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if not modules then modules = { } end modules ['node-rul'] = {
version = 1.001,
comment = "companion to node-rul.mkiv",
author = "Hans Hagen, PRAGMA-ADE, Hasselt NL",
copyright = "PRAGMA ADE / ConTeXt Development Team",
license = "see context related readme files"
}
-- this will go to an auxiliary module
-- beware: rules now have a dir field
local glyph = node.id("glyph")
local disc = node.id("disc")
local rule = node.id("rule")
function nodes.strip_range(first,last) -- todo: dir
if first and last then -- just to be sure
local current = first
while current and current ~= last do
local id = current.id
if id == glyph or id == disc then
--~ if id == glyph or id == rule or id == disc then
first = current
break
else
current = current.next
end
end
local current = last
while current and current ~= first do
local id = current.id
--~ if id == glyph or id == rule or id == disc then
if id == glyph or id == disc then
last = current
break
else
current = current.prev
end
end
end
return first, last
end
-- todo: order and maybe other dimensions
local trace_ruled = false trackers.register("nodes.ruled", function(v) trace_ruled = v end)
local floor = math.floor
local n_tostring, n_tosequence = nodes.ids_tostring, nodes.tosequence
local a_ruled = attributes.private('ruled')
local a_color = attributes.private('color')
local a_transparency = attributes.private('transparency')
local a_colorspace = attributes.private('colormodel')
local glyph = node.id("glyph")
local disc = node.id("disc")
local glue = node.id("glue")
local penalty = node.id("penalty")
local kern = node.id("kern")
local hlist = node.id("hlist")
local vlist = node.id("vlist")
local rule = node.id("rule")
local whatsit = node.id("whatsit")
local new_rule = nodes.rule
local new_kern = nodes.kern
local new_glue = nodes.glue
local insert_before, insert_after, strip_range = node.insert_before, node.insert_after, nodes.strip_range
local list_dimensions, has_attribute, set_attribute = node.dimensions, node.has_attribute, node.set_attribute
local hpack_nodes = node.hpack
local dimenfactor = fonts.dimenfactor
local texwrite = tex.write
local fontdata = fonts.ids
local variables = interfaces.variables
-- we can use this one elsewhere too
--
-- todo: functions: word, sentence
--
-- glyph rule unset whatsit glue margin_kern kern math disc
local checkdir = true
-- we assume {glyphruns} and no funny extra kerning, ok, maybe we need
-- a dummy character as start and end; anyway we only collect glyphs
local function process_words(attribute,data,flush,head,parent) -- we have hlistdir and local dir
local n = head
if n then
local f, l, a, d, i, level
local continue, done, strip = false, false, false
while n do
local id = n.id
if id == glyph or id == rule then
local aa = has_attribute(n,attribute)
if aa then
if aa == a then
if not f then -- ?
f = n
end
l = n
else
-- possible extensions: when in same class then keep spanning
if f then
head, done = flush(head,f,l,d,level,parent,strip), true
end
f, l, a = n, n, aa
level, i = floor(a/1000), a%1000
d = data[i]
continue = d.continue == variables.yes
end
else
if f then
head, done = flush(head,f,l,d,level,parent,strip), true
end
f, l, a = nil, nil, nil
end
elseif f and (id == disc or (id == kern and n.subtype == 0)) then
l = n
elseif id == hlist or id == vlist then
if f then
head, done = flush(head,f,l,d,level,parent,strip), true
f, l, a = nil, nil, nil
end
local list = n.list
if list then
n.list = process_words(attribute,data,flush,list,n)
end
elseif checkdir and id == whatsit and n.subtype == 7 then -- only changes in dir, we assume proper boundaries
if f and a then
l = n
end
elseif f then
if continue then
if id == penalty or id == kern then
l = n
elseif id == glue then
l = n
end
else
head, done = flush(head,f,l,d,level,parent,strip), true
f, l, a = nil, nil, nil
end
end
n = n.next
end
if f then
head, done = flush(head,f,l,d,level,parent,strip), true
