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if not modules then modules = { } end modules ['node-rul'] = {
version = 1.001,
comment = "companion to node-rul.mkiv",
author = "Hans Hagen, PRAGMA-ADE, Hasselt NL",
copyright = "PRAGMA ADE / ConTeXt Development Team",
license = "see context related readme files"
}
-- this will go to an auxiliary module
-- beware: rules now have a dir field
--
-- todo: make robust for layers ... order matters
local attributes, nodes, node = attributes, nodes, node
local nuts = nodes.nuts
local tonode = nuts.tonode
local tonut = nuts.tonut
local getfield = nuts.getfield
local setfield = nuts.setfield
local setnext = nuts.setnext
local setprev = nuts.setprev
local setlink = nuts.setlink
local getnext = nuts.getnext
local getprev = nuts.getprev
local getid = nuts.getid
local getattr = nuts.getattr
local setattr = nuts.setattr
local getfont = nuts.getfont
local getsubtype = nuts.getsubtype
local getlist = nuts.getlist
local setlist = nuts.setlist
local nodecodes = nodes.nodecodes
local tasks = nodes.tasks
local properties = nodes.properties
local attribs = node.current_attr
local glyph_code = nodecodes.glyph
local disc_code = nodecodes.disc
local rule_code = nodecodes.rule
function nodes.striprange(first,last) -- todo: dir
if first and last then -- just to be sure
if first == last then
return first, last
end
while first and first ~= last do
local id = getid(first)
if id == glyph_code or id == disc_code then -- or id == rule_code
break
else
first = getnext(first)
end
end
if not first then
return nil, nil
elseif first == last then
return first, last
end
while last and last ~= first do
local id = getid(last)
if id == glyph_code or id == disc_code then -- or id == rule_code
break
else
local prev = getprev(last) -- luatex < 0.70 has italic correction kern not prev'd
if prev then
last = prev
else
break
end
end
end
if not last then
return nil, nil
end
end
return first, last
end
-- todo: order and maybe other dimensions
local floor = math.floor
local trace_ruled = false trackers.register("nodes.rules", function(v) trace_ruled = v end)
local report_ruled = logs.reporter("nodes","rules")
local n_tostring = nodes.idstostring
local n_tosequence = nodes.tosequence
local a_ruled = attributes.private('ruled')
local a_color = attributes.private('color')
local a_transparency = attributes.private('transparency')
local a_colorspace = attributes.private('colormodel')
local insert_node_before = nuts.insert_before
local insert_node_after = nuts.insert_after
local list_dimensions = nuts.dimensions
local hpack_nodes = nuts.hpack
local striprange = nodes.striprange
local fontdata = fonts.hashes.identifiers
local variables = interfaces.variables
local dimenfactor = fonts.helpers.dimenfactor
local splitdimen = number.splitdimen
local v_yes = variables.yes
local v_all = variables.all
local v_foreground = variables.foreground
local nodecodes = nodes.nodecodes
local skipcodes = nodes.skipcodes
local kerncodes = nodes.kerncodes
local glyph_code = nodecodes.glyph
local disc_code = nodecodes.disc
local glue_code = nodecodes.glue
local penalty_code = nodecodes.penalty
local kern_code = nodecodes.kern
local hlist_code = nodecodes.hlist
local vlist_code = nodecodes.vlist
local rule_code = nodecodes.rule
local dir_code = nodecodes.dir
local userskip_code = skipcodes.userskip
local spaceskip_code = skipcodes.spaceskip
local xspaceskip_code = skipcodes.xspaceskip
local leader_code = skipcodes.leaders
local kerning_code = kerncodes.kern
local nodepool = nuts.pool
local new_rule = nodepool.rule
local new_userrule = nodepool.userrule
local new_kern = nodepool.kern
local new_glue = nodepool.glue
-- we can use this one elsewhere too
--
-- todo: functions: word, sentence
--
-- glyph rule unset whatsit glue margin_kern kern math disc
local checkdir = true
-- we assume {glyphruns} and no funny extra kerning, ok, maybe we need
-- a dummy character as start and end; anyway we only collect glyphs
--
-- this one needs to take layers into account (i.e. we need a list of
-- critical attributes)
-- omkeren class en level -> scheelt functie call in analyze
-- todo: switching inside math
-- handlers
local function processwords(attribute,data,flush,head,parent) -- we have hlistdir and local dir
local n = head
if n then
local f, l, a, d, i, class
local continue, leaders, done, strip, level = false, false, false, true, -1
while n do
local id = getid(n)
if id == glyph_code or id == rule_code then
local aa = getattr(n,attribute)
if aa then
if aa == a then
if not f then -- ?
