summaryrefslogtreecommitdiff
path: root/Build/source/libs/lua53/lua53-src/src/lua.c
blob: ca5b298523b70177ee2e5931179264473f23bdd1 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
/*
** $Id: lua.c,v 1.230.1.1 2017/04/19 17:29:57 roberto Exp $
** Lua stand-alone interpreter
** See Copyright Notice in lua.h
*/

#define lua_c

#include "lprefix.h"


#include <signal.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>

#include "lua.h"

#include "lauxlib.h"
#include "lualib.h"



#if !defined(LUA_PROMPT)
#define LUA_PROMPT		"> "
#define LUA_PROMPT2		">> "
#endif

#if !defined(LUA_PROGNAME)
#define LUA_PROGNAME		"lua"
#endif

#if !defined(LUA_MAXINPUT)
#define LUA_MAXINPUT		512
#endif

#if !defined(LUA_INIT_VAR)
#define LUA_INIT_VAR		"LUA_INIT"
#endif

#define LUA_INITVARVERSION	LUA_INIT_VAR LUA_VERSUFFIX


/*
** lua_stdin_is_tty detects whether the standard input is a 'tty' (that
** is, whether we're running lua interactively).
*/
#if !defined(lua_stdin_is_tty)	/* { */

#if defined(LUA_USE_POSIX)	/* { */

#include <unistd.h>
#define lua_stdin_is_tty()	isatty(0)

#elif defined(LUA_USE_WINDOWS)	/* }{ */

#include <io.h>
#include <windows.h>

#define lua_stdin_is_tty()	_isatty(_fileno(stdin))

#else				/* }{ */

/* ISO C definition */
#define lua_stdin_is_tty()	1  /* assume stdin is a tty */

#endif				/* } */

#endif				/* } */


/*
** lua_readline defines how to show a prompt and then read a line from
** the standard input.
** lua_saveline defines how to "save" a read line in a "history".
** lua_freeline defines how to free a line read by lua_readline.
*/
#if !defined(lua_readline)	/* { */

#if defined(LUA_USE_READLINE)	/* { */

#include <readline/readline.h>
#include <readline/history.h>
#define lua_readline(L,b,p)	((void)L, ((b)=readline(p)) != NULL)
#define lua_saveline(L,line)	((void)L, add_history(line))
#define lua_freeline(L,b)	((void)L, free(b))

#else				/* }{ */

#define lua_readline(L,b,p) \
        ((void)L, fputs(p, stdout), fflush(stdout),  /* show prompt */ \
        fgets(b, LUA_MAXINPUT, stdin) != NULL)  /* get line */
#define lua_saveline(L,line)	{ (void)L; (void)line; }
#define lua_freeline(L,b)	{ (void)L; (void)b; }

#endif				/* } */

#endif				/* } */




static lua_State *globalL = NULL;

static const char *progname = LUA_PROGNAME;


/*
** Hook set by signal function to stop the interpreter.
*/
static void lstop (lua_State *L, lua_Debug *ar) {
  (void)ar;  /* unused arg. */
  lua_sethook(L, NULL, 0, 0);  /* reset hook */
  luaL_error(L, "interrupted!");
}


/*
** Function to be called at a C signal. Because a C signal cannot
** just change a Lua state (as there is no proper synchronization),
** this function only sets a hook that, when called, will stop the
** interpreter.
*/
static void laction (int i) {
  signal(i, SIG_DFL); /* if another SIGINT happens, terminate process */
  lua_sethook(globalL, lstop, LUA_MASKCALL | LUA_MASKRET | LUA_MASKCOUNT, 1);
}


static void print_usage (const char *badoption) {
  lua_writestringerror("%s: ", progname);
  if (badoption[1] == 'e' || badoption[1] == 'l')
    lua_writestringerror("'%s' needs argument\n", badoption);
  else
    lua_writestringerror("unrecognized option '%s'\n", badoption);
  lua_writestringerror(
  "usage: %s [options] [script [args]]\n"
  "Available options are:\n"
  "  -e stat  execute string 'stat'\n"
  "  -i       enter interactive mode after executing 'script'\n"
  "  -l name  require library 'name' into global 'name'\n"
  "  -v       show version information\n"
  "  -E       ignore environment variables\n"
  "  --       stop handling options\n"
  "  -        stop handling options and execute stdin\n"
  ,
  progname);
}


