diff options
author | Taco Hoekwater <taco@elvenkind.com> | 2011-04-12 14:17:47 +0000 |
---|---|---|
committer | Taco Hoekwater <taco@elvenkind.com> | 2011-04-12 14:17:47 +0000 |
commit | 307453997ef030ec4dfa1e876feaf0b8b8125bab (patch) | |
tree | ab2054693ba95e9ac8f6e3478b4d0175d893329f /Build/source/libs/poppler/poppler-0.12.4/splash | |
parent | d95b11a25d3d9e17cc4afb9c8713ef4037567527 (diff) |
check in luatex 0.66.0
git-svn-id: svn://tug.org/texlive/trunk@22059 c570f23f-e606-0410-a88d-b1316a301751
Diffstat (limited to 'Build/source/libs/poppler/poppler-0.12.4/splash')
44 files changed, 10892 insertions, 0 deletions
diff --git a/Build/source/libs/poppler/poppler-0.12.4/splash/Makefile.am b/Build/source/libs/poppler/poppler-0.12.4/splash/Makefile.am new file mode 100644 index 00000000000..914b308cf87 --- /dev/null +++ b/Build/source/libs/poppler/poppler-0.12.4/splash/Makefile.am @@ -0,0 +1,57 @@ +INCLUDES = \ + -I$(top_srcdir) \ + -I$(top_srcdir)/goo \ + $(FREETYPE_CFLAGS) + +noinst_LTLIBRARIES = libsplash.la + +if ENABLE_XPDF_HEADERS + +poppler_splash_includedir = $(includedir)/poppler/splash +poppler_splash_include_HEADERS = \ + Splash.h \ + SplashBitmap.h \ + SplashClip.h \ + SplashErrorCodes.h \ + SplashFTFont.h \ + SplashFTFontEngine.h \ + SplashFTFontFile.h \ + SplashFont.h \ + SplashFontEngine.h \ + SplashFontFile.h \ + SplashFontFileID.h \ + SplashGlyphBitmap.h \ + SplashMath.h \ + SplashPath.h \ + SplashPattern.h \ + SplashScreen.h \ + SplashState.h \ + SplashT1Font.h \ + SplashT1FontEngine.h \ + SplashT1FontFile.h \ + SplashTypes.h \ + SplashXPath.h \ + SplashXPathScanner.h + +endif + +libsplash_la_SOURCES = \ + Splash.cc \ + SplashBitmap.cc \ + SplashClip.cc \ + SplashFTFont.cc \ + SplashFTFontEngine.cc \ + SplashFTFontFile.cc \ + SplashFont.cc \ + SplashFontEngine.cc \ + SplashFontFile.cc \ + SplashFontFileID.cc \ + SplashPath.cc \ + SplashPattern.cc \ + SplashScreen.cc \ + SplashState.cc \ + SplashT1Font.cc \ + SplashT1FontEngine.cc \ + SplashT1FontFile.cc \ + SplashXPath.cc \ + SplashXPathScanner.cc diff --git a/Build/source/libs/poppler/poppler-0.12.4/splash/Makefile.in b/Build/source/libs/poppler/poppler-0.12.4/splash/Makefile.in new file mode 100644 index 00000000000..c47c6f228a3 --- /dev/null +++ b/Build/source/libs/poppler/poppler-0.12.4/splash/Makefile.in @@ -0,0 +1,687 @@ +# Makefile.in generated by automake 1.11 from Makefile.am. +# @configure_input@ + +# Copyright (C) 1994, 1995, 1996, 1997, 1998, 1999, 2000, 2001, 2002, +# 2003, 2004, 2005, 2006, 2007, 2008, 2009 Free Software Foundation, +# Inc. +# This Makefile.in is free software; the Free Software Foundation +# gives unlimited permission to copy and/or distribute it, +# with or without modifications, as long as this notice is preserved. + +# This program is distributed in the hope that it will be useful, +# but WITHOUT ANY WARRANTY, to the extent permitted by law; without +# even the implied warranty of MERCHANTABILITY or FITNESS FOR A +# PARTICULAR PURPOSE. + +@SET_MAKE@ + + +VPATH = @srcdir@ +pkgdatadir = $(datadir)/@PACKAGE@ +pkgincludedir = $(includedir)/@PACKAGE@ +pkglibdir = $(libdir)/@PACKAGE@ +pkglibexecdir = $(libexecdir)/@PACKAGE@ +am__cd = CDPATH="$${ZSH_VERSION+.}$(PATH_SEPARATOR)" && cd +install_sh_DATA = $(install_sh) -c -m 644 +install_sh_PROGRAM = $(install_sh) -c +install_sh_SCRIPT = $(install_sh) -c +INSTALL_HEADER = $(INSTALL_DATA) +transform = $(program_transform_name) +NORMAL_INSTALL = : +PRE_INSTALL = : +POST_INSTALL = : +NORMAL_UNINSTALL = : +PRE_UNINSTALL = : +POST_UNINSTALL = : +build_triplet = @build@ +host_triplet = @host@ +subdir = splash +DIST_COMMON = $(am__poppler_splash_include_HEADERS_DIST) \ + $(srcdir)/Makefile.am $(srcdir)/Makefile.in +ACLOCAL_M4 = $(top_srcdir)/aclocal.m4 +am__aclocal_m4_deps = $(top_srcdir)/m4/acx_pthread.m4 \ + $(top_srcdir)/m4/define-dir.m4 $(top_srcdir)/m4/gtk-doc.m4 \ + $(top_srcdir)/m4/libjpeg.m4 $(top_srcdir)/m4/libpng.m4 \ + $(top_srcdir)/m4/libtool.m4 $(top_srcdir)/m4/ltoptions.m4 \ + $(top_srcdir)/m4/ltsugar.m4 $(top_srcdir)/m4/ltversion.m4 \ + $(top_srcdir)/m4/lt~obsolete.m4 $(top_srcdir)/m4/qt.m4 \ + $(top_srcdir)/configure.ac +am__configure_deps = $(am__aclocal_m4_deps) $(CONFIGURE_DEPENDENCIES) \ + $(ACLOCAL_M4) +mkinstalldirs = $(install_sh) -d +CONFIG_HEADER = $(top_builddir)/config.h \ + $(top_builddir)/poppler/poppler-config.h +CONFIG_CLEAN_FILES = +CONFIG_CLEAN_VPATH_FILES = +LTLIBRARIES = $(noinst_LTLIBRARIES) +libsplash_la_LIBADD = +am_libsplash_la_OBJECTS = Splash.lo SplashBitmap.lo SplashClip.lo \ + SplashFTFont.lo SplashFTFontEngine.lo SplashFTFontFile.lo \ + SplashFont.lo SplashFontEngine.lo SplashFontFile.lo \ + SplashFontFileID.lo SplashPath.lo SplashPattern.lo \ + SplashScreen.lo SplashState.lo SplashT1Font.lo \ + SplashT1FontEngine.lo SplashT1FontFile.lo SplashXPath.lo \ + SplashXPathScanner.lo +libsplash_la_OBJECTS = $(am_libsplash_la_OBJECTS) +AM_V_lt = $(am__v_lt_$(V)) +am__v_lt_ = $(am__v_lt_$(AM_DEFAULT_VERBOSITY)) +am__v_lt_0 = --silent +DEFAULT_INCLUDES = -I.@am__isrc@ -I$(top_builddir) -I$(top_builddir)/poppler +depcomp = $(SHELL) $(top_srcdir)/depcomp +am__depfiles_maybe = depfiles +am__mv = mv -f +CXXCOMPILE = $(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) \ + $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) +LTCXXCOMPILE = $(LIBTOOL) $(AM_V_lt) --tag=CXX $(AM_LIBTOOLFLAGS) \ + $(LIBTOOLFLAGS) --mode=compile $(CXX) $(DEFS) \ + $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) \ + $(AM_CXXFLAGS) $(CXXFLAGS) +AM_V_CXX = $(am__v_CXX_$(V)) +am__v_CXX_ = $(am__v_CXX_$(AM_DEFAULT_VERBOSITY)) +am__v_CXX_0 = @echo " CXX " $@; +AM_V_at = $(am__v_at_$(V)) +am__v_at_ = $(am__v_at_$(AM_DEFAULT_VERBOSITY)) +am__v_at_0 = @ +CXXLD = $(CXX) +CXXLINK = $(LIBTOOL) $(AM_V_lt) --tag=CXX $(AM_LIBTOOLFLAGS) \ + $(LIBTOOLFLAGS) --mode=link $(CXXLD) $(AM_CXXFLAGS) \ + $(CXXFLAGS) $(AM_LDFLAGS) $(LDFLAGS) -o $@ +AM_V_CXXLD = $(am__v_CXXLD_$(V)) +am__v_CXXLD_ = $(am__v_CXXLD_$(AM_DEFAULT_VERBOSITY)) +am__v_CXXLD_0 = @echo " CXXLD " $@; +AM_V_GEN = $(am__v_GEN_$(V)) +am__v_GEN_ = $(am__v_GEN_$(AM_DEFAULT_VERBOSITY)) +am__v_GEN_0 = @echo " GEN " $@; +SOURCES = $(libsplash_la_SOURCES) +DIST_SOURCES = $(libsplash_la_SOURCES) +am__poppler_splash_include_HEADERS_DIST = Splash.h SplashBitmap.h \ + SplashClip.h SplashErrorCodes.h SplashFTFont.h \ + SplashFTFontEngine.h SplashFTFontFile.h SplashFont.h \ + SplashFontEngine.h SplashFontFile.h SplashFontFileID.h \ + SplashGlyphBitmap.h SplashMath.h SplashPath.h SplashPattern.h \ + SplashScreen.h SplashState.h SplashT1Font.h \ + SplashT1FontEngine.h SplashT1FontFile.h SplashTypes.h \ + SplashXPath.h SplashXPathScanner.h +am__vpath_adj_setup = srcdirstrip=`echo "$(srcdir)" | sed 's|.|.|g'`; +am__vpath_adj = case $$p in \ + $(srcdir)/*) f=`echo "$$p" | sed "s|^$$srcdirstrip/||"`;; \ + *) f=$$p;; \ + esac; +am__strip_dir = f=`echo $$p | sed -e 's|^.*/||'`; +am__install_max = 40 +am__nobase_strip_setup = \ + srcdirstrip=`echo "$(srcdir)" | sed 's/[].[^$$\\*|]/\\\\&/g'` +am__nobase_strip = \ + for p in $$list; do echo "$$p"; done | sed -e "s|$$srcdirstrip/||" +am__nobase_list = $(am__nobase_strip_setup); \ + for p in $$list; do echo "$$p $$p"; done | \ + sed "s| $$srcdirstrip/| |;"' / .*\//!s/ .*/ ./; s,\( .*\)/[^/]*$$,\1,' | \ + $(AWK) 'BEGIN { files["."] = "" } { files[$$2] = files[$$2] " " $$1; \ + if (++n[$$2] == $(am__install_max)) \ + { print $$2, files[$$2]; n[$$2] = 0; files[$$2] = "" } } \ + END { for (dir in files) print dir, files[dir] }' +am__base_list = \ + sed '$$!N;$$!N;$$!N;$$!N;$$!N;$$!N;$$!N;s/\n/ /g' | \ + sed '$$!N;$$!N;$$!N;$$!N;s/\n/ /g' 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b/Build/source/libs/poppler/poppler-0.12.4/splash/Splash.cc @@ -0,0 +1,3573 @@ +//======================================================================== +// +// Splash.cc +// +//======================================================================== + +//======================================================================== +// +// Modified under the Poppler project - http://poppler.freedesktop.org +// +// All changes made under the Poppler project to this file are licensed +// under GPL version 2 or later +// +// Copyright (C) 2005-2009 Albert Astals Cid <aacid@kde.org> +// Copyright (C) 2005 Marco Pesenti Gritti <mpg@redhat.com> +// +// To see a description of the changes please see the Changelog file that +// came with your tarball or type make ChangeLog if you are building from git +// +//======================================================================== + +#include <config.h> + +#ifdef USE_GCC_PRAGMAS +#pragma implementation +#endif + +#include <stdlib.h> +#include <string.h> +#include <limits.h> +#include "goo/gmem.h" +#include "SplashErrorCodes.h" +#include "SplashMath.h" +#include "SplashBitmap.h" +#include "SplashState.h" +#include "SplashPath.h" +#include "SplashXPath.h" +#include "SplashXPathScanner.h" +#include "SplashPattern.h" +#include "SplashScreen.h" +#include "SplashFont.h" +#include "SplashGlyphBitmap.h" +#include "Splash.h" + +//------------------------------------------------------------------------ + +// distance of Bezier control point from center for circle approximation +// = (4 * (sqrt(2) - 1) / 3) * r +#define bezierCircle ((SplashCoord)0.55228475) +#define bezierCircle2 ((SplashCoord)(0.5 * 0.55228475)) + +// Divide a 16-bit value (in [0, 255*255]) by 255, returning an 8-bit result. +static inline Guchar div255(int x) { + return (Guchar)((x + (x >> 8) + 0x80) >> 8); +} + +//------------------------------------------------------------------------ +// SplashPipe +//------------------------------------------------------------------------ + +#define splashPipeMaxStages 9 + +struct SplashPipe { + // pixel coordinates + int x, y; + + // source pattern + SplashPattern *pattern; + + // source alpha and color + SplashCoord aInput; + GBool usesShape; + Guchar aSrc; + SplashColorPtr cSrc; + SplashColor cSrcVal; + + // non-isolated group alpha0 + Guchar *alpha0Ptr; + + // soft mask + SplashColorPtr softMaskPtr; + + // destination alpha and color + SplashColorPtr destColorPtr; + int destColorMask; + Guchar *destAlphaPtr; + + // shape + SplashCoord shape; + + // result alpha and color + GBool noTransparency; + SplashPipeResultColorCtrl resultColorCtrl; + + // non-isolated group correction + int nonIsolatedGroup; +}; + +SplashPipeResultColorCtrl Splash::pipeResultColorNoAlphaBlend[] = { + splashPipeResultColorNoAlphaBlendMono, + splashPipeResultColorNoAlphaBlendMono, + splashPipeResultColorNoAlphaBlendRGB, + splashPipeResultColorNoAlphaBlendRGB, + splashPipeResultColorNoAlphaBlendRGB +#if SPLASH_CMYK + , + splashPipeResultColorNoAlphaBlendCMYK +#endif +}; + +SplashPipeResultColorCtrl Splash::pipeResultColorAlphaNoBlend[] = { + splashPipeResultColorAlphaNoBlendMono, + splashPipeResultColorAlphaNoBlendMono, + splashPipeResultColorAlphaNoBlendRGB, + splashPipeResultColorNoAlphaBlendRGB, + splashPipeResultColorAlphaNoBlendRGB +#if SPLASH_CMYK + , + splashPipeResultColorAlphaNoBlendCMYK +#endif +}; + +SplashPipeResultColorCtrl Splash::pipeResultColorAlphaBlend[] = { + splashPipeResultColorAlphaBlendMono, + splashPipeResultColorAlphaBlendMono, + splashPipeResultColorAlphaBlendRGB, + splashPipeResultColorNoAlphaBlendRGB, + splashPipeResultColorAlphaBlendRGB +#if SPLASH_CMYK + , + splashPipeResultColorAlphaBlendCMYK +#endif +}; + +//------------------------------------------------------------------------ + +static void blendXor(SplashColorPtr src, SplashColorPtr dest, + SplashColorPtr blend, SplashColorMode cm) { + int i; + + for (i = 0; i < splashColorModeNComps[cm]; ++i) { + blend[i] = src[i] ^ dest[i]; + } +} + +//------------------------------------------------------------------------ +// modified region +//------------------------------------------------------------------------ + +void Splash::clearModRegion() { + modXMin = bitmap->getWidth(); + modYMin = bitmap->getHeight(); + modXMax = -1; + modYMax = -1; +} + +inline void Splash::updateModX(int x) { + if (x < modXMin) { + modXMin = x; + } + if (x > modXMax) { + modXMax = x; + } +} + +inline void Splash::updateModY(int y) { + if (y < modYMin) { + modYMin = y; + } + if (y > modYMax) { + modYMax = y; + } +} + +//------------------------------------------------------------------------ +// pipeline +//------------------------------------------------------------------------ + +inline void Splash::pipeInit(SplashPipe *pipe, int x, int y, + SplashPattern *pattern, SplashColorPtr cSrc, + SplashCoord aInput, GBool usesShape, + GBool nonIsolatedGroup) { + pipeSetXY(pipe, x, y); + pipe->pattern = NULL; + + // source color + if (pattern) { + if (pattern->isStatic()) { + pattern->getColor(x, y, pipe->cSrcVal); + } else { + pipe->pattern = pattern; + } + pipe->cSrc = pipe->cSrcVal; + } else { + pipe->cSrc = cSrc; + } + + // source alpha + pipe->aInput = aInput; + if (!state->softMask) { + if (usesShape) { + pipe->aInput *= 255; + } else { + pipe->aSrc = (Guchar)splashRound(pipe->aInput * 255); + } + } + pipe->usesShape = usesShape; + + // result alpha + if (aInput == 1 && !state->softMask && !usesShape && + !state->inNonIsolatedGroup) { + pipe->noTransparency = gTrue; + } else { + pipe->noTransparency = gFalse; + } + + // result color + if (pipe->noTransparency) { + // the !state->blendFunc case is handled separately in pipeRun + pipe->resultColorCtrl = pipeResultColorNoAlphaBlend[bitmap->mode]; + } else if (!state->blendFunc) { + pipe->resultColorCtrl = pipeResultColorAlphaNoBlend[bitmap->mode]; + } else { + pipe->resultColorCtrl = pipeResultColorAlphaBlend[bitmap->mode]; + } + + // non-isolated group correction + if (nonIsolatedGroup) { + pipe->nonIsolatedGroup = splashColorModeNComps[bitmap->mode]; + } else { + pipe->nonIsolatedGroup = 0; + } +} + +inline void Splash::pipeRun(SplashPipe *pipe) { + Guchar aSrc, aDest, alpha2, alpha0, aResult; + SplashColor cDest, cBlend; + Guchar cResult0, cResult1, cResult2, cResult3; + + //----- source color + + // static pattern: handled in pipeInit + // fixed color: handled in pipeInit + + // dynamic pattern + if (pipe->pattern) { + pipe->pattern->getColor(pipe->x, pipe->y, pipe->cSrcVal); + } + + if (pipe->noTransparency && !state->blendFunc) { + + //----- write destination pixel + + switch (bitmap->mode) { + case splashModeMono1: + cResult0 = pipe->cSrc[0]; + if (state->screen->test(pipe->x, pipe->y, cResult0)) { + *pipe->destColorPtr |= pipe->destColorMask; + } else { + *pipe->destColorPtr &= ~pipe->destColorMask; + } + if (!(pipe->destColorMask >>= 1)) { + pipe->destColorMask = 0x80; + ++pipe->destColorPtr; + } + break; + case splashModeMono8: + *pipe->destColorPtr++ = pipe->cSrc[0]; + break; + case splashModeRGB8: + *pipe->destColorPtr++ = pipe->cSrc[0]; + *pipe->destColorPtr++ = pipe->cSrc[1]; + *pipe->destColorPtr++ = pipe->cSrc[2]; + break; + case splashModeXBGR8: + *pipe->destColorPtr++ = pipe->cSrc[2]; + *pipe->destColorPtr++ = pipe->cSrc[1]; + *pipe->destColorPtr++ = pipe->cSrc[0]; + *pipe->destColorPtr++ = 255; + break; + case splashModeBGR8: + *pipe->destColorPtr++ = pipe->cSrc[2]; + *pipe->destColorPtr++ = pipe->cSrc[1]; + *pipe->destColorPtr++ = pipe->cSrc[0]; + break; +#if SPLASH_CMYK + case splashModeCMYK8: + *pipe->destColorPtr++ = pipe->cSrc[0]; + *pipe->destColorPtr++ = pipe->cSrc[1]; + *pipe->destColorPtr++ = pipe->cSrc[2]; + *pipe->destColorPtr++ = pipe->cSrc[3]; + break; +#endif + } + if (pipe->destAlphaPtr) { + *pipe->destAlphaPtr++ = 255; + } + + } else { + + //----- read destination pixel + + switch (bitmap->mode) { + case splashModeMono1: + cDest[0] = (*pipe->destColorPtr & pipe->destColorMask) ? 0xff : 0x00; + break; + case splashModeMono8: + cDest[0] = *pipe->destColorPtr; + break; + case splashModeRGB8: + cDest[0] = pipe->destColorPtr[0]; + cDest[1] = pipe->destColorPtr[1]; + cDest[2] = pipe->destColorPtr[2]; + break; + case splashModeXBGR8: + cDest[0] = pipe->destColorPtr[2]; + cDest[1] = pipe->destColorPtr[1]; + cDest[2] = pipe->destColorPtr[0]; + cDest[3] = 255; + break; + case splashModeBGR8: + cDest[0] = pipe->destColorPtr[2]; + cDest[1] = pipe->destColorPtr[1]; + cDest[2] = pipe->destColorPtr[0]; + break; +#if SPLASH_CMYK + case splashModeCMYK8: + cDest[0] = pipe->destColorPtr[0]; + cDest[1] = pipe->destColorPtr[1]; + cDest[2] = pipe->destColorPtr[2]; + cDest[3] = pipe->destColorPtr[3]; + break; +#endif + } + if (pipe->destAlphaPtr) { + aDest = *pipe->destAlphaPtr; + } else { + aDest = 0xff; + } + + //----- blend function + + if (state->blendFunc) { + (*state->blendFunc)(pipe->cSrc, cDest, cBlend, bitmap->mode); + } + + //----- source alpha + + if (state->softMask) { + if (pipe->usesShape) { + aSrc = (Guchar)splashRound(pipe->aInput * *pipe->softMaskPtr++ + * pipe->shape); + } else { + aSrc = (Guchar)splashRound(pipe->aInput * *pipe->softMaskPtr++); + } + } else if (pipe->usesShape) { + // pipe->aInput is premultiplied by 255 in pipeInit + aSrc = (Guchar)splashRound(pipe->aInput * pipe->shape); + } else { + // precomputed in pipeInit + aSrc = pipe->aSrc; + } + + //----- result alpha and non-isolated group element correction + + if (pipe->noTransparency) { + alpha2 = aResult = 255; + } else { + aResult = aSrc + aDest - div255(aSrc * aDest); + + if (pipe->alpha0Ptr) { + alpha0 = *pipe->alpha0Ptr++; + alpha2 = aResult + alpha0 - div255(aResult * alpha0); + } else { + alpha2 = aResult; + } + } + + //----- result color + + cResult0 = cResult1 = cResult2 = cResult3 = 0; // make gcc happy + + switch (pipe->resultColorCtrl) { + +#if SPLASH_CMYK + case splashPipeResultColorNoAlphaBlendCMYK: + cResult3 = div255((255 - aDest) * pipe->cSrc[3] + aDest * cBlend[3]); +#endif + case splashPipeResultColorNoAlphaBlendRGB: + cResult2 = div255((255 - aDest) * pipe->cSrc[2] + aDest * cBlend[2]); + cResult1 = div255((255 - aDest) * pipe->cSrc[1] + aDest * cBlend[1]); + case splashPipeResultColorNoAlphaBlendMono: + cResult0 = div255((255 - aDest) * pipe->cSrc[0] + aDest * cBlend[0]); + break; + + case splashPipeResultColorAlphaNoBlendMono: + if (alpha2 == 0) { + cResult0 = 0; + } else { + cResult0 = (Guchar)(((alpha2 - aSrc) * cDest[0] + + aSrc * pipe->cSrc[0]) / alpha2); + } + break; + case splashPipeResultColorAlphaNoBlendRGB: + if (alpha2 == 0) { + cResult0 = 0; + cResult1 = 0; + cResult2 = 0; + } else { + cResult0 = (Guchar)(((alpha2 - aSrc) * cDest[0] + + aSrc * pipe->cSrc[0]) / alpha2); + cResult1 = (Guchar)(((alpha2 - aSrc) * cDest[1] + + aSrc * pipe->cSrc[1]) / alpha2); + cResult2 = (Guchar)(((alpha2 - aSrc) * cDest[2] + + aSrc * pipe->cSrc[2]) / alpha2); + } + break; +#if SPLASH_CMYK + case splashPipeResultColorAlphaNoBlendCMYK: + if (alpha2 == 0) { + cResult0 = 0; + cResult1 = 0; + cResult2 = 0; + cResult3 = 0; + } else { + cResult0 = (Guchar)(((alpha2 - aSrc) * cDest[0] + + aSrc * pipe->cSrc[0]) / alpha2); + cResult1 = (Guchar)(((alpha2 - aSrc) * cDest[1] + + aSrc * pipe->cSrc[1]) / alpha2); + cResult2 = (Guchar)(((alpha2 - aSrc) * cDest[2] + + aSrc * pipe->cSrc[2]) / alpha2); + cResult3 = (Guchar)(((alpha2 - aSrc) * cDest[3] + + aSrc * pipe->cSrc[3]) / alpha2); + } + break; +#endif + + case splashPipeResultColorAlphaBlendMono: + if (alpha2 == 0) { + cResult0 = 0; + } else { + cResult0 = (Guchar)(((alpha2 - aSrc) * cDest[0] + + aSrc * ((255 - aDest) * pipe->cSrc[0] + + aDest * cBlend[0]) / 255) / + alpha2); + } + break; + case splashPipeResultColorAlphaBlendRGB: + if (alpha2 == 0) { + cResult0 = 0; + cResult1 = 0; + cResult2 = 0; + } else { + cResult0 = (Guchar)(((alpha2 - aSrc) * cDest[0] + + aSrc * ((255 - aDest) * pipe->cSrc[0] + + aDest * cBlend[0]) / 255) / + alpha2); + cResult1 = (Guchar)(((alpha2 - aSrc) * cDest[1] + + aSrc * ((255 - aDest) * pipe->cSrc[1] + + aDest * cBlend[1]) / 255) / + alpha2); + cResult2 = (Guchar)(((alpha2 - aSrc) * cDest[2] + + aSrc * ((255 - aDest) * pipe->cSrc[2] + + aDest * cBlend[2]) / 255) / + alpha2); + } + break; +#if SPLASH_CMYK + case splashPipeResultColorAlphaBlendCMYK: + if (alpha2 == 0) { + cResult0 = 0; + cResult1 = 0; + cResult2 = 0; + cResult3 = 0; + } else { + cResult0 = (Guchar)(((alpha2 - aSrc) * cDest[0] + + aSrc * ((255 - aDest) * pipe->cSrc[0] + + aDest * cBlend[0]) / 255) / + alpha2); + cResult1 = (Guchar)(((alpha2 - aSrc) * cDest[1] + + aSrc * ((255 - aDest) * pipe->cSrc[1] + + aDest * cBlend[1]) / 255) / + alpha2); + cResult2 = (Guchar)(((alpha2 - aSrc) * cDest[2] + + aSrc * ((255 - aDest) * pipe->cSrc[2] + + aDest * cBlend[2]) / 255) / + alpha2); + cResult3 = (Guchar)(((alpha2 - aSrc) * cDest[3] + + aSrc * ((255 - aDest) * pipe->cSrc[3] + + aDest * cBlend[3]) / 255) / + alpha2); + } + break; +#endif + } + + //----- non-isolated group correction + + if (aResult != 0) { + switch (pipe->nonIsolatedGroup) { +#if SPLASH_CMYK + case 4: + cResult3 += (cResult3 - cDest[3]) * aDest * + (255 - aResult) / (255 * aResult); +#endif + case 3: + cResult2 += (cResult2 - cDest[2]) * aDest * + (255 - aResult) / (255 * aResult); + cResult1 += (cResult1 - cDest[1]) * aDest * + (255 - aResult) / (255 * aResult); + case 1: + cResult0 += (cResult0 - cDest[0]) * aDest * + (255 - aResult) / (255 * aResult); + case 0: + break; + } + } + + //----- write destination pixel + + switch (bitmap->mode) { + case splashModeMono1: + if (state->screen->test(pipe->x, pipe->y, cResult0)) { + *pipe->destColorPtr |= pipe->destColorMask; + } else { + *pipe->destColorPtr &= ~pipe->destColorMask; + } + if (!(pipe->destColorMask >>= 1)) { + pipe->destColorMask = 0x80; + ++pipe->destColorPtr; + } + break; + case splashModeMono8: + *pipe->destColorPtr++ = cResult0; + break; + case splashModeRGB8: + *pipe->destColorPtr++ = cResult0; + *pipe->destColorPtr++ = cResult1; + *pipe->destColorPtr++ = cResult2; + break; + case splashModeXBGR8: + *pipe->destColorPtr++ = cResult2; + *pipe->destColorPtr++ = cResult1; + *pipe->destColorPtr++ = cResult0; + *pipe->destColorPtr++ = 255; + break; + case splashModeBGR8: + *pipe->destColorPtr++ = cResult2; + *pipe->destColorPtr++ = cResult1; + *pipe->destColorPtr++ = cResult0; + break; +#if SPLASH_CMYK + case splashModeCMYK8: + *pipe->destColorPtr++ = cResult0; + *pipe->destColorPtr++ = cResult1; + *pipe->destColorPtr++ = cResult2; + *pipe->destColorPtr++ = cResult3; + break; +#endif + } + if (pipe->destAlphaPtr) { + *pipe->destAlphaPtr++ = aResult; + } + + } + + ++pipe->x; +} + +inline void Splash::pipeSetXY(SplashPipe *pipe, int x, int y) { + pipe->x = x; + pipe->y = y; + if (state->softMask) { + pipe->softMaskPtr = + &state->softMask->data[y * state->softMask->rowSize + x]; + } + switch (bitmap->mode) { + case splashModeMono1: + pipe->destColorPtr = &bitmap->data[y * bitmap->rowSize + (x >> 3)]; + pipe->destColorMask = 0x80 >> (x & 7); + break; + case splashModeMono8: + pipe->destColorPtr = &bitmap->data[y * bitmap->rowSize + x]; + break; + case splashModeRGB8: + case splashModeBGR8: + pipe->destColorPtr = &bitmap->data[y * bitmap->rowSize + 3 * x]; + break; + case splashModeXBGR8: + pipe->destColorPtr = &bitmap->data[y * bitmap->rowSize + 4 * x]; + break; +#if SPLASH_CMYK + case splashModeCMYK8: + pipe->destColorPtr = &bitmap->data[y * bitmap->rowSize + 4 * x]; + break; +#endif + } + if (bitmap->alpha) { + pipe->destAlphaPtr = &bitmap->alpha[y * bitmap->width + x]; + } else { + pipe->destAlphaPtr = NULL; + } + if (state->inNonIsolatedGroup && alpha0Bitmap->alpha) { + pipe->alpha0Ptr = + &alpha0Bitmap->alpha[(alpha0Y + y) * alpha0Bitmap->width + + (alpha0X + x)]; + } else { + pipe->alpha0Ptr = NULL; + } +} + +inline void Splash::pipeIncX(SplashPipe *pipe) { + ++pipe->x; + if (state->softMask) { + ++pipe->softMaskPtr; + } + switch (bitmap->mode) { + case splashModeMono1: + if (!(pipe->destColorMask >>= 1)) { + pipe->destColorMask = 0x80; + ++pipe->destColorPtr; + } + break; + case splashModeMono8: + ++pipe->destColorPtr; + break; + case splashModeRGB8: + case splashModeBGR8: + pipe->destColorPtr += 3; + break; + case splashModeXBGR8: + pipe->destColorPtr += 4; + break; +#if SPLASH_CMYK + case splashModeCMYK8: + pipe->destColorPtr += 4; + break; +#endif + } + if (pipe->destAlphaPtr) { + ++pipe->destAlphaPtr; + } + if (pipe->alpha0Ptr) { + ++pipe->alpha0Ptr; + } +} + +inline void Splash::drawPixel(SplashPipe *pipe, int x, int y, GBool noClip) { + if (noClip || state->clip->test(x, y)) { + pipeSetXY(pipe, x, y); + pipeRun(pipe); + updateModX(x); + updateModY(y); + } +} + +inline void Splash::drawAAPixelInit() { + aaBufY = -1; +} + +inline void Splash::drawAAPixel(SplashPipe *pipe, int x, int y) { +#if splashAASize == 4 + static int bitCount4[16] = { 0, 1, 1, 2, 1, 2, 2, 3, + 1, 2, 2, 3, 2, 3, 3, 4 }; + int w; +#else + int xx, yy; +#endif + SplashColorPtr p; + int x0, x1, t; + + if (x < 0 || x >= bitmap->width || + y < state->clip->getYMinI() || y > state->clip->getYMaxI()) { + return; + } + + // update aaBuf + if (y != aaBufY) { + memset(aaBuf->getDataPtr(), 0xff, + aaBuf->getRowSize() * aaBuf->getHeight()); + x0 = 0; + x1 = bitmap->width - 1; + state->clip->clipAALine(aaBuf, &x0, &x1, y); + aaBufY = y; + } + + // compute the shape value +#if splashAASize == 4 + p = aaBuf->getDataPtr() + (x >> 1); + w = aaBuf->getRowSize(); + if (x & 1) { + t = bitCount4[*p & 0x0f] + bitCount4[p[w] & 0x0f] + + bitCount4[p[2*w] & 0x0f] + bitCount4[p[3*w] & 0x0f]; + } else { + t = bitCount4[*p >> 4] + bitCount4[p[w] >> 4] + + bitCount4[p[2*w] >> 4] + bitCount4[p[3*w] >> 4]; + } +#else + t = 0; + for (yy = 0; yy < splashAASize; ++yy) { + for (xx = 0; xx < splashAASize; ++xx) { + p = aaBuf->getDataPtr() + yy * aaBuf->getRowSize() + + ((x * splashAASize + xx) >> 3); + t += (*p >> (7 - ((x * splashAASize + xx) & 7))) & 1; + } + } +#endif + + // draw the pixel + if (t != 0) { + pipeSetXY(pipe, x, y); + pipe->shape *= aaGamma[t]; + pipeRun(pipe); + updateModX(x); + updateModY(y); + } +} + +inline void Splash::drawSpan(SplashPipe *pipe, int x0, int x1, int y, + GBool noClip) { + int x; + + pipeSetXY(pipe, x0, y); + if (noClip) { + for (x = x0; x <= x1; ++x) { + pipeRun(pipe); + } + updateModX(x0); + updateModX(x1); + updateModY(y); + } else { + for (x = x0; x <= x1; ++x) { + if (state->clip->test(x, y)) { + pipeRun(pipe); + updateModX(x); + updateModY(y); + } else { + pipeIncX(pipe); + } + } + } +} + +inline void Splash::drawAALine(SplashPipe *pipe, int x0, int x1, int y) { +#if splashAASize == 4 + static int bitCount4[16] = { 0, 1, 1, 2, 1, 2, 2, 3, + 1, 2, 2, 3, 2, 3, 3, 4 }; + SplashColorPtr p0, p1, p2, p3; + int t; +#else + SplashColorPtr p; + int xx, yy, t; +#endif + int x; + +#if splashAASize == 4 + p0 = aaBuf->getDataPtr() + (x0 >> 1); + p1 = p0 + aaBuf->getRowSize(); + p2 = p1 + aaBuf->getRowSize(); + p3 = p2 + aaBuf->getRowSize(); +#endif + pipeSetXY(pipe, x0, y); + for (x = x0; x <= x1; ++x) { + + // compute the shape value +#if splashAASize == 4 + if (x & 1) { + t = bitCount4[*p0 & 0x0f] + bitCount4[*p1 & 0x0f] + + bitCount4[*p2 & 0x0f] + bitCount4[*p3 & 0x0f]; + ++p0; ++p1; ++p2; ++p3; + } else { + t = bitCount4[*p0 >> 4] + bitCount4[*p1 >> 4] + + bitCount4[*p2 >> 4] + bitCount4[*p3 >> 4]; + } +#else + t = 0; + for (yy = 0; yy < splashAASize; ++yy) { + for (xx = 0; xx < splashAASize; ++xx) { + p = aaBuf->getDataPtr() + yy * aaBuf->getRowSize() + + ((x * splashAASize + xx) >> 3); + t += (*p >> (7 - ((x * splashAASize + xx) & 7))) & 1; + } + } +#endif + + if (t != 0) { + pipe->shape = aaGamma[t]; + pipeRun(pipe); + updateModX(x); + updateModY(y); + } else { + pipeIncX(pipe); + } + } +} + +//------------------------------------------------------------------------ + +// Transform a point from user space to device space. +inline void Splash::transform(SplashCoord *matrix, + SplashCoord xi, SplashCoord yi, + SplashCoord *xo, SplashCoord *yo) { + // [ m[0] m[1] 0 ] + // [xo yo 1] = [xi yi 1] * [ m[2] m[3] 0 ] + // [ m[4] m[5] 1 ] + *xo = xi * matrix[0] + yi * matrix[2] + matrix[4]; + *yo = xi * matrix[1] + yi * matrix[3] + matrix[5]; +} + +//------------------------------------------------------------------------ +// Splash +//------------------------------------------------------------------------ + +Splash::Splash(SplashBitmap *bitmapA, GBool vectorAntialiasA, + SplashScreenParams *screenParams) { + int i; + + bitmap = bitmapA; + vectorAntialias = vectorAntialiasA; + state = new SplashState(bitmap->width, bitmap->height, vectorAntialias, + screenParams); + if (vectorAntialias) { + aaBuf = new SplashBitmap(splashAASize * bitmap->width, splashAASize, + 1, splashModeMono1, gFalse); + for (i = 0; i <= splashAASize * splashAASize; ++i) { + aaGamma[i] = splashPow((SplashCoord)i / + (SplashCoord)(splashAASize * splashAASize), + 1.5); + } + } else { + aaBuf = NULL; + } + clearModRegion(); + debugMode = gFalse; +} + +Splash::Splash(SplashBitmap *bitmapA, GBool vectorAntialiasA, + SplashScreen *screenA) { + int i; + + bitmap = bitmapA; + vectorAntialias = vectorAntialiasA; + state = new SplashState(bitmap->width, bitmap->height, vectorAntialias, + screenA); + if (vectorAntialias) { + aaBuf = new SplashBitmap(splashAASize * bitmap->width, splashAASize, + 1, splashModeMono1, gFalse); + for (i = 0; i <= splashAASize * splashAASize; ++i) { + aaGamma[i] = splashPow((SplashCoord)i / + (SplashCoord)(splashAASize * splashAASize), + 1.5); + } + } else { + aaBuf = NULL; + } + clearModRegion(); + debugMode = gFalse; +} + +Splash::~Splash() { + while (state->next) { + restoreState(); + } + delete state; + if (vectorAntialias) { + delete aaBuf; + } +} + +//------------------------------------------------------------------------ +// state read +//------------------------------------------------------------------------ + +SplashCoord *Splash::getMatrix() { + return state->matrix; +} + +SplashPattern *Splash::getStrokePattern() { + return state->strokePattern; +} + +SplashPattern *Splash::getFillPattern() { + return state->fillPattern; +} + +SplashScreen *Splash::getScreen() { + return state->screen; +} + +SplashBlendFunc Splash::getBlendFunc() { + return state->blendFunc; +} + +SplashCoord Splash::getStrokeAlpha() { + return state->strokeAlpha; +} + +SplashCoord Splash::getFillAlpha() { + return state->fillAlpha; +} + +SplashCoord Splash::getLineWidth() { + return state->lineWidth; +} + +int Splash::getLineCap() { + return state->lineCap; +} + +int Splash::getLineJoin() { + return state->lineJoin; +} + +SplashCoord Splash::getMiterLimit() { + return state->miterLimit; +} + +SplashCoord Splash::getFlatness() { + return state->flatness; +} + +SplashCoord *Splash::getLineDash() { + return state->lineDash; +} + +int Splash::getLineDashLength() { + return state->lineDashLength; +} + +SplashCoord Splash::getLineDashPhase() { + return state->lineDashPhase; +} + +SplashClip *Splash::getClip() { + return state->clip; +} + +SplashBitmap *Splash::getSoftMask() { + return state->softMask; +} + +GBool Splash::getInNonIsolatedGroup() { + return state->inNonIsolatedGroup; +} + +//------------------------------------------------------------------------ +// state write +//------------------------------------------------------------------------ + +void Splash::setMatrix(SplashCoord *matrix) { + memcpy(state->matrix, matrix, 6 * sizeof(SplashCoord)); +} + +void Splash::setStrokePattern(SplashPattern *strokePattern) { + state->setStrokePattern(strokePattern); +} + +void Splash::setFillPattern(SplashPattern *fillPattern) { + state->setFillPattern(fillPattern); +} + +void Splash::setScreen(SplashScreen *screen) { + state->setScreen(screen); +} + +void Splash::setBlendFunc(SplashBlendFunc func) { + state->blendFunc = func; +} + +void Splash::setStrokeAlpha(SplashCoord alpha) { + state->strokeAlpha = alpha; +} + +void Splash::setFillAlpha(SplashCoord alpha) { + state->fillAlpha = alpha; +} + +void Splash::setLineWidth(SplashCoord lineWidth) { + state->lineWidth = lineWidth; +} + +void Splash::setLineCap(int lineCap) { + state->lineCap = lineCap; +} + +void Splash::setLineJoin(int lineJoin) { + state->lineJoin = lineJoin; +} + +void Splash::setMiterLimit(SplashCoord miterLimit) { + state->miterLimit = miterLimit; +} + +void Splash::setFlatness(SplashCoord flatness) { + if (flatness < 1) { + state->flatness = 1; + } else { + state->flatness = flatness; + } +} + +void Splash::setLineDash(SplashCoord *lineDash, int lineDashLength, + SplashCoord lineDashPhase) { + state->setLineDash(lineDash, lineDashLength, lineDashPhase); +} + +void Splash::setStrokeAdjust(GBool strokeAdjust) { + state->strokeAdjust = strokeAdjust; +} + +void Splash::clipResetToRect(SplashCoord x0, SplashCoord y0, + SplashCoord x1, SplashCoord y1) { + state->clip->resetToRect(x0, y0, x1, y1); +} + +SplashError Splash::clipToRect(SplashCoord x0, SplashCoord y0, + SplashCoord x1, SplashCoord y1) { + return state->clip->clipToRect(x0, y0, x1, y1); +} + +SplashError Splash::clipToPath(SplashPath *path, GBool eo) { + return state->clip->clipToPath(path, state->matrix, state->flatness, eo); +} + +void Splash::setSoftMask(SplashBitmap *softMask) { + state->setSoftMask(softMask); +} + +void Splash::setInNonIsolatedGroup(SplashBitmap *alpha0BitmapA, + int alpha0XA, int alpha0YA) { + alpha0Bitmap = alpha0BitmapA; + alpha0X = alpha0XA; + alpha0Y = alpha0YA; + state->inNonIsolatedGroup = gTrue; +} + +//------------------------------------------------------------------------ +// state save/restore +//------------------------------------------------------------------------ + +void Splash::saveState() { + SplashState *newState; + + newState = state->copy(); + newState->next = state; + state = newState; +} + +SplashError Splash::restoreState() { + SplashState *oldState; + + if (!state->next) { + return splashErrNoSave; + } + oldState = state; + state = state->next; + delete oldState; + return splashOk; +} + +//------------------------------------------------------------------------ +// drawing operations +//------------------------------------------------------------------------ + +void Splash::clear(SplashColorPtr color, Guchar alpha) { + SplashColorPtr row, p; + Guchar mono; + int x, y; + + switch (bitmap->mode) { + case splashModeMono1: + mono = (color[0] & 0x80) ? 