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author | Peter Breitenlohner <peb@mppmu.mpg.de> | 2014-07-31 07:10:42 +0000 |
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committer | Peter Breitenlohner <peb@mppmu.mpg.de> | 2014-07-31 07:10:42 +0000 |
commit | 4768b1b377517534111ca75dadc6b9bf4f6a6746 (patch) | |
tree | 98ef7890e09b49b3ead45778e78358d49ecefe50 | |
parent | cacd4d369a87819295d5b1759f2b3e8f9eedfab3 (diff) |
dvisvgm 1.8
git-svn-id: svn://tug.org/texlive/trunk@34783 c570f23f-e606-0410-a88d-b1316a301751
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-rw-r--r-- | Build/source/texk/dvisvgm/dvisvgm-1.8/src/options.xml (renamed from Build/source/texk/dvisvgm/dvisvgm-1.7/src/options.xml) | 6 | ||||
-rw-r--r-- | Build/source/texk/dvisvgm/dvisvgm-1.8/src/psdefs.cpp | 87 | ||||
-rw-r--r-- | Build/source/texk/dvisvgm/dvisvgm-1.8/src/types.h (renamed from Build/source/texk/dvisvgm/dvisvgm-1.7/src/types.h) | 0 | ||||
-rw-r--r-- | Build/source/texk/dvisvgm/version.ac | 2 |
208 files changed, 6228 insertions, 351 deletions
diff --git a/Build/source/texk/README b/Build/source/texk/README index da6c2499a45..6068197de2c 100644 --- a/Build/source/texk/README +++ b/Build/source/texk/README @@ -61,7 +61,7 @@ dvipos - ? dvipsk - maintained here, by us -dvisvgm 1.7 - checked 20jun14 +dvisvgm 1.8 - checked 31jul14 http://downloads.sourceforge.net/dvisvgm/ gsftopk - from Paul Vojta's xdvi? diff --git a/Build/source/texk/dvisvgm/ChangeLog b/Build/source/texk/dvisvgm/ChangeLog index e500d48557a..7dccd7ae73e 100644 --- a/Build/source/texk/dvisvgm/ChangeLog +++ b/Build/source/texk/dvisvgm/ChangeLog @@ -1,3 +1,9 @@ +2014-07-31 Peter Breitenlohner <peb@mppmu.mpg.de> + + * Imported release 1.8. + * version.ac: Adapted. + * Makefile.am: Adjusted. + 2014-06-20 Peter Breitenlohner <peb@mppmu.mpg.de> * Imported release 1.7. diff --git a/Build/source/texk/dvisvgm/Makefile.am b/Build/source/texk/dvisvgm/Makefile.am index c4c89a85209..45e3be31947 100644 --- a/Build/source/texk/dvisvgm/Makefile.am +++ b/Build/source/texk/dvisvgm/Makefile.am @@ -22,7 +22,7 @@ EXTRA_DIST += $(DVISVGM_TREE)-PATCHES dist-hook: rm -rf `find $(distdir) -name .svn -o -name .deps -o -name .dirstamp -o -name '*.$(OBJEXT)'` -AM_CPPFLAGS = -I$(top_srcdir)/$(DVISVGM_TREE)/src +AM_CPPFLAGS = -I$(top_srcdir)/$(DVISVGM_TREE)/clipper -I$(top_srcdir)/$(DVISVGM_TREE)/src AM_CPPFLAGS += $(KPATHSEA_INCLUDES) $(POTRACE_INCLUDES) $(FREETYPE2_INCLUDES) AM_CPPFLAGS += $(ZLIB_INCLUDES) $(LIBGS_INCLUDES) if WIN32 @@ -42,15 +42,16 @@ nodist_dvisvgm_SOURCES = \ dvisvgm_dependencies = $(KPATHSEA_DEPEND) $(ZLIB_DEPEND) $(FREETYPE2_DEPEND) -$(dvisvgm_OBJECTS): libdvisvgm.a +$(dvisvgm_OBJECTS): $(noinst_LIBRARIES) LDADD = $(noinst_LIBRARIES) $(KPATHSEA_LIBS) $(POTRACE_LIBS) $(FREETYPE2_LIBS) LDADD += $(ZLIB_LIBS) $(LIBGS_LIBS) -noinst_LIBRARIES = libdvisvgm.a +noinst_LIBRARIES = libdvisvgm.a libclipper.a nodist_libdvisvgm_a_SOURCES = \ @DVISVGM_TREE@/src/BasicDVIReader.cpp \ + @DVISVGM_TREE@/src/Bezier.cpp \ @DVISVGM_TREE@/src/BgColorSpecialHandler.cpp \ @DVISVGM_TREE@/src/Bitmap.cpp \ @DVISVGM_TREE@/src/BoundingBox.cpp \ @@ -103,6 +104,7 @@ nodist_libdvisvgm_a_SOURCES = \ @DVISVGM_TREE@/src/PdfSpecialHandler.cpp \ @DVISVGM_TREE@/src/PageRanges.cpp \ @DVISVGM_TREE@/src/PageSize.cpp \ + @DVISVGM_TREE@/src/PathClipper.cpp \ @DVISVGM_TREE@/src/PreScanDVIReader.cpp \ @DVISVGM_TREE@/src/Process.cpp \ @DVISVGM_TREE@/src/PsSpecialHandler.cpp \ @@ -132,6 +134,9 @@ endif dlloader $(libdvisvgm_a_OBJECTS): $(POTRACE_DEPEND) +nodist_libclipper_a_SOURCES = \ + @DVISVGM_TREE@/clipper/clipper.cpp + config.force: $(dvisvgm_dependencies) echo timestamp >config.force $(SHELL) ./config.status --recheck diff --git a/Build/source/texk/dvisvgm/Makefile.in b/Build/source/texk/dvisvgm/Makefile.in index a4a077df8a7..f0bbafd1e00 100644 --- a/Build/source/texk/dvisvgm/Makefile.in +++ b/Build/source/texk/dvisvgm/Makefile.in @@ -130,12 +130,18 @@ AM_V_AR = $(am__v_AR_@AM_V@) am__v_AR_ = $(am__v_AR_@AM_DEFAULT_V@) am__v_AR_0 = @echo " AR " $@; am__v_AR_1 = +libclipper_a_AR = $(AR) $(ARFLAGS) +libclipper_a_LIBADD = +am__dirstamp = $(am__leading_dot)dirstamp +nodist_libclipper_a_OBJECTS = \ + @DVISVGM_TREE@/clipper/clipper.$(OBJEXT) +libclipper_a_OBJECTS = $(nodist_libclipper_a_OBJECTS) libdvisvgm_a_AR = $(AR) $(ARFLAGS) libdvisvgm_a_LIBADD = -am__dirstamp = $(am__leading_dot)dirstamp @dlloader_TRUE@am__objects_1 = @DVISVGM_TREE@/src/DLLoader.$(OBJEXT) nodist_libdvisvgm_a_OBJECTS = \ @DVISVGM_TREE@/src/BasicDVIReader.$(OBJEXT) \ + @DVISVGM_TREE@/src/Bezier.$(OBJEXT) \ @DVISVGM_TREE@/src/BgColorSpecialHandler.$(OBJEXT) \ @DVISVGM_TREE@/src/Bitmap.$(OBJEXT) \ @DVISVGM_TREE@/src/BoundingBox.$(OBJEXT) \ @@ -188,6 +194,7 @@ nodist_libdvisvgm_a_OBJECTS = \ @DVISVGM_TREE@/src/PdfSpecialHandler.$(OBJEXT) \ @DVISVGM_TREE@/src/PageRanges.$(OBJEXT) \ @DVISVGM_TREE@/src/PageSize.$(OBJEXT) \ + @DVISVGM_TREE@/src/PathClipper.$(OBJEXT) \ @DVISVGM_TREE@/src/PreScanDVIReader.$(OBJEXT) \ @DVISVGM_TREE@/src/Process.$(OBJEXT) \ @DVISVGM_TREE@/src/PsSpecialHandler.$(OBJEXT) \ @@ -257,7 +264,8 @@ AM_V_CXXLD = $(am__v_CXXLD_@AM_V@) am__v_CXXLD_ = $(am__v_CXXLD_@AM_DEFAULT_V@) am__v_CXXLD_0 = @echo " CXXLD " $@; am__v_CXXLD_1 = -SOURCES = $(nodist_libdvisvgm_a_SOURCES) $(nodist_dvisvgm_SOURCES) +SOURCES = $(nodist_libclipper_a_SOURCES) \ + $(nodist_libdvisvgm_a_SOURCES) $(nodist_dvisvgm_SOURCES) DIST_SOURCES = am__can_run_installinfo = \ case $$AM_UPDATE_INFO_DIR in \ @@ -657,7 +665,8 @@ top_srcdir = @top_srcdir@ # #************************************************************************ EXTRA_DIST = $(DVISVGM_TREE) $(DVISVGM_TREE)-PATCHES $(TESTS) -AM_CPPFLAGS = -I$(top_srcdir)/$(DVISVGM_TREE)/src $(KPATHSEA_INCLUDES) \ +AM_CPPFLAGS = -I$(top_srcdir)/$(DVISVGM_TREE)/clipper \ + -I$(top_srcdir)/$(DVISVGM_TREE)/src $(KPATHSEA_INCLUDES) \ $(POTRACE_INCLUDES) $(FREETYPE2_INCLUDES) $(ZLIB_INCLUDES) \ $(LIBGS_INCLUDES) $(am__append_1) AM_CFLAGS = $(WARNING_CFLAGS) @@ -672,8 +681,9 @@ nodist_dvisvgm_SOURCES = \ dvisvgm_dependencies = $(KPATHSEA_DEPEND) $(ZLIB_DEPEND) $(FREETYPE2_DEPEND) LDADD = $(noinst_LIBRARIES) $(KPATHSEA_LIBS) $(POTRACE_LIBS) \ $(FREETYPE2_LIBS) $(ZLIB_LIBS) $(LIBGS_LIBS) -noinst_LIBRARIES = libdvisvgm.a +noinst_LIBRARIES = libdvisvgm.a libclipper.a nodist_libdvisvgm_a_SOURCES = @DVISVGM_TREE@/src/BasicDVIReader.cpp \ + @DVISVGM_TREE@/src/Bezier.cpp \ @DVISVGM_TREE@/src/BgColorSpecialHandler.cpp \ @DVISVGM_TREE@/src/Bitmap.cpp \ @DVISVGM_TREE@/src/BoundingBox.cpp @DVISVGM_TREE@/src/CMap.cpp \ @@ -719,6 +729,7 @@ nodist_libdvisvgm_a_SOURCES = @DVISVGM_TREE@/src/BasicDVIReader.cpp \ @DVISVGM_TREE@/src/PdfSpecialHandler.cpp \ @DVISVGM_TREE@/src/PageRanges.cpp \ @DVISVGM_TREE@/src/PageSize.cpp \ + @DVISVGM_TREE@/src/PathClipper.cpp \ @DVISVGM_TREE@/src/PreScanDVIReader.cpp \ @DVISVGM_TREE@/src/Process.cpp \ @DVISVGM_TREE@/src/PsSpecialHandler.cpp \ @@ -736,6 +747,9 @@ nodist_libdvisvgm_a_SOURCES = @DVISVGM_TREE@/src/BasicDVIReader.cpp \ @DVISVGM_TREE@/src/XMLDocument.cpp \ @DVISVGM_TREE@/src/XMLNode.cpp \ @DVISVGM_TREE@/src/XMLString.cpp $(am__append_2) +nodist_libclipper_a_SOURCES = \ + @DVISVGM_TREE@/clipper/clipper.cpp + DISTCLEANFILES = config.force CXXLD.sh TESTS = tests/dvisvgm.test all: config.h @@ -795,6 +809,20 @@ distclean-hdr: clean-noinstLIBRARIES: -test -z "$(noinst_LIBRARIES)" || rm -f $(noinst_LIBRARIES) +@DVISVGM_TREE@/clipper/$(am__dirstamp): + @$(MKDIR_P) @DVISVGM_TREE@/clipper + @: > @DVISVGM_TREE@/clipper/$(am__dirstamp) +@DVISVGM_TREE@/clipper/$(DEPDIR)/$(am__dirstamp): + @$(MKDIR_P) @DVISVGM_TREE@/clipper/$(DEPDIR) + @: > @DVISVGM_TREE@/clipper/$(DEPDIR)/$(am__dirstamp) +@DVISVGM_TREE@/clipper/clipper.$(OBJEXT): \ + @DVISVGM_TREE@/clipper/$(am__dirstamp) \ + @DVISVGM_TREE@/clipper/$(DEPDIR)/$(am__dirstamp) + +libclipper.a: $(libclipper_a_OBJECTS) $(libclipper_a_DEPENDENCIES) $(EXTRA_libclipper_a_DEPENDENCIES) + $(AM_V_at)-rm -f libclipper.a + $(AM_V_AR)$(libclipper_a_AR) libclipper.a $(libclipper_a_OBJECTS) $(libclipper_a_LIBADD) + $(AM_V_at)$(RANLIB) libclipper.a @DVISVGM_TREE@/src/$(am__dirstamp): @$(MKDIR_P) @DVISVGM_TREE@/src @: > @DVISVGM_TREE@/src/$(am__dirstamp) @@ -804,6 +832,9 @@ clean-noinstLIBRARIES: @DVISVGM_TREE@/src/BasicDVIReader.$(OBJEXT): \ @DVISVGM_TREE@/src/$(am__dirstamp) \ @DVISVGM_TREE@/src/$(DEPDIR)/$(am__dirstamp) +@DVISVGM_TREE@/src/Bezier.$(OBJEXT): \ + @DVISVGM_TREE@/src/$(am__dirstamp) \ + @DVISVGM_TREE@/src/$(DEPDIR)/$(am__dirstamp) @DVISVGM_TREE@/src/BgColorSpecialHandler.$(OBJEXT): \ @DVISVGM_TREE@/src/$(am__dirstamp) \ @DVISVGM_TREE@/src/$(DEPDIR)/$(am__dirstamp) @@ -957,6 +988,9 @@ clean-noinstLIBRARIES: @DVISVGM_TREE@/src/PageSize.$(OBJEXT): \ @DVISVGM_TREE@/src/$(am__dirstamp) \ @DVISVGM_TREE@/src/$(DEPDIR)/$(am__dirstamp) +@DVISVGM_TREE@/src/PathClipper.$(OBJEXT): \ + @DVISVGM_TREE@/src/$(am__dirstamp) \ + @DVISVGM_TREE@/src/$(DEPDIR)/$(am__dirstamp) @DVISVGM_TREE@/src/PreScanDVIReader.$(OBJEXT): \ @DVISVGM_TREE@/src/$(am__dirstamp) \ @DVISVGM_TREE@/src/$(DEPDIR)/$(am__dirstamp) @@ -1089,12 +1123,15 @@ dvisvgm$(EXEEXT): $(dvisvgm_OBJECTS) $(dvisvgm_DEPENDENCIES) $(EXTRA_dvisvgm_DEP mostlyclean-compile: -rm -f *.$(OBJEXT) + -rm -f @DVISVGM_TREE@/clipper/*.$(OBJEXT) -rm -f @DVISVGM_TREE@/src/*.$(OBJEXT) distclean-compile: -rm -f *.tab.c +@AMDEP_TRUE@@am__include@ @am__quote@@DVISVGM_TREE@/clipper/$(DEPDIR)/clipper.Po@am__quote@ @AMDEP_TRUE@@am__include@ @am__quote@@DVISVGM_TREE@/src/$(DEPDIR)/BasicDVIReader.Po@am__quote@ +@AMDEP_TRUE@@am__include@ @am__quote@@DVISVGM_TREE@/src/$(DEPDIR)/Bezier.Po@am__quote@ @AMDEP_TRUE@@am__include@ @am__quote@@DVISVGM_TREE@/src/$(DEPDIR)/BgColorSpecialHandler.Po@am__quote@ @AMDEP_TRUE@@am__include@ @am__quote@@DVISVGM_TREE@/src/$(DEPDIR)/Bitmap.Po@am__quote@ @AMDEP_TRUE@@am__include@ @am__quote@@DVISVGM_TREE@/src/$(DEPDIR)/BoundingBox.Po@am__quote@ @@ -1147,6 +1184,7 @@ distclean-compile: @AMDEP_TRUE@@am__include@ @am__quote@@DVISVGM_TREE@/src/$(DEPDIR)/PSPreviewFilter.Po@am__quote@ @AMDEP_TRUE@@am__include@ @am__quote@@DVISVGM_TREE@/src/$(DEPDIR)/PageRanges.Po@am__quote@ @AMDEP_TRUE@@am__include@ @am__quote@@DVISVGM_TREE@/src/$(DEPDIR)/PageSize.Po@am__quote@ +@AMDEP_TRUE@@am__include@ @am__quote@@DVISVGM_TREE@/src/$(DEPDIR)/PathClipper.Po@am__quote@ @AMDEP_TRUE@@am__include@ @am__quote@@DVISVGM_TREE@/src/$(DEPDIR)/PdfSpecialHandler.Po@am__quote@ @AMDEP_TRUE@@am__include@ @am__quote@@DVISVGM_TREE@/src/$(DEPDIR)/PreScanDVIReader.Po@am__quote@ @AMDEP_TRUE@@am__include@ @am__quote@@DVISVGM_TREE@/src/$(DEPDIR)/Process.Po@am__quote@ @@ -1666,6 +1704,8 @@ clean-generic: distclean-generic: -test -z "$(CONFIG_CLEAN_FILES)" || rm -f $(CONFIG_CLEAN_FILES) -test . = "$(srcdir)" || test -z "$(CONFIG_CLEAN_VPATH_FILES)" || rm -f $(CONFIG_CLEAN_VPATH_FILES) + -rm -f @DVISVGM_TREE@/clipper/$(DEPDIR)/$(am__dirstamp) + -rm -f @DVISVGM_TREE@/clipper/$(am__dirstamp) -rm -f @DVISVGM_TREE@/src/$(DEPDIR)/$(am__dirstamp) -rm -f @DVISVGM_TREE@/src/$(am__dirstamp) -test -z "$(DISTCLEANFILES)" || rm -f $(DISTCLEANFILES) @@ -1680,7 +1720,7 @@ clean-am: clean-binPROGRAMS clean-generic clean-libtool \ distclean: distclean-am -rm -f $(am__CONFIG_DISTCLEAN_FILES) - -rm -rf @DVISVGM_TREE@/src/$(DEPDIR) + -rm -rf @DVISVGM_TREE@/clipper/$(DEPDIR) @DVISVGM_TREE@/src/$(DEPDIR) -rm -f Makefile distclean-am: clean-am distclean-compile distclean-generic \ distclean-hdr distclean-libtool distclean-tags @@ -1728,7 +1768,7 @@ installcheck-am: maintainer-clean: maintainer-clean-am -rm -f $(am__CONFIG_DISTCLEAN_FILES) -rm -rf $(top_srcdir)/autom4te.cache - -rm -rf @DVISVGM_TREE@/src/$(DEPDIR) + -rm -rf @DVISVGM_TREE@/clipper/$(DEPDIR) @DVISVGM_TREE@/src/$(DEPDIR) -rm -f Makefile maintainer-clean-am: distclean-am maintainer-clean-generic @@ -1775,7 +1815,7 @@ uninstall-man: uninstall-man1 dist-hook: rm -rf `find $(distdir) -name .svn -o -name .deps -o -name .dirstamp -o -name '*.$(OBJEXT)'` -$(dvisvgm_OBJECTS): libdvisvgm.a +$(dvisvgm_OBJECTS): $(noinst_LIBRARIES) $(libdvisvgm_a_OBJECTS): $(POTRACE_DEPEND) diff --git a/Build/source/texk/dvisvgm/configure b/Build/source/texk/dvisvgm/configure index 2ccd01dda60..737aaf13489 100755 --- a/Build/source/texk/dvisvgm/configure +++ b/Build/source/texk/dvisvgm/configure @@ -1,6 +1,6 @@ #! /bin/sh # Guess values for system-dependent variables and create Makefiles. -# Generated by GNU Autoconf 2.69 for dvisvgm (TeX Live) 1.7. +# Generated by GNU Autoconf 2.69 for dvisvgm (TeX Live) 1.8. # # Report bugs to <tex-k@tug.org>. # @@ -590,12 +590,12 @@ MAKEFLAGS= # Identity of this package. PACKAGE_NAME='dvisvgm (TeX Live)' PACKAGE_TARNAME='dvisvgm--tex-live-' -PACKAGE_VERSION='1.7' -PACKAGE_STRING='dvisvgm (TeX Live) 1.7' +PACKAGE_VERSION='1.8' +PACKAGE_STRING='dvisvgm (TeX Live) 1.8' PACKAGE_BUGREPORT='tex-k@tug.org' PACKAGE_URL='' -ac_unique_file="dvisvgm-1.7/src/dvisvgm.cpp" +ac_unique_file="dvisvgm-1.8/src/dvisvgm.cpp" # Factoring default headers for most tests. ac_includes_default="\ #include <stdio.h> @@ -1372,7 +1372,7 @@ if test "$ac_init_help" = "long"; then # Omit some internal or obsolete options to make the list less imposing. # This message is too long to be a string in the A/UX 3.1 sh. cat <<_ACEOF -\`configure' configures dvisvgm (TeX Live) 1.7 to adapt to many kinds of systems. +\`configure' configures dvisvgm (TeX Live) 1.8 to adapt to many kinds of systems. Usage: $0 [OPTION]... [VAR=VALUE]... @@ -1443,7 +1443,7 @@ fi if test -n "$ac_init_help"; then case $ac_init_help in - short | recursive ) echo "Configuration of dvisvgm (TeX Live) 1.7:";; + short | recursive ) echo "Configuration of dvisvgm (TeX Live) 1.8:";; esac cat <<\_ACEOF @@ -1581,7 +1581,7 @@ fi test -n "$ac_init_help" && exit $ac_status if $ac_init_version; then cat <<\_ACEOF -dvisvgm (TeX Live) configure 1.7 +dvisvgm (TeX Live) configure 1.8 generated by GNU Autoconf 2.69 Copyright (C) 2012 Free Software Foundation, Inc. @@ -2403,7 +2403,7 @@ cat >config.log <<_ACEOF This file contains any messages produced by compilers while running configure, to aid debugging if configure makes a mistake. -It was created by dvisvgm (TeX Live) $as_me 1.7, which was +It was created by dvisvgm (TeX Live) $as_me 1.8, which was generated by GNU Autoconf 2.69. Invocation command line was $ $0 $@ @@ -7894,7 +7894,7 @@ fi # Define the identity of the package. PACKAGE='dvisvgm--tex-live-' - VERSION='1.7' + VERSION='1.8' cat >>confdefs.h <<_ACEOF @@ -17755,7 +17755,7 @@ Usage: $0 [OPTIONS] Report bugs to <bug-libtool@gnu.org>." lt_cl_version="\ -dvisvgm (TeX Live) config.lt 1.7 +dvisvgm (TeX Live) config.lt 1.8 configured by $0, generated by GNU Autoconf 2.69. Copyright (C) 2011 Free Software Foundation, Inc. @@ -19566,7 +19566,7 @@ $as_echo "#define KPSE_CXX_UNSAFE 1" >>confdefs.h fi -DVISVGM_TREE=dvisvgm-1.7 +DVISVGM_TREE=dvisvgm-1.8 ac_config_files="$ac_config_files Makefile" @@ -20118,7 +20118,7 @@ cat >>$CONFIG_STATUS <<\_ACEOF || ac_write_fail=1 # report actual input values of CONFIG_FILES etc. instead of their # values after options handling. ac_log=" -This file was extended by dvisvgm (TeX Live) $as_me 1.7, which was +This file was extended by dvisvgm (TeX Live) $as_me 1.8, which was generated by GNU Autoconf 2.69. Invocation command line was CONFIG_FILES = $CONFIG_FILES @@ -20184,7 +20184,7 @@ _ACEOF cat >>$CONFIG_STATUS <<_ACEOF || ac_write_fail=1 ac_cs_config="`$as_echo "$ac_configure_args" | sed 's/^ //; s/[\\""\`\$]/\\\\&/g'`" ac_cs_version="\\ -dvisvgm (TeX Live) config.status 1.7 +dvisvgm (TeX Live) config.status 1.8 configured by $0, generated by GNU Autoconf 2.69, with options \\"\$ac_cs_config\\" diff --git a/Build/source/texk/dvisvgm/dvisvgm-1.7-PATCHES/patch-01-cygwin b/Build/source/texk/dvisvgm/dvisvgm-1.7-PATCHES/patch-01-cygwin deleted file mode 100644 index 47f5f74531a..00000000000 --- a/Build/source/texk/dvisvgm/dvisvgm-1.7-PATCHES/patch-01-cygwin +++ /dev/null @@ -1,15 +0,0 @@ -diff -ur dvisvgm-1.7.orig/src/Ghostscript.cpp dvisvgm-1.7/src/Ghostscript.cpp ---- dvisvgm-1.7.orig/src/Ghostscript.cpp 2014-06-10 15:05:24.000000000 +0200 -+++ dvisvgm-1.7/src/Ghostscript.cpp 2014-06-25 11:45:36.000000000 +0200 -@@ -63,7 +63,11 @@ - const int abi_min=7, abi_max=9; // supported libgs ABI versions - for (int i=abi_max; i >= abi_min; i--) { - ostringstream oss; -+#if defined(__CYGWIN__) -+ oss << "cyggs-" << i << ".dll"; -+#else - oss << "libgs.so." << i; -+#endif - DLLoader loader(oss.str().c_str()); - if (loader.loaded()) - return oss.str(); diff --git a/Build/source/texk/dvisvgm/dvisvgm-1.7/doc/README b/Build/source/texk/dvisvgm/dvisvgm-1.7/doc/README deleted file mode 100644 index 6ecfc542aa3..00000000000 --- a/Build/source/texk/dvisvgm/dvisvgm-1.7/doc/README +++ /dev/null @@ -1,12 +0,0 @@ -dvisvgm-1.6 (2014-04-22) -- added option --zoom to "visually" scale the generated SVG graphics while - preserving the original size and position values of the graphic objects -- extended argument syntax of option --linkmark to allow to select the - box/line color -- changed default link marker from 'line' to 'box' -- changed link markers to be only split on line breaks while extended in all - other cases -- if libgs is not directly linked to the binary, dvisvgm now looks for - libgs.so.X instead of libgs.so (supported GS ABIs: X = 7, 8, 9) -- removed time stamp and machine triplet from generated SVG files -- some code improvements and refactorings diff --git a/Build/source/texk/dvisvgm/dvisvgm-1.7/src/psdefs.cpp b/Build/source/texk/dvisvgm/dvisvgm-1.7/src/psdefs.cpp deleted file mode 100644 index 4edce3af1d8..00000000000 --- a/Build/source/texk/dvisvgm/dvisvgm-1.7/src/psdefs.cpp +++ /dev/null @@ -1,83 +0,0 @@ -/************************************************************************* -** psdefs.cpp ** -** ** -** This file is part of dvisvgm -- the DVI to SVG converter ** -** Copyright (C) 2005-2014 Martin Gieseking <martin.gieseking@uos.de> ** -** ** -** This program is free software; you can redistribute it and/or ** -** modify it under the terms of the GNU General Public License as ** -** published by the Free Software Foundation; either version 3 of ** -** the License, or (at your option) any later version. ** -** ** -** This program is distributed in the hope that it will be useful, but ** -** WITHOUT ANY WARRANTY; without even the implied warranty of ** -** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the ** -** GNU General Public License for more details. ** -** ** -** You should have received a copy of the GNU General Public License ** -** along with this program; if not, see <http://www.gnu.org/licenses/>. ** -*************************************************************************/ - -#include "PSInterpreter.h" - -const char *PSInterpreter::PSDEFS = -"3 dict dup begin/Install{matrix setmatrix}def/HWResolution[72 72]def/PageSize[10" -"000 10000]def end setpagedevice/@dodraw true store/@patcnt 0 store/@SD systemdic" -"t def/@UD userdict def true setglobal @SD/:save @SD/save get put @SD/:restore @S" -"D/restore get put @SD/:gsave @SD/gsave get put @SD/:grestore @SD/grestore get pu" -"t @SD/:grestoreall @SD/grestoreall get put @SD/:stroke @SD/stroke get put @SD/:f" -"ill @SD/fill get put @SD/:eofill @SD/eofill get put @SD/:clip @SD/clip get put @" -"SD/:eoclip @SD/eoclip get put @SD/:charpath @SD/charpath get put @SD/:show @SD/s" -"how get put @SD/.setopacityalpha known not{@SD/.setopacityalpha{pop}put}if @SD/p" -"rseq{-1 1{-1 roll =only( )print}for(\\n)print}put @SD/prcmd{( )exch(\\ndvi.)3{pr" -"int}repeat prseq}put @SD/cvxall{{cvx}forall}put @SD/defpr{[exch[/copy @SD]cvxall" -" 5 -1 roll dup 6 1 roll[/get/exec]cvxall 6 -1 roll dup 7 1 roll 4 -1 roll dup 5 " -"1 roll dup length string cvs/prcmd cvx]cvx def}put @SD/querypos{{currentpoint}st" -"opped{$error/newerror false put}{2(querypos)prcmd}ifelse}put @SD/applyscalevals{" -"1 0 transform 0 0 transform 3 -1 roll sub dup mul 3 1 roll sub dup mul add sqrt " -"0 1 transform 0 0 transform 3 -1 roll sub dup mul 3 1 roll sub dup mul add sqrt " -"1 0 transform dup mul exch dup dup mul 3 -1 roll add sqrt div 3(applyscalevals)p" -"rcmd}put @SD/prpath{{2(moveto)prcmd}{2(lineto)prcmd}{6(curveto)prcmd}{0(closepat" -"h)prcmd}pathforall}put @SD/charpath{/@dodraw false store :charpath/@dodraw true " -"store}put @SD/show{@dodraw{dup :gsave currentpoint newpath moveto true charpath " -"eofill :grestore :show}if}put @SD/stroke{@dodraw{0(newpath)prcmd prpath 0(stroke" -")prcmd newpath}{:stroke}ifelse}put @SD/fill{@dodraw{0(newpath)prcmd prpath 0(fil" -"l)prcmd newpath}{:fill}ifelse}put @SD/eofill{@dodraw{0(newpath)prcmd prpath 0(eo" -"fill)prcmd newpath}{:eofill}ifelse}put @SD/clip{:clip 0(newpath)prcmd prpath 0(c" -"lip)prcmd}put @SD/eoclip{:eoclip 0(newpath)prcmd prpath 0(eoclip)prcmd}put @SD/b" -"op{pop pop}put/@rect{4 -2 roll moveto exch dup 0 rlineto exch 0 exch rlineto neg" -" 0 rlineto closepath}bind def/@rectcc{4 -2 roll moveto 2 copy 0 lt exch 0 lt xor" -"{dup 0 exch rlineto exch 0 rlineto neg 0 exch rlineto}{exch dup 0 rlineto exch 0" -" exch rlineto neg 0 rlineto}ifelse closepath}bind def @SD/rectclip{newpath dup t" -"ype/arraytype eq{aload length 4 idiv{@rectcc}repeat}{@rectcc}ifelse clip newpath" -"}put @SD/rectfill{gsave newpath dup type/arraytype eq{aload length 4 idiv{@rectc" -"c}repeat}{@rectcc}ifelse fill grestore}put @SD/rectstroke{gsave newpath dup type" -"/arraytype eq{aload length 4 idiv{@rect}repeat}{@rect}ifelse stroke grestore}put" -" false setglobal @SD readonly pop/initclip 0 defpr/sysexec{@SD exch get exec}def" -"/adddot{dup length 1 add string dup 0 46 put dup 3 -1 roll 1 exch putinterval}de" -"f/setlinewidth{dup/setlinewidth sysexec applyscalevals 1(setlinewidth)prcmd}def/" -"setlinecap 1 defpr/setlinejoin 1 defpr/setmiterlimit 1 defpr/setdash{mark 3 1 ro" -"ll 2 copy/setdash sysexec applyscalevals exch aload length 1 add -1 roll countto" -"mark(setdash)prcmd pop}def/setgstate{currentlinewidth 1(setlinewidth)prcmd curre" -"ntlinecap 1(setlinecap)prcmd currentlinejoin 1(setlinejoin)prcmd currentmiterlim" -"it 1(setmiterlimit)prcmd currentrgbcolor 3(setrgbcolor)prcmd 6 array currentmatr" -"ix aload pop 6(setmatrix)prcmd currentdash mark 3 1 roll exch aload length 1 add" -" -1 roll counttomark(setdash)prcmd pop}def/save{@UD begin/@saveID vmstatus pop p" -"op def end :save @saveID 1(save)prcmd}def/restore{:restore setgstate @UD/@saveID" -" known{@UD begin @saveID end}{0}ifelse 1(restore)prcmd}def/gsave 0 defpr/grestor" -"e{:grestore setgstate 0(grestore)prcmd}def/grestoreall{:grestoreall setstate 0(g" -"restoreall)prcmd}def/rotate{dup type/arraytype ne{dup 1(rotate)prcmd}if/rotate s" -"ysexec}def/scale{dup type/arraytype ne{2 copy 2(scale)prcmd}if/scale sysexec}def" -"/translate{dup type/arraytype ne{2 copy 2(translate)prcmd}if/translate sysexec}d" -"ef/setmatrix{dup/setmatrix sysexec aload pop 6(setmatrix)prcmd}def/initmatrix{ma" -"trix setmatrix}def/concat{matrix currentmatrix matrix concatmatrix setmatrix}def" -"/makepattern{gsave <</mx 3 -1 roll >> begin dup/XUID[1000000 @patcnt]put mx/make" -"pattern sysexec dup dup begin PatternType @patcnt BBox aload pop XStep YStep Pai" -"ntType mx aload pop 15(makepattern)prcmd newpath matrix setmatrix PaintProc 0 1(" -"makepattern)prcmd end/@patcnt @patcnt 1 add store end grestore}def/setpattern{be" -"gin PatternType 1 eq{PaintType 1 eq{XUID aload pop exch pop 1}{:gsave[currentcol" -"orspace aload length -1 roll pop]setcolorspace/setcolor sysexec XUID aload pop e" -"xch pop currentrgbcolor :grestore 4}ifelse(setpattern)prcmd}{/setpattern sysexec" -"}ifelse end}def/setcolor{dup type/dicttype eq{setpattern}{/setcolor sysexec}ifel" -"se}def/setgray 1 defpr/setcmykcolor 4 defpr/sethsbcolor 3 defpr/setrgbcolor 3 de" -"fpr/.setopacityalpha{dup/.setopacityalpha sysexec 1(setopacityalpha)prcmd}def "; diff --git a/Build/source/texk/dvisvgm/dvisvgm-1.7-PATCHES/ChangeLog b/Build/source/texk/dvisvgm/dvisvgm-1.8-PATCHES/ChangeLog index 5459329ba65..9c1da1c7cb2 100644 --- a/Build/source/texk/dvisvgm/dvisvgm-1.7-PATCHES/ChangeLog +++ b/Build/source/texk/dvisvgm/dvisvgm-1.8-PATCHES/ChangeLog @@ -1,3 +1,8 @@ +2014-07-31 Peter Breitenlohner <peb@mppmu.mpg.de> + + * Import release 1.8. + * patch-01-cygwin (removed): Included upstream. + 2014-06-25 Peter Breitenlohner <peb@mppmu.mpg.de> * patch-01-cygwin (new): Cygwin soname for gs library. diff --git a/Build/source/texk/dvisvgm/dvisvgm-1.7-PATCHES/TL-Changes b/Build/source/texk/dvisvgm/dvisvgm-1.8-PATCHES/TL-Changes index f42f746ea91..29913179366 100644 --- a/Build/source/texk/dvisvgm/dvisvgm-1.7-PATCHES/TL-Changes +++ b/Build/source/texk/dvisvgm/dvisvgm-1.8-PATCHES/TL-Changes @@ -1,4 +1,4 @@ -Changes applied to the dvisvgm-1.7 tree as obtained from: +Changes applied to the dvisvgm-1.8 tree as obtained from: http://downloads.sourceforge.net/dvisvgm/ Removed: diff --git a/Build/source/texk/dvisvgm/dvisvgm-1.7/AUTHORS b/Build/source/texk/dvisvgm/dvisvgm-1.8/AUTHORS index d9b6468421e..d9b6468421e 100644 --- a/Build/source/texk/dvisvgm/dvisvgm-1.7/AUTHORS +++ b/Build/source/texk/dvisvgm/dvisvgm-1.8/AUTHORS diff --git a/Build/source/texk/dvisvgm/dvisvgm-1.7/COPYING b/Build/source/texk/dvisvgm/dvisvgm-1.8/COPYING index 94a9ed024d3..94a9ed024d3 100644 --- a/Build/source/texk/dvisvgm/dvisvgm-1.7/COPYING +++ b/Build/source/texk/dvisvgm/dvisvgm-1.8/COPYING diff --git a/Build/source/texk/dvisvgm/dvisvgm-1.7/ChangeLog b/Build/source/texk/dvisvgm/dvisvgm-1.8/ChangeLog index c601847210e..a0ffb165fab 100644 --- a/Build/source/texk/dvisvgm/dvisvgm-1.7/ChangeLog +++ b/Build/source/texk/dvisvgm/dvisvgm-1.8/ChangeLog @@ -1,3 +1,92 @@ +2014-07-29 Martin Gieseking <martin.gieseking@uos.de> + + * NEWS: + updated NEWS + +2014-07-28 Martin Gieseking <martin.gieseking@uos.de> + + * configure.ac, src/Doxyfile: + set version to 1.8 + + * src/GraphicPath.h, src/PSInterpreter.cpp, src/PSInterpreter.h, + src/PsSpecialHandler.cpp, src/PsSpecialHandler.h, src/psdefs.cpp, + src/psdefs.ps, tests/PSInterpreterTest.cpp: + added evaluation of PS operator 'clippath' (copies clipping path into + graphics path) + +2014-07-26 Martin Gieseking <martin.gieseking@uos.de> + + * src/Font.cpp, src/GFGlyphTracer.cpp, src/GraphicPath.h, + src/PsSpecialHandler.cpp: + renamed GraphicPath::newpath() to GraphicPath::clear() + +2014-07-24 Martin Gieseking <martin.gieseking@uos.de> + + * src/InputReader.cpp, src/PSInterpreter.cpp: + ensure that InputReader::compare() checks whole and not just partial + words + +2014-07-22 Martin Gieseking <martin.gieseking@uos.de> + + * doc/dvisvgm.txt.in, src/CommandLine.cpp, src/CommandLine.h, + src/PsSpecialHandler.cpp, src/PsSpecialHandler.h, src/dvisvgm.cpp, + src/options.xml: + added option --clippath to compute the intersection of clipping paths + + * README, README.md, src/Bezier.cpp, src/Bezier.h, src/GraphicPath.h, + src/Makefile.am, src/PathClipper.cpp, src/PathClipper.h, src/dvisvgm.cpp: + added class PathClipper to compute intersections of closed curved + graphics paths + + * src/GraphicPath.h: + added field to store the winding rule to class GraphicPath + + * Makefile.am, clipper/License.txt, clipper/Makefile.am, + clipper/clipper.cpp, clipper/clipper.hpp, configure.ac, src/Makefile.am: + added slightly modified sources of clipper library (computes boolops on + polygons) + + * src/DVIToSVG.h, src/dvisvgm.cpp: + prevent throwing a DVIException when option -l is present + +2014-07-20 Khaled Hosny <khaledhosny@eglug.org> + + * src/FontEngine.cpp: + free existing FT_Face before creating a new one + +2014-07-18 Martin Gieseking <martin.gieseking@uos.de> + + * src/TpicSpecialHandler.cpp: + TPIC handler: use class GraphicPath to create SVG path commands + + * doc/dvisvgm.txt.in, src/CommandLine.cpp, src/CommandLine.h, + src/GraphicPath.h, src/PsSpecialHandler.cpp, src/SVGTree.cpp, + src/SVGTree.h, src/dvisvgm.cpp, src/options.xml, + tests/GraphicPathTest.cpp: + added option to create relative rather than absolute path commands + +2014-07-07 Martin Gieseking <martin.gieseking@uos.de> + + * src/DVIToSVGActions.h, src/Doxyfile, src/HtmlSpecialHandler.h, + src/RangeMap.cpp, src/SpecialManager.cpp, src/ToUnicodeMap.cpp: + fixed a couple of broken doxygen comments + +2014-06-25 Martin Gieseking <martin.gieseking@uos.de> + + * src/Ghostscript.cpp: + get proper name of Ghostscript library when building for Cygwin + +2014-06-23 Martin Gieseking <martin.gieseking@uos.de> + + * README.md: + added markdown version of README + +2014-06-20 Martin Gieseking <martin.gieseking@uos.de> + + * src/psdefs.cpp, src/psdefs.ps: + suppress output of PS operator ':show' to prevent the creation of + additional graphic elements + 2014-06-17 Martin Gieseking <martin.gieseking@uos.de> * NEWS: diff --git a/Build/source/texk/dvisvgm/dvisvgm-1.7/INSTALL b/Build/source/texk/dvisvgm/dvisvgm-1.8/INSTALL index a4b34144dcf..a4b34144dcf 100644 --- a/Build/source/texk/dvisvgm/dvisvgm-1.7/INSTALL +++ b/Build/source/texk/dvisvgm/dvisvgm-1.8/INSTALL diff --git a/Build/source/texk/dvisvgm/dvisvgm-1.7/LGPL-2.1.txt b/Build/source/texk/dvisvgm/dvisvgm-1.8/LGPL-2.1.txt index 602bfc94635..602bfc94635 100644 --- a/Build/source/texk/dvisvgm/dvisvgm-1.7/LGPL-2.1.txt +++ b/Build/source/texk/dvisvgm/dvisvgm-1.8/LGPL-2.1.txt diff --git a/Build/source/texk/dvisvgm/dvisvgm-1.7/Makefile.am b/Build/source/texk/dvisvgm/dvisvgm-1.8/Makefile.am index b73dbf588f8..c4675c016e0 100644 --- a/Build/source/texk/dvisvgm/dvisvgm-1.7/Makefile.am +++ b/Build/source/texk/dvisvgm/dvisvgm-1.8/Makefile.am @@ -5,5 +5,5 @@ AUTOMAKE_OPTIONS = foreign EXTRA_DIST = COPYING LGPL-2.1.txt -SUBDIRS = src tests doc +SUBDIRS = clipper src tests doc diff --git a/Build/source/texk/dvisvgm/dvisvgm-1.7/NEWS b/Build/source/texk/dvisvgm/dvisvgm-1.8/NEWS index 34228a9dbb9..51245c1bf36 100644 --- a/Build/source/texk/dvisvgm/dvisvgm-1.7/NEWS +++ b/Build/source/texk/dvisvgm/dvisvgm-1.8/NEWS @@ -1,3 +1,15 @@ +dvisvgm-1.8 (2014-07-29) +- added option --clipjoin which tells dvisvgm to compute intersections + of clipping paths itself and not to delegate this task to the SVG renderer +- added option --relative to create relative rather than absolute path commands +- added evaluation of PS operator 'clippath' which copies the current clipping + path into the graphics path +- fixed PS operator 'show' to prevent the creation of unintended path overlays +- fixed memory leak in class FontEngine (patch by Khaled Hosny) +- fixed unintended throwing of a DVIException when dvisvgm is called with + option --list-specials +- Cygwin builds of dvisvgm now look for the proper filename of the Ghostscript DLL + dvisvgm-1.7 (2014-06-18) - all DVI files are pre-processed now to allow the implementation of advanced features that rely on data not available on the pages being diff --git a/Build/source/texk/dvisvgm/dvisvgm-1.7/README b/Build/source/texk/dvisvgm/dvisvgm-1.8/README index 2454a2a23f4..e0d3b3fd6c5 100644 --- a/Build/source/texk/dvisvgm/dvisvgm-1.7/README +++ b/Build/source/texk/dvisvgm/dvisvgm-1.8/README @@ -9,9 +9,14 @@ DESCRIPTION DEPENDENCIES dvisvgm relies on the following free libraries: + * Clipper (http://www.angusj.com/delphi/clipper.php) + To compute the insersections of two curved paths, dvisvgm + flattens the paths to polygons, intersects them using Clipper, + and reconstructs the curves afterwards. + * FreeType 2 (http://www.freetype.org) - This library is used to extract glyph outlines - from PFB files. + This library is used to extract the glyph outlines + from vector fonts (PFB, OTF, TTF). * Ghostscript (http://pages.cs.wisc.edu/~ghost) The PostScript special handler requires the Ghostscript diff --git a/Build/source/texk/dvisvgm/dvisvgm-1.8/clipper/Makefile.am b/Build/source/texk/dvisvgm/dvisvgm-1.8/clipper/Makefile.am new file mode 100644 index 00000000000..a24a478e587 --- /dev/null +++ b/Build/source/texk/dvisvgm/dvisvgm-1.8/clipper/Makefile.am @@ -0,0 +1,7 @@ +noinst_LIBRARIES = libclipper.a +libclipper_a_SOURCES = clipper.cpp clipper.hpp + +AM_CXXFLAGS = -Wall + +clipper.cpp: clipper.hpp + diff --git a/Build/source/texk/dvisvgm/dvisvgm-1.8/clipper/clipper.cpp b/Build/source/texk/dvisvgm/dvisvgm-1.8/clipper/clipper.cpp new file mode 100644 index 00000000000..a6dbae285cf --- /dev/null +++ b/Build/source/texk/dvisvgm/dvisvgm-1.8/clipper/clipper.cpp @@ -0,0 +1,4464 @@ +/******************************************************************************* +* * +* Author : Angus Johnson * +* Version : 6.1.5 * +* Date : 16 July 2014 * +* Website : http://www.angusj.com * +* Copyright : Angus Johnson 2010-2014 * +* * +* License: * +* Use, modification & distribution is subject to Boost Software License Ver 1. * +* http://www.boost.org/LICENSE_1_0.txt * +* * +* Attributions: * +* The code in this library is an extension of Bala Vatti's clipping algorithm: * +* "A generic solution to polygon clipping" * +* Communications of the ACM, Vol 35, Issue 7 (July 1992) pp 56-63. * +* http://portal.acm.org/citation.cfm?id=129906 * +* * +* Computer graphics and geometric modeling: implementation and algorithms * +* By Max K. Agoston * +* Springer; 1 edition (January 4, 2005) * +* http://books.google.com/books?q=vatti+clipping+agoston * +* * +* See also: * +* "Polygon Offsetting by Computing Winding Numbers" * +* Paper no. DETC2005-85513 pp. 565-575 * +* ASME 2005 International Design Engineering Technical Conferences * +* and Computers and Information in Engineering Conference (IDETC/CIE2005) * +* September 24-28, 2005 , Long Beach, California, USA * +* http://www.me.berkeley.edu/~mcmains/pubs/DAC05OffsetPolygon.pdf * +* * +*******************************************************************************/ + +/******************************************************************************* +* * +* This is a translation of the Delphi Clipper library and the naming style * +* used has retained a Delphi flavour. * +* * +*******************************************************************************/ + +#include "clipper.hpp" +#include <cmath> +#include <vector> +#include <algorithm> +#include <stdexcept> +#include <cstring> +#include <cstdlib> +#include <ostream> +#include <functional> + +namespace ClipperLib { + +static double const pi = 3.141592653589793238; +static double const two_pi = pi *2; +static double const def_arc_tolerance = 0.25; + +enum Direction { dRightToLeft, dLeftToRight }; + +static int const Unassigned = -1; //edge not currently 'owning' a solution +static int const Skip = -2; //edge that would otherwise close a path + +#define HORIZONTAL (-1.0E+40) +#define TOLERANCE (1.0e-20) +#define NEAR_ZERO(val) (((val) > -TOLERANCE) && ((val) < TOLERANCE)) + +struct TEdge { + IntPoint Bot; + IntPoint Curr; + IntPoint Top; + IntPoint Delta; + double Dx; + PolyType PolyTyp; + EdgeSide Side; + int WindDelta; //1 or -1 depending on winding direction + int WindCnt; + int WindCnt2; //winding count of the opposite polytype + int OutIdx; + TEdge *Next; + TEdge *Prev; + TEdge *NextInLML; + TEdge *NextInAEL; + TEdge *PrevInAEL; + TEdge *NextInSEL; + TEdge *PrevInSEL; +}; + +struct IntersectNode { + TEdge *Edge1; + TEdge *Edge2; + IntPoint Pt; +}; + +struct LocalMinimum { + cInt Y; + TEdge *LeftBound; + TEdge *RightBound; +}; + +struct OutPt; + +struct OutRec { + int Idx; + bool IsHole; + bool IsOpen; + OutRec *FirstLeft; //see comments in clipper.pas + PolyNode *PolyNd; + OutPt *Pts; + OutPt *BottomPt; +}; + +struct OutPt { + int Idx; + IntPoint Pt; + OutPt *Next; + OutPt *Prev; +}; + +struct Join { + OutPt *OutPt1; + OutPt *OutPt2; + IntPoint OffPt; +}; + +struct LocMinSorter +{ + inline bool operator()(const LocalMinimum& locMin1, const LocalMinimum& locMin2) + { + return locMin2.Y < locMin1.Y; + } +}; + +//------------------------------------------------------------------------------ +//------------------------------------------------------------------------------ + +inline cInt Round(double val) +{ + if ((val < 0)) return static_cast<cInt>(val - 0.5); + else return static_cast<cInt>(val + 0.5); +} +//------------------------------------------------------------------------------ + +inline cInt Abs(cInt val) +{ + return val < 0 ? -val : val; +} + +//------------------------------------------------------------------------------ +// PolyTree methods ... +//------------------------------------------------------------------------------ + +void PolyTree::Clear() +{ + for (PolyNodes::size_type i = 0; i < AllNodes.size(); ++i) + delete AllNodes[i]; + AllNodes.resize(0); + Childs.resize(0); +} +//------------------------------------------------------------------------------ + +PolyNode* PolyTree::GetFirst() const +{ + if (!Childs.empty()) + return Childs[0]; + else + return 0; +} +//------------------------------------------------------------------------------ + +int PolyTree::Total() const +{ + return (int)AllNodes.size(); +} + +//------------------------------------------------------------------------------ +// PolyNode methods ... +//------------------------------------------------------------------------------ + +PolyNode::PolyNode(): Childs(), Parent(0), Index(0), m_IsOpen(false) +{ +} +//------------------------------------------------------------------------------ + +int PolyNode::ChildCount() const +{ + return (int)Childs.size(); +} +//------------------------------------------------------------------------------ + +void PolyNode::AddChild(PolyNode& child) +{ + unsigned cnt = (unsigned)Childs.size(); + Childs.push_back(&child); + child.Parent = this; + child.Index = cnt; +} +//------------------------------------------------------------------------------ + +PolyNode* PolyNode::GetNext() const +{ + if (!Childs.empty()) + return Childs[0]; + else + return GetNextSiblingUp(); +} +//------------------------------------------------------------------------------ + +PolyNode* PolyNode::GetNextSiblingUp() const +{ + if (!Parent) //protects against PolyTree.GetNextSiblingUp() + return 0; + else if (Index == Parent->Childs.size() - 1) + return Parent->GetNextSiblingUp(); + else + return Parent->Childs[Index + 1]; +} +//------------------------------------------------------------------------------ + +bool PolyNode::IsHole() const +{ + bool result = true; + PolyNode* node = Parent; + while (node) + { + result = !result; + node = node->Parent; + } + return result; +} +//------------------------------------------------------------------------------ + +bool PolyNode::IsOpen() const +{ + return m_IsOpen; +} +//------------------------------------------------------------------------------ + +#ifndef use_int32 + +//------------------------------------------------------------------------------ +// Int128 class (enables safe math on signed 64bit integers) +// eg Int128 val1((long64)9223372036854775807); //ie 2^63 -1 +// Int128 val2((long64)9223372036854775807); +// Int128 val3 = val1 * val2; +// val3.AsString => "85070591730234615847396907784232501249" (8.5e+37) +//------------------------------------------------------------------------------ + +class Int128 +{ + public: + ulong64 lo; + long64 hi; + + Int128(long64 _lo = 0) + { + lo = (ulong64)_lo; + if (_lo < 0) hi = -1; else hi = 0; + } + + + Int128(const Int128 &val): lo(val.lo), hi(val.hi){} + + Int128(const long64& _hi, const ulong64& _lo): lo(_lo), hi(_hi){} + + Int128& operator = (const long64 &val) + { + lo = (ulong64)val; + if (val < 0) hi = -1; else hi = 0; + return *this; + } + + bool operator == (const Int128 &val) const + {return (hi == val.hi && lo == val.lo);} + + bool operator != (const Int128 &val) const + { return !