
- }
-}
-
-void SplashBitmap::getXBGRLine(int yl, SplashColorPtr line, ConversionMode conversionMode) {
- SplashColor col;
- double c, m, y, k, c1, m1, y1, k1, r, g, b;
-
- for (int x = 0; x < width; x++) {
- getPixel(x, yl, col);
- c = byteToDbl(col[0]);
- m = byteToDbl(col[1]);
- y = byteToDbl(col[2]);
- k = byteToDbl(col[3]);
-#ifdef SPLASH_CMYK
- if (separationList->getLength() > 0) {
- for (int i = 0; i < separationList->getLength(); i++) {
- if (col[i+4] > 0) {
- GfxCMYK cmyk;
- GfxColor input;
- input.c[0] = byteToCol(col[i+4]);
- GfxSeparationColorSpace *sepCS = (GfxSeparationColorSpace *)separationList->get(i);
- sepCS->getCMYK(&input, &cmyk);
- col[0] = colToByte(cmyk.c);
- col[1] = colToByte(cmyk.m);
- col[2] = colToByte(cmyk.y);
- col[3] = colToByte(cmyk.k);
- c += byteToDbl(col[0]);
- m += byteToDbl(col[1]);
- y += byteToDbl(col[2]);
- k += byteToDbl(col[3]);
- }
- }
- if (c > 1) c = 1;
- if (m > 1) m = 1;
- if (y > 1) y = 1;
- if (k > 1) k = 1;
- }
-#endif
- c1 = 1 - c;
- m1 = 1 - m;
- y1 = 1 - y;
- k1 = 1 - k;
- cmykToRGBMatrixMultiplication(c, m, y, k, c1, m1, y1, k1, r, g, b);
-
- if (conversionMode == conversionAlphaPremultiplied) {
- const double a = getAlpha(x, yl) / 255.0;
-
- *line++ = dblToByte(clip01(b * a));
- *line++ = dblToByte(clip01(g * a));
- *line++ = dblToByte(clip01(r * a));
- } else {
- *line++ = dblToByte(clip01(b));
- *line++ = dblToByte(clip01(g));
- *line++ = dblToByte(clip01(r));
- }
-
- if (conversionMode != conversionOpaque) {
- *line++ = getAlpha(x, yl);
- } else {
- *line++ = 255;
- }
- }
-}
-
-static inline Guchar div255(int x) {
- return (Guchar)((x + (x >> 8) + 0x80) >> 8);
-}
-
-GBool SplashBitmap::convertToXBGR(ConversionMode conversionMode) {
- if (mode == splashModeXBGR8) {
- if (conversionMode != conversionOpaque) {
- // Copy the alpha channel into the fourth component so that XBGR becomes ABGR.
- const SplashColorPtr dbegin = data;
- const SplashColorPtr dend = data + rowSize * height;
-
- Guchar *const abegin = alpha;
- Guchar *const aend = alpha + width * height;
-
- SplashColorPtr d = dbegin;
- Guchar *a = abegin;
-
- if (conversionMode == conversionAlphaPremultiplied) {
- for (; d < dend && a < aend; d += 4, a += 1) {
- d[0] = div255(d[0] * *a);
- d[1] = div255(d[1] * *a);
- d[2] = div255(d[2] * *a);
- d[3] = *a;
- }
- } else {
- for (d += 3; d < dend && a < aend; d += 4, a += 1) {
- *d = *a;
- }
- }
- }
-
- return gTrue;
- }
-
- int newrowSize = width * 4;
- SplashColorPtr newdata = (SplashColorPtr)gmallocn_checkoverflow(newrowSize, height);
- if (newdata != NULL) {
- for (int y = 0; y < height; y++) {
- unsigned char *row = newdata + y * newrowSize;
- getXBGRLine(y, row, conversionMode);
- }
- if (rowSize < 0) {
- gfree(data + (height - 1) * rowSize);
- } else {
- gfree(data);
- }
- data = newdata;
- rowSize = newrowSize;
- mode = splashModeXBGR8;
- }
- return newdata != NULL;
-}
-
-#ifdef SPLASH_CMYK
-void SplashBitmap::getCMYKLine(int yl, SplashColorPtr line) {
- SplashColor col;
-
- for (int x = 0; x < width; x++) {
- getPixel(x, yl, col);
- if (separationList->getLength() > 0) {
- double c, m, y, k;
- c = byteToDbl(col[0]);
- m = byteToDbl(col[1]);
- y = byteToDbl(col[2]);
- k = byteToDbl(col[3]);
- for (int i = 0; i < separationList->getLength(); i++) {
- if (col[i+4] > 0) {
- GfxCMYK cmyk;
- GfxColor input;
- input.c[0] = byteToCol(col[i+4]);
- GfxSeparationColorSpace *sepCS = (GfxSeparationColorSpace *)separationList->get(i);
- sepCS->getCMYK(&input, &cmyk);
- col[0] = colToByte(cmyk.c);
- col[1] = colToByte(cmyk.m);
- col[2] = colToByte(cmyk.y);
- col[3] = colToByte(cmyk.k);
- c += byteToDbl(col[0]);
- m += byteToDbl(col[1]);
- y += byteToDbl(col[2]);
- k += byteToDbl(col[3]);
- }
- }
- col[0] = dblToByte(clip01(c));
- col[1] = dblToByte(clip01(m));
- col[2] = dblToByte(clip01(y));
- col[3] = dblToByte(clip01(k));
- }
- *line++ = col[0];
- *line++ = col[1];
- *line++ = col[2];
- *line++ = col[3];
- }
-}
-#endif
-
-SplashError SplashBitmap::writeImgFile(ImgWriter *writer, FILE *f, int hDPI, int vDPI, SplashColorMode imageWriterFormat) {
- if (mode != splashModeRGB8 && mode != splashModeMono8 && mode != splashModeMono1 && mode != splashModeXBGR8 && mode != splashModeBGR8
-#ifdef SPLASH_CMYK
- && mode != splashModeCMYK8 && mode != splashModeDeviceN8
-#endif
- ) {
- error(errInternal, -1, "unsupported SplashBitmap mode");
- return splashErrGeneric;
- }
-
- if (!writer->init(f, width, height, hDPI, vDPI)) {
- return splashErrGeneric;
- }
-
- switch (mode) {
-#ifdef SPLASH_CMYK
- case splashModeCMYK8:
- if (writer->supportCMYK()) {
- SplashColorPtr row;
- unsigned char **row_pointers = new unsigned char*[height];
- row = data;
-
- for (int y = 0; y < height; ++y) {
- row_pointers[y] = row;
- row += rowSize;
- }
- if (!writer->writePointers(row_pointers, height)) {
- delete[] row_pointers;
- return splashErrGeneric;
- }
- delete[] row_pointers;
- } else {
- unsigned char *row = new unsigned char[3 * width];
- for (int y = 0; y < height; y++) {
- getRGBLine(y, row);
- if (!writer->writeRow(&row)) {
- delete[] row;
- return splashErrGeneric;
- }
- }
- delete[] row;
- }
- break;
- case splashModeDeviceN8:
- if (writer->supportCMYK()) {
- unsigned char *row = new unsigned char[4 * width];
- for (int y = 0; y < height; y++) {
- getCMYKLine(y, row);
- if (!writer->writeRow(&row)) {
- delete[] row;
- return splashErrGeneric;
- }
- }
- delete[] row;
- } else {
- unsigned char *row = new unsigned char[3 * width];
- for (int y = 0; y < height; y++) {
- getRGBLine(y, row);
- if (!writer->writeRow(&row)) {
- delete[] row;
- return splashErrGeneric;
- }
- }
- delete[] row;
- }
- break;
-#endif
- case splashModeRGB8:
- {
- SplashColorPtr row;
- unsigned char **row_pointers = new unsigned char*[height];
- row = data;
-
- for (int y = 0; y < height; ++y) {
- row_pointers[y] = row;
- row += rowSize;
- }
- if (!writer->writePointers(row_pointers, height)) {
- delete[] row_pointers;
- return splashErrGeneric;
- }
- delete[] row_pointers;
- }
- break;
-
- case splashModeBGR8:
- {
- unsigned char *row = new unsigned char[3 * width];
- for (int y = 0; y < height; y++) {
- // Convert into a PNG row
- for (int x = 0; x < width; x++) {
- row[3*x] = data[y * rowSize + x * 3 + 2];
- row[3*x+1] = data[y * rowSize + x * 3 + 1];
- row[3*x+2] = data[y * rowSize + x * 3];
- }
-
- if (!writer->writeRow(&row)) {
- delete[] row;
- return splashErrGeneric;
- }
- }
- delete[] row;
- }
- break;
-
- case splashModeXBGR8:
- {
- unsigned char *row = new unsigned char[3 * width];
- for (int y = 0; y < height; y++) {
- // Convert into a PNG row
- for (int x = 0; x < width; x++) {
- row[3*x] = data[y * rowSize + x * 4 + 2];
- row[3*x+1] = data[y * rowSize + x * 4 + 1];
- row[3*x+2] = data[y * rowSize + x * 4];
- }
-
- if (!writer->writeRow(&row)) {
- delete[] row;
- return splashErrGeneric;
- }
- }
- delete[] row;
- }
- break;
-
- case splashModeMono8:
- {
- if (imageWriterFormat == splashModeMono8) {
- SplashColorPtr row;
- unsigned char **row_pointers = new unsigned char*[height];
- row = data;
-
- for (int y = 0; y < height; ++y) {
- row_pointers[y] = row;
- row += rowSize;
- }
- if (!writer->writePointers(row_pointers, height)) {
- delete[] row_pointers;
- return splashErrGeneric;
- }
- delete[] row_pointers;
- } else if (imageWriterFormat == splashModeRGB8) {
- unsigned char *row = new unsigned char[3 * width];
- for (int y = 0; y < height; y++) {
- // Convert into a PNG row
- for (int x = 0; x < width; x++) {
- row[3*x] = data[y * rowSize + x];
- row[3*x+1] = data[y * rowSize + x];
- row[3*x+2] = data[y * rowSize + x];
- }
-
- if (!writer->writeRow(&row)) {
- delete[] row;
- return splashErrGeneric;
- }
- }
- delete[] row;
- }
- else {
- // only splashModeMono8 or splashModeRGB8
- return splashErrGeneric;
- }
- }
- break;
-
- case splashModeMono1:
- {
- if (imageWriterFormat == splashModeMono1) {
- SplashColorPtr row;
- unsigned char **row_pointers = new unsigned char*[height];
- row = data;
-
- for (int y = 0; y < height; ++y) {
- row_pointers[y] = row;
- row += rowSize;
- }
- if (!writer->writePointers(row_pointers, height)) {
- delete[] row_pointers;
- return splashErrGeneric;
- }
- delete[] row_pointers;
- } else if (imageWriterFormat == splashModeRGB8) {
- unsigned char *row = new unsigned char[3 * width];
- for (int y = 0; y < height; y++) {
- // Convert into a PNG row
- for (int x = 0; x < width; x++) {
- getPixel(x, y, &row[3*x]);
- row[3*x+1] = row[3*x];
- row[3*x+2] = row[3*x];
- }
-
- if (!writer->writeRow(&row)) {
- delete[] row;
- return splashErrGeneric;
- }
- }
- delete[] row;
- }
- else {
- // only splashModeMono1 or splashModeRGB8
- return splashErrGeneric;
- }
- }
- break;
-
- default:
- // can't happen
- break;
- }
-
- if (!writer->close()) {
- return splashErrGeneric;
- }
-
- return splashOk;
-}
diff --git a/Build/source/libs/poppler/poppler-src/splash/SplashBitmap.h b/Build/source/libs/poppler/poppler-src/splash/SplashBitmap.h
deleted file mode 100644
index ccd3e7d955c..00000000000
--- a/Build/source/libs/poppler/poppler-src/splash/SplashBitmap.h
+++ /dev/null
@@ -1,126 +0,0 @@
-//========================================================================
-//
-// SplashBitmap.h
-//
-//========================================================================
-
-//========================================================================
-//
-// Modified under the Poppler project - http://poppler.freedesktop.org
-//
-// All changes made under the Poppler project to this file are licensed
-// under GPL version 2 or later
-//
-// Copyright (C) 2007 Ilmari Heikkinen <ilmari.heikkinen@gmail.com>
-// Copyright (C) 2009 Shen Liang <shenzhuxi@gmail.com>
-// Copyright (C) 2009, 2012 Albert Astals Cid <aacid@kde.org>
-// Copyright (C) 2009 Stefan Thomas <thomas@eload24.com>
-// Copyright (C) 2010, 2017 Adrian Johnson <ajohnson@redneon.com>
-// Copyright (C) 2010 Harry Roberts <harry.roberts@midnight-labs.org>
-// Copyright (C) 2010 Christian Feuersänger <cfeuersaenger@googlemail.com>
-// Copyright (C) 2010 William Bader <williambader@hotmail.com>
-// Copyright (C) 2012 Thomas Freitag <Thomas.Freitag@alfa.de>
-// Copyright (C) 2015 Adam Reichold <adamreichold@myopera.com>
-// Copyright (C) 2016 Kenji Uno <ku@digitaldolphins.jp>
-//
-// To see a description of the changes please see the Changelog file that
-// came with your tarball or type make ChangeLog if you are building from git
-//
-//========================================================================
-
-#ifndef SPLASHBITMAP_H
-#define SPLASHBITMAP_H
-
-#ifdef USE_GCC_PRAGMAS
-#pragma interface
-#endif
-
-#include "SplashTypes.h"
-#include "poppler/GfxState.h"
-#include <stdio.h>
-
-class ImgWriter;
-
-//------------------------------------------------------------------------
-// SplashBitmap
-//------------------------------------------------------------------------
-
-class SplashBitmap {
-public:
-
- // Create a new bitmap. It will have <widthA> x <heightA> pixels in
- // color mode <modeA>. Rows will be padded out to a multiple of
- // <rowPad> bytes. If <topDown> is false, the bitmap will be stored
- // upside-down, i.e., with the last row first in memory.
- SplashBitmap(int widthA, int heightA, int rowPad,
- SplashColorMode modeA, GBool alphaA,
- GBool topDown = gTrue, GooList *separationList = NULL);
- static SplashBitmap *copy(SplashBitmap *src);
-
- ~SplashBitmap();
-
- int getWidth() { return width; }
- int getHeight() { return height; }
- int getRowSize() { return rowSize; }
- int getAlphaRowSize() { return width; }
- int getRowPad() { return rowPad; }
- SplashColorMode getMode() { return mode; }
- SplashColorPtr getDataPtr() { return data; }
- Guchar *getAlphaPtr() { return alpha; }
- GooList *getSeparationList() { return separationList; }
-
- SplashError writePNMFile(char *fileName);
- SplashError writePNMFile(FILE *f);
- SplashError writeAlphaPGMFile(char *fileName);
-
- struct WriteImgParams
- {
- int jpegQuality = -1;
- GBool jpegProgressive = gFalse;
- GooString tiffCompression;
- };
-
- SplashError writeImgFile(SplashImageFileFormat format, char *fileName, int hDPI, int vDPI, WriteImgParams* params = nullptr);
- SplashError writeImgFile(SplashImageFileFormat format, FILE *f, int hDPI, int vDPI, WriteImgParams* params = nullptr);
- SplashError writeImgFile(ImgWriter *writer, FILE *f, int hDPI, int vDPI, SplashColorMode imageWriterFormat);
-
- enum ConversionMode
- {
- conversionOpaque,
- conversionAlpha,
- conversionAlphaPremultiplied
- };
-
- GBool convertToXBGR(ConversionMode conversionMode = conversionOpaque);
-
- void getPixel(int x, int y, SplashColorPtr pixel);
- void getRGBLine(int y, SplashColorPtr line);
- void getXBGRLine(int y, SplashColorPtr line, ConversionMode conversionMode = conversionOpaque);
-#ifdef SPLASH_CMYK
- void getCMYKLine(int y, SplashColorPtr line);
-#endif
- Guchar getAlpha(int x, int y);
-
- // Caller takes ownership of the bitmap data. The SplashBitmap
- // object is no longer valid -- the next call should be to the
- // destructor.
- SplashColorPtr takeData();
-
-private:
-
- int width, height; // size of bitmap
- int rowPad;
- int rowSize; // size of one row of data, in bytes
- // - negative for bottom-up bitmaps
- SplashColorMode mode; // color mode
- SplashColorPtr data; // pointer to row zero of the color data
- Guchar *alpha; // pointer to row zero of the alpha data
- // (always top-down)
- GooList *separationList; // list of spot colorants and their mapping functions
-
- friend class Splash;
-
- void setJpegParams(ImgWriter *writer, WriteImgParams* params);
-};
-
-#endif
diff --git a/Build/source/libs/poppler/poppler-src/splash/SplashClip.cc b/Build/source/libs/poppler/poppler-src/splash/SplashClip.cc
deleted file mode 100644
index 85c6b11473d..00000000000
--- a/Build/source/libs/poppler/poppler-src/splash/SplashClip.cc
+++ /dev/null
@@ -1,411 +0,0 @@
-//========================================================================
-//
-// SplashClip.cc
-//
-//========================================================================
-
-//========================================================================
-//
-// Modified under the Poppler project - http://poppler.freedesktop.org
-//
-// All changes made under the Poppler project to this file are licensed
-// under GPL version 2 or later
-//
-// Copyright (C) 2010 Albert Astals Cid <aacid@kde.org>
-// Copyright (C) 2013 Thomas Freitag <Thomas.Freitag@alfa.de>
-//
-// To see a description of the changes please see the Changelog file that
-// came with your tarball or type make ChangeLog if you are building from git
-//
-//========================================================================
-
-#include <config.h>
-
-#ifdef USE_GCC_PRAGMAS
-#pragma implementation
-#endif
-
-#include <stdlib.h>
-#include <string.h>
-#include "goo/gmem.h"
-#include "SplashErrorCodes.h"
-#include "SplashPath.h"
-#include "SplashXPath.h"
-#include "SplashXPathScanner.h"
-#include "SplashBitmap.h"
-#include "SplashClip.h"
-
-//------------------------------------------------------------------------
-// SplashClip.flags
-//------------------------------------------------------------------------
-
-#define splashClipEO 0x01 // use even-odd rule
-
-//------------------------------------------------------------------------
-// SplashClip
-//------------------------------------------------------------------------
-
-SplashClip::SplashClip(SplashCoord x0, SplashCoord y0,
- SplashCoord x1, SplashCoord y1,
- GBool antialiasA) {
- antialias = antialiasA;
- if (x0 < x1) {
- xMin = x0;
- xMax = x1;
- } else {
- xMin = x1;
- xMax = x0;
- }
- if (y0 < y1) {
- yMin = y0;
- yMax = y1;
- } else {
- yMin = y1;
- yMax = y0;
- }
- xMinI = splashFloor(xMin);
- yMinI = splashFloor(yMin);
- xMaxI = splashCeil(xMax) - 1;
- yMaxI = splashCeil(yMax) - 1;
- paths = NULL;
- flags = NULL;
- scanners = NULL;
- length = size = 0;
-}
-
-SplashClip::SplashClip(SplashClip *clip) {
- int yMinAA, yMaxAA;
- int i;
-
- antialias = clip->antialias;
- xMin = clip->xMin;
- yMin = clip->yMin;
- xMax = clip->xMax;
- yMax = clip->yMax;
- xMinI = clip->xMinI;
- yMinI = clip->yMinI;
- xMaxI = clip->xMaxI;
- yMaxI = clip->yMaxI;
- length = clip->length;
- size = clip->size;
- paths = (SplashXPath **)gmallocn(size, sizeof(SplashXPath *));
- flags = (Guchar *)gmallocn(size, sizeof(Guchar));
- scanners = (SplashXPathScanner **)
- gmallocn(size, sizeof(SplashXPathScanner *));
- for (i = 0; i < length; ++i) {
- paths[i] = clip->paths[i]->copy();
- flags[i] = clip->flags[i];
- if (antialias) {
- yMinAA = yMinI * splashAASize;
- yMaxAA = (yMaxI + 1) * splashAASize - 1;
- } else {
- yMinAA = yMinI;
- yMaxAA = yMaxI;
- }
- scanners[i] = new SplashXPathScanner(paths[i], flags[i] & splashClipEO,
- yMinAA, yMaxAA);
- }
-}
-
-SplashClip::~SplashClip() {
- int i;
-
- for (i = 0; i < length; ++i) {
- delete paths[i];
- delete scanners[i];
- }
- gfree(paths);
- gfree(flags);
- gfree(scanners);
-}
-
-void SplashClip::grow(int nPaths) {
- if (length + nPaths > size) {
- if (size == 0) {
- size = 32;
- }
- while (size < length + nPaths) {
- size *= 2;
- }
- paths = (SplashXPath **)greallocn(paths, size, sizeof(SplashXPath *));
- flags = (Guchar *)greallocn(flags, size, sizeof(Guchar));
- scanners = (SplashXPathScanner **)
- greallocn(scanners, size, sizeof(SplashXPathScanner *));
- }
-}
-
-void SplashClip::resetToRect(SplashCoord x0, SplashCoord y0,
- SplashCoord x1, SplashCoord y1) {
- int i;
-
- for (i = 0; i < length; ++i) {
- delete paths[i];
- delete scanners[i];
- }
- gfree(paths);
- gfree(flags);
- gfree(scanners);
- paths = NULL;
- flags = NULL;
- scanners = NULL;
- length = size = 0;
-
- if (x0 < x1) {
- xMin = x0;
- xMax = x1;
- } else {
- xMin = x1;
- xMax = x0;
- }
- if (y0 < y1) {
- yMin = y0;
- yMax = y1;
- } else {
- yMin = y1;
- yMax = y0;
- }
- xMinI = splashFloor(xMin);
- yMinI = splashFloor(yMin);
- xMaxI = splashCeil(xMax) - 1;
- yMaxI = splashCeil(yMax) - 1;
-}
-
-SplashError SplashClip::clipToRect(SplashCoord x0, SplashCoord y0,
- SplashCoord x1, SplashCoord y1) {
- if (x0 < x1) {
- if (x0 > xMin) {
- xMin = x0;
- xMinI = splashFloor(xMin);
- }
- if (x1 < xMax) {
- xMax = x1;
- xMaxI = splashCeil(xMax) - 1;
- }
- } else {
- if (x1 > xMin) {
- xMin = x1;
- xMinI = splashFloor(xMin);
- }
- if (x0 < xMax) {
- xMax = x0;
- xMaxI = splashCeil(xMax) - 1;
- }
- }
- if (y0 < y1) {
- if (y0 > yMin) {
- yMin = y0;
- yMinI = splashFloor(yMin);
- }
- if (y1 < yMax) {
- yMax = y1;
- yMaxI = splashCeil(yMax) - 1;
- }
- } else {
- if (y1 > yMin) {
- yMin = y1;
- yMinI = splashFloor(yMin);
- }
- if (y0 < yMax) {
- yMax = y0;
- yMaxI = splashCeil(yMax) - 1;
- }
- }
- return splashOk;
-}
-
-SplashError SplashClip::clipToPath(SplashPath *path, SplashCoord *matrix,
- SplashCoord flatness, GBool eo) {
- SplashXPath *xPath;
- int yMinAA, yMaxAA;
-
- xPath = new SplashXPath(path, matrix, flatness, gTrue);
-
- // check for an empty path
- if (xPath->length == 0) {
- xMax = xMin - 1;
- yMax = yMin - 1;
- xMaxI = splashCeil(xMax) - 1;
- yMaxI = splashCeil(yMax) - 1;
- delete xPath;
-
- // check for a rectangle
- } else if (xPath->length == 4 &&
- ((xPath->segs[0].x0 == xPath->segs[0].x1 &&
- xPath->segs[0].x0 == xPath->segs[1].x0 &&
- xPath->segs[0].x0 == xPath->segs[3].x1 &&
- xPath->segs[2].x0 == xPath->segs[2].x1 &&
- xPath->segs[2].x0 == xPath->segs[1].x1 &&
- xPath->segs[2].x0 == xPath->segs[3].x0 &&
- xPath->segs[1].y0 == xPath->segs[1].y1 &&
- xPath->segs[1].y0 == xPath->segs[0].y1 &&
- xPath->segs[1].y0 == xPath->segs[2].y0 &&
- xPath->segs[3].y0 == xPath->segs[3].y1 &&
- xPath->segs[3].y0 == xPath->segs[0].y0 &&
- xPath->segs[3].y0 == xPath->segs[2].y1) ||
- (xPath->segs[0].y0 == xPath->segs[0].y1 &&
- xPath->segs[0].y0 == xPath->segs[1].y0 &&
- xPath->segs[0].y0 == xPath->segs[3].y1 &&
- xPath->segs[2].y0 == xPath->segs[2].y1 &&
- xPath->segs[2].y0 == xPath->segs[1].y1 &&
- xPath->segs[2].y0 == xPath->segs[3].y0 &&
- xPath->segs[1].x0 == xPath->segs[1].x1 &&
- xPath->segs[1].x0 == xPath->segs[0].x1 &&
- xPath->segs[1].x0 == xPath->segs[2].x0 &&
- xPath->segs[3].x0 == xPath->segs[3].x1 &&
- xPath->segs[3].x0 == xPath->segs[0].x0 &&
- xPath->segs[3].x0 == xPath->segs[2].x1))) {
- clipToRect(xPath->segs[0].x0, xPath->segs[0].y0,
- xPath->segs[2].x0, xPath->segs[2].y0);
- delete xPath;
-
- } else {
- grow(1);
- if (antialias) {
- xPath->aaScale();
- }
- xPath->sort();
- paths[length] = xPath;
- flags[length] = eo ? splashClipEO : 0;
- if (antialias) {
- yMinAA = yMinI * splashAASize;
- yMaxAA = (yMaxI + 1) * splashAASize - 1;
- } else {
- yMinAA = yMinI;
- yMaxAA = yMaxI;
- }
- scanners[length] = new SplashXPathScanner(xPath, eo, yMinAA, yMaxAA);
- ++length;
- }
-
- return splashOk;
-}
-
-SplashClipResult SplashClip::testRect(int rectXMin, int rectYMin,
- int rectXMax, int rectYMax) {
- // This tests the rectangle:
- // x = [rectXMin, rectXMax + 1) (note: rect coords are ints)
- // y = [rectYMin, rectYMax + 1)
- // against the clipping region:
- // x = [xMin, xMax) (note: clipping coords are fp)
- // y = [yMin, yMax)
- if ((SplashCoord)(rectXMax + 1) <= xMin || (SplashCoord)rectXMin >= xMax ||
- (SplashCoord)(rectYMax + 1) <= yMin || (SplashCoord)rectYMin >= yMax) {
- return splashClipAllOutside;
- }
- if ((SplashCoord)rectXMin >= xMin && (SplashCoord)(rectXMax + 1) <= xMax &&
- (SplashCoord)rectYMin >= yMin && (SplashCoord)(rectYMax + 1) <= yMax &&
- length == 0) {
- return splashClipAllInside;
- }
- return splashClipPartial;
-}
-
-SplashClipResult SplashClip::testSpan(int spanXMin, int spanXMax, int spanY) {
- int i;
-
- // This tests the rectangle:
- // x = [spanXMin, spanXMax + 1) (note: span coords are ints)
- // y = [spanY, spanY + 1)
- // against the clipping region:
- // x = [xMin, xMax) (note: clipping coords are fp)
- // y = [yMin, yMax)
- if ((SplashCoord)(spanXMax + 1) <= xMin || (SplashCoord)spanXMin >= xMax ||
- (SplashCoord)(spanY + 1) <= yMin || (SplashCoord)spanY >= yMax) {
- return splashClipAllOutside;
- }
- if (!((SplashCoord)spanXMin >= xMin && (SplashCoord)(spanXMax + 1) <= xMax &&
- (SplashCoord)spanY >= yMin && (SplashCoord)(spanY + 1) <= yMax)) {
- return splashClipPartial;
- }
- if (antialias) {
- for (i = 0; i < length; ++i) {
- if (!scanners[i]->testSpan(spanXMin * splashAASize,
- spanXMax * splashAASize + (splashAASize - 1),
- spanY * splashAASize)) {
- return splashClipPartial;
- }
- }
- } else {
- for (i = 0; i < length; ++i) {
- if (!scanners[i]->testSpan(spanXMin, spanXMax, spanY)) {
- return splashClipPartial;
- }
- }
- }
- return splashClipAllInside;
-}
-
-void SplashClip::clipAALine(SplashBitmap *aaBuf, int *x0, int *x1, int y, GBool adjustVertLine) {
- int xx0, xx1, xx, yy, i;
- SplashColorPtr p;
-
- // zero out pixels with x < xMin
- xx0 = *x0 * splashAASize;
- xx1 = splashFloor(xMin * splashAASize);
- if (xx1 > aaBuf->getWidth()) {
- xx1 = aaBuf->getWidth();
- }
- if (xx0 < xx1) {
- xx0 &= ~7;
- for (yy = 0; yy < splashAASize; ++yy) {
- p = aaBuf->getDataPtr() + yy * aaBuf->getRowSize() + (xx0 >> 3);
- for (xx = xx0; xx + 7 < xx1; xx += 8) {
- *p++ = 0;
- }
- if (xx < xx1 && !adjustVertLine) {
- *p &= 0xff >> (xx1 & 7);
- }
- }
- *x0 = splashFloor(xMin);
- }
-
- // zero out pixels with x > xMax
- xx0 = splashFloor(xMax * splashAASize) + 1;
- if (xx0 < 0) {
- xx0 = 0;
- }
- xx1 = (*x1 + 1) * splashAASize;
- if (xx0 < xx1 && !adjustVertLine) {
- for (yy = 0; yy < splashAASize; ++yy) {
- p = aaBuf->getDataPtr() + yy * aaBuf->getRowSize() + (xx0 >> 3);
- xx = xx0;
- if (xx & 7) {
- *p &= 0xff00 >> (xx & 7);
- xx = (xx & ~7) + 8;
- ++p;
- }
- for (; xx < xx1; xx += 8) {
- *p++ = 0;
- }
- }
- *x1 = splashFloor(xMax);
- }
-
- // check the paths
- for (i = 0; i < length; ++i) {
- scanners[i]->clipAALine(aaBuf, x0, x1, y);
- }
- if (*x0 > *x1) {
- *x0 = *x1;
- }
- if (*x0 < 0) {
- *x0 = 0;
- }
- if ((*x0>>1) >= aaBuf->getRowSize()) {
- xx0 = *x0;
- *x0 = (aaBuf->getRowSize() - 1) << 1;
- if (xx0 & 1) {
- *x0 = *x0 + 1;
- }
- }
- if (*x1 < *x0) {
- *x1 = *x0;
- }
- if ((*x1>>1) >= aaBuf->getRowSize()) {
- xx0 = *x1;
- *x1 = (aaBuf->getRowSize() - 1) << 1;
- if (xx0 & 1) {
- *x1 = *x1 + 1;
- }
- }
-}
diff --git a/Build/source/libs/poppler/poppler-src/splash/SplashClip.h b/Build/source/libs/poppler/poppler-src/splash/SplashClip.h
deleted file mode 100644
index 5c0fdba99a7..00000000000
--- a/Build/source/libs/poppler/poppler-src/splash/SplashClip.h
+++ /dev/null
@@ -1,152 +0,0 @@
-//========================================================================
-//
-// SplashClip.h
-//
-//========================================================================
-
-//========================================================================
-//
-// Modified under the Poppler project - http://poppler.freedesktop.org
-//
-// All changes made under the Poppler project to this file are licensed
-// under GPL version 2 or later
-//
-// Copyright (C) 2010 Albert Astals Cid <aacid@kde.org>
-// Copyright (C) 2013 Thomas Freitag <Thomas.Freitag@alfa.de>
-//
-// To see a description of the changes please see the Changelog file that
-// came with your tarball or type make ChangeLog if you are building from git
-//
-//========================================================================
-
-#ifndef SPLASHCLIP_H
-#define SPLASHCLIP_H
-
-#ifdef USE_GCC_PRAGMAS
-#pragma interface
-#endif
-
-#include "SplashTypes.h"
-#include "SplashMath.h"
-#include "SplashXPathScanner.h"
-
-class SplashPath;
-class SplashXPath;
-class SplashBitmap;
-
-//------------------------------------------------------------------------
-
-enum SplashClipResult {
- splashClipAllInside,
- splashClipAllOutside,
- splashClipPartial
-};
-
-//------------------------------------------------------------------------
-// SplashClip
-//------------------------------------------------------------------------
-
-class SplashClip {
-public:
-
- // Create a clip, for the given rectangle.
