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|
/*****
* process.cc
* Andy Hammerlindl 2006/08/19
*
* Handles processing blocks of code (including files, strings, and the
* interactive prompt, for listing and parse-only modes as well as actually
* running it.
*****/
#include "types.h"
#include "errormsg.h"
#include "genv.h"
#include "stm.h"
#include "settings.h"
#include "vm.h"
#include "program.h"
#include "interact.h"
#include "envcompleter.h"
#include "parser.h"
#include "fileio.h"
#include "stack.h"
#include "runtime.h"
#include "texfile.h"
#include "process.h"
namespace camp {
pen& defaultpen() {
return processData().defaultpen;
}
}
namespace run {
void cleanup();
void exitFunction(vm::stack *Stack);
void updateFunction(vm::stack *Stack);
void purge(Int divisor=0);
}
namespace vm {
bool indebugger;
}
using namespace settings;
using absyntax::file;
using trans::genv;
using trans::coenv;
using trans::env;
using trans::coder;
using types::record;
using interact::interactive;
using interact::uptodate;
using absyntax::runnable;
using absyntax::block;
mem::stack<processDataStruct *> processDataStack;
processDataStruct &processData() {
assert(!processDataStack.empty());
return *processDataStack.top();
}
// A process environment. Basically this just serves as short-hand to start a
// new global environment (genv) and new process data at the same time. When
// it goes out of scope, the process data is popped off the stack. This also
// ensures that the data is popped even if an exception is thrown.
class penv {
genv *_ge;
processDataStruct pd;
// Do not let this object be dynamically allocated.
void *operator new(size_t);
public:
penv() : _ge(0), pd() {
// Push the processData first, as it needs to be on the stack before genv
// is initialized.
processDataStack.push(&pd);
_ge = new genv;
}
virtual ~penv() {
processDataStack.pop();
delete _ge;
}
genv &ge() { return *_ge; }
};
void init(bool resetpath=true)
{
vm::indebugger=false;
uptodate=false;
if(resetpath)
setPath(""); /* On second and subsequent calls, sets the path
to what it was when the program started. */
}
// This helper class does nothing but call the interactiveTrans method of the
// base object in place of trans, so that the runnable can exhibit special
// behaviour when run at the interactive prompt.
class interactiveRunnable : public runnable {
runnable *base;
public:
interactiveRunnable(runnable *base)
: runnable(base->getPos()), base(base) {}
void prettyprint(ostream &out, Int indent) {
absyntax::prettyname(out, "interactiveRunnable", indent);
base->prettyprint(out, indent+1);
}
void trans(coenv &e) {
base->interactiveTrans(e);
}
void transAsField(coenv &e, types::record *r) {
// There is no interactiveTransAsField, as fields aren't declared at the top
// level of the interactive prompt.
base->transAsField(e, r);
}
};
enum transMode {
TRANS_INTERACTIVE,
TRANS_NORMAL
};
// How to run a runnable in runnable-at-a-time mode.
bool runRunnable(runnable *r, coenv &e, istack &s, transMode tm=TRANS_NORMAL) {
e.e.beginScope();
lambda *codelet= tm==TRANS_INTERACTIVE ?
interactiveRunnable(r).transAsCodelet(e) :
r->transAsCodelet(e);
em.sync();
if(!em.errors()) {
if(getSetting<bool>("translate")) print(cout,codelet->code);
s.run(codelet);
// Commits the changes made to the environment.
e.e.collapseScope();
} else {
e.e.endScope(); // Remove any changes to the environment.
