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|
if not modules then modules = { } end modules ['node-fnt'] = {
version = 1.001,
comment = "companion to font-ini.mkiv",
author = "Hans Hagen, PRAGMA-ADE, Hasselt NL",
copyright = "PRAGMA ADE / ConTeXt Development Team",
license = "see context related readme files",
}
if not context then os.exit() end -- generic function in node-dum
local next, type = next, type
local concat, keys = table.concat, table.keys
local nodes, node, fonts = nodes, node, fonts
local trace_characters = false trackers.register("nodes.characters", function(v) trace_characters = v end)
local trace_fontrun = false trackers.register("nodes.fontrun", function(v) trace_fontrun = v end)
local trace_variants = false trackers.register("nodes.variants", function(v) trace_variants = v end)
local force_discrun = true directives.register("nodes.discrun", function(v) force_discrun = v end)
local force_boundaryrun = true directives.register("nodes.boundaryrun", function(v) force_boundaryrun = v end)
local force_basepass = true directives.register("nodes.basepass", function(v) force_basepass = v end)
local report_fonts = logs.reporter("fonts","processing")
local fonthashes = fonts.hashes
local fontdata = fonthashes.identifiers
local fontvariants = fonthashes.variants
local fontmodes = fonthashes.modes
local otf = fonts.handlers.otf
local starttiming = statistics.starttiming
local stoptiming = statistics.stoptiming
local nodecodes = nodes.nodecodes
local handlers = nodes.handlers
local nuts = nodes.nuts
local tonut = nuts.tonut
local tonode = nuts.tonode
local getattr = nuts.getattr
local getid = nuts.getid
local getfont = nuts.getfont
local getsubtype = nuts.getsubtype
local getchar = nuts.getchar
local getdisc = nuts.getdisc
local getnext = nuts.getnext
local getprev = nuts.getprev
local getboth = nuts.getboth
local getfield = nuts.getfield
----- getdisc = nuts.getdisc
local setchar = nuts.setchar
local setlink = nuts.setlink
local setfield = nuts.setfield
local setprev = nuts.setprev
local isglyph = nuts.isglyph -- unchecked
local ischar = nuts.ischar -- checked
local traverse_id = nuts.traverse_id
local traverse_char = nuts.traverse_char
local remove_node = nuts.remove
local protect_glyph = nuts.protect_glyph
local free_node = nuts.free
local glyph_code = nodecodes.glyph
local disc_code = nodecodes.disc
local boundary_code = nodecodes.boundary
local word_boundary = nodes.boundarycodes.word
local setmetatableindex = table.setmetatableindex
-- some tests with using an array of dynamics[id] and processes[id] demonstrated
-- that there was nothing to gain (unless we also optimize other parts)
--
-- maybe getting rid of the intermediate shared can save some time
-- potential speedup: check for subtype < 256 so that we can remove that test
-- elsewhere, danger: injected nodes will not be dealt with but that does not
-- happen often; we could consider processing sublists but that might need more
-- checking later on; the current approach also permits variants
local run = 0
local setfontdynamics = { }
local fontprocesses = { }
-- setmetatableindex(setfontdynamics, function(t,font)
-- local tfmdata = fontdata[font]
-- local shared = tfmdata.shared
-- local v = shared and shared.dynamics and otf.setdynamics or false
-- t[font] = v
-- return v
-- end)
setmetatableindex(setfontdynamics, function(t,font)
local tfmdata = fontdata[font]
local shared = tfmdata.shared
local f = shared and shared.dynamics and otf.setdynamics or false
if f then
local v = { }
t[font] = v
setmetatableindex(v,function(t,k)
local v = f(font,k)
t[k] = v
return v
end)
return v
else
t[font] = false
return false
end
end)
setmetatableindex(fontprocesses, function(t,font)
local tfmdata = fontdata[font]
local shared = tfmdata.shared -- we need to check shared, only when same features
local processes = shared and shared.processes
if processes and #processes > 0 then
t[font] = processes
return processes
else
t[font] = false
return false
end
end)
fonts.hashes.setdynamics = setfontdynamics
fonts.hashes.processes = fontprocesses