/*
** Prints an error message, adding the program name in front of it
** (if present)
*/
static void l_message (const char *pname, const char *msg) {
  if (pname) lua_writestringerror("%s: ", pname);
  lua_writestringerror("%s\n", msg);
}


/*
** Check whether 'status' is not OK and, if so, prints the error
** message on the top of the stack. It assumes that the error object
** is a string, as it was either generated by Lua or by 'msghandler'.
*/
static int report (lua_State *L, int status) {
  if (status != LUA_OK) {
    const char *msg = lua_tostring(L, -1);
    l_message(progname, msg);
    lua_pop(L, 1);  /* remove message */
  }
  return status;
}


/*
** Message handler used to run all chunks
*/
static int msghandler (lua_State *L) {
  const char *msg = lua_tostring(L, 1);
  if (msg == NULL) {  /* is error object not a string? */
    if (luaL_callmeta(L, 1, "__tostring") &&  /* does it have a metamethod */
        lua_type(L, -1) == LUA_TSTRING)  /* that produces a string? */
      return 1;  /* that is the message */
    else
      msg = lua_pushfstring(L, "(error object is a %s value)",
                               luaL_typename(L, 1));
  }
  luaL_traceback(L, L, msg, 1);  /* append a standard traceback */
  return 1;  /* return the traceback */
}


/*
** Interface to 'lua_pcall', which sets appropriate message function
** and C-signal handler. Used to run all chunks.
*/
static int docall (lua_State *L, int narg, int nres) {
  int status;
  int base = lua_gettop(L) - narg;  /* function index */
  lua_pushcfunction(L, msghandler);  /* push message handler */
  lua_insert(L, base);  /* put it under function and args */
  globalL = L;  /* to be available to 'laction' */
  signal(SIGINT, laction);  /* set C-signal handler */
  status = lua_pcall(L, narg, nres, base);
  signal(SIGINT, SIG_DFL); /* reset C-signal handler */
  lua_remove(L, base);  /* remove message handler from the stack */
  return status;
}


static void print_version (void) {
  lua_writestring(LUA_COPYRIGHT, strlen(LUA_COPYRIGHT));
  lua_writeline();
}


/*
** Create the 'arg' table, which stores all arguments from the
** command line ('argv'). It should be aligned so that, at index 0,
** it has 'argv[script]', which is the script name. The arguments
** to the script (everything after 'script') go to positive indices;
** other arguments (before the script name) go to negative indices.
** If there is no script name, assume interpreter's name as base.
*/
static void createargtable (lua_State *L, char **argv, int argc, int script) {
  int i, narg;
  if (script == argc) script = 0;  /* no script name? */
  narg = argc - (script + 1);  /* number of positive indices */
  lua_createtable(L, narg, script + 1);
  for (i = 0; i < argc; i++) {
    lua_pushstring(L, argv[i]);
    lua_rawseti(L, -2, i - script);
  }
  lua_setglobal(L, "arg");
}


static int dochunk (lua_State *L, int status) {
  if (status == LUA_OK) status = docall(L, 0, 0);
  return report(L, status);
}


static int dofile (lua_State *L, const char *name) {
  return dochunk(L, luaL_loadfile(L, name));
}


static int dostring (lua_State *L, const char *s, const char *name) {
  return dochunk(L, luaL_loadbuffer(L, s, strlen(s), name));
}


/*
** Calls 'require(name)' and stores the result in a global variable
** with the given name.
*/
static int dolibrary (lua_State *L, const char *name) {
  int status;
  lua_getglobal(L, "require");
  lua_pushstring(L, name);
  status = docall(L, 1, 1);  /* call 'require(name)' */
  if (status == LUA_OK)
    lua_setglobal(L, name);  /* global[name] = require return */
  return report(L, status);
}