// Should an interactive error hurt the status?
em.statusError();
return false;
}
return true;
}
void runAutoplain(coenv &e, istack &s) {
absyntax::runnable *r=absyntax::autoplainRunnable();
runRunnable(r,e,s);
}
// Abstract base class for the core object being run in line-at-a-time mode, it
// may be a block of code, file, or interactive prompt.
struct icore {
virtual ~icore() {}
virtual void doParse() = 0;
virtual void doList() = 0;
public:
// preRun and postRun are the optional activities that take place before and
// after running the code specified. They can be overridden by a derived
// class that wishes different behaviour.
virtual void preRun(coenv &e, istack &s) {
if(getSetting<bool>("autoplain"))
runAutoplain(e,s);
}
virtual void run(coenv &e, istack &s, transMode tm=TRANS_NORMAL) = 0;
virtual void postRun(coenv &, istack &s) {
run::exitFunction(&s);
}
virtual void doRun(bool purge=false, transMode tm=TRANS_NORMAL) {
em.sync();
if(em.errors())
return;
try {
if(purge) run::purge();
penv pe;
env base_env(pe.ge());
coder base_coder("icore::doRun");
coenv e(base_coder,base_env);
vm::interactiveStack s;
s.setInitMap(pe.ge().getInitMap());
s.setEnvironment(&e);
preRun(e,s);
if(purge) run::purge();
// Now that everything is set up, run the core.
run(e,s,tm);
postRun(e,s);
} catch(std::bad_alloc&) {
outOfMemory();
} catch(quit) {
} catch(handled_error) {
em.statusError();
}
run::cleanup();
em.clear();
}
virtual void process(bool purge=false) {
if (!interactive && getSetting<bool>("parseonly"))
doParse();
else if (getSetting<bool>("listvariables"))
doList();
else
doRun(purge);
}
};
// Abstract base class for one-time processing of an abstract syntax tree.
class itree : public icore {
string name;
block *cachedTree;
public:
itree(string name="<unnamed>")
: name(name), cachedTree(0) {}
// Build the tree, possibly throwing a handled_error if it cannot be built.
virtual block *buildTree() = 0;
virtual block *getTree() {
if (cachedTree==0) {
try {
cachedTree=buildTree();
} catch(handled_error) {
em.statusError();
return 0;
}
}
return cachedTree;
}
virtual string getName() {
return name;
}
void doParse() {
block *tree=getTree();
em.sync();
if(tree && !em.errors())
tree->prettyprint(cout, 0);
}
void doList() {
block *tree=getTree();
if (tree) {
penv pe;
record *r=tree->transAsFile(pe.ge(), symbol::trans(getName()));
r->e.list(r);
}
}
void run(coenv &e, istack &s, transMode tm=TRANS_NORMAL) {
block *tree=getTree();
if (tree) {
for(mem::list<runnable *>::iterator r=tree->stms.begin();
r != tree->stms.end(); ++r)
if(!em.errors() || getSetting<bool>("debug"))
runRunnable(*r,e,s,tm);
}
}
void doRun(transMode tm=TRANS_NORMAL) {
// Don't prepare an environment to run the code if there isn't any code.
if (getTree())
icore::doRun(false,tm);
}
};
class icode : public itree {
block *tree;
public:
icode(block *tree, string name="<unnamed>")
: itree(name), tree(tree) {}
block *buildTree() {
return tree;
}
};
class istring : public itree {
string str;
public:
istring(const string& str, string name="<eval>")
: itree(name), str(str) {}
block *buildTree() {
return parser::parseString(str, getName());
}
};
class ifile : public itree {
string filename;
string outname;
string outname_save;
public:
ifile(const string& filename)
: itree(filename),
filename(filename),
outname((string) (filename == "-" ? settings::outname() :
stripDir(stripExt(string(filename), suffix)))) {}
block *buildTree() {
return !filename.empty() ? parser::parseFile(filename,"Loading") : 0;
}
void preRun(coenv& e, istack& s) {
outname_save=getSetting<string>("outname");
if(stripDir(outname_save).empty())
Setting("outname")=outname_save+outname;
itree::preRun(e, s);
}
void postRun(coenv &e, istack& s) {
itree::postRun(e, s);
Setting("outname")=outname_save;
}
void process(bool purge=false) {
try {
init();
} catch(handled_error) {
}
if (verbose >= 1)
cout << "Processing " << outname << endl;
try {
icore::process(purge);
}
catch(handled_error) {
em.statusError();
}
}
};
void printGreeting() {
if(!getSetting<bool>("quiet"))
cout << "Welcome to " << PROGRAM << " version " << VERSION << SVN_REVISION
<< " (to view the manual, type help)" << endl;
}
// Add a semi-colon terminator, if one is not there.
string terminateLine(const string line) {
return (!line.empty() && *(line.rbegin())!=';') ? (line+";") : line;
}
// cleanLine changes a C++ style comment (//) into a C-style comment (/* */) so
// that comments don't absorb subsequent lines of code when multiline input is
// collapsed to a single line in the history.
