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/*************************************************************************
** Matrix.cpp                                                           **
**                                                                      **
** This file is part of dvisvgm -- the DVI to SVG converter             **
** Copyright (C) 2005-2011 Martin Gieseking <martin.gieseking@uos.de>   **
**                                                                      **
** This program is free software; you can redistribute it and/or        **
** modify it under the terms of the GNU General Public License as       **
** published by the Free Software Foundation; either version 3 of       **
** the License, or (at your option) any later version.                  **
**                                                                      **
** This program is distributed in the hope that it will be useful, but  **
** WITHOUT ANY WARRANTY; without even the implied warranty of           **
** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the         **
** GNU General Public License for more details.                         **
**                                                                      **
** You should have received a copy of the GNU General Public License    **
** along with this program; if not, see <http://www.gnu.org/licenses/>. **
*************************************************************************/

#include <cmath>
#include <limits>
#include <sstream>
#include "Calculator.h"
#include "Matrix.h"

using namespace std;

static double deg2rad (double deg) {
   const double PI = acos(-1.0);
   return PI*deg/180.0;
}


static double round (double x, int n) {
   double pow10 = pow(10.0, n);
   return floor(x*pow10+0.5)/pow10;
}


/** Creates a diagonal matrix ((d,0,0),(0,d,0),(0,0,d)).
 *  @param[in] d value of diagonal elements */
Matrix::Matrix (double d) {
	for (int i=0; i < 3; i++)
		for (int j=0; j < 3; j++)
			values[i][j] = (i==j ? d : 0);
}


/** Creates the matrix ((v0,v1,v2),(v3,v4,v5),(v6,v7,v8)).
 *  Expects that array v consists of 'size' elements. If size is less than 9, the
 *  remaining matrix components will be set to those of the identity matrix.
 *  @param[in] v array containing the matrix components
 *  @param[in] size size of array v */
Matrix::Matrix (double v[], unsigned size) {
	set(v, size);
}


/** Creates the matrix ((v0,v1,v2),(v3,v4,v5),(v6,v7,v8)).
 *  If vector v has less than 9 elements, the remaining matrix components will be set to
 *  those of the identity matrix.
 *  @param[in] v array containing the matrix components */
Matrix::Matrix (const std::vector<double> &v) {
	set(v);
}


Matrix::Matrix (const string &cmds, Calculator &calc) {
	parse(cmds, calc);
}


Matrix& Matrix::set (double v[], unsigned size) {
	size = min(size, 9u);
	for (unsigned i=0; i < size; i++)
		values[i/3][i%3] = v[i];
	for (unsigned i=size; i < 9; i++)
		values[i/3][i%3] = (i%4 ? 0 : 1);
	return *this;
}


Matrix& Matrix::set (const vector<double> &v) {
	unsigned size = min((unsigned)v.size(), 9u);
	for (unsigned i=0; i < size; i++)
		values[i/3][i%3] = v[i];
	for (unsigned i=size; i < 9; i++)
		values[i/3][i%3] = (i%4 ? 0 : 1);
	return *this;
}


Matrix& Matrix::translate (double tx, double ty) {
	if (tx != 0 || ty != 0) {
		TranslationMatrix t(tx, ty);
		rmultiply(t);
	}
	return *this;
}


Matrix& Matrix::scale (double sx, double sy) {
	if (sx != 1 || sy != 1) {
		ScalingMatrix s(sx, sy);
		rmultiply(s);
	}
	return *this;
}


/** Multiplies this matrix by ((cos d, -sin d, 0), (sin d, cos d, 0), (0,0,1)) that
 *  describes an anti-clockwise rotation by d degrees.
 *  @param[in] deg rotation angle in degrees */
Matrix& Matrix::rotate (double deg) {
	RotationMatrix r(deg);
	rmultiply(r);
	return *this;
}


Matrix& Matrix::xskew (double deg) {
	double t = tan(deg2rad(deg));
	if (t != 0) {
		double v[] = {1, t};
		Matrix t(v, 2);
		rmultiply(t);
	}
	return *this;
}


Matrix& Matrix::yskew (double deg) {
	double t = tan(deg2rad(deg));
	if (t != 0) {
		double v[] = {1, 0, 0, t};
		Matrix t(v, 4);
		rmultiply(t);
	}
	return *this;
}


