/* color.c */
/************************************************************************
Part of the dvipng distribution
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License as
published by the Free Software Foundation, either version 3 of the
License, or (at your option) any later version.
This program is distributed in the hope that it will be useful, but
WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public
License along with this program. If not, see
.
Copyright (C) 2002-2008 Jan-Åke Larsson
************************************************************************/
#include "dvipng.h"
#if HAVE_ALLOCA_H
# include
#endif
/*
* Color. We delete and recreate the gdImage for each new page. This
* means that the stack must contain rgb value not color index.
* Besides, the current antialiasing implementation needs rgb anyway.
*/
struct colorname {
struct colorname *next;
char* color;
char name[1];
} *dvipsnam=NULL,*svgnam=NULL,*xcolor=NULL;
void initcolor()
{
csp = 1;
cstack[0].red=255;
cstack[0].green=255;
cstack[0].blue=255;
cstack[1].red=0;
cstack[1].green=0;
cstack[1].blue=0;
}
struct colorname * NewColor(char* name, int nname,
char* model, int nmodel,
char* values, int nvalues)
{
struct colorname *tmp =
malloc(sizeof(struct colorname)+3+nname+nmodel+nvalues);
if (tmp==NULL)
Fatal("Cannot allocate space for color name");
tmp->color=tmp->name+nname+1;
strncpy(tmp->name,name,nname);
tmp->name[nname]='\0';
strncpy(tmp->color,model,nmodel);
tmp->color[nmodel]=' ';
strncpy(tmp->color+nmodel+1,values,nvalues);
tmp->color[nmodel+nvalues+1]='\0';
model=tmp->color;
while(*model!='\0') {
if (*model==',')
*model=' ';
model++;
}
DEBUG_PRINT(DEBUG_COLOR,("\n COLOR NAME:\t'%s' '%s'",
tmp->name,tmp->color));
return(tmp);
}
#define FINDWORD(s) while(snext=list;
list=tmp;
} else if (pos+15next=list;
list=tmp;
FINDWORD(pos);
}
} else {
pos++;
while (posnext;
free(tmp);
tmp=next;
}
dvipsnam=NULL;
tmp=svgnam;
while (tmp!=NULL) {
next=tmp->next;
free(tmp);
tmp=next;
}
svgnam=NULL;
tmp=xcolor;
while (tmp!=NULL) {
next=tmp->next;
free(tmp);
tmp=next;
}
xcolor=NULL;
}
#define FTO255(a) ((int) (255*a+0.5))
#define WARN_IF_FAILED(a,b) if (a==b) { page_flags |= PAGE_GAVE_WARN; \
Warning("missing color-specification value, treated as zero"); }
#define SKIPSPACES(s) while(s && *s==' ' && *s!='\0') s++
#define NEXTFLOAT255(c) FTO255(strtod(c,&end)); WARN_IF_FAILED(c,end); c=end
#define NEXTFLOAT(c) strtod(c,&end); WARN_IF_FAILED(c,end); c=end
#define NEXTINT(c) strtol(c,&end,10); WARN_IF_FAILED(c,end); c=end
#define NEXTHEX(c) strtol(c,&end,16); WARN_IF_FAILED(c,end); c=end
void stringrgb(char* color,int *r,int *g,int *b)
{
char* end;
DEBUG_PRINT(DEBUG_COLOR,("\n COLOR SPEC:\t'%s' (",color));
SKIPSPACES(color);
if (strcmp(color,"Black")==0) {
*r = *g = *b = 0;
} else if (strcmp(color,"White")==0) {
*r = *g = *b = 255;
} else if (strncmp(color,"gray ",5)==0) {
color+=5;
*r = *g = *b = NEXTFLOAT255(color);
} else if (strncmp(color,"rgb ",4)==0) {
color+=4;
*r = NEXTFLOAT255(color);
*g = NEXTFLOAT255(color);
*b = NEXTFLOAT255(color);
} else if (strncmp(color,"Gray ",5)==0) {
color+=5;
*r = *g = *b = NEXTINT(color);
} else if (strncmp(color,"RGB ",4)==0) {
color+=4;
*r = NEXTINT(color);
*g = NEXTINT(color);
*b = NEXTINT(color);
} else if (strncmp(color,"HTML ",5)==0) {
color+=5;
*b = NEXTHEX(color);
*r = *b/65536;
*g = *b/256;
*b -= *g*256;
*g -= *r*256;
} else if (strncmp(color,"cmy ",4)==0
|| strncmp(color,"cmyk ",5)==0) {
int c,m,y,k;
color+=3;
k=(*color=='k');
if (k)
color++;
c = NEXTFLOAT255(color);
m = NEXTFLOAT255(color);
y = NEXTFLOAT255(color);
if (k)
k = NEXTFLOAT255(color);
*r = c+k<255 ? 255-(c+k) : 0;
*g = m+k<255 ? 255-(m+k) : 0;
*b = y+k<255 ? 255-(y+k) : 0;
} else if (strncmp(color,"hsb ",4)==0
|| strncmp(color,"HSB ",4)==0) {
/* The hsb and HSB models really need more presicion.
