%% %% This is file `animate-xetex-bidi.def', %% generated with the docstrip utility. %% %% The original source files were: %% %% bidi.dtx (with options: `table,animate-xetex-bidi.def') %% %% __________________________________________________ %% Copyright (c) 2009--2016 Vafa Khalighi %% %% It may be distributed and/or modified under the LaTeX Project Public License, %% version 1.3c or higher (your choice). The latest version of %% this license is at: http://www.latex-project.org/lppl.txt %% %% This work is “author-maintained” (as per LPPL maintenance status) %% by Vafa Khalighi. %% %% %% \CheckSum{47525} %% \CharacterTable %% {Upper-case \A\B\C\D\E\F\G\H\I\J\K\L\M\N\O\P\Q\R\S\T\U\V\W\X\Y\Z %% Lower-case \a\b\c\d\e\f\g\h\i\j\k\l\m\n\o\p\q\r\s\t\u\v\w\x\y\z %% Digits \0\1\2\3\4\5\6\7\8\9 %% Exclamation \! Double quote \" Hash (number) \# %% Dollar \$ Percent \% Ampersand \& %% Acute accent \' Left paren \( Right paren \) %% Asterisk \* Plus \+ Comma \, %% Minus \- Point \. Solidus \/ %% Colon \: Semicolon \; Less than \< %% Equals \= Greater than \> Question mark \? %% Commercial at \@ Left bracket \[ Backslash \\ %% Right bracket \] Circumflex \^ Underscore \_ %% Grave accent \` Left brace \{ Vertical bar \| %% Right brace \} Tilde \~} %% \ProvidesFile{animate-xetex-bidi.def}[2016/05/03 v0.2 bidi adaptations for animate package for XeTeX engine] \renewcommand{\animategraphics}[5][]{% \@anim@endsanitize% \leavevmode% \ifpdf\else% \if@anim@grxloaded% \if@anim@xetex% \DeclareGraphicsRule{.mps}{eps}{*}{}% \fi% \else% \if@anim@xetex% \@anim@missing[xetex]{graphicx}% \else% \if@anim@dvipdfmx% \@anim@missing[dvipdfmx]{graphicx}% \else% \@anim@missing{graphicx}% \fi% \fi% \fi% \fi% \@anim@reset% to default settings \begingroup% make use of graphic[xs] search path \beginL% \ifcsname Ginput@path\endcsname% \let\input@path\Ginput@path% \fi% % \setkeys{anim@user}{#1}% \ifthenelse{\boolean{@anim@autoplay}\OR\boolean{@anim@autoresume}}{% \setboolean{@anim@autoplayorresume}{true}% }{}% \ifthenelse{\boolean{@anim@controls}\OR\boolean{@anim@palindrome}}{% \setboolean{@anim@morejs}{true}% }{}% \ifx\empty\@anim@label\empty\else% \setboolean{@anim@morejs}{true}% \fi% \ifthenelse{\NOT\boolean{@anim@controls}\AND\boolean{@anim@step}}{% \setboolean{@anim@loop}{true}% }{}% \def\@anim@base{#3}% \def\@anim@first{#4}% \def\@anim@last{#5}% % \@anim@checkmultipage{\@anim@base}{\@anim@ftype}%test for multipage file \if@anim@multipage\else% cope with wrong user input \ifthenelse{\equal{#4}{}\OR\equal{#5}{}}{% \PackageError{animate}{% Missing frame number in \protect\animategraphics\space command% }{}% }{}% \ifthenelse{\@anim@first<\z@\OR\@anim@last<\z@}{% \PackageError{animate}{% Negative frame numbers not allowed% }{}% }{}% \fi% \def\@anim@relop{>}% \edef\@anim@numtemplate{\@anim@first}% \ifnum\@anim@first>\@anim@last\relax% \edef\@anim@every{-\@anim@every}% \def\@anim@relop{<}% \edef\@anim@numtemplate{\@anim@last}% \fi% \global\@anim@curframe=\@anim@first% \global\@anim@curframe@zb=\z@% % \if@anim@draft% \if@anim@multipage% %store file in a box \@anim@filebox{\@anim@pathtofile}{\@anim@first}% \else% %get file name extension \@anim@getpath{\@anim@base\@anim@first}{\@anim@ftype}% \@anim@filebox{\@anim@pathtofile}{1}% \fi% \@anim@scale{\@anim@box}% %draw draftbox according to dimensions of the first frame \@anim@draftbox% \else% \if@anim@controls% %create button faces only once in the current colour combination \ifcsname btncol:\@anim@bgcolour:\@anim@fgcolour\endcsname\else% \@anim@makebuttons{\the\@anim@num}% \@anim@newkey{btncol:\@anim@bgcolour:\@anim@fgcolour}{\the\@anim@num}% \fi% \fi% \xdef\@anim@nfps{#2\space}% current frame rate \xdef\@anim@nfps{\expandafter\zap@space\@anim@nfps\@empty}% \ifdim\@anim@nfps\p@<\z@% \PackageError{animate}{% Negative