Matrix& Matrix::flip (bool haxis, double a) {
	double s = 1;
	if (haxis) // mirror at horizontal axis?
		s = -1;
	double v[] = {-s, 0, (haxis ? 0 : 2*a), 0, s, (haxis ? 2*a : 0), 0, 0, 1};
	Matrix t(v);
	rmultiply(t);
	return *this;
}


/** Swaps rows and columns of the matrix. */
Matrix& Matrix::transpose () {
	for (int i=0; i < 3; i++)
		for (int j=i+1; j < 3; j++)
			swap(values[i][j], values[j][i]);
	return *this;
}


/** Multiplies this matrix M with matrix tm (tm is the factor on the left side): M := tm * M */
Matrix& Matrix::lmultiply (const Matrix &tm) {
	Matrix ret;
	for (int i=0; i < 3; i++)
		for (int j=0; j < 3; j++)
			for (int k=0; k < 3; k++)
				ret.values[i][j] += values[i][k] * tm.values[k][j];
	return *this = ret;
}


/** Multiplies this matrix M with matrix tm (tm is the factor on the right side): M := M * tm */
Matrix& Matrix::rmultiply (const Matrix &tm) {
	Matrix ret;
	for (int i=0; i < 3; i++)
		for (int j=0; j < 3; j++)
			for (int k=0; k < 3; k++)
				ret.values[i][j] += tm.values[i][k] * values[k][j];
	return *this = ret;
}


DPair Matrix::operator * (const DPair &p) const {
   double pp[] = {p.x(), p.y(), 1};
   double ret[]= {0, 0};
   for (int i=0; i < 2; i++)
      for (int j=0; j < 3; j++)
         ret[i] += values[i][j] * pp[j];
	return DPair(ret[0], ret[1]);
}


/** Returns true if this matrix equals. Checks equality by comparing the matrix components. */
bool Matrix::operator == (const Matrix &m) const {
   for (int i=0; i < 2; i++)
      for (int j=0; j < 3; j++)
			if (values[i][j] != m.values[i][j])
				return false;
	return true;
}


/** Returns true if this matrix doesn't equal m. Checks inequality by comparing the matrix components. */
bool Matrix::operator != (const Matrix &m) const {
   for (int i=0; i < 2; i++)
      for (int j=0; j < 3; j++)
			if (values[i][j] != m.values[i][j])
				return true;
	return false;
}


/** Returns true if this matrix is the identity matrix ((1,0,0),(0,1,0),(0,0,1)). */
bool Matrix::isIdentity() const {
   for (int i=0; i < 2; i++)
      for (int j=0; j < 3; j++) {
			const double &v = values[i][j];
			if ((i == j && v != 1) || (i != j && v != 0))
				return false;
		}
	return true;
}


/** Checks whether this matrix describes a plain translation (without any other transformations).
 *  If so, the parameters tx and ty are filled with the translation components.
 *  @param[out] tx horizontal translation
 *  @param[out] ty vertical translation
 *  @return true if matrix describes a pure translation */
bool Matrix::isTranslation (double &tx, double &ty) const {
	tx = values[0][2];
	ty = values[1][2];
   for (int i=0; i < 3; i++)
      for (int j=0; j < 2; j++) {
			const double &v = values[i][j];
			if ((i == j && v != 1) || (i != j && v != 0))
				return false;
		}
	return values[2][2] == 1;
}


/** Gets a parameter for the transformation command.
 *  @param[in] is parameter chars are read from this stream
 *  @param[in] calc parameters can be arithmetic expressions, so we need a calculator to evaluate them
 *  @param[in] def default value if parameter is optional
 *  @param[in] optional true if parameter is optional
 *  @param[in] leadingComma true if first non-blank must be a comma
 *  @return value of argument */
static double getArgument (istream &is, Calculator &calc, double def, bool optional, bool leadingComma) {
	while (isspace(is.peek()))
		is.get();
	if (!optional && leadingComma && is.peek() != ',')
		throw ParserException("',' expected");
   if (is.peek() == ',') {
   	is.get();         // skip comma
      optional = false; // now we expect a parameter
   }
	string expr;
	while (is && !isupper(is.peek()) && is.peek() != ',')
		expr += is.get();
   if (expr.length() == 0) {
      if (optional)
         return def;
      else
         throw ParserException("parameter expected");
	}
	return calc.eval(expr);
}