(*this == val);} + + bool operator > (const Int128 &val) const + { + if (hi != val.hi) + return hi > val.hi; + else + return lo > val.lo; + } + + bool operator < (const Int128 &val) const + { + if (hi != val.hi) + return hi < val.hi; + else + return lo < val.lo; + } + + bool operator >= (const Int128 &val) const + { return !(*this < val);} + + bool operator <= (const Int128 &val) const + { return !(*this > val);} + + Int128& operator += (const Int128 &rhs) + { + hi += rhs.hi; + lo += rhs.lo; + if (lo < rhs.lo) hi++; + return *this; + } + + Int128 operator + (const Int128 &rhs) const + { + Int128 result(*this); + result+= rhs; + return result; + } + + Int128& operator -= (const Int128 &rhs) + { + *this += -rhs; + return *this; + } + + Int128 operator - (const Int128 &rhs) const + { + Int128 result(*this); + result -= rhs; + return result; + } + + Int128 operator-() const //unary negation + { + if (lo == 0) + return Int128(-hi, 0); + else + return Int128(~hi, ~lo + 1); + } + + operator double() const + { + const double shift64 = 18446744073709551616.0; //2^64 + if (hi < 0) + { + if (lo == 0) return (double)hi * shift64; + else return -(double)(~lo + ~hi * shift64); + } + else + return (double)(lo + hi * shift64); + } + +}; +//------------------------------------------------------------------------------ + +Int128 Int128Mul (long64 lhs, long64 rhs) +{ + bool negate = (lhs < 0) != (rhs < 0); + + if (lhs < 0) lhs = -lhs; + ulong64 int1Hi = ulong64(lhs) >> 32; + ulong64 int1Lo = ulong64(lhs & 0xFFFFFFFF); + + if (rhs < 0) rhs = -rhs; + ulong64 int2Hi = ulong64(rhs) >> 32; + ulong64 int2Lo = ulong64(rhs & 0xFFFFFFFF); + + //nb: see comments in clipper.pas + ulong64 a = int1Hi * int2Hi; + ulong64 b = int1Lo * int2Lo; + ulong64 c = int1Hi * int2Lo + int1Lo * int2Hi; + + Int128 tmp; + tmp.hi = long64(a + (c >> 32)); + tmp.lo = long64(c << 32); + tmp.lo += long64(b); + if (tmp.lo < b) tmp.hi++; + if (negate) tmp = -tmp; + return tmp; +}; +#endif + +//------------------------------------------------------------------------------ +// Miscellaneous global functions +//------------------------------------------------------------------------------ + +bool Orientation(const Path &poly) +{ + return Area(poly) >= 0; +} +//------------------------------------------------------------------------------ + +double Area(const Path &poly) +{ + int size = (int)poly.size(); + if (size < 3) return 0; + + double a = 0; + for (int i = 0, j = size -1; i < size; ++i) + { + a += ((double)poly[j].X + poly[i].X) * ((double)poly[j].Y - poly[i].Y); + j = i; + } + return -a * 0.5; +} +//------------------------------------------------------------------------------ + +double Area(const OutRec &outRec) +{ + OutPt *op = outRec.Pts; + if (!op) return 0; + double a = 0; + do { + a += (double)(op->Prev->Pt.X + op->Pt.X) * (double)(op->Prev->Pt.Y - op->Pt.Y); + op = op->Next; + } while (op != outRec.Pts); + return a * 0.5; +} +//------------------------------------------------------------------------------ + +bool PointIsVertex(const IntPoint &Pt, OutPt *pp) +{ + OutPt *pp2 = pp; + do + { + if (pp2->Pt == Pt) return true; + pp2 = pp2->Next; + } + while (pp2 != pp); + return false; +} +//------------------------------------------------------------------------------ + +int PointInPolygon (const IntPoint &pt, const Path &path) +{ + //returns 0 if false, +1 if true, -1 if pt ON polygon boundary + //See "The Point in Polygon Problem for Arbitrary Polygons" by Hormann & Agathos + //http://citeseerx.ist.psu.edu/viewdoc/download?doi=10.1.1.88.5498&rep=rep1&type=pdf + int result = 0; + size_t cnt = path.size(); + if (cnt < 3) return 0; + IntPoint ip = path[0]; + for(size_t i = 1; i <= cnt; ++i) + { + IntPoint ipNext = (i == cnt ? path[0] : path[i]); + if (ipNext.Y == pt.Y) + { + if ((ipNext.X == pt.X) || (ip.Y == pt.Y && + ((ipNext.X > pt.X) == (ip.X < pt.X)))) return -1; + } + if ((ip.Y < pt.Y) != (ipNext.Y < pt.Y)) + { + if (ip.X >= pt.X) + { + if (ipNext.X > pt.X) result = 1 - result; + else + { + double d = (double)(ip.X - pt.X) * (ipNext.Y - pt.Y) - + (double)(ipNext.X - pt.X) * (ip.Y - pt.Y); + if (!d) return -1; + if ((d > 0) == (ipNext.Y > ip.Y)) result = 1 - result; + } + } else + { + if (ipNext.X > pt.X) + { + double d = (double)(ip.X - pt.X) * (ipNext.Y - pt.Y) - + (double)(ipNext.X - pt.X) * (ip.Y - pt.Y); + if (!d) return -1; + if ((d > 0) == (ipNext.Y > ip.Y)) result = 1 - result; + } + } + } + ip = ipNext; + } + return result; +} +//------------------------------------------------------------------------------ + +int PointInPolygon (const IntPoint &pt, OutPt *op) +{ + //returns 0 if false, +1 if true, -1 if pt ON polygon boundary + int result = 0; + OutPt* startOp = op; + for(;;) + { + if (op->Next->Pt.Y == pt.Y) + { + if ((op->Next->Pt.X == pt.X) || (op->Pt.Y == pt.Y && + ((op->Next->Pt.X > pt.X) == (op->Pt.X < pt.X)))) return -1; + } + if ((op->Pt.Y < pt.Y) != (op->Next->Pt.Y < pt.Y)) + { + if (op->Pt.X >= pt.X) + { + if (op->Next->Pt.X > pt.X) result = 1 - result; + else + { + double d = (double)(op->Pt.X - pt.X) * (op->Next->Pt.Y - pt.Y) - + (double)(op->Next->Pt.X - pt.X) * (op->Pt.Y - pt.Y); + if (!d) return -1; + if ((d > 0) == (op->Next->Pt.Y > op->Pt.Y)) result = 1 - result; + } + } else + { + if (op->Next->Pt.X > pt.X) + { + double d = (double)(op->Pt.X - pt.X) * (op->Next->Pt.Y - pt.Y) - + (double)(op->Next->Pt.X - pt.X) * (op->Pt.Y - pt.Y); + if (!d) return -1; + if ((d > 0) == (op->Next->Pt.Y > op->Pt.Y)) result = 1 - result; + } + } + } + op = op->Next; + if (startOp == op) break; + } + return result; +} +//------------------------------------------------------------------------------ + +bool Poly2ContainsPoly1(OutPt *OutPt1, OutPt *OutPt2) +{ + OutPt* op = OutPt1; + do + { + //nb: PointInPolygon returns 0 if false, +1 if true, -1 if pt on polygon + int res = PointInPolygon(op->Pt, OutPt2); + if (res >= 0) return res > 0; + op = op->Next; + } + while (op != OutPt1); + return true; +} +//---------------------------------------------------------------------- + +bool SlopesEqual(const TEdge &e1, const TEdge &e2, bool UseFullInt64Range) +{ +#ifndef use_int32 + if (UseFullInt64Range) + return Int128Mul(e1.Delta.Y, e2.Delta.X) == Int128Mul(e1.Delta.X, e2.Delta.Y); + else +#endif + return e1.Delta.Y * e2.Delta.X == e1.Delta.X * e2.Delta.Y; +} +//------------------------------------------------------------------------------ + +bool SlopesEqual(const IntPoint pt1, const IntPoint pt2, + const IntPoint pt3, bool UseFullInt64Range) +{ +#ifndef use_int32 + if (UseFullInt64Range) + return Int128Mul(pt1.Y-pt2.Y, pt2.X-pt3.X) == Int128Mul(pt1.X-pt2.X, pt2.Y-pt3.Y); + else +#endif + return (pt1.Y-pt2.Y)*(pt2.X-pt3.X) == (pt1.X-pt2.X)*(pt2.Y-pt3.Y); +} +//------------------------------------------------------------------------------ + +bool SlopesEqual(const IntPoint pt1, const IntPoint pt2, + const IntPoint pt3, const IntPoint pt4, bool UseFullInt64Range) +{ +#ifndef use_int32 + if (UseFullInt64Range) + return Int128Mul(pt1.Y-pt2.Y, pt3.X-pt4.X) == Int128Mul(pt1.X-pt2.X, pt3.Y-pt4.Y); + else +#endif + return (pt1.Y-pt2.Y)*(pt3.X-pt4.X) == (pt1.X-pt2.X)*(pt3.Y-pt4.Y); +} +//------------------------------------------------------------------------------ + +inline bool IsHorizontal(TEdge &e) +{ + return e.Delta.Y == 0; +} +//------------------------------------------------------------------------------ + +inline double GetDx(const IntPoint pt1, const IntPoint pt2) +{ + return (pt1.Y == pt2.Y) ? + HORIZONTAL : (double)(pt2.X - pt1.X) / (pt2.Y - pt1.Y); +} +//--------------------------------------------------------------------------- + +inline void SetDx(TEdge &e) +{ + e.Delta.X = (e.Top.X - e.Bot.X); + e.Delta.Y = (e.Top.Y - e.Bot.Y); + + if (e.Delta.Y == 0) e.Dx = HORIZONTAL; + else e.Dx = (double)(e.Delta.X) / e.Delta.Y; +} +//--------------------------------------------------------------------------- + +inline void SwapSides(TEdge &Edge1, TEdge &Edge2) +{ + EdgeSide Side = Edge1.Side; + Edge1.Side = Edge2.Side; + Edge2.Side = Side; +} +//------------------------------------------------------------------------------ + +inline void SwapPolyIndexes(TEdge &Edge1, TEdge &Edge2) +{ + int OutIdx = Edge1.OutIdx; + Edge1.OutIdx = Edge2.OutIdx; + Edge2.OutIdx = OutIdx; +} +//------------------------------------------------------------------------------ + +inline cInt TopX(TEdge &edge, const cInt currentY) +{ + return ( currentY == edge.Top.Y ) ? + edge.Top.X : edge.Bot.X + Round(edge.Dx *(currentY - edge.Bot.Y)); +} +//------------------------------------------------------------------------------ + +void IntersectPoint(TEdge &Edge1, TEdge &Edge2, IntPoint &ip) +{ +#ifdef use_xyz + ip.Z = 0; +#endif + + double b1, b2; + if (Edge1.Dx == Edge2.Dx) + { + ip.Y = Edge1.Curr.Y; + ip.X = TopX(Edge1, ip.Y); + return; + } + else if (Edge1.Delta.X == 0) + { + ip.X = Edge1.Bot.X; + if (IsHorizontal(Edge2)) + ip.Y = Edge2.Bot.Y; + else + { + b2 = Edge2.Bot.Y - (Edge2.Bot.X / Edge2.Dx); + ip.Y = Round(ip.X / Edge2.Dx + b2); + } + } + else if (Edge2.Delta.X == 0) + { + ip.X = Edge2.Bot.X; + if (IsHorizontal(Edge1)) + ip.Y = Edge1.Bot.Y; + else + { + b1 = Edge1.Bot.Y - (Edge1.Bot.X / Edge1.Dx); + ip.Y = Round(ip.X / Edge1.Dx + b1); + } + } + else + { + b1 = Edge1.Bot.X - Edge1.Bot.Y * Edge1.Dx; + b2 = Edge2.Bot.X - Edge2.Bot.Y * Edge2.Dx; + double q = (b2-b1) / (Edge1.Dx - Edge2.Dx); + ip.Y = Round(q); + if (std::fabs(Edge1.Dx) < std::fabs(Edge2.Dx)) + ip.X = Round(Edge1.Dx * q + b1); + else + ip.X = Round(Edge2.Dx * q + b2); + } + + if (ip.Y < Edge1.Top.Y || ip.Y < Edge2.Top.Y) + { + if (Edge1.Top.Y > Edge2.Top.Y) + ip.Y = Edge1.Top.Y; + else + ip.Y = Edge2.Top.Y; + if (std::fabs(Edge1.Dx) < std::fabs(Edge2.Dx)) + ip.X = TopX(Edge1, ip.Y); + else + ip.X = TopX(Edge2, ip.Y); + } + //finally, don't allow 'ip' to be BELOW curr.Y (ie bottom of scanbeam) ... + if (ip.Y > Edge1.Curr.Y) + { + ip.Y = Edge1.Curr.Y; + //use the more vertical edge to derive X ... + if (std::fabs(Edge1.Dx) > std::fabs(Edge2.Dx)) + ip.X = TopX(Edge2, ip.Y); else + ip.X = TopX(Edge1, ip.Y); + } +} +//------------------------------------------------------------------------------ + +void ReversePolyPtLinks(OutPt *pp) +{ + if (!pp) return; + OutPt *pp1, *pp2; + pp1 = pp; + do { + pp2 = pp1->Next; + pp1->Next = pp1->Prev; + pp1->Prev = pp2; + pp1 = pp2; + } while( pp1 != pp ); +} +//------------------------------------------------------------------------------ + +void DisposeOutPts(OutPt*& pp) +{ + if (pp == 0) return; + pp->Prev->Next = 0; + while( pp ) + { + OutPt *tmpPp = pp; + pp = pp->Next; + delete tmpPp; + } +} +//------------------------------------------------------------------------------ + +inline void InitEdge(TEdge* e, TEdge* eNext, TEdge* ePrev, const IntPoint& Pt) +{ + std::memset(e, 0, sizeof(TEdge)); + e->Next = eNext; + e->Prev = ePrev; + e->Curr = Pt; + e->OutIdx = Unassigned; +} +//------------------------------------------------------------------------------ + +void InitEdge2(TEdge& e, PolyType Pt) +{ + if (e.Curr.Y >= e.Next->Curr.Y) + { + e.Bot = e.Curr; + e.Top = e.Next->Curr; + } else + { + e.Top = e.Curr; + e.Bot = e.Next->Curr; + } + SetDx(e); + e.PolyTyp = Pt; +} +//------------------------------------------------------------------------------ + +TEdge* RemoveEdge(TEdge* e) +{ + //removes e from double_linked_list (but without removing from memory) + e->Prev->Next = e->Next; + e->Next->Prev = e->Prev; + TEdge* result = e->Next; + e->Prev = 0; //flag as removed (see ClipperBase.Clear) + return result; +} +//------------------------------------------------------------------------------ + +inline void ReverseHorizontal(TEdge &e) +{ + //swap horizontal edges' Top and Bottom x's so they follow the natural + //progression of the bounds - ie so their xbots will align with the + //adjoining lower edge. [Helpful in the ProcessHorizontal() method.] + std::swap(e.Top.X, e.Bot.X); +#ifdef use_xyz + std::swap(e.Top.Z, e.Bot.Z); +#endif +} +//------------------------------------------------------------------------------ + +void SwapPoints(IntPoint &pt1, IntPoint &pt2) +{ + IntPoint tmp = pt1; + pt1 = pt2; + pt2 = tmp; +} +//------------------------------------------------------------------------------ + +bool GetOverlapSegment(IntPoint pt1a, IntPoint pt1b, IntPoint pt2a, + IntPoint pt2b, IntPoint &pt1, IntPoint &pt2) +{ + //precondition: segments are Collinear. + if (Abs(pt1a.X - pt1b.X) > Abs(pt1a.Y - pt1b.Y)) + { + if (pt1a.X > pt1b.X) SwapPoints(pt1a, pt1b); + if (pt2a.X > pt2b.X) SwapPoints(pt2a, pt2b); + if (pt1a.X > pt2a.X) pt1 = pt1a; else pt1 = pt2a; + if (pt1b.X < pt2b.X) pt2 = pt1b; else pt2 = pt2b; + return pt1.X < pt2.X; + } else + { + if (pt1a.Y < pt1b.Y) SwapPoints(pt1a, pt1b); + if (pt2a.Y < pt2b.Y) SwapPoints(pt2a, pt2b); + if (pt1a.Y < pt2a.Y) pt1 = pt1a; else pt1 = pt2a; + if (pt1b.Y > pt2b.Y) pt2 = pt1b; else pt2 = pt2b; + return pt1.Y > pt2.Y; + } +} +//------------------------------------------------------------------------------ + +bool FirstIsBottomPt(const OutPt* btmPt1, const OutPt* btmPt2) +{ + OutPt *p = btmPt1->Prev; + while ((p->Pt == btmPt1->Pt) && (p != btmPt1)) p = p->Prev; + double dx1p = std::fabs(GetDx(btmPt1->Pt, p->Pt)); + p = btmPt1->Next; + while ((p->Pt == btmPt1->Pt) && (p != btmPt1)) p = p->Next; + double dx1n = std::fabs(GetDx(btmPt1->Pt, p->Pt)); + + p = btmPt2->Prev; + while ((p->Pt == btmPt2->Pt) && (p != btmPt2)) p = p->Prev; + double dx2p = std::fabs(GetDx(btmPt2->Pt, p->Pt)); + p = btmPt2->Next; + while ((p->Pt == btmPt2->Pt) && (p != btmPt2)) p = p->Next; + double dx2n = std::fabs(GetDx(btmPt2->Pt, p->Pt)); + return (dx1p >= dx2p && dx1p >= dx2n) || (dx1n >= dx2p && dx1n >= dx2n); +} +//------------------------------------------------------------------------------ + +OutPt* GetBottomPt(OutPt *pp) +{ + OutPt* dups = 0; + OutPt* p = pp->Next; + while (p != pp) + { + if (p->Pt.Y > pp->Pt.Y) + { + pp = p; + dups = 0; + } + else if (p->Pt.Y == pp->Pt.Y && p->Pt.X <= pp->Pt.X) + { + if (p->Pt.X < pp->Pt.X) + { + dups = 0; + pp = p; + } else + { + if (p->Next != pp && p->Prev != pp) dups = p; + } + } + p = p->Next; + } + if (dups) + { + //there appears to be at least 2 vertices at BottomPt so ... + while (dups != p) + { + if (!FirstIsBottomPt(p, dups)) pp = dups; + dups = dups->Next; + while (dups->Pt != pp->Pt) dups = dups->Next; + } + } + return pp; +} +//------------------------------------------------------------------------------ + +bool Pt2IsBetweenPt1AndPt3(const IntPoint pt1, + const IntPoint pt2, const IntPoint pt3) +{ + if ((pt1 == pt3) || (pt1 == pt2) || (pt3 == pt2)) + return false; + else if (pt1.X != pt3.X) + return (pt2.X > pt1.X) == (pt2.X < pt3.X); + else + return (pt2.Y > pt1.Y) == (pt2.Y < pt3.Y); +} +//------------------------------------------------------------------------------ + +bool HorzSegmentsOverlap(cInt seg1a, cInt seg1b, cInt seg2a, cInt seg2b) +{ + if (seg1a > seg1b) std::swap(seg1a, seg1b); + if (seg2a > seg2b) std::swap(seg2a, seg2b); + return (seg1a < seg2b) && (seg2a < seg1b); +} + +//------------------------------------------------------------------------------ +// ClipperBase class methods ... +//------------------------------------------------------------------------------ + +ClipperBase::ClipperBase() //constructor +{ + m_CurrentLM = m_MinimaList.begin(); //begin() == end() here + m_UseFullRange = false; +} +//------------------------------------------------------------------------------ + +ClipperBase::~ClipperBase() //destructor +{ + Clear(); +} +//------------------------------------------------------------------------------ + +void RangeTest(const IntPoint& Pt, bool& useFullRange) +{ + if (useFullRange) + { + if (Pt.X > hiRange || Pt.Y > hiRange || -Pt.X > hiRange || -Pt.Y > hiRange) + throw "Coordinate outside allowed range"; + } + else if (Pt.X > loRange|| Pt.Y > loRange || -Pt.X > loRange || -Pt.Y > loRange) + { + useFullRange = true; + RangeTest(Pt, useFullRange); + } +} +//------------------------------------------------------------------------------ + +TEdge* FindNextLocMin(TEdge* E) +{ + for (;;) + { + while (E->Bot != E->Prev->Bot || E->Curr == E->Top) E = E->Next; + if (!IsHorizontal(*E) && !IsHorizontal(*E->Prev)) break; + while (IsHorizontal(*E->Prev)) E = E->Prev; + TEdge* E2 = E; + while (IsHorizontal(*E)) E = E->Next; + if (E->Top.Y == E->Prev->Bot.Y) continue; //ie just an intermediate horz. + if (E2->Prev->Bot.X < E->Bot.X) E = E2; + break; + } + return E; +} +//------------------------------------------------------------------------------ + +TEdge* ClipperBase::ProcessBound(TEdge* E, bool NextIsForward) +{ + TEdge *Result = E; + TEdge *Horz = 0; + + if (E->OutIdx == Skip) + { + //if edges still remain in the current bound beyond the skip edge then + //create another LocMin and call ProcessBound once more + if (NextIsForward) + { + while (E->Top.Y == E->Next->Bot.Y) E = E->Next; + //don't include top horizontals when parsing a bound a second time, + //they will be contained in the opposite bound ... + while (E != Result && IsHorizontal(*E)) E = E->Prev; + } + else + { + while (E->Top.Y == E->Prev->Bot.Y) E = E->Prev; + while (E != Result && IsHorizontal(*E)) E = E->Next; + } + + if (E == Result) + { + if (NextIsForward) Result = E->Next; + else Result = E->Prev; + } + else + { + //there are more edges in the bound beyond result starting with E + if (NextIsForward) + E = Result->Next; + else + E = Result->Prev; + MinimaList::value_type locMin; + locMin.Y = E->Bot.Y; + locMin.LeftBound = 0; + locMin.RightBound = E; + E->WindDelta = 0; + Result = ProcessBound(E, NextIsForward); + m_MinimaList.push_back(locMin); + } + return Result; + } + + TEdge *EStart; + + if (IsHorizontal(*E)) + { + //We need to be careful with open paths because this may not be a + //true local minima (ie E may be following a skip edge). + //Also, consecutive horz. edges may start heading left before going right. + if (NextIsForward) + EStart = E->Prev; + else + EStart = E->Next; + if (IsHorizontal(*EStart)) //ie an adjoining horizontal skip edge + { + if (EStart->Bot.X != E->Bot.X && EStart->Top.X != E->Bot.X) + ReverseHorizontal(*E); + } + else if (EStart->Bot.X != E->Bot.X) + ReverseHorizontal(*E); + } + + EStart = E; + if (NextIsForward) + { + while (Result->Top.Y == Result->Next->Bot.Y && Result->Next->OutIdx != Skip) + Result = Result->Next; + if (IsHorizontal(*Result) && Result->Next->OutIdx != Skip) + { + //nb: at the top of a bound, horizontals are added to the bound + //only when the preceding edge attaches to the horizontal's left vertex + //unless a Skip edge is encountered when that becomes the top divide + Horz = Result; + while (IsHorizontal(*Horz->Prev)) Horz = Horz->Prev; + if (Horz->Prev->Top.X == Result->Next->Top.X) + { + if (!NextIsForward) Result = Horz->Prev; + } + else if (Horz->Prev->Top.X > Result->Next->Top.X) Result = Horz->Prev; + } + while (E != Result) + { + E->NextInLML = E->Next; + if (IsHorizontal(*E) && E != EStart && + E->Bot.X != E->Prev->Top.X) ReverseHorizontal(*E); + E = E->Next; + } + if (IsHorizontal(*E) && E != EStart && E->Bot.X != E->Prev->Top.X) + ReverseHorizontal(*E); + Result = Result->Next; //move to the edge just beyond current bound + } else + { + while (Result->Top.Y == Result->Prev->Bot.Y && Result->Prev->OutIdx != Skip) + Result = Result->Prev; + if (IsHorizontal(*Result) && Result->Prev->OutIdx != Skip) + { + Horz = Result; + while (IsHorizontal(*Horz->Next)) Horz = Horz->Next; + if (Horz->Next->Top.X == Result->Prev->Top.X) + { + if (!NextIsForward) Result = Horz->Next; + } + else if (Horz->Next->Top.X > Result->Prev->Top.X) Result = Horz->Next; + } + + while (E != Result) + { + E->NextInLML = E->Prev; + if (IsHorizontal(*E) && E != EStart && E->Bot.X != E->Next->Top.X) + ReverseHorizontal(*E); + E = E->Prev; + } + if (IsHorizontal(*E) && E != EStart && E->Bot.X != E->Next->Top.X) + ReverseHorizontal(*E); + Result = Result->Prev; //move to the edge just beyond current bound + } + + return Result; +} +//------------------------------------------------------------------------------ + +bool ClipperBase::AddPath(const Path &pg, PolyType PolyTyp, bool Closed) +{ +#ifdef use_lines + if (!Closed && PolyTyp == ptClip) + throw clipperException("AddPath: Open paths must be subject."); +#else + if (!Closed) + throw clipperException("AddPath: Open paths have been disabled."); +#endif + + int highI = (int)pg.size() -1; + if (Closed) while (highI > 0 && (pg[highI] == pg[0])) --highI; + while (highI > 0 && (pg[highI] == pg[highI -1])) --highI; + if ((Closed && highI < 2) || (!Closed && highI < 1)) return false; + + //create a new edge array ... + TEdge *edges = new TEdge [highI +1]; + + bool IsFlat = true; + //1. Basic (first) edge initialization ... + try + { + edges[1].Curr = pg[1]; + RangeTest(pg[0], m_UseFullRange); + RangeTest(pg[highI], m_UseFullRange); + InitEdge(&edges[0], &edges[1], &edges[highI], pg[0]); + InitEdge(&edges[highI], &edges[0], &edges[highI-1], pg[highI]); + for (int i = highI - 1; i >= 1; --i) + { + RangeTest(pg[i], m_UseFullRange); + InitEdge(&edges[i], &edges[i+1], &edges[i-1], pg[i]); + } + } + catch(...) + { + delete [] edges; + throw; //range test fails + } + TEdge *eStart = &edges[0]; + + //2. Remove duplicate vertices, and (when closed) collinear edges ... + TEdge *E = eStart, *eLoopStop = eStart; + for (;;) + { + //nb: allows matching start and end points when not Closed ... + if (E->Curr == E->Next->Curr && (Closed || E->Next != eStart)) + { + if (E == E->Next) break; + if (E == eStart) eStart = E->Next; + E = RemoveEdge(E); + eLoopStop = E; + continue; + } + if (E->Prev == E->Next) + break; //only two vertices + else if (Closed && + SlopesEqual(E->Prev->Curr, E->Curr, E->Next->Curr, m_UseFullRange) && + (!m_PreserveCollinear || + !Pt2IsBetweenPt1AndPt3(E->Prev->Curr, E->Curr, E->Next->Curr))) + { + //Collinear edges are allowed for open paths but in closed paths + //the default is to merge adjacent collinear edges into a single edge. + //However, if the PreserveCollinear property is enabled, only overlapping + //collinear edges (ie spikes) will be removed from closed paths. + if (E == eStart) eStart = E->Next; + E = RemoveEdge(E); + E = E->Prev; + eLoopStop = E; + continue; + } + E = E->Next; + if ((E == eLoopStop) || (!Closed && E->Next == eStart)) break; + } + + if ((!Closed && (E == E->Next)) || (Closed && (E->Prev == E->Next))) + { + delete [] edges; + return false; + } + + if (!Closed) + { + m_HasOpenPaths = true; + eStart->Prev->OutIdx = Skip; + } + + //3. Do second stage of edge initialization ... + E = eStart; + do + { + InitEdge2(*E, PolyTyp); + E = E->Next; + if (IsFlat && E->Curr.Y != eStart->Curr.Y) IsFlat = false; + } + while (E != eStart); + + //4. Finally, add edge bounds to LocalMinima list ... + + //Totally flat paths must be handled differently when adding them + //to LocalMinima list to avoid endless loops etc ... + if (IsFlat) + { + if (Closed) + { + delete [] edges; + return false; + } + E->Prev->OutIdx = Skip; + if (E->Prev->Bot.X < E->Prev->Top.X) ReverseHorizontal(*E->Prev); + MinimaList::value_type locMin; + locMin.Y = E->Bot.Y; + locMin.LeftBound = 0; + locMin.RightBound = E; + locMin.RightBound->Side = esRight; + locMin.RightBound->WindDelta = 0; + while (E->Next->OutIdx != Skip) + { + E->NextInLML = E->Next; + if (E->Bot.X != E->Prev->Top.X) ReverseHorizontal(*E); + E = E->Next; + } + m_MinimaList.push_back(locMin); + m_edges.push_back(edges); + return true; + } + + m_edges.push_back(edges); + bool leftBoundIsForward; + TEdge* EMin = 0; + + //workaround to avoid an endless loop in the while loop below when + //open paths have matching start and end points ... + if (E->Prev->Bot == E->Prev->Top) E = E->Next; + + for (;;) + { + E = FindNextLocMin(E); + if (E == EMin) break; + else if (!EMin) EMin = E; + + //E and E.Prev now share a local minima (left aligned if horizontal). + //Compare their slopes to find which starts which bound ... + MinimaList::value_type locMin; + locMin.Y = E->Bot.Y; + if (E->Dx < E->Prev->Dx) + { + locMin.LeftBound = E->Prev; + locMin.RightBound = E; + leftBoundIsForward = false; //Q.nextInLML = Q.prev + } else + { + locMin.LeftBound = E; + locMin.RightBound = E->Prev; + leftBoundIsForward = true; //Q.nextInLML = Q.next + } + locMin.LeftBound->Side = esLeft; + locMin.RightBound->Side = esRight; + + if (!Closed) locMin.LeftBound->WindDelta = 0; + else if (locMin.LeftBound->Next == locMin.RightBound) + locMin.LeftBound->WindDelta = -1; + else locMin.LeftBound->WindDelta = 1; + locMin.RightBound->WindDelta = -locMin.LeftBound->WindDelta; + + E = ProcessBound(locMin.LeftBound, leftBoundIsForward); + if (E->OutIdx == Skip) E = ProcessBound(E, leftBoundIsForward); + + TEdge* E2 = ProcessBound(locMin.RightBound, !leftBoundIsForward); + if (E2->OutIdx == Skip) E2 = ProcessBound(E2, !leftBoundIsForward); + + if (locMin.LeftBound->OutIdx == Skip) + locMin.LeftBound = 0; + else if (locMin.RightBound->OutIdx == Skip) + locMin.RightBound = 0; + m_MinimaList.push_back(locMin); + if (!leftBoundIsForward) E = E2; + } + return true; +} +//------------------------------------------------------------------------------ + +bool ClipperBase::AddPaths(const Paths &ppg, PolyType PolyTyp, bool Closed) +{ + bool result = false; + for (Paths::size_type i = 0; i < ppg.size(); ++i) + if (AddPath(ppg[i], PolyTyp, Closed)) result = true; + return result; +} +//------------------------------------------------------------------------------ + +void ClipperBase::Clear() +{ + DisposeLocalMinimaList(); + for (EdgeList::size_type i = 0; i < m_edges.size(); ++i) + { + //for each edge array in turn, find the first used edge and + //check for and remove any hiddenPts in each edge in the array. + TEdge* edges = m_edges[i]; + delete [] edges; + } + m_edges.clear(); + m_UseFullRange = false; + m_HasOpenPaths = false; +} +//------------------------------------------------------------------------------ + +void ClipperBase::Reset() +{ + m_CurrentLM = m_MinimaList.begin(); + if (m_CurrentLM == m_MinimaList.end()) return; //ie nothing to process + std::sort(m_MinimaList.begin(), m_MinimaList.end(), LocMinSorter()); + + //reset all edges ... + for (MinimaList::iterator lm = m_MinimaList.begin(); lm != m_MinimaList.end(); ++lm) + { + TEdge* e = lm->LeftBound; + if (e) + { + e->Curr = e->Bot; + e->Side = esLeft; + e->OutIdx = Unassigned; + } + + e = lm->RightBound; + if (e) + { + e->Curr = e->Bot; + e->Side = esRight; + e->OutIdx = Unassigned; + } + } +} +//------------------------------------------------------------------------------ + +void ClipperBase::DisposeLocalMinimaList() +{ + m_MinimaList.clear(); + m_CurrentLM = m_MinimaList.begin(); +} +//------------------------------------------------------------------------------ + +void ClipperBase::PopLocalMinima() +{ + if (m_CurrentLM == m_MinimaList.end()) return; + ++m_CurrentLM; +} +//------------------------------------------------------------------------------ + +IntRect ClipperBase::GetBounds() +{ + IntRect result; + MinimaList::iterator lm = m_MinimaList.begin(); + if (lm == m_MinimaList.end()) + { + result.left = result.top = result.right = result.bottom = 0; + return result; + } + result.left = lm->LeftBound->Bot.X; + result.top = lm->LeftBound->Bot.Y; + result.right = lm->LeftBound->Bot.X; + result.bottom = lm->LeftBound->Bot.Y; + while (lm != m_MinimaList.end()) + { + result.bottom = std::max(result.bottom, lm->LeftBound->Bot.Y); + TEdge* e = lm->LeftBound; + for (;;) { + TEdge* bottomE = e; + while (e->NextInLML) + { + if (e->Bot.X < result.left) result.left = e->Bot.X; + if (e->Bot.X > result.right) result.right = e->Bot.X; + e = e->NextInLML; + } + result.left = std::min(result.left, e->Bot.X); + result.right = std::max(result.right, e->Bot.X); + result.left = std::min(result.left, e->Top.X); + result.right = std::max(result.right, e->Top.X); + result.top = std::min(result.top, e->Top.Y); + if (bottomE == lm->LeftBound) e = lm->RightBound; + else break; + } + ++lm; + } + return result; +} + +//------------------------------------------------------------------------------ +// TClipper methods ... +//------------------------------------------------------------------------------ + +Clipper::Clipper(int initOptions) : ClipperBase() //constructor +{ + m_ActiveEdges = 0; + m_SortedEdges = 0; + m_ExecuteLocked = false; + m_UseFullRange = false; + m_ReverseOutput = ((initOptions & ioReverseSolution) != 0); + m_StrictSimple = ((initOptions & ioStrictlySimple) != 0); + m_PreserveCollinear = ((initOptions & ioPreserveCollinear) != 0); + m_HasOpenPaths = false; +#ifdef use_xyz + m_ZFill = 0; +#endif +} +//------------------------------------------------------------------------------ + +Clipper::~Clipper() //destructor +{ + Clear(); +} +//------------------------------------------------------------------------------ + +#ifdef use_xyz +void Clipper::ZFillFunction(TZFillCallback zFillFunc) +{ + m_ZFill = zFillFunc; +} +//------------------------------------------------------------------------------ +#endif + +void Clipper::Reset() +{ + ClipperBase::Reset(); + m_Scanbeam = ScanbeamList(); + m_ActiveEdges = 0; + m_SortedEdges = 0; + for (MinimaList::iterator lm = m_MinimaList.begin(); lm != m_MinimaList.end(); ++lm) + InsertScanbeam(lm->Y); +} +//------------------------------------------------------------------------------ + +bool Clipper::Execute(ClipType clipType, Paths &solution, + PolyFillType subjFillType, PolyFillType clipFillType) +{ + if( m_ExecuteLocked ) return false; + if (m_HasOpenPaths) + throw clipperException("Error: PolyTree struct is need for open path clipping."); + m_ExecuteLocked = true; + solution.resize(0); + m_SubjFillType = subjFillType; + m_ClipFillType = clipFillType; + m_ClipType = clipType; + m_UsingPolyTree = false; + bool succeeded = ExecuteInternal(); + if (succeeded) BuildResult(solution); + DisposeAllOutRecs(); + m_ExecuteLocked = false; + return succeeded; +} +//------------------------------------------------------------------------------ + +bool Clipper::Execute(ClipType clipType, PolyTree& polytree, + PolyFillType subjFillType, PolyFillType clipFillType) +{ + if( m_ExecuteLocked ) return false; + m_ExecuteLocked = true; + m_SubjFillType = subjFillType; + m_ClipFillType = clipFillType; + m_ClipType = clipType; + m_UsingPolyTree = true; + bool succeeded = ExecuteInternal(); + if (succeeded) BuildResult2(polytree); + DisposeAllOutRecs(); + m_ExecuteLocked = false; + return succeeded; +} +//------------------------------------------------------------------------------ + +void Clipper::FixHoleLinkage(OutRec &outrec) +{ + //skip OutRecs that (a) contain outermost polygons or + //(b) already have the correct owner/child linkage ... + if (!outrec.FirstLeft || + (outrec.IsHole != outrec.FirstLeft->IsHole && + outrec.FirstLeft->Pts)) return; + + OutRec* orfl = outrec.FirstLeft; + while (orfl && ((orfl->IsHole == outrec.IsHole) || !orfl->Pts)) + orfl = orfl->FirstLeft; + outrec.FirstLeft = orfl; +} +//------------------------------------------------------------------------------ + +bool Clipper::ExecuteInternal() +{ + bool succeeded = true; + try { + Reset(); + if (m_CurrentLM == m_MinimaList.end()) return true; + cInt botY = PopScanbeam(); + do { + InsertLocalMinimaIntoAEL(botY); + ClearGhostJoins(); + ProcessHorizontals(false); + if (m_Scanbeam.empty()) break; + cInt topY = PopScanbeam(); + succeeded = ProcessIntersections(botY, topY); + if (!succeeded) break; + ProcessEdgesAtTopOfScanbeam(topY); + botY = topY; + } while (!m_Scanbeam.empty() || m_CurrentLM != m_MinimaList.end()); + } + catch(...) + { + succeeded = false; + } + + if (succeeded) + { + //fix orientations ... + for (PolyOutList::size_type i = 0; i < m_PolyOuts.size(); ++i) + { + OutRec *outRec = m_PolyOuts[i]; + if (!outRec->Pts || outRec->IsOpen) continue; + if ((outRec->IsHole ^ m_ReverseOutput) == (Area(*outRec) > 0)) + ReversePolyPtLinks(outRec->Pts); + } + + if (!m_Joins.empty()) JoinCommonEdges(); + + //unfortunately FixupOutPolygon() must be done after JoinCommonEdges() + for (PolyOutList::size_type i = 0; i < m_PolyOuts.size(); ++i) + { + OutRec *outRec = m_PolyOuts[i]; + if (outRec->Pts && !outRec->IsOpen) + FixupOutPolygon(*outRec); + } + + if (m_StrictSimple) DoSimplePolygons(); + } + + ClearJoins(); + ClearGhostJoins(); + return succeeded; +} +//------------------------------------------------------------------------------ + +void Clipper::InsertScanbeam(const cInt Y) +{ + //if (!m_Scanbeam.empty() && Y == m_Scanbeam.top()) return;// avoid duplicates. + m_Scanbeam.push(Y); +} +//------------------------------------------------------------------------------ + +cInt Clipper::PopScanbeam() +{ + const cInt Y = m_Scanbeam.top(); + m_Scanbeam.pop(); + while (!m_Scanbeam.empty() && Y == m_Scanbeam.top()) { m_Scanbeam.pop(); } // Pop duplicates. + return Y; +} +//------------------------------------------------------------------------------ + +void Clipper::DisposeAllOutRecs(){ + for (PolyOutList::size_type i = 0; i < m_PolyOuts.size(); ++i) + DisposeOutRec(i); + m_PolyOuts.clear(); +} +//------------------------------------------------------------------------------ + +void Clipper::DisposeOutRec(PolyOutList::size_type index) +{ + OutRec *outRec = m_PolyOuts[index]; + if (outRec->Pts) DisposeOutPts(outRec->Pts); + delete outRec; + m_PolyOuts[index] = 0; +} +//------------------------------------------------------------------------------ + +void Clipper::SetWindingCount(TEdge &edge) +{ + TEdge *e = edge.PrevInAEL; + //find the edge of the same polytype that immediately preceeds 'edge' in AEL + while (e && ((e->PolyTyp != edge.PolyTyp) || (e->WindDelta == 0))) e = e->PrevInAEL; + if (!e) + { + edge.WindCnt = (edge.WindDelta == 0 ? 1 : edge.WindDelta); + edge.WindCnt2 = 0; + e = m_ActiveEdges; //ie get ready to calc WindCnt2 + } + else if (edge.WindDelta == 0 && m_ClipType != ctUnion) + { + edge.WindCnt = 1; + edge.WindCnt2 = e->WindCnt2; + e = e->NextInAEL; //ie get ready to calc WindCnt2 + } + else if (IsEvenOddFillType(edge)) + { + //EvenOdd filling ... + if (edge.WindDelta == 0) + { + //are we inside a subj polygon ... + bool Inside = true; + TEdge *e2 = e->PrevInAEL; + while (e2) + { + if (e2->PolyTyp == e->PolyTyp && e2->WindDelta != 0) + Inside = !Inside; + e2 = e2->PrevInAEL; + } + edge.WindCnt = (Inside ? 0 : 1); + } + else + { + edge.WindCnt = edge.WindDelta; + } + edge.WindCnt2 = e->WindCnt2; + e = e->NextInAEL; //ie get ready to calc WindCnt2 + } + else + { + //nonZero, Positive or Negative filling ... + if (e->WindCnt * e->WindDelta < 0) + { + //prev edge is 'decreasing' WindCount (WC) toward zero + //so we're outside the previous polygon ... + if (Abs(e->WindCnt) > 1) + { + //outside prev poly but still inside another. + //when reversing direction of prev poly use the same WC + if (e->WindDelta * edge.WindDelta < 0) edge.WindCnt = e->WindCnt; + //otherwise continue to 'decrease' WC ... + else edge.WindCnt = e->WindCnt + edge.WindDelta; + } + else + //now outside all polys of same polytype so set own WC ... + edge.WindCnt = (edge.WindDelta == 0 ? 1 : edge.WindDelta); + } else + { + //prev edge is 'increasing' WindCount (WC) away from zero + //so we're inside the previous polygon ... + if (edge.WindDelta == 0) + edge.WindCnt = (e->WindCnt < 0 ? e->WindCnt - 1 : e->WindCnt + 1); + //if wind direction is reversing prev then use same WC + else if (e->WindDelta * edge.WindDelta < 0) edge.WindCnt = e->WindCnt; + //otherwise add to WC ... + else edge.WindCnt = e->WindCnt + edge.WindDelta; + } + edge.WindCnt2 = e->WindCnt2; + e = e->NextInAEL; //ie get ready to calc WindCnt2 + } + + //update WindCnt2 ... + if (IsEvenOddAltFillType(edge)) + { + //EvenOdd filling ... + while (e != &edge) + { + if (e->WindDelta != 0) + edge.WindCnt2 = (edge.WindCnt2 == 0 ? 