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Diffstat (limited to 'Master/texmf-dist')
-rw-r--r-- | Master/texmf-dist/doc/generic/shade/README | 20 | ||||
-rw-r--r-- | Master/texmf-dist/doc/generic/shade/description.pdf | bin | 0 -> 25940 bytes | |||
-rw-r--r-- | Master/texmf-dist/doc/generic/shade/description.tex | 52 | ||||
-rw-r--r-- | Master/texmf-dist/fonts/source/public/shade/shade.mf | 47 |
4 files changed, 119 insertions, 0 deletions
diff --git a/Master/texmf-dist/doc/generic/shade/README b/Master/texmf-dist/doc/generic/shade/README new file mode 100644 index 00000000000..a8ca869f8cf --- /dev/null +++ b/Master/texmf-dist/doc/generic/shade/README @@ -0,0 +1,20 @@ +A `frequently asked question' is that for possibilites to produce +shaded boxes. + +Since the answers usually (just as recently) point either to PostScript +\special's and PiCTeX it seems that a `simpler' and easier to use version +is not readily available --- though I did not check this. + +A small and simple approach to shaded boxes is the use of a special font +providing shaded rectangles, and some macros which automatically compose the +desired box from these characters. + +Since, of course, the finest shading can be achieved by using single pixels +for the pattern, the best shading pattern is *device dependent*. +Furthermore, one generally defined shading pattern would imply the danger, +that - because of rounding errors - at the boundaries (between two of the +characters) `lines' would occur, and that the pattern would not look completely +uniform. Consequently, since different fonts are to be used for different +printers, the dvi file is *device dependent* in this sense, too, though the +code - both for the macros and for the metafont description - is device +independent. diff --git a/Master/texmf-dist/doc/generic/shade/description.pdf b/Master/texmf-dist/doc/generic/shade/description.pdf Binary files differnew file mode 100644 index 00000000000..4b239d81b7f --- /dev/null +++ b/Master/texmf-dist/doc/generic/shade/description.pdf diff --git a/Master/texmf-dist/doc/generic/shade/description.tex b/Master/texmf-dist/doc/generic/shade/description.tex new file mode 100644 index 00000000000..920b173bd8d --- /dev/null +++ b/Master/texmf-dist/doc/generic/shade/description.tex @@ -0,0 +1,52 @@ +%%% SHADE.rdm +%%% ReadMe file for SHADE.mf and SHADE.tex/sty +%%% ------------------------------------------------------------------------- +%%% Version 1 - March 21, 1993 +%%% Peter Schmitt, Institute of Mathematics, University of Vienna +%%% Strudlhofgasse 4, A-1090 Wien, Austria +%%% e-mail A8131DAL@helios.edvz.univie.ac.at +%%% schmitt@awirap.bitnet +%%% ------------------------------------------------------------------------- + +\magnification=\magstep1 +\parindent0pt \parskip 3pt +\input shade.tex + +{\tt SHADE} is a \TeX\ tool that can be used to produce shaded boxes +neither using PostScript nor Pic\TeX. + +% The syntax is: + +\shade{This text will appear on a shaded background!} + +The shading macro first packs its argument into an hbox. + +\shade{\vbox{\hsize 5cm + \leftskip=0pt plus 1fil\rightskip=0pt plus 1fil + \parfillskip=0pt + Then it measures the dimensions of this box and produces a + shaded box slightly larger then this box, using the font + shade produced by {\tt shade.mf}. Finally it + puts the box back and overlays it with the shaded box. + \par + }} + +Since the best shading is achieved at the lowest possible resolution, +the font \shade{SHADE} is {\bf not device independent} --- it uses +the printer resolution. Therefore the .dvi file is +{\bf not device independent}, either. +The macro code, however, {\bf is device independent}. +This method was used because otherwise shading, and in particular +the boundaries between two shading characters, could turn out to be not +completely uniform. +For the same reason, the font should only be used at its true size. + +The {\tt shade} package consists of three files: + {\tt shade.mf, % MetaFont file for shading font + shade.tex, % macro file be used with LaTeX, too + shade.rdm. % this file + % it can be processed by TeX as a demo file + } +It was tested with a HP Laserjet II plus. + +\bye diff --git a/Master/texmf-dist/fonts/source/public/shade/shade.mf b/Master/texmf-dist/fonts/source/public/shade/shade.mf new file mode 100644 index 00000000000..c35addee742 --- /dev/null +++ b/Master/texmf-dist/fonts/source/public/shade/shade.mf @@ -0,0 +1,47 @@ +%%% SHADE.mf +%%% Font SHADE for use with SHADE.TEX/STY +%%% ------------------------------------------------------------------------- +%%% Version 1 - March 21, 1993 +%%% Peter Schmitt, Institute of Mathematics, University of Vienna +%%% Strudlhofgasse 4, A-1090 Wien, Austria +%%% e-mail A8131DAL@helios.edvz.univie.ac.at +%%% schmitt@awirap.bitnet +%%% ------------------------------------------------------------------------- + +mode_setup; +magnification=1000; +font_identifier "Shade"; +font_coding_scheme "Shade Style Matrix"; +font_size 10pt#; + +%%% a = side of smallest shaded square (3x3 pixels) + a#:=(3/pixels_per_inch)*1in#; + define_pixels(a); +%%% greybox produces a shaded rectangle: +%%% height 2^H*a +%%% width 2^W*a +%%% ... +%%% it consists of WxH `unit squares': .*. +%%% ... +%%% its character code is 10*W + H +%%% i.e., the first digit corresponds to the width and +%%% the second digit corresponds to the height of the character + +def greybox (expr H, W) = + HH:=2**H; WW:=2**W; + beginchar(10*W+H, WW*a#, HH*a#, 0); + pickup pencircle scaled 1; + fill (1,1)--(1,3*HH)--(3*WW,3*HH)--(3*WW,1)--cycle; + pickup pencircle scaled 2; + for x = 0 step 3 until 3*HH : undraw (0,x)--(3*WW,x); endfor; + for x = 0 step 3 until 3*WW : undraw (x,0)--(x,3*HH); endfor; + endchar; + enddef; + +%%% produce characters for H and W from 0 to 5 + +for ww = 0 upto 5 : + for hh = 0 upto 5 : greybox (hh,ww); endfor; + endfor; + +bye; |