Matrix& Matrix::parse (istream &is, Calculator &calc) {
	*this = Matrix(1);
	while (is) {
      while (isspace(is.peek()))
         is.get();
		char cmd = is.get();
		switch (cmd) {
			case 'T': {
				double tx = getArgument(is, calc, 0, false, false);
				double ty = getArgument(is, calc, 0, true, true);
				translate(tx, ty);
            break;
			}
			case 'S': {
				double sx = getArgument(is, calc, 1, false, false);
				double sy = getArgument(is, calc, sx, true, true );
				scale(sx, sy);
            break;
			}
			case 'R': {
				double a = getArgument(is, calc, 0, false, false);
				double x = getArgument(is, calc, calc.getVariable("ux")+calc.getVariable("w")/2, true, true);
				double y = getArgument(is, calc, calc.getVariable("uy")+calc.getVariable("h")/2, true, true);
				translate(-x, -y);
				rotate(a);
				translate(x, y);
            break;
			}
			case 'F': {
				char c = is.get();
				if (c != 'H' && c != 'V')
					throw ParserException("'H' or 'V' expected");
				double a = getArgument(is, calc, 0, false, false);
				flip(c == 'H', a);
				break;
			}
			case 'K': {
				char c = is.get();
				if (c != 'X' && c != 'Y')
					throw ParserException("transformation command 'K' must be followed by 'X' or 'Y'");
				double a = getArgument(is, calc, 0, false, false);
				if (fabs(cos(deg2rad(a))) <= numeric_limits<double>::epsilon()) {
					ostringstream oss;
					oss << "illegal skewing angle: " << a << " degrees";
					throw ParserException(oss.str());
				}
				if (c == 'X')
					xskew(a);
				else
					yskew(a);
            break;
			}
			case 'M': {
				double v[9];
				for (int i=0; i < 6; i++)
					v[i] = getArgument(is, calc, i%4 ? 0 : 1, i!=0, i!=0);
				// third row (0, 0, 1)
				v[6] = v[7] = 0;
				v[8] = 1;
				Matrix tm(v);
				rmultiply(tm);
            break;
			}
         default:
				ostringstream oss;
				oss << "transformation command expected (found '" << cmd << "' instead)";
            throw ParserException(oss.str());
		}
	}
	return *this;
}


Matrix& Matrix::parse (const string &cmds, Calculator &calc) {
   istringstream iss;
   iss.str(cmds);
   return parse(iss, calc);
}


/** Returns an SVG matrix expression that can be used in transform attributes.
 *  ((a,b,c),(d,e,f),(0,0,1)) => matrix(a d b e c f) */
string Matrix::getSVG () const {
	ostringstream oss;
	oss << "matrix(";
	for (int i=0; i < 3; i++) {
		for (int j=0; j < 2; j++) {
			if (i > 0 || j > 0)
				oss << ' ';
			oss << round(values[j][i], 3);
		}
	}
	oss << ')';
	return oss.str();
}


ostream& Matrix::write (ostream &os) const {
	os << '(';
	for (int i=0; i < 3; i++) {
		os << '(' << values[i][0];
		for (int j=1; j < 3; j++)
			os << ',' << values[i][j];
		os << ')';
		if (i < 2)
			os << ',';
	}
	os << ')';
	return os;
}


//////////////////////////////////////////////////////////////////


TranslationMatrix::TranslationMatrix (double tx, double ty) {
	double v[] = {1, 0, tx, 0, 1, ty};
	set(v, 6);
}


ScalingMatrix::ScalingMatrix (double sx, double sy) {
	double v[] = {sx, 0, 0, 0, sy};
	set(v, 5);
}


RotationMatrix::RotationMatrix (double deg) {
	double rad = deg2rad(deg);
	double c = cos(rad);
	double s = sin(rad);
	double v[] = {c, -s, 0, s, c};
	set(v, 5);
}