1 : 0); + e = e->NextInAEL; + } + } else + { + //nonZero, Positive or Negative filling ... + while ( e != &edge ) + { + edge.WindCnt2 += e->WindDelta; + e = e->NextInAEL; + } + } +} +//------------------------------------------------------------------------------ + +bool Clipper::IsEvenOddFillType(const TEdge& edge) const +{ + if (edge.PolyTyp == ptSubject) + return m_SubjFillType == pftEvenOdd; else + return m_ClipFillType == pftEvenOdd; +} +//------------------------------------------------------------------------------ + +bool Clipper::IsEvenOddAltFillType(const TEdge& edge) const +{ + if (edge.PolyTyp == ptSubject) + return m_ClipFillType == pftEvenOdd; else + return m_SubjFillType == pftEvenOdd; +} +//------------------------------------------------------------------------------ + +bool Clipper::IsContributing(const TEdge& edge) const +{ + PolyFillType pft, pft2; + if (edge.PolyTyp == ptSubject) + { + pft = m_SubjFillType; + pft2 = m_ClipFillType; + } else + { + pft = m_ClipFillType; + pft2 = m_SubjFillType; + } + + switch(pft) + { + case pftEvenOdd: + //return false if a subj line has been flagged as inside a subj polygon + if (edge.WindDelta == 0 && edge.WindCnt != 1) return false; + break; + case pftNonZero: + if (Abs(edge.WindCnt) != 1) return false; + break; + case pftPositive: + if (edge.WindCnt != 1) return false; + break; + default: //pftNegative + if (edge.WindCnt != -1) return false; + } + + switch(m_ClipType) + { + case ctIntersection: + switch(pft2) + { + case pftEvenOdd: + case pftNonZero: + return (edge.WindCnt2 != 0); + case pftPositive: + return (edge.WindCnt2 > 0); + default: + return (edge.WindCnt2 < 0); + } + break; + case ctUnion: + switch(pft2) + { + case pftEvenOdd: + case pftNonZero: + return (edge.WindCnt2 == 0); + case pftPositive: + return (edge.WindCnt2 <= 0); + default: + return (edge.WindCnt2 >= 0); + } + break; + case ctDifference: + if (edge.PolyTyp == ptSubject) + switch(pft2) + { + case pftEvenOdd: + case pftNonZero: + return (edge.WindCnt2 == 0); + case pftPositive: + return (edge.WindCnt2 <= 0); + default: + return (edge.WindCnt2 >= 0); + } + else + switch(pft2) + { + case pftEvenOdd: + case pftNonZero: + return (edge.WindCnt2 != 0); + case pftPositive: + return (edge.WindCnt2 > 0); + default: + return (edge.WindCnt2 < 0); + } + break; + case ctXor: + if (edge.WindDelta == 0) //XOr always contributing unless open + switch(pft2) + { + case pftEvenOdd: + case pftNonZero: + return (edge.WindCnt2 == 0); + case pftPositive: + return (edge.WindCnt2 <= 0); + default: + return (edge.WindCnt2 >= 0); + } + else + return true; + break; + default: + return true; + } +} +//------------------------------------------------------------------------------ + +OutPt* Clipper::AddLocalMinPoly(TEdge *e1, TEdge *e2, const IntPoint &Pt) +{ + OutPt* result; + TEdge *e, *prevE; + if (IsHorizontal(*e2) || ( e1->Dx > e2->Dx )) + { + result = AddOutPt(e1, Pt); + e2->OutIdx = e1->OutIdx; + e1->Side = esLeft; + e2->Side = esRight; + e = e1; + if (e->PrevInAEL == e2) + prevE = e2->PrevInAEL; + else + prevE = e->PrevInAEL; + } else + { + result = AddOutPt(e2, Pt); + e1->OutIdx = e2->OutIdx; + e1->Side = esRight; + e2->Side = esLeft; + e = e2; + if (e->PrevInAEL == e1) + prevE = e1->PrevInAEL; + else + prevE = e->PrevInAEL; + } + + if (prevE && prevE->OutIdx >= 0 && + (TopX(*prevE, Pt.Y) == TopX(*e, Pt.Y)) && + SlopesEqual(*e, *prevE, m_UseFullRange) && + (e->WindDelta != 0) && (prevE->WindDelta != 0)) + { + OutPt* outPt = AddOutPt(prevE, Pt); + AddJoin(result, outPt, e->Top); + } + return result; +} +//------------------------------------------------------------------------------ + +void Clipper::AddLocalMaxPoly(TEdge *e1, TEdge *e2, const IntPoint &Pt) +{ + AddOutPt( e1, Pt ); + if (e2->WindDelta == 0) AddOutPt(e2, Pt); + if( e1->OutIdx == e2->OutIdx ) + { + e1->OutIdx = Unassigned; + e2->OutIdx = Unassigned; + } + else if (e1->OutIdx < e2->OutIdx) + AppendPolygon(e1, e2); + else + AppendPolygon(e2, e1); +} +//------------------------------------------------------------------------------ + +void Clipper::AddEdgeToSEL(TEdge *edge) +{ + //SEL pointers in PEdge are reused to build a list of horizontal edges. + //However, we don't need to worry about order with horizontal edge processing. + if( !m_SortedEdges ) + { + m_SortedEdges = edge; + edge->PrevInSEL = 0; + edge->NextInSEL = 0; + } + else + { + edge->NextInSEL = m_SortedEdges; + edge->PrevInSEL = 0; + m_SortedEdges->PrevInSEL = edge; + m_SortedEdges = edge; + } +} +//------------------------------------------------------------------------------ + +void Clipper::CopyAELToSEL() +{ + TEdge* e = m_ActiveEdges; + m_SortedEdges = e; + while ( e ) + { + e->PrevInSEL = e->PrevInAEL; + e->NextInSEL = e->NextInAEL; + e = e->NextInAEL; + } +} +//------------------------------------------------------------------------------ + +void Clipper::AddJoin(OutPt *op1, OutPt *op2, const IntPoint OffPt) +{ + Join* j = new Join; + j->OutPt1 = op1; + j->OutPt2 = op2; + j->OffPt = OffPt; + m_Joins.push_back(j); +} +//------------------------------------------------------------------------------ + +void Clipper::ClearJoins() +{ + for (JoinList::size_type i = 0; i < m_Joins.size(); i++) + delete m_Joins[i]; + m_Joins.resize(0); +} +//------------------------------------------------------------------------------ + +void Clipper::ClearGhostJoins() +{ + for (JoinList::size_type i = 0; i < m_GhostJoins.size(); i++) + delete m_GhostJoins[i]; + m_GhostJoins.resize(0); +} +//------------------------------------------------------------------------------ + +void Clipper::AddGhostJoin(OutPt *op, const IntPoint OffPt) +{ + Join* j = new Join; + j->OutPt1 = op; + j->OutPt2 = 0; + j->OffPt = OffPt; + m_GhostJoins.push_back(j); +} +//------------------------------------------------------------------------------ + +void Clipper::InsertLocalMinimaIntoAEL(const cInt botY) +{ + while (m_CurrentLM != m_MinimaList.end() && (m_CurrentLM->Y == botY)) + { + TEdge* lb = m_CurrentLM->LeftBound; + TEdge* rb = m_CurrentLM->RightBound; + PopLocalMinima(); + OutPt *Op1 = 0; + if (!lb) + { + //nb: don't insert LB into either AEL or SEL + InsertEdgeIntoAEL(rb, 0); + SetWindingCount(*rb); + if (IsContributing(*rb)) + Op1 = AddOutPt(rb, rb->Bot); + } + else if (!rb) + { + InsertEdgeIntoAEL(lb, 0); + SetWindingCount(*lb); + if (IsContributing(*lb)) + Op1 = AddOutPt(lb, lb->Bot); + InsertScanbeam(lb->Top.Y); + } + else + { + InsertEdgeIntoAEL(lb, 0); + InsertEdgeIntoAEL(rb, lb); + SetWindingCount( *lb ); + rb->WindCnt = lb->WindCnt; + rb->WindCnt2 = lb->WindCnt2; + if (IsContributing(*lb)) + Op1 = AddLocalMinPoly(lb, rb, lb->Bot); + InsertScanbeam(lb->Top.Y); + } + + if (rb) + { + if(IsHorizontal(*rb)) AddEdgeToSEL(rb); + else InsertScanbeam( rb->Top.Y ); + } + + if (!lb || !rb) continue; + + //if any output polygons share an edge, they'll need joining later ... + if (Op1 && IsHorizontal(*rb) && + m_GhostJoins.size() > 0 && (rb->WindDelta != 0)) + { + for (JoinList::size_type i = 0; i < m_GhostJoins.size(); ++i) + { + Join* jr = m_GhostJoins[i]; + //if the horizontal Rb and a 'ghost' horizontal overlap, then convert + //the 'ghost' join to a real join ready for later ... + if (HorzSegmentsOverlap(jr->OutPt1->Pt.X, jr->OffPt.X, rb->Bot.X, rb->Top.X)) + AddJoin(jr->OutPt1, Op1, jr->OffPt); + } + } + + if (lb->OutIdx >= 0 && lb->PrevInAEL && + lb->PrevInAEL->Curr.X == lb->Bot.X && + lb->PrevInAEL->OutIdx >= 0 && + SlopesEqual(*lb->PrevInAEL, *lb, m_UseFullRange) && + (lb->WindDelta != 0) && (lb->PrevInAEL->WindDelta != 0)) + { + OutPt *Op2 = AddOutPt(lb->PrevInAEL, lb->Bot); + AddJoin(Op1, Op2, lb->Top); + } + + if(lb->NextInAEL != rb) + { + + if (rb->OutIdx >= 0 && rb->PrevInAEL->OutIdx >= 0 && + SlopesEqual(*rb->PrevInAEL, *rb, m_UseFullRange) && + (rb->WindDelta != 0) && (rb->PrevInAEL->WindDelta != 0)) + { + OutPt *Op2 = AddOutPt(rb->PrevInAEL, rb->Bot); + AddJoin(Op1, Op2, rb->Top); + } + + TEdge* e = lb->NextInAEL; + if (e) + { + while( e != rb ) + { + //nb: For calculating winding counts etc, IntersectEdges() assumes + //that param1 will be to the Right of param2 ABOVE the intersection ... + IntersectEdges(rb , e , lb->Curr); //order important here + e = e->NextInAEL; + } + } + } + + } +} +//------------------------------------------------------------------------------ + +void Clipper::DeleteFromAEL(TEdge *e) +{ + TEdge* AelPrev = e->PrevInAEL; + TEdge* AelNext = e->NextInAEL; + if( !AelPrev && !AelNext && (e != m_ActiveEdges) ) return; //already deleted + if( AelPrev ) AelPrev->NextInAEL = AelNext; + else m_ActiveEdges = AelNext; + if( AelNext ) AelNext->PrevInAEL = AelPrev; + e->NextInAEL = 0; + e->PrevInAEL = 0; +} +//------------------------------------------------------------------------------ + +void Clipper::DeleteFromSEL(TEdge *e) +{ + TEdge* SelPrev = e->PrevInSEL; + TEdge* SelNext = e->NextInSEL; + if( !SelPrev && !SelNext && (e != m_SortedEdges) ) return; //already deleted + if( SelPrev ) SelPrev->NextInSEL = SelNext; + else m_SortedEdges = SelNext; + if( SelNext ) SelNext->PrevInSEL = SelPrev; + e->NextInSEL = 0; + e->PrevInSEL = 0; +} +//------------------------------------------------------------------------------ + +#ifdef use_xyz +void Clipper::SetZ(IntPoint& pt, TEdge& e1, TEdge& e2) +{ + if (pt.Z != 0 || !m_ZFill) return; + else if (pt == e1.Bot) pt.Z = e1.Bot.Z; + else if (pt == e1.Top) pt.Z = e1.Top.Z; + else if (pt == e2.Bot) pt.Z = e2.Bot.Z; + else if (pt == e2.Top) pt.Z = e2.Top.Z; + else (*m_ZFill)(e1.Bot, e1.Top, e2.Bot, e2.Top, pt); +} +//------------------------------------------------------------------------------ +#endif + +void Clipper::IntersectEdges(TEdge *e1, TEdge *e2, IntPoint &Pt) +{ + bool e1Contributing = ( e1->OutIdx >= 0 ); + bool e2Contributing = ( e2->OutIdx >= 0 ); + +#ifdef use_xyz + SetZ(Pt, *e1, *e2); +#endif + +#ifdef use_lines + //if either edge is on an OPEN path ... + if (e1->WindDelta == 0 || e2->WindDelta == 0) + { + //ignore subject-subject open path intersections UNLESS they + //are both open paths, AND they are both 'contributing maximas' ... + if (e1->WindDelta == 0 && e2->WindDelta == 0) return; + + //if intersecting a subj line with a subj poly ... + else if (e1->PolyTyp == e2->PolyTyp && + e1->WindDelta != e2->WindDelta && m_ClipType == ctUnion) + { + if (e1->WindDelta == 0) + { + if (e2Contributing) + { + AddOutPt(e1, Pt); + if (e1Contributing) e1->OutIdx = Unassigned; + } + } + else + { + if (e1Contributing) + { + AddOutPt(e2, Pt); + if (e2Contributing) e2->OutIdx = Unassigned; + } + } + } + else if (e1->PolyTyp != e2->PolyTyp) + { + //toggle subj open path OutIdx on/off when Abs(clip.WndCnt) == 1 ... + if ((e1->WindDelta == 0) && abs(e2->WindCnt) == 1 && + (m_ClipType != ctUnion || e2->WindCnt2 == 0)) + { + AddOutPt(e1, Pt); + if (e1Contributing) e1->OutIdx = Unassigned; + } + else if ((e2->WindDelta == 0) && (abs(e1->WindCnt) == 1) && + (m_ClipType != ctUnion || e1->WindCnt2 == 0)) + { + AddOutPt(e2, Pt); + if (e2Contributing) e2->OutIdx = Unassigned; + } + } + return; + } +#endif + + //update winding counts... + //assumes that e1 will be to the Right of e2 ABOVE the intersection + if ( e1->PolyTyp == e2->PolyTyp ) + { + if ( IsEvenOddFillType( *e1) ) + { + int oldE1WindCnt = e1->WindCnt; + e1->WindCnt = e2->WindCnt; + e2->WindCnt = oldE1WindCnt; + } else + { + if (e1->WindCnt + e2->WindDelta == 0 ) e1->WindCnt = -e1->WindCnt; + else e1->WindCnt += e2->WindDelta; + if ( e2->WindCnt - e1->WindDelta == 0 ) e2->WindCnt = -e2->WindCnt; + else e2->WindCnt -= e1->WindDelta; + } + } else + { + if (!IsEvenOddFillType(*e2)) e1->WindCnt2 += e2->WindDelta; + else e1->WindCnt2 = ( e1->WindCnt2 == 0 ) ? 1 : 0; + if (!IsEvenOddFillType(*e1)) e2->WindCnt2 -= e1->WindDelta; + else e2->WindCnt2 = ( e2->WindCnt2 == 0 ) ? 1 : 0; + } + + PolyFillType e1FillType, e2FillType, e1FillType2, e2FillType2; + if (e1->PolyTyp == ptSubject) + { + e1FillType = m_SubjFillType; + e1FillType2 = m_ClipFillType; + } else + { + e1FillType = m_ClipFillType; + e1FillType2 = m_SubjFillType; + } + if (e2->PolyTyp == ptSubject) + { + e2FillType = m_SubjFillType; + e2FillType2 = m_ClipFillType; + } else + { + e2FillType = m_ClipFillType; + e2FillType2 = m_SubjFillType; + } + + cInt e1Wc, e2Wc; + switch (e1FillType) + { + case pftPositive: e1Wc = e1->WindCnt; break; + case pftNegative: e1Wc = -e1->WindCnt; break; + default: e1Wc = Abs(e1->WindCnt); + } + switch(e2FillType) + { + case pftPositive: e2Wc = e2->WindCnt; break; + case pftNegative: e2Wc = -e2->WindCnt; break; + default: e2Wc = Abs(e2->WindCnt); + } + + if ( e1Contributing && e2Contributing ) + { + if ((e1Wc != 0 && e1Wc != 1) || (e2Wc != 0 && e2Wc != 1) || + (e1->PolyTyp != e2->PolyTyp && m_ClipType != ctXor) ) + { + AddLocalMaxPoly(e1, e2, Pt); + } + else + { + AddOutPt(e1, Pt); + AddOutPt(e2, Pt); + SwapSides( *e1 , *e2 ); + SwapPolyIndexes( *e1 , *e2 ); + } + } + else if ( e1Contributing ) + { + if (e2Wc == 0 || e2Wc == 1) + { + AddOutPt(e1, Pt); + SwapSides(*e1, *e2); + SwapPolyIndexes(*e1, *e2); + } + } + else if ( e2Contributing ) + { + if (e1Wc == 0 || e1Wc == 1) + { + AddOutPt(e2, Pt); + SwapSides(*e1, *e2); + SwapPolyIndexes(*e1, *e2); + } + } + else if ( (e1Wc == 0 || e1Wc == 1) && (e2Wc == 0 || e2Wc == 1)) + { + //neither edge is currently contributing ... + + cInt e1Wc2, e2Wc2; + switch (e1FillType2) + { + case pftPositive: e1Wc2 = e1->WindCnt2; break; + case pftNegative : e1Wc2 = -e1->WindCnt2; break; + default: e1Wc2 = Abs(e1->WindCnt2); + } + switch (e2FillType2) + { + case pftPositive: e2Wc2 = e2->WindCnt2; break; + case pftNegative: e2Wc2 = -e2->WindCnt2; break; + default: e2Wc2 = Abs(e2->WindCnt2); + } + + if (e1->PolyTyp != e2->PolyTyp) + { + AddLocalMinPoly(e1, e2, Pt); + } + else if (e1Wc == 1 && e2Wc == 1) + switch( m_ClipType ) { + case ctIntersection: + if (e1Wc2 > 0 && e2Wc2 > 0) + AddLocalMinPoly(e1, e2, Pt); + break; + case ctUnion: + if ( e1Wc2 <= 0 && e2Wc2 <= 0 ) + AddLocalMinPoly(e1, e2, Pt); + break; + case ctDifference: + if (((e1->PolyTyp == ptClip) && (e1Wc2 > 0) && (e2Wc2 > 0)) || + ((e1->PolyTyp == ptSubject) && (e1Wc2 <= 0) && (e2Wc2 <= 0))) + AddLocalMinPoly(e1, e2, Pt); + break; + case ctXor: + AddLocalMinPoly(e1, e2, Pt); + } + else + SwapSides( *e1, *e2 ); + } +} +//------------------------------------------------------------------------------ + +void Clipper::SetHoleState(TEdge *e, OutRec *outrec) +{ + bool IsHole = false; + TEdge *e2 = e->PrevInAEL; + while (e2) + { + if (e2->OutIdx >= 0 && e2->WindDelta != 0) + { + IsHole = !IsHole; + if (! outrec->FirstLeft) + outrec->FirstLeft = m_PolyOuts[e2->OutIdx]; + } + e2 = e2->PrevInAEL; + } + if (IsHole) outrec->IsHole = true; +} +//------------------------------------------------------------------------------ + +OutRec* GetLowermostRec(OutRec *outRec1, OutRec *outRec2) +{ + //work out which polygon fragment has the correct hole state ... + if (!outRec1->BottomPt) + outRec1->BottomPt = GetBottomPt(outRec1->Pts); + if (!outRec2->BottomPt) + outRec2->BottomPt = GetBottomPt(outRec2->Pts); + OutPt *OutPt1 = outRec1->BottomPt; + OutPt *OutPt2 = outRec2->BottomPt; + if (OutPt1->Pt.Y > OutPt2->Pt.Y) return outRec1; + else if (OutPt1->Pt.Y < OutPt2->Pt.Y) return outRec2; + else if (OutPt1->Pt.X < OutPt2->Pt.X) return outRec1; + else if (OutPt1->Pt.X > OutPt2->Pt.X) return outRec2; + else if (OutPt1->Next == OutPt1) return outRec2; + else if (OutPt2->Next == OutPt2) return outRec1; + else if (FirstIsBottomPt(OutPt1, OutPt2)) return outRec1; + else return outRec2; +} +//------------------------------------------------------------------------------ + +bool Param1RightOfParam2(OutRec* outRec1, OutRec* outRec2) +{ + do + { + outRec1 = outRec1->FirstLeft; + if (outRec1 == outRec2) return true; + } while (outRec1); + return false; +} +//------------------------------------------------------------------------------ + +OutRec* Clipper::GetOutRec(int Idx) +{ + OutRec* outrec = m_PolyOuts[Idx]; + while (outrec != m_PolyOuts[outrec->Idx]) + outrec = m_PolyOuts[outrec->Idx]; + return outrec; +} +//------------------------------------------------------------------------------ + +void Clipper::AppendPolygon(TEdge *e1, TEdge *e2) +{ + //get the start and ends of both output polygons ... + OutRec *outRec1 = m_PolyOuts[e1->OutIdx]; + OutRec *outRec2 = m_PolyOuts[e2->OutIdx]; + + OutRec *holeStateRec; + if (Param1RightOfParam2(outRec1, outRec2)) + holeStateRec = outRec2; + else if (Param1RightOfParam2(outRec2, outRec1)) + holeStateRec = outRec1; + else + holeStateRec = GetLowermostRec(outRec1, outRec2); + + //get the start and ends of both output polygons and + //join e2 poly onto e1 poly and delete pointers to e2 ... + + OutPt* p1_lft = outRec1->Pts; + OutPt* p1_rt = p1_lft->Prev; + OutPt* p2_lft = outRec2->Pts; + OutPt* p2_rt = p2_lft->Prev; + + EdgeSide Side; + //join e2 poly onto e1 poly and delete pointers to e2 ... + if( e1->Side == esLeft ) + { + if( e2->Side == esLeft ) + { + //z y x a b c + ReversePolyPtLinks(p2_lft); + p2_lft->Next = p1_lft; + p1_lft->Prev = p2_lft; + p1_rt->Next = p2_rt; + p2_rt->Prev = p1_rt; + outRec1->Pts = p2_rt; + } else + { + //x y z a b c + p2_rt->Next = p1_lft; + p1_lft->Prev = p2_rt; + p2_lft->Prev = p1_rt; + p1_rt->Next = p2_lft; + outRec1->Pts = p2_lft; + } + Side = esLeft; + } else + { + if( e2->Side == esRight ) + { + //a b c z y x + ReversePolyPtLinks(p2_lft); + p1_rt->Next = p2_rt; + p2_rt->Prev = p1_rt; + p2_lft->Next = p1_lft; + p1_lft->Prev = p2_lft; + } else + { + //a b c x y z + p1_rt->Next = p2_lft; + p2_lft->Prev = p1_rt; + p1_lft->Prev = p2_rt; + p2_rt->Next = p1_lft; + } + Side = esRight; + } + + outRec1->BottomPt = 0; + if (holeStateRec == outRec2) + { + if (outRec2->FirstLeft != outRec1) + outRec1->FirstLeft = outRec2->FirstLeft; + outRec1->IsHole = outRec2->IsHole; + } + outRec2->Pts = 0; + outRec2->BottomPt = 0; + outRec2->FirstLeft = outRec1; + + int OKIdx = e1->OutIdx; + int ObsoleteIdx = e2->OutIdx; + + e1->OutIdx = Unassigned; //nb: safe because we only get here via AddLocalMaxPoly + e2->OutIdx = Unassigned; + + TEdge* e = m_ActiveEdges; + while( e ) + { + if( e->OutIdx == ObsoleteIdx ) + { + e->OutIdx = OKIdx; + e->Side = Side; + break; + } + e = e->NextInAEL; + } + + outRec2->Idx = outRec1->Idx; +} +//------------------------------------------------------------------------------ + +OutRec* Clipper::CreateOutRec() +{ + OutRec* result = new OutRec; + result->IsHole = false; + result->IsOpen = false; + result->FirstLeft = 0; + result->Pts = 0; + result->BottomPt = 0; + result->PolyNd = 0; + m_PolyOuts.push_back(result); + result->Idx = (int)m_PolyOuts.size()-1; + return result; +} +//------------------------------------------------------------------------------ + +OutPt* Clipper::AddOutPt(TEdge *e, const IntPoint &pt) +{ + bool ToFront = (e->Side == esLeft); + if( e->OutIdx < 0 ) + { + OutRec *outRec = CreateOutRec(); + outRec->IsOpen = (e->WindDelta == 0); + OutPt* newOp = new OutPt; + outRec->Pts = newOp; + newOp->Idx = outRec->Idx; + newOp->Pt = pt; + newOp->Next = newOp; + newOp->Prev = newOp; + if (!outRec->IsOpen) + SetHoleState(e, outRec); + e->OutIdx = outRec->Idx; + return newOp; + } else + { + OutRec *outRec = m_PolyOuts[e->OutIdx]; + //OutRec.Pts is the 'Left-most' point & OutRec.Pts.Prev is the 'Right-most' + OutPt* op = outRec->Pts; + + if (ToFront && (pt == op->Pt)) return op; + else if (!ToFront && (pt == op->Prev->Pt)) return op->Prev; + + OutPt* newOp = new OutPt; + newOp->Idx = outRec->Idx; + newOp->Pt = pt; + newOp->Next = op; + newOp->Prev = op->Prev; + newOp->Prev->Next = newOp; + op->Prev = newOp; + if (ToFront) outRec->Pts = newOp; + return newOp; + } +} +//------------------------------------------------------------------------------ + +void Clipper::ProcessHorizontals(bool IsTopOfScanbeam) +{ + TEdge* horzEdge = m_SortedEdges; + while(horzEdge) + { + DeleteFromSEL(horzEdge); + ProcessHorizontal(horzEdge, IsTopOfScanbeam); + horzEdge = m_SortedEdges; + } +} +//------------------------------------------------------------------------------ + +inline bool IsMinima(TEdge *e) +{ + return e && (e->Prev->NextInLML != e) && (e->Next->NextInLML != e); +} +//------------------------------------------------------------------------------ + +inline bool IsMaxima(TEdge *e, const cInt Y) +{ + return e && e->Top.Y == Y && !e->NextInLML; +} +//------------------------------------------------------------------------------ + +inline bool IsIntermediate(TEdge *e, const cInt Y) +{ + return e->Top.Y == Y && e->NextInLML; +} +//------------------------------------------------------------------------------ + +TEdge *GetMaximaPair(TEdge *e) +{ + TEdge* result = 0; + if ((e->Next->Top == e->Top) && !e->Next->NextInLML) + result = e->Next; + else if ((e->Prev->Top == e->Top) && !e->Prev->NextInLML) + result = e->Prev; + + if (result && (result->OutIdx == Skip || + //result is false if both NextInAEL & PrevInAEL are nil & not horizontal ... + (result->NextInAEL == result->PrevInAEL && !IsHorizontal(*result)))) + return 0; + return result; +} +//------------------------------------------------------------------------------ + +void Clipper::SwapPositionsInAEL(TEdge *Edge1, TEdge *Edge2) +{ + //check that one or other edge hasn't already been removed from AEL ... + if (Edge1->NextInAEL == Edge1->PrevInAEL || + Edge2->NextInAEL == Edge2->PrevInAEL) return; + + if( Edge1->NextInAEL == Edge2 ) + { + TEdge* Next = Edge2->NextInAEL; + if( Next ) Next->PrevInAEL = Edge1; + TEdge* Prev = Edge1->PrevInAEL; + if( Prev ) Prev->NextInAEL = Edge2; + Edge2->PrevInAEL = Prev; + Edge2->NextInAEL = Edge1; + Edge1->PrevInAEL = Edge2; + Edge1->NextInAEL = Next; + } + else if( Edge2->NextInAEL == Edge1 ) + { + TEdge* Next = Edge1->NextInAEL; + if( Next ) Next->PrevInAEL = Edge2; + TEdge* Prev = Edge2->PrevInAEL; + if( Prev ) Prev->NextInAEL = Edge1; + Edge1->PrevInAEL = Prev; + Edge1->NextInAEL = Edge2; + Edge2->PrevInAEL = Edge1; + Edge2->NextInAEL = Next; + } + else + { + TEdge* Next = Edge1->NextInAEL; + TEdge* Prev = Edge1->PrevInAEL; + Edge1->NextInAEL = Edge2->NextInAEL; + if( Edge1->NextInAEL ) Edge1->NextInAEL->PrevInAEL = Edge1; + Edge1->PrevInAEL = Edge2->PrevInAEL; + if( Edge1->PrevInAEL ) Edge1->PrevInAEL->NextInAEL = Edge1; + Edge2->NextInAEL = Next; + if( Edge2->NextInAEL ) Edge2->NextInAEL->PrevInAEL = Edge2; + Edge2->PrevInAEL = Prev; + if( Edge2->PrevInAEL ) Edge2->PrevInAEL->NextInAEL = Edge2; + } + + if( !Edge1->PrevInAEL ) m_ActiveEdges = Edge1; + else if( !Edge2->PrevInAEL ) m_ActiveEdges = Edge2; +} +//------------------------------------------------------------------------------ + +void Clipper::SwapPositionsInSEL(TEdge *Edge1, TEdge *Edge2) +{ + if( !( Edge1->NextInSEL ) && !( Edge1->PrevInSEL ) ) return; + if( !( Edge2->NextInSEL ) && !( Edge2->PrevInSEL ) ) return; + + if( Edge1->NextInSEL == Edge2 ) + { + TEdge* Next = Edge2->NextInSEL; + if( Next ) Next->PrevInSEL = Edge1; + TEdge* Prev = Edge1->PrevInSEL; + if( Prev ) Prev->NextInSEL = Edge2; + Edge2->PrevInSEL = Prev; + Edge2->NextInSEL = Edge1; + Edge1->PrevInSEL = Edge2; + Edge1->NextInSEL = Next; + } + else if( Edge2->NextInSEL == Edge1 ) + { + TEdge* Next = Edge1->NextInSEL; + if( Next ) Next->PrevInSEL = Edge2; + TEdge* Prev = Edge2->PrevInSEL; + if( Prev ) Prev->NextInSEL = Edge1; + Edge1->PrevInSEL = Prev; + Edge1->NextInSEL = Edge2; + Edge2->PrevInSEL = Edge1; + Edge2->NextInSEL = Next; + } + else + { + TEdge* Next = Edge1->NextInSEL; + TEdge* Prev = Edge1->PrevInSEL; + Edge1->NextInSEL = Edge2->NextInSEL; + if( Edge1->NextInSEL ) Edge1->NextInSEL->PrevInSEL = Edge1; + Edge1->PrevInSEL = Edge2->PrevInSEL; + if( Edge1->PrevInSEL ) Edge1->PrevInSEL->NextInSEL = Edge1; + Edge2->NextInSEL = Next; + if( Edge2->NextInSEL ) Edge2->NextInSEL->PrevInSEL = Edge2; + Edge2->PrevInSEL = Prev; + if( Edge2->PrevInSEL ) Edge2->PrevInSEL->NextInSEL = Edge2; + } + + if( !Edge1->PrevInSEL ) m_SortedEdges = Edge1; + else if( !Edge2->PrevInSEL ) m_SortedEdges = Edge2; +} +//------------------------------------------------------------------------------ + +TEdge* GetNextInAEL(TEdge *e, Direction dir) +{ + return dir == dLeftToRight ? e->NextInAEL : e->PrevInAEL; +} +//------------------------------------------------------------------------------ + +void GetHorzDirection(TEdge& HorzEdge, Direction& Dir, cInt& Left, cInt& Right) +{ + if (HorzEdge.Bot.X < HorzEdge.Top.X) + { + Left = HorzEdge.Bot.X; + Right = HorzEdge.Top.X; + Dir = dLeftToRight; + } else + { + Left = HorzEdge.Top.X; + Right = HorzEdge.Bot.X; + Dir = dRightToLeft; + } +} +//------------------------------------------------------------------------ + +/******************************************************************************* +* Notes: Horizontal edges (HEs) at scanline intersections (ie at the Top or * +* Bottom of a scanbeam) are processed as if layered. The order in which HEs * +* are processed doesn't matter. HEs intersect with other HE Bot.Xs only [#] * +* (or they could intersect with Top.Xs only, ie EITHER Bot.Xs OR Top.Xs), * +* and with other non-horizontal edges [*]. Once these intersections are * +* processed, intermediate HEs then 'promote' the Edge above (NextInLML) into * +* the AEL. These 'promoted' edges may in turn intersect [%] with other HEs. * +*******************************************************************************/ + +void Clipper::ProcessHorizontal(TEdge *horzEdge, bool isTopOfScanbeam) +{ + Direction dir; + cInt horzLeft, horzRight; + + GetHorzDirection(*horzEdge, dir, horzLeft, horzRight); + + TEdge* eLastHorz = horzEdge, *eMaxPair = 0; + while (eLastHorz->NextInLML && IsHorizontal(*eLastHorz->NextInLML)) + eLastHorz = eLastHorz->NextInLML; + if (!eLastHorz->NextInLML) + eMaxPair = GetMaximaPair(eLastHorz); + + for (;;) + { + bool IsLastHorz = (horzEdge == eLastHorz); + TEdge* e = GetNextInAEL(horzEdge, dir); + while(e) + { + //Break if we've got to the end of an intermediate horizontal edge ... + //nb: Smaller Dx's are to the right of larger Dx's ABOVE the horizontal. + if (e->Curr.X == horzEdge->Top.X && horzEdge->NextInLML && + e->Dx < horzEdge->NextInLML->Dx) break; + + TEdge* eNext = GetNextInAEL(e, dir); //saves eNext for later + + if ((dir == dLeftToRight && e->Curr.X <= horzRight) || + (dir == dRightToLeft && e->Curr.X >= horzLeft)) + { + //so far we're still in range of the horizontal Edge but make sure + //we're at the last of consec. horizontals when matching with eMaxPair + if(e == eMaxPair && IsLastHorz) + { + + if (horzEdge->OutIdx >= 0) + { + OutPt* op1 = AddOutPt(horzEdge, horzEdge->Top); + TEdge* eNextHorz = m_SortedEdges; + while (eNextHorz) + { + if (eNextHorz->OutIdx >= 0 && + HorzSegmentsOverlap(horzEdge->Bot.X, + horzEdge->Top.X, eNextHorz->Bot.X, eNextHorz->Top.X)) + { + OutPt* op2 = AddOutPt(eNextHorz, eNextHorz->Bot); + AddJoin(op2, op1, eNextHorz->Top); + } + eNextHorz = eNextHorz->NextInSEL; + } + AddGhostJoin(op1, horzEdge->Bot); + AddLocalMaxPoly(horzEdge, eMaxPair, horzEdge->Top); + } + DeleteFromAEL(horzEdge); + DeleteFromAEL(eMaxPair); + return; + } + else if(dir == dLeftToRight) + { + IntPoint Pt = IntPoint(e->Curr.X, horzEdge->Curr.Y); + IntersectEdges(horzEdge, e, Pt); + } + else + { + IntPoint Pt = IntPoint(e->Curr.X, horzEdge->Curr.Y); + IntersectEdges( e, horzEdge, Pt); + } + SwapPositionsInAEL( horzEdge, e ); + } + else if( (dir == dLeftToRight && e->Curr.X >= horzRight) || + (dir == dRightToLeft && e->Curr.X <= horzLeft) ) break; + e = eNext; + } //end while + + if (horzEdge->NextInLML && IsHorizontal(*horzEdge->NextInLML)) + { + UpdateEdgeIntoAEL(horzEdge); + if (horzEdge->OutIdx >= 0) AddOutPt(horzEdge, horzEdge->Bot); + GetHorzDirection(*horzEdge, dir, horzLeft, horzRight); + } else + break; + } //end for (;;) + + if(horzEdge->NextInLML) + { + if(horzEdge->OutIdx >= 0) + { + OutPt* op1 = AddOutPt( horzEdge, horzEdge->Top); + if (isTopOfScanbeam) AddGhostJoin(op1, horzEdge->Bot); + UpdateEdgeIntoAEL(horzEdge); + if (horzEdge->WindDelta == 0) return; + //nb: HorzEdge is no longer horizontal here + TEdge* ePrev = horzEdge->PrevInAEL; + TEdge* eNext = horzEdge->NextInAEL; + if (ePrev && ePrev->Curr.X == horzEdge->Bot.X && + ePrev->Curr.Y == horzEdge->Bot.Y && ePrev->WindDelta != 0 && + (ePrev->OutIdx >= 0 && ePrev->Curr.Y > ePrev->Top.Y && + SlopesEqual(*horzEdge, *ePrev, m_UseFullRange))) + { + OutPt* op2 = AddOutPt(ePrev, horzEdge->Bot); + AddJoin(op1, op2, horzEdge->Top); + } + else if (eNext && eNext->Curr.X == horzEdge->Bot.X && + eNext->Curr.Y == horzEdge->Bot.Y && eNext->WindDelta != 0 && + eNext->OutIdx >= 0 && eNext->Curr.Y > eNext->Top.Y && + SlopesEqual(*horzEdge, *eNext, m_UseFullRange)) + { + OutPt* op2 = AddOutPt(eNext, horzEdge->Bot); + AddJoin(op1, op2, horzEdge->Top); + } + } + else + UpdateEdgeIntoAEL(horzEdge); + } + else + { + if (horzEdge->OutIdx >= 0) AddOutPt(horzEdge, horzEdge->Top); + DeleteFromAEL(horzEdge); + } +} +//------------------------------------------------------------------------------ + +void Clipper::UpdateEdgeIntoAEL(TEdge *&e) +{ + if( !e->NextInLML ) throw + clipperException("UpdateEdgeIntoAEL: invalid call"); + + e->NextInLML->OutIdx = e->OutIdx; + TEdge* AelPrev = e->PrevInAEL; + TEdge* AelNext = e->NextInAEL; + if (AelPrev) AelPrev->NextInAEL = e->NextInLML; + else m_ActiveEdges = e->NextInLML; + if (AelNext) AelNext->PrevInAEL = e->NextInLML; + e->NextInLML->Side = e->Side; + e->NextInLML->WindDelta = e->WindDelta; + e->NextInLML->WindCnt = e->WindCnt; + e->NextInLML->WindCnt2 = e->WindCnt2; + e = e->NextInLML; + e->Curr = e->Bot; + e->PrevInAEL = AelPrev; + e->NextInAEL = AelNext; + if (!IsHorizontal(*e)) InsertScanbeam(e->Top.Y); +} +//------------------------------------------------------------------------------ + +bool Clipper::ProcessIntersections(const cInt botY, const cInt topY) +{ + if( !m_ActiveEdges ) return true; + try { + BuildIntersectList(botY, topY); + size_t IlSize = m_IntersectList.size(); + if (IlSize == 0) return true; + if (IlSize == 1 || FixupIntersectionOrder()) ProcessIntersectList(); + else return false; + } + catch(...) + { + m_SortedEdges = 0; + DisposeIntersectNodes(); + throw clipperException("ProcessIntersections error"); + } + m_SortedEdges = 0; + return true; +} +//------------------------------------------------------------------------------ + +void Clipper::DisposeIntersectNodes() +{ + for (size_t i = 0; i < m_IntersectList.size(); ++i ) + delete m_IntersectList[i]; + m_IntersectList.clear(); +} +//------------------------------------------------------------------------------ + +void Clipper::BuildIntersectList(const cInt botY, const cInt topY) +{ + if ( !m_ActiveEdges ) return; + + //prepare for sorting ... + TEdge* e = m_ActiveEdges; + m_SortedEdges = e; + while( e ) + { + e->PrevInSEL = e->PrevInAEL; + e->NextInSEL = e->NextInAEL; + e->Curr.X = TopX( *e, topY ); + e = e->NextInAEL; + } + + //bubblesort ... + bool isModified; + do + { + isModified = false; + e = m_SortedEdges; + while( e->NextInSEL ) + { + TEdge *eNext = e->NextInSEL; + IntPoint Pt; + if(e->Curr.X > eNext->Curr.X) + { + IntersectPoint(*e, *eNext, Pt); + IntersectNode * newNode = new IntersectNode; + newNode->Edge1 = e; + newNode->Edge2 = eNext; + newNode->Pt = Pt; + m_IntersectList.push_back(newNode); + + SwapPositionsInSEL(e, eNext); + isModified = true; + } + else + e = eNext; + } + if( e->PrevInSEL ) e->PrevInSEL->NextInSEL = 0; + else break; + } + while ( isModified ); + m_SortedEdges = 0; //important +} +//------------------------------------------------------------------------------ + + +void Clipper::ProcessIntersectList() +{ + for (size_t i = 0; i < m_IntersectList.size(); ++i) + { + IntersectNode* iNode = m_IntersectList[i]; + { + IntersectEdges( iNode->Edge1, iNode->Edge2, iNode->Pt); + SwapPositionsInAEL( iNode->Edge1 , iNode->Edge2 ); + } + delete iNode; + } + m_IntersectList.clear(); +} +//------------------------------------------------------------------------------ + +bool IntersectListSort(IntersectNode* node1, IntersectNode* node2) +{ + return node2->Pt.Y < node1->Pt.Y; +} +//------------------------------------------------------------------------------ + +inline bool EdgesAdjacent(const IntersectNode &inode) +{ + return (inode.Edge1->NextInSEL == inode.Edge2) || + (inode.Edge1->PrevInSEL == inode.Edge2); +} +//------------------------------------------------------------------------------ + +bool Clipper::FixupIntersectionOrder() +{ + //pre-condition: intersections are sorted Bottom-most first. + //Now it's crucial that intersections are made only between adjacent edges, + //so to ensure this the order of intersections may need adjusting ... + CopyAELToSEL(); + std::sort(m_IntersectList.begin(), m_IntersectList.end(), IntersectListSort); + size_t cnt = m_IntersectList.size(); + for (size_t i = 0; i < cnt; ++i) + { + if (!EdgesAdjacent(*m_IntersectList[i])) + { + size_t j = i + 1; + while (j < cnt && !EdgesAdjacent(*m_IntersectList[j])) j++; + if (j == cnt) return false; + std::swap(m_IntersectList[i], m_IntersectList[j]); + } + SwapPositionsInSEL(m_IntersectList[i]->Edge1, m_IntersectList[i]->Edge2); + } + return true; +} +//------------------------------------------------------------------------------ + +void Clipper::DoMaxima(TEdge *e) +{ + TEdge* eMaxPair = GetMaximaPair(e); + if (!eMaxPair) + { + if (e->OutIdx >= 0) + AddOutPt(e, e->Top); + DeleteFromAEL(e); + return; + } + + TEdge* eNext = e->NextInAEL; + while(eNext && eNext != eMaxPair) + { + IntersectEdges(e, eNext, e->Top); + SwapPositionsInAEL(e, eNext); + eNext = e->NextInAEL; + } + + if(e->OutIdx == Unassigned && eMaxPair->OutIdx == Unassigned) + { + DeleteFromAEL(e); + DeleteFromAEL(eMaxPair); + } + else if( e->OutIdx >= 0 && eMaxPair->OutIdx >= 0 ) + { + if (e->OutIdx >= 0) AddLocalMaxPoly(e, eMaxPair, e->Top); + DeleteFromAEL(e); + DeleteFromAEL(eMaxPair); + } +#ifdef use_lines + else if (e->WindDelta == 0) + { + if (e->OutIdx >= 0) + { + AddOutPt(e, e->Top); + e->OutIdx = Unassigned; + } + DeleteFromAEL(e); + + if (eMaxPair->OutIdx >= 0) + { + AddOutPt(eMaxPair, e->Top); + eMaxPair->OutIdx = Unassigned; + } + DeleteFromAEL(eMaxPair); + } +#endif + else throw clipperException("DoMaxima error"); +} +//------------------------------------------------------------------------------ + +void Clipper::ProcessEdgesAtTopOfScanbeam(const cInt topY) +{ + TEdge* e = m_ActiveEdges; + while( e ) + { + //1. process maxima, treating them as if they're 'bent' horizontal edges, + // but exclude maxima with horizontal edges. nb: e can't be a horizontal. + bool IsMaximaEdge = IsMaxima(e, topY); + + if(IsMaximaEdge) + { + TEdge* eMaxPair = GetMaximaPair(e); + IsMaximaEdge = (!eMaxPair || !IsHorizontal(*eMaxPair)); + } + + if(IsMaximaEdge) + { + TEdge* ePrev = e->PrevInAEL; + DoMaxima(e); + if( !ePrev ) e = m_ActiveEdges; + else e = ePrev->NextInAEL; + } + else + { + //2. promote horizontal edges, otherwise update Curr.X and Curr.Y ... + if (IsIntermediate(e, topY) && IsHorizontal(*e->NextInLML)) + { + UpdateEdgeIntoAEL(e); + if (e->OutIdx >= 0) + AddOutPt(e, e->Bot); + AddEdgeToSEL(e); + } + else + { + e->Curr.X = TopX( *e, topY ); + e->Curr.Y = topY; + } + + if (m_StrictSimple) + { + TEdge* ePrev = e->PrevInAEL; + if ((e->OutIdx >= 0) && (e->WindDelta != 0) && ePrev && (ePrev->OutIdx >= 0) && + (ePrev->Curr.X == e->Curr.X) && (ePrev->WindDelta != 0)) + { + IntPoint pt = e->Curr; +#ifdef use_xyz + SetZ(pt, *ePrev, *e); +#endif + OutPt* op = AddOutPt(ePrev, pt); + OutPt* op2 = AddOutPt(e, pt); + AddJoin(op, op2, pt); //StrictlySimple (type-3) join + } + } + + e = e->NextInAEL; + } + } + + //3. Process horizontals at the Top of the scanbeam ... + ProcessHorizontals(true); + + //4. Promote intermediate vertices ... + e = m_ActiveEdges; + while(e) + { + if(IsIntermediate(e, topY)) + { + OutPt* op = 0; + if( e->OutIdx >= 0 ) + op = AddOutPt(e, e->Top); + UpdateEdgeIntoAEL(e); + + //if output polygons share an edge, they'll need joining later ... + TEdge* ePrev = e->PrevInAEL; + TEdge* eNext = e->NextInAEL; + if (ePrev && ePrev->Curr.X == e->Bot.X && + ePrev->Curr.Y == e->Bot.Y && op && + ePrev->OutIdx >= 0 && ePrev->Curr.Y > ePrev->Top.Y && + SlopesEqual(*e, *ePrev, m_UseFullRange) && + (e->WindDelta != 0) && (ePrev->WindDelta != 0)) + { + OutPt* op2 = AddOutPt(ePrev, e->Bot); + AddJoin(op, op2, e->Top); + } + else if (eNext && eNext->Curr.X == e->Bot.X && + eNext->Curr.Y == e->Bot.Y && op && + eNext->OutIdx >= 0 && eNext->Curr.Y > eNext->Top.Y && + SlopesEqual(*e, *eNext, m_UseFullRange) && + (e->WindDelta != 0) && (eNext->WindDelta != 0)) + { + OutPt* op2 = AddOutPt(eNext, e->Bot); + AddJoin(op, op2, e->Top); + } + } + e = e->NextInAEL; + } +} +//------------------------------------------------------------------------------ + +void Clipper::FixupOutPolygon(OutRec &outrec) +{ + //FixupOutPolygon() - removes duplicate points and simplifies consecutive + //parallel edges by removing the middle vertex. + OutPt *lastOK = 0; + outrec.BottomPt = 0; + OutPt *pp = outrec.Pts; + + for (;;) + { + if (pp->Prev == pp || pp->Prev == pp->Next ) + { + DisposeOutPts(pp); + outrec.Pts = 0; + return; + } + + //test for duplicate points and collinear edges ... + if ((pp->Pt == pp->Next->Pt) || (pp->Pt == pp->Prev->Pt) || + (SlopesEqual(pp->Prev->Pt, pp->Pt, pp->Next->Pt, m_UseFullRange) && + (!m_PreserveCollinear || + !Pt2IsBetweenPt1AndPt3(pp->Prev->Pt, pp->Pt, pp->Next->Pt)))) + { + lastOK = 0; + OutPt *tmp = pp; + pp->Prev->Next = pp->Next; + pp->Next->Prev = pp->Prev; + pp = pp->Prev; + delete tmp; + } + else if (pp == lastOK) break; + else + { + if (!lastOK) lastOK = pp; + pp = pp->Next; + } + } + outrec.Pts = pp; +} +//------------------------------------------------------------------------------ + +int PointCount(OutPt *Pts) +{ + if (!Pts) return 0; + int result = 0; + OutPt* p = Pts; + do + { + result++; + p = p->Next; + } + while (p != Pts); + return result; +} +//------------------------------------------------------------------------------ + +void Clipper::BuildResult(Paths &polys) +{ + polys.reserve(m_PolyOuts.size()); + for (PolyOutList::size_type i = 0; i < m_PolyOuts.size(); ++i) + { + if (!m_PolyOuts[i]->Pts) continue; + Path pg; + OutPt* p = m_PolyOuts[i]->Pts->Prev; + int cnt = PointCount(p); + if (cnt < 2) continue; + pg.reserve(cnt); + for (int i = 0; i < cnt; ++i) + { + pg.push_back(p->Pt); + p = p->Prev; + } + polys.push_back(pg); + } +} +//------------------------------------------------------------------------------ + +void Clipper::BuildResult2(PolyTree& polytree) +{ + polytree.Clear(); + polytree.AllNodes.reserve(m_PolyOuts.size()); + //add each output polygon/contour to polytree ... + for (PolyOutList::size_type i = 0; i < m_PolyOuts.size(); i++) + { + OutRec* outRec = m_PolyOuts[i]; + int cnt = PointCount(outRec->Pts); + if ((outRec->IsOpen && cnt < 2) || (!outRec->IsOpen && cnt < 3)) continue; + FixHoleLinkage(*outRec); + PolyNode* pn = new PolyNode(); + //nb: polytree takes ownership of all the PolyNodes + polytree.AllNodes.push_back(pn); + outRec->PolyNd = pn; + pn->Parent = 0; + pn->Index = 0; + pn->Contour.reserve(cnt); + OutPt *op = outRec->Pts->Prev; + for (int j = 0; j < cnt; j++) + { + pn->Contour.push_back(op->Pt); + op = op->Prev; + } + } + + //fixup PolyNode links etc ... + polytree.Childs.reserve(m_PolyOuts.size()); + for (PolyOutList::size_type i = 0; i < m_PolyOuts.size(); i++) + { + OutRec* outRec = m_PolyOuts[i]; + if (!outRec->PolyNd) continue; + if (outRec->IsOpen) + { + outRec->PolyNd->m_IsOpen = true; + polytree.AddChild(*outRec->PolyNd); + } + else if (outRec->FirstLeft && outRec->FirstLeft->PolyNd) + outRec->FirstLeft->PolyNd->AddChild(*outRec->PolyNd); + else + polytree.AddChild(*outRec->PolyNd); + } +} +//------------------------------------------------------------------------------ + +void SwapIntersectNodes(IntersectNode &int1, IntersectNode &int2) +{ + //just swap the contents (because fIntersectNodes is a single-linked-list) + IntersectNode inode = int1; //gets a copy of Int1 + int1.Edge1 = int2.Edge1; + int1.Edge2 = int2.Edge2; + int1.Pt = int2.Pt; + int2.Edge1 = inode.Edge1; + int2.Edge2 = inode.Edge2; + int2.Pt = inode.Pt; +} +//------------------------------------------------------------------------------ + +inline bool E2InsertsBeforeE1(TEdge &e1, TEdge &e2) +{ + if (e2.Curr.X == e1.Curr.X) + { + if (e2.Top.Y > e1.Top.Y) + return e2.Top.X < TopX(e1, e2.Top.Y); + else return e1.Top.X > TopX(e2, e1.Top.Y); + } + else return e2.Curr.X < e1.Curr.X; +} +//------------------------------------------------------------------------------ + +bool GetOverlap(const cInt a1, const cInt a2, const cInt b1, const cInt b2, + cInt& Left, cInt& Right) +{ + if (a1 < a2) + { + if (b1 < b2) {Left = std::max(a1,b1); Right = std::min(a2,b2);} + else {Left = std::max(a1,b2); Right = std::min(a2,b1);} + } + else + { + if (b1 < b2) {Left = std::max(a2,b1); Right = std::min(a1,b2);} + else {Left = std::max(a2,b2); Right = std::min(a1,b1);} + } + return Left < Right; +} +//------------------------------------------------------------------------------ + +inline void UpdateOutPtIdxs(OutRec& outrec) +{ + OutPt* op = outrec.Pts; + do + { + op->Idx = outrec.Idx; + op = op->Prev; + } + while(op != outrec.Pts); +} +//------------------------------------------------------------------------------ + +void Clipper::InsertEdgeIntoAEL(TEdge *edge, TEdge* startEdge) +{ + if(!m_ActiveEdges) + { + edge->PrevInAEL = 0; + edge->NextInAEL = 0; + m_ActiveEdges = edge; + } + else if(!startEdge && E2InsertsBeforeE1(*m_ActiveEdges, *edge)) + { + edge->PrevInAEL = 0; + edge->NextInAEL = m_ActiveEdges; + m_ActiveEdges->PrevInAEL = edge; + m_ActiveEdges = edge; + } + else + { + if(!startEdge) startEdge = m_ActiveEdges; + while(startEdge->NextInAEL && + !E2InsertsBeforeE1(*startEdge->NextInAEL , *edge)) + startEdge = startEdge->NextInAEL; + edge->NextInAEL = startEdge->NextInAEL; + if(startEdge->NextInAEL) startEdge->NextInAEL->PrevInAEL = edge; + edge->PrevInAEL = startEdge; + startEdge->NextInAEL = edge; + } +} +//---------------------------------------------------------------------- + +OutPt* DupOutPt(OutPt* outPt, bool InsertAfter) +{ + OutPt* result = new OutPt; + result->Pt = outPt->Pt; + result->Idx = outPt->Idx; + if (InsertAfter) + { + result->Next = outPt->Next; + result->Prev = outPt; + outPt->Next->Prev = result; + outPt->Next = result; + } + else + { + result->Prev = outPt->Prev; + result->Next = outPt; + outPt->Prev->Next = result; + outPt->Prev = result; + } + return result; +} +//------------------------------------------------------------------------------ + +bool JoinHorz(OutPt* op1, OutPt* op1b, OutPt* op2, OutPt* op2b, + const IntPoint Pt, bool DiscardLeft) +{ + Direction Dir1 = (op1->Pt.X > op1b->Pt.X ? dRightToLeft : dLeftToRight); + Direction Dir2 = (op2->Pt.X > op2b->Pt.X ? dRightToLeft : dLeftToRight); + if (Dir1 == Dir2) return false; + + //When DiscardLeft, we want Op1b to be on the Left of Op1, otherwise we + //want Op1b to be on the Right. (And likewise with Op2 and Op2b.) + //So, to facilitate this while inserting Op1b and Op2b ... + //when DiscardLeft, make sure we're AT or RIGHT of Pt before adding Op1b, + //otherwise make sure we're AT or