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/*************************************************************************
** FontEncoding.h                                                       **
**                                                                      **
** This file is part of dvisvgm -- the DVI to SVG converter             **
** Copyright (C) 2005-2013 Martin Gieseking <martin.gieseking@uos.de>   **
**                                                                      **
** This program is free software; you can redistribute it and/or        **
** modify it under the terms of the GNU General Public License as       **
** published by the Free Software Foundation; either version 3 of       **
** the License, or (at your option) any later version.                  **
**                                                                      **
** This program is distributed in the hope that it will be useful, but  **
** WITHOUT ANY WARRANTY; without even the implied warranty of           **
** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the         **
** GNU General Public License for more details.                         **
**                                                                      **
** You should have received a copy of the GNU General Public License    **
** along with this program; if not, see <http://www.gnu.org/licenses/>. **
*************************************************************************/

#ifndef FONTENCODING_H
#define FONTENCODING_H

#include "Character.h"
#include "types.h"


struct FontEncoding
{
	virtual ~FontEncoding () {}
	virtual const char* name () const =0;
	virtual Character decode (UInt32 c) const =0;
	virtual const char* path () const =0;
	static FontEncoding* encoding (const std::string &fontname);
};

#endif