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authorPeter Breitenlohner <peb@mppmu.mpg.de>2010-02-01 10:10:33 +0000
committerPeter Breitenlohner <peb@mppmu.mpg.de>2010-02-01 10:10:33 +0000
commita01f17b2387fe42f2578c94d964f39a1e58a1e6f (patch)
tree35caca6e3445de157ed263a649f7bc0e1718abbe /Build/source/libs/zziplib/zziplib-0.13.58/msvc8/zzipself.txt
parent8e1591c3c2bdfbf2a10c43d6c91d9bebcdc39707 (diff)
build system: move zziplib back to libs/
git-svn-id: svn://tug.org/texlive/trunk@16891 c570f23f-e606-0410-a88d-b1316a301751
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diff --git a/Build/source/libs/zziplib/zziplib-0.13.58/msvc8/zzipself.txt b/Build/source/libs/zziplib/zziplib-0.13.58/msvc8/zzipself.txt
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+HOWTO create an exe-file with an appended zip-resource - file
+
+we assume an imaginary game called "tetris.exe"
+1. create a zip-archive "tetris.zip" and store "tetris.exe" with NO COMPRESSION (-e0 option in pkzip)
+2. add your data-files, images and sounds to "tetris.zip" with arbitrary compression
+3. call "setstub tetris.zip tetris.exe"
+4. rename tetris.zip into tetris.exe
+
+now your app should be able read data from itself. \ No newline at end of file