LEFT of Pt. (Likewise with Op2b.) + if (Dir1 == dLeftToRight) + { + while (op1->Next->Pt.X <= Pt.X && + op1->Next->Pt.X >= op1->Pt.X && op1->Next->Pt.Y == Pt.Y) + op1 = op1->Next; + if (DiscardLeft && (op1->Pt.X != Pt.X)) op1 = op1->Next; + op1b = DupOutPt(op1, !DiscardLeft); + if (op1b->Pt != Pt) + { + op1 = op1b; + op1->Pt = Pt; + op1b = DupOutPt(op1, !DiscardLeft); + } + } + else + { + while (op1->Next->Pt.X >= Pt.X && + op1->Next->Pt.X <= op1->Pt.X && op1->Next->Pt.Y == Pt.Y) + op1 = op1->Next; + if (!DiscardLeft && (op1->Pt.X != Pt.X)) op1 = op1->Next; + op1b = DupOutPt(op1, DiscardLeft); + if (op1b->Pt != Pt) + { + op1 = op1b; + op1->Pt = Pt; + op1b = DupOutPt(op1, DiscardLeft); + } + } + + if (Dir2 == dLeftToRight) + { + while (op2->Next->Pt.X <= Pt.X && + op2->Next->Pt.X >= op2->Pt.X && op2->Next->Pt.Y == Pt.Y) + op2 = op2->Next; + if (DiscardLeft && (op2->Pt.X != Pt.X)) op2 = op2->Next; + op2b = DupOutPt(op2, !DiscardLeft); + if (op2b->Pt != Pt) + { + op2 = op2b; + op2->Pt = Pt; + op2b = DupOutPt(op2, !DiscardLeft); + }; + } else + { + while (op2->Next->Pt.X >= Pt.X && + op2->Next->Pt.X <= op2->Pt.X && op2->Next->Pt.Y == Pt.Y) + op2 = op2->Next; + if (!DiscardLeft && (op2->Pt.X != Pt.X)) op2 = op2->Next; + op2b = DupOutPt(op2, DiscardLeft); + if (op2b->Pt != Pt) + { + op2 = op2b; + op2->Pt = Pt; + op2b = DupOutPt(op2, DiscardLeft); + }; + }; + + if ((Dir1 == dLeftToRight) == DiscardLeft) + { + op1->Prev = op2; + op2->Next = op1; + op1b->Next = op2b; + op2b->Prev = op1b; + } + else + { + op1->Next = op2; + op2->Prev = op1; + op1b->Prev = op2b; + op2b->Next = op1b; + } + return true; +} +//------------------------------------------------------------------------------ + +bool Clipper::JoinPoints(Join *j, OutRec* outRec1, OutRec* outRec2) +{ + OutPt *op1 = j->OutPt1, *op1b; + OutPt *op2 = j->OutPt2, *op2b; + + //There are 3 kinds of joins for output polygons ... + //1. Horizontal joins where Join.OutPt1 & Join.OutPt2 are a vertices anywhere + //along (horizontal) collinear edges (& Join.OffPt is on the same horizontal). + //2. Non-horizontal joins where Join.OutPt1 & Join.OutPt2 are at the same + //location at the Bottom of the overlapping segment (& Join.OffPt is above). + //3. StrictSimple joins where edges touch but are not collinear and where + //Join.OutPt1, Join.OutPt2 & Join.OffPt all share the same point. + bool isHorizontal = (j->OutPt1->Pt.Y == j->OffPt.Y); + + if (isHorizontal && (j->OffPt == j->OutPt1->Pt) && + (j->OffPt == j->OutPt2->Pt)) + { + //Strictly Simple join ... + if (outRec1 != outRec2) return false; + op1b = j->OutPt1->Next; + while (op1b != op1 && (op1b->Pt == j->OffPt)) + op1b = op1b->Next; + bool reverse1 = (op1b->Pt.Y > j->OffPt.Y); + op2b = j->OutPt2->Next; + while (op2b != op2 && (op2b->Pt == j->OffPt)) + op2b = op2b->Next; + bool reverse2 = (op2b->Pt.Y > j->OffPt.Y); + if (reverse1 == reverse2) return false; + if (reverse1) + { + op1b = DupOutPt(op1, false); + op2b = DupOutPt(op2, true); + op1->Prev = op2; + op2->Next = op1; + op1b->Next = op2b; + op2b->Prev = op1b; + j->OutPt1 = op1; + j->OutPt2 = op1b; + return true; + } else + { + op1b = DupOutPt(op1, true); + op2b = DupOutPt(op2, false); + op1->Next = op2; + op2->Prev = op1; + op1b->Prev = op2b; + op2b->Next = op1b; + j->OutPt1 = op1; + j->OutPt2 = op1b; + return true; + } + } + else if (isHorizontal) + { + //treat horizontal joins differently to non-horizontal joins since with + //them we're not yet sure where the overlapping is. OutPt1.Pt & OutPt2.Pt + //may be anywhere along the horizontal edge. + op1b = op1; + while (op1->Prev->Pt.Y == op1->Pt.Y && op1->Prev != op1b && op1->Prev != op2) + op1 = op1->Prev; + while (op1b->Next->Pt.Y == op1b->Pt.Y && op1b->Next != op1 && op1b->Next != op2) + op1b = op1b->Next; + if (op1b->Next == op1 || op1b->Next == op2) return false; //a flat 'polygon' + + op2b = op2; + while (op2->Prev->Pt.Y == op2->Pt.Y && op2->Prev != op2b && op2->Prev != op1b) + op2 = op2->Prev; + while (op2b->Next->Pt.Y == op2b->Pt.Y && op2b->Next != op2 && op2b->Next != op1) + op2b = op2b->Next; + if (op2b->Next == op2 || op2b->Next == op1) return false; //a flat 'polygon' + + cInt Left, Right; + //Op1 --> Op1b & Op2 --> Op2b are the extremites of the horizontal edges + if (!GetOverlap(op1->Pt.X, op1b->Pt.X, op2->Pt.X, op2b->Pt.X, Left, Right)) + return false; + + //DiscardLeftSide: when overlapping edges are joined, a spike will created + //which needs to be cleaned up. However, we don't want Op1 or Op2 caught up + //on the discard Side as either may still be needed for other joins ... + IntPoint Pt; + bool DiscardLeftSide; + if (op1->Pt.X >= Left && op1->Pt.X <= Right) + { + Pt = op1->Pt; DiscardLeftSide = (op1->Pt.X > op1b->Pt.X); + } + else if (op2->Pt.X >= Left&& op2->Pt.X <= Right) + { + Pt = op2->Pt; DiscardLeftSide = (op2->Pt.X > op2b->Pt.X); + } + else if (op1b->Pt.X >= Left && op1b->Pt.X <= Right) + { + Pt = op1b->Pt; DiscardLeftSide = op1b->Pt.X > op1->Pt.X; + } + else + { + Pt = op2b->Pt; DiscardLeftSide = (op2b->Pt.X > op2->Pt.X); + } + j->OutPt1 = op1; j->OutPt2 = op2; + return JoinHorz(op1, op1b, op2, op2b, Pt, DiscardLeftSide); + } else + { + //nb: For non-horizontal joins ... + // 1. Jr.OutPt1.Pt.Y == Jr.OutPt2.Pt.Y + // 2. Jr.OutPt1.Pt > Jr.OffPt.Y + + //make sure the polygons are correctly oriented ... + op1b = op1->Next; + while ((op1b->Pt == op1->Pt) && (op1b != op1)) op1b = op1b->Next; + bool Reverse1 = ((op1b->Pt.Y > op1->Pt.Y) || + !SlopesEqual(op1->Pt, op1b->Pt, j->OffPt, m_UseFullRange)); + if (Reverse1) + { + op1b = op1->Prev; + while ((op1b->Pt == op1->Pt) && (op1b != op1)) op1b = op1b->Prev; + if ((op1b->Pt.Y > op1->Pt.Y) || + !SlopesEqual(op1->Pt, op1b->Pt, j->OffPt, m_UseFullRange)) return false; + }; + op2b = op2->Next; + while ((op2b->Pt == op2->Pt) && (op2b != op2))op2b = op2b->Next; + bool Reverse2 = ((op2b->Pt.Y > op2->Pt.Y) || + !SlopesEqual(op2->Pt, op2b->Pt, j->OffPt, m_UseFullRange)); + if (Reverse2) + { + op2b = op2->Prev; + while ((op2b->Pt == op2->Pt) && (op2b != op2)) op2b = op2b->Prev; + if ((op2b->Pt.Y > op2->Pt.Y) || + !SlopesEqual(op2->Pt, op2b->Pt, j->OffPt, m_UseFullRange)) return false; + } + + if ((op1b == op1) || (op2b == op2) || (op1b == op2b) || + ((outRec1 == outRec2) && (Reverse1 == Reverse2))) return false; + + if (Reverse1) + { + op1b = DupOutPt(op1, false); + op2b = DupOutPt(op2, true); + op1->Prev = op2; + op2->Next = op1; + op1b->Next = op2b; + op2b->Prev = op1b; + j->OutPt1 = op1; + j->OutPt2 = op1b; + return true; + } else + { + op1b = DupOutPt(op1, true); + op2b = DupOutPt(op2, false); + op1->Next = op2; + op2->Prev = op1; + op1b->Prev = op2b; + op2b->Next = op1b; + j->OutPt1 = op1; + j->OutPt2 = op1b; + return true; + } + } +} +//---------------------------------------------------------------------- + +static OutRec* ParseFirstLeft(OutRec* FirstLeft) +{ + while (FirstLeft && !FirstLeft->Pts) + FirstLeft = FirstLeft->FirstLeft; + return FirstLeft; +} +//------------------------------------------------------------------------------ + +void Clipper::FixupFirstLefts1(OutRec* OldOutRec, OutRec* NewOutRec) +{ + //tests if NewOutRec contains the polygon before reassigning FirstLeft + for (PolyOutList::size_type i = 0; i < m_PolyOuts.size(); ++i) + { + OutRec* outRec = m_PolyOuts[i]; + if (!outRec->Pts || !outRec->FirstLeft) continue; + OutRec* firstLeft = ParseFirstLeft(outRec->FirstLeft); + if (firstLeft == OldOutRec) + { + if (Poly2ContainsPoly1(outRec->Pts, NewOutRec->Pts)) + outRec->FirstLeft = NewOutRec; + } + } +} +//---------------------------------------------------------------------- + +void Clipper::FixupFirstLefts2(OutRec* OldOutRec, OutRec* NewOutRec) +{ + //reassigns FirstLeft WITHOUT testing if NewOutRec contains the polygon + for (PolyOutList::size_type i = 0; i < m_PolyOuts.size(); ++i) + { + OutRec* outRec = m_PolyOuts[i]; + if (outRec->FirstLeft == OldOutRec) outRec->FirstLeft = NewOutRec; + } +} +//---------------------------------------------------------------------- + +void Clipper::JoinCommonEdges() +{ + for (JoinList::size_type i = 0; i < m_Joins.size(); i++) + { + Join* join = m_Joins[i]; + + OutRec *outRec1 = GetOutRec(join->OutPt1->Idx); + OutRec *outRec2 = GetOutRec(join->OutPt2->Idx); + + if (!outRec1->Pts || !outRec2->Pts) continue; + + //get the polygon fragment with the correct hole state (FirstLeft) + //before calling JoinPoints() ... + OutRec *holeStateRec; + if (outRec1 == outRec2) holeStateRec = outRec1; + else if (Param1RightOfParam2(outRec1, outRec2)) holeStateRec = outRec2; + else if (Param1RightOfParam2(outRec2, outRec1)) holeStateRec = outRec1; + else holeStateRec = GetLowermostRec(outRec1, outRec2); + + if (!JoinPoints(join, outRec1, outRec2)) continue; + + if (outRec1 == outRec2) + { + //instead of joining two polygons, we've just created a new one by + //splitting one polygon into two. + outRec1->Pts = join->OutPt1; + outRec1->BottomPt = 0; + outRec2 = CreateOutRec(); + outRec2->Pts = join->OutPt2; + + //update all OutRec2.Pts Idx's ... + UpdateOutPtIdxs(*outRec2); + + //We now need to check every OutRec.FirstLeft pointer. If it points + //to OutRec1 it may need to point to OutRec2 instead ... + if (m_UsingPolyTree) + for (PolyOutList::size_type j = 0; j < m_PolyOuts.size() - 1; j++) + { + OutRec* oRec = m_PolyOuts[j]; + if (!oRec->Pts || ParseFirstLeft(oRec->FirstLeft) != outRec1 || + oRec->IsHole == outRec1->IsHole) continue; + if (Poly2ContainsPoly1(oRec->Pts, join->OutPt2)) + oRec->FirstLeft = outRec2; + } + + if (Poly2ContainsPoly1(outRec2->Pts, outRec1->Pts)) + { + //outRec2 is contained by outRec1 ... + outRec2->IsHole = !outRec1->IsHole; + outRec2->FirstLeft = outRec1; + + //fixup FirstLeft pointers that may need reassigning to OutRec1 + if (m_UsingPolyTree) FixupFirstLefts2(outRec2, outRec1); + + if ((outRec2->IsHole ^ m_ReverseOutput) == (Area(*outRec2) > 0)) + ReversePolyPtLinks(outRec2->Pts); + + } else if (Poly2ContainsPoly1(outRec1->Pts, outRec2->Pts)) + { + //outRec1 is contained by outRec2 ... + outRec2->IsHole = outRec1->IsHole; + outRec1->IsHole = !outRec2->IsHole; + outRec2->FirstLeft = outRec1->FirstLeft; + outRec1->FirstLeft = outRec2; + + //fixup FirstLeft pointers that may need reassigning to OutRec1 + if (m_UsingPolyTree) FixupFirstLefts2(outRec1, outRec2); + + if ((outRec1->IsHole ^ m_ReverseOutput) == (Area(*outRec1) > 0)) + ReversePolyPtLinks(outRec1->Pts); + } + else + { + //the 2 polygons are completely separate ... + outRec2->IsHole = outRec1->IsHole; + outRec2->FirstLeft = outRec1->FirstLeft; + + //fixup FirstLeft pointers that may need reassigning to OutRec2 + if (m_UsingPolyTree) FixupFirstLefts1(outRec1, outRec2); + } + + } else + { + //joined 2 polygons together ... + + outRec2->Pts = 0; + outRec2->BottomPt = 0; + outRec2->Idx = outRec1->Idx; + + outRec1->IsHole = holeStateRec->IsHole; + if (holeStateRec == outRec2) + outRec1->FirstLeft = outRec2->FirstLeft; + outRec2->FirstLeft = outRec1; + + //fixup FirstLeft pointers that may need reassigning to OutRec1 + if (m_UsingPolyTree) FixupFirstLefts2(outRec2, outRec1); + } + } +} + +//------------------------------------------------------------------------------ +// ClipperOffset support functions ... +//------------------------------------------------------------------------------ + +DoublePoint GetUnitNormal(const IntPoint &pt1, const IntPoint &pt2) +{ + if(pt2.X == pt1.X && pt2.Y == pt1.Y) + return DoublePoint(0, 0); + + double Dx = (double)(pt2.X - pt1.X); + double dy = (double)(pt2.Y - pt1.Y); + double f = 1 *1.0/ std::sqrt( Dx*Dx + dy*dy ); + Dx *= f; + dy *= f; + return DoublePoint(dy, -Dx); +} + +//------------------------------------------------------------------------------ +// ClipperOffset class +//------------------------------------------------------------------------------ + +ClipperOffset::ClipperOffset(double miterLimit, double arcTolerance) +{ + this->MiterLimit = miterLimit; + this->ArcTolerance = arcTolerance; + m_lowest.X = -1; +} +//------------------------------------------------------------------------------ + +ClipperOffset::~ClipperOffset() +{ + Clear(); +} +//------------------------------------------------------------------------------ + +void ClipperOffset::Clear() +{ + for (int i = 0; i < m_polyNodes.ChildCount(); ++i) + delete m_polyNodes.Childs[i]; + m_polyNodes.Childs.clear(); + m_lowest.X = -1; +} +//------------------------------------------------------------------------------ + +void ClipperOffset::AddPath(const Path& path, JoinType joinType, EndType endType) +{ + int highI = (int)path.size() - 1; + if (highI < 0) return; + PolyNode* newNode = new PolyNode(); + newNode->m_jointype = joinType; + newNode->m_endtype = endType; + + //strip duplicate points from path and also get index to the lowest point ... + if (endType == etClosedLine || endType == etClosedPolygon) + while (highI > 0 && path[0] == path[highI]) highI--; + newNode->Contour.reserve(highI + 1); + newNode->Contour.push_back(path[0]); + int j = 0, k = 0; + for (int i = 1; i <= highI; i++) + if (newNode->Contour[j] != path[i]) + { + j++; + newNode->Contour.push_back(path[i]); + if (path[i].Y > newNode->Contour[k].Y || + (path[i].Y == newNode->Contour[k].Y && + path[i].X < newNode->Contour[k].X)) k = j; + } + if (endType == etClosedPolygon && j < 2) + { + delete newNode; + return; + } + m_polyNodes.AddChild(*newNode); + + //if this path's lowest pt is lower than all the others then update m_lowest + if (endType != etClosedPolygon) return; + if (m_lowest.X < 0) + m_lowest = IntPoint(m_polyNodes.ChildCount() - 1, k); + else + { + IntPoint ip = m_polyNodes.Childs[(int)m_lowest.X]->Contour[(int)m_lowest.Y]; + if (newNode->Contour[k].Y > ip.Y || + (newNode->Contour[k].Y == ip.Y && + newNode->Contour[k].X < ip.X)) + m_lowest = IntPoint(m_polyNodes.ChildCount() - 1, k); + } +} +//------------------------------------------------------------------------------ + +void ClipperOffset::AddPaths(const Paths& paths, JoinType joinType, EndType endType) +{ + for (Paths::size_type i = 0; i < paths.size(); ++i) + AddPath(paths[i], joinType, endType); +} +//------------------------------------------------------------------------------ + +void ClipperOffset::FixOrientations() +{ + //fixup orientations of all closed paths if the orientation of the + //closed path with the lowermost vertex is wrong ... + if (m_lowest.X >= 0 && + !Orientation(m_polyNodes.Childs[(int)m_lowest.X]->Contour)) + { + for (int i = 0; i < m_polyNodes.ChildCount(); ++i) + { + PolyNode& node = *m_polyNodes.Childs[i]; + if (node.m_endtype == etClosedPolygon || + (node.m_endtype == etClosedLine && Orientation(node.Contour))) + ReversePath(node.Contour); + } + } else + { + for (int i = 0; i < m_polyNodes.ChildCount(); ++i) + { + PolyNode& node = *m_polyNodes.Childs[i]; + if (node.m_endtype == etClosedLine && !Orientation(node.Contour)) + ReversePath(node.Contour); + } + } +} +//------------------------------------------------------------------------------ + +void ClipperOffset::Execute(Paths& solution, double delta) +{ + solution.clear(); + FixOrientations(); + DoOffset(delta); + + //now clean up 'corners' ... + Clipper clpr; + clpr.AddPaths(m_destPolys, ptSubject, true); + if (delta > 0) + { + clpr.Execute(ctUnion, solution, pftPositive, pftPositive); + } + else + { + IntRect r = clpr.GetBounds(); + Path outer(4); + outer[0] = IntPoint(r.left - 10, r.bottom + 10); + outer[1] = IntPoint(r.right + 10, r.bottom + 10); + outer[2] = IntPoint(r.right + 10, r.top - 10); + outer[3] = IntPoint(r.left - 10, r.top - 10); + + clpr.AddPath(outer, ptSubject, true); + clpr.ReverseSolution(true); + clpr.Execute(ctUnion, solution, pftNegative, pftNegative); + if (solution.size() > 0) solution.erase(solution.begin()); + } +} +//------------------------------------------------------------------------------ + +void ClipperOffset::Execute(PolyTree& solution, double delta) +{ + solution.Clear(); + FixOrientations(); + DoOffset(delta); + + //now clean up 'corners' ... + Clipper clpr; + clpr.AddPaths(m_destPolys, ptSubject, true); + if (delta > 0) + { + clpr.Execute(ctUnion, solution, pftPositive, pftPositive); + } + else + { + IntRect r = clpr.GetBounds(); + Path outer(4); + outer[0] = IntPoint(r.left - 10, r.bottom + 10); + outer[1] = IntPoint(r.right + 10, r.bottom + 10); + outer[2] = IntPoint(r.right + 10, r.top - 10); + outer[3] = IntPoint(r.left - 10, r.top - 10); + + clpr.AddPath(outer, ptSubject, true); + clpr.ReverseSolution(true); + clpr.Execute(ctUnion, solution, pftNegative, pftNegative); + //remove the outer PolyNode rectangle ... + if (solution.ChildCount() == 1 && solution.Childs[0]->ChildCount() > 0) + { + PolyNode* outerNode = solution.Childs[0]; + solution.Childs.reserve(outerNode->ChildCount()); + solution.Childs[0] = outerNode->Childs[0]; + for (int i = 1; i < outerNode->ChildCount(); ++i) + solution.AddChild(*outerNode->Childs[i]); + } + else + solution.Clear(); + } +} +//------------------------------------------------------------------------------ + +void ClipperOffset::DoOffset(double delta) +{ + m_destPolys.clear(); + m_delta = delta; + + //if Zero offset, just copy any CLOSED polygons to m_p and return ... + if (NEAR_ZERO(delta)) + { + m_destPolys.reserve(m_polyNodes.ChildCount()); + for (int i = 0; i < m_polyNodes.ChildCount(); i++) + { + PolyNode& node = *m_polyNodes.Childs[i]; + if (node.m_endtype == etClosedPolygon) + m_destPolys.push_back(node.Contour); + } + return; + } + + //see offset_triginometry3.svg in the documentation folder ... + if (MiterLimit > 2) m_miterLim = 2/(MiterLimit * MiterLimit); + else m_miterLim = 0.5; + + double y; + if (ArcTolerance <= 0.0) y = def_arc_tolerance; + else if (ArcTolerance > std::fabs(delta) * def_arc_tolerance) + y = std::fabs(delta) * def_arc_tolerance; + else y = ArcTolerance; + //see offset_triginometry2.svg in the documentation folder ... + double steps = pi / std::acos(1 - y / std::fabs(delta)); + if (steps > std::fabs(delta) * pi) + steps = std::fabs(delta) * pi; //ie excessive precision check + m_sin = std::sin(two_pi / steps); + m_cos = std::cos(two_pi / steps); + m_StepsPerRad = steps / two_pi; + if (delta < 0.0) m_sin = -m_sin; + + m_destPolys.reserve(m_polyNodes.ChildCount() * 2); + for (int i = 0; i < m_polyNodes.ChildCount(); i++) + { + PolyNode& node = *m_polyNodes.Childs[i]; + m_srcPoly = node.Contour; + + int len = (int)m_srcPoly.size(); + if (len == 0 || (delta <= 0 && (len < 3 || node.m_endtype != etClosedPolygon))) + continue; + + m_destPoly.clear(); + if (len == 1) + { + if (node.m_jointype == jtRound) + { + double X = 1.0, Y = 0.0; + for (cInt j = 1; j <= steps; j++) + { + m_destPoly.push_back(IntPoint( + Round(m_srcPoly[0].X + X * delta), + Round(m_srcPoly[0].Y + Y * delta))); + double X2 = X; + X = X * m_cos - m_sin * Y; + Y = X2 * m_sin + Y * m_cos; + } + } + else + { + double X = -1.0, Y = -1.0; + for (int j = 0; j < 4; ++j) + { + m_destPoly.push_back(IntPoint( + Round(m_srcPoly[0].X + X * delta), + Round(m_srcPoly[0].Y + Y * delta))); + if (X < 0) X = 1; + else if (Y < 0) Y = 1; + else X = -1; + } + } + m_destPolys.push_back(m_destPoly); + continue; + } + //build m_normals ... + m_normals.clear(); + m_normals.reserve(len); + for (int j = 0; j < len - 1; ++j) + m_normals.push_back(GetUnitNormal(m_srcPoly[j], m_srcPoly[j + 1])); + if (node.m_endtype == etClosedLine || node.m_endtype == etClosedPolygon) + m_normals.push_back(GetUnitNormal(m_srcPoly[len - 1], m_srcPoly[0])); + else + m_normals.push_back(DoublePoint(m_normals[len - 2])); + + if (node.m_endtype == etClosedPolygon) + { + int k = len - 1; + for (int j = 0; j < len; ++j) + OffsetPoint(j, k, node.m_jointype); + m_destPolys.push_back(m_destPoly); + } + else if (node.m_endtype == etClosedLine) + { + int k = len - 1; + for (int j = 0; j < len; ++j) + OffsetPoint(j, k, node.m_jointype); + m_destPolys.push_back(m_destPoly); + m_destPoly.clear(); + //re-build m_normals ... + DoublePoint n = m_normals[len -1]; + for (int j = len - 1; j > 0; j--) + m_normals[j] = DoublePoint(-m_normals[j - 1].X, -m_normals[j - 1].Y); + m_normals[0] = DoublePoint(-n.X, -n.Y); + k = 0; + for (int j = len - 1; j >= 0; j--) + OffsetPoint(j, k, node.m_jointype); + m_destPolys.push_back(m_destPoly); + } + else + { + int k = 0; + for (int j = 1; j < len - 1; ++j) + OffsetPoint(j, k, node.m_jointype); + + IntPoint pt1; + if (node.m_endtype == etOpenButt) + { + int j = len - 1; + pt1 = IntPoint((cInt)Round(m_srcPoly[j].X + m_normals[j].X * + delta), (cInt)Round(m_srcPoly[j].Y + m_normals[j].Y * delta)); + m_destPoly.push_back(pt1); + pt1 = IntPoint((cInt)Round(m_srcPoly[j].X - m_normals[j].X * + delta), (cInt)Round(m_srcPoly[j].Y - m_normals[j].Y * delta)); + m_destPoly.push_back(pt1); + } + else + { + int j = len - 1; + k = len - 2; + m_sinA = 0; + m_normals[j] = DoublePoint(-m_normals[j].X, -m_normals[j].Y); + if (node.m_endtype == etOpenSquare) + DoSquare(j, k); + else + DoRound(j, k); + } + + //re-build m_normals ... + for (int j = len - 1; j > 0; j--) + m_normals[j] = DoublePoint(-m_normals[j - 1].X, -m_normals[j - 1].Y); + m_normals[0] = DoublePoint(-m_normals[1].X, -m_normals[1].Y); + + k = len - 1; + for (int j = k - 1; j > 0; --j) OffsetPoint(j, k, node.m_jointype); + + if (node.m_endtype == etOpenButt) + { + pt1 = IntPoint((cInt)Round(m_srcPoly[0].X - m_normals[0].X * delta), + (cInt)Round(m_srcPoly[0].Y - m_normals[0].Y * delta)); + m_destPoly.push_back(pt1); + pt1 = IntPoint((cInt)Round(m_srcPoly[0].X + m_normals[0].X * delta), + (cInt)Round(m_srcPoly[0].Y + m_normals[0].Y * delta)); + m_destPoly.push_back(pt1); + } + else + { + k = 1; + m_sinA = 0; + if (node.m_endtype == etOpenSquare) + DoSquare(0, 1); + else + DoRound(0, 1); + } + m_destPolys.push_back(m_destPoly); + } + } +} +//------------------------------------------------------------------------------ + +void ClipperOffset::OffsetPoint(int j, int& k, JoinType jointype) +{ + //cross product ... + m_sinA = (m_normals[k].X * m_normals[j].Y - m_normals[j].X * m_normals[k].Y); + if (std::fabs(m_sinA * m_delta) < 1.0) + { + //dot product ... + double cosA = (m_normals[k].X * m_normals[j].X + m_normals[j].Y * m_normals[k].Y ); + if (cosA > 0) // angle => 0 degrees + { + m_destPoly.push_back(IntPoint(Round(m_srcPoly[j].X + m_normals[k].X * m_delta), + Round(m_srcPoly[j].Y + m_normals[k].Y * m_delta))); + return; + } + //else angle => 180 degrees + } + else if (m_sinA > 1.0) m_sinA = 1.0; + else if (m_sinA < -1.0) m_sinA = -1.0; + + if (m_sinA * m_delta < 0) + { + m_destPoly.push_back(IntPoint(Round(m_srcPoly[j].X + m_normals[k].X * m_delta), + Round(m_srcPoly[j].Y + m_normals[k].Y * m_delta))); + m_destPoly.push_back(m_srcPoly[j]); + m_destPoly.push_back(IntPoint(Round(m_srcPoly[j].X + m_normals[j].X * m_delta), + Round(m_srcPoly[j].Y + m_normals[j].Y * m_delta))); + } + else + switch (jointype) + { + case jtMiter: + { + double r = 1 + (m_normals[j].X * m_normals[k].X + + m_normals[j].Y * m_normals[k].Y); + if (r >= m_miterLim) DoMiter(j, k, r); else DoSquare(j, k); + break; + } + case jtSquare: DoSquare(j, k); break; + case jtRound: DoRound(j, k); break; + } + k = j; +} +//------------------------------------------------------------------------------ + +void ClipperOffset::DoSquare(int j, int k) +{ + double dx = std::tan(std::atan2(m_sinA, + m_normals[k].X * m_normals[j].X + m_normals[k].Y * m_normals[j].Y) / 4); + m_destPoly.push_back(IntPoint( + Round(m_srcPoly[j].X + m_delta * (m_normals[k].X - m_normals[k].Y * dx)), + Round(m_srcPoly[j].Y + m_delta * (m_normals[k].Y + m_normals[k].X * dx)))); + m_destPoly.push_back(IntPoint( + Round(m_srcPoly[j].X + m_delta * (m_normals[j].X + m_normals[j].Y * dx)), + Round(m_srcPoly[j].Y + m_delta * (m_normals[j].Y - m_normals[j].X * dx)))); +} +//------------------------------------------------------------------------------ + +void ClipperOffset::DoMiter(int j, int k, double r) +{ + double q = m_delta / r; + m_destPoly.push_back(IntPoint(Round(m_srcPoly[j].X + (m_normals[k].X + m_normals[j].X) * q), + Round(m_srcPoly[j].Y + (m_normals[k].Y + m_normals[j].Y) * q))); +} +//------------------------------------------------------------------------------ + +void ClipperOffset::DoRound(int j, int k) +{ + double a = std::atan2(m_sinA, + m_normals[k].X * m_normals[j].X + m_normals[k].Y * m_normals[j].Y); + int steps = (int)Round(m_StepsPerRad * std::fabs(a)); + + double X = m_normals[k].X, Y = m_normals[k].Y, X2; + for (int i = 0; i < steps; ++i) + { + m_destPoly.push_back(IntPoint( + Round(m_srcPoly[j].X + X * m_delta), + Round(m_srcPoly[j].Y + Y * m_delta))); + X2 = X; + X = X * m_cos - m_sin * Y; + Y = X2 * m_sin + Y * m_cos; + } + m_destPoly.push_back(IntPoint( + Round(m_srcPoly[j].X + m_normals[j].X * m_delta), + Round(m_srcPoly[j].Y + m_normals[j].Y * m_delta))); +} + +//------------------------------------------------------------------------------ +// Miscellaneous public functions +//------------------------------------------------------------------------------ + +void Clipper::DoSimplePolygons() +{ + PolyOutList::size_type i = 0; + while (i < m_PolyOuts.size()) + { + OutRec* outrec = m_PolyOuts[i++]; + OutPt* op = outrec->Pts; + if (!op) continue; + do //for each Pt in Polygon until duplicate found do ... + { + OutPt* op2 = op->Next; + while (op2 != outrec->Pts) + { + if ((op->Pt == op2->Pt) && op2->Next != op && op2->Prev != op) + { + //split the polygon into two ... + OutPt* op3 = op->Prev; + OutPt* op4 = op2->Prev; + op->Prev = op4; + op4->Next = op; + op2->Prev = op3; + op3->Next = op2; + + outrec->Pts = op; + OutRec* outrec2 = CreateOutRec(); + outrec2->Pts = op2; + UpdateOutPtIdxs(*outrec2); + if (Poly2ContainsPoly1(outrec2->Pts, outrec->Pts)) + { + //OutRec2 is contained by OutRec1 ... + outrec2->IsHole = !outrec->IsHole; + outrec2->FirstLeft = outrec; + if (m_UsingPolyTree) FixupFirstLefts2(outrec2, outrec); + } + else + if (Poly2ContainsPoly1(outrec->Pts, outrec2->Pts)) + { + //OutRec1 is contained by OutRec2 ... + outrec2->IsHole = outrec->IsHole; + outrec->IsHole = !outrec2->IsHole; + outrec2->FirstLeft = outrec->FirstLeft; + outrec->FirstLeft = outrec2; + if (m_UsingPolyTree) FixupFirstLefts2(outrec, outrec2); + } + else + { + //the 2 polygons are separate ... + outrec2->IsHole = outrec->IsHole; + outrec2->FirstLeft = outrec->FirstLeft; + if (m_UsingPolyTree) FixupFirstLefts1(outrec, outrec2); + } + op2 = op; //ie get ready for the Next iteration + } + op2 = op2->Next; + } + op = op->Next; + } + while (op != outrec->Pts); + } +} +//------------------------------------------------------------------------------ + +void ReversePath(Path& p) +{ + std::reverse(p.begin(), p.end()); +} +//------------------------------------------------------------------------------ + +void ReversePaths(Paths& p) +{ + for (Paths::size_type i = 0; i < p.size(); ++i) + ReversePath(p[i]); +} +//------------------------------------------------------------------------------ + +void SimplifyPolygon(const Path &in_poly, Paths &out_polys, PolyFillType fillType) +{ + Clipper c; + c.StrictlySimple(true); + c.AddPath(in_poly, ptSubject, true); + c.Execute(ctUnion, out_polys, fillType, fillType); +} +//------------------------------------------------------------------------------ + +void SimplifyPolygons(const Paths &in_polys, Paths &out_polys, PolyFillType fillType) +{ + Clipper c; + c.StrictlySimple(true); + c.AddPaths(in_polys, ptSubject, true); + c.Execute(ctUnion, out_polys, fillType, fillType); +} +//------------------------------------------------------------------------------ + +void SimplifyPolygons(Paths &polys, PolyFillType fillType) +{ + SimplifyPolygons(polys, polys, fillType); +} +//------------------------------------------------------------------------------ + +inline double DistanceSqrd(const IntPoint& pt1, const IntPoint& pt2) +{ + double Dx = ((double)pt1.X - pt2.X); + double dy = ((double)pt1.Y - pt2.Y); + return (Dx*Dx + dy*dy); +} +//------------------------------------------------------------------------------ + +double DistanceFromLineSqrd( + const IntPoint& pt, const IntPoint& ln1, const IntPoint& ln2) +{ + //The equation of a line in general form (Ax + By + C = 0) + //given 2 points (x¹,y¹) & (x²,y²) is ... + //(y¹ - y²)x + (x² - x¹)y + (y² - y¹)x¹ - (x² - x¹)y¹ = 0 + //A = (y¹ - y²); B = (x² - x¹); C = (y² - y¹)x¹ - (x² - x¹)y¹ + //perpendicular distance of point (x³,y³) = (Ax³ + By³ + C)/Sqrt(A² + B²) + //see http://en.wikipedia.org/wiki/Perpendicular_distance + double A = double(ln1.Y - ln2.Y); + double B = double(ln2.X - ln1.X); + double C = A * ln1.X + B * ln1.Y; + C = A * pt.X + B * pt.Y - C; + return (C * C) / (A * A + B * B); +} +//--------------------------------------------------------------------------- + +bool SlopesNearCollinear(const IntPoint& pt1, + const IntPoint& pt2, const IntPoint& pt3, double distSqrd) +{ + //this function is more accurate when the point that's geometrically + //between the other 2 points is the one that's tested for distance. + //ie makes it more likely to pick up 'spikes' ... + if (Abs(pt1.X - pt2.X) > Abs(pt1.Y - pt2.Y)) + { + if ((pt1.X > pt2.X) == (pt1.X < pt3.X)) + return DistanceFromLineSqrd(pt1, pt2, pt3) < distSqrd; + else if ((pt2.X > pt1.X) == (pt2.X < pt3.X)) + return DistanceFromLineSqrd(pt2, pt1, pt3) < distSqrd; + else + return DistanceFromLineSqrd(pt3, pt1, pt2) < distSqrd; + } + else + { + if ((pt1.Y > pt2.Y) == (pt1.Y < pt3.Y)) + return DistanceFromLineSqrd(pt1, pt2, pt3) < distSqrd; + else if ((pt2.Y > pt1.Y) == (pt2.Y < pt3.Y)) + return DistanceFromLineSqrd(pt2, pt1, pt3) < distSqrd; + else + return DistanceFromLineSqrd(pt3, pt1, pt2) < distSqrd; + } +} +//------------------------------------------------------------------------------ + +bool PointsAreClose(IntPoint pt1, IntPoint pt2, double distSqrd) +{ + double Dx = (double)pt1.X - pt2.X; + double dy = (double)pt1.Y - pt2.Y; + return ((Dx * Dx) + (dy * dy) <= distSqrd); +} +//------------------------------------------------------------------------------ + +OutPt* ExcludeOp(OutPt* op) +{ + OutPt* result = op->Prev; + result->Next = op->Next; + op->Next->Prev = result; + result->Idx = 0; + return result; +} +//------------------------------------------------------------------------------ + +void CleanPolygon(const Path& in_poly, Path& out_poly, double distance) +{ + //distance = proximity in units/pixels below which vertices + //will be stripped. Default ~= sqrt(2). + + size_t size = in_poly.size(); + + if (size == 0) + { + out_poly.clear(); + return; + } + + OutPt* outPts = new OutPt[size]; + for (size_t i = 0; i < size; ++i) + { + outPts[i].Pt = in_poly[i]; + outPts[i].Next = &outPts[(i + 1) % size]; + outPts[i].Next->Prev = &outPts[i]; + outPts[i].Idx = 0; + } + + double distSqrd = distance * distance; + OutPt* op = &outPts[0]; + while (op->Idx == 0 && op->Next != op->Prev) + { + if (PointsAreClose(op->Pt, op->Prev->Pt, distSqrd)) + { + op = ExcludeOp(op); + size--; + } + else if (PointsAreClose(op->Prev->Pt, op->Next->Pt, distSqrd)) + { + ExcludeOp(op->Next); + op = ExcludeOp(op); + size -= 2; + } + else if (SlopesNearCollinear(op->Prev->Pt, op->Pt, op->Next->Pt, distSqrd)) + { + op = ExcludeOp(op); + size--; + } + else + { + op->Idx = 1; + op = op->Next; + } + } + + if (size < 3) size = 0; + out_poly.resize(size); + for (size_t i = 0; i < size; ++i) + { + out_poly[i] = op->Pt; + op = op->Next; + } + delete [] outPts; +} +//------------------------------------------------------------------------------ + +void CleanPolygon(Path& poly, double distance) +{ + CleanPolygon(poly, poly, distance); +} +//------------------------------------------------------------------------------ + +void CleanPolygons(const Paths& in_polys, Paths& out_polys, double distance) +{ + for (Paths::size_type i = 0; i < in_polys.size(); ++i) + CleanPolygon(in_polys[i], out_polys[i], distance); +} +//------------------------------------------------------------------------------ + +void CleanPolygons(Paths& polys, double distance) +{ + CleanPolygons(polys, polys, distance); +} +//------------------------------------------------------------------------------ + +void Minkowski(const Path& poly, const Path& path, + Paths& solution, bool isSum, bool isClosed) +{ + int delta = (isClosed ? 1 : 0); + size_t polyCnt = poly.size(); + size_t pathCnt = path.size(); + Paths pp; + pp.reserve(pathCnt); + if (isSum) + for (size_t i = 0; i < pathCnt; ++i) + { + Path p; + p.reserve(polyCnt); + for (size_t j = 0; j < poly.size(); ++j) + p.push_back(IntPoint(path[i].X + poly[j].X, path[i].Y + poly[j].Y)); + pp.push_back(p); + } + else + for (size_t i = 0; i < pathCnt; ++i) + { + Path p; + p.reserve(polyCnt); + for (size_t j = 0; j < poly.size(); ++j) + p.push_back(IntPoint(path[i].X - poly[j].X, path[i].Y - poly[j].Y)); + pp.push_back(p); + } + + solution.clear(); + solution.reserve((pathCnt + delta) * (polyCnt + 1)); + for (size_t i = 0; i < pathCnt - 1 + delta; ++i) + for (size_t j = 0; j < polyCnt; ++j) + { + Path quad; + quad.reserve(4); + quad.push_back(pp[i % pathCnt][j % polyCnt]); + quad.push_back(pp[(i + 1) % pathCnt][j % polyCnt]); + quad.push_back(pp[(i + 1) % pathCnt][(j + 1) % polyCnt]); + quad.push_back(pp[i % pathCnt][(j + 1) % polyCnt]); + if (!Orientation(quad)) ReversePath(quad); + solution.push_back(quad); + } +} +//------------------------------------------------------------------------------ + +void MinkowskiSum(const Path& pattern, const Path& path, Paths& solution, bool pathIsClosed) +{ + Minkowski(pattern, path, solution, true, pathIsClosed); + Clipper c; + c.AddPaths(solution, ptSubject, true); + c.Execute(ctUnion, solution, pftNonZero, pftNonZero); +} +//------------------------------------------------------------------------------ + +void TranslatePath(const Path& input, Path& output, IntPoint delta) +{ + //precondition: input != output + output.resize(input.size()); + for (size_t i = 0; i < input.size(); ++i) + output[i] = IntPoint(input[i].X + delta.X, input[i].Y + delta.Y); +} +//------------------------------------------------------------------------------ + +void MinkowskiSum(const Path& pattern, const Paths& paths, Paths& solution, bool pathIsClosed) +{ + Clipper c; + for (size_t i = 0; i < paths.size(); ++i) + { + Paths tmp; + Minkowski(pattern, paths[i], tmp, true, pathIsClosed); + c.AddPaths(tmp, ptSubject, true); + if (pathIsClosed) + { + Path tmp2; + TranslatePath(paths[i], tmp2, pattern[0]); + c.AddPath(tmp2, ptClip, true); + } + } + c.Execute(ctUnion, solution, pftNonZero, pftNonZero); +} +//------------------------------------------------------------------------------ + +void MinkowskiDiff(const Path& poly1, const Path& poly2, Paths& solution) +{ + Minkowski(poly1, poly2, solution, false, true); + Clipper c; + c.AddPaths(solution, ptSubject, true); + c.Execute(ctUnion, solution, pftNonZero, pftNonZero); +} +//------------------------------------------------------------------------------ + +enum NodeType {ntAny, ntOpen, ntClosed}; + +void AddPolyNodeToPaths(const PolyNode& polynode, NodeType nodetype, Paths& paths) +{ + bool match = true; + if (nodetype == ntClosed) match = !polynode.IsOpen(); + else if (nodetype == ntOpen) return; + + if (!polynode.Contour.empty() && match) + paths.push_back(polynode.Contour); + for (int i = 0; i < polynode.ChildCount(); ++i) + AddPolyNodeToPaths(*polynode.Childs[i], nodetype, paths); +} +//------------------------------------------------------------------------------ + +void PolyTreeToPaths(const PolyTree& polytree, Paths& paths) +{ + paths.resize(0); + paths.reserve(polytree.Total()); + AddPolyNodeToPaths(polytree, ntAny, paths); +} +//------------------------------------------------------------------------------ + +void ClosedPathsFromPolyTree(const PolyTree& polytree, Paths& paths) +{ + paths.resize(0); + paths.reserve(polytree.Total()); + AddPolyNodeToPaths(polytree, ntClosed, paths); +} +//------------------------------------------------------------------------------ + +void OpenPathsFromPolyTree(PolyTree& polytree, Paths& paths) +{ + paths.resize(0); + paths.reserve(polytree.Total()); + //Open paths are top level only, so ... + for (int i = 0; i < polytree.ChildCount(); ++i) + if (polytree.Childs[i]->IsOpen()) + paths.push_back(polytree.Childs[i]->Contour); +} +//------------------------------------------------------------------------------ + +std::ostream& operator <<(std::ostream &s, const IntPoint &p) +{ + s << "(" << p.X << "," << p.Y << ")"; + return s; +} +//------------------------------------------------------------------------------ + +std::ostream& operator <<(std::ostream &s, const Path &p) +{ + if (p.empty()) return s; + Path::size_type last = p.size() -1; + for (Path::size_type i = 0; i < last; i++) + s << "(" << p[i].X << "," << p[i].Y << "), "; + s << "(" << p[last].X << "," << p[last].Y << ")\n"; + return s; +} +//------------------------------------------------------------------------------ + +std::ostream& operator <<(std::ostream &s, const Paths &p) +{ + for (Paths::size_type i = 0; i < p.size(); i++) + s << p[i]; + s << "\n"; + return s; +} +//------------------------------------------------------------------------------ + +#ifdef use_deprecated + +void OffsetPaths(const Paths &in_polys, Paths &out_polys, + double delta, JoinType jointype, EndType_ endtype, double limit) +{ + ClipperOffset co(limit, limit); + co.AddPaths(in_polys, jointype, (EndType)endtype); + co.Execute(out_polys, delta); +} +//------------------------------------------------------------------------------ + +#endif + + +} //ClipperLib namespace diff --git a/Build/source/texk/dvisvgm/dvisvgm-1.8/clipper/clipper.hpp b/Build/source/texk/dvisvgm/dvisvgm-1.8/clipper/clipper.hpp new file mode 100644 index 00000000000..a00ce41b20d --- /dev/null +++ b/Build/source/texk/dvisvgm/dvisvgm-1.8/clipper/clipper.hpp @@ -0,0 +1,438 @@ +/*******************************************************************************
+* *
+* Author : Angus Johnson *
+* Version : 6.1.5 *
+* Date : 16 July 2014 *
+* Website : http://www.angusj.com *
+* Copyright : Angus Johnson 2010-2014 *
+* *
+* License: *
+* Use, modification & distribution is subject to Boost Software License Ver 1. *
+* http://www.boost.org/LICENSE_1_0.txt *
+* *
+* Attributions: *
+* The code in this library is an extension of Bala Vatti's clipping algorithm: *
+* "A generic solution to polygon clipping" *
+* Communications of the ACM, Vol 35, Issue 7 (July 1992) pp 56-63. *
+* http://portal.acm.org/citation.cfm?id=129906 *
+* *
+* Computer graphics and geometric modeling: implementation and algorithms *
+* By Max K. Agoston *
+* Springer; 1 edition (January 4, 2005) *
+* http://books.google.com/books?q=vatti+clipping+agoston *
+* *
+* See also: *
+* "Polygon Offsetting by Computing Winding Numbers" *
+* Paper no. DETC2005-85513 pp. 565-575 *
+* ASME 2005 International Design Engineering Technical Conferences *
+* and Computers and Information in Engineering Conference (IDETC/CIE2005) *
+* September 24-28, 2005 , Long Beach, California, USA *
+* http://www.me.berkeley.edu/~mcmains/pubs/DAC05OffsetPolygon.pdf *
+* *
+*******************************************************************************/
+
+#ifndef clipper_hpp
+#define clipper_hpp
+
+#define CLIPPER_VERSION "6.1.5"
+
+//use_int32: When enabled 32bit ints are used instead of 64bit ints. This
+//improve performance but coordinate values are limited to the range +/- 46340
+//#define use_int32
+
+//use_xyz: adds a Z member to IntPoint. Adds a minor cost to perfomance.
