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authorMartin Schröder <martin@oneiros.de>2008-03-24 15:47:15 +0000
committerMartin Schröder <martin@oneiros.de>2008-03-24 15:47:15 +0000
commit0b5550c241229764120d133af80a0cbab5937ddd (patch)
tree81309c18d6f0deba7407813cf15b9add2db375d1 /Build/source/libs/luazip/vc6
parent51f55df6a36ce376952a1f2b30bdb4dd0e06548d (diff)
First step of importing luatex (up to r1121)
git-svn-id: svn://tug.org/texlive/trunk@7124 c570f23f-e606-0410-a88d-b1316a301751
Diffstat (limited to 'Build/source/libs/luazip/vc6')
-rw-r--r--Build/source/libs/luazip/vc6/README28
-rw-r--r--Build/source/libs/luazip/vc6/luazip.dsw29
-rw-r--r--Build/source/libs/luazip/vc6/luazip.rc109
-rw-r--r--Build/source/libs/luazip/vc6/luazip_dll.dsp163
-rw-r--r--Build/source/libs/luazip/vc6/luazip_static.dsp144
-rw-r--r--Build/source/libs/luazip/vc6/resource.h15
6 files changed, 488 insertions, 0 deletions
diff --git a/Build/source/libs/luazip/vc6/README b/Build/source/libs/luazip/vc6/README
new file mode 100644
index 00000000000..b059dc4bc55
--- /dev/null
+++ b/Build/source/libs/luazip/vc6/README
@@ -0,0 +1,28 @@
+These are the Visual Studio 6 projects provided by the Kepler Project
+
+Files:
+
+ luazip_dll.dsp
+ luazip_static.dsp
+ luazip.dsw
+ README
+
+Generated files:
+
+ luazip.ncb
+ luazip.opt
+
+ ../lib/vc6/libzip.lib
+ ../lib/vc6/libzipd.lib
+ ../lib/vc6/zip.exp
+ ../lib/vc6/zip.lib
+ ../lib/vc6/zipd.exp
+ ../lib/vc6/zipd.lib
+ ../lib/vc6/zipd.pdb
+
+ ../bin/vc6/zip.dll
+ ../bin/vc6/zipd.dll
+ ../bin/vc6/zipd.ilk
+
+Download source from:
+ http://prdownloads.sourceforge.net/zziplib/zziplib-0.12.83.tar.bz2?download \ No newline at end of file
diff --git a/Build/source/libs/luazip/vc6/luazip.dsw b/Build/source/libs/luazip/vc6/luazip.dsw
new file mode 100644
index 00000000000..1b9e29be03f
--- /dev/null
+++ b/Build/source/libs/luazip/vc6/luazip.dsw
@@ -0,0 +1,29 @@
+Microsoft Developer Studio Workspace File, Format Version 6.00
+# WARNING: DO NOT EDIT OR DELETE THIS WORKSPACE FILE!
+
+###############################################################################
+
+Project: "luazip_dll"=.\luazip_dll.dsp - Package Owner=<4>
+
+Package=<5>
+{{{
+}}}
+
+Package=<4>
+{{{
+}}}
+
+###############################################################################
+
+Global:
+
+Package=<5>
+{{{
+}}}
+
+Package=<3>
+{{{
+}}}
+
+###############################################################################
+
diff --git a/Build/source/libs/luazip/vc6/luazip.rc b/Build/source/libs/luazip/vc6/luazip.rc
new file mode 100644
index 00000000000..e493fc02f41
--- /dev/null
+++ b/Build/source/libs/luazip/vc6/luazip.rc
@@ -0,0 +1,109 @@
+//Microsoft Developer Studio generated resource script.
+//
+#include "resource.h"
+
+#define APSTUDIO_READONLY_SYMBOLS
+/////////////////////////////////////////////////////////////////////////////
+//
+// Generated from the TEXTINCLUDE 2 resource.
