From ad547a6b5986815fda458221149728d9d9ab1d87 Mon Sep 17 00:00:00 2001 From: Karl Berry Date: Thu, 25 Feb 2021 19:22:25 +0000 Subject: restore Build,TODO from r57911 git-svn-id: svn://tug.org/texlive/trunk@57915 c570f23f-e606-0410-a88d-b1316a301751 --- Build/source/texk/web2c/luatexdir/luapeg/lpeg.c | 3495 +++++++++++++++++++++++ Build/source/texk/web2c/luatexdir/luapeg/lpeg.h | 432 +++ 2 files changed, 3927 insertions(+) create mode 100644 Build/source/texk/web2c/luatexdir/luapeg/lpeg.c create mode 100644 Build/source/texk/web2c/luatexdir/luapeg/lpeg.h (limited to 'Build/source/texk/web2c/luatexdir/luapeg') diff --git a/Build/source/texk/web2c/luatexdir/luapeg/lpeg.c b/Build/source/texk/web2c/luatexdir/luapeg/lpeg.c new file mode 100644 index 00000000000..29b7707f2e1 --- /dev/null +++ b/Build/source/texk/web2c/luatexdir/luapeg/lpeg.c @@ -0,0 +1,3495 @@ +#include "lpeg.h" + +/* +** $Id: lpprint.c,v 1.10 2016/09/13 16:06:03 roberto Exp $ +** Copyright 2007, Lua.org & PUC-Rio (see 'lpeg.html' for license) +*/ + +/* #include */ +/* #include */ +/* #include */ + + +/* #include "lptypes.h" */ +/* #include "lpprint.h" */ +/* #include "lpcode.h" */ + + +#if defined(LPEG_DEBUG) + +/* +** {====================================================== +** Printing patterns (for debugging) +** ======================================================= +*/ + + +void printcharset (const byte *st) { + int i; + printf("["); + for (i = 0; i <= UCHAR_MAX; i++) { + int first = i; + while (testchar(st, i) && i <= UCHAR_MAX) i++; + if (i - 1 == first) /* unary range? */ + printf("(%02x)", first); + else if (i - 1 > first) /* non-empty range? */ + printf("(%02x-%02x)", first, i - 1); + } + printf("]"); +} + + +static const char *capkind (int kind) { + const char *const modes[] = { + "close", "position", "constant", "backref", + "argument", "simple", "table", "function", + "query", "string", "num", "substitution", "fold", + "runtime", "group"}; + return modes[kind]; +} + + +static void printjmp (const Instruction *op, const Instruction *p) { + printf("-> %d", (int)(p + (p + 1)->offset - op)); +} + + +void printinst (const Instruction *op, const Instruction *p) { + const char *const names[] = { + "any", "char", "set", + "testany", "testchar", "testset", + "span", "behind", + "ret", "end", + "choice", "jmp", "call", "open_call", + "commit", "partial_commit", "back_commit", "failtwice", "fail", "giveup", + "fullcapture", "opencapture", "closecapture", "closeruntime" + }; + printf("%02ld: %s ", (long)(p - op), names[p->i.code]); + switch ((Opcode)p->i.code) { + case IChar: { + printf("'%c'", p->i.aux); + break; + } + case ITestChar: { + printf("'%c'", p->i.aux); printjmp(op, p); + break; + } + case IFullCapture: { + printf("%s (size = %d) (idx = %d)", + capkind(getkind(p)), getoff(p), p->i.key); + break; + } + case IOpenCapture: { + printf("%s (idx = %d)", capkind(getkind(p)), p->i.key); + break; + } + case ISet: { + printcharset((p+1)->buff); + break; + } + case ITestSet: { + printcharset((p+2)->buff); printjmp(op, p); + break; + } + case ISpan: { + printcharset((p+1)->buff); + break; + } + case IOpenCall: { + printf("-> %d", (p + 1)->offset); + break; + } + case IBehind: { + printf("%d", p->i.aux); + break; + } + case IJmp: case ICall: case ICommit: case IChoice: + case IPartialCommit: case IBackCommit: case ITestAny: { + printjmp(op, p); + break; + } + default: break; + } + printf("\n"); +} + + +void printpatt (Instruction *p, int n) { + Instruction *op = p; + while (p < op + n) { + printinst(op, p); + p += sizei(p); + } +} + + +#if defined(LPEG_DEBUG) +static void printcap (Capture *cap) { + printf("%s (idx: %d - size: %d) -> %p\n", + capkind(cap->kind), cap->idx, cap->siz, cap->s); +} + + +void printcaplist (Capture *cap, Capture *limit) { + printf(">======\n"); + for (; cap->s && (limit == NULL || cap < limit); cap++) + printcap(cap); + printf("=======\n"); +} +#endif + +/* }====================================================== */ + + +/* +** {====================================================== +** Printing trees (for debugging) +** ======================================================= +*/ + +static const char *tagnames[] = { + "char", "set", "any", + "true", "false", + "rep", + "seq", "choice", + "not", "and", + "call", "opencall", "rule", "grammar", + "behind", + "capture", "run-time" +}; + + +void printtree (TTree *tree, int ident) { + int i; + for (i = 0; i < ident; i++) printf(" "); + printf("%s", tagnames[tree->tag]); + switch (tree->tag) { + case TChar: { + int c = tree->u.n; + if (isprint(c)) + printf(" '%c'\n", c); + else + printf(" (%02X)\n", c); + break; + } + case TSet: { + printcharset(treebuffer(tree)); + printf("\n"); + break; + } + case TOpenCall: case TCall: { + assert(sib2(tree)->tag == TRule); + printf(" key: %d (rule: %d)\n", tree->key, sib2(tree)->cap); + break; + } + case TBehind: { + printf(" %d\n", tree->u.n); + printtree(sib1(tree), ident + 2); + break; + } + case TCapture: { + printf(" kind: '%s' key: %d\n", capkind(tree->cap), tree->key); + printtree(sib1(tree), ident + 2); + break; + } + case TRule: { + printf(" n: %d key: %d\n", tree->cap, tree->key); + printtree(sib1(tree), ident + 2); + break; /* do not print next rule as a sibling */ + } + case TGrammar: { + TTree *rule = sib1(tree); + printf(" %d\n", tree->u.n); /* number of rules */ + for (i = 0; i < tree->u.n; i++) { + printtree(rule, ident + 2); + rule = sib2(rule); + } + assert(rule->tag == TTrue); /* sentinel */ + break; + } + default: { + int sibs = numsiblings[tree->tag]; + printf("\n"); + if (sibs >= 1) { + printtree(sib1(tree), ident + 2); + if (sibs >= 2) + printtree(sib2(tree), ident + 2); + } + break; + } + } +} + + +void printktable (lua_State *L, int idx) { + int n, i; + lua_getuservalue(L, idx); + if (lua_isnil(L, -1)) /* no ktable? */ + return; + n = lua_rawlen(L, -1); + printf("["); + for (i = 1; i <= n; i++) { + printf("%d = ", i); + lua_rawgeti(L, -1, i); + if (lua_isstring(L, -1)) + printf("%s ", lua_tostring(L, -1)); + else + printf("%s ", lua_typename(L, lua_type(L, -1))); + lua_pop(L, 1); + } + printf("]\n"); + /* leave ktable at the stack */ +} + +/* }====================================================== */ + +#endif +/* +** $Id: lpvm.c,v 1.9 2016/06/03 20:11:18 roberto Exp $ +** Copyright 2007, Lua.org & PUC-Rio (see 'lpeg.html' for license) +*/ + +/* #include */ +/* #include */ + + +/* #include "lua.h" */ +/* #include "lauxlib.h" */ + +/* #include "lpcap.h" */ +/* #include "lptypes.h" */ +/* #include "lpvm.h" */ +/* #include "lpprint.h" */ + + +/* initial size for call/backtrack stack */ +#if !defined(INITBACK) +#define INITBACK MAXBACK +#endif + + +#define getoffset(p) (((p) + 1)->offset) + +static const Instruction giveup = {{IGiveup, 0, 0}}; + + +/* +** {====================================================== +** Virtual Machine +** ======================================================= +*/ + + +typedef struct Stack { + const char *s; /* saved position (or NULL for calls) */ + const Instruction *p; /* next instruction */ + int caplevel; +} Stack; + + +#define getstackbase(L, ptop) ((Stack *)lua_touserdata(L, stackidx(ptop))) + + +/* +** Make the size of the array of captures 'cap' twice as large as needed +** (which is 'captop'). ('n' is the number of new elements.) +*/ +static Capture *doublecap (lua_State *L, Capture *cap, int captop, + int n, int ptop) { + Capture *newc; + if (captop >= INT_MAX/((int)sizeof(Capture) * 2)) + luaL_error(L, "too many captures"); + newc = (Capture *)lua_newuserdata(L, captop * 2 * sizeof(Capture)); + memcpy(newc, cap, (captop - n) * sizeof(Capture)); + lua_replace(L, caplistidx(ptop)); + return newc; +} + + +/* +** Double the size of the stack +*/ +static Stack *doublestack (lua_State *L, Stack **stacklimit, int ptop) { + Stack *stack = getstackbase(L, ptop); + Stack *newstack; + int n = *stacklimit - stack; /* current stack size */ + int max, newn; + lua_getfield(L, LUA_REGISTRYINDEX, MAXSTACKIDX); + max = lua_tointeger(L, -1); /* maximum allowed size */ + lua_pop(L, 1); + if (n >= max) /* already at maximum size? */ + luaL_error(L, "backtrack stack overflow (current limit is %d)", max); + newn = 2 * n; /* new size */ + if (newn > max) newn = max; + newstack = (Stack *)lua_newuserdata(L, newn * sizeof(Stack)); + memcpy(newstack, stack, n * sizeof(Stack)); + lua_replace(L, stackidx(ptop)); + *stacklimit = newstack + newn; + return newstack + n; /* return next position */ +} + + +/* +** Interpret the result of a dynamic capture: false -> fail; +** true -> keep current position; number -> next position. +** Return new subject position. 'fr' is stack index where +** is the result; 'curr' is current subject position; 'limit' +** is subject's size. +*/ +static int resdyncaptures (lua_State *L, int fr, int curr, int limit) { + lua_Integer res; + if (!lua_toboolean(L, fr)) { /* false value? */ + lua_settop(L, fr - 1); /* remove results */ + return -1; /* and fail */ + } + else if (lua_isboolean(L, fr)) /* true? */ + res = curr; /* keep current position */ + else { + res = lua_tointeger(L, fr) - 1; /* new position */ + if (res < curr || res > limit) + luaL_error(L, "invalid position returned by match-time capture"); + } + lua_remove(L, fr); /* remove first result (offset) */ + return res; +} + + +/* +** Add capture values returned by a dynamic capture to the capture list +** 'base', nested inside a group capture. 'fd' indexes the first capture +** value, 'n' is the number of values (at least 1). +*/ +static void adddyncaptures (const char *s, Capture *base, int n, int fd) { + int i; + base[0].kind = Cgroup; /* create group capture */ + base[0].siz = 0; + base[0].idx = 0; /* make it an anonymous group */ + for (i = 1; i <= n; i++) { /* add runtime captures */ + base[i].kind = Cruntime; + base[i].siz = 1; /* mark it as closed */ + base[i].idx = fd + i - 1; /* stack index of capture value */ + base[i].s = s; + } + base[i].kind = Cclose; /* close group */ + base[i].siz = 1; + base[i].s = s; +} + + +/* +** Remove dynamic captures from the Lua stack (called in case of failure) +*/ +static int removedyncap (lua_State *L, Capture *capture, + int level, int last) { + int id = finddyncap(capture + level, capture + last); /* index of 1st cap. */ + int top = lua_gettop(L); + if (id == 0) return 0; /* no dynamic captures? */ + lua_settop(L, id - 1); /* remove captures */ + return top - id + 1; /* number of values removed */ +} + + +/* +** Opcode interpreter luajit aarch64 +*/ +/* luajit aarch64 */ +/* https://github.com/LuaJIT/LuaJIT/pull/230#issuecomment-260205661 */ +/* We play safe on arm64 assuming a virtual address bits VA_BITS >47,*/ +/* even if a Linux kernel can be configured with VA_BITS < 47 */ +/* and lightuserdata is ok then. Anyway, */ +/* replacing lightuserdata with full userdata seems ok wrt performance. */ +/* No need to free a userdata, it's GC */ +const char *match (lua_State *L, const char *o, const char *s, const char *e, + Instruction *op, Capture *capture, int ptop) { +#if defined(__aarch64__) && defined(LuajitTeX) + Stack *stackbase = (Stack*)lua_newuserdata(L,sizeof(Stack)*INITBACK); + Stack *stacklimit = stackbase + INITBACK; + Stack *stack = stackbase; /* point to first empty slot in stack */ + int capsize = INITCAPSIZE; + int captop = 0; /* point to first empty slot in captures */ + int ndyncap = 0; /* number of dynamic captures (in Lua stack) */ + const Instruction *p = op; /* current instruction */ + stack->p = &giveup; stack->s = s; stack->caplevel = 0; stack++; +#else + Stack stackbase[INITBACK]; + Stack *stacklimit = stackbase + INITBACK; + Stack *stack = stackbase; /* point to first empty slot in stack */ + int capsize = INITCAPSIZE; + int captop = 0; /* point to first empty slot in captures */ + int ndyncap = 0; /* number of dynamic captures (in Lua stack) */ + const Instruction *p = op; /* current instruction */ + stack->p = &giveup; stack->s = s; stack->caplevel = 0; stack++; + lua_pushlightuserdata(L, stackbase); +#endif + for (;;) { +#if defined(DEBUG) + printf("-------------------------------------\n"); + printcaplist(capture, capture + captop); + printf("s: |%s| stck:%d, dyncaps:%d, caps:%d ", + s, (int)(stack - getstackbase(L, ptop)), ndyncap, captop); + printinst(op, p); +#endif + assert(stackidx(ptop) + ndyncap == lua_gettop(L) && ndyncap <= captop); + switch ((Opcode)p->i.code) { + case IEnd: { + assert(stack == getstackbase(L, ptop) + 1); + capture[captop].kind = Cclose; + capture[captop].s = NULL; + return s; + } + case IGiveup: { + assert(stack == getstackbase(L, ptop)); + return NULL; + } + case IRet: { + assert(stack > getstackbase(L, ptop) && (stack - 1)->s == NULL); + p = (--stack)->p; + continue; + } + case IAny: { + if (s < e) { p++; s++; } + else goto fail; + continue; + } + case ITestAny: { + if (s < e) p += 2; + else p += getoffset(p); + continue; + } + case IChar: { + if ((byte)*s == p->i.aux && s < e) { p++; s++; } + else goto fail; + continue; + } + case ITestChar: { + if ((byte)*s == p->i.aux && s < e) p += 2; + else p += getoffset(p); + continue; + } + case ISet: { + int c = (byte)*s; + if (testchar((p+1)->buff, c) && s < e) + { p += CHARSETINSTSIZE; s++; } + else goto fail; + continue; + } + case ITestSet: { + int c = (byte)*s; + if (testchar((p + 2)->buff, c) && s < e) + p += 1 + CHARSETINSTSIZE; + else p += getoffset(p); + continue; + } + case IBehind: { + int n = p->i.aux; + if (n > s - o) goto fail; + s -= n; p++; + continue; + } + case ISpan: { + for (; s < e; s++) { + int c = (byte)*s; + if (!testchar((p+1)->buff, c)) break; + } + p += CHARSETINSTSIZE; + continue; + } + case IJmp: { + p += getoffset(p); + continue; + } + case IChoice: { + if (stack == stacklimit) + stack = doublestack(L, &stacklimit, ptop); + stack->p = p + getoffset(p); + stack->s = s; + stack->caplevel = captop; + stack++; + p += 2; + continue; + } + case ICall: { + if (stack == stacklimit) + stack = doublestack(L, &stacklimit, ptop); + stack->s = NULL; + stack->p = p + 2; /* save return address */ + stack++; + p += getoffset(p); + continue; + } + case ICommit: { + assert(stack > getstackbase(L, ptop) && (stack - 1)->s != NULL); + stack--; + p += getoffset(p); + continue; + } + case IPartialCommit: { + assert(stack > getstackbase(L, ptop) && (stack - 1)->s != NULL); + (stack - 1)->s = s; + (stack - 1)->caplevel = captop; + p += getoffset(p); + continue; + } + case IBackCommit: { + assert(stack > getstackbase(L, ptop) && (stack - 1)->s != NULL); + s = (--stack)->s; + captop = stack->caplevel; + p += getoffset(p); + continue; + } + case IFailTwice: + assert(stack > getstackbase(L, ptop)); + stack--; + /* go through */ + case IFail: + fail: { /* pattern failed: try to backtrack */ + do { /* remove pending calls */ + assert(stack > getstackbase(L, ptop)); + s = (--stack)->s; + } while (s == NULL); + if (ndyncap > 0) /* is there matchtime captures? */ + ndyncap -= removedyncap(L, capture, stack->caplevel, captop); + captop = stack->caplevel; + p = stack->p; +#if defined(DEBUG) + printf("**FAIL**\n"); +#endif + continue; + } + case ICloseRunTime: { + CapState cs; + int rem, res, n; + int fr = lua_gettop(L) + 1; /* stack index of first result */ + cs.s = o; cs.L = L; cs.ocap = capture; cs.ptop = ptop; + n = runtimecap(&cs, capture + captop, s, &rem); /* call function */ + captop -= n; /* remove nested captures */ + ndyncap -= rem; /* update number of dynamic captures */ + fr -= rem; /* 'rem' items were popped from Lua stack */ + res = resdyncaptures(L, fr, s - o, e - o); /* get result */ + if (res == -1) /* fail? */ + goto fail; + s = o + res; /* else update current position */ + n = lua_gettop(L) - fr + 1; /* number of new captures */ + ndyncap += n; /* update number of dynamic captures */ + if (n > 0) { /* any new capture? */ + if (fr + n >= SHRT_MAX) + luaL_error(L, "too many results in match-time capture"); + if ((captop += n + 2) >= capsize) { + capture = doublecap(L, capture, captop, n + 2, ptop); + capsize = 2 * captop; + } + /* add new captures to 'capture' list */ + adddyncaptures(s, capture + captop - n - 2, n, fr); + } + p++; + continue; + } + case ICloseCapture: { + const char *s1 = s; + assert(captop > 0); + /* if possible, turn capture into a full capture */ + if (capture[captop - 1].siz == 0 && + s1 - capture[captop - 1].s < UCHAR_MAX) { + capture[captop - 1].siz = s1 - capture[captop - 1].s + 1; + p++; + continue; + } + else { + capture[captop].siz = 1; /* mark entry as closed */ + capture[captop].s = s; + goto pushcapture; + } + } + case IOpenCapture: + capture[captop].siz = 0; /* mark entry as open */ + capture[captop].s = s; + goto pushcapture; + case IFullCapture: + capture[captop].siz = getoff(p) + 1; /* save capture size */ + capture[captop].s = s - getoff(p); + /* goto pushcapture; */ + pushcapture: { + capture[captop].idx = p->i.key; + capture[captop].kind = getkind(p); + if (++captop >= capsize) { + capture = doublecap(L, capture, captop, 0, ptop); + capsize = 2 * captop; + } + p++; + continue; + } + default: assert(0); return NULL; + } + } +} + +/* }====================================================== */ + + +/* +** $Id: lpcode.c,v 1.24 2016/09/15 17:46:13 roberto Exp $ +** Copyright 2007, Lua.org & PUC-Rio (see 'lpeg.html' for license) +*/ + +/* #include */ + + +/* #include "lua.h" */ +/* #include "lauxlib.h" */ + +/* #include "lptypes.h" */ +/* #include "lpcode.h" */ + + +/* signals a "no-instruction */ +#define NOINST -1 + + + +static const Charset fullset_ = + {{0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, + 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, + 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, + 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF}}; + +static const Charset *fullset = &fullset_; + +/* +** {====================================================== +** Analysis and some optimizations +** ======================================================= +*/ + +/* +** Check whether a charset is empty (returns IFail), singleton (IChar), +** full (IAny), or none of those (ISet). When singleton, '*c' returns +** which character it is. (When generic set, the set was the input, +** so there is no need to return it.) +*/ +static Opcode charsettype (const byte *cs, int *c) { + int count = 0; /* number of characters in the set */ + int i; + int candidate = -1; /* candidate position for the singleton char */ + for (i = 0; i < CHARSETSIZE; i++) { /* for each byte */ + int b = cs[i]; + if (b == 0) { /* is byte empty? */ + if (count > 1) /* was set neither empty nor singleton? */ + return ISet; /* neither full nor empty nor singleton */ + /* else set is still empty or singleton */ + } + else if (b == 0xFF) { /* is byte full? */ + if (count < (i * BITSPERCHAR)) /* was set not full? */ + return ISet; /* neither full nor empty nor singleton */ + else count += BITSPERCHAR; /* set is still full */ + } + else if ((b & (b - 1)) == 0) { /* has byte only one bit? */ + if (count > 0) /* was set not empty? */ + return ISet; /* neither full nor empty nor singleton */ + else { /* set has only one char till now; track it */ + count++; + candidate = i; + } + } + else return ISet; /* byte is neither empty, full, nor singleton */ + } + switch (count) { + case 0: return IFail; /* empty set */ + case 1: { /* singleton; find character bit inside byte */ + int b = cs[candidate]; + *c = candidate * BITSPERCHAR; + if ((b & 0xF0) != 0) { *c += 4; b >>= 4; } + if ((b & 0x0C) != 0) { *c += 2; b >>= 2; } + if ((b & 0x02) != 0) { *c += 1; } + return IChar; + } + default: { + assert(count == CHARSETSIZE * BITSPERCHAR); /* full set */ + return IAny; + } + } +} + + +/* +** A few basic operations on Charsets +*/ +static void cs_complement (Charset *cs) { + loopset(i, cs->cs[i] = ~cs->cs[i]); +} + +static int cs_equal (const byte *cs1, const byte *cs2) { + loopset(i, if (cs1[i] != cs2[i]) return 0); + return 1; +} + +static int cs_disjoint (const Charset *cs1, const Charset *cs2) { + loopset(i, if ((cs1->cs[i] & cs2->cs[i]) != 0) return 0;) + return 1; +} + + +/* +** If 'tree' is a 'char' pattern (TSet, TChar, TAny), convert it into a +** charset and return 1; else return 0. +*/ +int tocharset (TTree *tree, Charset *cs) { + switch (tree->tag) { + case TSet: { /* copy set */ + loopset(i, cs->cs[i] = treebuffer(tree)[i]); + return 1; + } + case TChar: { /* only one char */ + assert(0 <= tree->u.n && tree->u.n <= UCHAR_MAX); + loopset(i, cs->cs[i] = 0); /* erase all chars */ + setchar(cs->cs, tree->u.n); /* add that one */ + return 1; + } + case TAny: { + loopset(i, cs->cs[i] = 0xFF); /* add all characters to the set */ + return 1; + } + default: return 0; + } +} + + +/* +** Visit a TCall node taking care to stop recursion. If node not yet +** visited, return 'f(sib2(tree))', otherwise return 'def' (default +** value) +*/ +static int callrecursive (TTree *tree, int f (TTree *t), int def) { + int key = tree->key; + assert(tree->tag == TCall); + assert(sib2(tree)->tag == TRule); + if (key == 0) /* node already visited? */ + return def; /* return default value */ + else { /* first visit */ + int result; + tree->key = 0; /* mark call as already visited */ + result = f(sib2(tree)); /* go to called rule */ + tree->key = key; /* restore tree */ + return result; + } +} + + +/* +** Check whether a pattern tree has captures +*/ +int hascaptures (TTree *tree) { + tailcall: + switch (tree->tag) { + case TCapture: case TRunTime: + return 1; + case TCall: + return callrecursive(tree, hascaptures, 0); + case TRule: /* do not follow siblings */ + tree = sib1(tree); goto tailcall; + case TOpenCall: assert(0); + default: { + switch (numsiblings[tree->tag]) { + case 1: /* return hascaptures(sib1(tree)); */ + tree = sib1(tree); goto tailcall; + case 2: + if (hascaptures(sib1(tree))) + return 1; + /* else return hascaptures(sib2(tree)); */ + tree = sib2(tree); goto tailcall; + default: assert(numsiblings[tree->tag] == 0); return 0; + } + } + } +} + + +/* +** Checks how a pattern behaves regarding the empty string, +** in one of two different ways: +** A pattern is *nullable* if it can match without consuming any character; +** A pattern is *nofail* if it never fails for any string +** (including the empty string). +** The difference is only for predicates and run-time captures; +** for other patterns, the two properties are equivalent. +** (With predicates, &'a' is nullable but not nofail. Of course, +** nofail => nullable.) +** These functions are all convervative in the following way: +** p is nullable => nullable(p) +** nofail(p) => p cannot fail +** The function assumes that TOpenCall is not nullable; +** this will be checked again when the grammar is fixed. +** Run-time captures can do whatever they want, so the result +** is conservative. +*/ +int checkaux (TTree *tree, int pred) { + tailcall: + switch (tree->tag) { + case TChar: case TSet: case TAny: + case TFalse: case TOpenCall: + return 0; /* not nullable */ + case TRep: case TTrue: + return 1; /* no fail */ + case TNot: case TBehind: /* can match empty, but can fail */ + if (pred == PEnofail) return 0; + else return 1; /* PEnullable */ + case TAnd: /* can match empty; fail iff body does */ + if (pred == PEnullable) return 1; + /* else return checkaux(sib1(tree), pred); */ + tree = sib1(tree); goto tailcall; + case TRunTime: /* can fail; match empty iff body does */ + if (pred == PEnofail) return 0; + /* else return checkaux(sib1(tree), pred); */ + tree = sib1(tree); goto tailcall; + case TSeq: + if (!checkaux(sib1(tree), pred)) return 0; + /* else return checkaux(sib2(tree), pred); */ + tree = sib2(tree); goto tailcall; + case TChoice: + if (checkaux(sib2(tree), pred)) return 1; + /* else return checkaux(sib1(tree), pred); */ + tree = sib1(tree); goto tailcall; + case TCapture: case TGrammar: case TRule: + /* return checkaux(sib1(tree), pred); */ + tree = sib1(tree); goto tailcall; + case TCall: /* return checkaux(sib2(tree), pred); */ + tree = sib2(tree); goto tailcall; + default: assert(0); return 0; + } +} + + +/* +** number of characters to match a pattern (or -1 if variable) +*/ +int fixedlen (TTree *tree) { + int len = 0; /* to accumulate in tail calls */ + tailcall: + switch (tree->tag) { + case TChar: case TSet: case TAny: + return len + 1; + case TFalse: case TTrue: case TNot: case TAnd: case TBehind: + return len; + case TRep: case TRunTime: case TOpenCall: + return -1; + case TCapture: case TRule: case TGrammar: + /* return fixedlen(sib1(tree)); */ + tree = sib1(tree); goto tailcall; + case TCall: { + int n1 = callrecursive(tree, fixedlen, -1); + if (n1 < 0) + return -1; + else + return len + n1; + } + case TSeq: { + int n1 = fixedlen(sib1(tree)); + if (n1 < 0) + return -1; + /* else return fixedlen(sib2(tree)) + len; */ + len += n1; tree = sib2(tree); goto tailcall; + } + case TChoice: { + int n1 = fixedlen(sib1(tree)); + int n2 = fixedlen(sib2(tree)); + if (n1 != n2 || n1 < 0) + return -1; + else + return len + n1; + } + default: assert(0); return 0; + }; +} + + +/* +** Computes the 'first set' of a pattern. +** The result is a conservative aproximation: +** match p ax -> x (for some x) ==> a belongs to first(p) +** or +** a not in first(p) ==> match p ax -> fail (for all x) +** +** The set 'follow' is the first set of what follows the +** pattern (full set if nothing follows it). +** +** The function returns 0 when this resulting set can be used for +** test instructions that avoid the pattern altogether. +** A non-zero return can happen for two reasons: +** 1) match p '' -> '' ==> return has bit 1 set +** (tests cannot be used because they would always fail for an empty input); +** 2) there is a match-time capture ==> return has bit 2 set +** (optimizations should not bypass match-time captures). +*/ +static int getfirst (TTree *tree, const Charset *follow, Charset *firstset) { + tailcall: + switch (tree->tag) { + case TChar: case TSet: case TAny: { + tocharset(tree, firstset); + return 0; + } + case TTrue: { + loopset(i, firstset->cs[i] = follow->cs[i]); + return 1; /* accepts the empty string */ + } + case TFalse: { + loopset(i, firstset->cs[i] = 0); + return 0; + } + case TChoice: { + Charset csaux; + int e1 = getfirst(sib1(tree), follow, firstset); + int e2 = getfirst(sib2(tree), follow, &csaux); + loopset(i, firstset->cs[i] |= csaux.cs[i]); + return e1 | e2; + } + case TSeq: { + if (!nullable(sib1(tree))) { + /* when p1 is not nullable, p2 has nothing to contribute; + return getfirst(sib1(tree), fullset, firstset); */ + tree = sib1(tree); follow = fullset; goto tailcall; + } + else { /* FIRST(p1 p2, fl) = FIRST(p1, FIRST(p2, fl)) */ + Charset csaux; + int e2 = getfirst(sib2(tree), follow, &csaux); + int e1 = getfirst(sib1(tree), &csaux, firstset); + if (e1 == 0) return 0; /* 'e1' ensures that first can be used */ + else if ((e1 | e2) & 2) /* one of the children has a matchtime? */ + return 2; /* pattern has a matchtime capture */ + else return e2; /* else depends on 'e2' */ + } + } + case TRep: { + getfirst(sib1(tree), follow, firstset); + loopset(i, firstset->cs[i] |= follow->cs[i]); + return 1; /* accept the empty string */ + } + case TCapture: case TGrammar: case TRule: { + /* return getfirst(sib1(tree), follow, firstset); */ + tree = sib1(tree); goto tailcall; + } + case TRunTime: { /* function invalidates any follow info. */ + int e = getfirst(sib1(tree), fullset, firstset); + if (e) return 2; /* function