//
// ex. if (x==1) // test x
// x=2;
// becomes
// if (x==1) /* test x */ x=2 (all on one line)
//
// cleanLine is a mess because we have to check that the // is not in a string
// or c-style comment, which entails re-inventing much of the lexer. The
// routine handles most cases, but multiline strings lose their newlines when
// recorded in the history.
typedef string::size_type size_type;
const size_type npos=string::npos;
inline size_type min(size_type a, size_type b) {
return a < b ? a : b;
}
// If start is an offset somewhere within a string, this returns the first
// offset outside of the string. sym is the character used to start the string,
// ' or ".
size_type endOfString(const char sym, const string line, size_type start) {
size_type endString=line.find(sym, start);
if (endString == npos)
return npos;
size_type escapeInString=min(line.find(string("\\")+sym, start),
line.find("\\\\", start));
if (endString < escapeInString)
return endString+1;
else
return endOfString(sym, line, escapeInString+2);
}
// If start is an offset somewhere within a C-style comment, this returns the
// first offset outside of the comment.
size_type endOfComment(const string line, size_type start) {
size_type endComment=line.find("*/", start);
if (endComment == npos)
return npos;
else
return endComment+2;
}
// Find the start of a string literal in the line.
size_type stringPos(const string line, size_type start) {
if (start == npos)
return npos;
size_type pos=line.find_first_of("\'\"", start);
if (pos == npos)
return npos;
// Skip over comments /* */ and ignore anything after //
size_type startComment=line.find("/*", start);
size_type startLineComment=line.find("//", start);
if (min(startComment,startLineComment) < pos)
return stringPos(line,
startComment < startLineComment ?
endOfComment(line, startComment+2) :
npos);
else
// Nothing to skip over - the symbol actually starts a string.
return pos;
}
// A multiline string should retain its newlines when collapsed to a single
// line. This converts
// 'hello
// there'
// to
// 'hello\nthere'
// and
// "hello
// there"
// to
// "hello" '\n' "there"
// If the line doesn't end mid-string, this adds a space to the end to preserve
// whitespace, since it is the last function to touch the line.
string endString(const string line, size_type start) {
assert(start!=npos);
size_type pos=stringPos(line, start);
if (pos==npos)
// String ends in normal code.
return line+" ";
else {
char sym=line[pos];
size_type eos=endOfString(sym, line, pos+1);
if (eos==npos) {
// Line ends while in a string, attach a newline symbol.
switch (line[pos]) {
case '\'':
return line+"\\n";
case '\"':
return line+"\" \'\\n\' \"";
default:
assert(False);
return line;
}
}
else {
return endString(line, eos+1);
}
}
}
// Find the first // that isn't in a C-style comment or a string.
size_type slashPos(const string line, size_type start) {
if (start == npos)
return npos;
size_type pos=line.find("//", start);
if (pos == npos)
return npos;
// Skip over comments /* */ and strings both " " and ' '
size_type startComment=line.find("/*", start);
size_type startString=line.find_first_of("\'\"", start);
if (min(startComment,startString) < pos)
return slashPos(line,
startComment < startString ?
endOfComment(line, startComment+2) :
endOfString(line[startString], line, startString+1));
else
// Nothing to skip over - the // actually starts a comment.
return pos;
}
string endCommentOrString(const string line) {
size_type pos=slashPos(line, 0);
if (pos == npos)
return endString(line, 0);
else {
string sub=line;
// Replace the first // by /*
sub[pos+1]='*';
// Replace any */ in the comment by *!
while ((pos = line.find("*/", pos+2)) != npos)
sub[pos+1]='!';
// Tack on a */ at the end.
sub.append(" */ ");
return sub;
}
}
bool isSlashed(const string line) {
// NOTE: This doesn't fully handle escaped slashed in a string literal.