+#define use_xyz
+
+//use_lines: Enables line clipping. Adds a very minor cost to performance.
+#define use_lines
+
+//use_deprecated: Enables support for the obsolete OffsetPaths() function
+//which has been replace with the ClipperOffset class.
+//#define use_deprecated
+
+#include <vector>
+#include <set>
+#include <stdexcept>
+#include <cstring>
+#include <cstdlib>
+#include <ostream>
+#include <functional>
+#include <queue>
+#include "../src/types.h"
+
+namespace ClipperLib {
+
+enum ClipType { ctIntersection, ctUnion, ctDifference, ctXor };
+enum PolyType { ptSubject, ptClip };
+//By far the most widely used winding rules for polygon filling are
+//EvenOdd & NonZero (GDI, GDI+, XLib, OpenGL, Cairo, AGG, Quartz, SVG, Gr32)
+//Others rules include Positive, Negative and ABS_GTR_EQ_TWO (only in OpenGL)
+//see http://glprogramming.com/red/chapter11.html
+enum PolyFillType { pftEvenOdd, pftNonZero, pftPositive, pftNegative };
+
+struct ZLabel {
+ ZLabel () : id(0), t(0) {}
+ ZLabel (Int32 ii) : id(ii), t(0) {}
+ ZLabel (Int32 ii, double tt) : id(ii), t(tt) {}
+ bool operator == (const ZLabel &l) const {return id == l.id;}
+ Int32 id;
+ double t;
+};
+
+inline std::ostream& operator << (std::ostream &os, const ZLabel &l) {
+ return os << l.id << ':' << l.t;
+}
+
+struct ZType {
+ ZType (UInt64 v) : label1(v >> 32), label2(v & 0xffffffff) {}
+ ZType (Int32 id1, Int32 id2) : label1(id1), label2(id2) {}
+ ZType (const ZLabel &l1, const ZLabel &l2) : label1(l1), label2(l2) {}
+ const ZLabel& minLabel () const {return (label1.id < label2.id) ? label1 : label2;}
+ const ZLabel& maxLabel () const {return (label1.id > label2.id) ? label1 : label2;}
+
+ const ZLabel& otherLabel (const ZLabel &l) const {
+ return (l.id == label1.id && l.t == label1.t) ? label2 : label1;
+ }
+
+ bool operator == (const ZType &p) const {return minLabel() == p.minLabel() && maxLabel() == p.maxLabel();}
+ operator UInt64 () const {return (UInt64(label1.id) << 32) & label2.id;}
+ ZLabel label1, label2;
+};
+
+inline std::ostream& operator << (std::ostream &os, const ZType &z) {
+ return os << '[' << z.label1 << '|' << z.label2 << ']';
+}
+
+#ifdef use_int32
+ typedef int cInt;
+ static cInt const loRange = 46340;
+ static cInt const hiRange = 46340;
+#else
+ typedef Int64 cInt;
+ static cInt const loRange = 0x3FFFFFFF;
+ static cInt const hiRange = 0x3FFFFFFFFFFFFFFFLL;
+ typedef signed long long long64; //used by Int128 class
+ typedef unsigned long long ulong64;
+
+#endif
+
+struct IntPoint {
+ cInt X;
+ cInt Y;
+#ifdef use_xyz
+ ZType Z;
+ IntPoint(cInt x = 0, cInt y = 0, ZType z = 0): X(x), Y(y), Z(z) {};
+#else
+ IntPoint(cInt x = 0, cInt y = 0): X(x), Y(y) {};
+#endif
+
+ friend inline bool operator== (const IntPoint& a, const IntPoint& b)
+ {
+ return a.X == b.X && a.Y == b.Y;
+ }
+ friend inline bool operator!= (const IntPoint& a, const IntPoint& b)
+ {
+ return a.X != b.X || a.Y != b.Y;
+ }
+};
+//------------------------------------------------------------------------------
+
+typedef std::vector< IntPoint > Path;
+typedef std::vector< Path > Paths;
+
+inline Path& operator <<(Path& poly, const IntPoint& p) {poly.push_back(p); return poly;}
+inline Paths& operator <<(Paths& polys, const Path& p) {polys.push_back(p); return polys;}
+
+std::ostream& operator <<(std::ostream &s, const IntPoint &p);
+std::ostream& operator <<(std::ostream &s, const Path &p);
+std::ostream& operator <<(std::ostream &s, const Paths &p);
+
+struct DoublePoint
+{
+ double X;
+ double Y;
+ DoublePoint(double x = 0, double y = 0) : X(x), Y(y) {}
+ DoublePoint(IntPoint ip) : X((double)ip.X), Y((double)ip.Y) {}
+};
+//------------------------------------------------------------------------------
+
+#ifdef use_xyz
+typedef void (*TZFillCallback)(IntPoint& e1bot, IntPoint& e1top, IntPoint& e2bot, IntPoint& e2top, IntPoint& pt);
+#endif
+
+enum InitOptions {ioReverseSolution = 1, ioStrictlySimple = 2, ioPreserveCollinear = 4};
+enum JoinType {jtSquare, jtRound, jtMiter};
+enum EndType {etClosedPolygon, etClosedLine, etOpenButt, etOpenSquare, etOpenRound};
+#ifdef use_deprecated
+ enum EndType_ {etClosed, etButt = 2, etSquare, etRound};
+#endif
+
+class PolyNode;
+typedef std::vector< PolyNode* > PolyNodes;
+
+class PolyNode
+{
+public:
+ PolyNode();
+ virtual ~PolyNode () {}
+ Path Contour;
+ PolyNodes Childs;
+ PolyNode* Parent;
+ PolyNode* GetNext() const;
+ bool IsHole() const;
+ bool IsOpen() const;
+ int ChildCount() const;
+private:
+ unsigned Index; //node index in Parent.Childs
+ bool m_IsOpen;
+ JoinType m_jointype;
+ EndType m_endtype;
+ PolyNode* GetNextSiblingUp() const;
+ void AddChild(PolyNode& child);
+ friend class Clipper; //to access Index
+ friend class ClipperOffset;
+};
+
+class PolyTree: public PolyNode
+{
+public:
+ ~PolyTree(){Clear();};
+ PolyNode* GetFirst() const;
+ void Clear();
+ int Total() const;
+private:
+ PolyNodes AllNodes;
+ friend class Clipper; //to access AllNodes
+};
+
+bool Orientation(const Path &poly);
+double Area(const Path &poly);
+int PointInPolygon(const IntPoint &pt, const Path &path);
+
+#ifdef use_deprecated
+ void OffsetPaths(const Paths &in_polys, Paths &out_polys,
+ double delta, JoinType jointype, EndType_ endtype, double limit = 0);
+#endif
+
+void SimplifyPolygon(const Path &in_poly, Paths &out_polys, PolyFillType fillType = pftEvenOdd);
+void SimplifyPolygons(const Paths &in_polys, Paths &out_polys, PolyFillType fillType = pftEvenOdd);
+void SimplifyPolygons(Paths &polys, PolyFillType fillType = pftEvenOdd);
+
+void CleanPolygon(const Path& in_poly, Path& out_poly, double distance = 1.415);
+void CleanPolygon(Path& poly, double distance = 1.415);
+void CleanPolygons(const Paths& in_polys, Paths& out_polys, double distance = 1.415);
+void CleanPolygons(Paths& polys, double distance = 1.415);
+
+void MinkowskiSum(const Path& pattern, const Path& path, Paths& solution, bool pathIsClosed);
+void MinkowskiSum(const Path& pattern, const Paths& paths, Paths& solution, bool pathIsClosed);
+void MinkowskiDiff(const Path& poly1, const Path& poly2, Paths& solution);
+
+void PolyTreeToPaths(const PolyTree& polytree, Paths& paths);
+void ClosedPathsFromPolyTree(const PolyTree& polytree, Paths& paths);
+void OpenPathsFromPolyTree(PolyTree& polytree, Paths& paths);
+
+void ReversePath(Path& p);
+void ReversePaths(Paths& p);
+
+struct IntRect { cInt left; cInt top; cInt right; cInt bottom; };
+
+//enums that are used internally ...
+enum EdgeSide { esLeft = 1, esRight = 2};
+
+//forward declarations (for stuff used internally) ...
+struct TEdge;
+struct IntersectNode;
+struct LocalMinimum;
+struct Scanbeam;
+struct OutPt;
+struct OutRec;
+struct Join;
+
+typedef std::vector < OutRec* > PolyOutList;
+typedef std::vector < TEdge* > EdgeList;
+typedef std::vector < Join* > JoinList;
+typedef std::vector < IntersectNode* > IntersectList;
+
+//------------------------------------------------------------------------------
+
+//ClipperBase is the ancestor to the Clipper class. It should not be
+//instantiated directly. This class simply abstracts the conversion of sets of
+//polygon coordinates into edge objects that are stored in a LocalMinima list.
+class ClipperBase
+{
+public:
+ ClipperBase();
+ virtual ~ClipperBase();
+ bool AddPath(const Path &pg, PolyType PolyTyp, bool Closed);
+ bool AddPaths(const Paths &ppg, PolyType PolyTyp, bool Closed);
+ virtual void Clear();
+ IntRect GetBounds();
+ bool PreserveCollinear() {return m_PreserveCollinear;};
+ void PreserveCollinear(bool value) {m_PreserveCollinear = value;};
+protected:
+ void DisposeLocalMinimaList();
+ TEdge* AddBoundsToLML(TEdge *e, bool IsClosed);
+ void PopLocalMinima();
+ virtual void Reset();
+ TEdge* ProcessBound(TEdge* E, bool IsClockwise);
+ void DoMinimaLML(TEdge* E1, TEdge* E2, bool IsClosed);
+ TEdge* DescendToMin(TEdge *&E);
+ void AscendToMax(TEdge *&E, bool Appending, bool IsClosed);
+
+ typedef std::vector<LocalMinimum> MinimaList;
+ MinimaList::iterator m_CurrentLM;
+ MinimaList m_MinimaList;
+
+ bool m_UseFullRange;
+ EdgeList m_edges;
+ bool m_PreserveCollinear;
+ bool m_HasOpenPaths;
+};
+//------------------------------------------------------------------------------
+
+class Clipper : public virtual ClipperBase
+{
+public:
+ Clipper(int initOptions = 0);
+ ~Clipper();
+ bool Execute(ClipType clipType,
+ Paths &solution,
+ PolyFillType subjFillType = pftEvenOdd,
+ PolyFillType clipFillType = pftEvenOdd);
+ bool Execute(ClipType clipType,
+ PolyTree &polytree,
+ PolyFillType subjFillType = pftEvenOdd,
+ PolyFillType clipFillType = pftEvenOdd);
+ bool ReverseSolution() {return m_ReverseOutput;};
+ void ReverseSolution(bool value) {m_ReverseOutput = value;};
+ bool StrictlySimple() {return m_StrictSimple;};
+ void StrictlySimple(bool value) {m_StrictSimple = value;};
+ //set the callback function for z value filling on intersections (otherwise Z is 0)
+#ifdef use_xyz
+ void ZFillFunction(TZFillCallback zFillFunc);
+#endif
+protected:
+ void Reset();
+ virtual bool ExecuteInternal();
+private:
+ PolyOutList m_PolyOuts;
+ JoinList m_Joins;
+ JoinList m_GhostJoins;
+ IntersectList m_IntersectList;
+ ClipType m_ClipType;
+ typedef std::priority_queue<cInt> ScanbeamList;
+ ScanbeamList m_Scanbeam;
+ TEdge *m_ActiveEdges;
+ TEdge *m_SortedEdges;
+ bool m_ExecuteLocked;
+ PolyFillType m_ClipFillType;
+ PolyFillType m_SubjFillType;
+ bool m_ReverseOutput;
+ bool m_UsingPolyTree;
+ bool m_StrictSimple;
+#ifdef use_xyz
+ TZFillCallback m_ZFill; //custom callback
+#endif
+ void SetWindingCount(TEdge& edge);
+ bool IsEvenOddFillType(const TEdge& edge) const;
+ bool IsEvenOddAltFillType(const TEdge& edge) const;
+ void InsertScanbeam(const cInt Y);
+ cInt PopScanbeam();
+ void InsertLocalMinimaIntoAEL(const cInt botY);
+ void InsertEdgeIntoAEL(TEdge *edge, TEdge* startEdge);
+ void AddEdgeToSEL(TEdge *edge);
+ void CopyAELToSEL();
+ void DeleteFromSEL(TEdge *e);
+ void DeleteFromAEL(TEdge *e);
+ void UpdateEdgeIntoAEL(TEdge *&e);
+ void SwapPositionsInSEL(TEdge *edge1, TEdge *edge2);
+ bool IsContributing(const TEdge& edge) const;
+ bool IsTopHorz(const cInt XPos);
+ void SwapPositionsInAEL(TEdge *edge1, TEdge *edge2);
+ void DoMaxima(TEdge *e);
+ void ProcessHorizontals(bool IsTopOfScanbeam);
+ void ProcessHorizontal(TEdge *horzEdge, bool isTopOfScanbeam);
+ void AddLocalMaxPoly(TEdge *e1, TEdge *e2, const IntPoint &pt);
+ OutPt* AddLocalMinPoly(TEdge *e1, TEdge *e2, const IntPoint &pt);
+ OutRec* GetOutRec(int idx);
+ void AppendPolygon(TEdge *e1, TEdge *e2);
+ void IntersectEdges(TEdge *e1, TEdge *e2, IntPoint &pt);
+ OutRec* CreateOutRec();
+ OutPt* AddOutPt(TEdge *e, const IntPoint &pt);
+ void DisposeAllOutRecs();
+ void DisposeOutRec(PolyOutList::size_type index);
+ bool ProcessIntersections(const cInt botY, const cInt topY);
+ void BuildIntersectList(const cInt botY, const cInt topY);
+ void ProcessIntersectList();
+ void ProcessEdgesAtTopOfScanbeam(const cInt topY);
+ void BuildResult(Paths& polys);
+ void BuildResult2(PolyTree& polytree);
+ void SetHoleState(TEdge *e, OutRec *outrec);
+ void DisposeIntersectNodes();
+ bool FixupIntersectionOrder();
+ void FixupOutPolygon(OutRec &outrec);
+ bool IsHole(TEdge *e);
+ bool FindOwnerFromSplitRecs(OutRec &outRec, OutRec *&currOrfl);
+ void FixHoleLinkage(OutRec &outrec);
+ void AddJoin(OutPt *op1, OutPt *op2, const IntPoint offPt);
+ void ClearJoins();
+ void ClearGhostJoins();
+ void AddGhostJoin(OutPt *op, const IntPoint offPt);
+ bool JoinPoints(Join *j, OutRec* outRec1, OutRec* outRec2);
+ void JoinCommonEdges();
+ void DoSimplePolygons();
+ void FixupFirstLefts1(OutRec* OldOutRec, OutRec* NewOutRec);
+ void FixupFirstLefts2(OutRec* OldOutRec, OutRec* NewOutRec);
+#ifdef use_xyz
+ void SetZ(IntPoint& pt, TEdge& e1, TEdge& e2);
+#endif
+};
+//------------------------------------------------------------------------------
+
+class ClipperOffset
+{
+public:
+ ClipperOffset(double miterLimit = 2.0, double roundPrecision = 0.25);
+ ~ClipperOffset();
+ void AddPath(const Path& path, JoinType joinType, EndType endType);
+ void AddPaths(const Paths& paths, JoinType joinType, EndType endType);
+ void Execute(Paths& solution, double delta);
+ void Execute(PolyTree& solution, double delta);
+ void Clear();
+ double MiterLimit;
+ double ArcTolerance;
+private:
+ Paths m_destPolys;
+ Path m_srcPoly;
+ Path m_destPoly;
+ std::vector<DoublePoint> m_normals;
+ double m_delta, m_sinA, m_sin, m_cos;
+ double m_miterLim, m_StepsPerRad;
+ IntPoint m_lowest;
+ PolyNode m_polyNodes;
+
+ void FixOrientations();
+ void DoOffset(double delta);
+ void OffsetPoint(int j, int& k, JoinType jointype);
+ void DoSquare(int j, int k);
+ void DoMiter(int j, int k, double r);
+ void DoRound(int j, int k);
+};
+//------------------------------------------------------------------------------
+
+class clipperException : public std::exception
+{
+ public:
+ clipperException(const char* description): m_descr(description) {}
+ virtual ~clipperException() throw() {}
+ virtual const char* what() const throw() {return m_descr.c_str();}
+ private:
+ std::string m_descr;
+};
+//------------------------------------------------------------------------------
+
+} //ClipperLib namespace
+
+#endif //clipper_hpp
+
+
diff --git a/Build/source/texk/dvisvgm/dvisvgm-1.7/config.h.in b/Build/source/texk/dvisvgm/dvisvgm-1.8/config.h.in index fcd8cf41872..fcd8cf41872 100644 --- a/Build/source/texk/dvisvgm/dvisvgm-1.7/config.h.in +++ b/Build/source/texk/dvisvgm/dvisvgm-1.8/config.h.in diff --git a/Build/source/texk/dvisvgm/dvisvgm-1.7/configure.ac b/Build/source/texk/dvisvgm/dvisvgm-1.8/configure.ac index 95df7c0c223..f867c8754be 100644 --- a/Build/source/texk/dvisvgm/dvisvgm-1.7/configure.ac +++ b/Build/source/texk/dvisvgm/dvisvgm-1.8/configure.ac @@ -4,8 +4,8 @@ # Process this file with autoconf to produce a configure script. AC_PREREQ(2.59) -AC_INIT([dvisvgm],[1.7],[martin.gieseking@uos.de]) -DATE="June 2014" +AC_INIT([dvisvgm],[1.8],[martin.gieseking@uos.de]) +DATE="July 2014" AC_CONFIG_SRCDIR(src) AC_CONFIG_HEADER(config.h) AC_CANONICAL_HOST @@ -146,6 +146,7 @@ if test "$withval" != no; then fi fi + # Check if the kpathsea headers are C++ safe AC_MSG_CHECKING([if the kpathsea headers are C++ safe]) AC_LANG_PUSH([C++]) @@ -161,6 +162,6 @@ AC_SUBST(DATE) AC_SUBST(EXTRA_LIBS) AC_SUBST(AM_CPPFLAGS) AC_SUBST(AM_LDFLAGS) -AC_CONFIG_FILES([Makefile src/Makefile tests/Makefile doc/dvisvgm.txt doc/Makefile]) +AC_CONFIG_FILES([Makefile clipper/Makefile src/Makefile tests/Makefile doc/dvisvgm.txt doc/Makefile]) AC_OUTPUT diff --git a/Build/source/texk/dvisvgm/dvisvgm-1.7/doc/Makefile.am b/Build/source/texk/dvisvgm/dvisvgm-1.8/doc/Makefile.am index 13254cb773a..13254cb773a 100644 --- a/Build/source/texk/dvisvgm/dvisvgm-1.7/doc/Makefile.am +++ b/Build/source/texk/dvisvgm/dvisvgm-1.8/doc/Makefile.am diff --git a/Build/source/texk/dvisvgm/dvisvgm-1.8/doc/README b/Build/source/texk/dvisvgm/dvisvgm-1.8/doc/README new file mode 100644 index 00000000000..4ceb62ce402 --- /dev/null +++ b/Build/source/texk/dvisvgm/dvisvgm-1.8/doc/README @@ -0,0 +1,16 @@ +dvisvgm-1.7 (2014-06-18) +- all DVI files are pre-processed now to allow the implementation of + advanced features that rely on data not available on the pages being + converted +- added support for internal hyperref links across pages +- added \special command dvisvgm:rawdef to insert raw SVG fragments to + the <defs> section +- added the new \special commands dvisvgm:rawset, dvisvgm:endrawset, and + dvisvgm:rawput to assign and access a sequence of SVG fragments via an + identifier (LP feature request #1215878) +- removed redundant <missing-glyph> elements from SVG files +- fixed support of external fonts containing characters not mapped by the + embedded unicode tables (LP bug #1276689) +- fixed incorrect extent values shown in conjunction with the preview package +- many refactorings and code improvements + diff --git a/Build/source/texk/dvisvgm/dvisvgm-1.7/doc/dvisvgm.1 b/Build/source/texk/dvisvgm/dvisvgm-1.8/doc/dvisvgm.1 index bcacdfcd0c8..0aa592262ae 100644 --- a/Build/source/texk/dvisvgm/dvisvgm-1.7/doc/dvisvgm.1 +++ b/Build/source/texk/dvisvgm/dvisvgm-1.8/doc/dvisvgm.1 @@ -2,12 +2,12 @@ .\" Title: dvisvgm .\" Author: Martin Gieseking <martin.gieseking@uos.de> .\" Generator: DocBook XSL Stylesheets v1.78.1 <http://docbook.sf.net/> -.\" Date: 06/18/2014 +.\" Date: 07/29/2014 .\" Manual: dvisvgm Manual -.\" Source: dvisvgm 1.7 +.\" Source: dvisvgm 1.8 .\" Language: English .\" -.TH "DVISVGM" "1" "06/18/2014" "dvisvgm 1\&.7" "dvisvgm Manual" +.TH "DVISVGM" "1" "07/29/2014" "dvisvgm 1\&.8" "dvisvgm Manual" .\" ----------------------------------------------------------------- .\" * Define some portability stuff .\" ----------------------------------------------------------------- @@ -185,6 +185,15 @@ to overwrite the default\&. Furthermore, it is also possible to disable the font is omitted, dvisvgm prints the path of the default cache directory together with further information about the stored fonts\&. Additionally, outdated and corrupted cache files are removed\&. .RE .PP +\fB\-j, \-\-clipjoin\fR +.RS 4 +This option tells dvisvgm to compute the intersection of clipping paths itself if necessary, and not to delegate this task to the SVG renderer\&. The resulting SVG files are more portable because some SVG renderers don\(cqt support intersections of clipping paths which are defined by +\fIclipPath\fR +elements that contain a +\fIclip\-path\fR +attribute\&. +.RE +.PP \fB\-\-color\fR .RS 4 Enables colorization of messages printed during the conversion process\&. The colors can be customized via the environment variable @@ -436,6 +445,13 @@ degrees around the page center\&. This option is equivalent to \fB\-TR\fR\fIangle\fR\&. .RE .PP +\fB\-R, \-\-relative\fR +.RS 4 +SVG allows to define graphics paths by a sequence of absolute and/or relative commands, i\&.e\&. each command expects either absolute coordinates or coordinates relative to the current drawing position\&. By default, dvisvgm creates paths made up of absolute commands\&. If option +\fB\-\-relative\fR +is given, relative commands are created instead which slightly reduces the size of the SVG files in most cases\&. +.RE +.PP \fB\-s, \-\-stdout\fR .RS 4 Don\(cqt write the SVG output to a file but redirect it to diff --git a/Build/source/texk/dvisvgm/dvisvgm-1.7/doc/dvisvgm.txt.in b/Build/source/texk/dvisvgm/dvisvgm-1.8/doc/dvisvgm.txt.in index 29c4ce750b0..173b0e5d39a 100644 --- a/Build/source/texk/dvisvgm/dvisvgm-1.7/doc/dvisvgm.txt.in +++ b/Build/source/texk/dvisvgm/dvisvgm-1.8/doc/dvisvgm.txt.in @@ -137,6 +137,13 @@ dvisvgm prints the path of the default cache directory together with further inf Additionally, outdated and corrupted cache files are removed. +*-j, --clipjoin*:: +This option tells dvisvgm to compute the intersection of clipping paths itself if necessary, +and not to delegate this task to the SVG renderer. The resulting SVG files are more portable +because some SVG renderers don't support intersections of clipping paths which are defined by +'clipPath' elements that contain a 'clip-path' attribute. + + *--color*:: Enables colorization of messages printed during the conversion process. The colors can be customized via the environment variable +DVISVGM_COLORS+. See the ENVIRONMENT section below for further information. @@ -329,6 +336,14 @@ Rotates the page content clockwise by 'angle' degrees around the page center. This option is equivalent to *-TR*'angle'. +*-R, --relative*:: +SVG allows to define graphics paths by a sequence of absolute and/or relative commands, +i.e. each command expects either absolute coordinates or coordinates relative to the +current drawing position. By default, dvisvgm creates paths made up of absolute commands. +If option *--relative* is given, relative commands are created instead which slightly reduces +the size of the SVG files in most cases. + + *-s, --stdout*:: Don't write the SVG output to a file but redirect it to *stdout*. diff --git a/Build/source/texk/dvisvgm/dvisvgm-1.7/src/BasicDVIReader.cpp b/Build/source/texk/dvisvgm/dvisvgm-1.8/src/BasicDVIReader.cpp index 155e729c2e9..155e729c2e9 100644 --- a/Build/source/texk/dvisvgm/dvisvgm-1.7/src/BasicDVIReader.cpp +++ b/Build/source/texk/dvisvgm/dvisvgm-1.8/src/BasicDVIReader.cpp diff --git a/Build/source/texk/dvisvgm/dvisvgm-1.7/src/BasicDVIReader.h b/Build/source/texk/dvisvgm/dvisvgm-1.8/src/BasicDVIReader.h index 0b810f6c1cd..0b810f6c1cd 100644 --- a/Build/source/texk/dvisvgm/dvisvgm-1.7/src/BasicDVIReader.h +++ b/Build/source/texk/dvisvgm/dvisvgm-1.8/src/BasicDVIReader.h diff --git a/Build/source/texk/dvisvgm/dvisvgm-1.8/src/Bezier.cpp b/Build/source/texk/dvisvgm/dvisvgm-1.8/src/Bezier.cpp new file mode 100644 index 00000000000..10201fa5062 --- /dev/null +++ b/Build/source/texk/dvisvgm/dvisvgm-1.8/src/Bezier.cpp @@ -0,0 +1,188 @@ +/************************************************************************* +** Bezier.cpp ** +** ** +** This file is part of dvisvgm -- the DVI to SVG converter ** +** Copyright (C) 2005-2014 Martin Gieseking <martin.gieseking@uos.de> ** +** ** +** This program is free software; you can redistribute it and/or ** +** modify it under the terms of the GNU General Public License as ** +** published by the Free Software Foundation; either version 3 of ** +** the License, or (at your option) any later version. ** +** ** +** This program is distributed in the hope that it will be useful, but ** +** WITHOUT ANY WARRANTY; without even the implied warranty of ** +** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the ** +** GNU General Public License for more details. ** +** ** +** You should have received a copy of the GNU General Public License ** +** along with this program; if not, see <http://www.gnu.org/licenses/>. ** +*************************************************************************/ + +#include <utility> +#include "Bezier.h" + +using namespace std; + +Bezier::Bezier () { + _points[0] = _points[1] = _points[2] = _points[3] = 0; +} + + +/** Creates a quadratic Bézier curve. internally, it's represented as a cubic one. */ +Bezier::Bezier (const DPair &p0, const DPair &p1, const DPair &p2) { + _points[0] = p0; + _points[1] = p0+(p1-p0)*2.0/3.0; + _points[2] = p2+(p1-p2)*2.0/3.0; + _points[3] = p2; +} + + +Bezier::Bezier (const DPair &p0, const DPair &p1, const DPair &p2, const DPair &p3) { + _points[0] = p0; + _points[1] = p1; + _points[2] = p2; + _points[3] = p3; +} + + +/** Creates a subcurve of a given Bézier curve. + * @param[in] source original curve to be clipped + * @param[in] t0 'time' parameter \f$\in[0,1]\f$ of source curve where the subcurve starts + * @param[in] t1 'time' parameter \f$\in[0,1]\f$ of source curve where the subcurve ends */ +Bezier::Bezier (const Bezier &source, double t0, double t1) { + if (t0 == t1) + _points[0] = _points[1] = _points[2] = _points[3] = source.pointAt(t0); + else { + if (t0 > t1) + swap(t0, t1); + if (t0 == 0) + source.subdivide(t1, this, 0); + else if (t1 == 1) + source.subdivide(t0, 0, this); + else { + Bezier subcurve; + source.subdivide(t0, 0, &subcurve); + subcurve.subdivide((t1-t0)/(1-t0), this, 0); + } + } +} + + +void Bezier::reverse() { + swap(_points[0], _points[3]); + swap(_points[1], _points[2]); +} + + +DPair Bezier::pointAt (double t) const { + const double s = 1-t; + return _points[0]*s*s*s + _points[1]*3.0*s*s*t + _points[2]*3.0*s*t*t + _points[3]*t*t*t; +} + + +/** Splits the curve at t into two sub-curves. */ +void Bezier::subdivide (double t, Bezier *bezier1, Bezier *bezier2) const { + const double s = 1-t; + DPair p01 = _points[0]*s + _points[1]*t; + DPair p12 = _points[1]*s + _points[2]*t; + DPair p23 = _points[2]*s + _points[3]*t; + DPair p012 = p01*s + p12*t; + DPair p123 = p12*s + p23*t; + DPair p0123 = p012*s + p123*t; + if (bezier1) { + bezier1->_points[0] = _points[0]; + bezier1->_points[1] = p01; + bezier1->_points[2] = p012; + bezier1->_points[3] = p0123; + } + if (bezier2) { + bezier2->_points[0] = p0123; + bezier2->_points[1] = p123; + bezier2->_points[2] = p23; + bezier2->_points[3] = _points[3]; + } +} + + +/** Approximates the current Bézier curve by a sequence of line segments. + * This is done by subdividing the curve several times using De Casteljau's algorithm. + * If a sub-curve is almost flat, i.e. \f$\sum\limits_{k=0}^2 |p_{k+1}-p_k| - |p_3-p_0| < \delta\f$, + * the curve is not further subdivided. + * @param[in] delta threshold where to stop further subdivisions (see description above) + * @param[out] p the resulting sequence of points defining the start/end points of the line segments + * @param[out] t corresponding curve parameters of the approximated points p: \f$ b(t_i)=p_i \f$ + * @return number of points in vector p */ +int Bezier::approximate (double delta, std::vector<DPair> &p, vector<double> *t) const { + p.push_back(_points[0]); + if (t) + t->push_back(0); + return approximate(delta, 0, 1, p, t); +} + + +int Bezier::approximate (double delta, double t0, double t1, vector<DPair> &p, vector<double> *t) const { + // compute distance of adjacent control points + const double l01 = (_points[1]-_points[0]).length(); + const double l12 = (_points[2]-_points[1]).length(); + const double l23 = (_points[3]-_points[2]).length(); + const double l03 = (_points[3]-_points[0]).length(); + if (l01+l12+l23-l03 < delta) { // is curve flat enough? + p.push_back(_points[3]); // => store endpoint + if (t) + t->push_back(t1); + } + else { + // subdivide curve at b(0.5) and approximate the resulting parts separately + Bezier b1, b2; + subdivide(0.5, &b1, &b2); + double tmid = (t0+t1)/2; + b1.approximate(delta, t0, tmid, p, t); + b2.approximate(delta, tmid, t1, p, t); + } + return p.size(); +} + + +static inline double signed_area (const DPair &p1, const DPair &p2, const DPair &p3) { + return (p2.x()-p1.x())*(p3.y()-p1.y()) - (p3.x()-p1.x())*(p2.y()-p1.y()); +} + + +static inline double dot_prod (const DPair &p1, const DPair &p2) { + return p1.x()*p2.x() + p1.y()*p2.y(); +} + + +static bool between (const DPair &p1, const DPair &p2, const DPair &p3, double delta) { + if (fabs(signed_area(p1, p2, p3)) < delta) { + double dotp = dot_prod(p2-p1, p3-p1); + return dotp > 0 && dotp < dot_prod(p2-p1, p2-p1); + } + return false; +} + + +static inline bool near (const DPair &p1, const DPair &p2, double delta) { + DPair diff = p2-p1; + return fabs(diff.x()) < delta && fabs(diff.y()) < delta; +} + + +int Bezier::reduceDegree (double delta, vector<DPair> &p) const { + if (near(_points[0], _points[1], delta) && near(_points[0], _points[2], delta) && near(_points[0], _points[3], delta)) + p.push_back(_points[0]); + else if (between(_points[0], _points[1], _points[3], delta) && between(_points[0], _points[2], _points[3], delta)) { + p.push_back(_points[1]); + p.push_back(_points[3]); + } + else if (near((_points[1]-_points[0])*1.5+_points[0], (_points[2]-_points[3])*1.5+_points[3], delta)) { + p.push_back(_points[0]); + p.push_back((_points[1]-_points[0])*1.5 + _points[0]); + p.push_back(_points[3]); + } + else { + for (int i=0; i < 4; i++) + p.push_back(p[i]); + } + return p.size()-1; +} diff --git a/Build/source/texk/dvisvgm/dvisvgm-1.8/src/Bezier.h b/Build/source/texk/dvisvgm/dvisvgm-1.8/src/Bezier.h new file mode 100644 index 00000000000..ee763ede172 --- /dev/null +++ b/Build/source/texk/dvisvgm/dvisvgm-1.8/src/Bezier.h @@ -0,0 +1,48 @@ +/************************************************************************* +** Bezier.h ** +** ** +** This file is part of dvisvgm -- the DVI to SVG converter ** +** Copyright (C) 2005-2014 Martin Gieseking <martin.gieseking@uos.de> ** +** ** +** This program is free software; you can redistribute it and/or ** +** modify it under the terms of the GNU General Public License as ** +** published by the Free Software Foundation; either version 3 of ** +** the License, or (at your option) any later version. ** +** ** +** This program is distributed in the hope that it will be useful, but ** +** WITHOUT ANY WARRANTY; without even the implied warranty of ** +** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the ** +** GNU General Public License for more details. ** +** ** +** You should have received a copy of the GNU General Public License ** +** along with this program; if not, see <http://www.gnu.org/licenses/>. ** +*************************************************************************/ + +#ifndef DVISVGM_BEZIER_H +#define DVISVGM_BEZIER_H + +#include <vector> +#include "Pair.h" + +class Bezier +{ + public: + Bezier (const DPair &p0, const DPair &p1, const DPair &p2); + Bezier (const DPair &p0, const DPair &p1, const DPair &p2, const DPair &p3); + Bezier (const Bezier &source, double t0, double t1); + void reverse (); + DPair pointAt (double t) const; + void subdivide (double t, Bezier *bezier1, Bezier *bezier2) const; + int approximate (double delta, std::vector<DPair> &p, std::vector<double> *t=0) const; + const DPair& point (int i) const {return _points[i];} + int reduceDegree (double delta, std::vector<DPair> &p) const; + + protected: + Bezier (); + int approximate (double delta, double t0, double t1, std::vector<DPair> &p, std::vector<double> *t) const; + + private: + DPair _points[4]; +}; + +#endif diff --git a/Build/source/texk/dvisvgm/dvisvgm-1.7/src/BgColorSpecialHandler.cpp b/Build/source/texk/dvisvgm/dvisvgm-1.8/src/BgColorSpecialHandler.cpp index dd19e4b5f53..dd19e4b5f53 100644 --- a/Build/source/texk/dvisvgm/dvisvgm-1.7/src/BgColorSpecialHandler.cpp +++ b/Build/source/texk/dvisvgm/dvisvgm-1.8/src/BgColorSpecialHandler.cpp diff --git a/Build/source/texk/dvisvgm/dvisvgm-1.7/src/BgColorSpecialHandler.h b/Build/source/texk/dvisvgm/dvisvgm-1.8/src/BgColorSpecialHandler.h index edd764e86b2..edd764e86b2 100644 --- a/Build/source/texk/dvisvgm/dvisvgm-1.7/src/BgColorSpecialHandler.h +++ b/Build/source/texk/dvisvgm/dvisvgm-1.8/src/BgColorSpecialHandler.h diff --git a/Build/source/texk/dvisvgm/dvisvgm-1.7/src/Bitmap.cpp b/Build/source/texk/dvisvgm/dvisvgm-1.8/src/Bitmap.cpp index 265533b1ef5..265533b1ef5 100644 --- a/Build/source/texk/dvisvgm/dvisvgm-1.7/src/Bitmap.cpp +++ b/Build/source/texk/dvisvgm/dvisvgm-1.8/src/Bitmap.cpp diff --git a/Build/source/texk/dvisvgm/dvisvgm-1.7/src/Bitmap.h b/Build/source/texk/dvisvgm/dvisvgm-1.8/src/Bitmap.h index 0883688bd9a..0883688bd9a 100644 --- a/Build/source/texk/dvisvgm/dvisvgm-1.7/src/Bitmap.h +++ b/Build/source/texk/dvisvgm/dvisvgm-1.8/src/Bitmap.h diff --git a/Build/source/texk/dvisvgm/dvisvgm-1.7/src/BoundingBox.cpp b/Build/source/texk/dvisvgm/dvisvgm-1.8/src/BoundingBox.cpp index f6c5d0b3b9b..f6c5d0b3b9b 100644 --- a/Build/source/texk/dvisvgm/dvisvgm-1.7/src/BoundingBox.cpp +++ b/Build/source/texk/dvisvgm/dvisvgm-1.8/src/BoundingBox.cpp diff --git a/Build/source/texk/dvisvgm/dvisvgm-1.7/src/BoundingBox.h b/Build/source/texk/dvisvgm/dvisvgm-1.8/src/BoundingBox.h index 6d38edf6e3b..6d38edf6e3b 100644 --- a/Build/source/texk/dvisvgm/dvisvgm-1.7/src/BoundingBox.h +++ b/Build/source/texk/dvisvgm/dvisvgm-1.8/src/BoundingBox.h diff --git a/Build/source/texk/dvisvgm/dvisvgm-1.7/src/CMap.cpp b/Build/source/texk/dvisvgm/dvisvgm-1.8/src/CMap.cpp index 6b940300f8e..6b940300f8e 100644 --- a/Build/source/texk/dvisvgm/dvisvgm-1.7/src/CMap.cpp +++ b/Build/source/texk/dvisvgm/dvisvgm-1.8/src/CMap.cpp diff --git a/Build/source/texk/dvisvgm/dvisvgm-1.7/src/CMap.h b/Build/source/texk/dvisvgm/dvisvgm-1.8/src/CMap.h index 324c51800fa..324c51800fa 100644 --- a/Build/source/texk/dvisvgm/dvisvgm-1.7/src/CMap.h +++ b/Build/source/texk/dvisvgm/dvisvgm-1.8/src/CMap.h diff --git a/Build/source/texk/dvisvgm/dvisvgm-1.7/src/CMapManager.cpp b/Build/source/texk/dvisvgm/dvisvgm-1.8/src/CMapManager.cpp index eb73d72f3c4..eb73d72f3c4 100644 --- a/Build/source/texk/dvisvgm/dvisvgm-1.7/src/CMapManager.cpp +++ b/Build/source/texk/dvisvgm/dvisvgm-1.8/src/CMapManager.cpp diff --git a/Build/source/texk/dvisvgm/dvisvgm-1.7/src/CMapManager.h b/Build/source/texk/dvisvgm/dvisvgm-1.8/src/CMapManager.h index 6918ed93e98..6918ed93e98 100644 --- a/Build/source/texk/dvisvgm/dvisvgm-1.7/src/CMapManager.h +++ b/Build/source/texk/dvisvgm/dvisvgm-1.8/src/CMapManager.h diff --git a/Build/source/texk/dvisvgm/dvisvgm-1.7/src/CMapReader.cpp b/Build/source/texk/dvisvgm/dvisvgm-1.8/src/CMapReader.cpp index 502e42ef2e0..502e42ef2e0 100644 --- a/Build/source/texk/dvisvgm/dvisvgm-1.7/src/CMapReader.cpp +++ b/Build/source/texk/dvisvgm/dvisvgm-1.8/src/CMapReader.cpp diff --git a/Build/source/texk/dvisvgm/dvisvgm-1.7/src/CMapReader.h b/Build/source/texk/dvisvgm/dvisvgm-1.8/src/CMapReader.h index d9567e79433..d9567e79433 100644 --- a/Build/source/texk/dvisvgm/dvisvgm-1.7/src/CMapReader.h +++ b/Build/source/texk/dvisvgm/dvisvgm-1.8/src/CMapReader.h diff --git a/Build/source/texk/dvisvgm/dvisvgm-1.7/src/CRC32.cpp b/Build/source/texk/dvisvgm/dvisvgm-1.8/src/CRC32.cpp index 3f85710c6b7..3f85710c6b7 100644 --- a/Build/source/texk/dvisvgm/dvisvgm-1.7/src/CRC32.cpp +++ b/Build/source/texk/dvisvgm/dvisvgm-1.8/src/CRC32.cpp diff --git a/Build/source/texk/dvisvgm/dvisvgm-1.7/src/CRC32.h b/Build/source/texk/dvisvgm/dvisvgm-1.8/src/CRC32.h index 35cd4d4399a..35cd4d4399a 100644 --- a/Build/source/texk/dvisvgm/dvisvgm-1.7/src/CRC32.h +++ b/Build/source/texk/dvisvgm/dvisvgm-1.8/src/CRC32.h diff --git a/Build/source/texk/dvisvgm/dvisvgm-1.7/src/Calculator.cpp b/Build/source/texk/dvisvgm/dvisvgm-1.8/src/Calculator.cpp index 12a35a35edd..12a35a35edd 100644 --- a/Build/source/texk/dvisvgm/dvisvgm-1.7/src/Calculator.cpp +++ b/Build/source/texk/dvisvgm/dvisvgm-1.8/src/Calculator.cpp diff --git a/Build/source/texk/dvisvgm/dvisvgm-1.7/src/Calculator.h b/Build/source/texk/dvisvgm/dvisvgm-1.8/src/Calculator.h index fdd4ed177d5..fdd4ed177d5 100644 --- a/Build/source/texk/dvisvgm/dvisvgm-1.7/src/Calculator.h +++ b/Build/source/texk/dvisvgm/dvisvgm-1.8/src/Calculator.h diff --git a/Build/source/texk/dvisvgm/dvisvgm-1.7/src/CharMapID.cpp b/Build/source/texk/dvisvgm/dvisvgm-1.8/src/CharMapID.cpp index 4c15abde98f..4c15abde98f 100644 --- a/Build/source/texk/dvisvgm/dvisvgm-1.7/src/CharMapID.cpp +++ b/Build/source/texk/dvisvgm/dvisvgm-1.8/src/CharMapID.cpp diff --git a/Build/source/texk/dvisvgm/dvisvgm-1.7/src/CharMapID.h b/Build/source/texk/dvisvgm/dvisvgm-1.8/src/CharMapID.h index acc1a8482de..acc1a8482de 100644 --- a/Build/source/texk/dvisvgm/dvisvgm-1.7/src/CharMapID.h +++ b/Build/source/texk/dvisvgm/dvisvgm-1.8/src/CharMapID.h diff --git a/Build/source/texk/dvisvgm/dvisvgm-1.7/src/Character.h b/Build/source/texk/dvisvgm/dvisvgm-1.8/src/Character.h index a9d0f6a2d6d..a9d0f6a2d6d 100644 --- a/Build/source/texk/dvisvgm/dvisvgm-1.7/src/Character.h +++ b/Build/source/texk/dvisvgm/dvisvgm-1.8/src/Character.h diff --git a/Build/source/texk/dvisvgm/dvisvgm-1.7/src/CmdLineParserBase.cpp b/Build/source/texk/dvisvgm/dvisvgm-1.8/src/CmdLineParserBase.cpp index 2c8d133cc97..2c8d133cc97 100644 --- a/Build/source/texk/dvisvgm/dvisvgm-1.7/src/CmdLineParserBase.cpp +++ b/Build/source/texk/dvisvgm/dvisvgm-1.8/src/CmdLineParserBase.cpp diff --git a/Build/source/texk/dvisvgm/dvisvgm-1.7/src/CmdLineParserBase.h b/Build/source/texk/dvisvgm/dvisvgm-1.8/src/CmdLineParserBase.h index 