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if not modules then modules = { } end modules ['node-ini'] = {
version = 1.001,
comment = "companion to node-ini.mkiv",
author = "Hans Hagen, PRAGMA-ADE, Hasselt NL",
copyright = "PRAGMA ADE / ConTeXt Development Team",
license = "see context related readme files"
}
--[[ldx--
<p>Most of the code that had accumulated here is now separated in
modules.</p>
--ldx]]--
-- this module is being reconstructed
--
-- todo: datatype table per node type
-- todo: query names with new node.subtypes
local next, type, tostring = next, type, tostring
local gsub = string.gsub
local concat, remove = table.concat, table.remove
local sortedhash, sortedkeys, swapped = table.sortedhash, table.sortedkeys, table.swapped
--[[ldx--
<p>Access to nodes is what gives <l n='luatex'/> its power. Here we
implement a few helper functions. These functions are rather optimized.</p>
--ldx]]--
--[[ldx--
<p>When manipulating node lists in <l n='context'/>, we will remove
nodes and insert new ones. While node access was implemented, we did
quite some experiments in order to find out if manipulating nodes
in <l n='lua'/> was feasible from the perspective of performance.</p>
<p>First of all, we noticed that the bottleneck is more with excessive
callbacks (some gets called very often) and the conversion from and to
<l n='tex'/>'s datastructures. However, at the <l n='lua'/> end, we
found that inserting and deleting nodes in a table could become a
bottleneck.</p>
<p>This resulted in two special situations in passing nodes back to
<l n='tex'/>: a table entry with value <type>false</type> is ignored,
and when instead of a table <type>true</type> is returned, the
original table is used.</p>
<p>Insertion is handled (at least in <l n='context'/> as follows. When
we need to insert a node at a certain position, we change the node at
that position by a dummy node, tagged <type>inline</type> which itself
has_attribute the original node and one or more new nodes. Before we pass
back the list we collapse the list. Of course collapsing could be built
into the <l n='tex'/> engine, but this is a not so natural extension.</p>
<p>When we collapse (something that we only do when really needed), we
also ignore the empty nodes. [This is obsolete!]</p>
--ldx]]--
-- local gf = node.direct.getfield
-- local n = table.setmetatableindex("number")
-- function node.direct.getfield(a,b) n[b] = n[b] + 1 print(b,n[b]) return gf(a,b) end
nodes = nodes or { }
local nodes = nodes
nodes.handlers = nodes.handlers or { }
local mark = utilities.storage.mark
local allocate = utilities.storage.allocate
local formatcolumns = utilities.formatters.formatcolumns
local getsubtypes = node.subtypes
-- local listcodes = allocate {
-- [0] = "unknown",
-- [1] = "line",
-- [2] = "box",
-- [3] = "indent",
-- [4] = "alignment", -- row or column
-- [5] = "cell",
-- [6] = "equation",
-- [7] = "equationnumber",
-- }
local listcodes = mark(getsubtypes("list"))
-- local rulecodes = allocate {
-- [0] = "normal",
-- [1] = "box",
-- [2] = "image",
-- [3] = "empty",
-- [4] = "user",
-- }
local rulecodes = mark(getsubtypes("rule"))
if not rulecodes[5] then
rulecodes[5] = "over"
rulecodes[6] = "under"
rulecodes[7] = "fraction"
rulecodes[8] = "radical"
end
-- local glyphcodes = allocate {
-- [0] = "character",
-- [1] = "glyph",
-- [2] = "ligature",
-- [3] = "ghost",
-- [4] = "left",
-- [5] = "right",
-- }
local glyphcodes = mark(getsubtypes("glyph"))
-- local disccodes = allocate {
-- [0] = "discretionary", -- \discretionary
-- [1] = "explicit", -- \-
