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-rw-r--r--Master/texmf-dist/tex/context/base/math-fbk.lua74
1 files changed, 52 insertions, 22 deletions
diff --git a/Master/texmf-dist/tex/context/base/math-fbk.lua b/Master/texmf-dist/tex/context/base/math-fbk.lua
index 70a8ae8d61c..76dd1ad9b1a 100644
--- a/Master/texmf-dist/tex/context/base/math-fbk.lua
+++ b/Master/texmf-dist/tex/context/base/math-fbk.lua
@@ -20,7 +20,6 @@ local virtualcharacters = { }
local identifiers = fonts.hashes.identifiers
local lastmathids = fonts.hashes.lastmathids
-local tounicode16 = fonts.mappings.tounicode16
-- we need a trick (todo): if we define scriptscript, script and text in
-- that order we could use their id's .. i.e. we could always add a font
@@ -190,12 +189,12 @@ virtualcharacters[0x207B] = function(data)
end
virtualcharacters[0x208A] = function(data)
- data.replacement = 0x2212
+ data.replacement = 0x002B
return raised(data,true)
end
virtualcharacters[0x208B] = function(data)
- data.replacement = 0x002B
+ data.replacement = 0x2212
return raised(data,true)
end
@@ -330,7 +329,7 @@ end
-- we could move the defs from math-act here
-local function accent_to_extensible(target,newchr,original,oldchr,height,depth,swap,offset)
+local function accent_to_extensible(target,newchr,original,oldchr,height,depth,swap,offset,unicode)
local characters = target.characters
local olddata = characters[oldchr]
-- brrr ... pagella has only next
@@ -350,6 +349,7 @@ local function accent_to_extensible(target,newchr,original,oldchr,height,depth,s
width = olddata.width,
height = height,
depth = depth,
+ unicode = unicode,
}
local glyphdata = newdata
local nextglyph = olddata.next
@@ -415,7 +415,7 @@ virtualcharacters[0x203E] = function(data) -- could be FE33E instead
height = target.parameters.xheight/4
depth = height
end
- return accent_to_extensible(target,0x203E,data.original,0x0305,height,depth)
+ return accent_to_extensible(target,0x203E,data.original,0x0305,height,depth,nil,nil,0x203E)
end
virtualcharacters[0xFE33E] = virtualcharacters[0x203E] -- convenient
@@ -426,37 +426,37 @@ local function smashed(data,unicode,swap,private)
local original = data.original
local chardata = target.characters[unicode]
if chardata and chardata.height > target.parameters.xheight then
- return accent_to_extensible(target,private,original,unicode,0,0,swap)
+ return accent_to_extensible(target,private,original,unicode,0,0,swap,nil,unicode)
else
return original.characters[unicode]
end
end
-addextra(0xFE3DE, { description="EXTENSIBLE OF 0x03DE", unicodeslot=0xFE3DE, mathextensible = "r", mathstretch = "h" } )
-addextra(0xFE3DC, { description="EXTENSIBLE OF 0x03DC", unicodeslot=0xFE3DC, mathextensible = "r", mathstretch = "h" } )
-addextra(0xFE3B4, { description="EXTENSIBLE OF 0x03B4", unicodeslot=0xFE3B4, mathextensible = "r", mathstretch = "h" } )
+addextra(0xFE3DE, { description="EXTENSIBLE OF 0x03DE", unicodeslot=0xFE3DE, mathextensible = "r", mathstretch = "h", mathclass = "topaccent" } )
+addextra(0xFE3DC, { description="EXTENSIBLE OF 0x03DC", unicodeslot=0xFE3DC, mathextensible = "r", mathstretch = "h", mathclass = "topaccent" } )
+addextra(0xFE3B4, { description="EXTENSIBLE OF 0x03B4", unicodeslot=0xFE3B4, mathextensible = "r", mathstretch = "h", mathclass = "topaccent" } )
virtualcharacters[0xFE3DE] = function(data) return smashed(data,0x23DE,0x23DF,0xFE3DE) end
virtualcharacters[0xFE3DC] = function(data) return smashed(data,0x23DC,0x23DD,0xFE3DC) end
virtualcharacters[0xFE3B4] = function(data) return smashed(data,0x23B4,0x23B5,0xFE3B4) end
-addextra(0xFE3DF, { description="EXTENSIBLE OF 0x03DF", unicodeslot=0xFE3DF, mathextensible = "r", mathstretch = "h" } )
-addextra(0xFE3DD, { description="EXTENSIBLE OF 0x03DD", unicodeslot=0xFE3DD, mathextensible = "r", mathstretch = "h" } )
-addextra(0xFE3B5, { description="EXTENSIBLE OF 0x03B5", unicodeslot=0xFE3B5, mathextensible = "r", mathstretch = "h" } )
+addextra(0xFE3DF, { description="EXTENSIBLE OF 0x03DF", unicodeslot=0xFE3DF, mathextensible = "r", mathstretch = "h", mathclass = "botaccent" } )
