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|
if not modules then modules = { } end modules ['font-ocl'] = {
version = 1.001,
comment = "companion to font-ini.mkiv",
author = "Hans Hagen, PRAGMA-ADE, Hasselt NL",
copyright = "PRAGMA ADE / ConTeXt Development Team",
license = "see context related readme files"
}
-- patched version 2020-05-06 UF (colr/restorefix --
-- todo : user list of colors
if CONTEXTLMTXMODE and CONTEXTLMTXMODE > 0 then
return
end
local tostring, tonumber, next = tostring, tonumber, next
local round, max = math.round, math.round
local gsub, find = string.gsub, string.find
local sortedkeys, sortedhash, concat = table.sortedkeys, table.sortedhash, table.concat
local setmetatableindex = table.setmetatableindex
local formatters = string.formatters
local tounicode = fonts.mappings.tounicode
local helpers = fonts.helpers
local charcommand = helpers.commands.char
local rightcommand = helpers.commands.right
local leftcommand = helpers.commands.left
local downcommand = helpers.commands.down
local otf = fonts.handlers.otf
local otfregister = otf.features.register
local f_color = formatters["%.3f %.3f %.3f rg"]
local f_gray = formatters["%.3f g"]
if context then
local startactualtext = nil
local stopactualtext = nil
function otf.getactualtext(s)
if not startactualtext then
startactualtext = backends.codeinjections.startunicodetoactualtextdirect
stopactualtext = backends.codeinjections.stopunicodetoactualtextdirect
end
return startactualtext(s), stopactualtext()
end
else
-- Actually we don't need a generic branch at all because (according the the
-- internet) other macro packages rely on hb for emoji etc and never used this
-- feature of the font loader. So maybe I should just remove this from generic.
local tounicode = fonts.mappings.tounicode16
function otf.getactualtext(s)
return
"/Span << /ActualText <feff" .. s .. "> >> BDC",
"EMC"
end
end
local sharedpalettes = { }
local hash = setmetatableindex(function(t,k)
local v = { "pdf", "direct", k }
t[k] = v
return v
end)
if context then
-- \definefontcolorpalette [emoji-r] [emoji-red,emoji-gray,textcolor] -- looks bad
-- \definefontcolorpalette [emoji-r] [emoji-red,emoji-gray] -- looks okay
local colors = attributes.list[attributes.private('color')] or { }
local transparencies = attributes.list[attributes.private('transparency')] or { }
function otf.registerpalette(name,values)
sharedpalettes[name] = values
local color = lpdf.color
local transparency = lpdf.transparency
local register = colors.register
for i=1,#values do
local v = values[i]
if v == "textcolor" then
values[i] = false
else
local c = nil
local t = nil
if type(v) == "table" then
c = register(name,"rgb",
max(round((v.r or 0)*255),255)/255,
max(round((v.g or 0)*255),255)/255,
max(round((v.b or 0)*255),255)/255
)
else
c = colors[v]
t = transparencies[v]
end
if c and t then
values[i] = hash[color(1,c) .. " " .. transparency(t)]
elseif c then
values[i] = hash[color(1,c)]
elseif t then
values[i] = hash[color(1,t)]
end
end
end
end
else -- for generic
function otf.registerpalette(name,values)
sharedpalettes[name] = values
for i=1,#values do
local v = values[i]
if v then
values[i] = hash[f_color(
max(round((v.r or 0)*255),255)/255,
max(round((v.g or 0)*255),255)/255,
max(round((v.b or 0)*255),255)/255
)]
end
end
end
end
-- We need to force page first because otherwise the q's get outside the font switch and
-- as a consequence the next character has no font set (well, it has: the preceding one). As
-- a consequence these fonts are somewhat inefficient as each glyph gets the font set. It's
-- a side effect of the fact that a font is handled when a character gets flushed. Okay, from
-- now on we can use text as literal mode.
local function convert(t,k)
local v = { }
for i=1,#k do
local p = k[i]
local r, g, b = p[1], p[2], p[3]
if r == g and g == b then
v[i] = hash[f_gray(r/255)]
else
v[i] = hash[f_color(r/255,g/255,b/255)]
end
end
t[k] = v
return v
end
local start = { "pdf", "mode", "font" } -- force text mode (so get q Q right)
----- stop = { "pdf", "mode", "page" } -- force page mode (else overlap)
local push = { "pdf", "page", "q" }
local pop = { "pdf", "page", "Q" }
-- -- This one results in color directives inside BT ET but has less q Q pairs. It
-- -- only shows the first glyph in acrobat and nothing more. No problem with other
-- -- renderers.