855186f9d4b..855186f9d4b 100644 --- a/Build/source/texk/dvisvgm/dvisvgm-1.7/src/CmdLineParserBase.h +++ b/Build/source/texk/dvisvgm/dvisvgm-1.8/src/CmdLineParserBase.h diff --git a/Build/source/texk/dvisvgm/dvisvgm-1.7/src/Color.cpp b/Build/source/texk/dvisvgm/dvisvgm-1.8/src/Color.cpp index 94514c292a7..94514c292a7 100644 --- a/Build/source/texk/dvisvgm/dvisvgm-1.7/src/Color.cpp +++ b/Build/source/texk/dvisvgm/dvisvgm-1.8/src/Color.cpp diff --git a/Build/source/texk/dvisvgm/dvisvgm-1.7/src/Color.h b/Build/source/texk/dvisvgm/dvisvgm-1.8/src/Color.h index 99d847560e0..99d847560e0 100644 --- a/Build/source/texk/dvisvgm/dvisvgm-1.7/src/Color.h +++ b/Build/source/texk/dvisvgm/dvisvgm-1.8/src/Color.h diff --git a/Build/source/texk/dvisvgm/dvisvgm-1.7/src/ColorSpecialHandler.cpp b/Build/source/texk/dvisvgm/dvisvgm-1.8/src/ColorSpecialHandler.cpp index 937c0f42877..937c0f42877 100644 --- a/Build/source/texk/dvisvgm/dvisvgm-1.7/src/ColorSpecialHandler.cpp +++ b/Build/source/texk/dvisvgm/dvisvgm-1.8/src/ColorSpecialHandler.cpp diff --git a/Build/source/texk/dvisvgm/dvisvgm-1.7/src/ColorSpecialHandler.h b/Build/source/texk/dvisvgm/dvisvgm-1.8/src/ColorSpecialHandler.h index 6e7b0edf0f3..6e7b0edf0f3 100644 --- a/Build/source/texk/dvisvgm/dvisvgm-1.7/src/ColorSpecialHandler.h +++ b/Build/source/texk/dvisvgm/dvisvgm-1.8/src/ColorSpecialHandler.h diff --git a/Build/source/texk/dvisvgm/dvisvgm-1.7/src/CommandLine.cpp b/Build/source/texk/dvisvgm/dvisvgm-1.8/src/CommandLine.cpp index 3147ea61c49..9395e9b770b 100644 --- a/Build/source/texk/dvisvgm/dvisvgm-1.7/src/CommandLine.cpp +++ b/Build/source/texk/dvisvgm/dvisvgm-1.8/src/CommandLine.cpp @@ -16,6 +16,7 @@ using namespace std; const CmdLineParserBase::Option CommandLine::_options[] = { {'b', "bbox", ARG_REQUIRED, new OptionHandlerImpl<CommandLine>(&CommandLine::handle_bbox)}, {'C', "cache", ARG_OPTIONAL, new OptionHandlerImpl<CommandLine>(&CommandLine::handle_cache)}, + {'j', "clipjoin", ARG_NONE, new OptionHandlerImpl<CommandLine>(&CommandLine::handle_clipjoin)}, {'\0', "color", ARG_NONE, new OptionHandlerImpl<CommandLine>(&CommandLine::handle_color)}, #if !defined(DISABLE_GS) {'E', "eps", ARG_NONE, new OptionHandlerImpl<CommandLine>(&CommandLine::handle_eps)}, @@ -38,6 +39,7 @@ const CmdLineParserBase::Option CommandLine::_options[] = { {'p', "page", ARG_REQUIRED, new OptionHandlerImpl<CommandLine>(&CommandLine::handle_page)}, {'d', "precision", ARG_REQUIRED, new OptionHandlerImpl<CommandLine>(&CommandLine::handle_precision)}, {'P', "progress", ARG_OPTIONAL, new OptionHandlerImpl<CommandLine>(&CommandLine::handle_progress)}, + {'R', "relative", ARG_NONE, new OptionHandlerImpl<CommandLine>(&CommandLine::handle_relative)}, {'r', "rotate", ARG_REQUIRED, new OptionHandlerImpl<CommandLine>(&CommandLine::handle_rotate)}, {'c', "scale", ARG_REQUIRED, new OptionHandlerImpl<CommandLine>(&CommandLine::handle_scale)}, {'s', "stdout", ARG_NONE, new OptionHandlerImpl<CommandLine>(&CommandLine::handle_stdout)}, @@ -61,6 +63,7 @@ void CommandLine::init () { // disable all options by default _bbox_given = false; _cache_given = false; + _clipjoin_given = false; _color_given = false; #if !defined(DISABLE_GS) _eps_given = false; @@ -83,6 +86,7 @@ void CommandLine::init () { _page_given = false; _precision_given = false; _progress_given = false; + _relative_given = false; _rotate_given = false; _scale_given = false; _stdout_given = false; @@ -132,9 +136,11 @@ const char** CommandLine::helplines (size_t *numlines) const { #endif "sSVG output options:", "o-b, --bbox=size set size of bounding box [min]", + "o-j, --clipjoin compute intersection of clipping paths", "o-L, --linkmark=style select how to mark hyperlinked areas [box]", "o-o, --output=pattern set name pattern of output files", "o-d, --precision=number set number of decimal points (0-6) [0]", + "o-R, --relative create relative path commands", "o-s, --stdout write SVG output to stdout", "o-n, --no-fonts[=variant] draw glyphs by using path elements [0]", "o --no-styles don't use styles to reference fonts", @@ -178,6 +184,10 @@ void CommandLine::handle_cache (InputReader &ir, const Option &opt, bool longopt _cache_given = true; } +void CommandLine::handle_clipjoin (InputReader &ir, const Option &opt, bool longopt) { + _clipjoin_given = true; +} + void CommandLine::handle_color (InputReader &ir, const Option &opt, bool longopt) { _color_given = true; } @@ -265,6 +275,10 @@ void CommandLine::handle_progress (InputReader &ir, const Option &opt, bool long _progress_given = true; } +void CommandLine::handle_relative (InputReader &ir, const Option &opt, bool longopt) { + _relative_given = true; +} + void CommandLine::handle_rotate (InputReader &ir, const Option &opt, bool longopt) { if (getDoubleArg(ir, opt, longopt, _rotate_arg)) _rotate_given = true; diff --git a/Build/source/texk/dvisvgm/dvisvgm-1.7/src/CommandLine.h b/Build/source/texk/dvisvgm/dvisvgm-1.8/src/CommandLine.h index 3ec040a6d88..9c86e2feb9c 100644 --- a/Build/source/texk/dvisvgm/dvisvgm-1.7/src/CommandLine.h +++ b/Build/source/texk/dvisvgm/dvisvgm-1.8/src/CommandLine.h @@ -19,6 +19,7 @@ class CommandLine : public CmdLineParserBase const std::string& bbox_arg () const {return _bbox_arg;} bool cache_given () const {return _cache_given;} const std::string& cache_arg () const {return _cache_arg;} + bool clipjoin_given () const {return _clipjoin_given;} bool color_given () const {return _color_given;} #if !defined(DISABLE_GS) bool eps_given () const {return _eps_given;} @@ -52,6 +53,7 @@ class CommandLine : public CmdLineParserBase int precision_arg () const {return _precision_arg;} bool progress_given () const {return _progress_given;} double progress_arg () const {return _progress_arg;} + bool relative_given () const {return _relative_given;} bool rotate_given () const {return _rotate_given;} double rotate_arg () const {return _rotate_arg;} bool scale_given () const {return _scale_given;} @@ -77,6 +79,7 @@ class CommandLine : public CmdLineParserBase const char** helplines (size_t *numlines) const; void handle_bbox (InputReader &ir, const Option &opt, bool longopt); void handle_cache (InputReader &ir, const Option &opt, bool longopt); + void handle_clipjoin (InputReader &ir, const Option &opt, bool longopt); void handle_color (InputReader &ir, const Option &opt, bool longopt); #if !defined(DISABLE_GS) void handle_eps (InputReader &ir, const Option &opt, bool longopt); @@ -99,6 +102,7 @@ class CommandLine : public CmdLineParserBase void handle_page (InputReader &ir, const Option &opt, bool longopt); void handle_precision (InputReader &ir, const Option &opt, bool longopt); void handle_progress (InputReader &ir, const Option &opt, bool longopt); + void handle_relative (InputReader &ir, const Option &opt, bool longopt); void handle_rotate (InputReader &ir, const Option &opt, bool longopt); void handle_scale (InputReader &ir, const Option &opt, bool longopt); void handle_stdout (InputReader &ir, const Option &opt, bool longopt); @@ -116,6 +120,7 @@ class CommandLine : public CmdLineParserBase std::string _bbox_arg; bool _cache_given; std::string _cache_arg; + bool _clipjoin_given; bool _color_given; #if !defined(DISABLE_GS) bool _eps_given; @@ -149,6 +154,7 @@ class CommandLine : public CmdLineParserBase int _precision_arg; bool _progress_given; double _progress_arg; + bool _relative_given; bool _rotate_given; double _rotate_arg; bool _scale_given; diff --git a/Build/source/texk/dvisvgm/dvisvgm-1.7/src/DLLoader.cpp b/Build/source/texk/dvisvgm/dvisvgm-1.8/src/DLLoader.cpp index 8f03d1a0b83..8f03d1a0b83 100644 --- a/Build/source/texk/dvisvgm/dvisvgm-1.7/src/DLLoader.cpp +++ b/Build/source/texk/dvisvgm/dvisvgm-1.8/src/DLLoader.cpp diff --git a/Build/source/texk/dvisvgm/dvisvgm-1.7/src/DLLoader.h b/Build/source/texk/dvisvgm/dvisvgm-1.8/src/DLLoader.h index de14be50495..de14be50495 100644 --- a/Build/source/texk/dvisvgm/dvisvgm-1.7/src/DLLoader.h +++ b/Build/source/texk/dvisvgm/dvisvgm-1.8/src/DLLoader.h diff --git a/Build/source/texk/dvisvgm/dvisvgm-1.7/src/DVIActions.h b/Build/source/texk/dvisvgm/dvisvgm-1.8/src/DVIActions.h index 7a82d4456f1..7a82d4456f1 100644 --- a/Build/source/texk/dvisvgm/dvisvgm-1.7/src/DVIActions.h +++ b/Build/source/texk/dvisvgm/dvisvgm-1.8/src/DVIActions.h diff --git a/Build/source/texk/dvisvgm/dvisvgm-1.7/src/DVIReader.cpp b/Build/source/texk/dvisvgm/dvisvgm-1.8/src/DVIReader.cpp index 925efe0407b..925efe0407b 100644 --- a/Build/source/texk/dvisvgm/dvisvgm-1.7/src/DVIReader.cpp +++ b/Build/source/texk/dvisvgm/dvisvgm-1.8/src/DVIReader.cpp diff --git a/Build/source/texk/dvisvgm/dvisvgm-1.7/src/DVIReader.h b/Build/source/texk/dvisvgm/dvisvgm-1.8/src/DVIReader.h index 366a110f531..366a110f531 100644 --- a/Build/source/texk/dvisvgm/dvisvgm-1.7/src/DVIReader.h +++ b/Build/source/texk/dvisvgm/dvisvgm-1.8/src/DVIReader.h diff --git a/Build/source/texk/dvisvgm/dvisvgm-1.7/src/DVIToSVG.cpp b/Build/source/texk/dvisvgm/dvisvgm-1.8/src/DVIToSVG.cpp index d4252961b11..d4252961b11 100644 --- a/Build/source/texk/dvisvgm/dvisvgm-1.7/src/DVIToSVG.cpp +++ b/Build/source/texk/dvisvgm/dvisvgm-1.8/src/DVIToSVG.cpp diff --git a/Build/source/texk/dvisvgm/dvisvgm-1.7/src/DVIToSVG.h b/Build/source/texk/dvisvgm/dvisvgm-1.8/src/DVIToSVG.h index 297aa5a1620..39f335a2907 100644 --- a/Build/source/texk/dvisvgm/dvisvgm-1.7/src/DVIToSVG.h +++ b/Build/source/texk/dvisvgm/dvisvgm-1.8/src/DVIToSVG.h @@ -37,11 +37,11 @@ class DVIToSVG : public DVIReader DVIToSVG (std::istream &is, SVGOutputBase &out); ~DVIToSVG (); void convert (const std::string &range, std::pair<int,int> *pageinfo=0); - void setProcessSpecials (const char *ignorelist=0, bool pswarning=false); void setPageSize (const std::string &name) {_bboxString = name;} void setPageTransformation (const std::string &cmds) {_transCmds = cmds;} void getPageTransformation (Matrix &matrix) const; std::string getSVGFilename (unsigned pageno) const; + static void setProcessSpecials (const char *ignorelist=0, bool pswarning=false); public: static char TRACE_MODE; diff --git a/Build/source/texk/dvisvgm/dvisvgm-1.7/src/DVIToSVGActions.cpp b/Build/source/texk/dvisvgm/dvisvgm-1.8/src/DVIToSVGActions.cpp index ca716bf88f5..ca716bf88f5 100644 --- a/Build/source/texk/dvisvgm/dvisvgm-1.7/src/DVIToSVGActions.cpp +++ b/Build/source/texk/dvisvgm/dvisvgm-1.8/src/DVIToSVGActions.cpp diff --git a/Build/source/texk/dvisvgm/dvisvgm-1.7/src/DVIToSVGActions.h b/Build/source/texk/dvisvgm/dvisvgm-1.8/src/DVIToSVGActions.h index 72b61f7f0e2..2980fa2c657 100644 --- a/Build/source/texk/dvisvgm/dvisvgm-1.7/src/DVIToSVGActions.h +++ b/Build/source/texk/dvisvgm/dvisvgm-1.8/src/DVIToSVGActions.h @@ -66,7 +66,7 @@ class DVIToSVGActions : public DVIActions, public SpecialActions void moveToX (double x); void moveToY (double y); void setFont (int num, const Font *font); - void special (const std::string &s, double dvi2bp, bool preprocessing=false); + void special (const std::string &spc, double dvi2bp, bool preprocessing=false); void preamble (const std::string &cmt); void postamble (); void beginPage (unsigned pageno, Int32 *c); diff --git a/Build/source/texk/dvisvgm/dvisvgm-1.7/src/Directory.cpp b/Build/source/texk/dvisvgm/dvisvgm-1.8/src/Directory.cpp index 925b3065c8d..925b3065c8d 100644 --- a/Build/source/texk/dvisvgm/dvisvgm-1.7/src/Directory.cpp +++ b/Build/source/texk/dvisvgm/dvisvgm-1.8/src/Directory.cpp diff --git a/Build/source/texk/dvisvgm/dvisvgm-1.7/src/Directory.h b/Build/source/texk/dvisvgm/dvisvgm-1.8/src/Directory.h index a10a26bd39c..a10a26bd39c 100644 --- a/Build/source/texk/dvisvgm/dvisvgm-1.7/src/Directory.h +++ b/Build/source/texk/dvisvgm/dvisvgm-1.8/src/Directory.h diff --git a/Build/source/texk/dvisvgm/dvisvgm-1.7/src/DvisvgmSpecialHandler.cpp b/Build/source/texk/dvisvgm/dvisvgm-1.8/src/DvisvgmSpecialHandler.cpp index a3b2233e5b2..a3b2233e5b2 100644 --- a/Build/source/texk/dvisvgm/dvisvgm-1.7/src/DvisvgmSpecialHandler.cpp +++ b/Build/source/texk/dvisvgm/dvisvgm-1.8/src/DvisvgmSpecialHandler.cpp diff --git a/Build/source/texk/dvisvgm/dvisvgm-1.7/src/DvisvgmSpecialHandler.h b/Build/source/texk/dvisvgm/dvisvgm-1.8/src/DvisvgmSpecialHandler.h index 13c52718011..13c52718011 100644 --- a/Build/source/texk/dvisvgm/dvisvgm-1.7/src/DvisvgmSpecialHandler.h +++ b/Build/source/texk/dvisvgm/dvisvgm-1.8/src/DvisvgmSpecialHandler.h diff --git a/Build/source/texk/dvisvgm/dvisvgm-1.7/src/EPSFile.cpp b/Build/source/texk/dvisvgm/dvisvgm-1.8/src/EPSFile.cpp index aea2c9114c9..aea2c9114c9 100644 --- a/Build/source/texk/dvisvgm/dvisvgm-1.7/src/EPSFile.cpp +++ b/Build/source/texk/dvisvgm/dvisvgm-1.8/src/EPSFile.cpp diff --git a/Build/source/texk/dvisvgm/dvisvgm-1.7/src/EPSFile.h b/Build/source/texk/dvisvgm/dvisvgm-1.8/src/EPSFile.h index 19b60a42797..19b60a42797 100644 --- a/Build/source/texk/dvisvgm/dvisvgm-1.7/src/EPSFile.h +++ b/Build/source/texk/dvisvgm/dvisvgm-1.8/src/EPSFile.h diff --git a/Build/source/texk/dvisvgm/dvisvgm-1.7/src/EPSToSVG.cpp b/Build/source/texk/dvisvgm/dvisvgm-1.8/src/EPSToSVG.cpp index 6e0188d1d6f..6e0188d1d6f 100644 --- a/Build/source/texk/dvisvgm/dvisvgm-1.7/src/EPSToSVG.cpp +++ b/Build/source/texk/dvisvgm/dvisvgm-1.8/src/EPSToSVG.cpp diff --git a/Build/source/texk/dvisvgm/dvisvgm-1.7/src/EPSToSVG.h b/Build/source/texk/dvisvgm/dvisvgm-1.8/src/EPSToSVG.h index e6d654f595f..e6d654f595f 100644 --- a/Build/source/texk/dvisvgm/dvisvgm-1.7/src/EPSToSVG.h +++ b/Build/source/texk/dvisvgm/dvisvgm-1.8/src/EPSToSVG.h diff --git a/Build/source/texk/dvisvgm/dvisvgm-1.7/src/EmSpecialHandler.cpp b/Build/source/texk/dvisvgm/dvisvgm-1.8/src/EmSpecialHandler.cpp index 2d944e9433d..2d944e9433d 100644 --- a/Build/source/texk/dvisvgm/dvisvgm-1.7/src/EmSpecialHandler.cpp +++ b/Build/source/texk/dvisvgm/dvisvgm-1.8/src/EmSpecialHandler.cpp diff --git a/Build/source/texk/dvisvgm/dvisvgm-1.7/src/EmSpecialHandler.h b/Build/source/texk/dvisvgm/dvisvgm-1.8/src/EmSpecialHandler.h index 000277f6909..000277f6909 100644 --- a/Build/source/texk/dvisvgm/dvisvgm-1.7/src/EmSpecialHandler.h +++ b/Build/source/texk/dvisvgm/dvisvgm-1.8/src/EmSpecialHandler.h diff --git a/Build/source/texk/dvisvgm/dvisvgm-1.7/src/EncFile.cpp b/Build/source/texk/dvisvgm/dvisvgm-1.8/src/EncFile.cpp index 103090bc3e3..103090bc3e3 100644 --- a/Build/source/texk/dvisvgm/dvisvgm-1.7/src/EncFile.cpp +++ b/Build/source/texk/dvisvgm/dvisvgm-1.8/src/EncFile.cpp diff --git a/Build/source/texk/dvisvgm/dvisvgm-1.7/src/EncFile.h b/Build/source/texk/dvisvgm/dvisvgm-1.8/src/EncFile.h index 5d15a48cfff..5d15a48cfff 100644 --- a/Build/source/texk/dvisvgm/dvisvgm-1.7/src/EncFile.h +++ b/Build/source/texk/dvisvgm/dvisvgm-1.8/src/EncFile.h diff --git a/Build/source/texk/dvisvgm/dvisvgm-1.7/src/FileFinder.cpp b/Build/source/texk/dvisvgm/dvisvgm-1.8/src/FileFinder.cpp index e8269991053..e8269991053 100644 --- a/Build/source/texk/dvisvgm/dvisvgm-1.7/src/FileFinder.cpp +++ b/Build/source/texk/dvisvgm/dvisvgm-1.8/src/FileFinder.cpp diff --git a/Build/source/texk/dvisvgm/dvisvgm-1.7/src/FileFinder.h b/Build/source/texk/dvisvgm/dvisvgm-1.8/src/FileFinder.h index e4a59c2346a..e4a59c2346a 100644 --- a/Build/source/texk/dvisvgm/dvisvgm-1.7/src/FileFinder.h +++ b/Build/source/texk/dvisvgm/dvisvgm-1.8/src/FileFinder.h diff --git a/Build/source/texk/dvisvgm/dvisvgm-1.7/src/FilePath.cpp b/Build/source/texk/dvisvgm/dvisvgm-1.8/src/FilePath.cpp index 92922d99354..92922d99354 100644 --- a/Build/source/texk/dvisvgm/dvisvgm-1.7/src/FilePath.cpp +++ b/Build/source/texk/dvisvgm/dvisvgm-1.8/src/FilePath.cpp diff --git a/Build/source/texk/dvisvgm/dvisvgm-1.7/src/FilePath.h b/Build/source/texk/dvisvgm/dvisvgm-1.8/src/FilePath.h index c1c1bab7064..c1c1bab7064 100644 --- a/Build/source/texk/dvisvgm/dvisvgm-1.7/src/FilePath.h +++ b/Build/source/texk/dvisvgm/dvisvgm-1.8/src/FilePath.h diff --git a/Build/source/texk/dvisvgm/dvisvgm-1.7/src/FileSystem.cpp b/Build/source/texk/dvisvgm/dvisvgm-1.8/src/FileSystem.cpp index 398878853cd..398878853cd 100644 --- a/Build/source/texk/dvisvgm/dvisvgm-1.7/src/FileSystem.cpp +++ b/Build/source/texk/dvisvgm/dvisvgm-1.8/src/FileSystem.cpp diff --git a/Build/source/texk/dvisvgm/dvisvgm-1.7/src/FileSystem.h b/Build/source/texk/dvisvgm/dvisvgm-1.8/src/FileSystem.h index f60fcd0ac86..f60fcd0ac86 100644 --- a/Build/source/texk/dvisvgm/dvisvgm-1.7/src/FileSystem.h +++ b/Build/source/texk/dvisvgm/dvisvgm-1.8/src/FileSystem.h diff --git a/Build/source/texk/dvisvgm/dvisvgm-1.7/src/Font.cpp b/Build/source/texk/dvisvgm/dvisvgm-1.8/src/Font.cpp index 00d6b7fda9b..1fc51600929 100644 --- a/Build/source/texk/dvisvgm/dvisvgm-1.7/src/Font.cpp +++ b/Build/source/texk/dvisvgm/dvisvgm-1.8/src/Font.cpp @@ -392,7 +392,7 @@ int PhysicalFont::traceAllGlyphs (bool includeCached, GFGlyphTracer::Callback *c tracer.setGlyph(glyph); for (int i=fchar; i <= lchar; i++) { if (includeCached || !_cache.getGlyph(i)) { - glyph.newpath(); + glyph.clear(); tracer.executeChar(i); glyph.closeOpenSubPaths(); _cache.setGlyph(i, glyph); diff --git a/Build/source/texk/dvisvgm/dvisvgm-1.7/src/Font.h b/Build/source/texk/dvisvgm/dvisvgm-1.8/src/Font.h index beba335793a..beba335793a 100644 --- a/Build/source/texk/dvisvgm/dvisvgm-1.7/src/Font.h +++ b/Build/source/texk/dvisvgm/dvisvgm-1.8/src/Font.h diff --git a/Build/source/texk/dvisvgm/dvisvgm-1.7/src/FontCache.cpp b/Build/source/texk/dvisvgm/dvisvgm-1.8/src/FontCache.cpp index e617bc9fd34..e617bc9fd34 100644 --- a/Build/source/texk/dvisvgm/dvisvgm-1.7/src/FontCache.cpp +++ b/Build/source/texk/dvisvgm/dvisvgm-1.8/src/FontCache.cpp diff --git a/Build/source/texk/dvisvgm/dvisvgm-1.7/src/FontCache.h b/Build/source/texk/dvisvgm/dvisvgm-1.8/src/FontCache.h index 3afed5485a2..3afed5485a2 100644 --- a/Build/source/texk/dvisvgm/dvisvgm-1.7/src/FontCache.h +++ b/Build/source/texk/dvisvgm/dvisvgm-1.8/src/FontCache.h diff --git a/Build/source/texk/dvisvgm/dvisvgm-1.7/src/FontEncoding.cpp b/Build/source/texk/dvisvgm/dvisvgm-1.8/src/FontEncoding.cpp index a0fca850a98..a0fca850a98 100644 --- a/Build/source/texk/dvisvgm/dvisvgm-1.7/src/FontEncoding.cpp +++ b/Build/source/texk/dvisvgm/dvisvgm-1.8/src/FontEncoding.cpp diff --git a/Build/source/texk/dvisvgm/dvisvgm-1.7/src/FontEncoding.h b/Build/source/texk/dvisvgm/dvisvgm-1.8/src/FontEncoding.h index 4c366182632..4c366182632 100644 --- a/Build/source/texk/dvisvgm/dvisvgm-1.7/src/FontEncoding.h +++ b/Build/source/texk/dvisvgm/dvisvgm-1.8/src/FontEncoding.h diff --git a/Build/source/texk/dvisvgm/dvisvgm-1.7/src/FontEngine.cpp b/Build/source/texk/dvisvgm/dvisvgm-1.8/src/FontEngine.cpp index b1c6bee0c2d..621184ad943 100644 --- a/Build/source/texk/dvisvgm/dvisvgm-1.7/src/FontEngine.cpp +++ b/Build/source/texk/dvisvgm/dvisvgm-1.8/src/FontEngine.cpp @@ -110,6 +110,8 @@ void FontEngine::setDeviceResolution (int x, int y) { * @param[in] fontindex index of font in font collection (multi-font files, like TTC) * @return true on success */ bool FontEngine::setFont (const string &fname, int fontindex, const CharMapID &charMapID) { + if (_currentFace && FT_Done_Face(_currentFace)) + Message::estream(true) << "FontEngine: error removing font\n"; if (FT_New_Face(_library, fname.c_str(), fontindex, &_currentFace)) { Message::estream(true) << "FontEngine: error reading file " << fname << '\n'; return false; diff --git a/Build/source/texk/dvisvgm/dvisvgm-1.7/src/FontEngine.h b/Build/source/texk/dvisvgm/dvisvgm-1.8/src/FontEngine.h index 79a0916d04d..79a0916d04d 100644 --- a/Build/source/texk/dvisvgm/dvisvgm-1.7/src/FontEngine.h +++ b/Build/source/texk/dvisvgm/dvisvgm-1.8/src/FontEngine.h diff --git a/Build/source/texk/dvisvgm/dvisvgm-1.7/src/FontManager.cpp b/Build/source/texk/dvisvgm/dvisvgm-1.8/src/FontManager.cpp index bb4288c57a4..bb4288c57a4 100644 --- a/Build/source/texk/dvisvgm/dvisvgm-1.7/src/FontManager.cpp +++ b/Build/source/texk/dvisvgm/dvisvgm-1.8/src/FontManager.cpp diff --git a/Build/source/texk/dvisvgm/dvisvgm-1.7/src/FontManager.h b/Build/source/texk/dvisvgm/dvisvgm-1.8/src/FontManager.h index c5ed1a35a97..c5ed1a35a97 100644 --- a/Build/source/texk/dvisvgm/dvisvgm-1.7/src/FontManager.h +++ b/Build/source/texk/dvisvgm/dvisvgm-1.8/src/FontManager.h diff --git a/Build/source/texk/dvisvgm/dvisvgm-1.7/src/FontMap.cpp b/Build/source/texk/dvisvgm/dvisvgm-1.8/src/FontMap.cpp index e885e0a38fa..e885e0a38fa 100644 --- a/Build/source/texk/dvisvgm/dvisvgm-1.7/src/FontMap.cpp +++ b/Build/source/texk/dvisvgm/dvisvgm-1.8/src/FontMap.cpp diff --git a/Build/source/texk/dvisvgm/dvisvgm-1.7/src/FontMap.h b/Build/source/texk/dvisvgm/dvisvgm-1.8/src/FontMap.h index bee44d8e6e7..bee44d8e6e7 100644 --- a/Build/source/texk/dvisvgm/dvisvgm-1.7/src/FontMap.h +++ b/Build/source/texk/dvisvgm/dvisvgm-1.8/src/FontMap.h diff --git a/Build/source/texk/dvisvgm/dvisvgm-1.7/src/FontMetrics.cpp b/Build/source/texk/dvisvgm/dvisvgm-1.8/src/FontMetrics.cpp index 3920e4e6e76..3920e4e6e76 100644 --- a/Build/source/texk/dvisvgm/dvisvgm-1.7/src/FontMetrics.cpp +++ b/Build/source/texk/dvisvgm/dvisvgm-1.8/src/FontMetrics.cpp diff --git a/Build/source/texk/dvisvgm/dvisvgm-1.7/src/FontMetrics.h b/Build/source/texk/dvisvgm/dvisvgm-1.8/src/FontMetrics.h index 50207211d2c..50207211d2c 100644 --- a/Build/source/texk/dvisvgm/dvisvgm-1.7/src/FontMetrics.h +++ b/Build/source/texk/dvisvgm/dvisvgm-1.8/src/FontMetrics.h diff --git a/Build/source/texk/dvisvgm/dvisvgm-1.7/src/FontStyle.h b/Build/source/texk/dvisvgm/dvisvgm-1.8/src/FontStyle.h index 932c09291cc..932c09291cc 100644 --- a/Build/source/texk/dvisvgm/dvisvgm-1.7/src/FontStyle.h +++ b/Build/source/texk/dvisvgm/dvisvgm-1.8/src/FontStyle.h diff --git a/Build/source/texk/dvisvgm/dvisvgm-1.7/src/GFGlyphTracer.cpp b/Build/source/texk/dvisvgm/dvisvgm-1.8/src/GFGlyphTracer.cpp index 58de265e740..e1d3f916241 100644 --- a/Build/source/texk/dvisvgm/dvisvgm-1.7/src/GFGlyphTracer.cpp +++ b/Build/source/texk/dvisvgm/dvisvgm-1.8/src/GFGlyphTracer.cpp @@ -88,6 +88,6 @@ void GFGlyphTracer::closePath () { void GFGlyphTracer::endChar (UInt32 c) { - _glyph->newpath(); + _glyph->clear(); GFTracer::endChar(c); } diff --git a/Build/source/texk/dvisvgm/dvisvgm-1.7/src/GFGlyphTracer.h b/Build/source/texk/dvisvgm/dvisvgm-1.8/src/GFGlyphTracer.h index 57ed0362cc0..57ed0362cc0 100644 --- a/Build/source/texk/dvisvgm/dvisvgm-1.7/src/GFGlyphTracer.h +++ b/Build/source/texk/dvisvgm/dvisvgm-1.8/src/GFGlyphTracer.h diff --git a/Build/source/texk/dvisvgm/dvisvgm-1.7/src/GFReader.cpp b/Build/source/texk/dvisvgm/dvisvgm-1.8/src/GFReader.cpp index 9b0a319733b..9b0a319733b 100644 --- a/Build/source/texk/dvisvgm/dvisvgm-1.7/src/GFReader.cpp +++ b/Build/source/texk/dvisvgm/dvisvgm-1.8/src/GFReader.cpp diff --git a/Build/source/texk/dvisvgm/dvisvgm-1.7/src/GFReader.h b/Build/source/texk/dvisvgm/dvisvgm-1.8/src/GFReader.h index 1706acea126..1706acea126 100644 --- a/Build/source/texk/dvisvgm/dvisvgm-1.7/src/GFReader.h +++ b/Build/source/texk/dvisvgm/dvisvgm-1.8/src/GFReader.h diff --git a/Build/source/texk/dvisvgm/dvisvgm-1.7/src/GFTracer.cpp b/Build/source/texk/dvisvgm/dvisvgm-1.8/src/GFTracer.cpp index 89ff4359fda..89ff4359fda 100644 --- a/Build/source/texk/dvisvgm/dvisvgm-1.7/src/GFTracer.cpp +++ b/Build/source/texk/dvisvgm/dvisvgm-1.8/src/GFTracer.cpp diff --git a/Build/source/texk/dvisvgm/dvisvgm-1.7/src/GFTracer.h b/Build/source/texk/dvisvgm/dvisvgm-1.8/src/GFTracer.h index 617580636f0..617580636f0 100644 --- a/Build/source/texk/dvisvgm/dvisvgm-1.7/src/GFTracer.h +++ b/Build/source/texk/dvisvgm/dvisvgm-1.8/src/GFTracer.h diff --git a/Build/source/texk/dvisvgm/dvisvgm-1.7/src/Ghostscript.cpp b/Build/source/texk/dvisvgm/dvisvgm-1.8/src/Ghostscript.cpp index de3ec1b7568..e204842bab9 100644 --- a/Build/source/texk/dvisvgm/dvisvgm-1.7/src/Ghostscript.cpp +++ b/Build/source/texk/dvisvgm/dvisvgm-1.8/src/Ghostscript.cpp @@ -47,7 +47,7 @@ static string get_libgs (const string &fname) { #ifdef MIKTEX #if defined(__WIN64__) const char *gsdll = "mgsdll64.dll"; -#elif defined(__WIN32__) +#else const char *gsdll = "mgsdll32.dll"; #endif // try to look up the Ghostscript DLL coming with MiKTeX @@ -76,7 +76,7 @@ static string get_libgs (const string &fname) { // no appropriate library found return ""; } -#endif // HAVE_LIBGS +#endif // !HAVE_LIBGS /** Loads the Ghostscript library but does not create an instance. This diff --git a/Build/source/texk/dvisvgm/dvisvgm-1.7/src/Ghostscript.h b/Build/source/texk/dvisvgm/dvisvgm-1.8/src/Ghostscript.h index 6200fa8d0a1..6200fa8d0a1 100644 --- a/Build/source/texk/dvisvgm/dvisvgm-1.7/src/Ghostscript.h +++ b/Build/source/texk/dvisvgm/dvisvgm-1.8/src/Ghostscript.h diff --git a/Build/source/texk/dvisvgm/dvisvgm-1.7/src/Glyph.h b/Build/source/texk/dvisvgm/dvisvgm-1.8/src/Glyph.h index 5a003a2196b..5a003a2196b 100644 --- a/Build/source/texk/dvisvgm/dvisvgm-1.7/src/Glyph.h +++ b/Build/source/texk/dvisvgm/dvisvgm-1.8/src/Glyph.h diff --git a/Build/source/texk/dvisvgm/dvisvgm-1.7/src/GlyphTracerMessages.h b/Build/source/texk/dvisvgm/dvisvgm-1.8/src/GlyphTracerMessages.h index 6256bb843a0..6256bb843a0 100644 --- a/Build/source/texk/dvisvgm/dvisvgm-1.7/src/GlyphTracerMessages.h +++ b/Build/source/texk/dvisvgm/dvisvgm-1.8/src/GlyphTracerMessages.h diff --git a/Build/source/texk/dvisvgm/dvisvgm-1.7/src/GraphicPath.h b/Build/source/texk/dvisvgm/dvisvgm-1.8/src/GraphicPath.h index 9e0d935acc6..dc3cb46852d 100644 --- a/Build/source/texk/dvisvgm/dvisvgm-1.7/src/GraphicPath.h +++ b/Build/source/texk/dvisvgm/dvisvgm-1.8/src/GraphicPath.h @@ -21,6 +21,7 @@ #ifndef DVISVGM_GRAPHICPATH_H #define DVISVGM_GRAPHICPATH_H +#include <cctype> #include <list> #include <ostream> #include <vector> @@ -33,7 +34,9 @@ template <typename T> class GraphicPath { + friend class PathClipper; public: + enum WindingRule {WR_EVEN_ODD, WR_NON_ZERO}; typedef Pair<T> Point; struct Command { @@ -90,6 +93,7 @@ class GraphicPath virtual void closepath () {} virtual void draw (char cmd, const Point *points, int n) {} virtual bool quit () {return false;} + virtual void finished () {} }; typedef typename std::vector<Command>::iterator Iterator; @@ -97,21 +101,30 @@ class GraphicPath typedef typename std::vector<Command>::const_reverse_iterator ConstRevIterator; public: - void newpath () { + GraphicPath (WindingRule wr=WR_NON_ZERO) : _windingRule(wr) {} + + void setWindingRule (WindingRule wr) {_windingRule = wr;} + WindingRule windingRule () const {return _windingRule;} + + void clear () { _commands.clear(); } - /// Returns true if path is empty (there is nothing to draw) + /// Returns true if the path is empty, i.e. there is nothing to draw bool empty () const { return _commands.empty(); } - /// Returns the number of path commands used to describe the path. size_t size () const { return _commands.size(); } + /// Insert another path at the beginning of this one. + void prepend (const GraphicPath &path) { + _commands.insert(_commands.begin(), path._commands.begin(), path._commands.end()); + } + void moveto (const T &x, const T &y) { moveto(Point(x, y)); } @@ -184,27 +197,41 @@ class GraphicPath * @param[in] sy vertical scale factor * @param[in] dx horizontal translation in PS point units * @param[in] dy vertical translation in PS point units */ - void writeSVG (std::ostream &os, double sx=1.0, double sy=1.0, double dx=0.0, double dy=0.0) const { + void writeSVG (std::ostream &os, bool relative, double sx=1.0, double sy=1.0, double dx=0.0, double dy=0.0) const { struct WriteActions : Actions { - WriteActions (std::ostream &os, double sx, double sy, double dx, double dy) - : _os(os), _sx(sx), _sy(sy), _dx(dx), _dy(dy) {} + WriteActions (std::ostream &os, bool relative, double sx, double sy, double dx, double dy) + : _os(os), _relative(relative), _sx(sx), _sy(sy), _dx(dx), _dy(dy) {} void draw (char cmd, const Point *points, int n) { + if (_relative) + cmd = tolower(cmd); _os << cmd; switch (cmd) { + case 'h': _os << XMLString(_sx*(points->x()-_currentPoint.x())+_dx); break; + case 'v': _os << XMLString(_sy*(points->y()-_currentPoint.y())+_dy); break; + case 'z': _currentPoint = _startPoint; break; case 'H': _os << XMLString(_sx*points->x()+_dx); break; case 'V': _os << XMLString(_sy*points->y()+_dy); break; default : for (int i=0; i < n; i++) { if (i > 0) _os << ' '; - _os << XMLString(_sx*points[i].x()+_dx) << ' ' << XMLString(_sy*points[i].y()+_dy); + Point p = points[i]; + if (_relative) + p -= _currentPoint; + _os << XMLString(_sx*p.x()+_dx) << ' ' << XMLString(_sy*p.y()+_dy); } } + if (cmd == 'm') + _startPoint = points[0]; + if (islower(cmd) && n > 0) + _currentPoint = points[n-1]; } std::ostream &_os; + bool _relative; double _sx, _sy, _dx, _dy; - } actions(os, sx, sy, dx, dy); + Point _startPoint, _currentPoint; + } actions(os, relative, sx, sy, dx, dy); iterate(actions, true); } @@ -255,6 +282,7 @@ class GraphicPath private: std::vector<Command> _commands; + WindingRule _windingRule; }; @@ -335,6 +363,7 @@ void GraphicPath<T>::iterate (Actions &actions, bool optimize) const { cp = it->params[np-1]; prev = it; } + actions.finished(); } #endif diff --git a/Build/source/texk/dvisvgm/dvisvgm-1.7/src/HtmlSpecialHandler.cpp b/Build/source/texk/dvisvgm/dvisvgm-1.8/src/HtmlSpecialHandler.cpp index dc419e8ebb8..dc419e8ebb8 100644 --- a/Build/source/texk/dvisvgm/dvisvgm-1.7/src/HtmlSpecialHandler.cpp +++ b/Build/source/texk/dvisvgm/dvisvgm-1.8/src/HtmlSpecialHandler.cpp diff --git a/Build/source/texk/dvisvgm/dvisvgm-1.7/src/HtmlSpecialHandler.h b/Build/source/texk/dvisvgm/dvisvgm-1.8/src/HtmlSpecialHandler.h index f1c3466bdaa..221c325185f 100644 --- a/Build/source/texk/dvisvgm/dvisvgm-1.7/src/HtmlSpecialHandler.h +++ b/Build/source/texk/dvisvgm/dvisvgm-1.8/src/HtmlSpecialHandler.h @@ -50,7 +50,7 @@ class HtmlSpecialHandler : public SpecialHandler, public DVIEndPageListener, pub const char* info () const {return "hyperref specials";} const char** prefixes () const; - static bool setLinkMarker (const std::string &type); + static bool setLinkMarker (const std::string &marker); protected: void preprocessHrefAnchor (const std::string &uri); diff --git a/Build/source/texk/dvisvgm/dvisvgm-1.7/src/InputBuffer.cpp b/Build/source/texk/dvisvgm/dvisvgm-1.8/src/InputBuffer.cpp index 154c60511bd..154c60511bd 100644 --- a/Build/source/texk/dvisvgm/dvisvgm-1.7/src/InputBuffer.cpp +++ b/Build/source/texk/dvisvgm/dvisvgm-1.8/src/InputBuffer.cpp diff --git a/Build/source/texk/dvisvgm/dvisvgm-1.7/src/InputBuffer.h b/Build/source/texk/dvisvgm/dvisvgm-1.8/src/InputBuffer.h index efcbc36ed74..efcbc36ed74 100644 --- a/Build/source/texk/dvisvgm/dvisvgm-1.7/src/InputBuffer.h +++ b/Build/source/texk/dvisvgm/dvisvgm-1.8/src/InputBuffer.h diff --git a/Build/source/texk/dvisvgm/dvisvgm-1.7/src/InputReader.cpp b/Build/source/texk/dvisvgm/dvisvgm-1.8/src/InputReader.cpp index f90bae04f8c..8a8709fe0f7 100644 --- a/Build/source/texk/dvisvgm/dvisvgm-1.7/src/InputReader.cpp +++ b/Build/source/texk/dvisvgm/dvisvgm-1.8/src/InputReader.cpp @@ -87,8 +87,11 @@ int InputReader::compare (const char *s, bool consume) { for (const char *p=s; *p; p++) { int c = peek(count++); if (c != *p) - return *p < c ? -1 : 1; + return c < *p ? -1 : 1; } + int c = peek(count); + if (c < 0 || !isspace(c)) + return 1; if (consume) skip(count); return 0; diff --git a/Build/source/texk/dvisvgm/dvisvgm-1.7/src/InputReader.h b/Build/source/texk/dvisvgm/dvisvgm-1.8/src/InputReader.h index d2eb5703211..d2eb5703211 100644 --- a/Build/source/texk/dvisvgm/dvisvgm-1.7/src/InputReader.h +++ b/Build/source/texk/dvisvgm/dvisvgm-1.8/src/InputReader.h diff --git a/Build/source/texk/dvisvgm/dvisvgm-1.7/src/JFM.cpp b/Build/source/texk/dvisvgm/dvisvgm-1.8/src/JFM.cpp index 89c4796616c..89c4796616c 100644 --- a/Build/source/texk/dvisvgm/dvisvgm-1.7/src/JFM.cpp +++ b/Build/source/texk/dvisvgm/dvisvgm-1.8/src/JFM.cpp diff --git a/Build/source/texk/dvisvgm/dvisvgm-1.7/src/JFM.h b/Build/source/texk/dvisvgm/dvisvgm-1.8/src/JFM.h index 297ad6df710..297ad6df710 100644 --- a/Build/source/texk/dvisvgm/dvisvgm-1.7/src/JFM.h +++ b/Build/source/texk/dvisvgm/dvisvgm-1.8/src/JFM.h diff --git a/Build/source/texk/dvisvgm/dvisvgm-1.7/src/Length.cpp b/Build/source/texk/dvisvgm/dvisvgm-1.8/src/Length.cpp index 09951489ff6..09951489ff6 100644 --- a/Build/source/texk/dvisvgm/dvisvgm-1.7/src/Length.cpp +++ b/Build/source/texk/dvisvgm/dvisvgm-1.8/src/Length.cpp diff --git a/Build/source/texk/dvisvgm/dvisvgm-1.7/src/Length.h b/Build/source/texk/dvisvgm/dvisvgm-1.8/src/Length.h index 109cc2d2898..109cc2d2898 100644 --- a/Build/source/texk/dvisvgm/dvisvgm-1.7/src/Length.h +++ b/Build/source/texk/dvisvgm/dvisvgm-1.8/src/Length.h diff --git a/Build/source/texk/dvisvgm/dvisvgm-1.7/src/Makefile.am b/Build/source/texk/dvisvgm/dvisvgm-1.8/src/Makefile.am index 97f6a88d0bb..331ed44696e 100644 --- a/Build/source/texk/dvisvgm/dvisvgm-1.7/src/Makefile.am +++ b/Build/source/texk/dvisvgm/dvisvgm-1.8/src/Makefile.am @@ -9,12 +9,14 @@ noinst_LIBRARIES = libdvisvgm.a dvisvgm_SOURCES = gzstream.h \ dvisvgm.cpp gzstream.cpp -dvisvgm_LDADD = $(noinst_LIBRARIES) @EXTRA_LIBS@ +dvisvgm_LDADD = $(noinst_LIBRARIES) @EXTRA_LIBS@ ../clipper/libclipper.a dvisvgm_DEPENDENCIES = $(noinst_LIBRARIES) @EXTRA_LIBS@ libdvisvgm_a_SOURCES = \ BasicDVIReader.cpp \ BasicDVIReader.h \ + Bezier.cpp \ + Bezier.h \ BgColorSpecialHandler.cpp \ BgColorSpecialHandler.h \ Bitmap.cpp \ @@ -123,6 +125,8 @@ libdvisvgm_a_SOURCES = \ PageSize.cpp \ PageSize.h \ Pair.h \ + PathClipper.cpp \ + PathClipper.h \ PdfSpecialHandler.cpp \ PdfSpecialHandler.h \ PreScanDVIReader.cpp \ @@ -182,7 +186,7 @@ libdvisvgm_a_SOURCES = \ EXTRA_DIST = options.xml options.dtd iapi.h ierrors.h MiKTeXCom.h MiKTeXCom.cpp -AM_CXXFLAGS = -Wall -Wnon-virtual-dtor +AM_CXXFLAGS = -Wall -Wnon-virtual-dtor -I$(top_srcdir)/clipper # the command-line parser is generated from options.xml by opt2cpp CommandLine.cpp: options.xml diff --git a/Build/source/texk/dvisvgm/dvisvgm-1.7/src/MapLine.cpp b/Build/source/texk/dvisvgm/dvisvgm-1.8/src/MapLine.cpp index d571d094890..d571d094890 100644 --- a/Build/source/texk/dvisvgm/dvisvgm-1.7/src/MapLine.cpp +++ b/Build/source/texk/dvisvgm/dvisvgm-1.8/src/MapLine.cpp diff --git a/Build/source/texk/dvisvgm/dvisvgm-1.7/src/MapLine.h b/Build/source/texk/dvisvgm/dvisvgm-1.8/src/MapLine.h index 2c1a53518fa..2c1a53518fa 100644 --- a/Build/source/texk/dvisvgm/dvisvgm-1.7/src/MapLine.h +++ b/Build/source/texk/dvisvgm/dvisvgm-1.8/src/MapLine.h diff --git a/Build/source/texk/dvisvgm/dvisvgm-1.7/src/Matrix.cpp b/Build/source/texk/dvisvgm/dvisvgm-1.8/src/Matrix.cpp index e0e301d281d..e0e301d281d 100644 --- a/Build/source/texk/dvisvgm/dvisvgm-1.7/src/Matrix.cpp +++ b/Build/source/texk/dvisvgm/dvisvgm-1.8/src/Matrix.cpp diff --git a/Build/source/texk/dvisvgm/dvisvgm-1.7/src/Matrix.h b/Build/source/texk/dvisvgm/dvisvgm-1.8/src/Matrix.h index bcff8a57bad..bcff8a57bad 100644 --- a/Build/source/texk/dvisvgm/dvisvgm-1.7/src/Matrix.h +++ b/Build/source/texk/dvisvgm/dvisvgm-1.8/src/Matrix.h diff --git a/Build/source/texk/dvisvgm/dvisvgm-1.7/src/Message.cpp b/Build/source/texk/dvisvgm/dvisvgm-1.8/src/Message.cpp index c875109633f..c875109633f 100644 --- a/Build/source/texk/dvisvgm/dvisvgm-1.7/src/Message.cpp +++ b/Build/source/texk/dvisvgm/dvisvgm-1.8/src/Message.cpp diff --git a/Build/source/texk/dvisvgm/dvisvgm-1.7/src/Message.h b/Build/source/texk/dvisvgm/dvisvgm-1.8/src/Message.h index 