+addextra(0xFE3DD, { description="EXTENSIBLE OF 0x03DD", unicodeslot=0xFE3DD, mathextensible = "r", mathstretch = "h", mathclass = "botaccent" } )
+addextra(0xFE3B5, { description="EXTENSIBLE OF 0x03B5", unicodeslot=0xFE3B5, mathextensible = "r", mathstretch = "h", mathclass = "botaccent" } )
-virtualcharacters[0xFE3DF] = function(data) return data.target.characters[0x23DF] end
-virtualcharacters[0xFE3DD] = function(data) return data.target.characters[0x23DD] end
-virtualcharacters[0xFE3B5] = function(data) return data.target.characters[0x23B5] end
+virtualcharacters[0xFE3DF] = function(data) local c = data.target.characters[0x23DF] if c then c.unicode = 0x23DF return c end end
+virtualcharacters[0xFE3DD] = function(data) local c = data.target.characters[0x23DD] if c then c.unicode = 0x23DD return c end end
+virtualcharacters[0xFE3B5] = function(data) local c = data.target.characters[0x23B5] if c then c.unicode = 0x23B5 return c end end
-- todo: add some more .. numbers might change
-addextra(0xFE302, { description="EXTENSIBLE OF 0x0302", unicodeslot=0xFE302, mathstretch = "h" } )
-addextra(0xFE303, { description="EXTENSIBLE OF 0x0303", unicodeslot=0xFE303, mathstretch = "h" } )
+addextra(0xFE302, { description="EXTENSIBLE OF 0x0302", unicodeslot=0xFE302, mathstretch = "h", mathclass = "topaccent" } )
+addextra(0xFE303, { description="EXTENSIBLE OF 0x0303", unicodeslot=0xFE303, mathstretch = "h", mathclass = "topaccent" } )
local function smashed(data,unicode,private)
local target = data.target
local height = target.parameters.xheight / 2
- local c, done = accent_to_extensible(target,private,data.original,unicode,height,0,nil,-height)
+ local c, done = accent_to_extensible(target,private,data.original,unicode,height,0,nil,-height,unicode)
if done then
c.top_accent = nil -- or maybe also all the others
end
@@ -467,15 +467,21 @@ virtualcharacters[0xFE302] = function(data) return smashed(data,0x0302,0xFE302)
virtualcharacters[0xFE303] = function(data) return smashed(data,0x0303,0xFE303) end
-- another crazy hack .. doesn't work as we define scrscr first .. we now have smaller
--- primes so we have smaller primes for the moment, big ones will become an option
+-- primes so we have smaller primes for the moment, big ones will become an option ..
+-- these primes in fonts are a real mess .. kind of a dead end, so don't wonder about
+-- the values below
+
+-- todo: check tounicodes
local function smashed(data,unicode,optional)
local oldchar = data.characters[unicode]
if oldchar then
- local height = 1.2 * data.target.parameters.xheight
+ local xheight = data.target.parameters.xheight
+ local height = 1.2 * xheight
+ local shift = oldchar.height - height
local newchar = {
commands = {
- { "down", oldchar.height - height },
+ { "down", shift },
{ "char", unicode },
},
height = height,
@@ -487,6 +493,30 @@ local function smashed(data,unicode,optional)
end
end
+-- -- relocate all but less flexible so not used .. instead some noad hackery plus
+-- -- the above
+--
+-- local function smashed(data,unicode,optional)
+-- local oldchar = data.characters[unicode]
+-- if oldchar then
+-- local xheight = data.target.parameters.xheight
+-- local height = oldchar.height
+-- local shift = oldchar.height < 1.5*xheight and -(1.8*xheight-height) or 0
+-- local newchar = {
+-- commands = {
+-- { "down", shift },
+-- { "char", unicode },
+-- },
+-- unicode = unicode,
+-- height = height,
+-- width = oldchar.width,
+-- }
+-- return newchar
+-- elseif not optional then
+-- report_fallbacks("missing %U prime in font %a",unicode,data.target.properties.fullname)
+-- end
+-- end
+
addextra(0xFE932, { description="SMASHED PRIME 0x02032", unicodeslot=0xFE932 } )
addextra(0xFE933, { description="SMASHED PRIME 0x02033", unicodeslot=0xFE933 } )
addextra(0xFE934, { description="SMASHED PRIME 0x02034", unicodeslot=0xFE934 } )
@@ -520,7 +550,7 @@ local function actuarian(data)
-- todo: add alttext
-- compromise: lm has large hooks e.g. \actuarial{a}
width = basewidth + 4 * linewidth,
- tounicode = tounicode16(0x20E7),
+ unicode = 0x20E7,
commands = {
{ "right", 2 * linewidth },
{ "down", - baseheight - 3 * linewidth },