/*
** Returns the string to be used as a prompt by the interpreter.
*/
static const char *get_prompt (lua_State *L, int firstline) {
  const char *p;
  lua_getglobal(L, firstline ? "_PROMPT" : "_PROMPT2");
  p = lua_tostring(L, -1);
  if (p == NULL) p = (firstline ? LUA_PROMPT : LUA_PROMPT2);
  return p;
}

/* mark in error messages for incomplete statements */
#define EOFMARK		"<eof>"
#define marklen		(sizeof(EOFMARK)/sizeof(char) - 1)


/*
** Check whether 'status' signals a syntax error and the error
** message at the top of the stack ends with the above mark for
** incomplete statements.
*/
static int incomplete (lua_State *L, int status) {
  if (status == LUA_ERRSYNTAX) {
    size_t lmsg;
    const char *msg = lua_tolstring(L, -1, &lmsg);
    if (lmsg >= marklen && strcmp(msg + lmsg - marklen, EOFMARK) == 0) {
      lua_pop(L, 1);
      return 1;
    }
  }
  return 0;  /* else... */
}


/*
** Prompt the user, read a line, and push it into the Lua stack.
*/
static int pushline (lua_State *L, int firstline) {
  char buffer[LUA_MAXINPUT];
  char *b = buffer;
  size_t l;
  const char *prmt = get_prompt(L, firstline);
  int readstatus = lua_readline(L, b, prmt);
  if (readstatus == 0)
    return 0;  /* no input (prompt will be popped by caller) */
  lua_pop(L, 1);  /* remove prompt */
  l = strlen(b);
  if (l > 0 && b[l-1] == '\n')  /* line ends with newline? */
    b[--l] = '\0';  /* remove it */
  if (firstline && b[0] == '=')  /* for compatibility with 5.2, ... */
    lua_pushfstring(L, "return %s", b + 1);  /* change '=' to 'return' */
  else
    lua_pushlstring(L, b, l);
  lua_freeline(L, b);
  return 1;
}


/*
** Try to compile line on the stack as 'return <line>;'; on return, stack
** has either compiled chunk or original line (if compilation failed).
*/
static int addreturn (lua_State *L) {
  const char *line = lua_tostring(L, -1);  /* original line */
  const char *retline = lua_pushfstring(L, "return %s;", line);
  int status = luaL_loadbuffer(L, retline, strlen(retline), "=stdin");
  if (status == LUA_OK) {
    lua_remove(L, -2);  /* remove modified line */
    if (line[0] != '\0')  /* non empty? */
      lua_saveline(L, line);  /* keep history */
  }
  else
    lua_pop(L, 2);  /* pop result from 'luaL_loadbuffer' and modified line */
  return status;
}


/*
** Read multiple lines until a complete Lua statement
*/
static int multiline (lua_State *L) {
  for (;;) {  /* repeat until gets a complete statement */
    size_t len;
    const char *line = lua_tolstring(L, 1, &len);  /* get what it has */
    int status = luaL_loadbuffer(L, line, len, "=stdin");  /* try it */
    if (!incomplete(L, status) || !pushline(L, 0)) {
      lua_saveline(L, line);  /* keep history */
      return status;  /* cannot or should not try to add continuation line */
    }
    lua_pushliteral(L, "\n");  /* add newline... */
    lua_insert(L, -2);  /* ...between the two lines */
    lua_concat(L, 3);  /* join them */
  }
}


/*
** Read a line and try to load (compile) it first as an expression (by
** adding "return " in front of it) and second as a statement. Return
** the final status of load/call with the resulting function (if any)
** in the top of the stack.
*/
static int loadline (lua_State *L) {
  int status;
  lua_settop(L, 0);
  if (!pushline(L, 1))
    return -1;  /* no input */
  if ((status = addreturn(L)) != LUA_OK)  /* 'return ...' did not work? */
    status = multiline(L);  /* try as command, maybe with continuation lines */
  lua_remove(L, 1);  /* remove line from the stack */
  lua_assert(lua_gettop(L) == 1);
  return status;
}