- SplashClip(SplashCoord x0, SplashCoord y0,
- SplashCoord x1, SplashCoord y1,
- GBool antialiasA);
-
- // Copy a clip.
- SplashClip *copy() { return new SplashClip(this); }
-
- ~SplashClip();
-
- // Reset the clip to a rectangle.
- void resetToRect(SplashCoord x0, SplashCoord y0,
- SplashCoord x1, SplashCoord y1);
-
- // Intersect the clip with a rectangle.
- SplashError clipToRect(SplashCoord x0, SplashCoord y0,
- SplashCoord x1, SplashCoord y1);
-
- // Interesect the clip with <path>.
- SplashError clipToPath(SplashPath *path, SplashCoord *matrix,
- SplashCoord flatness, GBool eo);
-
- // Returns true if (<x>,<y>) is inside the clip.
- GBool test(int x, int y)
- {
- int i;
-
- // check the rectangle
- if (x < xMinI || x > xMaxI || y < yMinI || y > yMaxI) {
- return gFalse;
- }
-
- // check the paths
- if (antialias) {
- for (i = 0; i < length; ++i) {
- if (!scanners[i]->test(x * splashAASize, y * splashAASize)) {
- return gFalse;
- }
- }
- } else {
- for (i = 0; i < length; ++i) {
- if (!scanners[i]->test(x, y)) {
- return gFalse;
- }
- }
- }
-
- return gTrue;
- }
-
- // Tests a rectangle against the clipping region. Returns one of:
- // - splashClipAllInside if the entire rectangle is inside the
- // clipping region, i.e., all pixels in the rectangle are
- // visible
- // - splashClipAllOutside if the entire rectangle is outside the
- // clipping region, i.e., all the pixels in the rectangle are
- // clipped
- // - splashClipPartial if the rectangle is part inside and part
- // outside the clipping region
- SplashClipResult testRect(int rectXMin, int rectYMin,
- int rectXMax, int rectYMax);
-
- // Similar to testRect, but tests a horizontal span.
- SplashClipResult testSpan(int spanXMin, int spanXMax, int spanY);
-
- // Clips an anti-aliased line by setting pixels to zero. On entry,
- // all non-zero pixels are between <x0> and <x1>. This function
- // will update <x0> and <x1>.
- void clipAALine(SplashBitmap *aaBuf, int *x0, int *x1, int y,
- GBool adjustVertLine = gFalse);
-
- // Get the rectangle part of the clip region.
- SplashCoord getXMin() { return xMin; }
- SplashCoord getXMax() { return xMax; }
- SplashCoord getYMin() { return yMin; }
- SplashCoord getYMax() { return yMax; }
-
- // Get the rectangle part of the clip region, in integer coordinates.
- int getXMinI() { return xMinI; }
- int getXMaxI() { return xMaxI; }
- int getYMinI() { return yMinI; }
- int getYMaxI() { return yMaxI; }
-
- // Get the number of arbitrary paths used by the clip region.
- int getNumPaths() { return length; }
-
-protected:
-
- SplashClip(SplashClip *clip);
- void grow(int nPaths);
-
- GBool antialias;
- SplashCoord xMin, yMin, xMax, yMax;
- int xMinI, yMinI, xMaxI, yMaxI;
- SplashXPath **paths;
- Guchar *flags;
- SplashXPathScanner **scanners;
- int length, size;
-};
-
-#endif
diff --git a/Build/source/libs/poppler/poppler-src/splash/SplashErrorCodes.h b/Build/source/libs/poppler/poppler-src/splash/SplashErrorCodes.h
deleted file mode 100644
index d1f81f85dd8..00000000000
--- a/Build/source/libs/poppler/poppler-src/splash/SplashErrorCodes.h
+++ /dev/null
@@ -1,50 +0,0 @@
-//========================================================================
-//
-// SplashErrorCodes.h
-//
-//========================================================================
-
-//========================================================================
-//
-// Modified under the Poppler project - http://poppler.freedesktop.org
-//
-// All changes made under the Poppler project to this file are licensed
-// under GPL version 2 or later
-//
-// Copyright (C) 2006, 2009 Albert Astals Cid <aacid@kde.org>
-//
-// To see a description of the changes please see the Changelog file that
-// came with your tarball or type make ChangeLog if you are building from git
-//
-//========================================================================
-
-#ifndef SPLASHERRORCODES_H
-#define SPLASHERRORCODES_H
-
-//------------------------------------------------------------------------
-
-#define splashOk 0 // no error
-
-#define splashErrNoCurPt 1 // no current point
-
-#define splashErrEmptyPath 2 // zero points in path
-
-#define splashErrBogusPath 3 // only one point in subpath
-
-#define splashErrNoSave 4 // state stack is empty
-
-#define splashErrOpenFile 5 // couldn't open file
-
-#define splashErrNoGlyph 6 // couldn't get the requested glyph
-
-#define splashErrModeMismatch 7 // invalid combination of color modes
-
-#define splashErrSingularMatrix 8 // matrix is singular
-
-#define splashErrBadArg 9 // bad argument
-
-#define splashErrZeroImage 254 // image of 0x0
-
-#define splashErrGeneric 255
-
-#endif
diff --git a/Build/source/libs/poppler/poppler-src/splash/SplashFTFont.cc b/Build/source/libs/poppler/poppler-src/splash/SplashFTFont.cc
deleted file mode 100644
index 91226da0421..00000000000
--- a/Build/source/libs/poppler/poppler-src/splash/SplashFTFont.cc
+++ /dev/null
@@ -1,510 +0,0 @@
-//========================================================================
-//
-// SplashFTFont.cc
-//
-//========================================================================
-
-//========================================================================
-//
-// Modified under the Poppler project - http://poppler.freedesktop.org
-//
-// All changes made under the Poppler project to this file are licensed
-// under GPL version 2 or later
-//
-// Copyright (C) 2005, 2007-2011, 2014 Albert Astals Cid <aacid@kde.org>
-// Copyright (C) 2006 Kristian Høgsberg <krh@bitplanet.net>
-// Copyright (C) 2009 Petr Gajdos <pgajdos@novell.com>
-// Copyright (C) 2010 Suzuki Toshiya <mpsuzuki@hiroshima-u.ac.jp>
-// Copyright (C) 2011 Andreas Hartmetz <ahartmetz@gmail.com>
-// Copyright (C) 2012 Thomas Freitag <Thomas.Freitag@alfa.de>
-// Copyright (C) 2017 Adrian Johnson <ajohnson@redneon.com>
-//
-// To see a description of the changes please see the Changelog file that
-// came with your tarball or type make ChangeLog if you are building from git
-//
-//========================================================================
-
-#include <config.h>
-
-#ifdef USE_GCC_PRAGMAS
-#pragma implementation
-#endif
-
-#include <ft2build.h>
-#include FT_OUTLINE_H
-#include FT_SIZES_H
-#include FT_GLYPH_H
-#include "goo/gmem.h"
-#include "SplashMath.h"
-#include "SplashGlyphBitmap.h"
-#include "SplashPath.h"
-#include "SplashFTFontEngine.h"
-#include "SplashFTFontFile.h"
-#include "SplashFTFont.h"
-
-//------------------------------------------------------------------------
-
-static int glyphPathMoveTo(const FT_Vector *pt, void *path);
-static int glyphPathLineTo(const FT_Vector *pt, void *path);
-static int glyphPathConicTo(const FT_Vector *ctrl, const FT_Vector *pt,
- void *path);
-static int glyphPathCubicTo(const FT_Vector *ctrl1, const FT_Vector *ctrl2,
- const FT_Vector *pt, void *path);
-
-//------------------------------------------------------------------------
-// SplashFTFont
-//------------------------------------------------------------------------
-
-SplashFTFont::SplashFTFont(SplashFTFontFile *fontFileA, SplashCoord *matA,
- SplashCoord *textMatA):
- SplashFont(fontFileA, matA, textMatA, fontFileA->engine->aa),
- enableFreeTypeHinting(fontFileA->engine->enableFreeTypeHinting),
- enableSlightHinting(fontFileA->engine->enableSlightHinting)
-{
- FT_Face face;
- int div;
- int x, y;
-#ifdef USE_FIXEDPOINT
- SplashCoord scale;
-#endif
-
- face = fontFileA->face;
- if (FT_New_Size(face, &sizeObj)) {
- return;
- }
- face->size = sizeObj;
- size = splashRound(splashDist(0, 0, mat[2], mat[3]));
- if (size < 1) {
- size = 1;
- }
- if (FT_Set_Pixel_Sizes(face, 0, size)) {
- return;
- }
- // if the textMat values are too small, FreeType's fixed point
- // arithmetic doesn't work so well
- textScale = splashDist(0, 0, textMat[2], textMat[3]) / size;
-
- div = face->bbox.xMax > 20000 ? 65536 : 1;
-
-#ifdef USE_FIXEDPOINT
- scale = (SplashCoord)1 / (SplashCoord)face->units_per_EM;
-
- // transform the four corners of the font bounding box -- the min
- // and max values form the bounding box of the transformed font
- x = (int)(mat[0] * (scale * (face->bbox.xMin / div)) +
- mat[2] * (scale * (face->bbox.yMin / div)));
- xMin = xMax = x;
- y = (int)(mat[1] * (scale * (face->bbox.xMin / div)) +
- mat[3] * (scale * (face->bbox.yMin / div)));
- yMin = yMax = y;
- x = (int)(mat[0] * (scale * (face->bbox.xMin / div)) +
- mat[2] * (scale * (face->bbox.yMax / div)));
- if (x < xMin) {
- xMin = x;
- } else if (x > xMax) {
- xMax = x;
- }
- y = (int)(mat[1] * (scale * (face->bbox.xMin / div)) +
- mat[3] * (scale * (face->bbox.yMax / div)));
- if (y < yMin) {
- yMin = y;
- } else if (y > yMax) {
- yMax = y;
- }
- x = (int)(mat[0] * (scale * (face->bbox.xMax / div)) +
- mat[2] * (scale * (face->bbox.yMin / div)));
- if (x < xMin) {
- xMin = x;
- } else if (x > xMax) {
- xMax = x;
- }
- y = (int)(mat[1] * (scale * (face->bbox.xMax / div)) +
- mat[3] * (scale * (face->bbox.yMin / div)));
- if (y < yMin) {
- yMin = y;
- } else if (y > yMax) {
- yMax = y;
- }
- x = (int)(mat[0] * (scale * (face->bbox.xMax / div)) +
- mat[2] * (scale * (face->bbox.yMax / div)));
- if (x < xMin) {
- xMin = x;
- } else if (x > xMax) {
- xMax = x;
- }
- y = (int)(mat[1] * (scale * (face->bbox.xMax / div)) +
- mat[3] * (scale * (face->bbox.yMax / div)));
- if (y < yMin) {
- yMin = y;
- } else if (y > yMax) {
- yMax = y;
- }
-#else // USE_FIXEDPOINT
- // transform the four corners of the font bounding box -- the min
- // and max values form the bounding box of the transformed font
- x = (int)((mat[0] * face->bbox.xMin + mat[2] * face->bbox.yMin) /
- (div * face->units_per_EM));
- xMin = xMax = x;
- y = (int)((mat[1] * face->bbox.xMin + mat[3] * face->bbox.yMin) /
- (div * face->units_per_EM));
- yMin = yMax = y;
- x = (int)((mat[0] * face->bbox.xMin + mat[2] * face->bbox.yMax) /
- (div * face->units_per_EM));
- if (x < xMin) {
- xMin = x;
- } else if (x > xMax) {
- xMax = x;
- }
- y = (int)((mat[1] * face->bbox.xMin + mat[3] * face->bbox.yMax) /
- (div * face->units_per_EM));
- if (y < yMin) {
- yMin = y;
- } else if (y > yMax) {
- yMax = y;
- }
- x = (int)((mat[0] * face->bbox.xMax + mat[2] * face->bbox.yMin) /
- (div * face->units_per_EM));
- if (x < xMin) {
- xMin = x;
- } else if (x > xMax) {
- xMax = x;
- }
- y = (int)((mat[1] * face->bbox.xMax + mat[3] * face->bbox.yMin) /
- (div * face->units_per_EM));
- if (y < yMin) {
- yMin = y;
- } else if (y > yMax) {
- yMax = y;
- }
- x = (int)((mat[0] * face->bbox.xMax + mat[2] * face->bbox.yMax) /
- (div * face->units_per_EM));
- if (x < xMin) {
- xMin = x;
- } else if (x > xMax) {
- xMax = x;
- }
- y = (int)((mat[1] * face->bbox.xMax + mat[3] * face->bbox.yMax) /
- (div * face->units_per_EM));
- if (y < yMin) {
- yMin = y;
- } else if (y > yMax) {
- yMax = y;
- }
-#endif // USE_FIXEDPOINT
- // This is a kludge: some buggy PDF generators embed fonts with
- // zero bounding boxes.
- if (xMax == xMin) {
- xMin = 0;
- xMax = size;
- }
- if (yMax == yMin) {
- yMin = 0;
- yMax = (int)((SplashCoord)1.2 * size);
- }
-
- // compute the transform matrix
-#ifdef USE_FIXEDPOINT
- matrix.xx = (FT_Fixed)((mat[0] / size).get16Dot16());
- matrix.yx = (FT_Fixed)((mat[1] / size).get16Dot16());
- matrix.xy = (FT_Fixed)((mat[2] / size).get16Dot16());
- matrix.yy = (FT_Fixed)((mat[3] / size).get16Dot16());
- textMatrix.xx = (FT_Fixed)((textMat[0] / (textScale * size)).get16Dot16());
- textMatrix.yx = (FT_Fixed)((textMat[1] / (textScale * size)).get16Dot16());
- textMatrix.xy = (FT_Fixed)((textMat[2] / (textScale * size)).get16Dot16());
- textMatrix.yy = (FT_Fixed)((textMat[3] / (textScale * size)).get16Dot16());
-#else
- matrix.xx = (FT_Fixed)((mat[0] / size) * 65536);
- matrix.yx = (FT_Fixed)((mat[1] / size) * 65536);
- matrix.xy = (FT_Fixed)((mat[2] / size) * 65536);
- matrix.yy = (FT_Fixed)((mat[3] / size) * 65536);
- textMatrix.xx = (FT_Fixed)((textMat[0] / (textScale * size)) * 65536);
- textMatrix.yx = (FT_Fixed)((textMat[1] / (textScale * size)) * 65536);
- textMatrix.xy = (FT_Fixed)((textMat[2] / (textScale * size)) * 65536);
- textMatrix.yy = (FT_Fixed)((textMat[3] / (textScale * size)) * 65536);
-#endif
-}
-
-SplashFTFont::~SplashFTFont() {
-}
-
-GBool SplashFTFont::getGlyph(int c, int xFrac, int yFrac,
- SplashGlyphBitmap *bitmap, int x0, int y0, SplashClip *clip, SplashClipResult *clipRes) {
- return SplashFont::getGlyph(c, xFrac, 0, bitmap, x0, y0, clip, clipRes);
-}
-
-static FT_Int32 getFTLoadFlags(GBool type1, GBool trueType, GBool aa, GBool enableFreeTypeHinting, GBool enableSlightHinting)
-{
- int ret = FT_LOAD_DEFAULT;
- if (aa)
- ret |= FT_LOAD_NO_BITMAP;
-
- if (enableFreeTypeHinting) {
- if (enableSlightHinting) {
- ret |= FT_LOAD_TARGET_LIGHT;
- } else {
- if (trueType) {
- // FT2's autohinting doesn't always work very well (especially with
- // font subsets), so turn it off if anti-aliasing is enabled; if
- // anti-aliasing is disabled, this seems to be a tossup - some fonts
- // look better with hinting, some without, so leave hinting on
- if (aa) {
- ret |= FT_LOAD_NO_AUTOHINT;
- }
- } else if (type1) {
- // Type 1 fonts seem to look better with 'light' hinting mode
- ret |= FT_LOAD_TARGET_LIGHT;
- }
- }
- } else {
- ret |= FT_LOAD_NO_HINTING;
- }
- return ret;
-}
-
-GBool SplashFTFont::makeGlyph(int c, int xFrac, int yFrac,
- SplashGlyphBitmap *bitmap, int x0, int y0, SplashClip *clip, SplashClipResult *clipRes) {
- SplashFTFontFile *ff;
- FT_Vector offset;
- FT_GlyphSlot slot;
- FT_UInt gid;
- int rowSize;
- Guchar *p, *q;
- int i;
-
- ff = (SplashFTFontFile *)fontFile;
-
- ff->face->size = sizeObj;
- offset.x = (FT_Pos)(int)((SplashCoord)xFrac * splashFontFractionMul * 64);
- offset.y = 0;
- FT_Set_Transform(ff->face, &matrix, &offset);
- slot = ff->face->glyph;
-
- if (ff->codeToGID && c < ff->codeToGIDLen && c >= 0) {
- gid = (FT_UInt)ff->codeToGID[c];
- } else {
- gid = (FT_UInt)c;
- }
-
- if (FT_Load_Glyph(ff->face, gid, getFTLoadFlags(ff->type1, ff->trueType, aa, enableFreeTypeHinting, enableSlightHinting))) {
- return gFalse;
- }
-
- // prelimirary values based on FT_Outline_Get_CBox
- // we add two pixels to each side to be in the safe side
- FT_BBox cbox;
- FT_Outline_Get_CBox(&ff->face->glyph->outline, &cbox);
- bitmap->x = -(cbox.xMin / 64) + 2;
- bitmap->y = (cbox.yMax / 64) + 2;
- bitmap->w = ((cbox.xMax - cbox.xMin) / 64) + 4;
- bitmap->h = ((cbox.yMax - cbox.yMin) / 64) + 4;
-
- *clipRes = clip->testRect(x0 - bitmap->x,
- y0 - bitmap->y,
- x0 - bitmap->x + bitmap->w,
- y0 - bitmap->y + bitmap->h);
- if (*clipRes == splashClipAllOutside) {
- bitmap->freeData = gFalse;
- return gTrue;
- }
-
- if (FT_Render_Glyph(slot, aa ? ft_render_mode_normal
- : ft_render_mode_mono)) {
- return gFalse;
- }
-
- if (slot->bitmap.width == 0 || slot->bitmap.rows == 0) {
- // this can happen if (a) the glyph is really tiny or (b) the
- // metrics in the TrueType file are broken
- return gFalse;
- }
-
- bitmap->x = -slot->bitmap_left;
- bitmap->y = slot->bitmap_top;
- bitmap->w = slot->bitmap.width;
- bitmap->h = slot->bitmap.rows;
- bitmap->aa = aa;
- if (aa) {
- rowSize = bitmap->w;
- } else {
- rowSize = (bitmap->w + 7) >> 3;
- }
- bitmap->data = (Guchar *)gmallocn_checkoverflow(rowSize, bitmap->h);
- if (!bitmap->data) {
- return gFalse;
- }
- bitmap->freeData = gTrue;
- for (i = 0, p = bitmap->data, q = slot->bitmap.buffer;
- i < bitmap->h;
- ++i, p += rowSize, q += slot->bitmap.pitch) {
- memcpy(p, q, rowSize);
- }
-
- return gTrue;
-}
-
-double SplashFTFont::getGlyphAdvance(int c)
-{
- SplashFTFontFile *ff;
- FT_Vector offset;
- FT_UInt gid;
- FT_Matrix identityMatrix;
-
- ff = (SplashFTFontFile *)fontFile;
-
- // init the matrix
- identityMatrix.xx = 65536; // 1 in 16.16 format
- identityMatrix.xy = 0;
- identityMatrix.yx = 0;
- identityMatrix.yy = 65536; // 1 in 16.16 format
-
- // init the offset
- offset.x = 0;
- offset.y = 0;
-
- ff->face->size = sizeObj;
- FT_Set_Transform(ff->face, &identityMatrix, &offset);
-
- if (ff->codeToGID && c < ff->codeToGIDLen) {
- gid = (FT_UInt)ff->codeToGID[c];
- } else {
- gid = (FT_UInt)c;
- }
-
- if (FT_Load_Glyph(ff->face, gid, getFTLoadFlags(ff->type1, ff->trueType, aa, enableFreeTypeHinting, enableSlightHinting))) {
- return -1;
- }
-
- // 64.0 is 1 in 26.6 format
- return ff->face->glyph->metrics.horiAdvance / 64.0 / size;
-}
-
-struct SplashFTFontPath {
- SplashPath *path;
- SplashCoord textScale;
- GBool needClose;
-};
-
-SplashPath *SplashFTFont::getGlyphPath(int c) {
- static FT_Outline_Funcs outlineFuncs = {
-#if FREETYPE_MINOR <= 1
- (int (*)(FT_Vector *, void *))&glyphPathMoveTo,
- (int (*)(FT_Vector *, void *))&glyphPathLineTo,
- (int (*)(FT_Vector *, FT_Vector *, void *))&glyphPathConicTo,
- (int (*)(FT_Vector *, FT_Vector *, FT_Vector *, void *))&glyphPathCubicTo,
-#else
- &glyphPathMoveTo,
- &glyphPathLineTo,
- &glyphPathConicTo,
- &glyphPathCubicTo,
-#endif
- 0, 0
- };
- SplashFTFontFile *ff;
- SplashFTFontPath path;
- FT_GlyphSlot slot;
- FT_UInt gid;
- FT_Glyph glyph;
-
- ff = (SplashFTFontFile *)fontFile;
- ff->face->size = sizeObj;
- FT_Set_Transform(ff->face, &textMatrix, NULL);
- slot = ff->face->glyph;
- if (ff->codeToGID && c < ff->codeToGIDLen && c >= 0) {
- gid = ff->codeToGID[c];
- } else {
- gid = (FT_UInt)c;
- }
- if (FT_Load_Glyph(ff->face, gid, getFTLoadFlags(ff->type1, ff->trueType, aa, enableFreeTypeHinting, enableSlightHinting))) {
- return NULL;
- }
- if (FT_Get_Glyph(slot, &glyph)) {
- return NULL;
- }
- if (FT_Outline_Check(&((FT_OutlineGlyph)glyph)->outline)) {
- return NULL;
- }
- path.path = new SplashPath();
- path.textScale = textScale;
- path.needClose = gFalse;
- FT_Outline_Decompose(&((FT_OutlineGlyph)glyph)->outline,
- &outlineFuncs, &path);
- if (path.needClose) {
- path.path->close();
- }
- FT_Done_Glyph(glyph);
- return path.path;
-}
-
-static int glyphPathMoveTo(const FT_Vector *pt, void *path) {
- SplashFTFontPath *p = (SplashFTFontPath *)path;
-
- if (p->needClose) {
- p->path->close();
- p->needClose = gFalse;
- }
- p->path->moveTo((SplashCoord)pt->x * p->textScale / 64.0,
- (SplashCoord)pt->y * p->textScale / 64.0);
- return 0;
-}
-
-static int glyphPathLineTo(const FT_Vector *pt, void *path) {
- SplashFTFontPath *p = (SplashFTFontPath *)path;
-
- p->path->lineTo((SplashCoord)pt->x * p->textScale / 64.0,
- (SplashCoord)pt->y * p->textScale / 64.0);
- p->needClose = gTrue;
- return 0;
-}
-
-static int glyphPathConicTo(const FT_Vector *ctrl, const FT_Vector *pt,
- void *path) {
- SplashFTFontPath *p = (SplashFTFontPath *)path;
- SplashCoord x0, y0, x1, y1, x2, y2, x3, y3, xc, yc;
-
- if (!p->path->getCurPt(&x0, &y0)) {
- return 0;
- }
- xc = (SplashCoord)ctrl->x * p->textScale / 64.0;
- yc = (SplashCoord)ctrl->y * p->textScale / 64.0;
- x3 = (SplashCoord)pt->x * p->textScale / 64.0;
- y3 = (SplashCoord)pt->y * p->textScale / 64.0;
-
- // A second-order Bezier curve is defined by two endpoints, p0 and
- // p3, and one control point, pc:
- //
- // p(t) = (1-t)^2*p0 + t*(1-t)*pc + t^2*p3
- //
- // A third-order Bezier curve is defined by the same two endpoints,
- // p0 and p3, and two control points, p1 and p2:
- //
- // p(t) = (1-t)^3*p0 + 3t*(1-t)^2*p1 + 3t^2*(1-t)*p2 + t^3*p3
- //
- // Applying some algebra, we can convert a second-order curve to a
- // third-order curve:
- //
- // p1 = (1/3) * (p0 + 2pc)
- // p2 = (1/3) * (2pc + p3)
-
- x1 = (SplashCoord)(1.0 / 3.0) * (x0 + (SplashCoord)2 * xc);
- y1 = (SplashCoord)(1.0 / 3.0) * (y0 + (SplashCoord)2 * yc);
- x2 = (SplashCoord)(1.0 / 3.0) * ((SplashCoord)2 * xc + x3);
- y2 = (SplashCoord)(1.0 / 3.0) * ((SplashCoord)2 * yc + y3);
-
- p->path->curveTo(x1, y1, x2, y2, x3, y3);
- p->needClose = gTrue;
- return 0;
-}
-
-static int glyphPathCubicTo(const FT_Vector *ctrl1, const FT_Vector *ctrl2,
- const FT_Vector *pt, void *path) {
- SplashFTFontPath *p = (SplashFTFontPath *)path;
-
- p->path->curveTo((SplashCoord)ctrl1->x * p->textScale / 64.0,
- (SplashCoord)ctrl1->y * p->textScale / 64.0,
- (SplashCoord)ctrl2->x * p->textScale / 64.0,
- (SplashCoord)ctrl2->y * p->textScale / 64.0,
- (SplashCoord)pt->x * p->textScale / 64.0,
- (SplashCoord)pt->y * p->textScale / 64.0);
- p->needClose = gTrue;
- return 0;
-}
diff --git a/Build/source/libs/poppler/poppler-src/splash/SplashFTFont.h b/Build/source/libs/poppler/poppler-src/splash/SplashFTFont.h
deleted file mode 100644
index 5f0d197669b..00000000000
--- a/Build/source/libs/poppler/poppler-src/splash/SplashFTFont.h
+++ /dev/null
@@ -1,77 +0,0 @@
-//========================================================================
-//
-// SplashFTFont.h
-//
-//========================================================================
-
-//========================================================================
-//
-// Modified under the Poppler project - http://poppler.freedesktop.org
-//
-// All changes made under the Poppler project to this file are licensed
-// under GPL version 2 or later
-//
-// Copyright (C) 2007-2009, 2011 Albert Astals Cid <aacid@kde.org>
-// Copyright (C) 2009 Petr Gajdos <pgajdos@novell.com>
-// Copyright (C) 2011 Andreas Hartmetz <ahartmetz@gmail.com>
-// Copyright (C) 2017 Adrian Johnson <ajohnson@redneon.com>
-//
-// To see a description of the changes please see the Changelog file that
-// came with your tarball or type make ChangeLog if you are building from git
-//
-//========================================================================
-
-#ifndef SPLASHFTFONT_H
-#define SPLASHFTFONT_H
-
-#include "poppler-config.h"
-
-#ifdef USE_GCC_PRAGMAS
-#pragma interface
-#endif
-
-#include <ft2build.h>
-#include FT_FREETYPE_H
-#include "SplashFont.h"
-
-class SplashFTFontFile;
-
-//------------------------------------------------------------------------
-// SplashFTFont
-//------------------------------------------------------------------------
-
-class SplashFTFont: public SplashFont {
-public:
-
- SplashFTFont(SplashFTFontFile *fontFileA, SplashCoord *matA,
- SplashCoord *textMatA);
-
- virtual ~SplashFTFont();
-
- // Munge xFrac and yFrac before calling SplashFont::getGlyph.
