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diff --git a/texmf-dist/doc/latex/acromemory/README.md b/texmf-dist/doc/latex/acromemory/README.md index ebdc5008..03bbd9c6 100644 --- a/texmf-dist/doc/latex/acromemory/README.md +++ b/texmf-dist/doc/latex/acromemory/README.md @@ -1,44 +1,43 @@ -aebacromemory --- D. P. Story -Dated: 2017-02-23 +aebacromemory +Dated: 2020-06-23 +Author: D. P. Story -AcroMemory requires Adobe Distiller as the PDF creator, as well as the -use of Acrobat. +AcroMemory is a memory game in which you find the matching +tiles. There are two versions, available as options of this +package, acromemory1 and acromemory2 (the default). -What's New (2017/02/23) Correct the need for Acrobat as the viewer -application. The game now correctly function when the user view a AcroMemory -game in Adobe Reader. +acromemory1: Here you have a single game board, a rectangular +region divided by rows and columns. The total number of tiles +should be even, each tile should have a matching twin. The game +begins with all the tiles hidden. The user clicks a tile, then +another. If the tiles do not match, they become hidden again ; +otherwise, they remain visible and are now read-only. The game +is complete when the user, with a lot of time on his/her hands, +matches all tiles. There is a running tabulation kept on the +number of tries. There is also a button which resets the game +and randomizes the tiles. -AcroMemory is a memory game in which you find the matching tiles. There -are two versions, available as options of this package, acromemory1 and -acromemory2 (the default). +acromemory2: For this game you have two identical rectangular +images subdivided into tiles, which are arrayed in rows and +columns. The tiles for one of the two images are randomly +re-arranged. The object of the game is to find all the matching +tiles by choosing a tile from one image and a tile from the +other image. As in the first case, if the selected tiles do not +match, they are hidden after a short interval of time; +otherwise, they remain visible and are now read-only. The game +is over when all tiles are matched; when this occurs, +end-of-game special effects occur that will dazzle the senses. +There is an option to view a small image to help you locate the +matching tiles on the non-randomized; useful if the image is +complex. There is a button which resets the the game and +randomized the tiles. -acromemory1: Here you have a single game board, a rectangular -region divided by rows and columns. The total number of tiles should be -even, each tile should have a matching twin. The game begins with all -the tiles hidden. The user clicks a tile, then another. If the tiles do -not match, they become hidden again (you did remember the position of -those tiles, didn't you?); otherwise, they remain visible and are now -read-only. The game is complete when the user, with a lot of time on -his/her hands, matches all tiles. There is a running tabulation kept on -the number of tries. There is also a button which resets the game and -randomizes the tiles. - -acromemory2: For this game you have two identical rectangular images -subdivided into tiles (or slices), which are arrayed in rows and columns. -The tiles for one of the two images is randomly re-arranged. The object of -the game is to find all the matching tiles by choosing a tile from one -image and a tile from the other image. As in the first case, if the -selected tiles do not match, they are hidden after a short interval of -time (you did remember the position of those tiles, didn't you?); -otherwise, they remain visible and are now read-only. The game is over -when all tiles are matched; when this occurs, end-of-game special effects -occur that will dazzle the senses. There is an option to view a small -image to help you locate the matching tiles on the non-randomized; useful -if the image is complex. There is no reset button at this time, to play -again, the user must therefore close and open the document. +What's New v2.0 (2020-06-23): acromemory has been completely +re-written so that all LaTeX workflows are now supported: +pdflatex, lualatex, xelatex, and dvips -> distiller. Now, I simply must get back to my retirement. D. P. Story dpstory@acrotex.net -2011/12/31 + |