0xff : 0x00; + if (bitmap->rowSize < 0) { + memset(bitmap->data + bitmap->rowSize * (bitmap->height - 1), + mono, -bitmap->rowSize * bitmap->height); + } else { + memset(bitmap->data, mono, bitmap->rowSize * bitmap->height); + } + break; + case splashModeMono8: + if (bitmap->rowSize < 0) { + memset(bitmap->data + bitmap->rowSize * (bitmap->height - 1), + color[0], -bitmap->rowSize * bitmap->height); + } else { + memset(bitmap->data, color[0], bitmap->rowSize * bitmap->height); + } + break; + case splashModeRGB8: + if (color[0] == color[1] && color[1] == color[2]) { + if (bitmap->rowSize < 0) { + memset(bitmap->data + bitmap->rowSize * (bitmap->height - 1), + color[0], -bitmap->rowSize * bitmap->height); + } else { + memset(bitmap->data, color[0], bitmap->rowSize * bitmap->height); + } + } else { + row = bitmap->data; + for (y = 0; y < bitmap->height; ++y) { + p = row; + for (x = 0; x < bitmap->width; ++x) { + *p++ = color[2]; + *p++ = color[1]; + *p++ = color[0]; + } + row += bitmap->rowSize; + } + } + break; + case splashModeXBGR8: + if (color[0] == color[1] && color[1] == color[2]) { + if (bitmap->rowSize < 0) { + memset(bitmap->data + bitmap->rowSize * (bitmap->height - 1), + color[0], -bitmap->rowSize * bitmap->height); + } else { + memset(bitmap->data, color[0], bitmap->rowSize * bitmap->height); + } + } else { + row = bitmap->data; + for (y = 0; y < bitmap->height; ++y) { + p = row; + for (x = 0; x < bitmap->width; ++x) { + *p++ = color[0]; + *p++ = color[1]; + *p++ = color[2]; + *p++ = 255; + } + row += bitmap->rowSize; + } + } + break; + case splashModeBGR8: + if (color[0] == color[1] && color[1] == color[2]) { + if (bitmap->rowSize < 0) { + memset(bitmap->data + bitmap->rowSize * (bitmap->height - 1), + color[0], -bitmap->rowSize * bitmap->height); + } else { + memset(bitmap->data, color[0], bitmap->rowSize * bitmap->height); + } + } else { + row = bitmap->data; + for (y = 0; y < bitmap->height; ++y) { + p = row; + for (x = 0; x < bitmap->width; ++x) { + *p++ = color[0]; + *p++ = color[1]; + *p++ = color[2]; + } + row += bitmap->rowSize; + } + } + break; +#if SPLASH_CMYK + case splashModeCMYK8: + if (color[0] == color[1] && color[1] == color[2] && color[2] == color[3]) { + if (bitmap->rowSize < 0) { + memset(bitmap->data + bitmap->rowSize * (bitmap->height - 1), + color[0], -bitmap->rowSize * bitmap->height); + } else { + memset(bitmap->data, color[0], bitmap->rowSize * bitmap->height); + } + } else { + row = bitmap->data; + for (y = 0; y < bitmap->height; ++y) { + p = row; + for (x = 0; x < bitmap->width; ++x) { + *p++ = color[0]; + *p++ = color[1]; + *p++ = color[2]; + *p++ = color[3]; + } + row += bitmap->rowSize; + } + } + break; +#endif + } + + if (bitmap->alpha) { + memset(bitmap->alpha, alpha, bitmap->width * bitmap->height); + } + + updateModX(0); + updateModY(0); + updateModX(bitmap->width - 1); + updateModY(bitmap->height - 1); +} + +SplashError Splash::stroke(SplashPath *path) { + SplashPath *path2, *dPath; + + if (debugMode) { + printf("stroke [dash:%d] [width:%.2f]:\n", + state->lineDashLength, (double)state->lineWidth); + dumpPath(path); + } + opClipRes = splashClipAllOutside; + if (path->length == 0) { + return splashErrEmptyPath; + } + path2 = flattenPath(path, state->matrix, state->flatness); + if (state->lineDashLength > 0) { + dPath = makeDashedPath(path2); + delete path2; + path2 = dPath; + } + if (state->lineWidth == 0) { + strokeNarrow(path2); + } else { + strokeWide(path2); + } + delete path2; + return splashOk; +} + +void Splash::strokeNarrow(SplashPath *path) { + SplashPipe pipe; + SplashXPath *xPath; + SplashXPathSeg *seg; + int x0, x1, x2, x3, y0, y1, x, y, t; + SplashCoord dx, dy, dxdy; + SplashClipResult clipRes; + int nClipRes[3]; + int i; + + nClipRes[0] = nClipRes[1] = nClipRes[2] = 0; + + xPath = new SplashXPath(path, state->matrix, state->flatness, gFalse); + + pipeInit(&pipe, 0, 0, state->strokePattern, NULL, state->strokeAlpha, + gFalse, gFalse); + + for (i = 0, seg = xPath->segs; i < xPath->length; ++i, ++seg) { + + x0 = splashFloor(seg->x0); + x1 = splashFloor(seg->x1); + y0 = splashFloor(seg->y0); + y1 = splashFloor(seg->y1); + + // horizontal segment + if (y0 == y1) { + if (x0 > x1) { + t = x0; x0 = x1; x1 = t; + } + if ((clipRes = state->clip->testSpan(x0, x1, y0)) + != splashClipAllOutside) { + drawSpan(&pipe, x0, x1, y0, clipRes == splashClipAllInside); + } + + // segment with |dx| > |dy| + } else if (splashAbs(seg->dxdy) > 1) { + dx = seg->x1 - seg->x0; + dy = seg->y1 - seg->y0; + dxdy = seg->dxdy; + if (y0 > y1) { + t = y0; y0 = y1; y1 = t; + t = x0; x0 = x1; x1 = t; + dx = -dx; + dy = -dy; + } + if ((clipRes = state->clip->testRect(x0 <= x1 ? x0 : x1, y0, + x0 <= x1 ? x1 : x0, y1)) + != splashClipAllOutside) { + if (dx > 0) { + x2 = x0; + x3 = splashFloor(seg->x0 + ((SplashCoord)y0 + 1 - seg->y0) * dxdy); + drawSpan(&pipe, x2, (x2 <= x3 - 1) ? x3 - 1 : x2, y0, + clipRes == splashClipAllInside); + x2 = x3; + for (y = y0 + 1; y <= y1 - 1; ++y) { + x3 = splashFloor(seg->x0 + ((SplashCoord)y + 1 - seg->y0) * dxdy); + drawSpan(&pipe, x2, x3 - 1, y, clipRes == splashClipAllInside); + x2 = x3; + } + drawSpan(&pipe, x2, x2 <= x1 ? x1 : x2, y1, + clipRes == splashClipAllInside); + } else { + x2 = x0; + x3 = splashFloor(seg->x0 + ((SplashCoord)y0 + 1 - seg->y0) * dxdy); + drawSpan(&pipe, (x3 + 1 <= x2) ? x3 + 1 : x2, x2, y0, + clipRes == splashClipAllInside); + x2 = x3; + for (y = y0 + 1; y <= y1 - 1; ++y) { + x3 = splashFloor(seg->x0 + ((SplashCoord)y + 1 - seg->y0) * dxdy); + drawSpan(&pipe, x3 + 1, x2, y, clipRes == splashClipAllInside); + x2 = x3; + } + drawSpan(&pipe, x1, (x1 <= x2) ? x2 : x1, y1, + clipRes == splashClipAllInside); + } + } + + // segment with |dy| > |dx| + } else { + dxdy = seg->dxdy; + if (y0 > y1) { + t = x0; x0 = x1; x1 = t; + t = y0; y0 = y1; y1 = t; + } + if ((clipRes = state->clip->testRect(x0 <= x1 ? x0 : x1, y0, + x0 <= x1 ? x1 : x0, y1)) + != splashClipAllOutside) { + drawPixel(&pipe, x0, y0, clipRes == splashClipAllInside); + for (y = y0 + 1; y <= y1 - 1; ++y) { + x = splashFloor(seg->x0 + ((SplashCoord)y - seg->y0) * dxdy); + drawPixel(&pipe, x, y, clipRes == splashClipAllInside); + } + drawPixel(&pipe, x1, y1, clipRes == splashClipAllInside); + } + } + ++nClipRes[clipRes]; + } + if (nClipRes[splashClipPartial] || + (nClipRes[splashClipAllInside] && nClipRes[splashClipAllOutside])) { + opClipRes = splashClipPartial; + } else if (nClipRes[splashClipAllInside]) { + opClipRes = splashClipAllInside; + } else { + opClipRes = splashClipAllOutside; + } + + delete xPath; +} + +void Splash::strokeWide(SplashPath *path) { + SplashPath *path2; + + path2 = makeStrokePath(path, gFalse); + fillWithPattern(path2, gFalse, state->strokePattern, state->strokeAlpha); + delete path2; +} + +SplashPath *Splash::flattenPath(SplashPath *path, SplashCoord *matrix, + SplashCoord flatness) { + SplashPath *fPath; + SplashCoord flatness2; + Guchar flag; + int i; + + fPath = new SplashPath(); + flatness2 = flatness * flatness; + i = 0; + while (i < path->length) { + flag = path->flags[i]; + if (flag & splashPathFirst) { + fPath->moveTo(path->pts[i].x, path->pts[i].y); + ++i; + } else { + if (flag & splashPathCurve) { + flattenCurve(path->pts[i-1].x, path->pts[i-1].y, + path->pts[i ].x, path->pts[i ].y, + path->pts[i+1].x, path->pts[i+1].y, + path->pts[i+2].x, path->pts[i+2].y, + matrix, flatness2, fPath); + i += 3; + } else { + fPath->lineTo(path->pts[i].x, path->pts[i].y); + ++i; + } + if (path->flags[i-1] & splashPathClosed) { + fPath->close(); + } + } + } + return fPath; +} + +void Splash::flattenCurve(SplashCoord x0, SplashCoord y0, + SplashCoord x1, SplashCoord y1, + SplashCoord x2, SplashCoord y2, + SplashCoord x3, SplashCoord y3, + SplashCoord *matrix, SplashCoord flatness2, + SplashPath *fPath) { + SplashCoord cx[splashMaxCurveSplits + 1][3]; + SplashCoord cy[splashMaxCurveSplits + 1][3]; + int cNext[splashMaxCurveSplits + 1]; + SplashCoord xl0, xl1, xl2, xr0, xr1, xr2, xr3, xx1, xx2, xh; + SplashCoord yl0, yl1, yl2, yr0, yr1, yr2, yr3, yy1, yy2, yh; + SplashCoord dx, dy, mx, my, tx, ty, d1, d2; + int p1, p2, p3; + + // initial segment + p1 = 0; + p2 = splashMaxCurveSplits; + cx[p1][0] = x0; cy[p1][0] = y0; + cx[p1][1] = x1; cy[p1][1] = y1; + cx[p1][2] = x2; cy[p1][2] = y2; + cx[p2][0] = x3; cy[p2][0] = y3; + cNext[p1] = p2; + + while (p1 < splashMaxCurveSplits) { + + // get the next segment + xl0 = cx[p1][0]; yl0 = cy[p1][0]; + xx1 = cx[p1][1]; yy1 = cy[p1][1]; + xx2 = cx[p1][2]; yy2 = cy[p1][2]; + p2 = cNext[p1]; + xr3 = cx[p2][0]; yr3 = cy[p2][0]; + + // compute the distances (in device space) from the control points + // to the midpoint of the straight line (this is a bit of a hack, + // but it's much faster than computing the actual distances to the + // line) + transform(matrix, (xl0 + xr3) * 0.5, (yl0 + yr3) * 0.5, &mx, &my); + transform(matrix, xx1, yy1, &tx, &ty); + dx = tx - mx; + dy = ty - my; + d1 = dx*dx + dy*dy; + transform(matrix, xx2, yy2, &tx, &ty); + dx = tx - mx; + dy = ty - my; + d2 = dx*dx + dy*dy; + + // if the curve is flat enough, or no more subdivisions are + // allowed, add the straight line segment + if (p2 - p1 == 1 || (d1 <= flatness2 && d2 <= flatness2)) { + fPath->lineTo(xr3, yr3); + p1 = p2; + + // otherwise, subdivide the curve + } else { + xl1 = (xl0 + xx1) * 0.5; + yl1 = (yl0 + yy1) * 0.5; + xh = (xx1 + xx2) * 0.5; + yh = (yy1 + yy2) * 0.5; + xl2 = (xl1 + xh) * 0.5; + yl2 = (yl1 + yh) * 0.5; + xr2 = (xx2 + xr3) * 0.5; + yr2 = (yy2 + yr3) * 0.5; + xr1 = (xh + xr2) * 0.5; + yr1 = (yh + yr2) * 0.5; + xr0 = (xl2 + xr1) * 0.5; + yr0 = (yl2 + yr1) * 0.5; + // add the new subdivision points + p3 = (p1 + p2) / 2; + cx[p1][1] = xl1; cy[p1][1] = yl1; + cx[p1][2] = xl2; cy[p1][2] = yl2; + cNext[p1] = p3; + cx[p3][0] = xr0; cy[p3][0] = yr0; + cx[p3][1] = xr1; cy[p3][1] = yr1; + cx[p3][2] = xr2; cy[p3][2] = yr2; + cNext[p3] = p2; + } + } +} + +SplashPath *Splash::makeDashedPath(SplashPath *path) { + SplashPath *dPath; + SplashCoord lineDashTotal; + SplashCoord lineDashStartPhase, lineDashDist, segLen; + SplashCoord x0, y0, x1, y1, xa, ya; + GBool lineDashStartOn, lineDashOn, newPath; + int lineDashStartIdx, lineDashIdx; + int i, j, k; + + lineDashTotal = 0; + for (i = 0; i < state->lineDashLength; ++i) { + lineDashTotal += state->lineDash[i]; + } + lineDashStartPhase = state->lineDashPhase; + i = splashFloor(lineDashStartPhase / lineDashTotal); + lineDashStartPhase -= (SplashCoord)i * lineDashTotal; + lineDashStartOn = gTrue; + lineDashStartIdx = 0; + while (lineDashStartPhase >= state->lineDash[lineDashStartIdx]) { + lineDashStartOn = !lineDashStartOn; + lineDashStartPhase -= state->lineDash[lineDashStartIdx]; + ++lineDashStartIdx; + } + + dPath = new SplashPath(); + + // process each subpath + i = 0; + while (i < path->length) { + + // find the end of the subpath + for (j = i; + j < path->length - 1 && !(path->flags[j] & splashPathLast); + ++j) ; + + // initialize the dash parameters + lineDashOn = lineDashStartOn; + lineDashIdx = lineDashStartIdx; + lineDashDist = state->lineDash[lineDashIdx] - lineDashStartPhase; + + // process each segment of the subpath + newPath = gTrue; + for (k = i; k < j; ++k) { + + // grab the segment + x0 = path->pts[k].x; + y0 = path->pts[k].y; + x1 = path->pts[k+1].x; + y1 = path->pts[k+1].y; + segLen = splashDist(x0, y0, x1, y1); + + // process the segment + while (segLen > 0) { + + if (lineDashDist >= segLen) { + if (lineDashOn) { + if (newPath) { + dPath->moveTo(x0, y0); + newPath = gFalse; + } + dPath->lineTo(x1, y1); + } + lineDashDist -= segLen; + segLen = 0; + + } else { + xa = x0 + (lineDashDist / segLen) * (x1 - x0); + ya = y0 + (lineDashDist / segLen) * (y1 - y0); + if (lineDashOn) { + if (newPath) { + dPath->moveTo(x0, y0); + newPath = gFalse; + } + dPath->lineTo(xa, ya); + } + x0 = xa; + y0 = ya; + segLen -= lineDashDist; + lineDashDist = 0; + } + + // get the next entry in the dash array + if (lineDashDist <= 0) { + lineDashOn = !lineDashOn; + if (++lineDashIdx == state->lineDashLength) { + lineDashIdx = 0; + } + lineDashDist = state->lineDash[lineDashIdx]; + newPath = gTrue; + } + } + } + i = j + 1; + } + + return dPath; +} + +SplashError Splash::fill(SplashPath *path, GBool eo) { + if (debugMode) { + printf("fill [eo:%d]:\n", eo); + dumpPath(path); + } + return fillWithPattern(path, eo, state->fillPattern, state->fillAlpha); +} + +SplashError Splash::fillWithPattern(SplashPath *path, GBool eo, + SplashPattern *pattern, + SplashCoord alpha) { + SplashPipe pipe; + SplashXPath *xPath; + SplashXPathScanner *scanner; + int xMinI, yMinI, xMaxI, yMaxI, x0, x1, y; + SplashClipResult clipRes, clipRes2; + + if (path->length == 0) { + return splashErrEmptyPath; + } + xPath = new SplashXPath(path, state->matrix, state->flatness, gTrue); + if (vectorAntialias) { + xPath->aaScale(); + } + xPath->sort(); + scanner = new SplashXPathScanner(xPath, eo); + + // get the min and max x and y values + if (vectorAntialias) { + scanner->getBBoxAA(&xMinI, &yMinI, &xMaxI, &yMaxI); + } else { + scanner->getBBox(&xMinI, &yMinI, &xMaxI, &yMaxI); + } + + // check clipping + if ((clipRes = state->clip->testRect(xMinI, yMinI, xMaxI, yMaxI)) + != splashClipAllOutside) { + + // limit the y range + if (yMinI < state->clip->getYMinI()) { + yMinI = state->clip->getYMinI(); + } + if (yMaxI > state->clip->getYMaxI()) { + yMaxI = state->clip->getYMaxI(); + } + + pipeInit(&pipe, 0, yMinI, pattern, NULL, alpha, vectorAntialias, gFalse); + + // draw the spans + if (vectorAntialias) { + for (y = yMinI; y <= yMaxI; ++y) { + scanner->renderAALine(aaBuf, &x0, &x1, y); + if (clipRes != splashClipAllInside) { + state->clip->clipAALine(aaBuf, &x0, &x1, y); + } + drawAALine(&pipe, x0, x1, y); + } + } else { + for (y = yMinI; y <= yMaxI; ++y) { + while (scanner->getNextSpan(y, &x0, &x1)) { + if (clipRes == splashClipAllInside) { + drawSpan(&pipe, x0, x1, y, gTrue); + } else { + // limit the x range + if (x0 < state->clip->getXMinI()) { + x0 = state->clip->getXMinI(); + } + if (x1 > state->clip->getXMaxI()) { + x1 = state->clip->getXMaxI(); + } + clipRes2 = state->clip->testSpan(x0, x1, y); + drawSpan(&pipe, x0, x1, y, clipRes2 == splashClipAllInside); + } + } + } + } + } + opClipRes = clipRes; + + delete scanner; + delete xPath; + return splashOk; +} + +SplashError Splash::xorFill(SplashPath *path, GBool eo) { + SplashPipe pipe; + SplashXPath *xPath; + SplashXPathScanner *scanner; + int xMinI, yMinI, xMaxI, yMaxI, x0, x1, y; + SplashClipResult clipRes, clipRes2; + SplashBlendFunc origBlendFunc; + + if (path->length == 0) { + return splashErrEmptyPath; + } + xPath = new SplashXPath(path, state->matrix, state->flatness, gTrue); + xPath->sort(); + scanner = new SplashXPathScanner(xPath, eo); + + // get the min and max x and y values + scanner->getBBox(&xMinI, &yMinI, &xMaxI, &yMaxI); + + // check clipping + if ((clipRes = state->clip->testRect(xMinI, yMinI, xMaxI, yMaxI)) + != splashClipAllOutside) { + + // limit the y range + if (yMinI < state->clip->getYMinI()) { + yMinI = state->clip->getYMinI(); + } + if (yMaxI > state->clip->getYMaxI()) { + yMaxI = state->clip->getYMaxI(); + } + + origBlendFunc = state->blendFunc; + state->blendFunc = &blendXor; + pipeInit(&pipe, 0, yMinI, state->fillPattern, NULL, 1, gFalse, gFalse); + + // draw the spans + for (y = yMinI; y <= yMaxI; ++y) { + while (scanner->getNextSpan(y, &x0, &x1)) { + if (clipRes == splashClipAllInside) { + drawSpan(&pipe, x0, x1, y, gTrue); + } else { + // limit the x range + if (x0 < state->clip->getXMinI()) { + x0 = state->clip->getXMinI(); + } + if (x1 > state->clip->getXMaxI()) { + x1 = state->clip->getXMaxI(); + } + clipRes2 = state->clip->testSpan(x0, x1, y); + drawSpan(&pipe, x0, x1, y, clipRes2 == splashClipAllInside); + } + } + } + state->blendFunc = origBlendFunc; + } + opClipRes = clipRes; + + delete scanner; + delete xPath; + return splashOk; +} + +SplashError Splash::fillChar(SplashCoord x, SplashCoord y, + int c, SplashFont *font) { + SplashGlyphBitmap glyph; + SplashCoord xt, yt; + int x0, y0, xFrac, yFrac; + SplashClipResult clipRes; + + if (debugMode) { + printf("fillChar: x=%.2f y=%.2f c=%3d=0x%02x='%c'\n", + (double)x, (double)y, c, c, c); + } + transform(state->matrix, x, y, &xt, &yt); + x0 = splashFloor(xt); + xFrac = splashFloor((xt - x0) * splashFontFraction); + y0 = splashFloor(yt); + yFrac = splashFloor((yt - y0) * splashFontFraction); + if (!font->getGlyph(c, xFrac, yFrac, &glyph, x0, y0, state->clip, &clipRes)) { + return splashErrNoGlyph; + } + if (clipRes != splashClipAllOutside) { + fillGlyph2(x0, y0, &glyph, clipRes == splashClipAllInside); + } + opClipRes = clipRes; + if (glyph.freeData) { + gfree(glyph.data); + } + return splashOk; +} + +void Splash::fillGlyph(SplashCoord x, SplashCoord y, + SplashGlyphBitmap *glyph) { + SplashCoord xt, yt; + int x0, y0; + + transform(state->matrix, x, y, &xt, &yt); + x0 = splashFloor(xt); + y0 = splashFloor(yt); + SplashClipResult clipRes = state->clip->testRect(x0 - glyph->x, + y0 - glyph->y, + x0 - glyph->x + glyph->w - 1, + y0 - glyph->y + glyph->h - 1); + if (clipRes != splashClipAllOutside) { + fillGlyph2(x0, y0, glyph, clipRes == splashClipAllInside); + } + opClipRes = clipRes; +} + +void Splash::fillGlyph2(int x0, int y0, SplashGlyphBitmap *glyph, GBool noClip) { + SplashPipe pipe; + int alpha0, alpha; + Guchar *p; + int x1, y1, xx, xx1, yy; + + p = glyph->data; + int xStart = x0 - glyph->x; + int yStart = y0 - glyph->y; + int xxLimit = glyph->w; + int yyLimit = glyph->h; + + if (yStart < 0) + { + p += glyph->w * -yStart; // move p to the beginning of the first painted row + yyLimit += yStart; + yStart = 0; + } + + if (xStart < 0) + { + p += -xStart; // move p to the first painted pixel + xxLimit += xStart; + xStart = 0; + } + + if (xxLimit + xStart >= bitmap->width) xxLimit = bitmap->width - xStart; + if (yyLimit + yStart >= bitmap->height) yyLimit = bitmap->height - yStart; + + if (noClip) { + if (glyph->aa) { + pipeInit(&pipe, xStart, yStart, + state->fillPattern, NULL, state->fillAlpha, gTrue, gFalse); + for (yy = 0, y1 = yStart; yy < yyLimit; ++yy, ++y1) { + pipeSetXY(&pipe, xStart, y1); + for (xx = 0, x1 = xStart; xx < xxLimit; ++xx, ++x1) { + alpha = p[xx]; + if (alpha != 0) { + pipe.shape = (SplashCoord)(alpha / 255.0); + pipeRun(&pipe); + updateModX(x1); + updateModY(y1); + } else { + pipeIncX(&pipe); + } + } + p += glyph->w; + } + } else { + const int widthEight = splashCeil(glyph->w / 8.0); + + pipeInit(&pipe, xStart, yStart, + state->fillPattern, NULL, state->fillAlpha, gFalse, gFalse); + for (yy = 0, y1 = yStart; yy < yyLimit; ++yy, ++y1) { + pipeSetXY(&pipe, xStart, y1); + for (xx = 0, x1 = xStart; xx < xxLimit; xx += 8) { + alpha0 = p[xx / 8]; + for (xx1 = 0; xx1 < 8 && xx + xx1 < xxLimit; ++xx1, ++x1) { + if (alpha0 & 0x80) { + pipeRun(&pipe); + updateModX(x1); + updateModY(y1); + } else { + pipeIncX(&pipe); + } + alpha0 <<= 1; + } + } + p += widthEight; + } + } + } else { + if (glyph->aa) { + pipeInit(&pipe, xStart, yStart, + state->fillPattern, NULL, state->fillAlpha, gTrue, gFalse); + for (yy = 0, y1 = yStart; yy < yyLimit; ++yy, ++y1) { + pipeSetXY(&pipe, xStart, y1); + for (xx = 0, x1 = xStart; xx < xxLimit; ++xx, ++x1) { + if (state->clip->test(x1, y1)) { + alpha = p[xx]; + if (alpha != 0) { + pipe.shape = (SplashCoord)(alpha / 255.0); + pipeRun(&pipe); + updateModX(x1); + updateModY(y1); + } else { + pipeIncX(&pipe); + } + } else { + pipeIncX(&pipe); + } + } + p += glyph->w; + } + } else { + const int widthEight = splashCeil(glyph->w / 8.0); + + pipeInit(&pipe, xStart, yStart, + state->fillPattern, NULL, state->fillAlpha, gFalse, gFalse); + for (yy = 0, y1 = yStart; yy < yyLimit; ++yy, ++y1) { + pipeSetXY(&pipe, xStart, y1); + for (xx = 0, x1 = xStart; xx < xxLimit; xx += 8) { + alpha0 = p[xx / 8]; + for (xx1 = 0; xx1 < 8 && xx + xx1 < xxLimit; ++xx1, ++x1) { + if (state->clip->test(x1, y1)) { + if (alpha0 & 0x80) { + pipeRun(&pipe); + updateModX(x1); + updateModY(y1); + } else { + pipeIncX(&pipe); + } + } else { + pipeIncX(&pipe); + } + alpha0 <<= 1; + } + } + p += widthEight; + } + } + } +} + +SplashError Splash::fillImageMask(SplashImageMaskSource src, void *srcData, + int w, int h, SplashCoord *mat, + GBool glyphMode) { + SplashPipe pipe; + GBool rot; + SplashCoord xScale, yScale, xShear, yShear, yShear1; + int tx, tx2, ty, ty2, scaledWidth, scaledHeight, xSign, ySign; + int ulx, uly, llx, lly, urx, ury, lrx, lry; + int ulx1, uly1, llx1, lly1, urx1, ury1, lrx1, lry1; + int xMin, xMax, yMin, yMax; + SplashClipResult clipRes, clipRes2; + int yp, yq, yt, yStep, lastYStep; + int xp, xq, xt, xStep, xSrc; + int k1, spanXMin, spanXMax, spanY; + SplashColorPtr pixBuf, p; + int pixAcc; + int x, y, x1, x2, y2; + SplashCoord y1; + int n, m, i, j; + + if (debugMode) { + printf("fillImageMask: w=%d h=%d mat=[%.2f %.2f %.2f %.2f %.2f %.2f]\n", + w, h, (double)mat[0], (double)mat[1], (double)mat[2], + (double)mat[3], (double)mat[4], (double)mat[5]); + } + + if (w == 0 && h == 0) return splashErrZeroImage; + + // check for singular matrix + if (splashAbs(mat[0] * mat[3] - mat[1] * mat[2]) < 0.000001) { + return splashErrSingularMatrix; + } + + // compute scale, shear, rotation, translation parameters + rot = splashAbs(mat[1]) > splashAbs(mat[0]); + if (rot) { + xScale = -mat[1]; + yScale = mat[2] - (mat[0] * mat[3]) / mat[1]; + xShear = -mat[3] / yScale; + yShear = -mat[0] / mat[1]; + } else { + xScale = mat[0]; + yScale = mat[3] - (mat[1] * mat[2]) / mat[0]; + xShear = mat[2] / yScale; + yShear = mat[1] / mat[0]; + } + // Note 1: The PDF spec says that all pixels whose *centers* lie + // within the region get painted -- but that doesn't seem to match + // up with what Acrobat actually does: it ends up leaving gaps + // between image stripes. So we use the same rule here as for + // fills: any pixel that overlaps the region gets painted. + // Note 2: The "glyphMode" flag is a kludge: it switches back to + // "correct" behavior (matching the spec), for use in rendering Type + // 3 fonts. + // Note 3: The +/-0.01 in these computations is to avoid floating + // point precision problems which can lead to gaps between image + // stripes (it can cause image stripes to overlap, but that's a much + // less visible problem). + if (glyphMode) { + if (xScale >= 0) { + tx = splashRound(mat[4]); + tx2 = splashRound(mat[4] + xScale) - 1; + } else { + tx = splashRound(mat[4]) - 1; + tx2 = splashRound(mat[4] + xScale); + } + } else { + if (xScale >= 0) { + tx = splashFloor(mat[4] - 0.01); + tx2 = splashFloor(mat[4] + xScale + 0.01); + } else { + tx = splashFloor(mat[4] + 0.01); + tx2 = splashFloor(mat[4] + xScale - 0.01); + } + } + scaledWidth = abs(tx2 - tx) + 1; + if (glyphMode) { + if (yScale >= 0) { + ty = splashRound(mat[5]); + ty2 = splashRound(mat[5] + yScale) - 1; + } else { + ty = splashRound(mat[5]) - 1; + ty2 = splashRound(mat[5] + yScale); + } + } else { + if (yScale >= 0) { + ty = splashFloor(mat[5] - 0.01); + ty2 = splashFloor(mat[5] + yScale + 0.01); + } else { + ty = splashFloor(mat[5] + 0.01); + ty2 = splashFloor(mat[5] + yScale - 0.01); + } + } + scaledHeight = abs(ty2 - ty) + 1; + xSign = (xScale < 0) ? -1 : 1; + ySign = (yScale < 0) ? -1 : 1; + yShear1 = (SplashCoord)xSign * yShear; + + // clipping + ulx1 = 0; + uly1 = 0; + urx1 = xSign * (scaledWidth - 1); + ury1 = (int)(yShear * urx1); + llx1 = splashRound(xShear * ySign * (scaledHeight - 1)); + lly1 = ySign * (scaledHeight - 1) + (int)(yShear * llx1); + lrx1 = xSign * (scaledWidth - 1) + + splashRound(xShear * ySign * (scaledHeight - 1)); + lry1 = ySign * (scaledHeight - 1) + (int)(yShear * lrx1); + if (rot) { + ulx = tx + uly1; uly = ty - ulx1; + urx = tx + ury1; ury = ty - urx1; + llx = tx + lly1; lly = ty - llx1; + lrx = tx + lry1; lry = ty - lrx1; + } else { + ulx = tx + ulx1; uly = ty + uly1; + urx = tx + urx1; ury = ty + ury1; + llx = tx + llx1; lly = ty + lly1; + lrx = tx + lrx1; lry = ty + lry1; + } + xMin = (ulx < urx) ? (ulx < llx) ? (ulx < lrx) ? ulx : lrx + : (llx < lrx) ? llx : lrx + : (urx < llx) ? (urx < lrx) ? urx : lrx + : (llx < lrx) ? llx : lrx; + xMax = (ulx > urx) ? (ulx > llx) ? (ulx > lrx) ? ulx : lrx + : (llx > lrx) ? llx : lrx + : (urx > llx) ? (urx > lrx) ? urx : lrx + : (llx > lrx) ? llx : lrx; + yMin = (uly < ury) ? (uly < lly) ? (uly < lry) ? uly : lry + : (lly < lry) ? lly : lry + : (ury < lly) ? (ury < lry) ? ury : lry + : (lly < lry) ? lly : lry; + yMax = (uly > ury) ? (uly > lly) ? (uly > lry) ? uly : lry + : (lly > lry) ? lly : lry + : (ury > lly) ? (ury > lry) ? ury : lry + : (lly > lry) ? lly : lry; + clipRes = state->clip->testRect(xMin, yMin, xMax, yMax); + opClipRes = clipRes; + + // compute Bresenham parameters for x and y scaling + yp = h / scaledHeight; + yq = h % scaledHeight; + xp = w / scaledWidth; + xq = w % scaledWidth; + + // allocate pixel buffer + if (yp < 0 || yp > INT_MAX - 1) { + return splashErrBadArg; + } + pixBuf = (SplashColorPtr)gmallocn((yp + 1), w); + + // initialize the pixel pipe + pipeInit(&pipe, 0, 0, state->fillPattern, NULL, state->fillAlpha, + gTrue, gFalse); + if (vectorAntialias) { + drawAAPixelInit(); + } + + // init y scale Bresenham + yt = 0; + lastYStep = 1; + + for (y = 0; y < scaledHeight; ++y) { + + // y scale Bresenham + yStep = yp; + yt += yq; + if (yt >= scaledHeight) { + yt -= scaledHeight; + ++yStep; + } + + // read row(s) from image + n = (yp > 0) ? yStep : lastYStep; + if (n > 0) { + p = pixBuf; + for (i = 0; i < n; ++i) { + (*src)(srcData, p); + p += w; + } + } + lastYStep = yStep; + + // loop-invariant constants + k1 = splashRound(xShear * ySign * y); + + // clipping test + if (clipRes != splashClipAllInside && + !rot && + (int)(yShear * k1) == + (int)(yShear * (xSign * (scaledWidth - 1) + k1))) { + if (xSign > 0) { + spanXMin = tx + k1; + spanXMax = spanXMin + (scaledWidth - 1); + } else { + spanXMax = tx + k1; + spanXMin = spanXMax - (scaledWidth - 1); + } + spanY = ty + ySign * y + (int)(yShear * k1); + clipRes2 = state->clip->testSpan(spanXMin, spanXMax, spanY); + if (clipRes2 == splashClipAllOutside) { + continue; + } + } else { + clipRes2 = clipRes; + } + + // init x scale Bresenham + xt = 0; + xSrc = 0; + + // x shear + x1 = k1; + + // y shear + y1 = (SplashCoord)ySign * y + yShear * x1; + // this is a kludge: if yShear1 is negative, then (int)y1 would + // change immediately after the first pixel, which is not what we + // want + if (yShear1 < 0) { + y1 += 0.999; + } + + // loop-invariant constants + n = yStep > 0 ? yStep : 1; + + for (x = 0; x < scaledWidth; ++x) { + + // x scale Bresenham + xStep = xp; + xt += xq; + if (xt >= scaledWidth) { + xt -= scaledWidth; + ++xStep; + } + + // rotation + if (rot) { + x2 = (int)y1; + y2 = -x1; + } else { + x2 = x1; + y2 = (int)y1; + } + + // compute the alpha value for (x,y) after the x and y scaling + // operations + m = xStep > 0 ? xStep : 1; + p = pixBuf + xSrc; + pixAcc = 0; + for (i = 0; i < n; ++i) { + for (j = 0; j < m; ++j) { + pixAcc += *p++; + } + p += w - m; + } + + // blend fill color with background + if (pixAcc != 0) { + pipe.shape = (pixAcc == n * m) + ? (SplashCoord)1 + : (SplashCoord)pixAcc / (SplashCoord)(n * m); + if (vectorAntialias && clipRes2 != splashClipAllInside) { + drawAAPixel(&pipe, tx + x2, ty + y2); + } else { + drawPixel(&pipe, tx + x2, ty + y2, clipRes2 == splashClipAllInside); + } + } + + // x scale Bresenham + xSrc += xStep; + + // x shear + x1 += xSign; + + // y shear + y1 += yShear1; + } + } + + // free memory + gfree(pixBuf); + + return splashOk; +} + +SplashError Splash::drawImage(SplashImageSource src, void *srcData, + SplashColorMode srcMode, GBool srcAlpha, + int w, int h, SplashCoord *mat) { + SplashPipe pipe; + GBool ok, rot; + SplashCoord xScale, yScale, xShear, yShear, yShear1; + int tx, tx2, ty, ty2, scaledWidth, scaledHeight, xSign, ySign; + int ulx, uly, llx, lly, urx, ury, lrx, lry; + int ulx1, uly1, llx1, lly1, urx1, ury1, lrx1, lry1; + int xMin, xMax, yMin, yMax; + SplashClipResult clipRes, clipRes2; + int yp, yq, yt, yStep, lastYStep; + int xp, xq, xt, xStep, xSrc; + int k1, spanXMin, spanXMax, spanY; + SplashColorPtr colorBuf, p; + SplashColor pix; + Guchar *alphaBuf, *q; +#if SPLASH_CMYK + int pixAcc0, pixAcc1, pixAcc2, pixAcc3; +#else + int pixAcc0, pixAcc1, pixAcc2; +#endif + int alphaAcc; + SplashCoord pixMul, alphaMul, alpha; + int x, y, x1, x2, y2; + SplashCoord y1; + int nComps, n, m, i, j; + + if (debugMode) { + printf("drawImage: srcMode=%d srcAlpha=%d w=%d h=%d mat=[%.2f %.2f %.2f %.2f %.2f %.2f]\n", + srcMode, srcAlpha, w, h, (double)mat[0], (double)mat[1], (double)mat[2], + (double)mat[3], (double)mat[4], (double)mat[5]); + } + + // check color modes + ok = gFalse; // make gcc happy + nComps = 0; // make gcc happy + switch (bitmap->mode) { + case splashModeMono1: + case splashModeMono8: + ok = srcMode == splashModeMono8; + nComps = 1; + break; + case splashModeRGB8: + ok = srcMode == splashModeRGB8; + nComps = 3; + break; + case splashModeXBGR8: + ok = srcMode == splashModeXBGR8; + nComps = 4; + break; + case splashModeBGR8: + ok = srcMode == splashModeBGR8; + nComps = 3; + break; +#if SPLASH_CMYK + case splashModeCMYK8: + ok = srcMode == splashModeCMYK8; + nComps = 4; + break; +#endif + } + if (!ok) { + return splashErrModeMismatch; + } + + // check for singular matrix + if (splashAbs(mat[0] * mat[3] - mat[1] * mat[2]) < 0.000001) { + return splashErrSingularMatrix; + } + + // compute scale, shear, rotation, translation parameters + rot = splashAbs(mat[1]) > splashAbs(mat[0]); + if (rot) { + xScale = -mat[1]; + yScale = mat[2] - (mat[0] * mat[3]) / mat[1]; + xShear = -mat[3] / yScale; + yShear = -mat[0] / mat[1]; + } else { + xScale = mat[0]; + yScale = mat[3] - (mat[1] * mat[2]) / mat[0]; + xShear = mat[2] / yScale; + yShear = mat[1] / mat[0]; + } + // Note 1: The PDF spec says that all pixels whose *centers* lie + // within the region get painted -- but that doesn't seem to match + // up with what Acrobat actually does: it ends up leaving gaps + // between image stripes. So we use the same rule here as for + // fills: any pixel that overlaps the region gets painted. + // Note 2: The +/-0.01 in these computations is to avoid floating + // point precision problems which can lead to gaps between image + // stripes (it can cause image stripes to overlap, but that's a much + // less visible problem). + if (xScale >= 0) { + tx = splashFloor(mat[4] - 0.01); + tx2 = splashFloor(mat[4] + xScale + 0.01); + } else { + tx = splashFloor(mat[4] + 0.01); + tx2 = splashFloor(mat[4] + xScale - 0.01); + } + scaledWidth = abs(tx2 - tx) + 1; + if (yScale >= 0) { + ty = splashFloor(mat[5] - 0.01); + ty2 = splashFloor(mat[5] + yScale + 0.01); + } else { + ty = splashFloor(mat[5] + 0.01); + ty2 = splashFloor(mat[5] + yScale - 0.01); + } + scaledHeight = abs(ty2 - ty) + 1; + xSign = (xScale < 0) ? -1 : 1; + ySign = (yScale < 0) ? -1 : 1; + yShear1 = (SplashCoord)xSign * yShear; + + // clipping + ulx1 = 0; + uly1 = 0; + urx1 = xSign * (scaledWidth - 1); + ury1 = (int)(yShear * urx1); + llx1 = splashRound(xShear * ySign * (scaledHeight - 1)); + lly1 = ySign * (scaledHeight - 1) + (int)(yShear * llx1); + lrx1 = xSign * (scaledWidth - 1) + + splashRound(xShear * ySign * (scaledHeight - 1)); + lry1 = ySign * (scaledHeight - 1) + (int)(yShear * lrx1); + if (rot) { + ulx = tx + uly1; uly = ty - ulx1; + urx = tx + ury1; ury = ty - urx1; + llx = tx + lly1; lly = ty - llx1; + lrx = tx + lry1; lry = ty - lrx1; + } else { + ulx = tx + ulx1; uly = ty + uly1; + urx = tx + urx1; ury = ty + ury1; + llx = tx + llx1; lly = ty + lly1; + lrx = tx + lrx1; lry = ty + lry1; + } + xMin = (ulx < urx) ? (ulx < llx) ? (ulx < lrx) ? ulx : lrx + : (llx < lrx) ? llx : lrx + : (urx < llx) ? (urx < lrx) ? urx : lrx + : (llx < lrx) ? llx : lrx; + xMax = (ulx > urx) ? (ulx > llx) ? (ulx > lrx) ? ulx : lrx + : (llx > lrx) ? llx : lrx + : (urx > llx) ? (urx > lrx) ? urx : lrx + : (llx > lrx) ? llx : lrx; + yMin = (uly < ury) ? (uly < lly) ? (uly < lry) ? uly : lry + : (lly < lry) ? lly : lry + : (ury < lly) ? (ury < lry) ? ury : lry + : (lly < lry) ? lly : lry; + yMax = (uly > ury) ? (uly > lly) ? (uly > lry) ? uly : lry + : (lly > lry) ? lly : lry + : (ury > lly) ? (ury > lry) ? ury : lry + : (lly > lry) ? lly : lry; + clipRes = state->clip->testRect(xMin, yMin, xMax, yMax); + opClipRes = clipRes; + if (clipRes == splashClipAllOutside) { + return splashOk; + } + + // compute Bresenham parameters for x and y scaling + yp = h / scaledHeight; + yq = h % scaledHeight; + xp = w / scaledWidth; + xq = w % scaledWidth; + + // allocate pixel buffers + if (yp < 0 || yp > INT_MAX - 1) { + return splashErrBadArg; + } + colorBuf = (SplashColorPtr)gmallocn3((yp + 1), w, nComps); + if (srcAlpha) { + alphaBuf = (Guchar *)gmallocn((yp + 1), w); + } else { + alphaBuf = NULL; + } + + pixAcc0 = pixAcc1 = pixAcc2 = 0; // make gcc happy +#if SPLASH_CMYK + pixAcc3 = 0; // make gcc happy +#endif + + // initialize the pixel pipe + pipeInit(&pipe, 0, 0, NULL, pix, state->fillAlpha, + srcAlpha || (vectorAntialias && clipRes != splashClipAllInside), + gFalse); + if (vectorAntialias) { + drawAAPixelInit(); + } + + if (srcAlpha) { + + // init y scale Bresenham + yt = 0; + lastYStep = 1; + + for (y = 0; y < scaledHeight; ++y) { + + // y scale Bresenham + yStep = yp; + yt += yq; + if (yt >= scaledHeight) { + yt -= scaledHeight; + ++yStep; + } + + // read row(s) from image + n = (yp > 0) ? yStep : lastYStep; + if (n > 0) { + p = colorBuf; + q = alphaBuf; + for (i = 0; i < n; ++i) { + (*src)(srcData, p, q); + p += w * nComps; + q += w; + } + } + lastYStep = yStep; + + // loop-invariant constants + k1 = splashRound(xShear * ySign * y); + + // clipping test + if (clipRes != splashClipAllInside && + !rot && + (int)(yShear * k1) == + (int)(yShear * (xSign * (scaledWidth - 1) + k1))) { + if (xSign > 0) { + spanXMin = tx + k1; + spanXMax = spanXMin + (scaledWidth - 1); + } else { + spanXMax = tx + k1; + spanXMin = spanXMax - (scaledWidth - 1); + } + spanY = ty + ySign * y + (int)(yShear * k1); + clipRes2 = state->clip->testSpan(spanXMin, spanXMax, spanY); + if (clipRes2 == splashClipAllOutside) { + continue; + } + } else { + clipRes2 = clipRes; + } + + // init x scale Bresenham + xt = 0; + xSrc = 0; + + // x shear + x1 = k1; + + // y shear + y1 = (SplashCoord)ySign * y + yShear * x1; + // this is a kludge: if yShear1 is negative, then (int)y1 would + // change immediately after the first pixel, which is not what + // we want + if (yShear1 < 0) { + y1 += 0.999; + } + + // loop-invariant constants + n = yStep > 0 ? yStep : 1; + + switch (srcMode) { + + case splashModeMono1: + case splashModeMono8: + for (x = 0; x < scaledWidth; ++x) { + + // x scale Bresenham + xStep = xp; + xt += xq; + if (xt >= scaledWidth) { + xt -= scaledWidth; + ++xStep; + } + + // rotation + if (rot) { + x2 = (int)y1; + y2 = -x1; + } else { + x2 = x1; + y2 = (int)y1; + } + + // compute the filtered pixel at (x,y) after the x and y scaling + // operations + m = xStep > 0 ? xStep : 1; + alphaAcc = 0; + p = colorBuf + xSrc; + q = alphaBuf + xSrc; + pixAcc0 = 0; + for (i = 0; i < n; ++i) { + for (j = 0; j < m; ++j) { + pixAcc0 += *p++; + alphaAcc += *q++; + } + p += w - m; + q += w - m; + } + pixMul = (SplashCoord)1 / (SplashCoord)(n * m); + alphaMul = pixMul * (1.0 / 255.0); + alpha = (SplashCoord)alphaAcc * alphaMul; + + if (alpha > 0) { + pix[0] = (int)((SplashCoord)pixAcc0 * pixMul); + + // set pixel + pipe.shape = alpha; + if (vectorAntialias && clipRes != splashClipAllInside) { + drawAAPixel(&pipe, tx + x2, ty + y2); + } else { + drawPixel(&pipe, tx + x2, ty + y2, + clipRes2 == splashClipAllInside); + } + } + + // x scale Bresenham + xSrc += xStep; + + // x shear + x1 += xSign; + + // y shear + y1 += yShear1; + } + break; + + case splashModeRGB8: + case splashModeBGR8: + for (x = 0; x < scaledWidth; ++x) { + + // x scale Bresenham + xStep = xp; + xt += xq; + if (xt >= scaledWidth) { + xt -= scaledWidth; + ++xStep; + } + + // rotation + if (rot) { + x2 = (int)y1; + y2 = -x1; + } else { + x2 = x1; + y2 = (int)y1; + } + + // compute the filtered pixel at (x,y) after the x and y scaling + // operations + m = xStep > 0 ? xStep : 1; + alphaAcc = 0; + p = colorBuf + xSrc * 3; + q = alphaBuf + xSrc; + pixAcc0 = pixAcc1 = pixAcc2 = 0; + for (i = 0; i < n; ++i) { + for (j = 0; j < m; ++j) { + pixAcc0 += *p++; + pixAcc1 += *p++; + pixAcc2 += *p++; + alphaAcc += *q++; + } + p += 3 * (w - m); + q += w - m; + } + pixMul = (SplashCoord)1 / (SplashCoord)(n * m); + alphaMul = pixMul * (1.0 / 255.0); + alpha = (SplashCoord)alphaAcc * alphaMul; + + if (alpha > 0) { + pix[0] = (int)((SplashCoord)pixAcc0 * pixMul); + pix[1] = (int)((SplashCoord)pixAcc1 * pixMul); + pix[2] = (int)((SplashCoord)pixAcc2 * pixMul); + + // set pixel + pipe.shape = alpha; + if (vectorAntialias && clipRes != splashClipAllInside) { + drawAAPixel(&pipe, tx + x2, ty + y2); + } else { + drawPixel(&pipe, tx + x2, ty + y2, + clipRes2 == splashClipAllInside); + } + } + + // x scale Bresenham + xSrc += xStep; + + // x shear + x1 += xSign; + + // y shear + y1 += yShear1; + } + break; + + case splashModeXBGR8: + for (x = 0; x < scaledWidth; ++x) { + // x scale Bresenham + xStep = xp; + xt += xq; + if (xt >= scaledWidth) { + xt -= scaledWidth; + ++xStep; + } + + // rotation + if (rot) { + x2 = (int)y1; + y2 = -x1; + } else { + x2 = x1; + y2 = (int)y1; + } + + // compute the filtered pixel at (x,y) after the x and y scaling + // operations + m = xStep > 0 ? xStep : 1; + alphaAcc = 0; + p = colorBuf + xSrc * 4; + q = alphaBuf + xSrc; + pixAcc0 = pixAcc1 = pixAcc2 = 0; + for (i = 0; i < n; ++i) { + for (j = 0; j < m; ++j) { + pixAcc0 += *p++; + pixAcc1 += *p++; + pixAcc2 += *p++; + *p++; + alphaAcc += *q++; + } + p += 4 * (w - m); + q += w - m; + } + pixMul = (SplashCoord)1 / (SplashCoord)(n * m); + alphaMul = pixMul * (1.0 / 255.0); + alpha = (SplashCoord)alphaAcc * alphaMul; + + if (alpha > 0) { + pix[0] = (int)((SplashCoord)pixAcc0 * pixMul); + pix[1] = (int)((SplashCoord)pixAcc1 * pixMul); + pix[2] = (int)((SplashCoord)pixAcc2 * pixMul); + pix[3] = 255; + + // set pixel + pipe.shape = alpha; + if (vectorAntialias && clipRes != splashClipAllInside) { + drawAAPixel(&pipe, tx + x2, ty + y2); + } else { + drawPixel(&pipe, tx + x2, ty + y2, + clipRes2 == splashClipAllInside); + } + } + + // x scale Bresenham + xSrc += xStep; + + // x shear + x1 += xSign; + + // y shear + y1 += yShear1; + } + break; + + +#if SPLASH_CMYK + case splashModeCMYK8: + for (x = 0; x < scaledWidth; ++x) { + + // x scale Bresenham + xStep = xp; + xt += xq; + if (xt >= scaledWidth) { + xt -= scaledWidth; + ++xStep; + } + + // rotation + if (rot) { + x2 = (int)y1; + y2 = -x1; + } else { + x2 = x1; + y2 = (int)y1; + } + + // compute the filtered pixel at (x,y) after the x and y scaling + // operations + m = xStep > 0 ? xStep : 1; + alphaAcc = 0; + p = colorBuf + xSrc * 4; + q = alphaBuf + xSrc; + pixAcc0 = pixAcc1 = pixAcc2 = pixAcc3 = 0; + for (i = 0; i < n; ++i) { + for (j = 0; j < m; ++j) { + pixAcc0 += *p++; + pixAcc1 += *p++; + pixAcc2 += *p++; + pixAcc3 += *p++; + alphaAcc += *q++; + } + p += 4 * (w - m); + q += w - m; + } + pixMul = (SplashCoord)1 / (SplashCoord)(n * m); + alphaMul = pixMul * (1.0 / 255.0); + alpha = (SplashCoord)alphaAcc * alphaMul; + + if (alpha > 0) { + pix[0] = (int)((SplashCoord)pixAcc0 * pixMul); + pix[1] = (int)((SplashCoord)pixAcc1 * pixMul); + pix[2] = (int)((SplashCoord)pixAcc2 * pixMul); + pix[3] = (int)((SplashCoord)pixAcc3 * pixMul); + + // set pixel + pipe.shape = alpha; + if (vectorAntialias && clipRes != splashClipAllInside) { + drawAAPixel(&pipe, tx + x2, ty + y2); + } else { + drawPixel(&pipe, tx + x2, ty + y2, + clipRes2 == splashClipAllInside); + } + } + + // x scale Bresenham + xSrc += xStep; + + // x shear + x1 += xSign; + + // y shear + y1 += yShear1; + } + break; +#endif // SPLASH_CMYK + } + } + + } else { + + // init y scale Bresenham + yt = 0; + lastYStep = 1; + + for (y = 0; y < scaledHeight; ++y) { + + // y scale Bresenham + yStep = yp; + yt += yq; + if (yt >= scaledHeight) { + yt -= scaledHeight; + ++yStep; + } + + // read row(s) from image + n = (yp > 0) ? yStep : lastYStep; + if (n > 0) { + p = colorBuf; + for (i = 0; i < n; ++i) { + (*src)(srcData, p, NULL); + p += w * nComps; + } + } + lastYStep = yStep; + + // loop-invariant constants + k1 = splashRound(xShear * ySign * y); + + // clipping test + if (clipRes != splashClipAllInside && + !rot && + (int)(yShear * k1) == + (int)(yShear * (xSign * (scaledWidth - 1) + k1))) { + if (xSign > 0) { + spanXMin = tx + k1; + spanXMax = spanXMin + (scaledWidth - 1); + } else { + spanXMax = tx + k1; + spanXMin = spanXMax - (scaledWidth - 1); + } + spanY = ty + ySign * y + (int)(yShear * k1); + clipRes2 = state->clip->testSpan(spanXMin, spanXMax, spanY); + if (clipRes2 == splashClipAllOutside) { + continue; + } + } else { + clipRes2 = clipRes; + } + + // init x scale Bresenham + xt = 0; + xSrc = 0; + + // x shear + x1 = k1; + + // y shear + y1 = (SplashCoord)ySign * y + yShear * x1; + // this is a kludge: if yShear1 is negative, then (int)y1 would + // change immediately after the first pixel, which is not what + // we want + if (yShear1 < 0) { + y1 += 0.999; + } + + // loop-invariant constants + n = yStep > 0 ? yStep : 1; + + switch (srcMode) { + + case splashModeMono1: + case splashModeMono8: + for (x = 0; x < scaledWidth; ++x) { + + // x scale Bresenham + xStep = xp; + xt += xq; + if (xt >= scaledWidth) { + xt -= scaledWidth; + ++xStep; + } + + // rotation + if (rot) { + x2 = (int)y1; + y2 = -x1; + } else { + x2 = x1; + y2 = (int)y1; + } + + // compute the filtered pixel at (x,y) after the x and y scaling + // operations + m = xStep > 0 ? xStep : 1; + p = colorBuf + xSrc; + pixAcc0 = 0; + for (i = 0; i < n; ++i) { + for (j = 0; j < m; ++j) { + pixAcc0 += *p++; + } + p += w - m; + } + pixMul = (SplashCoord)1 / (SplashCoord)(n * m); + + pix[0] = (int)((SplashCoord)pixAcc0 * pixMul); + + // set pixel + if (vectorAntialias && clipRes != splashClipAllInside) { + pipe.shape = (SplashCoord)1; + drawAAPixel(&pipe, tx + x2, ty + y2); + } else { + drawPixel(&pipe, tx + x2, ty + y2, + clipRes2 == splashClipAllInside); + } + + // x scale Bresenham + xSrc += xStep; + + // x shear + x1 += xSign; + + // y shear + y1 += yShear1; + } + break; + + case splashModeRGB8: + case splashModeBGR8: + for (x = 0; x < scaledWidth; ++x) { + + // x scale Bresenham + xStep = xp; + xt += xq; + if (xt >= scaledWidth) { + xt -= scaledWidth; + ++xStep; + } + + // rotation + if (rot) { + x2 = (int)y1; + y2 = -x1; + } else { + x2 = x1; + y2 = (int)y1; + } + + // compute the filtered pixel at (x,y) after the x and y scaling + // operations + m = xStep > 0 ? xStep : 1; + p = colorBuf + xSrc * 3; + pixAcc0 = pixAcc1 = pixAcc2 = 0; + for (i = 0; i < n; ++i) { + for (j = 0; j < m; ++j) { + pixAcc0 += *p++; + pixAcc1 += *p++; + pixAcc2 += *p++; + } + p += 3 * (w - m); + } + pixMul = (SplashCoord)1 / (SplashCoord)(n * m); + + pix[0] = (int)((SplashCoord)pixAcc0 * pixMul); + pix[1] = (int)((SplashCoord)pixAcc1 * pixMul); + pix[2] = (int)((SplashCoord)pixAcc2 * pixMul); + + // set pixel + if (vectorAntialias && clipRes != splashClipAllInside) { + pipe.shape = (SplashCoord)1; + drawAAPixel(&pipe, tx + x2, ty + y2); + } else { + drawPixel(&pipe, tx + x2, ty + y2, + clipRes2 == splashClipAllInside); + } + + // x scale Bresenham + xSrc += xStep; + + // x shear + x1 += xSign; + + // y shear + y1 += yShear1; + } + break; + + case splashModeXBGR8: + for (x = 0; x < scaledWidth; ++x) { + + // x scale Bresenham + xStep = xp; + xt += xq; + if (xt >= scaledWidth) { + xt -= scaledWidth; + ++xStep; + } + + // rotation + if (rot) { + x2 = (int)y1; + y2 = -x1; + } else { + x2 = x1; + y2 = (int)y1; + } + + // compute the filtered pixel at (x,y) after the x and y scaling + // operations + m = xStep > 0 ? xStep : 1; + p = colorBuf + xSrc * 4; + pixAcc0 = pixAcc1 = pixAcc2 = 0; + for (i = 0; i < n; ++i) { + for (j = 0; j < m; ++j) { + pixAcc0 += *p++; + pixAcc1 += *p++; + pixAcc2 += *p++; + *p++; + } + p += 4 * (w - m); + } + pixMul = (SplashCoord)1 / (SplashCoord)(n * m); + + pix[0] = (int)((SplashCoord)pixAcc0 * pixMul); + pix[1] = (int)((SplashCoord)pixAcc1 * pixMul); + pix[2] = (int)((SplashCoord)pixAcc2 * pixMul); + pix[3] = 255; + + // set pixel + if (vectorAntialias && clipRes != splashClipAllInside) { + pipe.shape = (SplashCoord)1; + drawAAPixel(&pipe, tx + x2, ty + y2); + } else { + drawPixel(&pipe, tx + x2, ty + y2, + clipRes2 == splashClipAllInside); + } + + // x scale Bresenham + xSrc += xStep; + + // x shear + x1 += xSign; + + // y shear + y1 += yShear1; + } + break; + +#if SPLASH_CMYK + case splashModeCMYK8: + for (x = 0; x < scaledWidth; ++x) { + + // x scale Bresenham + xStep = xp; + xt += xq; + if (xt >= scaledWidth) { + xt -= scaledWidth; + ++xStep; + } + + // rotation + if (rot) { + x2 = (int)y1; + y2 = -x1; + } else { + x2 = x1; + y2 = (int)y1; + } + + // compute the filtered pixel at (x,y) after the x and y scaling + // operations + m = xStep > 0 ? xStep : 1; + p = colorBuf + xSrc * 4; + pixAcc0 = pixAcc1 = pixAcc2 = pixAcc3 = 0; + for (i = 0; i < n; ++i) { + for (j = 0; j < m; ++j) { + pixAcc0 += *p++; + pixAcc1 += *p++; + pixAcc2 += *p++; + pixAcc3 += *p++; + } + p += 4 * (w - m); + } + pixMul = (SplashCoord)1 / (SplashCoord)(n * m); + + pix[0] = (int)((SplashCoord)pixAcc0 * pixMul); + pix[1] = (int)((SplashCoord)pixAcc1 * pixMul); + pix[2] = (int)((SplashCoord)pixAcc2 * pixMul); + pix[3] = (int)((SplashCoord)pixAcc3 * pixMul); + + // set pixel + if (vectorAntialias && clipRes != splashClipAllInside) { + pipe.shape = (SplashCoord)1; + drawAAPixel(&pipe, tx + x2, ty + y2); + } else { + drawPixel(&pipe, tx + x2, ty + y2, + clipRes2 == splashClipAllInside); + } + + // x scale Bresenham + xSrc += xStep; + + // x shear + x1 += xSign; + + // y shear + y1 += yShear1; + } + break; +#endif // SPLASH_CMYK + } + } + + } + + gfree(colorBuf); + gfree(alphaBuf); + + return splashOk; +} + +SplashError Splash::composite(SplashBitmap *src, int xSrc, int ySrc, + int xDest, int yDest, int w, int h, + GBool noClip, GBool nonIsolated) { + SplashPipe pipe; + SplashColor pixel; + Guchar alpha; + Guchar *ap; + int x, y; + + if (src->mode != bitmap->mode) { + return splashErrModeMismatch; + } + + if (src->alpha) { + pipeInit(&pipe, xDest, yDest, NULL, pixel, state->fillAlpha, + gTrue, nonIsolated); + for (y = 0; y < h; ++y) { + pipeSetXY(&pipe, xDest, yDest + y); + ap = src->getAlphaPtr() + (ySrc + y) * src->getWidth() + xSrc; + for (x = 0; x < w; ++x) { + src->getPixel(xSrc + x, ySrc + y, pixel); + alpha = *ap++; + if (noClip || state->clip->test(xDest + x, yDest + y)) { + // this uses shape instead of alpha, which isn't technically + // correct, but works out the same + pipe.shape = (SplashCoord)(alpha / 255.0); + pipeRun(&pipe); + updateModX(xDest + x); + updateModY(yDest + y); + } else { + pipeIncX(&pipe); + } + } + } + } else { + pipeInit(&pipe, xDest, yDest, NULL, pixel, state->fillAlpha, + gFalse, nonIsolated); + for (y = 0; y < h; ++y) { + pipeSetXY(&pipe, xDest, yDest + y); + for (x = 0; x < w; ++x) { + src->getPixel(xSrc + x, ySrc + y, pixel); + if (noClip || state->clip->test(xDest + x, yDest + y)) { + pipeRun(&pipe); + updateModX(xDest + x); + updateModY(yDest + y); + } else { + pipeIncX(&pipe); + } + } + } + } + + return splashOk; +} + +void Splash::compositeBackground(SplashColorPtr color) { + SplashColorPtr p; + Guchar *q; + Guchar alpha, alpha1, c, color0, color1, color2; +#if SPLASH_CMYK + Guchar color3; +#endif + int x, y, mask; + + switch (bitmap->mode) { + case splashModeMono1: + color0 = color[0]; + for (y = 0; y < bitmap->height; ++y) { + p = &bitmap->data[y * bitmap->rowSize]; + q = &bitmap->alpha[y * bitmap->width]; + mask = 0x80; + for (x = 0; x < bitmap->width; ++x) { + alpha = *q++; + alpha1 = 255 - alpha; + c = (*p & mask) ? 0xff : 0x00; + c = div255(alpha1 * color0 + alpha * c); + if (c & 0x80) { + *p |= mask; + } else { + *p &= ~mask; + } + if (!(mask >>= 1)) { + mask = 0x80; + ++p; + } + } + } + break; + case splashModeMono8: + color0 = color[0]; + for (y = 0; y < bitmap->height; ++y) { + p = &bitmap->data[y * bitmap->rowSize]; + q = &bitmap->alpha[y * bitmap->width]; + for (x = 0; x < bitmap->width; ++x) { + alpha = *q++; + alpha1 = 255 - alpha; + p[0] = div255(alpha1 * color0 + alpha * p[0]); + ++p; + } + } + break; + case splashModeRGB8: + case splashModeBGR8: + color0 = color[0]; + color1 = color[1]; + color2 = color[2]; + for (y = 0; y < bitmap->height; ++y) { + p = &bitmap->data[y * bitmap->rowSize]; + q = &bitmap->alpha[y * bitmap->width]; + for (x = 0; x < bitmap->width; ++x) { + alpha = *q++; + alpha1 = 255 - alpha; + p[0] = div255(alpha1 * color0 + alpha * p[0]); + p[1] = div255(alpha1 * color1 + alpha * p[1]); + p[2] = div255(alpha1 * color2 + alpha * p[2]); + p += 3; + } + } + break; + case splashModeXBGR8: + color0 = color[0]; + color1 = color[1]; + color2 = color[2]; + for (y = 0; y < bitmap->height; ++y) { + p = &bitmap->data[y * bitmap->rowSize]; + q = &bitmap->alpha[y * bitmap->width]; + for (x = 0; x < bitmap->width; ++x) { + alpha = *q++; + alpha1 = 255 - alpha; + p[0] = div255(alpha1 * color0 + alpha * p[0]); + p[1] = div255(alpha1 * color1 + alpha * p[1]); + p[2] = div255(alpha1 * color2 + alpha * p[2]); + p[3] = 255; + p += 4; + } + } + break; +#if SPLASH_CMYK + case splashModeCMYK8: + color0 = color[0]; + color1 = color[1]; + color2 = color[2]; + color3 = color[3]; + for (y = 0; y < bitmap->height; ++y) { + p = &bitmap->data[y * bitmap->rowSize]; + q = &bitmap->alpha[y * bitmap->width]; + for (x = 0; x < bitmap->width; ++x) { + alpha = *q++; + alpha1 = 255 - alpha; + p[0] = div255(alpha1 * color0 + alpha * p[0]); + p[1] = div255(alpha1 * color1 + alpha * p[1]); + p[2] = div255(alpha1 * color2 + alpha * p[2]); + p[3] = div255(alpha1 * color3 + alpha * p[3]); + p += 4; + } + } + break; +#endif + } + memset(bitmap->alpha, 255, bitmap->width * bitmap->height); +} + +SplashError Splash::blitTransparent(SplashBitmap *src, int xSrc, int ySrc, + int xDest, int yDest, int w, int h) { + SplashColor pixel; + SplashColorPtr p; + Guchar *q; + int x, y, mask; + + if (src->mode != bitmap->mode) { + return splashErrModeMismatch; + } + + switch (bitmap->mode) { + case splashModeMono1: + for (y = 0; y < h; ++y) { + p = &bitmap->data[(yDest + y) * bitmap->rowSize + (xDest >> 3)]; + mask = 0x80 >> (xDest & 7); + for (x = 0; x < w; ++x) { + src->getPixel(xSrc + x, ySrc + y, pixel); + if (pixel[0]) { + *p |= mask; + } else { + *p &= ~mask; + } + if (!(mask >>= 1)) { + mask = 0x80; + ++p; + } + } + } + break; + case splashModeMono8: + for (y = 0; y < h; ++y) { + p = &bitmap->data[(yDest + y) * bitmap->rowSize + xDest]; + for (x = 0; x < w; ++x) { + src->getPixel(xSrc + x, ySrc + y, pixel); + *p++ = pixel[0]; + } + } + break; + case splashModeRGB8: + case splashModeBGR8: + for (y = 0; y < h; ++y) { + p = &bitmap->data[(yDest + y) * bitmap->rowSize + 3 * xDest]; + for (x = 0; x < w; ++x) { + src->getPixel(xSrc + x, ySrc + y, pixel); + *p++ = pixel[0]; + *p++ = pixel[1]; + *p++ = pixel[2]; + } + } + break; + case splashModeXBGR8: + for (y = 0; y < h; ++y) { + p = &bitmap->data[(yDest + y) * bitmap->rowSize + 4 * xDest]; + for (x = 0; x < w; ++x) { + src->getPixel(xSrc + x, ySrc + y, pixel); + *p++ = pixel[0]; + *p++ = pixel[1]; + *p++ = pixel[2]; + *p++ = 255; + } + } + break; +#if SPLASH_CMYK + case splashModeCMYK8: + for (y = 0; y < h; ++y) { + p = &bitmap->data[(yDest + y) * bitmap->rowSize + 4 * xDest]; + for (x = 0; x < w; ++x) { + src->getPixel(xSrc + x, ySrc + y, pixel); + *p++ = pixel[0]; + *p++ = pixel[1]; + *p++ = pixel[2]; + *p++ = pixel[3]; + } + } + break; +#endif + } + + if (bitmap->alpha) { + for (y = 0; y < h; ++y) { + q = &bitmap->alpha[(yDest + y) * bitmap->width + xDest]; + for (x = 0; x < w; ++x) { + *q++ = 0x00; + } + } + } + + return splashOk; +} + +SplashPath *Splash::makeStrokePath(SplashPath *path, GBool flatten) { + SplashPath *pathIn, *pathOut; + SplashCoord w, d, dx, dy, wdx, wdy, dxNext, dyNext, wdxNext, wdyNext; + SplashCoord crossprod, dotprod, miter, m; + GBool first, last, closed; + int subpathStart, next, i; + int left0, left1, left2, right0, right1, right2, join0, join1, join2; + int leftFirst, rightFirst, firstPt; + + if (flatten) { + pathIn = flattenPath(path, state->matrix, state->flatness); + if (state->lineDashLength > 0) { + pathOut = makeDashedPath(pathIn); + delete pathIn; + pathIn = pathOut; + } + } else { + pathIn = path; + } + + subpathStart = 0; // make gcc happy + closed = gFalse; // make gcc happy + left0 = left1 = right0 = right1 = join0 = join1 = 0; // make gcc happy + leftFirst = rightFirst = firstPt = 0; // make gcc happy + + pathOut = new SplashPath(); + w = state->lineWidth; + + for (i = 0; i < pathIn->length - 1; ++i) { + if (pathIn->flags[i] & splashPathLast) { + continue; + } + if ((first = pathIn->flags[i] & splashPathFirst)) { + subpathStart = i; + closed = pathIn->flags[i] & splashPathClosed; + } + last = pathIn->flags[i+1] & splashPathLast; + + // compute the deltas for segment (i, i+1) + d = splashDist(pathIn->pts[i].x, pathIn->pts[i].y, + pathIn->pts[i+1].x, pathIn->pts[i+1].y); + if (d == 0) { + // we need to draw end caps on zero-length lines + //~ not clear what the behavior should be for splashLineCapButt + //~ with d==0 + dx = 0; + dy = 1; + } else { + d = (SplashCoord)1 / d; + dx = d * (pathIn->pts[i+1].x - pathIn->pts[i].x); + dy = d * (pathIn->pts[i+1].y - pathIn->pts[i].y); + } + wdx = (SplashCoord)0.5 * w * dx; + wdy = (SplashCoord)0.5 * w * dy; + + // compute the deltas for segment (i+1, next) + next = last ? subpathStart + 1 : i + 2; + d = splashDist(pathIn->pts[i+1].x, pathIn->pts[i+1].y, + pathIn->pts[next].x, pathIn->pts[next].y); + if (d == 0) { + // we need to draw end caps on zero-length lines + //~ not clear what the behavior should be for splashLineCapButt + //~ with d==0 + dxNext = 0; + dyNext = 1; + } else { + d = (SplashCoord)1 / d; + dxNext = d * (pathIn->pts[next].x - pathIn->pts[i+1].x); + dyNext = d * (pathIn->pts[next].y - pathIn->pts[i+1].y); + } + wdxNext = (SplashCoord)0.5 * w * dxNext; + wdyNext = (SplashCoord)0.5 * w * dyNext; + + // draw the start cap + pathOut->moveTo(pathIn->pts[i].x - wdy, pathIn->pts[i].y + wdx); + if (i == subpathStart) { + firstPt = pathOut->length - 1; + } + if (first && !closed) { + switch (state->lineCap) { + case splashLineCapButt: + pathOut->lineTo(pathIn->pts[i].x + wdy, pathIn->pts[i].y - wdx); + break; + case splashLineCapRound: + pathOut->curveTo(pathIn->pts[i].x - wdy - bezierCircle * wdx, + pathIn->pts[i].y + wdx - bezierCircle * wdy, + pathIn->pts[i].x - wdx - bezierCircle * wdy, + pathIn->pts[i].y - wdy + bezierCircle * wdx, + pathIn->pts[i].x - wdx, + pathIn->pts[i].y - wdy); + pathOut->curveTo(pathIn->pts[i].x - wdx + bezierCircle * wdy, + pathIn->pts[i].y - wdy - bezierCircle * wdx, + pathIn->pts[i].x + wdy - bezierCircle * wdx, + pathIn->pts[i].y - wdx - bezierCircle * wdy, + pathIn->pts[i].x + wdy, + pathIn->pts[i].y - wdx); + break; + case splashLineCapProjecting: + pathOut->lineTo(pathIn->pts[i].x - wdx - wdy, + pathIn->pts[i].y + wdx - wdy); + pathOut->lineTo(pathIn->pts[i].x - wdx + wdy, + pathIn->pts[i].y - wdx - wdy); + pathOut->lineTo(pathIn->pts[i].x + wdy, + pathIn->pts[i].y - wdx); + break; + } + } else { + pathOut->lineTo(pathIn->pts[i].x + wdy, pathIn->pts[i].y - wdx); + } + + // draw the left side of the segment rectangle + left2 = pathOut->length - 1; + pathOut->lineTo(pathIn->pts[i+1].x + wdy, pathIn->pts[i+1].y - wdx); + + // draw the end cap + if (last && !closed) { + switch (state->lineCap) { + case splashLineCapButt: + pathOut->lineTo(pathIn->pts[i+1].x - wdy, pathIn->pts[i+1].y + wdx); + break; + case splashLineCapRound: + pathOut->curveTo(pathIn->pts[i+1].x + wdy + bezierCircle * wdx, + pathIn->pts[i+1].y - wdx + bezierCircle * wdy, + pathIn->pts[i+1].x + wdx + bezierCircle * wdy, + pathIn->pts[i+1].y + wdy - bezierCircle * wdx, + pathIn->pts[i+1].x + wdx, + pathIn->pts[i+1].y + wdy); + pathOut->curveTo(pathIn->pts[i+1].x + wdx - bezierCircle * wdy, + pathIn->pts[i+1].y + wdy + bezierCircle * wdx, + pathIn->pts[i+1].x - wdy + bezierCircle * wdx, + pathIn->pts[i+1].y + wdx + bezierCircle * wdy, + pathIn->pts[i+1].x - wdy, + pathIn->pts[i+1].y + wdx); + break; + case splashLineCapProjecting: + pathOut->lineTo(pathIn->pts[i+1].x + wdy + wdx, + pathIn->pts[i+1].y - wdx + wdy); + pathOut->lineTo(pathIn->pts[i+1].x - wdy + wdx, + pathIn->pts[i+1].y + wdx + wdy); + pathOut->lineTo(pathIn->pts[i+1].x - wdy, + pathIn->pts[i+1].y + wdx); + break; + } + } else { + pathOut->lineTo(pathIn->pts[i+1].x - wdy, pathIn->pts[i+1].y + wdx); + } + + // draw the right side of the segment rectangle + right2 = pathOut->length - 1; + pathOut->close(); + + // draw the join + join2 = pathOut->length; + if (!last || closed) { + crossprod = dx * dyNext - dy * dxNext; + dotprod = -(dx * dxNext + dy * dyNext); + if (dotprod > 0.99999) { + // avoid a divide-by-zero -- set miter to something arbitrary + // such that sqrt(miter) will exceed miterLimit (and m is never + // used in that situation) + miter = (state->miterLimit + 1) * (state->miterLimit + 1); + m = 0; + } else { + miter = (SplashCoord)2 / ((SplashCoord)1 - dotprod); + if (miter < 1) { + // this can happen because of floating point inaccuracies + miter = 1; + } + m = splashSqrt(miter - 1); + } + + // round join + if (state->lineJoin == splashLineJoinRound) { + pathOut->moveTo(pathIn->pts[i+1].x + (SplashCoord)0.5 * w, + pathIn->pts[i+1].y); + pathOut->curveTo(pathIn->pts[i+1].x + (SplashCoord)0.5 * w, + pathIn->pts[i+1].y + bezierCircle2 * w, + pathIn->pts[i+1].x + bezierCircle2 * w, + pathIn->pts[i+1].y + (SplashCoord)0.5 * w, + pathIn->pts[i+1].x, + pathIn->pts[i+1].y + (SplashCoord)0.5 * w); + pathOut->curveTo(pathIn->pts[i+1].x - bezierCircle2 * w, + pathIn->pts[i+1].y + (SplashCoord)0.5 * w, + pathIn->pts[i+1].x - (SplashCoord)0.5 * w, + pathIn->pts[i+1].y + bezierCircle2 * w, + pathIn->pts[i+1].x - (SplashCoord)0.5 * w, + pathIn->pts[i+1].y); + pathOut->curveTo(pathIn->pts[i+1].x - (SplashCoord)0.5 * w, + pathIn->pts[i+1].y - bezierCircle2 * w, + pathIn->pts[i+1].x - bezierCircle2 * w, + pathIn->pts[i+1].y - (SplashCoord)0.5 * w, + pathIn->pts[i+1].x, + pathIn->pts[i+1].y - (SplashCoord)0.5 * w); + pathOut->curveTo(pathIn->pts[i+1].x + bezierCircle2 * w, + pathIn->pts[i+1].y - (SplashCoord)0.5 * w, + pathIn->pts[i+1].x + (SplashCoord)0.5 * w, + pathIn->pts[i+1].y - bezierCircle2 * w, + pathIn->pts[i+1].x + (SplashCoord)0.5 * w, + pathIn->pts[i+1].y); + + } else { + pathOut->moveTo(pathIn->pts[i+1].x, pathIn->pts[i+1].y); + + // angle < 180 + if (crossprod < 0) { + pathOut->lineTo(pathIn->pts[i+1].x - wdyNext, + pathIn->pts[i+1].y + wdxNext); + // miter join inside limit + if (state->lineJoin == splashLineJoinMiter && + splashSqrt(miter) <= state->miterLimit) { + pathOut->lineTo(pathIn->pts[i+1].x - wdy + wdx * m, + pathIn->pts[i+1].y + wdx + wdy * m); + pathOut->lineTo(pathIn->pts[i+1].x - wdy, + pathIn->pts[i+1].y + wdx); + // bevel join or miter join outside limit + } else { + pathOut->lineTo(pathIn->pts[i+1].x - wdy, pathIn->pts[i+1].y + wdx); + } + + // angle >= 180 + } else { + pathOut->lineTo(pathIn->pts[i+1].x + wdy, + pathIn->pts[i+1].y - wdx); + // miter join inside limit + if (state->lineJoin == splashLineJoinMiter && + splashSqrt(miter) <= state->miterLimit) { + pathOut->lineTo(pathIn->pts[i+1].x + wdy + wdx * m, + pathIn->pts[i+1].y - wdx + wdy * m); + pathOut->lineTo(pathIn->pts[i+1].x + wdyNext, + pathIn->pts[i+1].y - wdxNext); + // bevel join or miter join outside limit + } else { + pathOut->lineTo(pathIn->pts[i+1].x + wdyNext, + pathIn->pts[i+1].y - wdxNext); + } + } + } + + pathOut->close(); + } + + // add stroke adjustment hints + if (state->strokeAdjust) { + if (i >= subpathStart + 1) { + if (i >= subpathStart + 2) { + pathOut->addStrokeAdjustHint(left1, right1, left0 + 1, right0); + pathOut->addStrokeAdjustHint(left1, right1, join0, left2); + } else { + pathOut->addStrokeAdjustHint(left1, right1, firstPt, left2); + } + pathOut->addStrokeAdjustHint(left1, right1, right2 + 1, right2 + 1); + } + left0 = left1; + left1 = left2; + right0 = right1; + right1 = right2; + join0 = join1; + join1 = join2; + if (i == subpathStart) { + leftFirst = left2; + rightFirst = right2; + } + if (last) { + if (i >= subpathStart + 2) { + pathOut->addStrokeAdjustHint(left1, right1, left0 + 1, right0); + pathOut->addStrokeAdjustHint(left1, right1, + join0, pathOut->length - 1); + } else { + pathOut->addStrokeAdjustHint(left1, right1, + firstPt, pathOut->length - 1); + } + if (closed) { + pathOut->addStrokeAdjustHint(left1, right1, firstPt, leftFirst); + pathOut->addStrokeAdjustHint(left1, right1, + rightFirst + 1, rightFirst + 1); + pathOut->addStrokeAdjustHint(leftFirst, rightFirst, + left1 + 1, right1); + pathOut->addStrokeAdjustHint(leftFirst, rightFirst, + join1, pathOut->length - 1); + } + } + } + } + + if (pathIn != path) { + delete pathIn; + } + + return pathOut; +} + +void Splash::dumpPath(SplashPath *path) { + int i; + + for (i = 0; i < path->length; ++i) { + printf(" %3d: x=%8.2f y=%8.2f%s%s%s%s\n", + i, (double)path->pts[i].x, (double)path->pts[i].y, + (path->flags[i] & splashPathFirst) ? " first" : "", + (path->flags[i] & splashPathLast) ? " last" : "", + (path->flags[i] & splashPathClosed) ? " closed" : "", + (path->flags[i] & splashPathCurve) ? " curve" : ""); + } +} + +void Splash::dumpXPath(SplashXPath *path) { + int i; + + for (i = 0; i < path->length; ++i) { + printf(" %4d: x0=%8.2f y0=%8.2f x1=%8.2f y1=%8.2f %s%s%s%s%s%s%s\n", + i, (double)path->segs[i].x0, (double)path->segs[i].y0, + (double)path->segs[i].x1, (double)path->segs[i].y1, + (path->segs[i].flags & splashXPathFirst) ? "F" : " ", + (path->segs[i].flags & splashXPathLast) ? "L" : " ", + (path->segs[i].flags & splashXPathEnd0) ? "0" : " ", + (path->segs[i].flags & splashXPathEnd1) ? "1" : " ", + (path->segs[i].flags & splashXPathHoriz) ? "H" : " ", + (path->segs[i].flags & splashXPathVert) ? "V" : " ", + (path->segs[i].flags & splashXPathFlip) ? "P" : " "); + } +} diff --git a/Build/source/libs/poppler/poppler-0.12.4/splash/Splash.h b/Build/source/libs/poppler/poppler-0.12.4/splash/Splash.h new file mode 100644 index 00000000000..c9d57cc7acb --- /dev/null +++ b/Build/source/libs/poppler/poppler-0.12.4/splash/Splash.h @@ -0,0 +1,306 @@ +//======================================================================== +// +// Splash.h +// +//======================================================================== + +//======================================================================== +// +// Modified under the Poppler project - http://poppler.freedesktop.org +// +// All changes made under the Poppler project to this file are licensed +// under GPL version 2 or later +// +// Copyright (C) 2005 Marco Pesenti Gritti <mpg@redhat.com> +// Copyright (C) 2007 Albert Astals Cid <aacid@kde.org> +// +// To see a description of the changes please see the Changelog file that +// came with your tarball or type make ChangeLog if you are building from git +// +//======================================================================== + +#ifndef SPLASH_H +#define SPLASH_H + +#ifdef USE_GCC_PRAGMAS +#pragma interface +#endif + +#include "SplashTypes.h" +#include "SplashClip.h" + +class Splash; +class SplashBitmap; +struct SplashGlyphBitmap; +class SplashState; +class SplashPattern; +class SplashScreen; +class SplashPath; +class SplashXPath; +class SplashFont; +struct SplashPipe; + +//------------------------------------------------------------------------ + +// Retrieves the next line of pixels in an image mask. Normally, +// fills in *<line> and returns true. If the image stream is +// exhausted, returns false. +typedef GBool (*SplashImageMaskSource)(void *data, SplashColorPtr pixel); + +// Retrieves the next line of pixels in an image. Normally, fills in +// *<line> and returns true. If the image stream is exhausted, +// returns false. +typedef GBool (*SplashImageSource)(void *data, SplashColorPtr colorLine, + Guchar *alphaLine); + +//------------------------------------------------------------------------ + +enum SplashPipeResultColorCtrl { +#if SPLASH_CMYK + splashPipeResultColorNoAlphaBlendCMYK, +#endif + splashPipeResultColorNoAlphaBlendRGB, + splashPipeResultColorNoAlphaBlendMono, + splashPipeResultColorAlphaNoBlendMono, + splashPipeResultColorAlphaNoBlendRGB, +#if SPLASH_CMYK + splashPipeResultColorAlphaNoBlendCMYK, +#endif + splashPipeResultColorAlphaBlendMono, + splashPipeResultColorAlphaBlendRGB +#if SPLASH_CMYK + , + splashPipeResultColorAlphaBlendCMYK +#endif +}; + +//------------------------------------------------------------------------ +// Splash +//------------------------------------------------------------------------ + +class Splash { +public: + + // Create a new rasterizer object. + Splash(SplashBitmap *bitmapA, GBool vectorAntialiasA, + SplashScreenParams *screenParams = NULL); + Splash(SplashBitmap *bitmapA, GBool vectorAntialiasA, + SplashScreen *screenA); + + ~Splash(); + + //----- state read + + SplashCoord *getMatrix(); + SplashPattern *getStrokePattern(); + SplashPattern *getFillPattern(); + SplashScreen *getScreen(); + SplashBlendFunc getBlendFunc(); + SplashCoord getStrokeAlpha(); + SplashCoord getFillAlpha(); + SplashCoord getLineWidth(); + int getLineCap(); + int getLineJoin(); + SplashCoord getMiterLimit(); + SplashCoord getFlatness(); + SplashCoord *getLineDash(); + int getLineDashLength(); + SplashCoord getLineDashPhase(); + SplashClip *getClip(); + SplashBitmap *getSoftMask(); + GBool getInNonIsolatedGroup(); + + //----- state write + + void setMatrix(SplashCoord *matrix); + void setStrokePattern(SplashPattern *strokeColor); + void setFillPattern(SplashPattern *fillColor); + void setScreen(SplashScreen *screen); + void setBlendFunc(SplashBlendFunc func); + void setStrokeAlpha(SplashCoord alpha); + void setFillAlpha(SplashCoord alpha); + void setLineWidth(SplashCoord lineWidth); + void setLineCap(int lineCap); + void setLineJoin(int lineJoin); + void setMiterLimit(SplashCoord miterLimit); + void setFlatness(SplashCoord flatness); + // the <lineDash> array will be copied + void setLineDash(SplashCoord *lineDash, int lineDashLength, + SplashCoord lineDashPhase); + void setStrokeAdjust(GBool strokeAdjust); + // NB: uses transformed coordinates. + void clipResetToRect(SplashCoord x0, SplashCoord y0, + SplashCoord x1, SplashCoord y1); + // NB: uses transformed coordinates. + SplashError clipToRect(SplashCoord x0, SplashCoord y0, + SplashCoord x1, SplashCoord y1); + // NB: uses untransformed coordinates. + SplashError clipToPath(SplashPath *path, GBool eo); + void setSoftMask(SplashBitmap *softMask); + void setInNonIsolatedGroup(SplashBitmap *alpha0BitmapA, + int alpha0XA, int alpha0YA); + + //----- state save/restore + + void saveState(); + SplashError restoreState(); + + //----- drawing operations + + // Fill the bitmap with <color>. This is not subject to clipping. + void clear(SplashColorPtr color, Guchar alpha = 0x00); + + // Stroke a path using the current stroke pattern. + SplashError stroke(SplashPath *path); + + // Fill a path using the current fill pattern. + SplashError fill(SplashPath *path, GBool eo); + + // Fill a path, XORing with the current fill pattern. + SplashError xorFill(SplashPath *path, GBool eo); + + // Draw a character, using the current fill pattern. + SplashError fillChar(SplashCoord x, SplashCoord y, int c, SplashFont *font); + + // Draw a glyph, using the current fill pattern. This function does + // not free any data, i.e., it ignores glyph->freeData. + void fillGlyph(SplashCoord x, SplashCoord y, + SplashGlyphBitmap *glyph); + + // Draws an image mask using the fill color. This will read <h> + // lines of <w> pixels from <src>, starting with the top line. "1" + // pixels will be drawn with the current fill color; "0" pixels are + // transparent. The matrix: + // [ mat[0] mat[1] 0 ] + // [ mat[2] mat[3] 0 ] + // [ mat[4] mat[5] 1 ] + // maps a unit square to the desired destination for the image, in + // PostScript style: + // [x' y' 1] = [x y 1] * mat + // Note that the Splash y axis points downward, and the image source + // is assumed to produce pixels in raster order, starting from the + // top line. + SplashError fillImageMask(SplashImageMaskSource src, void *srcData, + int w, int h, SplashCoord *mat, + GBool glyphMode); + + // Draw an image. This will read <h> lines of <w> pixels from + // <src>, starting with the top line. These pixels are assumed to + // be in the source mode, <srcMode>. If <srcAlpha> is true, the + // alpha values returned by <src> are used; otherwise they are + // ignored. The following combinations of source and target modes + // are supported: + // source target + // ------ ------ + // Mono1 Mono1 + // Mono8 Mono1 -- with dithering + // Mono8 Mono8 + // RGB8 RGB8 + // BGR8 BGR8 + // CMYK8 CMYK8 + // The matrix behaves as for fillImageMask. + SplashError drawImage(SplashImageSource src, void *srcData, + SplashColorMode srcMode, GBool srcAlpha, + int w, int h, SplashCoord *mat); + + // Composite a rectangular region from <src> onto this Splash + // object. + SplashError composite(SplashBitmap *src, int xSrc, int ySrc, + int xDest, int yDest, int w, int h, + GBool noClip, GBool nonIsolated); + + // Composite this Splash object onto a background color. The + // background alpha is assumed to be 1. + void compositeBackground(SplashColorPtr color); + + // Copy a rectangular region from <src> onto the bitmap belonging to + // this Splash object. The destination alpha values are all set to + // zero. + SplashError blitTransparent(SplashBitmap *src, int xSrc, int ySrc, + int xDest, int yDest, int w, int h); + + //----- misc + + // Construct a path for a stroke, given the path to be stroked, and + // using the current line parameters. If <flatten> is true, this + // function will first flatten the path and handle the linedash. + SplashPath *makeStrokePath(SplashPath *path, GBool flatten = gTrue); + + // Return the associated bitmap. + SplashBitmap *getBitmap() { return bitmap; } + + // Get a bounding box which includes all modifications since the + // last call to clearModRegion. + void getModRegion(int *xMin, int *yMin, int *xMax, int *yMax) + { *xMin = modXMin; *yMin = modYMin; *xMax = modXMax; *yMax = modYMax; } + + // Clear the modified region bounding box. + void clearModRegion(); + + // Get clipping status for the last drawing operation subject to + // clipping. + SplashClipResult getClipRes() { return opClipRes; } + + // Toggle debug mode on or off. + void setDebugMode(GBool debugModeA) { debugMode = debugModeA; } + +#if 1 //~tmp: turn off anti-aliasing temporarily + GBool getVectorAntialias() { return vectorAntialias; } + void setVectorAntialias(GBool vaa) { vectorAntialias = vaa; } +#endif + +private: + + void pipeInit(SplashPipe *pipe, int x, int y, + SplashPattern *pattern, SplashColorPtr cSrc, + SplashCoord aInput, GBool usesShape, + GBool nonIsolatedGroup); + void pipeRun(SplashPipe *pipe); + void pipeSetXY(SplashPipe *pipe, int x, int y); + void pipeIncX(SplashPipe *pipe); + void drawPixel(SplashPipe *pipe, int x, int y, GBool noClip); + void drawAAPixelInit(); + void drawAAPixel(SplashPipe *pipe, int x, int y); + void drawSpan(SplashPipe *pipe, int x0, int x1, int y, GBool noClip); + void drawAALine(SplashPipe *pipe, int x0, int x1, int y); + void transform(SplashCoord *matrix, SplashCoord xi, SplashCoord yi, + SplashCoord *xo, SplashCoord *yo); + void updateModX(int x); + void updateModY(int y); + void strokeNarrow(SplashPath *path); + void strokeWide(SplashPath *path); + SplashPath *flattenPath(SplashPath *path, SplashCoord *matrix, + SplashCoord flatness); + void flattenCurve(SplashCoord x0, SplashCoord y0, + SplashCoord x1, SplashCoord y1, + SplashCoord x2, SplashCoord y2, + SplashCoord x3, SplashCoord y3, + SplashCoord *matrix, SplashCoord flatness2, + SplashPath *fPath); + SplashPath *makeDashedPath(SplashPath *xPath); + SplashError fillWithPattern(SplashPath *path, GBool eo, + SplashPattern *pattern, SplashCoord alpha); + void fillGlyph2(int x0, int y0, SplashGlyphBitmap *glyph, GBool noclip); + void dumpPath(SplashPath *path); + void dumpXPath(SplashXPath *path); + + static SplashPipeResultColorCtrl pipeResultColorNoAlphaBlend[]; + static SplashPipeResultColorCtrl pipeResultColorAlphaNoBlend[]; + static SplashPipeResultColorCtrl pipeResultColorAlphaBlend[]; + static int pipeNonIsoGroupCorrection[]; + + SplashBitmap *bitmap; + SplashState *state; + SplashBitmap *aaBuf; + int aaBufY; + SplashBitmap *alpha0Bitmap; // for non-isolated groups, this is the + // bitmap containing the alpha0 values + int alpha0X, alpha0Y; // offset within alpha0Bitmap + SplashCoord aaGamma[splashAASize * splashAASize + 1]; + int modXMin, modYMin, modXMax, modYMax; + SplashClipResult opClipRes; + GBool vectorAntialias; + GBool debugMode; +}; + +#endif diff --git a/Build/source/libs/poppler/poppler-0.12.4/splash/SplashBitmap.cc b/Build/source/libs/poppler/poppler-0.12.4/splash/SplashBitmap.cc new file mode 100644 index 00000000000..947becaf28d --- /dev/null +++ b/Build/source/libs/poppler/poppler-0.12.4/splash/SplashBitmap.cc @@ -0,0 +1,376 @@ +//======================================================================== +// +// SplashBitmap.cc +// +//======================================================================== + +//======================================================================== +// +// Modified under the Poppler project - http://poppler.freedesktop.org +// +// All changes made under the Poppler project to this file are licensed +// under GPL version 2 or later +// +// Copyright (C) 2006, 2009 Albert Astals Cid <aacid@kde.org> +// Copyright (C) 2007 Ilmari Heikkinen <ilmari.heikkinen@gmail.com> +// Copyright (C) 2009 Shen Liang <shenzhuxi@gmail.com> +// +// To see a description of the changes please see the Changelog file that +// came with your tarball or type make ChangeLog if you are building from git +// +//======================================================================== + +#include <config.h> + +#ifdef USE_GCC_PRAGMAS +#pragma implementation +#endif + +#include <stdio.h> +#include <stdlib.h> +#include <limits.h> +#include "goo/gmem.h" +#include "SplashErrorCodes.h" +#include "SplashBitmap.h" +#include "poppler/Error.h" +#include "PNGWriter.h" + +//------------------------------------------------------------------------ +// SplashBitmap +//------------------------------------------------------------------------ + +SplashBitmap::SplashBitmap(int widthA, int heightA, int rowPad, + SplashColorMode modeA, GBool alphaA, + GBool topDown) { + width = widthA; + height = heightA; + mode = modeA; + switch (mode) { + case splashModeMono1: + if (width > 0) { + rowSize = (width + 7) >> 3; + } else { + rowSize = -1; + } + break; + case splashModeMono8: + if (width > 0) { + rowSize = width; + } else { + rowSize = -1; + } + break; + case splashModeRGB8: + case splashModeBGR8: + if (width > 0 && width <= INT_MAX / 3) { + rowSize = width * 3; + } else { + rowSize = -1; + } + break; + case splashModeXBGR8: + if (width > 0 && width <= INT_MAX / 4) { + rowSize = width * 4; + } else { + rowSize = -1; + } + break; +#if SPLASH_CMYK + case splashModeCMYK8: + if (width > 0 && width <= INT_MAX / 4) { + rowSize = width * 4; + } else { + rowSize = -1; + } + break; +#endif + } + if (rowSize > 0) { + rowSize += rowPad - 1; + rowSize -= rowSize % rowPad; + } + data = (SplashColorPtr)gmallocn(rowSize, height); + if (!topDown) { + data += (height - 1) * rowSize; + rowSize = -rowSize; + } + if (alphaA) { + alpha = (Guchar *)gmallocn(width, height); + } else { + alpha = NULL; + } +} + + +SplashBitmap::~SplashBitmap() { + if (rowSize < 0) { + gfree(data + (height - 1) * rowSize); + } else { + gfree(data); + } + gfree(alpha); +} + + +SplashError SplashBitmap::writePNMFile(char *fileName) { + FILE *f; + SplashError e; + + if (!