7c39127dbd4..7c39127dbd4 100644 --- a/Build/source/texk/dvisvgm/dvisvgm-1.7/src/Message.h +++ b/Build/source/texk/dvisvgm/dvisvgm-1.8/src/Message.h diff --git a/Build/source/texk/dvisvgm/dvisvgm-1.7/src/MessageException.h b/Build/source/texk/dvisvgm/dvisvgm-1.8/src/MessageException.h index 446c2e1282f..446c2e1282f 100644 --- a/Build/source/texk/dvisvgm/dvisvgm-1.7/src/MessageException.h +++ b/Build/source/texk/dvisvgm/dvisvgm-1.8/src/MessageException.h diff --git a/Build/source/texk/dvisvgm/dvisvgm-1.7/src/MetafontWrapper.cpp b/Build/source/texk/dvisvgm/dvisvgm-1.8/src/MetafontWrapper.cpp index 6e955faeec5..6e955faeec5 100644 --- a/Build/source/texk/dvisvgm/dvisvgm-1.7/src/MetafontWrapper.cpp +++ b/Build/source/texk/dvisvgm/dvisvgm-1.8/src/MetafontWrapper.cpp diff --git a/Build/source/texk/dvisvgm/dvisvgm-1.7/src/MetafontWrapper.h b/Build/source/texk/dvisvgm/dvisvgm-1.8/src/MetafontWrapper.h index 8a59dc9d5d7..8a59dc9d5d7 100644 --- a/Build/source/texk/dvisvgm/dvisvgm-1.7/src/MetafontWrapper.h +++ b/Build/source/texk/dvisvgm/dvisvgm-1.8/src/MetafontWrapper.h diff --git a/Build/source/texk/dvisvgm/dvisvgm-1.7/src/MiKTeXCom.cpp b/Build/source/texk/dvisvgm/dvisvgm-1.8/src/MiKTeXCom.cpp index bb4353f8ee4..bb4353f8ee4 100644 --- a/Build/source/texk/dvisvgm/dvisvgm-1.7/src/MiKTeXCom.cpp +++ b/Build/source/texk/dvisvgm/dvisvgm-1.8/src/MiKTeXCom.cpp diff --git a/Build/source/texk/dvisvgm/dvisvgm-1.7/src/MiKTeXCom.h b/Build/source/texk/dvisvgm/dvisvgm-1.8/src/MiKTeXCom.h index dcb6271a4bc..dcb6271a4bc 100644 --- a/Build/source/texk/dvisvgm/dvisvgm-1.7/src/MiKTeXCom.h +++ b/Build/source/texk/dvisvgm/dvisvgm-1.8/src/MiKTeXCom.h diff --git a/Build/source/texk/dvisvgm/dvisvgm-1.7/src/NoPsSpecialHandler.cpp b/Build/source/texk/dvisvgm/dvisvgm-1.8/src/NoPsSpecialHandler.cpp index 0a5119f6938..0a5119f6938 100644 --- a/Build/source/texk/dvisvgm/dvisvgm-1.7/src/NoPsSpecialHandler.cpp +++ b/Build/source/texk/dvisvgm/dvisvgm-1.8/src/NoPsSpecialHandler.cpp diff --git a/Build/source/texk/dvisvgm/dvisvgm-1.7/src/NoPsSpecialHandler.h b/Build/source/texk/dvisvgm/dvisvgm-1.8/src/NoPsSpecialHandler.h index 8af05f889a3..8af05f889a3 100644 --- a/Build/source/texk/dvisvgm/dvisvgm-1.7/src/NoPsSpecialHandler.h +++ b/Build/source/texk/dvisvgm/dvisvgm-1.8/src/NoPsSpecialHandler.h diff --git a/Build/source/texk/dvisvgm/dvisvgm-1.7/src/NumericRanges.h b/Build/source/texk/dvisvgm/dvisvgm-1.8/src/NumericRanges.h index 7d810fb2a5d..7d810fb2a5d 100644 --- a/Build/source/texk/dvisvgm/dvisvgm-1.7/src/NumericRanges.h +++ b/Build/source/texk/dvisvgm/dvisvgm-1.8/src/NumericRanges.h diff --git a/Build/source/texk/dvisvgm/dvisvgm-1.7/src/PSFilter.h b/Build/source/texk/dvisvgm/dvisvgm-1.8/src/PSFilter.h index e2c5c092dd3..e2c5c092dd3 100644 --- a/Build/source/texk/dvisvgm/dvisvgm-1.7/src/PSFilter.h +++ b/Build/source/texk/dvisvgm/dvisvgm-1.8/src/PSFilter.h diff --git a/Build/source/texk/dvisvgm/dvisvgm-1.7/src/PSInterpreter.cpp b/Build/source/texk/dvisvgm/dvisvgm-1.8/src/PSInterpreter.cpp index 9ca5ed39c27..b1fa641fe46 100644 --- a/Build/source/texk/dvisvgm/dvisvgm-1.7/src/PSInterpreter.cpp +++ b/Build/source/texk/dvisvgm/dvisvgm-1.8/src/PSInterpreter.cpp @@ -263,6 +263,7 @@ void PSInterpreter::callActions (InputReader &in) { } operators [] = { {"applyscalevals", 3, &PSActions::applyscalevals}, {"clip", 0, &PSActions::clip}, + {"clippath", 0, &PSActions::clippath}, {"closepath", 0, &PSActions::closepath}, {"curveto", 6, &PSActions::curveto}, {"eoclip", 0, &PSActions::eoclip}, @@ -275,7 +276,7 @@ void PSInterpreter::callActions (InputReader &in) { {"lineto", 2, &PSActions::lineto}, {"makepattern", -1, &PSActions::makepattern}, {"moveto", 2, &PSActions::moveto}, - {"newpath", 0, &PSActions::newpath}, + {"newpath", 1, &PSActions::newpath}, {"querypos", 2, &PSActions::querypos}, {"raw", -1, 0}, {"restore", 1, &PSActions::restore}, @@ -304,9 +305,9 @@ void PSInterpreter::callActions (InputReader &in) { while (first <= last) { int mid = first+(last-first)/2; int cmp = in.compare(operators[mid].name); - if (cmp > 0) + if (cmp < 0) last = mid-1; - else if (cmp < 0) + else if (cmp > 0) first = mid+1; else { if (!operators[mid].op) { // raw string data received diff --git a/Build/source/texk/dvisvgm/dvisvgm-1.7/src/PSInterpreter.h b/Build/source/texk/dvisvgm/dvisvgm-1.8/src/PSInterpreter.h index 2e98bf27e96..6d1794e5065 100644 --- a/Build/source/texk/dvisvgm/dvisvgm-1.7/src/PSInterpreter.h +++ b/Build/source/texk/dvisvgm/dvisvgm-1.8/src/PSInterpreter.h @@ -43,6 +43,7 @@ struct PSActions virtual ~PSActions () {} virtual void applyscalevals (std::vector<double> &p) =0; virtual void clip (std::vector<double> &p) =0; + virtual void clippath (std::vector<double> &p) =0; virtual void closepath (std::vector<double> &p) =0; virtual void curveto (std::vector<double> &p) =0; virtual void eoclip (std::vector<double> &p) =0; diff --git a/Build/source/texk/dvisvgm/dvisvgm-1.7/src/PSPattern.cpp b/Build/source/texk/dvisvgm/dvisvgm-1.8/src/PSPattern.cpp index 107dac4f795..107dac4f795 100644 --- a/Build/source/texk/dvisvgm/dvisvgm-1.7/src/PSPattern.cpp +++ b/Build/source/texk/dvisvgm/dvisvgm-1.8/src/PSPattern.cpp diff --git a/Build/source/texk/dvisvgm/dvisvgm-1.7/src/PSPattern.h b/Build/source/texk/dvisvgm/dvisvgm-1.8/src/PSPattern.h index 96911b921da..96911b921da 100644 --- a/Build/source/texk/dvisvgm/dvisvgm-1.7/src/PSPattern.h +++ b/Build/source/texk/dvisvgm/dvisvgm-1.8/src/PSPattern.h diff --git a/Build/source/texk/dvisvgm/dvisvgm-1.7/src/PSPreviewFilter.cpp b/Build/source/texk/dvisvgm/dvisvgm-1.8/src/PSPreviewFilter.cpp index c9b3b080118..c9b3b080118 100644 --- a/Build/source/texk/dvisvgm/dvisvgm-1.7/src/PSPreviewFilter.cpp +++ b/Build/source/texk/dvisvgm/dvisvgm-1.8/src/PSPreviewFilter.cpp diff --git a/Build/source/texk/dvisvgm/dvisvgm-1.7/src/PSPreviewFilter.h b/Build/source/texk/dvisvgm/dvisvgm-1.8/src/PSPreviewFilter.h index 3e65ac9ba4c..3e65ac9ba4c 100644 --- a/Build/source/texk/dvisvgm/dvisvgm-1.7/src/PSPreviewFilter.h +++ b/Build/source/texk/dvisvgm/dvisvgm-1.8/src/PSPreviewFilter.h diff --git a/Build/source/texk/dvisvgm/dvisvgm-1.7/src/PageRanges.cpp b/Build/source/texk/dvisvgm/dvisvgm-1.8/src/PageRanges.cpp index e19e679c67e..e19e679c67e 100644 --- a/Build/source/texk/dvisvgm/dvisvgm-1.7/src/PageRanges.cpp +++ b/Build/source/texk/dvisvgm/dvisvgm-1.8/src/PageRanges.cpp diff --git a/Build/source/texk/dvisvgm/dvisvgm-1.7/src/PageRanges.h b/Build/source/texk/dvisvgm/dvisvgm-1.8/src/PageRanges.h index 3292986226d..3292986226d 100644 --- a/Build/source/texk/dvisvgm/dvisvgm-1.7/src/PageRanges.h +++ b/Build/source/texk/dvisvgm/dvisvgm-1.8/src/PageRanges.h diff --git a/Build/source/texk/dvisvgm/dvisvgm-1.7/src/PageSize.cpp b/Build/source/texk/dvisvgm/dvisvgm-1.8/src/PageSize.cpp index 2cc3f36512d..2cc3f36512d 100644 --- a/Build/source/texk/dvisvgm/dvisvgm-1.7/src/PageSize.cpp +++ b/Build/source/texk/dvisvgm/dvisvgm-1.8/src/PageSize.cpp diff --git a/Build/source/texk/dvisvgm/dvisvgm-1.7/src/PageSize.h b/Build/source/texk/dvisvgm/dvisvgm-1.8/src/PageSize.h index d63079ae784..d63079ae784 100644 --- a/Build/source/texk/dvisvgm/dvisvgm-1.7/src/PageSize.h +++ b/Build/source/texk/dvisvgm/dvisvgm-1.8/src/PageSize.h diff --git a/Build/source/texk/dvisvgm/dvisvgm-1.7/src/Pair.h b/Build/source/texk/dvisvgm/dvisvgm-1.8/src/Pair.h index 6183b3b97e3..6183b3b97e3 100644 --- a/Build/source/texk/dvisvgm/dvisvgm-1.7/src/Pair.h +++ b/Build/source/texk/dvisvgm/dvisvgm-1.8/src/Pair.h diff --git a/Build/source/texk/dvisvgm/dvisvgm-1.8/src/PathClipper.cpp b/Build/source/texk/dvisvgm/dvisvgm-1.8/src/PathClipper.cpp new file mode 100644 index 00000000000..fcc231fb5fe --- /dev/null +++ b/Build/source/texk/dvisvgm/dvisvgm-1.8/src/PathClipper.cpp @@ -0,0 +1,343 @@ +/************************************************************************* +** PathClipper.cpp ** +** ** +** This file is part of dvisvgm -- the DVI to SVG converter ** +** Copyright (C) 2005-2014 Martin Gieseking <martin.gieseking@uos.de> ** +** ** +** This program is free software; you can redistribute it and/or ** +** modify it under the terms of the GNU General Public License as ** +** published by the Free Software Foundation; either version 3 of ** +** the License, or (at your option) any later version. ** +** ** +** This program is distributed in the hope that it will be useful, but ** +** WITHOUT ANY WARRANTY; without even the implied warranty of ** +** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the ** +** GNU General Public License for more details. ** +** ** +** You should have received a copy of the GNU General Public License ** +** along with this program; if not, see <http://www.gnu.org/licenses/>. ** +*************************************************************************/ + +#include <config.h> +#include "Bezier.h" +#include "PathClipper.h" +#include "types.h" + +using namespace std; +using namespace ClipperLib; + +typedef ClipperLib::Path Polygon; +typedef ClipperLib::Paths Polygons; +typedef PathClipper::CurvedPath CurvedPath; + +const int SCALE_FACTOR = 1000; + +inline cInt to_cInt (double x) { + if (x < 0) + return static_cast<cInt>(x*SCALE_FACTOR - 0.5); + return static_cast<cInt>(x*SCALE_FACTOR + 0.5); +} + + +inline double to_double (cInt x) { + return static_cast<double>(x)/SCALE_FACTOR; +} + + +inline DPair to_DPair (const IntPoint &p) { + return DPair(to_double(p.X), to_double(p.Y)); +} + + +/** In order to flatten a curved path, all path segements are processed sequentially. + * Depending on the type of the segment, one of the methods provided by this class + * is called. */ +class FlattenActions : public CurvedPath::Actions { + public: + FlattenActions (vector<Bezier> &curves, Polygons &polygons, int &numLines) + : _polygons(polygons), _curves(curves), _numLines(numLines) {} + + void moveto (const CurvedPath::Point &p) { + if (p == _currentPoint && !_currentPoly.empty()) + return; + closepath(); + _currentPoly.push_back(IntPoint(to_cInt(p.x()), to_cInt(p.y()), 0)); + _currentPoint = _startPoint = p; + } + + void lineto (const CurvedPath::Point &p) { + if (p == _currentPoint && !_currentPoly.empty()) + return; + if (_currentPoly.empty()) // this shouldn't happen but in case it does... + _currentPoly.push_back(IntPoint(0, 0, 0)); // ...add a start point first + _numLines--; + _currentPoly.back().Z.label2 = _numLines; + _currentPoly.push_back(IntPoint(to_cInt(p.x()), to_cInt(p.y()), ZType(_numLines, 0))); + _currentPoint = p; + } + + void conicto (const CurvedPath::Point &p1, const CurvedPath::Point &p2) { + Bezier bezier(_currentPoint, p1, p2); + addCurvePoints(bezier); + } + + void cubicto (const CurvedPath::Point &p1, const CurvedPath::Point &p2, const CurvedPath::Point &p3) { + Bezier bezier(_currentPoint, p1, p2, p3); + addCurvePoints(bezier); + } + + void closepath () { + if (_currentPoly.empty()) + return; + _numLines--; + _currentPoly.back().Z.label2 = ZLabel(_numLines, 0); + _currentPoly.front().Z.label1 = ZLabel(_numLines, 0); + _polygons.push_back(_currentPoly); + _currentPoly.clear(); + } + + void finished () { + closepath(); + } + + protected: + void addCurvePoints (const Bezier &bezier) { + if (_currentPoly.empty()) // this shouldn't happen but in case it does, ... + _currentPoly.push_back(IntPoint(0, 0, 0)); // ...add a start point first + vector<DPair> points; // points of flattened curve + vector<double> t; // corresponding 'time' parameters + bezier.approximate(0.01, points, &t); + if (points.size() < 2) + return; + _curves.push_back(bezier); + for (size_t i=1; i < points.size(); i++) { + const DPair &p = points[i]; + if (p == _currentPoint) + continue; + _currentPoly.back().Z.label2 = ZLabel(_curves.size(), t[i-1]); + ZLabel label(_curves.size(), t[i]); + _currentPoly.push_back(IntPoint(to_cInt(p.x()), to_cInt(p.y()), ZType(label, label))); + _currentPoint = p; + } + } + + private: + CurvedPath::Point _startPoint, _currentPoint; + Polygon _currentPoly; ///< polygon being created + Polygons &_polygons; ///< all polygons created + vector<Bezier> &_curves; + int &_numLines; +}; + + +/** Removes adjacent polygon vertices that equal their predecessor. */ +static void remove_redundant_vertices (Polygon &polygon) { + Polygon::iterator it1=polygon.begin(); + while (it1 != polygon.end()) { + Polygon::iterator it2 = it1+1; + if (it2 == polygon.end()) + it2 = polygon.begin(); + if (it1 == it2) + return; + + if (*it1 != *it2) + ++it1; + else { + it1->Z.label2 = it2->Z.label2; + polygon.erase(it2); + } + } +} + + +/** Approximates a curved path by a set of polygons and stores information + * to reconstruct the curved segments later. The z component of each + * polygon vertex holds two integers representing information about the two + * adjacent edges the vertex belongs to. This is required to identify the + * affected edges and thus the former (curve/line) segment of the path during + * the intersection process. + * @param[in] curvedPath curved path to be flattened + * @param[out] polygons the flattened path (set of polygons) */ +void PathClipper::flatten (const CurvedPath &curvedPath, Polygons &polygons) { + FlattenActions flattenActions(_curves, polygons, _numLines); + curvedPath.iterate(flattenActions, false); + for (size_t i=0; i < polygons.size(); i++) + remove_redundant_vertices(polygons[i]); +} + + +/** Returns the ID of the path segment the polygon edge defined by its start + * and end point belongs to. The z component of a polygon vertex holds a pair + * of labels that allows to identify the original path segments the point belongs to. + * Since always two adjacent segments share a point, each point gets two values assigned. + * Negative numbers denote line segments, positive ones Bézier curves. + * There are only these two segment types, so we don't need further flags in + * order to distinguish them. By comparing the labels of two adjacent polygon + * vertexes it's possible to identify the original path segment the corresponding + * edge belongs to. + * @param[in] p1 first of two adjacent vertices + * @param[in] p2 second of two adjacent vertices + * @param[out] t1 time paramater of p1 + * @param[out] t2 time paramater of p2 + * @return id of edge between p1 and p2, or 0 if it's not possible to identify the segment */ +static Int32 segment_id (const IntPoint &p1, const IntPoint &p2, double &t1, double &t2) { + const ZType &z1=p1.Z, &z2=p2.Z; + if (z1 == z2 && z1.minLabel().id < 0) return z1.minLabel().id; + if (z1.label1 == z2.label2) {t1=z1.label1.t; t2=z2.label2.t; return z1.label1.id;} + if (z1.label2 == z2.label1) {t1=z1.label2.t; t2=z2.label1.t; return z1.label2.id;} + if (z1.label1 == z2.label1) {t1=z1.label1.t; t2=z2.label1.t; return z1.label1.id;} + if (z1.label2 == z2.label2) {t1=z1.label2.t; t2=z2.label2.t; return z1.label2.id;} + // if we get here, it's not possible to identify the segment + // => the edge is going to be handled as line segment + return 0; +} + + +inline Int32 edge_id (const IntPoint &p1, const IntPoint &p2) { + double t; + return segment_id(p1, p2, t, t); +} + + +/** This function expects 3 colinear points p1, p2, and q where q lies between p1 and p2, + * i.e. q divides the line \f$ \overline{p_1 p_2} \f$ somewhere. The function returns + * the corresponding division ratio. */ +static double division_ratio (const IntPoint &p1, const IntPoint &p2, const IntPoint &q) { + if (p1 == p2 || q == p1) + return 0; + if (q == p2) + return 1; + if (p1.X == p2.X) + return double(q.Y-p1.Y)/(p2.Y-p1.Y); + return double(q.X-p1.X)/(p2.X-p1.X); +} + + +/** Returns the label of point q that lies on the line between points p1 and p2. */ +inline ZLabel division_label (const IntPoint &p1, const IntPoint &p2, const IntPoint &q) { + double t1, t2; + double s=0; + Int32 id = segment_id(p1, p2, t1, t2); + if (id > 0) + s = t1+(t2-t1)*division_ratio(p1, p2, q); + return ZLabel(id, s); +} + + +/** This method is called if the clipper library finds an intersection between two polygon edges. + * It populates the z coordinate of the intersection point with the idexes of the two edges. + * @param[in] e1bot first endpoint of edge 1 + * @param[in] e1top second endpoint of edge 1 + * @param[in] e2bot first endpoint of edge 2 + * @param[in] e1top second endpoint of edge 2 + * @param[in] ip intersection point of edge 1 and 2 + * @param[in] userval pointer to PathClipper object set by ZFillFunction() */ +void PathClipper::callback (IntPoint &e1bot, IntPoint &e1top, IntPoint &e2bot, IntPoint &e2top, IntPoint &ip) { + ZLabel label1 = division_label(e1bot, e1top, ip); + ZLabel label2 = division_label(e2bot, e2top, ip); + ip.Z = ZType(label1, label2); +} + + +/** Iterates along the polygon edges until the endpoint of the current + * path segment is found and returns its vector index afterwards. + * @param[in] points the vertices of the polygon + * @param[in] start index of the vertex where the iteration starts + * @param[out] label if not 0, retrieves the label of the endpoint + * @param[in] startLabel if true, the found endpoint is treated as start point and + * parameter 'label' gets the corresponding value */ +static size_t find_segment_endpoint (const Polygon &polygon, size_t start, ZLabel *label=0, bool startLabel=false) { + if (polygon.empty()) + return 0; + + const size_t num_points = polygon.size(); + int i = start%num_points; + double t1, t2; // time parameters of start and endpoint of current edge + Int32 id1 = segment_id(polygon[i], polygon[(i+1)%num_points], t1, t2); + Int32 id2 = id1; + double t = t2; // time parameter of resulting endpoint + for (size_t j=1; id1 == id2 && j < num_points; j++) { + t = t2; + i = (i+1)%num_points; + if (id1 == 0) + break; + id2 = segment_id(polygon[i], polygon[(i+1)%num_points], t1, t2); + } + if (label) { + *label = ZLabel(id1, id1 < 0 ? 0 : t); + if (startLabel && id1 != 0) + *label = polygon[i].Z.otherLabel(*label); + } + return i; +} + + +/** Reconstructs a curved path from the set of polygons. + * @param[in] polygons set of polygons to reconstruct + * @param[out] path the reconstructed curved path */ +void PathClipper::reconstruct (const Polygons &polygons, CurvedPath &path) { + for (size_t i=0; i < polygons.size(); i++) + reconstruct(polygons[i], path); +} + + +/** Reconstructs a curved path from a single polygon. + * @param[in] polygon polygon to reconstruct + * @param[out] path the reconstructed curved path */ +void PathClipper::reconstruct (const Polygon &polygon, CurvedPath &path) { + size_t num_points = polygon.size(); + if (num_points < 2) + return; + + ZLabel label1, label2; // labels of the current segment's start and endpoint + int index1 = find_segment_endpoint(polygon, 0, &label1, true); + int index2 = find_segment_endpoint(polygon, index1, &label2); + int diff = (num_points+index2-index1)%num_points; + path.moveto(to_DPair(polygon[index1])); + for (size_t count = diff; count <= num_points; count += diff) { + if (diff == 1 || label1.id <= 0) // line segment? + path.lineto(to_DPair(polygon[index2])); + else { // Bézier curve segment + Bezier bezier(_curves[label1.id-1], label1.t, label2.t); + if (label1.t > label2.t) + bezier.reverse(); + path.cubicto(bezier.point(1), bezier.point(2), bezier.point(3)); + } + if (label1.id == 0) + find_segment_endpoint(polygon, index2, &label1, true); + else + label1 = polygon[index2].Z.otherLabel(label2); + index1 = index2; + index2 = find_segment_endpoint(polygon, index1, &label2); + diff = (num_points+index2-index1)%num_points; + } + path.closepath(); +} + + +inline PolyFillType polyFillType (CurvedPath::WindingRule wr) { + return (wr == CurvedPath::WR_NON_ZERO) ? pftNonZero : pftEvenOdd; +} + + +/** Computes the intersection of to curved path. + * @param[in] p1 first curved path + * @param[in] wr1 winding rule to be applied to p1 + * @param[in] p2 second curved path + * @param[in] wr2 winding rule to be applied to p2 + * @param[out] result intersection of p1 and p2 */ +void PathClipper::intersect (const CurvedPath &p1, const CurvedPath &p2, CurvedPath &result) { + if (p1.size() < 2 || p2.size() < 2) + return; + Clipper clipper; + Polygons polygons; + flatten(p1, polygons); + clipper.AddPaths(polygons, ptSubject, true); + polygons.clear(); + flatten(p2, polygons); + clipper.AddPaths(polygons, ptClip, true); + clipper.ZFillFunction(callback); + Polygons flattenedPath; + clipper.Execute(ctIntersection, flattenedPath, polyFillType(p1.windingRule()), polyFillType(p2.windingRule())); + reconstruct(flattenedPath, result); +} diff --git a/Build/source/texk/dvisvgm/dvisvgm-1.8/src/PathClipper.h b/Build/source/texk/dvisvgm/dvisvgm-1.8/src/PathClipper.h new file mode 100644 index 00000000000..c8aca25dbc1 --- /dev/null +++ b/Build/source/texk/dvisvgm/dvisvgm-1.8/src/PathClipper.h @@ -0,0 +1,60 @@ +/************************************************************************* +** PathClipper.h ** +** ** +** This file is part of dvisvgm -- the DVI to SVG converter ** +** Copyright (C) 2005-2014 Martin Gieseking <martin.gieseking@uos.de> ** +** ** +** This program is free software; you can redistribute it and/or ** +** modify it under the terms of the GNU General Public License as ** +** published by the Free Software Foundation; either version 3 of ** +** the License, or (at your option) any later version. ** +** ** +** This program is distributed in the hope that it will be useful, but ** +** WITHOUT ANY WARRANTY; without even the implied warranty of ** +** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the ** +** GNU General Public License for more details. ** +** ** +** You should have received a copy of the GNU General Public License ** +** along with this program; if not, see <http://www.gnu.org/licenses/>. ** +*************************************************************************/ + +#ifndef DVISVGM_PATHCLIPPER_H +#define DVISVGM_PATHCLIPPER_H + +#include <clipper.hpp> +#include <string> +#include <vector> +#include "Bezier.h" +#include "GraphicPath.h" +#include "MessageException.h" + +struct PathClipperException : public MessageException +{ + PathClipperException (const std::string &msg) : MessageException(msg) {} +}; + + +using ClipperLib::IntPoint; + +class PathClipper +{ + public: + typedef GraphicPath<double> CurvedPath; + + public: + PathClipper () : _numLines(0) {} + void intersect (const CurvedPath &p1, const CurvedPath &p2, CurvedPath &result); + + protected: + void flatten (const CurvedPath &gp, ClipperLib::Paths &polygons); +// void divide (IntPoint &p1, IntPoint &p2, IntPoint &ip); + void reconstruct (const ClipperLib::Path &polygon, CurvedPath &path); + void reconstruct (const ClipperLib::Paths &polygons, CurvedPath &path); + static void callback (IntPoint &e1bot, IntPoint &e1top, IntPoint &e2bot, IntPoint &e2top, IntPoint &pt); + + private: + std::vector<Bezier> _curves; + int _numLines; ///< negative number of straight line segments in path been processed +}; + +#endif diff --git a/Build/source/texk/dvisvgm/dvisvgm-1.7/src/PdfSpecialHandler.cpp b/Build/source/texk/dvisvgm/dvisvgm-1.8/src/PdfSpecialHandler.cpp index fb8e775759f..fb8e775759f 100644 --- a/Build/source/texk/dvisvgm/dvisvgm-1.7/src/PdfSpecialHandler.cpp +++ b/Build/source/texk/dvisvgm/dvisvgm-1.8/src/PdfSpecialHandler.cpp diff --git a/Build/source/texk/dvisvgm/dvisvgm-1.7/src/PdfSpecialHandler.h b/Build/source/texk/dvisvgm/dvisvgm-1.8/src/PdfSpecialHandler.h index 6865a21d9be..6865a21d9be 100644 --- a/Build/source/texk/dvisvgm/dvisvgm-1.7/src/PdfSpecialHandler.h +++ b/Build/source/texk/dvisvgm/dvisvgm-1.8/src/PdfSpecialHandler.h diff --git a/Build/source/texk/dvisvgm/dvisvgm-1.7/src/PreScanDVIReader.cpp b/Build/source/texk/dvisvgm/dvisvgm-1.8/src/PreScanDVIReader.cpp index f88010b89ed..f88010b89ed 100644 --- a/Build/source/texk/dvisvgm/dvisvgm-1.7/src/PreScanDVIReader.cpp +++ b/Build/source/texk/dvisvgm/dvisvgm-1.8/src/PreScanDVIReader.cpp diff --git a/Build/source/texk/dvisvgm/dvisvgm-1.7/src/PreScanDVIReader.h b/Build/source/texk/dvisvgm/dvisvgm-1.8/src/PreScanDVIReader.h index 1e033e73fa6..1e033e73fa6 100644 --- a/Build/source/texk/dvisvgm/dvisvgm-1.7/src/PreScanDVIReader.h +++ b/Build/source/texk/dvisvgm/dvisvgm-1.8/src/PreScanDVIReader.h diff --git a/Build/source/texk/dvisvgm/dvisvgm-1.7/src/Process.cpp b/Build/source/texk/dvisvgm/dvisvgm-1.8/src/Process.cpp index 41c3bec0daa..41c3bec0daa 100644 --- a/Build/source/texk/dvisvgm/dvisvgm-1.7/src/Process.cpp +++ b/Build/source/texk/dvisvgm/dvisvgm-1.8/src/Process.cpp diff --git a/Build/source/texk/dvisvgm/dvisvgm-1.7/src/Process.h b/Build/source/texk/dvisvgm/dvisvgm-1.8/src/Process.h index 54f4ec611c3..54f4ec611c3 100644 --- a/Build/source/texk/dvisvgm/dvisvgm-1.7/src/Process.h +++ b/Build/source/texk/dvisvgm/dvisvgm-1.8/src/Process.h diff --git a/Build/source/texk/dvisvgm/dvisvgm-1.7/src/PsSpecialHandler.cpp b/Build/source/texk/dvisvgm/dvisvgm-1.8/src/PsSpecialHandler.cpp index 7c5753125fe..13b770a1db8 100644 --- a/Build/source/texk/dvisvgm/dvisvgm-1.7/src/PsSpecialHandler.cpp +++ b/Build/source/texk/dvisvgm/dvisvgm-1.8/src/PsSpecialHandler.cpp @@ -27,15 +27,18 @@ #include "FileFinder.h" #include "Ghostscript.h" #include "Message.h" +#include "PathClipper.h" #include "PSPattern.h" #include "PSPreviewFilter.h" #include "PsSpecialHandler.h" #include "SpecialActions.h" +#include "SVGTree.h" #include "XMLNode.h" #include "XMLString.h" using namespace std; + static inline double str2double (const string &str) { double ret; istringstream iss(str); @@ -44,6 +47,9 @@ static inline double str2double (const string &str) { } +bool PsSpecialHandler::COMPUTE_CLIPPATHS_INTERSECTIONS = false; + + PsSpecialHandler::PsSpecialHandler () : _psi(this), _actions(0), _previewFilter(_psi), _psSection(PS_NONE), _xmlnode(0) { } @@ -442,78 +448,80 @@ void PsSpecialHandler::closepath (vector<double> &p) { /** Draws the current path recorded by previously executed path commands (moveto, lineto,...). * @param[in] p not used */ void PsSpecialHandler::stroke (vector<double> &p) { - if (!_path.empty() && _actions) { - BoundingBox bbox; - if (!_actions->getMatrix().isIdentity()) { - _path.transform(_actions->getMatrix()); - if (!_xmlnode) - bbox.transform(_actions->getMatrix()); - } + if ((_path.empty() && !_clipStack.clippathLoaded()) || !_actions) + return; - XMLElementNode *path=0; - Pair<double> point; - if (_path.isDot(point)) { // zero-length path? - if (_linecap == 1) { // round line ends? => draw dot - double x = point.x(); - double y = point.y(); - double r = _linewidth/2.0; - path = new XMLElementNode("circle"); - path->addAttribute("cx", x); - path->addAttribute("cy", y); - path->addAttribute("r", r); - path->addAttribute("fill", _actions->getColor().rgbString()); - bbox = BoundingBox(x-r, y-r, x+r, y+r); - } + BoundingBox bbox; + if (!_actions->getMatrix().isIdentity()) { + _path.transform(_actions->getMatrix()); + if (!_xmlnode) + bbox.transform(_actions->getMatrix()); + } + if (_clipStack.clippathLoaded() && _clipStack.top()) + _path.prepend(*_clipStack.top()); + XMLElementNode *path=0; + Pair<double> point; + if (_path.isDot(point)) { // zero-length path? + if (_linecap == 1) { // round line ends? => draw dot + double x = point.x(); + double y = point.y(); + double r = _linewidth/2.0; + path = new XMLElementNode("circle"); + path->addAttribute("cx", x); + path->addAttribute("cy", y); + path->addAttribute("r", r); + path->addAttribute("fill", _actions->getColor().rgbString()); + bbox = BoundingBox(x-r, y-r, x+r, y+r); } - else { - // compute bounding box - _path.computeBBox(bbox); - bbox.expand(_linewidth/2); + } + else { + // compute bounding box + _path.computeBBox(bbox); + bbox.expand(_linewidth/2); + ostringstream oss; + _path.writeSVG(oss, SVGTree::RELATIVE_PATH_CMDS); + path = new XMLElementNode("path"); + path->addAttribute("d", oss.str()); + path->addAttribute("stroke", _actions->getColor().rgbString()); + path->addAttribute("fill", "none"); + if (_linewidth != 1) + path->addAttribute("stroke-width", _linewidth); + if (_miterlimit != 4) + path->addAttribute("stroke-miterlimit", _miterlimit); + if (_linecap > 0) // default value is "butt", no need to set it explicitly + path->addAttribute("stroke-linecap", _linecap == 1 ? "round" : "square"); + if (_linejoin > 0) // default value is "miter", no need to set it explicitly + path->addAttribute("stroke-linejoin", _linecap == 1 ? "round" : "bevel"); + if (_opacityalpha < 1) + path->addAttribute("stroke-opacity", _opacityalpha); + if (!_dashpattern.empty()) { ostringstream oss; - _path.writeSVG(oss); - path = new XMLElementNode("path"); - path->addAttribute("d", oss.str()); - path->addAttribute("stroke", _actions->getColor().rgbString()); - path->addAttribute("fill", "none"); - if (_linewidth != 1) - path->addAttribute("stroke-width", _linewidth); - if (_miterlimit != 4) - path->addAttribute("stroke-miterlimit", _miterlimit); - if (_linecap > 0) // default value is "butt", no need to set it explicitly - path->addAttribute("stroke-linecap", _linecap == 1 ? "round" : "square"); - if (_linejoin > 0) // default value is "miter", no need to set it explicitly - path->addAttribute("stroke-linejoin", _linecap == 1 ? "round" : "bevel"); - if (_opacityalpha < 1) - path->addAttribute("stroke-opacity", _opacityalpha); - if (!_dashpattern.empty()) { - ostringstream oss; - for (size_t i=0; i < _dashpattern.size(); i++) { - if (i > 0) - oss << ','; - oss << XMLString(_dashpattern[i]); - } - path->addAttribute("stroke-dasharray", oss.str()); - if (_dashoffset != 0) - path->addAttribute("stroke-dashoffset", _dashoffset); + for (size_t i=0; i < _dashpattern.size(); i++) { + if (i > 0) + oss << ','; + oss << XMLString(_dashpattern[i]); } + path->addAttribute("stroke-dasharray", oss.str()); + if (_dashoffset != 0) + path->addAttribute("stroke-dashoffset", _dashoffset); } - if (path && _clipStack.top()) { - // assign clipping path and clip bounding box - path->addAttribute("clip-path", XMLString("url(#clip")+XMLString(_clipStack.topID())+")"); - BoundingBox clipbox; - _clipStack.top()->computeBBox(clipbox); - bbox.intersect(clipbox); - } - - if (_xmlnode) - _xmlnode->append(path); - else { - _actions->appendToPage(path); - _actions->embed(bbox); - } - _path.newpath(); } + if (path && _clipStack.top()) { + // assign clipping path and clip bounding box + path->addAttribute("clip-path", XMLString("url(#clip")+XMLString(_clipStack.topID())+")"); + BoundingBox clipbox; + _clipStack.top()->computeBBox(clipbox); + bbox.intersect(clipbox); + _clipStack.setClippathLoaded(false); + } + if (_xmlnode) + _xmlnode->append(path); + else { + _actions->appendToPage(path); + _actions->embed(bbox); + } + _path.clear(); } @@ -521,43 +529,47 @@ void PsSpecialHandler::stroke (vector<double> &p) { * @param[in] p not used * @param[in] evenodd true: use even-odd fill algorithm, false: use nonzero fill algorithm */ void PsSpecialHandler::fill (vector<double> &p, bool evenodd) { - if (!_path.empty() && _actions) { - // compute bounding box - BoundingBox bbox; - _path.computeBBox(bbox); - if (!_actions->getMatrix().isIdentity()) { - _path.transform(_actions->getMatrix()); - if (!_xmlnode) - bbox.transform(_actions->getMatrix()); - } + if ((_path.empty() && !_clipStack.clippathLoaded()) || !_actions) + return; - ostringstream oss; - _path.writeSVG(oss); - XMLElementNode *path = new XMLElementNode("path"); - path->addAttribute("d", oss.str()); - if (_pattern) - path->addAttribute("fill", XMLString("url(#")+_pattern->svgID()+")"); - else if (_actions->getColor() != Color::BLACK || _savenode) - path->addAttribute("fill", _actions->getColor().rgbString()); - if (_clipStack.top()) { - // assign clipping path and clip bounding box - path->addAttribute("clip-path", XMLString("url(#clip")+XMLString(_clipStack.topID())+")"); - BoundingBox clipbox; - _clipStack.top()->computeBBox(clipbox); - bbox.intersect(clipbox); - } - if (evenodd) // SVG default fill rule is "nonzero" algorithm - path->addAttribute("fill-rule", "evenodd"); - if (_opacityalpha < 1) - path->addAttribute("fill-opacity", _opacityalpha); - if (_xmlnode) - _xmlnode->append(path); - else { - _actions->appendToPage(path); - _actions->embed(bbox); - } - _path.newpath(); + // compute bounding box + BoundingBox bbox; + _path.computeBBox(bbox); + if (!_actions->getMatrix().isIdentity()) { + _path.transform(_actions->getMatrix()); + if (!_xmlnode) + bbox.transform(_actions->getMatrix()); } + if (_clipStack.clippathLoaded() && _clipStack.top()) + _path.prepend(*_clipStack.top()); + + ostringstream oss; + _path.writeSVG(oss, SVGTree::RELATIVE_PATH_CMDS); + XMLElementNode *path = new XMLElementNode("path"); + path->addAttribute("d", oss.str()); + if (_pattern) + path->addAttribute("fill", XMLString("url(#")+_pattern->svgID()+")"); + else if (_actions->getColor() != Color::BLACK || _savenode) + path->addAttribute("fill", _actions->getColor().rgbString()); + if (_clipStack.top()) { + // assign clipping path and clip bounding box + path->addAttribute("clip-path", XMLString("url(#clip")+XMLString(_clipStack.topID())+")"); + BoundingBox clipbox; + _clipStack.top()->computeBBox(clipbox); + bbox.intersect(clipbox); + _clipStack.setClippathLoaded(false); + } + if (evenodd) // SVG default fill rule is "nonzero" algorithm + path->addAttribute("fill-rule", "evenodd"); + if (_opacityalpha < 1) + path->addAttribute("fill-opacity", _opacityalpha); + if (_xmlnode) + _xmlnode->append(path); + else { + _actions->appendToPage(path); + _actions->embed(bbox); + } + _path.clear(); } @@ -658,45 +670,77 @@ void PsSpecialHandler::setpattern (vector<double> &p) { /** Clears the current clipping path. * @param[in] p not used */ -void PsSpecialHandler::initclip (vector<double> &p) { - _clipStack.push(); // push empty path +void PsSpecialHandler::initclip (vector<double> &) { + _clipStack.pushEmptyPath(); } -/** Assigns a new clipping path. +/** Assigns the current clipping path to the graphics path. */ +void PsSpecialHandler::clippath (std::vector<double>&) { + if (!_clipStack.empty()) { + _clipStack.setClippathLoaded(true); + _path.clear(); + } +} + + +/** Assigns a new clipping path to the graphics state using the current path. + * If the graphics state already contains a clipping path, the new one is + * computed by intersecting the current clipping path with the current graphics + * path (see PS language reference, 3rd edition, pp. 193, 542) * @param[in] p not used * @param[in] evenodd true: use even-odd fill algorithm, false: use nonzero fill algorithm */ -void PsSpecialHandler::clip (vector<double> &p, bool evenodd) { +void PsSpecialHandler::clip (vector<double> &, bool evenodd) { // when this method is called, _path contains the clipping path - if (!_path.empty() && _actions) { - if (!_actions->getMatrix().isIdentity()) - _path.transform(_actions->getMatrix()); + if (_path.empty() || !_actions) + return; - int oldID = _clipStack.topID(); - _clipStack.replace(_path); - int newID = _clipStack.topID(); + Path::WindingRule windingRule = evenodd ? Path::WR_EVEN_ODD : Path::WR_NON_ZERO; + _path.setWindingRule(windingRule); - ostringstream oss; - _path.writeSVG(oss); - XMLElementNode *path = new XMLElementNode("path"); - path->addAttribute("d", oss.str()); - if (evenodd) - path->addAttribute("clip-rule", "evenodd"); + if (!