-- if we forget about basemode we don't need to test too much here and we can consider running
-- over sub-ranges .. this involves a bit more initializations but who cares .. in that case we
-- also need to use the stop criterium (we already use head too) ... we cannot use traverse
-- then, so i'll test it on some local clone first ... the only pitfall is changed directions
-- inside a run which means that we need to keep track of this which in turn complicates matters
-- in a way i don't like
-- we need to deal with the basemode fonts here and can only run over ranges as we
-- otherwise get luatex craches due to all kind of asserts in the disc/lig builder
local ligaturing = nuts.ligaturing
local kerning = nuts.kerning
local expanders
function fonts.setdiscexpansion(v)
if v == nil or v == true then
expanders = languages and languages.expanders
elseif type(v) == "table" then
expanders = v
else
expanders = false
end
end
function fonts.getdiscexpansion()
return expanders and true or false
end
fonts.setdiscexpansion(true)
function handlers.characters(head)
-- either next or not, but definitely no already processed list
starttiming(nodes)
local usedfonts = { }
local attrfonts = { }
local basefonts = { }
local a, u, b = 0, 0, 0
local basefont = nil
local prevfont = nil
local prevattr = 0
local mode = nil
local done = false
local variants = nil
local redundant = nil
if trace_fontrun then
run = run + 1
report_fonts()
report_fonts("checking node list, run %s",run)
report_fonts()
local n = tonut(head)
while n do
local char, id = isglyph(n)
if char then
local font = getfont(n)
local attr = getattr(n,0) or 0
report_fonts("font %03i, dynamic %03i, glyph %C",font,attr,char)
elseif id == disc_code then
report_fonts("[disc] %s",nodes.listtoutf(n,true,false,n))
elseif id == boundary_code then
report_fonts("[boundary] %i:%i",getsubtype(n),getfield(n,"value"))
else
report_fonts("[%s]",nodecodes[id])
end
n = getnext(n)
end
end
local nuthead = tonut(head)
for n in traverse_char(nuthead) do
local font = getfont(n)
local attr = getattr(n,0) or 0 -- zero attribute is reserved for fonts in context
if font ~= prevfont or attr ~= prevattr then
prevfont = font
prevattr = attr
mode = fontmodes[font] -- we can also avoid the attr check
variants = fontvariants[font]
if mode == "none" then
-- skip
protect_glyph(n)
else
if basefont then
basefont[2] = getprev(n)
end
if attr > 0 then
local used = attrfonts[font]
if not used then
used = { }
attrfonts[font] = used
end
if not used[attr] then
local fd = setfontdynamics[font]
if fd then
used[attr] = fd[attr]
a = a + 1
elseif force_basepass then
b = b + 1
basefont = { n, nil }
basefonts[b] = basefont
end
end
else
local used = usedfonts[font]
if not used then
local fp = fontprocesses[font]
if fp then
usedfonts[font] = fp
u = u + 1
elseif force_basepass then
b = b + 1
basefont = { n, nil }
basefonts[b] = basefont
end
end
end
end
end
if variants then
local char = getchar(n)
if char >= 0xFE00 and (char <= 0xFE0F or (char >= 0xE0100 and char <= 0xE01EF)) then
local hash = variants[char]
if hash then
local p = getprev(n)
if p then
local char = ischar(p) -- checked
local variant = hash[char]
if variant then
if trace_variants then
report_fonts("replacing %C by %C",char,variant)
end
setchar(p,variant)
if not redundant then
redundant = { n }
else
redundant[#redundant+1] = n
end
end
end
end
end
end
end
if force_boundaryrun then
-- we can inject wordboundaries and then let the hyphenator do its work
-- but we need to get rid of those nodes in order to build ligatures
-- and kern (a rather context thing)
for b in traverse_id(boundary_code,nuthead) do
if getsubtype(b) == word_boundary then
if redundant then
redundant[#redundant+1] = b
else
redundant = { b }
end
end
end
end
if redundant then
for i=1,#redundant do
local r = redundant[i]
local p, n = getboth(r)
if r == nuthead then
nuthead = n
setprev(n)
else
setlink(p,n)
end
if b > 0 then
for i=1,b do
local bi = basefonts[i]
if r == bi[1] then
bi[1] = n
end
if r == bi[2] then
bi[2] = n
end
end
end
free_node(r)
end
end
local e = 0
if force_discrun then