- GBool getGlyph(int c, int xFrac, int yFrac,
- SplashGlyphBitmap *bitmap, int x0, int y0, SplashClip *clip, SplashClipResult *clipRes) override;
-
- // Rasterize a glyph. The <xFrac> and <yFrac> values are the same
- // as described for getGlyph.
- GBool makeGlyph(int c, int xFrac, int yFrac,
- SplashGlyphBitmap *bitmap, int x0, int y0, SplashClip *clip, SplashClipResult *clipRes) override;
-
- // Return the path for a glyph.
- SplashPath *getGlyphPath(int c) override;
-
- // Return the advance of a glyph. (in 0..1 range)
- double getGlyphAdvance(int c) override;
-
-private:
-
- FT_Size sizeObj;
- FT_Matrix matrix;
- FT_Matrix textMatrix;
- SplashCoord textScale;
- int size;
- GBool enableFreeTypeHinting;
- GBool enableSlightHinting;
-};
-
-#endif
diff --git a/Build/source/libs/poppler/poppler-src/splash/SplashFTFontEngine.cc b/Build/source/libs/poppler/poppler-src/splash/SplashFTFontEngine.cc
deleted file mode 100644
index 9b20f4a17ab..00000000000
--- a/Build/source/libs/poppler/poppler-src/splash/SplashFTFontEngine.cc
+++ /dev/null
@@ -1,177 +0,0 @@
-//========================================================================
-//
-// SplashFTFontEngine.cc
-//
-//========================================================================
-
-//========================================================================
-//
-// Modified under the Poppler project - http://poppler.freedesktop.org
-//
-// All changes made under the Poppler project to this file are licensed
-// under GPL version 2 or later
-//
-// Copyright (C) 2006 Takashi Iwai <tiwai@suse.de>
-// Copyright (C) 2009, 2011, 2012 Albert Astals Cid <aacid@kde.org>
-// Copyright (C) 2009 Petr Gajdos <pgajdos@novell.com>
-// Copyright (C) 2011 Andreas Hartmetz <ahartmetz@gmail.com>
-// Copyright (C) 2017 Adrian Johnson <ajohnson@redneon.com>
-//
-// To see a description of the changes please see the Changelog file that
-// came with your tarball or type make ChangeLog if you are building from git
-//
-//========================================================================
-
-#include <config.h>
-
-#ifdef USE_GCC_PRAGMAS
-#pragma implementation
-#endif
-
-#include <stdio.h>
-#ifdef HAVE_UNISTD_H
-#include <unistd.h>
-#endif
-#include "goo/gmem.h"
-#include "goo/GooString.h"
-#include "goo/gfile.h"
-#include "fofi/FoFiTrueType.h"
-#include "fofi/FoFiType1C.h"
-#include "SplashFTFontFile.h"
-#include "SplashFTFontEngine.h"
-
-#ifdef VMS
-#if (__VMS_VER < 70000000)
-extern "C" int unlink(char *filename);
-#endif
-#endif
-
-//------------------------------------------------------------------------
-// SplashFTFontEngine
-//------------------------------------------------------------------------
-
-SplashFTFontEngine::SplashFTFontEngine(GBool aaA, GBool enableFreeTypeHintingA,
- GBool enableSlightHintingA, FT_Library libA) {
- FT_Int major, minor, patch;
-
- aa = aaA;
- enableFreeTypeHinting = enableFreeTypeHintingA;
- enableSlightHinting = enableSlightHintingA;
- lib = libA;
-
- // as of FT 2.1.8, CID fonts are indexed by CID instead of GID
- FT_Library_Version(lib, &major, &minor, &patch);
- useCIDs = major > 2 ||
- (major == 2 && (minor > 1 || (minor == 1 && patch > 7)));
-}
-
-SplashFTFontEngine *SplashFTFontEngine::init(GBool aaA, GBool enableFreeTypeHintingA,
- GBool enableSlightHintingA) {
- FT_Library libA;
-
- if (FT_Init_FreeType(&libA)) {
- return NULL;
- }
- return new SplashFTFontEngine(aaA, enableFreeTypeHintingA, enableSlightHintingA, libA);
-}
-
-SplashFTFontEngine::~SplashFTFontEngine() {
- FT_Done_FreeType(lib);
-}
-
-SplashFontFile *SplashFTFontEngine::loadType1Font(SplashFontFileID *idA,
- SplashFontSrc *src,
- const char **enc) {
- return SplashFTFontFile::loadType1Font(this, idA, src, enc);
-}
-
-SplashFontFile *SplashFTFontEngine::loadType1CFont(SplashFontFileID *idA,
- SplashFontSrc *src,
- const char **enc) {
- return SplashFTFontFile::loadType1Font(this, idA, src, enc);
-}
-
-SplashFontFile *SplashFTFontEngine::loadOpenTypeT1CFont(SplashFontFileID *idA,
- SplashFontSrc *src,
- const char **enc) {
- return SplashFTFontFile::loadType1Font(this, idA, src, enc);
-}
-
-SplashFontFile *SplashFTFontEngine::loadCIDFont(SplashFontFileID *idA,
- SplashFontSrc *src) {
- FoFiType1C *ff;
- int *cidToGIDMap;
- int nCIDs;
- SplashFontFile *ret;
-
- // check for a CFF font
- if (useCIDs) {
- cidToGIDMap = NULL;
- nCIDs = 0;
- } else {
- if (src->isFile) {
- ff = FoFiType1C::load(src->fileName->getCString());
- } else {
- ff = FoFiType1C::make(src->buf, src->bufLen);
- }
- if (ff) {
- cidToGIDMap = ff->getCIDToGIDMap(&nCIDs);
- delete ff;
- } else {
- cidToGIDMap = NULL;
- nCIDs = 0;
- }
- }
- ret = SplashFTFontFile::loadCIDFont(this, idA, src, cidToGIDMap, nCIDs);
- if (!ret) {
- gfree(cidToGIDMap);
- }
- return ret;
-}
-
-SplashFontFile *SplashFTFontEngine::loadOpenTypeCFFFont(SplashFontFileID *idA,
- SplashFontSrc *src,
- int *codeToGID,
- int codeToGIDLen) {
- FoFiTrueType *ff;
- int *cidToGIDMap;
- int nCIDs;
- SplashFontFile *ret;
-
- cidToGIDMap = NULL;
- nCIDs = 0;
- if (!codeToGID) {
- if (!useCIDs) {
- if (src->isFile) {
- ff = FoFiTrueType::load(src->fileName->getCString());
- } else {
- ff = FoFiTrueType::make(src->buf, src->bufLen);
- }
- if (ff) {
- if (ff->isOpenTypeCFF()) {
- cidToGIDMap = ff->getCIDToGIDMap(&nCIDs);
- }
- delete ff;
- }
- }
- }
- ret = SplashFTFontFile::loadCIDFont(this, idA, src,
- codeToGID ? codeToGID : cidToGIDMap,
- codeToGID ? codeToGIDLen : nCIDs);
- if (!ret) {
- gfree(cidToGIDMap);
- }
- return ret;
-}
-
-SplashFontFile *SplashFTFontEngine::loadTrueTypeFont(SplashFontFileID *idA,
- SplashFontSrc *src,
- int *codeToGID,
- int codeToGIDLen,
- int faceIndex) {
- SplashFontFile *ret;
- ret = SplashFTFontFile::loadTrueTypeFont(this, idA, src,
- codeToGID, codeToGIDLen,
- faceIndex);
- return ret;
-}
diff --git a/Build/source/libs/poppler/poppler-src/splash/SplashFTFontEngine.h b/Build/source/libs/poppler/poppler-src/splash/SplashFTFontEngine.h
deleted file mode 100644
index 899458bc5a7..00000000000
--- a/Build/source/libs/poppler/poppler-src/splash/SplashFTFontEngine.h
+++ /dev/null
@@ -1,78 +0,0 @@
-//========================================================================
-//
-// SplashFTFontEngine.h
-//
-//========================================================================
-
-//========================================================================
-//
-// Modified under the Poppler project - http://poppler.freedesktop.org
-//
-// All changes made under the Poppler project to this file are licensed
-// under GPL version 2 or later
-//
-// Copyright (C) 2006 Takashi Iwai <tiwai@suse.de>
-// Copyright (C) 2009 Petr Gajdos <pgajdos@novell.com>
-// Copyright (C) 2009 Albert Astals Cid <aacid@kde.org>
-// Copyright (C) 2011 Andreas Hartmetz <ahartmetz@gmail.com>
-// Copyright (C) 2013 Thomas Freitag <Thomas.Freitag@alfa.de>
-// Copyright (C) 2017 Adrian Johnson <ajohnson@redneon.com>
-//
-// To see a description of the changes please see the Changelog file that
-// came with your tarball or type make ChangeLog if you are building from git
-//
-//========================================================================
-
-#ifndef SPLASHFTFONTENGINE_H
-#define SPLASHFTFONTENGINE_H
-
-#ifdef USE_GCC_PRAGMAS
-#pragma interface
-#endif
-
-#include <ft2build.h>
-#include FT_FREETYPE_H
-#include "goo/gtypes.h"
-
-class SplashFontFile;
-class SplashFontFileID;
-class SplashFontSrc;
-
-//------------------------------------------------------------------------
-// SplashFTFontEngine
-//------------------------------------------------------------------------
-
-class SplashFTFontEngine {
-public:
-
- static SplashFTFontEngine *init(GBool aaA, GBool enableFreeTypeHintingA, GBool enableSlightHinting);
-
- ~SplashFTFontEngine();
-
- // Load fonts.
- SplashFontFile *loadType1Font(SplashFontFileID *idA, SplashFontSrc *src, const char **enc);
- SplashFontFile *loadType1CFont(SplashFontFileID *idA, SplashFontSrc *src, const char **enc);
- SplashFontFile *loadOpenTypeT1CFont(SplashFontFileID *idA, SplashFontSrc *src, const char **enc);
- SplashFontFile *loadCIDFont(SplashFontFileID *idA, SplashFontSrc *src);
- SplashFontFile *loadOpenTypeCFFFont(SplashFontFileID *idA, SplashFontSrc *src,
- int *codeToGID, int codeToGIDLen);
- SplashFontFile *loadTrueTypeFont(SplashFontFileID *idA, SplashFontSrc *src,
- int *codeToGID, int codeToGIDLen, int faceIndex = 0);
- GBool getAA() { return aa; }
- void setAA(GBool aaA) { aa = aaA; }
-
-private:
-
- SplashFTFontEngine(GBool aaA, GBool enableFreeTypeHintingA, GBool enableSlightHintingA, FT_Library libA);
-
- GBool aa;
- GBool enableFreeTypeHinting;
- GBool enableSlightHinting;
- FT_Library lib;
- GBool useCIDs;
-
- friend class SplashFTFontFile;
- friend class SplashFTFont;
-};
-
-#endif
diff --git a/Build/source/libs/poppler/poppler-src/splash/SplashFTFontFile.cc b/Build/source/libs/poppler/poppler-src/splash/SplashFTFontFile.cc
deleted file mode 100644
index 3c070b70178..00000000000
--- a/Build/source/libs/poppler/poppler-src/splash/SplashFTFontFile.cc
+++ /dev/null
@@ -1,149 +0,0 @@
-//========================================================================
-//
-// SplashFTFontFile.cc
-//
-//========================================================================
-
-//========================================================================
-//
-// Modified under the Poppler project - http://poppler.freedesktop.org
-//
-// All changes made under the Poppler project to this file are licensed
-// under GPL version 2 or later
-//
-// Copyright (C) 2006 Takashi Iwai <tiwai@suse.de>
-// Copyright (C) 2014, 2017 Adrian Johnson <ajohnson@redneon.com>
-// Copyright (C) 2017 Oliver Sander <oliver.sander@tu-dresden.de>
-//
-// To see a description of the changes please see the Changelog file that
-// came with your tarball or type make ChangeLog if you are building from git
-//
-//========================================================================
-
-#include <config.h>
-
-#ifdef USE_GCC_PRAGMAS
-#pragma implementation
-#endif
-
-#include "goo/gmem.h"
-#include "goo/GooString.h"
-#include "poppler/GfxFont.h"
-#include "SplashFTFontEngine.h"
-#include "SplashFTFont.h"
-#include "SplashFTFontFile.h"
-
-//------------------------------------------------------------------------
-// SplashFTFontFile
-//------------------------------------------------------------------------
-
-SplashFontFile *SplashFTFontFile::loadType1Font(SplashFTFontEngine *engineA,
- SplashFontFileID *idA,
- SplashFontSrc *src,
- const char **encA) {
- FT_Face faceA;
- int *codeToGIDA;
- const char *name;
- int i;
-
- if (src->isFile) {
- if (FT_New_Face(engineA->lib, src->fileName->getCString(), 0, &faceA))
- return NULL;
- } else {
- if (FT_New_Memory_Face(engineA->lib, (const FT_Byte *)src->buf, src->bufLen, 0, &faceA))
- return NULL;
- }
- codeToGIDA = (int *)gmallocn(256, sizeof(int));
- for (i = 0; i < 256; ++i) {
- codeToGIDA[i] = 0;
- if ((name = encA[i])) {
- codeToGIDA[i] = (int)FT_Get_Name_Index(faceA, (char *)name);
- if (codeToGIDA[i] == 0) {
- name = GfxFont::getAlternateName(name);
- if (name) {
- codeToGIDA[i] = FT_Get_Name_Index(faceA, (char *)name);
- }
- }
- }
- }
-
- return new SplashFTFontFile(engineA, idA, src,
- faceA, codeToGIDA, 256, gFalse, gTrue);
-}
-
-SplashFontFile *SplashFTFontFile::loadCIDFont(SplashFTFontEngine *engineA,
- SplashFontFileID *idA,
- SplashFontSrc *src,
- int *codeToGIDA,
- int codeToGIDLenA) {
- FT_Face faceA;
-
- if (src->isFile) {
- if (FT_New_Face(engineA->lib, src->fileName->getCString(), 0, &faceA))
- return NULL;
- } else {
- if (FT_New_Memory_Face(engineA->lib, (const FT_Byte *)src->buf, src->bufLen, 0, &faceA))
- return NULL;
- }
-
- return new SplashFTFontFile(engineA, idA, src,
- faceA, codeToGIDA, codeToGIDLenA, gFalse, gFalse);
-}
-
-SplashFontFile *SplashFTFontFile::loadTrueTypeFont(SplashFTFontEngine *engineA,
- SplashFontFileID *idA,
- SplashFontSrc *src,
- int *codeToGIDA,
- int codeToGIDLenA,
- int faceIndexA) {
- FT_Face faceA;
-
- if (src->isFile) {
- if (FT_New_Face(engineA->lib, src->fileName->getCString(), faceIndexA, &faceA))
- return NULL;
- } else {
- if (FT_New_Memory_Face(engineA->lib, (const FT_Byte *)src->buf, src->bufLen, faceIndexA, &faceA))
- return NULL;
- }
-
- return new SplashFTFontFile(engineA, idA, src,
- faceA, codeToGIDA, codeToGIDLenA, gTrue, gFalse);
-}
-
-SplashFTFontFile::SplashFTFontFile(SplashFTFontEngine *engineA,
- SplashFontFileID *idA,
- SplashFontSrc *src,
- FT_Face faceA,
- int *codeToGIDA, int codeToGIDLenA,
- GBool trueTypeA, GBool type1A):
- SplashFontFile(idA, src)
-{
- engine = engineA;
- face = faceA;
- codeToGID = codeToGIDA;
- codeToGIDLen = codeToGIDLenA;
- trueType = trueTypeA;
- type1 = type1A;
-}
-
-SplashFTFontFile::~SplashFTFontFile() {
- if (face) {
- FT_Done_Face(face);
- }
- if (codeToGID) {
- gfree(codeToGID);
- }
-}
-
-SplashFont *SplashFTFontFile::makeFont(SplashCoord *mat,
- SplashCoord *textMat) {
- SplashFont *font;
-
- font = new SplashFTFont(this, mat, textMat);
- font->initCache();
- return font;
-}
-
-int *SplashFTFontFile::getCodeToGID() {
- return codeToGID;
-}
diff --git a/Build/source/libs/poppler/poppler-src/splash/SplashFTFontFile.h b/Build/source/libs/poppler/poppler-src/splash/SplashFTFontFile.h
deleted file mode 100644
index 5931be3fe73..00000000000
--- a/Build/source/libs/poppler/poppler-src/splash/SplashFTFontFile.h
+++ /dev/null
@@ -1,87 +0,0 @@
-//========================================================================
-//
-// SplashFTFontFile.h
-//
-//========================================================================
-
-//========================================================================
-//
-// Modified under the Poppler project - http://poppler.freedesktop.org
-//
-// All changes made under the Poppler project to this file are licensed
-// under GPL version 2 or later
-//
-// Copyright (C) 2006 Takashi Iwai <tiwai@suse.de>
-// Copyright (C) 2017 Oliver Sander <oliver.sander@tu-dresden.de>
-// Copyright (C) 2017 Adrian Johnson <ajohnson@redneon.com>
-//
-// To see a description of the changes please see the Changelog file that
-// came with your tarball or type make ChangeLog if you are building from git
-//
-//========================================================================
-
-#ifndef SPLASHFTFONTFILE_H
-#define SPLASHFTFONTFILE_H
-
-#ifdef USE_GCC_PRAGMAS
-#pragma interface
-#endif
-
-#include <ft2build.h>
-#include FT_FREETYPE_H
-#include "SplashFontFile.h"
-
-class SplashFontFileID;
-class SplashFTFontEngine;
-
-//------------------------------------------------------------------------
-// SplashFTFontFile
-//------------------------------------------------------------------------
-
-class SplashFTFontFile: public SplashFontFile {
-public:
-
- static SplashFontFile *loadType1Font(SplashFTFontEngine *engineA,
- SplashFontFileID *idA,
- SplashFontSrc *src, const char **encA);
- static SplashFontFile *loadCIDFont(SplashFTFontEngine *engineA,
- SplashFontFileID *idA,
- SplashFontSrc *src,
- int *codeToCIDA, int codeToGIDLenA);
- static SplashFontFile *loadTrueTypeFont(SplashFTFontEngine *engineA,
- SplashFontFileID *idA,
- SplashFontSrc *src,
- int *codeToGIDA,
- int codeToGIDLenA,
- int faceIndexA=0);
-
- ~SplashFTFontFile();
-
- // Create a new SplashFTFont, i.e., a scaled instance of this font
- // file.