--
-- local function initializeoverlay(tfmdata,kind,value) -- hm, always value
-- if value then
-- local resources = tfmdata.resources
-- local palettes = resources.colorpalettes
-- if palettes then
-- --
-- local converted = resources.converted
-- if not converted then
-- converted = setmetatableindex(convert)
-- resources.converted = converted
-- end
-- local colorvalues = sharedpalettes[value] or converted[palettes[tonumber(value) or 1] or palettes[1]] or { }
-- local classes = #colorvalues
-- if classes == 0 then
-- return
-- end
-- --
-- local characters = tfmdata.characters
-- local descriptions = tfmdata.descriptions
-- local properties = tfmdata.properties
-- --
-- properties.virtualized = true
-- tfmdata.fonts = {
-- { id = 0 }
-- }
-- --
-- local getactualtext = otf.getactualtext
-- local default = colorvalues[#colorvalues]
-- local b, e = getactualtext(tounicode(0xFFFD))
-- local actualb = { "pdf", "page", b } -- saves tables
-- local actuale = { "pdf", "page", e } -- saves tables
-- --
-- for unicode, character in next, characters do
-- local description = descriptions[unicode]
-- if description then
-- local colorlist = description.colors
-- if colorlist then
-- local u = description.unicode or characters[unicode].unicode
-- local w = character.width or 0
-- local s = #colorlist
-- local goback = w ~= 0 and leftcommand[w] or nil -- needs checking: are widths the same
-- local t = {
-- start,
-- not u and actualb or { "pdf", "page", (getactualtext(tounicode(u))) },
-- push,
-- }
-- local n = 3
-- local l = nil
-- for i=1,s do
-- local entry = colorlist[i]
-- local v = colorvalues[entry.class] or default
-- if v and l ~= v then
-- n = n + 1 t[n] = v
-- l = v
-- end
-- n = n + 1 t[n] = charcommand[entry.slot]
-- if s > 1 and i < s and goback then
-- n = n + 1 t[n] = goback
-- end
-- end
-- n = n + 1 t[n] = pop
-- n = n + 1 t[n] = actuale
-- n = n + 1 t[n] = stop
-- character.commands = t
-- end
-- end
-- end
-- end
-- end
-- end
local function initializeoverlay(tfmdata,kind,value)
if value then
local resources = tfmdata.resources
local palettes = resources.colorpalettes
if palettes then
--
local converted = resources.converted
if not converted then
converted = setmetatableindex(convert)
resources.converted = converted
end
local colorvalues = sharedpalettes[value]
local default = false -- so the text color (bad for icon overloads)
if colorvalues then
default = colorvalues[#colorvalues]
else
colorvalues = converted[palettes[tonumber(value) or 1] or palettes[1]] or { }
end
local classes = #colorvalues
if classes == 0 then
return
end
--
local characters = tfmdata.characters
local descriptions = tfmdata.descriptions
local properties = tfmdata.properties
--
properties.virtualized = true
tfmdata.fonts = {
{ id = 0 }
}
--
local getactualtext = otf.getactualtext
local b, e = getactualtext(tounicode(0xFFFD))
local actualb = { "pdf", "page", b } -- saves tables
local actuale = { "pdf", "page", e } -- saves tables
--
for unicode, character in next, characters do
local description = descriptions[unicode]
if description then
local colorlist = description.colors
if colorlist then
local u = description.unicode or characters[unicode].unicode
local w = character.width or 0
local s = #colorlist
local goback = w ~= 0 and leftcommand[w] or nil -- needs checking: are widths the same
local t = {
start,
not u and actualb or { "pdf", "page", (getactualtext(tounicode(u))) },
push,
}
local n = 3
local l = nil
for i=1,s do
local entry = colorlist[i]
local v = colorvalues[entry.class] or default
if v and l ~= v then
n = n + 1 t[n] = v
l = v
end
n = n + 1 t[n] = charcommand[entry.slot]
if s > 1 and i < s and goback then
n = n + 1 t[n] = goback
end
end
n = n + 1 t[n] = pop
n = n + 1 t[n] = actuale
character.commands = t
end
end
end
return true
end
end
end
otfregister {
name = "colr",
description = "color glyphs",
manipulators = {
base = initializeoverlay,
node = initializeoverlay,
}
}
do
local nofstreams = 0
local f_name = formatters[ [[pdf-glyph-%05i]] ]
local f_used = context and formatters[ [[original:///%s]] ] or formatters[ [[%s]] ]
local hashed = { }
local cache = { }
local openpdf = pdfe.new
----- prefix = "data:application/pdf,"
function otf.storepdfdata(pdf)
local done = hashed[pdf]
if not done then
nofstreams = nofstreams + 1
local f = f_name(nofstreams)
local n = openpdf(pdf,#pdf,f)
done = f_used(n)
hashed[pdf] = done
end
return done
end
end
-- I'll probably make a variant for context as we can do it more efficient there than in
-- generic.