-- basefont is not supported in disc only runs ... it would mean a lot of
-- ranges .. we could try to run basemode as a separate processor run but
-- not for now (we can consider it when the new node code is tested
-- local prevfont = nil
-- local prevattr = 0
for d in traverse_id(disc_code,nuthead) do
-- we could use first_glyph, only doing replace is good enough
local _, _, r = getdisc(d)
if r then
for n in traverse_char(r) do
local font = getfont(n)
local attr = getattr(n,0) or 0 -- zero attribute is reserved for fonts in context
if font ~= prevfont or attr ~= prevattr then
if attr > 0 then
local used = attrfonts[font]
if not used then
used = { }
attrfonts[font] = used
end
if not used[attr] then
local fd = setfontdynamics[font]
if fd then
used[attr] = fd[attr]
a = a + 1
end
end
else
local used = usedfonts[font]
if not used then
local fp = fontprocesses[font]
if fp then
usedfonts[font] = fp
u = u + 1
end
end
end
prevfont = font
prevattr = attr
end
end
break
elseif expanders then
local subtype = getsubtype(d)
if subtype == discretionary_code then
-- already done when replace
else
expanders[subtype](d)
e = e + 1
end
end
end
end
if trace_fontrun then
report_fonts()
report_fonts("statics : %s",u > 0 and concat(keys(usedfonts)," ") or "none")
report_fonts("dynamics: %s",a > 0 and concat(keys(attrfonts)," ") or "none")
report_fonts("built-in: %s",b > 0 and b or "none")
report_fonts("removed : %s",redundant and #redundant > 0 and #redundant or "none")
if expanders then
report_fonts("expanded: %s",e > 0 and e or "none")
end
report_fonts()
end
-- in context we always have at least 2 processors
if u == 0 then
-- skip
elseif u == 1 then
local font, processors = next(usedfonts)
for i=1,#processors do
local h, d = processors[i](head,font,0)
if d then
head = h or head
done = true
end
end
else
for font, processors in next, usedfonts do
for i=1,#processors do
local h, d = processors[i](head,font,0)
if d then
head = h or head
done = true
end
end
end
end
if a == 0 then
-- skip
elseif a == 1 then
local font, dynamics = next(attrfonts)
for attribute, processors in next, dynamics do -- attr can switch in between
for i=1,#processors do
local h, d = processors[i](head,font,attribute)
if d then
head = h or head
done = true
end
end
end
else
for font, dynamics in next, attrfonts do
for attribute, processors in next, dynamics do -- attr can switch in between
for i=1,#processors do
local h, d = processors[i](head,font,attribute)
if d then
head = h or head
done = true
end
end
end
end
end
if b == 0 then
-- skip
elseif b == 1 then
-- only one font
local range = basefonts[1]
local start = range[1]
local stop = range[2]
if (start or stop) and (start ~= stop) then
local front = nuthead == start
if stop then
start, stop = ligaturing(start,stop)
start, stop = kerning(start,stop)
elseif start then -- safeguard
start = ligaturing(start)
start = kerning(start)
end
if front then
head = tonode(start)
end
end
else
-- multiple fonts
for i=1,b do
local range = basefonts[i]
local start = range[1]
local stop = range[2]
if start then
local front = nuthead == start
local prev, next
if stop then
next = getnext(stop)
start, stop = ligaturing(start,stop)
start, stop = kerning(start,stop)
else
prev = getprev(start)
start = ligaturing(start)
start = kerning(start)
end
if prev then
setlink(prev,start)
end
if next then
setlink(stop,next)
end
if front and nuthead ~= start then
head = tonode(nuthead)
end
end
end
end
stoptiming(nodes)
if trace_characters then
nodes.report(head,done)
end
return head, true
end
local d_protect_glyphs = nuts.protect_glyphs
local d_unprotect_glyphs = nuts.unprotect_glyphs
handlers.protectglyphs = function(n) return d_protect_glyphs (tonut(n)) end
handlers.unprotectglyphs = function(n) return d_unprotect_glyphs(tonut(n)) end
-- function handlers.protectglyphs(h)
-- local h = tonut(h)
-- for n in traverse_id(disc_code,h) do
-- local pre, post, replace = getdisc(n)
-- if pre then d_protect_glyphs(pre) end
-- if post then d_protect_glyphs(post) end
-- if replace then d_protect_glyphs(replace) end
-- end
-- return d_protect_glyphs(h)
-- end
|