frame rate `\@anim@nfps' is not allowed% }{}% \fi% \xdef\@anim@fps{\@anim@nfps}% % %read all frames of the sequence \loop\ifnum\@anim@curframe\@anim@relop\@anim@last\relax\else% \if@anim@multipage% %embed graphics \@anim@ximage{\the\@anim@num}{\the\@anim@curframe@zb}{% \@anim@pathtofile}{\the\@anim@curframe}% \else% %get path to current file end its extension \@anim@getpath{% \@anim@base\@anim@pad{\@anim@numtemplate}{\the\@anim@curframe}% }{\@anim@ftype}% %embed graphics \@anim@ximage{\the\@anim@num}{\the\@anim@curframe@zb}{% \@anim@pathtofile}{1}% \fi% \global\advance\@anim@curframe by \@anim@every% \global\advance\@anim@curframe@zb by \@ne% \repeat% \xdef\@anim@frames{\the\@anim@curframe@zb}% total number \global\@anim@tmpcnt=\@anim@frames% \global\advance\@anim@tmpcnt by -\@ne% \xdef\@anim@maxframe{\the\@anim@tmpcnt}% highest frame index %build timeline from optional timeline file \@anim@sanitizeJS% \if@anim@timeline\@anim@buildtmln{\the\@anim@num}\fi% % if last frame used as poster, write frame num to aux file \ifnum\@anim@poster=\@anim@mone\relax% \@anim@keytoaux{a\the\@anim@num.poster}{\@anim@maxframe}% \fi% %insert animation widget & controls \@anim@insertwidgets{\the\@anim@num}{% \@anim@getkeyval{btncol:\@anim@bgcolour:\@anim@fgcolour}}% \@anim@endsanitize% \fi% \endL% \endgroup% \global\advance\@anim@num by \@ne% }% \let\@anim@animategraphics\animategraphics \def\animategraphics{\@anim@sanitizeColon\@anim@animategraphics} \renewenvironment{animateinline}[2][]{% \@anim@endsanitize% \leavevmode% \@anim@reset% to default settings \begingroup% \beginL% % make use of graphic[xs] search path \ifcsname Ginput@path\endcsname% \let\input@path\Ginput@path% \fi% \setkeys{anim@user}{#1}% \ifthenelse{\boolean{@anim@autoplay}\OR\boolean{@anim@autoresume}}{% \setboolean{@anim@autoplayorresume}{true}% }{}% \ifthenelse{\boolean{@anim@controls}\OR\boolean{@anim@palindrome}}{% \setboolean{@anim@morejs}{true}% }{}% \ifx\empty\@anim@label\empty\else% \setboolean{@anim@morejs}{true}% \fi% \ifthenelse{\NOT\boolean{@anim@controls}\AND\boolean{@anim@step}}{% \setboolean{@anim@loop}{true}% }{}% \global\@anim@curframe@zb=\z@% \global\@anim@skipfram=\z@% \if@anim@draft\else% %create button faces if necessary \if@anim@controls% \ifcsname btncol:\@anim@bgcolour:\@anim@fgcolour\endcsname\else% \@anim@makebuttons{\the\@anim@num}% \@anim@newkey{btncol:\@anim@bgcolour:\@anim@fgcolour}{\the\@anim@num}% \fi% \fi% \if@anim@step\else% \xdef\@anim@nfps{-1}% \@anim@processfpsarg{#2}% \fi% \fi% \ifdefined\NoHyper\NoHyper\fi% silently suppress any hyperref specials \let\newframe\@anim@@newframe% \let\multiframe\@anim@multiframe% \@anim@beginframe% \ignorespaces% }{% \unskip% \@anim@endframe{\the\@anim@num}{\the\@anim@curframe@zb}% \ifdefined\endNoHyper\endNoHyper\fi% \global\advance\@anim@curframe@zb by \@ne% \if@anim@draft\else% \xdef\@anim@frames{\the\@anim@curframe@zb}% total number \global\@anim@tmpcnt=\@anim@frames% \global\advance\@anim@tmpcnt by -\@ne% \xdef\@anim@maxframe{\the\@anim@tmpcnt}% highest frame index %build timeline from optional timeline file \@anim@sanitizeJS% \if@anim@timeline\@anim@buildtmln{\the\@anim@num}\fi% %insert animation widget & controls \@anim@insertwidgets{\the\@anim@num}{% \@anim@getkeyval{btncol:\@anim@bgcolour:\@anim@fgcolour}}% \@anim@endsanitize% % if last frame used as poster, write frame num to aux file \ifnum\@anim@poster=\@anim@mone\relax% \@anim@keytoaux{a\the\@anim@num.poster}{\@anim@maxframe}% \fi% \fi% \endL% \endgroup% \global\advance\@anim@num by \@ne% } \let\@anim@animateinline\animateinline \def\animateinline{\@anim@sanitizeColon\@anim@animateinline} \endinput %% %% End of file `animate-xetex-bidi.def'.