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/*****
 * virtualfieldaccess.h
 * Andy Hammerlindl 2009/07/23
 *
 * Implements the access subclass used to read and write virtual fields.
 *****/

#include "access.h"

namespace trans {
// In code such as
//     pair z; write(z.x);
// to evaluate the expression z.x, first z is pushed onto the stack, then as
// it is not a record, instead of accessing its field in the usual way for a
// record, a builtin function is called which pops z off the stack and
// replaces it with z.x.  virtualFieldAccess provides the access for the
// virtualField 'x', and 'getter' is the access to the builtin function which
// replaces z with z.x.
//
// If the virtual field z.x were mutable, then setter would access a builtin
// function, which pops a real number and then z off of the stack, sets the
// z.x to that new value, and puts the value back on the stack.  In this case,
// pairs are immutable, but other virtual fields may not be.
class virtualFieldAccess : public access {
  access *getter;
  access *setter;

  // As an optimization, one could add a 'caller' field, to handle calls to
  // functions such as 'a.push(x)' where a is an array more efficiently.
public:
  virtualFieldAccess(access *getter, access *setter = 0)
    : getter(getter), setter(setter) {}

  virtualFieldAccess(vm::bltin getter, vm::bltin setter = 0)
    : getter(new bltinAccess(getter)),
      setter(setter ? new bltinAccess(setter) : 0) {}

  void encode(action act, position pos, coder &e);
  void encode(action act, position pos, coder &e, frame *);

  // Attempting to WRITE a read-only field will give an error, but if the
  // error is caught at a higher level, a better error message (including the
  // name of the field) can be given.  This function allows such handling.
  bool readonly() {
    return (bool)setter;
  }
};

} // namespace trans