/***** * virtualfieldaccess.h * Andy Hammerlindl 2009/07/23 * * Implements the access subclass used to read and write virtual fields. *****/ #include "access.h" namespace trans { // In code such as // pair z; write(z.x); // to evaluate the expression z.x, first z is pushed onto the stack, then as // it is not a record, instead of accessing its field in the usual way for a // record, a builtin function is called which pops z off the stack and // replaces it with z.x. virtualFieldAccess provides the access for the // virtualField 'x', and 'getter' is the access to the builtin function which // replaces z with z.x. // // If the virtual field z.x were mutable, then setter would access a builtin // function, which pops a real number and then z off of the stack, sets the // z.x to that new value, and puts the value back on the stack. In this case, // pairs are immutable, but other virtual fields may not be. class virtualFieldAccess : public access { access *getter; access *setter; // As an optimization, one could add a 'caller' field, to handle calls to // functions such as 'a.push(x)' where a is an array more efficiently. public: virtualFieldAccess(access *getter, access *setter = 0) : getter(getter), setter(setter) {} virtualFieldAccess(vm::bltin getter, vm::bltin setter = 0) : getter(new bltinAccess(getter)), setter(setter ? new bltinAccess(setter) : 0) {} void encode(action act, position pos, coder &e); void encode(action act, position pos, coder &e, frame *); // Attempting to WRITE a read-only field will give an error, but if the // error is caught at a higher level, a better error message (including the // name of the field) can be given. This function allows such handling. bool readonly() { return (bool)setter; } }; } // namespace trans