- SplashFont *makeFont(SplashCoord *mat,
- SplashCoord *textMat) override;
-
- // Provide access to the code-to-GID map
- int* getCodeToGID();
-
-private:
-
- SplashFTFontFile(SplashFTFontEngine *engineA,
- SplashFontFileID *idA,
- SplashFontSrc *src,
- FT_Face faceA,
- int *codeToGIDA, int codeToGIDLenA,
- GBool trueTypeA, GBool type1A);
-
- SplashFTFontEngine *engine;
- FT_Face face;
- int *codeToGID;
- int codeToGIDLen;
- GBool trueType;
- GBool type1;
-
- friend class SplashFTFont;
-};
-
-#endif
diff --git a/Build/source/libs/poppler/poppler-src/splash/SplashFont.cc b/Build/source/libs/poppler/poppler-src/splash/SplashFont.cc
deleted file mode 100644
index 3d6d6b2343e..00000000000
--- a/Build/source/libs/poppler/poppler-src/splash/SplashFont.cc
+++ /dev/null
@@ -1,224 +0,0 @@
-//========================================================================
-//
-// SplashFont.cc
-//
-//========================================================================
-
-//========================================================================
-//
-// Modified under the Poppler project - http://poppler.freedesktop.org
-//
-// All changes made under the Poppler project to this file are licensed
-// under GPL version 2 or later
-//
-// Copyright (C) 2007-2008, 2010, 2014 Albert Astals Cid <aacid@kde.org>
-//
-// To see a description of the changes please see the Changelog file that
-// came with your tarball or type make ChangeLog if you are building from git
-//
-//========================================================================
-
-#include <config.h>
-
-#ifdef USE_GCC_PRAGMAS
-#pragma implementation
-#endif
-
-#include <limits.h>
-#include <string.h>
-#include "goo/gmem.h"
-#include "SplashMath.h"
-#include "SplashGlyphBitmap.h"
-#include "SplashFontFile.h"
-#include "SplashFont.h"
-
-//------------------------------------------------------------------------
-
-struct SplashFontCacheTag {
- int c;
- short xFrac, yFrac; // x and y fractions
- int mru; // valid bit (0x80000000) and MRU index
- int x, y, w, h; // offset and size of glyph
-};
-
-//------------------------------------------------------------------------
-// SplashFont
-//------------------------------------------------------------------------
-
-SplashFont::SplashFont(SplashFontFile *fontFileA, SplashCoord *matA,
- SplashCoord *textMatA, GBool aaA) {
- fontFile = fontFileA;
- fontFile->incRefCnt();
- mat[0] = matA[0];
- mat[1] = matA[1];
- mat[2] = matA[2];
- mat[3] = matA[3];
- textMat[0] = textMatA[0];
- textMat[1] = textMatA[1];
- textMat[2] = textMatA[2];
- textMat[3] = textMatA[3];
- aa = aaA;
-
- cache = NULL;
- cacheTags = NULL;
-
- xMin = yMin = xMax = yMax = 0;
-}
-
-void SplashFont::initCache() {
- int i;
-
- // this should be (max - min + 1), but we add some padding to
- // deal with rounding errors
- glyphW = xMax - xMin + 3;
- glyphH = yMax - yMin + 3;
- if (glyphW > INT_MAX / glyphH) {
- glyphSize = -1;
- } else {
- if (aa) {
- glyphSize = glyphW * glyphH;
- } else {
- glyphSize = ((glyphW + 7) >> 3) * glyphH;
- }
- }
-
- // set up the glyph pixmap cache
- cacheAssoc = 8;
- if (glyphSize <= 64) {
- cacheSets = 32;
- } else if (glyphSize <= 128) {
- cacheSets = 16;
- } else if (glyphSize <= 256) {
- cacheSets = 8;
- } else if (glyphSize <= 512) {
- cacheSets = 4;
- } else if (glyphSize <= 1024) {
- cacheSets = 2;
- } else {
- cacheSets = 1;
- }
- cache = (Guchar *)gmallocn_checkoverflow(cacheSets* cacheAssoc, glyphSize);
- if (cache != NULL) {
- cacheTags = (SplashFontCacheTag *)gmallocn(cacheSets * cacheAssoc,
- sizeof(SplashFontCacheTag));
- for (i = 0; i < cacheSets * cacheAssoc; ++i) {
- cacheTags[i].mru = i & (cacheAssoc - 1);
- }
- } else {
- cacheAssoc = 0;
- }
-}
-
-SplashFont::~SplashFont() {
- fontFile->decRefCnt();
- if (cache) {
- gfree(cache);
- }
- if (cacheTags) {
- gfree(cacheTags);
- }
-}
-
-GBool SplashFont::getGlyph(int c, int xFrac, int yFrac,
- SplashGlyphBitmap *bitmap, int x0, int y0, SplashClip *clip, SplashClipResult *clipRes) {
- SplashGlyphBitmap bitmap2;
- int size;
- Guchar *p;
- int i, j, k;
-
- // no fractional coordinates for large glyphs or non-anti-aliased
- // glyphs
- if (!aa || glyphH > 50) {
- xFrac = yFrac = 0;
- }
-
- // check the cache
- i = (c & (cacheSets - 1)) * cacheAssoc;
- for (j = 0; j < cacheAssoc; ++j) {
- if ((cacheTags[i+j].mru & 0x80000000) &&
- cacheTags[i+j].c == c &&
- (int)cacheTags[i+j].xFrac == xFrac &&
- (int)cacheTags[i+j].yFrac == yFrac) {
- bitmap->x = cacheTags[i+j].x;
- bitmap->y = cacheTags[i+j].y;
- bitmap->w = cacheTags[i+j].w;
- bitmap->h = cacheTags[i+j].h;
- for (k = 0; k < cacheAssoc; ++k) {
- if (k != j &&
- (cacheTags[i+k].mru & 0x7fffffff) <
- (cacheTags[i+j].mru & 0x7fffffff)) {
- ++cacheTags[i+k].mru;
- }
- }
- cacheTags[i+j].mru = 0x80000000;
- bitmap->aa = aa;
- bitmap->data = cache + (i+j) * glyphSize;
- bitmap->freeData = gFalse;
-
- *clipRes = clip->testRect(x0 - bitmap->x,
- y0 - bitmap->y,
- x0 - bitmap->x + bitmap->w - 1,
- y0 - bitmap->y + bitmap->h - 1);
-
- return gTrue;
- }
- }
-
- // generate the glyph bitmap
- if (!makeGlyph(c, xFrac, yFrac, &bitmap2, x0, y0, clip, clipRes)) {
- return gFalse;
- }
-
- if (*clipRes == splashClipAllOutside)
- {
- bitmap->freeData = gFalse;
- if (bitmap2.freeData) gfree(bitmap2.data);
- return gTrue;
- }
-
- // if the glyph doesn't fit in the bounding box, return a temporary
- // uncached bitmap
- if (bitmap2.w > glyphW || bitmap2.h > glyphH) {
- *bitmap = bitmap2;
- return gTrue;
- }
-
- // insert glyph pixmap in cache
- if (aa) {
- size = bitmap2.w * bitmap2.h;
- } else {
- size = ((bitmap2.w + 7) >> 3) * bitmap2.h;
- }
- p = NULL; // make gcc happy
- if (cacheAssoc == 0)
- {
- // we had problems on the malloc of the cache, so ignore it
- *bitmap = bitmap2;
- }
- else
- {
- for (j = 0; j < cacheAssoc; ++j) {
- if ((cacheTags[i+j].mru & 0x7fffffff) == cacheAssoc - 1) {
- cacheTags[i+j].mru = 0x80000000;
- cacheTags[i+j].c = c;
- cacheTags[i+j].xFrac = (short)xFrac;
- cacheTags[i+j].yFrac = (short)yFrac;
- cacheTags[i+j].x = bitmap2.x;
- cacheTags[i+j].y = bitmap2.y;
- cacheTags[i+j].w = bitmap2.w;
- cacheTags[i+j].h = bitmap2.h;
- p = cache + (i+j) * glyphSize;
- memcpy(p, bitmap2.data, size);
- } else {
- ++cacheTags[i+j].mru;
- }
- }
- *bitmap = bitmap2;
- bitmap->data = p;
- bitmap->freeData = gFalse;
- if (bitmap2.freeData) {
- gfree(bitmap2.data);
- }
- }
- return gTrue;
-}
diff --git a/Build/source/libs/poppler/poppler-src/splash/SplashFont.h b/Build/source/libs/poppler/poppler-src/splash/SplashFont.h
deleted file mode 100644
index 78b00d2dcaf..00000000000
--- a/Build/source/libs/poppler/poppler-src/splash/SplashFont.h
+++ /dev/null
@@ -1,121 +0,0 @@
-//========================================================================
-//
-// SplashFont.h
-//
-//========================================================================
-
-//========================================================================
-//
-// Modified under the Poppler project - http://poppler.freedesktop.org
-//
-// All changes made under the Poppler project to this file are licensed
-// under GPL version 2 or later
-//
-// Copyright (C) 2007-2008 Albert Astals Cid <aacid@kde.org>
-//
-// To see a description of the changes please see the Changelog file that
-// came with your tarball or type make ChangeLog if you are building from git
-//
-//========================================================================
-
-#ifndef SPLASHFONT_H
-#define SPLASHFONT_H
-
-#ifdef USE_GCC_PRAGMAS
-#pragma interface
-#endif
-
-#include "goo/gtypes.h"
-#include "SplashTypes.h"
-#include "SplashClip.h"
-
-struct SplashGlyphBitmap;
-struct SplashFontCacheTag;
-class SplashFontFile;
-class SplashPath;
-
-//------------------------------------------------------------------------
-
-// Fractional positioning uses this many bits to the right of the
-// decimal points.
-#define splashFontFractionBits 2
-#define splashFontFraction (1 << splashFontFractionBits)
-#define splashFontFractionMul \
- ((SplashCoord)1 / (SplashCoord)splashFontFraction)
-
-//------------------------------------------------------------------------
-// SplashFont
-//------------------------------------------------------------------------
-
-class SplashFont {
-public:
-
- SplashFont(SplashFontFile *fontFileA, SplashCoord *matA,
- SplashCoord *textMatA, GBool aaA);
-
- // This must be called after the constructor, so that the subclass
- // constructor has a chance to compute the bbox.
- void initCache();
-
- virtual ~SplashFont();
-
- SplashFontFile *getFontFile() { return fontFile; }
-
- // Return true if <this> matches the specified font file and matrix.
- GBool matches(SplashFontFile *fontFileA, SplashCoord *matA,
- SplashCoord *textMatA) {
- return fontFileA == fontFile &&
- matA[0] == mat[0] && matA[1] == mat[1] &&
- matA[2] == mat[2] && matA[3] == mat[3] &&
- textMatA[0] == textMat[0] && textMatA[1] == textMat[1] &&
- textMatA[2] == textMat[2] && textMatA[3] == textMat[3];
- }
-
- // Get a glyph - this does a cache lookup first, and if not found,
- // creates a new bitmap and adds it to the cache. The <xFrac> and
- // <yFrac> values are splashFontFractionBits bits each, representing
- // the numerators of fractions in [0, 1), where the denominator is
- // splashFontFraction = 1 << splashFontFractionBits. Subclasses
- // should override this to zero out xFrac and/or yFrac if they don't
- // support fractional coordinates.
- virtual GBool getGlyph(int c, int xFrac, int yFrac,
- SplashGlyphBitmap *bitmap, int x0, int y0, SplashClip *clip, SplashClipResult *clipRes);
-
- // Rasterize a glyph. The <xFrac> and <yFrac> values are the same
- // as described for getGlyph.
- virtual GBool makeGlyph(int c, int xFrac, int yFrac,
- SplashGlyphBitmap *bitmap, int x0, int y0, SplashClip *clip, SplashClipResult *clipRes) = 0;
-
- // Return the path for a glyph.
- virtual SplashPath *getGlyphPath(int c) = 0;
-
- // Return the advance of a glyph. (in 0..1 range)
- // < 0 means not known
- virtual double getGlyphAdvance(int c) { return -1; }
-
- // Return the font transform matrix.
- SplashCoord *getMatrix() { return mat; }
-
- // Return the glyph bounding box.
- void getBBox(int *xMinA, int *yMinA, int *xMaxA, int *yMaxA)
- { *xMinA = xMin; *yMinA = yMin; *xMaxA = xMax; *yMaxA = yMax; }
-
-protected:
-
- SplashFontFile *fontFile;
- SplashCoord mat[4]; // font transform matrix
- // (text space -> device space)
- SplashCoord textMat[4]; // text transform matrix
- // (text space -> user space)
- GBool aa; // anti-aliasing
- int xMin, yMin, xMax, yMax; // glyph bounding box
- Guchar *cache; // glyph bitmap cache
- SplashFontCacheTag * // cache tags
- cacheTags;
- int glyphW, glyphH; // size of glyph bitmaps
- int glyphSize; // size of glyph bitmaps, in bytes
- int cacheSets; // number of sets in cache
- int cacheAssoc; // cache associativity (glyphs per set)
-};
-
-#endif
diff --git a/Build/source/libs/poppler/poppler-src/splash/SplashFontEngine.cc b/Build/source/libs/poppler/poppler-src/splash/SplashFontEngine.cc
deleted file mode 100644
index 62e5a0199bf..00000000000
--- a/Build/source/libs/poppler/poppler-src/splash/SplashFontEngine.cc
+++ /dev/null
@@ -1,288 +0,0 @@
-//========================================================================
-//
-// SplashFontEngine.cc
-//
-//========================================================================
-
-//========================================================================
-//
-// Modified under the Poppler project - http://poppler.freedesktop.org
-//
-// All changes made under the Poppler project to this file are licensed
-// under GPL version 2 or later
-//
-// Copyright (C) 2006 Takashi Iwai <tiwai@suse.de>
-// Copyright (C) 2009 Petr Gajdos <pgajdos@novell.com>
-// Copyright (C) 2009 Kovid Goyal <kovid@kovidgoyal.net>
-// Copyright (C) 2009 Albert Astals Cid <aacid@kde.org>
-// Copyright (C) 2011 Andreas Hartmetz <ahartmetz@gmail.com>
-// Copyright (C) 2013 Thomas Freitag <Thomas.Freitag@alfa.de>
-// Copyright (C) 2015 Dmytro Morgun <lztoad@gmail.com>
-// Copyright (C) 2017 Adrian Johnson <ajohnson@redneon.com>
-//
-// To see a description of the changes please see the Changelog file that
-// came with your tarball or type make ChangeLog if you are building from git
-//
-//========================================================================
-
-#include <config.h>
-
-#ifdef USE_GCC_PRAGMAS
-#pragma implementation
-#endif
-
-#include <stdlib.h>
-#include <stdio.h>
-#ifdef HAVE_UNISTD_H
-# include <unistd.h>
-#endif
-#include "goo/gmem.h"
-#include "goo/GooString.h"
-#include "SplashMath.h"
-#include "SplashFTFontEngine.h"
-#include "SplashFontFile.h"
-#include "SplashFontFileID.h"
-#include "SplashFont.h"
-#include "SplashFontEngine.h"
-
-#ifdef VMS
-#if (__VMS_VER < 70000000)
-extern "C" int unlink(char *filename);
-#endif
-#endif
-
-#ifdef VMS
-#if (__VMS_VER < 70000000)
-extern "C" int unlink(char *filename);
-#endif
-#endif
-
-//------------------------------------------------------------------------
-// SplashFontEngine
-//------------------------------------------------------------------------
-
-SplashFontEngine::SplashFontEngine(
- GBool enableFreeType,
- GBool enableFreeTypeHinting,
- GBool enableSlightHinting,
- GBool aa) {
- int i;
-
- for (i = 0; i < splashFontCacheSize; ++i) {
- fontCache[i] = NULL;
- }
-
- if (enableFreeType) {
- ftEngine = SplashFTFontEngine::init(aa, enableFreeTypeHinting, enableSlightHinting);
- } else {
- ftEngine = NULL;
- }
-}
-
-SplashFontEngine::~SplashFontEngine() {
- int i;
-
- for (i = 0; i < splashFontCacheSize; ++i) {
- if (fontCache[i]) {
- delete fontCache[i];
- }
- }
-
- if (ftEngine) {
- delete ftEngine;
- }
-}
-
-SplashFontFile *SplashFontEngine::getFontFile(SplashFontFileID *id) {
- SplashFontFile *fontFile;
- int i;
-
- for (i = 0; i < splashFontCacheSize; ++i) {
- if (fontCache[i]) {
- fontFile = fontCache[i]->getFontFile();
- if (fontFile && fontFile->getID()->matches(id)) {
- return fontFile;
- }
- }
- }
- return NULL;
-}
-
-SplashFontFile *SplashFontEngine::loadType1Font(SplashFontFileID *idA,
- SplashFontSrc *src,
- const char **enc) {
- SplashFontFile *fontFile;
-
- fontFile = NULL;
- if (!fontFile && ftEngine) {
- fontFile = ftEngine->loadType1Font(idA, src, enc);
- }
-
- // delete the (temporary) font file -- with Unix hard link
- // semantics, this will remove the last link; otherwise it will
- // return an error, leaving the file to be deleted later (if
- // loadXYZFont failed, the file will always be deleted)
- if (src->isFile)
- src->unref();
-
- return fontFile;
-}
-
-SplashFontFile *SplashFontEngine::loadType1CFont(SplashFontFileID *idA,
- SplashFontSrc *src,
- const char **enc) {
- SplashFontFile *fontFile;
-
- fontFile = NULL;
- if (!fontFile && ftEngine) {
- fontFile = ftEngine->loadType1CFont(idA, src, enc);
- }
-
- // delete the (temporary) font file -- with Unix hard link
- // semantics, this will remove the last link; otherwise it will
- // return an error, leaving the file to be deleted later (if
- // loadXYZFont failed, the file will always be deleted)
- if (src->isFile)
- src->unref();
-
- return fontFile;
-}
-
-SplashFontFile *SplashFontEngine::loadOpenTypeT1CFont(SplashFontFileID *idA,
- SplashFontSrc *src,
- const char **enc) {
- SplashFontFile *fontFile;
-
- fontFile = NULL;
- if (!fontFile && ftEngine) {
- fontFile = ftEngine->loadOpenTypeT1CFont(idA, src, enc);
- }
-
- // delete the (temporary) font file -- with Unix hard link
- // semantics, this will remove the last link; otherwise it will
- // return an error, leaving the file to be deleted later (if
- // loadXYZFont failed, the file will always be deleted)
- if (src->isFile)
- src->unref();
-
- return fontFile;
-}
-
-SplashFontFile *SplashFontEngine::loadCIDFont(SplashFontFileID *idA,
- SplashFontSrc *src) {
- SplashFontFile *fontFile;
-
- fontFile = NULL;
- if (!fontFile && ftEngine) {
- fontFile = ftEngine->loadCIDFont(idA, src);
- }
-
- // delete the (temporary) font file -- with Unix hard link
- // semantics, this will remove the last link; otherwise it will
- // return an error, leaving the file to be deleted later (if
- // loadXYZFont failed, the file will always be deleted)
- if (src->isFile)
- src->unref();
-
- return fontFile;
-}
-
-SplashFontFile *SplashFontEngine::loadOpenTypeCFFFont(SplashFontFileID *idA,
- SplashFontSrc *src,
- int *codeToGID,
- int codeToGIDLen) {
- SplashFontFile *fontFile;
-
- fontFile = NULL;
- if (!fontFile && ftEngine) {
- fontFile = ftEngine->loadOpenTypeCFFFont(idA, src, codeToGID, codeToGIDLen);
- }
-
- // delete the (temporary) font file -- with Unix hard link
- // semantics, this will remove the last link; otherwise it will
- // return an error, leaving the file to be deleted later (if
- // loadXYZFont failed, the file will always be deleted)
- if (src->isFile)
- src->unref();
-
- return fontFile;
-}
-
-SplashFontFile *SplashFontEngine::loadTrueTypeFont(SplashFontFileID *idA,
- SplashFontSrc *src,
- int *codeToGID,
- int codeToGIDLen,
- int faceIndex) {
- SplashFontFile *fontFile;
-
- fontFile = NULL;
- if (!fontFile && ftEngine) {
- fontFile = ftEngine->loadTrueTypeFont(idA, src,
- codeToGID, codeToGIDLen, faceIndex);
- }
-
- if (!fontFile) {
- gfree(codeToGID);
- }
-
- // delete the (temporary) font file -- with Unix hard link
- // semantics, this will remove the last link; otherwise it will
- // return an error, leaving the file to be deleted later (if
- // loadXYZFont failed, the file will always be deleted)
- if (src->isFile)
- src->unref();
-
- return fontFile;
-}
-
-GBool SplashFontEngine::getAA() {
- return (ftEngine == NULL) ? gFalse : ftEngine->getAA();
-}
-
-void SplashFontEngine::setAA(GBool aa) {
- if (ftEngine != NULL) {
- ftEngine->setAA(aa);
- }
-}
-
-SplashFont *SplashFontEngine::getFont(SplashFontFile *fontFile,
- SplashCoord *textMat,
- SplashCoord *ctm) {
- SplashCoord mat[4];
- SplashFont *font;
- int i, j;
-
- mat[0] = textMat[0] * ctm[0] + textMat[1] * ctm[2];
- mat[1] = -(textMat[0] * ctm[1] + textMat[1] * ctm[3]);
- mat[2] = textMat[2] * ctm[0] + textMat[3] * ctm[2];
- mat[3] = -(textMat[2] * ctm[1] + textMat[3] * ctm[3]);
- if (!splashCheckDet(mat[0], mat[1], mat[2], mat[3], 0.01)) {
- // avoid a singular (or close-to-singular) matrix
- mat[0] = 0.01; mat[1] = 0;
- mat[2] = 0; mat[3] = 0.01;
- }
-
- font = fontCache[0];
- if (font && font->matches(fontFile, mat, textMat)) {
- return font;
- }
- for (i = 1; i < splashFontCacheSize; ++i) {
- font = fontCache[i];
- if (font && font->matches(fontFile, mat, textMat)) {
- for (j = i; j > 0; --j) {
- fontCache[j] = fontCache[j-1];
- }
- fontCache[0] = font;
- return font;
- }
- }
- font = fontFile->makeFont(mat, textMat);
- if (fontCache[splashFontCacheSize - 1]) {
- delete fontCache[splashFontCacheSize - 1];
- }
- for (j = splashFontCacheSize - 1; j > 0; --j) {
- fontCache[j] = fontCache[j-1];
- }
- fontCache[0] = font;
- return font;
-}
diff --git a/Build/source/libs/poppler/poppler-src/splash/SplashFontEngine.h b/Build/source/libs/poppler/poppler-src/splash/SplashFontEngine.h
deleted file mode 100644
index e3ee1ce600d..00000000000
--- a/Build/source/libs/poppler/poppler-src/splash/SplashFontEngine.h
+++ /dev/null
@@ -1,99 +0,0 @@
-//========================================================================
-//
-// SplashFontEngine.h
-//
-//========================================================================
-
-//========================================================================
-//
-// Modified under the Poppler project - http://poppler.freedesktop.org
-//
-// All changes made under the Poppler project to this file are licensed
-// under GPL version 2 or later
-//
-// Copyright (C) 2006 Takashi Iwai <tiwai@suse.de>
-// Copyright (C) 2009 Petr Gajdos <pgajdos@novell.com>
-// Copyright (C) 2009, 2011 Albert Astals Cid <aacid@kde.org>
-// Copyright (C) 2011 Andreas Hartmetz <ahartmetz@gmail.com>
-// Copyright (C) 2013 Thomas Freitag <Thomas.Freitag@alfa.de>
-// Copyright (C) 2017 Adrian Johnson <ajohnson@redneon.com>
-//
-// To see a description of the changes please see the Changelog file that
-// came with your tarball or type make ChangeLog if you are building from git
-//
-//========================================================================
-
-#ifndef SPLASHFONTENGINE_H
-#define SPLASHFONTENGINE_H
-
-#ifdef USE_GCC_PRAGMAS
-#pragma interface
-#endif
-
-#include "goo/gtypes.h"
-#include "SplashTypes.h"
-
-class SplashT1FontEngine;
-class SplashFTFontEngine;
-class SplashDTFontEngine;
-class SplashDT4FontEngine;
-class SplashFontFile;
-class SplashFontFileID;
-class SplashFont;
-class SplashFontSrc;
-
-//------------------------------------------------------------------------
-
-#define splashFontCacheSize 16
-
-//------------------------------------------------------------------------
-// SplashFontEngine
-//------------------------------------------------------------------------
-
-class SplashFontEngine {
-public:
-
- // Create a font engine.
- SplashFontEngine(
- GBool enableFreeType,
- GBool enableFreeTypeHinting,
- GBool enableSlightHinting,
- GBool aa);
-
- ~SplashFontEngine();
-
- // Get a font file from the cache. Returns NULL if there is no
- // matching entry in the cache.
- SplashFontFile *getFontFile(SplashFontFileID *id);
-
- // Load fonts - these create new SplashFontFile objects.
- SplashFontFile *loadType1Font(SplashFontFileID *idA, SplashFontSrc *src, const char **enc);
- SplashFontFile *loadType1CFont(SplashFontFileID *idA, SplashFontSrc *src, const char **enc);
- SplashFontFile *loadOpenTypeT1CFont(SplashFontFileID *idA, SplashFontSrc *src, const char **enc);
- SplashFontFile *loadCIDFont(SplashFontFileID *idA, SplashFontSrc *src);
- SplashFontFile *loadOpenTypeCFFFont(SplashFontFileID *idA, SplashFontSrc *src,
- int *codeToGID, int codeToGIDLen);
- SplashFontFile *loadTrueTypeFont(SplashFontFileID *idA, SplashFontSrc *src,
- int *codeToGID, int codeToGIDLen, int faceIndex = 0);
-
- // Get a font - this does a cache lookup first, and if not found,
- // creates a new SplashFont object and adds it to the cache. The
- // matrix, mat = textMat * ctm:
- // [ mat[0] mat[1] ]
- // [ mat[2] mat[3] ]
- // specifies the font transform in PostScript style:
- // [x' y'] = [x y] * mat
- // Note that the Splash y axis points downward.
