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\documentclass{beamer}
\usepackage[LSBC4,T1]{fontenc}
\usepackage{chessboard}
\usepackage{xskak}

\newcommand\getmovestyle[1]{%
 \ifthenelse
   {\equal{#1}{N}}%knight move
   {\def\mymovestyle{[clockwise=false,style=knight]curvemove}}
   {\ifthenelse
     {\equal{#1}{}}% castling
     {\def\mymovestyle{curvemove}}
     {\def\mymovestyle{straightmove}}}}


\setboardfontencoding{LSBC4}
\newskaklanguage{german}{KDTLSB}
\skaklanguage[german]

\begin{document}
\newchessgame[white=Paethz,black=Dirr,result=0-1]
\hidemoves{%
1.d4 Sf6 2.c4 g6 3.Sc3 Lg7 4.e4 d6 5.Sge2 O-O 6.Sg3 c6 7.Le2 a6 8.a4
a5 9.h4 h5 10.Le3 Sa6 11.f3 e5 12.d5 Sd7 13.Sf1 Sdc5 14.Sd2 Db6
15.Db1 Sb4 16.Sb3 Scd3+ 17.Kd2 Dxe3+}

\newcounter{chessmoves}


\begin{frame}{\xskakgetgame{white} -- \xskakgetgame{black}}

\begin{columns}[T]
\column[T]{0.5\textwidth}
\setcounter{chessmoves}{0}%
\xskakloop{%
 \getmovestyle{\xskakget{piecechar}}%
 \refstepcounter{chessmoves}%
 \only<\arabic{chessmoves}>{%
  \chessboard[%
   margin=false,showmover=false,inverse,
   pgfstyle=\mymovestyle,color=blue,
   linewidth=0.1em, pgfshortenend=0.4em,
   arrow=to, markmoves=\xskakget{move},
   setfen=\xskakget{nextfen},
   coloremph,piececolor=blue,
   emphfields={\xskakget{moveto}}
]\par
   }%
   }

\column[T]{0.45\textwidth}%
\renewcommand\baselinestretch{1.2}\footnotesize
\setcounter{chessmoves}{0}%
\xskakloop{%
 \refstepcounter{chessmoves}%
 { \color<\arabic{chessmoves}>{blue}%
   \uncover<\arabic{chessmoves}->{%
   \ifthenelse{\equal{\xskakget{player}}{w}}
    {\xskakget{opennr}}{}\xskakget{lan}}}}
\xskakgetgame{result}
\end{columns}
\end{frame}
\end{document}