end
return head, true -- todo: done
else
return head, false
end
end
nodes.process_words = process_words
--
nodes.rules = nodes.rules or { }
nodes.rules.data = nodes.rules.data or { }
storage.register("nodes/rules/data", nodes.rules.data, "nodes.rules.data")
local data = nodes.rules.data
function nodes.rules.define(settings)
data[#data+1] = settings
texwrite(#data)
end
local function flush_ruled(head,f,l,d,level,parent,strip) -- not that fast but acceptable for this purpose
-- check for f and l
local r, m
if true then
f, l = strip_range(f,l)
end
local w = list_dimensions(parent.glue_set,parent.glue_sign,parent.glue_order,f,l.next)
local method, offset, continue, dy, rulethickness, unit, order, max, ma, ca, ta =
d.method, d.offset, d.continue, d.dy, d.rulethickness, d.unit, d.order, d.max, d.ma, d.ca, d.ta
local e = dimenfactor(unit,fontdata[f.font])
local colorspace = (ma > 0 and ma) or has_attribute(f,a_colorspace) or 1
local color = (ca > 0 and ca) or has_attribute(f,a_color)
local transparency = (ta > 0 and ta) or has_attribute(f,a_transparency)
local foreground = order == variables.foreground
rulethickness= rulethickness/2
if level > max then
level = max
end
if method == 0 then -- center
offset = 2*offset
m = (offset+(level-1)*dy+rulethickness)*e/2
else
m = 0
end
for i=1,level do
local ht = (offset+(i-1)*dy+rulethickness)*e - m
local dp = -(offset+(i-1)*dy-rulethickness)*e + m
local r = new_rule(w,ht,dp)
if color then
set_attribute(r,a_colorspace,colorspace)
set_attribute(r,a_color,color)
end
if transparency then
set_attribute(r,a_transparency,transparency)
end
local k = new_kern(-w)
if foreground then
insert_after(head,l,k)
insert_after(head,k,r)
l = r
else
head, _ = insert_before(head,f,r)
insert_after(head,r,k)
end
if trace_ruled then
logs.report("ruled", "level: %s, width: %i, height: %i, depth: %i, nodes: %s, text: %s",
level,w,ht,dp,n_tostring(f,l),n_tosequence(f,l,true))
-- level,r.width,r.height,r.depth,n_tostring(f,l),n_tosequence(f,l,true))
end
end
return head
end
local process = nodes.process_words
nodes.rules.process = function(head) return process(a_ruled,data,flush_ruled,head) end
function nodes.rules.enable()
tasks.enableaction("shipouts","nodes.rules.process")
end
-- elsewhere:
--
-- tasks.appendaction ("shipouts", "normalizers", "nodes.rules.process")
-- tasks.disableaction("shipouts", "nodes.rules.process") -- only kick in when used
local trace_shifted = false trackers.register("nodes.shifted", function(v) trace_shifted = v end)
local a_shifted = attributes.private('shifted')
nodes.shifts = nodes.shifts or { }
nodes.shifts.data = nodes.shifts.data or { }
storage.register("nodes/shifts/data", nodes.shifts.data, "nodes.shifts.data")
local data = nodes.shifts.data
function nodes.shifts.define(settings)
data[#data+1] = settings
texwrite(#data)
end
local function flush_shifted(head,first,last,data,level,parent,strip) -- not that fast but acceptable for this purpose
if true then
first, last = strip_range(first,last)
end
local prev, next = first.prev, last.next
first.prev, last.next = nil, nil
local width, height, depth = list_dimensions(parent.glue_set,parent.glue_sign,parent.glue_order,first,next)
local list = hpack_nodes(first,width,"exactly")
if first == head then
head = list
end
if prev then
prev.next, list.prev = list, prev
end
if next then
next.prev, list.next = list, next
end
local raise = data.dy * dimenfactor(data.unit,fontdata[first.font])
list.shift, list.height, list.depth = raise, height, depth
if trace_shifted then
logs.report("shifted", "width: %s, nodes: %s, text: %s",width,n_tostring(first,last),n_tosequence(first,last,true))
end
return head
end
local process = nodes.process_words
nodes.shifts.process = function(head) return process(a_shifted,data,flush_shifted,head) end
function nodes.shifts.enable()
tasks.enableaction("shipouts","nodes.shifts.process")
end
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