_actions->getMatrix().isIdentity()) + _path.transform(_actions->getMatrix()); - XMLElementNode *clip = new XMLElementNode("clipPath"); - clip->addAttribute("id", XMLString("clip")+XMLString(newID)); - if (oldID) - clip->addAttribute("clip-path", XMLString("url(#clip")+XMLString(oldID)+")"); + int oldID = _clipStack.topID(); - clip->append(path); - _actions->appendToDefs(clip); + ostringstream oss; + if (!COMPUTE_CLIPPATHS_INTERSECTIONS || oldID < 1) { + _clipStack.replace(_path); + _path.writeSVG(oss, SVGTree::RELATIVE_PATH_CMDS); } + else { + // compute the intersection of the current clipping path with the current graphics path + Path *oldPath = _clipStack.getPath(oldID); + Path intersectedPath(windingRule); + PathClipper clipper; + clipper.intersect(*oldPath, _path, intersectedPath); + _clipStack.replace(intersectedPath); + intersectedPath.writeSVG(oss, SVGTree::RELATIVE_PATH_CMDS); + } + + XMLElementNode *pathElem = new XMLElementNode("path"); + pathElem->addAttribute("d", oss.str()); + if (evenodd) + pathElem->addAttribute("clip-rule", "evenodd"); + + int newID = _clipStack.topID(); + XMLElementNode *clipElem = new XMLElementNode("clipPath"); + clipElem->addAttribute("id", XMLString("clip")+XMLString(newID)); + if (!COMPUTE_CLIPPATHS_INTERSECTIONS && oldID) + clipElem->addAttribute("clip-path", XMLString("url(#clip")+XMLString(oldID)+")"); + + clipElem->append(pathElem); + _actions->appendToDefs(clipElem); } /** Clears current path */ void PsSpecialHandler::newpath (vector<double> &p) { - _path.newpath(); + bool drawing = (p[0] > 0); + if (!drawing || !_clipStack.clippathLoaded()) { + _path.clear(); + _clipStack.setClippathLoaded(false); + } } @@ -799,7 +843,7 @@ void PsSpecialHandler::executed () { //////////////////////////////////////////// -void PsSpecialHandler::ClippingStack::push () { +void PsSpecialHandler::ClippingStack::pushEmptyPath () { if (!_stack.empty()) _stack.push(Entry(0, -1)); } @@ -853,6 +897,24 @@ const PsSpecialHandler::Path* PsSpecialHandler::ClippingStack::top () const { } +PsSpecialHandler::Path* PsSpecialHandler::ClippingStack::getPath (size_t id) { + return (id > 0 && id <= _paths.size()) ? &_paths[id-1] : 0; +} + + +/** Returns true if the clipping path was loaded into the graphics path (via PS operator 'clippath') */ +bool PsSpecialHandler::ClippingStack::clippathLoaded () const { + return !_stack.empty() && _stack.top().cpathLoaded; +} + + +void PsSpecialHandler::ClippingStack::setClippathLoaded (bool loaded) { + if (_stack.empty()) + return; + _stack.top().cpathLoaded = loaded; +} + + /** Pops all elements from the stack. */ void PsSpecialHandler::ClippingStack::clear() { _paths.clear(); diff --git a/Build/source/texk/dvisvgm/dvisvgm-1.7/src/PsSpecialHandler.h b/Build/source/texk/dvisvgm/dvisvgm-1.8/src/PsSpecialHandler.h index 03d9d8bb7d1..10d091aa688 100644 --- a/Build/source/texk/dvisvgm/dvisvgm-1.7/src/PsSpecialHandler.h +++ b/Build/source/texk/dvisvgm/dvisvgm-1.8/src/PsSpecialHandler.h @@ -42,21 +42,25 @@ class PsSpecialHandler : public SpecialHandler, public DVIEndPageListener, prote class ClippingStack { public: - void push (); + void pushEmptyPath (); void push (const Path &path, int saveID=-1); void replace (const Path &path); void dup (int saveID=-1); void pop (int saveID=-1, bool grestore=false); void clear (); bool empty () const {return _stack.empty();} + bool clippathLoaded () const; + void setClippathLoaded (bool loaded); const Path* top () const; + Path* getPath (size_t id); int topID () const {return _stack.empty() ? 0 : _stack.top().pathID;} private: struct Entry { - int pathID; ///< index referencing a path of the pool - int saveID; ///< if >=0, path was pushed by 'save', and saveID holds the ID of the - Entry (int pid, int sid) : pathID(pid), saveID(sid) {} + int pathID; ///< index referencing a path of the pool + int saveID; ///< if >=0, path was pushed by 'save', and saveID holds the ID of the + bool cpathLoaded; ///< true if clipping path was loaded into current path + Entry (int pid, int sid) : pathID(pid), saveID(sid), cpathLoaded(false) {} }; std::vector<Path> _paths; ///< pool of all clipping paths std::stack<Entry> _stack; @@ -75,6 +79,9 @@ class PsSpecialHandler : public SpecialHandler, public DVIEndPageListener, prote void setDviScaleFactor (double dvi2bp) {_previewFilter.setDviScaleFactor(dvi2bp);} void enterBodySection (); + public: + static bool COMPUTE_CLIPPATHS_INTERSECTIONS; + protected: void initialize (); void moveToDVIPos (); @@ -88,6 +95,7 @@ class PsSpecialHandler : public SpecialHandler, public DVIEndPageListener, prote void applyscalevals (std::vector<double> &p) {_sx = p[0]; _sy = p[1]; _cos = p[2];} void clip (std::vector<double> &p) {clip(p, false);} void clip (std::vector<double> &p, bool evenodd); + void clippath (std::vector<double> &p); void closepath (std::vector<double> &p); void curveto (std::vector<double> &p); void eoclip (std::vector<double> &p) {clip(p, true);} diff --git a/Build/source/texk/dvisvgm/dvisvgm-1.7/src/RangeMap.cpp b/Build/source/texk/dvisvgm/dvisvgm-1.8/src/RangeMap.cpp index 74871a71e67..e3bfea44eef 100644 --- a/Build/source/texk/dvisvgm/dvisvgm-1.7/src/RangeMap.cpp +++ b/Build/source/texk/dvisvgm/dvisvgm-1.8/src/RangeMap.cpp @@ -71,7 +71,7 @@ bool RangeMap::Range::join (const Range &r) { /** Adds a new number range. The range describes a mapping from c to v(c), where - * c \in [cmin,cmax] and v(cmin):=vmin, v(c):=vmin+c-cmin. + * \f$c \in [cmin,cmax]\f$ and \f$v(cmin):=vmin, v(c):=vmin+c-cmin\f$. * @param[in] cmin smallest number in the range * @param[in] cmax largest number in the range * @param[in] vmin map value of cmin */ diff --git a/Build/source/texk/dvisvgm/dvisvgm-1.7/src/RangeMap.h b/Build/source/texk/dvisvgm/dvisvgm-1.8/src/RangeMap.h index 60bf071aff0..60bf071aff0 100644 --- a/Build/source/texk/dvisvgm/dvisvgm-1.7/src/RangeMap.h +++ b/Build/source/texk/dvisvgm/dvisvgm-1.8/src/RangeMap.h diff --git a/Build/source/texk/dvisvgm/dvisvgm-1.7/src/SVGOutputBase.h b/Build/source/texk/dvisvgm/dvisvgm-1.8/src/SVGOutputBase.h index cad892ea068..cad892ea068 100644 --- a/Build/source/texk/dvisvgm/dvisvgm-1.7/src/SVGOutputBase.h +++ b/Build/source/texk/dvisvgm/dvisvgm-1.8/src/SVGOutputBase.h diff --git a/Build/source/texk/dvisvgm/dvisvgm-1.7/src/SVGTree.cpp b/Build/source/texk/dvisvgm/dvisvgm-1.8/src/SVGTree.cpp index 2432ab42528..084f9f921a9 100644 --- a/Build/source/texk/dvisvgm/dvisvgm-1.7/src/SVGTree.cpp +++ b/Build/source/texk/dvisvgm/dvisvgm-1.8/src/SVGTree.cpp @@ -38,6 +38,7 @@ using namespace std; bool SVGTree::CREATE_STYLE=true; bool SVGTree::USE_FONTS=true; bool SVGTree::CREATE_USE_ELEMENTS=false; +bool SVGTree::RELATIVE_PATH_CMDS=false; double SVGTree::ZOOM_FACTOR=1.0; @@ -232,7 +233,7 @@ void SVGTree::appendChar (int c, double x, double y, const Font &font) { double sx = pf->scaledSize()/pf->unitsPerEm(); double sy = -sx; ostringstream oss; - glyph.writeSVG(oss, sx, sy, x, y); + glyph.writeSVG(oss, RELATIVE_PATH_CMDS, sx, sy, x, y); XMLElementNode *glyph_node = new XMLElementNode("path"); glyph_node->addAttribute("d", oss.str()); if (!rotation.isIdentity()) @@ -321,7 +322,7 @@ static XMLElementNode* createGlyphNode (int c, const PhysicalFont &font, GFGlyph sy = -sx; } ostringstream oss; - glyph.writeSVG(oss, sx, sy); + glyph.writeSVG(oss, SVGTree::RELATIVE_PATH_CMDS, sx, sy); glyph_node->addAttribute("d", oss.str()); return glyph_node; } diff --git a/Build/source/texk/dvisvgm/dvisvgm-1.7/src/SVGTree.h b/Build/source/texk/dvisvgm/dvisvgm-1.8/src/SVGTree.h index 6cd82f6ff39..e8d848aa0ec 100644 --- a/Build/source/texk/dvisvgm/dvisvgm-1.7/src/SVGTree.h +++ b/Build/source/texk/dvisvgm/dvisvgm-1.8/src/SVGTree.h @@ -88,10 +88,11 @@ class SVGTree XMLElementNode* rootNode () const {return _root;} public: - static bool USE_FONTS; ///< if true, create font references and don't draw paths directly - static bool CREATE_STYLE; ///< should style elements and class attributes be used to reference fonts? + static bool USE_FONTS; ///< if true, create font references and don't draw paths directly + static bool CREATE_STYLE; ///< use style elements and class attributes to reference fonts? static bool CREATE_USE_ELEMENTS; ///< allow generation of <use/> elements? - static double ZOOM_FACTOR; ///< factor applied to width/height attribute + static bool RELATIVE_PATH_CMDS; ///< relative path commands rather than absolute ones? + static double ZOOM_FACTOR; ///< factor applied to width/height attribute protected: void newTextNode (double x, double y); diff --git a/Build/source/texk/dvisvgm/dvisvgm-1.7/src/SignalHandler.cpp b/Build/source/texk/dvisvgm/dvisvgm-1.8/src/SignalHandler.cpp index 6e91a05442d..6e91a05442d 100644 --- a/Build/source/texk/dvisvgm/dvisvgm-1.7/src/SignalHandler.cpp +++ b/Build/source/texk/dvisvgm/dvisvgm-1.8/src/SignalHandler.cpp diff --git a/Build/source/texk/dvisvgm/dvisvgm-1.7/src/SignalHandler.h b/Build/source/texk/dvisvgm/dvisvgm-1.8/src/SignalHandler.h index fa69e4129ed..fa69e4129ed 100644 --- a/Build/source/texk/dvisvgm/dvisvgm-1.7/src/SignalHandler.h +++ b/Build/source/texk/dvisvgm/dvisvgm-1.8/src/SignalHandler.h diff --git a/Build/source/texk/dvisvgm/dvisvgm-1.7/src/SpecialActions.h b/Build/source/texk/dvisvgm/dvisvgm-1.8/src/SpecialActions.h index 0222a977955..0222a977955 100644 --- a/Build/source/texk/dvisvgm/dvisvgm-1.7/src/SpecialActions.h +++ b/Build/source/texk/dvisvgm/dvisvgm-1.8/src/SpecialActions.h diff --git a/Build/source/texk/dvisvgm/dvisvgm-1.7/src/SpecialHandler.h b/Build/source/texk/dvisvgm/dvisvgm-1.8/src/SpecialHandler.h index c9779836106..c9779836106 100644 --- a/Build/source/texk/dvisvgm/dvisvgm-1.7/src/SpecialHandler.h +++ b/Build/source/texk/dvisvgm/dvisvgm-1.8/src/SpecialHandler.h diff --git a/Build/source/texk/dvisvgm/dvisvgm-1.7/src/SpecialManager.cpp b/Build/source/texk/dvisvgm/dvisvgm-1.8/src/SpecialManager.cpp index 9c9b95f62ad..f10946b1d1e 100644 --- a/Build/source/texk/dvisvgm/dvisvgm-1.7/src/SpecialManager.cpp +++ b/Build/source/texk/dvisvgm/dvisvgm-1.8/src/SpecialManager.cpp @@ -131,7 +131,6 @@ void SpecialManager::preprocess (const string &special, SpecialActions *actions) * @param[in] special the special expression * @param[in] dvi2bp factor to convert DVI units to PS points * @param[in] actions actions the special handlers can perform - * @param[in] listener object that wants to be notified about the processing state * @return true if the special could be processed successfully * @throw SpecialException in case of errors during special processing */ bool SpecialManager::process (const string &special, double dvi2bp, SpecialActions *actions) const { diff --git a/Build/source/texk/dvisvgm/dvisvgm-1.7/src/SpecialManager.h b/Build/source/texk/dvisvgm/dvisvgm-1.8/src/SpecialManager.h index 2ea14da992b..2ea14da992b 100644 --- a/Build/source/texk/dvisvgm/dvisvgm-1.7/src/SpecialManager.h +++ b/Build/source/texk/dvisvgm/dvisvgm-1.8/src/SpecialManager.h diff --git a/Build/source/texk/dvisvgm/dvisvgm-1.7/src/StreamReader.cpp b/Build/source/texk/dvisvgm/dvisvgm-1.8/src/StreamReader.cpp index 35a1cb1a583..35a1cb1a583 100644 --- a/Build/source/texk/dvisvgm/dvisvgm-1.7/src/StreamReader.cpp +++ b/Build/source/texk/dvisvgm/dvisvgm-1.8/src/StreamReader.cpp diff --git a/Build/source/texk/dvisvgm/dvisvgm-1.7/src/StreamReader.h b/Build/source/texk/dvisvgm/dvisvgm-1.8/src/StreamReader.h index 82679254cdc..82679254cdc 100644 --- a/Build/source/texk/dvisvgm/dvisvgm-1.7/src/StreamReader.h +++ b/Build/source/texk/dvisvgm/dvisvgm-1.8/src/StreamReader.h diff --git a/Build/source/texk/dvisvgm/dvisvgm-1.7/src/StreamWriter.cpp b/Build/source/texk/dvisvgm/dvisvgm-1.8/src/StreamWriter.cpp index 203a1788f87..203a1788f87 100644 --- a/Build/source/texk/dvisvgm/dvisvgm-1.7/src/StreamWriter.cpp +++ b/Build/source/texk/dvisvgm/dvisvgm-1.8/src/StreamWriter.cpp diff --git a/Build/source/texk/dvisvgm/dvisvgm-1.7/src/StreamWriter.h b/Build/source/texk/dvisvgm/dvisvgm-1.8/src/StreamWriter.h index f3ba391b044..f3ba391b044 100644 --- a/Build/source/texk/dvisvgm/dvisvgm-1.7/src/StreamWriter.h +++ b/Build/source/texk/dvisvgm/dvisvgm-1.8/src/StreamWriter.h diff --git a/Build/source/texk/dvisvgm/dvisvgm-1.7/src/Subfont.cpp b/Build/source/texk/dvisvgm/dvisvgm-1.8/src/Subfont.cpp index c37cd7e7eb6..c37cd7e7eb6 100644 --- a/Build/source/texk/dvisvgm/dvisvgm-1.7/src/Subfont.cpp +++ b/Build/source/texk/dvisvgm/dvisvgm-1.8/src/Subfont.cpp diff --git a/Build/source/texk/dvisvgm/dvisvgm-1.7/src/Subfont.h b/Build/source/texk/dvisvgm/dvisvgm-1.8/src/Subfont.h index eafa683e30b..eafa683e30b 100644 --- a/Build/source/texk/dvisvgm/dvisvgm-1.7/src/Subfont.h +++ b/Build/source/texk/dvisvgm/dvisvgm-1.8/src/Subfont.h diff --git a/Build/source/texk/dvisvgm/dvisvgm-1.7/src/System.cpp b/Build/source/texk/dvisvgm/dvisvgm-1.8/src/System.cpp index 6769f843cae..6769f843cae 100644 --- a/Build/source/texk/dvisvgm/dvisvgm-1.7/src/System.cpp +++ b/Build/source/texk/dvisvgm/dvisvgm-1.8/src/System.cpp diff --git a/Build/source/texk/dvisvgm/dvisvgm-1.7/src/System.h b/Build/source/texk/dvisvgm/dvisvgm-1.8/src/System.h index 7200c93f291..7200c93f291 100644 --- a/Build/source/texk/dvisvgm/dvisvgm-1.7/src/System.h +++ b/Build/source/texk/dvisvgm/dvisvgm-1.8/src/System.h diff --git a/Build/source/texk/dvisvgm/dvisvgm-1.7/src/TFM.cpp b/Build/source/texk/dvisvgm/dvisvgm-1.8/src/TFM.cpp index db36b7f50b6..db36b7f50b6 100644 --- a/Build/source/texk/dvisvgm/dvisvgm-1.7/src/TFM.cpp +++ b/Build/source/texk/dvisvgm/dvisvgm-1.8/src/TFM.cpp diff --git a/Build/source/texk/dvisvgm/dvisvgm-1.7/src/TFM.h b/Build/source/texk/dvisvgm/dvisvgm-1.8/src/TFM.h index a7941874b30..a7941874b30 100644 --- a/Build/source/texk/dvisvgm/dvisvgm-1.7/src/TFM.h +++ b/Build/source/texk/dvisvgm/dvisvgm-1.8/src/TFM.h diff --git a/Build/source/texk/dvisvgm/dvisvgm-1.7/src/Terminal.cpp b/Build/source/texk/dvisvgm/dvisvgm-1.8/src/Terminal.cpp index e95111d196b..e95111d196b 100644 --- a/Build/source/texk/dvisvgm/dvisvgm-1.7/src/Terminal.cpp +++ b/Build/source/texk/dvisvgm/dvisvgm-1.8/src/Terminal.cpp diff --git a/Build/source/texk/dvisvgm/dvisvgm-1.7/src/Terminal.h b/Build/source/texk/dvisvgm/dvisvgm-1.8/src/Terminal.h index 08ac7e6300a..08ac7e6300a 100644 --- a/Build/source/texk/dvisvgm/dvisvgm-1.7/src/Terminal.h +++ b/Build/source/texk/dvisvgm/dvisvgm-1.8/src/Terminal.h diff --git a/Build/source/texk/dvisvgm/dvisvgm-1.7/src/ToUnicodeMap.cpp b/Build/source/texk/dvisvgm/dvisvgm-1.8/src/ToUnicodeMap.cpp index 7e24fd6fcf7..5d5f1b23b76 100644 --- a/Build/source/texk/dvisvgm/dvisvgm-1.7/src/ToUnicodeMap.cpp +++ b/Build/source/texk/dvisvgm/dvisvgm-1.8/src/ToUnicodeMap.cpp @@ -78,7 +78,7 @@ static bool is_greater_or_equal (UInt32 a, UInt32 b) {return a >= b;} /** Adds index to unicode mappings for a given range of character indexes. * @param[in] minIndex lower bound of range to fill * @param[in] maxIndex upper bound of range to fill - * @param[in] value first unicode point to add (if possible) + * @param[in] ucp first unicode point to add (if possible) * @param[in,out] used_ucps unicode points already in use * @param[in] ascending if true, fill range from lower to upper bound * @return true on success */ diff --git a/Build/source/texk/dvisvgm/dvisvgm-1.7/src/ToUnicodeMap.h b/Build/source/texk/dvisvgm/dvisvgm-1.8/src/ToUnicodeMap.h index 80ad10dc874..80ad10dc874 100644 --- a/Build/source/texk/dvisvgm/dvisvgm-1.7/src/ToUnicodeMap.h +++ b/Build/source/texk/dvisvgm/dvisvgm-1.8/src/ToUnicodeMap.h diff --git a/Build/source/texk/dvisvgm/dvisvgm-1.7/src/TpicSpecialHandler.cpp b/Build/source/texk/dvisvgm/dvisvgm-1.8/src/TpicSpecialHandler.cpp index 9f4d38d6189..c460542ca8e 100644 --- a/Build/source/texk/dvisvgm/dvisvgm-1.7/src/TpicSpecialHandler.cpp +++ b/Build/source/texk/dvisvgm/dvisvgm-1.8/src/TpicSpecialHandler.cpp @@ -25,7 +25,9 @@ #include "Color.h" #include "InputBuffer.h" #include "InputReader.h" +#include "GraphicPath.h" #include "SpecialActions.h" +#include "SVGTree.h" #include "TpicSpecialHandler.h" #include "XMLNode.h" #include "XMLString.h" @@ -118,56 +120,55 @@ void TpicSpecialHandler::drawLines (bool stroke, bool fill, double ddist, Specia * @param[in] ddist length of dashes and gaps * @param[in] actions object providing the actions that can be performed by the SpecialHandler */ void TpicSpecialHandler::drawSplines (double ddist, SpecialActions *actions) { - if (actions && !_points.empty()) { - const size_t size = _points.size(); - if (size < 3) - drawLines(true, false, ddist, actions); + if (!actions || _points.empty()) + return; + const size_t size = _points.size(); + if (size < 3) + drawLines(true, false, ddist, actions); + else { + DPair p(actions->getX(), actions->getY()); + GraphicPath<double> path; + path.moveto(p+_points[0]); + DPair mid = p+_points[0]+(_points[1]-_points[0])/2.0; + path.lineto(mid); + actions->embed(p+_points[0]); + for (size_t i=1; i < size-1; i++) { + const DPair p0 = p+_points[i-1]; + const DPair p1 = p+_points[i]; + const DPair p2 = p+_points[i+1]; + mid = p1+(p2-p1)/2.0; + path.conicto(p1, mid); + actions->embed(mid); + actions->embed((p0+p1*6.0+p2)/8.0, _penwidth); + } + if (_points[0] == _points[size-1]) // closed path? + path.closepath(); else { - double x = actions->getX(); - double y = actions->getY(); - DPair p(x,y); - ostringstream oss; - oss << 'M' << XMLString(x+_points[0].x()) << ',' << XMLString(y+_points[0].y()); - DPair mid = p+_points[0]+(_points[1]-_points[0])/2.0; - oss << 'L' << XMLString(mid.x()) << ',' << XMLString(mid.y()); - actions->embed(p+_points[0]); - for (size_t i=1; i < size-1; i++) { - const DPair p0 = p+_points[i-1]; - const DPair p1 = p+_points[i]; - const DPair p2 = p+_points[i+1]; - mid = p1+(p2-p1)/2.0; - oss << 'Q' << XMLString(p1.x()) << ',' << XMLString(p1.y()) - << ' ' << XMLString(mid.x()) << ',' << XMLString(mid.y()); - actions->embed(mid); - actions->embed((p0+p1*6.0+p2)/8.0, _penwidth); - } - if (_points[0] == _points[size-1]) // closed path? - oss << 'Z'; - else { - oss << 'L' << XMLString(x+_points[size-1].x()) << ',' << XMLString(y+_points[size-1].y()); - actions->embed(p+_points[size-1]); - } - - Color color = actions->getColor(); - color *= _fill; - XMLElementNode *path = new XMLElementNode("path"); - if (_fill >= 0) { - if (_points[0] != _points[size-1]) - oss << 'Z'; - path->addAttribute("fill", color.rgbString()); - } - else - path->addAttribute("fill", "none"); + path.lineto(p+_points[size-1]); + actions->embed(p+_points[size-1]); + } - path->addAttribute("d", oss.str()); - path->addAttribute("stroke", actions->getColor().rgbString()); - path->addAttribute("stroke-width", XMLString(_penwidth)); - if (ddist > 0) - path->addAttribute("stroke-dasharray", XMLString(ddist)); - else if (ddist < 0) - path->addAttribute("stroke-dasharray", XMLString(_penwidth) + ' ' + XMLString(-ddist)); - actions->appendToPage(path); + Color color = actions->getColor(); + color *= _fill; + XMLElementNode *pathElem = new XMLElementNode("path"); + if (_fill >= 0) { + if (_points[0] != _points[size-1]) + path.closepath(); + pathElem->addAttribute("fill", color.rgbString()); } + else + pathElem->addAttribute("fill", "none"); + + ostringstream oss; + path.writeSVG(oss, SVGTree::RELATIVE_PATH_CMDS); + pathElem->addAttribute("d", oss.str()); + pathElem->addAttribute("stroke", actions->getColor().rgbString()); + pathElem->addAttribute("stroke-width", XMLString(_penwidth)); + if (ddist > 0) + pathElem->addAttribute("stroke-dasharray", XMLString(ddist)); + else if (ddist < 0) + pathElem->addAttribute("stroke-dasharray", XMLString(_penwidth) + ' ' + XMLString(-ddist)); + actions->appendToPage(pathElem); } reset(); } diff --git a/Build/source/texk/dvisvgm/dvisvgm-1.7/src/TpicSpecialHandler.h b/Build/source/texk/dvisvgm/dvisvgm-1.8/src/TpicSpecialHandler.h index 424721dbffc..424721dbffc 100644 --- a/Build/source/texk/dvisvgm/dvisvgm-1.7/src/TpicSpecialHandler.h +++ b/Build/source/texk/dvisvgm/dvisvgm-1.8/src/TpicSpecialHandler.h diff --git a/Build/source/texk/dvisvgm/dvisvgm-1.7/src/Unicode.cpp b/Build/source/texk/dvisvgm/dvisvgm-1.8/src/Unicode.cpp index f0fdde17898..f0fdde17898 100644 --- a/Build/source/texk/dvisvgm/dvisvgm-1.7/src/Unicode.cpp +++ b/Build/source/texk/dvisvgm/dvisvgm-1.8/src/Unicode.cpp diff --git a/Build/source/texk/dvisvgm/dvisvgm-1.7/src/Unicode.h b/Build/source/texk/dvisvgm/dvisvgm-1.8/src/Unicode.h index 41be47749cd..41be47749cd 100644 --- a/Build/source/texk/dvisvgm/dvisvgm-1.7/src/Unicode.h +++ b/Build/source/texk/dvisvgm/dvisvgm-1.8/src/Unicode.h diff --git a/Build/source/texk/dvisvgm/dvisvgm-1.7/src/VFActions.h b/Build/source/texk/dvisvgm/dvisvgm-1.8/src/VFActions.h index a8e86831fe9..a8e86831fe9 100644 --- a/Build/source/texk/dvisvgm/dvisvgm-1.7/src/VFActions.h +++ b/Build/source/texk/dvisvgm/dvisvgm-1.8/src/VFActions.h diff --git a/Build/source/texk/dvisvgm/dvisvgm-1.7/src/VFReader.cpp b/Build/source/texk/dvisvgm/dvisvgm-1.8/src/VFReader.cpp index 45d0ed7da27..45d0ed7da27 100644 --- a/Build/source/texk/dvisvgm/dvisvgm-1.7/src/VFReader.cpp +++ b/Build/source/texk/dvisvgm/dvisvgm-1.8/src/VFReader.cpp diff --git a/Build/source/texk/dvisvgm/dvisvgm-1.7/src/VFReader.h b/Build/source/texk/dvisvgm/dvisvgm-1.8/src/VFReader.h index f6d9474ccbe..f6d9474ccbe 100644 --- a/Build/source/texk/dvisvgm/dvisvgm-1.7/src/VFReader.h +++ b/Build/source/texk/dvisvgm/dvisvgm-1.8/src/VFReader.h diff --git a/Build/source/texk/dvisvgm/dvisvgm-1.7/src/VectorStream.h b/Build/source/texk/dvisvgm/dvisvgm-1.8/src/VectorStream.h index 92ce8a68437..92ce8a68437 100644 --- a/Build/source/texk/dvisvgm/dvisvgm-1.7/src/VectorStream.h +++ b/Build/source/texk/dvisvgm/dvisvgm-1.8/src/VectorStream.h diff --git a/Build/source/texk/dvisvgm/dvisvgm-1.7/src/XMLDocument.cpp b/Build/source/texk/dvisvgm/dvisvgm-1.8/src/XMLDocument.cpp index caee2ec7439..caee2ec7439 100644 --- a/Build/source/texk/dvisvgm/dvisvgm-1.7/src/XMLDocument.cpp +++ b/Build/source/texk/dvisvgm/dvisvgm-1.8/src/XMLDocument.cpp diff --git a/Build/source/texk/dvisvgm/dvisvgm-1.7/src/XMLDocument.h b/Build/source/texk/dvisvgm/dvisvgm-1.8/src/XMLDocument.h index 4a2dd3e5318..4a2dd3e5318 100644 --- a/Build/source/texk/dvisvgm/dvisvgm-1.7/src/XMLDocument.h +++ b/Build/source/texk/dvisvgm/dvisvgm-1.8/src/XMLDocument.h diff --git a/Build/source/texk/dvisvgm/dvisvgm-1.7/src/XMLNode.cpp b/Build/source/texk/dvisvgm/dvisvgm-1.8/src/XMLNode.cpp index 1fb40368f19..1fb40368f19 100644 --- a/Build/source/texk/dvisvgm/dvisvgm-1.7/src/XMLNode.cpp +++ b/Build/source/texk/dvisvgm/dvisvgm-1.8/src/XMLNode.cpp diff --git a/Build/source/texk/dvisvgm/dvisvgm-1.7/src/XMLNode.h b/Build/source/texk/dvisvgm/dvisvgm-1.8/src/XMLNode.h index 2924e038adb..2924e038adb 100644 --- a/Build/source/texk/dvisvgm/dvisvgm-1.7/src/XMLNode.h +++ b/Build/source/texk/dvisvgm/dvisvgm-1.8/src/XMLNode.h diff --git a/Build/source/texk/dvisvgm/dvisvgm-1.7/src/XMLString.cpp b/Build/source/texk/dvisvgm/dvisvgm-1.8/src/XMLString.cpp index 4911b6c6a19..4911b6c6a19 100644 --- a/Build/source/texk/dvisvgm/dvisvgm-1.7/src/XMLString.cpp +++ b/Build/source/texk/dvisvgm/dvisvgm-1.8/src/XMLString.cpp diff --git a/Build/source/texk/dvisvgm/dvisvgm-1.7/src/XMLString.h b/Build/source/texk/dvisvgm/dvisvgm-1.8/src/XMLString.h index 311d7e535b9..311d7e535b9 100644 --- a/Build/source/texk/dvisvgm/dvisvgm-1.7/src/XMLString.h +++ b/Build/source/texk/dvisvgm/dvisvgm-1.8/src/XMLString.h diff --git a/Build/source/texk/dvisvgm/dvisvgm-1.7/src/dvisvgm.cpp b/Build/source/texk/dvisvgm/dvisvgm-1.8/src/dvisvgm.cpp index 1e76cf68f57..5af35683355 100644 --- a/Build/source/texk/dvisvgm/dvisvgm-1.7/src/dvisvgm.cpp +++ b/Build/source/texk/dvisvgm/dvisvgm-1.8/src/dvisvgm.cpp @@ -19,6 +19,7 @@ *************************************************************************/ #include <config.h> +#include <clipper.hpp> #include <cmath> #include <fstream> #include <iomanip> @@ -43,6 +44,7 @@ #include "Message.h" #include "PageSize.h" #include "PSInterpreter.h" +#include "PsSpecialHandler.h" #include "SignalHandler.h" #include "SpecialManager.h" #include "SVGOutputBase.h" @@ -276,6 +278,7 @@ static void print_version (bool extended) { oss << " (" TARGET_SYSTEM ")"; int len = oss.str().length(); oss << "\n" << string(len, '-') << "\n" + "clipper: " << CLIPPER_VERSION "\n" "freetype: " << FontEngine::version() << "\n"; Ghostscript gs; @@ -333,8 +336,7 @@ int main (int argc, char *argv[]) { return 0; } if (args.list_specials_given()) { - SVGOutput out; - DVIToSVG dvisvg(cin, out); + DVIToSVG::setProcessSpecials(); SpecialManager::instance().writeHandlerInfo(cout); return 0; } @@ -368,11 +370,13 @@ int main (int argc, char *argv[]) { SVGTree::USE_FONTS = !args.no_fonts_given(); SVGTree::CREATE_USE_ELEMENTS = args.no_fonts_arg() < 1; SVGTree::ZOOM_FACTOR = args.zoom_arg(); + SVGTree::RELATIVE_PATH_CMDS = args.relative_given(); DVIToSVG::TRACE_MODE = args.trace_all_given() ? (args.trace_all_arg() ? 'a' : 'm') : 0; Message::LEVEL = args.verbosity_arg(); PhysicalFont::EXACT_BBOX = args.exact_given(); PhysicalFont::KEEP_TEMP_FILES = args.keep_given(); PhysicalFont::METAFONT_MAG = args.mag_arg(); + PsSpecialHandler::COMPUTE_CLIPPATHS_INTERSECTIONS = args.clipjoin_given(); XMLString::DECIMAL_PLACES = max(0, min(6, args.precision_arg())); if (!HtmlSpecialHandler::setLinkMarker(args.linkmark_arg())) Message::wstream(true) << "invalid argument '"+args.linkmark_arg()+"' supplied for option --linkmark\n"; diff --git a/Build/source/texk/dvisvgm/dvisvgm-1.7/src/gzstream.cpp b/Build/source/texk/dvisvgm/dvisvgm-1.8/src/gzstream.cpp index 2893c299891..2893c299891 100644 --- a/Build/source/texk/dvisvgm/dvisvgm-1.7/src/gzstream.cpp +++ b/Build/source/texk/dvisvgm/dvisvgm-1.8/src/gzstream.cpp diff --git a/Build/source/texk/dvisvgm/dvisvgm-1.7/src/gzstream.h b/Build/source/texk/dvisvgm/dvisvgm-1.8/src/gzstream.h index 60f38c4fac7..60f38c4fac7 100644 --- a/Build/source/texk/dvisvgm/dvisvgm-1.7/src/gzstream.h +++ b/Build/source/texk/dvisvgm/dvisvgm-1.8/src/gzstream.h diff --git a/Build/source/texk/dvisvgm/dvisvgm-1.7/src/iapi.h b/Build/source/texk/dvisvgm/dvisvgm-1.8/src/iapi.h index 8e29d938d03..8e29d938d03 100644 --- a/Build/source/texk/dvisvgm/dvisvgm-1.7/src/iapi.h +++ b/Build/source/texk/dvisvgm/dvisvgm-1.8/src/iapi.h diff --git a/Build/source/texk/dvisvgm/dvisvgm-1.7/src/ierrors.h b/Build/source/texk/dvisvgm/dvisvgm-1.8/src/ierrors.h index 3184341177e..3184341177e 100644 --- a/Build/source/texk/dvisvgm/dvisvgm-1.7/src/ierrors.h +++ b/Build/source/texk/dvisvgm/dvisvgm-1.8/src/ierrors.h diff --git a/Build/source/texk/dvisvgm/dvisvgm-1.7/src/macros.h b/Build/source/texk/dvisvgm/dvisvgm-1.8/src/macros.h index 73217c763e0..73217c763e0 100644 --- a/Build/source/texk/dvisvgm/dvisvgm-1.7/src/macros.h +++ b/Build/source/texk/dvisvgm/dvisvgm-1.8/src/macros.h diff --git a/Build/source/texk/dvisvgm/dvisvgm-1.7/src/options.dtd b/Build/source/texk/dvisvgm/dvisvgm-1.8/src/options.dtd index d8444c94c9f..d8444c94c9f 100644 --- a/Build/source/texk/dvisvgm/dvisvgm-1.7/src/options.dtd +++ b/Build/source/texk/dvisvgm/dvisvgm-1.8/src/options.dtd diff --git a/Build/source/texk/dvisvgm/dvisvgm-1.7/src/options.xml b/Build/source/texk/dvisvgm/dvisvgm-1.8/src/options.xml index d1029f7768b..35b8618ff54 100644 --- a/Build/source/texk/dvisvgm/dvisvgm-1.7/src/options.xml +++ b/Build/source/texk/dvisvgm/dvisvgm-1.8/src/options.xml @@ -46,6 +46,9 @@ <arg type="string" name="size" default="min"/> <description>set size of bounding box</description> </option> + <option long="clipjoin" short="j"> + <description>compute intersection of clipping paths</description> + </option> <option long="linkmark" short="L"> <arg type="string" name="style" default="box"/> <description>select how to mark hyperlinked areas</description> @@ -58,6 +61,9 @@ <arg type="int" name="number" default="0"/> <description>set number of decimal points (0-6)</description> </option> + <option long="relative" short="R"> + <description>create relative path commands</description> + </option> <option long="stdout" short="s"> <description>write SVG output to stdout</description> </option> diff --git a/Build/source/texk/dvisvgm/dvisvgm-1.8/src/psdefs.cpp b/Build/source/texk/dvisvgm/dvisvgm-1.8/src/psdefs.cpp new file mode 100644 index 00000000000..a9fd027fc97 --- /dev/null +++ b/Build/source/texk/dvisvgm/dvisvgm-1.8/src/psdefs.cpp @@ -0,0 +1,87 @@ +/************************************************************************* +** psdefs.cpp ** +** ** +** This file is part of dvisvgm -- the DVI to SVG converter ** +** Copyright (C) 2005-2014 Martin Gieseking <martin.gieseking@uos.de> ** +** ** +** This program is free software; you can redistribute it and/or ** +** modify it under the terms of the GNU General Public License as ** +** published by the Free Software Foundation; either version 3 of ** +** the License, or (at your option) any later version. ** +** ** +** This program is distributed in the hope that it will be useful, but ** +** WITHOUT ANY WARRANTY; without even the implied warranty of ** +** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the ** +** GNU General Public License for more details. ** +** ** +** You should have received a copy of the GNU General Public License ** +** along with this program; if not, see <http://www.gnu.org/licenses/>. ** +*************************************************************************/ + +#include "PSInterpreter.h" + +const char *PSInterpreter::PSDEFS = +"3 dict dup begin/Install{matrix setmatrix}def/HWResolution[72 72]def/PageSize[" +"10000 10000]def end setpagedevice/@dodraw true store/@patcnt 0 store/@SD syste" +"mdict def/@UD userdict def true setglobal @SD/:save @SD/save get put @SD/:rest" +"ore @SD/restore get put @SD/:gsave @SD/gsave get put @SD/:grestore @SD/grestor" +"e get put @SD/:grestoreall @SD/grestoreall get put @SD/:newpath @SD/newpath ge" +"t put @SD/:stroke @SD/stroke get put @SD/:fill @SD/fill get put @SD/:eofill @S" +"D/eofill get put @SD/:clip @SD/clip get put @SD/:eoclip @SD/eoclip get put @SD" +"/:charpath @SD/charpath get put @SD/:show @SD/show get put @SD/.setopacityalph" +"a known not{@SD/.setopacityalpha{pop}put}if @SD/prseq{-1 1{-1 roll =only( )pri" +"nt}for(\\n)print}put @SD/prcmd{( )exch(\\ndvi.)3{print}repeat prseq}put @SD/cv" +"xall{{cvx}forall}put @SD/defpr{[exch[/copy @SD]cvxall 5 -1 roll dup 6 1 roll[/" +"get/exec]cvxall 6 -1 roll dup 7 1 roll 4 -1 roll dup 5 1 roll dup length strin" +"g cvs/prcmd cvx]cvx def}put @SD/querypos{{currentpoint}stopped{$error/newerror" +" false put}{2(querypos)prcmd}ifelse}put @SD/applyscalevals{1 0 transform 0 0 t" +"ransform 3 -1 roll sub dup mul 3 1 roll sub dup mul add sqrt 0 1 transform 0 0" +" transform 3 -1 roll sub dup mul 3 1 roll sub dup mul add sqrt 1 0 transform d" +"up mul exch dup dup mul 3 -1 roll add sqrt div 3(applyscalevals)prcmd}put @SD/" +"prpath{{2(moveto)prcmd}{2(lineto)prcmd}{6(curveto)prcmd}{0(closepath)prcmd}pat" +"hforall}put @SD/charpath{/@dodraw false store :charpath/@dodraw true store}put" +" @SD/show{@dodraw{dup :gsave currentpoint :newpath moveto true charpath eofill" +" :grestore/@dodraw false store :show/@dodraw true store}if}put @SD/newpath{:ne" +"wpath 0 1(newpath)prcmd}put @SD/stroke{@dodraw{1 1(newpath)prcmd prpath 0(stro" +"ke)prcmd :newpath}{:stroke}ifelse}put @SD/fill{@dodraw{1 1(newpath)prcmd prpat" +"h 0(fill)prcmd :newpath}{:fill}ifelse}put @SD/eofill{@dodraw{1 1(newpath)prcmd" +" prpath 0(eofill)prcmd :newpath}{:eofill}ifelse}put @SD/clip{:clip 0 1(newpath" +")prcmd prpath 0(clip)prcmd}put @SD/eoclip{:eoclip 1 1(newpath)prcmd prpath 0(e" +"oclip)prcmd}put @SD/bop{pop pop}put/@rect{4 -2 roll moveto exch dup 0 rlineto " +"exch 0 exch rlineto neg 0 rlineto closepath}bind def/@rectcc{4 -2 roll moveto " +"2 copy 0 lt exch 0 lt xor{dup 0 exch rlineto exch 0 rlineto neg 0 exch rlineto" +"}{exch dup 0 rlineto exch 0 exch rlineto neg 0 rlineto}ifelse closepath}bind d" +"ef @SD/rectclip{:newpath dup type/arraytype eq{aload length 4 idiv{@rectcc}rep" +"eat}{@rectcc}ifelse clip :newpath}put @SD/rectfill{gsave :newpath dup type/arr" +"aytype eq{aload length 4 idiv{@rectcc}repeat}{@rectcc}ifelse fill grestore}put" +" @SD/rectstroke{gsave :newpath dup type/arraytype eq{aload length 4 idiv{@rect" +"}repeat}{@rect}ifelse stroke grestore}put false setglobal @SD readonly pop/ini" +"tclip 0 defpr/clippath 0 defpr/sysexec{@SD exch get exec}def/adddot{dup length" +" 1 add string dup 0 46 put dup 3 -1 roll 1 exch putinterval}def/setlinewidth{d" +"up/setlinewidth sysexec applyscalevals 1(setlinewidth)prcmd}def/setlinecap 1 d" +"efpr/setlinejoin 1 defpr/setmiterlimit 1 defpr/setdash{mark 3 1 roll 2 copy/se" +"tdash sysexec applyscalevals exch aload length 1 add -1 roll counttomark(setda" +"sh)prcmd pop}def/setgstate{currentlinewidth 1(setlinewidth)prcmd currentlineca" +"p 1(setlinecap)prcmd currentlinejoin 1(setlinejoin)prcmd currentmiterlimit 1(s" +"etmiterlimit)prcmd currentrgbcolor 3(setrgbcolor)prcmd 6 array currentmatrix a" +"load pop 6(setmatrix)prcmd currentdash mark 3 1 roll exch aload length 1 add -" +"1 roll counttomark(setdash)prcmd pop}def/save{@UD begin/@saveID vmstatus pop p" +"op def end :save @saveID 1(save)prcmd}def/restore{:restore setgstate @UD/@save" +"ID known{@UD begin @saveID end}{0}ifelse 1(restore)prcmd}def/gsave 0 defpr/gre" +"store{:grestore setgstate 0(grestore)prcmd}def/grestoreall{:grestoreall setsta" +"te 0(grestoreall)prcmd}def/rotate{dup type/arraytype ne{dup 1(rotate)prcmd}if/" +"rotate sysexec}def/scale{dup type/arraytype ne{2 copy 2(scale)prcmd}if/scale s" +"ysexec}def/translate{dup type/arraytype ne{2 copy 2(translate)prcmd}if/transla" +"te sysexec}def/setmatrix{dup/setmatrix sysexec aload pop 6(setmatrix)prcmd}def" +"/initmatrix{matrix setmatrix}def/concat{matrix currentmatrix matrix concatmatr" +"ix setmatrix}def/makepattern{gsave <</mx 3 -1 roll >> begin dup/XUID[1000000 @" +"patcnt]put mx/makepattern sysexec dup dup begin PatternType @patcnt BBox aload" +" pop XStep YStep PaintType mx aload pop 15(makepattern)prcmd :newpath matrix s" +"etmatrix PaintProc 0 1(makepattern)prcmd end/@patcnt @patcnt 1 add store end g" +"restore}def/setpattern{begin PatternType 1 eq{PaintType 1 eq{XUID aload pop ex" +"ch pop 1}{:gsave[currentcolorspace aload length -1 roll pop]setcolorspace/setc" +"olor sysexec XUID aload pop exch pop currentrgbcolor :grestore 4}ifelse(setpat" +"tern)prcmd}{/setpattern sysexec}ifelse end}def/setcolor{dup type/dicttype eq{s" +"etpattern}{/setcolor sysexec}ifelse}def/setgray 1 defpr/setcmykcolor 4 defpr/s" +"ethsbcolor 3 defpr/setrgbcolor 3 defpr/.setopacityalpha{dup/.setopacityalpha s" +"ysexec 1(setopacityalpha)prcmd}def "; diff --git a/Build/source/texk/dvisvgm/dvisvgm-1.7/src/types.h b/Build/source/texk/dvisvgm/dvisvgm-1.8/src/types.h index 1e1daef928c..1e1daef928c 100644 --- a/Build/source/texk/dvisvgm/dvisvgm-1.7/src/types.h +++ b/Build/source/texk/dvisvgm/dvisvgm-1.8/src/types.h diff --git a/Build/source/texk/dvisvgm/version.ac b/Build/source/texk/dvisvgm/version.ac index 8a58a3a8c3c..83c5f06fa1d 100644 --- a/Build/source/texk/dvisvgm/version.ac +++ b/Build/source/texk/dvisvgm/version.ac @@ -8,4 +8,4 @@ dnl dnl -------------------------------------------------------- dnl dnl m4-include this file to define the current dvisvgm version -m4_define([dvisvgm_version], [1.7]) +m4_define([dvisvgm_version], [1.8]) |