- SplashFont *getFont(SplashFontFile *fontFile,
- SplashCoord *textMat, SplashCoord *ctm);
- GBool getAA();
- void setAA(GBool aa);
-
-private:
-
- SplashFont *fontCache[splashFontCacheSize];
-
- SplashFTFontEngine *ftEngine;
-};
-
-#endif
diff --git a/Build/source/libs/poppler/poppler-src/splash/SplashFontFile.cc b/Build/source/libs/poppler/poppler-src/splash/SplashFontFile.cc
deleted file mode 100644
index 68e8608b6a7..00000000000
--- a/Build/source/libs/poppler/poppler-src/splash/SplashFontFile.cc
+++ /dev/null
@@ -1,124 +0,0 @@
-//========================================================================
-//
-// SplashFontFile.cc
-//
-//========================================================================
-
-//========================================================================
-//
-// Modified under the Poppler project - http://poppler.freedesktop.org
-//
-// All changes made under the Poppler project to this file are licensed
-// under GPL version 2 or later
-//
-// Copyright (C) 2006 Takashi Iwai <tiwai@suse.de>
-// Copyright (C) 2008 Albert Astals Cid <aacid@kde.org>
-//
-// To see a description of the changes please see the Changelog file that
-// came with your tarball or type make ChangeLog if you are building from git
-//
-//========================================================================
-
-#include <config.h>
-
-#ifdef USE_GCC_PRAGMAS
-#pragma implementation
-#endif
-
-#include <stdio.h>
-#ifdef HAVE_UNISTD_H
-#include <unistd.h>
-#endif
-#include "goo/gmem.h"
-#include "goo/GooString.h"
-#include "SplashFontFile.h"
-#include "SplashFontFileID.h"
-
-#ifdef VMS
-#if (__VMS_VER < 70000000)
-extern "C" int unlink(char *filename);
-#endif
-#endif
-
-//------------------------------------------------------------------------
-// SplashFontFile
-//------------------------------------------------------------------------
-
-SplashFontFile::SplashFontFile(SplashFontFileID *idA, SplashFontSrc *srcA) {
- id = idA;
- src = srcA;
- src->ref();
- refCnt = 0;
- doAdjustMatrix = gFalse;
-}
-
-SplashFontFile::~SplashFontFile() {
- src->unref();
- delete id;
-}
-
-void SplashFontFile::incRefCnt() {
- ++refCnt;
-}
-
-void SplashFontFile::decRefCnt() {
- if (!--refCnt) {
- delete this;
- }
-}
-
-//
-
-SplashFontSrc::SplashFontSrc() {
- isFile = gFalse;
- deleteSrc = gFalse;
- fileName = NULL;
- buf = NULL;
- refcnt = 1;
-}
-
-SplashFontSrc::~SplashFontSrc() {
- if (deleteSrc) {
- if (isFile) {
- if (fileName)
- unlink(fileName->getCString());
- } else {
- if (buf)
- gfree(buf);
- }
- }
-
- if (isFile && fileName)
- delete fileName;
-}
-
-void SplashFontSrc::ref() {
- refcnt++;
-}
-
-void SplashFontSrc::unref() {
- if (! --refcnt)
- delete this;
-}
-
-void SplashFontSrc::setFile(GooString *file, GBool del)
-{
- isFile = gTrue;
- fileName = file->copy();
- deleteSrc = del;
-}
-
-void SplashFontSrc::setFile(const char *file, GBool del)
-{
- isFile = gTrue;
- fileName = new GooString(file);
- deleteSrc = del;
-}
-
-void SplashFontSrc::setBuf(char *bufA, int bufLenA, GBool del)
-{
- isFile = gFalse;
- buf = bufA;
- bufLen = bufLenA;
- deleteSrc = del;
-}
diff --git a/Build/source/libs/poppler/poppler-src/splash/SplashFontFile.h b/Build/source/libs/poppler/poppler-src/splash/SplashFontFile.h
deleted file mode 100644
index ec87504b9bc..00000000000
--- a/Build/source/libs/poppler/poppler-src/splash/SplashFontFile.h
+++ /dev/null
@@ -1,95 +0,0 @@
-//========================================================================
-//
-// SplashFontFile.h
-//
-//========================================================================
-
-//========================================================================
-//
-// Modified under the Poppler project - http://poppler.freedesktop.org
-//
-// All changes made under the Poppler project to this file are licensed
-// under GPL version 2 or later
-//
-// Copyright (C) 2006 Takashi Iwai <tiwai@suse.de>
-// Copyright (C) 2008, 2010 Albert Astals Cid <aacid@kde.org>
-//
-// To see a description of the changes please see the Changelog file that
-// came with your tarball or type make ChangeLog if you are building from git
-//
-//========================================================================
-
-#ifndef SPLASHFONTFILE_H
-#define SPLASHFONTFILE_H
-
-#ifdef USE_GCC_PRAGMAS
-#pragma interface
-#endif
-
-#include "goo/gtypes.h"
-#include "SplashTypes.h"
-
-class GooString;
-class SplashFontEngine;
-class SplashFont;
-class SplashFontFileID;
-
-//------------------------------------------------------------------------
-// SplashFontFile
-//------------------------------------------------------------------------
-
-class SplashFontSrc {
-public:
- SplashFontSrc();
-
- void setFile(GooString *file, GBool del);
- void setFile(const char *file, GBool del);
- void setBuf(char *bufA, int buflenA, GBool del);
-
- void ref();
- void unref();
-
- GBool isFile;
- GooString *fileName;
- char *buf;
- int bufLen;
-
-private:
- ~SplashFontSrc();
- int refcnt;
- GBool deleteSrc;
-};
-
-class SplashFontFile {
-public:
-
- virtual ~SplashFontFile();
-
- // Create a new SplashFont, i.e., a scaled instance of this font
- // file.
- virtual SplashFont *makeFont(SplashCoord *mat, SplashCoord *textMat) = 0;
-
- // Get the font file ID.
- SplashFontFileID *getID() { return id; }
-
- // Increment the reference count.
- void incRefCnt();
-
- // Decrement the reference count. If the new value is zero, delete
- // the SplashFontFile object.
- void decRefCnt();
-
- GBool doAdjustMatrix;
-
-protected:
-
- SplashFontFile(SplashFontFileID *idA, SplashFontSrc *srcA);
-
- SplashFontFileID *id;
- SplashFontSrc *src;
- int refCnt;
-
- friend class SplashFontEngine;
-};
-
-#endif
diff --git a/Build/source/libs/poppler/poppler-src/splash/SplashFontFileID.cc b/Build/source/libs/poppler/poppler-src/splash/SplashFontFileID.cc
deleted file mode 100644
index a66dabf61e3..00000000000
--- a/Build/source/libs/poppler/poppler-src/splash/SplashFontFileID.cc
+++ /dev/null
@@ -1,23 +0,0 @@
-//========================================================================
-//
-// SplashFontFileID.cc
-//
-//========================================================================
-
-#include <config.h>
-
-#ifdef USE_GCC_PRAGMAS
-#pragma implementation
-#endif
-
-#include "SplashFontFileID.h"
-
-//------------------------------------------------------------------------
-// SplashFontFileID
-//------------------------------------------------------------------------
-
-SplashFontFileID::SplashFontFileID() {
-}
-
-SplashFontFileID::~SplashFontFileID() {
-}
diff --git a/Build/source/libs/poppler/poppler-src/splash/SplashFontFileID.h b/Build/source/libs/poppler/poppler-src/splash/SplashFontFileID.h
deleted file mode 100644
index cfd89ebb56a..00000000000
--- a/Build/source/libs/poppler/poppler-src/splash/SplashFontFileID.h
+++ /dev/null
@@ -1,28 +0,0 @@
-//========================================================================
-//
-// SplashFontFileID.h
-//
-//========================================================================
-
-#ifndef SPLASHFONTFILEID_H
-#define SPLASHFONTFILEID_H
-
-#ifdef USE_GCC_PRAGMAS
-#pragma interface
-#endif
-
-#include "goo/gtypes.h"
-
-//------------------------------------------------------------------------
-// SplashFontFileID
-//------------------------------------------------------------------------
-
-class SplashFontFileID {
-public:
-
- SplashFontFileID();
- virtual ~SplashFontFileID();
- virtual GBool matches(SplashFontFileID *id) = 0;
-};
-
-#endif
diff --git a/Build/source/libs/poppler/poppler-src/splash/SplashGlyphBitmap.h b/Build/source/libs/poppler/poppler-src/splash/SplashGlyphBitmap.h
deleted file mode 100644
index c062c106e6a..00000000000
--- a/Build/source/libs/poppler/poppler-src/splash/SplashGlyphBitmap.h
+++ /dev/null
@@ -1,24 +0,0 @@
-//========================================================================
-//
-// SplashGlyphBitmap.h
-//
-//========================================================================
-
-#ifndef SPLASHGLYPHBITMAP_H
-#define SPLASHGLYPHBITMAP_H
-
-#include "goo/gtypes.h"
-
-//------------------------------------------------------------------------
-// SplashGlyphBitmap
-//------------------------------------------------------------------------
-
-struct SplashGlyphBitmap {
- int x, y, w, h; // offset and size of glyph
- GBool aa; // anti-aliased: true means 8-bit alpha
- // bitmap; false means 1-bit
- Guchar *data; // bitmap data
- GBool freeData; // true if data memory should be freed
-};
-
-#endif
diff --git a/Build/source/libs/poppler/poppler-src/splash/SplashMath.h b/Build/source/libs/poppler/poppler-src/splash/SplashMath.h
deleted file mode 100644
index 36793ea3fcd..00000000000
--- a/Build/source/libs/poppler/poppler-src/splash/SplashMath.h
+++ /dev/null
@@ -1,246 +0,0 @@
-//========================================================================
-//
-// SplashMath.h
-//
-//========================================================================
-
-//========================================================================
-//
-// Modified under the Poppler project - http://poppler.freedesktop.org
-//
-// All changes made under the Poppler project to this file are licensed
-// under GPL version 2 or later
-//
-// Copyright (C) 2009-2011 Albert Astals Cid <aacid@kde.org>
-// Copyright (C) 2017 Adrian Johnson <ajohnson@redneon.com>
-//
-// To see a description of the changes please see the Changelog file that
-// came with your tarball or type make ChangeLog if you are building from git
-//
-//========================================================================
-
-#ifndef SPLASHMATH_H
-#define SPLASHMATH_H
-
-#include "poppler-config.h"
-
-#ifdef USE_FIXEDPOINT
-#include "goo/FixedPoint.h"
-#else
-#include <math.h>
-#endif
-#include "SplashTypes.h"
-
-static inline SplashCoord splashAbs(SplashCoord x) {
-#if defined(USE_FIXEDPOINT)
- return FixedPoint::abs(x);
-#elif defined(USE_FLOAT)
- return fabsf(x);
-#else
- return fabs(x);
-#endif
-}
-
-static inline int splashFloor(SplashCoord x) {
-#if defined(USE_FIXEDPOINT)
- return FixedPoint::floor(x);
-#elif defined(USE_FLOAT)
- return (int)floorf(x);
-#elif defined(__GNUC__) && defined(__i386__)
- // floor() and (int)() are implemented separately, which results
- // in changing the FPCW multiple times - so we optimize it with
- // some inline assembly
- Gushort oldCW, newCW, t;
- int result;
-
- __asm__ volatile("fldl %4\n"
- "fnstcw %0\n"
- "movw %0, %3\n"
- "andw $0xf3ff, %3\n"
- "orw $0x0400, %3\n"
- "movw %3, %1\n" // round down
- "fldcw %1\n"
- "fistpl %2\n"
- "fldcw %0\n"
- : "=m" (oldCW), "=m" (newCW), "=m" (result), "=r" (t)
- : "m" (x));
- return result;
-#elif defined(_WIN32) && defined(_M_IX86)
- // floor() and (int)() are implemented separately, which results
- // in changing the FPCW multiple times - so we optimize it with
- // some inline assembly
- Gushort oldCW, newCW;
- int result;
-
- __asm fld QWORD PTR x
- __asm fnstcw WORD PTR oldCW
- __asm mov ax, WORD PTR oldCW
- __asm and ax, 0xf3ff
- __asm or ax, 0x0400
- __asm mov WORD PTR newCW, ax // round down
- __asm fldcw WORD PTR newCW
- __asm fistp DWORD PTR result
- __asm fldcw WORD PTR oldCW
- return result;
-#else
- if (x > 0) return (int)x;
- else return (int)floor(x);
-#endif
-}
-
-static inline int splashCeil(SplashCoord x) {
-#if defined(USE_FIXEDPOINT)
- return FixedPoint::ceil(x);
-#elif defined(USE_FLOAT)
- return (int)ceilf(x);
-#elif defined(__GNUC__) && defined(__i386__)
- // ceil() and (int)() are implemented separately, which results
- // in changing the FPCW multiple times - so we optimize it with
- // some inline assembly
- Gushort oldCW, newCW, t;
- int result;
-
- __asm__ volatile("fldl %4\n"
- "fnstcw %0\n"
- "movw %0, %3\n"
- "andw $0xf3ff, %3\n"
- "orw $0x0800, %3\n"
- "movw %3, %1\n" // round up
- "fldcw %1\n"
- "fistpl %2\n"
- "fldcw %0\n"
- : "=m" (oldCW), "=m" (newCW), "=m" (result), "=r" (t)
- : "m" (x));
- return result;
-#elif defined(_WIN32) && defined(_M_IX86)
- // ceil() and (int)() are implemented separately, which results
- // in changing the FPCW multiple times - so we optimize it with
- // some inline assembly
- Gushort oldCW, newCW;
- int result;
-
- __asm fld QWORD PTR x
- __asm fnstcw WORD PTR oldCW
- __asm mov ax, WORD PTR oldCW
- __asm and ax, 0xf3ff
- __asm or ax, 0x0800
- __asm mov WORD PTR newCW, ax // round up
- __asm fldcw WORD PTR newCW
- __asm fistp DWORD PTR result
- __asm fldcw WORD PTR oldCW
- return result;
-#else
- return (int)ceil(x);
-#endif
-}
-
-static inline int splashRound(SplashCoord x) {
-#if defined(USE_FIXEDPOINT)
- return FixedPoint::round(x);
-#elif defined(__GNUC__) && defined(__i386__)
- // this could use round-to-nearest mode and avoid the "+0.5",
- // but that produces slightly different results (because i+0.5
- // sometimes rounds up and sometimes down using the even rule)
- Gushort oldCW, newCW, t;
- int result;
-
- x += 0.5;
- __asm__ volatile("fldl %4\n"
- "fnstcw %0\n"
- "movw %0, %3\n"
- "andw $0xf3ff, %3\n"
- "orw $0x0400, %3\n"
- "movw %3, %1\n" // round down
- "fldcw %1\n"
- "fistpl %2\n"
- "fldcw %0\n"
- : "=m" (oldCW), "=m" (newCW), "=m" (result), "=r" (t)
- : "m" (x));
- return result;
-#elif defined(_WIN32) && defined(_M_IX86)
- // this could use round-to-nearest mode and avoid the "+0.5",
- // but that produces slightly different results (because i+0.5
- // sometimes rounds up and sometimes down using the even rule)
- Gushort oldCW, newCW;
- int result;
-
- x += 0.5;
- __asm fld QWORD PTR x
- __asm fnstcw WORD PTR oldCW
- __asm mov ax, WORD PTR oldCW
- __asm and ax, 0xf3ff
- __asm or ax, 0x0400
- __asm mov WORD PTR newCW, ax // round down
- __asm fldcw WORD PTR newCW
- __asm fistp DWORD PTR result
- __asm fldcw WORD PTR oldCW
- return result;
-#else
- return (int)splashFloor(x + 0.5);
-#endif
-}
-
-static inline SplashCoord splashAvg(SplashCoord x, SplashCoord y) {
-#ifdef USE_FIXEDPOINT
- return FixedPoint::avg(x, y);
-#else
- return 0.5 * (x + y);
-#endif
-}
-
-static inline SplashCoord splashSqrt(SplashCoord x) {
-#if defined(USE_FIXEDPOINT)
- return FixedPoint::sqrt(x);
-#elif defined(USE_FLOAT)
- return sqrtf(x);
-#else
- return sqrt(x);
-#endif
-}
-
-static inline SplashCoord splashPow(SplashCoord x, SplashCoord y) {
-#if defined(USE_FIXEDPOINT)
- return FixedPoint::pow(x, y);
-#elif defined(USE_FLOAT)
- return powf(x, y);
-#else
- return pow(x, y);
-#endif
-}
-
-static inline SplashCoord splashDist(SplashCoord x0, SplashCoord y0,
- SplashCoord x1, SplashCoord y1) {
- SplashCoord dx, dy;
- dx = x1 - x0;
- dy = y1 - y0;
-#ifdef USE_FIXEDPOINT
- // this handles the situation where dx*dx or dy*dy is too large to
- // fit in the 16.16 fixed point format
- SplashCoord dxa, dya, d;
- dxa = splashAbs(dx);
- dya = splashAbs(dy);
- if (dxa == 0 && dya == 0) {
- return 0;
- } else if (dxa > dya) {
- d = dya / dxa;
- return dxa * FixedPoint::sqrt(d*d + 1);
- } else {
- d = dxa / dya;
- return dya * FixedPoint::sqrt(d*d + 1);
- }
-#else
- return splashSqrt(dx * dx + dy * dy);
-#endif
-}
-
-static inline GBool splashCheckDet(SplashCoord m11, SplashCoord m12,
- SplashCoord m21, SplashCoord m22,
- SplashCoord epsilon) {
-#ifdef USE_FIXEDPOINT
- return FixedPoint::checkDet(m11, m12, m21, m22, epsilon);
-#else
- return fabs(m11 * m22 - m12 * m21) >= epsilon;
-#endif
-}
-
-#endif
diff --git a/Build/source/libs/poppler/poppler-src/splash/SplashPath.cc b/Build/source/libs/poppler/poppler-src/splash/SplashPath.cc
deleted file mode 100644
index bc4ccd524a4..00000000000
--- a/Build/source/libs/poppler/poppler-src/splash/SplashPath.cc
+++ /dev/null
@@ -1,185 +0,0 @@
-//========================================================================
-//
-// SplashPath.cc
-//
-//========================================================================
-
-#include <config.h>
-
-#ifdef USE_GCC_PRAGMAS
-#pragma implementation
-#endif
-
-#include <string.h>
-#include "goo/gmem.h"
-#include "SplashErrorCodes.h"
-#include "SplashPath.h"
-
-//------------------------------------------------------------------------
-// SplashPath
-//------------------------------------------------------------------------
-
-// A path can be in three possible states:
-//
-// 1. no current point -- zero or more finished subpaths
-// [curSubpath == length]
-//
-// 2. one point in subpath
-// [curSubpath == length - 1]
-//
-// 3. open subpath with two or more points
-// [curSubpath < length - 1]
-
-SplashPath::SplashPath() {
- pts = NULL;
- flags = NULL;
- length = size = 0;
- curSubpath = 0;
- hints = NULL;
- hintsLength = hintsSize = 0;
-}
-
-SplashPath::SplashPath(SplashPath *path) {
- length = path->length;
- size = path->size;
- pts = (SplashPathPoint *)gmallocn(size, sizeof(SplashPathPoint));
- flags = (Guchar *)gmallocn(size, sizeof(Guchar));
- memcpy(pts, path->pts, length * sizeof(SplashPathPoint));
- memcpy(flags, path->flags, length * sizeof(Guchar));
- curSubpath = path->curSubpath;
- if (path->hints) {
- hintsLength = hintsSize = path->hintsLength;
- hints = (SplashPathHint *)gmallocn(hintsSize, sizeof(SplashPathHint));
- memcpy(hints, path->hints, hintsLength * sizeof(SplashPathHint));
- } else {
- hints = NULL;
- }
-}
-
-SplashPath::~SplashPath() {
- gfree(pts);
- gfree(flags);
- gfree(hints);
-}
-
-// Add space for <nPts> more points.
-void SplashPath::grow(int nPts) {
- if (length + nPts > size) {
- if (size == 0) {
- size = 32;
- }
- while (size < length + nPts) {
- size *= 2;
- }
- pts = (SplashPathPoint *)greallocn(pts, size, sizeof(SplashPathPoint));
- flags = (Guchar *)greallocn(flags, size, sizeof(Guchar));
- }
-}
-
-void SplashPath::append(SplashPath *path) {
- int i;
-
- curSubpath = length + path->curSubpath;
- grow(path->length);
- for (i = 0; i < path->length; ++i) {
- pts[length] = path->pts[i];
- flags[length] = path->flags[i];
- ++length;
- }
-}
-
-SplashError SplashPath::moveTo(SplashCoord x, SplashCoord y) {
- if (onePointSubpath()) {
- return splashErrBogusPath;
- }
- grow(1);
- pts[length].x = x;
- pts[length].y = y;
- flags[length] = splashPathFirst | splashPathLast;
- curSubpath = length++;
- return splashOk;
-}
-
-SplashError SplashPath::lineTo(SplashCoord x, SplashCoord y) {
- if (noCurrentPoint()) {
- return splashErrNoCurPt;
- }
- flags[length-1] &= ~splashPathLast;
- grow(1);
- pts[length].x = x;
- pts[length].y = y;
- flags[length] = splashPathLast;
- ++length;
- return splashOk;
-}
-
-SplashError SplashPath::curveTo(SplashCoord x1, SplashCoord y1,
- SplashCoord x2, SplashCoord y2,
- SplashCoord x3, SplashCoord y3) {
- if (noCurrentPoint()) {
- return splashErrNoCurPt;
- }
- flags[length-1] &= ~splashPathLast;
- grow(3);
- pts[length].x = x1;
- pts[length].y = y1;
- flags[length] = splashPathCurve;
- ++length;
- pts[length].x = x2;
- pts[length].y = y2;
- flags[length] = splashPathCurve;
- ++length;
- pts[length].x = x3;
- pts[length].y = y3;
- flags[length] = splashPathLast;
- ++length;
- return splashOk;
-}
-
-SplashError SplashPath::close(GBool force) {
- if (noCurrentPoint()) {
- return splashErrNoCurPt;
- }
- if (force ||
- curSubpath == length - 1 ||
- pts[length - 1].x != pts[curSubpath].x ||
- pts[length - 1].y != pts[curSubpath].y) {
- lineTo(pts[curSubpath].x, pts[curSubpath].y);
- }
- flags[curSubpath] |= splashPathClosed;
- flags[length - 1] |= splashPathClosed;
- curSubpath = length;
- return splashOk;
-}
-
-void SplashPath::addStrokeAdjustHint(int ctrl0, int ctrl1,
- int firstPt, int lastPt) {
- if (hintsLength == hintsSize) {
- hintsSize = hintsLength ? 2 * hintsLength : 8;
- hints = (SplashPathHint *)greallocn(hints, hintsSize,
- sizeof(SplashPathHint));
- }
- hints[hintsLength].ctrl0 = ctrl0;
- hints[hintsLength].ctrl1 = ctrl1;
- hints[hintsLength].firstPt = firstPt;
- hints[hintsLength].lastPt = lastPt;
- ++hintsLength;
-}
-
-void SplashPath::offset(SplashCoord dx, SplashCoord dy) {
- int i;
-
- for (i = 0; i < length; ++i) {
- pts[i].x += dx;
- pts[i].y += dy;
- }
-}
-
-GBool SplashPath::getCurPt(SplashCoord *x, SplashCoord *y) {
- if (noCurrentPoint()) {
- return gFalse;
- }
- *x = pts[length - 1].x;
- *y = pts[length - 1].y;
- return gTrue;
-}
diff --git a/Build/source/libs/poppler/poppler-src/splash/SplashPath.h b/Build/source/libs/poppler/poppler-src/splash/SplashPath.h
deleted file mode 100644
index 81273c613e5..00000000000
--- a/Build/source/libs/poppler/poppler-src/splash/SplashPath.h
+++ /dev/null
@@ -1,123 +0,0 @@
-//========================================================================
-//
-// SplashPath.h
-//
-//========================================================================
-
-#ifndef SPLASHPATH_H
-#define SPLASHPATH_H
-
-#ifdef USE_GCC_PRAGMAS
-#pragma interface
-#endif
-
-#include "SplashTypes.h"
-
-//------------------------------------------------------------------------
-// SplashPathPoint
-//------------------------------------------------------------------------
-
-struct SplashPathPoint {
- SplashCoord x, y;
-};
-
-//------------------------------------------------------------------------
-// SplashPath.flags
-//------------------------------------------------------------------------
-
-// first point on each subpath sets this flag
-#define splashPathFirst 0x01
-
-// last point on each subpath sets this flag
-#define splashPathLast 0x02
-
-// if the subpath is closed, its first and last points must be
-// identical, and must set this flag
-#define splashPathClosed 0x04
-
-// curve control points set this flag
-#define splashPathCurve 0x08
-
-//------------------------------------------------------------------------
-// SplashPathHint
-//------------------------------------------------------------------------
-
-struct SplashPathHint {
- int ctrl0, ctrl1;
- int firstPt, lastPt;
-};
-
-//------------------------------------------------------------------------
-// SplashPath
-//------------------------------------------------------------------------
-
-class SplashPath {
-public:
-
- // Create an empty path.
- SplashPath();
-
- // Copy a path.
- SplashPath *copy() { return new SplashPath(this); }
-
- ~SplashPath();
-
- // Append <path> to <this>.
- void append(SplashPath *path);
-
- // Start a new subpath.
- SplashError moveTo(SplashCoord x, SplashCoord y);
-
- // Add a line segment to the last subpath.
- SplashError lineTo(SplashCoord x, SplashCoord y);
-
- // Add a third-order (cubic) Bezier curve segment to the last
- // subpath.
- SplashError curveTo(SplashCoord x1, SplashCoord y1,
- SplashCoord x2, SplashCoord y2,
- SplashCoord x3, SplashCoord y3);
-
- // Close the last subpath, adding a line segment if necessary. If
- // <force> is true, this adds a line segment even if the current
- // point is equal to the first point in the subpath.
- SplashError close(GBool force = gFalse);
-
- // Add a stroke adjustment hint. The controlling segments are
- // <ctrl0> and <ctrl1> (where segments are identified by their first
- // point), and the points to be adjusted are <firstPt> .. <lastPt>.
- void addStrokeAdjustHint(int ctrl0, int ctrl1, int firstPt, int lastPt);
-
- // Add (<dx>, <dy>) to every point on this path.
- void offset(SplashCoord dx, SplashCoord dy);
-
- // Get the points on the path.
- int getLength() { return length; }
- void getPoint(int i, double *x, double *y, Guchar *f)
- { *x = pts[i].x; *y = pts[i].y; *f = flags[i]; }
-
- // Get the current point.
