blob: 01207bfae40bca31763ac2650b5fdf97e21cafe8 (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
|
//========================================================================
//
// SplashPattern.h
//
// Copyright 2003-2013 Glyph & Cog, LLC
//
//========================================================================
#ifndef SPLASHPATTERN_H
#define SPLASHPATTERN_H
#include <aconf.h>
#ifdef USE_GCC_PRAGMAS
#pragma interface
#endif
#include "SplashTypes.h"
class SplashScreen;
//------------------------------------------------------------------------
// SplashPattern
//------------------------------------------------------------------------
class SplashPattern {
public:
SplashPattern();
virtual SplashPattern *copy() = 0;
virtual ~SplashPattern();
// Return the color value for a specific pixel.
virtual void getColor(int x, int y, SplashColorPtr c) = 0;
// Returns true if this pattern object will return the same color
// value for all pixels.
virtual GBool isStatic() = 0;
private:
};
//------------------------------------------------------------------------
// SplashSolidColor
//------------------------------------------------------------------------
class SplashSolidColor: public SplashPattern {
public:
SplashSolidColor(SplashColorPtr colorA);
virtual SplashPattern *copy() { return new SplashSolidColor(color); }
virtual ~SplashSolidColor();
virtual void getColor(int x, int y, SplashColorPtr c);
virtual GBool isStatic() { return gTrue; }
private:
SplashColor color;
};
#endif
|