/*
** Prints (calling the Lua 'print' function) any values on the stack
*/
static void l_print (lua_State *L) {
  int n = lua_gettop(L);
  if (n > 0) {  /* any result to be printed? */
    luaL_checkstack(L, LUA_MINSTACK, "too many results to print");
    lua_getglobal(L, "print");
    lua_insert(L, 1);
    if (lua_pcall(L, n, 0, 0) != LUA_OK)
      l_message(progname, lua_pushfstring(L, "error calling 'print' (%s)",
                                             lua_tostring(L, -1)));
  }
}


/*
** Do the REPL: repeatedly read (load) a line, evaluate (call) it, and
** print any results.
*/
static void doREPL (lua_State *L) {
  int status;
  const char *oldprogname = progname;
  progname = NULL;  /* no 'progname' on errors in interactive mode */
  while ((status = loadline(L)) != -1) {
    if (status == LUA_OK)
      status = docall(L, 0, LUA_MULTRET);
    if (status == LUA_OK) l_print(L);
    else report(L, status);
  }
  lua_settop(L, 0);  /* clear stack */
  lua_writeline();
  progname = oldprogname;
}


/*
** Push on the stack the contents of table 'arg' from 1 to #arg
*/
static int pushargs (lua_State *L) {
  int i, n;
  if (lua_getglobal(L, "arg") != LUA_TTABLE)
    luaL_error(L, "'arg' is not a table");
  n = (int)luaL_len(L, -1);
  luaL_checkstack(L, n + 3, "too many arguments to script");
  for (i = 1; i <= n; i++)
    lua_rawgeti(L, -i, i);
  lua_remove(L, -i);  /* remove table from the stack */
  return n;
}


static int handle_script (lua_State *L, char **argv) {
  int status;
  const char *fname = argv[0];
  if (strcmp(fname, "-") == 0 && strcmp(argv[-1], "--") != 0)
    fname = NULL;  /* stdin */
  status = luaL_loadfile(L, fname);
  if (status == LUA_OK) {
    int n = pushargs(L);  /* push arguments to script */
    status = docall(L, n, LUA_MULTRET);
  }
  return report(L, status);
}



/* bits of various argument indicators in 'args' */
#define has_error	1	/* bad option */
#define has_i		2	/* -i */
#define has_v		4	/* -v */
#define has_e		8	/* -e */
#define has_E		16	/* -E */

/*
** Traverses all arguments from 'argv', returning a mask with those
** needed before running any Lua code (or an error code if it finds
** any invalid argument). 'first' returns the first not-handled argument
** (either the script name or a bad argument in case of error).
*/
static int collectargs (char **argv, int *first) {
  int args = 0;
  int i;
  for (i = 1; argv[i] != NULL; i++) {
    *first = i;
    if (argv[i][0] != '-')  /* not an option? */
        return args;  /* stop handling options */
    switch (argv[i][1]) {  /* else check option */
      case '-':  /* '--' */
        if (argv[i][2] != '\0')  /* extra characters after '--'? */
          return has_error;  /* invalid option */
        *first = i + 1;
        return args;
      case '\0':  /* '-' */
        return args;  /* script "name" is '-' */
      case 'E':
        if (argv[i][2] != '\0')  /* extra characters after 1st? */
          return has_error;  /* invalid option */
        args |= has_E;
        break;
      case 'i':
        args |= has_i;  /* (-i implies -v) *//* FALLTHROUGH */
      case 'v':
        if (argv[i][2] != '\0')  /* extra characters after 1st? */
          return has_error;  /* invalid option */
        args |= has_v;
        break;
      case 'e':
        args |= has_e;  /* FALLTHROUGH */
      case 'l':  /* both options need an argument */
        if (argv[i][2] == '\0') {  /* no concatenated argument? */
          i++;  /* try next 'argv' */
          if (argv[i] == NULL || argv[i][0] == '-')
            return has_error;  /* no next argument or it is another option */
        }
        break;
      default:  /* invalid option */
        return has_error;
    }
  }
  *first = i;  /* no script name */
  return args;
}