is not "protected"? */ + else return 0; /* pattern inside capture ensures first can be used */ + } + case TCall: { + /* return getfirst(sib2(tree), follow, firstset); */ + tree = sib2(tree); goto tailcall; + } + case TAnd: { + int e = getfirst(sib1(tree), follow, firstset); + loopset(i, firstset->cs[i] &= follow->cs[i]); + return e; + } + case TNot: { + if (tocharset(sib1(tree), firstset)) { + cs_complement(firstset); + return 1; + } + /* else go through */ + } + case TBehind: { /* instruction gives no new information */ + /* call 'getfirst' only to check for math-time captures */ + int e = getfirst(sib1(tree), follow, firstset); + loopset(i, firstset->cs[i] = follow->cs[i]); /* uses follow */ + return e | 1; /* always can accept the empty string */ + } + default: assert(0); return 0; + } +} + + +/* +** If 'headfail(tree)' true, then 'tree' can fail only depending on the +** next character of the subject. +*/ +static int headfail (TTree *tree) { + tailcall: + switch (tree->tag) { + case TChar: case TSet: case TAny: case TFalse: + return 1; + case TTrue: case TRep: case TRunTime: case TNot: + case TBehind: + return 0; + case TCapture: case TGrammar: case TRule: case TAnd: + tree = sib1(tree); goto tailcall; /* return headfail(sib1(tree)); */ + case TCall: + tree = sib2(tree); goto tailcall; /* return headfail(sib2(tree)); */ + case TSeq: + if (!nofail(sib2(tree))) return 0; + /* else return headfail(sib1(tree)); */ + tree = sib1(tree); goto tailcall; + case TChoice: + if (!headfail(sib1(tree))) return 0; + /* else return headfail(sib2(tree)); */ + tree = sib2(tree); goto tailcall; + default: assert(0); return 0; + } +} + + +/* +** Check whether the code generation for the given tree can benefit +** from a follow set (to avoid computing the follow set when it is +** not needed) +*/ +static int needfollow (TTree *tree) { + tailcall: + switch (tree->tag) { + case TChar: case TSet: case TAny: + case TFalse: case TTrue: case TAnd: case TNot: + case TRunTime: case TGrammar: case TCall: case TBehind: + return 0; + case TChoice: case TRep: + return 1; + case TCapture: + tree = sib1(tree); goto tailcall; + case TSeq: + tree = sib2(tree); goto tailcall; + default: assert(0); return 0; + } +} + +/* }====================================================== */ + + + +/* +** {====================================================== +** Code generation +** ======================================================= +*/ + + +/* +** size of an instruction +*/ +int sizei (const Instruction *i) { + switch((Opcode)i->i.code) { + case ISet: case ISpan: return CHARSETINSTSIZE; + case ITestSet: return CHARSETINSTSIZE + 1; + case ITestChar: case ITestAny: case IChoice: case IJmp: case ICall: + case IOpenCall: case ICommit: case IPartialCommit: case IBackCommit: + return 2; + default: return 1; + } +} + + +/* +** state for the compiler +*/ +typedef struct CompileState { + Pattern *p; /* pattern being compiled */ + int ncode; /* next position in p->code to be filled */ + lua_State *L; +} CompileState; + + +/* +** code generation is recursive; 'opt' indicates that the code is being +** generated as the last thing inside an optional pattern (so, if that +** code is optional too, it can reuse the 'IChoice' already in place for +** the outer pattern). 'tt' points to a previous test protecting this +** code (or NOINST). 'fl' is the follow set of the pattern. +*/ +static void codegen (CompileState *compst, TTree *tree, int opt, int tt, + const Charset *fl); + + +void realloccode (lua_State *L, Pattern *p, int nsize) { + void *ud; + lua_Alloc f = lua_getallocf(L, &ud); + void *newblock = f(ud, p->code, p->codesize * sizeof(Instruction), + nsize * sizeof(Instruction)); + if (newblock == NULL && nsize > 0) + luaL_error(L, "not enough memory"); + p->code = (Instruction *)newblock; + p->codesize = nsize; +} + + +static int nextinstruction (CompileState *compst) { + int size = compst->p->codesize; + if (compst->ncode >= size) + realloccode(compst->L, compst->p, size * 2); + return compst->ncode++; +} + + +#define getinstr(cs,i) ((cs)->p->code[i]) + + +static int addinstruction (CompileState *compst, Opcode op, int aux) { + int i = nextinstruction(compst); + getinstr(compst, i).i.code = op; + getinstr(compst, i).i.aux = aux; + return i; +} + + +/* +** Add an instruction followed by space for an offset (to be set later) +*/ +static int addoffsetinst (CompileState *compst, Opcode op) { + int i = addinstruction(compst, op, 0); /* instruction */ + addinstruction(compst, (Opcode)0, 0); /* open space for offset */ + assert(op == ITestSet || sizei(&getinstr(compst, i)) == 2); + return i; +} + + +/* +** Set the offset of an instruction +*/ +static void setoffset (CompileState *compst, int instruction, int offset) { + getinstr(compst, instruction + 1).offset = offset; +} + + +/* +** Add a capture instruction: +** 'op' is the capture instruction; 'cap' the capture kind; +** 'key' the key into ktable; 'aux' is the optional capture offset +** +*/ +static int addinstcap (CompileState *compst, Opcode op, int cap, int key, + int aux) { + int i = addinstruction(compst, op, joinkindoff(cap, aux)); + getinstr(compst, i).i.key = key; + return i; +} + + +#define gethere(compst) ((compst)->ncode) + +#define target(code,i) ((i) + code[i + 1].offset) + + +/* +** Patch 'instruction' to jump to 'target' +*/ +static void jumptothere (CompileState *compst, int instruction, int target) { + if (instruction >= 0) + setoffset(compst, instruction, target - instruction); +} + + +/* +** Patch 'instruction' to jump to current position +*/ +static void jumptohere (CompileState *compst, int instruction) { + jumptothere(compst, instruction, gethere(compst)); +} + + +/* +** Code an IChar instruction, or IAny if there is an equivalent +** test dominating it +*/ +static void codechar (CompileState *compst, int c, int tt) { + if (tt >= 0 && getinstr(compst, tt).i.code == ITestChar && + getinstr(compst, tt).i.aux == c) + addinstruction(compst, IAny, 0); + else + addinstruction(compst, IChar, c); +} + + +/* +** Add a charset posfix to an instruction +*/ +static void addcharset (CompileState *compst, const byte *cs) { + int p = gethere(compst); + int i; + for (i = 0; i < (int)CHARSETINSTSIZE - 1; i++) + nextinstruction(compst); /* space for buffer */ + /* fill buffer with charset */ + loopset(j, getinstr(compst, p).buff[j] = cs[j]); +} + + +/* +** code a char set, optimizing unit sets for IChar, "complete" +** sets for IAny, and empty sets for IFail; also use an IAny +** when instruction is dominated by an equivalent test. +*/ +static void codecharset (CompileState *compst, const byte *cs, int tt) { + int c = 0; /* (=) to avoid warnings */ + Opcode op = charsettype(cs, &c); + switch (op) { + case IChar: codechar(compst, c, tt); break; + case ISet: { /* non-trivial set? */ + if (tt >= 0 && getinstr(compst, tt).i.code == ITestSet && + cs_equal(cs, getinstr(compst, tt + 2).buff)) + addinstruction(compst, IAny, 0); + else { + addinstruction(compst, ISet, 0); + addcharset(compst, cs); + } + break; + } + default: addinstruction(compst, op, c); break; + } +} + + +/* +** code a test set, optimizing unit sets for ITestChar, "complete" +** sets for ITestAny, and empty sets for IJmp (always fails). +** 'e' is true iff test should accept the empty string. (Test +** instructions in the current VM never accept the empty string.) +*/ +static int codetestset (CompileState *compst, Charset *cs, int e) { + if (e) return NOINST; /* no test */ + else { + int c = 0; + Opcode op = charsettype(cs->cs, &c); + switch (op) { + case IFail: return addoffsetinst(compst, IJmp); /* always jump */ + case IAny: return addoffsetinst(compst, ITestAny); + case IChar: { + int i = addoffsetinst(compst, ITestChar); + getinstr(compst, i).i.aux = c; + return i; + } + case ISet: { + int i = addoffsetinst(compst, ITestSet); + addcharset(compst, cs->cs); + return i; + } + default: assert(0); return 0; + } + } +} + + +/* +** Find the final destination of a sequence of jumps +*/ +static int finaltarget (Instruction *code, int i) { + while (code[i].i.code == IJmp) + i = target(code, i); + return i; +} + + +/* +** final label (after traversing any jumps) +*/ +static int finallabel (Instruction *code, int i) { + return finaltarget(code, target(code, i)); +} + + +/* +** == behind n;

(where n = fixedlen(p)) +*/ +static void codebehind (CompileState *compst, TTree *tree) { + if (tree->u.n > 0) + addinstruction(compst, IBehind, tree->u.n); + codegen(compst, sib1(tree), 0, NOINST, fullset); +} + + +/* +** Choice; optimizations: +** - when p1 is headfail or +** when first(p1) and first(p2) are disjoint, than +** a character not in first(p1) cannot go to p1, and a character +** in first(p1) cannot go to p2 (at it is not in first(p2)). +** (The optimization is not valid if p1 accepts the empty string, +** as then there is no character at all...) +** - when p2 is empty and opt is true; a IPartialCommit can reuse +** the Choice already active in the stack. +*/ +static void codechoice (CompileState *compst, TTree *p1, TTree *p2, int opt, + const Charset *fl) { + int emptyp2 = (p2->tag == TTrue); + Charset cs1, cs2; + int e1 = getfirst(p1, fullset, &cs1); + if (headfail(p1) || + (!e1 && (getfirst(p2, fl, &cs2), cs_disjoint(&cs1, &cs2)))) { + /* == test (fail(p1)) -> L1 ; p1 ; jmp L2; L1: p2; L2: */ + int test = codetestset(compst, &cs1, 0); + int jmp = NOINST; + codegen(compst, p1, 0, test, fl); + if (!emptyp2) + jmp = addoffsetinst(compst, IJmp); + jumptohere(compst, test); + codegen(compst, p2, opt, NOINST, fl); + jumptohere(compst, jmp); + } + else if (opt && emptyp2) { + /* p1? == IPartialCommit; p1 */ + jumptohere(compst, addoffsetinst(compst, IPartialCommit)); + codegen(compst, p1, 1, NOINST, fullset); + } + else { + /* == + test(first(p1)) -> L1; choice L1; ; commit L2; L1: ; L2: */ + int pcommit; + int test = codetestset(compst, &cs1, e1); + int pchoice = addoffsetinst(compst, IChoice); + codegen(compst, p1, emptyp2, test, fullset); + pcommit = addoffsetinst(compst, ICommit); + jumptohere(compst, pchoice); + jumptohere(compst, test); + codegen(compst, p2, opt, NOINST, fl); + jumptohere(compst, pcommit); + } +} + + +/* +** And predicate +** optimization: fixedlen(p) = n ==> <&p> ==

; behind n +** (valid only when 'p' has no captures) +*/ +static void codeand (CompileState *compst, TTree *tree, int tt) { + int n = fixedlen(tree); + if (n >= 0 && n <= MAXBEHIND && !hascaptures(tree)) { + codegen(compst, tree, 0, tt, fullset); + if (n > 0) + addinstruction(compst, IBehind, n); + } + else { /* default: Choice L1; p1; BackCommit L2; L1: Fail; L2: */ + int pcommit; + int pchoice = addoffsetinst(compst, IChoice); + codegen(compst, tree, 0, tt, fullset); + pcommit = addoffsetinst(compst, IBackCommit); + jumptohere(compst, pchoice); + addinstruction(compst, IFail, 0); + jumptohere(compst, pcommit); + } +} + + +/* +** Captures: if pattern has fixed (and not too big) length, and it +** has no nested captures, use a single IFullCapture instruction +** after the match; otherwise, enclose the pattern with OpenCapture - +** CloseCapture. +*/ +static void codecapture (CompileState *compst, TTree *tree, int tt, + const Charset *fl) { + int len = fixedlen(sib1(tree)); + if (len >= 0 && len <= MAXOFF && !hascaptures(sib1(tree))) { + codegen(compst, sib1(tree), 0, tt, fl); + addinstcap(compst, IFullCapture, tree->cap, tree->key, len); + } + else { + addinstcap(compst, IOpenCapture, tree->cap, tree->key, 0); + codegen(compst, sib1(tree), 0, tt, fl); + addinstcap(compst, ICloseCapture, Cclose, 0, 0); + } +} + + +static void coderuntime (CompileState *compst, TTree *tree, int tt) { + addinstcap(compst, IOpenCapture, Cgroup, tree->key, 0); + codegen(compst, sib1(tree), 0, tt, fullset); + addinstcap(compst, ICloseRunTime, Cclose, 0, 0); +} + + +/* +** Repetion; optimizations: +** When pattern is a charset, can use special instruction ISpan. +** When pattern is head fail, or if it starts with characters that +** are disjoint from what follows the repetions, a simple test +** is enough (a fail inside the repetition would backtrack to fail +** again in the following pattern, so there is no need for a choice). +** When 'opt' is true, the repetion can reuse the Choice already +** active in the stack. +*/ +static void coderep (CompileState *compst, TTree *tree, int opt, + const Charset *fl) { + Charset st; + if (tocharset(tree, &st)) { + addinstruction(compst, ISpan, 0); + addcharset(compst, st.cs); + } + else { + int e1 = getfirst(tree, fullset, &st); + if (headfail(tree) || (!e1 && cs_disjoint(&st, fl))) { + /* L1: test (fail(p1)) -> L2;

; jmp L1; L2: */ + int jmp; + int test = codetestset(compst, &st, 0); + codegen(compst, tree, 0, test, fullset); + jmp = addoffsetinst(compst, IJmp); + jumptohere(compst, test); + jumptothere(compst, jmp, test); + } + else { + /* test(fail(p1)) -> L2; choice L2; L1:

; partialcommit L1; L2: */ + /* or (if 'opt'): partialcommit L1; L1:

; partialcommit L1; */ + int commit, l2; + int test = codetestset(compst, &st, e1); + int pchoice = NOINST; + if (opt) + jumptohere(compst, addoffsetinst(compst, IPartialCommit)); + else + pchoice = addoffsetinst(compst, IChoice); + l2 = gethere(compst); + codegen(compst, tree, 0, NOINST, fullset); + commit = addoffsetinst(compst, IPartialCommit); + jumptothere(compst, commit, l2); + jumptohere(compst, pchoice); + jumptohere(compst, test); + } + } +} + + +/* +** Not predicate; optimizations: +** In any case, if first test fails, 'not' succeeds, so it can jump to +** the end. If pattern is headfail, that is all (it cannot fail +** in other parts); this case includes 'not' of simple sets. Otherwise, +** use the default code (a choice plus a failtwice). +*/ +static void codenot (CompileState *compst, TTree *tree) { + Charset st; + int e = getfirst(tree, fullset, &st); + int test = codetestset(compst, &st, e); + if (headfail(tree)) /* test (fail(p1)) -> L1; fail; L1: */ + addinstruction(compst, IFail, 0); + else { + /* test(fail(p))-> L1; choice L1;

