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% Part of the MetaUML manual.
% Copyright (C) 2005 Ovidiu Gheorghies
%
% This program is free software; you can redistribute it and/or
% modify it under the terms of the GNU General Public License
% as published by the Free Software Foundation; either version 2
% of the License, or (at your option) any later version.
%
% This program is distributed in the hope that it will be useful,
% but WITHOUT ANY WARRANTY; without even the implied warranty of
% MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
% GNU General Public License for more details.
%
% You should have received a copy of the GNU General Public License
% along with this program; if not, write to the Free Software
% Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
input metauml;
beginfig(1);
save P,template;
Class.P("Person")()();
Template.template("foo", "bar");
drawObjectAt(P)(P.nw=(0,0));
Template_attachToClass.template(P);
drawObject(template);
endfig;
beginfig(2);
save P,template;
Class.P("Person")()();
Template.template("foo: int");
Template_attachToClass.template(P);
drawObjectAt(P)(P.nw=(0,0));
drawObject(template);
endfig;
beginfig(3);
save CA, TA, CB, TB, CC, TC;
Class.CA("VeryVeryLongClassName")()();
ClassTemplate.TA("int foo")(CA);
Class.CB("Shortie")("abracadabra: long long int")();
ClassTemplate.TB("T")(CB);
Class.CC("Shortie")("abracadabra: long long int")();
ClassTemplate.TC("TrulyAmazingLongTypename")(CC);
CA.s = CB.n + (0,14);
CB.s = CC.n + (0,14);
drawObjects(CA, TA, CB, TB, CC, TC);
endfig;
end
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