(f = fopen(fileName, "wb"))) { + return splashErrOpenFile; + } + + e = this->writePNMFile(f); + + fclose(f); + return e; +} + + +SplashError SplashBitmap::writePNMFile(FILE *f) { + SplashColorPtr row, p; + int x, y; + + switch (mode) { + + case splashModeMono1: + fprintf(f, "P4\n%d %d\n", width, height); + row = data; + for (y = 0; y < height; ++y) { + p = row; + for (x = 0; x < width; x += 8) { + fputc(*p ^ 0xff, f); + ++p; + } + row += rowSize; + } + break; + + case splashModeMono8: + fprintf(f, "P5\n%d %d\n255\n", width, height); + row = data; + for (y = 0; y < height; ++y) { + p = row; + for (x = 0; x < width; ++x) { + fputc(*p, f); + ++p; + } + row += rowSize; + } + break; + + case splashModeRGB8: + fprintf(f, "P6\n%d %d\n255\n", width, height); + row = data; + for (y = 0; y < height; ++y) { + p = row; + for (x = 0; x < width; ++x) { + fputc(splashRGB8R(p), f); + fputc(splashRGB8G(p), f); + fputc(splashRGB8B(p), f); + p += 3; + } + row += rowSize; + } + break; + + case splashModeXBGR8: + fprintf(f, "P6\n%d %d\n255\n", width, height); + row = data; + for (y = 0; y < height; ++y) { + p = row; + for (x = 0; x < width; ++x) { + fputc(splashBGR8R(p), f); + fputc(splashBGR8G(p), f); + fputc(splashBGR8B(p), f); + p += 4; + } + row += rowSize; + } + break; + + + case splashModeBGR8: + fprintf(f, "P6\n%d %d\n255\n", width, height); + row = data; + for (y = 0; y < height; ++y) { + p = row; + for (x = 0; x < width; ++x) { + fputc(splashBGR8R(p), f); + fputc(splashBGR8G(p), f); + fputc(splashBGR8B(p), f); + p += 3; + } + row += rowSize; + } + break; + +#if SPLASH_CMYK + case splashModeCMYK8: + // PNM doesn't support CMYK + error(-1, "unsupported SplashBitmap mode"); + return splashErrGeneric; + break; +#endif + } + return splashOk; +} + + +void SplashBitmap::getPixel(int x, int y, SplashColorPtr pixel) { + SplashColorPtr p; + + if (y < 0 || y >= height || x < 0 || x >= width) { + return; + } + switch (mode) { + case splashModeMono1: + p = &data[y * rowSize + (x >> 3)]; + pixel[0] = (p[0] & (0x80 >> (x & 7))) ? 0xff : 0x00; + break; + case splashModeMono8: + p = &data[y * rowSize + x]; + pixel[0] = p[0]; + break; + case splashModeRGB8: + p = &data[y * rowSize + 3 * x]; + pixel[0] = p[0]; + pixel[1] = p[1]; + pixel[2] = p[2]; + break; + case splashModeXBGR8: + p = &data[y * rowSize + 4 * x]; + pixel[0] = p[2]; + pixel[1] = p[1]; + pixel[2] = p[0]; + pixel[3] = p[3]; + break; + case splashModeBGR8: + p = &data[y * rowSize + 3 * x]; + pixel[0] = p[2]; + pixel[1] = p[1]; + pixel[2] = p[0]; + break; +#if SPLASH_CMYK + case splashModeCMYK8: + p = &data[y * rowSize + 4 * x]; + pixel[0] = p[0]; + pixel[1] = p[1]; + pixel[2] = p[2]; + pixel[3] = p[3]; + break; +#endif + } +} + +Guchar SplashBitmap::getAlpha(int x, int y) { + return alpha[y * width + x]; +} + +SplashError SplashBitmap::writePNGFile(char *fileName) { + FILE *f; + SplashError e; + + if (!(f = fopen(fileName, "wb"))) { + return splashErrOpenFile; + } + + e = writePNGFile(f); + + fclose(f); + return e; +} + +SplashError SplashBitmap::writePNGFile(FILE *f) { +#ifndef ENABLE_LIBPNG + error(-1, "PNG support not compiled in"); + return splashErrGeneric; +#else + if (mode != splashModeRGB8 && mode != splashModeMono8 && mode != splashModeMono1) { + error(-1, "unsupported SplashBitmap mode"); + return splashErrGeneric; + } + + PNGWriter *writer = new PNGWriter(); + if (!writer->init(f, width, height)) { + delete writer; + return splashErrGeneric; + } + + switch (mode) { + case splashModeRGB8: + { + SplashColorPtr row; + png_bytep *row_pointers = new png_bytep[height]; + row = data; + + for (int y = 0; y < height; ++y) { + row_pointers[y] = row; + row += rowSize; + } + if (!writer->writePointers(row_pointers)) { + delete[] row_pointers; + delete writer; + return splashErrGeneric; + } + delete[] row_pointers; + } + break; + + case splashModeMono8: + { + png_byte *row = new png_byte[3 * width]; + for (int y = 0; y < height; y++) { + // Convert into a PNG row + for (int x = 0; x < width; x++) { + row[3*x] = data[y * rowSize + x]; + row[3*x+1] = data[y * rowSize + x]; + row[3*x+2] = data[y * rowSize + x]; + } + + if (!writer->writeRow(&row)) { + delete[] row; + delete writer; + return splashErrGeneric; + } + } + delete[] row; + } + break; + + case splashModeMono1: + { + png_byte *row = new png_byte[3 * width]; + for (int y = 0; y < height; y++) { + // Convert into a PNG row + for (int x = 0; x < width; x++) { + getPixel(x, y, &row[3*x]); + row[3*x+1] = row[3*x]; + row[3*x+2] = row[3*x]; + } + + if (!writer->writeRow(&row)) { + delete[] row; + delete writer; + return splashErrGeneric; + } + } + delete[] row; + } + break; + + default: + // can't happen + break; + } + + if (writer->close()) { + delete writer; + return splashErrGeneric; + } + + delete writer; + + return splashOk; +#endif +} diff --git a/Build/source/libs/poppler/poppler-0.12.4/splash/SplashBitmap.h b/Build/source/libs/poppler/poppler-0.12.4/splash/SplashBitmap.h new file mode 100644 index 00000000000..50857632b17 --- /dev/null +++ b/Build/source/libs/poppler/poppler-0.12.4/splash/SplashBitmap.h @@ -0,0 +1,80 @@ +//======================================================================== +// +// SplashBitmap.h +// +//======================================================================== + +//======================================================================== +// +// Modified under the Poppler project - http://poppler.freedesktop.org +// +// All changes made under the Poppler project to this file are licensed +// under GPL version 2 or later +// +// Copyright (C) 2007 Ilmari Heikkinen <ilmari.heikkinen@gmail.com> +// Copyright (C) 2009 Shen Liang <shenzhuxi@gmail.com> +// Copyright (C) 2009 Albert Astals Cid <aacid@kde.org> +// +// To see a description of the changes please see the Changelog file that +// came with your tarball or type make ChangeLog if you are building from git +// +//======================================================================== + +#ifndef SPLASHBITMAP_H +#define SPLASHBITMAP_H + +#ifdef USE_GCC_PRAGMAS +#pragma interface +#endif + +#include "SplashTypes.h" +#include <stdio.h> + +//------------------------------------------------------------------------ +// SplashBitmap +//------------------------------------------------------------------------ + +class SplashBitmap { +public: + + // Create a new bitmap. It will have <widthA> x <heightA> pixels in + // color mode <modeA>. Rows will be padded out to a multiple of + // <rowPad> bytes. If <topDown> is false, the bitmap will be stored + // upside-down, i.e., with the last row first in memory. + SplashBitmap(int widthA, int heightA, int rowPad, + SplashColorMode modeA, GBool alphaA, + GBool topDown = gTrue); + + ~SplashBitmap(); + + int getWidth() { return width; } + int getHeight() { return height; } + int getRowSize() { return rowSize; } + int getAlphaRowSize() { return width; } + SplashColorMode getMode() { return mode; } + SplashColorPtr getDataPtr() { return data; } + Guchar *getAlphaPtr() { return alpha; } + + SplashError writePNMFile(char *fileName); + SplashError writePNMFile(FILE *f); + + SplashError writePNGFile(char *fileName); + SplashError writePNGFile(FILE *f); + + void getPixel(int x, int y, SplashColorPtr pixel); + Guchar getAlpha(int x, int y); + +private: + + int width, height; // size of bitmap + int rowSize; // size of one row of data, in bytes + // - negative for bottom-up bitmaps + SplashColorMode mode; // color mode + SplashColorPtr data; // pointer to row zero of the color data + Guchar *alpha; // pointer to row zero of the alpha data + // (always top-down) + + friend class Splash; +}; + +#endif diff --git a/Build/source/libs/poppler/poppler-0.12.4/splash/SplashClip.cc b/Build/source/libs/poppler/poppler-0.12.4/splash/SplashClip.cc new file mode 100644 index 00000000000..87b0d7ef56b --- /dev/null +++ b/Build/source/libs/poppler/poppler-0.12.4/splash/SplashClip.cc @@ -0,0 +1,382 @@ +//======================================================================== +// +// SplashClip.cc +// +//======================================================================== + +#include <config.h> + +#ifdef USE_GCC_PRAGMAS +#pragma implementation +#endif + +#include <stdlib.h> +#include <string.h> +#include "goo/gmem.h" +#include "SplashErrorCodes.h" +#include "SplashPath.h" +#include "SplashXPath.h" +#include "SplashXPathScanner.h" +#include "SplashBitmap.h" +#include "SplashClip.h" + +//------------------------------------------------------------------------ +// SplashClip.flags +//------------------------------------------------------------------------ + +#define splashClipEO 0x01 // use even-odd rule + +//------------------------------------------------------------------------ +// SplashClip +//------------------------------------------------------------------------ + +SplashClip::SplashClip(SplashCoord x0, SplashCoord y0, + SplashCoord x1, SplashCoord y1, + GBool antialiasA) { + antialias = antialiasA; + if (x0 < x1) { + xMin = x0; + xMax = x1; + } else { + xMin = x1; + xMax = x0; + } + if (y0 < y1) { + yMin = y0; + yMax = y1; + } else { + yMin = y1; + yMax = y0; + } + xMinI = splashFloor(xMin); + yMinI = splashFloor(yMin); + xMaxI = splashFloor(xMax); + yMaxI = splashFloor(yMax); + paths = NULL; + flags = NULL; + scanners = NULL; + length = size = 0; +} + +SplashClip::SplashClip(SplashClip *clip) { + int i; + + antialias = clip->antialias; + xMin = clip->xMin; + yMin = clip->yMin; + xMax = clip->xMax; + yMax = clip->yMax; + xMinI = clip->xMinI; + yMinI = clip->yMinI; + xMaxI = clip->xMaxI; + yMaxI = clip->yMaxI; + length = clip->length; + size = clip->size; + paths = (SplashXPath **)gmallocn(size, sizeof(SplashXPath *)); + flags = (Guchar *)gmallocn(size, sizeof(Guchar)); + scanners = (SplashXPathScanner **) + gmallocn(size, sizeof(SplashXPathScanner *)); + for (i = 0; i < length; ++i) { + paths[i] = clip->paths[i]->copy(); + flags[i] = clip->flags[i]; + scanners[i] = new SplashXPathScanner(paths[i], flags[i] & splashClipEO); + } +} + +SplashClip::~SplashClip() { + int i; + + for (i = 0; i < length; ++i) { + delete paths[i]; + delete scanners[i]; + } + gfree(paths); + gfree(flags); + gfree(scanners); +} + +void SplashClip::grow(int nPaths) { + if (length + nPaths > size) { + if (size == 0) { + size = 32; + } + while (size < length + nPaths) { + size *= 2; + } + paths = (SplashXPath **)greallocn(paths, size, sizeof(SplashXPath *)); + flags = (Guchar *)greallocn(flags, size, sizeof(Guchar)); + scanners = (SplashXPathScanner **) + greallocn(scanners, size, sizeof(SplashXPathScanner *)); + } +} + +void SplashClip::resetToRect(SplashCoord x0, SplashCoord y0, + SplashCoord x1, SplashCoord y1) { + int i; + + for (i = 0; i < length; ++i) { + delete paths[i]; + delete scanners[i]; + } + gfree(paths); + gfree(flags); + gfree(scanners); + paths = NULL; + flags = NULL; + scanners = NULL; + length = size = 0; + + if (x0 < x1) { + xMin = x0; + xMax = x1; + } else { + xMin = x1; + xMax = x0; + } + if (y0 < y1) { + yMin = y0; + yMax = y1; + } else { + yMin = y1; + yMax = y0; + } + xMinI = splashFloor(xMin); + yMinI = splashFloor(yMin); + xMaxI = splashFloor(xMax); + yMaxI = splashFloor(yMax); +} + +SplashError SplashClip::clipToRect(SplashCoord x0, SplashCoord y0, + SplashCoord x1, SplashCoord y1) { + if (x0 < x1) { + if (x0 > xMin) { + xMin = x0; + xMinI = splashFloor(xMin); + } + if (x1 < xMax) { + xMax = x1; + xMaxI = splashFloor(xMax); + } + } else { + if (x1 > xMin) { + xMin = x1; + xMinI = splashFloor(xMin); + } + if (x0 < xMax) { + xMax = x0; + xMaxI = splashFloor(xMax); + } + } + if (y0 < y1) { + if (y0 > yMin) { + yMin = y0; + yMinI = splashFloor(yMin); + } + if (y1 < yMax) { + yMax = y1; + yMaxI = splashFloor(yMax); + } + } else { + if (y1 > yMin) { + yMin = y1; + yMinI = splashFloor(yMin); + } + if (y0 < yMax) { + yMax = y0; + yMaxI = splashFloor(yMax); + } + } + return splashOk; +} + +SplashError SplashClip::clipToPath(SplashPath *path, SplashCoord *matrix, + SplashCoord flatness, GBool eo) { + SplashXPath *xPath; + + xPath = new SplashXPath(path, matrix, flatness, gTrue); + + // check for an empty path + if (xPath->length == 0) { + xMax = xMin - 1; + yMax = yMin - 1; + xMaxI = splashFloor(xMax); + yMaxI = splashFloor(yMax); + delete xPath; + + // check for a rectangle + } else if (xPath->length == 4 && + ((xPath->segs[0].x0 == xPath->segs[0].x1 && + xPath->segs[0].x0 == xPath->segs[1].x0 && + xPath->segs[0].x0 == xPath->segs[3].x1 && + xPath->segs[2].x0 == xPath->segs[2].x1 && + xPath->segs[2].x0 == xPath->segs[1].x1 && + xPath->segs[2].x0 == xPath->segs[3].x0 && + xPath->segs[1].y0 == xPath->segs[1].y1 && + xPath->segs[1].y0 == xPath->segs[0].y1 && + xPath->segs[1].y0 == xPath->segs[2].y0 && + xPath->segs[3].y0 == xPath->segs[3].y1 && + xPath->segs[3].y0 == xPath->segs[0].y0 && + xPath->segs[3].y0 == xPath->segs[2].y1) || + (xPath->segs[0].y0 == xPath->segs[0].y1 && + xPath->segs[0].y0 == xPath->segs[1].y0 && + xPath->segs[0].y0 == xPath->segs[3].y1 && + xPath->segs[2].y0 == xPath->segs[2].y1 && + xPath->segs[2].y0 == xPath->segs[1].y1 && + xPath->segs[2].y0 == xPath->segs[3].y0 && + xPath->segs[1].x0 == xPath->segs[1].x1 && + xPath->segs[1].x0 == xPath->segs[0].x1 && + xPath->segs[1].x0 == xPath->segs[2].x0 && + xPath->segs[3].x0 == xPath->segs[3].x1 && + xPath->segs[3].x0 == xPath->segs[0].x0 && + xPath->segs[3].x0 == xPath->segs[2].x1))) { + clipToRect(xPath->segs[0].x0, xPath->segs[0].y0, + xPath->segs[2].x0, xPath->segs[2].y0); + delete xPath; + + } else { + grow(1); + if (antialias) { + xPath->aaScale(); + } + xPath->sort(); + paths[length] = xPath; + flags[length] = eo ? splashClipEO : 0; + scanners[length] = new SplashXPathScanner(xPath, eo); + ++length; + } + + return splashOk; +} + +GBool SplashClip::test(int x, int y) { + int i; + + // check the rectangle + if (x < xMinI || x > xMaxI || y < yMinI || y > yMaxI) { + return gFalse; + } + + // check the paths + if (antialias) { + for (i = 0; i < length; ++i) { + if (!scanners[i]->test(x * splashAASize, y * splashAASize)) { + return gFalse; + } + } + } else { + for (i = 0; i < length; ++i) { + if (!scanners[i]->test(x, y)) { + return gFalse; + } + } + } + + return gTrue; +} + +SplashClipResult SplashClip::testRect(int rectXMin, int rectYMin, + int rectXMax, int rectYMax) { + // This tests the rectangle: + // x = [rectXMin, rectXMax + 1) (note: rect coords are ints) + // y = [rectYMin, rectYMax + 1) + // against the clipping region: + // x = [xMin, xMax] (note: clipping coords are fp) + // y = [yMin, yMax] + if ((SplashCoord)(rectXMax + 1) <= xMin || (SplashCoord)rectXMin > xMax || + (SplashCoord)(rectYMax + 1) <= yMin || (SplashCoord)rectYMin > yMax) { + return splashClipAllOutside; + } + if ((SplashCoord)rectXMin >= xMin && (SplashCoord)(rectXMax + 1) <= xMax && + (SplashCoord)rectYMin >= yMin && (SplashCoord)(rectYMax + 1) <= yMax && + length == 0) { + return splashClipAllInside; + } + return splashClipPartial; +} + +SplashClipResult SplashClip::testSpan(int spanXMin, int spanXMax, int spanY) { + int i; + + // This tests the rectangle: + // x = [spanXMin, spanXMax + 1) (note: span coords are ints) + // y = [spanY, spanY + 1) + // against the clipping region: + // x = [xMin, xMax] (note: clipping coords are fp) + // y = [yMin, yMax] + if ((SplashCoord)(spanXMax + 1) <= xMin || (SplashCoord)spanXMin > xMax || + (SplashCoord)(spanY + 1) <= yMin || (SplashCoord)spanY > yMax) { + return splashClipAllOutside; + } + if (!((SplashCoord)spanXMin >= xMin && (SplashCoord)(spanXMax + 1) <= xMax && + (SplashCoord)spanY >= yMin && (SplashCoord)(spanY + 1) <= yMax)) { + return splashClipPartial; + } + if (antialias) { + for (i = 0; i < length; ++i) { + if (!scanners[i]->testSpan(spanXMin * splashAASize, + spanXMax * splashAASize + (splashAASize - 1), + spanY * splashAASize)) { + return splashClipPartial; + } + } + } else { + for (i = 0; i < length; ++i) { + if (!scanners[i]->testSpan(spanXMin, spanXMax, spanY)) { + return splashClipPartial; + } + } + } + return splashClipAllInside; +} + +void SplashClip::clipAALine(SplashBitmap *aaBuf, int *x0, int *x1, int y) { + int xx0, xx1, xx, yy, i; + SplashColorPtr p; + + // zero out pixels with x < xMin + xx0 = *x0 * splashAASize; + xx1 = splashFloor(xMin * splashAASize); + if (xx1 > aaBuf->getWidth()) { + xx1 = aaBuf->getWidth(); + } + if (xx0 < xx1) { + xx0 &= ~7; + for (yy = 0; yy < splashAASize; ++yy) { + p = aaBuf->getDataPtr() + yy * aaBuf->getRowSize() + (xx0 >> 3); + for (xx = xx0; xx + 7 < xx1; xx += 8) { + *p++ = 0; + } + if (xx < xx1) { + *p &= 0xff >> (xx1 & 7); + } + } + *x0 = splashFloor(xMin); + } + + // zero out pixels with x > xMax + xx0 = splashFloor(xMax * splashAASize) + 1; + if (xx0 < 0) { + xx0 = 0; + } + xx1 = (*x1 + 1) * splashAASize; + if (xx0 < xx1) { + for (yy = 0; yy < splashAASize; ++yy) { + p = aaBuf->getDataPtr() + yy * aaBuf->getRowSize() + (xx0 >> 3); + xx = xx0; + if (xx & 7) { + *p &= 0xff00 >> (xx & 7); + xx = (xx & ~7) + 8; + ++p; + } + for (; xx < xx1; xx += 8) { + *p++ = 0; + } + } + *x1 = splashFloor(xMax); + } + + // check the paths + for (i = 0; i < length; ++i) { + scanners[i]->clipAALine(aaBuf, x0, x1, y); + } +} diff --git a/Build/source/libs/poppler/poppler-0.12.4/splash/SplashClip.h b/Build/source/libs/poppler/poppler-0.12.4/splash/SplashClip.h new file mode 100644 index 00000000000..1864149234a --- /dev/null +++ b/Build/source/libs/poppler/poppler-0.12.4/splash/SplashClip.h @@ -0,0 +1,105 @@ +//======================================================================== +// +// SplashClip.h +// +//======================================================================== + +#ifndef SPLASHCLIP_H +#define SPLASHCLIP_H + +#ifdef USE_GCC_PRAGMAS +#pragma interface +#endif + +#include "SplashTypes.h" +#include "SplashMath.h" + +class SplashPath; +class SplashXPath; +class SplashXPathScanner; +class SplashBitmap; + +//------------------------------------------------------------------------ + +enum SplashClipResult { + splashClipAllInside, + splashClipAllOutside, + splashClipPartial +}; + +//------------------------------------------------------------------------ +// SplashClip +//------------------------------------------------------------------------ + +class SplashClip { +public: + + // Create a clip, for the given rectangle. + SplashClip(SplashCoord x0, SplashCoord y0, + SplashCoord x1, SplashCoord y1, + GBool antialiasA); + + // Copy a clip. + SplashClip *copy() { return new SplashClip(this); } + + ~SplashClip(); + + // Reset the clip to a rectangle. + void resetToRect(SplashCoord x0, SplashCoord y0, + SplashCoord x1, SplashCoord y1); + + // Intersect the clip with a rectangle. + SplashError clipToRect(SplashCoord x0, SplashCoord y0, + SplashCoord x1, SplashCoord y1); + + // Interesect the clip with <path>. + SplashError clipToPath(SplashPath *path, SplashCoord *matrix, + SplashCoord flatness, GBool eo); + + // Returns true if (<x>,<y>) is inside the clip. + GBool test(int x, int y); + + // Tests a rectangle against the clipping region. Returns one of: + // - splashClipAllInside if the entire rectangle is inside the + // clipping region, i.e., all pixels in the rectangle are + // visible + // - splashClipAllOutside if the entire rectangle is outside the + // clipping region, i.e., all the pixels in the rectangle are + // clipped + // - splashClipPartial if the rectangle is part inside and part + // outside the clipping region + SplashClipResult testRect(int rectXMin, int rectYMin, + int rectXMax, int rectYMax); + + // Similar to testRect, but tests a horizontal span. + SplashClipResult testSpan(int spanXMin, int spanXMax, int spanY); + + // Clips an anti-aliased line by setting pixels to zero. On entry, + // all non-zero pixels are between <x0> and <x1>. This function + // will update <x0> and <x1>. + void clipAALine(SplashBitmap *aaBuf, int *x0, int *x1, int y); + + // Get the rectangle part of the clip region, in integer coordinates. + int getXMinI() { return xMinI; } + int getXMaxI() { return xMaxI; } + int getYMinI() { return yMinI; } + int getYMaxI() { return yMaxI; } + + // Get the number of arbitrary paths used by the clip region. + int getNumPaths() { return length; } + +protected: + + SplashClip(SplashClip *clip); + void grow(int nPaths); + + GBool antialias; + SplashCoord xMin, yMin, xMax, yMax; + int xMinI, yMinI, xMaxI, yMaxI; + SplashXPath **paths; + Guchar *flags; + SplashXPathScanner **scanners; + int length, size; +}; + +#endif diff --git a/Build/source/libs/poppler/poppler-0.12.4/splash/SplashErrorCodes.h b/Build/source/libs/poppler/poppler-0.12.4/splash/SplashErrorCodes.h new file mode 100644 index 00000000000..d1f81f85dd8 --- /dev/null +++ b/Build/source/libs/poppler/poppler-0.12.4/splash/SplashErrorCodes.h @@ -0,0 +1,50 @@ +//======================================================================== +// +// SplashErrorCodes.h +// +//======================================================================== + +//======================================================================== +// +// Modified under the Poppler project - http://poppler.freedesktop.org +// +// All changes made under the Poppler project to this file are licensed +// under GPL version 2 or later +// +// Copyright (C) 2006, 2009 Albert Astals Cid <aacid@kde.org> +// +// To see a description of the changes please see the Changelog file that +// came with your tarball or type make ChangeLog if you are building from git +// +//======================================================================== + +#ifndef SPLASHERRORCODES_H +#define SPLASHERRORCODES_H + +//------------------------------------------------------------------------ + +#define splashOk 0 // no error + +#define splashErrNoCurPt 1 // no current point + +#define splashErrEmptyPath 2 // zero points in path + +#define splashErrBogusPath 3 // only one point in subpath + +#define splashErrNoSave 4 // state stack is empty + +#define splashErrOpenFile 5 // couldn't open file + +#define splashErrNoGlyph 6 // couldn't get the requested glyph + +#define splashErrModeMismatch 7 // invalid combination of color modes + +#define splashErrSingularMatrix 8 // matrix is singular + +#define splashErrBadArg 9 // bad argument + +#define splashErrZeroImage 254 // image of 0x0 + +#define splashErrGeneric 255 + +#endif diff --git a/Build/source/libs/poppler/poppler-0.12.4/splash/SplashFTFont.cc b/Build/source/libs/poppler/poppler-0.12.4/splash/SplashFTFont.cc new file mode 100644 index 00000000000..9dd0c9cc73d --- /dev/null +++ b/Build/source/libs/poppler/poppler-0.12.4/splash/SplashFTFont.cc @@ -0,0 +1,428 @@ +//======================================================================== +// +// SplashFTFont.cc +// +//======================================================================== + +//======================================================================== +// +// Modified under the Poppler project - http://poppler.freedesktop.org +// +// All changes made under the Poppler project to this file are licensed +// under GPL version 2 or later +// +// Copyright (C) 2005, 2007-2010 Albert Astals Cid <aacid@kde.org> +// Copyright (C) 2006 Kristian Høgsberg <krh@bitplanet.net> +// Copyright (C) 2009 Petr Gajdos <pgajdos@novell.com> +// +// To see a description of the changes please see the Changelog file that +// came with your tarball or type make ChangeLog if you are building from git +// +//======================================================================== + +#include <config.h> + +#if HAVE_FREETYPE_FREETYPE_H || HAVE_FREETYPE_H + +#ifdef USE_GCC_PRAGMAS +#pragma implementation +#endif + +#include <ft2build.h> +#include FT_OUTLINE_H +#include FT_SIZES_H +#include FT_GLYPH_H +#include "goo/gmem.h" +#include "SplashMath.h" +#include "SplashGlyphBitmap.h" +#include "SplashPath.h" +#include "SplashFTFontEngine.h" +#include "SplashFTFontFile.h" +#include "SplashFTFont.h" + +//------------------------------------------------------------------------ + +static int glyphPathMoveTo(const FT_Vector *pt, void *path); +static int glyphPathLineTo(const FT_Vector *pt, void *path); +static int glyphPathConicTo(const FT_Vector *ctrl, const FT_Vector *pt, + void *path); +static int glyphPathCubicTo(const FT_Vector *ctrl1, const FT_Vector *ctrl2, + const FT_Vector *pt, void *path); + +//------------------------------------------------------------------------ +// SplashFTFont +//------------------------------------------------------------------------ + +SplashFTFont::SplashFTFont(SplashFTFontFile *fontFileA, SplashCoord *matA, + SplashCoord *textMatA): + SplashFont(fontFileA, matA, textMatA, fontFileA->engine->aa), + enableFreeTypeHinting(fontFileA->engine->enableFreeTypeHinting) +{ + FT_Face face; + double div; + int x, y; + + face = fontFileA->face; + if (FT_New_Size(face, &sizeObj)) { + return; + } + face->size = sizeObj; + size = splashSqrt(mat[2]*mat[2] + mat[3]*mat[3]); + if (FT_Set_Pixel_Sizes(face, 0, (int)size)) { + return; + } + // if the textMat values are too small, FreeType's fixed point + // arithmetic doesn't work so well + textScale = splashSqrt(textMat[2]*textMat[2] + textMat[3]*textMat[3]) / size; + + div = face->bbox.xMax > 20000 ? 65536 : 1; + + // transform the four corners of the font bounding box -- the min + // and max values form the bounding box of the transformed font + x = (int)((mat[0] * face->bbox.xMin + mat[2] * face->bbox.yMin) / + (div * face->units_per_EM)); + xMin = xMax = x; + y = (int)((mat[1] * face->bbox.xMin + mat[3] * face->bbox.yMin) / + (div * face->units_per_EM)); + yMin = yMax = y; + x = (int)((mat[0] * face->bbox.xMin + mat[2] * face->bbox.yMax) / + (div * face->units_per_EM)); + if (x < xMin) { + xMin = x; + } else if (x > xMax) { + xMax = x; + } + y = (int)((mat[1] * face->bbox.xMin + mat[3] * face->bbox.yMax) / + (div * face->units_per_EM)); + if (y < yMin) { + yMin = y; + } else if (y > yMax) { + yMax = y; + } + x = (int)((mat[0] * face->bbox.xMax + mat[2] * face->bbox.yMin) / + (div * face->units_per_EM)); + if (x < xMin) { + xMin = x; + } else if (x > xMax) { + xMax = x; + } + y = (int)((mat[1] * face->bbox.xMax + mat[3] * face->bbox.yMin) / + (div * face->units_per_EM)); + if (y < yMin) { + yMin = y; + } else if (y > yMax) { + yMax = y; + } + x = (int)((mat[0] * face->bbox.xMax + mat[2] * face->bbox.yMax) / + (div * face->units_per_EM)); + if (x < xMin) { + xMin = x; + } else if (x > xMax) { + xMax = x; + } + y = (int)((mat[1] * face->bbox.xMax + mat[3] * face->bbox.yMax) / + (div * face->units_per_EM)); + if (y < yMin) { + yMin = y; + } else if (y > yMax) { + yMax = y; + } + // This is a kludge: some buggy PDF generators embed fonts with + // zero bounding boxes. + if (xMax == xMin) { + xMin = 0; + xMax = (int)size; + } + if (yMax == yMin) { + yMin = 0; + yMax = (int)((SplashCoord)1.2 * size); + } + + // compute the transform matrix +#if USE_FIXEDPOINT + matrix.xx = (FT_Fixed)((mat[0] / size).getRaw()); + matrix.yx = (FT_Fixed)((mat[1] / size).getRaw()); + matrix.xy = (FT_Fixed)((mat[2] / size).getRaw()); + matrix.yy = (FT_Fixed)((mat[3] / size).getRaw()); + textMatrix.xx = (FT_Fixed)((textMat[0] / (textScale * size)).getRaw()); + textMatrix.yx = (FT_Fixed)((textMat[1] / (textScale * size)).getRaw()); + textMatrix.xy = (FT_Fixed)((textMat[2] / (textScale * size)).getRaw()); + textMatrix.yy = (FT_Fixed)((textMat[3] / (textScale * size)).getRaw()); +#else + matrix.xx = (FT_Fixed)((mat[0] / size) * 65536); + matrix.yx = (FT_Fixed)((mat[1] / size) * 65536); + matrix.xy = (FT_Fixed)((mat[2] / size) * 65536); + matrix.yy = (FT_Fixed)((mat[3] / size) * 65536); + textMatrix.xx = (FT_Fixed)((textMat[0] / (size * textScale)) * 65536); + textMatrix.yx = (FT_Fixed)((textMat[1] / (size * textScale)) * 65536); + textMatrix.xy = (FT_Fixed)((textMat[2] / (size * textScale)) * 65536); + textMatrix.yy = (FT_Fixed)((textMat[3] / (size * textScale)) * 65536); +#endif +} + +SplashFTFont::~SplashFTFont() { +} + +GBool SplashFTFont::getGlyph(int c, int xFrac, int yFrac, + SplashGlyphBitmap *bitmap, int x0, int y0, SplashClip *clip, SplashClipResult *clipRes) { + return SplashFont::getGlyph(c, xFrac, 0, bitmap, x0, y0, clip, clipRes); +} + +static FT_Int32 getFTLoadFlags(GBool aa, GBool enableFreeTypeHinting) +{ + if (aa && enableFreeTypeHinting) return FT_LOAD_NO_BITMAP; + else if (aa && !enableFreeTypeHinting) return FT_LOAD_NO_HINTING | FT_LOAD_NO_BITMAP; + else if (!aa && enableFreeTypeHinting) return FT_LOAD_DEFAULT; + else return FT_LOAD_NO_HINTING; +} + +GBool SplashFTFont::makeGlyph(int c, int xFrac, int yFrac, + SplashGlyphBitmap *bitmap, int x0, int y0, SplashClip *clip, SplashClipResult *clipRes) { + SplashFTFontFile *ff; + FT_Vector offset; + FT_GlyphSlot slot; + FT_UInt gid; + int rowSize; + Guchar *p, *q; + int i; + + ff = (SplashFTFontFile *)fontFile; + + ff->face->size = sizeObj; + offset.x = (FT_Pos)(int)((SplashCoord)xFrac * splashFontFractionMul * 64); + offset.y = 0; + FT_Set_Transform(ff->face, &matrix, &offset); + slot = ff->face->glyph; + + if (ff->codeToGID && c < ff->codeToGIDLen) { + gid = (FT_UInt)ff->codeToGID[c]; + } else { + gid = (FT_UInt)c; + } + if (ff->trueType && gid == 0) { + // skip the TrueType notdef glyph + return gFalse; + } + + if (FT_Load_Glyph(ff->face, gid, getFTLoadFlags(aa, enableFreeTypeHinting))) { + return gFalse; + } + + FT_Glyph_Metrics *glyphMetrics = &(ff->face->glyph->metrics); + // prelimirary values from FT_Glyph_Metrics + bitmap->x = splashRound(-glyphMetrics->horiBearingX / 64.0); + bitmap->y = splashRound(glyphMetrics->horiBearingY / 64.0); + bitmap->w = splashRound(glyphMetrics->width / 64.0); + bitmap->h = splashRound(glyphMetrics->height / 64.0); + + *clipRes = clip->testRect(x0 - bitmap->x, + y0 - bitmap->y, + x0 - bitmap->x + bitmap->w, + y0 - bitmap->y + bitmap->h); + if (*clipRes == splashClipAllOutside) { + bitmap->freeData = gFalse; + return gTrue; + } + + if (FT_Render_Glyph(slot, aa ? ft_render_mode_normal + : ft_render_mode_mono)) { + return gFalse; + } + + bitmap->x = -slot->bitmap_left; + bitmap->y = slot->bitmap_top; + bitmap->w = slot->bitmap.width; + bitmap->h = slot->bitmap.rows; + bitmap->aa = aa; + if (aa) { + rowSize = bitmap->w; + } else { + rowSize = (bitmap->w + 7) >> 3; + } + bitmap->data = (Guchar *)gmallocn_checkoverflow(rowSize, bitmap->h); + if (!bitmap->data) { + return gFalse; + } + bitmap->freeData = gTrue; + for (i = 0, p = bitmap->data, q = slot->bitmap.buffer; + i < bitmap->h; + ++i, p += rowSize, q += slot->bitmap.pitch) { + memcpy(p, q, rowSize); + } + + return gTrue; +} + +double SplashFTFont::getGlyphAdvance(int c) +{ + SplashFTFontFile *ff; + FT_Vector offset; + FT_UInt gid; + FT_Matrix identityMatrix; + + ff = (SplashFTFontFile *)fontFile; + + // init the matrix + identityMatrix.xx = 65536; // 1 in 16.16 format + identityMatrix.xy = 0; + identityMatrix.yx = 0; + identityMatrix.yy = 65536; // 1 in 16.16 format + + // init the offset + offset.x = 0; + offset.y = 0; + + ff->face->size = sizeObj; + FT_Set_Transform(ff->face, &identityMatrix, &offset); + + if (ff->codeToGID && c < ff->codeToGIDLen) { + gid = (FT_UInt)ff->codeToGID[c]; + } else { + gid = (FT_UInt)c; + } + if (ff->trueType && gid == 0) { + // skip the TrueType notdef glyph + return -1; + } + + if (FT_Load_Glyph(ff->face, gid, getFTLoadFlags(aa, enableFreeTypeHinting))) { + return -1; + } + + // 64.0 is 1 in 26.6 format + return ff->face->glyph->metrics.horiAdvance / 64.0 / size; +} + +struct SplashFTFontPath { + SplashPath *path; + SplashCoord textScale; + GBool needClose; +}; + +SplashPath *SplashFTFont::getGlyphPath(int c) { + static FT_Outline_Funcs outlineFuncs = { +#if FREETYPE_MINOR <= 1 + (int (*)(FT_Vector *, void *))&glyphPathMoveTo, + (int (*)(FT_Vector *, void *))&glyphPathLineTo, + (int (*)(FT_Vector *, FT_Vector *, void *))&glyphPathConicTo, + (int (*)(FT_Vector *, FT_Vector *, FT_Vector *, void *))&glyphPathCubicTo, +#else + &glyphPathMoveTo, + &glyphPathLineTo, + &glyphPathConicTo, + &glyphPathCubicTo, +#endif + 0, 0 + }; + SplashFTFontFile *ff; + SplashFTFontPath path; + FT_GlyphSlot slot; + FT_UInt gid; + FT_Glyph glyph; + + ff = (SplashFTFontFile *)fontFile; + ff->face->size = sizeObj; + FT_Set_Transform(ff->face, &textMatrix, NULL); + slot = ff->face->glyph; + if (ff->codeToGID && c < ff->codeToGIDLen) { + gid = ff->codeToGID[c]; + } else { + gid = (FT_UInt)c; + } + if (ff->trueType && gid == 0) { + // skip the TrueType notdef glyph + return NULL; + } + if (FT_Load_Glyph(ff->face, gid, getFTLoadFlags(aa, enableFreeTypeHinting))) { + return NULL; + } + if (FT_Get_Glyph(slot, &glyph)) { + return NULL; + } + path.path = new SplashPath(); + path.textScale = textScale; + path.needClose = gFalse; + FT_Outline_Decompose(&((FT_OutlineGlyph)glyph)->outline, + &outlineFuncs, &path); + if (path.needClose) { + path.path->close(); + } + FT_Done_Glyph(glyph); + return path.path; +} + +static int glyphPathMoveTo(const FT_Vector *pt, void *path) { + SplashFTFontPath *p = (SplashFTFontPath *)path; + + if (p->needClose) { + p->path->close(); + p->needClose = gFalse; + } + p->path->moveTo((SplashCoord)pt->x * p->textScale / 64.0, + (SplashCoord)pt->y * p->textScale / 64.0); + return 0; +} + +static int glyphPathLineTo(const FT_Vector *pt, void *path) { + SplashFTFontPath *p = (SplashFTFontPath *)path; + + p->path->lineTo((SplashCoord)pt->x * p->textScale / 64.0, + (SplashCoord)pt->y * p->textScale / 64.0); + p->needClose = gTrue; + return 0; +} + +static int glyphPathConicTo(const FT_Vector *ctrl, const FT_Vector *pt, + void *path) { + SplashFTFontPath *p = (SplashFTFontPath *)path; + SplashCoord x0, y0, x1, y1, x2, y2, x3, y3, xc, yc; + + if (!p->path->getCurPt(&x0, &y0)) { + return 0; + } + xc = (SplashCoord)ctrl->x * p->textScale / 64.0; + yc = (SplashCoord)ctrl->y * p->textScale / 64.0; + x3 = (SplashCoord)pt->x * p->textScale / 64.0; + y3 = (SplashCoord)pt->y * p->textScale / 64.0; + + // A second-order Bezier curve is defined by two endpoints, p0 and + // p3, and one control point, pc: + // + // p(t) = (1-t)^2*p0 + t*(1-t)*pc + t^2*p3 + // + // A third-order Bezier curve is defined by the same two endpoints, + // p0 and p3, and two control points, p1 and p2: + // + // p(t) = (1-t)^3*p0 + 3t*(1-t)^2*p1 + 3t^2*(1-t)*p2 + t^3*p3 + // + // Applying some algebra, we can convert a second-order curve to a + // third-order curve: + // + // p1 = (1/3) * (p0 + 2pc) + // p2 = (1/3) * (2pc + p3) + + x1 = (SplashCoord)(1.0 / 3.0) * (x0 + (SplashCoord)2 * xc); + y1 = (SplashCoord)(1.0 / 3.0) * (y0 + (SplashCoord)2 * yc); + x2 = (SplashCoord)(1.0 / 3.0) * ((SplashCoord)2 * xc + x3); + y2 = (SplashCoord)(1.0 / 3.0) * ((SplashCoord)2 * yc + y3); + + p->path->curveTo(x1, y1, x2, y2, x3, y3); + p->needClose = gTrue; + return 0; +} + +static int glyphPathCubicTo(const FT_Vector *ctrl1, const FT_Vector *ctrl2, + const FT_Vector *pt, void *path) { + SplashFTFontPath *p = (SplashFTFontPath *)path; + + p->path->curveTo((SplashCoord)ctrl1->x * p->textScale / 64.0, + (SplashCoord)ctrl1->y * p->textScale / 64.0, + (SplashCoord)ctrl2->x * p->textScale / 64.0, + (SplashCoord)ctrl2->y * p->textScale / 64.0, + (SplashCoord)pt->x * p->textScale / 64.0, + (SplashCoord)pt->y * p->textScale / 64.0); + p->needClose = gTrue; + return 0; +} + +#endif // HAVE_FREETYPE_FREETYPE_H || HAVE_FREETYPE_H diff --git a/Build/source/libs/poppler/poppler-0.12.4/splash/SplashFTFont.h b/Build/source/libs/poppler/poppler-0.12.4/splash/SplashFTFont.h new file mode 100644 index 00000000000..cf825042928 --- /dev/null +++ b/Build/source/libs/poppler/poppler-0.12.4/splash/SplashFTFont.h @@ -0,0 +1,76 @@ +//======================================================================== +// +// SplashFTFont.h +// +//======================================================================== + +//======================================================================== +// +// Modified under the Poppler project - http://poppler.freedesktop.org +// +// All changes made under the Poppler project to this file are licensed +// under GPL version 2 or later +// +// Copyright (C) 2007-2009 Albert Astals Cid <aacid@kde.org> +// Copyright (C) 2009 Petr Gajdos <pgajdos@novell.com> +// +// To see a description of the changes please see the Changelog file that +// came with your tarball or type make ChangeLog if you are building from git +// +//======================================================================== + +#ifndef SPLASHFTFONT_H +#define SPLASHFTFONT_H + +#if HAVE_FREETYPE_FREETYPE_H || HAVE_FREETYPE_H + +#ifdef USE_GCC_PRAGMAS +#pragma interface +#endif + +#include <ft2build.h> +#include FT_FREETYPE_H +#include "SplashFont.h" + +class SplashFTFontFile; + +//------------------------------------------------------------------------ +// SplashFTFont +//------------------------------------------------------------------------ + +class SplashFTFont: public SplashFont { +public: + + SplashFTFont(SplashFTFontFile *fontFileA, SplashCoord *matA, + SplashCoord *textMatA); + + virtual ~SplashFTFont(); + + // Munge xFrac and yFrac before calling SplashFont::getGlyph. + virtual GBool getGlyph(int c, int xFrac, int yFrac, + SplashGlyphBitmap *bitmap, int x0, int y0, SplashClip *clip, SplashClipResult *clipRes); + + // Rasterize a glyph. The <xFrac> and <yFrac> values are the same + // as described for getGlyph. + virtual GBool makeGlyph(int c, int xFrac, int yFrac, + SplashGlyphBitmap *bitmap, int x0, int y0, SplashClip *clip, SplashClipResult *clipRes); + + // Return the path for a glyph. + virtual SplashPath *getGlyphPath(int c); + + // Return the advance of a glyph. (in 0..1 range) + virtual double getGlyphAdvance(int c); + +private: + + FT_Size sizeObj; + FT_Matrix matrix; + FT_Matrix textMatrix; + SplashCoord textScale; + double size; + GBool enableFreeTypeHinting; +}; + +#endif // HAVE_FREETYPE_FREETYPE_H || HAVE_FREETYPE_H + +#endif diff --git a/Build/source/libs/poppler/poppler-0.12.4/splash/SplashFTFontEngine.cc b/Build/source/libs/poppler/poppler-0.12.4/splash/SplashFTFontEngine.cc new file mode 100644 index 00000000000..7cf4f0618a4 --- /dev/null +++ b/Build/source/libs/poppler/poppler-0.12.4/splash/SplashFTFontEngine.cc @@ -0,0 +1,213 @@ +//======================================================================== +// +// SplashFTFontEngine.cc +// +//======================================================================== + +//======================================================================== +// +// Modified under the Poppler project - http://poppler.freedesktop.org +// +// All changes made under the Poppler project to this file are licensed +// under GPL version 2 or later +// +// Copyright (C) 2006 Takashi Iwai <tiwai@suse.de> +// Copyright (C) 2009 Albert Astals Cid <aacid@kde.org> +// Copyright (C) 2009 Petr Gajdos <pgajdos@novell.com> +// +// To see a description of the changes please see the Changelog file that +// came with your tarball or type make ChangeLog if you are building from git +// +//======================================================================== + +#include <config.h> + +#if HAVE_FREETYPE_FREETYPE_H || HAVE_FREETYPE_H + +#ifdef USE_GCC_PRAGMAS +#pragma implementation +#endif + +#include <stdio.h> +#ifdef HAVE_UNISTD_H +#include <unistd.h> +#endif +#include "goo/gmem.h" +#include "goo/GooString.h" +#include "goo/gfile.h" +#include "fofi/FoFiTrueType.h" +#include "fofi/FoFiType1C.h" +#include "SplashFTFontFile.h" +#include "SplashFTFontEngine.h" + +#ifdef VMS +#if (__VMS_VER < 70000000) +extern "C" int unlink(char *filename); +#endif +#endif + +//------------------------------------------------------------------------ + +#if 0 +static void fileWrite(void *stream, char *data, int len) { + fwrite(data, 1, len, (FILE *)stream); +} +#endif + +//------------------------------------------------------------------------ +// SplashFTFontEngine +//------------------------------------------------------------------------ + +SplashFTFontEngine::SplashFTFontEngine(GBool aaA, GBool enableFreeTypeHintingA, FT_Library libA) { + FT_Int major, minor, patch; + + aa = aaA; + enableFreeTypeHinting = enableFreeTypeHintingA; + lib = libA; + + // as of FT 2.1.8, CID fonts are indexed by CID instead of GID + FT_Library_Version(lib, &major, &minor, &patch); + useCIDs = major > 2 || + (major == 2 && (minor > 1 || (minor == 1 && patch > 7))); +} + +SplashFTFontEngine *SplashFTFontEngine::init(GBool aaA, GBool enableFreeTypeHintingA) { + FT_Library libA; + + if (FT_Init_FreeType(&libA)) { + return NULL; + } + return new SplashFTFontEngine(aaA, enableFreeTypeHintingA, libA); +} + +SplashFTFontEngine::~SplashFTFontEngine() { + FT_Done_FreeType(lib); +} + +SplashFontFile *SplashFTFontEngine::loadType1Font(SplashFontFileID *idA, + SplashFontSrc *src, + char **enc) { + return SplashFTFontFile::loadType1Font(this, idA, src, enc); +} + +SplashFontFile *SplashFTFontEngine::loadType1CFont(SplashFontFileID *idA, + SplashFontSrc *src, + char **enc) { + return SplashFTFontFile::loadType1Font(this, idA, src, enc); +} + +SplashFontFile *SplashFTFontEngine::loadOpenTypeT1CFont(SplashFontFileID *idA, + SplashFontSrc *src, + char **enc) { + return SplashFTFontFile::loadType1Font(this, idA, src, enc); +} + +SplashFontFile *SplashFTFontEngine::loadCIDFont(SplashFontFileID *idA, + SplashFontSrc *src) { + FoFiType1C *ff; + Gushort *cidToGIDMap; + int nCIDs; + SplashFontFile *ret; + + // check for a CFF font + if (useCIDs) { + cidToGIDMap = NULL; + nCIDs = 0; + } else { + if (src->isFile) { + ff = FoFiType1C::load(src->fileName->getCString()); + } else { + ff = FoFiType1C::make(src->buf, src->bufLen); + } + if (ff) { + cidToGIDMap = ff->getCIDToGIDMap(&nCIDs); + delete ff; + } else { + cidToGIDMap = NULL; + nCIDs = 0; + } + } + ret = SplashFTFontFile::loadCIDFont(this, idA, src, cidToGIDMap, nCIDs); + if (!ret) { + gfree(cidToGIDMap); + } + return ret; +} + +SplashFontFile *SplashFTFontEngine::loadOpenTypeCFFFont(SplashFontFileID *idA, + SplashFontSrc *src) { + FoFiTrueType *ff; + GBool isCID; + Gushort *cidToGIDMap; + int nCIDs; + SplashFontFile *ret; + + cidToGIDMap = NULL; + nCIDs = 0; + isCID = gFalse; + if (!useCIDs) { + if (src->isFile) { + ff = FoFiTrueType::load(src->fileName->getCString()); + } else { + ff = FoFiTrueType::make(src->buf, src->bufLen); + } + if (ff) { + if (ff->isOpenTypeCFF()) { + cidToGIDMap = ff->getCIDToGIDMap(&nCIDs); + } + delete ff; + } + } + ret = SplashFTFontFile::loadCIDFont(this, idA, src, + cidToGIDMap, nCIDs); + if (!ret) { + gfree(cidToGIDMap); + } + return ret; +} + +SplashFontFile *SplashFTFontEngine::loadTrueTypeFont(SplashFontFileID *idA, + SplashFontSrc *src, + Gushort *codeToGID, + int codeToGIDLen, + int faceIndex) { +#if 0 + FoFiTrueType *ff; + GooString *tmpFileName; + FILE *tmpFile; + SplashFontFile *ret; + + if (!(ff = FoFiTrueType::load(fileName))) { + return NULL; + } + tmpFileName = NULL; + if (!openTempFile(&tmpFileName, &tmpFile, "wb")) { + delete ff; + return NULL; + } + ff->writeTTF(&fileWrite, tmpFile); + delete ff; + fclose(tmpFile); + ret = SplashFTFontFile::loadTrueTypeFont(this, idA, + tmpFileName->getCString(), + gTrue, codeToGID, codeToGIDLen, + faceIndex); + if (ret) { + if (deleteFile) { + unlink(fileName); + } + } else { + unlink(tmpFileName->getCString()); + } + delete tmpFileName; + return ret; +#else + SplashFontFile *ret; + ret = SplashFTFontFile::loadTrueTypeFont(this, idA, src, + codeToGID, codeToGIDLen, + faceIndex); + return ret; +#endif +} + +#endif // HAVE_FREETYPE_FREETYPE_H || HAVE_FREETYPE_H diff --git a/Build/source/libs/poppler/poppler-0.12.4/splash/SplashFTFontEngine.h b/Build/source/libs/poppler/poppler-0.12.4/splash/SplashFTFontEngine.h new file mode 100644 index 00000000000..5acb415fda8 --- /dev/null +++ b/Build/source/libs/poppler/poppler-0.12.4/splash/SplashFTFontEngine.h @@ -0,0 +1,75 @@ +//======================================================================== +// +// SplashFTFontEngine.h +// +//======================================================================== + +//======================================================================== +// +// Modified under the Poppler project - http://poppler.freedesktop.org +// +// All changes made under the Poppler project to this file are licensed +// under GPL version 2 or later +// +// Copyright (C) 2006 Takashi Iwai <tiwai@suse.de> +// Copyright (C) 2009 Petr Gajdos <pgajdos@novell.com> +// Copyright (C) 2009 Albert Astals Cid <aacid@kde.org> +// +// To see a description of the changes please see the Changelog file that +// came with your tarball or type make ChangeLog if you are building from git +// +//======================================================================== + +#ifndef SPLASHFTFONTENGINE_H +#define SPLASHFTFONTENGINE_H + +#if HAVE_FREETYPE_FREETYPE_H || HAVE_FREETYPE_H + +#ifdef USE_GCC_PRAGMAS +#pragma interface +#endif + +#include <ft2build.h> +#include FT_FREETYPE_H +#include "goo/gtypes.h" + +class SplashFontFile; +class SplashFontFileID; +class SplashFontSrc; + +//------------------------------------------------------------------------ +// SplashFTFontEngine +//------------------------------------------------------------------------ + +class SplashFTFontEngine { +public: + + static SplashFTFontEngine *init(GBool aaA, GBool enableFreeTypeHintingA); + + ~SplashFTFontEngine(); + + // Load fonts. + SplashFontFile *loadType1Font(SplashFontFileID *idA, SplashFontSrc *src, char **enc); + SplashFontFile *loadType1CFont(SplashFontFileID *idA, SplashFontSrc *src, char **enc); + SplashFontFile *loadOpenTypeT1CFont(SplashFontFileID *idA, SplashFontSrc *src, char **enc); + SplashFontFile *loadCIDFont(SplashFontFileID *idA, SplashFontSrc *src); + SplashFontFile *loadOpenTypeCFFFont(SplashFontFileID *idA, SplashFontSrc *src); + SplashFontFile *loadTrueTypeFont(SplashFontFileID *idA, SplashFontSrc *src, + Gushort *codeToGID, int codeToGIDLen, int faceIndex = 0); + +private: + + SplashFTFontEngine(GBool aaA, GBool enableFreeTypeHintingA, FT_Library libA); + + GBool aa; + GBool enableFreeTypeHinting; + FT_Library lib; + GBool useCIDs; + + friend class SplashFTFontFile; + friend class SplashFTFont; +}; + +#endif // HAVE_FREETYPE_FREETYPE_H || HAVE_FREETYPE_H + +#endif diff --git a/Build/source/libs/poppler/poppler-0.12.4/splash/SplashFTFontFile.cc b/Build/source/libs/poppler/poppler-0.12.4/splash/SplashFTFontFile.cc new file mode 100644 index 00000000000..160481e7a53 --- /dev/null +++ b/Build/source/libs/poppler/poppler-0.12.4/splash/SplashFTFontFile.cc @@ -0,0 +1,139 @@ +//======================================================================== +// +// SplashFTFontFile.cc +// +//======================================================================== + +//======================================================================== +// +// Modified under the Poppler project - http://poppler.freedesktop.org +// +// All changes made under the Poppler project to this file are licensed +// under GPL version 2 or later +// +// Copyright (C) 2006 Takashi Iwai <tiwai@suse.de> +// +// To see a description of the changes please see the Changelog file that +// came with your tarball or type make ChangeLog if you are building from git +// +//======================================================================== + +#include <config.h> + +#if HAVE_FREETYPE_FREETYPE_H || HAVE_FREETYPE_H + +#ifdef USE_GCC_PRAGMAS +#pragma implementation +#endif + +#include "goo/gmem.h" +#include "goo/GooString.h" +#include "SplashFTFontEngine.h" +#include "SplashFTFont.h" +#include "SplashFTFontFile.h" + +//------------------------------------------------------------------------ +// SplashFTFontFile +//------------------------------------------------------------------------ + +SplashFontFile *SplashFTFontFile::loadType1Font(SplashFTFontEngine *engineA, + SplashFontFileID *idA, + SplashFontSrc *src, + char **encA) { + FT_Face faceA; + Gushort *codeToGIDA; + char *name; + int i; + + if (src->isFile) { + if (FT_New_Face(engineA->lib, src->fileName->getCString(), 0, &faceA)) + return NULL; + } else { + if (FT_New_Memory_Face(engineA->lib, (const FT_Byte *)src->buf, src->bufLen, 0, &faceA)) + return NULL; + } + codeToGIDA = (Gushort *)gmallocn(256, sizeof(int)); + for (i = 0; i < 256; ++i) { + codeToGIDA[i] = 0; + if ((name = encA[i])) { + codeToGIDA[i] = (Gushort)FT_Get_Name_Index(faceA, name); + } + } + + return new SplashFTFontFile(engineA, idA, src, + faceA, codeToGIDA, 256, gFalse); +} + +SplashFontFile *SplashFTFontFile::loadCIDFont(SplashFTFontEngine *engineA, + SplashFontFileID *idA, + SplashFontSrc *src, + Gushort *codeToGIDA, + int codeToGIDLenA) { + FT_Face faceA; + + if (src->isFile) { + if (FT_New_Face(engineA->lib, src->fileName->getCString(), 0, &faceA)) + return NULL; + } else { + if (FT_New_Memory_Face(engineA->lib, (const FT_Byte *)src->buf, src->bufLen, 0, &faceA)) + return NULL; + } + + return new SplashFTFontFile(engineA, idA, src, + faceA, codeToGIDA, codeToGIDLenA, gFalse); +} + +SplashFontFile *SplashFTFontFile::loadTrueTypeFont(SplashFTFontEngine *engineA, + SplashFontFileID *idA, + SplashFontSrc *src, + Gushort *codeToGIDA, + int codeToGIDLenA, + int faceIndexA) { + FT_Face faceA; + + if (src->isFile) { + if (FT_New_Face(engineA->lib, src->fileName->getCString(), faceIndexA, &faceA)) + return NULL; + } else { + if (FT_New_Memory_Face(engineA->lib, (const FT_Byte *)src->buf, src->bufLen, faceIndexA, &faceA)) + return NULL; + } + + return new SplashFTFontFile(engineA, idA, src, + faceA, codeToGIDA, codeToGIDLenA, gTrue); +} + +SplashFTFontFile::SplashFTFontFile(SplashFTFontEngine *engineA, + SplashFontFileID *idA, + SplashFontSrc *src, + FT_Face faceA, + Gushort *codeToGIDA, int codeToGIDLenA, + GBool trueTypeA): + SplashFontFile(idA, src) +{ + engine = engineA; + face = faceA; + codeToGID = codeToGIDA; + codeToGIDLen = codeToGIDLenA; + trueType = trueTypeA; +} + +SplashFTFontFile::~SplashFTFontFile() { + if (face) { + FT_Done_Face(face); + } + if (codeToGID) { + gfree(codeToGID); + } +} + +SplashFont *SplashFTFontFile::makeFont(SplashCoord *mat, + SplashCoord *textMat) { + SplashFont *font; + + font = new SplashFTFont(this, mat, textMat); + font->initCache(); + return font; +} + +#endif // HAVE_FREETYPE_FREETYPE_H || HAVE_FREETYPE_H diff --git a/Build/source/libs/poppler/poppler-0.12.4/splash/SplashFTFontFile.h b/Build/source/libs/poppler/poppler-0.12.4/splash/SplashFTFontFile.h new file mode 100644 index 00000000000..079fb1cb691 --- /dev/null +++ b/Build/source/libs/poppler/poppler-0.12.4/splash/SplashFTFontFile.h @@ -0,0 +1,85 @@ +//======================================================================== +// +// SplashFTFontFile.h +// +//======================================================================== + +//======================================================================== +// +// Modified under the Poppler project - http://poppler.freedesktop.org +// +// All changes made under the Poppler project to this file are licensed +// under GPL version 2 or later +// +// Copyright (C) 2006 Takashi Iwai <tiwai@suse.de> +// +// To see a description of the changes please see the Changelog file that +// came with your tarball or type make ChangeLog if you are building from git +// +//======================================================================== + +#ifndef SPLASHFTFONTFILE_H +#define SPLASHFTFONTFILE_H + +#if HAVE_FREETYPE_FREETYPE_H || HAVE_FREETYPE_H + +#ifdef USE_GCC_PRAGMAS +#pragma interface +#endif + +#include <ft2build.h> +#include FT_FREETYPE_H +#include "SplashFontFile.h" + +class SplashFontFileID; +class SplashFTFontEngine; + +//------------------------------------------------------------------------ +// SplashFTFontFile +//------------------------------------------------------------------------ + +class SplashFTFontFile: public SplashFontFile { +public: + + static SplashFontFile *loadType1Font(SplashFTFontEngine *engineA, + SplashFontFileID *idA, + SplashFontSrc *src, char **encA); + static SplashFontFile *loadCIDFont(SplashFTFontEngine *engineA, + SplashFontFileID *idA, + SplashFontSrc *src, + Gushort *codeToCIDA, int codeToGIDLenA); + static SplashFontFile *loadTrueTypeFont(SplashFTFontEngine *engineA, + SplashFontFileID *idA, + SplashFontSrc *src, + Gushort *codeToGIDA, + int codeToGIDLenA, + int faceIndexA=0); + + virtual ~SplashFTFontFile(); + + // Create a new SplashFTFont, i.e., a scaled instance of this font + // file. + virtual SplashFont *makeFont(SplashCoord *mat, + SplashCoord *textMat); + +private: + + SplashFTFontFile(SplashFTFontEngine *engineA, + SplashFontFileID *idA, + SplashFontSrc *src, + FT_Face faceA, + Gushort *codeToGIDA, int codeToGIDLenA, + GBool trueTypeA); + + SplashFTFontEngine *engine; + FT_Face face; + Gushort *codeToGID; + int codeToGIDLen; + GBool trueType; + + friend class SplashFTFont; +}; + +#endif // HAVE_FREETYPE_FREETYPE_H || HAVE_FREETYPE_H + +#endif diff --git a/Build/source/libs/poppler/poppler-0.12.4/splash/SplashFont.cc b/Build/source/libs/poppler/poppler-0.12.4/splash/SplashFont.cc new file mode 100644 index 00000000000..400d7cc4c08 --- /dev/null +++ b/Build/source/libs/poppler/poppler-0.12.4/splash/SplashFont.cc @@ -0,0 +1,215 @@ +//======================================================================== +// +// SplashFont.cc +// +//======================================================================== + +//======================================================================== +// +// Modified under the Poppler project - http://poppler.freedesktop.org +// +// All changes made under the Poppler project to this file are licensed +// under GPL version 2 or later +// +// Copyright (C) 2007-2008 Albert Astals Cid <aacid@kde.org> +// +// To see a description of the changes please see the Changelog file that +// came with your tarball or type make ChangeLog if you are building from git +// +//======================================================================== + +#include <config.h> + +#ifdef USE_GCC_PRAGMAS +#pragma implementation +#endif + +#include <string.h> +#include "goo/gmem.h" +#include "SplashMath.h" +#include "SplashGlyphBitmap.h" +#include "SplashFontFile.h" +#include "SplashFont.h" + +//------------------------------------------------------------------------ + +struct SplashFontCacheTag { + int c; + short xFrac, yFrac; // x and y fractions + int mru; // valid bit (0x80000000) and MRU index + int x, y, w, h; // offset and size of glyph +}; + +//------------------------------------------------------------------------ +// SplashFont +//------------------------------------------------------------------------ + +SplashFont::SplashFont(SplashFontFile *fontFileA, SplashCoord *matA, + SplashCoord *textMatA, GBool aaA) { + fontFile = fontFileA; + fontFile->incRefCnt(); + mat[0] = matA[0]; + mat[1] = matA[1]; + mat[2] = matA[2]; + mat[3] = matA[3]; + textMat[0] = textMatA[0]; + textMat[1] = textMatA[1]; + textMat[2] = textMatA[2]; + textMat[3] = textMatA[3]; + aa = aaA; + + cache = NULL; + cacheTags = NULL; + + xMin = yMin = xMax = yMax = 0; +} + +void SplashFont::initCache() { + int i; + + // this should be (max - min + 1), but we add some padding to + // deal with rounding errors + glyphW = xMax - xMin + 3; + glyphH = yMax - yMin + 3; + if (aa) { + glyphSize = glyphW * glyphH; + } else { + glyphSize = ((glyphW + 7) >> 3) * glyphH; + } + + // set up the glyph pixmap cache + cacheAssoc = 8; + if (glyphSize <= 256) { + cacheSets = 8; + } else if (glyphSize <= 512) { + cacheSets = 4; + } else if (glyphSize <= 1024) { + cacheSets = 2; + } else { + cacheSets = 1; + } + cache = (Guchar *)gmallocn_checkoverflow(cacheSets* cacheAssoc, glyphSize); + if (cache != NULL) { + cacheTags = (SplashFontCacheTag *)gmallocn(cacheSets * cacheAssoc, + sizeof(SplashFontCacheTag)); + for (i = 0; i < cacheSets * cacheAssoc; ++i) { + cacheTags[i].mru = i & (cacheAssoc - 1); + } + } else { + cacheAssoc = 0; + } +} + +SplashFont::~SplashFont() { + fontFile->decRefCnt(); + if (cache) { + gfree(cache); + } + if (cacheTags) { + gfree(cacheTags); + } +} + +GBool SplashFont::getGlyph(int c, int xFrac, int yFrac, + SplashGlyphBitmap *bitmap, int x0, int y0, SplashClip *clip, SplashClipResult *clipRes) { + SplashGlyphBitmap bitmap2; + int size; + Guchar *p; + int i, j, k; + + // no fractional coordinates for large glyphs or non-anti-aliased + // glyphs + if (!aa || glyphH > 50) { + xFrac = yFrac = 0; + } + + // check the cache + i = (c & (cacheSets - 1)) * cacheAssoc; + for (j = 0; j < cacheAssoc; ++j) { + if ((cacheTags[i+j].mru & 0x80000000) && + cacheTags[i+j].c == c && + (int)cacheTags[i+j].xFrac == xFrac && + (int)cacheTags[i+j].yFrac == yFrac) { + bitmap->x = cacheTags[i+j].x; + bitmap->y = cacheTags[i+j].y; + bitmap->w = cacheTags[i+j].w; + bitmap->h = cacheTags[i+j].h; + for (k = 0; k < cacheAssoc; ++k) { + if (k != j && + (cacheTags[i+k].mru & 0x7fffffff) < + (cacheTags[i+j].mru & 0x7fffffff)) { + ++cacheTags[i+k].mru; + } + } + cacheTags[i+j].mru = 0x80000000; + bitmap->aa = aa; + bitmap->data = cache + (i+j) * glyphSize; + bitmap->freeData = gFalse; + + *clipRes = clip->testRect(x0 - bitmap->x, + y0 - bitmap->y, + x0 - bitmap->x + bitmap->w - 1, + y0 - bitmap->y + bitmap->h - 1); + + return gTrue; + } + } + + // generate the glyph bitmap + if (!makeGlyph(c, xFrac, yFrac, &bitmap2, x0, y0, clip, clipRes)) { + return gFalse; + } + + if (*clipRes == splashClipAllOutside) + { + bitmap->freeData = gFalse; + if (bitmap2.freeData) gfree(bitmap2.data); + return gTrue; + } + + // if the glyph doesn't fit in the bounding box, return a temporary + // uncached bitmap + if (bitmap2.w > glyphW || bitmap2.h > glyphH) { + *bitmap = bitmap2; + return gTrue; + } + + // insert glyph pixmap in cache + if (aa) { + size = bitmap2.w * bitmap2.h; + } else { + size = ((bitmap2.w + 7) >> 3) * bitmap2.h; + } + p = NULL; // make gcc happy + if (cacheAssoc == 0) + { + // we had problems on the malloc of the cache, so ignore it + *bitmap = bitmap2; + } + else + { + for (j = 0; j < cacheAssoc; ++j) { + if ((cacheTags[i+j].mru & 0x7fffffff) == cacheAssoc - 1) { + cacheTags[i+j].mru = 0x80000000; + cacheTags[i+j].c = c; + cacheTags[i+j].xFrac = (short)xFrac; + cacheTags[i+j].yFrac = (short)yFrac; + cacheTags[i+j].x = bitmap2.x; + cacheTags[i+j].y = bitmap2.y; + cacheTags[i+j].w = bitmap2.w; + cacheTags[i+j].h = bitmap2.h; + p = cache + (i+j) * glyphSize; + memcpy(p, bitmap2.data, size); + } else { + ++cacheTags[i+j].mru; + } + } + *bitmap = bitmap2; + bitmap->data = p; + bitmap->freeData = gFalse; + if (bitmap2.freeData) { + gfree(bitmap2.data); + } + } + return gTrue; +} diff --git a/Build/source/libs/poppler/poppler-0.12.4/splash/SplashFont.h b/Build/source/libs/poppler/poppler-0.12.4/splash/SplashFont.h new file mode 100644 index 00000000000..78b00d2dcaf --- /dev/null +++ b/Build/source/libs/poppler/poppler-0.12.4/splash/SplashFont.h @@ -0,0 +1,121 @@ +//======================================================================== +// +// SplashFont.h +// +//======================================================================== + +//======================================================================== +// +// Modified under the Poppler project - http://poppler.freedesktop.org +// +// All changes made under the Poppler project to this file are licensed +// under GPL version 2 or later +// +// Copyright (C) 2007-2008 Albert Astals Cid <aacid@kde.org> +// +// To see a description of the changes please see the Changelog file that +// came with your tarball or type make ChangeLog if you are building from git +// +//======================================================================== + +#ifndef SPLASHFONT_H +#define SPLASHFONT_H + +#ifdef USE_GCC_PRAGMAS +#pragma interface +#endif + +#include "goo/gtypes.h" +#include "SplashTypes.h" +#include "SplashClip.h" + +struct SplashGlyphBitmap; +struct SplashFontCacheTag; +class SplashFontFile; +class SplashPath; + +//------------------------------------------------------------------------ + +// Fractional positioning uses this many bits to the right of the +// decimal points. +#define splashFontFractionBits 2 +#define splashFontFraction (1 << splashFontFractionBits) +#define splashFontFractionMul \ + ((SplashCoord)1 / (SplashCoord)splashFontFraction) + +//------------------------------------------------------------------------ +// SplashFont +//------------------------------------------------------------------------ + +class SplashFont { +public: + + SplashFont(SplashFontFile *fontFileA, SplashCoord *matA, + SplashCoord *textMatA, GBool aaA); + + // This must be called after the constructor, so that the subclass + // constructor has a chance to compute the bbox. + void initCache(); + + virtual ~SplashFont(); + + SplashFontFile *getFontFile() { return fontFile; } + + // Return true if <this> matches the specified font file and matrix. + GBool matches(SplashFontFile *fontFileA, SplashCoord *matA, + SplashCoord *textMatA) { + return fontFileA == fontFile && + matA[0] == mat[0] && matA[1] == mat[1] && + matA[2] == mat[2] && matA[3] == mat[3] && + textMatA[0] == textMat[0] && textMatA[1] == textMat[1] && + textMatA[2] == textMat[2] && textMatA[3] == textMat[3]; + } + + // Get a glyph - this does a cache lookup first, and if not found, + // creates a new bitmap and adds it to the cache. The <xFrac> and + // <yFrac> values are splashFontFractionBits bits each, representing + // the numerators of fractions in [0, 1), where the denominator is + // splashFontFraction = 1 << splashFontFractionBits. Subclasses + // should override this to zero out xFrac and/or yFrac if they don't + // support fractional coordinates. + virtual GBool getGlyph(int c, int xFrac, int yFrac, + SplashGlyphBitmap *bitmap, int x0, int y0, SplashClip *clip, SplashClipResult *clipRes); + + // Rasterize a glyph. The <xFrac> and <yFrac> values are the same + // as described for getGlyph. + virtual GBool makeGlyph(int c, int xFrac, int yFrac, + SplashGlyphBitmap *bitmap, int x0, int y0, SplashClip *clip, SplashClipResult *clipRes) = 0; + + // Return the path for a glyph. + virtual SplashPath *getGlyphPath(int c) = 0; + + // Return the advance of a glyph. (in 0..1 range) + // < 0 means not known + virtual double getGlyphAdvance(int c) { return -1; } + + // Return the font transform matrix. + SplashCoord *getMatrix() { return mat; } + + // Return the glyph bounding box. + void getBBox(int *xMinA, int *yMinA, int *xMaxA, int *yMaxA) + { *xMinA = xMin; *yMinA = yMin; *xMaxA = xMax; *yMaxA = yMax; } + +protected: + + SplashFontFile *fontFile; + SplashCoord mat[4]; // font transform matrix + // (text space -> device space) + SplashCoord textMat[4]; // text transform matrix + // (text space -> user space) + GBool aa; // anti-aliasing + int xMin, yMin, xMax, yMax; // glyph bounding box + Guchar *cache; // glyph bitmap cache + SplashFontCacheTag * // cache tags + cacheTags; + int glyphW, glyphH; // size of glyph bitmaps + int glyphSize; // size of glyph bitmaps, in bytes + int cacheSets; // number of sets in cache + int cacheAssoc; // cache associativity (glyphs per set) +}; + +#endif diff --git a/Build/source/libs/poppler/poppler-0.12.4/splash/SplashFontEngine.cc b/Build/source/libs/poppler/poppler-0.12.4/splash/SplashFontEngine.cc new file mode 100644 index 00000000000..3c96bfbf1d5 --- /dev/null +++ b/Build/source/libs/poppler/poppler-0.12.4/splash/SplashFontEngine.cc @@ -0,0 +1,327 @@ +//======================================================================== +// +// SplashFontEngine.cc +// +//======================================================================== + +//======================================================================== +// +// Modified under the Poppler project - http://poppler.freedesktop.org +// +// All changes made under the Poppler project to this file are licensed +// under GPL version 2 or later +// +// Copyright (C) 2006 Takashi Iwai <tiwai@suse.de> +// Copyright (C) 2009 Petr Gajdos <pgajdos@novell.com> +// Copyright (C) 2009 Kovid Goyal <kovid@kovidgoyal.net> +// Copyright (C) 2009 Albert Astals Cid <aacid@kde.org> +// +// To see a description of the changes please see the Changelog file that +// came with your tarball or type make ChangeLog if you are building from git +// +//======================================================================== + +#include <config.h> + +#ifdef USE_GCC_PRAGMAS +#pragma implementation +#endif + +#if HAVE_T1LIB_H +#include <t1lib.h> +#endif + +#include <stdlib.h> +#include <stdio.h> +#ifdef HAVE_UNISTD_H +# include <unistd.h> +#endif +#include "goo/gmem.h" +#include "goo/GooString.h" +#include "SplashMath.h" +#include "SplashT1FontEngine.h" +#include "SplashFTFontEngine.h" +#include "SplashFontFile.h" +#include "SplashFontFileID.h" +#include "SplashFont.h" +#include "SplashFontEngine.h" + +#ifdef VMS +#if (__VMS_VER < 70000000) +extern "C" int unlink(char *filename); +#endif +#endif + +#ifdef VMS +#if (__VMS_VER < 70000000) +extern "C" int unlink(char *filename); +#endif +#endif + +//------------------------------------------------------------------------ +// SplashFontEngine +//------------------------------------------------------------------------ + +SplashFontEngine::SplashFontEngine( +#if HAVE_T1LIB_H + GBool enableT1lib, +#endif +#if HAVE_FREETYPE_FREETYPE_H || HAVE_FREETYPE_H + GBool enableFreeType, + GBool enableFreeTypeHinting, +#endif + GBool aa) { + int i; + + for (i = 0; i < splashFontCacheSize; ++i) { + fontCache[i] = NULL; + } + +#if HAVE_T1LIB_H + if (enableT1lib) { + t1Engine = SplashT1FontEngine::init(aa); + } else { + t1Engine = NULL; + } +#endif +#if HAVE_FREETYPE_FREETYPE_H || HAVE_FREETYPE_H + if (enableFreeType) { + ftEngine = SplashFTFontEngine::init(aa, enableFreeTypeHinting); + } else { + ftEngine = NULL; + } +#endif +} + +SplashFontEngine::~SplashFontEngine() { + int i; + + for (i = 0; i < splashFontCacheSize; ++i) { + if (fontCache[i]) { + delete fontCache[i]; + } + } + +#if HAVE_T1LIB_H + if (t1Engine) { + delete t1Engine; + } +#endif +#if HAVE_FREETYPE_FREETYPE_H || HAVE_FREETYPE_H + if (ftEngine) { + delete ftEngine; + } +#endif +} + +SplashFontFile *SplashFontEngine::getFontFile(SplashFontFileID *id) { + SplashFontFile *fontFile; + int i; + + for (i = 0; i < splashFontCacheSize; ++i) { + if (fontCache[i]) { + fontFile = fontCache[i]->getFontFile(); + if (fontFile && fontFile->getID()->matches(id)) { + return fontFile; + } + } + } + return NULL; +} + +SplashFontFile *SplashFontEngine::loadType1Font(SplashFontFileID *idA, + SplashFontSrc *src, + char **enc) { + SplashFontFile *fontFile; + + fontFile = NULL; +#if HAVE_T1LIB_H + if (!fontFile && t1Engine) { + fontFile = t1Engine->loadType1Font(idA, src, enc); + } +#endif +#if HAVE_FREETYPE_FREETYPE_H || HAVE_FREETYPE_H + if (!fontFile && ftEngine) { + fontFile = ftEngine->loadType1Font(idA, src, enc); + } +#endif + +#ifndef _WIN32 + // delete the (temporary) font file -- with Unix hard link + // semantics, this will remove the last link; otherwise it will + // return an error, leaving the file to be deleted later (if + // loadXYZFont failed, the file will always be deleted) + if (src->isFile) + src->unref(); +#endif + + return fontFile; +} + +SplashFontFile *SplashFontEngine::loadType1CFont(SplashFontFileID *idA, + SplashFontSrc *src, + char **enc) { + SplashFontFile *fontFile; + + fontFile = NULL; +#if HAVE_T1LIB_H + if (!fontFile && t1Engine) { + fontFile = t1Engine->loadType1CFont(idA, src, enc); + } +#endif +#if HAVE_FREETYPE_FREETYPE_H || HAVE_FREETYPE_H + if (!fontFile && ftEngine) { + fontFile = ftEngine->loadType1CFont(idA, src, enc); + } +#endif + +#ifndef _WIN32 + // delete the (temporary) font file -- with Unix hard link + // semantics, this will remove the last link; otherwise it will + // return an error, leaving the file to be deleted later (if + // loadXYZFont failed, the file will always be deleted) + if (src->isFile) + src->unref(); +#endif + + return fontFile; +} + +SplashFontFile *SplashFontEngine::loadOpenTypeT1CFont(SplashFontFileID *idA, + SplashFontSrc *src, + char **enc) { + SplashFontFile *fontFile; + + fontFile = NULL; +#if HAVE_FREETYPE_FREETYPE_H || HAVE_FREETYPE_H + if (!fontFile && ftEngine) { + fontFile = ftEngine->loadOpenTypeT1CFont(idA, src, enc); + } +#endif + + // delete the (temporary) font file -- with Unix hard link + // semantics, this will remove the last link; otherwise it will + // return an error, leaving the file to be deleted later (if + // loadXYZFont failed, the file will always be deleted) + if (src->isFile) + src->unref(); + + return fontFile; +} + +SplashFontFile *SplashFontEngine::loadCIDFont(SplashFontFileID *idA, + SplashFontSrc *src) { + SplashFontFile *fontFile; + + fontFile = NULL; +#if HAVE_FREETYPE_FREETYPE_H || HAVE_FREETYPE_H + if (!fontFile && ftEngine) { + fontFile = ftEngine->loadCIDFont(idA, src); + } +#endif + +#ifndef _WIN32 + // delete the (temporary) font file -- with Unix hard link + // semantics, this will remove the last link; otherwise it will + // return an error, leaving the file to be deleted later (if + // loadXYZFont failed, the file will always be deleted) + if (src->isFile) + src->unref(); +#endif + + return fontFile; +} + +SplashFontFile *SplashFontEngine::loadOpenTypeCFFFont(SplashFontFileID *idA, + SplashFontSrc *src) { + SplashFontFile *fontFile; + + fontFile = NULL; +#if HAVE_FREETYPE_FREETYPE_H || HAVE_FREETYPE_H + if (!fontFile && ftEngine) { + fontFile = ftEngine->loadOpenTypeCFFFont(idA, src); + } +#endif + + // delete the (temporary) font file -- with Unix hard link + // semantics, this will remove the last link; otherwise it will + // return an error, leaving the file to be deleted later (if + // loadXYZFont failed, the file will always be deleted) + if (src->isFile) + src->unref(); + + return fontFile; +} + +SplashFontFile *SplashFontEngine::loadTrueTypeFont(SplashFontFileID *idA, + SplashFontSrc *src, + Gushort *codeToGID, + int codeToGIDLen, + int faceIndex) { + SplashFontFile *fontFile; + + fontFile = NULL; +#if HAVE_FREETYPE_FREETYPE_H || HAVE_FREETYPE_H + if (!fontFile && ftEngine) { + fontFile = ftEngine->loadTrueTypeFont(idA, src, + codeToGID, codeToGIDLen, faceIndex); + } +#endif + + if (!fontFile) { + gfree(codeToGID); + } + +#ifndef _WIN32 + // delete the (temporary) font file -- with Unix hard link + // semantics, this will remove the last link; otherwise it will + // return an error, leaving the file to be deleted later (if + // loadXYZFont failed, the file will always be deleted) + if (src->isFile) + src->unref(); +#endif + + return fontFile; +} + +SplashFont *SplashFontEngine::getFont(SplashFontFile *fontFile, + SplashCoord *textMat, + SplashCoord *ctm) { + SplashCoord mat[4]; + SplashFont *font; + int i, j; + + mat[0] = textMat[0] * ctm[0] + textMat[1] * ctm[2]; + mat[1] = -(textMat[0] * ctm[1] + textMat[1] * ctm[3]); + mat[2] = textMat[2] * ctm[0] + textMat[3] * ctm[2]; + mat[3] = -(textMat[2] * ctm[1] + textMat[3] * ctm[3]); + if (splashAbs(mat[0] * mat[3] - mat[1] * mat[2]) < 0.01) { + // avoid a singular (or close-to-singular) matrix + mat[0] = 0.01; mat[1] = 0; + mat[2] = 0; mat[3] = 0.01; + } + + font = fontCache[0]; + if (font && font->matches(fontFile, mat, textMat)) { + return font; + } + for (i = 1; i < splashFontCacheSize; ++i) { + font = fontCache[i]; + if (font && font->matches(fontFile, mat, textMat)) { + for (j = i; j > 0; --j) { + fontCache[j] = fontCache[j-1]; + } + fontCache[0] = font; + return font; + } + } + font = fontFile->makeFont(mat, textMat); + if (fontCache[splashFontCacheSize - 1]) { + delete fontCache[splashFontCacheSize - 1]; + } + for (j = splashFontCacheSize - 1; j > 0; --j) { + fontCache[j] = fontCache[j-1]; + } + fontCache[0] = font; + return font; +} diff --git a/Build/source/libs/poppler/poppler-0.12.4/splash/SplashFontEngine.h b/Build/source/libs/poppler/poppler-0.12.4/splash/SplashFontEngine.h new file mode 100644 index 00000000000..a9d51f0673d --- /dev/null +++ b/Build/source/libs/poppler/poppler-0.12.4/splash/SplashFontEngine.h @@ -0,0 +1,101 @@ +//======================================================================== +// +// SplashFontEngine.h +// +//======================================================================== + +//======================================================================== +// +// Modified under the Poppler project - http://poppler.freedesktop.org +// +// All changes made under the Poppler project to this file are licensed +// under GPL version 2 or later +// +// Copyright (C) 2006 Takashi Iwai <tiwai@suse.de> +// Copyright (C) 2009 Petr Gajdos <pgajdos@novell.com> +// Copyright (C) 2009 Albert Astals Cid <aacid@kde.org> +// +// To see a description of the changes please see the Changelog file that +// came with your tarball or type make ChangeLog if you are building from git +// +//======================================================================== + +#ifndef SPLASHFONTENGINE_H +#define SPLASHFONTENGINE_H + +#ifdef USE_GCC_PRAGMAS +#pragma interface +#endif + +#include "goo/gtypes.h" + +class SplashT1FontEngine; +class SplashFTFontEngine; +class SplashDTFontEngine; +class SplashDT4FontEngine; +class SplashFontFile; +class SplashFontFileID; +class SplashFont; +class SplashFontSrc; + +//------------------------------------------------------------------------ + +#define splashFontCacheSize 16 + +//------------------------------------------------------------------------ +// SplashFontEngine +//------------------------------------------------------------------------ + +class SplashFontEngine { +public: + + // Create a font engine. + SplashFontEngine( +#if HAVE_T1LIB_H + GBool enableT1lib, +#endif +#if HAVE_FREETYPE_FREETYPE_H || HAVE_FREETYPE_H + GBool enableFreeType, + GBool enableFreeTypeHinting, +#endif + GBool aa); + + ~SplashFontEngine(); + + // Get a font file from the cache. Returns NULL if there is no + // matching entry in the cache. + SplashFontFile *getFontFile(SplashFontFileID *id); + + // Load fonts - these create new SplashFontFile objects. + SplashFontFile *loadType1Font(SplashFontFileID *idA, SplashFontSrc *src, char **enc); + SplashFontFile *loadType1CFont(SplashFontFileID *idA, SplashFontSrc *src, char **enc); + SplashFontFile *loadOpenTypeT1CFont(SplashFontFileID *idA, SplashFontSrc *src, char **enc); + SplashFontFile *loadCIDFont(SplashFontFileID *idA, SplashFontSrc *src); + SplashFontFile *loadOpenTypeCFFFont(SplashFontFileID *idA, SplashFontSrc *src); + SplashFontFile *loadTrueTypeFont(SplashFontFileID *idA, SplashFontSrc *src, + Gushort *codeToGID, int codeToGIDLen, int faceIndex = 0); + + // Get a font - this does a cache lookup first, and if not found, + // creates a new SplashFont object and adds it to the cache. The + // matrix, mat = textMat * ctm: + // [ mat[0] mat[1] ] + // [ mat[2] mat[3] ] + // specifies the font transform in PostScript style: + // [x' y'] = [x y] * mat + // Note that the Splash y axis points downward. + SplashFont *getFont(SplashFontFile *fontFile, + SplashCoord *textMat, SplashCoord *ctm); + +private: + + SplashFont *fontCache[splashFontCacheSize]; + +#if HAVE_T1LIB_H + SplashT1FontEngine *t1Engine; +#endif +#if HAVE_FREETYPE_FREETYPE_H || HAVE_FREETYPE_H + SplashFTFontEngine *ftEngine; +#endif +}; + +#endif diff --git a/Build/source/libs/poppler/poppler-0.12.4/splash/SplashFontFile.cc b/Build/source/libs/poppler/poppler-0.12.4/splash/SplashFontFile.cc new file mode 100644 index 00000000000..68e8608b6a7 --- /dev/null +++ b/Build/source/libs/poppler/poppler-0.12.4/splash/SplashFontFile.cc @@ -0,0 +1,124 @@ +//======================================================================== +// +// SplashFontFile.cc +// +//======================================================================== + +//======================================================================== +// +// Modified under the Poppler project - http://poppler.freedesktop.org +// +// All changes made under the Poppler project to this file are licensed +// under GPL version 2 or later +// +// Copyright (C) 2006 Takashi Iwai <tiwai@suse.de> +// Copyright (C) 2008 Albert Astals Cid <aacid@kde.org> +// +// To see a description of the changes please see the Changelog file that +// came with your tarball or type make ChangeLog if you are building from git +// +//======================================================================== + +#include <config.h> + +#ifdef USE_GCC_PRAGMAS +#pragma implementation +#endif + +#include <stdio.h> +#ifdef HAVE_UNISTD_H +#include <unistd.h> +#endif +#include "goo/gmem.h" +#include "goo/GooString.h" +#include "SplashFontFile.h" +#include "SplashFontFileID.h" + +#ifdef VMS +#if (__VMS_VER < 70000000) +extern "C" int unlink(char *filename); +#endif +#endif + +//------------------------------------------------------------------------ +// SplashFontFile +//------------------------------------------------------------------------ + +SplashFontFile::SplashFontFile(SplashFontFileID *idA, SplashFontSrc *srcA) { + id = idA; + src = srcA; + src->ref(); + refCnt = 0; + doAdjustMatrix = gFalse; +} + +SplashFontFile::~SplashFontFile() { + src->unref(); + delete id; +} + +void SplashFontFile::incRefCnt() { + ++refCnt; +} + +void SplashFontFile::decRefCnt() { + if (!--refCnt) { + delete this; + } +} + +// + +SplashFontSrc::SplashFontSrc() { + isFile = gFalse; + deleteSrc = gFalse; + fileName = NULL; + buf = NULL; + refcnt = 1; +} + +SplashFontSrc::~SplashFontSrc() { + if (deleteSrc) { + if (isFile) { + if (fileName) + unlink(fileName->getCString()); + } else { + if (buf) + gfree(buf); + } + } + + if (isFile && fileName) + delete fileName; +} + +void SplashFontSrc::ref() { + refcnt++; +} + +void SplashFontSrc::unref() { + if (! --refcnt) + delete this; +} + +void SplashFontSrc::setFile(GooString *file, GBool del) +{ + isFile = gTrue; + fileName = file->copy(); + deleteSrc = del; +} + +void SplashFontSrc::setFile(const char *file, GBool del) +{ + isFile = gTrue; + fileName = new GooString(file); + deleteSrc = del; +} + +void SplashFontSrc::setBuf(char *bufA, int bufLenA, GBool del) +{ + isFile = gFalse; + buf = bufA; + bufLen = bufLenA; + deleteSrc = del; +} diff --git a/Build/source/libs/poppler/poppler-0.12.4/splash/SplashFontFile.h b/Build/source/libs/poppler/poppler-0.12.4/splash/SplashFontFile.h new file mode 100644 index 00000000000..f2b457099df --- /dev/null +++ b/Build/source/libs/poppler/poppler-0.12.4/splash/SplashFontFile.h @@ -0,0 +1,93 @@ +//======================================================================== +// +// SplashFontFile.h +// +//======================================================================== + +//======================================================================== +// +// Modified under the Poppler project - http://poppler.freedesktop.org +// +// All changes made under the Poppler project to this file are licensed +// under GPL version 2 or later +// +// Copyright (C) 2006 Takashi Iwai <tiwai@suse.de> +// Copyright (C) 2008 Albert Astals Cid <aacid@kde.org> +// +// To see a description of the changes please see the Changelog file that +// came with your tarball or type make ChangeLog if you are building from git +// +//======================================================================== + +#ifndef SPLASHFONTFILE_H +#define SPLASHFONTFILE_H + +#ifdef USE_GCC_PRAGMAS +#pragma interface +#endif + +#include "goo/gtypes.h" +#include "SplashTypes.h" + +class GooString; +class SplashFontEngine; +class SplashFont; +class SplashFontFileID; + +//------------------------------------------------------------------------ +// SplashFontFile +//------------------------------------------------------------------------ + +class SplashFontSrc { +public: + SplashFontSrc(); + ~SplashFontSrc(); + + void setFile(GooString *file, GBool del); + void setFile(const char *file, GBool del); + void setBuf(char *bufA, int buflenA, GBool del); + + void ref(); + void unref(); + + GBool isFile; + GooString *fileName; + char *buf; + int bufLen; + GBool deleteSrc; + int refcnt; +}; + +class SplashFontFile { +public: + + virtual ~SplashFontFile(); + + // Create a new SplashFont, i.e., a scaled instance of this font + // file. + virtual SplashFont *makeFont(SplashCoord *mat, SplashCoord *textMat) = 0; + + // Get the font file ID. + SplashFontFileID *getID() { return id; } + + // Increment the reference count. + void incRefCnt(); + + // Decrement the reference count. If the new value is zero, delete + // the SplashFontFile object. + void decRefCnt(); + + GBool doAdjustMatrix; + +protected: + + SplashFontFile(SplashFontFileID *idA, SplashFontSrc *srcA); + + SplashFontFileID *id; + SplashFontSrc *src; + int refCnt; + + friend class SplashFontEngine; +}; + +#endif diff --git a/Build/source/libs/poppler/poppler-0.12.4/splash/SplashFontFileID.cc b/Build/source/libs/poppler/poppler-0.12.4/splash/SplashFontFileID.cc new file mode 100644 index 00000000000..a66dabf61e3 --- /dev/null +++ b/Build/source/libs/poppler/poppler-0.12.4/splash/SplashFontFileID.cc @@ -0,0 +1,23 @@ +//======================================================================== +// +// SplashFontFileID.cc +// +//======================================================================== + +#include <config.h> + +#ifdef USE_GCC_PRAGMAS +#pragma implementation +#endif + +#include "SplashFontFileID.h" + +//------------------------------------------------------------------------ +// SplashFontFileID +//------------------------------------------------------------------------ + +SplashFontFileID::SplashFontFileID() { +} + +SplashFontFileID::~SplashFontFileID() { +} diff --git a/Build/source/libs/poppler/poppler-0.12.4/splash/SplashFontFileID.h b/Build/source/libs/poppler/poppler-0.12.4/splash/SplashFontFileID.h new file mode 100644 index 00000000000..cfd89ebb56a --- /dev/null +++ b/Build/source/libs/poppler/poppler-0.12.4/splash/SplashFontFileID.h @@ -0,0 +1,28 @@ +//======================================================================== +// +// SplashFontFileID.h +// +//======================================================================== + +#ifndef SPLASHFONTFILEID_H +#define SPLASHFONTFILEID_H + +#ifdef USE_GCC_PRAGMAS +#pragma interface +#endif + +#include "goo/gtypes.h" + +//------------------------------------------------------------------------ +// SplashFontFileID +//------------------------------------------------------------------------ + +class SplashFontFileID { +public: + + SplashFontFileID(); + virtual ~SplashFontFileID(); + virtual GBool matches(SplashFontFileID *id) = 0; +}; + +#endif diff --git a/Build/source/libs/poppler/poppler-0.12.4/splash/SplashGlyphBitmap.h b/Build/source/libs/poppler/poppler-0.12.4/splash/SplashGlyphBitmap.h new file mode 100644 index 00000000000..c062c106e6a --- /dev/null +++ b/Build/source/libs/poppler/poppler-0.12.4/splash/SplashGlyphBitmap.h @@ -0,0 +1,24 @@ +//======================================================================== +// +// SplashGlyphBitmap.h +// +//======================================================================== + +#ifndef SPLASHGLYPHBITMAP_H +#define SPLASHGLYPHBITMAP_H + +#include "goo/gtypes.h" + +//------------------------------------------------------------------------ +// SplashGlyphBitmap +//------------------------------------------------------------------------ + +struct SplashGlyphBitmap { + int x, y, w, h; // offset and size of glyph + GBool aa; // anti-aliased: true means 8-bit alpha + // bitmap; false means 1-bit + Guchar *data; // bitmap data + GBool freeData; // true if data memory should be freed +}; + +#endif diff --git a/Build/source/libs/poppler/poppler-0.12.4/splash/SplashMath.h b/Build/source/libs/poppler/poppler-0.12.4/splash/SplashMath.h new file mode 100644 index 00000000000..7a8c8e31d1f --- /dev/null +++ b/Build/source/libs/poppler/poppler-0.12.4/splash/SplashMath.h @@ -0,0 +1,88 @@ +//======================================================================== +// +// SplashMath.h +// +//======================================================================== + +#ifndef SPLASHMATH_H +#define SPLASHMATH_H + +#if USE_FIXEDPOINT +#include "goo/FixedPoint.h" +#else +#include <math.h> +#endif +#include "SplashTypes.h" + +static inline SplashCoord splashAbs(SplashCoord x) { +#if USE_FIXEDPOINT + return FixedPoint::abs(x); +#else + return fabs(x); +#endif +} + +static inline int splashFloor(SplashCoord x) { + #if USE_FIXEDPOINT + return FixedPoint::floor(x); + #else + return (int)floor(x); + #endif +} + +static inline int splashCeil(SplashCoord x) { +#if USE_FIXEDPOINT + return FixedPoint::ceil(x); +#else + return (int)ceil(x); +#endif +} + +static inline int splashRound(SplashCoord x) { +#if USE_FIXEDPOINT + return FixedPoint::round(x); +#else + return (int)floor(x + 0.5); +#endif +} + +static inline SplashCoord splashSqrt(SplashCoord x) { +#if USE_FIXEDPOINT + return FixedPoint::sqrt(x); +#else + return sqrt(x); +#endif +} + +static inline SplashCoord splashPow(SplashCoord x, SplashCoord y) { +#if USE_FIXEDPOINT + return FixedPoint::pow(x, y); +#else + return pow(x, y); +#endif +} + +static inline SplashCoord splashDist(SplashCoord x0, SplashCoord y0, + SplashCoord x1, SplashCoord y1) { + SplashCoord dx, dy; + dx = x1 - x0; + dy = y1 - y0; +#if USE_FIXEDPOINT + // this handles the situation where dx*dx or dy*dy is too large to + // fit in the 16.16 fixed point format + SplashCoord dxa, dya; + dxa = splashAbs(dx); + dya = splashAbs(dy); + if (dxa == 0 && dya == 0) { + return 0; + } else if (dxa > dya) { + return dxa * FixedPoint::sqrt(dya / dxa + 1); + } else { + return dya * FixedPoint::sqrt(dxa / dya + 1); + } +#else + return sqrt(dx * dx + dy * dy); +#endif +} + +#endif diff --git a/Build/source/libs/poppler/poppler-0.12.4/splash/SplashPath.cc b/Build/source/libs/poppler/poppler-0.12.4/splash/SplashPath.cc new file mode 100644 index 00000000000..261f77883cd --- /dev/null +++ b/Build/source/libs/poppler/poppler-0.12.4/splash/SplashPath.cc @@ -0,0 +1,184 @@ +//======================================================================== +// +// SplashPath.cc +// +//======================================================================== + +#include <config.h> + +#ifdef USE_GCC_PRAGMAS +#pragma implementation +#endif + +#include <string.h> +#include "goo/gmem.h" +#include "SplashErrorCodes.h" +#include "SplashPath.h" + +//------------------------------------------------------------------------ +// SplashPath +//------------------------------------------------------------------------ + +// A path can be in three possible states: +// +// 1. no current point -- zero or more finished subpaths +// [curSubpath == length] +// +// 2. one point in subpath +// [curSubpath == length - 1] +// +// 3. open subpath with two or more points +// [curSubpath < length - 1] + +SplashPath::SplashPath() { + pts = NULL; + flags = NULL; + length = size = 0; + curSubpath = 0; + hints = NULL; + hintsLength = hintsSize = 0; +} + +SplashPath::SplashPath(SplashPath *path) { + length = path->length; + size = path->size; + pts = (SplashPathPoint *)gmallocn(size, sizeof(SplashPathPoint)); + flags = (Guchar *)gmallocn(size, sizeof(Guchar)); + memcpy(pts, path->pts, length * sizeof(SplashPathPoint)); + memcpy(flags, path->flags, length * sizeof(Guchar)); + curSubpath = path->curSubpath; + if (path->hints) { + hintsLength = hintsSize = path->hintsLength; + hints = (SplashPathHint *)gmallocn(hintsSize, sizeof(SplashPathHint)); + memcpy(hints, path->hints, hintsLength * sizeof(SplashPathHint)); + } else { + hints = NULL; + } +} + +SplashPath::~SplashPath() { + gfree(pts); + gfree(flags); + gfree(hints); +} + +// Add space for <nPts> more points. +void SplashPath::grow(int nPts) { + if (length + nPts > size) { + if (size == 0) { + size = 32; + } + while (size < length + nPts) { + size *= 2; + } + pts = (SplashPathPoint *)greallocn(pts, size, sizeof(SplashPathPoint)); + flags = (Guchar *)greallocn(flags, size, sizeof(Guchar)); + } +} + +void SplashPath::append(SplashPath *path) { + int i; + + curSubpath = length + path->curSubpath; + grow(path->length); + for (i = 0; i < path->length; ++i) { + pts[length] = path->pts[i]; + flags[length] = path->flags[i]; + ++length; + } +} + +SplashError SplashPath::moveTo(SplashCoord x, SplashCoord y) { + if (onePointSubpath()) { + return splashErrBogusPath; + } + grow(1); + pts[length].x = x; + pts[length].y = y; + flags[length] = splashPathFirst | splashPathLast; + curSubpath = length++; + return splashOk; +} + +SplashError SplashPath::lineTo(SplashCoord x, SplashCoord y) { + if (noCurrentPoint()) { + return splashErrNoCurPt; + } + flags[length-1] &= ~splashPathLast; + grow(1); + pts[length].x = x; + pts[length].y = y; + flags[length] = splashPathLast; + ++length; + return splashOk; +} + +SplashError SplashPath::curveTo(SplashCoord x1, SplashCoord y1, + SplashCoord x2, SplashCoord y2, + SplashCoord x3, SplashCoord y3) { + if (noCurrentPoint()) { + return splashErrNoCurPt; + } + flags[length-1] &= ~splashPathLast; + grow(3); + pts[length].x = x1; + pts[length].y = y1; + flags[length] = splashPathCurve; + ++length; + pts[length].x = x2; + pts[length].y = y2; + flags[length] = splashPathCurve; + ++length; + pts[length].x = x3; + pts[length].y = y3; + flags[length] = splashPathLast; + ++length; + return splashOk; +} + +SplashError SplashPath::close() { + if (noCurrentPoint()) { + return splashErrNoCurPt; + } + if (curSubpath == length - 1 || + pts[length - 1].x != pts[curSubpath].x || + pts[length - 1].y != pts[curSubpath].y) { + lineTo(pts[curSubpath].x, pts[curSubpath].y); + } + flags[curSubpath] |= splashPathClosed; + flags[length - 1] |= splashPathClosed; + curSubpath = length; + return splashOk; +} + +void SplashPath::addStrokeAdjustHint(int ctrl0, int ctrl1, + int firstPt, int lastPt) { + if (hintsLength == hintsSize) { + hintsSize = hintsLength ? 2 * hintsLength : 8; + hints = (SplashPathHint *)greallocn(hints, hintsSize, + sizeof(SplashPathHint)); + } + hints[hintsLength].ctrl0 = ctrl0; + hints[hintsLength].ctrl1 = ctrl1; + hints[hintsLength].firstPt = firstPt; + hints[hintsLength].lastPt = lastPt; + ++hintsLength; +} + +void SplashPath::offset(SplashCoord dx, SplashCoord dy) { + int i; + + for (i = 0; i < length; ++i) { + pts[i].x += dx; + pts[i].y += dy; + } +} + +GBool SplashPath::getCurPt(SplashCoord *x, SplashCoord *y) { + if (noCurrentPoint()) { + return gFalse; + } + *x = pts[length - 1].x; + *y = pts[length - 1].y; + return gTrue; +} diff --git a/Build/source/libs/poppler/poppler-0.12.4/splash/SplashPath.h b/Build/source/libs/poppler/poppler-0.12.4/splash/SplashPath.h new file mode 100644 index 00000000000..991e11438f3 --- /dev/null +++ b/Build/source/libs/poppler/poppler-0.12.4/splash/SplashPath.h @@ -0,0 +1,121 @@ +//======================================================================== +// +// SplashPath.h +// +//======================================================================== + +#ifndef SPLASHPATH_H +#define SPLASHPATH_H + +#ifdef USE_GCC_PRAGMAS +#pragma interface +#endif + +#include "SplashTypes.h" + +//------------------------------------------------------------------------ +// SplashPathPoint +//------------------------------------------------------------------------ + +struct SplashPathPoint { + SplashCoord x, y; +}; + +//------------------------------------------------------------------------ +// SplashPath.flags +//------------------------------------------------------------------------ + +// first point on each subpath sets this flag +#define splashPathFirst 0x01 + +// last point on each subpath sets this flag +#define splashPathLast 0x02 + +// if the subpath is closed, its first and last points must be +// identical, and must set this flag +#define splashPathClosed 0x04 + +// curve control points set this flag +#define splashPathCurve 0x08 + +//------------------------------------------------------------------------ +// SplashPathHint +//------------------------------------------------------------------------ + +struct SplashPathHint { + int ctrl0, ctrl1; + int firstPt, lastPt; +}; + +//------------------------------------------------------------------------ +// SplashPath +//------------------------------------------------------------------------ + +class SplashPath { +public: + + // Create an empty path. + SplashPath(); + + // Copy a path. + SplashPath *copy() { return new SplashPath(this); } + + ~SplashPath(); + + // Append <path> to <this>. + void append(SplashPath *path); + + // Start a new subpath. + SplashError moveTo(SplashCoord x, SplashCoord y); + + // Add a line segment to the last subpath. + SplashError lineTo(SplashCoord x, SplashCoord y); + + // Add a third-order (cubic) Bezier curve segment to the last + // subpath. + SplashError curveTo(SplashCoord x1, SplashCoord y1, + SplashCoord x2, SplashCoord y2, + SplashCoord x3, SplashCoord y3); + + // Close the last subpath, adding a line segment if necessary. + SplashError close(); + + // Add a stroke adjustment hint. The controlling segments are + // <ctrl0> and <ctrl1> (where segments are identified by their first + // point), and the points to be adjusted are <firstPt> .. <lastPt>. + void addStrokeAdjustHint(int ctrl0, int ctrl1, int firstPt, int lastPt); + + // Add (<dx>, <dy>) to every point on this path. + void offset(SplashCoord dx, SplashCoord dy); + + // Get the points on the path. + int getLength() { return length; } + void getPoint(int i, double *x, double *y, Guchar *f) + { *x = pts[i].x; *y = pts[i].y; *f = flags[i]; } + + // Get the current point. + GBool getCurPt(SplashCoord *x, SplashCoord *y); + +protected: + + SplashPath(SplashPath *path); + void grow(int nPts); + GBool noCurrentPoint() { return curSubpath == length; } + GBool onePointSubpath() { return curSubpath == length - 1; } + GBool openSubpath() { return curSubpath < length - 1; } + + SplashPathPoint *pts; // array of points + Guchar *flags; // array of flags + int length, size; // length/size of the pts and flags arrays + int curSubpath; // index of first point in last subpath + + SplashPathHint *hints; // list of hints + int hintsLength, hintsSize; + + friend class SplashXPath; + friend class Splash; + // this is a temporary hack, until we read FreeType paths directly + friend class ArthurOutputDev; +}; + +#endif diff --git a/Build/source/libs/poppler/poppler-0.12.4/splash/SplashPattern.cc b/Build/source/libs/poppler/poppler-0.12.4/splash/SplashPattern.cc new file mode 100644 index 00000000000..ce490785556 --- /dev/null +++ b/Build/source/libs/poppler/poppler-0.12.4/splash/SplashPattern.cc @@ -0,0 +1,40 @@ +//======================================================================== +// +// SplashPattern.cc +// +//======================================================================== + +#include <config.h> + +#ifdef USE_GCC_PRAGMAS +#pragma implementation +#endif + +#include "SplashMath.h" +#include "SplashScreen.h" +#include "SplashPattern.h" + +//------------------------------------------------------------------------ +// SplashPattern +//------------------------------------------------------------------------ + +SplashPattern::SplashPattern() { +} + +SplashPattern::~SplashPattern() { +} + +//------------------------------------------------------------------------ +// SplashSolidColor +//------------------------------------------------------------------------ + +SplashSolidColor::SplashSolidColor(SplashColorPtr colorA) { + splashColorCopy(color, colorA); +} + +SplashSolidColor::~SplashSolidColor() { +} + +void SplashSolidColor::getColor(int x, int y, SplashColorPtr c) { + splashColorCopy(c, color); +} diff --git a/Build/source/libs/poppler/poppler-0.12.4/splash/SplashPattern.h b/Build/source/libs/poppler/poppler-0.12.4/splash/SplashPattern.h new file mode 100644 index 00000000000..4e3d9abbfc4 --- /dev/null +++ b/Build/source/libs/poppler/poppler-0.12.4/splash/SplashPattern.h @@ -0,0 +1,63 @@ +//======================================================================== +// +// SplashPattern.h +// +//======================================================================== + +#ifndef SPLASHPATTERN_H +#define SPLASHPATTERN_H + +#ifdef USE_GCC_PRAGMAS +#pragma interface +#endif + +#include "SplashTypes.h" + +class SplashScreen; + +//------------------------------------------------------------------------ +// SplashPattern +//------------------------------------------------------------------------ + +class SplashPattern { +public: + + SplashPattern(); + + virtual SplashPattern *copy() = 0; + + virtual ~SplashPattern(); + + // Return the color value for a specific pixel. + virtual void getColor(int x, int y, SplashColorPtr c) = 0; + + // Returns true if this pattern object will return the same color + // value for all pixels. + virtual GBool isStatic() = 0; + +private: +}; + +//------------------------------------------------------------------------ +// SplashSolidColor +//------------------------------------------------------------------------ + +class SplashSolidColor: public SplashPattern { +public: + + SplashSolidColor(SplashColorPtr colorA); + + virtual SplashPattern *copy() { return new SplashSolidColor(color); } + + virtual ~SplashSolidColor(); + + virtual void getColor(int x, int y, SplashColorPtr c); + + virtual GBool isStatic() { return gTrue; } + +private: + + SplashColor color; +}; + +#endif diff --git a/Build/source/libs/poppler/poppler-0.12.4/splash/SplashScreen.cc b/Build/source/libs/poppler/poppler-0.12.4/splash/SplashScreen.cc new file mode 100644 index 00000000000..f6be968fb49 --- /dev/null +++ b/Build/source/libs/poppler/poppler-0.12.4/splash/SplashScreen.cc @@ -0,0 +1,383 @@ +//======================================================================== +// +// SplashScreen.cc +// +//======================================================================== + +#include <config.h> + +#ifdef USE_GCC_PRAGMAS +#pragma implementation +#endif + +#include <stdlib.h> +#include <string.h> +#include "goo/gmem.h" +#include "SplashMath.h" +#include "SplashScreen.h" + +static SplashScreenParams defaultParams = { + splashScreenDispersed, // type + 2, // size + 2, // dotRadius + 1.0, // gamma + 0.0, // blackThreshold + 1.0 // whiteThreshold +}; + +//------------------------------------------------------------------------ + +struct SplashScreenPoint { + int x, y; + int dist; +}; + +static int cmpDistances(const void *p0, const void *p1) { + return ((SplashScreenPoint *)p0)->dist - ((SplashScreenPoint *)p1)->dist; +} + +//------------------------------------------------------------------------ +// SplashScreen +//------------------------------------------------------------------------ + +// If <clustered> is true, this generates a 45 degree screen using a +// circular dot spot function. DPI = resolution / ((size / 2) * +// sqrt(2)). If <clustered> is false, this generates an optimal +// threshold matrix using recursive tesselation. Gamma correction +// (gamma = 1 / 1.33) is also computed here. +SplashScreen::SplashScreen(SplashScreenParams *params) { + Guchar u, black, white; + int i; + + if (!params) { + params = &defaultParams; + } + + switch (params->type) { + + case splashScreenDispersed: + // size must be a power of 2 + for (size = 1; size < params->size; size <<= 1) ; + mat = (Guchar *)gmallocn(size * size, sizeof(Guchar)); + buildDispersedMatrix(size/2, size/2, 1, size/2, 1); + break; + + case splashScreenClustered: + // size must be even + size = (params->size >> 1) << 1; + if (size < 2) { + size = 2; + } + mat = (Guchar *)gmallocn(size * size, sizeof(Guchar)); + buildClusteredMatrix(); + break; + + case splashScreenStochasticClustered: + // size must be at least 2*r + if (params->size < 2 * params->dotRadius) { + size = 2 * params->dotRadius; + } else { + size = params->size; + } + mat = (Guchar *)gmallocn(size * size, sizeof(Guchar)); + buildSCDMatrix(params->dotRadius); + break; + } + + // do gamma correction and compute minVal/maxVal + minVal = 255; + maxVal = 0; + black = splashRound((SplashCoord)255.0 * params->blackThreshold); + if (black < 1) { + black = 1; + } + int whiteAux = splashRound((SplashCoord)255.0 * params->whiteThreshold); + if (whiteAux > 255) { + white = 255; + } else { + white = whiteAux; + } + for (i = 0; i < size * size; ++i) { + u = splashRound((SplashCoord)255.0 * + splashPow((SplashCoord)mat[i] / 255.0, params->gamma)); + if (u < black) { + u = black; + } else if (u >= white) { + u = white; + } + mat[i] = u; + if (u < minVal) { + minVal = u; + } else if (u > maxVal) { + maxVal = u; + } + } +} + +void SplashScreen::buildDispersedMatrix(int i, int j, int val, + int delta, int offset) { + if (delta == 0) { + // map values in [1, size^2] --> [1, 255] + mat[i * size + j] = 1 + (254 * (val - 1)) / (size * size - 1); + } else { + buildDispersedMatrix(i, j, + val, delta / 2, 4*offset); + buildDispersedMatrix((i + delta) % size, (j + delta) % size, + val + offset, delta / 2, 4*offset); + buildDispersedMatrix((i + delta) % size, j, + val + 2*offset, delta / 2, 4*offset); + buildDispersedMatrix((i + 2*delta) % size, (j + delta) % size, + val + 3*offset, delta / 2, 4*offset); + } +} + +void SplashScreen::buildClusteredMatrix() { + SplashCoord *dist; + SplashCoord u, v, d; + Guchar val; + int size2, x, y, x1, y1, i; + + size2 = size >> 1; + + // initialize the threshold matrix + for (y = 0; y < size; ++y) { + for (x = 0; x < size; ++x) { + mat[y * size + x] = 0; + } + } + + // build the distance matrix + dist = (SplashCoord *)gmallocn(size * size2, sizeof(SplashCoord)); + for (y = 0; y < size2; ++y) { + for (x = 0; x < size2; ++x) { + if (x + y < size2 - 1) { + u = (SplashCoord)x + 0.5 - 0; + v = (SplashCoord)y + 0.5 - 0; + } else { + u = (SplashCoord)x + 0.5 - (SplashCoord)size2; + v = (SplashCoord)y + 0.5 - (SplashCoord)size2; + } + dist[y * size2 + x] = u*u + v*v; + } + } + for (y = 0; y < size2; ++y) { + for (x = 0; x < size2; ++x) { + if (x < y) { + u = (SplashCoord)x + 0.5 - 0; + v = (SplashCoord)y + 0.5 - (SplashCoord)size2; + } else { + u = (SplashCoord)x + 0.5 - (SplashCoord)size2; + v = (SplashCoord)y + 0.5 - 0; + } + dist[(size2 + y) * size2 + x] = u*u + v*v; + } + } + + // build the threshold matrix + minVal = 1; + maxVal = 0; + x1 = y1 = 0; // make gcc happy + for (i = 0; i < size * size2; ++i) { + d = -1; + for (y = 0; y < size; ++y) { + for (x = 0; x < size2; ++x) { + if (mat[y * size + x] == 0 && + dist[y * size2 + x] > d) { + x1 = x; + y1 = y; + d = dist[y1 * size2 + x1]; + } + } + } + // map values in [0, 2*size*size2-1] --> [1, 255] + val = 1 + (254 * (2*i)) / (2*size*size2 - 1); + mat[y1 * size + x1] = val; + val = 1 + (254 * (2*i+1)) / (2*size*size2 - 1); + if (y1 < size2) { + mat[(y1 + size2) * size + x1 + size2] = val; + } else { + mat[(y1 - size2) * size + x1 + size2] = val; + } + } + + gfree(dist); +} + +// Compute the distance between two points on a toroid. +int SplashScreen::distance(int x0, int y0, int x1, int y1) { + int dx0, dx1, dx, dy0, dy1, dy; + + dx0 = abs(x0 - x1); + dx1 = size - dx0; + dx = dx0 < dx1 ? dx0 : dx1; + dy0 = abs(y0 - y1); + dy1 = size - dy0; + dy = dy0 < dy1 ? dy0 : dy1; + return dx * dx + dy * dy; +} + +// Algorithm taken from: +// Victor Ostromoukhov and Roger D. Hersch, "Stochastic Clustered-Dot +// Dithering" in Color Imaging: Device-Independent Color, Color +// Hardcopy, and Graphic Arts IV, SPIE Vol. 3648, pp. 496-505, 1999. +void SplashScreen::buildSCDMatrix(int r) { + SplashScreenPoint *dots, *pts; + int dotsLen, dotsSize; + char *tmpl; + char *grid; + int *region, *dist; + int x, y, xx, yy, x0, x1, y0, y1, i, j, d, iMin, dMin, n; + + //~ this should probably happen somewhere else + srand(123); + + // generate the random space-filling curve + pts = (SplashScreenPoint *)gmallocn(size * size, sizeof(SplashScreenPoint)); + i = 0; + for (y = 0; y < size; ++y) { + for (x = 0; x < size; ++x) { + pts[i].x = x; + pts[i].y = y; + ++i; + } + } + for (i = 0; i < size * size; ++i) { + j = i + (int)((double)(size * size - i) * + (double)rand() / ((double)RAND_MAX + 1.0)); + x = pts[i].x; + y = pts[i].y; + pts[i].x = pts[j].x; + pts[i].y = pts[j].y; + pts[j].x = x; + pts[j].y = y; + } + + // construct the circle template + tmpl = (char *)gmallocn((r+1)*(r+1), sizeof(char)); + for (y = 0; y <= r; ++y) { + for (x = 0; x <= r; ++x) { + tmpl[y*(r+1) + x] = (x * y <= r * r) ? 