; failtwice; L1: */ + int pchoice = addoffsetinst(compst, IChoice); + codegen(compst, tree, 0, NOINST, fullset); + addinstruction(compst, IFailTwice, 0); + jumptohere(compst, pchoice); + } + jumptohere(compst, test); +} + + +/* +** change open calls to calls, using list 'positions' to find +** correct offsets; also optimize tail calls +*/ +static void correctcalls (CompileState *compst, int *positions, + int from, int to) { + int i; + Instruction *code = compst->p->code; + for (i = from; i < to; i += sizei(&code[i])) { + if (code[i].i.code == IOpenCall) { + int n = code[i].i.key; /* rule number */ + int rule = positions[n]; /* rule position */ + assert(rule == from || code[rule - 1].i.code == IRet); + if (code[finaltarget(code, i + 2)].i.code == IRet) /* call; ret ? */ + code[i].i.code = IJmp; /* tail call */ + else + code[i].i.code = ICall; + jumptothere(compst, i, rule); /* call jumps to respective rule */ + } + } + assert(i == to); +} + + +/* +** Code for a grammar: +** call L1; jmp L2; L1: rule 1; ret; rule 2; ret; ...; L2: +*/ +static void codegrammar (CompileState *compst, TTree *grammar) { + int positions[MAXRULES]; + int rulenumber = 0; + TTree *rule; + int firstcall = addoffsetinst(compst, ICall); /* call initial rule */ + int jumptoend = addoffsetinst(compst, IJmp); /* jump to the end */ + int start = gethere(compst); /* here starts the initial rule */ + jumptohere(compst, firstcall); + for (rule = sib1(grammar); rule->tag == TRule; rule = sib2(rule)) { + positions[rulenumber++] = gethere(compst); /* save rule position */ + codegen(compst, sib1(rule), 0, NOINST, fullset); /* code rule */ + addinstruction(compst, IRet, 0); + } + assert(rule->tag == TTrue); + jumptohere(compst, jumptoend); + correctcalls(compst, positions, start, gethere(compst)); +} + + +static void codecall (CompileState *compst, TTree *call) { + int c = addoffsetinst(compst, IOpenCall); /* to be corrected later */ + getinstr(compst, c).i.key = sib2(call)->cap; /* rule number */ + assert(sib2(call)->tag == TRule); +} + + +/* +** Code first child of a sequence +** (second child is called in-place to allow tail call) +** Return 'tt' for second child +*/ +static int codeseq1 (CompileState *compst, TTree *p1, TTree *p2, + int tt, const Charset *fl) { + if (needfollow(p1)) { + Charset fl1; + getfirst(p2, fl, &fl1); /* p1 follow is p2 first */ + codegen(compst, p1, 0, tt, &fl1); + } + else /* use 'fullset' as follow */ + codegen(compst, p1, 0, tt, fullset); + if (fixedlen(p1) != 0) /* can 'p1' consume anything? */ + return NOINST; /* invalidate test */ + else return tt; /* else 'tt' still protects sib2 */ +} + + +/* +** Main code-generation function: dispatch to auxiliar functions +** according to kind of tree. ('needfollow' should return true +** only for consructions that use 'fl'.) +*/ +static void codegen (CompileState *compst, TTree *tree, int opt, int tt, + const Charset *fl) { + tailcall: + switch (tree->tag) { + case TChar: codechar(compst, tree->u.n, tt); break; + case TAny: addinstruction(compst, IAny, 0); break; + case TSet: codecharset(compst, treebuffer(tree), tt); break; + case TTrue: break; + case TFalse: addinstruction(compst, IFail, 0); break; + case TChoice: codechoice(compst, sib1(tree), sib2(tree), opt, fl); break; + case TRep: coderep(compst, sib1(tree), opt, fl); break; + case TBehind: codebehind(compst, tree); break; + case TNot: codenot(compst, sib1(tree)); break; + case TAnd: codeand(compst, sib1(tree), tt); break; + case TCapture: codecapture(compst, tree, tt, fl); break; + case TRunTime: coderuntime(compst, tree, tt); break; + case TGrammar: codegrammar(compst, tree); break; + case TCall: codecall(compst, tree); break; + case TSeq: { + tt = codeseq1(compst, sib1(tree), sib2(tree), tt, fl); /* code 'p1' */ + /* codegen(compst, p2, opt, tt, fl); */ + tree = sib2(tree); goto tailcall; + } + default: assert(0); + } +} + + +/* +** Optimize jumps and other jump-like instructions. +** * Update labels of instructions with labels to their final +** destinations (e.g., choice L1; ... L1: jmp L2: becomes +** choice L2) +** * Jumps to other instructions that do jumps become those +** instructions (e.g., jump to return becomes a return; jump +** to commit becomes a commit) +*/ +static void peephole (CompileState *compst) { + Instruction *code = compst->p->code; + int i; + for (i = 0; i < compst->ncode; i += sizei(&code[i])) { + redo: + switch (code[i].i.code) { + case IChoice: case ICall: case ICommit: case IPartialCommit: + case IBackCommit: case ITestChar: case ITestSet: + case ITestAny: { /* instructions with labels */ + jumptothere(compst, i, finallabel(code, i)); /* optimize label */ + break; + } + case IJmp: { + int ft = finaltarget(code, i); + switch (code[ft].i.code) { /* jumping to what? */ + case IRet: case IFail: case IFailTwice: + case IEnd: { /* instructions with unconditional implicit jumps */ + code[i] = code[ft]; /* jump becomes that instruction */ + code[i + 1].i.code = IAny; /* 'no-op' for target position */ + break; + } + case ICommit: case IPartialCommit: + case IBackCommit: { /* inst. with unconditional explicit jumps */ + int fft = finallabel(code, ft); + code[i] = code[ft]; /* jump becomes that instruction... */ + jumptothere(compst, i, fft); /* but must correct its offset */ + goto redo; /* reoptimize its label */ + } + default: { + jumptothere(compst, i, ft); /* optimize label */ + break; + } + } + break; + } + default: break; + } + } + assert(code[i - 1].i.code == IEnd); +} + + +/* +** Compile a pattern +*/ +Instruction *compile (lua_State *L, Pattern *p) { + CompileState compst; + compst.p = p; compst.ncode = 0; compst.L = L; + realloccode(L, p, 2); /* minimum initial size */ + codegen(&compst, p->tree, 0, NOINST, fullset); + addinstruction(&compst, IEnd, 0); + realloccode(L, p, compst.ncode); /* set final size */ + peephole(&compst); + return p->code; +} + + +/* }====================================================== */ + +/* +** $Id: lpcap.c,v 1.6 2015/06/15 16:09:57 roberto Exp $ +** Copyright 2007, Lua.org & PUC-Rio (see 'lpeg.html' for license) +*/ + +/* #include "lua.h" */ +/* #include "lauxlib.h" */ + +/* #include "lpcap.h" */ +/* #include "lptypes.h" */ + + +#define captype(cap) ((cap)->kind) + +#define isclosecap(cap) (captype(cap) == Cclose) + +#define closeaddr(c) ((c)->s + (c)->siz - 1) + +#define isfullcap(cap) ((cap)->siz != 0) + +#define getfromktable(cs,v) lua_rawgeti((cs)->L, ktableidx((cs)->ptop), v) + +#define pushluaval(cs) getfromktable(cs, (cs)->cap->idx) + + + +/* +** Put at the cache for Lua values the value indexed by 'v' in ktable +** of the running pattern (if it is not there yet); returns its index. +*/ +static int updatecache (CapState *cs, int v) { + int idx = cs->ptop + 1; /* stack index of cache for Lua values */ + if (v != cs->valuecached) { /* not there? */ + getfromktable(cs, v); /* get value from 'ktable' */ + lua_replace(cs->L, idx); /* put it at reserved stack position */ + cs->valuecached = v; /* keep track of what is there */ + } + return idx; +} + + +static int pushcapture (CapState *cs); + + +/* +** Goes back in a list of captures looking for an open capture +** corresponding to a close +*/ +static Capture *findopen (Capture *cap) { + int n = 0; /* number of closes waiting an open */ + for (;;) { + cap--; + if (isclosecap(cap)) n++; /* one more open to skip */ + else if (!isfullcap(cap)) + if (n-- == 0) return cap; + } +} + + +/* +** Go to the next capture +*/ +static void nextcap (CapState *cs) { + Capture *cap = cs->cap; + if (!isfullcap(cap)) { /* not a single capture? */ + int n = 0; /* number of opens waiting a close */ + for (;;) { /* look for corresponding close */ + cap++; + if (isclosecap(cap)) { + if (n-- == 0) break; + } + else if (!isfullcap(cap)) n++; + } + } + cs->cap = cap + 1; /* + 1 to skip last close (or entire single capture) */ +} + + +/* +** Push on the Lua stack all values generated by nested captures inside +** the current capture. Returns number of values pushed. 'addextra' +** makes it push the entire match after all captured values. The +** entire match is pushed also if there are no other nested values, +** so the function never returns zero. +*/ +static int pushnestedvalues (CapState *cs, int addextra) { + Capture *co = cs->cap; + if (isfullcap(cs->cap++)) { /* no nested captures? */ + lua_pushlstring(cs->L, co->s, co->siz - 1); /* push whole match */ + return 1; /* that is it */ + } + else { + int n = 0; + while (!isclosecap(cs->cap)) /* repeat for all nested patterns */ + n += pushcapture(cs); + if (addextra || n == 0) { /* need extra? */ + lua_pushlstring(cs->L, co->s, cs->cap->s - co->s); /* push whole match */ + n++; + } + cs->cap++; /* skip close entry */ + return n; + } +} + + +/* +** Push only the first value generated by nested captures +*/ +static void pushonenestedvalue (CapState *cs) { + int n = pushnestedvalues(cs, 0); + if (n > 1) + lua_pop(cs->L, n - 1); /* pop extra values */ +} + + +/* +** Try to find a named group capture with the name given at the top of +** the stack; goes backward from 'cap'. +*/ +static Capture *findback (CapState *cs, Capture *cap) { + lua_State *L = cs->L; + while (cap-- > cs->ocap) { /* repeat until end of list */ + if (isclosecap(cap)) + cap = findopen(cap); /* skip nested captures */ + else if (!isfullcap(cap)) + continue; /* opening an enclosing capture: skip and get previous */ + if (captype(cap) == Cgroup) { + getfromktable(cs, cap->idx); /* get group name */ + if (lp_equal(L, -2, -1)) { /* right group? */ + lua_pop(L, 2); /* remove reference name and group name */ + return cap; + } + else lua_pop(L, 1); /* remove group name */ + } + } + luaL_error(L, "back reference '%s' not found", lua_tostring(L, -1)); + return NULL; /* to avoid warnings */ +} + + +/* +** Back-reference capture. Return number of values pushed. +*/ +static int backrefcap (CapState *cs) { + int n; + Capture *curr = cs->cap; + pushluaval(cs); /* reference name */ + cs->cap = findback(cs, curr); /* find corresponding group */ + n = pushnestedvalues(cs, 0); /* push group's values */ + cs->cap = curr + 1; + return n; +} + + +/* +** Table capture: creates a new table and populates it with nested +** captures. +*/ +static int tablecap (CapState *cs) { + lua_State *L = cs->L; + int n = 0; + lua_newtable(L); + if (isfullcap(cs->cap++)) + return 1; /* table is empty */ + while (!isclosecap(cs->cap)) { + if (captype(cs->cap) == Cgroup && cs->cap->idx != 0) { /* named group? */ + pushluaval(cs); /* push group name */ + pushonenestedvalue(cs); + lua_settable(L, -3); + } + else { /* not a named group */ + int i; + int k = pushcapture(cs); + for (i = k; i > 0; i--) /* store all values into table */ + lua_rawseti(L, -(i + 1), n + i); + n += k; + } + } + cs->cap++; /* skip close entry */ + return 1; /* number of values pushed (only the table) */ +} + + +/* +** Table-query capture +*/ +static int querycap (CapState *cs) { + int idx = cs->cap->idx; + pushonenestedvalue(cs); /* get nested capture */ + lua_gettable(cs->L, updatecache(cs, idx)); /* query cap. value at table */ + if (!lua_isnil(cs->L, -1)) + return 1; + else { /* no value */ + lua_pop(cs->L, 1); /* remove nil */ + return 0; + } +} + + +/* +** Fold capture +*/ +static int foldcap (CapState *cs) { + int n; + lua_State *L = cs->L; + int idx = cs->cap->idx; + if (isfullcap(cs->cap++) || /* no nested captures? */ + isclosecap(cs->cap) || /* no nested captures (large subject)? */ + (n = pushcapture(cs)) == 0) /* nested captures with no values? */ + return luaL_error(L, "no initial value for fold capture"); + if (n > 1) + lua_pop(L, n - 1); /* leave only one result for accumulator */ + while (!isclosecap(cs->cap)) { + lua_pushvalue(L, updatecache(cs, idx)); /* get folding function */ + lua_insert(L, -2); /* put it before accumulator */ + n = pushcapture(cs); /* get next capture's values */ + lua_call(L, n + 1, 1); /* call folding function */ + } + cs->cap++; /* skip close entry */ + return 1; /* only accumulator left on the stack */ +} + + +/* +** Function capture +*/ +static int functioncap (CapState *cs) { + int n; + int top = lua_gettop(cs->L); + pushluaval(cs); /* push function */ + n = pushnestedvalues(cs, 0); /* push nested captures */ + lua_call(cs->L, n, LUA_MULTRET); /* call function */ + return lua_gettop(cs->L) - top; /* return function's results */ +} + + +/* +** Select capture +*/ +static int numcap (CapState *cs) { + int idx = cs->cap->idx; /* value to select */ + if (idx == 0) { /* no values? */ + nextcap(cs); /* skip entire capture */ + return 0; /* no value produced */ + } + else { + int n = pushnestedvalues(cs, 0); + if (n < idx) /* invalid index? */ + return luaL_error(cs->L, "no capture '%d'", idx); + else { + lua_pushvalue(cs->L, -(n - idx + 1)); /* get selected capture */ + lua_replace(cs->L, -(n + 1)); /* put it in place of 1st capture */ + lua_pop(cs->L, n - 1); /* remove other captures */ + return 1; + } + } +} + + +/* +** Return the stack index of the first runtime capture in the given +** list of captures (or zero if no runtime captures) +*/ +int finddyncap (Capture *cap, Capture *last) { + for (; cap < last; cap++) { + if (cap->kind == Cruntime) + return cap->idx; /* stack position of first capture */ + } + return 0; /* no dynamic captures in this segment */ +} + + +/* +** Calls a runtime capture. Returns number of