f = n
end
l = n
else
-- possible extensions: when in same class then keep spanning
local newlevel, newclass = floor(aa/1000), aa%1000
-- strip = not continue or level == 1 -- 0
if f then
if class == newclass then -- and newlevel > level then
head, done = flush(head,f,l,d,level,parent,false), true
else
head, done = flush(head,f,l,d,level,parent,strip), true
end
end
f, l, a = n, n, aa
level, class = newlevel, newclass
d = data[class]
local c = d.continue
leaders = c == v_all
continue = leaders or c == v_yes
end
else
if f then
head, done = flush(head,f,l,d,level,parent,strip), true
end
f, l, a = nil, nil, nil
end
elseif id == disc_code then
if f then
l = n
end
elseif id == kern_code and getsubtype(n) == kerning_code then
if f then
l = n
end
elseif id == hlist_code or id == vlist_code then
if f then
head, done = flush(head,f,l,d,level,parent,strip), true
f, l, a = nil, nil, nil
end
local list = getlist(n)
if list then
setlist(n,(processwords(attribute,data,flush,list,n))) -- watch ()
end
elseif checkdir and id == dir_code then -- only changes in dir, we assume proper boundaries
if f and a then
l = n
end
elseif f then
if continue then
if id == penalty_code then
l = n
-- elseif id == kern_code then
-- l = n
elseif id == glue_code then
-- catch \underbar{a} \underbar{a} (subtype test is needed)
local subtype = getsubtype(n)
if getattr(n,attribute) and (subtype == userskip_code or subtype == spaceskip_code or subtype == xspaceskip_code or (leaders and subtype >= leader_code)) then
l = n
else
head, done = flush(head,f,l,d,level,parent,strip), true
f, l, a = nil, nil, nil
end
end
else
head, done = flush(head,f,l,d,level,parent,strip), true
f, l, a = nil, nil, nil
end
end
n = getnext(n)
end
if f then
head, done = flush(head,f,l,d,level,parent,strip), true
end
return head, true -- todo: done
else
return head, false
end
end
-- nodes.processwords = processwords
nodes.processwords = function(attribute,data,flush,head,parent) -- we have hlistdir and local dir
head = tonut(head)
if parent then
parent = tonut(parent)
end
local head, done = processwords(attribute,data,flush,head,parent)
return tonode(head), done
end
--
local rules = nodes.rules or { }
nodes.rules = rules
rules.data = rules.data or { }
storage.register("nodes/rules/data", rules.data, "nodes.rules.data")
local data = rules.data
-- we implement user rules here as it takes less code this way
local function userrule(t,noattributes)
local r = new_userrule(t.width or 0,t.height or 0,t.depth or 0)
if noattributes == false or noattributes == nil then
-- avoid fuzzy ones
else
setfield(r,"attr",attribs())
end
properties[r] = t
return tonode(r)
end
rules.userrule = userrule
local ruleactions = { }
rules.ruleactions = ruleactions
callback.register("process_rule",function(n,h,v)
local n = tonut(n)
local p = properties[n]
if p then
local i = p.type or "draw"
local a = ruleactions[i]
if a then
a(p,h,v,i,n)
end
end
end)
--
function rules.define(settings)
data[#data+1] = settings
context(#data)
end
local a_viewerlayer = attributes.private("viewerlayer")
local function flush_ruled(head,f,l,d,level,parent,strip) -- not that fast but acceptable for this purpose
if getid(f) ~= glyph_code then
-- saveguard ... we need to deal with rules and so (math)
return head
end
local r, m
if strip then
if trace_ruled then
local before = n_tosequence(f,l,true)
f, l = striprange(f,l)
local after = n_tosequence(f,l,true)
report_ruled("range stripper, before %a, after %a",before,after)
else
f, l = striprange(f,l)
end
end
if not f then
return head
end
local w, ht, dp = list_dimensions(getfield(parent,"glue_set"),getfield(parent,"glue_sign"),getfield(parent,"glue_order"),f,getnext(l))
local method = d.method
local offset = d.offset
local continue = d.continue
local dy = d.dy
local order = d.order
local max = d.max
local mp = d.mp
local rulethickness = d.rulethickness
local unit = d.unit
local ma = d.ma
local ca = d.ca
local ta = d.ta
local colorspace = ma > 0 and ma or getattr(f,a_colorspace) or 1
local color = ca > 0 and ca or getattr(f,a_color)
local transparency = ta > 0 and ta or getattr(f,a_transparency)
local foreground = order == v_foreground
local layer = getattr(f,a_viewerlayer)
local e = dimenfactor(unit,getfont(f)) -- what if no glyph node
local rt = tonumber(rulethickness)
if rt then
rulethickness = e * rulethickness / 2
else
local n, u = splitdimen(rulethickness)
if n and u then -- we need to intercept ex and em and % and ...