local function pdftovirtual(tfmdata,pdfshapes,kind) -- kind = png|svg
if not tfmdata or not pdfshapes or not kind then
return
end
--
local characters = tfmdata.characters
local properties = tfmdata.properties
local parameters = tfmdata.parameters
local hfactor = parameters.hfactor
--
properties.virtualized = true
--
tfmdata.fonts = {
{ id = 0 } -- not really needed
}
--
local getactualtext = otf.getactualtext
local storepdfdata = otf.storepdfdata
--
local b, e = getactualtext(tounicode(0xFFFD))
local actualb = { "pdf", "page", b } -- saves tables
local actuale = { "pdf", "page", e } -- saves tables
--
local vfimage = lpdf and lpdf.vfimage or function(wd,ht,dp,data,name)
local name = storepdfdata(data)
return { "image", { filename = name, width = wd, height = ht, depth = dp } }
end
--
for unicode, character in sortedhash(characters) do -- sort is nicer for svg
local index = character.index
if index then
local pdf = pdfshapes[index]
local typ = type(pdf)
local data = nil
local dx = nil
local dy = nil
local scale = 1
if typ == "table" then
data = pdf.data
dx = pdf.x or pdf.dx or 0
dy = pdf.y or pdf.dy or 0
scale = pdf.scale or 1
elseif typ == "string" then
data = pdf
dx = 0
dy = 0
elseif typ == "number" then
data = pdf
dx = 0
dy = 0
end
if data then
-- We can delay storage by a lua function in commands: but then we need to
-- be able to provide our own mem stream name (so that we can reserve it).
-- Anyway, we will do this different in a future version of context.
local bt = unicode and getactualtext(unicode)
local wd = character.width or 0
local ht = character.height or 0
local dp = character.depth or 0
-- The down and right will change too (we can move that elsewhere). We have
-- a different treatment in lmtx but the next kind of works. These images are
-- a mess anyway as in svg the bbox can be messed up absent). A png image
-- needs the x/y. I might normalize this once we move to lmtx exlusively.
character.commands = {
not unicode and actualb or { "pdf", "page", (getactualtext(unicode)) },
-- lmtx (when we deal with depth in vfimage, currently disabled):
-- downcommand [dy * hfactor],
-- rightcommand[dx * hfactor],
-- vfimage(wd,ht,dp,data,name),
-- mkiv
downcommand [dp + dy * hfactor],
rightcommand[ dx * hfactor],
vfimage(scale*wd,ht,dp,data,pdfshapes.filename or ""),
actuale,
}
character[kind] = true
end
end
end
end
local otfsvg = otf.svg or { }
otf.svg = otfsvg
otf.svgenabled = true
do
local report_svg = logs.reporter("fonts","svg conversion")
local loaddata = io.loaddata
local savedata = io.savedata
local remove = os.remove
if context and xml.convert then
local xmlconvert = xml.convert
local xmlfirst = xml.first
function otfsvg.filterglyph(entry,index)
-- we only support decompression in lmtx, so one needs to wipe the
-- cache when invalid xml is reported
local svg = xmlconvert(entry.data)
local root = svg and xmlfirst(svg,"/svg[@id='glyph"..index.."']")