captures removed by +** the call, including the initial Cgroup. (Captures to be added are +** on the Lua stack.) +*/ +int runtimecap (CapState *cs, Capture *close, const char *s, int *rem) { + int n, id; + lua_State *L = cs->L; + int otop = lua_gettop(L); + Capture *open = findopen(close); + assert(captype(open) == Cgroup); + id = finddyncap(open, close); /* get first dynamic capture argument */ + close->kind = Cclose; /* closes the group */ + close->s = s; + cs->cap = open; cs->valuecached = 0; /* prepare capture state */ + luaL_checkstack(L, 4, "too many runtime captures"); + pushluaval(cs); /* push function to be called */ + lua_pushvalue(L, SUBJIDX); /* push original subject */ + lua_pushinteger(L, s - cs->s + 1); /* push current position */ + n = pushnestedvalues(cs, 0); /* push nested captures */ + lua_call(L, n + 2, LUA_MULTRET); /* call dynamic function */ + if (id > 0) { /* are there old dynamic captures to be removed? */ + int i; + for (i = id; i <= otop; i++) + lua_remove(L, id); /* remove old dynamic captures */ + *rem = otop - id + 1; /* total number of dynamic captures removed */ + } + else + *rem = 0; /* no dynamic captures removed */ + return close - open; /* number of captures of all kinds removed */ +} + + +/* +** Auxiliary structure for substitution and string captures: keep +** information about nested captures for future use, avoiding to push +** string results into Lua +*/ +typedef struct StrAux { + int isstring; /* whether capture is a string */ + union { + Capture *cp; /* if not a string, respective capture */ + struct { /* if it is a string... */ + const char *s; /* ... starts here */ + const char *e; /* ... ends here */ + } s; + } u; +} StrAux; + +#define MAXSTRCAPS 10 + +/* +** Collect values from current capture into array 'cps'. Current +** capture must be Cstring (first call) or Csimple (recursive calls). +** (In first call, fills %0 with whole match for Cstring.) +** Returns number of elements in the array that were filled. +*/ +static int getstrcaps (CapState *cs, StrAux *cps, int n) { + int k = n++; + cps[k].isstring = 1; /* get string value */ + cps[k].u.s.s = cs->cap->s; /* starts here */ + if (!isfullcap(cs->cap++)) { /* nested captures? */ + while (!isclosecap(cs->cap)) { /* traverse them */ + if (n >= MAXSTRCAPS) /* too many captures? */ + nextcap(cs); /* skip extra captures (will not need them) */ + else if (captype(cs->cap) == Csimple) /* string? */ + n = getstrcaps(cs, cps, n); /* put info. into array */ + else { + cps[n].isstring = 0; /* not a string */ + cps[n].u.cp = cs->cap; /* keep original capture */ + nextcap(cs); + n++; + } + } + cs->cap++; /* skip close */ + } + cps[k].u.s.e = closeaddr(cs->cap - 1); /* ends here */ + return n; +} + + +/* +** add next capture value (which should be a string) to buffer 'b' +*/ +static int addonestring (luaL_Buffer *b, CapState *cs, const char *what); + + +/* +** String capture: add result to buffer 'b' (instead of pushing +** it into the stack) +*/ +static void stringcap (luaL_Buffer *b, CapState *cs) { + StrAux cps[MAXSTRCAPS]; + int n; + size_t len, i; + const char *fmt; /* format string */ + fmt = lua_tolstring(cs->L, updatecache(cs, cs->cap->idx), &len); + n = getstrcaps(cs, cps, 0) - 1; /* collect nested captures */ + for (i = 0; i < len; i++) { /* traverse them */ + if (fmt[i] != '%') /* not an escape? */ + luaL_addchar(b, fmt[i]); /* add it to buffer */ + else if (fmt[++i] < '0' || fmt[i] > '9') /* not followed by a digit? */ + luaL_addchar(b, fmt[i]); /* add to buffer */ + else { + int l = fmt[i] - '0'; /* capture index */ + if (l > n) + luaL_error(cs->L, "invalid capture index (%d)", l); + else if (cps[l].isstring) + luaL_addlstring(b, cps[l].u.s.s, cps[l].u.s.e - cps[l].u.s.s); + else { + Capture *curr = cs->cap; + cs->cap = cps[l].u.cp; /* go back to evaluate that nested capture */ + if (!addonestring(b, cs, "capture")) + luaL_error(cs->L, "no values in capture index %d", l); + cs->cap = curr; /* continue from where it stopped */ + } + } + } +} + + +/* +** Substitution capture: add result to buffer 'b' +*/ +static void substcap (luaL_Buffer *b, CapState *cs) { + const char *curr = cs->cap->s; + if (isfullcap(cs->cap)) /* no nested captures? */ + luaL_addlstring(b, curr, cs->cap->siz - 1); /* keep original text */ + else { + cs->cap++; /* skip open entry */ + while (!isclosecap(cs->cap)) { /* traverse nested captures */ + const char *next = cs->cap->s; + luaL_addlstring(b, curr, next - curr); /* add text up to capture */ + if (addonestring(b, cs, "replacement")) + curr = closeaddr(cs->cap - 1); /* continue after match */ + else /* no capture value */ + curr = next; /* keep original text in final result */ + } + luaL_addlstring(b, curr, cs->cap->s - curr); /* add last piece of text */ + } + cs->cap++; /* go to next capture */ +} + + +/* +** Evaluates a capture and adds its first value to buffer 'b'; returns +** whether there was a value +*/ +static int addonestring (luaL_Buffer *b, CapState *cs, const char *what) { + switch (captype(cs->cap)) { + case Cstring: + stringcap(b, cs); /* add capture directly to buffer */ + return 1; + case Csubst: + substcap(b, cs); /* add capture directly to buffer */ + return 1; + default: { + lua_State *L = cs->L; + int n = pushcapture(cs); + if (n > 0) { + if (n > 1) lua_pop(L, n - 1); /* only one result */ + if (!lua_isstring(L, -1)) + luaL_error(L, "invalid %s value (a %s)", what, luaL_typename(L, -1)); + luaL_addvalue(b); + } + return n; + } + } +} + + +/* +** Push all values of the current capture into the stack; returns +** number of values pushed +*/ +static int pushcapture (CapState *cs) { + lua_State *L = cs->L; + luaL_checkstack(L, 4, "too many captures"); + switch (captype(cs->cap)) { + case Cposition: { + lua_pushinteger(L, cs->cap->s - cs->s + 1); + cs->cap++; + return 1; + } + case Cconst: { + pushluaval(cs); + cs->cap++; + return 1; + } + case Carg: { + int arg = (cs->cap++)->idx; + if (arg + FIXEDARGS > cs->ptop) + return luaL_error(L, "reference to absent extra argument #%d", arg); + lua_pushvalue(L, arg + FIXEDARGS); + return 1; + } + case Csimple: { + int k = pushnestedvalues(cs, 1); + lua_insert(L, -k); /* make whole match be first result */ + return k; + } + case Cruntime: { + lua_pushvalue(L, (cs->cap++)->idx); /* value is in the stack */ + return 1; + } + case Cstring: { + luaL_Buffer b; + luaL_buffinit(L, &b); + stringcap(&b, cs); + luaL_pushresult(&b); + return 1; + } + case Csubst: { + luaL_Buffer b; + luaL_buffinit(L, &b); + substcap(&b, cs); + luaL_pushresult(&b); + return 1; + } + case Cgroup: { + if (cs->cap->idx == 0) /* anonymous group? */ + return pushnestedvalues(cs, 0); /* add all nested values */ + else { /* named group: add no values */ + nextcap(cs); /* skip capture */ + return 0; + } + } + case Cbackref: return backrefcap(cs); + case Ctable: return tablecap(cs); + case Cfunction: return functioncap(cs); + case Cnum: return numcap(cs); + case Cquery: return querycap(cs); + case Cfold: return foldcap(cs); + default: assert(0); return 0; + } +} + + +/* +** Prepare a CapState structure and traverse the entire list of +** captures in the stack pushing its results. 's' is the subject +** string, 'r' is the final position of the match, and 'ptop' +** the index in the stack where some useful values were pushed. +** Returns the number of results pushed. (If the list produces no +** results, push the final position of the match.) +*/ +int getcaptures (lua_State *L, const char *s, const char *r, int ptop) { + Capture *capture = (Capture *)lua_touserdata(L, caplistidx(ptop)); + int n = 0; + if (!isclosecap(capture)) { /* is there any capture? */ + CapState cs; + cs.ocap = cs.cap = capture; cs.L = L; + cs.s = s; cs.valuecached = 0; cs.ptop = ptop; + do { /* collect their values */ + n += pushcapture(&cs); + } while (!isclosecap(cs.cap)); + } + if (n == 0) { /* no capture values? */ + lua_pushinteger(L, r - s + 1); /* return only end position */ + n = 1; + } + return n; +} + + +/* +** $Id: lptree.c,v 1.22 2016/09/13 18:10:22 roberto Exp $ +** Copyright 2013, Lua.org & PUC-Rio (see 'lpeg.html' for license) +*/ + +/* #include */ +/* #include */ +/* #include */ + + +/* #include "lua.h" */ +/* #include "lauxlib.h" */ + +/* #include "lptypes.h" */ +/* #include "lpcap.h" */ +/* #include "lpcode.h" */ +/* #include "lpprint.h" */ +/* #include "lptree.h" */ + + +/* number of siblings for each tree */ +const byte numsiblings[] = { + 0, 0, 0, /* char, set, any */ + 0, 0, /* true, false */ + 1, /* rep */ + 2, 2, /* seq, choice */ + 1, 1, /* not, and */ + 0, 0, 2, 1, /* call, opencall, rule, grammar */ + 1, /* behind */ + 1, 1 /* capture, runtime capture */ +}; + + +static TTree *newgrammar (lua_State *L, int arg); + + +/* +** returns a reasonable name for value at index 'idx' on the stack +*/ +static const char *val2str (lua_State *L, int idx) { + const char *k = lua_tostring(L, idx); + if (k != NULL) + return lua_pushfstring(L, "%s", k); + else + return lua_pushfstring(L, "(a %s)", luaL_typename(L, idx)); +} + + +/* +** Fix a TOpenCall into a TCall node, using table 'postable' to +** translate a key to its rule address in the tree. Raises an +** error if key does not exist. +*/ +static void fixonecall (lua_State *L, int postable, TTree *g, TTree *t) { + int n; + lua_rawgeti(L, -1, t->key); /* get rule's name */ + lua_gettable(L, postable); /* query name in position table */ + n = lua_tonumber(L, -1); /* get (absolute) position */ + lua_pop(L, 1); /* remove position */ + if (n == 0) { /* no position? */ + lua_rawgeti(L, -1, t->key); /* get rule's name again */ + luaL_error(L, "rule '%s' undefined in given grammar", val2str(L, -1)); + } + t->tag = TCall; + t->u.ps = n - (t - g); /* position relative to node */ + assert(sib2(t)->tag == TRule); + sib2(t)->key = t->key; /* fix rule's key */ +} + + +/* +** Transform left associative constructions into right +** associative ones, for sequence and choice; that is: +** (t11 + t12) + t2 => t11 + (t12 + t2) +** (t11 * t12) * t2 => t11 * (t12 * t2) +** (that is, Op (Op t11 t12) t2 => Op t11 (Op t12 t2)) +*/ +static void correctassociativity (TTree *tree) { + TTree *t1 = sib1(tree); + assert(tree->tag == TChoice || tree->tag == TSeq); + while (t1->tag == tree->tag) { + int n1size = tree->u.ps - 1; /* t1 == Op t11 t12 */ + int n11size = t1->u.ps - 1; + int n12size = n1size - n11size - 1; + memmove(sib1(tree), sib1(t1), n11size * sizeof(TTree)); /* move t11 */ + tree->u.ps = n11size + 1; + sib2(tree)->tag = tree->tag; + sib2(tree)->u.ps = n12size + 1; + } +} + + +/* +** Make final adjustments in a tree. Fix open calls in tree 't', +** making them refer to their respective rules or raising appropriate +** errors (if not inside a grammar). Correct associativity of associative +** constructions (making them right associative). Assume that tree's +** ktable is at the top of the stack (for error messages). +*/ +static void finalfix (lua_State *L, int postable, TTree *g, TTree *t) { + tailcall: + switch (t->tag) { + case TGrammar: /* subgrammars were already fixed */ + return; + case TOpenCall: { + if (g != NULL) /* inside a grammar? */ + fixonecall(L, postable, g, t); + else { /* open call outside grammar */ + lua_rawgeti(L, -1, t->key); + luaL_error(L, "rule '%s' used outside a grammar", val2str(L, -1)); + } + break; + } + case TSeq: case TChoice: + correctassociativity(t); + break; + } + switch (numsiblings[t->tag]) { + case 1: /* finalfix(L, postable, g, sib1(t)); */ + t = sib1(t); goto tailcall; + case 2: + finalfix(L, postable, g, sib1(t)); + t = sib2(t); goto tailcall; /* finalfix(L, postable, g, sib2(t)); */ + default: assert(numsiblings[t->tag] == 0); break; + } +} + + + +/* +** {=================================================================== +** KTable manipulation +** +** - The ktable of a pattern 'p' can be shared by other patterns that +** contain 'p' and no other constants. Because of this sharing, we +** should not add elements to a 'ktable' unless it was freshly created +** for the new pattern. +** +** - The maximum index in a ktable is USHRT_MAX, because trees and +** patterns use unsigned shorts to store those indices. +** ==================================================================== +*/ + +/* +** Create a new 'ktable' to the pattern at the top of the stack. +*/ +static void newktable (lua_State *L, int n) { + lua_createtable(L, n, 0); /* create a fresh table */ + lua_setuservalue(L, -2); /* set it as 'ktable' for pattern */ +} + + +/* +** Add element 'idx' to 'ktable' of pattern at the top of the stack; +** Return index of new element. +** If new element is nil, does not add it to table (as it would be +** useless) and returns 0, as ktable[0] is always nil. +*/ +static int addtoktable (lua_State *L, int idx) { + if (lua_isnil(L, idx)) /* nil value? */ + return 0; + else { + int n; + lua_getuservalue(L, -1); /* get ktable from pattern */ + n = lua_rawlen(L, -1); + if (n >= USHRT_MAX) + luaL_error(L, "too many Lua values in pattern"); + lua_pushvalue(L, idx); /* element to be added */ + lua_rawseti(L, -2, ++n); + lua_pop(L, 1); /* remove 'ktable' */ + return n; + } +} + + +/* +** Return the number of elements in the ktable at 'idx'. +** In Lua 5.2/5.3, default "environment" for patterns is nil, not +** a table. Treat it as an empty table. In Lua 5.1, assumes that +** the environment has no numeric indices (len == 0) +*/ +static int ktablelen (lua_State *L, int idx) { + if (!lua_istable(L, idx)) return 0; + else return lua_rawlen(L, idx); +} + + +/* +** Concatentate the contents of table 'idx1' into table 'idx2'. +** (Assume that both indices are negative.) +** Return the original length of table 'idx2' (or 0, if no +** element was added, as there is no need to correct any index). +*/ +static int concattable (lua_State *L, int idx1, int idx2) { + int i; + int n1 = ktablelen(L, idx1); + int n2 = ktablelen(L, idx2); + if (n1 + n2 > USHRT_MAX) + luaL_error(L, "too many Lua values in pattern"); + if (n1 == 0) return 0; /* nothing to correct */ + for (i = 1; i <= n1; i++) { + lua_rawgeti(L, idx1, i); + lua_rawseti(L, idx2 - 1, n2 + i); /* correct 'idx2' */ + } + return n2; +} + + +/* +** When joining 'ktables', constants from one of the subpatterns must +** be renumbered; 'correctkeys' corrects their indices (adding 'n' +** to each of them) +*/ +static void correctkeys (TTree *tree, int n) { + if (n == 0) return; /* no correction? */ + tailcall: + switch (tree->tag) { + case TOpenCall: case TCall: case TRunTime: case TRule: { + if (tree->key > 0) + tree->key += n; + break; + } + case TCapture: { + if (tree->key > 0 && tree->cap != Carg && tree->cap != Cnum) + tree->key += n; + break; + } + default: break; + } + switch (numsiblings[tree->tag]) { + case 1: /* correctkeys(sib1(tree), n); */ + tree = sib1(tree); goto tailcall; + case 2: + correctkeys(sib1(tree), n); + tree = sib2(tree); goto tailcall; /* correctkeys(sib2(tree), n); */ + default: assert(numsiblings[tree->tag] == 0); break; + } +} + + +/* +** Join the ktables from p1 and p2 the ktable for the new pattern at the +** top of the stack, reusing them when possible. +*/ +static void joinktables (lua_State *L, int p1, TTree *t2, int p2) { + int n1, n2; + lua_getuservalue(L, p1); /* get ktables */ + lua_getuservalue(L, p2); + n1 = ktablelen(L, -2); + n2 = ktablelen(L, -1); + if (n1 == 0 && n2 == 0) /* are both tables empty? */ + lua_pop(L, 2); /* nothing to be done; pop tables */ + else if (n2 == 0 || lp_equal(L, -2, -1)) { /* 2nd table empty or equal? */ + lua_pop(L, 1); /* pop 2nd table */ + lua_setuservalue(L, -2); /* set 1st ktable into new pattern */ + } + else if (n1 == 0) { /* first table is empty? */ + lua_setuservalue(L, -3); /* set 2nd table into new pattern */ + lua_pop(L, 1); /* pop 1st table */ + } + else { + lua_createtable(L, n1 + n2, 0); /* create ktable for new pattern */ + /* stack: new p; ktable p1; ktable p2; new ktable */ + concattable(L, -3, -1); /* from p1 into new ktable */ + concattable(L, -2, -1); /* from p2 into new ktable */ + lua_setuservalue(L, -4); /* new ktable becomes 'p' environment */ + lua_pop(L, 2); /* pop other ktables */ + correctkeys(t2, n1); /* correction for indices from p2 */ + } +} + + +/* +** copy 'ktable' of element 'idx' to new tree (on top of stack) +*/ +static void copyktable (lua_State *L, int idx) { + lua_getuservalue(L, idx); + lua_setuservalue(L, -2); +} + + +/* +** merge 'ktable' from 'stree' at stack index 'idx' into 'ktable' +** from tree at the top of the stack, and correct corresponding +** tree. +*/ +static void mergektable (lua_State *L, int idx, TTree *stree) { + int n; + lua_getuservalue(L, -1); /* get ktables */ + lua_getuservalue(L, idx); + n = concattable(L, -1, -2); + lua_pop(L, 2); /* remove both ktables */ + correctkeys(stree, n); +} + + +/* +** Create a new 'ktable' to the pattern at the top of the stack, adding +** all elements from pattern 'p' (if not 0) plus element 'idx' to it. +** Return index of new element. +*/ +static int addtonewktable (lua_State *L, int p, int idx) { + newktable(L, 1); + if (p) + mergektable(L, p, NULL); + return addtoktable(L, idx); +} + +/* }====================================================== */ + + +/* +** {====================================================== +** Tree generation +** ======================================================= +*/ + +/* +** In 5.2, could use 'luaL_testudata'... +*/ +static int testpattern (lua_State *L, int idx) { + if (lua_touserdata(L, idx)) { /* value is a userdata? */ + if (lua_getmetatable(L, idx)) { /* does it have a metatable? */ + luaL_getmetatable(L, PATTERN_T); + if (lua_rawequal(L, -1, -2)) { /* does it have the correct mt? */ + lua_pop(L, 2); /* remove both metatables */ + return 1; + } + } + } + return 0; +} + + +static Pattern *getpattern (lua_State *L, int idx) { + return (Pattern *)luaL_checkudata(L, idx, PATTERN_T); +} + + +static int getsize (lua_State *L, int idx) { + return (lua_rawlen(L, idx) - sizeof(Pattern)) / sizeof(TTree) + 1; +} + + +static TTree *gettree (lua_State *L, int idx, int *len) { + Pattern *p = getpattern(L, idx); + if (len) + *len = getsize(L, idx); + return p->tree; +} + + +/* +** create a pattern. Set its uservalue (the 'ktable') equal to its +** metatable. (It could be any empty sequence; the metatable is at +** hand here, so we use it.) +*/ +static TTree *newtree (lua_State *L, int len) { + size_t size = (len - 1) * sizeof(TTree) + sizeof(Pattern); + Pattern *p = (Pattern *)lua_newuserdata(L, size); + luaL_getmetatable(L, PATTERN_T); + lua_pushvalue(L, -1); + lua_setuservalue(L, -3); + lua_setmetatable(L, -2); + p->code = NULL; p->codesize = 0; + return p->tree; +} + + +static TTree *newleaf (lua_State *L, int tag) { + TTree *tree = newtree(L, 1); + tree->tag = tag; + return tree; +} + + +static TTree *newcharset (lua_State *L) { + TTree *tree = newtree(L, bytes2slots(CHARSETSIZE) + 1); + tree->tag = TSet; + loopset(i, treebuffer(tree)[i] = 0); + return tree; +} + + +/* +** add to tree a sequence where first sibling is 'sib' (with size +** 'sibsize'); returns position for second sibling +*/ +static TTree *seqaux (TTree *tree, TTree *sib, int sibsize) { + tree->tag = TSeq; tree->u.ps = sibsize + 1; + memcpy(sib1(tree), sib, sibsize * sizeof(TTree)); + return sib2(tree); +} + + +/* +** Build a sequence of 'n' nodes, each with tag 'tag' and 'u.n' got +** from the array 's' (or 0 if array is NULL). (TSeq is binary, so it +** must build a sequence of sequence of sequence...) +*/ +static void fillseq (TTree *tree, int tag, int n, const char *s) { + int i; + for (i = 0; i < n - 1; i++) { /* initial n-1 copies of Seq tag; Seq ... */ + tree->tag = TSeq; tree->u.ps = 2; + sib1(tree)->tag = tag; + sib1(tree)->u.n = s ? (byte)s[i] : 0; + tree = sib2(tree); + } + tree->tag = tag; /* last one does not need TSeq */ + tree->u.n = s ? (byte)s[i] : 0; +} + + +/* +** Numbers as patterns: +** 0 == true (always match); n == TAny repeated 'n' times; +** -n == not (TAny repeated 'n' times) +*/ +static TTree *numtree (lua_State *L, int n) { + if (n == 0) + return newleaf(L, TTrue); + else { + TTree *tree, *nd; + if (n > 0) + tree = nd = newtree(L, 2 * n - 1); + else { /* negative: code it as !(-n) */ + n = -n; + tree = newtree(L, 2 * n); + tree->tag = TNot; + nd = sib1(tree); + } + fillseq(nd, TAny, n, NULL); /* sequence of 'n' any's */ + return tree; + } +} + + +/* +** Convert value at index 'idx' to a pattern +*/ +static TTree *getpatt (lua_State *L, int idx, int *len) { + TTree *tree; + switch (lua_type(L, idx)) { + case LUA_TSTRING: { + size_t slen; + const char *s = lua_tolstring(L, idx, &slen); /* get string */ + if (slen == 0) /* empty? */ + tree = newleaf(L, TTrue); /* always match */ + else { + tree = newtree(L, 2 * (slen - 1) + 1); + fillseq(tree, TChar, slen, s); /* sequence of 'slen' chars */ + } + break; + } + case LUA_TNUMBER: { + int n = lua_tointeger(L, idx); + tree = numtree(L, n); + break; + } + case LUA_TBOOLEAN: { + tree = (lua_toboolean(L, idx) ? newleaf(L, TTrue) : newleaf(L, TFalse)); + break; + } + case LUA_TTABLE: { + tree = newgrammar(L, idx); + break; + } + case LUA_TFUNCTION: { + tree = newtree(L, 2); + tree->tag = TRunTime; + tree->key = addtonewktable(L, 0, idx); + sib1(tree)->tag = TTrue; + break; + } + default: { + return gettree(L, idx, len); + } + } + lua_replace(L, idx); /* put new tree into 'idx' slot */ + if (len) + *len = getsize(L, idx); + return tree; +} + + +/* +** create a new tree, whith a new root and one sibling. +** Sibling must be on the Lua stack, at index 1. +*/ +static TTree *newroot1sib (lua_State *L, int tag) { + int s1; + TTree *tree1 = getpatt(L, 1, &s1); + TTree *tree = newtree(L, 1 + s1); /* create new tree */ + tree->tag = tag; + memcpy(sib1(tree), tree1, s1 * sizeof(TTree)); + copyktable(L, 1); + return tree; +} + + +/* +** create a new tree, whith a new root and 2 siblings. +** Siblings must be on the Lua stack, first one at index 1. +*/ +static TTree *newroot2sib (lua_State *L, int tag) { + int s1, s2; + TTree *tree1 = getpatt(L, 1, &s1); + TTree *tree2 = getpatt(L, 2, &s2); + TTree *tree = newtree(L, 1 + s1 + s2); /* create new tree */ + tree->tag = tag; + tree->u.ps = 1 + s1; + memcpy(sib1(tree), tree1, s1 * sizeof(TTree)); + memcpy(sib2(tree), tree2, s2 * sizeof(TTree)); + joinktables(L, 1, sib2(tree), 2); + return tree; +} + + +static int lp_P (lua_State *L) { + luaL_checkany(L, 1); + getpatt(L, 1, NULL); + lua_settop(L, 1); + return 1; +} + + +/* +** sequence operator; optimizations: +** false x => false, x true => x, true x => x +** (cannot do x . false => false because x may have runtime captures) +*/ +static int lp_seq (lua_State *L) { + TTree *tree1 = getpatt(L, 1, NULL); + TTree *tree2 = getpatt(L, 2, NULL); + if (tree1->tag == TFalse || tree2->tag == TTrue) + lua_pushvalue(L, 1); /* false . x == false, x . true = x */ + else if (tree1->tag == TTrue) + lua_pushvalue(L, 2); /* true . x = x */ + else + newroot2sib(L, TSeq); + return 1; +} + + +/* +** choice operator; optimizations: +** charset / charset => charset +** true / x => true, x / false => x, false / x => x +** (x / true is not equivalent to true) +*/ +static int lp_choice (lua_State *L) { + Charset st1, st2; + TTree *t1 = getpatt(L, 1, NULL); + TTree *t2 = getpatt(L, 2, NULL); + if (tocharset(t1, &st1) && tocharset(t2, &st2)) { + TTree *t = newcharset(L); + loopset(i, treebuffer(t)[i] = st1.cs[i] | st2.cs[i]); + } + else if (nofail(t1) || t2->tag == TFalse) + lua_pushvalue(L, 1); /* true / x => true, x / false => x */ + else if (t1->tag == TFalse) + lua_pushvalue(L, 2); /* false / x => x */ + else + newroot2sib(L, TChoice); + return 1; +} + + +/* +** p^n +*/ +static int lp_star (lua_State *L) { + int size1; + int n = (int)luaL_checkinteger(L, 2); + TTree *tree1 = getpatt(L, 1, &size1); + if (n >= 0) { /* seq tree1 (seq tree1 ... (seq tree1 (rep tree1))) */ + TTree *tree = newtree(L, (n + 1) * (size1 + 1)); + if (nullable(tree1)) + luaL_error(L, "loop body may accept empty string"); + while (n--) /* repeat 'n' times */ + tree = seqaux(tree, tree1, size1); + tree->tag = TRep; + memcpy(sib1(tree), tree1, size1 * sizeof(TTree)); + } + else { /* choice (seq tree1 ... choice tree1 true ...) true */ + TTree *tree; + n = -n; + /* size = (choice + seq + tree1 + true) * n, but the last has no seq */ + tree = newtree(L, n * (size1 + 3) - 1); + for (; n > 1; n--) { /* repeat (n - 1) times */ + tree->tag = TChoice; tree->u.ps = n * (size1 + 3) - 2; + sib2(tree)->tag = TTrue; + tree = sib1(tree); + tree = seqaux(tree, tree1, size1); + } + tree->tag = TChoice; tree->u.ps = size1 + 1; + sib2(tree)->tag = TTrue; + memcpy(sib1(tree), tree1, size1 * sizeof(TTree)); + } + copyktable(L, 1); + return 1; +} + + +/* +** #p == &p +*/ +static int lp_and (lua_State *L) { + newroot1sib(L, TAnd); + return 1; +} + + +/* +** -p == !p +*/ +static int lp_not (lua_State *L) { + newroot1sib(L, TNot); + return 1; +} + + +/* +** [t1 - t2] == Seq (Not t2) t1 +** If t1 and t2 are charsets, make their difference. +*/ +static int lp_sub (lua_State *L) { + Charset st1, st2; + int s1, s2; + TTree *t1 = getpatt(L, 1, &s1); + TTree *t2 = getpatt(L, 2, &s2); + if (tocharset(t1, &st1) && tocharset(t2, &st2)) { + TTree *t = newcharset(L); + loopset(i, treebuffer(t)[i] = st1.cs[i] & ~st2.cs[i]); + } + else { + TTree *tree = newtree(L, 2 + s1 + s2); + tree->tag = TSeq; /* sequence of... */ + tree->u.ps = 2 + s2; + sib1(tree)->tag = TNot; /* ...not... */ + memcpy(sib1(sib1(tree)), t2, s2 * sizeof(TTree)); /* ...t2 */ + memcpy(sib2(tree), t1, s1 * sizeof(TTree)); /* ... and t1 */ + joinktables(L, 1, sib1(tree), 2); + } + return 1; +} + + +static int lp_set (lua_State *L) { + size_t l; + const char *s = luaL_checklstring(L, 1, &l); + TTree *tree = newcharset(L); + while (l--) { + setchar(treebuffer(tree), (byte)(*s)); + s++; + } + return 1; +} + + +static int lp_range (lua_State *L) { + int arg; + int top = lua_gettop(L); + TTree *tree = newcharset(L); + for (arg = 1; arg <= top; arg++) { + int c; + size_t l; + const char *r = luaL_checklstring(L, arg, &l); + luaL_argcheck(L, l == 2, arg, "range must have two characters"); + for (c = (byte)r[0]; c <= (byte)r[1]; c++) + setchar(treebuffer(tree), c); + } + return 1; +} + + +/* +** Look-behind predicate +*/ +static int lp_behind (lua_State *L) { + TTree *tree; + TTree *tree1 = getpatt(L, 1, NULL); + int n = fixedlen(tree1); + luaL_argcheck(L, n >= 0, 1, "pattern may not have fixed length"); + luaL_argcheck(L, !hascaptures(tree1), 1, "pattern have captures"); + luaL_argcheck(L, n <= MAXBEHIND, 1, "pattern too long to look behind"); + tree = newroot1sib(L, TBehind); + tree->u.n = n; + return 1; +} + + +/* +** Create a non-terminal +*/ +static int lp_V (lua_State *L) { + TTree *tree = newleaf(L, TOpenCall); + luaL_argcheck(L, !lua_isnoneornil(L, 1), 1, "non-nil value expected"); + tree->key = addtonewktable(L, 0, 1); + return 1; +} + + +/* +** Create a tree for a non-empty capture, with a body and +** optionally with an associated Lua value (at index 'labelidx' in the +** stack) +*/ +static int capture_aux (lua_State *L, int cap, int labelidx) { + TTree *tree = newroot1sib(L, TCapture); + tree->cap = cap; + tree->key = (labelidx == 0) ? 