rulethickness = n * dimenfactor(u,fontdata[getfont(f)]) / 2
else
rulethickness = 1/5
end
end
--
if level > max then
level = max
end
if method == 0 then -- center
offset = 2*offset
m = (offset+(level-1)*dy)*e/2 + rulethickness/2
else
m = 0
end
local function inject(r,w,ht,dp)
if layer then
setattr(r,a_viewerlayer,layer)
end
local k = new_kern(-w)
if foreground then
insert_node_after(head,l,k)
insert_node_after(head,k,r)
l = r
else
head = insert_node_before(head,f,r)
insert_node_after(head,r,k)
end
if trace_ruled then
report_ruled("level %a, width %p, height %p, depth %p, nodes %a, text %a",
level,w,ht,dp,n_tostring(f,l),n_tosequence(f,l,true))
end
end
if mp and mp ~= "" then
local r = userrule {
width = w,
height = ht,
depth = dp,
type = "mp",
factor = e,
offset = offset,
line = rulethickness,
data = mp,
ma = colorspace,
ca = color,
ta = transparency,
}
inject(tonut(r),w,ht,dp)
else
for i=1,level do
local ht = (offset+(i-1)*dy)*e + rulethickness - m
local dp = -(offset+(i-1)*dy)*e + rulethickness + m
local r = new_rule(w,ht,dp)
if color then
setattr(r,a_colorspace,colorspace)
setattr(r,a_color,color)
end
if transparency then
setattr(r,a_transparency,transparency)
end
inject(r,w,ht,dp)
end
end
return head
end
local process = nodes.processwords
rules.handler = function(head) return process(a_ruled,data,flush_ruled,head) end
function rules.enable()
tasks.enableaction("shipouts","nodes.rules.handler")
end
-- elsewhere:
--
-- tasks.appendaction ("shipouts", "normalizers", "nodes.rules.handler")
-- tasks.disableaction("shipouts", "nodes.rules.handler") -- only kick in when used
local trace_shifted = false trackers.register("nodes.shifting", function(v) trace_shifted = v end)
local report_shifted = logs.reporter("nodes","shifting")
local a_shifted = attributes.private('shifted')
nodes.shifts = nodes.shifts or { }
nodes.shifts.data = nodes.shifts.data or { }
storage.register("nodes/shifts/data", nodes.shifts.data, "nodes.shifts.data")
local data = nodes.shifts.data
function nodes.shifts.define(settings)
data[#data+1] = settings
context(#data)
end
local function flush_shifted(head,first,last,data,level,parent,strip) -- not that fast but acceptable for this purpose
if true then
first, last = striprange(first,last)
end
local prev = getprev(first)
local next = getnext(last)
setprev(first)
setnext(last)
local width, height, depth = list_dimensions(getfield(parent,"glue_set"),getfield(parent,"glue_sign"),getfield(parent,"glue_order"),first,next)
local list = hpack_nodes(first,width,"exactly")
if first == head then
head = list
end
if prev then
setlink(prev,list)
end
if next then
setlink(next,list)
end
local raise = data.dy * dimenfactor(data.unit,fontdata[getfont(first)])
setfield(list,"shift",raise)
setfield(list,"height",height)
setfield(list,"depth",depth)
if trace_shifted then
report_shifted("width %p, nodes %a, text %a",width,n_tostring(first,last),n_tosequence(first,last,true))
end
return head
end
local process = nodes.processwords
nodes.shifts.handler = function(head) return process(a_shifted,data,flush_shifted,head) end
function nodes.shifts.enable()
tasks.enableaction("shipouts","nodes.shifts.handler")
end
-- interface
local implement = interfaces.implement
implement {
name = "definerule",
actions = { rules.define, context },
arguments = {
{
{ "continue" },
{ "unit" },
{ "order" },
{ "method", "integer" },
{ "offset", "number" },
{ "rulethickness", "string" },
{ "dy", "number" },
{ "max", "number" },
{ "ma", "integer" },
{ "ca", "integer" },
{ "ta", "integer" },
{ "mp", "string" },
}
}
}
implement {
name = "enablerules",
onlyonce = true,
actions = rules.enable
}
implement {
name = "defineshift",
actions = { nodes.shifts.define, context },
arguments = {
{
{ "continue" },
{ "unit" },
{ "method", "integer" },
{ "dy", "number" },
}
}
}
implement {
name = "enableshifts",
onlyonce = true,
actions = nodes.shifts.enable
}
|