1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
|
/*
* $Id: guage.c,v 1.45 2010/01/19 09:15:20 tom Exp $
*
* guage.c -- implements the gauge dialog
*
* Copyright 2000-2007,2010 Thomas E. Dickey
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License, version 2.1
* as published by the Free Software Foundation.
*
* This program is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this program; if not, write to
* Free Software Foundation, Inc.
* 51 Franklin St., Fifth Floor
* Boston, MA 02110, USA.
*
* An earlier version of this program lists as authors
* Marc Ewing, Red Hat Software
*/
#include <dialog.h>
#include <errno.h>
#define MY_LEN (MAX_LEN)/2
#define MIN_HIGH (4)
#define MIN_WIDE (10 + 2 * (2 + MARGIN))
#define isMarker(buf) !strncmp(buf, "XXX", 3)
typedef struct {
DIALOG_CALLBACK obj;
WINDOW *text;
bool done;
const char *title;
char *prompt;
char prompt_buf[MY_LEN];
int percent;
int height;
int width;
char line[MAX_LEN + 1];
} MY_OBJ;
static int
read_data(char *buffer, FILE *fp)
{
int result;
if (feof(fp)) {
result = 0;
} else if (fgets(buffer, MY_LEN, fp) != 0) {
dlg_trim_string(buffer);
result = 1;
} else {
result = -1;
}
return result;
}
static int
decode_percent(char *buffer)
{
char *tmp = 0;
long value = strtol(buffer, &tmp, 10);
if (tmp != 0 && (*tmp == 0 || isspace(UCH(*tmp))) && value >= 0) {
return TRUE;
}
return FALSE;
}
static void
repaint_text(MY_OBJ * obj)
{
WINDOW *dialog = obj->obj.win;
int i, x;
(void) werase(dialog);
dlg_draw_box(dialog, 0, 0, obj->height, obj->width, dialog_attr, border_attr);
dlg_draw_title(dialog, obj->title);
wattrset(dialog, dialog_attr);
dlg_print_autowrap(dialog, obj->prompt, obj->height, obj->width);
dlg_draw_box(dialog,
obj->height - 4, 2 + MARGIN,
2 + MARGIN, obj->width - 2 * (2 + MARGIN),
dialog_attr,
border_attr);
/*
* Clear the area for the progress bar by filling it with spaces
* in the title-attribute, and write the percentage with that
* attribute.
*/
(void) wmove(dialog, obj->height - 3, 4);
wattrset(dialog, title_attr);
for (i = 0; i < (obj->width - 2 * (3 + MARGIN)); i++)
(void) waddch(dialog, ' ');
(void) wmove(dialog, obj->height - 3, (obj->width / 2) - 2);
(void) wprintw(dialog, "%3d%%", obj->percent);
/*
* Now draw a bar in reverse, relative to the background.
* The window attribute was useful for painting the background,
* but requires some tweaks to reverse it.
*/
x = (obj->percent * (obj->width - 2 * (3 + MARGIN))) / 100;
if ((title_attr & A_REVERSE) != 0) {
wattroff(dialog, A_REVERSE);
} else {
wattrset(dialog, A_REVERSE);
}
(void) wmove(dialog, obj->height - 3, 4);
for (i = 0; i < x; i++) {
chtype ch2 = winch(dialog);
if (title_attr & A_REVERSE) {
ch2 &= ~A_REVERSE;
}
(void) waddch(dialog, ch2);
}
(void) wrefresh(dialog);
}
static int
handle_input(MY_OBJ * obj)
{
int status;
char buf[MY_LEN];
if ((status = read_data(buf, dialog_state.pipe_input)) > 0) {
if (isMarker(buf)) {
/*
* Historically, next line should be percentage, but one of the
* worse-written clones of 'dialog' assumes the number is missing.
* (Gresham's Law applied to software).
*/
if ((status = read_data(buf, dialog_state.pipe_input)) > 0) {
obj->prompt_buf[0] = '\0';
if (decode_percent(buf))
obj->percent = atoi(buf);
else
strcpy(obj->prompt_buf, buf);
/* Rest is message text */
while ((status = read_data(buf, dialog_state.pipe_input)) > 0
&& !isMarker(buf)) {
if (strlen(obj->prompt_buf) + strlen(buf) <
sizeof(obj->prompt_buf) - 1) {
strcat(obj->prompt_buf, buf);
}
}
if (obj->prompt != obj->prompt_buf)
free(obj->prompt);
obj->prompt = obj->prompt_buf;
}
} else if (decode_percent(buf)) {
obj->percent = atoi(buf);
}
} else {
obj->done = TRUE;
}
return status;
}
static bool
handle_my_getc(DIALOG_CALLBACK * cb, int ch, int fkey, int *result)
{
MY_OBJ *obj = (MY_OBJ *) cb;
int status = TRUE;
*result = DLG_EXIT_OK;
if (obj != 0) {
if (!fkey && (ch == ERR)) {
if (handle_input(obj) > 0)
repaint_text(obj);
else
status = FALSE;
}
} else {
status = FALSE;
}
return status;
}
static void
my_cleanup(DIALOG_CALLBACK * cb)
{
MY_OBJ *obj = (MY_OBJ *) cb;
if (obj != 0) {
if (obj->prompt != obj->prompt_buf)
free(obj->prompt);
}
}
/*
* Display a gauge, or progress meter. Starts at percent% and reads stdin. If
* stdin is not XXX, then it is interpreted as a percentage, and the display is
* updated accordingly. Otherwise the next line is the percentage, and
* subsequent lines up to another XXX are used for the new prompt. Note that
* the size of the window never changes, so the prompt can not get any larger
* than the height and width specified.
*/
int
dialog_gauge(const char *title,
const char *cprompt,
int height,
int width,
int percent)
{
#ifdef KEY_RESIZE
int old_height = height;
int old_width = width;
#endif
int fkey;
int ch, result;
int x, y;
char *prompt = dlg_strclone(cprompt);
WINDOW *dialog;
MY_OBJ *obj = 0;
curs_set(0);
dlg_tab_correct_str(prompt);
#ifdef KEY_RESIZE
retry:
#endif
dlg_auto_size(title, prompt, &height, &width, MIN_HIGH, MIN_WIDE);
dlg_print_size(height, width);
dlg_ctl_size(height, width);
/* center dialog box on screen */
x = dlg_box_x_ordinate(width);
y = dlg_box_y_ordinate(height);
dialog = dlg_new_window(height, width, y, x);
if (obj == 0) {
MY_OBJ **objref;
obj = dlg_calloc(MY_OBJ, 1);
assert_ptr(obj, "dialog_gauge");
objref = &obj;
obj->obj.input = dialog_state.pipe_input;
obj->obj.win = dialog;
obj->obj.keep_win = TRUE;
obj->obj.bg_task = TRUE;
obj->obj.handle_getc = handle_my_getc;
obj->title = title;
obj->prompt = prompt;
obj->percent = percent;
obj->height = height;
obj->width = width;
dlg_add_callback_ref((DIALOG_CALLBACK **) objref, my_cleanup);
}
repaint_text(obj);
do {
ch = dlg_getc(dialog, &fkey);
#ifdef KEY_RESIZE
if (fkey && ch == KEY_RESIZE) {
/* reset data */
height = old_height;
width = old_width;
/* repaint */
dlg_clear();
dlg_del_window(dialog);
refresh();
dlg_mouse_free_regions();
goto retry;
}
#endif
}
while (handle_my_getc(&(obj->obj), ch, fkey, &result));
curs_set(1);
dlg_del_window(dialog);
return (DLG_EXIT_OK);
}
|