Use double and convert back*/
double hu,sa,br,f,R,G,B;
int i;
if (*color=='h') {
color+=4;
hu = NEXTFLOAT(color);
sa = NEXTFLOAT(color);
br = NEXTFLOAT(color);
} else {
color+=4;
hu = (float)NEXTINT(color); hu /= 255;
sa = (float)NEXTINT(color); sa /= 255;
br = (float)NEXTINT(color); br /= 255;
}
i=6*hu;
f=6*hu-i;
switch(i) {
case 0:
R = br*(1-sa*0); G = br*(1-sa*(1-f)); B = br*(1-sa*1); break;
case 1:
R = br*(1-sa*f); G = br*(1-sa*0); B = br*(1-sa*1); break;
case 2:
R = br*(1-sa*1); G = br*(1-sa*0); B = br*(1-sa*(1-f)); break;
case 3:
R = br*(1-sa*1); G = br*(1-sa*f); B = br*(1-sa*0); break;
case 4:
R = br*(1-sa*(1-f)); G = br*(1-sa*1); B = br*(1-sa*0); break;
case 5:
R = br*(1-sa*0); G = br*(1-sa*1); B = br*(1-sa*f); break;
default:
R = br*(1-sa*0); G = br*(1-sa*1); B = br*(1-sa*1);
}
*r=FTO255(R);
*g=FTO255(G);
*b=FTO255(B);
} else {
/* Model not found, probably a color name */
struct colorname *tmp;
if (dvipsnam==NULL)
dvipsnam=LoadColornameFile("dvipsnam.def",true);
tmp=dvipsnam;
while(tmp!=NULL && tmp->name!=NULL && strcmp(color,tmp->name))
tmp=tmp->next;
if (tmp==NULL) {
if (svgnam==NULL)
svgnam=LoadColornameFile("svgnam.def",false);
tmp=svgnam;
while(tmp!=NULL && tmp->name!=NULL && strcmp(color,tmp->name))
tmp=tmp->next;
if (tmp==NULL) {
if (xcolor==NULL)
xcolor=LoadColornameFile("xcolor.sty",false);
tmp=xcolor;
while(tmp!=NULL && tmp->name!=NULL && strcmp(color,tmp->name))
tmp=tmp->next;
}
}
if (tmp!=NULL) {
/* Found: one-level recursion */
DEBUG_PRINT(DEBUG_COLOR,("\n ---RECURSION--- "))
stringrgb(tmp->color,r,g,b);
} else {
/* Not found, warn */
page_flags |= PAGE_GAVE_WARN;
Warning("unimplemented color specification '%s'",color);
}
}
DEBUG_PRINT(DEBUG_COLOR,("%d %d %d) ",*r,*g,*b))
}
void background(char* p)
{
stringrgb(p, &cstack[0].red, &cstack[0].green, &cstack[0].blue);
DEBUG_PRINT(DEBUG_COLOR,("\n BACKGROUND:\t(%d %d %d) ",
cstack[0].red, cstack[0].green, cstack[0].blue));
}
void pushcolor(char * p)
{
if ( ++csp == STACK_SIZE )
Fatal("out of color stack space") ;
stringrgb(p, &cstack[csp].red, &cstack[csp].green, &cstack[csp].blue);
DEBUG_PRINT(DEBUG_COLOR,("\n COLOR PUSH:\t(%d %d %d) ",
cstack[csp].red, cstack[csp].green, cstack[csp].blue))
}
void popcolor()
{
if (csp > 1) csp--; /* Last color is global */
DEBUG_PRINT(DEBUG_COLOR,("\n COLOR POP\t"))
}
void resetcolorstack(char * p)
{
if ( csp > 1 )
Warning("global color change within nested colors");
csp=0;
pushcolor(p) ;
DEBUG_PRINT(DEBUG_COLOR,("\n RESET COLOR:\tbottom of stack:"))
}
void StoreColorStack(struct page_list *tpagep)
{
int i=0;
DEBUG_PRINT(DEBUG_COLOR,("\n STORE COLOR STACK:\t %d ", csp));
tpagep->csp=csp;
while ( i <= csp ) {
DEBUG_PRINT(DEBUG_COLOR,("\n COLOR STACK:\t %d (%d %d %d) ",i,
cstack[i].red, cstack[i].green, cstack[i].blue));
tpagep->cstack[i].red = cstack[i].red;
tpagep->cstack[i].green = cstack[i].green;
tpagep->cstack[i].blue = cstack[i].blue;
i++;
}
}
void ReadColorStack(struct page_list *tpagep)
{
int i=0;
DEBUG_PRINT(DEBUG_COLOR,("\n READ COLOR STACK:\t %d ", tpagep->csp));
csp=tpagep->csp;
while ( i <= tpagep->csp ) {
DEBUG_PRINT(DEBUG_COLOR,("\n COLOR STACK:\t %d (%d %d %d) ",i,
cstack[i].red, cstack[i].green, cstack[i].blue));
cstack[i].red = tpagep->cstack[i].red;
cstack[i].green = tpagep->cstack[i].green;
cstack[i].blue = tpagep->cstack[i].blue;
i++;
}
}
void StoreBackgroundColor(struct page_list *tpagep)
{
/* Background color changes affect the _whole_ page */
tpagep->cstack[0].red = cstack[0].red;
tpagep->cstack[0].green = cstack[0].green;
tpagep->cstack[0].blue = cstack[0].blue;
}