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/*************************************************************************
** ToUnicodeMap.h **
** **
** This file is part of dvisvgm -- a fast DVI to SVG converter **
** Copyright (C) 2005-2016 Martin Gieseking <martin.gieseking@uos.de> **
** **
** This program is free software; you can redistribute it and/or **
** modify it under the terms of the GNU General Public License as **
** published by the Free Software Foundation; either version 3 of **
** the License, or (at your option) any later version. **
** **
** This program is distributed in the hope that it will be useful, but **
** WITHOUT ANY WARRANTY; without even the implied warranty of **
** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the **
** GNU General Public License for more details. **
** **
** You should have received a copy of the GNU General Public License **
** along with this program; if not, see <http://www.gnu.org/licenses/>. **
*************************************************************************/
#ifndef TOUNICODEMAP_H
#define TOUNICODEMAP_H
#include "NumericRanges.h"
#include "RangeMap.h"
/** Represents a mapping from character indexes to unicode points. */
class ToUnicodeMap : public RangeMap
{
public:
bool addMissingMappings (UInt32 maxIndex);
protected:
bool fillRange (UInt32 minIndex, UInt32 maxIndex, UInt32 ucp, NumericRanges<UInt32> &used_ucps, bool ascending);
};
#endif
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