return line[line.size()-1]=='\\';
}
string deslash(const string line) {
return isSlashed(line) ? line.substr(0,line.size()-1) : line;
}
// This transforms a line in to the history, so that when more code is added
// after it, the code behaves the same as if there was a newline between the
// two lines. This involves changing // style comments to /* */ style comments,
// and adding explicit newlines to multiline strings.
string cleanLine(const string line) {
// First remove a trailing slash, if there is one.
return endCommentOrString(deslash(line));
}
class iprompt : public icore {
// Flag that is set to false to signal the prompt to exit.
bool running;
// Flag that is set to restart the main loop once it has exited.
bool restart;
// Code ran at start-up.
string startline;
// Used for handling quit abbreviation (q).
protoenv *einteractive;
void postRun(coenv &, istack &) {
}
// Commands are chopped into the starting word and the rest of the line.
struct commandLine {
string line;
string word;
string rest;
commandLine(string line) : line(line) {
string::iterator c=line.begin();
// Skip leading whitespace
while (c != line.end() && isspace(*c))
++c;
// Only handle identifiers starting with a letter.
if (c != line.end() && isalpha(*c)) {
// Store the command name.
while (c != line.end() && (isalnum(*c) || *c=='_')) {
word.push_back(*c);
++c;
}
}
// Copy the rest to rest.
while (c != line.end()) {
rest.push_back(*c);
++c;
}
#if 0
cerr << "line: " << line << endl;
cerr << "word: " << word << endl;
cerr << "rest: " << rest << endl;
cerr << "simple: " << simple() << endl;
#endif
}
// Simple commands have at most spaces or semicolons after the command word.
bool simple() {
for (string::iterator c=rest.begin(); c != rest.end(); ++c)
if (!isspace(*c) && *c != ';')
return false;
return true;
}
};
// The interactive prompt has special functions that cannot be implemented as
// normal functions. These special funtions take a commandLine as an argument
// and return true if they can handle the command. If false is returned, the
// line is treated as a normal line of code.
// commands is a map of command names to methods which implement the commands.
typedef bool (iprompt::*command)(commandLine);
typedef mem::map<CONST string, command> commandMap;
commandMap commands;
bool exit(commandLine cl) {
if (cl.simple()) {
// Don't store exit commands in the history file.
interact::deleteLastLine();
running=false;
return true;
}
else return false;
}
bool q(commandLine cl) {
if(einteractive->ve.getType(symbol::trans("q"))) return false;
return exit(cl);
}
bool reset(commandLine cl) {
if (cl.simple()) {
running=false;
restart=true;
startline="";
run::purge();
return true;
}
else return false;
}
bool help(commandLine cl) {
if (cl.simple()) {
popupHelp();
return true;
}
else return false;
}
bool input(commandLine cl) {
string prefix="include ";
string line=prefix+cl.rest;
running=false;
restart=true;
startline=line;
return true;
}
void initCommands() {
#define ADDCOMMAND(name, func) \
commands[#name]=&iprompt::func
// keywords.pl looks for ADDCOMMAND to identify special commands in the
// auto-completion.
ADDCOMMAND(quit,exit);
ADDCOMMAND(q,q);
ADDCOMMAND(exit,exit);
ADDCOMMAND(reset,reset);
ADDCOMMAND(help,help);
ADDCOMMAND(input,input);
#undef ADDCOMMAND
}
bool handleCommand(string line) {
commandLine cl(line);
if (cl.word != "") {
commandMap::iterator p=commands.find(cl.word);
if (p != commands.end()) {
// Execute the command.
command &com=p->second;
return (this->*com)(cl);
}
else
return false;
}
else
return false;
}
void addToHistory(string line) {
interact::addToHistory(line);
}
void addToLastLine(string line) {
// Here we clean a line at the last possible point, when we know that more
// code is going to be appended to it.
string last=interact::getLastHistoryLine();
interact::setLastHistoryLine(cleanLine(last)+line);
}
void terminateLastHistoryLine() {
string last=interact::getLastHistoryLine();
interact::setLastHistoryLine(terminateLine(last));
}
// Get input from the interactive prompt. Such input may be over several
// user-typed lines if he/she ends a line a with backslash to continue input
// on the next line. If continuation is true, the input started on a previous
// line and is being continued (either because of a backslash or the parser
// detecting it in multiline mode).