1 : 0; + } + } + + // mark all grid cells as free + grid = (char *)gmallocn(size * size, sizeof(char)); + for (y = 0; y < size; ++y) { + for (x = 0; x < size; ++x) { + grid[y*size + x] = 0; + } + } + + // walk the space-filling curve, adding dots + dotsLen = 0; + dotsSize = 32; + dots = (SplashScreenPoint *)gmallocn(dotsSize, sizeof(SplashScreenPoint)); + for (i = 0; i < size * size; ++i) { + x = pts[i].x; + y = pts[i].y; + if (!grid[y*size + x]) { + if (dotsLen == dotsSize) { + dotsSize *= 2; + dots = (SplashScreenPoint *)greallocn(dots, dotsSize, + sizeof(SplashScreenPoint)); + } + dots[dotsLen++] = pts[i]; + for (yy = 0; yy <= r; ++yy) { + y0 = (y + yy) % size; + y1 = (y - yy + size) % size; + for (xx = 0; xx <= r; ++xx) { + if (tmpl[yy*(r+1) + xx]) { + x0 = (x + xx) % size; + x1 = (x - xx + size) % size; + grid[y0*size + x0] = 1; + grid[y0*size + x1] = 1; + grid[y1*size + x0] = 1; + grid[y1*size + x1] = 1; + } + } + } + } + } + + gfree(tmpl); + gfree(grid); + + // assign each cell to a dot, compute distance to center of dot + region = (int *)gmallocn(size * size, sizeof(int)); + dist = (int *)gmallocn(size * size, sizeof(int)); + for (y = 0; y < size; ++y) { + for (x = 0; x < size; ++x) { + iMin = 0; + dMin = distance(dots[0].x, dots[0].y, x, y); + for (i = 1; i < dotsLen; ++i) { + d = distance(dots[i].x, dots[i].y, x, y); + if (d < dMin) { + iMin = i; + dMin = d; + } + } + region[y*size + x] = iMin; + dist[y*size + x] = dMin; + } + } + + // compute threshold values + for (i = 0; i < dotsLen; ++i) { + n = 0; + for (y = 0; y < size; ++y) { + for (x = 0; x < size; ++x) { + if (region[y*size + x] == i) { + pts[n].x = x; + pts[n].y = y; + pts[n].dist = distance(dots[i].x, dots[i].y, x, y); + ++n; + } + } + } + qsort(pts, n, sizeof(SplashScreenPoint), &cmpDistances); + for (j = 0; j < n; ++j) { + // map values in [0 .. n-1] --> [255 .. 1] + mat[pts[j].y * size + pts[j].x] = 255 - (254 * j) / (n - 1); + } + } + + gfree(pts); + gfree(region); + gfree(dist); + + gfree(dots); +} + +SplashScreen::SplashScreen(SplashScreen *screen) { + size = screen->size; + mat = (Guchar *)gmallocn(size * size, sizeof(Guchar)); + memcpy(mat, screen->mat, size * size * sizeof(Guchar)); + minVal = screen->minVal; + maxVal = screen->maxVal; +} + +SplashScreen::~SplashScreen() { + gfree(mat); +} + +int SplashScreen::test(int x, int y, Guchar value) { + int xx, yy; + + if (value < minVal) { + return 0; + } + if (value >= maxVal) { + return 1; + } + if ((xx = x % size) < 0) { + xx = -xx; + } + if ((yy = y % size) < 0) { + yy = -yy; + } + return value < mat[yy * size + xx] ? 0 : 1; +} + +GBool SplashScreen::isStatic(Guchar value) { + return value < minVal || value >= maxVal; +} diff --git a/Build/source/libs/poppler/poppler-0.12.4/splash/SplashScreen.h b/Build/source/libs/poppler/poppler-0.12.4/splash/SplashScreen.h new file mode 100644 index 00000000000..92639a561fc --- /dev/null +++ b/Build/source/libs/poppler/poppler-0.12.4/splash/SplashScreen.h @@ -0,0 +1,53 @@ +//======================================================================== +// +// SplashScreen.h +// +//======================================================================== + +#ifndef SPLASHSCREEN_H +#define SPLASHSCREEN_H + +#ifdef USE_GCC_PRAGMAS +#pragma interface +#endif + +#include "SplashTypes.h" + +//------------------------------------------------------------------------ +// SplashScreen +//------------------------------------------------------------------------ + +class SplashScreen { +public: + + SplashScreen(SplashScreenParams *params); + SplashScreen(SplashScreen *screen); + ~SplashScreen(); + + SplashScreen *copy() { return new SplashScreen(this); } + + // Return the computed pixel value (0=black, 1=white) for the gray + // level <value> at (<x>, <y>). + int test(int x, int y, Guchar value); + + // Returns true if value is above the white threshold or below the + // black threshold, i.e., if the corresponding halftone will be + // solid white or black. + GBool isStatic(Guchar value); + +private: + void buildDispersedMatrix(int i, int j, int val, + int delta, int offset); + void buildClusteredMatrix(); + int distance(int x0, int y0, int x1, int y1); + void buildSCDMatrix(int r); + + Guchar *mat; // threshold matrix + int size; // size of the threshold matrix + Guchar minVal; // any pixel value below minVal generates + // solid black + Guchar maxVal; // any pixel value above maxVal generates + // solid white +}; + +#endif diff --git a/Build/source/libs/poppler/poppler-0.12.4/splash/SplashState.cc b/Build/source/libs/poppler/poppler-0.12.4/splash/SplashState.cc new file mode 100644 index 00000000000..b1fa2f566d6 --- /dev/null +++ b/Build/source/libs/poppler/poppler-0.12.4/splash/SplashState.cc @@ -0,0 +1,182 @@ +//======================================================================== +// +// SplashState.cc +// +//======================================================================== + +//======================================================================== +// +// Modified under the Poppler project - http://poppler.freedesktop.org +// +// All changes made under the Poppler project to this file are licensed +// under GPL version 2 or later +// +// Copyright (C) 2009 Thomas Freitag <Thomas.Freitag@alfa.de> +// +// To see a description of the changes please see the Changelog file that +// came with your tarball or type make ChangeLog if you are building from git +// +//======================================================================== + +#include <config.h> + +#ifdef USE_GCC_PRAGMAS +#pragma implementation +#endif + +#include <string.h> +#include "goo/gmem.h" +#include "SplashPattern.h" +#include "SplashScreen.h" +#include "SplashClip.h" +#include "SplashBitmap.h" +#include "SplashState.h" + +//------------------------------------------------------------------------ +// SplashState +//------------------------------------------------------------------------ + +// number of components in each color mode +int splashColorModeNComps[] = { + 1, 1, 3, 3, 4 +#if SPLASH_CMYK + ,4 +#endif +}; + +SplashState::SplashState(int width, int height, GBool vectorAntialias, + SplashScreenParams *screenParams) { + SplashColor color; + + matrix[0] = 1; matrix[1] = 0; + matrix[2] = 0; matrix[3] = 1; + matrix[4] = 0; matrix[5] = 0; + memset(&color, 0, sizeof(SplashColor)); + strokePattern = new SplashSolidColor(color); + fillPattern = new SplashSolidColor(color); + screen = new SplashScreen(screenParams); + blendFunc = NULL; + strokeAlpha = 1; + fillAlpha = 1; + lineWidth = 0; + lineCap = splashLineCapButt; + lineJoin = splashLineJoinMiter; + miterLimit = 10; + flatness = 1; + lineDash = NULL; + lineDashLength = 0; + lineDashPhase = 0; + strokeAdjust = gFalse; + clip = new SplashClip(0, 0, width - 0.001, height - 0.001, vectorAntialias); + softMask = NULL; + deleteSoftMask = gFalse; + inNonIsolatedGroup = gFalse; + next = NULL; +} + +SplashState::SplashState(int width, int height, GBool vectorAntialias, + SplashScreen *screenA) { + SplashColor color; + + matrix[0] = 1; matrix[1] = 0; + matrix[2] = 0; matrix[3] = 1; + matrix[4] = 0; matrix[5] = 0; + memset(&color, 0, sizeof(SplashColor)); + strokePattern = new SplashSolidColor(color); + fillPattern = new SplashSolidColor(color); + screen = screenA->copy(); + blendFunc = NULL; + strokeAlpha = 1; + fillAlpha = 1; + lineWidth = 0; + lineCap = splashLineCapButt; + lineJoin = splashLineJoinMiter; + miterLimit = 10; + flatness = 1; + lineDash = NULL; + lineDashLength = 0; + lineDashPhase = 0; + strokeAdjust = gFalse; + clip = new SplashClip(0, 0, width - 0.001, height - 0.001, vectorAntialias); + softMask = NULL; + deleteSoftMask = gFalse; + inNonIsolatedGroup = gFalse; + next = NULL; +} + +SplashState::SplashState(SplashState *state) { + memcpy(matrix, state->matrix, 6 * sizeof(SplashCoord)); + strokePattern = state->strokePattern->copy(); + fillPattern = state->fillPattern->copy(); + screen = state->screen->copy(); + blendFunc = state->blendFunc; + strokeAlpha = state->strokeAlpha; + fillAlpha = state->fillAlpha; + lineWidth = state->lineWidth; + lineCap = state->lineCap; + lineJoin = state->lineJoin; + miterLimit = state->miterLimit; + flatness = state->flatness; + if (state->lineDash) { + lineDashLength = state->lineDashLength; + lineDash = (SplashCoord *)gmallocn(lineDashLength, sizeof(SplashCoord)); + memcpy(lineDash, state->lineDash, lineDashLength * sizeof(SplashCoord)); + } else { + lineDash = NULL; + lineDashLength = 0; + } + lineDashPhase = state->lineDashPhase; + strokeAdjust = state->strokeAdjust; + clip = state->clip->copy(); + softMask = state->softMask; + deleteSoftMask = gFalse; + inNonIsolatedGroup = state->inNonIsolatedGroup; + next = NULL; +} + +SplashState::~SplashState() { + delete strokePattern; + delete fillPattern; + delete screen; + gfree(lineDash); + delete clip; + if (deleteSoftMask && softMask) { + delete softMask; + } +} + +void SplashState::setStrokePattern(SplashPattern *strokePatternA) { + delete strokePattern; + strokePattern = strokePatternA; +} + +void SplashState::setFillPattern(SplashPattern *fillPatternA) { + delete fillPattern; + fillPattern = fillPatternA; +} + +void SplashState::setScreen(SplashScreen *screenA) { + delete screen; + screen = screenA; +} + +void SplashState::setLineDash(SplashCoord *lineDashA, int lineDashLengthA, + SplashCoord lineDashPhaseA) { + gfree(lineDash); + lineDashLength = lineDashLengthA; + if (lineDashLength > 0) { + lineDash = (SplashCoord *)gmallocn(lineDashLength, sizeof(SplashCoord)); + memcpy(lineDash, lineDashA, lineDashLength * sizeof(SplashCoord)); + } else { + lineDash = NULL; + } + lineDashPhase = lineDashPhaseA; +} + +void SplashState::setSoftMask(SplashBitmap *softMaskA) { + if (deleteSoftMask) { + delete softMask; + } + softMask = softMaskA; + deleteSoftMask = gTrue; +} diff --git a/Build/source/libs/poppler/poppler-0.12.4/splash/SplashState.h b/Build/source/libs/poppler/poppler-0.12.4/splash/SplashState.h new file mode 100644 index 00000000000..d0e05df3d28 --- /dev/null +++ b/Build/source/libs/poppler/poppler-0.12.4/splash/SplashState.h @@ -0,0 +1,101 @@ +//======================================================================== +// +// SplashState.h +// +//======================================================================== + +#ifndef SPLASHSTATE_H +#define SPLASHSTATE_H + +#ifdef USE_GCC_PRAGMAS +#pragma interface +#endif + +#include "SplashTypes.h" + +class SplashPattern; +class SplashScreen; +class SplashClip; +class SplashBitmap; + +//------------------------------------------------------------------------ +// line cap values +//------------------------------------------------------------------------ + +#define splashLineCapButt 0 +#define splashLineCapRound 1 +#define splashLineCapProjecting 2 + +//------------------------------------------------------------------------ +// line join values +//------------------------------------------------------------------------ + +#define splashLineJoinMiter 0 +#define splashLineJoinRound 1 +#define splashLineJoinBevel 2 + +//------------------------------------------------------------------------ +// SplashState +//------------------------------------------------------------------------ + +class SplashState { +public: + + // Create a new state object, initialized with default settings. + SplashState(int width, int height, GBool vectorAntialias, + SplashScreenParams *screenParams); + SplashState(int width, int height, GBool vectorAntialias, + SplashScreen *screenA); + + // Copy a state object. + SplashState *copy() { return new SplashState(this); } + + ~SplashState(); + + // Set the stroke pattern. This does not copy <strokePatternA>. + void setStrokePattern(SplashPattern *strokePatternA); + + // Set the fill pattern. This does not copy <fillPatternA>. + void setFillPattern(SplashPattern *fillPatternA); + + // Set the screen. This does not copy <screenA>. + void setScreen(SplashScreen *screenA); + + // Set the line dash pattern. This copies the <lineDashA> array. + void setLineDash(SplashCoord *lineDashA, int lineDashLengthA, + SplashCoord lineDashPhaseA); + + // Set the soft mask bitmap. + void setSoftMask(SplashBitmap *softMaskA); + +private: + + SplashState(SplashState *state); + + SplashCoord matrix[6]; + SplashPattern *strokePattern; + SplashPattern *fillPattern; + SplashScreen *screen; + SplashBlendFunc blendFunc; + SplashCoord strokeAlpha; + SplashCoord fillAlpha; + SplashCoord lineWidth; + int lineCap; + int lineJoin; + SplashCoord miterLimit; + SplashCoord flatness; + SplashCoord *lineDash; + int lineDashLength; + SplashCoord lineDashPhase; + GBool strokeAdjust; + SplashClip *clip; + SplashBitmap *softMask; + GBool deleteSoftMask; + GBool inNonIsolatedGroup; + + SplashState *next; // used by Splash class + + friend class Splash; +}; + +#endif diff --git a/Build/source/libs/poppler/poppler-0.12.4/splash/SplashT1Font.cc b/Build/source/libs/poppler/poppler-0.12.4/splash/SplashT1Font.cc new file mode 100644 index 00000000000..536c5605ba9 --- /dev/null +++ b/Build/source/libs/poppler/poppler-0.12.4/splash/SplashT1Font.cc @@ -0,0 +1,306 @@ +//======================================================================== +// +// SplashT1Font.cc +// +//======================================================================== + +//======================================================================== +// +// Modified under the Poppler project - http://poppler.freedesktop.org +// +// All changes made under the Poppler project to this file are licensed +// under GPL version 2 or later +// +// Copyright (C) 2007 Albert Astals Cid <aacid@kde.org> +// +// To see a description of the changes please see the Changelog file that +// came with your tarball or type make ChangeLog if you are building from git +// +//======================================================================== + +#include <config.h> + +#if HAVE_T1LIB_H + +#ifdef USE_GCC_PRAGMAS +#pragma implementation +#endif + +#include <stdlib.h> +#include <t1lib.h> +#include "goo/gmem.h" +#include "SplashMath.h" +#include "SplashGlyphBitmap.h" +#include "SplashPath.h" +#include "SplashT1FontEngine.h" +#include "SplashT1FontFile.h" +#include "SplashT1Font.h" + +//------------------------------------------------------------------------ + +static Guchar bitReverse[256] = { + 0x00, 0x80, 0x40, 0xc0, 0x20, 0xa0, 0x60, 0xe0, + 0x10, 0x90, 0x50, 0xd0, 0x30, 0xb0, 0x70, 0xf0, + 0x08, 0x88, 0x48, 0xc8, 0x28, 0xa8, 0x68, 0xe8, + 0x18, 0x98, 0x58, 0xd8, 0x38, 0xb8, 0x78, 0xf8, + 0x04, 0x84, 0x44, 0xc4, 0x24, 0xa4, 0x64, 0xe4, + 0x14, 0x94, 0x54, 0xd4, 0x34, 0xb4, 0x74, 0xf4, + 0x0c, 0x8c, 0x4c, 0xcc, 0x2c, 0xac, 0x6c, 0xec, + 0x1c, 0x9c, 0x5c, 0xdc, 0x3c, 0xbc, 0x7c, 0xfc, + 0x02, 0x82, 0x42, 0xc2, 0x22, 0xa2, 0x62, 0xe2, + 0x12, 0x92, 0x52, 0xd2, 0x32, 0xb2, 0x72, 0xf2, + 0x0a, 0x8a, 0x4a, 0xca, 0x2a, 0xaa, 0x6a, 0xea, + 0x1a, 0x9a, 0x5a, 0xda, 0x3a, 0xba, 0x7a, 0xfa, + 0x06, 0x86, 0x46, 0xc6, 0x26, 0xa6, 0x66, 0xe6, + 0x16, 0x96, 0x56, 0xd6, 0x36, 0xb6, 0x76, 0xf6, + 0x0e, 0x8e, 0x4e, 0xce, 0x2e, 0xae, 0x6e, 0xee, + 0x1e, 0x9e, 0x5e, 0xde, 0x3e, 0xbe, 0x7e, 0xfe, + 0x01, 0x81, 0x41, 0xc1, 0x21, 0xa1, 0x61, 0xe1, + 0x11, 0x91, 0x51, 0xd1, 0x31, 0xb1, 0x71, 0xf1, + 0x09, 0x89, 0x49, 0xc9, 0x29, 0xa9, 0x69, 0xe9, + 0x19, 0x99, 0x59, 0xd9, 0x39, 0xb9, 0x79, 0xf9, + 0x05, 0x85, 0x45, 0xc5, 0x25, 0xa5, 0x65, 0xe5, + 0x15, 0x95, 0x55, 0xd5, 0x35, 0xb5, 0x75, 0xf5, + 0x0d, 0x8d, 0x4d, 0xcd, 0x2d, 0xad, 0x6d, 0xed, + 0x1d, 0x9d, 0x5d, 0xdd, 0x3d, 0xbd, 0x7d, 0xfd, + 0x03, 0x83, 0x43, 0xc3, 0x23, 0xa3, 0x63, 0xe3, + 0x13, 0x93, 0x53, 0xd3, 0x33, 0xb3, 0x73, 0xf3, + 0x0b, 0x8b, 0x4b, 0xcb, 0x2b, 0xab, 0x6b, 0xeb, + 0x1b, 0x9b, 0x5b, 0xdb, 0x3b, 0xbb, 0x7b, 0xfb, + 0x07, 0x87, 0x47, 0xc7, 0x27, 0xa7, 0x67, 0xe7, + 0x17, 0x97, 0x57, 0xd7, 0x37, 0xb7, 0x77, 0xf7, + 0x0f, 0x8f, 0x4f, 0xcf, 0x2f, 0xaf, 0x6f, 0xef, + 0x1f, 0x9f, 0x5f, 0xdf, 0x3f, 0xbf, 0x7f, 0xff +}; + +//------------------------------------------------------------------------ +// SplashT1Font +//------------------------------------------------------------------------ + +SplashT1Font::SplashT1Font(SplashT1FontFile *fontFileA, SplashCoord *matA, + SplashCoord *textMatA): + SplashFont(fontFileA, matA, textMatA, fontFileA->engine->aa) +{ + T1_TMATRIX matrix; + BBox bbox; + SplashCoord bbx0, bby0, bbx1, bby1; + int x, y; + + t1libID = T1_CopyFont(fontFileA->t1libID); + outlineID = -1; + + // compute font size + size = (float)splashSqrt(mat[2]*mat[2] + mat[3]*mat[3]); + + // transform the four corners of the font bounding box -- the min + // and max values form the bounding box of the transformed font + bbox = T1_GetFontBBox(t1libID); + bbx0 = 0.001 * bbox.llx; + bby0 = 0.001 * bbox.lly; + bbx1 = 0.001 * bbox.urx; + bby1 = 0.001 * bbox.ury; + // some fonts are completely broken, so we fake it (with values + // large enough that most glyphs should fit) + if (bbx0 == 0 && bby0 == 0 && bbx1 == 0 && bby1 == 0) { + bbx0 = bby0 = -0.5; + bbx1 = bby1 = 1.5; + } + x = (int)(mat[0] * bbx0 + mat[2] * bby0); + xMin = xMax = x; + y = (int)(mat[1] * bbx0 + mat[3] * bby0); + yMin = yMax = y; + x = (int)(mat[0] * bbx0 + mat[2] * bby1); + if (x < xMin) { + xMin = x; + } else if (x > xMax) { + xMax = x; + } + y = (int)(mat[1] * bbx0 + mat[3] * bby1); + if (y < yMin) { + yMin = y; + } else if (y > yMax) { + yMax = y; + } + x = (int)(mat[0] * bbx1 + mat[2] * bby0); + if (x < xMin) { + xMin = x; + } else if (x > xMax) { + xMax = x; + } + y = (int)(mat[1] * bbx1 + mat[3] * bby0); + if (y < yMin) { + yMin = y; + } else if (y > yMax) { + yMax = y; + } + x = (int)(mat[0] * bbx1 + mat[2] * bby1); + if (x < xMin) { + xMin = x; + } else if (x > xMax) { + xMax = x; + } + y = (int)(mat[1] * bbx1 + mat[3] * bby1); + if (y < yMin) { + yMin = y; + } else if (y > yMax) { + yMax = y; + } + // This is a kludge: some buggy PDF generators embed fonts with + // zero bounding boxes. + if (xMax == xMin) { + xMin = 0; + xMax = (int)size; + } + if (yMax == yMin) { + yMin = 0; + yMax = (int)(1.2 * size); + } + // Another kludge: an unusually large xMin or yMin coordinate is + // probably wrong. + if (xMin > 0) { + xMin = 0; + } + if (yMin > 0) { + yMin = 0; + } + // Another kludge: t1lib doesn't correctly handle fonts with + // real (non-integer) bounding box coordinates. + if (xMax - xMin > 5000) { + xMin = 0; + xMax = (int)size; + } + if (yMax - yMin > 5000) { + yMin = 0; + yMax = (int)(1.2 * size); + } + + // transform the font + matrix.cxx = (double)mat[0] / size; + matrix.cxy = (double)mat[1] / size; + matrix.cyx = (double)mat[2] / size; + matrix.cyy = (double)mat[3] / size; + T1_TransformFont(t1libID, &matrix); +} + +SplashT1Font::~SplashT1Font() { + T1_DeleteFont(t1libID); + if (outlineID >= 0) { + T1_DeleteFont(outlineID); + } +} + +GBool SplashT1Font::getGlyph(int c, int xFrac, int yFrac, + SplashGlyphBitmap *bitmap, int x0, int y0, SplashClip *clip, SplashClipResult *clipRes) { + return SplashFont::getGlyph(c, 0, 0, bitmap, x0, y0, clip, clipRes); +} + +GBool SplashT1Font::makeGlyph(int c, int xFrac, int yFrac, + SplashGlyphBitmap *bitmap, int x0, int y0, SplashClip *clip, SplashClipResult *clipRes) { + GLYPH *glyph; + int n, i; + + if (aa) { + glyph = T1_AASetChar(t1libID, c, size, NULL); + } else { + glyph = T1_SetChar(t1libID, c, size, NULL); + } + if (!glyph) { + return gFalse; + } + + bitmap->x = -glyph->metrics.leftSideBearing; + bitmap->y = glyph->metrics.ascent; + bitmap->w = glyph->metrics.rightSideBearing - glyph->metrics.leftSideBearing; + bitmap->h = glyph->metrics.ascent - glyph->metrics.descent; + bitmap->aa = aa; + if (aa) { + bitmap->data = (Guchar *)glyph->bits; + bitmap->freeData = gFalse; + } else { + n = bitmap->h * ((bitmap->w + 7) >> 3); + bitmap->data = (Guchar *)gmalloc(n); + for (i = 0; i < n; ++i) { + bitmap->data[i] = bitReverse[glyph->bits[i] & 0xff]; + } + bitmap->freeData = gTrue; + } + + *clipRes = clip->testRect(x0 - bitmap->x, + y0 - bitmap->y, + x0 - bitmap->x + bitmap->w - 1, + y0 - bitmap->y + bitmap->h - 1); + + return gTrue; +} + +SplashPath *SplashT1Font::getGlyphPath(int c) { + T1_TMATRIX matrix; + SplashPath *path; + T1_OUTLINE *outline; + T1_PATHSEGMENT *seg; + T1_BEZIERSEGMENT *bez; + SplashCoord x, y, x1, y1; + GBool needClose; + + if (outlineID < 0) { + outlineID = T1_CopyFont(((SplashT1FontFile *)fontFile)->t1libID); + outlineSize = (float)splashSqrt(textMat[2]*textMat[2] + + textMat[3]*textMat[3]); + matrix.cxx = (double)textMat[0] / outlineSize; + matrix.cxy = (double)textMat[1] / outlineSize; + matrix.cyx = (double)textMat[2] / outlineSize; + matrix.cyy = (double)textMat[3] / outlineSize; + // t1lib doesn't seem to handle small sizes correctly here, so set + // the size to 1000, and scale the resulting coordinates later + outlineMul = (float)(outlineSize / 65536000.0); + outlineSize = 1000; + T1_TransformFont(outlineID, &matrix); + } + + path = new SplashPath(); + if ((outline = T1_GetCharOutline(outlineID, c, outlineSize, NULL))) { + x = 0; + y = 0; + needClose = gFalse; + for (seg = outline; seg; seg = seg->link) { + switch (seg->type) { + case T1_PATHTYPE_MOVE: + if (needClose) { + path->close(); + needClose = gFalse; + } + x += seg->dest.x * outlineMul; + y += seg->dest.y * outlineMul; + path->moveTo(x, -y); + break; + case T1_PATHTYPE_LINE: + x += seg->dest.x * outlineMul; + y += seg->dest.y * outlineMul; + path->lineTo(x, -y); + needClose = gTrue; + break; + case T1_PATHTYPE_BEZIER: + bez = (T1_BEZIERSEGMENT *)seg; + x1 = x + (SplashCoord)(bez->dest.x * outlineMul); + y1 = y + (SplashCoord)(bez->dest.y * outlineMul); + path->curveTo(x + (SplashCoord)(bez->B.x * outlineMul), + -(y + (SplashCoord)(bez->B.y * outlineMul)), + x + (SplashCoord)(bez->C.x * outlineMul), + -(y + (SplashCoord)(bez->C.y * outlineMul)), + x1, -y1); + x = x1; + y = y1; + needClose = gTrue; + break; + } + } + if (needClose) { + path->close(); + } + T1_FreeOutline(outline); + } + + return path; +} + +#endif // HAVE_T1LIB_H diff --git a/Build/source/libs/poppler/poppler-0.12.4/splash/SplashT1Font.h b/Build/source/libs/poppler/poppler-0.12.4/splash/SplashT1Font.h new file mode 100644 index 00000000000..1dbe66cd7fc --- /dev/null +++ b/Build/source/libs/poppler/poppler-0.12.4/splash/SplashT1Font.h @@ -0,0 +1,69 @@ +//======================================================================== +// +// SplashT1Font.h +// +//======================================================================== + +//======================================================================== +// +// Modified under the Poppler project - http://poppler.freedesktop.org +// +// All changes made under the Poppler project to this file are licensed +// under GPL version 2 or later +// +// Copyright (C) 2007 Albert Astals Cid <aacid@kde.org> +// +// To see a description of the changes please see the Changelog file that +// came with your tarball or type make ChangeLog if you are building from git +// +//======================================================================== + +#ifndef SPLASHT1FONT_H +#define SPLASHT1FONT_H + +#if HAVE_T1LIB_H + +#ifdef USE_GCC_PRAGMAS +#pragma interface +#endif + +#include "SplashFont.h" + +class SplashT1FontFile; + +//------------------------------------------------------------------------ +// SplashT1Font +//------------------------------------------------------------------------ + +class SplashT1Font: public SplashFont { +public: + + SplashT1Font(SplashT1FontFile *fontFileA, SplashCoord *matA, + SplashCoord *textMatA); + + virtual ~SplashT1Font(); + + // Munge xFrac and yFrac before calling SplashFont::getGlyph. + virtual GBool getGlyph(int c, int xFrac, int yFrac, + SplashGlyphBitmap *bitmap, int x0, int y0, SplashClip *clip, SplashClipResult *clipRes); + + // Rasterize a glyph. The <xFrac> and <yFrac> values are the same + // as described for getGlyph. + virtual GBool makeGlyph(int c, int xFrac, int yFrac, + SplashGlyphBitmap *bitmap, int x0, int y0, SplashClip *clip, SplashClipResult *clipRes); + + // Return the path for a glyph. + virtual SplashPath *getGlyphPath(int c); + +private: + + int t1libID; // t1lib font ID + int outlineID; // t1lib font ID for glyph outlines + float size; + float outlineSize; // size for glyph outlines + float outlineMul; +}; + +#endif // HAVE_T1LIB_H + +#endif diff --git a/Build/source/libs/poppler/poppler-0.12.4/splash/SplashT1FontEngine.cc b/Build/source/libs/poppler/poppler-0.12.4/splash/SplashT1FontEngine.cc new file mode 100644 index 00000000000..a09a8839abf --- /dev/null +++ b/Build/source/libs/poppler/poppler-0.12.4/splash/SplashT1FontEngine.cc @@ -0,0 +1,138 @@ +//======================================================================== +// +// SplashT1FontEngine.cc +// +//======================================================================== + +//======================================================================== +// +// Modified under the Poppler project - http://poppler.freedesktop.org +// +// All changes made under the Poppler project to this file are licensed +// under GPL version 2 or later +// +// Copyright (C) 2006 Takashi Iwai <tiwai@suse.de> +// Copyright (C) 2009 Albert Astals Cid <aacid@kde.org> +// +// To see a description of the changes please see the Changelog file that +// came with your tarball or type make ChangeLog if you are building from git +// +//======================================================================== + +#include <config.h> + +#if HAVE_T1LIB_H + +#ifdef USE_GCC_PRAGMAS +#pragma implementation +#endif + +#include <stdlib.h> +#include <stdio.h> +#ifdef HAVE_UNISTD_H +# include <unistd.h> +#endif +#include <t1lib.h> +#include "goo/GooString.h" +#include "goo/gfile.h" +#include "fofi/FoFiType1C.h" +#include "SplashT1FontFile.h" +#include "SplashT1FontEngine.h" + +#ifdef VMS +#if (__VMS_VER < 70000000) +extern "C" int unlink(char *filename); +#endif +#endif + +//------------------------------------------------------------------------ + +int SplashT1FontEngine::t1libInitCount = 0; + +//------------------------------------------------------------------------ + +static void fileWrite(void *stream, char *data, int len) { + fwrite(data, 1, len, (FILE *)stream); +} + +//------------------------------------------------------------------------ +// SplashT1FontEngine +//------------------------------------------------------------------------ + +SplashT1FontEngine::SplashT1FontEngine(GBool aaA) { + aa = aaA; +} + +SplashT1FontEngine *SplashT1FontEngine::init(GBool aaA) { + // grayVals[i] = round(i * 255 / 16) + static unsigned long grayVals[17] = { + 0, 16, 32, 48, 64, 80, 96, 112, 128, 143, 159, 175, 191, 207, 223, 239, 255 + }; + + //~ for multithreading: need a mutex here + if (t1libInitCount == 0) { + T1_SetBitmapPad(8); + if (!T1_InitLib(NO_LOGFILE | IGNORE_CONFIGFILE | IGNORE_FONTDATABASE | + T1_NO_AFM)) { + return NULL; + } + if (aaA) { + T1_AASetBitsPerPixel(8); + T1_AASetLevel(T1_AA_HIGH); + T1_AAHSetGrayValues(grayVals); + } else { + T1_AANSetGrayValues(0, 1); + } + } + ++t1libInitCount; + + return new SplashT1FontEngine(aaA); +} + +SplashT1FontEngine::~SplashT1FontEngine() { + //~ for multithreading: need a mutex here + if (--t1libInitCount == 0) { + T1_CloseLib(); + } +} + +SplashFontFile *SplashT1FontEngine::loadType1Font(SplashFontFileID *idA, + SplashFontSrc *src, + char **enc) { + return SplashT1FontFile::loadType1Font(this, idA, src, enc); +} + +SplashFontFile *SplashT1FontEngine::loadType1CFont(SplashFontFileID *idA, + SplashFontSrc *src, + char **enc) { + FoFiType1C *ff; + GooString *tmpFileName; + FILE *tmpFile; + SplashFontFile *ret; + + SplashFontSrc *newsrc; + + if (src->isFile) + ff = FoFiType1C::load(src->fileName->getCString()); + else + ff = FoFiType1C::make(src->buf, src->bufLen); + if (! ff) + return NULL; + + tmpFileName = NULL; + if (!openTempFile(&tmpFileName, &tmpFile, "wb")) { + delete ff; + return NULL; + } + ff->convertToType1(NULL, NULL, gTrue, &fileWrite, tmpFile); + delete ff; + fclose(tmpFile); + newsrc = new SplashFontSrc; + newsrc->setFile(tmpFileName, gTrue); + delete tmpFileName; + ret = SplashT1FontFile::loadType1Font(this, idA, newsrc, enc); + newsrc->unref(); + return ret; +} + +#endif // HAVE_T1LIB_H diff --git a/Build/source/libs/poppler/poppler-0.12.4/splash/SplashT1FontEngine.h b/Build/source/libs/poppler/poppler-0.12.4/splash/SplashT1FontEngine.h new file mode 100644 index 00000000000..ffc285bd6d4 --- /dev/null +++ b/Build/source/libs/poppler/poppler-0.12.4/splash/SplashT1FontEngine.h @@ -0,0 +1,50 @@ +//======================================================================== +// +// SplashT1FontEngine.h +// +//======================================================================== + +#ifndef SPLASHT1FONTENGINE_H +#define SPLASHT1FONTENGINE_H + +#if HAVE_T1LIB_H + +#ifdef USE_GCC_PRAGMAS +#pragma interface +#endif + +#include "goo/gtypes.h" + +class SplashFontFile; +class SplashFontFileID; +class SplashFontSrc; + +//------------------------------------------------------------------------ +// SplashT1FontEngine +//------------------------------------------------------------------------ + +class SplashT1FontEngine { +public: + + static SplashT1FontEngine *init(GBool aaA); + + ~SplashT1FontEngine(); + + // Load fonts. + SplashFontFile *loadType1Font(SplashFontFileID *idA, SplashFontSrc *src, char **enc); + SplashFontFile *loadType1CFont(SplashFontFileID *idA, SplashFontSrc *src, char **enc); + +private: + + SplashT1FontEngine(GBool aaA); + + static int t1libInitCount; + GBool aa; + + friend class SplashT1FontFile; + friend class SplashT1Font; +}; + +#endif // HAVE_T1LIB_H + +#endif diff --git a/Build/source/libs/poppler/poppler-0.12.4/splash/SplashT1FontFile.cc b/Build/source/libs/poppler/poppler-0.12.4/splash/SplashT1FontFile.cc new file mode 100644 index 00000000000..3f46ba630d4 --- /dev/null +++ b/Build/source/libs/poppler/poppler-0.12.4/splash/SplashT1FontFile.cc @@ -0,0 +1,134 @@ +//======================================================================== +// +// SplashT1FontFile.cc +// +//======================================================================== + +//======================================================================== +// +// Modified under the Poppler project - http://poppler.freedesktop.org +// +// All changes made under the Poppler project to this file are licensed +// under GPL version 2 or later +// +// Copyright (C) 2006 Takashi Iwai <tiwai@suse.de> +// Copyright (C) 2009 Albert Astals Cid <aacid@kde.org> +// +// To see a description of the changes please see the Changelog file that +// came with your tarball or type make ChangeLog if you are building from git +// +//======================================================================== + +#include <config.h> + +#if HAVE_T1LIB_H + +#ifdef USE_GCC_PRAGMAS +#pragma implementation +#endif + +#include <string.h> +#include <t1lib.h> +#include "goo/GooString.h" +#include "goo/gfile.h" +#include "goo/gmem.h" +#include "SplashT1FontEngine.h" +#include "SplashT1Font.h" +#include "SplashT1FontFile.h" + +//------------------------------------------------------------------------ +// SplashT1FontFile +//------------------------------------------------------------------------ + +SplashFontFile *SplashT1FontFile::loadType1Font(SplashT1FontEngine *engineA, + SplashFontFileID *idA, + SplashFontSrc *src, + char **encA) { + int t1libIDA; + char **encTmp; + char *encStrTmp; + int encStrSize; + char *encPtr; + int i; + + GooString *fileNameA; + SplashFontSrc *newsrc = NULL; + SplashFontFile *ff; + + if (! src->isFile) { + GooString *tmpFileName; + FILE *tmpFile; + if (!openTempFile(&tmpFileName, &tmpFile, "wb")) + return NULL; + fwrite(src->buf, 1, src->bufLen, tmpFile); + fclose(tmpFile); + newsrc = new SplashFontSrc; + newsrc->setFile(tmpFileName, gTrue); + src = newsrc; + delete tmpFileName; + } + fileNameA = src->fileName; + // load the font file + if ((t1libIDA = T1_AddFont(fileNameA->getCString())) < 0) { + delete newsrc; + return NULL; + } + T1_LoadFont(t1libIDA); + + // reencode it + encStrSize = 0; + for (i = 0; i < 256; ++i) { + if (encA[i]) { + encStrSize += strlen(encA[i]) + 1; + } + } + encTmp = (char **)gmallocn(257, sizeof(char *)); + encStrTmp = (char *)gmallocn(encStrSize, sizeof(char)); + encPtr = encStrTmp; + for (i = 0; i < 256; ++i) { + if (encA[i]) { + strcpy(encPtr, encA[i]); + encTmp[i] = encPtr; + encPtr += strlen(encPtr) + 1; + } else { + encTmp[i] = ".notdef"; + } + } + encTmp[256] = "custom"; + T1_ReencodeFont(t1libIDA, encTmp); + + ff = new SplashT1FontFile(engineA, idA, src, + t1libIDA, encTmp, encStrTmp); + if (newsrc) + newsrc->unref(); + return ff; +} + +SplashT1FontFile::SplashT1FontFile(SplashT1FontEngine *engineA, + SplashFontFileID *idA, + SplashFontSrc *srcA, + int t1libIDA, char **encA, char *encStrA): + SplashFontFile(idA, srcA) +{ + engine = engineA; + t1libID = t1libIDA; + enc = encA; + encStr = encStrA; +} + +SplashT1FontFile::~SplashT1FontFile() { + gfree(encStr); + gfree(enc); + T1_DeleteFont(t1libID); +} + +SplashFont *SplashT1FontFile::makeFont(SplashCoord *mat, + SplashCoord *textMat) { + SplashFont *font; + + font = new SplashT1Font(this, mat, textMat); + font->initCache(); + return font; +} + +#endif // HAVE_T1LIB_H diff --git a/Build/source/libs/poppler/poppler-0.12.4/splash/SplashT1FontFile.h