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author | Peter Breitenlohner <peb@mppmu.mpg.de> | 2015-03-08 10:37:01 +0000 |
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committer | Peter Breitenlohner <peb@mppmu.mpg.de> | 2015-03-08 10:37:01 +0000 |
commit | bb5c8957bd708c29d5c9d2e356326f19a4faf78f (patch) | |
tree | 46e216a4befb58eb1905220a4c78f2f97951374f /Build/source/libs/poppler/poppler-0.31.0/splash/SplashScreen.cc | |
parent | 01d6e342250679c8c09bbd2a6f32db6036480fa4 (diff) |
poppler 0.32.0
git-svn-id: svn://tug.org/texlive/trunk@36458 c570f23f-e606-0410-a88d-b1316a301751
Diffstat (limited to 'Build/source/libs/poppler/poppler-0.31.0/splash/SplashScreen.cc')
-rw-r--r-- | Build/source/libs/poppler/poppler-0.31.0/splash/SplashScreen.cc | 387 |
1 files changed, 0 insertions, 387 deletions
diff --git a/Build/source/libs/poppler/poppler-0.31.0/splash/SplashScreen.cc b/Build/source/libs/poppler/poppler-0.31.0/splash/SplashScreen.cc deleted file mode 100644 index 68ccd7ddda0..00000000000 --- a/Build/source/libs/poppler/poppler-0.31.0/splash/SplashScreen.cc +++ /dev/null @@ -1,387 +0,0 @@ -//======================================================================== -// -// SplashScreen.cc -// -//======================================================================== - -//======================================================================== -// -// Modified under the Poppler project - http://poppler.freedesktop.org -// -// All changes made under the Poppler project to this file are licensed -// under GPL version 2 or later -// -// Copyright (C) 2009 Albert Astals Cid <aacid@kde.org> -// Copyright (C) 2012 Fabio D'Urso <fabiodurso@hotmail.it> -// -// To see a description of the changes please see the Changelog file that -// came with your tarball or type make ChangeLog if you are building from git -// -//======================================================================== - -#include <config.h> - -#ifdef USE_GCC_PRAGMAS -#pragma implementation -#endif - -#include <stdlib.h> -#include <string.h> -#include <algorithm> -#include "goo/gmem.h" -#include "goo/grandom.h" -#include "SplashMath.h" -#include "SplashScreen.h" - -static SplashScreenParams defaultParams = { - splashScreenDispersed, // type - 2, // size - 2, // dotRadius - 1.0, // gamma - 0.0, // blackThreshold - 1.0 // whiteThreshold -}; - -//------------------------------------------------------------------------ - -struct SplashScreenPoint { - int x, y; - int dist; -}; - - -struct cmpDistancesFunctor { - bool operator()(const SplashScreenPoint &p0, const SplashScreenPoint &p1) { - return p0.dist < p1.dist; - } -}; - -//------------------------------------------------------------------------ -// SplashScreen -//------------------------------------------------------------------------ - -// If <clustered> is true, this generates a 45 degree screen using a -// circular dot spot function. DPI = resolution / ((size / 2) * -// sqrt(2)). If <clustered> is false, this generates an optimal -// threshold matrix using recursive tesselation. Gamma correction -// (gamma = 1 / 1.33) is also computed here. -SplashScreen::SplashScreen(SplashScreenParams *params) { - - if (!params) { - params = &defaultParams; - } - - screenParams = params; - mat = NULL; - size = 0; - maxVal = 0; - minVal = 0; -} - -void SplashScreen::createMatrix() -{ - Guchar u; - int black, white, i; - - SplashScreenParams *params = screenParams; - - // size must be a power of 2, and at least 2 - for (size = 2, log2Size = 1; size < params->size; size <<= 1, ++log2Size) ; - - switch (params->type) { - - case splashScreenDispersed: - mat = (Guchar *)gmallocn(size * size, sizeof(Guchar)); - buildDispersedMatrix(size/2, size/2, 1, size/2, 1); - break; - - case splashScreenClustered: - mat = (Guchar *)gmallocn(size * size, sizeof(Guchar)); - buildClusteredMatrix(); - break; - - case splashScreenStochasticClustered: - // size must be at least 2*r - while (size < (params->dotRadius << 1)) { - size <<= 1; - ++log2Size; - } - mat = (Guchar *)gmallocn(size * size, sizeof(Guchar)); - buildSCDMatrix(params->dotRadius); - break; - } - - sizeM1 = size - 1; - - // do gamma correction and compute minVal/maxVal - minVal = 255; - maxVal = 0; - black = splashRound((SplashCoord)255.0 * params->blackThreshold); - if (black < 1) { - black = 1; - } - int whiteAux = splashRound((SplashCoord)255.0 * params->whiteThreshold); - if (whiteAux > 255) { - white = 255; - } else { - white = whiteAux; - } - for (i = 0; i < size * size; ++i) { - u = splashRound((SplashCoord)255.0 * - splashPow((SplashCoord)mat[i] / 255.0, params->gamma)); - if (u < black) { - u = (Guchar)black; - } else if (u >= white) { - u = (Guchar)white; - } - mat[i] = u; - if (u < minVal) { - minVal = u; - } else if (u > maxVal) { - maxVal = u; - } - } -} - -void SplashScreen::buildDispersedMatrix(int i, int j, int val, - int delta, int offset) { - if (delta == 0) { - // map values in [1, size^2] --> [1, 255] - mat[(i << log2Size) + j] = 1 + (254 * (val - 1)) / (size * size - 1); - } else { - buildDispersedMatrix(i, j, - val, delta / 2, 4*offset); - buildDispersedMatrix((i + delta) % size, (j + delta) % size, - val + offset, delta / 2, 4*offset); - buildDispersedMatrix((i + delta) % size, j, - val + 2*offset, delta / 2, 4*offset); - buildDispersedMatrix((i + 2*delta) % size, (j + delta) % size, - val + 3*offset, delta / 2, 4*offset); - } -} - -void SplashScreen::buildClusteredMatrix() { - SplashCoord *dist; - SplashCoord u, v, d; - Guchar val; - int size2, x, y, x1, y1, i; - - size2 = size >> 1; - - // initialize the threshold matrix - for (y = 0; y < size; ++y) { - for (x = 0; x < size; ++x) { - mat[(y << log2Size) + x] = 0; - } - } - - // build the distance matrix - dist = (SplashCoord *)gmallocn(size * size2, sizeof(SplashCoord)); - for (y = 0; y < size2; ++y) { - for (x = 0; x < size2; ++x) { - if (x + y < size2 - 1) { - u = (SplashCoord)x + 0.5 - 0; - v = (SplashCoord)y + 0.5 - 0; - } else { - u = (SplashCoord)x + 0.5 - (SplashCoord)size2; - v = (SplashCoord)y + 0.5 - (SplashCoord)size2; - } - dist[y * size2 + x] = u*u + v*v; - } - } - for (y = 0; y < size2; ++y) { - for (x = 0; x < size2; ++x) { - if (x < y) { - u = (SplashCoord)x + 0.5 - 0; - v = (SplashCoord)y + 0.5 - (SplashCoord)size2; - } else { - u = (SplashCoord)x + 0.5 - (SplashCoord)size2; - v = (SplashCoord)y + 0.5 - 0; - } - dist[(size2 + y) * size2 + x] = u*u + v*v; - } - } - - // build the threshold matrix - x1 = y1 = 0; // make gcc happy - for (i = 0; i < size * size2; ++i) { - d = -1; - for (y = 0; y < size; ++y) { - for (x = 0; x < size2; ++x) { - if (mat[(y << log2Size) + x] == 0 && - dist[y * size2 + x] > d) { - x1 = x; - y1 = y; - d = dist[y1 * size2 + x1]; - } - } - } - // map values in [0, 2*size*size2-1] --> [1, 255] - val = 1 + (254 * (2*i)) / (2*size*size2 - 1); - mat[(y1 << log2Size) + x1] = val; - val = 1 + (254 * (2*i+1)) / (2*size*size2 - 1); - if (y1 < size2) { - mat[((y1 + size2) << log2Size) + x1 + size2] = val; - } else { - mat[((y1 - size2) << log2Size) + x1 + size2] = val; - } - } - - gfree(dist); -} - -// Compute the distance between two points on a toroid. -int SplashScreen::distance(int x0, int y0, int x1, int y1) { - int dx0, dx1, dx, dy0, dy1, dy; - - dx0 = abs(x0 - x1); - dx1 = size - dx0; - dx = dx0 < dx1 ? dx0 : dx1; - dy0 = abs(y0 - y1); - dy1 = size - dy0; - dy = dy0 < dy1 ? dy0 : dy1; - return dx * dx + dy * dy; -} - -// Algorithm taken from: -// Victor Ostromoukhov and Roger D. Hersch, "Stochastic Clustered-Dot -// Dithering" in Color Imaging: Device-Independent Color, Color -// Hardcopy, and Graphic Arts IV, SPIE Vol. 3648, pp. 496-505, 1999. -void SplashScreen::buildSCDMatrix(int r) { - SplashScreenPoint *dots, *pts; - int dotsLen, dotsSize; - char *tmpl; - char *grid; - int *region, *dist; - int x, y, xx, yy, x0, x1, y0, y1, i, j, d, iMin, dMin, n; - - // generate the random space-filling curve - pts = (SplashScreenPoint *)gmallocn(size * size, sizeof(SplashScreenPoint)); - i = 0; - for (y = 0; y < size; ++y) { - for (x = 0; x < size; ++x) { - pts[i].x = x; - pts[i].y = y; - ++i; - } - } - for (i = 0; i < size * size; ++i) { - j = i + (int)((double)(size * size - i) * grandom_double()); - x = pts[i].x; - y = pts[i].y; - pts[i].x = pts[j].x; - pts[i].y = pts[j].y; - pts[j].x = x; - pts[j].y = y; - } - - // construct the circle template - tmpl = (char *)gmallocn((r+1)*(r+1), sizeof(char)); - for (y = 0; y <= r; ++y) { - for (x = 0; x <= r; ++x) { - tmpl[y*(r+1) + x] = (x * y <= r * r) ? 1 : 0; - } - } - - // mark all grid cells as free - grid = (char *)gmallocn(size * size, sizeof(char)); - for (y = 0; y < size; ++y) { - for (x = 0; x < size; ++x) { - grid[(y << log2Size) + x] = 0; - } - } - - // walk the space-filling curve, adding dots - dotsLen = 0; - dotsSize = 32; - dots = (SplashScreenPoint *)gmallocn(dotsSize, sizeof(SplashScreenPoint)); - for (i = 0; i < size * size; ++i) { - x = pts[i].x; - y = pts[i].y; - if (!grid[(y << log2Size) + x]) { - if (dotsLen == dotsSize) { - dotsSize *= 2; - dots = (SplashScreenPoint *)greallocn(dots, dotsSize, - sizeof(SplashScreenPoint)); - } - dots[dotsLen++] = pts[i]; - for (yy = 0; yy <= r; ++yy) { - y0 = (y + yy) % size; - y1 = (y - yy + size) % size; - for (xx = 0; xx <= r; ++xx) { - if (tmpl[yy*(r+1) + xx]) { - x0 = (x + xx) % size; - x1 = (x - xx + size) % size; - grid[(y0 << log2Size) + x0] = 1; - grid[(y0 << log2Size) + x1] = 1; - grid[(y1 << log2Size) + x0] = 1; - grid[(y1 << log2Size) + x1] = 1; - } - } - } - } - } - - gfree(tmpl); - gfree(grid); - - // assign each cell to a dot, compute distance to center of dot - region = (int *)gmallocn(size * size, sizeof(int)); - dist = (int *)gmallocn(size * size, sizeof(int)); - for (y = 0; y < size; ++y) { - for (x = 0; x < size; ++x) { - iMin = 0; - dMin = distance(dots[0].x, dots[0].y, x, y); - for (i = 1; i < dotsLen; ++i) { - d = distance(dots[i].x, dots[i].y, x, y); - if (d < dMin) { - iMin = i; - dMin = d; - } - } - region[(y << log2Size) + x] = iMin; - dist[(y << log2Size) + x] = dMin; - } - } - - // compute threshold values - for (i = 0; i < dotsLen; ++i) { - n = 0; - for (y = 0; y < size; ++y) { - for (x = 0; x < size; ++x) { - if (region[(y << log2Size) + x] == i) { - pts[n].x = x; - pts[n].y = y; - pts[n].dist = distance(dots[i].x, dots[i].y, x, y); - ++n; - } - } - } - std::sort(pts, pts + n, cmpDistancesFunctor()); - for (j = 0; j < n; ++j) { - // map values in [0 .. n-1] --> [255 .. 1] - mat[(pts[j].y << log2Size) + pts[j].x] = 255 - (254 * j) / (n - 1); - } - } - - gfree(pts); - gfree(region); - gfree(dist); - - gfree(dots); -} - -SplashScreen::SplashScreen(SplashScreen *screen) { - screenParams = screen->screenParams; - size = screen->size; - sizeM1 = screen->sizeM1; - log2Size = screen->log2Size; - mat = (Guchar *)gmallocn(size * size, sizeof(Guchar)); - memcpy(mat, screen->mat, size * size * sizeof(Guchar)); - minVal = screen->minVal; - maxVal = screen->maxVal; -} - -SplashScreen::~SplashScreen() { - gfree(mat); -} |