0 : addtonewktable(L, 1, labelidx); + return 1; +} + + +/* +** Fill a tree with an empty capture, using an empty (TTrue) sibling. +*/ +static TTree *auxemptycap (TTree *tree, int cap) { + tree->tag = TCapture; + tree->cap = cap; + sib1(tree)->tag = TTrue; + return tree; +} + + +/* +** Create a tree for an empty capture +*/ +static TTree *newemptycap (lua_State *L, int cap) { + return auxemptycap(newtree(L, 2), cap); +} + + +/* +** Create a tree for an empty capture with an associated Lua value +*/ +static TTree *newemptycapkey (lua_State *L, int cap, int idx) { + TTree *tree = auxemptycap(newtree(L, 2), cap); + tree->key = addtonewktable(L, 0, idx); + return tree; +} + + +/* +** Captures with syntax p / v +** (function capture, query capture, string capture, or number capture) +*/ +static int lp_divcapture (lua_State *L) { + switch (lua_type(L, 2)) { + case LUA_TFUNCTION: return capture_aux(L, Cfunction, 2); + case LUA_TTABLE: return capture_aux(L, Cquery, 2); + case LUA_TSTRING: return capture_aux(L, Cstring, 2); + case LUA_TNUMBER: { + int n = lua_tointeger(L, 2); + TTree *tree = newroot1sib(L, TCapture); + luaL_argcheck(L, 0 <= n && n <= SHRT_MAX, 1, "invalid number"); + tree->cap = Cnum; + tree->key = n; + return 1; + } + default: return luaL_argerror(L, 2, "invalid replacement value"); + } +} + + +static int lp_substcapture (lua_State *L) { + return capture_aux(L, Csubst, 0); +} + + +static int lp_tablecapture (lua_State *L) { + return capture_aux(L, Ctable, 0); +} + + +static int lp_groupcapture (lua_State *L) { + if (lua_isnoneornil(L, 2)) + return capture_aux(L, Cgroup, 0); + else + return capture_aux(L, Cgroup, 2); +} + + +static int lp_foldcapture (lua_State *L) { + luaL_checktype(L, 2, LUA_TFUNCTION); + return capture_aux(L, Cfold, 2); +} + + +static int lp_simplecapture (lua_State *L) { + return capture_aux(L, Csimple, 0); +} + + +static int lp_poscapture (lua_State *L) { + newemptycap(L, Cposition); + return 1; +} + + +static int lp_argcapture (lua_State *L) { + int n = (int)luaL_checkinteger(L, 1); + TTree *tree = newemptycap(L, Carg); + tree->key = n; + luaL_argcheck(L, 0 < n && n <= SHRT_MAX, 1, "invalid argument index"); + return 1; +} + + +static int lp_backref (lua_State *L) { + luaL_checkany(L, 1); + newemptycapkey(L, Cbackref, 1); + return 1; +} + + +/* +** Constant capture +*/ +static int lp_constcapture (lua_State *L) { + int i; + int n = lua_gettop(L); /* number of values */ + if (n == 0) /* no values? */ + newleaf(L, TTrue); /* no capture */ + else if (n == 1) + newemptycapkey(L, Cconst, 1); /* single constant capture */ + else { /* create a group capture with all values */ + TTree *tree = newtree(L, 1 + 3 * (n - 1) + 2); + newktable(L, n); /* create a 'ktable' for new tree */ + tree->tag = TCapture; + tree->cap = Cgroup; + tree->key = 0; + tree = sib1(tree); + for (i = 1; i <= n - 1; i++) { + tree->tag = TSeq; + tree->u.ps = 3; /* skip TCapture and its sibling */ + auxemptycap(sib1(tree), Cconst); + sib1(tree)->key = addtoktable(L, i); + tree = sib2(tree); + } + auxemptycap(tree, Cconst); + tree->key = addtoktable(L, i); + } + return 1; +} + + +static int lp_matchtime (lua_State *L) { + TTree *tree; + luaL_checktype(L, 2, LUA_TFUNCTION); + tree = newroot1sib(L, TRunTime); + tree->key = addtonewktable(L, 1, 2); + return 1; +} + +/* }====================================================== */ + + +/* +** {====================================================== +** Grammar - Tree generation +** ======================================================= +*/ + +/* +** push on the stack the index and the pattern for the +** initial rule of grammar at index 'arg' in the stack; +** also add that index into position table. +*/ +static void getfirstrule (lua_State *L, int arg, int postab) { + lua_rawgeti(L, arg, 1); /* access first element */ + if (lua_isstring(L, -1)) { /* is it the name of initial rule? */ + lua_pushvalue(L, -1); /* duplicate it to use as key */ + lua_gettable(L, arg); /* get associated rule */ + } + else { + lua_pushinteger(L, 1); /* key for initial rule */ + lua_insert(L, -2); /* put it before rule */ + } + if (!testpattern(L, -1)) { /* initial rule not a pattern? */ + if (lua_isnil(L, -1)) + luaL_error(L, "grammar has no initial rule"); + else + luaL_error(L, "initial rule '%s' is not a pattern", lua_tostring(L, -2)); + } + lua_pushvalue(L, -2); /* push key */ + lua_pushinteger(L, 1); /* push rule position (after TGrammar) */ + lua_settable(L, postab); /* insert pair at position table */ +} + +/* +** traverse grammar at index 'arg', pushing all its keys and patterns +** into the stack. Create a new table (before all pairs key-pattern) to +** collect all keys and their associated positions in the final tree +** (the "position table"). +** Return the number of rules and (in 'totalsize') the total size +** for the new tree. +*/ +static int collectrules (lua_State *L, int arg, int *totalsize) { + int n = 1; /* to count number of rules */ + int postab = lua_gettop(L) + 1; /* index of position table */ + int size; /* accumulator for total size */ + lua_newtable(L); /* create position table */ + getfirstrule(L, arg, postab); + size = 2 + getsize(L, postab + 2); /* TGrammar + TRule + rule */ + lua_pushnil(L); /* prepare to traverse grammar table */ + while (lua_next(L, arg) != 0) { + if (lua_tonumber(L, -2) == 1 || + lp_equal(L, -2, postab + 1)) { /* initial rule? */ + lua_pop(L, 1); /* remove value (keep key for lua_next) */ + continue; + } + if (!testpattern(L, -1)) /* value is not a pattern? */ + luaL_error(L, "rule '%s' is not a pattern", val2str(L, -2)); + luaL_checkstack(L, LUA_MINSTACK, "grammar has too many rules"); + lua_pushvalue(L, -2); /* push key (to insert into position table) */ + lua_pushinteger(L, size); + lua_settable(L, postab); + size += 1 + getsize(L, -1); /* update size */ + lua_pushvalue(L, -2); /* push key (for next lua_next) */ + n++; + } + *totalsize = size + 1; /* TTrue to finish list of rules */ + return n; +} + + +static void buildgrammar (lua_State *L, TTree *grammar, int frule, int n) { + int i; + TTree *nd = sib1(grammar); /* auxiliary pointer to traverse the tree */ + for (i = 0; i < n; i++) { /* add each rule into new tree */ + int ridx = frule + 2*i + 1; /* index of i-th rule */ + int rulesize; + TTree *rn = gettree(L, ridx, &rulesize); + nd->tag = TRule; + nd->key = 0; /* will be fixed when rule is used */ + nd->cap = i; /* rule number */ + nd->u.ps = rulesize + 1; /* point to next rule */ + memcpy(sib1(nd), rn, rulesize * sizeof(TTree)); /* copy rule */ + mergektable(L, ridx, sib1(nd)); /* merge its ktable into new one */ + nd = sib2(nd); /* move to next rule */ + } + nd->tag = TTrue; /* finish list of rules */ +} + + +/* +** Check whether a tree has potential infinite loops +*/ +static int checkloops (TTree *tree) { + tailcall: + if (tree->tag == TRep && nullable(sib1(tree))) + return 1; + else if (tree->tag == TGrammar) + return 0; /* sub-grammars already checked */ + else { + switch (numsiblings[tree->tag]) { + case 1: /* return checkloops(sib1(tree)); */ + tree = sib1(tree); goto tailcall; + case 2: + if (checkloops(sib1(tree))) return 1; + /* else return checkloops(sib2(tree)); */ + tree = sib2(tree); goto tailcall; + default: assert(numsiblings[tree->tag] == 0); return 0; + } + } +} + + +/* +** Give appropriate error message for 'verifyrule'. If a rule appears +** twice in 'passed', there is path from it back to itself without +** advancing the subject. +*/ +static int verifyerror (lua_State *L, int *passed, int npassed) { + int i, j; + for (i = npassed - 1; i >= 0; i--) { /* search for a repetition */ + for (j = i - 1; j >= 0; j--) { + if (passed[i] == passed[j]) { + lua_rawgeti(L, -1, passed[i]); /* get rule's key */ + return luaL_error(L, "rule '%s' may be left recursive", val2str(L, -1)); + } + } + } + return luaL_error(L, "too many left calls in grammar"); +} + + +/* +** Check whether a rule can be left recursive; raise an error in that +** case; otherwise return 1 iff pattern is nullable. +** The return value is used to check sequences, where the second pattern +** is only relevant if the first is nullable. +** Parameter 'nb' works as an accumulator, to allow tail calls in +** choices. ('nb' true makes function returns true.) +** Parameter 'passed' is a list of already visited rules, 'npassed' +** counts the elements in 'passed'. +** Assume ktable at the top of the stack. +*/ +static int verifyrule (lua_State *L, TTree *tree, int *passed, int npassed, + int nb) { + tailcall: + switch (tree->tag) { + case TChar: case TSet: case TAny: + case TFalse: + return nb; /* cannot pass from here */ + case TTrue: + case TBehind: /* look-behind cannot have calls */ + return 1; + case TNot: case TAnd: case TRep: + /* return verifyrule(L, sib1(tree), passed, npassed, 1); */ + tree = sib1(tree); nb = 1; goto tailcall; + case TCapture: case TRunTime: + /* return verifyrule(L, sib1(tree), passed, npassed, nb); */ + tree = sib1(tree); goto tailcall; + case TCall: + /* return verifyrule(L, sib2(tree), passed, npassed, nb); */ + tree = sib2(tree); goto tailcall; + case TSeq: /* only check 2nd child if first is nb */ + if (!verifyrule(L, sib1(tree), passed, npassed, 0)) + return nb; + /* else return verifyrule(L, sib2(tree), passed, npassed, nb); */ + tree = sib2(tree); goto tailcall; + case TChoice: /* must check both children */ + nb = verifyrule(L, sib1(tree), passed, npassed, nb); + /* return verifyrule(L, sib2(tree), passed, npassed, nb); */ + tree = sib2(tree); goto tailcall; + case TRule: + if (npassed >= MAXRULES) + return verifyerror(L, passed, npassed); + else { + passed[npassed++] = tree->key; + /* return verifyrule(L, sib1(tree), passed, npassed); */ + tree = sib1(tree); goto tailcall; + } + case TGrammar: + return nullable(tree); /* sub-grammar cannot be left recursive */ + default: assert(0); return 0; + } +} + + +static void verifygrammar (lua_State *L, TTree *grammar) { + int passed[MAXRULES]; + TTree *rule; + /* check left-recursive rules */ + for (rule = sib1(grammar); rule->tag == TRule; rule = sib2(rule)) { + if (rule->key == 0) continue; /* unused rule */ + verifyrule(L, sib1(rule), passed, 0, 0); + } + assert(rule->tag == TTrue); + /* check infinite loops inside rules */ + for (rule = sib1(grammar); rule->tag == TRule; rule = sib2(rule)) { + if (rule->key == 0) continue; /* unused rule */ + if (checkloops(sib1(rule))) { + lua_rawgeti(L, -1, rule->key); /* get rule's key */ + luaL_error(L, "empty loop in rule '%s'", val2str(L, -1)); + } + } + assert(rule->tag == TTrue); +} + + +/* +** Give a name for the initial rule if it is not referenced +*/ +static void initialrulename (lua_State *L, TTree *grammar, int frule) { + if (sib1(grammar)->key == 0) { /* initial rule is not referenced? */ + int n = lua_rawlen(L, -1) + 1; /* index for name */ + lua_pushvalue(L, frule); /* rule's name */ + lua_rawseti(L, -2, n); /* ktable was on the top of the stack */ + sib1(grammar)->key = n; + } +} + + +static TTree *newgrammar (lua_State *L, int arg) { + int treesize; + int frule = lua_gettop(L) + 2; /* position of first rule's key */ + int n = collectrules(L, arg, &treesize); + TTree *g = newtree(L, treesize); + luaL_argcheck(L, n <= MAXRULES, arg, "grammar has too many rules"); + g->tag = TGrammar; g->u.n = n; + lua_newtable(L); /* create 'ktable' */ + lua_setuservalue(L, -2); + buildgrammar(L, g, frule, n); + lua_getuservalue(L, -1); /* get 'ktable' for new tree */ + finalfix(L, frule - 1, g, sib1(g)); + initialrulename(L, g, frule); + verifygrammar(L, g); + lua_pop(L, 1); /* remove 'ktable' */ + lua_insert(L, -(n * 2 + 2)); /* move new table to proper position */ + lua_pop(L, n * 2 + 1); /* remove position table + rule pairs */ + return g; /* new table at the top of the stack */ +} + +/* }====================================================== */ + + +static Instruction *prepcompile (lua_State *L, Pattern *p, int idx) { + lua_getuservalue(L, idx); /* push 'ktable' (may be used by 'finalfix') */ + finalfix(L, 0, NULL, p->tree); + lua_pop(L, 1); /* remove 'ktable' */ + return compile(L, p); +} + + +static int lp_printtree (lua_State *L) { + TTree *tree = getpatt(L, 1, NULL); + int c = lua_toboolean(L, 2); + if (c) { + lua_getuservalue(L, 1); /* push 'ktable' (may be used by 'finalfix') */ + finalfix(L, 0, NULL, tree); + lua_pop(L, 1); /* remove 'ktable' */ + } + printktable(L, 1); + printtree(tree, 0); + return 0; +} + + +static int lp_printcode (lua_State *L) { + Pattern *p = getpattern(L, 1); + printktable(L, 1); + if (p->code == NULL) /* not compiled yet? */ + prepcompile(L, p, 1); + printpatt(p->code, p->codesize); + return 0; +} + + +/* +** Get the initial position for the match, interpreting negative +** values from the end of the subject +*/ +static size_t initposition (lua_State *L, size_t len) { + lua_Integer ii = luaL_optinteger(L, 3, 1); + if (ii > 0) { /* positive index? */ + if ((size_t)ii <= len) /* inside the string? */ + return (size_t)ii - 1; /* return it (corrected to 0-base) */ + else return len; /* crop at the end */ + } + else { /* negative index */ + if ((size_t)(-ii) <= len) /* inside the string? */ + return len - ((size_t)(-ii)); /* return position from the end */ + else return 0; /* crop at the beginning */ + } +} + + +/* +** Main match function +*/ +static int lp_match (lua_State *L) { +#if defined(__aarch64__) && defined(LuajitTeX) + Capture *capture; +#else + Capture capture[INITCAPSIZE]; +#endif + const char *r; + size_t l; + int ret_val; + Pattern *p = (getpatt(L, 1, NULL), getpattern(L, 1)); + Instruction *code = (p->code != NULL) ? p->code : prepcompile(L, p, 1); + const char *s = luaL_checklstring(L, SUBJIDX, &l); + size_t i = initposition(L, l); + int ptop = lua_gettop(L); + lua_pushnil(L); /* initialize subscache */ +#if defined(__aarch64__) && defined(LuajitTeX) + capture = (Capture *)lua_newuserdata(L, sizeof(Capture)*INITCAPSIZE); +#else + lua_pushlightuserdata(L, capture); /* initialize caplistidx */ +#endif + lua_getuservalue(L, 1); /* initialize penvidx */ + r = match(L, s, s + i, s + l, code, capture, ptop); + if (r == NULL) { + lua_pushnil(L); + return 1; + } + return getcaptures(L, s, r, ptop); +} + + + +/* +** {====================================================== +** Library creation and functions not related to matching +** ======================================================= +*/ + +/* maximum limit for stack size */ +#define MAXLIM (INT_MAX / 100) + +static int lp_setmax (lua_State *L) { + lua_Integer lim = luaL_checkinteger(L, 1); + luaL_argcheck(L, 0 < lim && lim <= MAXLIM, 1, "out of range"); + lua_settop(L, 1); + lua_setfield(L, LUA_REGISTRYINDEX, MAXSTACKIDX); + return 0; +} + + +static int lp_version (lua_State *L) { + lua_pushstring(L, VERSION); + return 1; +} + + +static int lp_type (lua_State *L) { + if (testpattern(L, 1)) + lua_pushliteral(L, "pattern"); + else + lua_pushnil(L); + return 1; +} + + +int lp_gc (lua_State *L) { + Pattern *p = getpattern(L, 1); + realloccode(L, p, 0); /* delete code block */ + return 0; +} + + +static void createcat (lua_State *L, const char *catname, int (catf) (int)) { + TTree *t = newcharset(L); + int i; + for (i = 0; i <= UCHAR_MAX; i++) + if (catf(i)) setchar(treebuffer(t), i); + lua_setfield(L, -2, catname); +} + + +static int lp_locale (lua_State *L) { + if (lua_isnoneornil(L, 1)) { + lua_settop(L, 0); + lua_createtable(L, 0, 12); + } + else { + luaL_checktype(L, 1, LUA_TTABLE); + lua_settop(L, 1); + } + createcat(L, "alnum", isalnum); + createcat(L, "alpha", isalpha); + createcat(L, "cntrl", iscntrl); + createcat(L, "digit", isdigit); + createcat(L, "graph", isgraph); + createcat(L, "lower", islower); + createcat(L, "print", isprint); + createcat(L, "punct", ispunct); + createcat(L, "space", isspace); + createcat(L, "upper", isupper); + createcat(L, "xdigit", isxdigit); + return 1; +} + + +static struct luaL_Reg pattreg[] = { + {"ptree", lp_printtree}, + {"pcode", lp_printcode}, + {"match", lp_match}, + {"B", lp_behind}, + {"V", lp_V}, + {"C", lp_simplecapture}, + {"Cc", lp_constcapture}, + {"Cmt", lp_matchtime}, + {"Cb", lp_backref}, + {"Carg", lp_argcapture}, + {"Cp", lp_poscapture}, + {"Cs", lp_substcapture}, + {"Ct", lp_tablecapture}, + {"Cf", lp_foldcapture}, + {"Cg", lp_groupcapture}, + {"P", lp_P}, + {"S", lp_set}, + {"R", lp_range}, + {"locale", lp_locale}, + {"version", lp_version}, + {"setmaxstack", lp_setmax}, + {"type", lp_type}, + {NULL, NULL} +}; + + +static struct luaL_Reg metareg[] = { + {"__mul", lp_seq}, + {"__add", lp_choice}, + {"__pow", lp_star}, + {"__gc", lp_gc}, + {"__len", lp_and}, + {"__div", lp_divcapture}, + {"__unm", lp_not}, + {"__sub", lp_sub}, + {NULL, NULL} +}; + + +int luaopen_lpeg (lua_State *L); +int luaopen_lpeg (lua_State *L) { + luaL_newmetatable(L, PATTERN_T); + lua_pushnumber(L, MAXBACK); /* initialize maximum backtracking */ + lua_setfield(L, LUA_REGISTRYINDEX, MAXSTACKIDX); + luaL_setfuncs(L, metareg, 0); +#if defined(LuajitTeX) + luaL_register(L,"lpeg",pattreg); +#else + luaL_newlib(L, pattreg); +#endif + lua_pushvalue(L, -1); + lua_setfield(L, -3, "__index"); + return 1; +} + +/* }====================================================== */ diff --git a/Build/source/texk/web2c/luatexdir/luapeg/lpeg.h b/Build/source/texk/web2c/luatexdir/luapeg/lpeg.h new file mode 100644 index 00000000000..9bc79ff74c6 --- /dev/null +++ b/Build/source/texk/web2c/luatexdir/luapeg/lpeg.h @@ -0,0 +1,432 @@ +/* +** $Id: lptypes.h,v 1.16 2017/01/13 13:33:17 roberto Exp $ +** LPeg - PEG pattern matching for Lua +** Copyright 2007-2017, Lua.org & PUC-Rio (see 'lpeg.html' for license) +** written by Roberto Ierusalimschy +*/ + +/* + "Amalgamated" version for Lua(jit)TeX written by Scarso Luigi. +*/ + + +#if !defined(lptypes_h) +#define lptypes_h + +#define LPEG_DEBUG +#if !defined(LPEG_DEBUG) +#define NDEBUG +#endif + +#include +#include +/* added */ +#include +#include +#include + + +#include "lua.h" +#include "lauxlib.h" + +#define VERSION "1.0.1" + + +#define PATTERN_T "lpeg-pattern" +#define MAXSTACKIDX "lpeg-maxstack" + + +/* +** compatibility with Lua 5.1 +*/ +#if (LUA_VERSION_NUM == 501) + +#define lp_equal lua_equal + +#define lua_getuservalue lua_getfenv +#define lua_setuservalue lua_setfenv + +#define lua_rawlen lua_objlen + +#define luaL_setfuncs(L,f,n) luaL_register(L,NULL,f) +#if !defined(LuajitTeX) +#define luaL_newlib(L,f) luaL_register(L,"lpeg",f) +#endif +#endif + + +#if !defined(lp_equal) +#define lp_equal(L,idx1,idx2) lua_compare(L,(idx1),(idx2),LUA_OPEQ) +#endif + + +/* default maximum size for call/backtrack stack */ +#if !defined(MAXBACK) +#define MAXBACK 400 +#endif + + +/* maximum number of rules in a grammar */ +#if !defined(MAXRULES) +#define MAXRULES 1000 +#endif + + + +/* initial size for capture's list */ +#define INITCAPSIZE 32 + + +/* index, on Lua stack, for subject */ +#define SUBJIDX 2 + +/* number of fixed arguments to 'match' (before capture arguments) */ +#define FIXEDARGS 3 + +/* index, on Lua stack, for capture list */ +#define caplistidx(ptop) ((ptop) + 2) + +/* index, on Lua stack, for pattern's ktable */ +#define ktableidx(ptop) ((ptop) + 3) + +/* index, on Lua stack, for backtracking stack */ +#define stackidx(ptop) ((ptop) + 4) + + + +typedef unsigned char byte; + + +#define BITSPERCHAR 8 + +#define CHARSETSIZE ((UCHAR_MAX/BITSPERCHAR) + 1) + + + +typedef struct Charset { + byte cs[CHARSETSIZE]; +} Charset; + + + +#define loopset(v,b) { int v; for (v = 0; v < CHARSETSIZE; v++) {b;} } + +/* access to charset */ +#define treebuffer(t) ((byte *)((t) + 1)) + +/* number of slots needed for 'n' bytes */ +#define bytes2slots(n) (((n) - 1) / sizeof(TTree) + 1) + +/* set 'b' bit in charset 'cs' */ +#define setchar(cs,b) ((cs)[(b) >> 3] |= (1 << ((b) & 7))) + + +/* +** in capture instructions, 'kind' of capture and its offset are +** packed in field 'aux', 4 bits for each +*/ +#define getkind(op) ((op)->i.aux & 0xF) +#define getoff(op) (((op)->i.aux >> 4) & 0xF) +#define joinkindoff(k,o) ((k) | ((o) << 4)) + +#define MAXOFF 0xF +#define MAXAUX 0xFF + + +/* maximum number of bytes to look behind */ +#define MAXBEHIND MAXAUX + + +/* maximum size (in elements) for a pattern */ +#define MAXPATTSIZE (SHRT_MAX - 10) + + +/* size (in elements) for an instruction plus extra l bytes */ +#define instsize(l) (((l) + sizeof(Instruction) - 1)/sizeof(Instruction) + 1) + + +/* size (in elements) for a ISet instruction */ +#define CHARSETINSTSIZE instsize(CHARSETSIZE) + +/* size (in elements) for a IFunc instruction */ +#define funcinstsize(p) ((p)->i.aux + 2) + + + +#define testchar(st,c) (((int)(st)[((c) >> 3)] & (1 << ((c) & 7)))) + + +#endif + +/* +** $Id: lpcap.h,v 1.3 2016/09/13 17:45:58 roberto Exp $ +*/ + +#if !defined(lpcap_h) +#define lpcap_h + + +/* #include "lptypes.h" */ + + +/* kinds of captures */ +typedef enum CapKind { + Cclose, /* not used in trees */ + Cposition, + Cconst, /* ktable[key] is Lua constant */ + Cbackref, /* ktable[key] is "name" of group to get capture */ + Carg, /* 'key' is arg's number */ + Csimple, /* next node is pattern */ + Ctable, /* next node is pattern */ + Cfunction, /* ktable[key] is function; next node is pattern */ + Cquery, /* ktable[key] is table; next node is pattern */ + Cstring, /* ktable[key] is string; next node is pattern */ + Cnum, /* numbered capture; 'key' is number of value to return */ + Csubst, /* substitution capture; next node is pattern */ + Cfold, /* ktable[key] is function; next node is pattern */ + Cruntime, /* not used in trees (is uses another type for tree) */ + Cgroup /* ktable[key] is group's "name" */ +} CapKind; + + +typedef struct Capture { + const char *s; /* subject position */ + unsigned short idx; /* extra info (group name, arg index, etc.) */ + byte kind; /* kind of capture */ + byte siz; /* size of full capture + 1 (0 = not a full capture) */ +} Capture; + + +typedef struct CapState { + Capture *cap; /* current capture */ + Capture *ocap; /* (original) capture list */ + lua_State *L; + int ptop; /* index of last argument to 'match' */ + const char *s; /* original string */ + int valuecached; /* value stored in cache slot */ +} CapState; + + +int runtimecap (CapState *cs, Capture *close, const char *s, int *rem); +int getcaptures (lua_State *L, const char *s, const char *r, int ptop); +int finddyncap (Capture *cap, Capture *last); + +#endif + + +/* +** $Id: lptree.h,v 1.3 2016/09/13 18:07:51 roberto Exp $ +*/ + +#if !defined(lptree_h) +#define lptree_h + + +/* #include "lptypes.h" */ + + +/* +** types of trees +*/ +typedef enum TTag { + TChar = 0, /* 'n' = char */ + TSet, /* the set is stored in next CHARSETSIZE bytes */ + TAny, + TTrue, + TFalse, + TRep, /* 'sib1'* */ + TSeq, /* 'sib1' 'sib2' */ + TChoice, /* 'sib1' / 'sib2' */ + TNot, /* !'sib1' */ + TAnd, /* &'sib1' */ + TCall, /* ktable[key] is rule's key; 'sib2' is rule being called */ + TOpenCall, /* ktable[key] is rule's key */ + TRule, /* ktable[key] is rule's key (but key == 0 for unused rules); + 'sib1' is rule's pattern; + 'sib2' is next rule; 'cap' is rule's sequential number */ + TGrammar, /* 'sib1' is initial (and first) rule */ + TBehind, /* 'sib1' is pattern, 'n' is how much to go back */ + TCapture, /* captures: 'cap' is kind of capture (enum 'CapKind'); + ktable[key] is Lua value associated with capture; + 'sib1' is capture body */ + TRunTime /* run-time capture: 'key' is Lua function; + 'sib1' is capture body */ +} TTag; + + +/* +** Tree trees +** The first child of a tree (if there is one) is immediately after +** the tree. A reference to a second child (ps) is its position +** relative to the position of the tree itself. +*/ +typedef struct TTree { + byte tag; + byte cap; /* kind of capture (if it is a capture) */ + unsigned short key; /* key in ktable for Lua data (0 if no key) */ + union { + int ps; /* occasional second child */ + int n; /* occasional counter */ + } u; +} TTree; + + +/* +** A complete pattern has its tree plus, if already compiled, +** its corresponding code +*/ +typedef struct Pattern { + union Instruction *code; + int codesize; + TTree tree[1]; +} Pattern; + + +/* number of children for each tree */ +extern const byte numsiblings[]; + +/* access to children */ +#define sib1(t) ((t) + 1) +#define sib2(t) ((t) + (t)->u.ps) + + + + + + +#endif + +/* +** $Id: lpvm.h,v 1.3 2014/02/21 13:06:41 roberto Exp $ +*/ + +#if !defined(lpvm_h) +#define lpvm_h + +/* #include "lpcap.h" */ + + +/* Virtual Machine's instructions */ +typedef enum Opcode { + IAny, /* if no char, fail */ + IChar, /* if char != aux, fail */ + ISet, /* if char not in buff, fail */ + ITestAny, /* in no char, jump to 'offset' */ + ITestChar, /* if char != aux, jump to 'offset' */ + ITestSet, /* if char not in buff, jump to 'offset' */ + ISpan, /* read a span of chars in buff */ + IBehind, /* walk back 'aux' characters (fail if not possible) */ + IRet, /* return from a rule */ + IEnd, /* end of pattern */ + IChoice, /* stack a choice; next fail will jump to 'offset' */ + IJmp, /* jump to 'offset' */ + ICall, /* call rule at 'offset' */ + IOpenCall, /* call rule number 'key' (must be closed to a ICall) */ + ICommit, /* pop choice and jump to 'offset' */ + IPartialCommit, /* update top choice to current position and jump */ + IBackCommit, /* "fails" but jump to its own 'offset' */ + IFailTwice, /* pop one choice and then fail */ + IFail, /* go back to saved state on choice and jump to saved offset */ + IGiveup, /* internal use */ + IFullCapture, /* complete capture of last 'off' chars */ + IOpenCapture, /* start a capture */ + ICloseCapture, + ICloseRunTime +} Opcode; + + + +typedef union Instruction { + struct Inst { + byte code; + byte aux; + short key; + } i; + int offset; + byte buff[1]; +} Instruction; + + +void printpatt (Instruction *p, int n); +const char *match (lua_State *L, const char *o, const char *s, const char *e, + Instruction *op, Capture *capture, int ptop); + + +#endif + +/* +** $Id: lpcode.h,v 1.8 2016/09/15 17:46:13 roberto Exp $ +*/ + +#if !defined(lpcode_h) +#define lpcode_h + +/*#include "lua.h"*/ + +/* #include "lptypes.h" */ +/* #include "lptree.h" */ +/* #include "lpvm.h" */ + +int tocharset (TTree *tree, Charset *cs); +int checkaux (TTree *tree, int pred); +int fixedlen (TTree *tree); +int hascaptures (TTree *tree); +int lp_gc (lua_State *L); +Instruction *compile (lua_State *L, Pattern *p); +void realloccode (lua_State *L, Pattern *p, int nsize); +int sizei (const Instruction *i); + + +#define PEnullable 0 +#define PEnofail 1 + +/* +** nofail(t) implies that 't' cannot fail with any input +*/ +#define nofail(t) checkaux(t, PEnofail) + +/* +** (not nullable(t)) implies 't' cannot match without consuming +** something +*/ +#define nullable(t) checkaux(t, PEnullable) + + + +#endif +/* +** $Id: lpprint.h,v 1.2 2015/06/12 18:18:08 roberto Exp $ +*/ + + +#if !defined(lpprint_h) +#define lpprint_h + + +/* #include "lptree.h" */ +/* #include "lpvm.h" */ + + +#if defined(LPEG_DEBUG) + +void printpatt (Instruction *p, int n); +void printtree (TTree *tree, int ident); +void printktable (lua_State *L, int idx); +void printcharset (const byte *st); +void printcaplist (Capture *cap, Capture *limit); +void printinst (const Instruction *op, const Instruction *p); + +#else + +#define printktable(L,idx) \ + luaL_error(L, "function only implemented in debug mode") +#define printtree(tree,i) \ + luaL_error(L, "function only implemented in debug mode") +#define printpatt(p,n) \ + luaL_error(L, "function only implemented in debug mode") + +#endif + + +#endif + -- cgit v1.2.3