b/Build/source/libs/poppler/poppler-0.12.4/splash/SplashT1FontFile.h new file mode 100644 index 00000000000..24c958bc0cd --- /dev/null +++ b/Build/source/libs/poppler/poppler-0.12.4/splash/SplashT1FontFile.h @@ -0,0 +1,70 @@ +//======================================================================== +// +// SplashT1FontFile.h +// +//======================================================================== + +//======================================================================== +// +// Modified under the Poppler project - http://poppler.freedesktop.org +// +// All changes made under the Poppler project to this file are licensed +// under GPL version 2 or later +// +// Copyright (C) 2006 Takashi Iwai <tiwai@suse.de> +// +// To see a description of the changes please see the Changelog file that +// came with your tarball or type make ChangeLog if you are building from git +// +//======================================================================== + +#ifndef SPLASHT1FONTFILE_H +#define SPLASHT1FONTFILE_H + +#if HAVE_T1LIB_H + +#ifdef USE_GCC_PRAGMAS +#pragma interface +#endif + +#include "SplashFontFile.h" + +class SplashT1FontEngine; + +//------------------------------------------------------------------------ +// SplashT1FontFile +//------------------------------------------------------------------------ + +class SplashT1FontFile: public SplashFontFile { +public: + + static SplashFontFile *loadType1Font(SplashT1FontEngine *engineA, + SplashFontFileID *idA, + SplashFontSrc *src, + char **encA); + + virtual ~SplashT1FontFile(); + + // Create a new SplashT1Font, i.e., a scaled instance of this font + // file. + virtual SplashFont *makeFont(SplashCoord *mat, + SplashCoord *textMat); + +private: + + SplashT1FontFile(SplashT1FontEngine *engineA, + SplashFontFileID *idA, + SplashFontSrc *src, + int t1libIDA, char **encA, char *encStrA); + + SplashT1FontEngine *engine; + int t1libID; // t1lib font ID + char **enc; + char *encStr; + + friend class SplashT1Font; +}; + +#endif // HAVE_T1LIB_H + +#endif diff --git a/Build/source/libs/poppler/poppler-0.12.4/splash/SplashTypes.h b/Build/source/libs/poppler/poppler-0.12.4/splash/SplashTypes.h new file mode 100644 index 00000000000..a8686520f91 --- /dev/null +++ b/Build/source/libs/poppler/poppler-0.12.4/splash/SplashTypes.h @@ -0,0 +1,153 @@ +//======================================================================== +// +// SplashTypes.h +// +//======================================================================== + +//======================================================================== +// +// Modified under the Poppler project - http://poppler.freedesktop.org +// +// All changes made under the Poppler project to this file are licensed +// under GPL version 2 or later +// +// Copyright (C) 2006 Albert Astals Cid <aacid@kde.org> +// Copyright (C) 2008 Tomas Are Haavet <tomasare@gmail.com> +// Copyright (C) 2009 Thomas Freitag <Thomas.Freitag@alfa.de> +// +// To see a description of the changes please see the Changelog file that +// came with your tarball or type make ChangeLog if you are building from git +// +//======================================================================== + +#ifndef SPLASHTYPES_H +#define SPLASHTYPES_H + +#include "goo/gtypes.h" + +//------------------------------------------------------------------------ +// coordinates +//------------------------------------------------------------------------ + +#if USE_FIXEDPOINT +#include "goo/FixedPoint.h" +typedef FixedPoint SplashCoord; +#else +typedef double SplashCoord; +#endif + +//------------------------------------------------------------------------ +// antialiasing +//------------------------------------------------------------------------ + +#define splashAASize 4 + +//------------------------------------------------------------------------ +// colors +//------------------------------------------------------------------------ + +enum SplashColorMode { + splashModeMono1, // 1 bit per component, 8 pixels per byte, + // MSbit is on the left + splashModeMono8, // 1 byte per component, 1 byte per pixel + splashModeRGB8, // 1 byte per component, 3 bytes per pixel: + // RGBRGB... + splashModeBGR8, // 1 byte per component, 3 bytes per pixel: + // BGRBGR... + splashModeXBGR8 // 1 byte per component, 4 bytes per pixel: + // XBGRXBGR... +#if SPLASH_CMYK + , + splashModeCMYK8 // 1 byte per component, 4 bytes per pixel: + // CMYKCMYK... +#endif +}; + +// number of components in each color mode +// (defined in SplashState.cc) +extern int splashColorModeNComps[]; + +// max number of components in any SplashColor +#define splashMaxColorComps 4 + +typedef Guchar SplashColor[splashMaxColorComps]; +typedef Guchar *SplashColorPtr; + +// RGB8 +static inline Guchar splashRGB8R(SplashColorPtr rgb8) { return rgb8[0]; } +static inline Guchar splashRGB8G(SplashColorPtr rgb8) { return rgb8[1]; } +static inline Guchar splashRGB8B(SplashColorPtr rgb8) { return rgb8[2]; } + +// BGR8 +static inline Guchar splashBGR8R(SplashColorPtr bgr8) { return bgr8[2]; } +static inline Guchar splashBGR8G(SplashColorPtr bgr8) { return bgr8[1]; } +static inline Guchar splashBGR8B(SplashColorPtr bgr8) { return bgr8[0]; } + +#if SPLASH_CMYK +// CMYK8 +static inline Guchar splashCMYK8C(SplashColorPtr cmyk8) { return cmyk8[0]; } +static inline Guchar splashCMYK8M(SplashColorPtr cmyk8) { return cmyk8[1]; } +static inline Guchar splashCMYK8Y(SplashColorPtr cmyk8) { return cmyk8[2]; } +static inline Guchar splashCMYK8K(SplashColorPtr cmyk8) { return cmyk8[3]; } +#endif + +static inline void splashClearColor(SplashColorPtr dest) { + dest[0] = 0; + dest[1] = 0; + dest[2] = 0; +#if SPLASH_CMYK + dest[3] = 0; +#endif +} + +static inline void splashColorCopy(SplashColorPtr dest, SplashColorPtr src) { + dest[0] = src[0]; + dest[1] = src[1]; + dest[2] = src[2]; +#if SPLASH_CMYK + dest[3] = src[3]; +#endif +} + +static inline void splashColorXor(SplashColorPtr dest, SplashColorPtr src) { + dest[0] ^= src[0]; + dest[1] ^= src[1]; + dest[2] ^= src[2]; +#if SPLASH_CMYK + dest[3] ^= src[3]; +#endif +} + +//------------------------------------------------------------------------ +// blend functions +//------------------------------------------------------------------------ + +typedef void (*SplashBlendFunc)(SplashColorPtr src, SplashColorPtr dest, + SplashColorPtr blend, SplashColorMode cm); + +//------------------------------------------------------------------------ +// screen parameters +//------------------------------------------------------------------------ + +enum SplashScreenType { + splashScreenDispersed, + splashScreenClustered, + splashScreenStochasticClustered +}; + +struct SplashScreenParams { + SplashScreenType type; + int size; + int dotRadius; + SplashCoord gamma; + SplashCoord blackThreshold; + SplashCoord whiteThreshold; +}; + +//------------------------------------------------------------------------ +// error results +//------------------------------------------------------------------------ + +typedef int SplashError; + +#endif diff --git a/Build/source/libs/poppler/poppler-0.12.4/splash/SplashXPath.cc b/Build/source/libs/poppler/poppler-0.12.4/splash/SplashXPath.cc new file mode 100644 index 00000000000..d7e114d5d03 --- /dev/null +++ b/Build/source/libs/poppler/poppler-0.12.4/splash/SplashXPath.cc @@ -0,0 +1,443 @@ +//======================================================================== +// +// SplashXPath.cc +// +//======================================================================== + +#include <config.h> + +#ifdef USE_GCC_PRAGMAS +#pragma implementation +#endif + +#include <stdlib.h> +#include <string.h> +#include "goo/gmem.h" +#include "SplashMath.h" +#include "SplashPath.h" +#include "SplashXPath.h" + +//------------------------------------------------------------------------ + +struct SplashXPathPoint { + SplashCoord x, y; +}; + +struct SplashXPathAdjust { + int firstPt, lastPt; // range of points + GBool vert; // vertical or horizontal hint + SplashCoord x0a, x0b, // hint boundaries + xma, xmb, + x1a, x1b; + SplashCoord x0, x1, xm; // adjusted coordinates +}; + +//------------------------------------------------------------------------ + +// Transform a point from user space to device space. +inline void SplashXPath::transform(SplashCoord *matrix, + SplashCoord xi, SplashCoord yi, + SplashCoord *xo, SplashCoord *yo) { + // [ m[0] m[1] 0 ] + // [xo yo 1] = [xi yi 1] * [ m[2] m[3] 0 ] + // [ m[4] m[5] 1 ] + *xo = xi * matrix[0] + yi * matrix[2] + matrix[4]; + *yo = xi * matrix[1] + yi * matrix[3] + matrix[5]; +} + +//------------------------------------------------------------------------ +// SplashXPath +//------------------------------------------------------------------------ + +SplashXPath::SplashXPath() { + segs = NULL; + length = size = 0; +} + +SplashXPath::SplashXPath(SplashPath *path, SplashCoord *matrix, + SplashCoord flatness, GBool closeSubpaths) { + SplashPathHint *hint; + SplashXPathPoint *pts; + SplashXPathAdjust *adjusts, *adjust; + SplashCoord x0, y0, x1, y1, x2, y2, x3, y3, xsp, ysp; + SplashCoord adj0, adj1, w; + int ww; + int curSubpath, curSubpathX, i, j; + + // transform the points + pts = (SplashXPathPoint *)gmallocn(path->length, sizeof(SplashXPathPoint)); + for (i = 0; i < path->length; ++i) { + transform(matrix, path->pts[i].x, path->pts[i].y, &pts[i].x, &pts[i].y); + } + + // set up the stroke adjustment hints + if (path->hints) { + adjusts = (SplashXPathAdjust *)gmallocn(path->hintsLength, + sizeof(SplashXPathAdjust)); + for (i = 0; i < path->hintsLength; ++i) { + hint = &path->hints[i]; + if (hint->ctrl0 + 1 >= path->length || hint->ctrl1 + 1 >= path->length) { + gfree(adjusts); + adjusts = NULL; + break; + } + x0 = pts[hint->ctrl0 ].x; y0 = pts[hint->ctrl0 ].y; + x1 = pts[hint->ctrl0 + 1].x; y1 = pts[hint->ctrl0 + 1].y; + x2 = pts[hint->ctrl1 ].x; y2 = pts[hint->ctrl1 ].y; + x3 = pts[hint->ctrl1 + 1].x; y3 = pts[hint->ctrl1 + 1].y; + if (x0 == x1 && x2 == x3) { + adjusts[i].vert = gTrue; + adj0 = x0; + adj1 = x2; + } else if (y0 == y1 && y2 == y3) { + adjusts[i].vert = gFalse; + adj0 = y0; + adj1 = y2; + } else { + gfree(adjusts); + adjusts = NULL; + break; + } + if (adj0 > adj1) { + x0 = adj0; + adj0 = adj1; + adj1 = x0; + } + w = adj1 - adj0; + ww = splashRound(w); + if (ww == 0) { + ww = 1; + } + adjusts[i].x0a = adj0 - 0.01; + adjusts[i].x0b = adj0 + 0.01; + adjusts[i].xma = (SplashCoord)0.5 * (adj0 + adj1) - 0.01; + adjusts[i].xmb = (SplashCoord)0.5 * (adj0 + adj1) + 0.01; + adjusts[i].x1a = adj1 - 0.01; + adjusts[i].x1b = adj1 + 0.01; + adjusts[i].x0 = (SplashCoord)splashRound(adj0); + adjusts[i].x1 = adjusts[i].x0 + ww - 0.01; + adjusts[i].xm = (SplashCoord)0.5 * (adjusts[i].x0 + adjusts[i].x1); + adjusts[i].firstPt = hint->firstPt; + adjusts[i].lastPt = hint->lastPt; + } + + } else { + adjusts = NULL; + } + + // perform stroke adjustment + if (adjusts) { + for (i = 0, adjust = adjusts; i < path->hintsLength; ++i, ++adjust) { + for (j = adjust->firstPt; j <= adjust->lastPt; ++j) { + strokeAdjust(adjust, &pts[j].x, &pts[j].y); + } + } + gfree(adjusts); + } + + segs = NULL; + length = size = 0; + + x0 = y0 = xsp = ysp = 0; // make gcc happy + adj0 = adj1 = 0; // make gcc happy + curSubpath = 0; + curSubpathX = 0; + i = 0; + while (i < path->length) { + + // first point in subpath - skip it + if (path->flags[i] & splashPathFirst) { + x0 = pts[i].x; + y0 = pts[i].y; + xsp = x0; + ysp = y0; + curSubpath = i; + curSubpathX = length; + ++i; + + } else { + + // curve segment + if (path->flags[i] & splashPathCurve) { + x1 = pts[i].x; + y1 = pts[i].y; + x2 = pts[i+1].x; + y2 = pts[i+1].y; + x3 = pts[i+2].x; + y3 = pts[i+2].y; + addCurve(x0, y0, x1, y1, x2, y2, x3, y3, + flatness, + (path->flags[i-1] & splashPathFirst), + (path->flags[i+2] & splashPathLast), + !closeSubpaths && + (path->flags[i-1] & splashPathFirst) && + !(path->flags[i-1] & splashPathClosed), + !closeSubpaths && + (path->flags[i+2] & splashPathLast) && + !(path->flags[i+2] & splashPathClosed)); + x0 = x3; + y0 = y3; + i += 3; + + // line segment + } else { + x1 = pts[i].x; + y1 = pts[i].y; + addSegment(x0, y0, x1, y1, + path->flags[i-1] & splashPathFirst, + path->flags[i] & splashPathLast, + !closeSubpaths && + (path->flags[i-1] & splashPathFirst) && + !(path->flags[i-1] & splashPathClosed), + !closeSubpaths && + (path->flags[i] & splashPathLast) && + !(path->flags[i] & splashPathClosed)); + x0 = x1; + y0 = y1; + ++i; + } + + // close a subpath + if (closeSubpaths && + (path->flags[i-1] & splashPathLast) && + (pts[i-1].x != pts[curSubpath].x || + pts[i-1].y != pts[curSubpath].y)) { + addSegment(x0, y0, xsp, ysp, + gFalse, gTrue, gFalse, gFalse); + } + } + } + + gfree(pts); +} + +// Apply the stroke adjust hints to point <pt>: (*<xp>, *<yp>). +void SplashXPath::strokeAdjust(SplashXPathAdjust *adjust, + SplashCoord *xp, SplashCoord *yp) { + SplashCoord x, y; + + if (adjust->vert) { + x = *xp; + if (x > adjust->x0a && x < adjust->x0b) { + *xp = adjust->x0; + } else if (x > adjust->xma && x < adjust->xmb) { + *xp = adjust->xm; + } else if (x > adjust->x1a && x < adjust->x1b) { + *xp = adjust->x1; + } + } else { + y = *yp; + if (y > adjust->x0a && y < adjust->x0b) { + *yp = adjust->x0; + } else if (y > adjust->xma && y < adjust->xmb) { + *yp = adjust->xm; + } else if (y > adjust->x1a && y < adjust->x1b) { + *yp = adjust->x1; + } + } +} + +SplashXPath::SplashXPath(SplashXPath *xPath) { + length = xPath->length; + size = xPath->size; + segs = (SplashXPathSeg *)gmallocn(size, sizeof(SplashXPathSeg)); + memcpy(segs, xPath->segs, length * sizeof(SplashXPathSeg)); +} + +SplashXPath::~SplashXPath() { + gfree(segs); +} + +// Add space for <nSegs> more segments +void SplashXPath::grow(int nSegs) { + if (length + nSegs > size) { + if (size == 0) { + size = 32; + } + while (size < length + nSegs) { + size *= 2; + } + segs = (SplashXPathSeg *)greallocn(segs, size, sizeof(SplashXPathSeg)); + } +} + +void SplashXPath::addCurve(SplashCoord x0, SplashCoord y0, + SplashCoord x1, SplashCoord y1, + SplashCoord x2, SplashCoord y2, + SplashCoord x3, SplashCoord y3, + SplashCoord flatness, + GBool first, GBool last, GBool end0, GBool end1) { + SplashCoord cx[splashMaxCurveSplits + 1][3]; + SplashCoord cy[splashMaxCurveSplits + 1][3]; + int cNext[splashMaxCurveSplits + 1]; + SplashCoord xl0, xl1, xl2, xr0, xr1, xr2, xr3, xx1, xx2, xh; + SplashCoord yl0, yl1, yl2, yr0, yr1, yr2, yr3, yy1, yy2, yh; + SplashCoord dx, dy, mx, my, d1, d2, flatness2; + int p1, p2, p3; + + flatness2 = flatness * flatness; + + // initial segment + p1 = 0; + p2 = splashMaxCurveSplits; + cx[p1][0] = x0; cy[p1][0] = y0; + cx[p1][1] = x1; cy[p1][1] = y1; + cx[p1][2] = x2; cy[p1][2] = y2; + cx[p2][0] = x3; cy[p2][0] = y3; + cNext[p1] = p2; + + while (p1 < splashMaxCurveSplits) { + + // get the next segment + xl0 = cx[p1][0]; yl0 = cy[p1][0]; + xx1 = cx[p1][1]; yy1 = cy[p1][1]; + xx2 = cx[p1][2]; yy2 = cy[p1][2]; + p2 = cNext[p1]; + xr3 = cx[p2][0]; yr3 = cy[p2][0]; + + // compute the distances from the control points to the + // midpoint of the straight line (this is a bit of a hack, but + // it's much faster than computing the actual distances to the + // line) + mx = (xl0 + xr3) * 0.5; + my = (yl0 + yr3) * 0.5; + dx = xx1 - mx; + dy = yy1 - my; + d1 = dx*dx + dy*dy; + dx = xx2 - mx; + dy = yy2 - my; + d2 = dx*dx + dy*dy; + + // if the curve is flat enough, or no more subdivisions are + // allowed, add the straight line segment + if (p2 - p1 == 1 || (d1 <= flatness2 && d2 <= flatness2)) { + addSegment(xl0, yl0, xr3, yr3, + p1 == 0 && first, + p2 == splashMaxCurveSplits && last, + p1 == 0 && end0, + p2 == splashMaxCurveSplits && end1); + p1 = p2; + + // otherwise, subdivide the curve + } else { + xl1 = (xl0 + xx1) * 0.5; + yl1 = (yl0 + yy1) * 0.5; + xh = (xx1 + xx2) * 0.5; + yh = (yy1 + yy2) * 0.5; + xl2 = (xl1 + xh) * 0.5; + yl2 = (yl1 + yh) * 0.5; + xr2 = (xx2 + xr3) * 0.5; + yr2 = (yy2 + yr3) * 0.5; + xr1 = (xh + xr2) * 0.5; + yr1 = (yh + yr2) * 0.5; + xr0 = (xl2 + xr1) * 0.5; + yr0 = (yl2 + yr1) * 0.5; + // add the new subdivision points + p3 = (p1 + p2) / 2; + cx[p1][1] = xl1; cy[p1][1] = yl1; + cx[p1][2] = xl2; cy[p1][2] = yl2; + cNext[p1] = p3; + cx[p3][0] = xr0; cy[p3][0] = yr0; + cx[p3][1] = xr1; cy[p3][1] = yr1; + cx[p3][2] = xr2; cy[p3][2] = yr2; + cNext[p3] = p2; + } + } +} + +void SplashXPath::addSegment(SplashCoord x0, SplashCoord y0, + SplashCoord x1, SplashCoord y1, + GBool first, GBool last, GBool end0, GBool end1) { + grow(1); + segs[length].x0 = x0; + segs[length].y0 = y0; + segs[length].x1 = x1; + segs[length].y1 = y1; + segs[length].flags = 0; + if (first) { + segs[length].flags |= splashXPathFirst; + } + if (last) { + segs[length].flags |= splashXPathLast; + } + if (end0) { + segs[length].flags |= splashXPathEnd0; + } + if (end1) { + segs[length].flags |= splashXPathEnd1; + } + if (y1 == y0) { + segs[length].dxdy = segs[length].dydx = 0; + segs[length].flags |= splashXPathHoriz; + if (x1 == x0) { + segs[length].flags |= splashXPathVert; + } + } else if (x1 == x0) { + segs[length].dxdy = segs[length].dydx = 0; + segs[length].flags |= splashXPathVert; + } else { +#if USE_FIXEDPOINT + if (FixedPoint::divCheck(x1 - x0, y1 - y0, &segs[length].dxdy)) { + segs[length].dydx = (SplashCoord)1 / segs[length].dxdy; + } else { + segs[length].dxdy = segs[length].dydx = 0; + if (splashAbs(x1 - x0) > splashAbs(y1 - y0)) { + segs[length].flags |= splashXPathHoriz; + } else { + segs[length].flags |= splashXPathVert; + } + } +#else + segs[length].dxdy = (x1 - x0) / (y1 - y0); + segs[length].dydx = (SplashCoord)1 / segs[length].dxdy; +#endif + } + if (y0 > y1) { + segs[length].flags |= splashXPathFlip; + } + ++length; +} + +static int cmpXPathSegs(const void *arg0, const void *arg1) { + SplashXPathSeg *seg0 = (SplashXPathSeg *)arg0; + SplashXPathSeg *seg1 = (SplashXPathSeg *)arg1; + SplashCoord x0, y0, x1, y1; + + if (seg0->flags & splashXPathFlip) { + x0 = seg0->x1; + y0 = seg0->y1; + } else { + x0 = seg0->x0; + y0 = seg0->y0; + } + if (seg1->flags & splashXPathFlip) { + x1 = seg1->x1; + y1 = seg1->y1; + } else { + x1 = seg1->x0; + y1 = seg1->y0; + } + if (y0 != y1) { + return (y0 > y1) ? 1 : -1; + } + if (x0 != x1) { + return (x0 > x1) ? 1 : -1; + } + return 0; +} + +void SplashXPath::aaScale() { + SplashXPathSeg *seg; + int i; + + for (i = 0, seg = segs; i < length; ++i, ++seg) { + seg->x0 *= splashAASize; + seg->y0 *= splashAASize; + seg->x1 *= splashAASize; + seg->y1 *= splashAASize; + } +} + +void SplashXPath::sort() { + qsort(segs, length, sizeof(SplashXPathSeg), &cmpXPathSegs); +} diff --git a/Build/source/libs/poppler/poppler-0.12.4/splash/SplashXPath.h b/Build/source/libs/poppler/poppler-0.12.4/splash/SplashXPath.h new file mode 100644 index 00000000000..64c47969ef8 --- /dev/null +++ b/Build/source/libs/poppler/poppler-0.12.4/splash/SplashXPath.h @@ -0,0 +1,98 @@ +//======================================================================== +// +// SplashXPath.h +// +//======================================================================== + +#ifndef SPLASHXPATH_H +#define SPLASHXPATH_H + +#ifdef USE_GCC_PRAGMAS +#pragma interface +#endif + +#include "SplashTypes.h" + +class SplashPath; +struct SplashXPathAdjust; + +//------------------------------------------------------------------------ + +#define splashMaxCurveSplits (1 << 10) + +//------------------------------------------------------------------------ +// SplashXPathSeg +//------------------------------------------------------------------------ + +struct SplashXPathSeg { + SplashCoord x0, y0; // first endpoint + SplashCoord x1, y1; // second endpoint + SplashCoord dxdy; // slope: delta-x / delta-y + SplashCoord dydx; // slope: delta-y / delta-x + Guint flags; +}; + +#define splashXPathFirst 0x01 // first segment of a subpath +#define splashXPathLast 0x02 // last segment of a subpath +#define splashXPathEnd0 0x04 // first endpoint is end of an open subpath +#define splashXPathEnd1 0x08 // second endpoint is end of an open subpath +#define splashXPathHoriz 0x10 // segment is vertical (y0 == y1) + // (dxdy is undef) +#define splashXPathVert 0x20 // segment is horizontal (x0 == x1) + // (dydx is undef) +#define splashXPathFlip 0x40 // y0 > y1 + +//------------------------------------------------------------------------ +// SplashXPath +//------------------------------------------------------------------------ + +class SplashXPath { +public: + + // Expands (converts to segments) and flattens (converts curves to + // lines) <path>. Transforms all points from user space to device + // space, via <matrix>. If <closeSubpaths> is true, closes all open + // subpaths. + SplashXPath(SplashPath *path, SplashCoord *matrix, + SplashCoord flatness, GBool closeSubpaths); + + // Copy an expanded path. + SplashXPath *copy() { return new SplashXPath(this); } + + ~SplashXPath(); + + // Multiply all coordinates by splashAASize, in preparation for + // anti-aliased rendering. + void aaScale(); + + // Sort by upper coordinate (lower y), in y-major order. + void sort(); + +protected: + + SplashXPath(); + SplashXPath(SplashXPath *xPath); + void transform(SplashCoord *matrix, SplashCoord xi, SplashCoord yi, + SplashCoord *xo, SplashCoord *yo); + void strokeAdjust(SplashXPathAdjust *adjust, + SplashCoord *xp, SplashCoord *yp); + void grow(int nSegs); + void addCurve(SplashCoord x0, SplashCoord y0, + SplashCoord x1, SplashCoord y1, + SplashCoord x2, SplashCoord y2, + SplashCoord x3, SplashCoord y3, + SplashCoord flatness, + GBool first, GBool last, GBool end0, GBool end1); + void addSegment(SplashCoord x0, SplashCoord y0, + SplashCoord x1, SplashCoord y1, + GBool first, GBool last, GBool end0, GBool end1); + + SplashXPathSeg *segs; + int length, size; // length and size of segs array + + friend class SplashXPathScanner; + friend class SplashClip; + friend class Splash; +}; + +#endif diff --git a/Build/source/libs/poppler/poppler-0.12.4/splash/SplashXPathScanner.cc b/Build/source/libs/poppler/poppler-0.12.4/splash/SplashXPathScanner.cc new file mode 100644 index 00000000000..eab9cef59b3 --- /dev/null +++ b/Build/source/libs/poppler/poppler-0.12.4/splash/SplashXPathScanner.cc @@ -0,0 +1,443 @@ +//======================================================================== +// +// SplashXPathScanner.cc +// +//======================================================================== + +//======================================================================== +// +// Modified under the Poppler project - http://poppler.freedesktop.org +// +// All changes made under the Poppler project to this file are licensed +// under GPL version 2 or later +// +// Copyright (C) 2008 Albert Astals Cid <aacid@kde.org> +// +// To see a description of the changes please see the Changelog file that +// came with your tarball or type make ChangeLog if you are building from git +// +//======================================================================== + +#include <config.h> + +#ifdef USE_GCC_PRAGMAS +#pragma implementation +#endif + +#include <stdlib.h> +#include <string.h> +#include "goo/gmem.h" +#include "SplashMath.h" +#include "SplashXPath.h" +#include "SplashBitmap.h" +#include "SplashXPathScanner.h" + +//------------------------------------------------------------------------ + +struct SplashIntersect { + int x0, x1; // intersection of segment with [y, y+1) + int count; // EO/NZWN counter increment +}; + +static int cmpIntersect(const void *p0, const void *p1) { + return ((SplashIntersect *)p0)->x0 - ((SplashIntersect *)p1)->x0; +} + +//------------------------------------------------------------------------ +// SplashXPathScanner +//------------------------------------------------------------------------ + +SplashXPathScanner::SplashXPathScanner(SplashXPath *xPathA, GBool eoA) { + SplashXPathSeg *seg; + SplashCoord xMinFP, yMinFP, xMaxFP, yMaxFP; + int i; + + xPath = xPathA; + eo = eoA; + + // compute the bbox + if (xPath->length == 0) { + xMin = yMin = 1; + xMax = yMax = 0; + } else { + seg = &xPath->segs[0]; + if (seg->x0 <= seg->x1) { + xMinFP = seg->x0; + xMaxFP = seg->x1; + } else { + xMinFP = seg->x1; + xMaxFP = seg->x0; + } + if (seg->flags & splashXPathFlip) { + yMinFP = seg->y1; + yMaxFP = seg->y0; + } else { + yMinFP = seg->y0; + yMaxFP = seg->y1; + } + for (i = 1; i < xPath->length; ++i) { + seg = &xPath->segs[i]; + if (seg->x0 < xMinFP) { + xMinFP = seg->x0; + } else if (seg->x0 > xMaxFP) { + xMaxFP = seg->x0; + } + if (seg->x1 < xMinFP) { + xMinFP = seg->x1; + } else if (seg->x1 > xMaxFP) { + xMaxFP = seg->x1; + } + if (seg->flags & splashXPathFlip) { + if (seg->y0 > yMaxFP) { + yMaxFP = seg->y0; + } + } else { + if (seg->y1 > yMaxFP) { + yMaxFP = seg->y1; + } + } + } + xMin = splashFloor(xMinFP); + xMax = splashFloor(xMaxFP); + yMin = splashFloor(yMinFP); + yMax = splashFloor(yMaxFP); + } + + interY = yMin - 1; + xPathIdx = 0; + inter = NULL; + interLen = interSize = 0; +} + +SplashXPathScanner::~SplashXPathScanner() { + gfree(inter); +} + +void SplashXPathScanner::getBBoxAA(int *xMinA, int *yMinA, + int *xMaxA, int *yMaxA) { + *xMinA = xMin / splashAASize; + *yMinA = yMin / splashAASize; + *xMaxA = xMax / splashAASize; + *yMaxA = yMax / splashAASize; +} + +void SplashXPathScanner::getSpanBounds(int y, int *spanXMin, int *spanXMax) { + if (interY != y) { + computeIntersections(y); + } + if (interLen > 0) { + *spanXMin = inter[0].x0; + *spanXMax = inter[interLen - 1].x1; + } else { + *spanXMin = xMax + 1; + *spanXMax = xMax; + } +} + +GBool SplashXPathScanner::test(int x, int y) { + int count, i; + + if (interY != y) { + computeIntersections(y); + } + count = 0; + for (i = 0; i < interLen && inter[i].x0 <= x; ++i) { + if (x <= inter[i].x1) { + return gTrue; + } + count += inter[i].count; + } + return eo ? (count & 1) : (count != 0); +} + +GBool SplashXPathScanner::testSpan(int x0, int x1, int y) { + int count, xx1, i; + + if (interY != y) { + computeIntersections(y); + } + + count = 0; + for (i = 0; i < interLen && inter[i].x1 < x0; ++i) { + count += inter[i].count; + } + + // invariant: the subspan [x0,xx1] is inside the path + xx1 = x0 - 1; + while (xx1 < x1) { + if (i >= interLen) { + return gFalse; + } + if (inter[i].x0 > xx1 + 1 && + !(eo ? (count & 1) : (count != 0))) { + return gFalse; + } + if (inter[i].x1 > xx1) { + xx1 = inter[i].x1; + } + count += inter[i].count; + ++i; + } + + return gTrue; +} + +GBool SplashXPathScanner::getNextSpan(int y, int *x0, int *x1) { + int xx0, xx1; + + if (interY != y) { + computeIntersections(y); + } + if (interIdx >= interLen) { + return gFalse; + } + xx0 = inter[interIdx].x0; + xx1 = inter[interIdx].x1; + interCount += inter[interIdx].count; + ++interIdx; + while (interIdx < interLen && + (inter[interIdx].x0 <= xx1 || + (eo ? (interCount & 1) : (interCount != 0)))) { + if (inter[interIdx].x1 > xx1) { + xx1 = inter[interIdx].x1; + } + interCount += inter[interIdx].count; + ++interIdx; + } + *x0 = xx0; + *x1 = xx1; + return gTrue; +} + +void SplashXPathScanner::computeIntersections(int y) { + SplashCoord xSegMin, xSegMax, ySegMin, ySegMax, xx0, xx1; + SplashXPathSeg *seg; + int i, j; + + // find the first segment that intersects [y, y+1) + i = (y >= interY) ? xPathIdx : 0; + while (i < xPath->length && + xPath->segs[i].y0 < y && xPath->segs[i].y1 < y) { + ++i; + } + xPathIdx = i; + + // find all of the segments that intersect [y, y+1) and create an + // Intersect element for each one + interLen = 0; + for (j = i; j < xPath->length; ++j) { + seg = &xPath->segs[j]; + if (seg->flags & splashXPathFlip) { + ySegMin = seg->y1; + ySegMax = seg->y0; + } else { + ySegMin = seg->y0; + ySegMax = seg->y1; + } + + // ensure that: ySegMin < y+1 + // y <= ySegMax + if (ySegMin >= y + 1) { + break; + } + if (ySegMax < y) { + continue; + } + + if (interLen == interSize) { + if (interSize == 0) { + interSize = 16; + } else { + interSize *= 2; + } + inter = (SplashIntersect *)greallocn(inter, interSize, + sizeof(SplashIntersect)); + } + + if (seg->flags & splashXPathHoriz) { + xx0 = seg->x0; + xx1 = seg->x1; + } else if (seg->flags & splashXPathVert) { + xx0 = xx1 = seg->x0; + } else { + if (seg->x0 < seg->x1) { + xSegMin = seg->x0; + xSegMax = seg->x1; + } else { + xSegMin = seg->x1; + xSegMax = seg->x0; + } + // intersection with top edge + xx0 = seg->x0 + ((SplashCoord)y - seg->y0) * seg->dxdy; + // intersection with bottom edge + xx1 = seg->x0 + ((SplashCoord)y + 1 - seg->y0) * seg->dxdy; + // the segment may not actually extend to the top and/or bottom edges + if (xx0 < xSegMin) { + xx0 = xSegMin; + } else if (xx0 > xSegMax) { + xx0 = xSegMax; + } + if (xx1 < xSegMin) { + xx1 = xSegMin; + } else if (xx1 > xSegMax) { + xx1 = xSegMax; + } + } + if (xx0 < xx1) { + inter[interLen].x0 = splashFloor(xx0); + inter[interLen].x1 = splashFloor(xx1); + } else { + inter[interLen].x0 = splashFloor(xx1); + inter[interLen].x1 = splashFloor(xx0); + } + if (ySegMin <= y && + (SplashCoord)y < ySegMax && + !(seg->flags & splashXPathHoriz)) { + inter[interLen].count = eo ? 1 + : (seg->flags & splashXPathFlip) ? 1 : -1; + } else { + inter[interLen].count = 0; + } + ++interLen; + } + + qsort(inter, interLen, sizeof(SplashIntersect), &cmpIntersect); + + interY = y; + interIdx = 0; + interCount = 0; +} + +void SplashXPathScanner::renderAALine(SplashBitmap *aaBuf, + int *x0, int *x1, int y) { + int xx0, xx1, xx, xxMin, xxMax, yy; + Guchar mask; + SplashColorPtr p; + + memset(aaBuf->getDataPtr(), 0, aaBuf->getRowSize() * aaBuf->getHeight()); + xxMin = aaBuf->getWidth(); + xxMax = -1; + for (yy = 0; yy < splashAASize; ++yy) { + computeIntersections(splashAASize * y + yy); + while (interIdx < interLen) { + xx0 = inter[interIdx].x0; + xx1 = inter[interIdx].x1; + interCount += inter[interIdx].count; + ++interIdx; + while (interIdx < interLen && + (inter[interIdx].x0 <= xx1 || + (eo ? (interCount & 1) : (interCount != 0)))) { + if (inter[interIdx].x1 > xx1) { + xx1 = inter[interIdx].x1; + } + interCount += inter[interIdx].count; + ++interIdx; + } + if (xx0 < 0) { + xx0 = 0; + } + ++xx1; + if (xx1 > aaBuf->getWidth()) { + xx1 = aaBuf->getWidth(); + } + // set [xx0, xx1) to 1 + if (xx0 < xx1) { + xx = xx0; + p = aaBuf->getDataPtr() + yy * aaBuf->getRowSize() + (xx >> 3); + if (xx & 7) { + mask = 0xff >> (xx & 7); + if ((xx & ~7) == (xx1 & ~7)) { + mask &= (Guchar)(0xff00 >> (xx1 & 7)); + } + *p++ |= mask; + xx = (xx & ~7) + 8; + } + for (; xx + 7 < xx1; xx += 8) { + *p++ |= 0xff; + } + if (xx < xx1) { + *p |= (Guchar)(0xff00 >> (xx1 & 7)); + } + } + if (xx0 < xxMin) { + xxMin = xx0; + } + if (xx1 > xxMax) { + xxMax = xx1; + } + } + } + *x0 = xxMin / splashAASize; + *x1 = (xxMax - 1) / splashAASize; +} + +void SplashXPathScanner::clipAALine(SplashBitmap *aaBuf, + int *x0, int *x1, int y) { + int xx0, xx1, xx, yy; + Guchar mask; + SplashColorPtr p; + + for (yy = 0; yy < splashAASize; ++yy) { + xx = *x0 * splashAASize; + computeIntersections(splashAASize * y + yy); + while (interIdx < interLen && xx < (*x1 + 1) * splashAASize) { + xx0 = inter[interIdx].x0; + xx1 = inter[interIdx].x1; + interCount += inter[interIdx].count; + ++interIdx; + while (interIdx < interLen && + (inter[interIdx].x0 <= xx1 || + (eo ? (interCount & 1) : (interCount != 0)))) { + if (inter[interIdx].x1 > xx1) { + xx1 = inter[interIdx].x1; + } + interCount += inter[interIdx].count; + ++interIdx; + } + if (xx0 > aaBuf->getWidth()) { + xx0 = aaBuf->getWidth(); + } + // set [xx, xx0) to 0 + if (xx < xx0) { + p = aaBuf->getDataPtr() + yy * aaBuf->getRowSize() + (xx >> 3); + if (xx & 7) { + mask = (Guchar)(0xff00 >> (xx & 7)); + if ((xx & ~7) == (xx0 & ~7)) { + mask |= 0xff >> (xx0 & 7); + } + *p++ &= mask; + xx = (xx & ~7) + 8; + } + for (; xx + 7 <= xx0; xx += 8) { + *p++ = 0x00; + } + if (xx < xx0) { + *p &= 0xff >> (xx0 & 7); + } + } + if (xx1 >= xx) { + xx = xx1 + 1; + } + } + xx0 = (*x1 + 1) * splashAASize; + if (xx0 > aaBuf->getWidth()) xx0 = aaBuf->getWidth(); + // set [xx, xx0) to 0 + if (xx < xx0) { + p = aaBuf->getDataPtr() + yy * aaBuf->getRowSize() + (xx >> 3); + if (xx & 7) { + mask = (Guchar)(0xff00 >> (xx & 7)); + if ((xx & ~7) == (xx0 & ~7)) { + mask &= 0xff >> (xx0 & 7); + } + *p++ &= mask; + xx = (xx & ~7) + 8; + } + for (; xx + 7 <= xx0; xx += 8) { + *p++ = 0x00; + } + if (xx < xx0) { + *p &= 0xff >> (xx0 & 7); + } + } + } +} diff --git a/Build/source/libs/poppler/poppler-0.12.4/splash/SplashXPathScanner.h b/Build/source/libs/poppler/poppler-0.12.4/splash/SplashXPathScanner.h new file mode 100644 index 00000000000..1cc4f3cdecf --- /dev/null +++ b/Build/source/libs/poppler/poppler-0.12.4/splash/SplashXPathScanner.h @@ -0,0 +1,85 @@ +//======================================================================== +// +// SplashXPathScanner.h +// +//======================================================================== + +#ifndef SPLASHXPATHSCANNER_H +#define SPLASHXPATHSCANNER_H + +#ifdef USE_GCC_PRAGMAS +#pragma interface +#endif + +#include "SplashTypes.h" + +class SplashXPath; +class SplashBitmap; +struct SplashIntersect; + +//------------------------------------------------------------------------ +// SplashXPathScanner +//------------------------------------------------------------------------ + +class SplashXPathScanner { +public: + + // Create a new SplashXPathScanner object. <xPathA> must be sorted. + SplashXPathScanner(SplashXPath *xPathA, GBool eoA); + + ~SplashXPathScanner(); + + // Return the path's bounding box. + void getBBox(int *xMinA, int *yMinA, int *xMaxA, int *yMaxA) + { *xMinA = xMin; *yMinA = yMin; *xMaxA = xMax; *yMaxA = yMax; } + + // Return the path's bounding box. + void getBBoxAA(int *xMinA, int *yMinA, int *xMaxA, int *yMaxA); + + // Return the min/max x values for the span at <y>. + void getSpanBounds(int y, int *spanXMin, int *spanXMax); + + // Returns true if (<x>,<y>) is inside the path. + GBool test(int x, int y); + + // Returns true if the entire span ([<x0>,<x1>], <y>) is inside the + // path. + GBool testSpan(int x0, int x1, int y); + + // Returns the next span inside the path at <y>. If <y> is + // different than the previous call to getNextSpan, this returns the + // first span at <y>; otherwise it returns the next span (relative + // to the previous call to getNextSpan). Returns false if there are + // no more spans at <y>. + GBool getNextSpan(int y, int *x0, int *x1); + + // Renders one anti-aliased line into <aaBuf>. Returns the min and + // max x coordinates with non-zero pixels in <x0> and <x1>. + void renderAALine(SplashBitmap *aaBuf, int *x0, int *x1, int y); + + // Clips an anti-aliased line by setting pixels to zero. On entry, + // all non-zero pixels are between <x0> and <x1>. This function + // will update <x0> and <x1>. + void clipAALine(SplashBitmap *aaBuf, int *x0, int *x1, int y); + +private: + + void computeIntersections(int y); + + SplashXPath *xPath; + GBool eo; + int xMin, yMin, xMax, yMax; + + int interY; // current y value + int interIdx; // current index into <inter> - used by + // getNextSpan + int interCount; // current EO/NZWN counter - used by + // getNextSpan + int xPathIdx; // current index into <xPath> - used by + // computeIntersections + SplashIntersect *inter; // intersections array for <interY> + int interLen; // number of intersections in <inter> + int interSize; // size of the <inter> array +}; + +#endif |