string getline(bool continuation) {
string prompt=getSetting<string>(continuation ? "prompt2" : "prompt");
string line=interact::simpleline(prompt);
if (continuation)
addToLastLine(line);
else
addToHistory(line);
// If the line ends in a slash, get more input.
return isSlashed(line) ? line+"\n"+getline(true) :
line;
}
// Continue taking input for a line until it properly parses, or a syntax
// error occurs. Returns the parsed code on success, and throws a
// handled_error exception on failure.
block *parseExtendableLine(string line) {
block *code=parser::parseString(line, "-", true);
if (code) {
return code;
} else {
string nextline=getline(true);
return parseExtendableLine(line+"\n"+nextline);
}
}
void runLine(coenv &e, istack &s, string line) {
try {
if (getSetting<bool>("multiline")) {
block *code=parseExtendableLine(line);
icode i(code);
i.run(e,s,TRANS_INTERACTIVE);
}
else {
// Add a semi-colon to the end of the line if one is not there. Do this
// to the history as well, so the transcript can be run as regular asy
// code. This also makes the history work correctly if the multiline
// setting is changed within an interactive session.
// It is added to the history at the last possible moment to avoid
// tampering with other features, such as using a slash to extend a
// line.
terminateLastHistoryLine();
istring i(terminateLine(line), "-");
i.run(e,s,TRANS_INTERACTIVE);
}
run::updateFunction(&s);
uptodate=false;
} catch(handled_error) {
vm::indebugger=false;
} catch(interrupted&) {
// Turn off the interrupted flag.
em.Interrupt(false);
uptodate=true;
cout << endl;
} catch(quit&) {
}
// Ignore errors from this line when trying to run subsequent lines.
em.clear();
}
void runStartCode(coenv &e, istack &s) {
if (!startline.empty())
runLine(e, s, startline);
}
public:
iprompt() : running(false), restart(false), startline("") {
initCommands();
}
void doParse() {}
void doList() {}
void run(coenv &e, istack &s, transMode=TRANS_NORMAL) {
running=true;
interact::setCompleter(new trans::envCompleter(e.e));
einteractive=&(e.e);
runStartCode(e, s);
while (running) {
// Read a line from the prompt.
string line=getline(false);
// Check if it is a special command.
if (handleCommand(line))
continue;
else
runLine(e, s, line);
}
}
void process() {
printGreeting();
interact::init_interactive();
try {
setPath("",true);
} catch(handled_error) {
}
do {
try {
init(false);
restart=false;
icore::process();
} catch(interrupted&) {
em.Interrupt(false);
restart=true;
} catch(eof&) {
restart=false;
}
} while(restart);
interact::cleanup_interactive();
}
};
void processCode(absyntax::block *code) {
icode(code).process();
}
void processFile(const string& filename, bool purge) {
ifile(filename).process(purge);
}
void processPrompt() {
iprompt().process();
}
void runCode(absyntax::block *code) {
icode(code).doRun();
}
void runString(const string& s, bool interactiveWrite) {
istring(s).doRun(interactiveWrite ? TRANS_INTERACTIVE : TRANS_NORMAL);
}
void runFile(const string& filename) {
ifile(filename).doRun();
}
void runPrompt() {
iprompt().doRun();
}
void runCodeEmbedded(absyntax::block *code, trans::coenv &e, istack &s) {
icode(code).run(e,s);
}
void runStringEmbedded(const string& str, trans::coenv &e, istack &s) {
istring(str).run(e,s);
}
void runPromptEmbedded(trans::coenv &e, istack &s) {
iprompt().run(e,s);
}
void doUnrestrictedList() {
penv pe;
env base_env(pe.ge());
coder base_coder("doUnrestictedList");
coenv e(base_coder,base_env);
if (getSetting<bool>("autoplain"))
absyntax::autoplainRunnable()->trans(e);
e.e.list(0);
}
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