+//
+#include "afxres.h"
+
+/////////////////////////////////////////////////////////////////////////////
+#undef APSTUDIO_READONLY_SYMBOLS
+
+/////////////////////////////////////////////////////////////////////////////
+// Portuguese (Brazil) resources
+
+#if !defined(AFX_RESOURCE_DLL) || defined(AFX_TARG_PTB)
+#ifdef _WIN32
+LANGUAGE LANG_PORTUGUESE, SUBLANG_PORTUGUESE_BRAZILIAN
+#pragma code_page(1252)
+#endif //_WIN32
+
+#ifndef _MAC
+/////////////////////////////////////////////////////////////////////////////
+//
+// Version
+//
+
+VS_VERSION_INFO VERSIONINFO
+ FILEVERSION 1,2,1,0
+ PRODUCTVERSION 1,2,1,0
+ FILEFLAGSMASK 0x3fL
+#ifdef _DEBUG
+ FILEFLAGS 0x21L
+#else
+ FILEFLAGS 0x20L
+#endif
+ FILEOS 0x40004L
+ FILETYPE 0x2L
+ FILESUBTYPE 0x0L
+BEGIN
+ BLOCK "StringFileInfo"
+ BEGIN
+ BLOCK "000004b0"
+ BEGIN
+ VALUE "Comments", "\0"
+ VALUE "CompanyName", "Ideais\0"
+ VALUE "FileDescription", "LuaZip\0"
+ VALUE "FileVersion", "1, 2, 1, 0\0"
+ VALUE "InternalName", "luazip\0"
+ VALUE "LegalCopyright", "Kepler Project © 2005\0"
+ VALUE "LegalTrademarks", "\0"
+ VALUE "OriginalFilename", "luazip.dll\0"
+ VALUE "PrivateBuild", "\0"
+ VALUE "ProductName", "LuaZip\0"
+ VALUE "ProductVersion", "1, 2, 1, 0\0"
+ VALUE "SpecialBuild", "lua-5.0.2, zziplib-0.12.83\0"
+ END
+ END
+ BLOCK "VarFileInfo"
+ BEGIN
+ VALUE "Translation", 0x0, 1200
+ END
+END
+
+#endif // !_MAC
+
+
+#ifdef APSTUDIO_INVOKED
+/////////////////////////////////////////////////////////////////////////////
+//
+// TEXTINCLUDE
+//
+
+1 TEXTINCLUDE DISCARDABLE
+BEGIN
+ "resource.h\0"
+END
+
+2 TEXTINCLUDE DISCARDABLE
+BEGIN
+ "#include ""afxres.h""\r\n"
+ "\0"
+END
+
+3 TEXTINCLUDE DISCARDABLE
+BEGIN
+ "\r\n"
+ "\0"
+END
+
+#endif // APSTUDIO_INVOKED
+
+#endif // Portuguese (Brazil) resources
+/////////////////////////////////////////////////////////////////////////////
+
+
+
+#ifndef APSTUDIO_INVOKED
+/////////////////////////////////////////////////////////////////////////////
+//
+// Generated from the TEXTINCLUDE 3 resource.
+//
+
+
+/////////////////////////////////////////////////////////////////////////////
+#endif // not APSTUDIO_INVOKED
+
diff --git a/Build/source/libs/luazip/vc6/luazip_dll.dsp b/Build/source/libs/luazip/vc6/luazip_dll.dsp
new file mode 100644
index 00000000000..128cccf0d8e
--- /dev/null
+++ b/Build/source/libs/luazip/vc6/luazip_dll.dsp
@@ -0,0 +1,163 @@
+# Microsoft Developer Studio Project File - Name="luazip_dll" - Package Owner=<4>
+# Microsoft Developer Studio Generated Build File, Format Version 6.00
+# ** DO NOT EDIT **
+
+# TARGTYPE "Win32 (x86) Dynamic-Link Library" 0x0102
+
+CFG=luazip_dll - Win32 Debug
+!MESSAGE This is not a valid makefile. To build this project using NMAKE,
+!MESSAGE use the Export Makefile command and run
+!MESSAGE
+!MESSAGE NMAKE /f "luazip_dll.mak".
