From a06e21410d38c53231a9a5432fc9f10715f11b88 Mon Sep 17 00:00:00 2001 From: Norbert Preining Date: Tue, 11 Sep 2018 20:29:10 +0900 Subject: update aeb-pro with ctan2tds script --- texmf-dist/tex/latex/aeb-pro/btnnanime.def | 112 ++++++++++++++--------------- 1 file changed, 56 insertions(+), 56 deletions(-) (limited to 'texmf-dist/tex/latex/aeb-pro/btnnanime.def') diff --git a/texmf-dist/tex/latex/aeb-pro/btnnanime.def b/texmf-dist/tex/latex/aeb-pro/btnnanime.def index c98c9fae..82577354 100644 --- a/texmf-dist/tex/latex/aeb-pro/btnnanime.def +++ b/texmf-dist/tex/latex/aeb-pro/btnnanime.def @@ -1,56 +1,56 @@ -%% -%% This is file `btnnanime.def', -%% generated with the docstrip utility. -%% -%% The original source files were: -%% -%% aeb_pro.dtx (with options: `copyright,btnanime') -%% -%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% -%% aeb_pro.sty package, %% -%% Copyright (C) 2006--2018 D. P. Story %% -%% dpstory@acrotex.net %% -%% %% -%% This program can redistributed and/or modified under %% -%% the terms of the LaTeX Project Public License %% -%% Distributed from CTAN archives in directory %% -%% macros/latex/base/lppl.txt; either version 1.2 of %% -%% the License, or (at your option) any later version. %% -%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% -\newcommand{\btnAnime}[3]{\begingroup\animeSetup{#1}% - \ifx\animeBtnFieldName\@empty\PackageError{aeb_pro}% - {The fieldName key is required}{}\fi - \ifx\animeBtnBaseName\@empty\PackageError{aeb_pro}% - {The iconName key is required}{}\fi - \ifx\nFrames\@empty\PackageError{aeb_pro}% - {The nFrames key is required}{}\fi - \parbox[t][#3]{#2}{% - \everyPushButton{\BC{}\BG{}\S{S}\autoCenter{n}\FB{true}\TP{1}% - \Ff{\FfReadOnly}\presets{\aeb@btnAnimePresets}\I{null}}% - \edef\termLoop{\nFrames}\edef\firstBtnOpts{% - \ifnum\aebp@btnAnime@poster=0 \else\noexpand\F{\FHidden}\fi - \noexpand\AA{\ifKV@btnAnime@autorun - \aebp@autoplayevent{\noexpand\btnAnimePFAction}\fi - \ifKV@btnAnime@autopause - \aebp@autopauseevent{\noexpand\btnAnimePauseAction}\fi}}% - \makebox[0pt][l]{\expandafter\pushButton - \expandafter[\firstBtnOpts]{\animeBtnFieldName.0}{#2}{#3}}% - \ifnum\aebp@btnAnime@poster=1 - \count0=\nFrames\relax\advance\count0by-1 - \edef\termLoop{\the\count0}\fi\@tempcnta=1 - \loop\ifnum\@tempcnta<\termLoop\relax - \makebox[0pt][l]{\pushButton[\F{\FHidden}]{% - \animeBtnFieldName.\the\@tempcnta}{#2}{#3}}% - \advance\@tempcnta1\relax\repeat - \ifnum\aebp@btnAnime@poster=1\relax\makebox[0pt][l]{% - \pushButton{\animeBtnFieldName.\termLoop}{#2}{#3}}% - \fi\hfill\ifx\aep@btn@anime@controls\@empty\else - \offinterlineskip\vcgBdry[\vspacectrlsep]% - \everyPushButton{}\centering - \ctrlButtonsWrapper{\insertCtrlButtons}\fi - }%parbox - \endgroup -} -\endinput -%% -%% End of file `btnnanime.def'. +%% +%% This is file `btnnanime.def', +%% generated with the docstrip utility. +%% +%% The original source files were: +%% +%% aeb_pro.dtx (with options: `copyright,btnanime') +%% +%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% +%% aeb_pro.sty package, %% +%% Copyright (C) 2006--2018 D. P. Story %% +%% dpstory@acrotex.net %% +%% %% +%% This program can redistributed and/or modified under %% +%% the terms of the LaTeX Project Public License %% +%% Distributed from CTAN archives in directory %% +%% macros/latex/base/lppl.txt; either version 1.2 of %% +%% the License, or (at your option) any later version. %% +%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% +\newcommand{\btnAnime}[3]{\begingroup\animeSetup{#1}% + \ifx\animeBtnFieldName\@empty\PackageError{aeb_pro}% + {The fieldName key is required}{}\fi + \ifx\animeBtnBaseName\@empty\PackageError{aeb_pro}% + {The iconName key is required}{}\fi + \ifx\nFrames\@empty\PackageError{aeb_pro}% + {The nFrames key is required}{}\fi + \parbox[t][#3]{#2}{% + \everyPushButton{\BC{}\BG{}\S{S}\autoCenter{n}\FB{true}\TP{1}% + \Ff{\FfReadOnly}\presets{\aeb@btnAnimePresets}\I{null}}% + \edef\termLoop{\nFrames}\edef\firstBtnOpts{% + \ifnum\aebp@btnAnime@poster=0 \else\noexpand\F{\FHidden}\fi + \noexpand\AA{\ifKV@btnAnime@autorun + \aebp@autoplayevent{\noexpand\btnAnimePFAction}\fi + \ifKV@btnAnime@autopause + \aebp@autopauseevent{\noexpand\btnAnimePauseAction}\fi}}% + \makebox[0pt][l]{\expandafter\pushButton + \expandafter[\firstBtnOpts]{\animeBtnFieldName.0}{#2}{#3}}% + \ifnum\aebp@btnAnime@poster=1 + \count0=\nFrames\relax\advance\count0by-1 + \edef\termLoop{\the\count0}\fi\@tempcnta=1 + \loop\ifnum\@tempcnta<\termLoop\relax + \makebox[0pt][l]{\pushButton[\F{\FHidden}]{% + \animeBtnFieldName.\the\@tempcnta}{#2}{#3}}% + \advance\@tempcnta1\relax\repeat + \ifnum\aebp@btnAnime@poster=1\relax\makebox[0pt][l]{% + \pushButton{\animeBtnFieldName.\termLoop}{#2}{#3}}% + \fi\hfill\ifx\aep@btn@anime@controls\@empty\else + \offinterlineskip\vcgBdry[\vspacectrlsep]% + \everyPushButton{}\centering + \ctrlButtonsWrapper{\insertCtrlButtons}\fi + }%parbox + \endgroup +} +\endinput +%% +%% End of file `btnnanime.def'. -- cgit v1.2.3