if not modules then modules = { } end modules ['node-res'] = {
version = 1.001,
comment = "companion to node-ini.mkiv",
author = "Hans Hagen, PRAGMA-ADE, Hasselt NL",
copyright = "PRAGMA ADE / ConTeXt Development Team",
license = "see context related readme files"
}
local gmatch, format = string.gmatch, string.format
local tonumber, round = tonumber, math.round
--[[ldx--
The next function is not that much needed but in we use
for debugging node management.
--ldx]]--
local report_nodes = logs.reporter("nodes","housekeeping")
local nodes, node = nodes, node
local copy_node = node.copy
local free_node = node.free
local free_list = node.flush_list
local new_node = node.new
nodes.pool = nodes.pool or { }
local pool = nodes.pool
local whatsitcodes = nodes.whatsitcodes
local skipcodes = nodes.skipcodes
local kerncodes = nodes.kerncodes
local nodecodes = nodes.nodecodes
local glyph_code = nodecodes.glyph
local reserved, nofreserved = { }, 0
local function register_node(n)
nofreserved = nofreserved + 1
reserved[nofreserved] = n
return n
end
pool.register = register_node
function pool.cleanup(nofboxes) -- todo
nodes.tracers.steppers.reset() -- todo: make a registration subsystem
local nl, nr = 0, nofreserved
for i=1,nofreserved do
local ri = reserved[i]
-- if not (ri.id == glue_spec and not ri.is_writable) then
free_node(reserved[i])
-- end
end
if nofboxes then
local tb = tex.box
for i=0,nofboxes do
local l = tb[i]
if l then
free_node(tb[i])
nl = nl + 1
end
end
end
reserved = { }
nofreserved = 0
return nr, nl, nofboxes -- can be nil
end
function pool.usage()
local t = { }
for n, tag in gmatch(status.node_mem_usage,"(%d+) ([a-z_]+)") do
t[tag] = n
end
return t
end
local disc = register_node(new_node("disc"))
local kern = register_node(new_node("kern",kerncodes.userkern))
local fontkern = register_node(new_node("kern",kerncodes.fontkern))
local penalty = register_node(new_node("penalty"))
local glue = register_node(new_node("glue")) -- glue.spec = nil
local glue_spec = register_node(new_node("glue_spec"))
local glyph = register_node(new_node("glyph",0))
local textdir = register_node(new_node("whatsit",whatsitcodes.dir))
local rule = register_node(new_node("rule"))
local latelua = register_node(new_node("whatsit",whatsitcodes.latelua))
local special = register_node(new_node("whatsit",whatsitcodes.special))
local user_n = register_node(new_node("whatsit",whatsitcodes.userdefined)) user_n.type = 100 -- 44
local user_l = register_node(new_node("whatsit",whatsitcodes.userdefined)) user_l.type = 110 -- 44
local user_s = register_node(new_node("whatsit",whatsitcodes.userdefined)) user_s.type = 115 -- 44
local user_t = register_node(new_node("whatsit",whatsitcodes.userdefined)) user_t.type = 116 -- 44
local left_margin_kern = register_node(new_node("margin_kern",0))
local right_margin_kern = register_node(new_node("margin_kern",1))
local lineskip = register_node(new_node("glue",skipcodes.lineskip))
local baselineskip = register_node(new_node("glue",skipcodes.baselineskip))
local leftskip = register_node(new_node("glue",skipcodes.leftskip))
local rightskip = register_node(new_node("glue",skipcodes.rightskip))
local temp = register_node(new_node("temp",0))
local noad = register_node(new_node("noad"))
function pool.zeroglue(n)
local s = n.spec
return not writable or (
s.width == 0
and s.stretch == 0
and s.shrink == 0
and s.stretch_order == 0
and s.shrink_order == 0
)
end
function pool.glyph(fnt,chr)
local n = copy_node(glyph)
if fnt then n.font = fnt end
if chr then n.char = chr end
return n
end
function pool.penalty(p)
local n = copy_node(penalty)
n.penalty = p
return n
end
function pool.kern(k)
local n = copy_node(kern)
n.kern = k
return n
end
function pool.fontkern(k)
local n = copy_node(fontkern)
n.kern = k
return n
end
function pool.gluespec(width,stretch,shrink,stretch_order,shrink_order)
local s = copy_node(glue_spec)
if width then s.width = width end
if stretch then s.stretch = stretch end
if shrink then s.shrink = shrink end
if stretch_order then s.stretch_order = stretch_order end
if shrink_order then s.shrink_order = shrink_order end
return s
end
local function someskip(skip,width,stretch,shrink,stretch_order,shrink_order)
local n = copy_node(skip)
if not width then
-- no spec
elseif width == false or tonumber(width) then
local s = copy_node(glue_spec)
if width then s.width = width end
if stretch then s.stretch = stretch end
if shrink then s.shrink = shrink end
if stretch_order then s.stretch_order = stretch_order end
if shrink_order then s.shrink_order = shrink_order end
n.spec = s
else
-- shared
n.spec = copy_node(width)
end
return n
end
function pool.stretch(a,b)