+!MESSAGE
+!MESSAGE You can specify a configuration when running NMAKE
+!MESSAGE by defining the macro CFG on the command line. For example:
+!MESSAGE
+!MESSAGE NMAKE /f "luazip_dll.mak" CFG="luazip_dll - Win32 Debug"
+!MESSAGE
+!MESSAGE Possible choices for configuration are:
+!MESSAGE
+!MESSAGE "luazip_dll - Win32 Release" (based on "Win32 (x86) Dynamic-Link Library")
+!MESSAGE "luazip_dll - Win32 Debug" (based on "Win32 (x86) Dynamic-Link Library")
+!MESSAGE
+
+# Begin Project
+# PROP AllowPerConfigDependencies 0
+# PROP Scc_ProjName ""
+# PROP Scc_LocalPath ""
+CPP=cl.exe
+MTL=midl.exe
+RSC=rc.exe
+
+!IF "$(CFG)" == "luazip_dll - Win32 Release"
+
+# PROP BASE Use_MFC 0
+# PROP BASE Use_Debug_Libraries 0
+# PROP BASE Output_Dir "Release"
+# PROP BASE Intermediate_Dir "Release"
+# PROP BASE Target_Dir ""
+# PROP Use_MFC 0
+# PROP Use_Debug_Libraries 0
+# PROP Output_Dir "../lib/vc6"
+# PROP Intermediate_Dir "luazip_dll/Release"
+# PROP Ignore_Export_Lib 0
+# PROP Target_Dir ""
+# ADD BASE CPP /nologo /MT /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "LUAZIP_EXPORTS" /YX /FD /c
+# ADD CPP /nologo /MD /W3 /GX /O2 /I "../../external-src/lua50/include" /I "../../external-src/zlib/include" /I "../../external-src/zziplib-0.12.83" /I "../../compat/src" /D "NDEBUG" /D "WIN32" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "LUAZIP_EXPORTS" /D LUAZIP_API=__declspec(dllexport) /FR /YX /FD /c
+# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32
+# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32
+# ADD BASE RSC /l 0x416 /d "NDEBUG"
+# ADD RSC /l 0x416 /d "NDEBUG"
+BSC32=bscmake.exe
+# ADD BASE BSC32 /nologo
+# ADD BSC32 /nologo
+LINK32=link.exe
+# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /machine:I386
+# ADD LINK32 lua50.lib zdll.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /machine:I386 /out:"../bin/vc6/zip.dll" /libpath:"../../external-src/lua50/lib/dll" /libpath:"../../external-src/zlib/lib"
+# Begin Special Build Tool
+SOURCE="$(InputPath)"
+PostBuild_Cmds=cd ../bin/vc6 zip.exe luazip-1.2.1-win32.zip zip.dll
+# End Special Build Tool
+
+!ELSEIF "$(CFG)" == "luazip_dll - Win32 Debug"
+
+# PROP BASE Use_MFC 0
+# PROP BASE Use_Debug_Libraries 1
+# PROP BASE Output_Dir "Debug"
+# PROP BASE Intermediate_Dir "Debug"
+# PROP BASE Target_Dir ""
+# PROP Use_MFC 0
+# PROP Use_Debug_Libraries 1
+# PROP Output_Dir "../lib/vc6"
+# PROP Intermediate_Dir "luazip_dll/Debug"
+# PROP Ignore_Export_Lib 0
+# PROP Target_Dir ""
+# ADD BASE CPP /nologo /MTd /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "LUAZIP_EXPORTS" /YX /FD /GZ /c
+# ADD CPP /nologo /MDd /W3 /Gm /GX /ZI /Od /I "../../external-src/lua50/include" /I "../../external-src/zlib/include" /I "../../external-src/zziplib-0.12.83" /I "../../compat/src" /D "_DEBUG" /D "WIN32" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "LUAZIP_EXPORTS" /D LUAZIP_API=__declspec(dllexport) /FR /YX /FD /GZ /c
+# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32
+# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32
+# ADD BASE RSC /l 0x416 /d "_DEBUG"
+# ADD RSC /l 0x416 /d "_DEBUG"
+BSC32=bscmake.exe
+# ADD BASE BSC32 /nologo
+# ADD BSC32 /nologo
+LINK32=link.exe
+# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /debug /machine:I386 /pdbtype:sept