local data = root and tostring(root)
-- report_svg("data for glyph %04X: %s",index,data)
return data
end
else
function otfsvg.filterglyph(entry,index) -- can be overloaded
return entry.data
end
end
local runner = sandbox and sandbox.registerrunner {
name = "otfsvg",
program = "inkscape",
method = "pipeto",
template = "--export-area-drawing --shell > temp-otf-svg-shape.log",
reporter = report_svg,
}
if not runner then
--
-- poor mans variant for generic:
--
runner = function()
return io.popen("inkscape --export-area-drawing --shell > temp-otf-svg-shape.log","w")
end
end
-- There are svg out there with bad viewBox specifications where shapes lay outside that area,
-- but trying to correct that didn't work out well enough so I discarded that code. BTW, we
-- decouple the inskape run and the loading run because inkscape is working in the background
-- in the files so we need to have unique files.
--
-- Because a generic setup can be flawed we need to catch bad inkscape runs which add a bit of
-- ugly overhead. Bah.
function otfsvg.topdf(svgshapes,tfmdata)
local pdfshapes = { }
local inkscape = runner()
if inkscape then
-- local indices = fonts.getindices(tfmdata)
local descriptions = tfmdata.descriptions
local nofshapes = #svgshapes
local f_svgfile = formatters["temp-otf-svg-shape-%i.svg"]
local f_pdffile = formatters["temp-otf-svg-shape-%i.pdf"]
local f_convert = formatters["%s --export-pdf=%s\n"]
local filterglyph = otfsvg.filterglyph
local nofdone = 0
local processed = { }
report_svg("processing %i svg containers",nofshapes)
statistics.starttiming()
for i=1,nofshapes do
local entry = svgshapes[i]
for index=entry.first,entry.last do
local data = filterglyph(entry,index)
if data and data ~= "" then
local svgfile = f_svgfile(index)
local pdffile = f_pdffile(index)
savedata(svgfile,data)
inkscape:write(f_convert(svgfile,pdffile))
processed[index] = true
nofdone = nofdone + 1
if nofdone % 25 == 0 then
report_svg("%i shapes submitted",nofdone)
end
end
end
end
if nofdone % 25 ~= 0 then
report_svg("%i shapes submitted",nofdone)
end
report_svg("processing can be going on for a while")
inkscape:write("quit\n")
inkscape:close()
report_svg("processing %i pdf results",nofshapes)
for index in next, processed do
local svgfile = f_svgfile(index)
local pdffile = f_pdffile(index)
-- local fntdata = descriptions[indices[index]]
-- local bounds = fntdata and fntdata.boundingbox
local pdfdata = loaddata(pdffile)
if pdfdata and pdfdata ~= "" then
pdfshapes[index] = {
data = pdfdata,
-- x = bounds and bounds[1] or 0,
-- y = bounds and bounds[2] or 0,
}
end
remove(svgfile)
remove(pdffile)
end
local characters = tfmdata.characters
for k, v in next, characters do
local d = descriptions[k]
local i = d.index
if i then
local p = pdfshapes[i]
if p then
local w = d.width
local l = d.boundingbox[1]
local r = d.boundingbox[3]
p.scale = (r - l) / w
p.x = l
end
end
end
if not next(pdfshapes) then
report_svg("there are no converted shapes, fix your setup")
end
statistics.stoptiming()
if statistics.elapsedseconds then
report_svg("svg conversion time %s",statistics.elapsedseconds() or "-")
end
end
return pdfshapes
end
end
local function initializesvg(tfmdata,kind,value) -- hm, always value
if value and otf.svgenabled then
local svg = tfmdata.properties.svg
local hash = svg and svg.hash
local timestamp = svg and svg.timestamp
if not hash then
return
end
local pdffile = containers.read(otf.pdfcache,hash)
local pdfshapes = pdffile and pdffile.pdfshapes
if not pdfshapes or pdffile.timestamp ~= timestamp or not next(pdfshapes) then
-- the next test tries to catch errors in generic usage but of course can result
-- in running again and again
local svgfile = containers.read(otf.svgcache,hash)
local svgshapes = svgfile and svgfile.svgshapes
pdfshapes = svgshapes and otfsvg.topdf(svgshapes,tfmdata,otf.pdfcache.writable,hash) or { }
containers.write(otf.pdfcache, hash, {
pdfshapes = pdfshapes,
timestamp = timestamp,
})
end
pdftovirtual(tfmdata,pdfshapes,"svg")
return true
end
end
otfregister {
name = "svg",
description = "svg glyphs",
manipulators = {
base = initializesvg,
node = initializesvg,
}
}
-- This can be done differently e.g. with ffi and gm and we can share code anway. Using
-- batchmode in gm is not faster and as it accumulates we would need to flush all
-- individual shapes. But ... in context lmtx (and maybe the backport) we will use
-- a different and more efficient method anyway. I'm still wondering if I should
-- keep color code in generic. Maybe it should be optional.
