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if not modules then modules = { } end modules ['node-rul'] = {
version = 1.001,
comment = "companion to node-rul.mkiv",
author = "Hans Hagen, PRAGMA-ADE, Hasselt NL",
copyright = "PRAGMA ADE / ConTeXt Development Team",
license = "see context related readme files"
}
-- this will go to an auxiliary module
-- beware: rules now have a dir field
--
-- todo: make robust for layers ... order matters
local attributes, nodes, node = attributes, nodes, node
local nodecodes = nodes.nodecodes
local tasks = nodes.tasks
local glyph_code = nodecodes.glyph
local disc_code = nodecodes.disc
local rule_code = nodecodes.rule
function nodes.striprange(first,last) -- todo: dir
if first and last then -- just to be sure
if first == last then
return first, last
end
while first and first ~= last do
local id = first.id
if id == glyph_code or id == disc_code then -- or id == rule_code
break
else
first = first.next
end
end
if not first then
return nil, nil
elseif first == last then
return first, last
end
while last and last ~= first do
local id = last.id
if id == glyph_code or id == disc_code then -- or id == rule_code
break
else
local prev = last.prev -- luatex < 0.70 has italic correction kern not prev'd
if prev then
last = last.prev
else
break
end
end
end
if not last then
return nil, nil
end
end
return first, last
end
-- todo: order and maybe other dimensions
local floor = math.floor
local trace_ruled = false trackers.register("nodes.rules", function(v) trace_ruled = v end)
local report_ruled = logs.reporter("nodes","rules")
local n_tostring = nodes.idstostring
local n_tosequence = nodes.tosequence
local a_ruled = attributes.private('ruled')
local a_color = attributes.private('color')
local a_transparency = attributes.private('transparency')
local a_colorspace = attributes.private('colormodel')
local insert_node_before = node.insert_before
local insert_node_after = node.insert_after
local striprange = nodes.striprange
local list_dimensions = node.dimensions
local hpack_nodes = node.hpack
local fontdata = fonts.hashes.identifiers
local variables = interfaces.variables
local dimenfactor = fonts.helpers.dimenfactor
local splitdimen = number.splitdimen
local nodecodes = nodes.nodecodes
local skipcodes = nodes.skipcodes
local whatcodes = nodes.whatcodes
local kerncodes = nodes.kerncodes
local glyph_code = nodecodes.glyph
local disc_code = nodecodes.disc
local glue_code = nodecodes.glue
local penalty_code = nodecodes.penalty
local kern_code = nodecodes.kern
local hlist_code = nodecodes.hlist
local vlist_code = nodecodes.vlist
local rule_code = nodecodes.rule
local whatsit_code = nodecodes.whatsit
local userskip_code = skipcodes.userskip
local spaceskip_code = skipcodes.spaceskip
local xspaceskip_code = skipcodes.xspaceskip
local dir_code = whatcodes.dir
local kerning_code = kerncodes.kern
local nodepool = nodes.pool
local new_rule = nodepool.rule
local new_kern = nodepool.kern
local new_glue = nodepool.glue
-- we can use this one elsewhere too
--
-- todo: functions: word, sentence
--
-- glyph rule unset whatsit glue margin_kern kern math disc
local checkdir = true
-- we assume {glyphruns} and no funny extra kerning, ok, maybe we need
-- a dummy character as start and end; anyway we only collect glyphs
--
-- this one needs to take layers into account (i.e. we need a list of
-- critical attributes)
-- omkeren class en level -> scheelt functie call in analyze
-- todo: switching inside math
local function processwords(attribute,data,flush,head,parent) -- we have hlistdir and local dir
local n = head
if n then
local f, l, a, d, i, class
local continue, done, strip, level = false, false, true, -1
while n do
local id = n.id
if id == glyph_code or id == rule_code then
local aa = n[attribute]
if aa then
if aa == a then
if not f then -- ?