local n = copy_node(glue)
local s = copy_node(glue_spec)
if b then
s.stretch = a
s.stretch_order = b
else
s.stretch = 1
s.stretch_order = a or 1
end
n.spec = s
return n
end
function pool.shrink(a,b)
local n = copy_node(glue)
local s = copy_node(glue_spec)
if b then
s.shrink = a
s.shrink_order = b
else
s.shrink = 1
s.shrink_order = a or 1
end
n.spec = s
return n
end
function pool.glue(width,stretch,shrink,stretch_order,shrink_order)
return someskip(glue,width,stretch,shrink,stretch_order,shrink_order)
end
function pool.leftskip(width,stretch,shrink,stretch_order,shrink_order)
return someskip(leftskip,width,stretch,shrink,stretch_order,shrink_order)
end
function pool.rightskip(width,stretch,shrink,stretch_order,shrink_order)
return someskip(rightskip,width,stretch,shrink,stretch_order,shrink_order)
end
function pool.lineskip(width,stretch,shrink,stretch_order,shrink_order)
return someskip(lineskip,width,stretch,shrink,stretch_order,shrink_order)
end
function pool.baselineskip(width,stretch,shrink)
return someskip(baselineskip,width,stretch,shrink)
end
function pool.disc()
return copy_node(disc)
end
function pool.textdir(dir)
local t = copy_node(textdir)
t.dir = dir
return t
end
function pool.rule(width,height,depth,dir)
local n = copy_node(rule)
if width then n.width = width end
if height then n.height = height end
if depth then n.depth = depth end
if dir then n.dir = dir end
return n
end
if node.has_field(latelua,'string') then
function pool.latelua(code)
local n = copy_node(latelua)
n.string = code
return n
end
else
function pool.latelua(code)
local n = copy_node(latelua)
n.data = code
return n
end
end
function pool.leftmarginkern(glyph,width)
local n = copy_node(left_margin_kern)
if not glyph then
report_nodes("invalid pointer to left margin glyph node")
elseif glyph.id ~= glyph_code then
report_nodes("invalid node type %s for left margin glyph node",nodecodes[glyph])
else
n.glyph = glyph
end
if width then
n.width = width
end
return n
end
function pool.rightmarginkern(glyph,width)
local n = copy_node(right_margin_kern)
if not glyph then
report_nodes("invalid pointer to right margin glyph node")
elseif glyph.id ~= glyph_code then
report_nodes("invalid node type %s for right margin glyph node",nodecodes[p])
else
n.glyph = glyph
end
if width then
n.width = width
end
return n
end
function pool.temp()
return copy_node(temp)
end
function pool.noad()
return copy_node(noad)
end
--[[
At some point we ran into a problem that the glue specification
of the zeropoint dimension was overwritten when adapting a glue spec
node. This is a side effect of glue specs being shared. After a
couple of hours tracing and debugging Taco and I came to the
conclusion that it made no sense to complicate the spec allocator
and settled on a writable flag. This all is a side effect of the
fact that some glues use reserved memory slots (with the zeropoint
glue being a noticeable one). So, next we wrap this into a function
and hide it for the user. And yes, LuaTeX now gives a warning as
well.
]]--
function nodes.writable_spec(n) -- not pool
local spec = n.spec
if not spec then
spec = copy_node(glue_spec)
n.spec = spec
elseif not spec.writable then
spec = copy_node(spec)
n.spec = spec
end
return spec
end
-- local num = userids["my id"]
-- local str = userids[num]
local userids = utilities.storage.allocate() pool.userids = userids
local lastid = 0
setmetatable(userids, {
__index = function(t,k)
if type(k) == "string" then
lastid = lastid + 1
rawset(userids,lastid,k)
rawset(userids,k,lastid)
return lastid
else
rawset(userids,k,k)
return k
end
end,
__call = function(t,k)
return t[k]
end
} )
function pool.usernumber(id,num)
local n = copy_node(user_n)
if num then
n.user_id, n.value = id, num
elseif id then
n.value = id
end
return n
end
function pool.userlist(id,list)
local n = copy_node(user_l)
if list then
n.user_id, n.value =id, list
else
n.value = id
end
return n
end
function pool.userstring(id,str)
local n = copy_node(user_s)
if str then
n.user_id, n.value =id, str
else
n.value = id
end
return n
end
function pool.usertokens(id,tokens)
local n = copy_node(user_t)
if tokens then
n.user_id, n.value =id, tokens
else
n.value = id
end
return n
end
function pool.special(str)
local n = copy_node(special)
n.data = str
return n
end
statistics.register("cleaned up reserved nodes", function()
return format("%s nodes, %s lists of %s", pool.cleanup(tex.count["c_syst_last_allocated_box"]))
end) -- \topofboxstack
statistics.register("node memory usage", function() -- comes after cleanup !
return status.node_mem_usage
end)
lua.registerfinalizer(pool.cleanup, "cleanup reserved nodes")