local otfpng = otf.png or { }
otf.png = otfpng
otf.pngenabled = true
do
local report_png = logs.reporter("fonts","png conversion")
local loaddata = io.loaddata
local savedata = io.savedata
local remove = os.remove
local runner = sandbox and sandbox.registerrunner {
name = "otfpng",
program = "gm",
template = "convert -quality 100 temp-otf-png-shape.png temp-otf-png-shape.pdf > temp-otf-svg-shape.log",
-- reporter = report_png,
}
if not runner then
--
-- poor mans variant for generic:
--
runner = function()
return os.execute("gm convert -quality 100 temp-otf-png-shape.png temp-otf-png-shape.pdf > temp-otf-svg-shape.log")
end
end
-- Alternatively we can create a single pdf file with -adjoin and then pick up pages from
-- that file but creating thousands of small files is no fun either.
function otfpng.topdf(pngshapes)
local pdfshapes = { }
local pngfile = "temp-otf-png-shape.png"
local pdffile = "temp-otf-png-shape.pdf"
local nofdone = 0
local indices = sortedkeys(pngshapes) -- can be sparse
local nofindices = #indices
report_png("processing %i png containers",nofindices)
statistics.starttiming()
for i=1,nofindices do
local index = indices[i]
local entry = pngshapes[index]
local data = entry.data -- or placeholder
local x = entry.x
local y = entry.y
savedata(pngfile,data)
runner()
pdfshapes[index] = {
x = x ~= 0 and x or nil,
y = y ~= 0 and y or nil,
data = loaddata(pdffile),
}
nofdone = nofdone + 1
if nofdone % 100 == 0 then
report_png("%i shapes processed",nofdone)
end
end
report_png("processing %i pdf results",nofindices)
remove(pngfile)
remove(pdffile)
statistics.stoptiming()
if statistics.elapsedseconds then
report_png("png conversion time %s",statistics.elapsedseconds() or "-")
end
return pdfshapes
end
end
-- This will change in a future version of context. More direct.
local function initializepng(tfmdata,kind,value) -- hm, always value
if value and otf.pngenabled then
local png = tfmdata.properties.png
local hash = png and png.hash
local timestamp = png and png.timestamp
if not hash then
return
end
local pdffile = containers.read(otf.pdfcache,hash)
local pdfshapes = pdffile and pdffile.pdfshapes
if not pdfshapes or pdffile.timestamp ~= timestamp then
local pngfile = containers.read(otf.pngcache,hash)
local pngshapes = pngfile and pngfile.pngshapes
pdfshapes = pngshapes and otfpng.topdf(pngshapes) or { }
containers.write(otf.pdfcache, hash, {
pdfshapes = pdfshapes,
timestamp = timestamp,
})
end
--
pdftovirtual(tfmdata,pdfshapes,"png")
return true
end
end
otfregister {
name = "sbix",
description = "sbix glyphs",
manipulators = {
base = initializepng,
node = initializepng,
}
}
otfregister {
name = "cblc",
description = "cblc glyphs",
manipulators = {
base = initializepng,
node = initializepng,
}
}
if context then
-- untested in generic and might clash with other color trickery
-- anyway so let's stick to context only
local function initializecolor(tfmdata,kind,value)
if value == "auto" then
return
initializeoverlay(tfmdata,kind,value) or
initializesvg(tfmdata,kind,value) or
initializepng(tfmdata,kind,value)
elseif value == "overlay" then
return initializeoverlay(tfmdata,kind,value)
elseif value == "svg" then
return initializesvg(tfmdata,kind,value)
elseif value == "png" or value == "bitmap" then
return initializepng(tfmdata,kind,value)
else
-- forget about it
end
end
otfregister {
name = "color",
description = "color glyphs",
manipulators = {
base = initializecolor,
node = initializecolor,
}
}
end
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