f = n
end
l = n
else
-- possible extensions: when in same class then keep spanning
local newlevel, newclass = floor(aa/1000), aa%1000
--~ strip = not continue or level == 1 -- 0
if f then
if class == newclass then -- and newlevel > level then
head, done = flush(head,f,l,d,level,parent,false), true
else
head, done = flush(head,f,l,d,level,parent,strip), true
end
end
f, l, a = n, n, aa
level, class = newlevel, newclass
d = data[class]
continue = d.continue == variables.yes
end
else
if f then
head, done = flush(head,f,l,d,level,parent,strip), true
end
f, l, a = nil, nil, nil
end
elseif f and (id == disc_code or (id == kern_code and n.subtype == kerning_code)) then
l = n
elseif id == hlist_code or id == vlist_code then
if f then
head, done = flush(head,f,l,d,level,parent,strip), true
f, l, a = nil, nil, nil
end
local list = n.list
if list then
n.list = processwords(attribute,data,flush,list,n)
end
elseif checkdir and id == whatsit_code and n.subtype == dir_code then -- only changes in dir, we assume proper boundaries
if f and a then
l = n
end
elseif f then
if continue then
if id == penalty_code then
l = n
elseif id == kern_code then
l = n
elseif id == glue_code then
-- catch \underbar{a} \underbar{a} (subtype test is needed)
local subtype = n.subtype
if continue and n[attribute] and
(subtype == userskip_code or subtype == spaceskip_code or subskip == xspaceskip_code) then
l = n
else
head, done = flush(head,f,l,d,level,parent,strip), true
f, l, a = nil, nil, nil
end
end
else
head, done = flush(head,f,l,d,level,parent,strip), true
f, l, a = nil, nil, nil
end
end
n = n.next
end
if f then
head, done = flush(head,f,l,d,level,parent,strip), true
end
return head, true -- todo: done
else
return head, false
end
end
nodes.processwords = processwords
--
nodes.rules = nodes.rules or { }
nodes.rules.data = nodes.rules.data or { }
storage.register("nodes/rules/data", nodes.rules.data, "nodes.rules.data")
local data = nodes.rules.data
function nodes.rules.define(settings)
data[#data+1] = settings
context(#data)
end
local a_viewerlayer = attributes.private("viewerlayer")
local function flush_ruled(head,f,l,d,level,parent,strip) -- not that fast but acceptable for this purpose
-- check for f and l
if f.id ~= glyph_code then
-- saveguard ... we need to deal with rules and so (math)
return head
end
local r, m
if strip then
if trace_ruled then
local before = n_tosequence(f,l,true)
f, l = striprange(f,l)
local after = n_tosequence(f,l,true)
report_ruled("range stripper, before %a, after %a",before,after)
else
f, l = striprange(f,l)
end
end
if not f then
return head
end
local w = list_dimensions(parent.glue_set,parent.glue_sign,parent.glue_order,f,l.next)
local method, offset, continue, dy, order, max = d.method, d.offset, d.continue, d.dy, d.order, d.max
local rulethickness, unit = d.rulethickness, d.unit
local ma, ca, ta = d.ma, d.ca, d.ta
local colorspace = (ma > 0 and ma) or f[a_colorspace] or 1
local color = (ca > 0 and ca) or f[a_color]
local transparency = (ta > 0 and ta) or f[a_transparency]
local foreground = order == variables.foreground
local e = dimenfactor(unit,fontdata[f.font]) -- what if no glyph node
local rt = tonumber(rulethickness)
if rt then
rulethickness = e * rulethickness / 2
else
local n, u = splitdimen(rulethickness)
if n and u then -- we need to intercept ex and em and % and ...
rulethickness = n * dimenfactor(u,fontdata[f.font]) / 2
else
rulethickness = 1/5
end
end
if level > max then
level = max
end
if method == 0 then -- center
offset = 2*offset
-- m = (offset+(level-1)*dy+rulethickness)*e/2
m = (offset+(level-1)*dy)*e/2 + rulethickness/2
else
m = 0
end
for i=1,level do
-- local ht = (offset+(i-1)*dy+rulethickness)*e - m
-- local dp = -(offset+(i-1)*dy-rulethickness)*e + m
local ht = (offset+(i-1)*dy)*e + rulethickness - m
local dp = -(offset+(i-1)*dy)*e + rulethickness + m
local r = new_rule(w,ht,dp)
local v = f[a_viewerlayer]
-- quick hack
if v then
r[a_viewerlayer] = v
end
--
if color then
r[a_colorspace] = colorspace
r[a_color] = color
end
if transparency then
r[a_transparency] = transparency
end
local k = new_kern(-w)
if foreground then
insert_node_after(head,l,k)
insert_node_after(head,k,r)
l = r
else
head = insert_node_before(head,f,r)
insert_node_after(head,r,k)
end
if trace_ruled then
report_ruled("level %a, width %p, height %p, depth %p, nodes %a, text %a",
level,w,ht,dp,n_tostring(f,l),n_tosequence(f,l,true))
end
end
return head
end
local process = nodes.processwords
nodes.rules.handler = function(head) return process(a_ruled,data,flush_ruled,head) end
function nodes.rules.enable()
tasks.enableaction("shipouts","nodes.rules.handler")
end
-- elsewhere:
--
-- tasks.appendaction ("shipouts", "normalizers", "nodes.rules.handler")
-- tasks.disableaction("shipouts", "nodes.rules.handler") -- only kick in when used
local trace_shifted = false trackers.register("nodes.shifting", function(v) trace_shifted = v end)
local report_shifted = logs.reporter("nodes","shifting")
local a_shifted = attributes.private('shifted')
nodes.shifts = nodes.shifts or { }
nodes.shifts.data = nodes.shifts.data or { }
storage.register("nodes/shifts/data", nodes.shifts.data, "nodes.shifts.data")
local data = nodes.shifts.data
function nodes.shifts.define(settings)
data[#data+1] = settings
context(#data)
end
local function flush_shifted(head,first,last,data,level,parent,strip) -- not that fast but acceptable for this purpose
if true then
first, last = striprange(first,last)
end
local prev, next = first.prev, last.next
first.prev, last.next = nil, nil
local width, height, depth = list_dimensions(parent.glue_set,parent.glue_sign,parent.glue_order,first,next)
local list = hpack_nodes(first,width,"exactly")
if first == head then
head = list
end
if prev then
prev.next, list.prev = list, prev
end
if next then
next.prev, list.next = list, next
end
local raise = data.dy * dimenfactor(data.unit,fontdata[first.font])
list.shift, list.height, list.depth = raise, height, depth
if trace_shifted then
report_shifted("width %p, nodes %a, text %a",width,n_tostring(first,last),n_tosequence(first,last,true))
end
return head
end
local process = nodes.processwords
nodes.shifts.handler = function(head) return process(a_shifted,data,flush_shifted,head) end
function nodes.shifts.enable()
tasks.enableaction("shipouts","nodes.shifts.handler")
end
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