%% %% This is file `lsienc.def', %% generated with the docstrip utility. %% %% The original source files were: %% %% chessfss-src.dtx (with options: `lsienc') %% %% chessfss: chess font selection commands %% Copyright 2005 Ulrike Fischer (skak@nililand.de) %% ------------------------------------------- %% %% This file can be redistributed and/or modified under the terms of %% the LaTeX Project Public License distributed from CTAN archives in %% the directory macros/latex/base/lppl.txt; either version 1 of the %% License, or (at your option) any later version. %% %% For error reports see documentation. \ProvidesFile{lsienc.def} [2006/06/09 v1.2 Standard LaTeX file] \DeclareFontEncoding{LSI}{}{} \DeclareFontSubstitution{LSI}{skaknew}{m}{n} %% Symbols from the figurine font (LSI encoding) \DeclareTextSymbol\cfss@castlinghyphen{LSI}{45} \DeclareTextSymbol\cfss@checksymbol {LSI}{43} \DeclareTextSymbol\cfss@bishoppair {LSI}{97} \DeclareTextSymbol\cfss@betteris {LSI}{98} \DeclareTextSymbol\cfss@wupperhand {LSI}{99} \DeclareTextSymbol\cfss@doublepawns {LSI}{100} \DeclareTextSymbol\cfss@bupperhand {LSI}{101} \DeclareTextSymbol\cfss@wbetter {LSI}{102} \DeclareTextSymbol\cfss@bbetter {LSI}{103} \DeclareTextSymbol\cfss@wdecisive {LSI}{104} \DeclareTextSymbol\cfss@bdecisive {LSI}{105} \DeclareTextSymbol\cfss@equal {LSI}{106} \DeclareTextSymbol\cfss@unclear {LSI}{107} \DeclareTextSymbol\cfss@chesssee {LSI}{108} \DeclareTextSymbol\cfss@mate {LSI}{109} \DeclareTextSymbol\cfss@compensation {LSI}{110} \DeclareTextSymbol\cfss@opposbishops {LSI}{111} \DeclareTextSymbol\cfss@seppawns {LSI}{113} \DeclareTextSymbol\cfss@passedpawn {LSI}{114} \DeclareTextSymbol\cfss@samebishops {LSI}{115} \DeclareTextSymbol\cfss@devadvantage {LSI}{116} \DeclareTextSymbol\cfss@unitedpawns {LSI}{117} \DeclareTextSymbol\cfss@with {LSI}{118} \DeclareTextSymbol\cfss@without {LSI}{119} \DeclareTextSymbol\cfss@markera {LSI}{120} \DeclareTextSymbol\cfss@markerb {LSI}{121} \DeclareTextSymbol\cfss@withattack {LSI}{65} \DeclareTextSymbol\cfss@withinit {LSI}{67} \DeclareTextSymbol\cfss@zugzwang {LSI}{68} \DeclareTextSymbol\cfss@withidea {LSI}{69} \DeclareTextSymbol\cfss@onlymove {LSI}{70} \DeclareTextSymbol\cfss@diagonal {LSI}{71} \DeclareTextSymbol\cfss@file {LSI}{72} \DeclareTextSymbol\cfss@centre {LSI}{73} \DeclareTextSymbol\cfss@weakpt {LSI}{74} \DeclareTextSymbol\cfss@ending {LSI}{76} \DeclareTextSymbol\cfss@qside {LSI}{77} \DeclareTextSymbol\cfss@kside {LSI}{79} \DeclareTextSymbol\cfss@etc {LSI}{80} \DeclareTextSymbol\cfss@morepawns {LSI}{83} \DeclareTextSymbol\cfss@timelimit {LSI}{84} \DeclareTextSymbol\cfss@moreroom {LSI}{85} \DeclareTextSymbol\cfss@counterplay {LSI}{86} \DeclareTextSymbol\cfss@capturesymbol {LSI}{88} \DeclareTextSymbolDefault\cfss@castlinghyphen{LSI} \DeclareTextSymbolDefault\cfss@checksymbol {LSI} \DeclareTextSymbolDefault\cfss@bishoppair {LSI} \DeclareTextSymbolDefault\cfss@betteris {LSI} \DeclareTextSymbolDefault\cfss@wupperhand {LSI} \DeclareTextSymbolDefault\cfss@doublepawns {LSI} \DeclareTextSymbolDefault\cfss@bupperhand {LSI} \DeclareTextSymbolDefault\cfss@wbetter {LSI} \DeclareTextSymbolDefault\cfss@bbetter {LSI} \DeclareTextSymbolDefault\cfss@wdecisive {LSI} \DeclareTextSymbolDefault\cfss@bdecisive {LSI} \DeclareTextSymbolDefault\cfss@equal {LSI} \DeclareTextSymbolDefault\cfss@unclear {LSI} \DeclareTextSymbolDefault\cfss@see {LSI} \DeclareTextSymbolDefault\cfss@mate {LSI} \DeclareTextSymbolDefault\cfss@compensation {LSI} \DeclareTextSymbolDefault\cfss@opposbishops {LSI} \DeclareTextSymbolDefault\cfss@seppawns {LSI} \DeclareTextSymbolDefault\cfss@passedpawn {LSI} \DeclareTextSymbolDefault\cfss@samebishops {LSI} \DeclareTextSymbolDefault\cfss@devadvantage {LSI} \DeclareTextSymbolDefault\cfss@unitedpawns {LSI} \DeclareTextSymbolDefault\cfss@with {LSI} \DeclareTextSymbolDefault\cfss@without {LSI} \DeclareTextSymbolDefault\cfss@markera {LSI} \DeclareTextSymbolDefault\cfss@markerb {LSI} \DeclareTextSymbolDefault\cfss@withattack {LSI} \DeclareTextSymbolDefault\cfss@withinit {LSI} \DeclareTextSymbolDefault\cfss@zugzwang {LSI} \DeclareTextSymbolDefault\cfss@withidea {LSI} \DeclareTextSymbolDefault\cfss@onlymove {LSI} \DeclareTextSymbolDefault\cfss@diagonal {LSI} \DeclareTextSymbolDefault\cfss@file {LSI} \DeclareTextSymbolDefault\cfss@centre {LSI} \DeclareTextSymbolDefault\cfss@weakpt {LSI} \DeclareTextSymbolDefault\cfss@ending {LSI} \DeclareTextSymbolDefault\cfss@qside {LSI} \DeclareTextSymbolDefault\cfss@kside {LSI} \DeclareTextSymbolDefault\cfss@etc {LSI} \DeclareTextSymbolDefault\cfss@morepawns {LSI} \DeclareTextSymbolDefault\cfss@timelimit {LSI} \DeclareTextSymbolDefault\cfss@moreroom {LSI} \DeclareTextSymbolDefault\cfss@counterplay {LSI} \DeclareTextSymbolDefault\cfss@capturesymbol {LSI} \endinput %% %% End of file `lsienc.def'.