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/*************************************************************************
** DVIToSVGActions.h **
** **
** This file is part of dvisvgm -- the DVI to SVG converter **
** Copyright (C) 2005-2012 Martin Gieseking <martin.gieseking@uos.de> **
** **
** This program is free software; you can redistribute it and/or **
** modify it under the terms of the GNU General Public License as **
** published by the Free Software Foundation; either version 3 of **
** the License, or (at your option) any later version. **
** **
** This program is distributed in the hope that it will be useful, but **
** WITHOUT ANY WARRANTY; without even the implied warranty of **
** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the **
** GNU General Public License for more details. **
** **
** You should have received a copy of the GNU General Public License **
** along with this program; if not, see <http://www.gnu.org/licenses/>. **
*************************************************************************/
#ifndef DVITOSVGACTIONS_H
#define DVITOSVGACTIONS_H
#include <map>
#include <set>
#include "BoundingBox.h"
#include "DVIActions.h"
#include "Matrix.h"
#include "SpecialActions.h"
#include "SpecialManager.h"
#include "SVGTree.h"
#include "DVIReader.h"
class DVIToSVG;
struct FileFinder;
struct Font;
struct XMLNode;
class DVIToSVGActions : public DVIActions, public SpecialActions, public SpecialManager::Listener
{
typedef std::map<const Font*, std::set<int> > CharMap;
typedef std::set<const Font*> FontSet;
typedef std::map<std::string,BoundingBox> BoxMap;
public:
DVIToSVGActions (DVIToSVG &dvisvg, SVGTree &svg);
~DVIToSVGActions ();
void reset ();
void setChar (double x, double y, unsigned c, const Font *f);
void setRule (double x, double y, double height, double width);
void setBgColor (const Color &color);
void setColor (const Color &color) {_svg.setColor(color);}
void setMatrix (const Matrix &m) {_svg.setMatrix(m);}
const Matrix& getMatrix () const {return _svg.getMatrix();}
Color getColor () const {return _svg.getColor();}
void appendToPage (XMLNode *node) {_svg.appendToPage(node);}
void appendToDefs (XMLNode *node) {_svg.appendToDefs(node);}
void moveToX (double x);
void moveToY (double y);
void setFont (int num, const Font *font);
void special (const std::string &s);
void preamble (const std::string &cmt);
void postamble ();
void beginPage (unsigned n, Int32 *c);
void endPage ();
void beginSpecial (const char *prefix);
void endSpecial (const char *prefix);
void progress (size_t current, size_t total, const char *id=0);
void progress (const char *id);
CharMap& getUsedChars () const {return _usedChars;}
const FontSet& getUsedFonts () const {return _usedFonts;}
void setPageMatrix (const Matrix &tm);
double getX() const {return _dvisvg.getXPos();}
double getY() const {return _dvisvg.getYPos();}
void setX (double x) {_dvisvg.translateToX(x); _svg.setX(x);}
void setY (double y) {_dvisvg.translateToY(y); _svg.setY(y);}
void finishLine () {_dvisvg.finishLine();}
BoundingBox& bbox () {return _bbox;}
BoundingBox& bbox (const std::string &name, bool reset=false);
void embed (const BoundingBox &bbox);
void embed (const DPair &p, double r=0);
public:
static double PROGRESSBAR_DELAY; ///< progress bar doesn't appear before this time has elapsed (in sec)
static bool EXACT_BBOX;
private:
SVGTree &_svg;
DVIToSVG &_dvisvg;
BoundingBox _bbox;
int _pageCount;
int _currentFontNum;
mutable CharMap _usedChars;
FontSet _usedFonts;
Matrix *_pageMatrix; // transformation of whole page
Color _bgcolor;
BoxMap *_boxes;
};
#endif
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