- GBool getCurPt(SplashCoord *x, SplashCoord *y);
-
-protected:
-
- SplashPath(SplashPath *path);
- void grow(int nPts);
- GBool noCurrentPoint() { return curSubpath == length; }
- GBool onePointSubpath() { return curSubpath == length - 1; }
- GBool openSubpath() { return curSubpath < length - 1; }
-
- SplashPathPoint *pts; // array of points
- Guchar *flags; // array of flags
- int length, size; // length/size of the pts and flags arrays
- int curSubpath; // index of first point in last subpath
-
- SplashPathHint *hints; // list of hints
- int hintsLength, hintsSize;
-
- friend class SplashXPath;
- friend class Splash;
- // this is a temporary hack, until we read FreeType paths directly
- friend class ArthurOutputDev;
-};
-
-#endif
diff --git a/Build/source/libs/poppler/poppler-src/splash/SplashPattern.cc b/Build/source/libs/poppler/poppler-src/splash/SplashPattern.cc
deleted file mode 100644
index 28ca4995882..00000000000
--- a/Build/source/libs/poppler/poppler-src/splash/SplashPattern.cc
+++ /dev/null
@@ -1,55 +0,0 @@
-//========================================================================
-//
-// SplashPattern.cc
-//
-//========================================================================
-
-//========================================================================
-//
-// Modified under the Poppler project - http://poppler.freedesktop.org
-//
-// All changes made under the Poppler project to this file are licensed
-// under GPL version 2 or later
-//
-// Copyright (C) 2010, 2011 Thomas Freitag <Thomas.Freitag@alfa.de>
-//
-// To see a description of the changes please see the Changelog file that
-// came with your tarball or type make ChangeLog if you are building from git
-//
-//========================================================================
-
-#include <config.h>
-
-#ifdef USE_GCC_PRAGMAS
-#pragma implementation
-#endif
-
-#include "SplashMath.h"
-#include "SplashScreen.h"
-#include "SplashPattern.h"
-
-//------------------------------------------------------------------------
-// SplashPattern
-//------------------------------------------------------------------------
-
-SplashPattern::SplashPattern() {
-}
-
-SplashPattern::~SplashPattern() {
-}
-
-//------------------------------------------------------------------------
-// SplashSolidColor
-//------------------------------------------------------------------------
-
-SplashSolidColor::SplashSolidColor(SplashColorPtr colorA) {
- splashColorCopy(color, colorA);
-}
-
-SplashSolidColor::~SplashSolidColor() {
-}
-
-GBool SplashSolidColor::getColor(int x, int y, SplashColorPtr c) {
- splashColorCopy(c, color);
- return gTrue;
-}
diff --git a/Build/source/libs/poppler/poppler-src/splash/SplashPattern.h b/Build/source/libs/poppler/poppler-src/splash/SplashPattern.h
deleted file mode 100644
index 1e2881c812e..00000000000
--- a/Build/source/libs/poppler/poppler-src/splash/SplashPattern.h
+++ /dev/null
@@ -1,104 +0,0 @@
-//========================================================================
-//
-// SplashPattern.h
-//
-//========================================================================
-
-//========================================================================
-//
-// Modified under the Poppler project - http://poppler.freedesktop.org
-//
-// All changes made under the Poppler project to this file are licensed
-// under GPL version 2 or later
-//
-// Copyright (C) 2010, 2011, 2014 Thomas Freitag <Thomas.Freitag@alfa.de>
-//
-// To see a description of the changes please see the Changelog file that
-// came with your tarball or type make ChangeLog if you are building from git
-//
-//========================================================================
-
-#ifndef SPLASHPATTERN_H
-#define SPLASHPATTERN_H
-
-#ifdef USE_GCC_PRAGMAS
-#pragma interface
-#endif
-
-#include "SplashTypes.h"
-
-class SplashScreen;
-
-//------------------------------------------------------------------------
-// SplashPattern
-//------------------------------------------------------------------------
-
-class SplashPattern {
-public:
-
- SplashPattern();
-
- virtual SplashPattern *copy() = 0;
-
- virtual ~SplashPattern();
-
- // Return the color value for a specific pixel.
- virtual GBool getColor(int x, int y, SplashColorPtr c) = 0;
-
- // Test if x,y-position is inside pattern.
- virtual GBool testPosition(int x, int y) = 0;
-
- // Returns true if this pattern object will return the same color
- // value for all pixels.
- virtual GBool isStatic() = 0;
-
- // Returns true if this pattern colorspace is CMYK.
- virtual GBool isCMYK() = 0;
-private:
-};
-
-//------------------------------------------------------------------------
-// SplashSolidColor
-//------------------------------------------------------------------------
-
-class SplashSolidColor: public SplashPattern {
-public:
-
- SplashSolidColor(SplashColorPtr colorA);
-
- SplashPattern *copy() override { return new SplashSolidColor(color); }
-
- ~SplashSolidColor();
-
- GBool getColor(int x, int y, SplashColorPtr c) override;
-
- GBool testPosition(int x, int y) override { return gFalse; }
-
- GBool isStatic() override { return gTrue; }
-
- GBool isCMYK() override { return gFalse; }
-
-private:
-
- SplashColor color;
-};
-
-//------------------------------------------------------------------------
-// SplashGouraudColor (needed for gouraudTriangleShadedFill)
-//------------------------------------------------------------------------
-
-class SplashGouraudColor: public SplashPattern {
-public:
-
- virtual GBool isParameterized() = 0;
-
- virtual int getNTriangles() = 0;
-
- virtual void getTriangle(int i, double *x0, double *y0, double *color0,
- double *x1, double *y1, double *color1,
- double *x2, double *y2, double *color2) = 0;
-
- virtual void getParameterizedColor(double t, SplashColorMode mode, SplashColorPtr c) = 0;
-};
-
-#endif
diff --git a/Build/source/libs/poppler/poppler-src/splash/SplashScreen.cc b/Build/source/libs/poppler/poppler-src/splash/SplashScreen.cc
deleted file mode 100644
index 28b1e7997e2..00000000000
--- a/Build/source/libs/poppler/poppler-src/splash/SplashScreen.cc
+++ /dev/null
@@ -1,390 +0,0 @@
-//========================================================================
-//
-// SplashScreen.cc
-//
-//========================================================================
-
-//========================================================================
-//
-// Modified under the Poppler project - http://poppler.freedesktop.org
-//
-// All changes made under the Poppler project to this file are licensed
-// under GPL version 2 or later
-//
-// Copyright (C) 2009, 2016 Albert Astals Cid <aacid@kde.org>
-// Copyright (C) 2012 Fabio D'Urso <fabiodurso@hotmail.it>
-//
-// To see a description of the changes please see the Changelog file that
-// came with your tarball or type make ChangeLog if you are building from git
-//
-//========================================================================
-
-#include <config.h>
-
-#ifdef USE_GCC_PRAGMAS
-#pragma implementation
-#endif
-
-#include <stdlib.h>
-#include <string.h>
-#include <algorithm>
-#include "goo/gmem.h"
-#include "goo/grandom.h"
-#include "goo/GooLikely.h"
-#include "SplashMath.h"
-#include "SplashScreen.h"
-
-static SplashScreenParams defaultParams = {
- splashScreenDispersed, // type
- 2, // size
- 2, // dotRadius
- 1.0, // gamma
- 0.0, // blackThreshold
- 1.0 // whiteThreshold
-};
-
-//------------------------------------------------------------------------
-
-struct SplashScreenPoint {
- int x, y;
- int dist;
-};
-
-
-struct cmpDistancesFunctor {
- bool operator()(const SplashScreenPoint &p0, const SplashScreenPoint &p1) {
- return p0.dist < p1.dist;
- }
-};
-
-//------------------------------------------------------------------------
-// SplashScreen
-//------------------------------------------------------------------------
-
-// If <clustered> is true, this generates a 45 degree screen using a
-// circular dot spot function. DPI = resolution / ((size / 2) *
-// sqrt(2)). If <clustered> is false, this generates an optimal
-// threshold matrix using recursive tesselation. Gamma correction
-// (gamma = 1 / 1.33) is also computed here.
-SplashScreen::SplashScreen(SplashScreenParams *params) {
-
- if (!params) {
- params = &defaultParams;
- }
-
- screenParams = params;
- mat = NULL;
- size = 0;
- maxVal = 0;
- minVal = 0;
-}
-
-void SplashScreen::createMatrix()
-{
- Guchar u;
- int black, white, i;
-
- SplashScreenParams *params = screenParams;
-
- // size must be a power of 2, and at least 2
- for (size = 2, log2Size = 1; size < params->size; size <<= 1, ++log2Size) ;
-
- switch (params->type) {
-
- case splashScreenDispersed:
- mat = (Guchar *)gmallocn(size * size, sizeof(Guchar));
- buildDispersedMatrix(size/2, size/2, 1, size/2, 1);
- break;
-
- case splashScreenClustered:
- mat = (Guchar *)gmallocn(size * size, sizeof(Guchar));
- buildClusteredMatrix();
- break;
-
- case splashScreenStochasticClustered:
- // size must be at least 2*r
- while (size < (params->dotRadius << 1)) {
- size <<= 1;
- ++log2Size;
- }
- mat = (Guchar *)gmallocn(size * size, sizeof(Guchar));
- buildSCDMatrix(params->dotRadius);
- break;
- }
-
- sizeM1 = size - 1;
-
- // do gamma correction and compute minVal/maxVal
- minVal = 255;
- maxVal = 0;
- black = splashRound((SplashCoord)255.0 * params->blackThreshold);
- if (black < 1) {
- black = 1;
- }
- int whiteAux = splashRound((SplashCoord)255.0 * params->whiteThreshold);
- if (whiteAux > 255) {
- white = 255;
- } else {
- white = whiteAux;
- }
- for (i = 0; i < size * size; ++i) {
- u = splashRound((SplashCoord)255.0 *
- splashPow((SplashCoord)mat[i] / 255.0, params->gamma));
- if (u < black) {
- u = (Guchar)black;
- } else if (u >= white) {
- u = (Guchar)white;
- }
- mat[i] = u;
- if (u < minVal) {
- minVal = u;
- } else if (u > maxVal) {
- maxVal = u;
- }
- }
-}
-
-void SplashScreen::buildDispersedMatrix(int i, int j, int val,
- int delta, int offset) {
- if (delta == 0) {
- // map values in [1, size^2] --> [1, 255]
- mat[(i << log2Size) + j] = 1 + (254 * (val - 1)) / (size * size - 1);
- } else {
- buildDispersedMatrix(i, j,
- val, delta / 2, 4*offset);
- buildDispersedMatrix((i + delta) % size, (j + delta) % size,
- val + offset, delta / 2, 4*offset);
- buildDispersedMatrix((i + delta) % size, j,
- val + 2*offset, delta / 2, 4*offset);
- buildDispersedMatrix((i + 2*delta) % size, (j + delta) % size,
- val + 3*offset, delta / 2, 4*offset);
- }
-}
-
-void SplashScreen::buildClusteredMatrix() {
- SplashCoord *dist;
- SplashCoord u, v, d;
- Guchar val;
- int size2, x, y, x1, y1, i;
-
- size2 = size >> 1;
-
- // initialize the threshold matrix
- for (y = 0; y < size; ++y) {
- for (x = 0; x < size; ++x) {
- mat[(y << log2Size) + x] = 0;
- }
- }
-
- // build the distance matrix
- dist = (SplashCoord *)gmallocn(size * size2, sizeof(SplashCoord));
- for (y = 0; y < size2; ++y) {
- for (x = 0; x < size2; ++x) {
- if (x + y < size2 - 1) {
- u = (SplashCoord)x + 0.5 - 0;
- v = (SplashCoord)y + 0.5 - 0;
- } else {
- u = (SplashCoord)x + 0.5 - (SplashCoord)size2;
- v = (SplashCoord)y + 0.5 - (SplashCoord)size2;
- }
- dist[y * size2 + x] = u*u + v*v;
- }
- }
- for (y = 0; y < size2; ++y) {
- for (x = 0; x < size2; ++x) {
- if (x < y) {
- u = (SplashCoord)x + 0.5 - 0;
- v = (SplashCoord)y + 0.5 - (SplashCoord)size2;
- } else {
- u = (SplashCoord)x + 0.5 - (SplashCoord)size2;
- v = (SplashCoord)y + 0.5 - 0;
- }
- dist[(size2 + y) * size2 + x] = u*u + v*v;
- }
- }
-
- // build the threshold matrix
- x1 = y1 = 0; // make gcc happy
- for (i = 0; i < size * size2; ++i) {
- d = -1;
- for (y = 0; y < size; ++y) {
- for (x = 0; x < size2; ++x) {
- if (mat[(y << log2Size) + x] == 0 &&
- dist[y * size2 + x] > d) {
- x1 = x;
- y1 = y;
- d = dist[y1 * size2 + x1];
- }
- }
- }
- // map values in [0, 2*size*size2-1] --> [1, 255]
- val = 1 + (254 * (2*i)) / (2*size*size2 - 1);
- mat[(y1 << log2Size) + x1] = val;
- val = 1 + (254 * (2*i+1)) / (2*size*size2 - 1);
- if (y1 < size2) {
- mat[((y1 + size2) << log2Size) + x1 + size2] = val;
- } else {
- mat[((y1 - size2) << log2Size) + x1 + size2] = val;
- }
- }
-
- gfree(dist);
-}
-
-// Compute the distance between two points on a toroid.
-int SplashScreen::distance(int x0, int y0, int x1, int y1) {
- int dx0, dx1, dx, dy0, dy1, dy;
-
- dx0 = abs(x0 - x1);
- dx1 = size - dx0;
- dx = dx0 < dx1 ? dx0 : dx1;
- dy0 = abs(y0 - y1);
- dy1 = size - dy0;
- dy = dy0 < dy1 ? dy0 : dy1;
- return dx * dx + dy * dy;
-}
-
-// Algorithm taken from:
-// Victor Ostromoukhov and Roger D. Hersch, "Stochastic Clustered-Dot
-// Dithering" in Color Imaging: Device-Independent Color, Color
-// Hardcopy, and Graphic Arts IV, SPIE Vol. 3648, pp. 496-505, 1999.
-void SplashScreen::buildSCDMatrix(int r) {
- SplashScreenPoint *dots, *pts;
- int dotsLen, dotsSize;
- char *tmpl;
- char *grid;
- int *region, *dist;
- int x, y, xx, yy, x0, x1, y0, y1, i, j, d, iMin, dMin, n;
-
- // generate the random space-filling curve
- pts = (SplashScreenPoint *)gmallocn(size * size, sizeof(SplashScreenPoint));
- i = 0;
- for (y = 0; y < size; ++y) {
- for (x = 0; x < size; ++x) {
- pts[i].x = x;
- pts[i].y = y;
- ++i;
- }
- }
- for (i = 0; i < size * size; ++i) {
- j = i + (int)((double)(size * size - i) * grandom_double());
- x = pts[i].x;
- y = pts[i].y;
- pts[i].x = pts[j].x;
- pts[i].y = pts[j].y;
- pts[j].x = x;
- pts[j].y = y;
- }
-
- // construct the circle template
- tmpl = (char *)gmallocn((r+1)*(r+1), sizeof(char));
- for (y = 0; y <= r; ++y) {
- for (x = 0; x <= r; ++x) {
- tmpl[y*(r+1) + x] = (x * y <= r * r) ? 1 : 0;
- }
- }
-
- // mark all grid cells as free
- grid = (char *)gmallocn(size * size, sizeof(char));
- for (y = 0; y < size; ++y) {
- for (x = 0; x < size; ++x) {
- grid[(y << log2Size) + x] = 0;
- }
- }
-
- // walk the space-filling curve, adding dots
- dotsLen = 0;
- dotsSize = 32;
- dots = (SplashScreenPoint *)gmallocn(dotsSize, sizeof(SplashScreenPoint));
- for (i = 0; i < size * size; ++i) {
- x = pts[i].x;
- y = pts[i].y;
- if (!grid[(y << log2Size) + x]) {
- if (dotsLen == dotsSize) {
- dotsSize *= 2;
- dots = (SplashScreenPoint *)greallocn(dots, dotsSize,
- sizeof(SplashScreenPoint));
- }
- dots[dotsLen++] = pts[i];
- for (yy = 0; yy <= r; ++yy) {
- y0 = (y + yy) % size;
- y1 = (y - yy + size) % size;
- for (xx = 0; xx <= r; ++xx) {
- if (tmpl[yy*(r+1) + xx]) {
- x0 = (x + xx) % size;
- x1 = (x - xx + size) % size;
- grid[(y0 << log2Size) + x0] = 1;
- grid[(y0 << log2Size) + x1] = 1;
- grid[(y1 << log2Size) + x0] = 1;
- grid[(y1 << log2Size) + x1] = 1;
- }
- }
- }
- }
- }
-
- gfree(tmpl);
- gfree(grid);
-
- // assign each cell to a dot, compute distance to center of dot
- region = (int *)gmallocn(size * size, sizeof(int));
- dist = (int *)gmallocn(size * size, sizeof(int));
- for (y = 0; y < size; ++y) {
- for (x = 0; x < size; ++x) {
- iMin = 0;
- dMin = distance(dots[0].x, dots[0].y, x, y);
- for (i = 1; i < dotsLen; ++i) {
- d = distance(dots[i].x, dots[i].y, x, y);
- if (d < dMin) {
- iMin = i;
- dMin = d;
- }
- }
- region[(y << log2Size) + x] = iMin;
- dist[(y << log2Size) + x] = dMin;
- }
- }
-
- // compute threshold values
- for (i = 0; i < dotsLen; ++i) {
- n = 0;
- for (y = 0; y < size; ++y) {
- for (x = 0; x < size; ++x) {
- if (region[(y << log2Size) + x] == i) {
- pts[n].x = x;
- pts[n].y = y;
- pts[n].dist = distance(dots[i].x, dots[i].y, x, y);
- ++n;
- }
- }
- }
- std::sort(pts, pts + n, cmpDistancesFunctor());
- for (j = 0; j < n; ++j) {
- // map values in [0 .. n-1] --> [255 .. 1]
- mat[(pts[j].y << log2Size) + pts[j].x] = 255 - (254 * j) / (n - 1);
- }
- }
-
- gfree(pts);
- gfree(region);
- gfree(dist);
-
- gfree(dots);
-}
-
-SplashScreen::SplashScreen(SplashScreen *screen) {
- screenParams = screen->screenParams;
- size = screen->size;
- sizeM1 = screen->sizeM1;
- log2Size = screen->log2Size;
- mat = (Guchar *)gmallocn(size * size, sizeof(Guchar));
- if (likely(mat != NULL)) {
- memcpy(mat, screen->mat, size * size * sizeof(Guchar));
- }
- minVal = screen->minVal;
- maxVal = screen->maxVal;
-}
-
-SplashScreen::~SplashScreen() {
- gfree(mat);
-}
diff --git a/Build/source/libs/poppler/poppler-src/splash/SplashScreen.h b/Build/source/libs/poppler/poppler-src/splash/SplashScreen.h
deleted file mode 100644
index a7fc4559148..00000000000
--- a/Build/source/libs/poppler/poppler-src/splash/SplashScreen.h
+++ /dev/null
@@ -1,80 +0,0 @@
-//========================================================================
-//
-// SplashScreen.h
-//
-//========================================================================
-
-//========================================================================
-//
-// Modified under the Poppler project - http://poppler.freedesktop.org
-//
-// All changes made under the Poppler project to this file are licensed
-// under GPL version 2 or later
-//
-// Copyright (C) 2009 Albert Astals Cid <aacid@kde.org>
-//
-// To see a description of the changes please see the Changelog file that
-// came with your tarball or type make ChangeLog if you are building from git
-//
-//========================================================================
-
-#ifndef SPLASHSCREEN_H
-#define SPLASHSCREEN_H
-
-#ifdef USE_GCC_PRAGMAS
-#pragma interface
-#endif
-
-#include "SplashTypes.h"
-
-#include <stdlib.h>
-
-//------------------------------------------------------------------------
-// SplashScreen
-//------------------------------------------------------------------------
-
-class SplashScreen {
-public:
-
- SplashScreen(SplashScreenParams *params);
- SplashScreen(SplashScreen *screen);
- ~SplashScreen();
-
- SplashScreen *copy() { return new SplashScreen(this); }
-
- // Return the computed pixel value (0=black, 1=white) for the gray
- // level <value> at (<x>, <y>).
- int test(int x, int y, Guchar value) {
- int xx, yy;
- if (mat == NULL) createMatrix();
- xx = x & sizeM1;
- yy = y & sizeM1;
- return value < mat[(yy << log2Size) + xx] ? 0 : 1;
- }
-
- // Returns true if value is above the white threshold or below the
- // black threshold, i.e., if the corresponding halftone will be
- // solid white or black.
- GBool isStatic(Guchar value) { if (mat == NULL) createMatrix(); return value < minVal || value >= maxVal; }
-
-private:
- void createMatrix();
-
- void buildDispersedMatrix(int i, int j, int val,
- int delta, int offset);
- void buildClusteredMatrix();
- int distance(int x0, int y0, int x1, int y1);
- void buildSCDMatrix(int r);
-
- SplashScreenParams *screenParams; // params to create the other members
- Guchar *mat; // threshold matrix
- int size; // size of the threshold matrix
- int sizeM1; // size - 1
- int log2Size; // log2(size)
- Guchar minVal; // any pixel value below minVal generates
- // solid black
- Guchar maxVal; // any pixel value above maxVal generates
- // solid white
-};
-
-#endif
diff --git a/Build/source/libs/poppler/poppler-src/splash/SplashState.cc b/Build/source/libs/poppler/poppler-src/splash/SplashState.cc
deleted file mode 100644
index abd940842ae..00000000000
--- a/Build/source/libs/poppler/poppler-src/splash/SplashState.cc
+++ /dev/null
@@ -1,273 +0,0 @@
-//========================================================================
-//
-// SplashState.cc
-//
-//========================================================================
-
-//========================================================================
-//
-// Modified under the Poppler project - http://poppler.freedesktop.org
-//
-// All changes made under the Poppler project to this file are licensed
-// under GPL version 2 or later
-//
-// Copyright (C) 2009, 2011, 2012, 2015 Thomas Freitag <Thomas.Freitag@alfa.de>
-// Copyright (C) 2017 Adrian Johnson <ajohnson@redneon.com>
-//
-// To see a description of the changes please see the Changelog file that
-// came with your tarball or type make ChangeLog if you are building from git
-//
-//========================================================================
-
-#include <config.h>
-
-#ifdef USE_GCC_PRAGMAS
-#pragma implementation
-#endif
-
-#include <string.h>
-#include "goo/gmem.h"
-#include "SplashPattern.h"
-#include "SplashScreen.h"
-#include "SplashClip.h"
-#include "SplashBitmap.h"
-#include "SplashState.h"
-
-//------------------------------------------------------------------------
-// SplashState
-//------------------------------------------------------------------------
-
-// number of components in each color mode
-int splashColorModeNComps[] = {
- 1, 1, 3, 3, 4
-#ifdef SPLASH_CMYK
- , 4, 4 + SPOT_NCOMPS
-#endif
-};
-
-SplashState::SplashState(int width, int height, GBool vectorAntialias,
- SplashScreenParams *screenParams) {
- SplashColor color;
- int i;
-
- matrix[0] = 1; matrix[1] = 0;
- matrix[2] = 0; matrix[3] = 1;
- matrix[4] = 0; matrix[5] = 0;
- memset(&color, 0, sizeof(SplashColor));
- strokePattern = new SplashSolidColor(color);
- fillPattern = new SplashSolidColor(color);
- screen = new SplashScreen(screenParams);
- blendFunc = NULL;
- strokeAlpha = 1;
- fillAlpha = 1;
- multiplyPatternAlpha = gFalse;
- patternStrokeAlpha = 1;
- patternFillAlpha = 1;
- lineWidth = 0;
- lineCap = splashLineCapButt;
- lineJoin = splashLineJoinMiter;
- miterLimit = 10;
- flatness = 1;
- lineDash = NULL;
- lineDashLength = 0;
- lineDashPhase = 0;
- strokeAdjust = gFalse;
- clip = new SplashClip(0, 0, width - 0.001, height - 0.001, vectorAntialias);
- softMask = NULL;
- deleteSoftMask = gFalse;
- inNonIsolatedGroup = gFalse;
- fillOverprint = gFalse;
- strokeOverprint = gFalse;
- overprintMode = 0;
- for (i = 0; i < 256; ++i) {
- rgbTransferR[i] = (Guchar)i;
- rgbTransferG[i] = (Guchar)i;
- rgbTransferB[i] = (Guchar)i;
- grayTransfer[i] = (Guchar)i;
-#ifdef SPLASH_CMYK
- cmykTransferC[i] = (Guchar)i;
- cmykTransferM[i] = (Guchar)i;
- cmykTransferY[i] = (Guchar)i;
- cmykTransferK[i] = (Guchar)i;
- for (int cp = 0; cp < SPOT_NCOMPS+4; cp++)
- deviceNTransfer[cp][i] = (Guchar)i;
-#endif
- }
- overprintMask = 0xffffffff;
- overprintAdditive = gFalse;
- next = NULL;
-}
-
-SplashState::SplashState(int width, int height, GBool vectorAntialias,
- SplashScreen *screenA) {
- SplashColor color;
- int i;
-
- matrix[0] = 1; matrix[1] = 0;
- matrix[2] = 0; matrix[3] = 1;
- matrix[4] = 0; matrix[5] = 0;
- memset(&color, 0, sizeof(SplashColor));
- strokePattern = new SplashSolidColor(color);
- fillPattern = new SplashSolidColor(color);
- screen = screenA->copy();
- blendFunc = NULL;
- strokeAlpha = 1;
- fillAlpha = 1;
- multiplyPatternAlpha = gFalse;
- patternStrokeAlpha = 1;
- patternFillAlpha = 1;
- lineWidth = 0;
- lineCap = splashLineCapButt;
- lineJoin = splashLineJoinMiter;
- miterLimit = 10;
- flatness = 1;
- lineDash = NULL;
- lineDashLength = 0;
- lineDashPhase = 0;
- strokeAdjust = gFalse;
- clip = new SplashClip(0, 0, width - 0.001, height - 0.001, vectorAntialias);
- softMask = NULL;
- deleteSoftMask = gFalse;
- inNonIsolatedGroup = gFalse;
- fillOverprint = gFalse;
- strokeOverprint = gFalse;
- overprintMode = 0;
- for (i = 0; i < 256; ++i) {
- rgbTransferR[i] = (Guchar)i;
- rgbTransferG[i] = (Guchar)i;
- rgbTransferB[i] = (Guchar)i;
- grayTransfer[i] = (Guchar)i;
-#ifdef SPLASH_CMYK
- cmykTransferC[i] = (Guchar)i;
- cmykTransferM[i] = (Guchar)i;
- cmykTransferY[i] = (Guchar)i;
- cmykTransferK[i] = (Guchar)i;
- for (int cp = 0; cp < SPOT_NCOMPS+4; cp++)
- deviceNTransfer[cp][i] = (Guchar)i;
-#endif
- }
- overprintMask = 0xffffffff;
- overprintAdditive = gFalse;
- next = NULL;
-}
-
-SplashState::SplashState(SplashState *state) {
- memcpy(matrix, state->matrix, 6 * sizeof(SplashCoord));
- strokePattern = state->strokePattern->copy();
- fillPattern = state->fillPattern->copy();
- screen = state->screen->copy();
- blendFunc = state->blendFunc;
- strokeAlpha = state->strokeAlpha;
- fillAlpha = state->fillAlpha;
- multiplyPatternAlpha = state->multiplyPatternAlpha;
- patternStrokeAlpha = state->patternStrokeAlpha;
- patternFillAlpha = state->patternFillAlpha;
- lineWidth = state->lineWidth;
- lineCap = state->lineCap;
- lineJoin = state->lineJoin;
- miterLimit = state->miterLimit;
- flatness = state->flatness;
- if (state->lineDash) {
- lineDashLength = state->lineDashLength;
- lineDash = (SplashCoord *)gmallocn(lineDashLength, sizeof(SplashCoord));
- memcpy(lineDash, state->lineDash, lineDashLength * sizeof(SplashCoord));
- } else {
- lineDash = NULL;
- lineDashLength = 0;
- }
- lineDashPhase = state->lineDashPhase;
- strokeAdjust = state->strokeAdjust;
- clip = state->clip->copy();
- softMask = state->softMask;
- deleteSoftMask = gFalse;
- inNonIsolatedGroup = state->inNonIsolatedGroup;
- fillOverprint = state->fillOverprint;
- strokeOverprint = state->strokeOverprint;
- overprintMode = state->overprintMode;
- memcpy(rgbTransferR, state->rgbTransferR, 256);
- memcpy(rgbTransferG, state->rgbTransferG, 256);
- memcpy(rgbTransferB, state->rgbTransferB, 256);
- memcpy(grayTransfer, state->grayTransfer, 256);
-#ifdef SPLASH_CMYK
- memcpy(cmykTransferC, state->cmykTransferC, 256);
- memcpy(cmykTransferM, state->cmykTransferM, 256);
- memcpy(cmykTransferY, state->cmykTransferY, 256);
- memcpy(cmykTransferK, state->cmykTransferK, 256);
- for (int cp = 0; cp < SPOT_NCOMPS+4; cp++)
- memcpy(deviceNTransfer[cp], state->deviceNTransfer[cp], 256);
-#endif
- overprintMask = state->overprintMask;
- overprintAdditive = state->overprintAdditive;
- next = NULL;
-}
-
-SplashState::~SplashState() {
- delete strokePattern;
- delete fillPattern;
- delete screen;
- gfree(lineDash);
- delete clip;
- if (deleteSoftMask && softMask) {
- delete softMask;
- }
-}
-
-void SplashState::setStrokePattern(SplashPattern *strokePatternA) {
- delete strokePattern;
- strokePattern = strokePatternA;
-}
-
-void SplashState::setFillPattern(SplashPattern *fillPatternA) {
- delete fillPattern;
- fillPattern = fillPatternA;
-}
-
-void SplashState::setScreen(SplashScreen *screenA) {
- delete screen;
- screen = screenA;
-}
-
-void SplashState::setLineDash(SplashCoord *lineDashA, int lineDashLengthA,
- SplashCoord lineDashPhaseA) {
- gfree(lineDash);
- lineDashLength = lineDashLengthA;
- if (lineDashLength > 0) {
- lineDash = (SplashCoord *)gmallocn(lineDashLength, sizeof(SplashCoord));
- memcpy(lineDash, lineDashA, lineDashLength * sizeof(SplashCoord));
- } else {
- lineDash = NULL;
- }
- lineDashPhase = lineDashPhaseA;
-}
-
-void SplashState::setSoftMask(SplashBitmap *softMaskA) {
- if (deleteSoftMask) {
- delete softMask;
- }
- softMask = softMaskA;
- deleteSoftMask = gTrue;
-}
-
-void SplashState::setTransfer(Guchar *red, Guchar *green, Guchar *blue,
- Guchar *gray) {
-#ifdef SPLASH_CMYK
- int i;
-
- for (i = 0; i < 256; ++i) {
- cmykTransferC[i] = 255 - rgbTransferR[255 - i];
- cmykTransferM[i] = 255 - rgbTransferG[255 - i];
- cmykTransferY[i] = 255 - rgbTransferB[255 - i];
- cmykTransferK[i] = 255 - grayTransfer[255 - i];
- }
- for (i = 0; i < 256; ++i) {
- deviceNTransfer[0][i] = 255 - rgbTransferR[255 - i];
- deviceNTransfer[1][i] = 255 - rgbTransferG[255 - i];
- deviceNTransfer[2][i] = 255 - rgbTransferB[255 - i];
- deviceNTransfer[3][i] = 255 - grayTransfer[255 - i];
- }
-#endif
- memcpy(rgbTransferR, red, 256);
- memcpy(rgbTransferG, green, 256);
- memcpy(rgbTransferB, blue, 256);
- memcpy(grayTransfer, gray, 256);
-}
diff --git a/Build/source/libs/poppler/poppler-src/splash/SplashState.h b/Build/source/libs/poppler/poppler-src/splash/SplashState.h
deleted file mode 100644
index 32270382037..00000000000
--- a/Build/source/libs/poppler/poppler-src/splash/SplashState.h
+++ /dev/null
@@ -1,143 +0,0 @@
-//========================================================================
-//
-// SplashState.h
-//
-//========================================================================
-
-//========================================================================
-//
-// Modified under the Poppler project - http://poppler.freedesktop.org
-//
-// All changes made under the Poppler project to this file are licensed
-// under GPL version 2 or later
-//
-// Copyright (C) 2011, 2012, 2015 Thomas Freitag <Thomas.Freitag@alfa.de>
-// Copyright (C) 2017 Adrian Johnson <ajohnson@redneon.com>
-//
-// To see a description of the changes please see the Changelog file that
-// came with your tarball or type make ChangeLog if you are building from git
-//
-//========================================================================
-
-#ifndef SPLASHSTATE_H
-#define SPLASHSTATE_H
-
-#ifdef USE_GCC_PRAGMAS
-#pragma interface
-#endif
-
-#include "SplashTypes.h"
-
-class SplashPattern;
-class SplashScreen;
-class SplashClip;
-class SplashBitmap;
-
-//------------------------------------------------------------------------
-// line cap values
-//------------------------------------------------------------------------
-
-#define splashLineCapButt 0
-#define splashLineCapRound 1
-#define splashLineCapProjecting 2
-
-//------------------------------------------------------------------------
-// line join values
-//------------------------------------------------------------------------
-
-#define splashLineJoinMiter 0
-#define splashLineJoinRound 1
-#define splashLineJoinBevel 2
-
-//------------------------------------------------------------------------
-// SplashState
-//------------------------------------------------------------------------
-
-class SplashState {
-public:
-
- // Create a new state object, initialized with default settings.