-- [2] = "automatic", -- following a -
-- [3] = "regular", -- by hyphenator: simple
-- [4] = "first", -- by hyphenator: hard first item
-- [5] = "second", -- by hyphenator: hard second item
-- }
local disccodes = mark(getsubtypes("disc"))
-- local skipcodes = allocate {
-- [ 0] = "userskip",
-- [ 1] = "lineskip",
-- [ 2] = "baselineskip",
-- [ 3] = "parskip",
-- [ 4] = "abovedisplayskip",
-- [ 5] = "belowdisplayskip",
-- [ 6] = "abovedisplayshortskip",
-- [ 7] = "belowdisplayshortskip",
-- [ 8] = "leftskip",
-- [ 9] = "rightskip",
-- [ 10] = "topskip",
-- [ 11] = "splittopskip",
-- [ 12] = "tabskip",
-- [ 13] = "spaceskip",
-- [ 14] = "xspaceskip",
-- [ 15] = "parfillskip",
-- [ 16] = "mathskip", -- experiment
-- [ 17] = "thinmuskip",
-- [ 18] = "medmuskip",
-- [ 19] = "thickmuskip",
-- [ 98] = "conditionalmathglue",
-- [ 99] = "muskip",
-- [100] = "leaders",
-- [101] = "cleaders",
-- [102] = "xleaders",
-- [103] = "gleaders",
-- }
local skipcodes = mark(getsubtypes("glue"))
-- local leadercodes = allocate {
-- [100] = "leaders",
-- [101] = "cleaders",
-- [102] = "xleaders",
-- [103] = "gleaders",
-- }
local leadercodes = mark(getsubtypes("leader"))
-- local fillcodes = allocate {
-- [0] = "stretch",
-- [1] = "fi",
-- [2] = "fil",
-- [3] = "fill",
-- [4] = "filll",
-- }
local fillcodes = mark(getsubtypes("fill"))
-- for now:
local boundarycodes = allocate {
[0] = "cancel",
[1] = "user",
[2] = "protrusion",
[3] = "word",
}
-- local boundarycodes = mark(getsubtypes("boundary"))
-- local penaltycodes = allocate { -- unfortunately not used (yet)
-- [ 0] = "userpenalty",
-- }
local penaltycodes = mark(getsubtypes("penalty"))
table.setmetatableindex(penaltycodes,function(t,k) return "userpenalty" end) -- not used anyway
-- local kerncodes = allocate {
-- [0] = "fontkern",
-- [1] = "userkern",
-- [2] = "accentkern",
-- [3] = "italiccorrection",
-- }
local kerncodes = mark(getsubtypes("kern"))
-- local margincodes = allocate {
-- [0] = "left",
-- [1] = "right",
-- }
local margincodes = mark(getsubtypes("marginkern"))
-- local mathcodes = allocate {
-- [0] = "beginmath",
-- [1] = "endmath",
-- }
local mathcodes = mark(getsubtypes("math"))
-- local noadcodes = allocate { -- simple nodes
-- [ 0] = "ord",
-- [ 1] = "opdisplaylimits",
-- [ 2] = "oplimits",
-- [ 3] = "opnolimits",
-- [ 4] = "bin",
-- [ 5] = "rel",
-- [ 6] = "open",
-- [ 7] = "close",
-- [ 8] = "punct",
-- [ 9] = "inner",
-- [10] = "under",
-- [11] = "over",
-- [12] = "vcenter",
-- }
local noadcodes = mark(getsubtypes("noad"))
-- local radicalcodes = allocate {
-- [0] = "radical",
-- [1] = "uradical",
-- [2] = "uroot",
-- [3] = "uunderdelimiter",
-- [4] = "uoverdelimiter",
-- [5] = "udelimiterunder",
-- [6] = "udelimiterover",
-- }
local radicalcodes = mark(getsubtypes("radical"))
-- local accentcodes = allocate {
-- [0] = "bothflexible",
-- [1] = "fixedtop",
-- [2] = "fixedbottom",
-- [3] = "fixedboth",
-- }
local accentcodes = mark(getsubtypes("accent"))
-- local fencecodes = allocate {
-- [0] = "unset",
-- [1] = "left",
-- [2] = "middle",
-- [3] = "right",
-- [4] = "no",
-- }
local fencecodes = mark(getsubtypes("fence"))
-- maybe we also need fractioncodes
local function simplified(t)
local r = { }
for k, v in next, t do
r[k] = gsub(v,"_","")
end
return r
end
local nodecodes = simplified(node.types())
local whatcodes = simplified(node.whatsits())
local usercodes = allocate {
[ 97] = "attributes", -- a
[100] = "number", -- d
[108] = "lua", -- l
[110] = "nodes", -- n
[115] = "string", -- s
[116] = "tokens" -- t
}
local noadoptions = allocate {