+# ADD LINK32 lua50.lib zdll.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /debug /machine:I386 /out:"../bin/vc6/zipd.dll" /pdbtype:sept /libpath:"../../external-src/lua50/lib/dll" /libpath:"../../external-src/zlib/lib"
+
+!ENDIF
+
+# Begin Target
+
+# Name "luazip_dll - Win32 Release"
+# Name "luazip_dll - Win32 Debug"
+# Begin Group "Source Files"
+
+# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
+# Begin Source File
+
+SOURCE="..\..\compat\src\compat-5.1.c"
+# End Source File
+# Begin Source File
+
+SOURCE=..\src\luazip.c
+# End Source File
+# Begin Source File
+
+SOURCE=.\luazip.rc
+# End Source File
+# End Group
+# Begin Group "Header Files"
+
+# PROP Default_Filter "h;hpp;hxx;hm;inl"
+# Begin Source File
+
+SOURCE="..\..\compat\src\compat-5.1.h"
+# End Source File
+# Begin Source File
+
+SOURCE=..\src\luazip.h
+# End Source File
+# End Group
+# Begin Group "Resource Files"
+
+# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe"
+# End Group
+# Begin Group "zziplib Files"
+
+# PROP Default_Filter ""
+# Begin Source File
+
+SOURCE="..\..\external-src\zziplib-0.12.83\zzip\dir.c"
+# End Source File
+# Begin Source File
+
+SOURCE="..\..\external-src\zziplib-0.12.83\zzip\err.c"
+# End Source File
+# Begin Source File
+
+SOURCE="..\..\external-src\zziplib-0.12.83\zzip\file.c"
+# End Source File
+# Begin Source File
+
+SOURCE="..\..\external-src\zziplib-0.12.83\zzip\info.c"
+# End Source File
+# Begin Source File
+
+SOURCE="..\..\external-src\zziplib-0.12.83\zzip\plugin.c"
+# End Source File
+# Begin Source File
+
+SOURCE="..\..\external-src\zziplib-0.12.83\zzip\stat.c"
+# End Source File
+# Begin Source File
+
+SOURCE="..\..\external-src\zziplib-0.12.83\zzip\write.c"
+# End Source File
+# Begin Source File
+
+SOURCE="..\..\external-src\zziplib-0.12.83\zzip\zip.c"
+# End Source File
+# End Group
+# End Target
+# End Project
diff --git a/Build/source/libs/luazip/vc6/luazip_static.dsp b/Build/source/libs/luazip/vc6/luazip_static.dsp
new file mode 100644
index 00000000000..8558e9291c4
--- /dev/null
+++ b/Build/source/libs/luazip/vc6/luazip_static.dsp
@@ -0,0 +1,144 @@
+# Microsoft Developer Studio Project File - Name="luazip_static" - Package Owner=<4>
+# Microsoft Developer Studio Generated Build File, Format Version 6.00
+# ** DO NOT EDIT **
+
+# TARGTYPE "Win32 (x86) Static Library" 0x0104
+
+CFG=luazip_static - Win32 Debug
+!MESSAGE This is not a valid makefile. To build this project using NMAKE,
+!MESSAGE use the Export Makefile command and run
+!MESSAGE
+!MESSAGE NMAKE /f "luazip_static.mak".
+!MESSAGE
+!MESSAGE You can specify a configuration when running NMAKE
+!MESSAGE by defining the macro CFG on the command line. For example:
+!MESSAGE
+!MESSAGE NMAKE /f "luazip_static.mak" CFG="luazip_static - Win32 Debug"
+!MESSAGE
+!MESSAGE Possible choices for configuration are:
+!MESSAGE
+!MESSAGE "luazip_static - Win32 Release" (based on "Win32 (x86) Static Library")
+!MESSAGE "luazip_static - Win32 Debug" (based on "Win32 (x86) Static Library")
+!MESSAGE
+
+# Begin Project
+# PROP AllowPerConfigDependencies 0
+# PROP Scc_ProjName ""
+# PROP Scc_LocalPath ""
+CPP=cl.exe
+RSC=rc.exe
+
+!IF "$(CFG)" == "luazip_static - Win32 Release"
+
+# PROP BASE Use_MFC 0
+# PROP BASE Use_Debug_Libraries 0
+# PROP BASE Output_Dir "Release"
+# PROP BASE Intermediate_Dir "Release"
+# PROP BASE Target_Dir ""
+# PROP Use_MFC 0
+# PROP Use_Debug_Libraries 0
+# PROP Output_Dir "../lib/vc6"