- SplashState(int width, int height, GBool vectorAntialias,
- SplashScreenParams *screenParams);
- SplashState(int width, int height, GBool vectorAntialias,
- SplashScreen *screenA);
-
- // Copy a state object.
- SplashState *copy() { return new SplashState(this); }
-
- ~SplashState();
-
- // Set the stroke pattern. This does not copy <strokePatternA>.
- void setStrokePattern(SplashPattern *strokePatternA);
-
- // Set the fill pattern. This does not copy <fillPatternA>.
- void setFillPattern(SplashPattern *fillPatternA);
-
- // Set the screen. This does not copy <screenA>.
- void setScreen(SplashScreen *screenA);
-
- // Set the line dash pattern. This copies the <lineDashA> array.
- void setLineDash(SplashCoord *lineDashA, int lineDashLengthA,
- SplashCoord lineDashPhaseA);
-
- // Set the soft mask bitmap.
- void setSoftMask(SplashBitmap *softMaskA);
-
- // Set the overprint parametes.
- void setFillOverprint(GBool fillOverprintA) { fillOverprint = fillOverprintA; }
- void setStrokeOverprint(GBool strokeOverprintA) { strokeOverprint = strokeOverprintA; }
- void setOverprintMode(int overprintModeA) { overprintMode = overprintModeA; }
-
- // Set the transfer function.
- void setTransfer(Guchar *red, Guchar *green, Guchar *blue, Guchar *gray);
-
-private:
-
- SplashState(SplashState *state);
-
- SplashCoord matrix[6];
- SplashPattern *strokePattern;
- SplashPattern *fillPattern;
- SplashScreen *screen;
- SplashBlendFunc blendFunc;
- SplashCoord strokeAlpha;
- SplashCoord fillAlpha;
- GBool multiplyPatternAlpha;
- SplashCoord patternStrokeAlpha;
- SplashCoord patternFillAlpha;
- SplashCoord lineWidth;
- int lineCap;
- int lineJoin;
- SplashCoord miterLimit;
- SplashCoord flatness;
- SplashCoord *lineDash;
- int lineDashLength;
- SplashCoord lineDashPhase;
- GBool strokeAdjust;
- SplashClip *clip;
- SplashBitmap *softMask;
- GBool deleteSoftMask;
- GBool inNonIsolatedGroup;
- GBool fillOverprint;
- GBool strokeOverprint;
- int overprintMode;
- Guchar rgbTransferR[256],
- rgbTransferG[256],
- rgbTransferB[256];
- Guchar grayTransfer[256];
-#ifdef SPLASH_CMYK
- Guchar cmykTransferC[256],
- cmykTransferM[256],
- cmykTransferY[256],
- cmykTransferK[256];
- Guchar deviceNTransfer[SPOT_NCOMPS+4][256];
-#endif
- Guint overprintMask;
- GBool overprintAdditive;
-
- SplashState *next; // used by Splash class
-
- friend class Splash;
-};
-
-#endif
diff --git a/Build/source/libs/poppler/poppler-src/splash/SplashXPath.cc b/Build/source/libs/poppler/poppler-src/splash/SplashXPath.cc
deleted file mode 100644
index 9c5c8813a2c..00000000000
--- a/Build/source/libs/poppler/poppler-src/splash/SplashXPath.cc
+++ /dev/null
@@ -1,473 +0,0 @@
-//========================================================================
-//
-// SplashXPath.cc
-//
-//========================================================================
-
-//========================================================================
-//
-// Modified under the Poppler project - http://poppler.freedesktop.org
-//
-// All changes made under the Poppler project to this file are licensed
-// under GPL version 2 or later
-//
-// Copyright (C) 2010 Paweł Wiejacha <pawel.wiejacha@gmail.com>
-// Copyright (C) 2010, 2011 Albert Astals Cid <aacid@kde.org>
-// Copyright (C) 2013 Thomas Freitag <Thomas.Freitag@alfa.de>
-// Copyright (C) 2017 Adrian Johnson <ajohnson@redneon.com>
-//
-// To see a description of the changes please see the Changelog file that
-// came with your tarball or type make ChangeLog if you are building from git
-//
-//========================================================================
-
-#include <config.h>
-
-#ifdef USE_GCC_PRAGMAS
-#pragma implementation
-#endif
-
-#include <stdlib.h>
-#include <string.h>
-#include <algorithm>
-#include "goo/gmem.h"
-#include "SplashMath.h"
-#include "SplashPath.h"
-#include "SplashXPath.h"
-
-//------------------------------------------------------------------------
-
-struct SplashXPathPoint {
- SplashCoord x, y;
-};
-
-struct SplashXPathAdjust {
- int firstPt, lastPt; // range of points
- GBool vert; // vertical or horizontal hint
- SplashCoord x0a, x0b, // hint boundaries
- xma, xmb,
- x1a, x1b;
- SplashCoord x0, x1, xm; // adjusted coordinates
-};
-
-//------------------------------------------------------------------------
-
-// Transform a point from user space to device space.
-inline void SplashXPath::transform(SplashCoord *matrix,
- SplashCoord xi, SplashCoord yi,
- SplashCoord *xo, SplashCoord *yo) {
- // [ m[0] m[1] 0 ]
- // [xo yo 1] = [xi yi 1] * [ m[2] m[3] 0 ]
- // [ m[4] m[5] 1 ]
- *xo = xi * matrix[0] + yi * matrix[2] + matrix[4];
- *yo = xi * matrix[1] + yi * matrix[3] + matrix[5];
-}
-
-//------------------------------------------------------------------------
-// SplashXPath
-//------------------------------------------------------------------------
-
-SplashXPath::SplashXPath(SplashPath *path, SplashCoord *matrix,
- SplashCoord flatness, GBool closeSubpaths,
- GBool adjustLines, int linePosI) {
- SplashPathHint *hint;
- SplashXPathPoint *pts;
- SplashXPathAdjust *adjusts, *adjust;
- SplashCoord x0, y0, x1, y1, x2, y2, x3, y3, xsp, ysp;
- SplashCoord adj0, adj1;
- int curSubpath, i, j;
-
- // transform the points
- pts = (SplashXPathPoint *)gmallocn(path->length, sizeof(SplashXPathPoint));
- for (i = 0; i < path->length; ++i) {
- transform(matrix, path->pts[i].x, path->pts[i].y, &pts[i].x, &pts[i].y);
- }
-
- // set up the stroke adjustment hints
- if (path->hints) {
- adjusts = (SplashXPathAdjust *)gmallocn(path->hintsLength,
- sizeof(SplashXPathAdjust));
- for (i = 0; i < path->hintsLength; ++i) {
- hint = &path->hints[i];
- if (hint->ctrl0 + 1 >= path->length || hint->ctrl1 + 1 >= path->length) {
- gfree(adjusts);
- adjusts = NULL;
- break;
- }
- x0 = pts[hint->ctrl0 ].x; y0 = pts[hint->ctrl0 ].y;
- x1 = pts[hint->ctrl0 + 1].x; y1 = pts[hint->ctrl0 + 1].y;
- x2 = pts[hint->ctrl1 ].x; y2 = pts[hint->ctrl1 ].y;
- x3 = pts[hint->ctrl1 + 1].x; y3 = pts[hint->ctrl1 + 1].y;
- if (x0 == x1 && x2 == x3) {
- adjusts[i].vert = gTrue;
- adj0 = x0;
- adj1 = x2;
- } else if (y0 == y1 && y2 == y3) {
- adjusts[i].vert = gFalse;
- adj0 = y0;
- adj1 = y2;
- } else {
- gfree(adjusts);
- adjusts = NULL;
- break;
- }
- if (adj0 > adj1) {
- x0 = adj0;
- adj0 = adj1;
- adj1 = x0;
- }
- adjusts[i].x0a = adj0 - 0.01;
- adjusts[i].x0b = adj0 + 0.01;
- adjusts[i].xma = (SplashCoord)0.5 * (adj0 + adj1) - 0.01;
- adjusts[i].xmb = (SplashCoord)0.5 * (adj0 + adj1) + 0.01;
- adjusts[i].x1a = adj1 - 0.01;
- adjusts[i].x1b = adj1 + 0.01;
- // rounding both edge coordinates can result in lines of
- // different widths (e.g., adj=10.1, adj1=11.3 --> x0=10, x1=11;
- // adj0=10.4, adj1=11.6 --> x0=10, x1=12), but it has the
- // benefit of making adjacent strokes/fills line up without any
- // gaps between them
- x0 = splashRound(adj0);
- x1 = splashRound(adj1);
- if (x1 == x0) {
- if (adjustLines) {
- // the adjustment moves thin lines (clip rectangle with
- // empty width or height) out of clip area, here we need
- // a special adjustment:
- x0 = linePosI;
- x1 = x0 + 1;
- } else {
- x1 = x1 + 1;
- }
- }
- adjusts[i].x0 = (SplashCoord)x0;
- adjusts[i].x1 = (SplashCoord)x1 - 0.01;
- adjusts[i].xm = (SplashCoord)0.5 * (adjusts[i].x0 + adjusts[i].x1);
- adjusts[i].firstPt = hint->firstPt;
- adjusts[i].lastPt = hint->lastPt;
- }
-
- } else {
- adjusts = NULL;
- }
-
- // perform stroke adjustment
- if (adjusts) {
- for (i = 0, adjust = adjusts; i < path->hintsLength; ++i, ++adjust) {
- for (j = adjust->firstPt; j <= adjust->lastPt; ++j) {
- strokeAdjust(adjust, &pts[j].x, &pts[j].y);
- }
- }
- gfree(adjusts);
- }
-
- segs = NULL;
- length = size = 0;
-
- x0 = y0 = xsp = ysp = 0; // make gcc happy
- adj0 = adj1 = 0; // make gcc happy
- curSubpath = 0;
- i = 0;
- while (i < path->length) {
-
- // first point in subpath - skip it
- if (path->flags[i] & splashPathFirst) {
- x0 = pts[i].x;
- y0 = pts[i].y;
- xsp = x0;
- ysp = y0;
- curSubpath = i;
- ++i;
-
- } else {
-
- // curve segment
- if (path->flags[i] & splashPathCurve) {
- x1 = pts[i].x;
- y1 = pts[i].y;
- x2 = pts[i+1].x;
- y2 = pts[i+1].y;
- x3 = pts[i+2].x;
- y3 = pts[i+2].y;
- addCurve(x0, y0, x1, y1, x2, y2, x3, y3,
- flatness,
- (path->flags[i-1] & splashPathFirst),
- (path->flags[i+2] & splashPathLast),
- !closeSubpaths &&
- (path->flags[i-1] & splashPathFirst) &&
- !(path->flags[i-1] & splashPathClosed),
- !closeSubpaths &&
- (path->flags[i+2] & splashPathLast) &&
- !(path->flags[i+2] & splashPathClosed));
- x0 = x3;
- y0 = y3;
- i += 3;
-
- // line segment
- } else {
- x1 = pts[i].x;
- y1 = pts[i].y;
- addSegment(x0, y0, x1, y1);
- x0 = x1;
- y0 = y1;
- ++i;
- }
-
- // close a subpath
- if (closeSubpaths &&
- (path->flags[i-1] & splashPathLast) &&
- (pts[i-1].x != pts[curSubpath].x ||
- pts[i-1].y != pts[curSubpath].y)) {
- addSegment(x0, y0, xsp, ysp);
- }
- }
- }
-
- gfree(pts);
-}
-
-// Apply the stroke adjust hints to point <pt>: (*<xp>, *<yp>).
-void SplashXPath::strokeAdjust(SplashXPathAdjust *adjust,
- SplashCoord *xp, SplashCoord *yp) {
- SplashCoord x, y;
-
- if (adjust->vert) {
- x = *xp;
- if (x > adjust->x0a && x < adjust->x0b) {
- *xp = adjust->x0;
- } else if (x > adjust->xma && x < adjust->xmb) {
- *xp = adjust->xm;
- } else if (x > adjust->x1a && x < adjust->x1b) {
- *xp = adjust->x1;
- }
- } else {
- y = *yp;
- if (y > adjust->x0a && y < adjust->x0b) {
- *yp = adjust->x0;
- } else if (y > adjust->xma && y < adjust->xmb) {
- *yp = adjust->xm;
- } else if (y > adjust->x1a && y < adjust->x1b) {
- *yp = adjust->x1;
- }
- }
-}
-
-SplashXPath::SplashXPath(SplashXPath *xPath) {
- length = xPath->length;
- size = xPath->size;
- segs = (SplashXPathSeg *)gmallocn(size, sizeof(SplashXPathSeg));
- memcpy(segs, xPath->segs, length * sizeof(SplashXPathSeg));
-}
-
-SplashXPath::~SplashXPath() {
- gfree(segs);
-}
-
-// Add space for <nSegs> more segments
-void SplashXPath::grow(int nSegs) {
- if (length + nSegs > size) {
- if (size == 0) {
- size = 32;
- }
- while (size < length + nSegs) {
- size *= 2;
- }
- segs = (SplashXPathSeg *)greallocn(segs, size, sizeof(SplashXPathSeg));
- }
-}
-
-void SplashXPath::addCurve(SplashCoord x0, SplashCoord y0,
- SplashCoord x1, SplashCoord y1,
- SplashCoord x2, SplashCoord y2,
- SplashCoord x3, SplashCoord y3,
- SplashCoord flatness,
- GBool first, GBool last, GBool end0, GBool end1) {
- SplashCoord *cx = new SplashCoord[(splashMaxCurveSplits + 1) * 3];
- SplashCoord *cy = new SplashCoord[(splashMaxCurveSplits + 1) * 3];
- int *cNext = new int[splashMaxCurveSplits + 1];
- SplashCoord xl0, xl1, xl2, xr0, xr1, xr2, xr3, xx1, xx2, xh;
- SplashCoord yl0, yl1, yl2, yr0, yr1, yr2, yr3, yy1, yy2, yh;
- SplashCoord dx, dy, mx, my, d1, d2, flatness2;
- int p1, p2, p3;
-
-#ifdef USE_FIXEDPOINT
- flatness2 = flatness;
-#else
- flatness2 = flatness * flatness;
-#endif
-
- // initial segment
- p1 = 0;
- p2 = splashMaxCurveSplits;
-
- *(cx + p1 * 3 + 0) = x0;
- *(cx + p1 * 3 + 1) = x1;
- *(cx + p1 * 3 + 2) = x2;
- *(cx + p2 * 3 + 0) = x3;
-
- *(cy + p1 * 3 + 0) = y0;
- *(cy + p1 * 3 + 1) = y1;
- *(cy + p1 * 3 + 2) = y2;
- *(cy + p2 * 3 + 0) = y3;
-
- *(cNext + p1) = p2;
-
- while (p1 < splashMaxCurveSplits) {
-
- // get the next segment
- xl0 = *(cx + p1 * 3 + 0);
- xx1 = *(cx + p1 * 3 + 1);
- xx2 = *(cx + p1 * 3 + 2);
-
- yl0 = *(cy + p1 * 3 + 0);
- yy1 = *(cy + p1 * 3 + 1);
- yy2 = *(cy + p1 * 3 + 2);
-
- p2 = *(cNext + p1);
-
- xr3 = *(cx + p2 * 3 + 0);
- yr3 = *(cy + p2 * 3 + 0);
-
- // compute the distances from the control points to the
- // midpoint of the straight line (this is a bit of a hack, but
- // it's much faster than computing the actual distances to the
- // line)
- mx = (xl0 + xr3) * 0.5;
- my = (yl0 + yr3) * 0.5;
-#ifdef USE_FIXEDPOINT
- d1 = splashDist(xx1, yy1, mx, my);
- d2 = splashDist(xx2, yy2, mx, my);
-#else
- dx = xx1 - mx;
- dy = yy1 - my;
- d1 = dx*dx + dy*dy;
- dx = xx2 - mx;
- dy = yy2 - my;
- d2 = dx*dx + dy*dy;
-#endif
-
- // if the curve is flat enough, or no more subdivisions are
- // allowed, add the straight line segment
- if (p2 - p1 == 1 || (d1 <= flatness2 && d2 <= flatness2)) {
- addSegment(xl0, yl0, xr3, yr3);
- p1 = p2;
-
- // otherwise, subdivide the curve
- } else {
- xl1 = (xl0 + xx1) * 0.5;
- yl1 = (yl0 + yy1) * 0.5;
- xh = (xx1 + xx2) * 0.5;
- yh = (yy1 + yy2) * 0.5;
- xl2 = (xl1 + xh) * 0.5;
- yl2 = (yl1 + yh) * 0.5;
- xr2 = (xx2 + xr3) * 0.5;
- yr2 = (yy2 + yr3) * 0.5;
- xr1 = (xh + xr2) * 0.5;
- yr1 = (yh + yr2) * 0.5;
- xr0 = (xl2 + xr1) * 0.5;
- yr0 = (yl2 + yr1) * 0.5;
- // add the new subdivision points
- p3 = (p1 + p2) / 2;
-
- *(cx + p1 * 3 + 1) = xl1;
- *(cx + p1 * 3 + 2) = xl2;
-
- *(cy + p1 * 3 + 1) = yl1;
- *(cy + p1 * 3 + 2) = yl2;
-
- *(cNext + p1) = p3;
-
- *(cx + p3 * 3 + 0) = xr0;
- *(cx + p3 * 3 + 1) = xr1;
- *(cx + p3 * 3 + 2) = xr2;
-
- *(cy + p3 * 3 + 0) = yr0;
- *(cy + p3 * 3 + 1) = yr1;
- *(cy + p3 * 3 + 2) = yr2;
-
- *(cNext + p3) = p2;
- }
- }
-
- delete [] cx;
- delete [] cy;
- delete [] cNext;
-}
-
-void SplashXPath::addSegment(SplashCoord x0, SplashCoord y0,
- SplashCoord x1, SplashCoord y1) {
- grow(1);
- segs[length].x0 = x0;
- segs[length].y0 = y0;
- segs[length].x1 = x1;
- segs[length].y1 = y1;
- segs[length].flags = 0;
- if (y1 == y0) {
- segs[length].dxdy = segs[length].dydx = 0;
- segs[length].flags |= splashXPathHoriz;
- if (x1 == x0) {
- segs[length].flags |= splashXPathVert;
- }
- } else if (x1 == x0) {
- segs[length].dxdy = segs[length].dydx = 0;
- segs[length].flags |= splashXPathVert;
- } else {
-#ifdef USE_FIXEDPOINT
- if (FixedPoint::divCheck(x1 - x0, y1 - y0, &segs[length].dxdy)) {
- segs[length].dydx = (SplashCoord)1 / segs[length].dxdy;
- } else {
- segs[length].dxdy = segs[length].dydx = 0;
- if (splashAbs(x1 - x0) > splashAbs(y1 - y0)) {
- segs[length].flags |= splashXPathHoriz;
- } else {
- segs[length].flags |= splashXPathVert;
- }
- }
-#else
- segs[length].dxdy = (x1 - x0) / (y1 - y0);
- segs[length].dydx = (SplashCoord)1 / segs[length].dxdy;
-#endif
- }
- if (y0 > y1) {
- segs[length].flags |= splashXPathFlip;
- }
- ++length;
-}
-
-struct cmpXPathSegsFunctor {
- bool operator()(const SplashXPathSeg &seg0, const SplashXPathSeg &seg1) {
- SplashCoord x0, y0, x1, y1;
-
- if (seg0.flags & splashXPathFlip) {
- x0 = seg0.x1;
- y0 = seg0.y1;
- } else {
- x0 = seg0.x0;
- y0 = seg0.y0;
- }
- if (seg1.flags & splashXPathFlip) {
- x1 = seg1.x1;
- y1 = seg1.y1;
- } else {
- x1 = seg1.x0;
- y1 = seg1.y0;
- }
- return (y0 != y1) ? (y0 < y1) : (x0 < x1);
- }
-};
-
-void SplashXPath::aaScale() {
- SplashXPathSeg *seg;
- int i;
-
- for (i = 0, seg = segs; i < length; ++i, ++seg) {
- seg->x0 *= splashAASize;
- seg->y0 *= splashAASize;
- seg->x1 *= splashAASize;
- seg->y1 *= splashAASize;
- }
-}
-
-void SplashXPath::sort() {
- std::sort(segs, segs + length, cmpXPathSegsFunctor());
-}
diff --git a/Build/source/libs/poppler/poppler-src/splash/SplashXPath.h b/Build/source/libs/poppler/poppler-src/splash/SplashXPath.h
deleted file mode 100644
index 1c7040daa23..00000000000
--- a/Build/source/libs/poppler/poppler-src/splash/SplashXPath.h
+++ /dev/null
@@ -1,107 +0,0 @@
-//========================================================================
-//
-// SplashXPath.h
-//
-//========================================================================
-
-//========================================================================
-//
-// Modified under the Poppler project - http://poppler.freedesktop.org
-//
-// All changes made under the Poppler project to this file are licensed
-// under GPL version 2 or later
-//
-// Copyright (C) 2013 Thomas Freitag <Thomas.Freitag@alfa.de>
-//
-// To see a description of the changes please see the Changelog file that
-// came with your tarball or type make ChangeLog if you are building from git
-//
-//========================================================================
-
-#ifndef SPLASHXPATH_H
-#define SPLASHXPATH_H
-
-#ifdef USE_GCC_PRAGMAS
-#pragma interface
-#endif
-
-#include "SplashTypes.h"
-
-class SplashPath;
-struct SplashXPathAdjust;
-
-//------------------------------------------------------------------------
-
-#define splashMaxCurveSplits (1 << 10)
-
-//------------------------------------------------------------------------
-// SplashXPathSeg
-//------------------------------------------------------------------------
-
-struct SplashXPathSeg {
- SplashCoord x0, y0; // first endpoint
- SplashCoord x1, y1; // second endpoint
- SplashCoord dxdy; // slope: delta-x / delta-y
- SplashCoord dydx; // slope: delta-y / delta-x
- Guint flags;
-};
-
-#define splashXPathHoriz 0x01 // segment is vertical (y0 == y1)
- // (dxdy is undef)
-#define splashXPathVert 0x02 // segment is horizontal (x0 == x1)
- // (dydx is undef)
-#define splashXPathFlip 0x04 // y0 > y1
-
-//------------------------------------------------------------------------
-// SplashXPath
-//------------------------------------------------------------------------
-
-class SplashXPath {
-public:
-
- // Expands (converts to segments) and flattens (converts curves to
- // lines) <path>. Transforms all points from user space to device
- // space, via <matrix>. If <closeSubpaths> is true, closes all open
- // subpaths.
