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/*
* Copyright (c) 1987, 1989 University of Maryland
* Department of Computer Science. All rights reserved.
* Permission to copy for any purpose is hereby granted
* so long as this copyright notice remains intact.
*/
#ifndef lint
static char rcsid[] = "$Header: /usr/src/local/tex/local/mctex/lib/RCS/rotate.c,v 2.4 89/08/22 21:56:05 chris Exp $";
#endif
/*
* Routines to generate rotated bitmaps given unrotated inputs.
*
* The rotated bitmap is indistinguishable from the unrotated one (aside
* from being rotated of course!).
*/
#include "types.h"
#include "error.h"
#include "font.h"
static void RotateClockwise();
#if !defined( WIN32 ) && !defined( _AMIGA )
extern int errno;
char *malloc();
#endif
/*
* Rounding, but by powers of two only.
*/
#define ROUND(n,r) (((n) + ((r) - 1)) & ~((r) - 1))
/*
* Set the rotation of glyph g to r.
*/
void SetRotation(g, r)
register struct glyph *g;
int r;
{
if (r < ROT_NORM || r > ROT_RIGHT)
error(1, 0, "bad rotation value %d", r);
/*
* The null glyph is trivial to rotate by any amount.
*
* Note that this assumes that any raster has been obtained
* BEFORE calling SetRotation()!
*/
if (g->g_raster == NULL) {
g->g_rotation = r;
return;
}
/*
* This is hardly efficient, but it *is* expedient....
*/
while (g->g_rotation != r) {
RotateClockwise(g);
g->g_rotation = (g->g_rotation - 1) & 3;
}
}
/*
* Rotation by 1/4 turn clockwise (from ROT_NORM to ROT_RIGHT, e.g.).
*/
static void
RotateClockwise(glyph)
struct glyph *glyph;
{
register char *nrast; /* new raster */
register char *orast; /* old raster */
register int oheight; /* old raster height, new raster width */
register int owidth; /* old raster width, new raster height */
unsigned int size; /* size of new raster (in bytes) */
int nplus; /* offset between rows in nrast */
/*
* First, get a new raster.
*/
{
register struct glyph *g = glyph;
register int t;
oheight = g->g_height;
owidth = g->g_width;
/*
* Offset is (new width) rounded to bytes.
*/
nplus = ROUND(oheight, 8) >> 3;
/*
* Size of new raster is (new height) * (new rounded width,
* in bytes).
*/
size = nplus * owidth;
if ((nrast = malloc(size)) == NULL)
error(1, errno, "out of memory");
bzero(nrast, size);
/*
* New y origin is old x origin; new x origin is old height
* minus old y origin - 1.
*/
t = g->g_yorigin;
g->g_yorigin = g->g_xorigin;
g->g_xorigin = oheight - t - 1;
/* While we are at it, exchange height & width... */
g->g_height = owidth;
g->g_width = oheight;
/* and grab a pointer to the old raster. */
orast = g->g_raster;
}
/*
* Now copy bits from the old raster to the new one. The mapping
* function is
*
* for i in [0..height)
* for j in [0..width)
* new[j, height-i-1] = old[i, j]
*
* Thus i maps to height-i-1 and (since we have to do our own 2
* dimensional array indexing) j to nplus*j. We call the mapped
* variables mapi and mapj, and, since we scan sequentially through
* the old raster, can discard the original i and j.
*/
{
register int mapj, c, k, mapi;
mapi = oheight;
owidth *= nplus;
while (--mapi >= 0) {
k = 7;
for (mapj = 0; mapj < owidth; mapj += nplus) {
if (++k == 8) /* get another byte */
c = *orast++, k = 0;
if (c & 0x80) /* old[i,j] was set */
nrast[mapj + (mapi >> 3)] |=
1 << (7 - (mapi & 7));
c <<= 1;
}
}
}
/*
* Finally, free the storage associated with the original raster.
*/
free(glyph->g_raster);
glyph->g_raster = nrast;
}
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