set = 0x08,
unused_1 = 0x00 + 0x08,
unused_2 = 0x01 + 0x08,
axis = 0x02 + 0x08,
no_axis = 0x04 + 0x08,
exact = 0x10 + 0x08,
left = 0x11 + 0x08,
middle = 0x12 + 0x08,
right = 0x14 + 0x08,
}
skipcodes = allocate(swapped(skipcodes,skipcodes))
boundarycodes = allocate(swapped(boundarycodes,boundarycodes))
noadcodes = allocate(swapped(noadcodes,noadcodes))
radicalcodes = allocate(swapped(radicalcodes,radicalcodes))
nodecodes = allocate(swapped(nodecodes,nodecodes))
whatcodes = allocate(swapped(whatcodes,whatcodes))
listcodes = allocate(swapped(listcodes,listcodes))
glyphcodes = allocate(swapped(glyphcodes,glyphcodes))
kerncodes = allocate(swapped(kerncodes,kerncodes))
penaltycodes = allocate(swapped(penaltycodes,penaltycodes))
mathcodes = allocate(swapped(mathcodes,mathcodes))
fillcodes = allocate(swapped(fillcodes,fillcodes))
margincodes = allocate(swapped(margincodes,margincodes))
disccodes = allocate(swapped(disccodes,disccodes))
accentcodes = allocate(swapped(accentcodes,accentcodes))
fencecodes = allocate(swapped(fencecodes,fencecodes))
rulecodes = allocate(swapped(rulecodes,rulecodes))
leadercodes = allocate(swapped(leadercodes,leadercodes))
usercodes = allocate(swapped(usercodes,usercodes))
noadoptions = allocate(swapped(noadoptions,noadoptions))
nodes.skipcodes = skipcodes
nodes.boundarycodes = boundarycodes
nodes.noadcodes = noadcodes
nodes.nodecodes = nodecodes
nodes.whatcodes = whatcodes
nodes.listcodes = listcodes
nodes.glyphcodes = glyphcodes
nodes.kerncodes = kerncodes
nodes.penaltycodes = penaltycodes
nodes.mathcodes = mathcodes
nodes.fillcodes = fillcodes
nodes.margincodes = margincodes
nodes.disccodes = disccodes
nodes.accentcodes = accentcodes
nodes.radicalcodes = radicalcodes
nodes.fencecodes = fencecodes
nodes.rulecodes = rulecodes
nodes.leadercodes = leadercodes
nodes.usercodes = usercodes
nodes.noadoptions = noadoptions
nodes.gluecodes = skipcodes -- more official
nodes.whatsitcodes = whatcodes -- more official
nodes.marginkerncodes = margincodes
nodes.discretionarycodes = disccodes
listcodes.row = listcodes.alignment
listcodes.column = listcodes.alignment
kerncodes.kerning = kerncodes.fontkern
kerncodes.italiccorrection = kerncodes.italiccorrection or 1 -- new
nodes.codes = allocate { -- mostly for listing
glue = skipcodes,
boundary = boundarycodes,
noad = noadcodes,
node = nodecodes,
hlist = listcodes,
vlist = listcodes,
glyph = glyphcodes,
kern = kerncodes,
penalty = penaltycodes,
math = mathnodes,
fill = fillcodes,
margin = margincodes,
disc = disccodes,
whatsit = whatcodes,
accent = accentcodes,
fence = fencecodes,
rule = rulecodes,
leader = leadercodes,
user = usercodes,
noadoptions = noadoptions,
}
nodes.noadoptions = {
set = 0x08,
unused_1 = 0x00 + 0x08,
unused_2 = 0x01 + 0x08,
axis = 0x02 + 0x08,
no_axis = 0x04 + 0x08,
exact = 0x10 + 0x08,
left = 0x11 + 0x08,
middle = 0x12 + 0x08,
right = 0x14 + 0x08,
}
local report_codes = logs.reporter("nodes","codes")
function nodes.showcodes()
local t = { }
for name, codes in sortedhash(nodes.codes) do
local sorted = sortedkeys(codes)
for i=1,#sorted do
local s = sorted[i]
if type(s) ~= "number" then
t[#t+1] = { name, s, codes[s] }
end
end
end
formatcolumns(t)
for k=1,#t do
report_codes (t[k])
end
end
trackers.register("system.showcodes", nodes.showcodes)
if not nodecodes.dir then
report_codes("use a newer version of luatex")
os.exit()
end
-- We don't need this sanitize-after-callback in ConTeXt and by disabling it we
-- also have a way to check if LuaTeX itself does the right thing.
if node.fix_node_lists then
node.fix_node_lists(false)
end
|