- SplashXPath(SplashPath *path, SplashCoord *matrix,
- SplashCoord flatness, GBool closeSubpaths,
- GBool adjustLines = gFalse, int linePosI = 0);
-
- // Copy an expanded path.
- SplashXPath *copy() { return new SplashXPath(this); }
-
- ~SplashXPath();
-
- // Multiply all coordinates by splashAASize, in preparation for
- // anti-aliased rendering.
- void aaScale();
-
- // Sort by upper coordinate (lower y), in y-major order.
- void sort();
-
-protected:
-
- SplashXPath(SplashXPath *xPath);
- void transform(SplashCoord *matrix, SplashCoord xi, SplashCoord yi,
- SplashCoord *xo, SplashCoord *yo);
- void strokeAdjust(SplashXPathAdjust *adjust,
- SplashCoord *xp, SplashCoord *yp);
- void grow(int nSegs);
- void addCurve(SplashCoord x0, SplashCoord y0,
- SplashCoord x1, SplashCoord y1,
- SplashCoord x2, SplashCoord y2,
- SplashCoord x3, SplashCoord y3,
- SplashCoord flatness,
- GBool first, GBool last, GBool end0, GBool end1);
- void addSegment(SplashCoord x0, SplashCoord y0,
- SplashCoord x1, SplashCoord y1);
-
- SplashXPathSeg *segs;
- int length, size; // length and size of segs array
-
- friend class SplashXPathScanner;
- friend class SplashClip;
- friend class Splash;
-};
-
-#endif
diff --git a/Build/source/libs/poppler/poppler-src/splash/SplashXPathScanner.cc b/Build/source/libs/poppler/poppler-src/splash/SplashXPathScanner.cc
deleted file mode 100644
index ac47881cb4f..00000000000
--- a/Build/source/libs/poppler/poppler-src/splash/SplashXPathScanner.cc
+++ /dev/null
@@ -1,544 +0,0 @@
-//========================================================================
-//
-// SplashXPathScanner.cc
-//
-//========================================================================
-
-//========================================================================
-//
-// Modified under the Poppler project - http://poppler.freedesktop.org
-//
-// All changes made under the Poppler project to this file are licensed
-// under GPL version 2 or later
-//
-// Copyright (C) 2008, 2010, 2014 Albert Astals Cid <aacid@kde.org>
-// Copyright (C) 2010 Paweł Wiejacha <pawel.wiejacha@gmail.com>
-// Copyright (C) 2013, 2014 Thomas Freitag <Thomas.Freitag@alfa.de>
-//
-// To see a description of the changes please see the Changelog file that
-// came with your tarball or type make ChangeLog if you are building from git
-//
-//========================================================================
-
-#include <config.h>
-
-#ifdef USE_GCC_PRAGMAS
-#pragma implementation
-#endif
-
-#include <stdlib.h>
-#include <string.h>
-#include <algorithm>
-#include "goo/gmem.h"
-#include "SplashMath.h"
-#include "SplashXPath.h"
-#include "SplashBitmap.h"
-#include "SplashXPathScanner.h"
-
-//------------------------------------------------------------------------
-
-struct SplashIntersect {
- int y;
- int x0, x1; // intersection of segment with [y, y+1)
- int count; // EO/NZWN counter increment
-};
-
-struct cmpIntersectFunctor {
- bool operator()(const SplashIntersect &i0, const SplashIntersect &i1) {
- return (i0.y != i1.y) ? (i0.y < i1.y) : (i0.x0 < i1.x0);
- }
-};
-
-//------------------------------------------------------------------------
-// SplashXPathScanner
-//------------------------------------------------------------------------
-
-SplashXPathScanner::SplashXPathScanner(SplashXPath *xPathA, GBool eoA,
- int clipYMin, int clipYMax) {
- SplashXPathSeg *seg;
- SplashCoord xMinFP, yMinFP, xMaxFP, yMaxFP;
- int i;
-
- xPath = xPathA;
- eo = eoA;
- partialClip = gFalse;
-
- // compute the bbox
- if (xPath->length == 0) {
- xMin = yMin = 1;
- xMax = yMax = 0;
- } else {
- seg = &xPath->segs[0];
- if (seg->x0 <= seg->x1) {
- xMinFP = seg->x0;
- xMaxFP = seg->x1;
- } else {
- xMinFP = seg->x1;
- xMaxFP = seg->x0;
- }
- if (seg->flags & splashXPathFlip) {
- yMinFP = seg->y1;
- yMaxFP = seg->y0;
- } else {
- yMinFP = seg->y0;
- yMaxFP = seg->y1;
- }
- for (i = 1; i < xPath->length; ++i) {
- seg = &xPath->segs[i];
- if (seg->x0 < xMinFP) {
- xMinFP = seg->x0;
- } else if (seg->x0 > xMaxFP) {
- xMaxFP = seg->x0;
- }
- if (seg->x1 < xMinFP) {
- xMinFP = seg->x1;
- } else if (seg->x1 > xMaxFP) {
- xMaxFP = seg->x1;
- }
- if (seg->flags & splashXPathFlip) {
- if (seg->y0 > yMaxFP) {
- yMaxFP = seg->y0;
- }
- } else {
- if (seg->y1 > yMaxFP) {
- yMaxFP = seg->y1;
- }
- }
- }
- xMin = splashFloor(xMinFP);
- xMax = splashFloor(xMaxFP);
- yMin = splashFloor(yMinFP);
- yMax = splashFloor(yMaxFP);
- if (clipYMin > yMin) {
- yMin = clipYMin;
- partialClip = gTrue;
- }
- if (clipYMax < yMax) {
- yMax = clipYMax;
- partialClip = gTrue;
- }
- }
-
- allInter = NULL;
- inter = NULL;
- computeIntersections();
- interY = yMin - 1;
-}
-
-SplashXPathScanner::~SplashXPathScanner() {
- gfree(inter);
- gfree(allInter);
-}
-
-void SplashXPathScanner::getBBoxAA(int *xMinA, int *yMinA,
- int *xMaxA, int *yMaxA) {
- *xMinA = xMin / splashAASize;
- *yMinA = yMin / splashAASize;
- *xMaxA = xMax / splashAASize;
- *yMaxA = yMax / splashAASize;
-}
-
-void SplashXPathScanner::getSpanBounds(int y, int *spanXMin, int *spanXMax) {
- int interBegin, interEnd, xx, i;
-
- if (y < yMin || y > yMax) {
- interBegin = interEnd = 0;
- } else {
- interBegin = inter[y - yMin];
- interEnd = inter[y - yMin + 1];
- }
- if (interBegin < interEnd) {
- *spanXMin = allInter[interBegin].x0;
- xx = allInter[interBegin].x1;
- for (i = interBegin + 1; i < interEnd; ++i) {
- if (allInter[i].x1 > xx) {
- xx = allInter[i].x1;
- }
- }
- *spanXMax = xx;
- } else {
- *spanXMin = xMax + 1;
- *spanXMax = xMax;
- }
-}
-
-GBool SplashXPathScanner::test(int x, int y) {
- int interBegin, interEnd, count, i;
-
- if (y < yMin || y > yMax) {
- return gFalse;
- }
- interBegin = inter[y - yMin];
- interEnd = inter[y - yMin + 1];
- count = 0;
- for (i = interBegin; i < interEnd && allInter[i].x0 <= x; ++i) {
- if (x <= allInter[i].x1) {
- return gTrue;
- }
- count += allInter[i].count;
- }
- return eo ? (count & 1) : (count != 0);
-}
-
-GBool SplashXPathScanner::testSpan(int x0, int x1, int y) {
- int interBegin, interEnd, count, xx1, i;
-
- if (y < yMin || y > yMax) {
- return gFalse;
- }
- interBegin = inter[y - yMin];
- interEnd = inter[y - yMin + 1];
- count = 0;
- for (i = interBegin; i < interEnd && allInter[i].x1 < x0; ++i) {
- count += allInter[i].count;
- }
-
- // invariant: the subspan [x0,xx1] is inside the path
- xx1 = x0 - 1;
- while (xx1 < x1) {
- if (i >= interEnd) {
- return gFalse;
- }
- if (allInter[i].x0 > xx1 + 1 &&
- !(eo ? (count & 1) : (count != 0))) {
- return gFalse;
- }
- if (allInter[i].x1 > xx1) {
- xx1 = allInter[i].x1;
- }
- count += allInter[i].count;
- ++i;
- }
-
- return gTrue;
-}
-
-GBool SplashXPathScanner::getNextSpan(int y, int *x0, int *x1) {
- int interEnd, xx0, xx1;
-
- if (y < yMin || y > yMax) {
- return gFalse;
- }
- if (interY != y) {
- interY = y;
- interIdx = inter[y - yMin];
- interCount = 0;
- }
- interEnd = inter[y - yMin + 1];
- if (interIdx >= interEnd) {
- return gFalse;
- }
- xx0 = allInter[interIdx].x0;
- xx1 = allInter[interIdx].x1;
- interCount += allInter[interIdx].count;
- ++interIdx;
- while (interIdx < interEnd &&
- (allInter[interIdx].x0 <= xx1 ||
- (eo ? (interCount & 1) : (interCount != 0)))) {
- if (allInter[interIdx].x1 > xx1) {
- xx1 = allInter[interIdx].x1;
- }
- interCount += allInter[interIdx].count;
- ++interIdx;
- }
- *x0 = xx0;
- *x1 = xx1;
- return gTrue;
-}
-
-void SplashXPathScanner::computeIntersections() {
- SplashXPathSeg *seg;
- SplashCoord segXMin, segXMax, segYMin, segYMax, xx0, xx1;
- int x, y, y0, y1, i;
-
- if (yMin > yMax) {
- return;
- }
-
- // build the list of all intersections
- allInterLen = 0;
- allInterSize = 16;
- allInter = (SplashIntersect *)gmallocn(allInterSize,
- sizeof(SplashIntersect));
- for (i = 0; i < xPath->length; ++i) {
- seg = &xPath->segs[i];
- if (seg->flags & splashXPathFlip) {
- segYMin = seg->y1;
- segYMax = seg->y0;
- } else {
- segYMin = seg->y0;
- segYMax = seg->y1;
- }
- if (seg->flags & splashXPathHoriz) {
- y = splashFloor(seg->y0);
- if (y >= yMin && y <= yMax) {
- if (!addIntersection(segYMin, segYMax, seg->flags,
- y, splashFloor(seg->x0), splashFloor(seg->x1)))
- break;
- }
- } else if (seg->flags & splashXPathVert) {
- y0 = splashFloor(segYMin);
- if (y0 < yMin) {
- y0 = yMin;
- }
- y1 = splashFloor(segYMax);
- if (y1 > yMax) {
- y1 = yMax;
- }
- x = splashFloor(seg->x0);
- for (y = y0; y <= y1; ++y) {
- if (!addIntersection(segYMin, segYMax, seg->flags, y, x, x))
- break;
- }
- } else {
- if (seg->x0 < seg->x1) {
- segXMin = seg->x0;
- segXMax = seg->x1;
- } else {
- segXMin = seg->x1;
- segXMax = seg->x0;
- }
- y0 = splashFloor(segYMin);
- if (y0 < yMin) {
- y0 = yMin;
- }
- y1 = splashFloor(segYMax);
- if (y1 > yMax) {
- y1 = yMax;
- }
- // this loop could just add seg->dxdy to xx1 on each iteration,
- // but that introduces numerical accuracy problems
- xx1 = seg->x0 + ((SplashCoord)y0 - seg->y0) * seg->dxdy;
- for (y = y0; y <= y1; ++y) {
- xx0 = xx1;
- xx1 = seg->x0 + ((SplashCoord)(y + 1) - seg->y0) * seg->dxdy;
- // the segment may not actually extend to the top and/or bottom edges
- if (xx0 < segXMin) {
- xx0 = segXMin;
- } else if (xx0 > segXMax) {
- xx0 = segXMax;
- }
- if (xx1 < segXMin) {
- xx1 = segXMin;
- } else if (xx1 > segXMax) {
- xx1 = segXMax;
- }
- if (!addIntersection(segYMin, segYMax, seg->flags, y,
- splashFloor(xx0), splashFloor(xx1)))
- break;
- }
- }
- }
- std::sort(allInter, allInter + allInterLen, cmpIntersectFunctor());
-
- // build the list of y pointers
- inter = (int *)gmallocn(yMax - yMin + 2, sizeof(int));
- i = 0;
- for (y = yMin; y <= yMax; ++y) {
- inter[y - yMin] = i;
- while (i < allInterLen && allInter[i].y <= y) {
- ++i;
- }
- }
- inter[yMax - yMin + 1] = i;
-}
-
-GBool SplashXPathScanner::addIntersection(double segYMin, double segYMax,
- Guint segFlags,
- int y, int x0, int x1) {
- if (allInterLen == allInterSize) {
- unsigned int newInterSize = ((unsigned int) allInterSize * 2 > INT_MAX / sizeof(SplashIntersect)) ? allInterSize + 32768 : allInterSize * 2;
- if (newInterSize >= INT_MAX / sizeof(SplashIntersect)) {
- error(errInternal, -1, "Bogus memory allocation size in SplashXPathScanner::addIntersection {0:d}", newInterSize);
- return gFalse;
- }
- allInterSize = newInterSize;
- allInter = (SplashIntersect *)greallocn(allInter, newInterSize,
- sizeof(SplashIntersect));
- }
- allInter[allInterLen].y = y;
- if (x0 < x1) {
- allInter[allInterLen].x0 = x0;
- allInter[allInterLen].x1 = x1;
- } else {
- allInter[allInterLen].x0 = x1;
- allInter[allInterLen].x1 = x0;
- }
- if (segYMin <= y &&
- (SplashCoord)y < segYMax &&
- !(segFlags & splashXPathHoriz)) {
- allInter[allInterLen].count = eo ? 1
- : (segFlags & splashXPathFlip) ? 1 : -1;
- } else {
- allInter[allInterLen].count = 0;
- }
- ++allInterLen;
- return gTrue;
-}
-
-void SplashXPathScanner::renderAALine(SplashBitmap *aaBuf,
- int *x0, int *x1, int y, GBool adjustVertLine) {
- int xx0, xx1, xx, xxMin, xxMax, yy, interEnd;
- Guchar mask;
- SplashColorPtr p;
-
- memset(aaBuf->getDataPtr(), 0, aaBuf->getRowSize() * aaBuf->getHeight());
- xxMin = aaBuf->getWidth();
- xxMax = -1;
- if (yMin <= yMax) {
- if (splashAASize * y < yMin) {
- interIdx = inter[0];
- } else if (splashAASize * y > yMax) {
- interIdx = inter[yMax - yMin + 1];
- } else {
- interIdx = inter[splashAASize * y - yMin];
- }
- for (yy = 0; yy < splashAASize; ++yy) {
- if (splashAASize * y + yy < yMin) {
- interEnd = inter[0];
- } else if (splashAASize * y + yy > yMax) {
- interEnd = inter[yMax - yMin + 1];
- } else {
- interEnd = inter[splashAASize * y + yy - yMin + 1];
- }
- interCount = 0;
- while (interIdx < interEnd) {
- xx0 = allInter[interIdx].x0;
- xx1 = allInter[interIdx].x1;
- interCount += allInter[interIdx].count;
- ++interIdx;
- while (interIdx < interEnd &&
- (allInter[interIdx].x0 <= xx1 ||
- (eo ? (interCount & 1) : (interCount != 0)))) {
- if (allInter[interIdx].x1 > xx1) {
- xx1 = allInter[interIdx].x1;
- }
- interCount += allInter[interIdx].count;
- ++interIdx;
- }
- if (xx0 < 0) {
- xx0 = 0;
- }
- ++xx1;
- if (xx1 > aaBuf->getWidth()) {
- xx1 = aaBuf->getWidth();
- }
- // set [xx0, xx1) to 1
- if (xx0 < xx1) {
- xx = xx0;
- p = aaBuf->getDataPtr() + yy * aaBuf->getRowSize() + (xx >> 3);
- if (xx & 7) {
- mask = adjustVertLine ? 0xff : 0xff >> (xx & 7);
- if (!adjustVertLine && (xx & ~7) == (xx1 & ~7)) {
- mask &= (Guchar)(0xff00 >> (xx1 & 7));
- }
- *p++ |= mask;
- xx = (xx & ~7) + 8;
- }
- for (; xx + 7 < xx1; xx += 8) {
- *p++ |= 0xff;
- }
- if (xx < xx1) {
- *p |= adjustVertLine ? 0xff : (Guchar)(0xff00 >> (xx1 & 7));
- }
- }
- if (xx0 < xxMin) {
- xxMin = xx0;
- }
- if (xx1 > xxMax) {
- xxMax = xx1;
- }
- }
- }
- }
- if (xxMin > xxMax) {
- xxMin = xxMax;
- }
- *x0 = xxMin / splashAASize;
- *x1 = (xxMax - 1) / splashAASize;
-}
-
-void SplashXPathScanner::clipAALine(SplashBitmap *aaBuf,
- int *x0, int *x1, int y) {
- int xx0, xx1, xx, yy, interEnd;
- Guchar mask;
- SplashColorPtr p;
-
- for (yy = 0; yy < splashAASize; ++yy) {
- xx = *x0 * splashAASize;
- if (yMin <= yMax) {
- if (splashAASize * y + yy < yMin) {
- interIdx = interEnd = inter[0];
- } else if (splashAASize * y + yy > yMax) {
- interIdx = interEnd = inter[yMax - yMin + 1];
- } else {
- interIdx = inter[splashAASize * y + yy - yMin];
- if (splashAASize * y + yy > yMax) {
- interEnd = inter[yMax - yMin + 1];
- } else {
- interEnd = inter[splashAASize * y + yy - yMin + 1];
- }
- }
- interCount = 0;
- while (interIdx < interEnd && xx < (*x1 + 1) * splashAASize) {
- xx0 = allInter[interIdx].x0;
- xx1 = allInter[interIdx].x1;
- interCount += allInter[interIdx].count;
- ++interIdx;
- while (interIdx < interEnd &&
- (allInter[interIdx].x0 <= xx1 ||
- (eo ? (interCount & 1) : (interCount != 0)))) {
- if (allInter[interIdx].x1 > xx1) {
- xx1 = allInter[interIdx].x1;
- }
- interCount += allInter[interIdx].count;
- ++interIdx;
- }
- if (xx0 > aaBuf->getWidth()) {
- xx0 = aaBuf->getWidth();
- }
- // set [xx, xx0) to 0
- if (xx < xx0) {
- p = aaBuf->getDataPtr() + yy * aaBuf->getRowSize() + (xx >> 3);
- if (xx & 7) {
- mask = (Guchar)(0xff00 >> (xx & 7));
- if ((xx & ~7) == (xx0 & ~7)) {
- mask |= 0xff >> (xx0 & 7);
- }
- *p++ &= mask;
- xx = (xx & ~7) + 8;
- }
- for (; xx + 7 < xx0; xx += 8) {
- *p++ = 0x00;
- }
- if (xx < xx0) {
- *p &= 0xff >> (xx0 & 7);
- }
- }
- if (xx1 >= xx) {
- xx = xx1 + 1;
- }
- }
- }
- xx0 = (*x1 + 1) * splashAASize;
- if (xx0 > aaBuf->getWidth()) xx0 = aaBuf->getWidth();
- // set [xx, xx0) to 0
- if (xx < xx0 && xx >= 0) {
- p = aaBuf->getDataPtr() + yy * aaBuf->getRowSize() + (xx >> 3);
- if (xx & 7) {
- mask = (Guchar)(0xff00 >> (xx & 7));
- if ((xx & ~7) == (xx0 & ~7)) {
- mask &= 0xff >> (xx0 & 7);
- }
- *p++ &= mask;
- xx = (xx & ~7) + 8;
- }
- for (; xx + 7 < xx0; xx += 8) {
- *p++ = 0x00;
- }
- if (xx < xx0) {
- *p &= 0xff >> (xx0 & 7);
- }
- }
- }
-}
diff --git a/Build/source/libs/poppler/poppler-src/splash/SplashXPathScanner.h b/Build/source/libs/poppler/poppler-src/splash/SplashXPathScanner.h
deleted file mode 100644
index cc295cb68fe..00000000000
--- a/Build/source/libs/poppler/poppler-src/splash/SplashXPathScanner.h
+++ /dev/null
@@ -1,108 +0,0 @@
-//========================================================================
-//
-// SplashXPathScanner.h
-//
-//========================================================================
-
-//========================================================================
-//
-// Modified under the Poppler project - http://poppler.freedesktop.org
-//
-// All changes made under the Poppler project to this file are licensed
-// under GPL version 2 or later
-//
-// Copyright (C) 2013, 2014 Thomas Freitag <Thomas.Freitag@alfa.de>
-//
-// To see a description of the changes please see the Changelog file that
-// came with your tarball or type make ChangeLog if you are building from git
-//
-//========================================================================
-
-#ifndef SPLASHXPATHSCANNER_H
-#define SPLASHXPATHSCANNER_H
-
-#ifdef USE_GCC_PRAGMAS
-#pragma interface
-#endif
-
-#include "SplashTypes.h"
-
-class SplashXPath;
-class SplashBitmap;
-struct SplashIntersect;
-
-//------------------------------------------------------------------------
-// SplashXPathScanner
-//------------------------------------------------------------------------
-
-class SplashXPathScanner {
-public:
-
- // Create a new SplashXPathScanner object. <xPathA> must be sorted.
- SplashXPathScanner(SplashXPath *xPathA, GBool eoA,
- int clipYMin, int clipYMax);
-
- ~SplashXPathScanner();
-
- // Return the path's bounding box.
- void getBBox(int *xMinA, int *yMinA, int *xMaxA, int *yMaxA)
- { *xMinA = xMin; *yMinA = yMin; *xMaxA = xMax; *yMaxA = yMax; }
-
- // Return the path's bounding box.
- void getBBoxAA(int *xMinA, int *yMinA, int *xMaxA, int *yMaxA);
-
- // Returns true if at least part of the path was outside the
- // clipYMin/clipYMax bounds passed to the constructor.
- GBool hasPartialClip() { return partialClip; }
-
- // Return the min/max x values for the span at <y>.
- void getSpanBounds(int y, int *spanXMin, int *spanXMax);
-
- // Returns true if (<x>,<y>) is inside the path.
- GBool test(int x, int y);
-
- // Returns true if the entire span ([<x0>,<x1>], <y>) is inside the
- // path.
- GBool testSpan(int x0, int x1, int y);
-
- // Returns the next span inside the path at <y>. If <y> is
- // different than the previous call to getNextSpan, this returns the
- // first span at <y>; otherwise it returns the next span (relative
- // to the previous call to getNextSpan). Returns false if there are
- // no more spans at <y>.
- GBool getNextSpan(int y, int *x0, int *x1);
-
- // Renders one anti-aliased line into <aaBuf>. Returns the min and
- // max x coordinates with non-zero pixels in <x0> and <x1>.
- void renderAALine(SplashBitmap *aaBuf, int *x0, int *x1, int y,
- GBool adjustVertLine = gFalse);
-
- // Clips an anti-aliased line by setting pixels to zero. On entry,
- // all non-zero pixels are between <x0> and <x1>. This function
- // will update <x0> and <x1>.
- void clipAALine(SplashBitmap *aaBuf, int *x0, int *x1, int y);
-
-private:
-
- void computeIntersections();
- GBool addIntersection(double segYMin, double segYMax,
- Guint segFlags,
- int y, int x0, int x1);
-
- SplashXPath *xPath;
- GBool eo;
- int xMin, yMin, xMax, yMax;
- GBool partialClip;
-
- SplashIntersect *allInter; // array of intersections
- int allInterLen; // number of intersections in <allInter>
- int allInterSize; // size of the <allInter> array
- int *inter; // indexes into <allInter> for each y value
- int interY; // current y value - used by getNextSpan
- int interIdx; // current index into <inter> - used by
- // getNextSpan
- int interCount; // current EO/NZWN counter - used by
- // getNextSpan
-};
-
-#endif