/*
** Processes options 'e' and 'l', which involve running Lua code.
** Returns 0 if some code raises an error.
*/
static int runargs (lua_State *L, char **argv, int n) {
  int i;
  for (i = 1; i < n; i++) {
    int option = argv[i][1];
    lua_assert(argv[i][0] == '-');  /* already checked */
    if (option == 'e' || option == 'l') {
      int status;
      const char *extra = argv[i] + 2;  /* both options need an argument */
      if (*extra == '\0') extra = argv[++i];
      lua_assert(extra != NULL);
      status = (option == 'e')
               ? dostring(L, extra, "=(command line)")
               : dolibrary(L, extra);
      if (status != LUA_OK) return 0;
    }
  }
  return 1;
}



static int handle_luainit (lua_State *L) {
  const char *name = "=" LUA_INITVARVERSION;
  const char *init = getenv(name + 1);
  if (init == NULL) {
    name = "=" LUA_INIT_VAR;
    init = getenv(name + 1);  /* try alternative name */
  }
  if (init == NULL) return LUA_OK;
  else if (init[0] == '@')
    return dofile(L, init+1);
  else
    return dostring(L, init, name);
}


/*
** Main body of stand-alone interpreter (to be called in protected mode).
** Reads the options and handles them all.
*/
static int pmain (lua_State *L) {
  int argc = (int)lua_tointeger(L, 1);
  char **argv = (char **)lua_touserdata(L, 2);
  int script;
  int args = collectargs(argv, &script);
  luaL_checkversion(L);  /* check that interpreter has correct version */
  if (argv[0] && argv[0][0]) progname = argv[0];
  if (args == has_error) {  /* bad arg? */
    print_usage(argv[script]);  /* 'script' has index of bad arg. */
    return 0;
  }
  if (args & has_v)  /* option '-v'? */
    print_version();
  if (args & has_E) {  /* option '-E'? */
    lua_pushboolean(L, 1);  /* signal for libraries to ignore env. vars. */
    lua_setfield(L, LUA_REGISTRYINDEX, "LUA_NOENV");
  }
  luaL_openlibs(L);  /* open standard libraries */
  createargtable(L, argv, argc, script);  /* create table 'arg' */
  if (!(args & has_E)) {  /* no option '-E'? */
    if (handle_luainit(L) != LUA_OK)  /* run LUA_INIT */
      return 0;  /* error running LUA_INIT */
  }
  if (!runargs(L, argv, script))  /* execute arguments -e and -l */
    return 0;  /* something failed */
  if (script < argc &&  /* execute main script (if there is one) */
      handle_script(L, argv + script) != LUA_OK)
    return 0;
  if (args & has_i)  /* -i option? */
    doREPL(L);  /* do read-eval-print loop */
  else if (script == argc && !(args & (has_e | has_v))) {  /* no arguments? */
    if (lua_stdin_is_tty()) {  /* running in interactive mode? */
      print_version();
      doREPL(L);  /* do read-eval-print loop */
    }
    else dofile(L, NULL);  /* executes stdin as a file */
  }
  lua_pushboolean(L, 1);  /* signal no errors */
  return 1;
}


int main (int argc, char **argv) {
  int status, result;
  lua_State *L = luaL_newstate();  /* create state */
  if (L == NULL) {
    l_message(argv[0], "cannot create state: not enough memory");
    return EXIT_FAILURE;
  }
  lua_pushcfunction(L, &pmain);  /* to call 'pmain' in protected mode */
  lua_pushinteger(L, argc);  /* 1st argument */
  lua_pushlightuserdata(L, argv); /* 2nd argument */
  status = lua_pcall(L, 2, 1, 0);  /* do the call */
  result = lua_toboolean(L, -1);  /* get result */
  report(L, status);
  lua_close(L);
  return (result && status == LUA_OK) ? EXIT_SUCCESS : EXIT_FAILURE;
}