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author | Peter Breitenlohner <peb@mppmu.mpg.de> | 2012-03-04 13:16:15 +0000 |
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committer | Peter Breitenlohner <peb@mppmu.mpg.de> | 2012-03-04 13:16:15 +0000 |
commit | 4f735f9c7efbb40316858ad2efed993d860c7461 (patch) | |
tree | 43ccf38db72347f7b31eee44ec13854565310706 /Build/source/libs/icu/icu-49.1/common/rbbinode.cpp | |
parent | a88413671252aebde6da430845232b126d5a71dd (diff) |
icu 49.1 (49_rc)
git-svn-id: svn://tug.org/texlive/trunk@25559 c570f23f-e606-0410-a88d-b1316a301751
Diffstat (limited to 'Build/source/libs/icu/icu-49.1/common/rbbinode.cpp')
-rw-r--r-- | Build/source/libs/icu/icu-49.1/common/rbbinode.cpp | 358 |
1 files changed, 358 insertions, 0 deletions
diff --git a/Build/source/libs/icu/icu-49.1/common/rbbinode.cpp b/Build/source/libs/icu/icu-49.1/common/rbbinode.cpp new file mode 100644 index 00000000000..49e0ad3dfa4 --- /dev/null +++ b/Build/source/libs/icu/icu-49.1/common/rbbinode.cpp @@ -0,0 +1,358 @@ +/* +*************************************************************************** +* Copyright (C) 2002-2008 International Business Machines Corporation * +* and others. All rights reserved. * +*************************************************************************** +*/ + +// +// File: rbbinode.cpp +// +// Implementation of class RBBINode, which represents a node in the +// tree generated when parsing the Rules Based Break Iterator rules. +// +// This "Class" is actually closer to a struct. +// Code using it is expected to directly access fields much of the time. +// + +#include "unicode/utypes.h" + +#if !UCONFIG_NO_BREAK_ITERATION + +#include "unicode/unistr.h" +#include "unicode/uniset.h" +#include "unicode/uchar.h" +#include "unicode/parsepos.h" +#include "uvector.h" + +#include "rbbirb.h" +#include "rbbinode.h" + +#include "uassert.h" + + +U_NAMESPACE_BEGIN + +#ifdef RBBI_DEBUG +static int gLastSerial = 0; +#endif + + +//------------------------------------------------------------------------- +// +// Constructor. Just set the fields to reasonable default values. +// +//------------------------------------------------------------------------- +RBBINode::RBBINode(NodeType t) : UMemory() { +#ifdef RBBI_DEBUG + fSerialNum = ++gLastSerial; +#endif + fType = t; + fParent = NULL; + fLeftChild = NULL; + fRightChild = NULL; + fInputSet = NULL; + fFirstPos = 0; + fLastPos = 0; + fNullable = FALSE; + fLookAheadEnd = FALSE; + fVal = 0; + fPrecedence = precZero; + + UErrorCode status = U_ZERO_ERROR; + fFirstPosSet = new UVector(status); // TODO - get a real status from somewhere + fLastPosSet = new UVector(status); + fFollowPos = new UVector(status); + if (t==opCat) {fPrecedence = precOpCat;} + else if (t==opOr) {fPrecedence = precOpOr;} + else if (t==opStart) {fPrecedence = precStart;} + else if (t==opLParen) {fPrecedence = precLParen;} + +} + + +RBBINode::RBBINode(const RBBINode &other) : UMemory(other) { +#ifdef RBBI_DEBUG + fSerialNum = ++gLastSerial; +#endif + fType = other.fType; + fParent = NULL; + fLeftChild = NULL; + fRightChild = NULL; + fInputSet = other.fInputSet; + fPrecedence = other.fPrecedence; + fText = other.fText; + fFirstPos = other.fFirstPos; + fLastPos = other.fLastPos; + fNullable = other.fNullable; + fVal = other.fVal; + UErrorCode status = U_ZERO_ERROR; + fFirstPosSet = new UVector(status); // TODO - get a real status from somewhere + fLastPosSet = new UVector(status); + fFollowPos = new UVector(status); +} + + +//------------------------------------------------------------------------- +// +// Destructor. Deletes both this node AND any child nodes, +// except in the case of variable reference nodes. For +// these, the l. child points back to the definition, which +// is common for all references to the variable, meaning +// it can't be deleted here. +// +//------------------------------------------------------------------------- +RBBINode::~RBBINode() { + // printf("deleting node %8x serial %4d\n", this, this->fSerialNum); + delete fInputSet; + fInputSet = NULL; + + switch (this->fType) { + case varRef: + case setRef: + // for these node types, multiple instances point to the same "children" + // Storage ownership of children handled elsewhere. Don't delete here. + break; + + default: + delete fLeftChild; + fLeftChild = NULL; + delete fRightChild; + fRightChild = NULL; + } + + + delete fFirstPosSet; + delete fLastPosSet; + delete fFollowPos; + +} + + +//------------------------------------------------------------------------- +// +// cloneTree Make a copy of the subtree rooted at this node. +// Discard any variable references encountered along the way, +// and replace with copies of the variable's definitions. +// Used to replicate the expression underneath variable +// references in preparation for generating the DFA tables. +// +//------------------------------------------------------------------------- +RBBINode *RBBINode::cloneTree() { + RBBINode *n; + + if (fType == RBBINode::varRef) { + // If the current node is a variable reference, skip over it + // and clone the definition of the variable instead. + n = fLeftChild->cloneTree(); + } else if (fType == RBBINode::uset) { + n = this; + } else { + n = new RBBINode(*this); + // Check for null pointer. + if (n != NULL) { + if (fLeftChild != NULL) { + n->fLeftChild = fLeftChild->cloneTree(); + n->fLeftChild->fParent = n; + } + if (fRightChild != NULL) { + n->fRightChild = fRightChild->cloneTree(); + n->fRightChild->fParent = n; + } + } + } + return n; +} + + + +//------------------------------------------------------------------------- +// +// flattenVariables Walk a parse tree, replacing any variable +// references with a copy of the variable's definition. +// Aside from variables, the tree is not changed. +// +// Return the root of the tree. If the root was not a variable +// reference, it remains unchanged - the root we started with +// is the root we return. If, however, the root was a variable +// reference, the root of the newly cloned replacement tree will +// be returned, and the original tree deleted. +// +// This function works by recursively walking the tree +// without doing anything until a variable reference is +// found, then calling cloneTree() at that point. Any +// nested references are handled by cloneTree(), not here. +// +//------------------------------------------------------------------------- +RBBINode *RBBINode::flattenVariables() { + if (fType == varRef) { + RBBINode *retNode = fLeftChild->cloneTree(); + delete this; + return retNode; + } + + if (fLeftChild != NULL) { + fLeftChild = fLeftChild->flattenVariables(); + fLeftChild->fParent = this; + } + if (fRightChild != NULL) { + fRightChild = fRightChild->flattenVariables(); + fRightChild->fParent = this; + } + return this; +} + + +//------------------------------------------------------------------------- +// +// flattenSets Walk the parse tree, replacing any nodes of type setRef +// with a copy of the expression tree for the set. A set's +// equivalent expression tree is precomputed and saved as +// the left child of the uset node. +// +//------------------------------------------------------------------------- +void RBBINode::flattenSets() { + U_ASSERT(fType != setRef); + + if (fLeftChild != NULL) { + if (fLeftChild->fType==setRef) { + RBBINode *setRefNode = fLeftChild; + RBBINode *usetNode = setRefNode->fLeftChild; + RBBINode *replTree = usetNode->fLeftChild; + fLeftChild = replTree->cloneTree(); + fLeftChild->fParent = this; + delete setRefNode; + } else { + fLeftChild->flattenSets(); + } + } + + if (fRightChild != NULL) { + if (fRightChild->fType==setRef) { + RBBINode *setRefNode = fRightChild; + RBBINode *usetNode = setRefNode->fLeftChild; + RBBINode *replTree = usetNode->fLeftChild; + fRightChild = replTree->cloneTree(); + fRightChild->fParent = this; + delete setRefNode; + } else { + fRightChild->flattenSets(); + } + } +} + + + +//------------------------------------------------------------------------- +// +// findNodes() Locate all the nodes of the specified type, starting +// at the specified root. +// +//------------------------------------------------------------------------- +void RBBINode::findNodes(UVector *dest, RBBINode::NodeType kind, UErrorCode &status) { + /* test for buffer overflows */ + if (U_FAILURE(status)) { + return; + } + if (fType == kind) { + dest->addElement(this, status); + } + if (fLeftChild != NULL) { + fLeftChild->findNodes(dest, kind, status); + } + if (fRightChild != NULL) { + fRightChild->findNodes(dest, kind, status); + } +} + + +//------------------------------------------------------------------------- +// +// print. Print out a single node, for debugging. +// +//------------------------------------------------------------------------- +#ifdef RBBI_DEBUG +void RBBINode::printNode() { + static const char * const nodeTypeNames[] = { + "setRef", + "uset", + "varRef", + "leafChar", + "lookAhead", + "tag", + "endMark", + "opStart", + "opCat", + "opOr", + "opStar", + "opPlus", + "opQuestion", + "opBreak", + "opReverse", + "opLParen" + }; + + if (this==NULL) { + RBBIDebugPrintf("%10p", (void *)this); + } else { + RBBIDebugPrintf("%10p %12s %10p %10p %10p %4d %6d %d ", + (void *)this, nodeTypeNames[fType], (void *)fParent, (void *)fLeftChild, (void *)fRightChild, + fSerialNum, fFirstPos, fVal); + if (fType == varRef) { + RBBI_DEBUG_printUnicodeString(fText); + } + } + RBBIDebugPrintf("\n"); +} +#endif + + +#ifdef RBBI_DEBUG +U_CFUNC void RBBI_DEBUG_printUnicodeString(const UnicodeString &s, int minWidth) +{ + int i; + for (i=0; i<s.length(); i++) { + RBBIDebugPrintf("%c", s.charAt(i)); + // putc(s.charAt(i), stdout); + } + for (i=s.length(); i<minWidth; i++) { + RBBIDebugPrintf(" "); + } +} +#endif + + +//------------------------------------------------------------------------- +// +// print. Print out the tree of nodes rooted at "this" +// +//------------------------------------------------------------------------- +#ifdef RBBI_DEBUG +void RBBINode::printTree(UBool printHeading) { + if (printHeading) { + RBBIDebugPrintf( "-------------------------------------------------------------------\n" + " Address type Parent LeftChild RightChild serial position value\n" + ); + } + this->printNode(); + if (this != NULL) { + // Only dump the definition under a variable reference if asked to. + // Unconditinally dump children of all other node types. + if (fType != varRef) { + if (fLeftChild != NULL) { + fLeftChild->printTree(FALSE); + } + + if (fRightChild != NULL) { + fRightChild->printTree(FALSE); + } + } + } +} +#endif + + + +U_NAMESPACE_END + +#endif /* #if !UCONFIG_NO_BREAK_ITERATION */ |