diff options
Diffstat (limited to 'Master/texmf-dist/tex/generic/pgfplots/lua/pgfplots/meshplothandler.lua')
-rw-r--r-- | Master/texmf-dist/tex/generic/pgfplots/lua/pgfplots/meshplothandler.lua | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/Master/texmf-dist/tex/generic/pgfplots/lua/pgfplots/meshplothandler.lua b/Master/texmf-dist/tex/generic/pgfplots/lua/pgfplots/meshplothandler.lua index a3b492a5296..dba97aaf350 100644 --- a/Master/texmf-dist/tex/generic/pgfplots/lua/pgfplots/meshplothandler.lua +++ b/Master/texmf-dist/tex/generic/pgfplots/lua/pgfplots/meshplothandler.lua @@ -90,7 +90,7 @@ function MeshPlothandler:reverseScanline(scanLineLength) tmp = coords[1+scanlineOff+i] coords[1+scanlineOff+i] = coords[reverseindex] coords[reverseindex] = tmp - + reverseindex = reverseindex-1 end end @@ -192,7 +192,7 @@ function MeshVisualizer:getVisualizationOutput() if self.isZBufferSort then result = self:applyZBufferSort(result) end - + return result end @@ -200,7 +200,7 @@ end function MeshVisualizer:applyZBufferSort(coords) -- in order to sort this thing, we need to compute the sort key (view depth) for each coord. -- furthermore, each list entry must be single patch... that means we need a (huge?) temporary table. - + local patchType = self.patchType local numVertices = patchType.numVertices @@ -225,7 +225,7 @@ function MeshVisualizer:applyZBufferSort(coords) -- STEP 2: assign the sort key: the "element depth". -- -- the "element depth" is defined to be the MEAN of all - -- vertex depths. + -- vertex depths. -- And since the mean is 1/n * sum_{i=1}^n V_i, we can -- directly omit the 1/n --- it is the same for every -- vertex anyway, and we only want to compare the depth @@ -241,7 +241,7 @@ function MeshVisualizer:applyZBufferSort(coords) local vertex = patchcoords[j] local vertexDepth = getVertexDepth(axis,vertex) - + sumOfVertexDepth = sumOfVertexDepth + vertexDepth end patch.elementDepth = sumOfVertexDepth @@ -270,7 +270,7 @@ end function MeshVisualizer:decodeIntoPatches(coords) local result = {} - + local scanLineLength = self.scanLineLength local length = #coords |