+# PROP Intermediate_Dir "luazip_static/Release"
+# PROP Target_Dir ""
+# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /YX /FD /c
+# ADD CPP /nologo /MD /W3 /GX /O2 /I "../../lua/include" /I "../../zlib/include" /I "../zziplib-0.12.83" /I "../../compat" /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /YX /FD /c
+# ADD BASE RSC /l 0x416 /d "NDEBUG"
+# ADD RSC /l 0x416 /d "NDEBUG"
+BSC32=bscmake.exe
+# ADD BASE BSC32 /nologo
+# ADD BSC32 /nologo
+LIB32=link.exe -lib
+# ADD BASE LIB32 /nologo
+# ADD LIB32 /nologo /out:"../lib/vc6/libzip.lib"
+
+!ELSEIF "$(CFG)" == "luazip_static - Win32 Debug"
+
+# PROP BASE Use_MFC 0
+# PROP BASE Use_Debug_Libraries 1
+# PROP BASE Output_Dir "Debug"
+# PROP BASE Intermediate_Dir "Debug"
+# PROP BASE Target_Dir ""
+# PROP Use_MFC 0
+# PROP Use_Debug_Libraries 1
+# PROP Output_Dir "../lib/vc6"
+# PROP Intermediate_Dir "luazip_static/Debug"
+# PROP Target_Dir ""
+# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /YX /FD /GZ /c
+# ADD CPP /nologo /MDd /W3 /Gm /GX /ZI /Od /I "../../lua/include" /I "../../zlib/include" /I "../zziplib-0.12.83" /I "../../compat" /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /YX /FD /GZ /c
+# ADD BASE RSC /l 0x416 /d "_DEBUG"
+# ADD RSC /l 0x416 /d "_DEBUG"
+BSC32=bscmake.exe
+# ADD BASE BSC32 /nologo
+# ADD BSC32 /nologo
+LIB32=link.exe -lib
+# ADD BASE LIB32 /nologo
+# ADD LIB32 /nologo /out:"../lib/vc6/libzipd.lib"
+
+!ENDIF
+
+# Begin Target
+
+# Name "luazip_static - Win32 Release"
+# Name "luazip_static - Win32 Debug"
+# Begin Group "Source Files"
+
+# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
+# Begin Source File
+
+SOURCE="..\..\compat\compat-5.1.c"
+# End Source File
+# Begin Source File
+
+SOURCE=..\luazip.c
+# End Source File
+# End Group
+# Begin Group "Header Files"
+
+# PROP Default_Filter "h;hpp;hxx;hm;inl"
+# Begin Source File
+
+SOURCE="..\..\compat\compat-5.1.h"
+# End Source File
+# Begin Source File
+
+SOURCE=..\luazip.h
+# End Source File
+# End Group
+# Begin Group "zziplib Files"
+
+# PROP Default_Filter ""
+# Begin Source File
+
+SOURCE="..\zziplib-0.12.83\zzip\dir.c"
+# End Source File
+# Begin Source File
+
+SOURCE="..\zziplib-0.12.83\zzip\err.c"
+# End Source File
+# Begin Source File
+
+SOURCE="..\zziplib-0.12.83\zzip\file.c"
+# End Source File
+# Begin Source File
+
+SOURCE="..\zziplib-0.12.83\zzip\info.c"
+# End Source File
+# Begin Source File
+
+SOURCE="..\zziplib-0.12.83\zzip\plugin.c"
+# End Source File
+# Begin Source File
+
+SOURCE="..\zziplib-0.12.83\zzip\stat.c"
+# End Source File
+# Begin Source File
+
+SOURCE="..\zziplib-0.12.83\zzip\write.c"
+# End Source File
+# Begin Source File
+
+SOURCE="..\zziplib-0.12.83\zzip\zip.c"
+# End Source File
+# End Group
+# End Target
+# End Project
diff --git a/Build/source/libs/luazip/vc6/resource.h b/Build/source/libs/luazip/vc6/resource.h
new file mode 100644
index 00000000000..53a3f933359
--- /dev/null
+++ b/Build/source/libs/luazip/vc6/resource.h
@@ -0,0 +1,15 @@
+//{{NO_DEPENDENCIES}}
+// Microsoft Developer Studio generated include file.
+// Used by luazip.rc
+//
+
+// Next default values for new objects
+//
+#ifdef APSTUDIO_INVOKED
+#ifndef APSTUDIO_READONLY_SYMBOLS
+#define _APS_NEXT_RESOURCE_VALUE 101
+#define _APS_NEXT_COMMAND_VALUE 40001
+#define _APS_NEXT_CONTROL_VALUE 1000
+#define _APS_NEXT_SYMED_VALUE 101
+#endif
+#endif